SHOW:
|
|
- or go back to the newest paste.
| 1 | - | --==Made by NextFlame==-- |
| 1 | + | |
| 2 | - | --==NODACHI OPERATION==-- |
| 2 | + | |
| 3 | local char=player.Character | |
| 4 | repeat wait() until player and char | |
| 5 | local torso=char.Torso | |
| 6 | local head=char.Head | |
| 7 | local human=char.Humanoid | |
| 8 | local hat | |
| 9 | for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
| |
| 10 | local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
| |
| 11 | local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
| |
| 12 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 13 | local p=function(f) pcall(f) end | |
| 14 | local add={
| |
| 15 | Part=function(par, a, c, col, t, s, cf, ms) | |
| 16 | local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
| |
| 17 | local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
| |
| 18 | return p | |
| 19 | end, | |
| 20 | Wedge=function(par, a, c, col, t, s, cf, ms) | |
| 21 | local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
| |
| 22 | local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
| |
| 23 | return p | |
| 24 | end, | |
| 25 | Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos) | |
| 26 | local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.TextStrokeColor=BrickColor.new("Really black") g.FontSize=fs g.TextFont="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
| |
| 27 | return g | |
| 28 | end, | |
| 29 | Weld=function(par, p1, cf) | |
| 30 | local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
| |
| 31 | return w | |
| 32 | end, | |
| 33 | Mesh=function(ins, par, s, of, t) | |
| 34 | local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end) | |
| 35 | return m | |
| 36 | end, | |
| 37 | Sound=function(parent, id, volume, pitch) | |
| 38 | local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
| |
| 39 | return s | |
| 40 | end, | |
| 41 | } | |
| 42 | local scriptname="Operation" | |
| 43 | pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char[scriptname.."B"]:remove() player.PlayerGui[scriptname]:remove() end) | |
| 44 | local model=Instance.new("Model", char) model.Name=scriptname
| |
| 45 | local modelB=Instance.new("Model", char) modelB.Name=scriptname.."B"
| |
| 46 | local sound=Instance.new("Sound", model)
| |
| 47 | local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
| |
| 48 | local skincolor="New Yeller" | |
| 49 | local body={}
| |
| 50 | local obj={}
| |
| 51 | function createParts() | |
| 52 | --==PARTS==-- | |
| 53 | ||
| 54 | --==Objects==-- | |
| 55 | - | body.Head=head:clone() body.Head.Parent=model body.Head.BrickColor=BrickColor.new(skincolor) body.Head.Transparency=0 |
| 55 | + | obj.LH=add.Part(model, false, false, "Light blue", 0, Vector3.new(.5, 1, .2), nil) |
| 56 | - | body.Torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil) |
| 56 | + | |
| 57 | - | body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) |
| 57 | + | obj.LH=add.Part(model, false, false, "Light blue", 0, Vector3.new(.5, .2, .5), nil) |
| 58 | - | body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) |
| 58 | + | |
| 59 | - | p(function() for i, v in pairs(char:children()) do v.Transparency=1 end end) |
| 59 | + | |
| 60 | - | p(function() for i, v in pairs(char:children()) do v["face"]:clone().Parent=body.Head v["face"]:remove() end end) |
| 60 | + | obj.Handle=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.25, 2, .25), nil) |
| 61 | - | p(function() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end end end) |
| 61 | + | |
| 62 | - | --==WELDS==-- |
| 62 | + | |
| 63 | - | body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0)) |
| 63 | + | obj.Design=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.3, .1, .1), nil) |
| 64 | - | body.TorsoW=add.Weld(torso, body.Torso, nil) |
| 64 | + | |
| 65 | - | body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0)) |
| 65 | + | |
| 66 | - | body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0)) |
| 66 | + | obj.Guard=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.5, .2, .5), nil) |
| 67 | - | --==MESHES==-- |
| 67 | + | |
| 68 | - | add.Mesh("BlockMesh", body.ArmLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
|
| 68 | + | obj.GuardB=add.Part(modelB, false, false, "Light blue", 0, Vector3.new(.25, .2, .3), nil) |
| 69 | - | add.Mesh("BlockMesh", body.ArmRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
|
| 69 | + | |
| 70 | - | add.Mesh("BlockMesh", body.LegLeft, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
|
| 70 | + | |
| 71 | - | add.Mesh("BlockMesh", body.LegRight, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
|
| 71 | + | |
| 72 | - | --------------------------------------------------------------------------------------- |
| 72 | + | |
| 73 | obj.BladeW=add.Weld(obj.Blade, obj.Handle, CFrame.new(0, 3, 0)) | |
| 74 | - | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, 1, .2), nil) |
| 74 | + | |
| 75 | obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, 1), nil, "Wedge")
| |
| 76 | - | obj.LH=add.Part(model, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) |
| 76 | + | |
| 77 | obj.Ope=add.Part(model, false, false, "White", 1, Vector3.new(1, 1, 1), nil) | |
| 78 | obj.OpeM=add.Mesh("SpecialMesh", obj.Ope, Vector3.new(2, 2, 2), nil, "File") obj.OpeM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 79 | - | obj.Handle=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.25, 2, .25), nil) |
| 79 | + | |
| 80 | c(function() for i=1, math.huge do wait() obj.OpeM.Scale=Vector3.new(math.random(2, 4), math.random(2, 4), 2) obj.OpeW.C1=CFrame.new(0, -1.8, 0)*CFrame.Angles(math.rad(90), 0, math.rad(i*10)) end end) | |
| 81 | end | |
| 82 | - | obj.Design=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.3, .1, .1), nil) |
| 82 | + | |
| 83 | p(function() | |
| 84 | for i, v in pairs(model:children()) do v:remove() end | |
| 85 | - | obj.Guard=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.5, .2, .5), nil) |
| 85 | + | |
| 86 | for i, v in pairs(char:children()) do v.Transparency=0 end | |
| 87 | - | obj.GuardB=add.Part(modelB, false, false, "New Yeller", 0, Vector3.new(.25, .2, .3), nil) |
| 87 | + | |
| 88 | end | |
| 89 | function play(id, pitch) | |
| 90 | c(function() | |
| 91 | local sound=Instance.new("Sound", workspace)
| |
| 92 | sound.Pitch=pitch | |
| 93 | sound.SoundId=id | |
| 94 | sound:play() | |
| 95 | wait(.5) | |
| 96 | sound:remove() | |
| 97 | end) | |
| 98 | end | |
| 99 | local whileDeb=false | |
| 100 | local keyDeb=false | |
| 101 | local tDeb=false | |
| 102 | local hDeb=false | |
| 103 | local loopDeb=false | |
| 104 | local loopDeb2=false | |
| 105 | local loopDeb3=false | |
| 106 | local speed=32 | |
| 107 | local mana=100 | |
| 108 | ||
| 109 | local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
| |
| 110 | local label=Instance.new("TextLabel", gui)
| |
| 111 | label.Position=UDim2.new(0, 0, 0, 200) | |
| 112 | label.Size=UDim2.new(0, 150, 0, 50) | |
| 113 | label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.Black() | |
| 114 | label.TextColor=BrickColor.White() | |
| 115 | label.Font="ArialBold" | |
| 116 | label.FontSize="Size18" | |
| 117 | label.Text="Room(Q)" | |
| 118 | local labelb=Instance.new("TextLabel", label)
| |
| 119 | labelb.Position=UDim2.new(0, 0, 1, 0) | |
| 120 | labelb.Size=UDim2.new(1, 0, 1, 0) | |
| 121 | labelb.BorderColor=BrickColor.Black() labelb.BackgroundColor=BrickColor.Black() | |
| 122 | labelb.TextColor=BrickColor.White() | |
| 123 | labelb.Font="ArialBold" | |
| 124 | labelb.FontSize="Size18" | |
| 125 | labelb.Text="Shambles(E)" | |
| 126 | local labelc=Instance.new("TextLabel", labelb)
| |
| 127 | labelc.Position=UDim2.new(0, 0, 1, 0) | |
| 128 | labelc.Size=UDim2.new(1, 0, 1, 0) | |
| 129 | labelc.BorderColor=BrickColor.Black() labelc.BackgroundColor=BrickColor.Black() | |
| 130 | labelc.TextColor=BrickColor.White() | |
| 131 | labelc.Font="ArialBold" | |
| 132 | labelc.FontSize="Size18" | |
| 133 | labelc.Text="Mes(R)" | |
| 134 | local labeld=Instance.new("TextLabel", labelc)
| |
| 135 | labeld.Position=UDim2.new(0, 0, 1, 0) | |
| 136 | labeld.Size=UDim2.new(1, 0, 1, 0) | |
| 137 | labeld.BorderColor=BrickColor.Black() labeld.BackgroundColor=BrickColor.Black() | |
| 138 | labeld.TextColor=BrickColor.White() | |
| 139 | labeld.Font="ArialBold" | |
| 140 | labeld.FontSize="Size18" | |
| 141 | labeld.Text="Shield(F)" | |
| 142 | local labele=Instance.new("TextLabel", labeld)
| |
| 143 | labele.Position=UDim2.new(0, 0, 1, 0) | |
| 144 | labele.Size=UDim2.new(1, 0, 1, 0) | |
| 145 | labele.BorderColor=BrickColor.Black() labele.BackgroundColor=BrickColor.Black() | |
| 146 | labele.TextColor=BrickColor.White() | |
| 147 | labele.Font="ArialBold" | |
| 148 | labele.FontSize="Size18" | |
| 149 | labele.Text="Charge(Z)" | |
| 150 | local labelf=Instance.new("TextLabel", labele)
| |
| 151 | labelf.Position=UDim2.new(0, 0, 1, 0) | |
| 152 | labelf.Size=UDim2.new(1, 0, 1, 0) | |
| 153 | labelf.BorderColor=BrickColor.Black() labelf.BackgroundColor=BrickColor.Black() | |
| 154 | labelf.TextColor=BrickColor.White() | |
| 155 | labelf.Font="ArialBold" | |
| 156 | labelf.FontSize="Size18" | |
| 157 | labelf.Text="Rappid(X)" | |
| 158 | local labelg=Instance.new("TextLabel", labelf)
| |
| 159 | labelg.Position=UDim2.new(0, 0, 1, 0) | |
| 160 | labelg.Size=UDim2.new(1, 0, 1, 0) | |
| 161 | labelg.BorderColor=BrickColor.Black() labelg.BackgroundColor=BrickColor.Black() | |
| 162 | labelg.TextColor=BrickColor.White() | |
| 163 | labelg.Font="ArialBold" | |
| 164 | labelg.FontSize="Size18" | |
| 165 | labelg.Text="Catastrophe(C)" | |
| 166 | ||
| 167 | --==MANA==-- | |
| 168 | local frame=Instance.new("Frame", gui)
| |
| 169 | frame.Position=UDim2.new(0, 0, 0, 150) | |
| 170 | frame.Size=UDim2.new(0, 200, 0, 20) | |
| 171 | frame.BorderColor=BrickColor.Black() frame.BackgroundColor=BrickColor.White() | |
| 172 | local clabel=Instance.new("TextLabel", frame)
| |
| 173 | clabel.Position=UDim2.new(0, 0, 0, 0) | |
| 174 | clabel.Size=UDim2.new(1, 0, 1, 0) | |
| 175 | clabel.BorderColor=BrickColor.Black() clabel.BackgroundColor=BrickColor.White() | |
| 176 | clabel.TextColor=BrickColor.Black() | |
| 177 | clabel.Font="ArialBold" | |
| 178 | clabel.FontSize="Size18" | |
| 179 | clabel.Text="--==100%==--" | |
| 180 | local charge=Instance.new("TextLabel", frame) charge.Transparency=.5
| |
| 181 | charge.Position=UDim2.new(0, 0, 0, 0) | |
| 182 | charge.Size=UDim2.new(1, 0, 1, 0) | |
| 183 | charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Blue() | |
| 184 | charge.Text="" | |
| 185 | ||
| 186 | function trail(pos, cf, col) | |
| 187 | c(function() | |
| 188 | local old=(pos.CFrame*cf).p | |
| 189 | while tDeb==true do | |
| 190 | wait() | |
| 191 | local new=(pos.CFrame*cf).p | |
| 192 | local mag=(old-new).magnitude | |
| 193 | local dis=(old+new)/2 | |
| 194 | local trail=add.Part(model, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) | |
| 195 | local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(1, 1, 1), nil, nil)
| |
| 196 | old=new | |
| 197 | c(function() | |
| 198 | for i=1, 0, -.1 do | |
| 199 | wait() | |
| 200 | trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) | |
| 201 | end | |
| 202 | trail:remove() | |
| 203 | end) | |
| 204 | c(function() | |
| 205 | for i=0, 1, .1 do | |
| 206 | wait() | |
| 207 | trail.Transparency=i | |
| 208 | end | |
| 209 | end) | |
| 210 | end | |
| 211 | end) | |
| 212 | end | |
| 213 | ||
| 214 | local dmg=math.random(10, 25) | |
| 215 | function hit(h) | |
| 216 | local humanoid=h.Parent:findFirstChild("Humanoid")
| |
| 217 | if humanoid and h.Parent~=char and hDeb==false then | |
| 218 | hDeb=true | |
| 219 | --c(function() | |
| 220 | local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p)) | |
| 221 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 222 | c(function() | |
| 223 | for i=0, 1, .05 do | |
| 224 | wait() | |
| 225 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0) | |
| 226 | end | |
| 227 | fakeP:remove() | |
| 228 | end) | |
| 229 | c(function() | |
| 230 | for i=0, 1, .05 do | |
| 231 | wait() | |
| 232 | fakeP.Transparency=i | |
| 233 | end | |
| 234 | end) | |
| 235 | humanoid.Health=humanoid.Health-dmg | |
| 236 | local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
| |
| 237 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 238 | local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head" | |
| 239 | local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
| |
| 240 | local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
| |
| 241 | game.Debris:addItem(fakeM, 2) | |
| 242 | pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))end)
| |
| 243 | pcall(function()h.Parent:findFirstChild("Torso").Velocity=Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))end)
| |
| 244 | wait(.1) | |
| 245 | hDeb=false | |
| 246 | --end) | |
| 247 | end | |
| 248 | end | |
| 249 | ||
| 250 | function computePos(pos, pos2) | |
| 251 | local pos3=Vector3.new(pos2.x, pos.y, pos2.z) | |
| 252 | torso.CFrame=CFrame.new(pos, pos3) | |
| 253 | return pos3 | |
| 254 | end | |
| 255 | ||
| 256 | function nearTorso(pos, dis) | |
| 257 | local temp | |
| 258 | local distance=dis | |
| 259 | for i, v in pairs(workspace:children()) do | |
| 260 | if v:isA("Model") then
| |
| 261 | temp=v:findFirstChild("Torso")
| |
| 262 | local humanoid=v:findFirstChild("Humanoid")
| |
| 263 | if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then | |
| 264 | distance=(temp.CFrame.p-pos).magnitude | |
| 265 | return temp | |
| 266 | end | |
| 267 | end | |
| 268 | end | |
| 269 | end | |
| 270 | ||
| 271 | local Attacks={
| |
| 272 | ["Room"]=function(mouse) human.WalkSpeed=0 | |
| 273 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 274 | for i=0, 1, .1 do wait() | |
| 275 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 276 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 277 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 278 | end | |
| 279 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25) | |
| 280 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 281 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 282 | local doomed={}
| |
| 283 | room.Touched:connect(function(h) | |
| 284 | p(function() | |
| 285 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 286 | h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM") | |
| 287 | table.insert(doomed, h.Parent) | |
| 288 | end | |
| 289 | end) | |
| 290 | end) | |
| 291 | dust.Touched:connect(function(h) | |
| 292 | p(function() | |
| 293 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 294 | h.Parent["Humanoid"].WalkSpeed=0 | |
| 295 | table.insert(doomed, h.Parent) | |
| 296 | end | |
| 297 | end) | |
| 298 | end) | |
| 299 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 300 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 301 | for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 302 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 303 | tDeb=true | |
| 304 | trail(obj.Point, CFrame.new(), "White") | |
| 305 | for i=0, 1, .1 do wait() | |
| 306 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 307 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 308 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 309 | end | |
| 310 | play("rbxasset://sounds/swordslash.wav", 1)
| |
| 311 | for i=0, 1, .1 do wait() | |
| 312 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 313 | end | |
| 314 | for i, v in pairs(doomed) do | |
| 315 | p(function() | |
| 316 | local tor=v["Torso"] | |
| 317 | local pYPos=tor.Position.y-(tor.Size.y/2) | |
| 318 | local sYPos=obj.Point.Position.y | |
| 319 | local p=tor:clone() | |
| 320 | local p2=tor:clone() tor:remove() | |
| 321 | p.formFactor="Custom" p2.formFactor="Custom" p.Anchored=false p.CanCollide=true | |
| 322 | p.Size=Vector3.new(tor.Size.x, sYPos-pYPos, tor.Size.z) p2.Anchored=false p2.CanCollide=true | |
| 323 | p2.Size=Vector3.new(tor.Size.x, p2.Size.y-(sYPos-pYPos), tor.Size.z) | |
| 324 | p.CFrame=tor.CFrame*CFrame.new(0, -p2.Size.y/2, 0) | |
| 325 | p2.CFrame=tor.CFrame*CFrame.new(0, p.Size.y/2, 0) | |
| 326 | p.Parent=workspace | |
| 327 | p2.Parent=workspace | |
| 328 | c(function() wait(2) | |
| 329 | --[[for i=0, 1, .05 do | |
| 330 | wait() | |
| 331 | p.Transparency=i p2.Transparency=i | |
| 332 | end]] | |
| 333 | p:remove() p2:remove() | |
| 334 | end) | |
| 335 | end) | |
| 336 | end | |
| 337 | tDeb=false | |
| 338 | for i=1, 0, -.1 do wait() | |
| 339 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 340 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 341 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 342 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 343 | end | |
| 344 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 345 | room:remove() dust:remove() | |
| 346 | human.WalkSpeed=speed | |
| 347 | whileDeb=false | |
| 348 | wait(1) | |
| 349 | end; | |
| 350 | ["Shambles"]=function(mouse) human.WalkSpeed=0 | |
| 351 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 352 | for i=0, 1, .1 do wait() | |
| 353 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 354 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 355 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 356 | end | |
| 357 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*25) | |
| 358 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 359 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 360 | local doomed={}
| |
| 361 | room.Touched:connect(function(h) | |
| 362 | p(function() | |
| 363 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 364 | h.Parent["Humanoid"].WalkSpeed=0 print(h.Parent.Name.." is on the ROOM") | |
| 365 | table.insert(doomed, h.Parent) | |
| 366 | end | |
| 367 | end) | |
| 368 | end) | |
| 369 | dust.Touched:connect(function(h) | |
| 370 | p(function() | |
| 371 | if h.Parent:findFirstChild("Humanoid") and h.Parent:findFirstChild("Humanoid")~=human then
| |
| 372 | h.Parent["Humanoid"].WalkSpeed=0 | |
| 373 | table.insert(doomed, h.Parent) | |
| 374 | end | |
| 375 | end) | |
| 376 | end) | |
| 377 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 378 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 379 | for i=0, 120, 10 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*25 dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 380 | tDeb=true | |
| 381 | trail(obj.Ope, CFrame.new(), "White") | |
| 382 | for i=0, 1, .1 do wait() play("rbxasset://sounds/swordslash.wav", 1)
| |
| 383 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 384 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(math.random(90, 135)), 0, -math.rad(math.random(-45, 45))) | |
| 385 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45), 0, math.rad(45)) | |
| 386 | end | |
| 387 | for i, v in pairs(doomed) do | |
| 388 | ypcall(function() | |
| 389 | local random=doomed[math.random(1, #doomed)] | |
| 390 | local armleft, armright=v["Left Arm"], v["Right Arm"] | |
| 391 | local legleft, legright=v["Left Leg"], v["Right Leg"] | |
| 392 | local head=v["Head"] | |
| 393 | add.Weld(armleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 394 | add.Weld(armright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 395 | add.Weld(legleft, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 396 | add.Weld(legright, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 397 | add.Weld(head, random.Torso, CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))*CFrame.Angles(math.random(-45, 45),math.random(-45, 45),math.random(-45, 45))) | |
| 398 | end) | |
| 399 | end | |
| 400 | tDeb=false | |
| 401 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 402 | for i=1, 0, -.1 do wait() | |
| 403 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 404 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 405 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 406 | end | |
| 407 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 408 | room:remove() dust:remove() | |
| 409 | human.WalkSpeed=speed | |
| 410 | whileDeb=false | |
| 411 | wait(1) | |
| 412 | end; | |
| 413 | ["Mes"]=function(mouse) human.WalkSpeed=1 | |
| 414 | computePos(torso.CFrame.p, mouse.Hit.p) | |
| 415 | for i=0, 1, .1 do | |
| 416 | wait() | |
| 417 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 418 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 419 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 420 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 421 | end | |
| 422 | obj.Blade.Touched:connect(hit) | |
| 423 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 424 | for i=0, 1, .25 do | |
| 425 | wait() | |
| 426 | body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0) | |
| 427 | end | |
| 428 | play("rbxasset://sounds/swordslash.wav", 1)
| |
| 429 | for i=1, 0, -.2 do | |
| 430 | wait() | |
| 431 | body.TorsoW.C1=CFrame.new(-10*i, 0, 0)*CFrame.Angles(0, -math.rad(90), 0) | |
| 432 | end | |
| 433 | obj.Blade.Touched:connect(hit):disconnect() | |
| 434 | for i=1, 0, -.1 do | |
| 435 | wait() | |
| 436 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 437 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 438 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 439 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 440 | end | |
| 441 | human.WalkSpeed=speed | |
| 442 | tDeb=false | |
| 443 | whileDeb=false | |
| 444 | wait(1) | |
| 445 | end; | |
| 446 | ["Shield"]=function(mouse) human.WalkSpeed=0 | |
| 447 | for i=0, 1, .1 do | |
| 448 | wait() | |
| 449 | body.TorsoW.C1=CFrame.Angles(0, 0, 0) | |
| 450 | body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i) | |
| 451 | body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 452 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i) | |
| 453 | end | |
| 454 | obj.Blade.Touched:connect(hit) | |
| 455 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 456 | local rotate=45 | |
| 457 | while loopDeb==true and mana>0 do wait() rotate=rotate+45 mana=mana-1 | |
| 458 | computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*2 | |
| 459 | obj.HandleW.C0=CFrame.Angles(math.rad(rotate), 0, 0) | |
| 460 | local wind=add.Part(model, true, false, "White", .5, Vector3.new(math.random(10, 15), 1, math.random(10, 15)), obj.Handle.CFrame*CFrame.Angles(0, 0, math.rad(90))) | |
| 461 | local windM=add.Mesh("CylinderMesh", wind, Vector3.new(1, 1, 1), nil, nil)
| |
| 462 | wind.Touched:connect(hit) | |
| 463 | c(function() | |
| 464 | for i=.5, 1, .1 do | |
| 465 | wait() | |
| 466 | wind.Transparency=i | |
| 467 | end | |
| 468 | wind:remove() | |
| 469 | end) | |
| 470 | end | |
| 471 | obj.Blade.Touched:connect(hit):disconnect() | |
| 472 | tDeb=false | |
| 473 | loopDeb=false | |
| 474 | end; | |
| 475 | ["Rappid"]=function(mouse) human.WalkSpeed=0 | |
| 476 | for i=0, 1, .1 do | |
| 477 | wait() | |
| 478 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 479 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 480 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 481 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 482 | end | |
| 483 | obj.Blade.Touched:connect(hit) | |
| 484 | tDeb=true trail(obj.Point, CFrame.new(), "White") | |
| 485 | while loopDeb2==true and mana>0 do wait() mana=mana-1 play("rbxasset://sounds/swordslash.wav", 1)
| |
| 486 | computePos(torso.CFrame.p, mouse.Hit.p) torso.CFrame=torso.CFrame+torso.CFrame.lookVector*.2 | |
| 487 | body.ArmRightW.C1=CFrame.new(1.5, .5, math.random(-.2, .2))*CFrame.Angles(math.rad(math.random(-45, 45)), 0, math.rad(90)+math.rad(math.random(-45, 45))) | |
| 488 | end | |
| 489 | obj.Blade.Touched:connect(hit):disconnect() | |
| 490 | tDeb=false | |
| 491 | loopDeb2=false | |
| 492 | end; | |
| 493 | ["Charge"]=function() human.WalkSpeed=0 | |
| 494 | for i=0, 1, .1 do | |
| 495 | wait() | |
| 496 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 497 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i) | |
| 498 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
| 499 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 500 | end | |
| 501 | while loopDeb3==true do wait() if mana>=0 and mana<100 then mana=mana+1 end play("http://www.roblox.com/asset/?id=2101137", 1)
| |
| 502 | local aura=add.Part(model, true, false, "Really black", .5, Vector3.new(1, 1, 1), body.Torso.CFrame*CFrame.new(0, -4, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) | |
| 503 | local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 504 | local aura2=add.Part(model, true, false, "Really black", .5, Vector3.new(5, 5, 5), body.Torso.CFrame*CFrame.new(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15))*CFrame.Angles(math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45)))) | |
| 505 | c(function() | |
| 506 | for i=0, 3, .2 do wait() | |
| 507 | auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i) | |
| 508 | end | |
| 509 | c(function() | |
| 510 | for i=.5, 1, .1 do | |
| 511 | wait() | |
| 512 | aura.Transparency=i aura2.Transparency=i | |
| 513 | end | |
| 514 | end) | |
| 515 | aura:remove() aura2:remove() | |
| 516 | end) | |
| 517 | end | |
| 518 | for i=1, 0, -.1 do | |
| 519 | wait() | |
| 520 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 521 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(0, 0, -math.rad(45)*i) | |
| 522 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(135)*i) | |
| 523 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 524 | end | |
| 525 | human.WalkSpeed=speed | |
| 526 | end; | |
| 527 | ["Catastrophe"]=function() ypcall(function() | |
| 528 | local range=40 | |
| 529 | local nChar=nearTorso(torso.CFrame.p, range).Parent | |
| 530 | if nChar then mana=mana-20 human.WalkSpeed=0 | |
| 531 | local nTorso=nChar["Torso"] | |
| 532 | local nTorsoW=add.Weld(nTorso, torso, CFrame.new(0, 0, -range)) | |
| 533 | for i=0, 1, .1 do wait() | |
| 534 | body.TorsoW.C1=CFrame.Angles(0, math.rad(45), 0) | |
| 535 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(135)*i, 0, -math.rad(45)*i) | |
| 536 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 537 | end | |
| 538 | local room=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), torso.CFrame+torso.CFrame.lookVector*range) | |
| 539 | local dust=add.Part(model, true, false, "White", .5, Vector3.new(1, 1, 1), room.CFrame*CFrame.Angles(math.rad(90), 0, 0)) | |
| 540 | local dustM=add.Mesh("SpecialMesh", dust, Vector3.new(1, 1, 1), nil, "File") dustM.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 541 | local roomM=add.Mesh("SpecialMesh", room, Vector3.new(1, 1, 1), nil, "Sphere")
| |
| 542 | for i=1, 0, -.1 do wait() obj.Ope.Transparency=i end | |
| 543 | for i=0, 20, 5 do wait() room.Size=Vector3.new(i, i, i) room.CFrame=torso.CFrame+torso.CFrame.lookVector*range dustM.Scale=Vector3.new(i, i, i) dust.CFrame=room.CFrame*CFrame.Angles(math.rad(90), 0, 0) end | |
| 544 | for i=0, 1, .1 do wait() obj.Ope.Transparency=i end | |
| 545 | tDeb=true | |
| 546 | trail(obj.Point, CFrame.new(), "White") | |
| 547 | for i=0, 1, .1 do wait() | |
| 548 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 549 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 550 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 551 | end | |
| 552 | for i=0, 1, .1 do wait() | |
| 553 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 554 | end | |
| 555 | ypcall(function() | |
| 556 | local nHead=nChar["Head"] | |
| 557 | local nTorso=nChar["Torso"] | |
| 558 | local nHumanoid=nChar["Humanoid"] nHumanoid.WalkSpeed=0 | |
| 559 | local nHeadW=add.Weld(nHead, nTorso, CFrame.new(0, 1.5, 0)) | |
| 560 | for i=0, 1, .1 do | |
| 561 | wait() | |
| 562 | nHeadW.C1=CFrame.new(0, 1.5+i, 0) | |
| 563 | end | |
| 564 | for i=0, 1, .1 do | |
| 565 | wait() | |
| 566 | nHeadW.C1=CFrame.new(0, 2.5, (range-2)*i) | |
| 567 | end | |
| 568 | nHeadW.Part1=body.ArmLeft | |
| 569 | nHeadW.C1=CFrame.new(0, -2, 0) | |
| 570 | local bomb=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil) | |
| 571 | local bombM=add.Mesh("SpecialMesh", bomb, Vector3.new(1.5, 1.5, 1.5), nil, "Sphere")
| |
| 572 | local bombW=add.Weld(bomb, nTorso, CFrame.new(0, 1.5, 0)) | |
| 573 | wait(1) | |
| 574 | local exp=Instance.new("Explosion", bomb)
| |
| 575 | exp.Position=bomb.Position | |
| 576 | exp.BlastPressure=1 | |
| 577 | exp.BlastRadius=3 nHumanoid.Health=0 | |
| 578 | nTorsoW:remove() | |
| 579 | end) | |
| 580 | tDeb=false | |
| 581 | for i=1, 0, -.1 do wait() | |
| 582 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(180)*i, 0) | |
| 583 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 584 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 585 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 586 | end | |
| 587 | for i=1, 0, -.05 do wait() dustM.Scale=dustM.Scale*Vector3.new(i, i, i) roomM.Scale=roomM.Scale*Vector3.new(i, i, i) end | |
| 588 | room:remove() dust:remove() | |
| 589 | whileDeb=false | |
| 590 | human.WalkSpeed=speed | |
| 591 | end end) | |
| 592 | end; | |
| 593 | ["Centipede"]=function() | |
| 594 | end; | |
| 595 | } | |
| 596 | ||
| 597 | bin.Selected:connect(function(mouse) createParts() | |
| 598 | for i=0, 1, .1 do wait() | |
| 599 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0) | |
| 600 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 601 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i) | |
| 602 | body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i) | |
| 603 | body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i) | |
| 604 | end | |
| 605 | c(function() | |
| 606 | while true do | |
| 607 | wait() | |
| 608 | clabel.Text="--=="..mana.."==--" | |
| 609 | charge.Size=UDim2.new(mana/100, 0, 1, 0) | |
| 610 | end | |
| 611 | end) | |
| 612 | human.Running:connect(function(speed) | |
| 613 | if speed>0 then while whileDeb==true do wait() end | |
| 614 | for i=0, 1, .1 do wait() | |
| 615 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(45), 0) | |
| 616 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 617 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(math.rad(45)*i, 0, math.rad(45)*i) | |
| 618 | body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(0, 0, -math.rad(15)*i) | |
| 619 | body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(0, 0, math.rad(15)*i) | |
| 620 | end | |
| 621 | end | |
| 622 | end) | |
| 623 | mouse.Button1Down:connect(function() | |
| 624 | local fakeP=add.Part(workspace, true, false, "White", 0, Vector3.new(2, 2, 2), CFrame.new((torso.CFrame*CFrame.new(0, 0, 1.5)).p, torso.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) | |
| 625 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=20329976"
| |
| 626 | c(function() | |
| 627 | for i=0, 1, .1 do | |
| 628 | wait() | |
| 629 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, 0, i) | |
| 630 | fakeP.Transparency=i | |
| 631 | end | |
| 632 | fakeP:remove() | |
| 633 | end) | |
| 634 | for i, v in pairs(model:getChildren()) do | |
| 635 | if v:isA("BasePart") then
| |
| 636 | local clone=v:clone() | |
| 637 | clone.Anchored=true | |
| 638 | clone.CanCollide=false | |
| 639 | clone.CFrame=v.CFrame | |
| 640 | clone.Parent=workspace | |
| 641 | c(function() | |
| 642 | for i=0, 1, .1 do | |
| 643 | wait() | |
| 644 | clone.Transparency=i | |
| 645 | end | |
| 646 | clone:remove() | |
| 647 | end) | |
| 648 | end | |
| 649 | end | |
| 650 | torso.CFrame=torso.CFrame+torso.CFrame.lookVector*20 | |
| 651 | end) | |
| 652 | mouse.KeyDown:connect(function(key) | |
| 653 | if key=="q" and mana>=50 and keyDeb==false then mana=mana-50 whileDeb=true keyDeb=true Attacks.Room(mouse) keyDeb=false end | |
| 654 | if key=="e" and mana>=40 and keyDeb==false then mana=mana-40 whileDeb=true keyDeb=true Attacks.Shambles(mouse) keyDeb=false end | |
| 655 | if key=="r" and mana>=10 and keyDeb==false then mana=mana-10 whileDeb=true keyDeb=true Attacks.Mes(mouse) keyDeb=false end | |
| 656 | if key=="c" and mana>=20 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Catastrophe(mouse) keyDeb=false end | |
| 657 | --if key=="v" and mana>=30 and keyDeb==false then whileDeb=true keyDeb=true Attacks.Centipede(mouse) keyDeb=false end | |
| 658 | if key=="f" and keyDeb==false then whileDeb=true loopDeb=true keyDeb=true Attacks.Shield(mouse) end | |
| 659 | if key=="x" and keyDeb==false then whileDeb=true loopDeb2=true keyDeb=true Attacks.Rappid(mouse) end | |
| 660 | if key=="z" and keyDeb==false then whileDeb=true loopDeb3=true keyDeb=true Attacks.Charge() end | |
| 661 | end) | |
| 662 | mouse.KeyUp:connect(function(key) | |
| 663 | if key=="f" and keyDeb==true then keyDeb=false loopDeb=false whileDeb=false tDeb=false | |
| 664 | for i=1, 0, -.1 do | |
| 665 | wait() | |
| 666 | obj.HandleW.C0=CFrame.Angles(0, 0, 0) | |
| 667 | body.ArmLeftW.C1=CFrame.new(-1.5+(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i) | |
| 668 | body.ArmRightW.C1=CFrame.new(1.5-(.5*i), .5, -.5*i)*CFrame.Angles(math.rad(90)*i, 0, -math.rad(45)*i) | |
| 669 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, math.rad(45)*i) | |
| 670 | end human.WalkSpeed=speed | |
| 671 | end | |
| 672 | if key=="x" and keyDeb==true then keyDeb=false loopDeb2=false whileDeb=false tDeb=false | |
| 673 | for i=1, 0, -.1 do | |
| 674 | wait() | |
| 675 | body.TorsoW.C1=CFrame.Angles(0, -math.rad(90)*i, 0) | |
| 676 | body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 677 | body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(0, 0, math.rad(90)*i) | |
| 678 | obj.HandleW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90)+(-math.rad(90)*i), 0, 0) | |
| 679 | end human.WalkSpeed=speed | |
| 680 | end | |
| 681 | if key=="z" and keyDeb==true then keyDeb=false loopDeb3=false whileDeb=false tDeb=false end | |
| 682 | end) | |
| 683 | end) | |
| 684 | bin.Deselected:connect(function() removeParts() end)--mediafire |