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1
local p = game.Players.LocalPlayer
2
local char = p.Character
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"]
8
local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local l = game:GetService("Lighting")
16
local rs = game:GetService("RunService").RenderStepped
17
local stanceToggle = "Normal"
18
math.randomseed(os.time())
19
hum.WalkSpeed = 100
20
char.Health:Destroy()
21
hum.MaxHealth = math.huge
22
wait(0.1)
23
hum.Health = math.huge
24
----------------------------------------------------
25
p:ClearCharacterAppearance()
26
wait(0.1)
27
p.Character.Head.BrickColor = BrickColor.new("Really black")
28
p.Character.Torso.BrickColor = BrickColor.new("Really black")
29
p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
30
p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
31
p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
32
p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
33
pcall(function() p.char.torso.roblox:Destroy() end)
34
shirt = Instance.new("Shirt", char)
35
shirt.Name = "Shirt"
36
pants = Instance.new("Pants", char)
37
pants.Name = "Pants"
38-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=427552705"
38+
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=388618573"
39-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=181515886"
39+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=775407076"
40
----------------------------------------------------
41
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
42
Ft.Size = 3
43
Fl.Size = 3
44
FR.Size = 3
45
Fl.Color = Color3.new(327,0,0)
46
FR.Color = Color3.new(327,0,0)
47
Ft.Color = Color3.new(327,0,0)
48
Fl.SecondaryColor = Color3.new(0,0,0)
49
FR.SecondaryColor = Color3.new(0,0,0)
50
Ft.SecondaryColor = Color3.new(0,0,0)
51
SR = Instance.new('Smoke',rleg)
52
SR.Color = Color3.new(327,0,0)
53
SR.Size = 1
54
SR.RiseVelocity = 1
55
----------------------------------------------------
56
Debounces = {
57
on = false;
58
ks = false;
59
CanAttack = true;
60
CanJoke = true;
61
NoIdl = false;
62
Slashing = false;
63
Slashed = false;
64
Grabbing = false;
65
Grabbed = false;
66
}
67
local Touche = {char.Name, }
68
----------------------------------------------------
69
function lerp(a, b, t) -- Linear interpolation
70
    return a + (b - a)*t
71
end
72
 
73
function slerp(a, b, t) --Spherical interpolation
74
    dot = a:Dot(b)
75
    if dot > 0.99999 or dot < -0.99999 then
76
        return t <= 0.5 and a or b
77
    else
78
        r = math.acos(dot)
79
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
80
    end
81
end
82
 
83
function matrixInterpolate(a, b, t)
84
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
85
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
86
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
87
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
88
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
89
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
90
    local t = v1:Dot(v2)
91
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
92
        return CFrame.new()
93
    end
94
    return CFrame.new(
95
    v0.x, v0.y, v0.z,
96
    v1.x, v1.y, v1.z,
97
    v2.x, v2.y, v2.z,
98
    v3.x, v3.y, v3.z)
99
end
100
----------------------------------------------------
101
function genWeld(a,b)
102
    local w = Instance.new("Weld",a)
103
    w.Part0 = a
104
    w.Part1 = b
105
    return w
106
end
107
function weld(a, b)
108
    local weld = Instance.new("Weld")
109
    weld.Name = "W"
110
    weld.Part0 = a
111
    weld.Part1 = b
112
    weld.C0 = a.CFrame:inverse() * b.CFrame
113
    weld.Parent = a
114
    return weld;
115
end
116
----------------------------------------------------
117
function Lerp(c1,c2,al)
118
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
119
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
120
for i,v in pairs(com1) do 
121
com1[i] = v+(com2[i]-v)*al
122
end
123
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
124
end
125
----------------------------------------------------
126
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
127
local wld = Instance.new("Weld", wp1)
128
wld.Part0 = wp0
129
wld.Part1 = wp1
130
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
131
end
132
----------------------------------------------------
133
for i,v in pairs(char:children()) do
134
    if v:IsA("Hat") then
135
        v:Destroy()
136
    end
137
end
138
for i,v in pairs(hed:children()) do
139
    if v:IsA("Sound") then
140
        v:Destroy()
141
    end
142
end
143
----------------------------------------------------
144
function HasntTouched(plrname)
145
local ret = true
146
for _, v in pairs(Touche) do
147
if v == plrname then
148
ret = false
149
end
150
end
151
return ret
152
end
153
----------------------------------------------------
154
larm.Size = larm.Size * 2
155
rarm.Size = rarm.Size * 2
156
lleg.Size = lleg.Size * 2
157
rleg.Size = rleg.Size * 2
158
torso.Size = torso.Size * 2
159
hed.Size = hed.Size * 2
160
root.Size = root.Size * 2
161
----------------------------------------------------
162
newWeld(torso, larm, -1.5, 0.5, 0)
163
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
164
newWeld(torso, rarm, 1.5, 0.5, 0)
165
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
166
newWeld(torso, hed, 0, 1.5, 0)
167
newWeld(torso, lleg, -0.5, -1, 0)
168
lleg.Weld.C1 = CFrame.new(0, 1, 0)
169
newWeld(torso, rleg, 0.5, -1, 0)
170
rleg.Weld.C1 = CFrame.new(0, 1, 0)
171
newWeld(root, torso, 0, -1, 0)
172
torso.Weld.C1 = CFrame.new(0, -1, 0)
173
----------------------------------------------------
174
z = Instance.new("Sound", char)
175
z.SoundId = "rbxassetid://679297727"
176
z.Looped = true
177
z.Pitch = 0.7
178
z.Volume = 3
179
wait(.01)
180
z:Play()
181
----------------------------------------------------
182
game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
183
char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
184
char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
185
char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
186
l.TimeOfDay = 24
187
z=Instance.new('Decal',hed)
188
z.Face = 'Front'
189
z.Texture='rbxassetid://99174105'
190
hed.BrickColor = BrickColor.new("Really black")
191
lite = Instance.new("PointLight", rleg)
192
lite.Brightness = 30
193
lite.Range = 20
194
lite.Color = Color3.new(19, 0, 0)
195
--[[local hed2 = hed:Clone()
196
hed2.CanCollide = false
197
hed2.Parent = char
198
hed2:ClearAllChildren()
199
hed2.Transparency = 1
200
hed2.Name = "DARP"
201
local w = Instance.new("Weld",hed2)
202
w.Part0 = hed
203
w.Part1 = hed2
204
w.C0 = CFrame.new(0,0,-0.175)
205
z=Instance.new("SurfaceGui",hed2)
206
z.Enabled = true
207
z.Face = "Front"
208
z.Adornee = hed2
209
z.CanvasSize = Vector2.new(100,100)
210
local face = Instance.new("ImageLabel",z)
211
face.Size = UDim2.new(1,-30,1,0)
212
face.Position = UDim2.new(0,15,0,0)
213
face.BackgroundTransparency = 1
214
face.Image='rbxassetid://46282671']]--
215
----------------------------------------------------
216
217
----------------------------------------------------
218
local m = Instance.new("Model")
219
m.Name = "Titanius"
220
p1 = Instance.new("Part", m)
221
p1.BrickColor = BrickColor.new("Really red")
222
p1.FormFactor = Enum.FormFactor.Custom
223
p1.Material = "Neon"
224
p1.Size = Vector3.new(1, 0.600000024, 1.5)
225
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
226
p1.CanCollide = false
227
p1.Locked = true
228
p1.Elasticity = 0
229
p1.BottomSurface = Enum.SurfaceType.Smooth
230
p1.TopSurface = Enum.SurfaceType.Smooth
231
b1 = Instance.new("SpecialMesh", p1)
232
b1.MeshType = Enum.MeshType.Wedge
233
b1.Name = "Mesh"
234
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
235
p2 = Instance.new("Part", m)
236
p2.BrickColor = BrickColor.new("Really black")
237
p2.FormFactor = Enum.FormFactor.Custom
238
p2.Size = Vector3.new(1, 2.9000001, 1)
239
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
240
p2.CanCollide = false
241
p2.Locked = true
242
p2.Elasticity = 0
243
p2.BottomSurface = Enum.SurfaceType.Smooth
244
p2.TopSurface = Enum.SurfaceType.Smooth
245
b2 = Instance.new("BlockMesh", p2)
246
b2.Name = "Mesh"
247
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
248
p3 = Instance.new("Part", m)
249
p3.BrickColor = BrickColor.new("Really red")
250
p3.Material = "Neon"
251
p3.FormFactor = Enum.FormFactor.Custom
252
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
253
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
254
p3.CanCollide = false
255
p3.Locked = true
256
p3.Elasticity = 0
257
p3.BottomSurface = Enum.SurfaceType.Smooth
258
p3.TopSurface = Enum.SurfaceType.Smooth
259
b3 = Instance.new("SpecialMesh", p3)
260
b3.MeshType = Enum.MeshType.Wedge
261
b3.Name = "Mesh"
262
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
263
p4 = Instance.new("Part", m)
264
p4.BrickColor = BrickColor.new("Really red")
265
p4.Material = "Neon"
266
p4.FormFactor = Enum.FormFactor.Custom
267
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
268
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
269
p4.CanCollide = false
270
p4.Locked = true
271
p4.Elasticity = 0
272
p4.BottomSurface = Enum.SurfaceType.Smooth
273
p4.TopSurface = Enum.SurfaceType.Smooth
274
b4 = Instance.new("SpecialMesh", p4)
275
b4.MeshType = Enum.MeshType.Wedge
276
b4.Name = "Mesh"
277
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
278
p5 = Instance.new("Part", m)
279
p5.BrickColor = BrickColor.new("Really red")
280
p5.Material = "Neon"
281
p5.FormFactor = Enum.FormFactor.Custom
282
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
283
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
284
p5.CanCollide = false
285
p5.Locked = true
286
p5.Elasticity = 0
287
p5.BottomSurface = Enum.SurfaceType.Smooth
288
p5.TopSurface = Enum.SurfaceType.Smooth
289
b5 = Instance.new("SpecialMesh", p5)
290
b5.MeshType = Enum.MeshType.Wedge
291
b5.Name = "Mesh"
292
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
293
p6 = Instance.new("Part", m)
294
p6.Name = "Handle"
295
p6.BrickColor = BrickColor.new("Really black")
296
p6.FormFactor = Enum.FormFactor.Custom
297
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
298
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
299
p6.CanCollide = false
300
p6.Locked = true
301
p6.Elasticity = 0
302
p6.BottomSurface = Enum.SurfaceType.Smooth
303
p6.TopSurface = Enum.SurfaceType.Smooth
304
b6 = Instance.new("BlockMesh", p6)
305
b6.Name = "Mesh"
306
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
307
p7 = Instance.new("Part", m)
308
p7.BrickColor = BrickColor.new("Really red")
309
p7.Material = "Neon"
310
p7.FormFactor = Enum.FormFactor.Custom
311
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
312
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
313
p7.CanCollide = false
314
p7.Locked = true
315
p7.Elasticity = 0
316
p7.BottomSurface = Enum.SurfaceType.Smooth
317
p7.TopSurface = Enum.SurfaceType.Smooth
318
b7 = Instance.new("SpecialMesh", p7)
319
b7.MeshType = Enum.MeshType.Wedge
320
b7.Name = "Mesh"
321
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
322
p8 = Instance.new("Part", m)
323
p8.BrickColor = BrickColor.new("Really red")
324
p8.Material = "Neon"
325
p8.FormFactor = Enum.FormFactor.Custom
326
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
327
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
328
p8.CanCollide = false
329
p8.Locked = true
330
p8.Elasticity = 0
331
p8.BottomSurface = Enum.SurfaceType.Smooth
332
p8.TopSurface = Enum.SurfaceType.Smooth
333
b8 = Instance.new("SpecialMesh", p8)
334
b8.MeshType = Enum.MeshType.Wedge
335
b8.Name = "Mesh"
336
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
337
p9 = Instance.new("Part", m)
338
p9.BrickColor = BrickColor.new("Really black")
339
p9.FormFactor = Enum.FormFactor.Custom
340
p9.Size = Vector3.new(1, 1.07999957, 1)
341
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
342
p9.CanCollide = false
343
p9.Locked = true
344
p9.Elasticity = 0
345
p9.BottomSurface = Enum.SurfaceType.Smooth
346
p9.TopSurface = Enum.SurfaceType.Smooth
347
b9 = Instance.new("BlockMesh", p9)
348
b9.Name = "Mesh"
349
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
350
p10 = Instance.new("Part", m)
351
p10.BrickColor = BrickColor.new("Really black")
352
p10.FormFactor = Enum.FormFactor.Custom
353
p10.Size = Vector3.new(1, 1.41999948, 1)
354
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
355
p10.CanCollide = false
356
p10.Locked = true
357
p10.Elasticity = 0
358
p10.BottomSurface = Enum.SurfaceType.Smooth
359
p10.TopSurface = Enum.SurfaceType.Smooth
360
b10 = Instance.new("BlockMesh", p10)
361
b10.Name = "Mesh"
362
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
363
p11 = Instance.new("Part", m)
364
p11.BrickColor = BrickColor.new("Really black")
365
p11.FormFactor = Enum.FormFactor.Custom
366
p11.Size = Vector3.new(1, 1.50999951, 1)
367
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
368
p11.CanCollide = false
369
p11.Locked = true
370
p11.Elasticity = 0
371
p11.BottomSurface = Enum.SurfaceType.Smooth
372
p11.TopSurface = Enum.SurfaceType.Smooth
373
b11 = Instance.new("BlockMesh", p11)
374
b11.Name = "Mesh"
375
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
376
p12 = Instance.new("Part", m)
377
p12.Name = "BladeCenter"
378
p12.BrickColor = BrickColor.new("Really red")
379
p12.Material = "Neon"
380
p12.FormFactor = Enum.FormFactor.Symmetric
381
p12.Size = Vector3.new(1, 2, 2)
382
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
383
p12.CanCollide = false
384
p12.Locked = true
385
p12.BottomSurface = Enum.SurfaceType.Smooth
386
p12.TopSurface = Enum.SurfaceType.Smooth
387
b12 = Instance.new("SpecialMesh", p12)
388
b12.MeshType = Enum.MeshType.Brick
389
b12.Name = "Mesh"
390
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
391
p13 = Instance.new("Part", m)
392
p13.BrickColor = BrickColor.new("Really black")
393
p13.FormFactor = Enum.FormFactor.Custom
394
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
395
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
396
p13.CanCollide = false
397
p13.Locked = true
398
p13.Elasticity = 0
399
p13.BottomSurface = Enum.SurfaceType.Smooth
400
p13.TopSurface = Enum.SurfaceType.Smooth
401
b13 = Instance.new("BlockMesh", p13)
402
b13.Name = "Mesh"
403
b13.Scale = Vector3.new(1, 1, 0.400000006)
404
p14 = Instance.new("Part", m)
405
p14.BrickColor = BrickColor.new("Really black")
406
p14.FormFactor = Enum.FormFactor.Custom
407
p14.Size = Vector3.new(2.5, 2.17999935, 1)
408
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
409
p14.CanCollide = false
410
p14.Locked = true
411
p14.Elasticity = 0
412
p14.BottomSurface = Enum.SurfaceType.Smooth
413
p14.TopSurface = Enum.SurfaceType.Smooth
414
b14 = Instance.new("BlockMesh", p14)
415
b14.Name = "Mesh"
416
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
417
p15 = Instance.new("Part", m)
418
p15.BrickColor = BrickColor.new("Really black")
419
p15.FormFactor = Enum.FormFactor.Custom
420
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
421
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
422
p15.CanCollide = false
423
p15.Locked = true
424
p15.Elasticity = 0
425
p15.BottomSurface = Enum.SurfaceType.Smooth
426
p15.TopSurface = Enum.SurfaceType.Smooth
427
b15 = Instance.new("BlockMesh", p15)
428
b15.Name = "Mesh"
429
b15.Scale = Vector3.new(1, 1, 0.400000006)
430
p16 = Instance.new("Part", m)
431
p16.BrickColor = BrickColor.new("Really black")
432
p16.FormFactor = Enum.FormFactor.Custom
433
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
434
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
435
p16.CanCollide = false
436
p16.Locked = true
437
p16.Elasticity = 0
438
p16.BottomSurface = Enum.SurfaceType.Smooth
439
p16.TopSurface = Enum.SurfaceType.Smooth
440
b16 = Instance.new("BlockMesh", p16)
441
b16.Name = "Mesh"
442
b16.Scale = Vector3.new(1, 1, 0.400000006)
443
p17 = Instance.new("Part", m)
444
p17.BrickColor = BrickColor.new("Really black")
445
p17.FormFactor = Enum.FormFactor.Custom
446
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
447
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
448
p17.CanCollide = false
449
p17.Locked = true
450
p17.Elasticity = 0
451
p17.BottomSurface = Enum.SurfaceType.Smooth
452
p17.TopSurface = Enum.SurfaceType.Smooth
453
b17 = Instance.new("BlockMesh", p17)
454
b17.Name = "Mesh"
455
b17.Scale = Vector3.new(1, 1, 0.400000006)
456
p18 = Instance.new("WedgePart", m)
457
p18.BrickColor = BrickColor.new("Really red")
458
p18.Name = "BladePart1"
459
p18.Material = "Neon"
460
p18.Name = "Wedge"
461
p18.FormFactor = Enum.FormFactor.Symmetric
462
p18.Size = Vector3.new(1, 4, 2)
463
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
464
p18.CanCollide = false
465
p18.Locked = true
466
p18.BottomSurface = Enum.SurfaceType.Smooth
467
p18.TopSurface = Enum.SurfaceType.Smooth
468
b18 = Instance.new("SpecialMesh", p18)
469
b18.MeshType = Enum.MeshType.Wedge
470
b18.Name = "Mesh"
471
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
472
p19 = Instance.new("WedgePart", m)
473
p19.BrickColor = BrickColor.new("Really red")
474
p19.Name = "BladePart2"
475
p19.Material = "Neon"
476
p19.Name = "Wedge"
477
p19.FormFactor = Enum.FormFactor.Symmetric
478
p19.Size = Vector3.new(1, 4, 2)
479
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
480
p19.CanCollide = false
481
p19.Locked = true
482
p19.BottomSurface = Enum.SurfaceType.Smooth
483
p19.TopSurface = Enum.SurfaceType.Smooth
484
b19 = Instance.new("SpecialMesh", p19)
485
b19.MeshType = Enum.MeshType.Wedge
486
b19.Name = "Mesh"
487
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
488
p20 = Instance.new("Part", m)
489
p20.BrickColor = BrickColor.new("Really black")
490
p20.FormFactor = Enum.FormFactor.Custom
491
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
492
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
493
p20.CanCollide = false
494
p20.Locked = true
495
p20.Elasticity = 0
496
p20.BottomSurface = Enum.SurfaceType.Smooth
497
p20.TopSurface = Enum.SurfaceType.Smooth
498
b20 = Instance.new("BlockMesh", p20)
499
b20.Name = "Mesh"
500
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
501
p21 = Instance.new("Part", m)
502
p21.BrickColor = BrickColor.new("Really red")
503
p21.Material = "Neon"
504
p21.FormFactor = Enum.FormFactor.Custom
505
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
506
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
507
p21.CanCollide = false
508
p21.Locked = true
509
p21.Elasticity = 0
510
p21.BottomSurface = Enum.SurfaceType.Smooth
511
p21.TopSurface = Enum.SurfaceType.Smooth
512
b21 = Instance.new("SpecialMesh", p21)
513
b21.MeshType = Enum.MeshType.Wedge
514
b21.Name = "Mesh"
515
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
516
w1 = Instance.new("Weld", p1)
517
w1.Name = "Part_Weld"
518
w1.Part0 = p1
519
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
520
w1.Part1 = p2
521
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
522
w2 = Instance.new("Weld", p2)
523
w2.Name = "Part_Weld"
524
w2.Part0 = p2
525
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
526
w2.Part1 = p3
527
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
528
w3 = Instance.new("Weld", p3)
529
w3.Name = "Part_Weld"
530
w3.Part0 = p3
531
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
532
w3.Part1 = p4
533
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
534
w4 = Instance.new("Weld", p4)
535
w4.Name = "Part_Weld"
536
w4.Part0 = p4
537
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
538
w4.Part1 = p5
539
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
540
w5 = Instance.new("Weld", p5)
541
w5.Name = "Part_Weld"
542
w5.Part0 = p5
543
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
544
w5.Part1 = p6
545
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
546
w6 = Instance.new("Weld", p6)
547
w6.Name = "Part_Weld"
548
w6.Part0 = p6
549
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
550
w6.Part1 = p7
551
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
552
w7 = Instance.new("Weld", p7)
553
w7.Name = "Part_Weld"
554
w7.Part0 = p7
555
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
556
w7.Part1 = p8
557
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
558
w8 = Instance.new("Weld", p8)
559
w8.Name = "Part_Weld"
560
w8.Part0 = p8
561
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
562
w8.Part1 = p9
563
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
564
w9 = Instance.new("Weld", p9)
565
w9.Name = "Part_Weld"
566
w9.Part0 = p9
567
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
568
w9.Part1 = p10
569
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
570
w10 = Instance.new("Weld", p10)
571
w10.Name = "Part_Weld"
572
w10.Part0 = p10
573
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
574
w10.Part1 = p11
575
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
576
w11 = Instance.new("Weld", p11)
577
w11.Name = "Part_Weld"
578
w11.Part0 = p11
579
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
580
w11.Part1 = p12
581
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
582
w12 = Instance.new("Weld", p12)
583
w12.Name = "Part_Weld"
584
w12.Part0 = p12
585
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
586
w12.Part1 = p13
587
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
588
w13 = Instance.new("Weld", p13)
589
w13.Name = "Part_Weld"
590
w13.Part0 = p13
591
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
592
w13.Part1 = p14
593
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
594
w14 = Instance.new("Weld", p14)
595
w14.Name = "Part_Weld"
596
w14.Part0 = p14
597
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
598
w14.Part1 = p15
599
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
600
w15 = Instance.new("Weld", p15)
601
w15.Name = "Part_Weld"
602
w15.Part0 = p15
603
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
604
w15.Part1 = p16
605
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
606
w16 = Instance.new("Weld", p16)
607
w16.Name = "Part_Weld"
608
w16.Part0 = p16
609
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
610
w16.Part1 = p17
611
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
612
w17 = Instance.new("Weld", p17)
613
w17.Name = "Wedge_Weld"
614
w17.Part0 = p17
615
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
616
w17.Part1 = p18
617
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
618
w18 = Instance.new("Weld", p18)
619
w18.Name = "Wedge_Weld"
620
w18.Part0 = p18
621
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
622
w18.Part1 = p19
623
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
624
w19 = Instance.new("Weld", p19)
625
w19.Name = "Part_Weld"
626
w19.Part0 = p19
627
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
628
w19.Part1 = p20
629
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
630
w20 = Instance.new("Weld", p20)
631
w20.Name = "Part_Weld"
632
w20.Part0 = p20
633
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
634
w20.Part1 = p21
635
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
636
m.Parent = char
637
m:MakeJoints()
638
----------------------------------------------------
639
local cor = Instance.new("Part", char.Titanius)
640
cor.Name = "Thingy"
641
cor.Locked = true
642
cor.BottomSurface = 0
643
cor.CanCollide = false
644
cor.Size = Vector3.new(1, 13, 1)
645
cor.Transparency = 1
646
cor.TopSurface = 0
647
corw = Instance.new("Weld", cor)
648
corw.Part0 = rarm
649
corw.Part1 = cor
650
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
651
corw.C1 = CFrame.new(0, 0, 0)
652
weld1 = Instance.new("Weld", char.Titanius)
653
weld1.Part0 = cor
654
weld1.Part1 = p6
655
weld1.C0 = CFrame.new(0, 0, 0)
656
----------------------------------------------------
657
hitb = Instance.new("Part", char.Titanius)
658
hitb.Name = "Thingy2"
659
hitb.Locked = true
660
hitb.BottomSurface = 0
661
hitb.CanCollide = false
662
hitb.Size = Vector3.new(0, 8, 6)
663
hitb.Transparency = 1
664
hitb.TopSurface = 0
665
weld2 = Instance.new("Weld", char.Titanius)
666
weld2.Part0 = hitb
667
weld2.Part1 = p12
668
weld2.C0 = CFrame.new(0, .6, 1)
669
----------------------------------------------------
670
local m = Instance.new("Model")
671
m.Name = "Claw"
672
p1 = Instance.new("Part", m)
673
p1.BrickColor = BrickColor.new("Really black")
674
p1.FormFactor = Enum.FormFactor.Custom
675
p1.Size = Vector3.new(1.5, 0.5, 0.5)
676
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
677
p1.CanCollide = false
678
p1.Locked = true
679
p1.BottomSurface = Enum.SurfaceType.Smooth
680
p1.TopSurface = Enum.SurfaceType.Smooth
681
b1 = Instance.new("BlockMesh", p1)
682
b1.Name = "Mesh"
683
p2 = Instance.new("WedgePart", m)
684
p2.BrickColor = BrickColor.new("Really black")
685
p2.Name = "Wedge"
686
p2.FormFactor = Enum.FormFactor.Custom
687
p2.Size = Vector3.new(3, 1, 0.5)
688
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
689
p2.CanCollide = false
690
p2.Locked = true
691
p2.BottomSurface = Enum.SurfaceType.Smooth
692
p2.TopSurface = Enum.SurfaceType.Smooth
693
p3 = Instance.new("Part", m)
694
p3.BrickColor = BrickColor.new("Really black")
695
p3.FormFactor = Enum.FormFactor.Custom
696
p3.Size = Vector3.new(1.5, 0.5, 0.5)
697
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
698
p3.CanCollide = false
699
p3.Locked = true
700
p3.BottomSurface = Enum.SurfaceType.Smooth
701
p3.TopSurface = Enum.SurfaceType.Smooth
702
b2 = Instance.new("BlockMesh", p3)
703
b2.Name = "Mesh"
704
p4 = Instance.new("WedgePart", m)
705
p4.BrickColor = BrickColor.new("Really black")
706
p4.Name = "Wedge"
707
p4.FormFactor = Enum.FormFactor.Custom
708
p4.Size = Vector3.new(3, 1, 0.5)
709
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
710
p4.CanCollide = false
711
p4.Locked = true
712
p4.BottomSurface = Enum.SurfaceType.Smooth
713
p4.TopSurface = Enum.SurfaceType.Smooth
714
p5 = Instance.new("Part", m)
715
p5.BrickColor = BrickColor.new("Really black")
716
p5.FormFactor = Enum.FormFactor.Custom
717
p5.Size = Vector3.new(1.5, 0.5, 0.5)
718
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
719
p5.CanCollide = false
720
p5.Locked = true
721
p5.BottomSurface = Enum.SurfaceType.Smooth
722
p5.TopSurface = Enum.SurfaceType.Smooth
723
b3 = Instance.new("BlockMesh", p5)
724
b3.Name = "Mesh"
725
p6 = Instance.new("Part", m)
726
p6.BrickColor = BrickColor.new("Really black")
727
p6.FormFactor = Enum.FormFactor.Custom
728
p6.Size = Vector3.new(1.5, 0.5, 0.5)
729
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
730
p6.CanCollide = false
731
p6.Locked = true
732
p6.BottomSurface = Enum.SurfaceType.Smooth
733
p6.TopSurface = Enum.SurfaceType.Smooth
734
b4 = Instance.new("BlockMesh", p6)
735
b4.Name = "Mesh"
736
p7 = Instance.new("Part", m)
737
p7.BrickColor = BrickColor.new("Really black")
738
p7.FormFactor = Enum.FormFactor.Custom
739
p7.Size = Vector3.new(3, 1, 1.10000005)
740
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
741
p7.CanCollide = false
742
p7.Locked = true
743
p7.BottomSurface = Enum.SurfaceType.Smooth
744
p7.TopSurface = Enum.SurfaceType.Smooth
745
b5 = Instance.new("BlockMesh", p7)
746
b5.Name = "Mesh"
747
p8 = Instance.new("Part", m)
748
p8.BrickColor = BrickColor.new("Really red")
749
p8.Material = "Neon"
750
p8.FormFactor = Enum.FormFactor.Symmetric
751
p8.Size = Vector3.new(1, 1, 1)
752
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
753
p8.CanCollide = false
754
p8.Locked = true
755
b6 = Instance.new("SpecialMesh", p8)
756
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
757
b6.TextureId = ""
758
b6.MeshType = Enum.MeshType.FileMesh
759
b6.Name = "Mesh"
760
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
761
p9 = Instance.new("Part", m)
762
p9.BrickColor = BrickColor.new("Really black")
763
p9.FormFactor = Enum.FormFactor.Custom
764
p9.Size = Vector3.new(1.5, 0.5, 0.5)
765
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
766
p9.CanCollide = false
767
p9.Locked = true
768
p9.BottomSurface = Enum.SurfaceType.Smooth
769
p9.TopSurface = Enum.SurfaceType.Smooth
770
b7 = Instance.new("BlockMesh", p9)
771
b7.Name = "Mesh"
772
p10 = Instance.new("Part", m)
773
p10.BrickColor = BrickColor.new("Really red")
774
p10.Material = "Neon"
775
p10.FormFactor = Enum.FormFactor.Symmetric
776
p10.Size = Vector3.new(1, 1, 1)
777
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
778
p10.CanCollide = false
779
p10.Locked = true
780
b8 = Instance.new("SpecialMesh", p10)
781
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
782
b8.TextureId = ""
783
b8.MeshType = Enum.MeshType.FileMesh
784
b8.Name = "Mesh"
785
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
786
p11 = Instance.new("Part", m)
787
p11.BrickColor = BrickColor.new("Really black")
788
p11.FormFactor = Enum.FormFactor.Custom
789
p11.Size = Vector3.new(1.5, 0.5, 0.5)
790
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
791
p11.CanCollide = false
792
p11.Locked = true
793
p11.BottomSurface = Enum.SurfaceType.Smooth
794
p11.TopSurface = Enum.SurfaceType.Smooth
795
b9 = Instance.new("BlockMesh", p11)
796
b9.Name = "Mesh"
797
p12 = Instance.new("Part", m)
798
p12.BrickColor = BrickColor.new("Really black")
799
p12.FormFactor = Enum.FormFactor.Custom
800
p12.Size = Vector3.new(1.5, 0.5, 0.5)
801
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
802
p12.CanCollide = false
803
p12.Locked = true
804
p12.BottomSurface = Enum.SurfaceType.Smooth
805
p12.TopSurface = Enum.SurfaceType.Smooth
806
b10 = Instance.new("BlockMesh", p12)
807
b10.Name = "Mesh"
808
p13 = Instance.new("Part", m)
809
p13.BrickColor = BrickColor.new("Really black")
810
p13.FormFactor = Enum.FormFactor.Custom
811
p13.Size = Vector3.new(1.5, 0.5, 0.5)
812
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
813
p13.CanCollide = false
814
p13.Locked = true
815
p13.BottomSurface = Enum.SurfaceType.Smooth
816
p13.TopSurface = Enum.SurfaceType.Smooth
817
b11 = Instance.new("BlockMesh", p13)
818
b11.Name = "Mesh"
819
p14 = Instance.new("Part", m)
820
p14.BrickColor = BrickColor.new("Really red")
821
p14.Material = "Neon"
822
p14.FormFactor = Enum.FormFactor.Symmetric
823
p14.Size = Vector3.new(1, 1, 1)
824
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
825
p14.CanCollide = false
826
p14.Locked = true
827
b12 = Instance.new("SpecialMesh", p14)
828
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
829
b12.TextureId = ""
830
b12.MeshType = Enum.MeshType.FileMesh
831
b12.Name = "Mesh"
832
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
833
p15 = Instance.new("Part", m)
834
p15.BrickColor = BrickColor.new("Medium stone grey")
835
p15.Transparency = 1
836
p15.Name = "ArmPart"
837
p15.FormFactor = Enum.FormFactor.Custom
838
p15.Size = Vector3.new(2, 1, 1)
839
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
840
p15.CanCollide = false
841
p15.Locked = true
842
p15.BottomSurface = Enum.SurfaceType.Smooth
843
p15.TopSurface = Enum.SurfaceType.Smooth
844
b13 = Instance.new("BlockMesh", p15)
845
b13.Name = "Mesh"
846
p16 = Instance.new("Part", m)
847
p16.BrickColor = BrickColor.new("Really black")
848
p16.FormFactor = Enum.FormFactor.Custom
849
p16.Size = Vector3.new(3, 1, 2.4000001)
850
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
851
p16.CanCollide = false
852
p16.Locked = true
853
p16.BottomSurface = Enum.SurfaceType.Smooth
854
p16.TopSurface = Enum.SurfaceType.Smooth
855
b14 = Instance.new("BlockMesh", p16)
856
b14.Name = "Mesh"
857
p17 = Instance.new("Part", m)
858
p17.BrickColor = BrickColor.new("Really black")
859
p17.FormFactor = Enum.FormFactor.Custom
860
p17.Size = Vector3.new(1.5, 0.5, 0.5)
861
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
862
p17.CanCollide = false
863
p17.Locked = true
864
p17.BottomSurface = Enum.SurfaceType.Smooth
865
p17.TopSurface = Enum.SurfaceType.Smooth
866
b15 = Instance.new("BlockMesh", p17)
867
b15.Name = "Mesh"
868
p18 = Instance.new("Part", m)
869
p18.BrickColor = BrickColor.new("Really red")
870
p18.Material = "Neon"
871
p18.FormFactor = Enum.FormFactor.Symmetric
872
p18.Size = Vector3.new(1, 1, 1)
873
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
874
p18.CanCollide = false
875
p18.Locked = true
876
b16 = Instance.new("SpecialMesh", p18)
877
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
878
b16.TextureId = ""
879
b16.MeshType = Enum.MeshType.FileMesh
880
b16.Name = "Mesh"
881
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
882
p19 = Instance.new("Part", m)
883
p19.BrickColor = BrickColor.new("Really red")
884
p19.Material = "Neon"
885
p19.FormFactor = Enum.FormFactor.Symmetric
886
p19.Size = Vector3.new(1, 1, 1)
887
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
888
p19.CanCollide = false
889
p19.Locked = true
890
b17 = Instance.new("SpecialMesh", p19)
891
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
892
b17.TextureId = ""
893
b17.MeshType = Enum.MeshType.FileMesh
894
b17.Name = "Mesh"
895
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
896
p20 = Instance.new("Part", m)
897
p20.BrickColor = BrickColor.new("Really black")
898
p20.FormFactor = Enum.FormFactor.Custom
899
p20.Size = Vector3.new(3, 1, 2.4000001)
900
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
901
p20.CanCollide = false
902
p20.Locked = true
903
p20.BottomSurface = Enum.SurfaceType.Smooth
904
p20.TopSurface = Enum.SurfaceType.Smooth
905
b18 = Instance.new("BlockMesh", p20)
906
b18.Name = "Mesh"
907
p21 = Instance.new("Part", m)
908
p21.BrickColor = BrickColor.new("Really black")
909
p21.FormFactor = Enum.FormFactor.Custom
910
p21.Size = Vector3.new(3, 1, 1.19999993)
911
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
912
p21.CanCollide = false
913
p21.Locked = true
914
p21.BottomSurface = Enum.SurfaceType.Smooth
915
p21.TopSurface = Enum.SurfaceType.Smooth
916
b19 = Instance.new("BlockMesh", p21)
917
b19.Name = "Mesh"
918
p22 = Instance.new("WedgePart", m)
919
p22.BrickColor = BrickColor.new("Really black")
920
p22.Name = "Wedge"
921
p22.FormFactor = Enum.FormFactor.Custom
922
p22.Size = Vector3.new(3, 1, 0.5)
923
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
924
p22.CanCollide = false
925
p22.Locked = true
926
p22.BottomSurface = Enum.SurfaceType.Smooth
927
p22.TopSurface = Enum.SurfaceType.Smooth
928
p23 = Instance.new("Part", m)
929
p23.BrickColor = BrickColor.new("Really black")
930
p23.FormFactor = Enum.FormFactor.Custom
931
p23.Size = Vector3.new(1.5, 0.5, 0.5)
932
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
933
p23.CanCollide = false
934
p23.Locked = true
935
p23.BottomSurface = Enum.SurfaceType.Smooth
936
p23.TopSurface = Enum.SurfaceType.Smooth
937
b20 = Instance.new("BlockMesh", p23)
938
b20.Name = "Mesh"
939
p24 = Instance.new("WedgePart", m)
940
p24.BrickColor = BrickColor.new("Really black")
941
p24.Name = "Wedge"
942
p24.FormFactor = Enum.FormFactor.Custom
943
p24.Size = Vector3.new(3, 1, 0.5)
944
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
945
p24.CanCollide = false
946
p24.Locked = true
947
p24.BottomSurface = Enum.SurfaceType.Smooth
948
p24.TopSurface = Enum.SurfaceType.Smooth
949
p25 = Instance.new("Part", m)
950
p25.BrickColor = BrickColor.new("Crimson")
951
p25.Material = "Neon"
952
particlep25 = Instance.new("ParticleEmitter")
953
particlep25.Parent = p25
954
particlep25.Enabled = true
955
particlep25.LockedToPart = true
956
particlep25.Texture = "rbxassetid://114518563"
957
particlep25.EmissionDirection = "Right"
958
particlep25.Size = NumberSequence.new(1.8)
959
particlep25.Lifetime = NumberRange.new(0.09)
960
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
961
particlep25.Rate = 150
962
p25.FormFactor = Enum.FormFactor.Symmetric
963
p25.Size = Vector3.new(1, 1, 1)
964
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
965
p25.CanCollide = false
966
p25.Locked = true
967
p25.BottomSurface = Enum.SurfaceType.Smooth
968
p25.TopSurface = Enum.SurfaceType.Smooth
969
b21 = Instance.new("SpecialMesh", p25)
970
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
971
b21.TextureId = ""
972
b21.MeshType = Enum.MeshType.FileMesh
973
b21.Name = "Mesh"
974
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
975
p26 = Instance.new("Part", m)
976
p26.BrickColor = BrickColor.new("Really black")
977
p26.FormFactor = Enum.FormFactor.Symmetric
978
p26.Size = Vector3.new(1, 1, 1)
979
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
980
p26.CanCollide = false
981
p26.Locked = true
982
p26.BottomSurface = Enum.SurfaceType.Smooth
983
p26.TopSurface = Enum.SurfaceType.Smooth
984
b22 = Instance.new("SpecialMesh", p26)
985
b22.MeshType = Enum.MeshType.Brick
986
b22.Name = "Mesh"
987
w1 = Instance.new("Weld", p1)
988
w1.Name = "Wedge_Weld"
989
w1.Part0 = p1
990
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
991
w1.Part1 = p2
992
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
993
w2 = Instance.new("Weld", p2)
994
w2.Name = "Part_Weld"
995
w2.Part0 = p2
996
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
997
w2.Part1 = p3
998
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
999
w3 = Instance.new("Weld", p3)
1000
w3.Name = "Wedge_Weld"
1001
w3.Part0 = p3
1002
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1003
w3.Part1 = p4
1004
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1005
w4 = Instance.new("Weld", p4)
1006
w4.Name = "Part_Weld"
1007
w4.Part0 = p4
1008
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1009
w4.Part1 = p5
1010
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1011
w5 = Instance.new("Weld", p5)
1012
w5.Name = "Part_Weld"
1013
w5.Part0 = p5
1014
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1015
w5.Part1 = p6
1016
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1017
w6 = Instance.new("Weld", p6)
1018
w6.Name = "Part_Weld"
1019
w6.Part0 = p6
1020
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1021
w6.Part1 = p7
1022
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1023
w7 = Instance.new("Weld", p7)
1024
w7.Name = "Part_Weld"
1025
w7.Part0 = p7
1026
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1027
w7.Part1 = p8
1028
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1029
w8 = Instance.new("Weld", p8)
1030
w8.Name = "Part_Weld"
1031
w8.Part0 = p8
1032
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1033
w8.Part1 = p9
1034
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1035
w9 = Instance.new("Weld", p9)
1036
w9.Name = "Part_Weld"
1037
w9.Part0 = p9
1038
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1039
w9.Part1 = p10
1040
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1041
w10 = Instance.new("Weld", p10)
1042
w10.Name = "Part_Weld"
1043
w10.Part0 = p10
1044
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1045
w10.Part1 = p11
1046
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1047
w11 = Instance.new("Weld", p11)
1048
w11.Name = "Part_Weld"
1049
w11.Part0 = p11
1050
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1051
w11.Part1 = p12
1052
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1053
w12 = Instance.new("Weld", p12)
1054
w12.Name = "Part_Weld"
1055
w12.Part0 = p12
1056
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1057
w12.Part1 = p13
1058
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1059
w13 = Instance.new("Weld", p13)
1060
w13.Name = "Part_Weld"
1061
w13.Part0 = p13
1062
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1063
w13.Part1 = p14
1064
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1065
w14 = Instance.new("Weld", p14)
1066
w14.Name = "ArmPart_Weld"
1067
w14.Part0 = p14
1068
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1069
w14.Part1 = p15
1070
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1071
w15 = Instance.new("Weld", p15)
1072
w15.Name = "Part_Weld"
1073
w15.Part0 = p15
1074
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1075
w15.Part1 = p16
1076
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1077
w16 = Instance.new("Weld", p16)
1078
w16.Name = "Part_Weld"
1079
w16.Part0 = p16
1080
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1081
w16.Part1 = p17
1082
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1083
w17 = Instance.new("Weld", p17)
1084
w17.Name = "Part_Weld"
1085
w17.Part0 = p17
1086
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1087
w17.Part1 = p18
1088
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1089
w18 = Instance.new("Weld", p18)
1090
w18.Name = "Part_Weld"
1091
w18.Part0 = p18
1092
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1093
w18.Part1 = p19
1094
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1095
w19 = Instance.new("Weld", p19)
1096
w19.Name = "Part_Weld"
1097
w19.Part0 = p19
1098
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1099
w19.Part1 = p20
1100
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1101
w20 = Instance.new("Weld", p20)
1102
w20.Name = "Part_Weld"
1103
w20.Part0 = p20
1104
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1105
w20.Part1 = p21
1106
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1107
w21 = Instance.new("Weld", p21)
1108
w21.Name = "Wedge_Weld"
1109
w21.Part0 = p21
1110
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1111
w21.Part1 = p22
1112
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1113
w22 = Instance.new("Weld", p22)
1114
w22.Name = "Part_Weld"
1115
w22.Part0 = p22
1116
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1117
w22.Part1 = p23
1118
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1119
w23 = Instance.new("Weld", p23)
1120
w23.Name = "Wedge_Weld"
1121
w23.Part0 = p23
1122
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1123
w23.Part1 = p24
1124
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1125
w24 = Instance.new("Weld", p24)
1126
w24.Name = "Part_Weld"
1127
w24.Part0 = p24
1128
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1129
w24.Part1 = p25
1130
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1131
w25 = Instance.new("Weld", p25)
1132
w25.Name = "Part_Weld"
1133
w25.Part0 = p25
1134
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1135
w25.Part1 = p26
1136
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1137
m.Parent = char
1138
m:MakeJoints()
1139
----------------------------------------------------
1140
local cor2 = Instance.new("Part", char.Claw)
1141
cor2.Name = "Thingy"
1142
cor2.Locked = true
1143
cor2.BottomSurface = 0
1144
cor2.CanCollide = false
1145
cor2.Size = Vector3.new(2, 1, 1)
1146
cor2.Transparency = 1
1147
cor2.TopSurface = 0
1148
corw2 = Instance.new("Weld", cor2)
1149
corw2.Part0 = larm
1150
corw2.Part1 = cor2
1151
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1152
corw2.C1 = CFrame.new(0, 0, 0)
1153
weld2 = Instance.new("Weld", char.Claw)
1154
weld2.Part0 = cor2
1155
weld2.Part1 = char.Claw.ArmPart
1156
weld2.C0 = CFrame.new(0, 0, 0)
1157
----------------------------------------------------
1158
function weld5(part0, part1, c0, c1)
1159
    weeld=Instance.new("Weld", part0)
1160
    weeld.Part0=part0
1161
    weeld.Part1=part1
1162
    weeld.C0=c0
1163
    weeld.C1=c1
1164
    return weeld
1165
end
1166
----------------------------------------------------
1167
function newRay(start,face,range,wat)
1168
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1169
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1170
	return rey,hit,pos
1171
end
1172
----------------------------------------------------
1173
mod5 = Instance.new("Model",char)
1174
1175
function FindNearestTorso(Position,Distance,SinglePlayer)
1176
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1177
        local List = {}
1178
        for i,v in pairs(workspace:GetChildren())do
1179
            if v:IsA("Model")then
1180
                if v:findFirstChild("Torso")then
1181
                    if v ~= char then
1182
                        if(v.Torso.Position -Position).magnitude <= Distance then
1183
                            table.insert(List,v)
1184
                        end 
1185
                    end 
1186
                end 
1187
            end 
1188
        end
1189
    return List
1190
end
1191
1192
function Landing()
1193
    part=Instance.new('Part',mod5)
1194
    part.Anchored=true
1195
    part.CanCollide=false
1196
    part.FormFactor='Custom'
1197
    part.Size=Vector3.new(.2,.2,.2)
1198
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1199
    part.Transparency=.7
1200
    part.BrickColor=BrickColor.new('Really black')
1201
    mesh=Instance.new('SpecialMesh',part)
1202
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1203
    mesh.Scale=Vector3.new(10,5,10)
1204
1205
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1206
        if v:FindFirstChild('Humanoid') then
1207
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1208
            v.Humanoid.PlatformStand = true
1209
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1210
        end
1211
    end
1212
1213
    coroutine.resume(coroutine.create(function() 
1214
        for i=0,3.8,0.05 do
1215
            wait()
1216
            part.CFrame=part.CFrame
1217
            part.Transparency=i
1218
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1219
            end
1220
        part.Parent = nil
1221
    end))
1222
end
1223
----------------------------------------------------
1224
mod4 = Instance.new("Model",char)
1225
1226
ptez = {0.7, 0.8, 0.9, 1}
1227
1228
function FindNearestTorso(Position,Distance,SinglePlayer)
1229
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1230
        local List = {}
1231
        for i,v in pairs(workspace:GetChildren())do
1232
            if v:IsA("Model")then
1233
                if v:findFirstChild("Torso")then
1234
                    if v ~= char then
1235
                        if(v.Torso.Position -Position).magnitude <= Distance then
1236
                            table.insert(List,v)
1237
                        end 
1238
                    end 
1239
                end 
1240
            end 
1241
        end
1242
    return List
1243
end
1244
1245
function GroundPound()
1246
    part=Instance.new('Part',mod4)
1247
    part.Anchored=true
1248
    part.CanCollide=false
1249
    part.FormFactor='Custom'
1250
    part.Size=Vector3.new(.2,.2,.2)
1251
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1252
    part.Transparency=.7
1253
    part.BrickColor=BrickColor.new('Really black')
1254
    mesh=Instance.new('SpecialMesh',part)
1255
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1256
    mesh.Scale=Vector3.new(3,3,3)
1257
    part2=Instance.new('Part',mod4)
1258
    part2.Anchored=true
1259
    part2.CanCollide=false
1260
    part2.FormFactor='Custom'
1261
    part2.Size=Vector3.new(.2,.2,.2)
1262
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1263
    part2.Transparency=.7
1264
    part2.BrickColor=BrickColor.new('Really red')
1265
    mesh2=Instance.new('SpecialMesh',part2)
1266
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1267
    mesh2.Scale=Vector3.new(3,1.5,3)
1268
    x = Instance.new("Sound",char)
1269
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1270
    x.Pitch = ptez[math.random(1,#ptez)]
1271
    x.Volume = 1
1272
    wait(.1)
1273
    x:Play()
1274
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1275
        if v:FindFirstChild('Humanoid') then
1276
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1277
        end
1278
    end
1279
    coroutine.resume(coroutine.create(function() 
1280
        for i=0,0.62,0.13 do
1281
            wait()
1282
            part.CFrame=part.CFrame
1283
            part.Transparency=i
1284
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1285
            part2.CFrame=part2.CFrame
1286
            part2.Transparency=i
1287
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1288
            end
1289
        part.Parent=nil
1290
        part2.Parent=nil
1291
        x:Destroy()
1292
    end))
1293
end
1294
----------------------------------------------------
1295
mod=Instance.new('Model',char)
1296
1297
function charge()
1298
    hed.Velocity=hed.CFrame.lookVector*100
1299
    part=Instance.new('Part',mod)
1300
    part.Anchored=true
1301
    part.CanCollide=false
1302
    part.FormFactor='Custom'
1303
    part.Size=Vector3.new(.2,.2,.2)
1304
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1305
    part.Transparency=.7
1306
    part.BrickColor=BrickColor.new('Black')
1307
    mesh=Instance.new('SpecialMesh',part)
1308
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1309
    mesh.Scale=Vector3.new(10,5,10)
1310
    part2=part:clone()
1311
    part2.Parent=mod
1312
    part2.BrickColor=BrickColor.new('Bright red')
1313
    mesh2=mesh:clone()
1314
    mesh2.Parent=part2
1315
    mesh2.Scale=Vector3.new(20,10,20)
1316
    part3=part2:clone()
1317
    part3.Parent = mod
1318
    part3.BrickColor=BrickColor.new('Really black')
1319
    mesh3=mesh2:clone()
1320
    mesh2.Parent=part3
1321
    mesh3.Scale=Vector3.new(30,15,30)
1322
    coroutine.resume(coroutine.create(function() 
1323
        for i=0,1,0.1 do
1324
            wait()
1325
            part.CFrame=part.CFrame
1326
            part.Transparency=i
1327
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1328
            part2.CFrame=part2.CFrame
1329
            part2.Transparency=i
1330
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1331
            part3.CFrame=part3.CFrame
1332
            part3.Transparency=i
1333
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1334
            end
1335
        part.Parent=nil
1336
        part2.Parent=nil
1337
        part3.Parent = nil
1338
    end))
1339
end
1340
----------------------------------------------------
1341
function FindNearestTorso(Position,Distance,SinglePlayer)
1342
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1343
        local List = {}
1344
        for i,v in pairs(workspace:GetChildren())do
1345
            if v:IsA("Model")then
1346
                if v:findFirstChild("Torso")then
1347
                    if v ~= char then
1348
                        if(v.Torso.Position -Position).magnitude <= Distance then
1349
                            table.insert(List,v)
1350
                        end 
1351
                    end 
1352
                end 
1353
            end 
1354
        end
1355
    return List
1356
end
1357
1358
mod3 = Instance.new("Model",rleg)
1359
1360
function Stomp()
1361
    part=Instance.new('Part',mod3)
1362
    part.Anchored=true
1363
    part.CanCollide=false
1364
    part.FormFactor='Custom'
1365
    part.Size=Vector3.new(.2,.2,.2)
1366
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1367
    part.Transparency=.7
1368
    part.BrickColor=BrickColor.new('Really red')
1369
    mesh=Instance.new('SpecialMesh',part)
1370
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1371
    mesh.Scale=Vector3.new(25,25,25)
1372
    part2=part:clone()
1373
    part2.Parent=mod3
1374
    part2.BrickColor=BrickColor.new('Really red')
1375
    mesh2=mesh:clone()
1376
    mesh2.Parent=part2
1377
    mesh2.Scale=Vector3.new(15,15,15)
1378
    part3=part:clone()
1379
    part3.Parent=mod3
1380
    part3.TopSurface=0
1381
    part3.BottomSurface=0
1382
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1383
    mesh3=Instance.new('SpecialMesh',part3)
1384
    mesh3.MeshType = 3
1385
    mesh3.Scale=Vector3.new(12,12,12)
1386
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1387
        if v:FindFirstChild('Humanoid') then
1388
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1389
            v.Humanoid.PlatformStand = true
1390
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1391
        end
1392
    end 
1393
    coroutine.resume(coroutine.create(function() 
1394
        for i=0,3.8,0.05 do
1395
            wait()
1396
            part.CFrame=part.CFrame
1397
            part.Transparency=i
1398
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1399
            part2.CFrame=part2.CFrame
1400
            part2.Transparency=i
1401
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1402
            part3.CFrame=part3.CFrame
1403
            part3.Transparency=i
1404
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1405
        end
1406
    end))
1407
end
1408
----------------------------------------------------
1409
1410
local acos = math.acos
1411
local sqrt = math.sqrt
1412
local Vec3 = Vector3.new
1413
local fromAxisAngle = CFrame.fromAxisAngle
1414
1415
local function toAxisAngle(CFr)
1416
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1417
        local Angle = math.acos((R00+R11+R22-1)/2)
1418
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1419
        A = A == 0 and 0.00001 or A
1420
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1421
        B = B == 0 and 0.00001 or B
1422
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1423
        C = C == 0 and 0.00001 or C
1424
        local x = (R21-R12)/sqrt(A)
1425
        local y = (R02-R20)/sqrt(B)
1426
        local z = (R10-R01)/sqrt(C)
1427
        return Vec3(x,y,z),Angle
1428
end
1429
1430
function ApplyTrig(Num,Func)
1431
        local Min,Max = Func(0),Func(1)
1432
        local i = Func(Num)
1433
        return (i-Min)/(Max-Min)
1434
        --[[if Func == "sin" then
1435
                return (math.sin((1-Num)*math.pi)+1)/2
1436
        elseif Func == "cos" then
1437
                return (math.cos((1-Num)*math.pi)+1)/2
1438
        end]]
1439
end
1440
1441
function LerpCFrame(CFrame1,CFrame2,Num)
1442
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1443
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1444
end
1445
1446
function Crater(Torso,Radius)
1447
        Spawn(function()
1448
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1449
        local Ignore = {}
1450
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1451
                if v.Character ~= nil then
1452
                        Ignore[#Ignore+1] = v.Character
1453
                end
1454
        end
1455
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1456
        if Hit == nil then return end
1457
        local Parts = {}
1458
        for i = 1,360,10 do
1459
                local P = Instance.new("Part",Torso.Parent)
1460
                P.Anchored = true
1461
                P.FormFactor = "Custom"
1462
                P.BrickColor = Hit.BrickColor
1463
                P.Material = Hit.Material
1464
                P.TopSurface = "Smooth"
1465
                P.BottomSurface = "Smooth"
1466
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1467
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1468
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1469
                if math.random(0,5) == 0 then -- rubble
1470
                        local P = Instance.new("Part",Torso.Parent)
1471
                        P.Anchored = true
1472
                        P.FormFactor = "Custom"
1473
                        P.BrickColor = Hit.BrickColor
1474
                        P.Material = Hit.Material
1475
                        P.TopSurface = "Smooth"
1476
                        P.BottomSurface = "Smooth"
1477
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1478
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1479
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1480
                end
1481
        end
1482
        for i = 0,1,0.05 do
1483
                for i2,v in pairs(Parts) do
1484
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1485
                end
1486
                wait(0.02)
1487
        end
1488
        for i,v in pairs(Parts) do
1489
                if v[1].Size.X > 2.1 then
1490
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1491
                end
1492
                v[1].Anchored = false
1493
        end
1494
        for i = 0,1,0.05 do
1495
                for i2,v in pairs(Parts) do
1496
                        v[1].Transparency = i
1497
                        if i == 1 then
1498
                                v[1]:Destroy()
1499
                        elseif i >= 0.25 then
1500
                                v[1].CanCollide = false
1501
                        end
1502
                end
1503
                wait(0.02)
1504
        end
1505
        Parts = nil
1506
        end)
1507
end
1508
1509
----------------------------------------------------
1510
mouse.KeyDown:connect(function(key)
1511
    if key == "r" then
1512
        larm.BrickColor = BrickColor.new("Bright red")
1513
        rarm.BrickColor = BrickColor.new("Bright red")
1514
        if Debounces.CanAttack == true then
1515
        Debounces.CanAttack = false
1516
        Debounces.on = true
1517
        Debounces.NoIdl = true
1518
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1519
        hit = ht.Parent
1520
        if ht and hit:IsA("Model") then
1521
                if hit:FindFirstChild("Humanoid") then
1522
                    if hit.Name ~= p.Name then
1523
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1524
                                Debounces.Slashed = true]]--
1525
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1526
                                wait(1)
1527
                                --Debounces.Slashed = false
1528
                        --end
1529
                    end
1530
                end
1531
        elseif ht and hit:IsA("Hat") then
1532
            if hit.Parent.Name ~= p.Name then
1533
                if hit.Parent:FindFirstChild("Humanoid") then
1534
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1535
                                Debounces.Slashed = true]]--
1536
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1537
                                wait(1)
1538
                    --Debounces.Slashed = false
1539
                end
1540
            end
1541
        end    
1542
    end)
1543
q = Instance.new("Sound",hed)
1544
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1545
q.Pitch = 0.85
1546
q.Looped = false
1547
q1 = Instance.new("Sound",hed)
1548
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1549
q1.Pitch = 0.85
1550
q1.Looped = false
1551
q:Play()
1552
q1:Play()
1553
    for i = 1,20 do
1554
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1555
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1556
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1557
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1558
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1559
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1560
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1561
        if Debounces.on == false then break end
1562
    wait()
1563
end
1564
n = Instance.new("Sound",hed)
1565
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1566
n.Pitch = 0.94
1567
n.Looped = false
1568
n1 = Instance.new("Sound",hed)
1569
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1570
n1.Pitch = 0.94
1571
n1.Looped = false
1572
n:Play()
1573
n1:Play()
1574
b = Instance.new("Sound",hed)
1575
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1576
b.Pitch = 0.94
1577
b.Looped = false
1578
b1 = Instance.new("Sound",hed)
1579
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1580
b1.Pitch = 0.94
1581
b1.Looped = false
1582
b:Play()
1583
b1:Play()
1584
    for i = 1,26 do
1585
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1586
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1587
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1588
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1589
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1590
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1591
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1592
        if Debounces.on == false then break end
1593
    wait()
1594
end
1595
wait(.5)
1596
to:disconnect()
1597
q:Destroy()
1598
q1:Destroy()
1599
n:Destroy()
1600
n1:Destroy()
1601
larm.BrickColor = BrickColor.new("Really black")
1602
rarm.BrickColor = BrickColor.new("Really black")
1603
    if Debounces.CanAttack == false then
1604
        Debounces.CanAttack = true
1605
        Debounces.on = false
1606
        Debounces.NoIdl = false
1607
            end
1608
        end
1609
    end
1610
end)
1611
----------------------------------------------------
1612
mouse.KeyDown:connect(function(key)
1613
    if key == "q" then
1614
        larm.BrickColor = BrickColor.new("Bright red")
1615
        rarm.BrickColor = BrickColor.new("Bright red")
1616
        if Debounces.CanAttack == true then
1617
        Debounces.CanAttack = false
1618
        Debounces.on = true
1619
        Debounces.NoIdl = true
1620
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1621
        hit = ht.Parent
1622
        if ht and hit:IsA("Model") then
1623
                if hit:FindFirstChild("Humanoid") then
1624
                    if hit.Name ~= p.Name then
1625
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1626
                                Debounces.Slashed = true]]--
1627
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1628
                                wait(1)
1629
                                --Debounces.Slashed = false
1630
                        --end
1631
                    end
1632
                end
1633
        elseif ht and hit:IsA("Hat") then
1634
            if hit.Parent.Name ~= p.Name then
1635
                if hit.Parent:FindFirstChild("Humanoid") then
1636
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1637
                                Debounces.Slashed = true]]--
1638
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1639
                                wait(1)
1640
                    --Debounces.Slashed = false
1641
                end
1642
            end
1643
        end    
1644
    end)
1645
        for i = 1, 20 do
1646
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1647
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1648
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1649
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1650
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1651
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1652
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1653
        if Debounces.on == false then break end
1654
        wait()
1655
    end
1656
    z = Instance.new("Sound",hed)
1657
    z.SoundId = "rbxassetid://160069154"
1658
    z.Looped = false
1659
    z.Pitch = .9
1660
    z1 = Instance.new("Sound",hed)
1661
    z1.SoundId = "rbxassetid://160069154"
1662
    z1.Looped = false
1663
    z1.Pitch = .9
1664
    wait(0.01)
1665
    z:Play()
1666
    z1:Play()
1667
        for i = 1, 12 do
1668
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1669
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1670
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1671
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1672
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1673
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1674
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1675
        if Debounces.on == false then break end
1676
        wait()
1677
    end
1678
        for i = 1, 12 do
1679
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1680
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1681
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1682
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1683
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1684
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1685
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1686
        if Debounces.on == false then break end
1687
        wait()
1688
    end
1689
    z = Instance.new("Sound",hed)
1690
    z.SoundId = "rbxassetid://168586621"
1691
    z.Looped = false
1692
    z.Pitch = 1
1693
    z1 = Instance.new("Sound",hed)
1694
    z1.SoundId = "rbxassetid://168586621"
1695
    z1.Looped = false
1696
    z1.Pitch = 1
1697
    wait(0.01)
1698
    z:Play()
1699
    z1:Play()
1700
        for i = 1, 12 do
1701
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1702
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1703
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1704
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1705
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1706
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1707
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1708
        if Debounces.on == false then break end
1709
        wait()
1710
    end
1711
to:disconnect()
1712
larm.BrickColor = BrickColor.new("Really black")
1713
rarm.BrickColor = BrickColor.new("Really black")
1714
    if Debounces.CanAttack == false then
1715
        Debounces.CanAttack = true
1716
        Debounces.on = false
1717
        Debounces.NoIdl = false
1718
            end
1719
        end
1720
    end
1721
end)
1722
----------------------------------------------------
1723
Sit = false
1724
mouse.KeyDown:connect(function(key)
1725
    if key == "v" then
1726
        if Sit == false then
1727
            Sit = true
1728
            hum.WalkSpeed = 100
1729
        stanceToggle = "Sitting"
1730
    elseif Sit == true then
1731
        Sit = false
1732
            hum.WalkSpeed = 100
1733
        stanceToggle = "Normal"
1734
        end
1735
    end
1736
end)
1737
----------------------------------------------------
1738
mouse.KeyDown:connect(function(key)
1739
    if key == "t" then
1740
        if Debounces.CanAttack == true then
1741
        Debounces.CanAttack = false
1742
        Debounces.on = true
1743
        Debounces.NoIdl = true
1744
        for i = 1, 20 do
1745
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1746
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1747
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1748
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1749
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1750
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1751
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1752
            if Debounces.on == false then break end
1753
            wait()
1754
        end
1755
        Spawn(function()
1756
            local Parts = {}
1757
            for Y = -5,5 do
1758
                local P = Instance.new("Part",char)
1759
                P.Anchored = true
1760
                P.FormFactor = "Custom"
1761
                P.CanCollide = false
1762
                P.Size = Vector3.new(1,2,1)
1763
                P.TopSurface = "SmoothNoOutlines"
1764
                P.BottomSurface = "SmoothNoOutlines"
1765
                P.BrickColor = BrickColor.new("Really black")
1766
                P.Name = tostring(Y)
1767
                local i = (Y+5)/(10)
1768
                i = 1-math.cos(math.pi*i-(math.pi/2))
1769
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1770
                --[[P.Touched:connect(function(ht)
1771
                    local hit = ht.Parent
1772
                    if hit:FindFirstChild("Humanoid") then
1773
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1774
                    end
1775
                end)]]--
1776
        s = Instance.new("Sound",P)
1777
        s.SoundId = "rbxassetid://228343271"
1778
        s.Volume = .7
1779
        s.Pitch = 0.9
1780
        s:Play()
1781
P.Touched:connect(function(ht)
1782
        hit = ht.Parent
1783
        if ht and hit:IsA("Model") then
1784
                if hit:FindFirstChild("Humanoid") then
1785
                    if hit.Name ~= p.Name then
1786
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1787
                                Debounces.Slashed = true]]--
1788
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1789
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1790
                                wait(1)
1791
                                --Debounces.Slashed = false
1792
                        --end
1793
                end
1794
                end
1795
        elseif ht and hit:IsA("Hat") then
1796
            if hit.Parent.Name ~= p.Name then
1797
                if hit.Parent:FindFirstChild("Humanoid") then
1798
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1799
                                Debounces.Slashed = true]]--
1800
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1801
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1802
                                wait(1)
1803
                    --Debounces.Slashed = false
1804
                --end
1805
            end
1806
        end
1807
    end
1808
end)
1809
                Parts[#Parts+1] = P
1810
            end
1811
            local BREAKIT = false
1812
            local CParts = {}
1813
            local Rocks = {}
1814
            local LastPos = nil
1815
            for i = 1,70 do
1816
                for i2,v in pairs(Parts) do
1817
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1818
                    local cf = v.CFrame
1819
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1820
                    v.CFrame = cf
1821
                    v.Transparency = v.Transparency+0.02
1822
                    if v.Transparency >= 0.975 then BREAKIT = true end
1823
                    if v.Name == "0" then
1824
                        local Ignore = {}
1825
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1826
                            if v.Character ~= nil then
1827
                                Ignore[#Ignore+1] = v.Character
1828
                            end
1829
                        end
1830
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1831
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1832
                        if Hit ~= nil then
1833
                            if #Rocks == 0 then
1834
                                for i = 1,5 do
1835
                                    local P = Instance.new("Part",char)
1836
                                    Rocks[#Rocks+1] = P
1837
                                    P.Anchored = true
1838
                                    P.FormFactor = "Custom"
1839
                                    P.BrickColor = Hit.BrickColor
1840
                                    P.Material = Hit.Material
1841
                                    P.TopSurface = "Smooth"
1842
                                    P.BottomSurface = "Smooth"
1843
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1844
                                end
1845
                            end
1846
                            for i,P in pairs(Rocks) do
1847
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1848
                            end
1849
                            local P = Instance.new("Part",char)
1850
                            CParts[#CParts+1] = {P,tick()}
1851
                            P.Anchored = true
1852
                            P.FormFactor = "Custom"
1853
                            P.BrickColor = Hit.BrickColor
1854
                            P.Material = Hit.Material
1855
                            P.TopSurface = "Smooth"
1856
                            P.BottomSurface = "Smooth"
1857
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1858
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1859
                            Pos = Pos.p
1860
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1861
                            local P = P:Clone()
1862
                            CParts[#CParts+1] = {P,tick()}
1863
                            P.Parent = char
1864
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1865
                            Pos = Pos.p
1866
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1867
                            if LastPos ~= nil then
1868
                                local P = P:Clone()
1869
                                CParts[#CParts+1] = {P,tick()}
1870
                                P.Parent = char
1871
                                P.BrickColor = BrickColor.new("Really black")
1872
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1873
                                Pos = Pos.p
1874
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1875
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1876
                                --P.Velocity = Vector3.new(0,-1000,0)
1877
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1878
                            end
1879
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1880
                        end
1881
                    end
1882
                end
1883
                if BREAKIT then break end
1884
                wait(0.002)
1885
            end
1886
            for i,v in pairs(Rocks) do
1887
                CParts[#CParts+1] = {v,tick()}
1888
            end
1889
            for i,v in pairs(Parts) do
1890
                v:Destroy()
1891
            end
1892
            Parts = nil
1893
            while true do
1894
                local t = tick()
1895
                local p = nil
1896
                for i,v in pairs(CParts) do
1897
                    if t-v[2] > 4 then
1898
                        v[1].Transparency = v[1].Transparency+0.05
1899
                        if v[1].Transparency >= 1 then
1900
                            v[1]:Destroy()
1901
                            CParts[i] = nil
1902
                        end
1903
                    end
1904
                    p = v
1905
                end
1906
                if p == nil then break end
1907
                wait(0.002)
1908
            end
1909
            for i,v in pairs(CParts) do
1910
                v:Destroy()
1911
            end
1912
            CParts = {}
1913
        end)
1914
        for i = 1, 20 do
1915
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1916
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1917
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1918
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1919
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1920
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1921
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1922
            if Debounces.on == false then break end
1923
            wait()
1924
        end
1925
    if Debounces.CanAttack == false then
1926
        Debounces.CanAttack = true
1927
        Debounces.on = false
1928
        Debounces.NoIdl = false
1929
            end
1930
        end
1931
    end
1932
end)
1933
----------------------------------------------------
1934
mouse.KeyDown:connect(function(key)
1935
    if key == "e" then
1936
    larm.BrickColor = BrickColor.new("Bright red")
1937
    rarm.BrickColor = BrickColor.new("Bright red")
1938
        if Debounces.CanAttack == true then
1939
        Debounces.CanAttack = false
1940
        Debounces.on = true
1941
        Debounces.NoIdl = true
1942
        for i = 1, 18 do
1943
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1944
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1945
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1946
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1947
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1948
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1949
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1950
        if Debounces.on == false then break end
1951
            wait()
1952
        end
1953
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1954
        local rng = Instance.new("Part", char.Titanius.Handle)
1955
        rng.Anchored = true
1956
        rng.BrickColor = BrickColor.new("Really black")
1957
        rng.CanCollide = true
1958
        rng.FormFactor = 3
1959
        rng.Name = "Ring"
1960
        rng.Size = Vector3.new(1, 1, 1)
1961
        rng.CanCollide = false
1962
        rng.Transparency = 0.35
1963
        rng.TopSurface = 0
1964
        rng.BottomSurface = 0
1965
        rng.CFrame = HandCF
1966
        local rngm = Instance.new("SpecialMesh", rng)
1967
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1968
        rngm.Scale = Vector3.new(1, 1, 2)
1969
            x = Instance.new("Sound", hed)
1970
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1971
            x.Looped = false
1972
            x.Pitch = .7
1973
            x.Volume = 1
1974
            x1 = Instance.new("Sound", hed)
1975
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1976
            x1.Looped = false
1977
            x1.Pitch = .7
1978
            x1.Volume = 1
1979
            x:Play()
1980
            x1:Play()
1981
            rngto = rng.Touched:connect(function(ht)
1982
            hit = ht.Parent
1983
            if ht and hit:IsA("Model") then
1984
                    if hit:FindFirstChild("Humanoid") then
1985
                        if hit.Name ~= p.Name then
1986
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1987
                                    Debounces.Slashed = true]]--
1988
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
1989
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1990
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1991
                                    --Debounces.Slashed = false
1992
                            --end
1993
                        end
1994
                    end
1995
            elseif ht and hit:IsA("Hat") then
1996
                if hit.Parent.Name ~= p.Name then
1997
                    if hit.Parent:FindFirstChild("Humanoid") then
1998
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1999
                                    Debounces.Slashed = true]]--
2000
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2001
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2002
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2003
                        --Debounces.Slashed = false
2004
                    end
2005
                end
2006
            end    
2007
        end)
2008
                coroutine.wrap(function()
2009
                for i = 1, 60, 2 do
2010
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2011
                rng.Size = rngm.Scale
2012
                rng.CFrame = HandCF
2013
                rng.Transparency = i/60
2014
                wait()
2015
                end
2016
                wait()
2017
                rng:Destroy()
2018
                end)()
2019
        for i = 1, 18 do
2020
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2021
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2022
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2023
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2024
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2025
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2026
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2027
        if Debounces.on == false then break end
2028
            wait()
2029
        end
2030
        larm.BrickColor = BrickColor.new("Really black")
2031
        rarm.BrickColor = BrickColor.new("Really black")
2032
        x:Destroy()
2033
        x1:Destroy()
2034
    if Debounces.CanAttack == false then
2035
        Debounces.CanAttack = true
2036
        Debounces.on = false
2037
        Debounces.NoIdl = false
2038
            end
2039
        end
2040
    end
2041
end)
2042
----------------------------------------------------
2043
mouse.KeyDown:connect(function(key)
2044
	if key == "y" then
2045
		if Debounces.CanAttack == true then
2046
            Debounces.CanAttack = false
2047
            Debounces.on = true
2048
            Debounces.NoIdl = true
2049
				for i = 1, 15 do
2050
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2051
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2052
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2053
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2054
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2055
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2056
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2057
                    if Debounces.on == false then break end
2058
                    wait()
2059
                end
2060
				x = Instance.new("Sound",char)
2061
				x.SoundId = "rbxassetid://228343271"
2062
				x.Pitch = 1
2063
				x.Volume = .8
2064
				wait(.1)
2065
				x:Play()
2066
				Debounces.on = false
2067
				Debounces.Here = false
2068
				shot = shot + 1
2069
local rng = Instance.new("Part", char)
2070
rng.Anchored = true
2071
rng.BrickColor = BrickColor.new("Really black")
2072
rng.CanCollide = false
2073
rng.FormFactor = 3
2074
rng.Name = "Ring"
2075
rng.Size = Vector3.new(1, 1, 1)
2076
rng.Transparency = 0.35
2077
rng.TopSurface = 0
2078
rng.BottomSurface = 0
2079
rng2 = rng:clone()
2080
rng3 = rng2:clone()
2081
rng4 = rng2:clone()
2082
local rngm = Instance.new("SpecialMesh", rng)
2083
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2084
rngm.Scale = Vector3.new(10, 10, 1)
2085
rngm2 = rngm:clone()
2086
rngm2.Scale = Vector3.new(5, 5, 1)
2087
rngm3=rngm2:clone()
2088
rngm3.Parent = rng3
2089
rngm3.Scale = Vector3.new(8, 8, 1)
2090
rngm4 = rngm2:clone()
2091
rngm4.Parent = rng4
2092
rngm4.Scale = Vector3.new(6, 6, 1)
2093
local bem = Instance.new("Part", char)
2094
bem.Anchored = true
2095
bem.BrickColor = BrickColor.new("Really red")
2096
bem.CanCollide = false
2097
bem.FormFactor = 3
2098
bem.Name = "Beam" .. shot
2099
bem.Size = Vector3.new(1, 1, 1)
2100
bem.Transparency = 0.35
2101
bem.TopSurface = 0
2102
bem.BottomSurface = 0
2103
local bemm = Instance.new("SpecialMesh", bem)
2104
bemm.MeshType = 4
2105
bemm.Scale = Vector3.new(1, 4, 4)
2106
local out = Instance.new("Part", char)
2107
out.Anchored = true
2108
out.BrickColor = BrickColor.new("Really red")
2109
out.CanCollide = false
2110
out.FormFactor = 3
2111
out.Name = "Out"
2112
out.Size = Vector3.new(4, 4, 4)
2113
out.Transparency = 0.35
2114
out.TopSurface = 0
2115
out.BottomSurface = 0
2116
local outm = Instance.new("SpecialMesh", out)
2117
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2118
outm.Scale = Vector3.new(4, 4, 4)
2119
local bnd = Instance.new("Part", char)
2120
bnd.Anchored = true
2121
bnd.BrickColor = BrickColor.new("Really red")
2122
bnd.CanCollide = false
2123
bnd.FormFactor = 3
2124
bnd.Name = "Bend"
2125
bnd.Size = Vector3.new(1, 1, 1)
2126
bnd.Transparency = 1
2127
bnd.TopSurface = 0
2128
bnd.BottomSurface = 0
2129
local bndm = Instance.new("SpecialMesh", bnd)
2130
bndm.MeshType = 3
2131
bndm.Scale = Vector3.new(8, 8, 8)
2132
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2133
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2134
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2135
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2136
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2137
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2138
Debounces.Shewt = true
2139
coroutine.wrap(function()
2140
for i = 1, 20, 0.2 do
2141
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2142
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2143
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2144
rng.Transparency = i/20
2145
rng3.Transparency = 1/16
2146
rng4.Transparency = i/12
2147
wait()
2148
end
2149
wait()
2150
rng:Destroy()
2151
end)()
2152
if Debounces.Shewt == true then
2153
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2154
hit = ht.Parent
2155
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2156
if HasntTouched(hit.Name) == true and deb == false then
2157
deb = true
2158
coroutine.wrap(function()
2159
hit:FindFirstChild("Humanoid").PlatformStand = true
2160
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2161
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2162
end)()
2163
table.insert(Touche, hit.Name)
2164
deb = false
2165
end
2166
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2167
if HasntTouched(hit.Parent.Name) == true and deb == false then
2168
deb = true
2169
coroutine.wrap(function()
2170
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2171
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2172
wait(1)
2173
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2174
end)()
2175
table.insert(Touche, hit.Parent.Name)
2176
deb = false
2177
for i, v in pairs(Touche) do
2178
print(v)
2179
end
2180
end
2181
end
2182
end)
2183
end
2184
for i = 0, 260, 8 do
2185
bem.Size = Vector3.new(i, 2, 2)
2186
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2187
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2188
bnd.Size = Vector3.new(1,1,1)
2189
bndm.Scale = Vector3.new(8,8,8)
2190
if i % 10 == 0 then
2191
local newRng = rng2:Clone()
2192
newRng.Parent = char
2193
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2194
local newRngm = rngm2:clone()
2195
newRngm.Parent=newRng
2196
coroutine.wrap(function()
2197
for i = 1, 10, 0.2 do
2198
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2199
newRng.Transparency = i/10
2200
wait()
2201
end
2202
wait()
2203
newRng:Destroy()
2204
end)()
2205
end
2206
wait()
2207
end
2208
wait()
2209
Debounces.Shewt = false
2210
bem:Destroy()
2211
out:Destroy()
2212
bnd:Destroy()
2213
Debounces.Ready = false
2214
for i, v in pairs(Touche) do
2215
table.remove(Touche, i)
2216
end
2217
wait()
2218
table.insert(Touche, char.Name)
2219
Debounces.NoIdl = false
2220
if Debounces.CanAttack == false then
2221
Debounces.CanAttack = true
2222
end
2223
end
2224
end
2225
end)
2226
----------------------------------------------------
2227
sidz = {"231917888", "231917845", "231917806"}
2228
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2229
mouse.KeyDown:connect(function(key)
2230
    if key == "f" then
2231
        if Debounces.CanAttack == true then
2232
            Debounces.CanAttack = false
2233
            Debounces.on = true
2234
            Debounces.NoIdl = true
2235
                for i = 1, 10 do
2236
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2237
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2238
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2239
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2240
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2241
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2242
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2243
                    if Debounces.on == false then break end
2244
                    wait()
2245
                end
2246
                z = Instance.new("Sound",char)
2247
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2248
                z.Pitch = ptz[math.random(1,#ptz)]
2249
                z.Volume = 1
2250
                z1 = Instance.new("Sound",char)
2251
                z1.SoundId = z.SoundId
2252
                z1.Pitch = z.Pitch
2253
                z1.Volume = 1
2254
                wait(1)
2255
                z:Play()
2256
                z1:Play()
2257
                Stomp()
2258
                for i = 1, 20 do
2259
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2260
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2261
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2262
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2263
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2264
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2265
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2266
                    if Debounces.on == false then break end
2267
                    wait()
2268
                end
2269
        if Debounces.CanAttack == false then
2270
            Debounces.CanAttack = true
2271
            Debounces.on = false
2272
            Debounces.NoIdl = false
2273
            larm.BrickColor = BrickColor.new("Really black")
2274
            rarm.BrickColor = BrickColor.new("Really black")
2275
            end
2276
        end
2277
    end
2278
end)    
2279
----------------------------------------------------
2280
mouse.KeyDown:connect(function(key)
2281
    if key == "g" then
2282
        if Debounces.CanAttack == true then
2283
        Debounces.CanAttack = false
2284
        Debounces.on = true
2285
        Debounces.NoIdl = true
2286
        chrg = lleg.Touched:connect(function(ht)
2287
        hit = ht.Parent
2288
            if ht and hit:IsA("Model") then
2289
                    if hit:FindFirstChild("Humanoid") then
2290
                        if hit.Name ~= p.Name then
2291
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2292
                                    Debounces.Slashed = true]]--
2293
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2294
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2295
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2296
                                    --Debounces.Slashed = false
2297
                            --end
2298
                        end
2299
                    end
2300
            elseif ht and hit:IsA("Hat") then
2301
                if hit.Parent.Name ~= p.Name then
2302
                    if hit.Parent:FindFirstChild("Humanoid") then
2303
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2304
                                    Debounces.Slashed = true]]--
2305
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2306
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2307
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2308
                        --Debounces.Slashed = false
2309
                    end
2310
                end
2311
            end    
2312
        end)
2313
        for i = 1, 14 do
2314
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2315
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2316
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2317
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2318
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2319
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2320
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2321
            if Debounces.on == false then break end
2322
            wait()
2323
        end
2324
        charge()
2325
        z = Instance.new("Sound",char)
2326
        z.SoundId = "rbxassetid://100632875"
2327
        z.Volume = 1
2328
        z.Pitch = .8
2329
        z1 = Instance.new("Sound",char)
2330
        z1.SoundId = "rbxassetid://100632875"
2331
        z1.Volume = 1
2332
        z1.Pitch = .9
2333
        z:Play()
2334
        z1:Play()
2335
        wait(1)
2336
        z:Destroy()
2337
        z1:Destroy()
2338
        chrg:disconnect()
2339
        if Debounces.CanAttack == false then
2340
            Debounces.CanAttack = true
2341
            Debounces.on = false
2342
            Debounces.NoIdl = false
2343
            larm.BrickColor = BrickColor.new("Really black")
2344
            rarm.BrickColor = BrickColor.new("Really black")
2345
            end
2346
        end
2347
    end
2348
end)
2349
----------------------------------------------------
2350
pt = {0.7, 0.8, 0.9}
2351
mouse.KeyDown:connect(function(key)
2352
    if key == "h" then
2353
        if Debounces.CanJoke == true then
2354
            Debounces.CanJoke = false
2355
            u = Instance.new("Sound")
2356
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2357
            u.Parent = char
2358
            u.Looped = false
2359
            u.Pitch = pt[math.random(1,#pt)]
2360
            u.Volume = 1
2361
            u2 = Instance.new("Sound")
2362
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2363
            u2.Parent = char
2364
            u2.Looped = false
2365
            u2.Pitch = u.Pitch
2366
            u2.Volume = 1
2367
            wait(.01)
2368
            u:Play()
2369
            u2:Play()
2370
            wait(6)
2371
            u:Destroy()
2372
            u2:Destroy()
2373
            if Debounces.CanJoke == false then
2374
                Debounces.CanJoke = true
2375
            end
2376
        end
2377
    end
2378
end)
2379
----------------------------------------------------
2380
--Insert awesome nuke cmd here--    
2381
2382
----------------------------------------------------
2383
mouse.KeyDown:connect(function(key)
2384
    if key == "l" then
2385
			if Debounces.CanJoke == true then
2386
				Debounces.CanJoke = false
2387
                z = Instance.new("Sound",char)
2388
                z.SoundId = "rbxassetid://233774928"
2389
                z.Pitch = .76
2390
                z.Volume = 1
2391
				wait()
2392
				z:Play()
2393
				wait(6)
2394
				z:Destroy()
2395
			if Debounces.CanJoke == false then
2396
				Debounces.CanJoke = true
2397
			end
2398
		end
2399
	end
2400
end)
2401
----------------------------------------------------
2402
mouse.KeyDown:connect(function(key)
2403
    if key == "j" then
2404
			if Debounces.CanJoke == true then
2405
				Debounces.CanJoke = false
2406
                z = Instance.new("Sound",char)
2407
                z.SoundId = "rbxassetid://135017456"
2408
                z.Pitch = .76
2409
                z.Volume = 1
2410
				wait()
2411
				z:Play()
2412
				wait(6)
2413
				z:Destroy()
2414
			if Debounces.CanJoke == false then
2415
				Debounces.CanJoke = true
2416
			end
2417
		end
2418
	end
2419
end)
2420
----------------------------------------------------
2421
mouse.KeyDown:connect(function(key)
2422
    if key == "k" then
2423
			if Debounces.CanJoke == true then
2424
				Debounces.CanJoke = false
2425
                z = Instance.new("Sound",char)
2426
                z.SoundId = "rbxassetid://135017578"
2427
                z.Pitch = .76
2428
                z.Volume = 1
2429
				wait()
2430
				z:Play()
2431
				wait(4)
2432
				z:Destroy()
2433
			if Debounces.CanJoke == false then
2434
				Debounces.CanJoke = true
2435
			end
2436
		end
2437
	end
2438
end)
2439
----------------------------------------------------
2440
mouse.KeyDown:connect(function(key)
2441
    if key == "x" then
2442
        if Debounces.CanAttack == true then
2443
            Debounces.CanAttack = false
2444
            Debounces.NoIdl = true
2445
            Debounces.on = true
2446
            Debounces.ks = true
2447
        for i = 1, 10 do
2448
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2449
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2450
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2451
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2452
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2453
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2454
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2455
            if Debounces.on == false then break end
2456
            wait()
2457
        end
2458
        z = Instance.new("Sound",hed)
2459
        z.SoundId = "rbxassetid://169445092"
2460
        z.Volume = 1
2461
        wait(0.1)
2462
        z:Play()
2463
        kik = rleg.Touched:connect(function(ht)
2464
        hit = ht.Parent
2465
            if ht and hit:IsA("Model") then
2466
                    if hit:FindFirstChild("Humanoid") then
2467
                        if hit.Name ~= p.Name then
2468
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2469
                                    Debounces.Slashed = true]]--
2470
                                    if Debounces.ks==true then
2471
                                    z = Instance.new("Sound",hed)
2472
                                    z.SoundId = "rbxassetid://169380525"
2473
                                    z.Volume = 1
2474
                                    z:Play()
2475
                                    Debounces.ks=false
2476
                                    end
2477
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2478
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2479
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2480
                            --Debounces.Slashed = false
2481
                        --end
2482
                    end
2483
                end
2484
            elseif ht and hit:IsA("Hat") then
2485
                if hit.Parent.Name ~= p.Name then
2486
                    if hit.Parent:FindFirstChild("Humanoid") then
2487
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2488
                                    Debounces.Slashed = true]]--
2489
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2490
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2491
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2492
                            --Debounces.Slashed = false
2493
                        --end
2494
                    end
2495
                end
2496
            end    
2497
        end)
2498
        for i = 1, 8 do
2499
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2500
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2501
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2502
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2503
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2504
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2505
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2506
            if Debounces.on == false then break end
2507
            wait()
2508
        end
2509
        kik:disconnect()
2510
        if Debounces.CanAttack == false then
2511
            Debounces.CanAttack = true
2512
            Debounces.on = false
2513
            Debounces.NoIdl = false
2514
            end
2515
        end
2516
    end
2517
end)
2518
----------------------------------------------------
2519
mouse.KeyDown:connect(function(key)
2520
    if key == "c" then
2521
        if Debounces.CanAttack == true then
2522
            Debounces.CanAttack = false
2523
            Debounces.NoIdl = true
2524
            Debounces.on = true
2525
            SIDZ = {"231917744", "231917742"}
2526
            PTZ = {0.7, 0.8, 0.9, 1}
2527
                for i = 1, 20 do
2528
                    wait()
2529
                        for i,v in pairs(char.Titanius:children()) do
2530
                    if v:IsA("Part") or v:IsA("WedgePart") then
2531
                        v.Transparency = v.Transparency + 0.05
2532
                        end
2533
                    end
2534
                end
2535
                function FindNearestTorso(Position,Distance,SinglePlayer)
2536
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2537
                        local List = {}
2538
                        for i,v in pairs(workspace:GetChildren())do
2539
                            if v:IsA("Model")then
2540
                                if v:findFirstChild("Torso")then
2541
                                    if v ~= char then
2542
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2543
                                            table.insert(List,v)
2544
                                        end 
2545
                                    end 
2546
                                end 
2547
                            end 
2548
                        end
2549
                    return List
2550
                end
2551
                GroundPound()
2552
                for i = 1, 5 do
2553
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2554
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2555
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2556
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2557
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2558
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2559
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2560
                    if Debounces.on == false then break end
2561
                    wait()
2562
                end
2563
                GroundPound()
2564
                for i = 1, 5 do
2565
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2566
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2567
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2568
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2569
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2570
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2571
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2572
                    if Debounces.on == false then break end
2573
                    wait()
2574
                end
2575
                GroundPound()
2576
                for i = 1, 5 do
2577
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2578
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2579
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2580
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2581
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2582
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2583
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2584
                    if Debounces.on == false then break end
2585
                    wait()
2586
                end
2587
                GroundPound()
2588
                for i = 1, 5 do
2589
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2590
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2591
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2592
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2593
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2594
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2595
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2596
                    if Debounces.on == false then break end
2597
                    wait()
2598
                end
2599
                GroundPound()
2600
                for i = 1, 5 do
2601
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2602
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2603
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2604
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2605
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2606
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2607
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2608
                    if Debounces.on == false then break end
2609
                    wait()
2610
                end
2611
                GroundPound()
2612
                for i = 1, 5 do
2613
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2614
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2615
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2616
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2617
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2618
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2619
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2620
                    if Debounces.on == false then break end
2621
                    wait()
2622
                end
2623
                for i = 1, 18 do
2624
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2625
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2626
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2627
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2628
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2629
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2630
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2631
                    if Debounces.on == false then break end
2632
                    wait()
2633
                end
2634
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2635
                    if v:FindFirstChild('Humanoid') then
2636
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2637
                        v.Humanoid.PlatformStand = true
2638
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2639
                    end
2640
                end
2641
                x = Instance.new("Sound",char)
2642
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2643
                x.Pitch = PTZ[math.random(1,#PTZ)]
2644
                x.Volume = 1
2645
                wait(0.1)
2646
                x:Play()
2647
                Crater(hed,20)
2648
                for i = 1, 14 do
2649
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2650
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2651
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2652
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2653
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2654
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2655
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2656
                    if Debounces.on == false then break end
2657
                    wait()
2658
                end
2659
            if Debounces.CanAttack == false then
2660
                Debounces.CanAttack = true
2661
                Debounces.on = false
2662
                Debounces.NoIdl = false
2663
                for i = 1, 20 do
2664
                    wait()
2665
                        for i,v in pairs(char.Titanius:children()) do
2666
                    if v:IsA("Part") or v:IsA("WedgePart") then
2667
                        v.Transparency = v.Transparency - 0.05
2668
                        end
2669
                    end
2670
                end
2671
            end
2672
        end
2673
    end
2674
end)
2675
----------------------------------------------------176349813
2676
mouse.KeyDown:connect(function(key)
2677
    if key == "b" then
2678
        hum.WalkSpeed = 100
2679
        if Debounces.CanAttack == true then
2680
            Debounces.CanAttack = false
2681
            Debounces.NoIdl = true
2682
            Debounces.on = true
2683
            for i = 1,20 do
2684
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2685
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2686
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2687
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2688
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2689
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2690
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2691
            if Debounces.on == false then break end
2692
            wait()
2693
            end
2694
        wait(1)
2695
        v = Instance.new("Sound")
2696
        v.SoundId = "rbxassetid://199978176"
2697
        v.Parent = char
2698
        v.Looped = false
2699
        v.Pitch = 1
2700
        v.Volume = 3
2701
        wait(.01)
2702
        v:Play()
2703
        
2704
        if Daytime == true then
2705
            Daytime = false
2706
            l.TimeOfDay = 24
2707
        else
2708
            Daytime = true
2709
            l.TimeOfDay = 12
2710
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2711
        end
2712
        
2713
            local Shockwave = function()
2714
                local rng1 = Instance.new("Part", char)
2715
                rng1.Anchored = true
2716
                rng1.BrickColor = BrickColor.new("Really black")
2717
                rng1.CanCollide = false
2718
                rng1.FormFactor = 3
2719
                rng1.Name = "Ring"
2720
                rng1.Size = Vector3.new(1, 1, 1)
2721
                rng1.Transparency = 0.35
2722
                rng1.TopSurface = 0
2723
                rng1.BottomSurface = 0
2724
                local rngm1 = Instance.new("SpecialMesh", rng)
2725
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2726
                rngm1.Scale = Vector3.new(10, 10, 1)
2727
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2728
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2729
                Wave.Name = "Shockwave"
2730
                Wave.BrickColor = BrickColor.new("Really black")
2731
                Wave.Size = Vector3.new(1, 1, 1)
2732
                Wave.Shape = "Ball"
2733
                Wave.CanCollide = false
2734
                Wave.Anchored = true
2735
                Wave.TopSurface = 0
2736
                Wave.BottomSurface = 0
2737
                Wave.Touched:connect(function(hit)
2738
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2739
                        local Occlude = true
2740
                        local NotOccludes = {
2741
                            char.Name;
2742
                            "Wings";
2743
                            "Scythe";
2744
                            "Thingy";
2745
                            "Thingy2"; -- put all of the names in a table pls
2746
                        }
2747
                        for i,v in pairs(NotOccludes) do
2748
                            if hit.Parent.Name == v then
2749
                                Occlude = false
2750
                            end
2751
                        end
2752
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2753
                        if Occlude then
2754
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2755
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2756
                        end
2757
                    end
2758
                end)
2759
                
2760
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2761
                
2762
                coroutine.wrap(function()
2763
                    for i = 1, 20, 0.2 do
2764
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2765
                        rng1.Transparency = i/20
2766
                    wait()
2767
                    end
2768
                    wait()
2769
                    rng1:Destroy()
2770
                end)()
2771
                
2772
                Delay(0, function()
2773
2774
                    if Daytime == false then
2775
                       for i = 1, 50, 1 do
2776
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2777
                            Wave.CFrame = char.Torso.CFrame
2778
                            local t = i / 50
2779
                            Wave.Transparency = t
2780
                            wait()
2781
                        end
2782
                    else
2783
                        for i = 1, 50, 1 do
2784
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2785
                            Wave.CFrame = char.Torso.CFrame
2786
                            local t = i / 50
2787
                            Wave.Transparency = t
2788
                            wait()
2789
                        end
2790
                    end
2791
                    Wave:Destroy()
2792
                end)
2793
                Delay(0, function()
2794
                    while wait() do
2795
                        if Wave ~= nil then
2796
                            Wave.CFrame = char.Torso.CFrame
2797
                        else
2798
                            break
2799
                        end
2800
                    end
2801
                end)
2802
            end
2803
        Shockwave() 
2804
        for i = 1, 15 do
2805
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2806
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2807
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2808
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2809
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2810
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2811
            if Debounces.on == false then break end
2812
            wait()
2813
        end
2814
        for i = 1, 15 do
2815
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2816
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2817
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2818
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2819
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2820
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2821
            if Debounces.on == false then break end
2822
            wait()
2823
        end
2824
        for i = 1, 15 do
2825
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2826
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2827
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2828
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2829
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2830
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2831
            if Debounces.on == false then break end
2832
            wait()
2833
        end
2834
        for i = 1, 15 do
2835
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2836
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2837
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2838
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2839
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2840
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2841
            if Debounces.on == false then break end
2842
            wait()
2843
        end
2844
        for i = 1, 15 do
2845
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2846
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2847
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2848
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2849
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2850
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2851
            if Debounces.on == false then break end
2852
            wait()
2853
        end
2854
        for i = 1, 15 do
2855
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2856
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2857
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2858
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2859
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2860
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2861
            if Debounces.on == false then break end
2862
            wait()
2863
        end
2864
        wait(1.4)
2865
        Debounces.NoIdl = false
2866
        hum.WalkSpeed = 100
2867
        Debounces.on = false
2868
        wait()
2869
        if Debounces.CanAttack == false then
2870
            Debounces.CanAttack = true
2871
            v:Destroy()
2872
            end
2873
        end
2874
    end
2875
end)
2876
----------------------------------------------------
2877
mouse.KeyDown:connect(function(key)
2878
    if key == "m" then
2879
hum.WalkSpeed = 0
2880
        if Debounces.CanAttack == true then
2881
        Debounces.CanAttack = false
2882
        Debounces.on = true
2883
        Debounces.NoIdl = true
2884
            x = Instance.new("Sound",char)
2885
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2886
            x.Looped = false
2887
            x.Pitch = 1.1
2888
            x.Volume = 1
2889
            x:Play()
2890
            x2 = Instance.new("Sound",char)
2891
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2892
            x2.Looped = false
2893
            x2.Pitch = .7
2894
            x2.Volume = 1
2895
            wait(.1)
2896
            x:Play()
2897
            x2:Play()
2898
        for i = 1, 20 do
2899
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2900
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2901
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2902
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2903
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2904
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2905
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2906
            if Debounces.on == false then break end
2907
                wait()
2908
            x:Destroy()
2909
            x2:Destroy()
2910
            end
2911
            wait(1)
2912
        local rng = Instance.new("Part", char)
2913
        rng.Anchored = true
2914
        rng.BrickColor = BrickColor.new("Really black")
2915
        rng.CanCollide = false
2916
        rng.FormFactor = 3
2917
        rng.Name = "Ring"
2918
        rng.Size = Vector3.new(1, 1, 1)
2919
        rng.Transparency = 0.35
2920
        rng.TopSurface = 0
2921
        rng.BottomSurface = 0
2922
        rng.Position = torso.Position - Vector3.new(0,2,0)
2923
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2924
        local rngm = Instance.new("SpecialMesh", rng)
2925
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2926
        rngm.Scale = Vector3.new(1, 1, 2)
2927
            x = Instance.new("Sound",char)
2928
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2929
            x.Looped = false
2930
            x.Pitch = .7
2931
            x.Volume = 1
2932
            x:Play()
2933
                coroutine.wrap(function()
2934
                for i = 1, 60, 2 do
2935
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2936
                rng.Transparency = i/60
2937
                wait()
2938
                end
2939
                wait()
2940
                rng:Destroy()
2941
                end)()
2942
            hum.WalkSpeed = 50
2943
        BV = Instance.new("BodyVelocity", torso)
2944
        BV.maxForce = Vector3.new(0,100000,0)
2945
        BV.P = 100000
2946
        BV.velocity = Vector3.new(0,800,0)
2947
    for i = 1, 20 do
2948
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2949
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2950
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2951
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2952
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2953
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2954
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2955
        if Debounces.on == false then break end
2956
        wait()
2957
    end
2958
x:Destroy()
2959
BV:Destroy()
2960
    for i = 1, 30 do
2961
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2962
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2963
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2964
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2965
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2966
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2967
        if Debounces.on == false then break end
2968
        wait()
2969
    end
2970
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2971
    for i = 1, 30 do
2972
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2973
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2974
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2975
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2976
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2977
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2978
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2979
        if Debounces.on == false then break end
2980
        wait()
2981
    end
2982
end
2983
Debounces.on = false
2984
Debounces.NoIdl = false
2985
local ry,ht,ps=nil,nil,nil
2986
while ht==nil do
2987
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2988
	wait()
2989
end
2990
z = Instance.new("Sound",char)
2991
z.SoundId = "rbxassetid://142070127"
2992
z.Volume = 1
2993
wait(.1)
2994
z:Play()
2995
Landing()
2996
hum.WalkSpeed = 100
2997
if Debounces.CanAttack == false then
2998
Debounces.CanAttack = true
2999
end
3000
end
3001
end
3002
end)
3003
----------------------------------------------------
3004
Grab = false
3005
mouse.KeyDown:connect(function(key)
3006
    if key == "z" then
3007
        Debounces.on = true
3008
        Debounces.NoIdl = true
3009
        if Grab == false then
3010
        gp = nil
3011
        con1=larm.Touched:connect(function(hit) -- this is grab
3012
            ht = hit.Parent
3013
            hum1=ht:FindFirstChild('Humanoid')
3014
            if hum1 ~= nil then
3015
                hum1.PlatformStand=true
3016
                gp = ht
3017
                Grab = true
3018
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3019
                asd.Parent = larm
3020
                asd.Name = "asd"
3021
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3022
            elseif hum1 == nil then
3023
                con1:disconnect()
3024
                wait() return
3025
            end
3026
        end)
3027
        for i = 1, 18 do
3028
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3029
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3030
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3031
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3032
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3033
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3034
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3035
            if Debounces.on == false then break end
3036
            wait()
3037
        end
3038
    con1:disconnect()
3039
    Debounces.on = false
3040
    Debounces.NoIdl = false
3041
    elseif Grab == true then
3042
        Grab = false
3043
    for i = 1, 20 do
3044
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3045
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3046
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3047
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3048
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3049
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3050
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3051
        if Debounces.on == false then end
3052
        wait()
3053
    end
3054
        if gp ~= nil then
3055
        for i,v in pairs(larm:GetChildren()) do
3056
            if v.Name == "asd" and v:IsA("Weld") then
3057
                v:Remove()
3058
            end
3059
        end
3060
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3061
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3062
        bv.P = 125000000000000
3063
        bv.velocity = char.Head.CFrame.lookVector * 1000
3064
        for i = 1, 12 do
3065
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3066
            if Debounces.on == false then end
3067
            wait()
3068
        end
3069
        ht=nil
3070
        Spawn(function()
3071
            wait(0.5)
3072
            bv:Destroy()
3073
        end)
3074
        Debounces.on = false
3075
        Debounces.NoIdl = false
3076
        elseif ht == nil then wait()
3077
        Grab = false
3078
        Debounces.on = false
3079
        Debounces.NoIdl = false
3080
            end
3081
        end
3082
    end
3083
end)
3084
----------------------------------------------------
3085
mouse.KeyDown:connect(function(key)
3086
    if string.byte(key) == 52 then
3087
        char.Humanoid.WalkSpeed = 100
3088
    end
3089
end)
3090
mouse.KeyUp:connect(function(key)
3091
    if string.byte(key) == 52 then
3092
        char.Humanoid.WalkSpeed = 100
3093
    end
3094
end)
3095
----------------------------------------------------
3096
3097
--------------------------------------------------
3098
local animpose = "Idle"
3099
local lastanimpose = "Idle"
3100
local sine = 0
3101
local change = 1
3102
local val = 0
3103
local ffing = false
3104
----------------------------------------------------
3105
--[[x = Instance.new("Sound", char)
3106
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3107
x.Looped = true
3108
x.Volume = 1
3109
x.Pitch = 1
3110
local footsteps = false]]--
3111
-------------------------------
3112
game:GetService("RunService").RenderStepped:connect(function()
3113
--[[if char.Humanoid.Jump == true then
3114
jump = true
3115
else
3116
jump = false
3117
end]]
3118
char.Humanoid.FreeFalling:connect(function(f)
3119
if f then
3120
ffing = true
3121
else
3122
ffing = false
3123
end
3124
end)
3125
sine = sine + change
3126
if jumpn == true then
3127
animpose = "Jumping"
3128
elseif ffing == true then
3129
animpose = "Freefalling"
3130
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3131
animpose = "Idle"
3132
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3133
animpose = "Walking"
3134
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3135
animpose = "Running"
3136
end
3137
if animpose ~= lastanimpose then
3138
sine = 0
3139
if Debounces.NoIdl == false then
3140
if animpose == "Idle" then
3141
for i = 1, 2 do
3142
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3143
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3144
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3145
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3146
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3147
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3148
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3149
end
3150
elseif animpose == "Walking" then
3151
for i = 1, 2 do
3152
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3153
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3154
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3155
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3156
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3157
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3158
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3159
end
3160
elseif animpose == "Running" then
3161
for i = 1, 2 do
3162
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3163
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3164
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3165
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3166
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3167
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3168
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3169
end
3170
wait()
3171
end
3172
else
3173
end
3174
end
3175
lastanimpose = animpose
3176
if Debounces.NoIdl == false then
3177
if animpose == "Idle" then
3178
if stanceToggle == "Normal" then
3179
change = 0.5
3180
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3181
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3182
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3183
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3184
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3185
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3186
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3187
elseif stanceToggle == "Sitting" then
3188
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3189
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3190
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3191
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3192
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3193
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3194
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3195
end
3196
elseif animpose == "Walking" then
3197
if stanceToggle == "Normal" then
3198
change = 1
3199
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3200
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3201
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3202
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3203
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3204
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3205
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3206
end
3207
elseif animpose == "Running" then
3208
change = 1
3209
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3210
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3211
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3212
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3213
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3214
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3215
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3216
end
3217
end
3218
--[[if animpose == "Walking" then
3219
    if footsteps == false then
3220
        x:Play()
3221
        footsteps = true
3222
    end
3223
    x.Pitch = 1.1
3224
elseif animpose == "Idle" then
3225
    x:Stop()
3226
    footsteps = false
3227
elseif animpose == "Running" then
3228
    x.Pitch = 1.2
3229
    if footsteps == false then 
3230
        x:Play()
3231
        footsteps = true
3232
    end
3233
end]]--
3234
end)