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| 1 | - | Phaser = {};
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| 1 | + | var Phaser = {};
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| 2 | ||
| 3 | /** | |
| 4 | * @constructor | |
| 5 | */ | |
| 6 | Phaser.Sprite = function(g, w, h, d){};
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| 7 | ||
| 8 | Phaser.Sprite.prototype.destroy = function(){};
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| 9 | ||
| 10 | /** | |
| 11 | * @constructor | |
| 12 | */ | |
| 13 | Phaser.Game = function(w, h, t, s, o); |