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1 | Hotel Mario Sprites Format (LuigiBlood): | |
2 | - | 4E 75 2F 09 22 40 (5E 89) = Magic Number |
2 | + | 4E 75 2F 09 22 40 = Magic Number |
3 | - | D3 FC = Relative Go To (multiples of 2 crashes the game) |
3 | + | D3 FC = Relative Go To |
4 | - | 12 FC = 1 pixel |
4 | + | 5X 89 = Skip bytes (X = bytes to skip * 2) |
5 | 12 FC = 1 pixel (2 bytes, one is useless) | |
6 | 22 FC = 4 pixels | |
7 | 32 FC = 2 pixels | |
8 | 22 5F = End | |
9 | ||
10 | CD-i Horizontal resolutions (1/1; 1/2): 768 (0x300); 384 (0x180) |