SHOW:
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| 1 | command /pcc <player>: | |
| 2 | trigger: | |
| 3 | if {Pickpocket.%player%} is true:
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| 4 | if {Teams.InTeam::%player%} is equal to {Teams.InTeam::%command sender%}:
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| 5 | - | if {PPTime::%player%} is set:
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| 5 | + | if {PPTime::%player%} is false:
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| 6 | set {PPTime::%player%} to true
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| 7 | open arg 1's inventory to the player | |
| 8 | if {Pickpocket.%player%} is false:
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| 9 | message "{@PM}" to the command sender
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| 10 | stop | |
| 11 | else: | |
| 12 | message "{@P} You cannot open another inventory for another %{PPTime::%player%}% minutes!"
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| 13 | ||
| 14 | every second: | |
| 15 | loop-players: | |
| 16 | if {PPTime.%player%} is not set:
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| 17 | set {PPTime::%player%} to now
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| 18 | if {PPTime::%player%} was more than 3 minutes:
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| 19 | delete {PPTime::%player%} |