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| 1 | --------------- | |
| 2 | --oof'd Jevil v3-- | |
| 3 | ---------------------------------------------------------------- | |
| 4 | print([[ | |
| 5 | - | oof'd jevil |
| 5 | + | mad dummy |
| 6 | --Edited by ozzak1003 and XKxngSupremeX | |
| 7 | - | --edit of edit by Reset5017577/MONEYFORDAHONEY-- |
| 7 | + | --edit of edit of edit by Trip3mario-- |
| 8 | --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A-- | |
| 9 | - | --Discord: ozzak1003#3275 and OofCopSupreme#1765 |
| 9 | + | --Discord: ozzak1003#3275 and OofCopSupreme#1765 and weebintenseify#1209 |
| 10 | -------------------------------- | |
| 11 | hello good sir | |
| 12 | Don't leak pls | |
| 13 | Enjoy ;) | |
| 14 | -------------------------------- | |
| 15 | ]]) | |
| 16 | ||
| 17 | ||
| 18 | --This script is made by mrfunnylaughs4. | |
| 19 | --bad edit by ozzak1003 idk im super lazy | |
| 20 | spawn(function() | |
| 21 | local plr = owner | |
| 22 | local char = plr.Character | |
| 23 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 24 | local idleanim = Instance.new("Animation")
| |
| 25 | idleanim.Name = "Roblox Idle Animation" | |
| 26 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 27 | local idleanimplay = hum:LoadAnimation(idleanim) | |
| 28 | idleanimplay:Play() | |
| 29 | wait(0.1) | |
| 30 | if char:FindFirstChild("Animate") then
| |
| 31 | char.Animate:Destroy() | |
| 32 | end | |
| 33 | local remote = Instance.new("RemoteEvent", char)
| |
| 34 | remote.Name = "ReplicationEvent" | |
| 35 | local client = NLS([==[ | |
| 36 | local mouse = game:GetService("Players").LocalPlayer:GetMouse()
| |
| 37 | local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 38 | spawn(function() | |
| 39 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 40 | remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 41 | end | |
| 42 | end) | |
| 43 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
| |
| 44 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
| 45 | remote:FireServer(1, input.KeyCode) | |
| 46 | end | |
| 47 | end) | |
| 48 | mouse.Button1Down:Connect(function() | |
| 49 | remote:FireServer(2) | |
| 50 | end) | |
| 51 | remote.OnClientEvent:Connect(function() | |
| 52 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
| |
| 53 | end) | |
| 54 | ]==], char) | |
| 55 | local crabrave = Instance.new("Sound", char.Torso)
| |
| 56 | local RS = char.Torso["Right Shoulder"] | |
| 57 | local LS = char.Torso["Left Shoulder"] | |
| 58 | local RH = char.Torso["Right Hip"] | |
| 59 | local LH = char.Torso["Left Hip"] | |
| 60 | local rootj = char.HumanoidRootPart.RootJoint | |
| 61 | local throwbutton = false | |
| 62 | local throw = false | |
| 63 | local normalanim = true | |
| 64 | local attackd = false | |
| 65 | local animpose = "Idle" | |
| 66 | local timepos = 0 | |
| 67 | local sine = 0 | |
| 68 | local RSnor = RS.C0 | |
| 69 | local LSnor = LS.C0 | |
| 70 | local RHnor = RH.C0 | |
| 71 | local LHnor = LH.C0 | |
| 72 | local rootjnor = rootj.C0 | |
| 73 | ||
| 74 | --------------------------------- | |
| 75 | --------------Set up------------- | |
| 76 | --------------------------------- | |
| 77 | ||
| 78 | --------------------------------- | |
| 79 | -----------Wrapping up----------- | |
| 80 | --------------------------------- | |
| 81 | ||
| 82 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 83 | if normalanim then | |
| 84 | sine = sine + 1 | |
| 85 | end | |
| 86 | if crabrave.Parent == char.Torso then | |
| 87 | crabrave.SoundId = "rbxassetid://0" | |
| 88 | crabrave.Playing = true | |
| 89 | crabrave.Volume = 1 | |
| 90 | crabrave.Looped = true | |
| 91 | timepos = crabrave.TimePosition | |
| 92 | else | |
| 93 | crabrave = Instance.new("Sound", char.Torso)
| |
| 94 | crabrave.TimePosition = timepos | |
| 95 | end | |
| 96 | if remote.Parent == char then | |
| 97 | remote.Name = "ReplicationEvent" | |
| 98 | else | |
| 99 | remote = Instance.new("RemoteEvent", char)
| |
| 100 | end | |
| 101 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
| 102 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
| 103 | animpose = "Walking" | |
| 104 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
| 105 | animpose = "Jumping" | |
| 106 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
| 107 | animpose = "Falling" | |
| 108 | else | |
| 109 | animpose = "Idle" | |
| 110 | end | |
| 111 | if animpose == "Idle" and normalanim then | |
| 112 | ||
| 113 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 114 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 115 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
| 116 | elseif animpose == "Walking" and normalanim then | |
| 117 | ||
| 118 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 119 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 120 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
| 121 | elseif animpose == "Jumping" and normalanim then | |
| 122 | ||
| 123 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 124 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 125 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
| 126 | elseif animpose == "Falling" and normalanim then | |
| 127 | ||
| 128 | RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 129 | LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0) | |
| 130 | rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2) | |
| 131 | end | |
| 132 | end | |
| 133 | end) | |
| 134 | ||
| 135 | ||
| 136 | if game:GetService("RunService"):IsClient() then error("use h/ u n00b") end
| |
| 137 | local Player,game,owner = owner,game | |
| 138 | local RealPlayer = Player | |
| 139 | do | |
| 140 | local rp = RealPlayer | |
| 141 | script.Parent = rp.Character | |
| 142 | ||
| 143 | --RemoteEvent for communicating | |
| 144 | local Event = Instance.new("RemoteEvent")
| |
| 145 | Event.Name = "UserInput_Event" | |
| 146 | ||
| 147 | --Fake event to make stuff like Mouse.KeyDown work | |
| 148 | local function fakeEvent() | |
| 149 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 150 | t.connect = t.Connect | |
| 151 | return t | |
| 152 | end | |
| 153 | ||
| 154 | --Creating fake input objects with fake variables | |
| 155 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 156 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 157 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 158 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 159 | end} | |
| 160 | --Merged 2 functions into one by checking amount of arguments | |
| 161 | CAS.UnbindAction = CAS.BindAction | |
| 162 | ||
| 163 | --This function will trigger the events that have been :Connect()'ed | |
| 164 | local function te(self,ev,...) | |
| 165 | local t = m[ev] | |
| 166 | if t and t._fakeEvent then | |
| 167 | for _,f in pairs(t.Functions) do | |
| 168 | f(...) | |
| 169 | end | |
| 170 | end | |
| 171 | end | |
| 172 | m.TrigEvent = te | |
| 173 | UIS.TrigEvent = te | |
| 174 | ||
| 175 | Event.OnServerEvent:Connect(function(plr,io) | |
| 176 | if plr~=rp then return end | |
| 177 | m.Target = io.Target | |
| 178 | m.Hit = io.Hit | |
| 179 | if not io.isMouse then | |
| 180 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 181 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 182 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 183 | end | |
| 184 | for _,t in pairs(CAS.Actions) do | |
| 185 | for _,k in pairs(t.Keys) do | |
| 186 | if k==io.KeyCode then | |
| 187 | t.Function(t.Name,io.UserInputState,io) | |
| 188 | end | |
| 189 | end | |
| 190 | end | |
| 191 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 192 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 193 | end | |
| 194 | end) | |
| 195 | Event.Parent = NLS([==[ | |
| 196 | local Player = game:GetService("Players").LocalPlayer
| |
| 197 | local Event = script:WaitForChild("UserInput_Event")
| |
| 198 | ||
| 199 | local Mouse = Player:GetMouse() | |
| 200 | local UIS = game:GetService("UserInputService")
| |
| 201 | local input = function(io,a) | |
| 202 | if a then return end | |
| 203 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 204 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 205 | end | |
| 206 | UIS.InputBegan:Connect(input) | |
| 207 | UIS.InputEnded:Connect(input) | |
| 208 | ||
| 209 | local h,t | |
| 210 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 211 | --If player is not moving their mouse, client won't fire events | |
| 212 | while wait(1/30) do | |
| 213 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 214 | h,t=Mouse.Hit,Mouse.Target | |
| 215 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 216 | end | |
| 217 | end]==],Player.Character) | |
| 218 | ||
| 219 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 220 | --Real game object | |
| 221 | local _rg = game | |
| 222 | ||
| 223 | --Metatable for fake service | |
| 224 | local fsmt = {
| |
| 225 | __index = function(self,k) | |
| 226 | local s = rawget(self,"_RealService") | |
| 227 | if s then return s[k] end | |
| 228 | end, | |
| 229 | __newindex = function(self,k,v) | |
| 230 | local s = rawget(self,"_RealService") | |
| 231 | if s then s[k]=v end | |
| 232 | end, | |
| 233 | __call = function(self,...) | |
| 234 | local s = rawget(self,"_RealService") | |
| 235 | if s then return s(...) end | |
| 236 | end | |
| 237 | } | |
| 238 | local function FakeService(t,RealService) | |
| 239 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 240 | return setmetatable(t,fsmt) | |
| 241 | end | |
| 242 | ||
| 243 | --Fake game object | |
| 244 | local g = {
| |
| 245 | GetService = function(self,s) | |
| 246 | return self[s] | |
| 247 | end, | |
| 248 | Players = FakeService({
| |
| 249 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 250 | },"Players"), | |
| 251 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 252 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 253 | } | |
| 254 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 255 | g.service = g.GetService | |
| 256 | ||
| 257 | g.RunService = FakeService({
| |
| 258 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 259 | BindToRenderStep = function(self,name,_,fun) | |
| 260 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 261 | end, | |
| 262 | UnbindFromRenderStep = function(self,name) | |
| 263 | self._btrs[name]:Disconnect() | |
| 264 | end, | |
| 265 | },"RunService") | |
| 266 | ||
| 267 | setmetatable(g,{
| |
| 268 | __index=function(self,s) | |
| 269 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 270 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 271 | end, | |
| 272 | __newindex = fsmt.__newindex, | |
| 273 | __call = fsmt.__call | |
| 274 | }) | |
| 275 | --Changing owner to fake player object to support owner:GetMouse() | |
| 276 | game,owner = g,g.Players.LocalPlayer | |
| 277 | end | |
| 278 | ||
| 279 | Player = owner | |
| 280 | PlayerGui = Player.PlayerGui | |
| 281 | Cam = workspace.CurrentCamera | |
| 282 | Backpack = Player.Backpack | |
| 283 | Character = Player.Character | |
| 284 | Humanoid = Character.Humanoid | |
| 285 | Mouse = Player:GetMouse() | |
| 286 | RootPart = Character["HumanoidRootPart"] | |
| 287 | Torso = Character["Torso"] | |
| 288 | Head = Character["Head"] | |
| 289 | RightArm = Character["Right Arm"] | |
| 290 | LeftArm = Character["Left Arm"] | |
| 291 | RightLeg = Character["Right Leg"] | |
| 292 | LeftLeg = Character["Left Leg"] | |
| 293 | RootJoint = RootPart["RootJoint"] | |
| 294 | Neck = Torso["Neck"] | |
| 295 | RightShoulder = Torso["Right Shoulder"] | |
| 296 | LeftShoulder = Torso["Left Shoulder"] | |
| 297 | RightHip = Torso["Right Hip"] | |
| 298 | LeftHip = Torso["Left Hip"] | |
| 299 | ||
| 300 | Character = Player.Character | |
| 301 | Humanoid = Character.Humanoid | |
| 302 | ||
| 303 | --------- | |
| 304 | --------- | |
| 305 | plr = game.Players.LocalPlayer | |
| 306 | char = plr.Character | |
| 307 | hum = char.Humanoid | |
| 308 | local cam = game.Workspace.CurrentCamera | |
| 309 | Camera = cam | |
| 310 | local CamInterrupt = false | |
| 311 | local TwoD = false | |
| 312 | local TargetInfo = {nil, nil}
| |
| 313 | cam.CameraType = "Custom" | |
| 314 | t = char.Torso | |
| 315 | h = char.Head | |
| 316 | ra = char["Right Arm"] | |
| 317 | la = char["Left Arm"] | |
| 318 | rl = char["Right Leg"] | |
| 319 | ll = char["Left Leg"] | |
| 320 | tors = char.Torso | |
| 321 | lleg = char["Left Leg"] | |
| 322 | root = char.HumanoidRootPart | |
| 323 | hed = char.Head | |
| 324 | rleg = char["Right Leg"] | |
| 325 | rarm = char["Right Arm"] | |
| 326 | larm = char["Left Arm"] | |
| 327 | radian = math.rad | |
| 328 | random = math.random | |
| 329 | Vec3 = Vector3.new | |
| 330 | Inst = Instance.new | |
| 331 | cFrame = CFrame.new | |
| 332 | Euler = CFrame.fromEulerAnglesXYZ | |
| 333 | vt = Vector3.new | |
| 334 | bc = BrickColor.new | |
| 335 | br = BrickColor.random | |
| 336 | it = Instance.new | |
| 337 | cf = CFrame.new | |
| 338 | local Booleans = {CamFollow = true, GyroUse = true}
| |
| 339 | function lerp(object, newCFrame, alpha) | |
| 340 | return object:lerp(newCFrame, alpha) | |
| 341 | end | |
| 342 | ||
| 343 | ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
| |
| 344 | ff.Visible = false | |
| 345 | ||
| 346 | plr = game.Players.LocalPlayer | |
| 347 | chara = plr.Character | |
| 348 | mouse = plr:GetMouse() | |
| 349 | Create = Instance.new | |
| 350 | Huge = math.huge | |
| 351 | ||
| 352 | Player = game:GetService("Players").LocalPlayer
| |
| 353 | PlayerGui = Player.PlayerGui | |
| 354 | Cam = workspace.CurrentCamera | |
| 355 | Backpack = Player.Backpack | |
| 356 | Character = Player.Character | |
| 357 | char = Player.Character | |
| 358 | Humanoid = Character.Humanoid | |
| 359 | Mouse = Player:GetMouse() | |
| 360 | RootPart = Character["HumanoidRootPart"] | |
| 361 | Torso = Character["Torso"] | |
| 362 | Head = Character["Head"] | |
| 363 | RightArm = Character["Right Arm"] | |
| 364 | LeftArm = Character["Left Arm"] | |
| 365 | RightLeg = Character["Right Leg"] | |
| 366 | LeftLeg = Character["Left Leg"] | |
| 367 | RootJoint = RootPart["RootJoint"] | |
| 368 | Neck = Torso["Neck"] | |
| 369 | RightShoulder = Torso["Right Shoulder"] | |
| 370 | LeftShoulder = Torso["Left Shoulder"] | |
| 371 | RightHip = Torso["Right Hip"] | |
| 372 | LeftHip = Torso["Left Hip"] | |
| 373 | ||
| 374 | local Orin = "http://www.roblox.com/asset/?id=7074786" | |
| 375 | Head.face.Texture = Orin | |
| 376 | function weld(a, b, acf) | |
| 377 | local w = Instance.new("Weld", a)
| |
| 378 | w.Part0 = a | |
| 379 | w.Part1 = b | |
| 380 | w.C0 = acf | |
| 381 | end | |
| 382 | ||
| 383 | local righteyebrickcolor = "Bright Red" | |
| 384 | local reye = Instance.new("Part", char)
| |
| 385 | reye.CanCollide = false | |
| 386 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 387 | reye.Material = "Neon" | |
| 388 | reye.Size = Vector3.new(.25,.35,.25) | |
| 389 | weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
| 390 | m1 = Instance.new("SpecialMesh", reye)
| |
| 391 | m1.MeshType = "Sphere" | |
| 392 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
| 393 | reye.Locked = true | |
| 394 | reye.Name = "re" | |
| 395 | ||
| 396 | ||
| 397 | local righteyebrickcolor = "Bright Red" | |
| 398 | local reye = Instance.new("Part", char)
| |
| 399 | reye.CanCollide = false | |
| 400 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 401 | reye.Material = "Neon" | |
| 402 | reye.Size = Vector3.new(.25,.35,.15) | |
| 403 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
| 404 | m1 = Instance.new("SpecialMesh", reye)
| |
| 405 | m1.MeshType = "Sphere" | |
| 406 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
| 407 | reye.Locked = true | |
| 408 | reye.Name = "re" | |
| 409 | ||
| 410 | -------------------------------- | |
| 411 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=144080495" |
| 411 | + | char.Head.face.Texture = "http://www.roblox.com/asset/?id=8560912" |
| 412 | -------------------------------- | |
| 413 | ||
| 414 | ------------------------------------------------------- | |
| 415 | ||
| 416 | local FavIDs = {
| |
| 417 | 340106355, --Nefl Crystals | |
| 418 | 927529620, --Dimension | |
| 419 | 876981900, --Fantasy | |
| 420 | 398987889, --Ordinary Days | |
| 421 | 1117396305, --Oh wait, it's you. | |
| 422 | 885996042, --Action Winter Journey | |
| 423 | 919231299, --Sprawling Idiot Effigy | |
| 424 | 743466274, --Good Day Sunshine | |
| 425 | 727411183, --Knife Fight | |
| 426 | 1402748531, --The Earth Is Counting On You! | |
| 427 | 595230126 --Robot Language | |
| 428 | } | |
| 429 | ||
| 430 | ||
| 431 | ||
| 432 | --The reality of my life isn't real but a Universe -makhail07 | |
| 433 | wait(0.2) | |
| 434 | local plr = game:service'Players'.LocalPlayer | |
| 435 | - | print('lol, oof jevil v3 user is '..plr.Name)
|
| 435 | + | print('lol, mad dummy v3 user is '..plr.Name)
|
| 436 | print('Jevil Loaded')
| |
| 437 | - | print('edit of Jevil V3, no hate pls (btw original oofd jevil was made by psycho_guests)')
|
| 437 | + | print('edit of Jevil V3, no hate pls (btw original mad dummy was made by Trip3mario)')
|
| 438 | local char = plr.Character | |
| 439 | local hum = char.Humanoid | |
| 440 | local hed = char.Head | |
| 441 | local root = char.HumanoidRootPart | |
| 442 | local rootj = root.RootJoint | |
| 443 | local tors = char.Torso | |
| 444 | local ra = char["Right Arm"] | |
| 445 | local la = char["Left Arm"] | |
| 446 | local rl = char["Right Leg"] | |
| 447 | local ll = char["Left Leg"] | |
| 448 | local neck = tors["Neck"] | |
| 449 | local mouse = plr:GetMouse() | |
| 450 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 451 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 452 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 453 | local maincolor = BrickColor.new("New Yeller")
| |
| 454 | ||
| 455 | ------------------------------------------------------- | |
| 456 | --Start Good Stuff-- | |
| 457 | ------------------------------------------------------- | |
| 458 | cam = game.Workspace.CurrentCamera | |
| 459 | CF = CFrame.new | |
| 460 | angles = CFrame.Angles | |
| 461 | attack = false | |
| 462 | Euler = CFrame.fromEulerAnglesXYZ | |
| 463 | Rad = math.rad | |
| 464 | IT = Instance.new | |
| 465 | BrickC = BrickColor.new | |
| 466 | Cos = math.cos | |
| 467 | Acos = math.acos | |
| 468 | Sin = math.sin | |
| 469 | Asin = math.asin | |
| 470 | Abs = math.abs | |
| 471 | Mrandom = math.random | |
| 472 | Floor = math.floor | |
| 473 | ------------------------------------------------------- | |
| 474 | --End Good Stuff-- | |
| 475 | ------------------------------------------------------- | |
| 476 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 477 | RSH, LSH = nil, nil | |
| 478 | RW = Instance.new("Weld")
| |
| 479 | LW = Instance.new("Weld")
| |
| 480 | RH = tors["Right Hip"] | |
| 481 | LH = tors["Left Hip"] | |
| 482 | RSH = tors["Right Shoulder"] | |
| 483 | LSH = tors["Left Shoulder"] | |
| 484 | RSH.Parent = nil | |
| 485 | LSH.Parent = nil | |
| 486 | RW.Name = "RW" | |
| 487 | RW.Part0 = tors | |
| 488 | RW.C0 = CF(1.5, 0.5, 0) | |
| 489 | RW.C1 = CF(0, 0.5, 0) | |
| 490 | RW.Part1 = ra | |
| 491 | RW.Parent = tors | |
| 492 | LW.Name = "LW" | |
| 493 | LW.Part0 = tors | |
| 494 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 495 | LW.C1 = CF(0, 0.5, 0) | |
| 496 | LW.Part1 = la | |
| 497 | LW.Parent = tors | |
| 498 | Effects = {}
| |
| 499 | ------------------------------------------------------- | |
| 500 | --Start HeartBeat-- | |
| 501 | ------------------------------------------------------- | |
| 502 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 503 | ArtificialHB.Name = "Heartbeat" | |
| 504 | script:WaitForChild("Heartbeat")
| |
| 505 | ||
| 506 | frame = 1 / 60 | |
| 507 | tf = 0 | |
| 508 | allowframeloss = false | |
| 509 | tossremainder = false | |
| 510 | ||
| 511 | ||
| 512 | lastframe = tick() | |
| 513 | script.Heartbeat:Fire() | |
| 514 | ||
| 515 | ||
| 516 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 517 | tf = tf + s | |
| 518 | if tf >= frame then | |
| 519 | if allowframeloss then | |
| 520 | script.Heartbeat:Fire() | |
| 521 | lastframe = tick() | |
| 522 | else | |
| 523 | for i = 1, math.floor(tf / frame) do | |
| 524 | script.Heartbeat:Fire() | |
| 525 | end | |
| 526 | lastframe = tick() | |
| 527 | end | |
| 528 | if tossremainder then | |
| 529 | tf = 0 | |
| 530 | else | |
| 531 | tf = tf - frame * math.floor(tf / frame) | |
| 532 | end | |
| 533 | end | |
| 534 | end) | |
| 535 | ------------------------------------------------------- | |
| 536 | --End HeartBeat-- | |
| 537 | ------------------------------------------------------- | |
| 538 | ||
| 539 | ------------------------------------------------------- | |
| 540 | --Start Important Functions-- | |
| 541 | ------------------------------------------------------- | |
| 542 | function swait(num) | |
| 543 | if num == 0 or num == nil then | |
| 544 | game:service("RunService").Stepped:wait(0)
| |
| 545 | else | |
| 546 | for i = 0, num do | |
| 547 | game:service("RunService").Stepped:wait(0)
| |
| 548 | end | |
| 549 | end | |
| 550 | end | |
| 551 | function thread(f) | |
| 552 | coroutine.resume(coroutine.create(f)) | |
| 553 | end | |
| 554 | function clerp(a, b, t) | |
| 555 | local qa = {
| |
| 556 | QuaternionFromCFrame(a) | |
| 557 | } | |
| 558 | local qb = {
| |
| 559 | QuaternionFromCFrame(b) | |
| 560 | } | |
| 561 | local ax, ay, az = a.x, a.y, a.z | |
| 562 | local bx, by, bz = b.x, b.y, b.z | |
| 563 | local _t = 1 - t | |
| 564 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 565 | end | |
| 566 | function QuaternionFromCFrame(cf) | |
| 567 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 568 | local trace = m00 + m11 + m22 | |
| 569 | if trace > 0 then | |
| 570 | local s = math.sqrt(1 + trace) | |
| 571 | local recip = 0.5 / s | |
| 572 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 573 | else | |
| 574 | local i = 0 | |
| 575 | if m00 < m11 then | |
| 576 | i = 1 | |
| 577 | end | |
| 578 | if m22 > (i == 0 and m00 or m11) then | |
| 579 | i = 2 | |
| 580 | end | |
| 581 | if i == 0 then | |
| 582 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 583 | local recip = 0.5 / s | |
| 584 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 585 | elseif i == 1 then | |
| 586 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 587 | local recip = 0.5 / s | |
| 588 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 589 | elseif i == 2 then | |
| 590 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 591 | local recip = 0.5 / s | |
| 592 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 593 | end | |
| 594 | end | |
| 595 | end | |
| 596 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 597 | local xs, ys, zs = x + x, y + y, z + z | |
| 598 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 599 | local xx = x * xs | |
| 600 | local xy = x * ys | |
| 601 | local xz = x * zs | |
| 602 | local yy = y * ys | |
| 603 | local yz = y * zs | |
| 604 | local zz = z * zs | |
| 605 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 606 | end | |
| 607 | function QuaternionSlerp(a, b, t) | |
| 608 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 609 | local startInterp, finishInterp | |
| 610 | if cosTheta >= 1.0E-4 then | |
| 611 | if 1 - cosTheta > 1.0E-4 then | |
| 612 | local theta = math.acos(cosTheta) | |
| 613 | local invSinTheta = 1 / Sin(theta) | |
| 614 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 615 | finishInterp = Sin(t * theta) * invSinTheta | |
| 616 | else | |
| 617 | startInterp = 1 - t | |
| 618 | finishInterp = t | |
| 619 | end | |
| 620 | elseif 1 + cosTheta > 1.0E-4 then | |
| 621 | local theta = math.acos(-cosTheta) | |
| 622 | local invSinTheta = 1 / Sin(theta) | |
| 623 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 624 | finishInterp = Sin(t * theta) * invSinTheta | |
| 625 | else | |
| 626 | startInterp = t - 1 | |
| 627 | finishInterp = t | |
| 628 | end | |
| 629 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 630 | end | |
| 631 | function rayCast(Position, Direction, Range, Ignore) | |
| 632 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 633 | end | |
| 634 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 635 | local Create = RbxUtility.Create | |
| 636 | ||
| 637 | ------------------------------------------------------- | |
| 638 | --Start Damage Function-- | |
| 639 | ------------------------------------------------------- | |
| 640 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 641 | if hit.Parent == nil then | |
| 642 | return | |
| 643 | end | |
| 644 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 645 | for _, v in pairs(hit.Parent:children()) do | |
| 646 | if v:IsA("Humanoid") then
| |
| 647 | h = v | |
| 648 | end | |
| 649 | end | |
| 650 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 651 | ||
| 652 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 653 | end | |
| 654 | ||
| 655 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 656 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 657 | if hit.Parent.DebounceHit.Value == true then | |
| 658 | return | |
| 659 | end | |
| 660 | end | |
| 661 | if insta == true then | |
| 662 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 663 | end | |
| 664 | local c = Create("ObjectValue"){
| |
| 665 | Name = "creator", | |
| 666 | Value = game:service("Players").LocalPlayer,
| |
| 667 | Parent = h, | |
| 668 | } | |
| 669 | game:GetService("Debris"):AddItem(c, .5)
| |
| 670 | if HitSound ~= nil and HitPitch ~= nil then | |
| 671 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 672 | end | |
| 673 | local Damage = math.random(minim, maxim) | |
| 674 | local blocked = false | |
| 675 | local block = hit.Parent:findFirstChild("Block")
| |
| 676 | if block ~= nil then | |
| 677 | if block.className == "IntValue" then | |
| 678 | if block.Value > 0 then | |
| 679 | blocked = true | |
| 680 | block.Value = block.Value - 1 | |
| 681 | print(block.Value) | |
| 682 | end | |
| 683 | end | |
| 684 | end | |
| 685 | if blocked == false then | |
| 686 | h.Health = h.Health - Damage | |
| 687 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 688 | else | |
| 689 | h.Health = h.Health - (Damage / 2) | |
| 690 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
| 691 | end | |
| 692 | if Type == "Knockdown" then | |
| 693 | local hum = hit.Parent.Humanoid | |
| 694 | hum.PlatformStand = true | |
| 695 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 696 | swait(1) | |
| 697 | HHumanoid.PlatformStand = false | |
| 698 | end), hum) | |
| 699 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 700 | local bodvol = Create("BodyVelocity"){
| |
| 701 | velocity = angle * knockback, | |
| 702 | P = 5000, | |
| 703 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 704 | Parent = hit, | |
| 705 | } | |
| 706 | local rl = Create("BodyAngularVelocity"){
| |
| 707 | P = 3000, | |
| 708 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 709 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 710 | Parent = hit, | |
| 711 | } | |
| 712 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 713 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 714 | elseif Type == "Normal" then | |
| 715 | local vp = Create("BodyVelocity"){
| |
| 716 | P = 500, | |
| 717 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 718 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 719 | } | |
| 720 | if knockback > 0 then | |
| 721 | vp.Parent = hit.Parent.Torso | |
| 722 | end | |
| 723 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 724 | elseif Type == "Up" then | |
| 725 | local bodyVelocity = Create("BodyVelocity"){
| |
| 726 | velocity = Vector3.new(0, 20, 0), | |
| 727 | P = 5000, | |
| 728 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 729 | Parent = hit, | |
| 730 | } | |
| 731 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 732 | elseif Type == "DarkUp" then | |
| 733 | coroutine.resume(coroutine.create(function() | |
| 734 | for i = 0, 1, 0.1 do | |
| 735 | swait() | |
| 736 | Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 737 | end | |
| 738 | end)) | |
| 739 | local bodyVelocity = Create("BodyVelocity"){
| |
| 740 | velocity = Vector3.new(0, 20, 0), | |
| 741 | P = 5000, | |
| 742 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 743 | Parent = hit, | |
| 744 | } | |
| 745 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 746 | elseif Type == "Snare" then | |
| 747 | local bp = Create("BodyPosition"){
| |
| 748 | P = 2000, | |
| 749 | D = 100, | |
| 750 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 751 | position = hit.Parent.Torso.Position, | |
| 752 | Parent = hit.Parent.Torso, | |
| 753 | } | |
| 754 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 755 | elseif Type == "Freeze" then | |
| 756 | local BodPos = Create("BodyPosition"){
| |
| 757 | P = 50000, | |
| 758 | D = 1000, | |
| 759 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 760 | position = hit.Parent.Torso.Position, | |
| 761 | Parent = hit.Parent.Torso, | |
| 762 | } | |
| 763 | local BodGy = Create("BodyGyro") {
| |
| 764 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 765 | P = 20e+003, | |
| 766 | Parent = hit.Parent.Torso, | |
| 767 | cframe = hit.Parent.Torso.CFrame, | |
| 768 | } | |
| 769 | hit.Parent.Torso.Anchored = true | |
| 770 | coroutine.resume(coroutine.create(function(Part) | |
| 771 | swait(1.5) | |
| 772 | Part.Anchored = false | |
| 773 | end), hit.Parent.Torso) | |
| 774 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 775 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 776 | end | |
| 777 | local debounce = Create("BoolValue"){
| |
| 778 | Name = "DebounceHit", | |
| 779 | Parent = hit.Parent, | |
| 780 | Value = true, | |
| 781 | } | |
| 782 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 783 | c = Create("ObjectValue"){
| |
| 784 | Name = "creator", | |
| 785 | Value = Player, | |
| 786 | Parent = h, | |
| 787 | } | |
| 788 | game:GetService("Debris"):AddItem(c, .5)
| |
| 789 | end | |
| 790 | end | |
| 791 | ||
| 792 | function damage(range,mindam,maxdam,pos) | |
| 793 | for i,v in ipairs(workspace:GetChildren()) do | |
| 794 | if v:IsA("Model") then
| |
| 795 | if v.Name ~= Player.Name then | |
| 796 | if v:FindFirstChildOfClass("Humanoid") then
| |
| 797 | if v:FindFirstChild("Head") then
| |
| 798 | if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
| |
| 799 | if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
| |
| 800 | v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
| |
| 801 | end | |
| 802 | end | |
| 803 | end | |
| 804 | end | |
| 805 | end | |
| 806 | end | |
| 807 | end | |
| 808 | end | |
| 809 | ------------------------------------------------------- | |
| 810 | --End Damage Function-- | |
| 811 | ------------------------------------------------------- | |
| 812 | ||
| 813 | ------------------------------------------------------- | |
| 814 | --Start Damage Function Customization-- | |
| 815 | ------------------------------------------------------- | |
| 816 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 817 | local Create = RbxUtility.Create | |
| 818 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
| 819 | local type = type | |
| 820 | local rng = Instance.new("Part", char)
| |
| 821 | rng.Anchored = true | |
| 822 | rng.BrickColor = color | |
| 823 | rng.CanCollide = false | |
| 824 | rng.FormFactor = 3 | |
| 825 | rng.Name = "Ring" | |
| 826 | rng.Material = "Neon" | |
| 827 | rng.Size = Vector3.new(1, 1, 1) | |
| 828 | rng.Transparency = 0 | |
| 829 | rng.TopSurface = 0 | |
| 830 | rng.BottomSurface = 0 | |
| 831 | rng.CFrame = pos | |
| 832 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 833 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 834 | rngm.MeshType = "Brick" | |
| 835 | if rainbowmode == true then | |
| 836 | rng.Color = Color3.new(r/255,g/255,b/255) | |
| 837 | end | |
| 838 | local scaler2 = 1 | |
| 839 | local speeder = FastSpeed/10 | |
| 840 | if type == "Add" then | |
| 841 | scaler2 = 1*value | |
| 842 | elseif type == "Divide" then | |
| 843 | scaler2 = 1/value | |
| 844 | end | |
| 845 | coroutine.resume(coroutine.create(function() | |
| 846 | for i = 0,10/bonuspeed,0.1 do | |
| 847 | swait() | |
| 848 | if type == "Add" then | |
| 849 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 850 | elseif type == "Divide" then | |
| 851 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 852 | end | |
| 853 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
| 854 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 855 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 856 | end | |
| 857 | rng:Destroy() | |
| 858 | end)) | |
| 859 | end | |
| 860 | function ShowDamage(Pos, Text, Time, Color) | |
| 861 | local Rate = (1 / 30) | |
| 862 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 863 | local Text = (Text or "") | |
| 864 | local Time = (Time or 2) | |
| 865 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 866 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 867 | EffectPart.Anchored = true | |
| 868 | local BillboardGui = Create("BillboardGui"){
| |
| 869 | Size = UDim2.new(3, 0, 3, 0), | |
| 870 | Adornee = EffectPart, | |
| 871 | Parent = EffectPart, | |
| 872 | } | |
| 873 | local TextLabel = Create("TextLabel"){
| |
| 874 | BackgroundTransparency = 1, | |
| 875 | Size = UDim2.new(1, 0, 1, 0), | |
| 876 | Text = Text, | |
| 877 | Font = "Bodoni", | |
| 878 | TextColor3 = Color, | |
| 879 | TextScaled = true, | |
| 880 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 881 | Parent = BillboardGui, | |
| 882 | } | |
| 883 | game.Debris:AddItem(EffectPart, (Time)) | |
| 884 | EffectPart.Parent = game:GetService("Workspace")
| |
| 885 | delay(0, function() | |
| 886 | local Frames = (Time / Rate) | |
| 887 | for Frame = 1, Frames do | |
| 888 | wait(Rate) | |
| 889 | local Percent = (Frame / Frames) | |
| 890 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 891 | TextLabel.TextTransparency = Percent | |
| 892 | end | |
| 893 | if EffectPart and EffectPart.Parent then | |
| 894 | EffectPart:Destroy() | |
| 895 | end | |
| 896 | end) | |
| 897 | end | |
| 898 | ------------------------------------------------------- | |
| 899 | --End Damage Function Customization-- | |
| 900 | ------------------------------------------------------- | |
| 901 | ||
| 902 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 903 | for _, c in pairs(workspace:children()) do | |
| 904 | local hum = c:findFirstChild("Humanoid")
| |
| 905 | if hum ~= nil then | |
| 906 | local head = c:findFirstChild("Head")
| |
| 907 | if head ~= nil then | |
| 908 | local targ = head.Position - Part.Position | |
| 909 | local mag = targ.magnitude | |
| 910 | if magni >= mag and c.Name ~= plr.Name then | |
| 911 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 912 | end | |
| 913 | end | |
| 914 | end | |
| 915 | end | |
| 916 | end | |
| 917 | ||
| 918 | ||
| 919 | CFuncs = {
| |
| 920 | Part = {
| |
| 921 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 922 | local Part = Create("Part")({
| |
| 923 | Parent = Parent, | |
| 924 | Reflectance = Reflectance, | |
| 925 | Transparency = Transparency, | |
| 926 | CanCollide = false, | |
| 927 | Locked = true, | |
| 928 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 929 | Name = Name, | |
| 930 | Size = Size, | |
| 931 | Material = Material | |
| 932 | }) | |
| 933 | RemoveOutlines(Part) | |
| 934 | return Part | |
| 935 | end | |
| 936 | }, | |
| 937 | Mesh = {
| |
| 938 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 939 | local Msh = Create(Mesh)({
| |
| 940 | Parent = Part, | |
| 941 | Offset = OffSet, | |
| 942 | Scale = Scale | |
| 943 | }) | |
| 944 | if Mesh == "SpecialMesh" then | |
| 945 | Msh.MeshType = MeshType | |
| 946 | Msh.MeshId = MeshId | |
| 947 | end | |
| 948 | return Msh | |
| 949 | end | |
| 950 | }, | |
| 951 | Mesh = {
| |
| 952 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 953 | local Msh = Create(Mesh)({
| |
| 954 | Parent = Part, | |
| 955 | Offset = OffSet, | |
| 956 | Scale = Scale | |
| 957 | }) | |
| 958 | if Mesh == "SpecialMesh" then | |
| 959 | Msh.MeshType = MeshType | |
| 960 | Msh.MeshId = MeshId | |
| 961 | end | |
| 962 | return Msh | |
| 963 | end | |
| 964 | }, | |
| 965 | Weld = {
| |
| 966 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 967 | local Weld = Create("Weld")({
| |
| 968 | Parent = Parent, | |
| 969 | Part0 = Part0, | |
| 970 | Part1 = Part1, | |
| 971 | C0 = C0, | |
| 972 | C1 = C1 | |
| 973 | }) | |
| 974 | return Weld | |
| 975 | end | |
| 976 | }, | |
| 977 | Sound = {
| |
| 978 | Create = function(id, par, vol, pit) | |
| 979 | coroutine.resume(coroutine.create(function() | |
| 980 | local S = Create("Sound")({
| |
| 981 | Volume = vol, | |
| 982 | Pitch = pit or 1, | |
| 983 | SoundId = id, | |
| 984 | Parent = par or workspace | |
| 985 | }) | |
| 986 | wait() | |
| 987 | S:play() | |
| 988 | game:GetService("Debris"):AddItem(S, 6)
| |
| 989 | end)) | |
| 990 | end | |
| 991 | }, | |
| 992 | ParticleEmitter = {
| |
| 993 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 994 | local fp = Create("ParticleEmitter")({
| |
| 995 | Parent = Parent, | |
| 996 | Color = ColorSequence.new(Color1, Color2), | |
| 997 | LightEmission = LightEmission, | |
| 998 | Size = Size, | |
| 999 | Texture = Texture, | |
| 1000 | Transparency = Transparency, | |
| 1001 | ZOffset = ZOffset, | |
| 1002 | Acceleration = Accel, | |
| 1003 | Drag = Drag, | |
| 1004 | LockedToPart = LockedToPart, | |
| 1005 | VelocityInheritance = VelocityInheritance, | |
| 1006 | EmissionDirection = EmissionDirection, | |
| 1007 | Enabled = Enabled, | |
| 1008 | Lifetime = LifeTime, | |
| 1009 | Rate = Rate, | |
| 1010 | Rotation = Rotation, | |
| 1011 | RotSpeed = RotSpeed, | |
| 1012 | Speed = Speed, | |
| 1013 | VelocitySpread = VelocitySpread | |
| 1014 | }) | |
| 1015 | return fp | |
| 1016 | end | |
| 1017 | } | |
| 1018 | } | |
| 1019 | function RemoveOutlines(part) | |
| 1020 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1021 | end | |
| 1022 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1023 | local Part = Create("Part")({
| |
| 1024 | formFactor = FormFactor, | |
| 1025 | Parent = Parent, | |
| 1026 | Reflectance = Reflectance, | |
| 1027 | Transparency = Transparency, | |
| 1028 | CanCollide = false, | |
| 1029 | Locked = true, | |
| 1030 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1031 | Name = Name, | |
| 1032 | Size = Size, | |
| 1033 | Material = Material | |
| 1034 | }) | |
| 1035 | RemoveOutlines(Part) | |
| 1036 | return Part | |
| 1037 | end | |
| 1038 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1039 | local Msh = Create(Mesh)({
| |
| 1040 | Parent = Part, | |
| 1041 | Offset = OffSet, | |
| 1042 | Scale = Scale | |
| 1043 | }) | |
| 1044 | if Mesh == "SpecialMesh" then | |
| 1045 | Msh.MeshType = MeshType | |
| 1046 | Msh.MeshId = MeshId | |
| 1047 | end | |
| 1048 | return Msh | |
| 1049 | end | |
| 1050 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 1051 | local Weld = Create("Weld")({
| |
| 1052 | Parent = Parent, | |
| 1053 | Part0 = Part0, | |
| 1054 | Part1 = Part1, | |
| 1055 | C0 = C0, | |
| 1056 | C1 = C1 | |
| 1057 | }) | |
| 1058 | return Weld | |
| 1059 | end | |
| 1060 | ||
| 1061 | ||
| 1062 | ------------------------------------------------------- | |
| 1063 | --Start Effect Function-- | |
| 1064 | ------------------------------------------------------- | |
| 1065 | EffectModel = Instance.new("Model", char)
| |
| 1066 | Effects = {
| |
| 1067 | Block = {
| |
| 1068 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1069 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1070 | prt.Anchored = true | |
| 1071 | prt.CFrame = cframe | |
| 1072 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1073 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1074 | if Type == 1 or Type == nil then | |
| 1075 | table.insert(Effects, {
| |
| 1076 | prt, | |
| 1077 | "Block1", | |
| 1078 | delay, | |
| 1079 | x3, | |
| 1080 | y3, | |
| 1081 | z3, | |
| 1082 | msh | |
| 1083 | }) | |
| 1084 | elseif Type == 2 then | |
| 1085 | table.insert(Effects, {
| |
| 1086 | prt, | |
| 1087 | "Block2", | |
| 1088 | delay, | |
| 1089 | x3, | |
| 1090 | y3, | |
| 1091 | z3, | |
| 1092 | msh | |
| 1093 | }) | |
| 1094 | else | |
| 1095 | table.insert(Effects, {
| |
| 1096 | prt, | |
| 1097 | "Block3", | |
| 1098 | delay, | |
| 1099 | x3, | |
| 1100 | y3, | |
| 1101 | z3, | |
| 1102 | msh | |
| 1103 | }) | |
| 1104 | end | |
| 1105 | end | |
| 1106 | }, | |
| 1107 | Sphere = {
| |
| 1108 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1109 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1110 | prt.Anchored = true | |
| 1111 | prt.CFrame = cframe | |
| 1112 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1113 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1114 | table.insert(Effects, {
| |
| 1115 | prt, | |
| 1116 | "Cylinder", | |
| 1117 | delay, | |
| 1118 | x3, | |
| 1119 | y3, | |
| 1120 | z3, | |
| 1121 | msh | |
| 1122 | }) | |
| 1123 | end | |
| 1124 | }, | |
| 1125 | Cylinder = {
| |
| 1126 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1127 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1128 | prt.Anchored = true | |
| 1129 | prt.CFrame = cframe | |
| 1130 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1131 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1132 | table.insert(Effects, {
| |
| 1133 | prt, | |
| 1134 | "Cylinder", | |
| 1135 | delay, | |
| 1136 | x3, | |
| 1137 | y3, | |
| 1138 | z3, | |
| 1139 | msh | |
| 1140 | }) | |
| 1141 | end | |
| 1142 | }, | |
| 1143 | Wave = {
| |
| 1144 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1145 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1146 | prt.Anchored = true | |
| 1147 | prt.CFrame = cframe | |
| 1148 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1149 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1150 | table.insert(Effects, {
| |
| 1151 | prt, | |
| 1152 | "Cylinder", | |
| 1153 | delay, | |
| 1154 | x3 / 60, | |
| 1155 | y3 / 60, | |
| 1156 | z3 / 60, | |
| 1157 | msh | |
| 1158 | }) | |
| 1159 | end | |
| 1160 | }, | |
| 1161 | Ring = {
| |
| 1162 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1163 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1164 | prt.Anchored = true | |
| 1165 | prt.CFrame = cframe | |
| 1166 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1167 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1168 | table.insert(Effects, {
| |
| 1169 | prt, | |
| 1170 | "Cylinder", | |
| 1171 | delay, | |
| 1172 | x3, | |
| 1173 | y3, | |
| 1174 | z3, | |
| 1175 | msh | |
| 1176 | }) | |
| 1177 | end | |
| 1178 | }, | |
| 1179 | Break = {
| |
| 1180 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1181 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1182 | prt.Anchored = true | |
| 1183 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1184 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1185 | local num = math.random(10, 50) / 1000 | |
| 1186 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1187 | table.insert(Effects, {
| |
| 1188 | prt, | |
| 1189 | "Shatter", | |
| 1190 | num, | |
| 1191 | prt.CFrame, | |
| 1192 | math.random() - math.random(), | |
| 1193 | 0, | |
| 1194 | math.random(50, 100) / 100 | |
| 1195 | }) | |
| 1196 | end | |
| 1197 | }, | |
| 1198 | Spiral = {
| |
| 1199 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1200 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1201 | prt.Anchored = true | |
| 1202 | prt.CFrame = cframe | |
| 1203 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1204 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1205 | table.insert(Effects, {
| |
| 1206 | prt, | |
| 1207 | "Cylinder", | |
| 1208 | delay, | |
| 1209 | x3, | |
| 1210 | y3, | |
| 1211 | z3, | |
| 1212 | msh | |
| 1213 | }) | |
| 1214 | end | |
| 1215 | }, | |
| 1216 | Push = {
| |
| 1217 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1218 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1219 | prt.Anchored = true | |
| 1220 | prt.CFrame = cframe | |
| 1221 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1222 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1223 | table.insert(Effects, {
| |
| 1224 | prt, | |
| 1225 | "Cylinder", | |
| 1226 | delay, | |
| 1227 | x3, | |
| 1228 | y3, | |
| 1229 | z3, | |
| 1230 | msh | |
| 1231 | }) | |
| 1232 | end | |
| 1233 | } | |
| 1234 | } | |
| 1235 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
| 1236 | local fp = IT("Part")
| |
| 1237 | fp.formFactor = formfactor | |
| 1238 | fp.Parent = parent | |
| 1239 | fp.Reflectance = reflectance | |
| 1240 | fp.Transparency = transparency | |
| 1241 | fp.CanCollide = false | |
| 1242 | fp.Locked = true | |
| 1243 | fp.BrickColor = brickcolor | |
| 1244 | fp.Name = name | |
| 1245 | fp.Size = size | |
| 1246 | fp.Position = tors.Position | |
| 1247 | RemoveOutlines(fp) | |
| 1248 | fp.Material = "SmoothPlastic" | |
| 1249 | fp:BreakJoints() | |
| 1250 | return fp | |
| 1251 | end | |
| 1252 | ||
| 1253 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1254 | local mesh = IT(Mesh) | |
| 1255 | mesh.Parent = part | |
| 1256 | if Mesh == "SpecialMesh" then | |
| 1257 | mesh.MeshType = meshtype | |
| 1258 | if meshid ~= "nil" then | |
| 1259 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 1260 | end | |
| 1261 | end | |
| 1262 | mesh.Offset = offset | |
| 1263 | mesh.Scale = scale | |
| 1264 | return mesh | |
| 1265 | end | |
| 1266 | ||
| 1267 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
| 1268 | local type = type | |
| 1269 | local rng = Instance.new("Part", char)
| |
| 1270 | rng.Anchored = true | |
| 1271 | rng.BrickColor = color | |
| 1272 | rng.CanCollide = false | |
| 1273 | rng.FormFactor = 3 | |
| 1274 | rng.Name = "Ring" | |
| 1275 | rng.Material = "Neon" | |
| 1276 | rng.Size = Vector3.new(1, 1, 1) | |
| 1277 | rng.Transparency = 0 | |
| 1278 | rng.TopSurface = 0 | |
| 1279 | rng.BottomSurface = 0 | |
| 1280 | rng.CFrame = pos | |
| 1281 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1282 | rngm.MeshType = MType | |
| 1283 | rngm.Scale = scale | |
| 1284 | local scaler2 = 1 | |
| 1285 | if type == "Add" then | |
| 1286 | scaler2 = 1 * value | |
| 1287 | elseif type == "Divide" then | |
| 1288 | scaler2 = 1 / value | |
| 1289 | end | |
| 1290 | coroutine.resume(coroutine.create(function() | |
| 1291 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1292 | swait() | |
| 1293 | if type == "Add" then | |
| 1294 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1295 | elseif type == "Divide" then | |
| 1296 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1297 | end | |
| 1298 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1299 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
| 1300 | end | |
| 1301 | rng:Destroy() | |
| 1302 | end)) | |
| 1303 | end | |
| 1304 | ||
| 1305 | function Eviscerate(dude) | |
| 1306 | if dude.Name ~= char then | |
| 1307 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1308 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1309 | local val = IT("BoolValue", dude)
| |
| 1310 | val.Name = "IsHit" | |
| 1311 | local ds = coroutine.wrap(function() | |
| 1312 | dude:WaitForChild("Head"):BreakJoints()
| |
| 1313 | wait(0.5) | |
| 1314 | target = nil | |
| 1315 | coroutine.resume(coroutine.create(function() | |
| 1316 | for i, v in pairs(dude:GetChildren()) do | |
| 1317 | if v:IsA("Accessory") then
| |
| 1318 | v:Destroy() | |
| 1319 | end | |
| 1320 | if v:IsA("Humanoid") then
| |
| 1321 | v:Destroy() | |
| 1322 | end | |
| 1323 | if v:IsA("CharacterMesh") then
| |
| 1324 | v:Destroy() | |
| 1325 | end | |
| 1326 | if v:IsA("Model") then
| |
| 1327 | v:Destroy() | |
| 1328 | end | |
| 1329 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 1330 | for x, o in pairs(v:GetChildren()) do | |
| 1331 | if o:IsA("Decal") then
| |
| 1332 | o:Destroy() | |
| 1333 | end | |
| 1334 | end | |
| 1335 | coroutine.resume(coroutine.create(function() | |
| 1336 | v.Material = "Neon" | |
| 1337 | v.CanCollide = false | |
| 1338 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 1339 | PartEmmit1.LightEmission = 1 | |
| 1340 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 1341 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1342 | PartEmmit1.Rate = 150 | |
| 1343 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 1344 | PartEmmit1.Size = NumberSequence.new({
| |
| 1345 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 1346 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1347 | }) | |
| 1348 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1349 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1350 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1351 | }) | |
| 1352 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1353 | PartEmmit1.VelocitySpread = 30000 | |
| 1354 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 1355 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 1356 | local BodPoss = IT("BodyPosition", v)
| |
| 1357 | BodPoss.P = 3000 | |
| 1358 | BodPoss.D = 1000 | |
| 1359 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1360 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1361 | v.Color = maincolor.Color | |
| 1362 | coroutine.resume(coroutine.create(function() | |
| 1363 | for i = 0, 49 do | |
| 1364 | swait(1) | |
| 1365 | v.Transparency = v.Transparency + 0.08 | |
| 1366 | end | |
| 1367 | wait(0.5) | |
| 1368 | PartEmmit1.Enabled = false | |
| 1369 | wait(3) | |
| 1370 | v:Destroy() | |
| 1371 | dude:Destroy() | |
| 1372 | end)) | |
| 1373 | end)) | |
| 1374 | end | |
| 1375 | end | |
| 1376 | end)) | |
| 1377 | end) | |
| 1378 | ds() | |
| 1379 | end | |
| 1380 | end | |
| 1381 | ||
| 1382 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1383 | if SinglePlayer then | |
| 1384 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1385 | end | |
| 1386 | local List = {}
| |
| 1387 | for i, v in pairs(workspace:GetChildren()) do | |
| 1388 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1389 | table.insert(List, v) | |
| 1390 | end | |
| 1391 | end | |
| 1392 | return List | |
| 1393 | end | |
| 1394 | ||
| 1395 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
| 1396 | local type = type | |
| 1397 | local rng = Instance.new("Part", char)
| |
| 1398 | rng.Anchored = true | |
| 1399 | rng.BrickColor = color | |
| 1400 | rng.CanCollide = false | |
| 1401 | rng.FormFactor = 3 | |
| 1402 | rng.Name = "Ring" | |
| 1403 | rng.Material = "Neon" | |
| 1404 | rng.Size = Vector3.new(1, 1, 1) | |
| 1405 | rng.Transparency = 0 | |
| 1406 | rng.TopSurface = 0 | |
| 1407 | rng.BottomSurface = 0 | |
| 1408 | rng.CFrame = pos | |
| 1409 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
| 1410 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1411 | rngm.MeshType = MType | |
| 1412 | rngm.Scale = Vector3.new(x1, y1, z1) | |
| 1413 | local scaler2 = 1 | |
| 1414 | local speeder = FastSpeed | |
| 1415 | if type == "Add" then | |
| 1416 | scaler2 = 1 * value | |
| 1417 | elseif type == "Divide" then | |
| 1418 | scaler2 = 1 / value | |
| 1419 | end | |
| 1420 | coroutine.resume(coroutine.create(function() | |
| 1421 | for i = 0, 10 / bonuspeed, 0.1 do | |
| 1422 | swait() | |
| 1423 | if type == "Add" then | |
| 1424 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
| 1425 | elseif type == "Divide" then | |
| 1426 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
| 1427 | end | |
| 1428 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
| 1429 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
| 1430 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
| 1431 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
| 1432 | end | |
| 1433 | rng:Destroy() | |
| 1434 | end)) | |
| 1435 | end | |
| 1436 | ||
| 1437 | function SoulSteal(dude) | |
| 1438 | if dude.Name ~= char then | |
| 1439 | local bgf = IT("BodyGyro", dude.Head)
| |
| 1440 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 1441 | local val = IT("BoolValue", dude)
| |
| 1442 | val.Name = "IsHit" | |
| 1443 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 1444 | local soulst = coroutine.wrap(function() | |
| 1445 | local soul = Instance.new("Part",dude)
| |
| 1446 | soul.Size = Vector3.new(1,1,1) | |
| 1447 | soul.CanCollide = false | |
| 1448 | soul.Anchored = false | |
| 1449 | soul.Position = torso.Position | |
| 1450 | soul.Transparency = 1 | |
| 1451 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 1452 | PartEmmit1.LightEmission = 1 | |
| 1453 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 1454 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1455 | PartEmmit1.Rate = 250 | |
| 1456 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 1457 | PartEmmit1.Size = NumberSequence.new({
| |
| 1458 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1459 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1460 | }) | |
| 1461 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 1462 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 1463 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1464 | }) | |
| 1465 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 1466 | PartEmmit1.VelocitySpread = 30000 | |
| 1467 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 1468 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 1469 | local BodPoss = IT("BodyPosition", soul)
| |
| 1470 | BodPoss.P = 3000 | |
| 1471 | BodPoss.D = 1000 | |
| 1472 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 1473 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 1474 | wait(1.6) | |
| 1475 | soul.Touched:connect(function(hit) | |
| 1476 | if hit.Parent == char then | |
| 1477 | soul:Destroy() | |
| 1478 | end | |
| 1479 | end) | |
| 1480 | wait(1.2) | |
| 1481 | while soul do | |
| 1482 | swait() | |
| 1483 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 1484 | BodPoss.Position = tors.Position | |
| 1485 | end | |
| 1486 | end) | |
| 1487 | soulst() | |
| 1488 | end | |
| 1489 | end | |
| 1490 | function FaceMouse() | |
| 1491 | local Cam = workspace.CurrentCamera | |
| 1492 | return {
| |
| 1493 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 1494 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 1495 | } | |
| 1496 | end | |
| 1497 | ||
| 1498 | - | BTAUNT = Instance.new("Sound", tors)
|
| 1498 | + | BTAUNT = Instance.new("Sound", char)
|
| 1499 | - | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2695140430" |
| 1499 | + | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=301134889" |
| 1500 | BTAUNT.Volume = 2 | |
| 1501 | BTAUNT.Pitch = 1 | |
| 1502 | BTAUNT.Looped = true | |
| 1503 | BTAUNT.TimePosition = 0 | |
| 1504 | ||
| 1505 | BTAUNT3 = Instance.new("Sound", tors)
| |
| 1506 | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540" | |
| 1507 | BTAUNT3.Volume = 10 | |
| 1508 | BTAUNT3.Pitch = 1 | |
| 1509 | BTAUNT3.Looped = false | |
| 1510 | BTAUNT3.TimePosition = 0 | |
| 1511 | ||
| 1512 | MERKIO = Instance.new("Sound", tors) --why
| |
| 1513 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102" | |
| 1514 | MERKIO.Volume = 10 | |
| 1515 | MERKIO.Pitch = 1 | |
| 1516 | MERKIO.Looped = false | |
| 1517 | MERKIO.TimePosition = 0 | |
| 1518 | ||
| 1519 | TEST = Instance.new("Sound", tors)
| |
| 1520 | TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373" | |
| 1521 | TEST.Volume = 25 | |
| 1522 | TEST.Pitch = 1 | |
| 1523 | TEST.Looped = false | |
| 1524 | TEST.TimePosition = 0 | |
| 1525 | ------------------------------------------------------- | |
| 1526 | --End Effect Function-- | |
| 1527 | ------------------------------------------------------- | |
| 1528 | function Cso(ID, PARENT, VOLUME, PITCH) | |
| 1529 | local NSound = nil | |
| 1530 | coroutine.resume(coroutine.create(function() | |
| 1531 | NSound = IT("Sound", PARENT)
| |
| 1532 | NSound.Volume = VOLUME | |
| 1533 | NSound.Pitch = PITCH | |
| 1534 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1535 | swait() | |
| 1536 | NSound:play() | |
| 1537 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 1538 | end)) | |
| 1539 | return NSound | |
| 1540 | end | |
| 1541 | function CameraEnshaking(Length, Intensity) | |
| 1542 | coroutine.resume(coroutine.create(function() | |
| 1543 | local intensity = 1 * Intensity | |
| 1544 | local rotM = 0.01 * Intensity | |
| 1545 | for i = 0, Length, 0.1 do | |
| 1546 | swait() | |
| 1547 | intensity = intensity - 0.05 * Intensity / Length | |
| 1548 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 1549 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
| 1550 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 1551 | end | |
| 1552 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
| 1553 | end)) | |
| 1554 | end | |
| 1555 | ||
| 1556 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1557 | local Part = Create("Part"){
| |
| 1558 | Parent = Parent, | |
| 1559 | Reflectance = Reflectance, | |
| 1560 | Transparency = Transparency, | |
| 1561 | CanCollide = false, | |
| 1562 | Locked = true, | |
| 1563 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1564 | Name = Name, | |
| 1565 | Size = Size, | |
| 1566 | Material = Material, | |
| 1567 | } | |
| 1568 | RemoveOutlines(Part) | |
| 1569 | return Part | |
| 1570 | end | |
| 1571 | ||
| 1572 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1573 | local Msh = Create(Mesh){
| |
| 1574 | Parent = Part, | |
| 1575 | Offset = OffSet, | |
| 1576 | Scale = Scale, | |
| 1577 | } | |
| 1578 | if Mesh == "SpecialMesh" then | |
| 1579 | Msh.MeshType = MeshType | |
| 1580 | Msh.MeshId = MeshId | |
| 1581 | end | |
| 1582 | return Msh | |
| 1583 | end | |
| 1584 | ||
| 1585 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1586 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1587 | prt.Anchored = true | |
| 1588 | prt.CFrame = cframe | |
| 1589 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
| |
| 1590 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1591 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 1592 | for i=0,1,delay do | |
| 1593 | swait() | |
| 1594 | Part.Transparency=i | |
| 1595 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
| 1596 | end | |
| 1597 | Part.Parent=nil | |
| 1598 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 1599 | end | |
| 1600 | function getRegion(point,range,ignore) | |
| 1601 | return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100) | |
| 1602 | end | |
| 1603 | ||
| 1604 | function GetTorso(char) | |
| 1605 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
| 1606 | end | |
| 1607 | ||
| 1608 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 1609 | ||
| 1610 | NewInstance = function(instance,parent,properties) | |
| 1611 | local inst = Instance.new(instance) | |
| 1612 | inst.Parent = parent | |
| 1613 | if(properties)then | |
| 1614 | for i,v in next, properties do | |
| 1615 | pcall(function() inst[i] = v end) | |
| 1616 | end | |
| 1617 | end | |
| 1618 | return inst; | |
| 1619 | end | |
| 1620 | ||
| 1621 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 1622 | local part = Instance.new("Part")
| |
| 1623 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0) | |
| 1624 | part.Material = material or Enum.Material.SmoothPlastic | |
| 1625 | part.TopSurface,part.BottomSurface=10,10 | |
| 1626 | part.Size = size or Vector3.new(1,1,1) | |
| 1627 | part.CFrame = cframe or CF(0,0,0) | |
| 1628 | part.Anchored = anchored or true | |
| 1629 | part.CanCollide = cancollide or false | |
| 1630 | part.Parent = parent or char | |
| 1631 | return part | |
| 1632 | end | |
| 1633 | ------------------------------------------------------- | |
| 1634 | --End Important Functions-- | |
| 1635 | ------------------------------------------------------- | |
| 1636 | ||
| 1637 | ||
| 1638 | ------------------------------------------------------- | |
| 1639 | --Start Customization-- | |
| 1640 | ------------------------------------------------------- | |
| 1641 | local Player_Size = 1 | |
| 1642 | if Player_Size ~= 1 then | |
| 1643 | root.Size = root.Size * Player_Size | |
| 1644 | tors.Size = tors.Size * Player_Size | |
| 1645 | hed.Size = hed.Size * Player_Size | |
| 1646 | ra.Size = ra.Size * Player_Size | |
| 1647 | la.Size = la.Size * Player_Size | |
| 1648 | rl.Size = rl.Size * Player_Size | |
| 1649 | ll.Size = ll.Size * Player_Size | |
| 1650 | ---------------------------------------------------------------------------------- | |
| 1651 | rootj.Parent = root | |
| 1652 | neck.Parent = tors | |
| 1653 | RW.Parent = tors | |
| 1654 | LW.Parent = tors | |
| 1655 | RH.Parent = tors | |
| 1656 | LH.Parent = tors | |
| 1657 | ---------------------------------------------------------------------------------- | |
| 1658 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1659 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1660 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1661 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
| 1662 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
| 1663 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
| 1664 | ---------------------------------------------------------------------------------- | |
| 1665 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1666 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1667 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1668 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
| 1669 | --hat.Parent = Character | |
| 1670 | end | |
| 1671 | ---------------------------------------------------------------------------------- | |
| 1672 | ---------------------------------------------------------------------------------- | |
| 1673 | local equipped = false | |
| 1674 | local idle = 0 | |
| 1675 | local change = 1 | |
| 1676 | local val = 0 | |
| 1677 | local toim = 0 | |
| 1678 | local idleanim = 0.4 | |
| 1679 | local sine = 0 | |
| 1680 | local Sit = 1 | |
| 1681 | ---------------------------------------------------------------------------------- | |
| 1682 | hum.WalkSpeed = 48 | |
| 1683 | hum.JumpPower = 57 | |
| 1684 | hum.Animator.Parent = nil | |
| 1685 | ---------------------------------------------------------------------------------- | |
| 1686 | ||
| 1687 | ------------------------------------------------------- | |
| 1688 | --End Customization-- | |
| 1689 | ------------------------------------------------------- | |
| 1690 | local Blobby = Instance.new("Part", char)
| |
| 1691 | Blobby.Name = "Blob" | |
| 1692 | Blobby.CanCollide = false | |
| 1693 | Blobby.BrickColor = BrickColor.new("Really black")
| |
| 1694 | Blobby.Transparency = 0 | |
| 1695 | Blobby.Material = "Plastic" | |
| 1696 | Blobby.Size = Vector3.new(1, 1, 2) | |
| 1697 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
| 1698 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
| 1699 | ||
| 1700 | local Weld = Instance.new("Weld", Blobby)
| |
| 1701 | Weld.Part0 = ra | |
| 1702 | Weld.Part1 = Blobby | |
| 1703 | Weld.C1 = CFrame.new(0, 3, 1.1) | |
| 1704 | Weld.C0 = CFrame.Angles(Rad(-56),0,0) | |
| 1705 | ||
| 1706 | local M2 = Instance.new("SpecialMesh")
| |
| 1707 | M2.Parent = Blobby | |
| 1708 | M2.MeshId = "rbxassetid://0" | |
| 1709 | M2.TextureId = "rbxassetid://0" | |
| 1710 | M2.Scale = Vector3.new(.01, .01, .01) | |
| 1711 | ||
| 1712 | --[[local naeeym2 = Instance.new("BillboardGui",char)
| |
| 1713 | naeeym2.AlwaysOnTop = true | |
| 1714 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 1715 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
| 1716 | naeeym2.Adornee = hed | |
| 1717 | - | naeeym2.Name = "no" |
| 1717 | + | |
| 1718 | --naeeym2.PlayerToHideFrom = Player | |
| 1719 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1720 | tecks2.BackgroundTransparency = 1 | |
| 1721 | tecks2.TextScaled = true | |
| 1722 | tecks2.BorderSizePixel = 0 | |
| 1723 | - | tecks2.Text = "no" |
| 1723 | + | tecks2.Text = "Fight Me" |
| 1724 | tecks2.Font = Enum.Font.Bodoni | |
| 1725 | tecks2.TextSize = 30 | |
| 1726 | tecks2.TextStrokeTransparency = 0 | |
| 1727 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
| 1728 | tecks2.TextStrokeColor3 = Color3.new(1, 1, 1) | |
| 1729 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1730 | tecks2.Parent = naeeym2]] | |
| 1731 | ---------------------------------------------------------------------------------- | |
| 1732 | local AddInstance = function(Object, ...) | |
| 1733 | local Obj = Instance.new(Object) | |
| 1734 | for i,v in next,(...) do | |
| 1735 | Obj[i] = v | |
| 1736 | end | |
| 1737 | return Obj | |
| 1738 | end | |
| 1739 | ---------------------------------------------------- | |
| 1740 | local Reaper = AddInstance("Part",{
| |
| 1741 | Parent = hed, | |
| 1742 | CFrame = hed.CFrame, | |
| 1743 | formFactor = "Symmetric", | |
| 1744 | Size = Vector3.new(1, 1, 1), | |
| 1745 | CanCollide = false, | |
| 1746 | TopSurface = "Smooth", | |
| 1747 | BottomSurface = "Smooth", | |
| 1748 | Locked = true, | |
| 1749 | }) | |
| 1750 | local Weld = AddInstance("Weld",{
| |
| 1751 | Parent = Reaper, | |
| 1752 | Part0 = hed, | |
| 1753 | C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0), | |
| 1754 | Part1 = Reaper, | |
| 1755 | }) | |
| 1756 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1757 | Parent = Reaper, | |
| 1758 | - | MeshId = "rbxassetid://1028713", |
| 1758 | + | MeshId = "rbxassetid://0", |
| 1759 | - | TextureId = "rbxassetid://123736532", |
| 1759 | + | TextureId = "rbxassetid://0", |
| 1760 | Scale = Vector3.new(1, 1, 1), | |
| 1761 | }) | |
| 1762 | ||
| 1763 | local Reaper = AddInstance("Part",{
| |
| 1764 | Parent = hed, | |
| 1765 | CFrame = hed.CFrame, | |
| 1766 | formFactor = "Symmetric", | |
| 1767 | Size = Vector3.new(1, 1, 1), | |
| 1768 | CanCollide = false, | |
| 1769 | TopSurface = "Smooth", | |
| 1770 | BottomSurface = "Smooth", | |
| 1771 | Locked = true, | |
| 1772 | }) | |
| 1773 | local Weld = AddInstance("Weld",{
| |
| 1774 | Parent = Reaper, | |
| 1775 | Part0 = hed, | |
| 1776 | C0 = CFrame.new(0, 0.8, 0)*CFrame.Angles(0, 0, 0), | |
| 1777 | Part1 = Reaper, | |
| 1778 | }) | |
| 1779 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1780 | Parent = Reaper, | |
| 1781 | - | MeshId = "rbxassetid://1028713", |
| 1781 | + | MeshId = "rbxassetid://0", |
| 1782 | - | TextureId = "rbxassetid://123736532", |
| 1782 | + | TextureId = "rbxassetid://0", |
| 1783 | Scale = Vector3.new(1, 1, 1), | |
| 1784 | }) | |
| 1785 | ||
| 1786 | local Reaper2 = AddInstance("Part",{
| |
| 1787 | Parent = tors, | |
| 1788 | CFrame = tors.CFrame, | |
| 1789 | formFactor = "Symmetric", | |
| 1790 | Size = Vector3.new(0.462, 1.403, 2.495), | |
| 1791 | CanCollide = false, | |
| 1792 | TopSurface = "Smooth", | |
| 1793 | BottomSurface = "Smooth", | |
| 1794 | Locked = true, | |
| 1795 | }) | |
| 1796 | local Weld = AddInstance("Weld",{
| |
| 1797 | Parent = Reaper2, | |
| 1798 | Part0 = tors, | |
| 1799 | C0 = CFrame.new(0, 2, 1)*CFrame.Angles(0, 0, 0), | |
| 1800 | Part1 = Reaper2, | |
| 1801 | }) | |
| 1802 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1803 | Parent = Reaper2, | |
| 1804 | - | MeshId = "rbxassetid://1082801", |
| 1804 | + | MeshId = "rbxassetid://0", |
| 1805 | - | TextureId = "rbxassetid://3261383353", |
| 1805 | + | TextureId = "rbxassetid://0", |
| 1806 | Scale = Vector3.new(2, 2, 2) | |
| 1807 | }) | |
| 1808 | ||
| 1809 | local Reaper3 = AddInstance("Part",{
| |
| 1810 | Parent = tors, | |
| 1811 | CFrame = tors.CFrame, | |
| 1812 | formFactor = "Symmetric", | |
| 1813 | Size = Vector3.new(0.462, 1.403, 2.495), | |
| 1814 | CanCollide = false, | |
| 1815 | TopSurface = "Smooth", | |
| 1816 | BottomSurface = "Smooth", | |
| 1817 | Locked = true, | |
| 1818 | }) | |
| 1819 | local Weld = AddInstance("Weld",{
| |
| 1820 | Parent = Reaper3, | |
| 1821 | Part0 = tors, | |
| 1822 | C0 = CFrame.new(0, 3.5, 2)*CFrame.Angles(0, 0, 0), | |
| 1823 | Part1 = Reaper3, | |
| 1824 | }) | |
| 1825 | local Mesh = AddInstance("SpecialMesh",{
| |
| 1826 | Parent = Reaper3, | |
| 1827 | - | MeshId = "rbxassetid://1047997", |
| 1827 | + | MeshId = "rbxassetid://0", |
| 1828 | - | TextureId = "rbxassetid://3261380031", |
| 1828 | + | TextureId = "rbxassetid://0", |
| 1829 | Scale = Vector3.new(1, 1, 1) | |
| 1830 | }) | |
| 1831 | ||
| 1832 | ------------------------------------------------------- | |
| 1833 | wait(1) | |
| 1834 | plr = game.Players.LocalPlayer | |
| 1835 | char = plr.Character | |
| 1836 | mouse = plr:GetMouse() | |
| 1837 | whitecolor = Color3.new(1,1,1) | |
| 1838 | epicmode = false | |
| 1839 | normal = true | |
| 1840 | for i,v in pairs(char:GetChildren()) do | |
| 1841 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
| 1842 | v:Destroy() | |
| 1843 | end | |
| 1844 | end | |
| 1845 | local shirt = Instance.new("Shirt",char)
| |
| 1846 | - | shirt.ShirtTemplate = "rbxassetid://2285413331" |
| 1846 | + | shirt.ShirtTemplate = "rbxassetid://0" |
| 1847 | local pants = Instance.new("Pants",char)
| |
| 1848 | pants.PantsTemplate = "rbxassetid://0" | |
| 1849 | - | Character['Body Colors'].HeadColor=BrickColor.new('New Yeller')
|
| 1849 | + | Character['Body Colors'].HeadColor=BrickColor.new('Br. yellowish green')
|
| 1850 | - | Character['Body Colors'].TorsoColor=BrickColor.new('Dark Royal blue')
|
| 1850 | + | Character['Body Colors'].TorsoColor=BrickColor.new('New Yeller')
|
| 1851 | - | Character['Body Colors'].RightArmColor=BrickColor.new('New Yeller')
|
| 1851 | + | Character['Body Colors'].RightArmColor=BrickColor.new('Br. yellowish green')
|
| 1852 | - | Character['Body Colors'].LeftArmColor=BrickColor.new('New Yeller')
|
| 1852 | + | Character['Body Colors'].LeftArmColor=BrickColor.new('Br. yellowish green')
|
| 1853 | - | Character['Body Colors'].RightLegColor=BrickColor.new('Bright green')
|
| 1853 | + | Character['Body Colors'].RightLegColor=BrickColor.new('New Yeller')
|
| 1854 | - | Character['Body Colors'].LeftLegColor=BrickColor.new('Bright green')
|
| 1854 | + | Character['Body Colors'].LeftLegColor=BrickColor.new('New Yeller')
|
| 1855 | Character.Torso.Material = Enum.Material.Fabric | |
| 1856 | for i,v in pairs(char:GetChildren()) do | |
| 1857 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 1858 | v:Destroy() | |
| 1859 | end | |
| 1860 | end | |
| 1861 | ||
| 1862 | ------------------------------------------------------- | |
| 1863 | --Start Attacks N Stuff-- | |
| 1864 | ------------------------------------------------------- | |
| 1865 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 1866 | naeeym2.AlwaysOnTop = true | |
| 1867 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 1868 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 1869 | naeeym2.Adornee = hed | |
| 1870 | naeeym2.Name = "Name" | |
| 1871 | ||
| 1872 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1873 | tecks2.BackgroundTransparency = 1 | |
| 1874 | tecks2.TextScaled = true | |
| 1875 | tecks2.BorderSizePixel = 0 | |
| 1876 | - | tecks2.Text = "ỌÔƑ'Ḏ J҉E҉ V҉ I҉ L҉" |
| 1876 | + | tecks2.Text = "Mad Dummy" |
| 1877 | tecks2.Font = "Fantasy" | |
| 1878 | tecks2.TextSize = 50 | |
| 1879 | tecks2.TextStrokeTransparency = 0 | |
| 1880 | - | tecks2.TextColor3 = BrickColor.new('New Yeller').Color
|
| 1880 | + | tecks2.TextColor3 = BrickColor.new('Dark orange').Color
|
| 1881 | - | tecks2.TextStrokeColor3 = BrickColor.new('New Yeller').Color
|
| 1881 | + | tecks2.TextStrokeColor3 = BrickColor.new('Earth orange').Color
|
| 1882 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1883 | tecks2.Parent = naeeym2 | |
| 1884 | textfag = tecks2 | |
| 1885 | - | tecks2.Text = "ỌÔƑ'Ḏ J҉E҉ V҉ I҉ L҉" |
| 1885 | + | tecks2.Text = "Mad Dummy" |
| 1886 | BTAUNT:Play() | |
| 1887 | coroutine.resume(coroutine.create(function() | |
| 1888 | while textfag ~= nil do | |
| 1889 | swait() | |
| 1890 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 1891 | textfag.Rotation = math.random(-3,3) | |
| 1892 | end | |
| 1893 | end)) | |
| 1894 | ||
| 1895 | function finalChaos() | |
| 1896 | attack = true | |
| 1897 | spawn(function() | |
| 1898 | local p = Instance.new("Part",char)
| |
| 1899 | p.Anchored = true | |
| 1900 | p.CanCollide = false | |
| 1901 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 1902 | local m = Instance.new("SpecialMesh",p)
| |
| 1903 | - | m.MeshId = "https://roblox.com/asset/?id=1047997" |
| 1903 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
| 1904 | - | m.TextureId = "https://roblox.com/asset/?id=606673948" |
| 1904 | + | m.TextureId = "https://roblox.com/asset/?id=165710383" |
| 1905 | m.Scale = Vector3.new(2,2,2) | |
| 1906 | for i=1,30 do | |
| 1907 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 1908 | p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0) | |
| 1909 | wait() | |
| 1910 | end | |
| 1911 | local beam = Instance.new("Part",char)
| |
| 1912 | beam.Anchored = true | |
| 1913 | beam.CanCollide = false | |
| 1914 | beam.BrickColor = BrickColor.new("Really red")
| |
| 1915 | beam.Material = Enum.Material.Neon | |
| 1916 | beam.Size = Vector3.new(1,1,1) | |
| 1917 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 1918 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 1919 | local m = Instance.new("SpecialMesh",beam)
| |
| 1920 | m.MeshType = "Cylinder" | |
| 1921 | m.Scale = Vector3.new(2000,15,15) | |
| 1922 | damage(999999,999999,999999,p.Position) | |
| 1923 | p.Transparency = 1 | |
| 1924 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
| |
| 1925 | for i=1,10 do | |
| 1926 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 1927 | beam.Transparency = i / 10 | |
| 1928 | wait() | |
| 1929 | end | |
| 1930 | p:Destroy() | |
| 1931 | end) | |
| 1932 | attack = false | |
| 1933 | end | |
| 1934 | function Call_Upon_The_Eyes() | |
| 1935 | attack = true | |
| 1936 | hum.WalkSpeed = 48 | |
| 1937 | for i = 0, 6, 0.1 do | |
| 1938 | swait() | |
| 1939 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 1940 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 1941 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 1942 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 1943 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.12) | |
| 1944 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 1945 | end | |
| 1946 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Brick") | |
| 1947 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Brick") | |
| 1948 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Brick") | |
| 1949 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Brick") | |
| 1950 | CameraEnshaking(4, 25) | |
| 1951 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
| 1952 | if v:FindFirstChild("Head") then
| |
| 1953 | Eviscerate(v) | |
| 1954 | end | |
| 1955 | end | |
| 1956 | for i = 0, 6, 0.1 do | |
| 1957 | swait() | |
| 1958 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.9 + 0.5* Player_Size * Cos(sine / -15)) * angles(Rad(0), Rad(0), Rad(0)), 0.17) | |
| 1959 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 1960 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 1961 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 1962 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(0), Rad(15 + 2.5 * Sin(sine / 20))), 0.2) | |
| 1963 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 1964 | end | |
| 1965 | attack = false | |
| 1966 | hum.WalkSpeed = 48 | |
| 1967 | end | |
| 1968 | function HA() | |
| 1969 | attack = true | |
| 1970 | hum.WalkSpeed = 48 | |
| 1971 | Cso("2606661976", hed, 10, 1)
| |
| 1972 | for i = 0,4,0.1 do | |
| 1973 | swait() | |
| 1974 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1975 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
| 1976 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1977 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1978 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 1979 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 1980 | end | |
| 1981 | attack = false | |
| 1982 | hum.WalkSpeed = 48 | |
| 1983 | end | |
| 1984 | function dab() | |
| 1985 | attack = true | |
| 1986 | hum.WalkSpeed = 48 | |
| 1987 | Cso("577475178", hed, 10, 1)
| |
| 1988 | for i = 0,18,0.1 do | |
| 1989 | swait() | |
| 1990 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 1991 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 1992 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 1993 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 1994 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 1995 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 1996 | end | |
| 1997 | attack = false | |
| 1998 | hum.WalkSpeed = 48 | |
| 1999 | end | |
| 2000 | ||
| 2001 | function meta() | |
| 2002 | attack = true | |
| 2003 | hum.WalkSpeed = 48 | |
| 2004 | Cso("2545011398", hed, 10, 1)
| |
| 2005 | for i = 0,3,0.1 do | |
| 2006 | swait() | |
| 2007 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2008 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2009 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2010 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2011 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2012 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2013 | end | |
| 2014 | for i = 0,1.2,0.1 do | |
| 2015 | swait() | |
| 2016 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2017 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 2018 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2019 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2020 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2021 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2022 | end | |
| 2023 | for i = 0,1.2,0.1 do | |
| 2024 | swait() | |
| 2025 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2026 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2027 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2028 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2029 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2030 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2031 | end | |
| 2032 | for i = 0,1.2,0.1 do | |
| 2033 | swait() | |
| 2034 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 2036 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2037 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2038 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2039 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2040 | end | |
| 2041 | for i = 0,1.2,0.1 do | |
| 2042 | swait() | |
| 2043 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2044 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2045 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2046 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2047 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2048 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2049 | end | |
| 2050 | for i = 0,2,0.1 do | |
| 2051 | swait() | |
| 2052 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2053 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2054 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2055 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2056 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
| 2057 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2058 | end | |
| 2059 | for i = 0,2,0.1 do | |
| 2060 | swait() | |
| 2061 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2062 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2063 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2064 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2065 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2066 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2067 | end | |
| 2068 | hum.WalkSpeed = 48 | |
| 2069 | attack = false | |
| 2070 | end | |
| 2071 | function spade() | |
| 2072 | attack = true | |
| 2073 | spawn(function() | |
| 2074 | local p = Instance.new("Part",char)
| |
| 2075 | p.Anchored = true | |
| 2076 | p.CanCollide = false | |
| 2077 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2078 | local m = Instance.new("SpecialMesh",p)
| |
| 2079 | - | m.MeshId = "https://roblox.com/asset/?id=2760895053" |
| 2079 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
| 2080 | m.Scale = Vector3.new(1,1,1) | |
| 2081 | for i=1,30 do | |
| 2082 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2083 | p.CFrame = p.CFrame * CFrame.Angles(0,4,0) | |
| 2084 | wait() | |
| 2085 | end | |
| 2086 | local beam = Instance.new("Part",char)
| |
| 2087 | beam.Anchored = true | |
| 2088 | beam.CanCollide = false | |
| 2089 | - | beam.BrickColor = BrickColor.new("White")
|
| 2089 | + | beam.BrickColor = BrickColor.new("Bright red")
|
| 2090 | beam.Material = Enum.Material.Neon | |
| 2091 | beam.Size = Vector3.new(1,1,1) | |
| 2092 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2093 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2094 | local m = Instance.new("SpecialMesh",beam)
| |
| 2095 | m.MeshType = "Cylinder" | |
| 2096 | m.Scale = Vector3.new(2000,15,15) | |
| 2097 | damage(6,20,35,p.Position) | |
| 2098 | p.Transparency = 1 | |
| 2099 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
| |
| 2100 | for i=1,10 do | |
| 2101 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2102 | beam.Transparency = 1 | |
| 2103 | wait() | |
| 2104 | end | |
| 2105 | p:Destroy() | |
| 2106 | end) | |
| 2107 | attack = false | |
| 2108 | end | |
| 2109 | ||
| 2110 | function club() | |
| 2111 | attack = true | |
| 2112 | spawn(function() | |
| 2113 | local p = Instance.new("Part",char)
| |
| 2114 | p.Anchored = true | |
| 2115 | p.CanCollide = false | |
| 2116 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2117 | local m = Instance.new("SpecialMesh",p)
| |
| 2118 | - | m.MeshId = "https://roblox.com/asset/?id=2761335666" |
| 2118 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
| 2119 | m.Scale = Vector3.new(1.5,1.5,1.5) | |
| 2120 | for i=1,30 do | |
| 2121 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2122 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2123 | wait() | |
| 2124 | end | |
| 2125 | local beam = Instance.new("Part",char)
| |
| 2126 | beam.Anchored = true | |
| 2127 | beam.CanCollide = false | |
| 2128 | - | beam.BrickColor = BrickColor.new("White")
|
| 2128 | + | beam.BrickColor = BrickColor.new("Bright red")
|
| 2129 | beam.Material = Enum.Material.Neon | |
| 2130 | beam.Size = Vector3.new(1,1,1) | |
| 2131 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2132 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2133 | local m = Instance.new("SpecialMesh",beam)
| |
| 2134 | m.MeshType = "Cylinder" | |
| 2135 | m.Scale = Vector3.new(2000,15,15) | |
| 2136 | damage(6,20,35,p.Position) | |
| 2137 | p.Transparency = 1 | |
| 2138 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
| |
| 2139 | for i=1,10 do | |
| 2140 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2141 | beam.Transparency = 1 | |
| 2142 | wait() | |
| 2143 | end | |
| 2144 | p:Destroy() | |
| 2145 | end) | |
| 2146 | attack = false | |
| 2147 | end | |
| 2148 | ||
| 2149 | ||
| 2150 | function heart() | |
| 2151 | attack = true | |
| 2152 | spawn(function() | |
| 2153 | local p = Instance.new("Part",char)
| |
| 2154 | p.Anchored = true | |
| 2155 | p.CanCollide = false | |
| 2156 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2157 | local m = Instance.new("SpecialMesh",p)
| |
| 2158 | - | m.MeshId = "https://roblox.com/asset/?id=105992239" |
| 2158 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
| 2159 | m.Scale = Vector3.new(9.5,9.5,9.5) | |
| 2160 | for i=1,30 do | |
| 2161 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2162 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2163 | wait() | |
| 2164 | end | |
| 2165 | local beam = Instance.new("Part",char)
| |
| 2166 | beam.Anchored = true | |
| 2167 | beam.CanCollide = false | |
| 2168 | - | beam.BrickColor = BrickColor.new("White")
|
| 2168 | + | beam.BrickColor = BrickColor.new("Bright red")
|
| 2169 | beam.Material = Enum.Material.Neon | |
| 2170 | beam.Size = Vector3.new(1,1,1) | |
| 2171 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2172 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2173 | local m = Instance.new("SpecialMesh",beam)
| |
| 2174 | m.MeshType = "Cylinder" | |
| 2175 | m.Scale = Vector3.new(2000,15,15) | |
| 2176 | damage(6,20,35,p.Position) | |
| 2177 | p.Transparency = 1 | |
| 2178 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
| |
| 2179 | for i=1,10 do | |
| 2180 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2181 | beam.Transparency = 1 | |
| 2182 | wait() | |
| 2183 | end | |
| 2184 | p:Destroy() | |
| 2185 | end) | |
| 2186 | attack = false | |
| 2187 | end | |
| 2188 | ||
| 2189 | ||
| 2190 | function diamond() | |
| 2191 | attack = true | |
| 2192 | spawn(function() | |
| 2193 | local p = Instance.new("Part",char)
| |
| 2194 | p.Anchored = true | |
| 2195 | p.CanCollide = false | |
| 2196 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0)) | |
| 2197 | local m = Instance.new("SpecialMesh",p)
| |
| 2198 | - | m.MeshId = "https://roblox.com/asset/?id=9756362" |
| 2198 | + | m.MeshId = "https://roblox.com/asset/?id=165710339" |
| 2199 | m.Scale = Vector3.new(6,6,6) | |
| 2200 | for i=1,30 do | |
| 2201 | p.CFrame = p.CFrame-Vector3.new(0,3.3333,0) | |
| 2202 | p.CFrame = p.CFrame * CFrame.Angles(0,2,0) | |
| 2203 | wait() | |
| 2204 | end | |
| 2205 | local beam = Instance.new("Part",char)
| |
| 2206 | beam.Anchored = true | |
| 2207 | beam.CanCollide = false | |
| 2208 | - | beam.BrickColor = BrickColor.new("White")
|
| 2208 | + | beam.BrickColor = BrickColor.new("Bright red")
|
| 2209 | beam.Material = Enum.Material.Neon | |
| 2210 | beam.Size = Vector3.new(1,1,1) | |
| 2211 | beam.Position = p.Position+Vector3.new(0,1000,0) | |
| 2212 | beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354) | |
| 2213 | local m = Instance.new("SpecialMesh",beam)
| |
| 2214 | m.MeshType = "Cylinder" | |
| 2215 | m.Scale = Vector3.new(2000,15,15) | |
| 2216 | damage(6,20,35,p.Position) | |
| 2217 | p.Transparency = 1 | |
| 2218 | CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
| |
| 2219 | for i=1,10 do | |
| 2220 | m.Scale = m.Scale-Vector3.new(0,1,1) | |
| 2221 | beam.Transparency = 1 | |
| 2222 | wait() | |
| 2223 | end | |
| 2224 | p:Destroy() | |
| 2225 | end) | |
| 2226 | attack = false | |
| 2227 | end | |
| 2228 | ||
| 2229 | function icando() | |
| 2230 | attack = true | |
| 2231 | hum.WalkSpeed = 0 | |
| 2232 | TEST:Remove() | |
| 2233 | TEST:Play() | |
| 2234 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2235 | Hook2.Transparency = 1 | |
| 2236 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2237 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2238 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
| |
| 2239 | repeat | |
| 2240 | for i = 0,4,0.1 do | |
| 2241 | swait() | |
| 2242 | TEST.Parent = tors | |
| 2243 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2244 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3) | |
| 2245 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2246 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2247 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1) | |
| 2248 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1) | |
| 2249 | end | |
| 2250 | until TEST.Playing == false | |
| 2251 | TEST:Stop() | |
| 2252 | TEST:Play() | |
| 2253 | TEST:Remove() | |
| 2254 | - | print('I CAN OOF ANYTHING')
|
| 2254 | + | print('I CAN STAB ANYTHING')
|
| 2255 | Hook2:Destroy() | |
| 2256 | attack = false | |
| 2257 | hum.WalkSpeed = 48 | |
| 2258 | end | |
| 2259 | ||
| 2260 | function Taunt3() | |
| 2261 | attack = true | |
| 2262 | hum.WalkSpeed = 0 | |
| 2263 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2264 | Hook2.Transparency = 1 | |
| 2265 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2266 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2267 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
| |
| 2268 | - | CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
|
| 2268 | + | CFuncs.Sound.Create("rbxassetid://1333149768", head, 100, 1)
|
| 2269 | for i = 0, 2, 0.1 do | |
| 2270 | swait() | |
| 2271 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2272 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2273 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2274 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2275 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2276 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2277 | end | |
| 2278 | for i = 0, 6, 0.1 do | |
| 2279 | swait() | |
| 2280 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2281 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2282 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2283 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2284 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2285 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2286 | end | |
| 2287 | for i = 0, 2, 0.1 do | |
| 2288 | swait() | |
| 2289 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
| 2290 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3) | |
| 2291 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2292 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 2293 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2294 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2295 | end | |
| 2296 | attack = false | |
| 2297 | Hook2:Destroy() | |
| 2298 | hum.WalkSpeed = 48 | |
| 2299 | end | |
| 2300 | ||
| 2301 | function Taunt2() | |
| 2302 | attack = true | |
| 2303 | hum.WalkSpeed = 0 | |
| 2304 | local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false) | |
| 2305 | Hook2.Transparency = 1 | |
| 2306 | local A2 = NewInstance("Attachment",Hook2)
| |
| 2307 | local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
| |
| 2308 | local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
| |
| 2309 | CFuncs.Sound.Create("rbxassetid://1205457048", hed, 100, 1)
| |
| 2310 | for i = 0, 2, 0.1 do | |
| 2311 | swait() | |
| 2312 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2313 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 2314 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2315 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2316 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2317 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2318 | end | |
| 2319 | for i = 0, 6, 0.1 do | |
| 2320 | swait() | |
| 2321 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2322 | neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15) | |
| 2323 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2324 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2325 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2326 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2327 | end | |
| 2328 | for i = 0, 2, 0.1 do | |
| 2329 | swait() | |
| 2330 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
| 2331 | neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3) | |
| 2332 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2333 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
| 2334 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2335 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 2336 | end | |
| 2337 | attack = false | |
| 2338 | Hook2:Destroy() | |
| 2339 | hum.WalkSpeed = 48 | |
| 2340 | end | |
| 2341 | ||
| 2342 | function Chaos_balls() | |
| 2343 | attack = true | |
| 2344 | hum.WalkSpeed = 0 | |
| 2345 | CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
| |
| 2346 | ||
| 2347 | local Scripts = { function()
| |
| 2348 | LandMine = script.Parent | |
| 2349 | ||
| 2350 | function onTouched(hit) | |
| 2351 | script.Parent.Transparency = 1 | |
| 2352 | connection:disconnect() | |
| 2353 | end | |
| 2354 | ||
| 2355 | connection = LandMine.Touched:connect(onTouched) | |
| 2356 | ||
| 2357 | function onTouch(part) | |
| 2358 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2359 | if (humanoid ~= nil) then | |
| 2360 | humanoid.Health = 0 | |
| 2361 | end | |
| 2362 | end | |
| 2363 | ||
| 2364 | script.Parent.Touched:connect(onTouch) | |
| 2365 | ||
| 2366 | end; function() | |
| 2367 | LandMine = script.Parent | |
| 2368 | ||
| 2369 | function onTouched(hit) | |
| 2370 | script.Parent.Transparency = 1 | |
| 2371 | connection:disconnect() | |
| 2372 | end | |
| 2373 | ||
| 2374 | connection = LandMine.Touched:connect(onTouched) | |
| 2375 | ||
| 2376 | function onTouch(part) | |
| 2377 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2378 | if (humanoid ~= nil) then | |
| 2379 | humanoid.Health = 0 | |
| 2380 | end | |
| 2381 | end | |
| 2382 | ||
| 2383 | script.Parent.Touched:connect(onTouch) | |
| 2384 | ||
| 2385 | end; function() | |
| 2386 | LandMine = script.Parent | |
| 2387 | ||
| 2388 | function onTouched(hit) | |
| 2389 | script.Parent.Transparency = 1 | |
| 2390 | connection:disconnect() | |
| 2391 | end | |
| 2392 | ||
| 2393 | connection = LandMine.Touched:connect(onTouched) | |
| 2394 | ||
| 2395 | function onTouch(part) | |
| 2396 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2397 | if (humanoid ~= nil) then | |
| 2398 | humanoid.Health = 0 | |
| 2399 | end | |
| 2400 | end | |
| 2401 | ||
| 2402 | script.Parent.Touched:connect(onTouch) | |
| 2403 | ||
| 2404 | end; function() | |
| 2405 | LandMine = script.Parent | |
| 2406 | ||
| 2407 | function onTouched(hit) | |
| 2408 | script.Parent.Transparency = 1 | |
| 2409 | connection:disconnect() | |
| 2410 | end | |
| 2411 | ||
| 2412 | connection = LandMine.Touched:connect(onTouched) | |
| 2413 | ||
| 2414 | function onTouch(part) | |
| 2415 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2416 | if (humanoid ~= nil) then | |
| 2417 | humanoid.Health = 0 | |
| 2418 | end | |
| 2419 | end | |
| 2420 | ||
| 2421 | script.Parent.Touched:connect(onTouch) | |
| 2422 | ||
| 2423 | end; function() | |
| 2424 | LandMine = script.Parent | |
| 2425 | ||
| 2426 | function onTouched(hit) | |
| 2427 | script.Parent.Transparency = 1 | |
| 2428 | connection:disconnect() | |
| 2429 | end | |
| 2430 | ||
| 2431 | connection = LandMine.Touched:connect(onTouched) | |
| 2432 | ||
| 2433 | function onTouch(part) | |
| 2434 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2435 | if (humanoid ~= nil) then | |
| 2436 | humanoid.Health = 0 | |
| 2437 | end | |
| 2438 | end | |
| 2439 | ||
| 2440 | script.Parent.Touched:connect(onTouch) | |
| 2441 | ||
| 2442 | end; function() | |
| 2443 | LandMine = script.Parent | |
| 2444 | ||
| 2445 | function onTouched(hit) | |
| 2446 | script.Parent.Transparency = 1 | |
| 2447 | connection:disconnect() | |
| 2448 | end | |
| 2449 | ||
| 2450 | connection = LandMine.Touched:connect(onTouched) | |
| 2451 | ||
| 2452 | function onTouch(part) | |
| 2453 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2454 | if (humanoid ~= nil) then | |
| 2455 | humanoid.Health = 0 | |
| 2456 | end | |
| 2457 | end | |
| 2458 | ||
| 2459 | script.Parent.Touched:connect(onTouch) | |
| 2460 | ||
| 2461 | end; function() | |
| 2462 | LandMine = script.Parent | |
| 2463 | ||
| 2464 | function onTouched(hit) | |
| 2465 | script.Parent.Transparency = 1 | |
| 2466 | connection:disconnect() | |
| 2467 | end | |
| 2468 | ||
| 2469 | connection = LandMine.Touched:connect(onTouched) | |
| 2470 | ||
| 2471 | function onTouch(part) | |
| 2472 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2473 | if (humanoid ~= nil) then | |
| 2474 | humanoid.Health = 0 | |
| 2475 | end | |
| 2476 | end | |
| 2477 | ||
| 2478 | script.Parent.Touched:connect(onTouch) | |
| 2479 | ||
| 2480 | end; function() | |
| 2481 | LandMine = script.Parent | |
| 2482 | ||
| 2483 | function onTouched(hit) | |
| 2484 | script.Parent.Transparency = 1 | |
| 2485 | connection:disconnect() | |
| 2486 | end | |
| 2487 | ||
| 2488 | connection = LandMine.Touched:connect(onTouched) | |
| 2489 | ||
| 2490 | function onTouch(part) | |
| 2491 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2492 | if (humanoid ~= nil) then | |
| 2493 | humanoid.Health = 0 | |
| 2494 | end | |
| 2495 | end | |
| 2496 | ||
| 2497 | script.Parent.Touched:connect(onTouch) | |
| 2498 | ||
| 2499 | end; function() | |
| 2500 | LandMine = script.Parent | |
| 2501 | ||
| 2502 | function onTouched(hit) | |
| 2503 | script.Parent.Transparency = 1 | |
| 2504 | connection:disconnect() | |
| 2505 | end | |
| 2506 | ||
| 2507 | connection = LandMine.Touched:connect(onTouched) | |
| 2508 | ||
| 2509 | function onTouch(part) | |
| 2510 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2511 | if (humanoid ~= nil) then | |
| 2512 | humanoid.Health = 0 | |
| 2513 | end | |
| 2514 | end | |
| 2515 | ||
| 2516 | script.Parent.Touched:connect(onTouch) | |
| 2517 | ||
| 2518 | end; function() | |
| 2519 | LandMine = script.Parent | |
| 2520 | ||
| 2521 | function onTouched(hit) | |
| 2522 | script.Parent.Transparency = 1 | |
| 2523 | connection:disconnect() | |
| 2524 | end | |
| 2525 | ||
| 2526 | connection = LandMine.Touched:connect(onTouched) | |
| 2527 | ||
| 2528 | function onTouch(part) | |
| 2529 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2530 | if (humanoid ~= nil) then | |
| 2531 | humanoid.Health = 0 | |
| 2532 | end | |
| 2533 | end | |
| 2534 | ||
| 2535 | script.Parent.Touched:connect(onTouch) | |
| 2536 | ||
| 2537 | end; function() | |
| 2538 | LandMine = script.Parent | |
| 2539 | ||
| 2540 | function onTouched(hit) | |
| 2541 | script.Parent.Transparency = 1 | |
| 2542 | connection:disconnect() | |
| 2543 | end | |
| 2544 | ||
| 2545 | connection = LandMine.Touched:connect(onTouched) | |
| 2546 | ||
| 2547 | function onTouch(part) | |
| 2548 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2549 | if (humanoid ~= nil) then | |
| 2550 | humanoid.Health = 0 | |
| 2551 | end | |
| 2552 | end | |
| 2553 | ||
| 2554 | script.Parent.Touched:connect(onTouch) | |
| 2555 | ||
| 2556 | end; function() | |
| 2557 | LandMine = script.Parent | |
| 2558 | ||
| 2559 | function onTouched(hit) | |
| 2560 | script.Parent.Transparency = 1 | |
| 2561 | connection:disconnect() | |
| 2562 | end | |
| 2563 | ||
| 2564 | connection = LandMine.Touched:connect(onTouched) | |
| 2565 | ||
| 2566 | function onTouch(part) | |
| 2567 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2568 | if (humanoid ~= nil) then | |
| 2569 | humanoid.Health = 0 | |
| 2570 | end | |
| 2571 | end | |
| 2572 | ||
| 2573 | script.Parent.Touched:connect(onTouch) | |
| 2574 | ||
| 2575 | end; function() | |
| 2576 | LandMine = script.Parent | |
| 2577 | ||
| 2578 | function onTouched(hit) | |
| 2579 | script.Parent.Transparency = 1 | |
| 2580 | connection:disconnect() | |
| 2581 | end | |
| 2582 | ||
| 2583 | connection = LandMine.Touched:connect(onTouched) | |
| 2584 | ||
| 2585 | function onTouch(part) | |
| 2586 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2587 | if (humanoid ~= nil) then | |
| 2588 | humanoid.Health = 0 | |
| 2589 | end | |
| 2590 | end | |
| 2591 | ||
| 2592 | script.Parent.Touched:connect(onTouch) | |
| 2593 | ||
| 2594 | end; function() | |
| 2595 | LandMine = script.Parent | |
| 2596 | ||
| 2597 | function onTouched(hit) | |
| 2598 | script.Parent.Transparency = 1 | |
| 2599 | connection:disconnect() | |
| 2600 | end | |
| 2601 | ||
| 2602 | connection = LandMine.Touched:connect(onTouched) | |
| 2603 | ||
| 2604 | function onTouch(part) | |
| 2605 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2606 | if (humanoid ~= nil) then | |
| 2607 | humanoid.Health = 0 | |
| 2608 | end | |
| 2609 | end | |
| 2610 | ||
| 2611 | script.Parent.Touched:connect(onTouch) | |
| 2612 | ||
| 2613 | end; function() | |
| 2614 | LandMine = script.Parent | |
| 2615 | ||
| 2616 | function onTouched(hit) | |
| 2617 | script.Parent.Transparency = 1 | |
| 2618 | connection:disconnect() | |
| 2619 | end | |
| 2620 | ||
| 2621 | connection = LandMine.Touched:connect(onTouched) | |
| 2622 | ||
| 2623 | function onTouch(part) | |
| 2624 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2625 | if (humanoid ~= nil) then | |
| 2626 | humanoid.Health = 0 | |
| 2627 | end | |
| 2628 | end | |
| 2629 | ||
| 2630 | script.Parent.Touched:connect(onTouch) | |
| 2631 | ||
| 2632 | end; function() | |
| 2633 | LandMine = script.Parent | |
| 2634 | ||
| 2635 | function onTouched(hit) | |
| 2636 | script.Parent.Transparency = 1 | |
| 2637 | connection:disconnect() | |
| 2638 | end | |
| 2639 | ||
| 2640 | connection = LandMine.Touched:connect(onTouched) | |
| 2641 | ||
| 2642 | function onTouch(part) | |
| 2643 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2644 | if (humanoid ~= nil) then | |
| 2645 | humanoid.Health = 0 | |
| 2646 | end | |
| 2647 | end | |
| 2648 | ||
| 2649 | script.Parent.Touched:connect(onTouch) | |
| 2650 | ||
| 2651 | end; function() | |
| 2652 | LandMine = script.Parent | |
| 2653 | ||
| 2654 | function onTouched(hit) | |
| 2655 | script.Parent.Transparency = 1 | |
| 2656 | connection:disconnect() | |
| 2657 | end | |
| 2658 | ||
| 2659 | connection = LandMine.Touched:connect(onTouched) | |
| 2660 | ||
| 2661 | function onTouch(part) | |
| 2662 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2663 | if (humanoid ~= nil) then | |
| 2664 | humanoid.Health = 0 | |
| 2665 | end | |
| 2666 | end | |
| 2667 | ||
| 2668 | script.Parent.Touched:connect(onTouch) | |
| 2669 | ||
| 2670 | end; function() | |
| 2671 | LandMine = script.Parent | |
| 2672 | ||
| 2673 | function onTouched(hit) | |
| 2674 | script.Parent.Transparency = 1 | |
| 2675 | connection:disconnect() | |
| 2676 | end | |
| 2677 | ||
| 2678 | connection = LandMine.Touched:connect(onTouched) | |
| 2679 | ||
| 2680 | function onTouch(part) | |
| 2681 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2682 | if (humanoid ~= nil) then | |
| 2683 | humanoid.Health = 0 | |
| 2684 | end | |
| 2685 | end | |
| 2686 | ||
| 2687 | script.Parent.Touched:connect(onTouch) | |
| 2688 | ||
| 2689 | end; function() | |
| 2690 | LandMine = script.Parent | |
| 2691 | ||
| 2692 | function onTouched(hit) | |
| 2693 | script.Parent.Transparency = 1 | |
| 2694 | connection:disconnect() | |
| 2695 | end | |
| 2696 | ||
| 2697 | connection = LandMine.Touched:connect(onTouched) | |
| 2698 | ||
| 2699 | function onTouch(part) | |
| 2700 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2701 | if (humanoid ~= nil) then | |
| 2702 | humanoid.Health = 0 | |
| 2703 | end | |
| 2704 | end | |
| 2705 | ||
| 2706 | script.Parent.Touched:connect(onTouch) | |
| 2707 | ||
| 2708 | end; function() | |
| 2709 | LandMine = script.Parent | |
| 2710 | ||
| 2711 | function onTouched(hit) | |
| 2712 | script.Parent.Transparency = 1 | |
| 2713 | connection:disconnect() | |
| 2714 | end | |
| 2715 | ||
| 2716 | connection = LandMine.Touched:connect(onTouched) | |
| 2717 | ||
| 2718 | function onTouch(part) | |
| 2719 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2720 | if (humanoid ~= nil) then | |
| 2721 | humanoid.Health = 0 | |
| 2722 | end | |
| 2723 | end | |
| 2724 | ||
| 2725 | script.Parent.Touched:connect(onTouch) | |
| 2726 | ||
| 2727 | end; function() | |
| 2728 | LandMine = script.Parent | |
| 2729 | ||
| 2730 | function onTouched(hit) | |
| 2731 | script.Parent.Transparency = 1 | |
| 2732 | connection:disconnect() | |
| 2733 | end | |
| 2734 | ||
| 2735 | connection = LandMine.Touched:connect(onTouched) | |
| 2736 | ||
| 2737 | function onTouch(part) | |
| 2738 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2739 | if (humanoid ~= nil) then | |
| 2740 | humanoid.Health = 0 | |
| 2741 | end | |
| 2742 | end | |
| 2743 | ||
| 2744 | script.Parent.Touched:connect(onTouch) | |
| 2745 | ||
| 2746 | end; function() | |
| 2747 | LandMine = script.Parent | |
| 2748 | ||
| 2749 | function onTouched(hit) | |
| 2750 | script.Parent.Transparency = 1 | |
| 2751 | connection:disconnect() | |
| 2752 | end | |
| 2753 | ||
| 2754 | connection = LandMine.Touched:connect(onTouched) | |
| 2755 | ||
| 2756 | function onTouch(part) | |
| 2757 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2758 | if (humanoid ~= nil) then | |
| 2759 | humanoid.Health = 0 | |
| 2760 | end | |
| 2761 | end | |
| 2762 | ||
| 2763 | script.Parent.Touched:connect(onTouch) | |
| 2764 | ||
| 2765 | end; function() | |
| 2766 | LandMine = script.Parent | |
| 2767 | ||
| 2768 | function onTouched(hit) | |
| 2769 | script.Parent.Transparency = 1 | |
| 2770 | connection:disconnect() | |
| 2771 | end | |
| 2772 | ||
| 2773 | connection = LandMine.Touched:connect(onTouched) | |
| 2774 | ||
| 2775 | function onTouch(part) | |
| 2776 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2777 | if (humanoid ~= nil) then | |
| 2778 | humanoid.Health = 0 | |
| 2779 | end | |
| 2780 | end | |
| 2781 | ||
| 2782 | script.Parent.Touched:connect(onTouch) | |
| 2783 | ||
| 2784 | end; function() | |
| 2785 | LandMine = script.Parent | |
| 2786 | ||
| 2787 | function onTouched(hit) | |
| 2788 | script.Parent.Transparency = 1 | |
| 2789 | connection:disconnect() | |
| 2790 | end | |
| 2791 | ||
| 2792 | connection = LandMine.Touched:connect(onTouched) | |
| 2793 | ||
| 2794 | function onTouch(part) | |
| 2795 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2796 | if (humanoid ~= nil) then | |
| 2797 | humanoid.Health = 0 | |
| 2798 | end | |
| 2799 | end | |
| 2800 | ||
| 2801 | script.Parent.Touched:connect(onTouch) | |
| 2802 | ||
| 2803 | end; function() | |
| 2804 | LandMine = script.Parent | |
| 2805 | ||
| 2806 | function onTouched(hit) | |
| 2807 | script.Parent.Transparency = 1 | |
| 2808 | connection:disconnect() | |
| 2809 | end | |
| 2810 | ||
| 2811 | connection = LandMine.Touched:connect(onTouched) | |
| 2812 | ||
| 2813 | function onTouch(part) | |
| 2814 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2815 | if (humanoid ~= nil) then | |
| 2816 | humanoid.Health = 0 | |
| 2817 | end | |
| 2818 | end | |
| 2819 | ||
| 2820 | script.Parent.Touched:connect(onTouch) | |
| 2821 | ||
| 2822 | end; function() | |
| 2823 | LandMine = script.Parent | |
| 2824 | ||
| 2825 | function onTouched(hit) | |
| 2826 | script.Parent.Transparency = 1 | |
| 2827 | connection:disconnect() | |
| 2828 | end | |
| 2829 | ||
| 2830 | connection = LandMine.Touched:connect(onTouched) | |
| 2831 | ||
| 2832 | function onTouch(part) | |
| 2833 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2834 | if (humanoid ~= nil) then | |
| 2835 | humanoid.Health = 0 | |
| 2836 | end | |
| 2837 | end | |
| 2838 | ||
| 2839 | script.Parent.Touched:connect(onTouch) | |
| 2840 | ||
| 2841 | end; function() | |
| 2842 | LandMine = script.Parent | |
| 2843 | ||
| 2844 | function onTouched(hit) | |
| 2845 | script.Parent.Transparency = 1 | |
| 2846 | connection:disconnect() | |
| 2847 | end | |
| 2848 | ||
| 2849 | connection = LandMine.Touched:connect(onTouched) | |
| 2850 | ||
| 2851 | function onTouch(part) | |
| 2852 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2853 | if (humanoid ~= nil) then | |
| 2854 | humanoid.Health = 0 | |
| 2855 | end | |
| 2856 | end | |
| 2857 | ||
| 2858 | script.Parent.Touched:connect(onTouch) | |
| 2859 | ||
| 2860 | end; function() | |
| 2861 | LandMine = script.Parent | |
| 2862 | ||
| 2863 | function onTouched(hit) | |
| 2864 | script.Parent.Transparency = 1 | |
| 2865 | connection:disconnect() | |
| 2866 | end | |
| 2867 | ||
| 2868 | connection = LandMine.Touched:connect(onTouched) | |
| 2869 | ||
| 2870 | function onTouch(part) | |
| 2871 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2872 | if (humanoid ~= nil) then | |
| 2873 | humanoid.Health = 0 | |
| 2874 | end | |
| 2875 | end | |
| 2876 | ||
| 2877 | script.Parent.Touched:connect(onTouch) | |
| 2878 | ||
| 2879 | end; function() | |
| 2880 | LandMine = script.Parent | |
| 2881 | ||
| 2882 | function onTouched(hit) | |
| 2883 | script.Parent.Transparency = 1 | |
| 2884 | connection:disconnect() | |
| 2885 | end | |
| 2886 | ||
| 2887 | connection = LandMine.Touched:connect(onTouched) | |
| 2888 | ||
| 2889 | function onTouch(part) | |
| 2890 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2891 | if (humanoid ~= nil) then | |
| 2892 | humanoid.Health = 0 | |
| 2893 | end | |
| 2894 | end | |
| 2895 | ||
| 2896 | script.Parent.Touched:connect(onTouch) | |
| 2897 | ||
| 2898 | end; function() | |
| 2899 | LandMine = script.Parent | |
| 2900 | ||
| 2901 | function onTouched(hit) | |
| 2902 | script.Parent.Transparency = 1 | |
| 2903 | connection:disconnect() | |
| 2904 | end | |
| 2905 | ||
| 2906 | connection = LandMine.Touched:connect(onTouched) | |
| 2907 | ||
| 2908 | function onTouch(part) | |
| 2909 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2910 | if (humanoid ~= nil) then | |
| 2911 | humanoid.Health = 0 | |
| 2912 | end | |
| 2913 | end | |
| 2914 | ||
| 2915 | script.Parent.Touched:connect(onTouch) | |
| 2916 | ||
| 2917 | end; function() | |
| 2918 | LandMine = script.Parent | |
| 2919 | ||
| 2920 | function onTouched(hit) | |
| 2921 | script.Parent.Transparency = 1 | |
| 2922 | connection:disconnect() | |
| 2923 | end | |
| 2924 | ||
| 2925 | connection = LandMine.Touched:connect(onTouched) | |
| 2926 | ||
| 2927 | function onTouch(part) | |
| 2928 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2929 | if (humanoid ~= nil) then | |
| 2930 | humanoid.Health = 0 | |
| 2931 | end | |
| 2932 | end | |
| 2933 | ||
| 2934 | script.Parent.Touched:connect(onTouch) | |
| 2935 | ||
| 2936 | end; function() | |
| 2937 | LandMine = script.Parent | |
| 2938 | ||
| 2939 | function onTouched(hit) | |
| 2940 | script.Parent.Transparency = 1 | |
| 2941 | connection:disconnect() | |
| 2942 | end | |
| 2943 | ||
| 2944 | connection = LandMine.Touched:connect(onTouched) | |
| 2945 | ||
| 2946 | function onTouch(part) | |
| 2947 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2948 | if (humanoid ~= nil) then | |
| 2949 | humanoid.Health = 0 | |
| 2950 | end | |
| 2951 | end | |
| 2952 | ||
| 2953 | script.Parent.Touched:connect(onTouch) | |
| 2954 | ||
| 2955 | end; function() | |
| 2956 | LandMine = script.Parent | |
| 2957 | ||
| 2958 | function onTouched(hit) | |
| 2959 | script.Parent.Transparency = 1 | |
| 2960 | connection:disconnect() | |
| 2961 | end | |
| 2962 | ||
| 2963 | connection = LandMine.Touched:connect(onTouched) | |
| 2964 | ||
| 2965 | function onTouch(part) | |
| 2966 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2967 | if (humanoid ~= nil) then | |
| 2968 | humanoid.Health = 0 | |
| 2969 | end | |
| 2970 | end | |
| 2971 | ||
| 2972 | script.Parent.Touched:connect(onTouch) | |
| 2973 | ||
| 2974 | end; function() | |
| 2975 | LandMine = script.Parent | |
| 2976 | ||
| 2977 | function onTouched(hit) | |
| 2978 | script.Parent.Transparency = 1 | |
| 2979 | connection:disconnect() | |
| 2980 | end | |
| 2981 | ||
| 2982 | connection = LandMine.Touched:connect(onTouched) | |
| 2983 | ||
| 2984 | function onTouch(part) | |
| 2985 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 2986 | if (humanoid ~= nil) then | |
| 2987 | humanoid.Health = 0 | |
| 2988 | end | |
| 2989 | end | |
| 2990 | ||
| 2991 | script.Parent.Touched:connect(onTouch) | |
| 2992 | ||
| 2993 | end; function() | |
| 2994 | LandMine = script.Parent | |
| 2995 | ||
| 2996 | function onTouched(hit) | |
| 2997 | script.Parent.Transparency = 1 | |
| 2998 | connection:disconnect() | |
| 2999 | end | |
| 3000 | ||
| 3001 | connection = LandMine.Touched:connect(onTouched) | |
| 3002 | ||
| 3003 | function onTouch(part) | |
| 3004 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3005 | if (humanoid ~= nil) then | |
| 3006 | humanoid.Health = 0 | |
| 3007 | end | |
| 3008 | end | |
| 3009 | ||
| 3010 | script.Parent.Touched:connect(onTouch) | |
| 3011 | ||
| 3012 | end; function() | |
| 3013 | LandMine = script.Parent | |
| 3014 | ||
| 3015 | function onTouched(hit) | |
| 3016 | script.Parent.Transparency = 1 | |
| 3017 | connection:disconnect() | |
| 3018 | end | |
| 3019 | ||
| 3020 | connection = LandMine.Touched:connect(onTouched) | |
| 3021 | ||
| 3022 | function onTouch(part) | |
| 3023 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3024 | if (humanoid ~= nil) then | |
| 3025 | humanoid.Health = 0 | |
| 3026 | end | |
| 3027 | end | |
| 3028 | ||
| 3029 | script.Parent.Touched:connect(onTouch) | |
| 3030 | ||
| 3031 | end; function() | |
| 3032 | LandMine = script.Parent | |
| 3033 | ||
| 3034 | function onTouched(hit) | |
| 3035 | script.Parent.Transparency = 1 | |
| 3036 | connection:disconnect() | |
| 3037 | end | |
| 3038 | ||
| 3039 | connection = LandMine.Touched:connect(onTouched) | |
| 3040 | ||
| 3041 | function onTouch(part) | |
| 3042 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3043 | if (humanoid ~= nil) then | |
| 3044 | humanoid.Health = 0 | |
| 3045 | end | |
| 3046 | end | |
| 3047 | ||
| 3048 | script.Parent.Touched:connect(onTouch) | |
| 3049 | ||
| 3050 | end; function() | |
| 3051 | LandMine = script.Parent | |
| 3052 | ||
| 3053 | function onTouched(hit) | |
| 3054 | script.Parent.Transparency = 1 | |
| 3055 | connection:disconnect() | |
| 3056 | end | |
| 3057 | ||
| 3058 | connection = LandMine.Touched:connect(onTouched) | |
| 3059 | ||
| 3060 | function onTouch(part) | |
| 3061 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3062 | if (humanoid ~= nil) then | |
| 3063 | humanoid.Health = 0 | |
| 3064 | end | |
| 3065 | end | |
| 3066 | ||
| 3067 | script.Parent.Touched:connect(onTouch) | |
| 3068 | ||
| 3069 | end; function() | |
| 3070 | LandMine = script.Parent | |
| 3071 | ||
| 3072 | function onTouched(hit) | |
| 3073 | script.Parent.Transparency = 1 | |
| 3074 | connection:disconnect() | |
| 3075 | end | |
| 3076 | ||
| 3077 | connection = LandMine.Touched:connect(onTouched) | |
| 3078 | ||
| 3079 | function onTouch(part) | |
| 3080 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3081 | if (humanoid ~= nil) then | |
| 3082 | humanoid.Health = 0 | |
| 3083 | end | |
| 3084 | end | |
| 3085 | ||
| 3086 | script.Parent.Touched:connect(onTouch) | |
| 3087 | ||
| 3088 | end; function() | |
| 3089 | LandMine = script.Parent | |
| 3090 | ||
| 3091 | function onTouched(hit) | |
| 3092 | script.Parent.Transparency = 1 | |
| 3093 | connection:disconnect() | |
| 3094 | end | |
| 3095 | ||
| 3096 | connection = LandMine.Touched:connect(onTouched) | |
| 3097 | ||
| 3098 | function onTouch(part) | |
| 3099 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3100 | if (humanoid ~= nil) then | |
| 3101 | humanoid.Health = 0 | |
| 3102 | end | |
| 3103 | end | |
| 3104 | ||
| 3105 | script.Parent.Touched:connect(onTouch) | |
| 3106 | ||
| 3107 | end; function() | |
| 3108 | LandMine = script.Parent | |
| 3109 | ||
| 3110 | function onTouched(hit) | |
| 3111 | script.Parent.Transparency = 1 | |
| 3112 | connection:disconnect() | |
| 3113 | end | |
| 3114 | ||
| 3115 | connection = LandMine.Touched:connect(onTouched) | |
| 3116 | ||
| 3117 | function onTouch(part) | |
| 3118 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3119 | if (humanoid ~= nil) then | |
| 3120 | humanoid.Health = 0 | |
| 3121 | end | |
| 3122 | end | |
| 3123 | ||
| 3124 | script.Parent.Touched:connect(onTouch) | |
| 3125 | ||
| 3126 | end; function() | |
| 3127 | LandMine = script.Parent | |
| 3128 | ||
| 3129 | function onTouched(hit) | |
| 3130 | script.Parent.Transparency = 1 | |
| 3131 | connection:disconnect() | |
| 3132 | end | |
| 3133 | ||
| 3134 | connection = LandMine.Touched:connect(onTouched) | |
| 3135 | ||
| 3136 | function onTouch(part) | |
| 3137 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3138 | if (humanoid ~= nil) then | |
| 3139 | humanoid.Health = 0 | |
| 3140 | end | |
| 3141 | end | |
| 3142 | ||
| 3143 | script.Parent.Touched:connect(onTouch) | |
| 3144 | ||
| 3145 | end; function() | |
| 3146 | LandMine = script.Parent | |
| 3147 | ||
| 3148 | function onTouched(hit) | |
| 3149 | script.Parent.Transparency = 1 | |
| 3150 | connection:disconnect() | |
| 3151 | end | |
| 3152 | ||
| 3153 | connection = LandMine.Touched:connect(onTouched) | |
| 3154 | ||
| 3155 | function onTouch(part) | |
| 3156 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3157 | if (humanoid ~= nil) then | |
| 3158 | humanoid.Health = 0 | |
| 3159 | end | |
| 3160 | end | |
| 3161 | ||
| 3162 | script.Parent.Touched:connect(onTouch) | |
| 3163 | ||
| 3164 | end; function() | |
| 3165 | LandMine = script.Parent | |
| 3166 | ||
| 3167 | function onTouched(hit) | |
| 3168 | script.Parent.Transparency = 1 | |
| 3169 | connection:disconnect() | |
| 3170 | end | |
| 3171 | ||
| 3172 | connection = LandMine.Touched:connect(onTouched) | |
| 3173 | ||
| 3174 | function onTouch(part) | |
| 3175 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3176 | if (humanoid ~= nil) then | |
| 3177 | humanoid.Health = 0 | |
| 3178 | end | |
| 3179 | end | |
| 3180 | ||
| 3181 | script.Parent.Touched:connect(onTouch) | |
| 3182 | ||
| 3183 | end; function() | |
| 3184 | LandMine = script.Parent | |
| 3185 | ||
| 3186 | function onTouched(hit) | |
| 3187 | script.Parent.Transparency = 1 | |
| 3188 | connection:disconnect() | |
| 3189 | end | |
| 3190 | ||
| 3191 | connection = LandMine.Touched:connect(onTouched) | |
| 3192 | ||
| 3193 | function onTouch(part) | |
| 3194 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3195 | if (humanoid ~= nil) then | |
| 3196 | humanoid.Health = 0 | |
| 3197 | end | |
| 3198 | end | |
| 3199 | ||
| 3200 | script.Parent.Touched:connect(onTouch) | |
| 3201 | ||
| 3202 | end; function() | |
| 3203 | LandMine = script.Parent | |
| 3204 | ||
| 3205 | function onTouched(hit) | |
| 3206 | script.Parent.Transparency = 1 | |
| 3207 | connection:disconnect() | |
| 3208 | end | |
| 3209 | ||
| 3210 | connection = LandMine.Touched:connect(onTouched) | |
| 3211 | ||
| 3212 | function onTouch(part) | |
| 3213 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3214 | if (humanoid ~= nil) then | |
| 3215 | humanoid.Health = 0 | |
| 3216 | end | |
| 3217 | end | |
| 3218 | ||
| 3219 | script.Parent.Touched:connect(onTouch) | |
| 3220 | ||
| 3221 | end; function() | |
| 3222 | LandMine = script.Parent | |
| 3223 | ||
| 3224 | function onTouched(hit) | |
| 3225 | script.Parent.Transparency = 1 | |
| 3226 | connection:disconnect() | |
| 3227 | end | |
| 3228 | ||
| 3229 | connection = LandMine.Touched:connect(onTouched) | |
| 3230 | ||
| 3231 | function onTouch(part) | |
| 3232 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3233 | if (humanoid ~= nil) then | |
| 3234 | humanoid.Health = 0 | |
| 3235 | end | |
| 3236 | end | |
| 3237 | ||
| 3238 | script.Parent.Touched:connect(onTouch) | |
| 3239 | ||
| 3240 | end; function() | |
| 3241 | LandMine = script.Parent | |
| 3242 | ||
| 3243 | function onTouched(hit) | |
| 3244 | script.Parent.Transparency = 1 | |
| 3245 | connection:disconnect() | |
| 3246 | end | |
| 3247 | ||
| 3248 | connection = LandMine.Touched:connect(onTouched) | |
| 3249 | ||
| 3250 | function onTouch(part) | |
| 3251 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3252 | if (humanoid ~= nil) then | |
| 3253 | humanoid.Health = 0 | |
| 3254 | end | |
| 3255 | end | |
| 3256 | ||
| 3257 | script.Parent.Touched:connect(onTouch) | |
| 3258 | ||
| 3259 | end; function() | |
| 3260 | LandMine = script.Parent | |
| 3261 | ||
| 3262 | function onTouched(hit) | |
| 3263 | script.Parent.Transparency = 1 | |
| 3264 | connection:disconnect() | |
| 3265 | end | |
| 3266 | ||
| 3267 | connection = LandMine.Touched:connect(onTouched) | |
| 3268 | ||
| 3269 | function onTouch(part) | |
| 3270 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3271 | if (humanoid ~= nil) then | |
| 3272 | humanoid.Health = 0 | |
| 3273 | end | |
| 3274 | end | |
| 3275 | ||
| 3276 | script.Parent.Touched:connect(onTouch) | |
| 3277 | ||
| 3278 | end; function() | |
| 3279 | LandMine = script.Parent | |
| 3280 | ||
| 3281 | function onTouched(hit) | |
| 3282 | script.Parent.Transparency = 1 | |
| 3283 | connection:disconnect() | |
| 3284 | end | |
| 3285 | ||
| 3286 | connection = LandMine.Touched:connect(onTouched) | |
| 3287 | ||
| 3288 | function onTouch(part) | |
| 3289 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3290 | if (humanoid ~= nil) then | |
| 3291 | humanoid.Health = 0 | |
| 3292 | end | |
| 3293 | end | |
| 3294 | ||
| 3295 | script.Parent.Touched:connect(onTouch) | |
| 3296 | ||
| 3297 | end; function() | |
| 3298 | LandMine = script.Parent | |
| 3299 | ||
| 3300 | function onTouched(hit) | |
| 3301 | script.Parent.Transparency = 1 | |
| 3302 | connection:disconnect() | |
| 3303 | end | |
| 3304 | ||
| 3305 | connection = LandMine.Touched:connect(onTouched) | |
| 3306 | ||
| 3307 | function onTouch(part) | |
| 3308 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3309 | if (humanoid ~= nil) then | |
| 3310 | humanoid.Health = 0 | |
| 3311 | end | |
| 3312 | end | |
| 3313 | ||
| 3314 | script.Parent.Touched:connect(onTouch) | |
| 3315 | ||
| 3316 | end; function() | |
| 3317 | LandMine = script.Parent | |
| 3318 | ||
| 3319 | function onTouched(hit) | |
| 3320 | script.Parent.Transparency = 1 | |
| 3321 | connection:disconnect() | |
| 3322 | end | |
| 3323 | ||
| 3324 | connection = LandMine.Touched:connect(onTouched) | |
| 3325 | ||
| 3326 | function onTouch(part) | |
| 3327 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3328 | if (humanoid ~= nil) then | |
| 3329 | humanoid.Health = 0 | |
| 3330 | end | |
| 3331 | end | |
| 3332 | ||
| 3333 | script.Parent.Touched:connect(onTouch) | |
| 3334 | ||
| 3335 | end; function() | |
| 3336 | LandMine = script.Parent | |
| 3337 | ||
| 3338 | function onTouched(hit) | |
| 3339 | script.Parent.Transparency = 1 | |
| 3340 | connection:disconnect() | |
| 3341 | end | |
| 3342 | ||
| 3343 | connection = LandMine.Touched:connect(onTouched) | |
| 3344 | ||
| 3345 | function onTouch(part) | |
| 3346 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3347 | if (humanoid ~= nil) then | |
| 3348 | humanoid.Health = 0 | |
| 3349 | end | |
| 3350 | end | |
| 3351 | ||
| 3352 | script.Parent.Touched:connect(onTouch) | |
| 3353 | ||
| 3354 | end; function() | |
| 3355 | LandMine = script.Parent | |
| 3356 | ||
| 3357 | function onTouched(hit) | |
| 3358 | script.Parent.Transparency = 1 | |
| 3359 | connection:disconnect() | |
| 3360 | end | |
| 3361 | ||
| 3362 | connection = LandMine.Touched:connect(onTouched) | |
| 3363 | ||
| 3364 | function onTouch(part) | |
| 3365 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3366 | if (humanoid ~= nil) then | |
| 3367 | humanoid.Health = 0 | |
| 3368 | end | |
| 3369 | end | |
| 3370 | ||
| 3371 | script.Parent.Touched:connect(onTouch) | |
| 3372 | ||
| 3373 | end; function() | |
| 3374 | LandMine = script.Parent | |
| 3375 | ||
| 3376 | function onTouched(hit) | |
| 3377 | script.Parent.Transparency = 1 | |
| 3378 | connection:disconnect() | |
| 3379 | end | |
| 3380 | ||
| 3381 | connection = LandMine.Touched:connect(onTouched) | |
| 3382 | ||
| 3383 | function onTouch(part) | |
| 3384 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3385 | if (humanoid ~= nil) then | |
| 3386 | humanoid.Health = 0 | |
| 3387 | end | |
| 3388 | end | |
| 3389 | ||
| 3390 | script.Parent.Touched:connect(onTouch) | |
| 3391 | ||
| 3392 | end; function() | |
| 3393 | LandMine = script.Parent | |
| 3394 | ||
| 3395 | function onTouched(hit) | |
| 3396 | script.Parent.Transparency = 1 | |
| 3397 | connection:disconnect() | |
| 3398 | end | |
| 3399 | ||
| 3400 | connection = LandMine.Touched:connect(onTouched) | |
| 3401 | ||
| 3402 | function onTouch(part) | |
| 3403 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3404 | if (humanoid ~= nil) then | |
| 3405 | humanoid.Health = 0 | |
| 3406 | end | |
| 3407 | end | |
| 3408 | ||
| 3409 | script.Parent.Touched:connect(onTouch) | |
| 3410 | ||
| 3411 | end; function() | |
| 3412 | LandMine = script.Parent | |
| 3413 | ||
| 3414 | function onTouched(hit) | |
| 3415 | script.Parent.Transparency = 1 | |
| 3416 | connection:disconnect() | |
| 3417 | end | |
| 3418 | ||
| 3419 | connection = LandMine.Touched:connect(onTouched) | |
| 3420 | ||
| 3421 | function onTouch(part) | |
| 3422 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3423 | if (humanoid ~= nil) then | |
| 3424 | humanoid.Health = 0 | |
| 3425 | end | |
| 3426 | end | |
| 3427 | ||
| 3428 | script.Parent.Touched:connect(onTouch) | |
| 3429 | ||
| 3430 | end; function() | |
| 3431 | LandMine = script.Parent | |
| 3432 | ||
| 3433 | function onTouched(hit) | |
| 3434 | script.Parent.Transparency = 1 | |
| 3435 | connection:disconnect() | |
| 3436 | end | |
| 3437 | ||
| 3438 | connection = LandMine.Touched:connect(onTouched) | |
| 3439 | ||
| 3440 | function onTouch(part) | |
| 3441 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3442 | if (humanoid ~= nil) then | |
| 3443 | humanoid.Health = 0 | |
| 3444 | end | |
| 3445 | end | |
| 3446 | ||
| 3447 | script.Parent.Touched:connect(onTouch) | |
| 3448 | ||
| 3449 | end; function() | |
| 3450 | LandMine = script.Parent | |
| 3451 | ||
| 3452 | function onTouched(hit) | |
| 3453 | script.Parent.Transparency = 1 | |
| 3454 | connection:disconnect() | |
| 3455 | end | |
| 3456 | ||
| 3457 | connection = LandMine.Touched:connect(onTouched) | |
| 3458 | ||
| 3459 | function onTouch(part) | |
| 3460 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3461 | if (humanoid ~= nil) then | |
| 3462 | humanoid.Health = 0 | |
| 3463 | end | |
| 3464 | end | |
| 3465 | ||
| 3466 | script.Parent.Touched:connect(onTouch) | |
| 3467 | ||
| 3468 | end; function() | |
| 3469 | LandMine = script.Parent | |
| 3470 | ||
| 3471 | function onTouched(hit) | |
| 3472 | script.Parent.Transparency = 1 | |
| 3473 | connection:disconnect() | |
| 3474 | end | |
| 3475 | ||
| 3476 | connection = LandMine.Touched:connect(onTouched) | |
| 3477 | ||
| 3478 | function onTouch(part) | |
| 3479 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3480 | if (humanoid ~= nil) then | |
| 3481 | humanoid.Health = 0 | |
| 3482 | end | |
| 3483 | end | |
| 3484 | ||
| 3485 | script.Parent.Touched:connect(onTouch) | |
| 3486 | ||
| 3487 | end; function() | |
| 3488 | LandMine = script.Parent | |
| 3489 | ||
| 3490 | function onTouched(hit) | |
| 3491 | script.Parent.Transparency = 1 | |
| 3492 | connection:disconnect() | |
| 3493 | end | |
| 3494 | ||
| 3495 | connection = LandMine.Touched:connect(onTouched) | |
| 3496 | ||
| 3497 | function onTouch(part) | |
| 3498 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3499 | if (humanoid ~= nil) then | |
| 3500 | humanoid.Health = 0 | |
| 3501 | end | |
| 3502 | end | |
| 3503 | ||
| 3504 | script.Parent.Touched:connect(onTouch) | |
| 3505 | ||
| 3506 | end; function() | |
| 3507 | LandMine = script.Parent | |
| 3508 | ||
| 3509 | function onTouched(hit) | |
| 3510 | script.Parent.Transparency = 1 | |
| 3511 | connection:disconnect() | |
| 3512 | end | |
| 3513 | ||
| 3514 | connection = LandMine.Touched:connect(onTouched) | |
| 3515 | ||
| 3516 | function onTouch(part) | |
| 3517 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3518 | if (humanoid ~= nil) then | |
| 3519 | humanoid.Health = 0 | |
| 3520 | end | |
| 3521 | end | |
| 3522 | ||
| 3523 | script.Parent.Touched:connect(onTouch) | |
| 3524 | ||
| 3525 | end; function() | |
| 3526 | LandMine = script.Parent | |
| 3527 | ||
| 3528 | function onTouched(hit) | |
| 3529 | script.Parent.Transparency = 1 | |
| 3530 | connection:disconnect() | |
| 3531 | end | |
| 3532 | ||
| 3533 | connection = LandMine.Touched:connect(onTouched) | |
| 3534 | ||
| 3535 | function onTouch(part) | |
| 3536 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3537 | if (humanoid ~= nil) then | |
| 3538 | humanoid.Health = 0 | |
| 3539 | end | |
| 3540 | end | |
| 3541 | ||
| 3542 | script.Parent.Touched:connect(onTouch) | |
| 3543 | ||
| 3544 | end; function() | |
| 3545 | LandMine = script.Parent | |
| 3546 | ||
| 3547 | function onTouched(hit) | |
| 3548 | script.Parent.Transparency = 1 | |
| 3549 | connection:disconnect() | |
| 3550 | end | |
| 3551 | ||
| 3552 | connection = LandMine.Touched:connect(onTouched) | |
| 3553 | ||
| 3554 | function onTouch(part) | |
| 3555 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3556 | if (humanoid ~= nil) then | |
| 3557 | humanoid.Health = 0 | |
| 3558 | end | |
| 3559 | end | |
| 3560 | ||
| 3561 | script.Parent.Touched:connect(onTouch) | |
| 3562 | ||
| 3563 | end; function() | |
| 3564 | LandMine = script.Parent | |
| 3565 | ||
| 3566 | function onTouched(hit) | |
| 3567 | script.Parent.Transparency = 1 | |
| 3568 | connection:disconnect() | |
| 3569 | end | |
| 3570 | ||
| 3571 | connection = LandMine.Touched:connect(onTouched) | |
| 3572 | ||
| 3573 | function onTouch(part) | |
| 3574 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3575 | if (humanoid ~= nil) then | |
| 3576 | humanoid.Health = 0 | |
| 3577 | end | |
| 3578 | end | |
| 3579 | ||
| 3580 | script.Parent.Touched:connect(onTouch) | |
| 3581 | ||
| 3582 | end; function() | |
| 3583 | LandMine = script.Parent | |
| 3584 | ||
| 3585 | function onTouched(hit) | |
| 3586 | script.Parent.Transparency = 1 | |
| 3587 | connection:disconnect() | |
| 3588 | end | |
| 3589 | ||
| 3590 | connection = LandMine.Touched:connect(onTouched) | |
| 3591 | ||
| 3592 | function onTouch(part) | |
| 3593 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3594 | if (humanoid ~= nil) then | |
| 3595 | humanoid.Health = 0 | |
| 3596 | end | |
| 3597 | end | |
| 3598 | ||
| 3599 | script.Parent.Touched:connect(onTouch) | |
| 3600 | ||
| 3601 | end; function() | |
| 3602 | LandMine = script.Parent | |
| 3603 | ||
| 3604 | function onTouched(hit) | |
| 3605 | script.Parent.Transparency = 1 | |
| 3606 | connection:disconnect() | |
| 3607 | end | |
| 3608 | ||
| 3609 | connection = LandMine.Touched:connect(onTouched) | |
| 3610 | ||
| 3611 | function onTouch(part) | |
| 3612 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3613 | if (humanoid ~= nil) then | |
| 3614 | humanoid.Health = 0 | |
| 3615 | end | |
| 3616 | end | |
| 3617 | ||
| 3618 | script.Parent.Touched:connect(onTouch) | |
| 3619 | ||
| 3620 | end; function() | |
| 3621 | LandMine = script.Parent | |
| 3622 | ||
| 3623 | function onTouched(hit) | |
| 3624 | script.Parent.Transparency = 1 | |
| 3625 | connection:disconnect() | |
| 3626 | end | |
| 3627 | ||
| 3628 | connection = LandMine.Touched:connect(onTouched) | |
| 3629 | ||
| 3630 | function onTouch(part) | |
| 3631 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3632 | if (humanoid ~= nil) then | |
| 3633 | humanoid.Health = 0 | |
| 3634 | end | |
| 3635 | end | |
| 3636 | ||
| 3637 | script.Parent.Touched:connect(onTouch) | |
| 3638 | ||
| 3639 | end; function() | |
| 3640 | LandMine = script.Parent | |
| 3641 | ||
| 3642 | function onTouched(hit) | |
| 3643 | script.Parent.Transparency = 1 | |
| 3644 | connection:disconnect() | |
| 3645 | end | |
| 3646 | ||
| 3647 | connection = LandMine.Touched:connect(onTouched) | |
| 3648 | ||
| 3649 | function onTouch(part) | |
| 3650 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3651 | if (humanoid ~= nil) then | |
| 3652 | humanoid.Health = 0 | |
| 3653 | end | |
| 3654 | end | |
| 3655 | ||
| 3656 | script.Parent.Touched:connect(onTouch) | |
| 3657 | ||
| 3658 | end; function() | |
| 3659 | LandMine = script.Parent | |
| 3660 | ||
| 3661 | function onTouched(hit) | |
| 3662 | script.Parent.Transparency = 1 | |
| 3663 | connection:disconnect() | |
| 3664 | end | |
| 3665 | ||
| 3666 | connection = LandMine.Touched:connect(onTouched) | |
| 3667 | ||
| 3668 | function onTouch(part) | |
| 3669 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3670 | if (humanoid ~= nil) then | |
| 3671 | humanoid.Health = 0 | |
| 3672 | end | |
| 3673 | end | |
| 3674 | ||
| 3675 | script.Parent.Touched:connect(onTouch) | |
| 3676 | ||
| 3677 | end; function() | |
| 3678 | LandMine = script.Parent | |
| 3679 | ||
| 3680 | function onTouched(hit) | |
| 3681 | script.Parent.Transparency = 1 | |
| 3682 | connection:disconnect() | |
| 3683 | end | |
| 3684 | ||
| 3685 | connection = LandMine.Touched:connect(onTouched) | |
| 3686 | ||
| 3687 | function onTouch(part) | |
| 3688 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3689 | if (humanoid ~= nil) then | |
| 3690 | humanoid.Health = 0 | |
| 3691 | end | |
| 3692 | end | |
| 3693 | ||
| 3694 | script.Parent.Touched:connect(onTouch) | |
| 3695 | ||
| 3696 | end; function() | |
| 3697 | LandMine = script.Parent | |
| 3698 | ||
| 3699 | function onTouched(hit) | |
| 3700 | script.Parent.Transparency = 1 | |
| 3701 | connection:disconnect() | |
| 3702 | end | |
| 3703 | ||
| 3704 | connection = LandMine.Touched:connect(onTouched) | |
| 3705 | ||
| 3706 | function onTouch(part) | |
| 3707 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3708 | if (humanoid ~= nil) then | |
| 3709 | humanoid.Health = 0 | |
| 3710 | end | |
| 3711 | end | |
| 3712 | ||
| 3713 | script.Parent.Touched:connect(onTouch) | |
| 3714 | ||
| 3715 | end; function() | |
| 3716 | LandMine = script.Parent | |
| 3717 | ||
| 3718 | function onTouched(hit) | |
| 3719 | script.Parent.Transparency = 1 | |
| 3720 | connection:disconnect() | |
| 3721 | end | |
| 3722 | ||
| 3723 | connection = LandMine.Touched:connect(onTouched) | |
| 3724 | ||
| 3725 | function onTouch(part) | |
| 3726 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3727 | if (humanoid ~= nil) then | |
| 3728 | humanoid.Health = 0 | |
| 3729 | end | |
| 3730 | end | |
| 3731 | ||
| 3732 | script.Parent.Touched:connect(onTouch) | |
| 3733 | ||
| 3734 | end; function() | |
| 3735 | LandMine = script.Parent | |
| 3736 | ||
| 3737 | function onTouched(hit) | |
| 3738 | script.Parent.Transparency = 1 | |
| 3739 | connection:disconnect() | |
| 3740 | end | |
| 3741 | ||
| 3742 | connection = LandMine.Touched:connect(onTouched) | |
| 3743 | ||
| 3744 | function onTouch(part) | |
| 3745 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3746 | if (humanoid ~= nil) then | |
| 3747 | humanoid.Health = 0 | |
| 3748 | end | |
| 3749 | end | |
| 3750 | ||
| 3751 | script.Parent.Touched:connect(onTouch) | |
| 3752 | ||
| 3753 | end; function() | |
| 3754 | LandMine = script.Parent | |
| 3755 | ||
| 3756 | function onTouched(hit) | |
| 3757 | script.Parent.Transparency = 1 | |
| 3758 | connection:disconnect() | |
| 3759 | end | |
| 3760 | ||
| 3761 | connection = LandMine.Touched:connect(onTouched) | |
| 3762 | ||
| 3763 | function onTouch(part) | |
| 3764 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3765 | if (humanoid ~= nil) then | |
| 3766 | humanoid.Health = 0 | |
| 3767 | end | |
| 3768 | end | |
| 3769 | ||
| 3770 | script.Parent.Touched:connect(onTouch) | |
| 3771 | ||
| 3772 | end; function() | |
| 3773 | LandMine = script.Parent | |
| 3774 | ||
| 3775 | function onTouched(hit) | |
| 3776 | script.Parent.Transparency = 1 | |
| 3777 | connection:disconnect() | |
| 3778 | end | |
| 3779 | ||
| 3780 | connection = LandMine.Touched:connect(onTouched) | |
| 3781 | ||
| 3782 | function onTouch(part) | |
| 3783 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3784 | if (humanoid ~= nil) then | |
| 3785 | humanoid.Health = 0 | |
| 3786 | end | |
| 3787 | end | |
| 3788 | ||
| 3789 | script.Parent.Touched:connect(onTouch) | |
| 3790 | ||
| 3791 | end; function() | |
| 3792 | LandMine = script.Parent | |
| 3793 | ||
| 3794 | function onTouched(hit) | |
| 3795 | script.Parent.Transparency = 1 | |
| 3796 | connection:disconnect() | |
| 3797 | end | |
| 3798 | ||
| 3799 | connection = LandMine.Touched:connect(onTouched) | |
| 3800 | ||
| 3801 | function onTouch(part) | |
| 3802 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3803 | if (humanoid ~= nil) then | |
| 3804 | humanoid.Health = 0 | |
| 3805 | end | |
| 3806 | end | |
| 3807 | ||
| 3808 | script.Parent.Touched:connect(onTouch) | |
| 3809 | ||
| 3810 | end; function() | |
| 3811 | LandMine = script.Parent | |
| 3812 | ||
| 3813 | function onTouched(hit) | |
| 3814 | script.Parent.Transparency = 1 | |
| 3815 | connection:disconnect() | |
| 3816 | end | |
| 3817 | ||
| 3818 | connection = LandMine.Touched:connect(onTouched) | |
| 3819 | ||
| 3820 | function onTouch(part) | |
| 3821 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3822 | if (humanoid ~= nil) then | |
| 3823 | humanoid.Health = 0 | |
| 3824 | end | |
| 3825 | end | |
| 3826 | ||
| 3827 | script.Parent.Touched:connect(onTouch) | |
| 3828 | ||
| 3829 | end; function() | |
| 3830 | LandMine = script.Parent | |
| 3831 | ||
| 3832 | function onTouched(hit) | |
| 3833 | script.Parent.Transparency = 1 | |
| 3834 | connection:disconnect() | |
| 3835 | end | |
| 3836 | ||
| 3837 | connection = LandMine.Touched:connect(onTouched) | |
| 3838 | ||
| 3839 | function onTouch(part) | |
| 3840 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3841 | if (humanoid ~= nil) then | |
| 3842 | humanoid.Health = 0 | |
| 3843 | end | |
| 3844 | end | |
| 3845 | ||
| 3846 | script.Parent.Touched:connect(onTouch) | |
| 3847 | ||
| 3848 | end; function() | |
| 3849 | LandMine = script.Parent | |
| 3850 | ||
| 3851 | function onTouched(hit) | |
| 3852 | script.Parent.Transparency = 1 | |
| 3853 | connection:disconnect() | |
| 3854 | end | |
| 3855 | ||
| 3856 | connection = LandMine.Touched:connect(onTouched) | |
| 3857 | ||
| 3858 | function onTouch(part) | |
| 3859 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3860 | if (humanoid ~= nil) then | |
| 3861 | humanoid.Health = 0 | |
| 3862 | end | |
| 3863 | end | |
| 3864 | ||
| 3865 | script.Parent.Touched:connect(onTouch) | |
| 3866 | ||
| 3867 | end; function() | |
| 3868 | LandMine = script.Parent | |
| 3869 | ||
| 3870 | function onTouched(hit) | |
| 3871 | script.Parent.Transparency = 1 | |
| 3872 | connection:disconnect() | |
| 3873 | end | |
| 3874 | ||
| 3875 | connection = LandMine.Touched:connect(onTouched) | |
| 3876 | ||
| 3877 | function onTouch(part) | |
| 3878 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3879 | if (humanoid ~= nil) then | |
| 3880 | humanoid.Health = 0 | |
| 3881 | end | |
| 3882 | end | |
| 3883 | ||
| 3884 | script.Parent.Touched:connect(onTouch) | |
| 3885 | ||
| 3886 | end; function() | |
| 3887 | LandMine = script.Parent | |
| 3888 | ||
| 3889 | function onTouched(hit) | |
| 3890 | script.Parent.Transparency = 1 | |
| 3891 | connection:disconnect() | |
| 3892 | end | |
| 3893 | ||
| 3894 | connection = LandMine.Touched:connect(onTouched) | |
| 3895 | ||
| 3896 | function onTouch(part) | |
| 3897 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3898 | if (humanoid ~= nil) then | |
| 3899 | humanoid.Health = 0 | |
| 3900 | end | |
| 3901 | end | |
| 3902 | ||
| 3903 | script.Parent.Touched:connect(onTouch) | |
| 3904 | ||
| 3905 | end; function() | |
| 3906 | LandMine = script.Parent | |
| 3907 | ||
| 3908 | function onTouched(hit) | |
| 3909 | script.Parent.Transparency = 1 | |
| 3910 | connection:disconnect() | |
| 3911 | end | |
| 3912 | ||
| 3913 | connection = LandMine.Touched:connect(onTouched) | |
| 3914 | ||
| 3915 | function onTouch(part) | |
| 3916 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3917 | if (humanoid ~= nil) then | |
| 3918 | humanoid.Health = 0 | |
| 3919 | end | |
| 3920 | end | |
| 3921 | ||
| 3922 | script.Parent.Touched:connect(onTouch) | |
| 3923 | ||
| 3924 | end; function() | |
| 3925 | LandMine = script.Parent | |
| 3926 | ||
| 3927 | function onTouched(hit) | |
| 3928 | script.Parent.Transparency = 1 | |
| 3929 | connection:disconnect() | |
| 3930 | end | |
| 3931 | ||
| 3932 | connection = LandMine.Touched:connect(onTouched) | |
| 3933 | ||
| 3934 | function onTouch(part) | |
| 3935 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3936 | if (humanoid ~= nil) then | |
| 3937 | humanoid.Health = 0 | |
| 3938 | end | |
| 3939 | end | |
| 3940 | ||
| 3941 | script.Parent.Touched:connect(onTouch) | |
| 3942 | ||
| 3943 | end; function() | |
| 3944 | LandMine = script.Parent | |
| 3945 | ||
| 3946 | function onTouched(hit) | |
| 3947 | script.Parent.Transparency = 1 | |
| 3948 | connection:disconnect() | |
| 3949 | end | |
| 3950 | ||
| 3951 | connection = LandMine.Touched:connect(onTouched) | |
| 3952 | ||
| 3953 | function onTouch(part) | |
| 3954 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3955 | if (humanoid ~= nil) then | |
| 3956 | humanoid.Health = 0 | |
| 3957 | end | |
| 3958 | end | |
| 3959 | ||
| 3960 | script.Parent.Touched:connect(onTouch) | |
| 3961 | ||
| 3962 | end; function() | |
| 3963 | LandMine = script.Parent | |
| 3964 | ||
| 3965 | function onTouched(hit) | |
| 3966 | script.Parent.Transparency = 1 | |
| 3967 | connection:disconnect() | |
| 3968 | end | |
| 3969 | ||
| 3970 | connection = LandMine.Touched:connect(onTouched) | |
| 3971 | ||
| 3972 | function onTouch(part) | |
| 3973 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3974 | if (humanoid ~= nil) then | |
| 3975 | humanoid.Health = 0 | |
| 3976 | end | |
| 3977 | end | |
| 3978 | ||
| 3979 | script.Parent.Touched:connect(onTouch) | |
| 3980 | ||
| 3981 | end; function() | |
| 3982 | LandMine = script.Parent | |
| 3983 | ||
| 3984 | function onTouched(hit) | |
| 3985 | script.Parent.Transparency = 1 | |
| 3986 | connection:disconnect() | |
| 3987 | end | |
| 3988 | ||
| 3989 | connection = LandMine.Touched:connect(onTouched) | |
| 3990 | ||
| 3991 | function onTouch(part) | |
| 3992 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 3993 | if (humanoid ~= nil) then | |
| 3994 | humanoid.Health = 0 | |
| 3995 | end | |
| 3996 | end | |
| 3997 | ||
| 3998 | script.Parent.Touched:connect(onTouch) | |
| 3999 | ||
| 4000 | end; function() | |
| 4001 | LandMine = script.Parent | |
| 4002 | ||
| 4003 | function onTouched(hit) | |
| 4004 | script.Parent.Transparency = 1 | |
| 4005 | connection:disconnect() | |
| 4006 | end | |
| 4007 | ||
| 4008 | connection = LandMine.Touched:connect(onTouched) | |
| 4009 | ||
| 4010 | function onTouch(part) | |
| 4011 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4012 | if (humanoid ~= nil) then | |
| 4013 | humanoid.Health = 0 | |
| 4014 | end | |
| 4015 | end | |
| 4016 | ||
| 4017 | script.Parent.Touched:connect(onTouch) | |
| 4018 | ||
| 4019 | end; function() | |
| 4020 | LandMine = script.Parent | |
| 4021 | ||
| 4022 | function onTouched(hit) | |
| 4023 | script.Parent.Transparency = 1 | |
| 4024 | connection:disconnect() | |
| 4025 | end | |
| 4026 | ||
| 4027 | connection = LandMine.Touched:connect(onTouched) | |
| 4028 | ||
| 4029 | function onTouch(part) | |
| 4030 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4031 | if (humanoid ~= nil) then | |
| 4032 | humanoid.Health = 0 | |
| 4033 | end | |
| 4034 | end | |
| 4035 | ||
| 4036 | script.Parent.Touched:connect(onTouch) | |
| 4037 | ||
| 4038 | end; function() | |
| 4039 | LandMine = script.Parent | |
| 4040 | ||
| 4041 | function onTouched(hit) | |
| 4042 | script.Parent.Transparency = 1 | |
| 4043 | connection:disconnect() | |
| 4044 | end | |
| 4045 | ||
| 4046 | connection = LandMine.Touched:connect(onTouched) | |
| 4047 | ||
| 4048 | function onTouch(part) | |
| 4049 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4050 | if (humanoid ~= nil) then | |
| 4051 | humanoid.Health = 0 | |
| 4052 | end | |
| 4053 | end | |
| 4054 | ||
| 4055 | script.Parent.Touched:connect(onTouch) | |
| 4056 | ||
| 4057 | end; function() | |
| 4058 | LandMine = script.Parent | |
| 4059 | ||
| 4060 | function onTouched(hit) | |
| 4061 | script.Parent.Transparency = 1 | |
| 4062 | connection:disconnect() | |
| 4063 | end | |
| 4064 | ||
| 4065 | connection = LandMine.Touched:connect(onTouched) | |
| 4066 | ||
| 4067 | function onTouch(part) | |
| 4068 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4069 | if (humanoid ~= nil) then | |
| 4070 | humanoid.Health = 0 | |
| 4071 | end | |
| 4072 | end | |
| 4073 | ||
| 4074 | script.Parent.Touched:connect(onTouch) | |
| 4075 | ||
| 4076 | end; function() | |
| 4077 | LandMine = script.Parent | |
| 4078 | ||
| 4079 | function onTouched(hit) | |
| 4080 | script.Parent.Transparency = 1 | |
| 4081 | connection:disconnect() | |
| 4082 | end | |
| 4083 | ||
| 4084 | connection = LandMine.Touched:connect(onTouched) | |
| 4085 | ||
| 4086 | function onTouch(part) | |
| 4087 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4088 | if (humanoid ~= nil) then | |
| 4089 | humanoid.Health = 0 | |
| 4090 | end | |
| 4091 | end | |
| 4092 | ||
| 4093 | script.Parent.Touched:connect(onTouch) | |
| 4094 | ||
| 4095 | end; function() | |
| 4096 | LandMine = script.Parent | |
| 4097 | ||
| 4098 | function onTouched(hit) | |
| 4099 | script.Parent.Transparency = 1 | |
| 4100 | connection:disconnect() | |
| 4101 | end | |
| 4102 | ||
| 4103 | connection = LandMine.Touched:connect(onTouched) | |
| 4104 | ||
| 4105 | function onTouch(part) | |
| 4106 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4107 | if (humanoid ~= nil) then | |
| 4108 | humanoid.Health = 0 | |
| 4109 | end | |
| 4110 | end | |
| 4111 | ||
| 4112 | script.Parent.Touched:connect(onTouch) | |
| 4113 | ||
| 4114 | end; function() | |
| 4115 | LandMine = script.Parent | |
| 4116 | ||
| 4117 | function onTouched(hit) | |
| 4118 | script.Parent.Transparency = 1 | |
| 4119 | connection:disconnect() | |
| 4120 | end | |
| 4121 | ||
| 4122 | connection = LandMine.Touched:connect(onTouched) | |
| 4123 | ||
| 4124 | function onTouch(part) | |
| 4125 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4126 | if (humanoid ~= nil) then | |
| 4127 | humanoid.Health = 0 | |
| 4128 | end | |
| 4129 | end | |
| 4130 | ||
| 4131 | script.Parent.Touched:connect(onTouch) | |
| 4132 | ||
| 4133 | end; function() | |
| 4134 | LandMine = script.Parent | |
| 4135 | ||
| 4136 | function onTouched(hit) | |
| 4137 | script.Parent.Transparency = 1 | |
| 4138 | connection:disconnect() | |
| 4139 | end | |
| 4140 | ||
| 4141 | connection = LandMine.Touched:connect(onTouched) | |
| 4142 | ||
| 4143 | function onTouch(part) | |
| 4144 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4145 | if (humanoid ~= nil) then | |
| 4146 | humanoid.Health = 0 | |
| 4147 | end | |
| 4148 | end | |
| 4149 | ||
| 4150 | script.Parent.Touched:connect(onTouch) | |
| 4151 | ||
| 4152 | end; function() | |
| 4153 | LandMine = script.Parent | |
| 4154 | ||
| 4155 | function onTouched(hit) | |
| 4156 | script.Parent.Transparency = 1 | |
| 4157 | connection:disconnect() | |
| 4158 | end | |
| 4159 | ||
| 4160 | connection = LandMine.Touched:connect(onTouched) | |
| 4161 | ||
| 4162 | function onTouch(part) | |
| 4163 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4164 | if (humanoid ~= nil) then | |
| 4165 | humanoid.Health = 0 | |
| 4166 | end | |
| 4167 | end | |
| 4168 | ||
| 4169 | script.Parent.Touched:connect(onTouch) | |
| 4170 | ||
| 4171 | end; function() | |
| 4172 | LandMine = script.Parent | |
| 4173 | ||
| 4174 | function onTouched(hit) | |
| 4175 | script.Parent.Transparency = 1 | |
| 4176 | connection:disconnect() | |
| 4177 | end | |
| 4178 | ||
| 4179 | connection = LandMine.Touched:connect(onTouched) | |
| 4180 | ||
| 4181 | function onTouch(part) | |
| 4182 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4183 | if (humanoid ~= nil) then | |
| 4184 | humanoid.Health = 0 | |
| 4185 | end | |
| 4186 | end | |
| 4187 | ||
| 4188 | script.Parent.Touched:connect(onTouch) | |
| 4189 | ||
| 4190 | end; function() | |
| 4191 | LandMine = script.Parent | |
| 4192 | ||
| 4193 | function onTouched(hit) | |
| 4194 | script.Parent.Transparency = 1 | |
| 4195 | connection:disconnect() | |
| 4196 | end | |
| 4197 | ||
| 4198 | connection = LandMine.Touched:connect(onTouched) | |
| 4199 | ||
| 4200 | function onTouch(part) | |
| 4201 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4202 | if (humanoid ~= nil) then | |
| 4203 | humanoid.Health = 0 | |
| 4204 | end | |
| 4205 | end | |
| 4206 | ||
| 4207 | script.Parent.Touched:connect(onTouch) | |
| 4208 | ||
| 4209 | end; function() | |
| 4210 | LandMine = script.Parent | |
| 4211 | ||
| 4212 | function onTouched(hit) | |
| 4213 | script.Parent.Transparency = 1 | |
| 4214 | connection:disconnect() | |
| 4215 | end | |
| 4216 | ||
| 4217 | connection = LandMine.Touched:connect(onTouched) | |
| 4218 | ||
| 4219 | function onTouch(part) | |
| 4220 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4221 | if (humanoid ~= nil) then | |
| 4222 | humanoid.Health = 0 | |
| 4223 | end | |
| 4224 | end | |
| 4225 | ||
| 4226 | script.Parent.Touched:connect(onTouch) | |
| 4227 | ||
| 4228 | end; function() | |
| 4229 | LandMine = script.Parent | |
| 4230 | ||
| 4231 | function onTouched(hit) | |
| 4232 | script.Parent.Transparency = 1 | |
| 4233 | connection:disconnect() | |
| 4234 | end | |
| 4235 | ||
| 4236 | connection = LandMine.Touched:connect(onTouched) | |
| 4237 | ||
| 4238 | function onTouch(part) | |
| 4239 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4240 | if (humanoid ~= nil) then | |
| 4241 | humanoid.Health = 0 | |
| 4242 | end | |
| 4243 | end | |
| 4244 | ||
| 4245 | script.Parent.Touched:connect(onTouch) | |
| 4246 | ||
| 4247 | end; function() | |
| 4248 | LandMine = script.Parent | |
| 4249 | ||
| 4250 | function onTouched(hit) | |
| 4251 | script.Parent.Transparency = 1 | |
| 4252 | connection:disconnect() | |
| 4253 | end | |
| 4254 | ||
| 4255 | connection = LandMine.Touched:connect(onTouched) | |
| 4256 | ||
| 4257 | function onTouch(part) | |
| 4258 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4259 | if (humanoid ~= nil) then | |
| 4260 | humanoid.Health = 0 | |
| 4261 | end | |
| 4262 | end | |
| 4263 | ||
| 4264 | script.Parent.Touched:connect(onTouch) | |
| 4265 | ||
| 4266 | end; function() | |
| 4267 | LandMine = script.Parent | |
| 4268 | ||
| 4269 | function onTouched(hit) | |
| 4270 | script.Parent.Transparency = 1 | |
| 4271 | connection:disconnect() | |
| 4272 | end | |
| 4273 | ||
| 4274 | connection = LandMine.Touched:connect(onTouched) | |
| 4275 | ||
| 4276 | function onTouch(part) | |
| 4277 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4278 | if (humanoid ~= nil) then | |
| 4279 | humanoid.Health = 0 | |
| 4280 | end | |
| 4281 | end | |
| 4282 | ||
| 4283 | script.Parent.Touched:connect(onTouch) | |
| 4284 | ||
| 4285 | end; function() | |
| 4286 | LandMine = script.Parent | |
| 4287 | ||
| 4288 | function onTouched(hit) | |
| 4289 | script.Parent.Transparency = 1 | |
| 4290 | connection:disconnect() | |
| 4291 | end | |
| 4292 | ||
| 4293 | connection = LandMine.Touched:connect(onTouched) | |
| 4294 | ||
| 4295 | function onTouch(part) | |
| 4296 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4297 | if (humanoid ~= nil) then | |
| 4298 | humanoid.Health = 0 | |
| 4299 | end | |
| 4300 | end | |
| 4301 | ||
| 4302 | script.Parent.Touched:connect(onTouch) | |
| 4303 | ||
| 4304 | end; function() | |
| 4305 | LandMine = script.Parent | |
| 4306 | ||
| 4307 | function onTouched(hit) | |
| 4308 | script.Parent.Transparency = 1 | |
| 4309 | connection:disconnect() | |
| 4310 | end | |
| 4311 | ||
| 4312 | connection = LandMine.Touched:connect(onTouched) | |
| 4313 | ||
| 4314 | function onTouch(part) | |
| 4315 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4316 | if (humanoid ~= nil) then | |
| 4317 | humanoid.Health = 0 | |
| 4318 | end | |
| 4319 | end | |
| 4320 | ||
| 4321 | script.Parent.Touched:connect(onTouch) | |
| 4322 | ||
| 4323 | end; function() | |
| 4324 | LandMine = script.Parent | |
| 4325 | ||
| 4326 | function onTouched(hit) | |
| 4327 | script.Parent.Transparency = 1 | |
| 4328 | connection:disconnect() | |
| 4329 | end | |
| 4330 | ||
| 4331 | connection = LandMine.Touched:connect(onTouched) | |
| 4332 | ||
| 4333 | function onTouch(part) | |
| 4334 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4335 | if (humanoid ~= nil) then | |
| 4336 | humanoid.Health = 0 | |
| 4337 | end | |
| 4338 | end | |
| 4339 | ||
| 4340 | script.Parent.Touched:connect(onTouch) | |
| 4341 | ||
| 4342 | end; function() | |
| 4343 | LandMine = script.Parent | |
| 4344 | ||
| 4345 | function onTouched(hit) | |
| 4346 | script.Parent.Transparency = 1 | |
| 4347 | connection:disconnect() | |
| 4348 | end | |
| 4349 | ||
| 4350 | connection = LandMine.Touched:connect(onTouched) | |
| 4351 | ||
| 4352 | function onTouch(part) | |
| 4353 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4354 | if (humanoid ~= nil) then | |
| 4355 | humanoid.Health = 0 | |
| 4356 | end | |
| 4357 | end | |
| 4358 | ||
| 4359 | script.Parent.Touched:connect(onTouch) | |
| 4360 | ||
| 4361 | end; function() | |
| 4362 | LandMine = script.Parent | |
| 4363 | ||
| 4364 | function onTouched(hit) | |
| 4365 | script.Parent.Transparency = 1 | |
| 4366 | connection:disconnect() | |
| 4367 | end | |
| 4368 | ||
| 4369 | connection = LandMine.Touched:connect(onTouched) | |
| 4370 | ||
| 4371 | function onTouch(part) | |
| 4372 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4373 | if (humanoid ~= nil) then | |
| 4374 | humanoid.Health = 0 | |
| 4375 | end | |
| 4376 | end | |
| 4377 | ||
| 4378 | script.Parent.Touched:connect(onTouch) | |
| 4379 | ||
| 4380 | end; function() | |
| 4381 | LandMine = script.Parent | |
| 4382 | ||
| 4383 | function onTouched(hit) | |
| 4384 | script.Parent.Transparency = 1 | |
| 4385 | connection:disconnect() | |
| 4386 | end | |
| 4387 | ||
| 4388 | connection = LandMine.Touched:connect(onTouched) | |
| 4389 | ||
| 4390 | function onTouch(part) | |
| 4391 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4392 | if (humanoid ~= nil) then | |
| 4393 | humanoid.Health = 0 | |
| 4394 | end | |
| 4395 | end | |
| 4396 | ||
| 4397 | script.Parent.Touched:connect(onTouch) | |
| 4398 | ||
| 4399 | end; function() | |
| 4400 | LandMine = script.Parent | |
| 4401 | ||
| 4402 | function onTouched(hit) | |
| 4403 | script.Parent.Transparency = 1 | |
| 4404 | connection:disconnect() | |
| 4405 | end | |
| 4406 | ||
| 4407 | connection = LandMine.Touched:connect(onTouched) | |
| 4408 | ||
| 4409 | function onTouch(part) | |
| 4410 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4411 | if (humanoid ~= nil) then | |
| 4412 | humanoid.Health = 0 | |
| 4413 | end | |
| 4414 | end | |
| 4415 | ||
| 4416 | script.Parent.Touched:connect(onTouch) | |
| 4417 | ||
| 4418 | end; function() | |
| 4419 | LandMine = script.Parent | |
| 4420 | ||
| 4421 | function onTouched(hit) | |
| 4422 | script.Parent.Transparency = 1 | |
| 4423 | connection:disconnect() | |
| 4424 | end | |
| 4425 | ||
| 4426 | connection = LandMine.Touched:connect(onTouched) | |
| 4427 | ||
| 4428 | function onTouch(part) | |
| 4429 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4430 | if (humanoid ~= nil) then | |
| 4431 | humanoid.Health = 0 | |
| 4432 | end | |
| 4433 | end | |
| 4434 | ||
| 4435 | script.Parent.Touched:connect(onTouch) | |
| 4436 | ||
| 4437 | end; function() | |
| 4438 | LandMine = script.Parent | |
| 4439 | ||
| 4440 | function onTouched(hit) | |
| 4441 | script.Parent.Transparency = 1 | |
| 4442 | connection:disconnect() | |
| 4443 | end | |
| 4444 | ||
| 4445 | connection = LandMine.Touched:connect(onTouched) | |
| 4446 | ||
| 4447 | function onTouch(part) | |
| 4448 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4449 | if (humanoid ~= nil) then | |
| 4450 | humanoid.Health = 0 | |
| 4451 | end | |
| 4452 | end | |
| 4453 | ||
| 4454 | script.Parent.Touched:connect(onTouch) | |
| 4455 | ||
| 4456 | end; function() | |
| 4457 | LandMine = script.Parent | |
| 4458 | ||
| 4459 | function onTouched(hit) | |
| 4460 | script.Parent.Transparency = 1 | |
| 4461 | connection:disconnect() | |
| 4462 | end | |
| 4463 | ||
| 4464 | connection = LandMine.Touched:connect(onTouched) | |
| 4465 | ||
| 4466 | function onTouch(part) | |
| 4467 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4468 | if (humanoid ~= nil) then | |
| 4469 | humanoid.Health = 0 | |
| 4470 | end | |
| 4471 | end | |
| 4472 | ||
| 4473 | script.Parent.Touched:connect(onTouch) | |
| 4474 | ||
| 4475 | end; function() | |
| 4476 | LandMine = script.Parent | |
| 4477 | ||
| 4478 | function onTouched(hit) | |
| 4479 | script.Parent.Transparency = 1 | |
| 4480 | connection:disconnect() | |
| 4481 | end | |
| 4482 | ||
| 4483 | connection = LandMine.Touched:connect(onTouched) | |
| 4484 | ||
| 4485 | function onTouch(part) | |
| 4486 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4487 | if (humanoid ~= nil) then | |
| 4488 | humanoid.Health = 0 | |
| 4489 | end | |
| 4490 | end | |
| 4491 | ||
| 4492 | script.Parent.Touched:connect(onTouch) | |
| 4493 | ||
| 4494 | end; function() | |
| 4495 | LandMine = script.Parent | |
| 4496 | ||
| 4497 | function onTouched(hit) | |
| 4498 | script.Parent.Transparency = 1 | |
| 4499 | connection:disconnect() | |
| 4500 | end | |
| 4501 | ||
| 4502 | connection = LandMine.Touched:connect(onTouched) | |
| 4503 | ||
| 4504 | function onTouch(part) | |
| 4505 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4506 | if (humanoid ~= nil) then | |
| 4507 | humanoid.Health = 0 | |
| 4508 | end | |
| 4509 | end | |
| 4510 | ||
| 4511 | script.Parent.Touched:connect(onTouch) | |
| 4512 | ||
| 4513 | end; function() | |
| 4514 | LandMine = script.Parent | |
| 4515 | ||
| 4516 | function onTouched(hit) | |
| 4517 | script.Parent.Transparency = 1 | |
| 4518 | connection:disconnect() | |
| 4519 | end | |
| 4520 | ||
| 4521 | connection = LandMine.Touched:connect(onTouched) | |
| 4522 | ||
| 4523 | function onTouch(part) | |
| 4524 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4525 | if (humanoid ~= nil) then | |
| 4526 | humanoid.Health = 0 | |
| 4527 | end | |
| 4528 | end | |
| 4529 | ||
| 4530 | script.Parent.Touched:connect(onTouch) | |
| 4531 | ||
| 4532 | end; function() | |
| 4533 | LandMine = script.Parent | |
| 4534 | ||
| 4535 | function onTouched(hit) | |
| 4536 | script.Parent.Transparency = 1 | |
| 4537 | connection:disconnect() | |
| 4538 | end | |
| 4539 | ||
| 4540 | connection = LandMine.Touched:connect(onTouched) | |
| 4541 | ||
| 4542 | function onTouch(part) | |
| 4543 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4544 | if (humanoid ~= nil) then | |
| 4545 | humanoid.Health = 0 | |
| 4546 | end | |
| 4547 | end | |
| 4548 | ||
| 4549 | script.Parent.Touched:connect(onTouch) | |
| 4550 | ||
| 4551 | end; function() | |
| 4552 | LandMine = script.Parent | |
| 4553 | ||
| 4554 | function onTouched(hit) | |
| 4555 | script.Parent.Transparency = 1 | |
| 4556 | connection:disconnect() | |
| 4557 | end | |
| 4558 | ||
| 4559 | connection = LandMine.Touched:connect(onTouched) | |
| 4560 | ||
| 4561 | function onTouch(part) | |
| 4562 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4563 | if (humanoid ~= nil) then | |
| 4564 | humanoid.Health = 0 | |
| 4565 | end | |
| 4566 | end | |
| 4567 | ||
| 4568 | script.Parent.Touched:connect(onTouch) | |
| 4569 | ||
| 4570 | end; function() | |
| 4571 | LandMine = script.Parent | |
| 4572 | ||
| 4573 | function onTouched(hit) | |
| 4574 | script.Parent.Transparency = 1 | |
| 4575 | connection:disconnect() | |
| 4576 | end | |
| 4577 | ||
| 4578 | connection = LandMine.Touched:connect(onTouched) | |
| 4579 | ||
| 4580 | function onTouch(part) | |
| 4581 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4582 | if (humanoid ~= nil) then | |
| 4583 | humanoid.Health = 0 | |
| 4584 | end | |
| 4585 | end | |
| 4586 | ||
| 4587 | script.Parent.Touched:connect(onTouch) | |
| 4588 | ||
| 4589 | end; function() | |
| 4590 | LandMine = script.Parent | |
| 4591 | ||
| 4592 | function onTouched(hit) | |
| 4593 | script.Parent.Transparency = 1 | |
| 4594 | connection:disconnect() | |
| 4595 | end | |
| 4596 | ||
| 4597 | connection = LandMine.Touched:connect(onTouched) | |
| 4598 | ||
| 4599 | function onTouch(part) | |
| 4600 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4601 | if (humanoid ~= nil) then | |
| 4602 | humanoid.Health = 0 | |
| 4603 | end | |
| 4604 | end | |
| 4605 | ||
| 4606 | script.Parent.Touched:connect(onTouch) | |
| 4607 | ||
| 4608 | end; function() | |
| 4609 | LandMine = script.Parent | |
| 4610 | ||
| 4611 | function onTouched(hit) | |
| 4612 | script.Parent.Transparency = 1 | |
| 4613 | connection:disconnect() | |
| 4614 | end | |
| 4615 | ||
| 4616 | connection = LandMine.Touched:connect(onTouched) | |
| 4617 | ||
| 4618 | function onTouch(part) | |
| 4619 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4620 | if (humanoid ~= nil) then | |
| 4621 | humanoid.Health = 0 | |
| 4622 | end | |
| 4623 | end | |
| 4624 | ||
| 4625 | script.Parent.Touched:connect(onTouch) | |
| 4626 | ||
| 4627 | end; function() | |
| 4628 | LandMine = script.Parent | |
| 4629 | ||
| 4630 | function onTouched(hit) | |
| 4631 | script.Parent.Transparency = 1 | |
| 4632 | connection:disconnect() | |
| 4633 | end | |
| 4634 | ||
| 4635 | connection = LandMine.Touched:connect(onTouched) | |
| 4636 | ||
| 4637 | function onTouch(part) | |
| 4638 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4639 | if (humanoid ~= nil) then | |
| 4640 | humanoid.Health = 0 | |
| 4641 | end | |
| 4642 | end | |
| 4643 | ||
| 4644 | script.Parent.Touched:connect(onTouch) | |
| 4645 | ||
| 4646 | end; function() | |
| 4647 | LandMine = script.Parent | |
| 4648 | ||
| 4649 | function onTouched(hit) | |
| 4650 | script.Parent.Transparency = 1 | |
| 4651 | connection:disconnect() | |
| 4652 | end | |
| 4653 | ||
| 4654 | connection = LandMine.Touched:connect(onTouched) | |
| 4655 | ||
| 4656 | function onTouch(part) | |
| 4657 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4658 | if (humanoid ~= nil) then | |
| 4659 | humanoid.Health = 0 | |
| 4660 | end | |
| 4661 | end | |
| 4662 | ||
| 4663 | script.Parent.Touched:connect(onTouch) | |
| 4664 | ||
| 4665 | end; function() | |
| 4666 | LandMine = script.Parent | |
| 4667 | ||
| 4668 | function onTouched(hit) | |
| 4669 | script.Parent.Transparency = 1 | |
| 4670 | connection:disconnect() | |
| 4671 | end | |
| 4672 | ||
| 4673 | connection = LandMine.Touched:connect(onTouched) | |
| 4674 | ||
| 4675 | function onTouch(part) | |
| 4676 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4677 | if (humanoid ~= nil) then | |
| 4678 | humanoid.Health = 0 | |
| 4679 | end | |
| 4680 | end | |
| 4681 | ||
| 4682 | script.Parent.Touched:connect(onTouch) | |
| 4683 | ||
| 4684 | end; function() | |
| 4685 | LandMine = script.Parent | |
| 4686 | ||
| 4687 | function onTouched(hit) | |
| 4688 | script.Parent.Transparency = 1 | |
| 4689 | connection:disconnect() | |
| 4690 | end | |
| 4691 | ||
| 4692 | connection = LandMine.Touched:connect(onTouched) | |
| 4693 | ||
| 4694 | function onTouch(part) | |
| 4695 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4696 | if (humanoid ~= nil) then | |
| 4697 | humanoid.Health = 0 | |
| 4698 | end | |
| 4699 | end | |
| 4700 | ||
| 4701 | script.Parent.Touched:connect(onTouch) | |
| 4702 | ||
| 4703 | end; function() | |
| 4704 | LandMine = script.Parent | |
| 4705 | ||
| 4706 | function onTouched(hit) | |
| 4707 | script.Parent.Transparency = 1 | |
| 4708 | connection:disconnect() | |
| 4709 | end | |
| 4710 | ||
| 4711 | connection = LandMine.Touched:connect(onTouched) | |
| 4712 | ||
| 4713 | function onTouch(part) | |
| 4714 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4715 | if (humanoid ~= nil) then | |
| 4716 | humanoid.Health = 0 | |
| 4717 | end | |
| 4718 | end | |
| 4719 | ||
| 4720 | script.Parent.Touched:connect(onTouch) | |
| 4721 | ||
| 4722 | end; function() | |
| 4723 | LandMine = script.Parent | |
| 4724 | ||
| 4725 | function onTouched(hit) | |
| 4726 | script.Parent.Transparency = 1 | |
| 4727 | connection:disconnect() | |
| 4728 | end | |
| 4729 | ||
| 4730 | connection = LandMine.Touched:connect(onTouched) | |
| 4731 | ||
| 4732 | function onTouch(part) | |
| 4733 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4734 | if (humanoid ~= nil) then | |
| 4735 | humanoid.Health = 0 | |
| 4736 | end | |
| 4737 | end | |
| 4738 | ||
| 4739 | script.Parent.Touched:connect(onTouch) | |
| 4740 | ||
| 4741 | end; function() | |
| 4742 | LandMine = script.Parent | |
| 4743 | ||
| 4744 | function onTouched(hit) | |
| 4745 | script.Parent.Transparency = 1 | |
| 4746 | connection:disconnect() | |
| 4747 | end | |
| 4748 | ||
| 4749 | connection = LandMine.Touched:connect(onTouched) | |
| 4750 | ||
| 4751 | function onTouch(part) | |
| 4752 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4753 | if (humanoid ~= nil) then | |
| 4754 | humanoid.Health = 0 | |
| 4755 | end | |
| 4756 | end | |
| 4757 | ||
| 4758 | script.Parent.Touched:connect(onTouch) | |
| 4759 | ||
| 4760 | end; function() | |
| 4761 | LandMine = script.Parent | |
| 4762 | ||
| 4763 | function onTouched(hit) | |
| 4764 | script.Parent.Transparency = 1 | |
| 4765 | connection:disconnect() | |
| 4766 | end | |
| 4767 | ||
| 4768 | connection = LandMine.Touched:connect(onTouched) | |
| 4769 | ||
| 4770 | function onTouch(part) | |
| 4771 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4772 | if (humanoid ~= nil) then | |
| 4773 | humanoid.Health = 0 | |
| 4774 | end | |
| 4775 | end | |
| 4776 | ||
| 4777 | script.Parent.Touched:connect(onTouch) | |
| 4778 | ||
| 4779 | end; function() | |
| 4780 | LandMine = script.Parent | |
| 4781 | ||
| 4782 | function onTouched(hit) | |
| 4783 | script.Parent.Transparency = 1 | |
| 4784 | connection:disconnect() | |
| 4785 | end | |
| 4786 | ||
| 4787 | connection = LandMine.Touched:connect(onTouched) | |
| 4788 | ||
| 4789 | function onTouch(part) | |
| 4790 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4791 | if (humanoid ~= nil) then | |
| 4792 | humanoid.Health = 0 | |
| 4793 | end | |
| 4794 | end | |
| 4795 | ||
| 4796 | script.Parent.Touched:connect(onTouch) | |
| 4797 | ||
| 4798 | end; function() | |
| 4799 | LandMine = script.Parent | |
| 4800 | ||
| 4801 | function onTouched(hit) | |
| 4802 | script.Parent.Transparency = 1 | |
| 4803 | connection:disconnect() | |
| 4804 | end | |
| 4805 | ||
| 4806 | connection = LandMine.Touched:connect(onTouched) | |
| 4807 | ||
| 4808 | function onTouch(part) | |
| 4809 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4810 | if (humanoid ~= nil) then | |
| 4811 | humanoid.Health = 0 | |
| 4812 | end | |
| 4813 | end | |
| 4814 | ||
| 4815 | script.Parent.Touched:connect(onTouch) | |
| 4816 | ||
| 4817 | end; function() | |
| 4818 | LandMine = script.Parent | |
| 4819 | ||
| 4820 | function onTouched(hit) | |
| 4821 | script.Parent.Transparency = 1 | |
| 4822 | connection:disconnect() | |
| 4823 | end | |
| 4824 | ||
| 4825 | connection = LandMine.Touched:connect(onTouched) | |
| 4826 | ||
| 4827 | function onTouch(part) | |
| 4828 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4829 | if (humanoid ~= nil) then | |
| 4830 | humanoid.Health = 0 | |
| 4831 | end | |
| 4832 | end | |
| 4833 | ||
| 4834 | script.Parent.Touched:connect(onTouch) | |
| 4835 | ||
| 4836 | end; function() | |
| 4837 | LandMine = script.Parent | |
| 4838 | ||
| 4839 | function onTouched(hit) | |
| 4840 | script.Parent.Transparency = 1 | |
| 4841 | connection:disconnect() | |
| 4842 | end | |
| 4843 | ||
| 4844 | connection = LandMine.Touched:connect(onTouched) | |
| 4845 | ||
| 4846 | function onTouch(part) | |
| 4847 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4848 | if (humanoid ~= nil) then | |
| 4849 | humanoid.Health = 0 | |
| 4850 | end | |
| 4851 | end | |
| 4852 | ||
| 4853 | script.Parent.Touched:connect(onTouch) | |
| 4854 | ||
| 4855 | end; function() | |
| 4856 | LandMine = script.Parent | |
| 4857 | ||
| 4858 | function onTouched(hit) | |
| 4859 | script.Parent.Transparency = 1 | |
| 4860 | connection:disconnect() | |
| 4861 | end | |
| 4862 | ||
| 4863 | connection = LandMine.Touched:connect(onTouched) | |
| 4864 | ||
| 4865 | function onTouch(part) | |
| 4866 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4867 | if (humanoid ~= nil) then | |
| 4868 | humanoid.Health = 0 | |
| 4869 | end | |
| 4870 | end | |
| 4871 | ||
| 4872 | script.Parent.Touched:connect(onTouch) | |
| 4873 | ||
| 4874 | end; function() | |
| 4875 | LandMine = script.Parent | |
| 4876 | ||
| 4877 | function onTouched(hit) | |
| 4878 | script.Parent.Transparency = 1 | |
| 4879 | connection:disconnect() | |
| 4880 | end | |
| 4881 | ||
| 4882 | connection = LandMine.Touched:connect(onTouched) | |
| 4883 | ||
| 4884 | function onTouch(part) | |
| 4885 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4886 | if (humanoid ~= nil) then | |
| 4887 | humanoid.Health = 0 | |
| 4888 | end | |
| 4889 | end | |
| 4890 | ||
| 4891 | script.Parent.Touched:connect(onTouch) | |
| 4892 | ||
| 4893 | end; function() | |
| 4894 | LandMine = script.Parent | |
| 4895 | ||
| 4896 | function onTouched(hit) | |
| 4897 | script.Parent.Transparency = 1 | |
| 4898 | connection:disconnect() | |
| 4899 | end | |
| 4900 | ||
| 4901 | connection = LandMine.Touched:connect(onTouched) | |
| 4902 | ||
| 4903 | function onTouch(part) | |
| 4904 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4905 | if (humanoid ~= nil) then | |
| 4906 | humanoid.Health = 0 | |
| 4907 | end | |
| 4908 | end | |
| 4909 | ||
| 4910 | script.Parent.Touched:connect(onTouch) | |
| 4911 | ||
| 4912 | end; function() | |
| 4913 | LandMine = script.Parent | |
| 4914 | ||
| 4915 | function onTouched(hit) | |
| 4916 | script.Parent.Transparency = 1 | |
| 4917 | connection:disconnect() | |
| 4918 | end | |
| 4919 | ||
| 4920 | connection = LandMine.Touched:connect(onTouched) | |
| 4921 | ||
| 4922 | function onTouch(part) | |
| 4923 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4924 | if (humanoid ~= nil) then | |
| 4925 | humanoid.Health = 0 | |
| 4926 | end | |
| 4927 | end | |
| 4928 | ||
| 4929 | script.Parent.Touched:connect(onTouch) | |
| 4930 | ||
| 4931 | end; function() | |
| 4932 | LandMine = script.Parent | |
| 4933 | ||
| 4934 | function onTouched(hit) | |
| 4935 | script.Parent.Transparency = 1 | |
| 4936 | connection:disconnect() | |
| 4937 | end | |
| 4938 | ||
| 4939 | connection = LandMine.Touched:connect(onTouched) | |
| 4940 | ||
| 4941 | function onTouch(part) | |
| 4942 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4943 | if (humanoid ~= nil) then | |
| 4944 | humanoid.Health = 0 | |
| 4945 | end | |
| 4946 | end | |
| 4947 | ||
| 4948 | script.Parent.Touched:connect(onTouch) | |
| 4949 | ||
| 4950 | end; function() | |
| 4951 | LandMine = script.Parent | |
| 4952 | ||
| 4953 | function onTouched(hit) | |
| 4954 | script.Parent.Transparency = 1 | |
| 4955 | connection:disconnect() | |
| 4956 | end | |
| 4957 | ||
| 4958 | connection = LandMine.Touched:connect(onTouched) | |
| 4959 | ||
| 4960 | function onTouch(part) | |
| 4961 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4962 | if (humanoid ~= nil) then | |
| 4963 | humanoid.Health = 0 | |
| 4964 | end | |
| 4965 | end | |
| 4966 | ||
| 4967 | script.Parent.Touched:connect(onTouch) | |
| 4968 | ||
| 4969 | end; function() | |
| 4970 | LandMine = script.Parent | |
| 4971 | ||
| 4972 | function onTouched(hit) | |
| 4973 | script.Parent.Transparency = 1 | |
| 4974 | connection:disconnect() | |
| 4975 | end | |
| 4976 | ||
| 4977 | connection = LandMine.Touched:connect(onTouched) | |
| 4978 | ||
| 4979 | function onTouch(part) | |
| 4980 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 4981 | if (humanoid ~= nil) then | |
| 4982 | humanoid.Health = 0 | |
| 4983 | end | |
| 4984 | end | |
| 4985 | ||
| 4986 | script.Parent.Touched:connect(onTouch) | |
| 4987 | ||
| 4988 | end; function() | |
| 4989 | LandMine = script.Parent | |
| 4990 | ||
| 4991 | function onTouched(hit) | |
| 4992 | script.Parent.Transparency = 1 | |
| 4993 | connection:disconnect() | |
| 4994 | end | |
| 4995 | ||
| 4996 | connection = LandMine.Touched:connect(onTouched) | |
| 4997 | ||
| 4998 | function onTouch(part) | |
| 4999 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5000 | if (humanoid ~= nil) then | |
| 5001 | humanoid.Health = 0 | |
| 5002 | end | |
| 5003 | end | |
| 5004 | ||
| 5005 | script.Parent.Touched:connect(onTouch) | |
| 5006 | ||
| 5007 | end; function() | |
| 5008 | LandMine = script.Parent | |
| 5009 | ||
| 5010 | function onTouched(hit) | |
| 5011 | script.Parent.Transparency = 1 | |
| 5012 | connection:disconnect() | |
| 5013 | end | |
| 5014 | ||
| 5015 | connection = LandMine.Touched:connect(onTouched) | |
| 5016 | ||
| 5017 | function onTouch(part) | |
| 5018 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5019 | if (humanoid ~= nil) then | |
| 5020 | humanoid.Health = 0 | |
| 5021 | end | |
| 5022 | end | |
| 5023 | ||
| 5024 | script.Parent.Touched:connect(onTouch) | |
| 5025 | ||
| 5026 | end; function() | |
| 5027 | LandMine = script.Parent | |
| 5028 | ||
| 5029 | function onTouched(hit) | |
| 5030 | script.Parent.Transparency = 1 | |
| 5031 | connection:disconnect() | |
| 5032 | end | |
| 5033 | ||
| 5034 | connection = LandMine.Touched:connect(onTouched) | |
| 5035 | ||
| 5036 | function onTouch(part) | |
| 5037 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5038 | if (humanoid ~= nil) then | |
| 5039 | humanoid.Health = 0 | |
| 5040 | end | |
| 5041 | end | |
| 5042 | ||
| 5043 | script.Parent.Touched:connect(onTouch) | |
| 5044 | ||
| 5045 | end; function() | |
| 5046 | LandMine = script.Parent | |
| 5047 | ||
| 5048 | function onTouched(hit) | |
| 5049 | script.Parent.Transparency = 1 | |
| 5050 | connection:disconnect() | |
| 5051 | end | |
| 5052 | ||
| 5053 | connection = LandMine.Touched:connect(onTouched) | |
| 5054 | ||
| 5055 | function onTouch(part) | |
| 5056 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5057 | if (humanoid ~= nil) then | |
| 5058 | humanoid.Health = 0 | |
| 5059 | end | |
| 5060 | end | |
| 5061 | ||
| 5062 | script.Parent.Touched:connect(onTouch) | |
| 5063 | ||
| 5064 | end; function() | |
| 5065 | LandMine = script.Parent | |
| 5066 | ||
| 5067 | function onTouched(hit) | |
| 5068 | script.Parent.Transparency = 1 | |
| 5069 | connection:disconnect() | |
| 5070 | end | |
| 5071 | ||
| 5072 | connection = LandMine.Touched:connect(onTouched) | |
| 5073 | ||
| 5074 | function onTouch(part) | |
| 5075 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5076 | if (humanoid ~= nil) then | |
| 5077 | humanoid.Health = 0 | |
| 5078 | end | |
| 5079 | end | |
| 5080 | ||
| 5081 | script.Parent.Touched:connect(onTouch) | |
| 5082 | ||
| 5083 | end; function() | |
| 5084 | LandMine = script.Parent | |
| 5085 | ||
| 5086 | function onTouched(hit) | |
| 5087 | script.Parent.Transparency = 1 | |
| 5088 | connection:disconnect() | |
| 5089 | end | |
| 5090 | ||
| 5091 | connection = LandMine.Touched:connect(onTouched) | |
| 5092 | ||
| 5093 | function onTouch(part) | |
| 5094 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5095 | if (humanoid ~= nil) then | |
| 5096 | humanoid.Health = 0 | |
| 5097 | end | |
| 5098 | end | |
| 5099 | ||
| 5100 | script.Parent.Touched:connect(onTouch) | |
| 5101 | ||
| 5102 | end; function() | |
| 5103 | LandMine = script.Parent | |
| 5104 | ||
| 5105 | function onTouched(hit) | |
| 5106 | script.Parent.Transparency = 1 | |
| 5107 | connection:disconnect() | |
| 5108 | end | |
| 5109 | ||
| 5110 | connection = LandMine.Touched:connect(onTouched) | |
| 5111 | ||
| 5112 | function onTouch(part) | |
| 5113 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5114 | if (humanoid ~= nil) then | |
| 5115 | humanoid.Health = 0 | |
| 5116 | end | |
| 5117 | end | |
| 5118 | ||
| 5119 | script.Parent.Touched:connect(onTouch) | |
| 5120 | ||
| 5121 | end; function() | |
| 5122 | LandMine = script.Parent | |
| 5123 | ||
| 5124 | function onTouched(hit) | |
| 5125 | script.Parent.Transparency = 1 | |
| 5126 | connection:disconnect() | |
| 5127 | end | |
| 5128 | ||
| 5129 | connection = LandMine.Touched:connect(onTouched) | |
| 5130 | ||
| 5131 | function onTouch(part) | |
| 5132 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5133 | if (humanoid ~= nil) then | |
| 5134 | humanoid.Health = 0 | |
| 5135 | end | |
| 5136 | end | |
| 5137 | ||
| 5138 | script.Parent.Touched:connect(onTouch) | |
| 5139 | ||
| 5140 | end; function() | |
| 5141 | LandMine = script.Parent | |
| 5142 | ||
| 5143 | function onTouched(hit) | |
| 5144 | script.Parent.Transparency = 1 | |
| 5145 | connection:disconnect() | |
| 5146 | end | |
| 5147 | ||
| 5148 | connection = LandMine.Touched:connect(onTouched) | |
| 5149 | ||
| 5150 | function onTouch(part) | |
| 5151 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5152 | if (humanoid ~= nil) then | |
| 5153 | humanoid.Health = 0 | |
| 5154 | end | |
| 5155 | end | |
| 5156 | ||
| 5157 | script.Parent.Touched:connect(onTouch) | |
| 5158 | ||
| 5159 | end; function() | |
| 5160 | LandMine = script.Parent | |
| 5161 | ||
| 5162 | function onTouched(hit) | |
| 5163 | script.Parent.Transparency = 1 | |
| 5164 | connection:disconnect() | |
| 5165 | end | |
| 5166 | ||
| 5167 | connection = LandMine.Touched:connect(onTouched) | |
| 5168 | ||
| 5169 | function onTouch(part) | |
| 5170 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5171 | if (humanoid ~= nil) then | |
| 5172 | humanoid.Health = 0 | |
| 5173 | end | |
| 5174 | end | |
| 5175 | ||
| 5176 | script.Parent.Touched:connect(onTouch) | |
| 5177 | ||
| 5178 | end; function() | |
| 5179 | LandMine = script.Parent | |
| 5180 | ||
| 5181 | function onTouched(hit) | |
| 5182 | script.Parent.Transparency = 1 | |
| 5183 | connection:disconnect() | |
| 5184 | end | |
| 5185 | ||
| 5186 | connection = LandMine.Touched:connect(onTouched) | |
| 5187 | ||
| 5188 | function onTouch(part) | |
| 5189 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5190 | if (humanoid ~= nil) then | |
| 5191 | humanoid.Health = 0 | |
| 5192 | end | |
| 5193 | end | |
| 5194 | ||
| 5195 | script.Parent.Touched:connect(onTouch) | |
| 5196 | ||
| 5197 | end; function() | |
| 5198 | LandMine = script.Parent | |
| 5199 | ||
| 5200 | function onTouched(hit) | |
| 5201 | script.Parent.Transparency = 1 | |
| 5202 | connection:disconnect() | |
| 5203 | end | |
| 5204 | ||
| 5205 | connection = LandMine.Touched:connect(onTouched) | |
| 5206 | ||
| 5207 | function onTouch(part) | |
| 5208 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5209 | if (humanoid ~= nil) then | |
| 5210 | humanoid.Health = 0 | |
| 5211 | end | |
| 5212 | end | |
| 5213 | ||
| 5214 | script.Parent.Touched:connect(onTouch) | |
| 5215 | ||
| 5216 | end; function() | |
| 5217 | LandMine = script.Parent | |
| 5218 | ||
| 5219 | function onTouched(hit) | |
| 5220 | script.Parent.Transparency = 1 | |
| 5221 | connection:disconnect() | |
| 5222 | end | |
| 5223 | ||
| 5224 | connection = LandMine.Touched:connect(onTouched) | |
| 5225 | ||
| 5226 | function onTouch(part) | |
| 5227 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5228 | if (humanoid ~= nil) then | |
| 5229 | humanoid.Health = 0 | |
| 5230 | end | |
| 5231 | end | |
| 5232 | ||
| 5233 | script.Parent.Touched:connect(onTouch) | |
| 5234 | ||
| 5235 | end; function() | |
| 5236 | LandMine = script.Parent | |
| 5237 | ||
| 5238 | function onTouched(hit) | |
| 5239 | script.Parent.Transparency = 1 | |
| 5240 | connection:disconnect() | |
| 5241 | end | |
| 5242 | ||
| 5243 | connection = LandMine.Touched:connect(onTouched) | |
| 5244 | ||
| 5245 | function onTouch(part) | |
| 5246 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5247 | if (humanoid ~= nil) then | |
| 5248 | humanoid.Health = 0 | |
| 5249 | end | |
| 5250 | end | |
| 5251 | ||
| 5252 | script.Parent.Touched:connect(onTouch) | |
| 5253 | ||
| 5254 | end; function() | |
| 5255 | LandMine = script.Parent | |
| 5256 | ||
| 5257 | function onTouched(hit) | |
| 5258 | script.Parent.Transparency = 1 | |
| 5259 | connection:disconnect() | |
| 5260 | end | |
| 5261 | ||
| 5262 | connection = LandMine.Touched:connect(onTouched) | |
| 5263 | ||
| 5264 | function onTouch(part) | |
| 5265 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5266 | if (humanoid ~= nil) then | |
| 5267 | humanoid.Health = 0 | |
| 5268 | end | |
| 5269 | end | |
| 5270 | ||
| 5271 | script.Parent.Touched:connect(onTouch) | |
| 5272 | ||
| 5273 | end; function() | |
| 5274 | LandMine = script.Parent | |
| 5275 | ||
| 5276 | function onTouched(hit) | |
| 5277 | script.Parent.Transparency = 1 | |
| 5278 | connection:disconnect() | |
| 5279 | end | |
| 5280 | ||
| 5281 | connection = LandMine.Touched:connect(onTouched) | |
| 5282 | ||
| 5283 | function onTouch(part) | |
| 5284 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5285 | if (humanoid ~= nil) then | |
| 5286 | humanoid.Health = 0 | |
| 5287 | end | |
| 5288 | end | |
| 5289 | ||
| 5290 | script.Parent.Touched:connect(onTouch) | |
| 5291 | ||
| 5292 | end; function() | |
| 5293 | LandMine = script.Parent | |
| 5294 | ||
| 5295 | function onTouched(hit) | |
| 5296 | script.Parent.Transparency = 1 | |
| 5297 | connection:disconnect() | |
| 5298 | end | |
| 5299 | ||
| 5300 | connection = LandMine.Touched:connect(onTouched) | |
| 5301 | ||
| 5302 | function onTouch(part) | |
| 5303 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5304 | if (humanoid ~= nil) then | |
| 5305 | humanoid.Health = 0 | |
| 5306 | end | |
| 5307 | end | |
| 5308 | ||
| 5309 | script.Parent.Touched:connect(onTouch) | |
| 5310 | ||
| 5311 | end; function() | |
| 5312 | LandMine = script.Parent | |
| 5313 | ||
| 5314 | function onTouched(hit) | |
| 5315 | script.Parent.Transparency = 1 | |
| 5316 | connection:disconnect() | |
| 5317 | end | |
| 5318 | ||
| 5319 | connection = LandMine.Touched:connect(onTouched) | |
| 5320 | ||
| 5321 | function onTouch(part) | |
| 5322 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5323 | if (humanoid ~= nil) then | |
| 5324 | humanoid.Health = 0 | |
| 5325 | end | |
| 5326 | end | |
| 5327 | ||
| 5328 | script.Parent.Touched:connect(onTouch) | |
| 5329 | ||
| 5330 | end; function() | |
| 5331 | LandMine = script.Parent | |
| 5332 | ||
| 5333 | function onTouched(hit) | |
| 5334 | script.Parent.Transparency = 1 | |
| 5335 | connection:disconnect() | |
| 5336 | end | |
| 5337 | ||
| 5338 | connection = LandMine.Touched:connect(onTouched) | |
| 5339 | ||
| 5340 | function onTouch(part) | |
| 5341 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5342 | if (humanoid ~= nil) then | |
| 5343 | humanoid.Health = 0 | |
| 5344 | end | |
| 5345 | end | |
| 5346 | ||
| 5347 | script.Parent.Touched:connect(onTouch) | |
| 5348 | ||
| 5349 | end; function() | |
| 5350 | LandMine = script.Parent | |
| 5351 | ||
| 5352 | function onTouched(hit) | |
| 5353 | script.Parent.Transparency = 1 | |
| 5354 | connection:disconnect() | |
| 5355 | end | |
| 5356 | ||
| 5357 | connection = LandMine.Touched:connect(onTouched) | |
| 5358 | ||
| 5359 | function onTouch(part) | |
| 5360 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5361 | if (humanoid ~= nil) then | |
| 5362 | humanoid.Health = 0 | |
| 5363 | end | |
| 5364 | end | |
| 5365 | ||
| 5366 | script.Parent.Touched:connect(onTouch) | |
| 5367 | ||
| 5368 | end; function() | |
| 5369 | LandMine = script.Parent | |
| 5370 | ||
| 5371 | function onTouched(hit) | |
| 5372 | script.Parent.Transparency = 1 | |
| 5373 | connection:disconnect() | |
| 5374 | end | |
| 5375 | ||
| 5376 | connection = LandMine.Touched:connect(onTouched) | |
| 5377 | ||
| 5378 | function onTouch(part) | |
| 5379 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5380 | if (humanoid ~= nil) then | |
| 5381 | humanoid.Health = 0 | |
| 5382 | end | |
| 5383 | end | |
| 5384 | ||
| 5385 | script.Parent.Touched:connect(onTouch) | |
| 5386 | ||
| 5387 | end; function() | |
| 5388 | LandMine = script.Parent | |
| 5389 | ||
| 5390 | function onTouched(hit) | |
| 5391 | script.Parent.Transparency = 1 | |
| 5392 | connection:disconnect() | |
| 5393 | end | |
| 5394 | ||
| 5395 | connection = LandMine.Touched:connect(onTouched) | |
| 5396 | ||
| 5397 | function onTouch(part) | |
| 5398 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5399 | if (humanoid ~= nil) then | |
| 5400 | humanoid.Health = 0 | |
| 5401 | end | |
| 5402 | end | |
| 5403 | ||
| 5404 | script.Parent.Touched:connect(onTouch) | |
| 5405 | ||
| 5406 | end; function() | |
| 5407 | LandMine = script.Parent | |
| 5408 | ||
| 5409 | function onTouched(hit) | |
| 5410 | script.Parent.Transparency = 1 | |
| 5411 | connection:disconnect() | |
| 5412 | end | |
| 5413 | ||
| 5414 | connection = LandMine.Touched:connect(onTouched) | |
| 5415 | ||
| 5416 | function onTouch(part) | |
| 5417 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5418 | if (humanoid ~= nil) then | |
| 5419 | humanoid.Health = 0 | |
| 5420 | end | |
| 5421 | end | |
| 5422 | ||
| 5423 | script.Parent.Touched:connect(onTouch) | |
| 5424 | ||
| 5425 | end; function() | |
| 5426 | LandMine = script.Parent | |
| 5427 | ||
| 5428 | function onTouched(hit) | |
| 5429 | script.Parent.Transparency = 1 | |
| 5430 | connection:disconnect() | |
| 5431 | end | |
| 5432 | ||
| 5433 | connection = LandMine.Touched:connect(onTouched) | |
| 5434 | ||
| 5435 | function onTouch(part) | |
| 5436 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5437 | if (humanoid ~= nil) then | |
| 5438 | humanoid.Health = 0 | |
| 5439 | end | |
| 5440 | end | |
| 5441 | ||
| 5442 | script.Parent.Touched:connect(onTouch) | |
| 5443 | ||
| 5444 | end; function() | |
| 5445 | LandMine = script.Parent | |
| 5446 | ||
| 5447 | function onTouched(hit) | |
| 5448 | script.Parent.Transparency = 1 | |
| 5449 | connection:disconnect() | |
| 5450 | end | |
| 5451 | ||
| 5452 | connection = LandMine.Touched:connect(onTouched) | |
| 5453 | ||
| 5454 | function onTouch(part) | |
| 5455 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5456 | if (humanoid ~= nil) then | |
| 5457 | humanoid.Health = 0 | |
| 5458 | end | |
| 5459 | end | |
| 5460 | ||
| 5461 | script.Parent.Touched:connect(onTouch) | |
| 5462 | ||
| 5463 | end; function() | |
| 5464 | LandMine = script.Parent | |
| 5465 | ||
| 5466 | function onTouched(hit) | |
| 5467 | script.Parent.Transparency = 1 | |
| 5468 | connection:disconnect() | |
| 5469 | end | |
| 5470 | ||
| 5471 | connection = LandMine.Touched:connect(onTouched) | |
| 5472 | ||
| 5473 | function onTouch(part) | |
| 5474 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5475 | if (humanoid ~= nil) then | |
| 5476 | humanoid.Health = 0 | |
| 5477 | end | |
| 5478 | end | |
| 5479 | ||
| 5480 | script.Parent.Touched:connect(onTouch) | |
| 5481 | ||
| 5482 | end; function() | |
| 5483 | LandMine = script.Parent | |
| 5484 | ||
| 5485 | function onTouched(hit) | |
| 5486 | script.Parent.Transparency = 1 | |
| 5487 | connection:disconnect() | |
| 5488 | end | |
| 5489 | ||
| 5490 | connection = LandMine.Touched:connect(onTouched) | |
| 5491 | ||
| 5492 | function onTouch(part) | |
| 5493 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5494 | if (humanoid ~= nil) then | |
| 5495 | humanoid.Health = 0 | |
| 5496 | end | |
| 5497 | end | |
| 5498 | ||
| 5499 | script.Parent.Touched:connect(onTouch) | |
| 5500 | ||
| 5501 | end; function() | |
| 5502 | LandMine = script.Parent | |
| 5503 | ||
| 5504 | function onTouched(hit) | |
| 5505 | script.Parent.Transparency = 1 | |
| 5506 | connection:disconnect() | |
| 5507 | end | |
| 5508 | ||
| 5509 | connection = LandMine.Touched:connect(onTouched) | |
| 5510 | ||
| 5511 | function onTouch(part) | |
| 5512 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5513 | if (humanoid ~= nil) then | |
| 5514 | humanoid.Health = 0 | |
| 5515 | end | |
| 5516 | end | |
| 5517 | ||
| 5518 | script.Parent.Touched:connect(onTouch) | |
| 5519 | ||
| 5520 | end; function() | |
| 5521 | LandMine = script.Parent | |
| 5522 | ||
| 5523 | function onTouched(hit) | |
| 5524 | script.Parent.Transparency = 1 | |
| 5525 | connection:disconnect() | |
| 5526 | end | |
| 5527 | ||
| 5528 | connection = LandMine.Touched:connect(onTouched) | |
| 5529 | ||
| 5530 | function onTouch(part) | |
| 5531 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5532 | if (humanoid ~= nil) then | |
| 5533 | humanoid.Health = 0 | |
| 5534 | end | |
| 5535 | end | |
| 5536 | ||
| 5537 | script.Parent.Touched:connect(onTouch) | |
| 5538 | ||
| 5539 | end; function() | |
| 5540 | LandMine = script.Parent | |
| 5541 | ||
| 5542 | function onTouched(hit) | |
| 5543 | script.Parent.Transparency = 1 | |
| 5544 | connection:disconnect() | |
| 5545 | end | |
| 5546 | ||
| 5547 | connection = LandMine.Touched:connect(onTouched) | |
| 5548 | ||
| 5549 | function onTouch(part) | |
| 5550 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5551 | if (humanoid ~= nil) then | |
| 5552 | humanoid.Health = 0 | |
| 5553 | end | |
| 5554 | end | |
| 5555 | ||
| 5556 | script.Parent.Touched:connect(onTouch) | |
| 5557 | ||
| 5558 | end; function() | |
| 5559 | LandMine = script.Parent | |
| 5560 | ||
| 5561 | function onTouched(hit) | |
| 5562 | script.Parent.Transparency = 1 | |
| 5563 | connection:disconnect() | |
| 5564 | end | |
| 5565 | ||
| 5566 | connection = LandMine.Touched:connect(onTouched) | |
| 5567 | ||
| 5568 | function onTouch(part) | |
| 5569 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5570 | if (humanoid ~= nil) then | |
| 5571 | humanoid.Health = 0 | |
| 5572 | end | |
| 5573 | end | |
| 5574 | ||
| 5575 | script.Parent.Touched:connect(onTouch) | |
| 5576 | ||
| 5577 | end; function() | |
| 5578 | LandMine = script.Parent | |
| 5579 | ||
| 5580 | function onTouched(hit) | |
| 5581 | script.Parent.Transparency = 1 | |
| 5582 | connection:disconnect() | |
| 5583 | end | |
| 5584 | ||
| 5585 | connection = LandMine.Touched:connect(onTouched) | |
| 5586 | ||
| 5587 | function onTouch(part) | |
| 5588 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5589 | if (humanoid ~= nil) then | |
| 5590 | humanoid.Health = 0 | |
| 5591 | end | |
| 5592 | end | |
| 5593 | ||
| 5594 | script.Parent.Touched:connect(onTouch) | |
| 5595 | ||
| 5596 | end; function() | |
| 5597 | LandMine = script.Parent | |
| 5598 | ||
| 5599 | function onTouched(hit) | |
| 5600 | script.Parent.Transparency = 1 | |
| 5601 | connection:disconnect() | |
| 5602 | end | |
| 5603 | ||
| 5604 | connection = LandMine.Touched:connect(onTouched) | |
| 5605 | ||
| 5606 | function onTouch(part) | |
| 5607 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5608 | if (humanoid ~= nil) then | |
| 5609 | humanoid.Health = 0 | |
| 5610 | end | |
| 5611 | end | |
| 5612 | ||
| 5613 | script.Parent.Touched:connect(onTouch) | |
| 5614 | ||
| 5615 | end; function() | |
| 5616 | LandMine = script.Parent | |
| 5617 | ||
| 5618 | function onTouched(hit) | |
| 5619 | script.Parent.Transparency = 1 | |
| 5620 | connection:disconnect() | |
| 5621 | end | |
| 5622 | ||
| 5623 | connection = LandMine.Touched:connect(onTouched) | |
| 5624 | ||
| 5625 | function onTouch(part) | |
| 5626 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5627 | if (humanoid ~= nil) then | |
| 5628 | humanoid.Health = 0 | |
| 5629 | end | |
| 5630 | end | |
| 5631 | ||
| 5632 | script.Parent.Touched:connect(onTouch) | |
| 5633 | ||
| 5634 | end; function() | |
| 5635 | LandMine = script.Parent | |
| 5636 | ||
| 5637 | function onTouched(hit) | |
| 5638 | script.Parent.Transparency = 1 | |
| 5639 | connection:disconnect() | |
| 5640 | end | |
| 5641 | ||
| 5642 | connection = LandMine.Touched:connect(onTouched) | |
| 5643 | ||
| 5644 | function onTouch(part) | |
| 5645 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5646 | if (humanoid ~= nil) then | |
| 5647 | humanoid.Health = 0 | |
| 5648 | end | |
| 5649 | end | |
| 5650 | ||
| 5651 | script.Parent.Touched:connect(onTouch) | |
| 5652 | ||
| 5653 | end; function() | |
| 5654 | LandMine = script.Parent | |
| 5655 | ||
| 5656 | function onTouched(hit) | |
| 5657 | script.Parent.Transparency = 1 | |
| 5658 | connection:disconnect() | |
| 5659 | end | |
| 5660 | ||
| 5661 | connection = LandMine.Touched:connect(onTouched) | |
| 5662 | ||
| 5663 | function onTouch(part) | |
| 5664 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5665 | if (humanoid ~= nil) then | |
| 5666 | humanoid.Health = 0 | |
| 5667 | end | |
| 5668 | end | |
| 5669 | ||
| 5670 | script.Parent.Touched:connect(onTouch) | |
| 5671 | ||
| 5672 | end; function() | |
| 5673 | LandMine = script.Parent | |
| 5674 | ||
| 5675 | function onTouched(hit) | |
| 5676 | script.Parent.Transparency = 1 | |
| 5677 | connection:disconnect() | |
| 5678 | end | |
| 5679 | ||
| 5680 | connection = LandMine.Touched:connect(onTouched) | |
| 5681 | ||
| 5682 | function onTouch(part) | |
| 5683 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5684 | if (humanoid ~= nil) then | |
| 5685 | humanoid.Health = 0 | |
| 5686 | end | |
| 5687 | end | |
| 5688 | ||
| 5689 | script.Parent.Touched:connect(onTouch) | |
| 5690 | ||
| 5691 | end; function() | |
| 5692 | LandMine = script.Parent | |
| 5693 | ||
| 5694 | function onTouched(hit) | |
| 5695 | script.Parent.Transparency = 1 | |
| 5696 | connection:disconnect() | |
| 5697 | end | |
| 5698 | ||
| 5699 | connection = LandMine.Touched:connect(onTouched) | |
| 5700 | ||
| 5701 | function onTouch(part) | |
| 5702 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5703 | if (humanoid ~= nil) then | |
| 5704 | humanoid.Health = 0 | |
| 5705 | end | |
| 5706 | end | |
| 5707 | ||
| 5708 | script.Parent.Touched:connect(onTouch) | |
| 5709 | ||
| 5710 | end; function() | |
| 5711 | LandMine = script.Parent | |
| 5712 | ||
| 5713 | function onTouched(hit) | |
| 5714 | script.Parent.Transparency = 1 | |
| 5715 | connection:disconnect() | |
| 5716 | end | |
| 5717 | ||
| 5718 | connection = LandMine.Touched:connect(onTouched) | |
| 5719 | ||
| 5720 | function onTouch(part) | |
| 5721 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5722 | if (humanoid ~= nil) then | |
| 5723 | humanoid.Health = 0 | |
| 5724 | end | |
| 5725 | end | |
| 5726 | ||
| 5727 | script.Parent.Touched:connect(onTouch) | |
| 5728 | ||
| 5729 | end; function() | |
| 5730 | LandMine = script.Parent | |
| 5731 | ||
| 5732 | function onTouched(hit) | |
| 5733 | script.Parent.Transparency = 1 | |
| 5734 | connection:disconnect() | |
| 5735 | end | |
| 5736 | ||
| 5737 | connection = LandMine.Touched:connect(onTouched) | |
| 5738 | ||
| 5739 | function onTouch(part) | |
| 5740 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5741 | if (humanoid ~= nil) then | |
| 5742 | humanoid.Health = 0 | |
| 5743 | end | |
| 5744 | end | |
| 5745 | ||
| 5746 | script.Parent.Touched:connect(onTouch) | |
| 5747 | ||
| 5748 | end; function() | |
| 5749 | LandMine = script.Parent | |
| 5750 | ||
| 5751 | function onTouched(hit) | |
| 5752 | script.Parent.Transparency = 1 | |
| 5753 | connection:disconnect() | |
| 5754 | end | |
| 5755 | ||
| 5756 | connection = LandMine.Touched:connect(onTouched) | |
| 5757 | ||
| 5758 | function onTouch(part) | |
| 5759 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5760 | if (humanoid ~= nil) then | |
| 5761 | humanoid.Health = 0 | |
| 5762 | end | |
| 5763 | end | |
| 5764 | ||
| 5765 | script.Parent.Touched:connect(onTouch) | |
| 5766 | ||
| 5767 | end; function() | |
| 5768 | LandMine = script.Parent | |
| 5769 | ||
| 5770 | function onTouched(hit) | |
| 5771 | script.Parent.Transparency = 1 | |
| 5772 | connection:disconnect() | |
| 5773 | end | |
| 5774 | ||
| 5775 | connection = LandMine.Touched:connect(onTouched) | |
| 5776 | ||
| 5777 | function onTouch(part) | |
| 5778 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5779 | if (humanoid ~= nil) then | |
| 5780 | humanoid.Health = 0 | |
| 5781 | end | |
| 5782 | end | |
| 5783 | ||
| 5784 | script.Parent.Touched:connect(onTouch) | |
| 5785 | ||
| 5786 | end; function() | |
| 5787 | LandMine = script.Parent | |
| 5788 | ||
| 5789 | function onTouched(hit) | |
| 5790 | script.Parent.Transparency = 1 | |
| 5791 | connection:disconnect() | |
| 5792 | end | |
| 5793 | ||
| 5794 | connection = LandMine.Touched:connect(onTouched) | |
| 5795 | ||
| 5796 | function onTouch(part) | |
| 5797 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5798 | if (humanoid ~= nil) then | |
| 5799 | humanoid.Health = 0 | |
| 5800 | end | |
| 5801 | end | |
| 5802 | ||
| 5803 | script.Parent.Touched:connect(onTouch) | |
| 5804 | ||
| 5805 | end; function() | |
| 5806 | LandMine = script.Parent | |
| 5807 | ||
| 5808 | function onTouched(hit) | |
| 5809 | script.Parent.Transparency = 1 | |
| 5810 | connection:disconnect() | |
| 5811 | end | |
| 5812 | ||
| 5813 | connection = LandMine.Touched:connect(onTouched) | |
| 5814 | ||
| 5815 | function onTouch(part) | |
| 5816 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5817 | if (humanoid ~= nil) then | |
| 5818 | humanoid.Health = 0 | |
| 5819 | end | |
| 5820 | end | |
| 5821 | ||
| 5822 | script.Parent.Touched:connect(onTouch) | |
| 5823 | ||
| 5824 | end; function() | |
| 5825 | LandMine = script.Parent | |
| 5826 | ||
| 5827 | function onTouched(hit) | |
| 5828 | script.Parent.Transparency = 1 | |
| 5829 | connection:disconnect() | |
| 5830 | end | |
| 5831 | ||
| 5832 | connection = LandMine.Touched:connect(onTouched) | |
| 5833 | ||
| 5834 | function onTouch(part) | |
| 5835 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5836 | if (humanoid ~= nil) then | |
| 5837 | humanoid.Health = 0 | |
| 5838 | end | |
| 5839 | end | |
| 5840 | ||
| 5841 | script.Parent.Touched:connect(onTouch) | |
| 5842 | ||
| 5843 | end; function() | |
| 5844 | LandMine = script.Parent | |
| 5845 | ||
| 5846 | function onTouched(hit) | |
| 5847 | script.Parent.Transparency = 1 | |
| 5848 | connection:disconnect() | |
| 5849 | end | |
| 5850 | ||
| 5851 | connection = LandMine.Touched:connect(onTouched) | |
| 5852 | ||
| 5853 | function onTouch(part) | |
| 5854 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5855 | if (humanoid ~= nil) then | |
| 5856 | humanoid.Health = 0 | |
| 5857 | end | |
| 5858 | end | |
| 5859 | ||
| 5860 | script.Parent.Touched:connect(onTouch) | |
| 5861 | ||
| 5862 | end; function() | |
| 5863 | LandMine = script.Parent | |
| 5864 | ||
| 5865 | function onTouched(hit) | |
| 5866 | script.Parent.Transparency = 1 | |
| 5867 | connection:disconnect() | |
| 5868 | end | |
| 5869 | ||
| 5870 | connection = LandMine.Touched:connect(onTouched) | |
| 5871 | ||
| 5872 | function onTouch(part) | |
| 5873 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5874 | if (humanoid ~= nil) then | |
| 5875 | humanoid.Health = 0 | |
| 5876 | end | |
| 5877 | end | |
| 5878 | ||
| 5879 | script.Parent.Touched:connect(onTouch) | |
| 5880 | ||
| 5881 | end; function() | |
| 5882 | LandMine = script.Parent | |
| 5883 | ||
| 5884 | function onTouched(hit) | |
| 5885 | script.Parent.Transparency = 1 | |
| 5886 | connection:disconnect() | |
| 5887 | end | |
| 5888 | ||
| 5889 | connection = LandMine.Touched:connect(onTouched) | |
| 5890 | ||
| 5891 | function onTouch(part) | |
| 5892 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5893 | if (humanoid ~= nil) then | |
| 5894 | humanoid.Health = 0 | |
| 5895 | end | |
| 5896 | end | |
| 5897 | ||
| 5898 | script.Parent.Touched:connect(onTouch) | |
| 5899 | ||
| 5900 | end; function() | |
| 5901 | LandMine = script.Parent | |
| 5902 | ||
| 5903 | function onTouched(hit) | |
| 5904 | script.Parent.Transparency = 1 | |
| 5905 | connection:disconnect() | |
| 5906 | end | |
| 5907 | ||
| 5908 | connection = LandMine.Touched:connect(onTouched) | |
| 5909 | ||
| 5910 | function onTouch(part) | |
| 5911 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5912 | if (humanoid ~= nil) then | |
| 5913 | humanoid.Health = 0 | |
| 5914 | end | |
| 5915 | end | |
| 5916 | ||
| 5917 | script.Parent.Touched:connect(onTouch) | |
| 5918 | ||
| 5919 | end; function() | |
| 5920 | LandMine = script.Parent | |
| 5921 | ||
| 5922 | function onTouched(hit) | |
| 5923 | script.Parent.Transparency = 1 | |
| 5924 | connection:disconnect() | |
| 5925 | end | |
| 5926 | ||
| 5927 | connection = LandMine.Touched:connect(onTouched) | |
| 5928 | ||
| 5929 | function onTouch(part) | |
| 5930 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5931 | if (humanoid ~= nil) then | |
| 5932 | humanoid.Health = 0 | |
| 5933 | end | |
| 5934 | end | |
| 5935 | ||
| 5936 | script.Parent.Touched:connect(onTouch) | |
| 5937 | ||
| 5938 | end; function() | |
| 5939 | LandMine = script.Parent | |
| 5940 | ||
| 5941 | function onTouched(hit) | |
| 5942 | script.Parent.Transparency = 1 | |
| 5943 | connection:disconnect() | |
| 5944 | end | |
| 5945 | ||
| 5946 | connection = LandMine.Touched:connect(onTouched) | |
| 5947 | ||
| 5948 | function onTouch(part) | |
| 5949 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5950 | if (humanoid ~= nil) then | |
| 5951 | humanoid.Health = 0 | |
| 5952 | end | |
| 5953 | end | |
| 5954 | ||
| 5955 | script.Parent.Touched:connect(onTouch) | |
| 5956 | ||
| 5957 | end; function() | |
| 5958 | LandMine = script.Parent | |
| 5959 | ||
| 5960 | function onTouched(hit) | |
| 5961 | script.Parent.Transparency = 1 | |
| 5962 | connection:disconnect() | |
| 5963 | end | |
| 5964 | ||
| 5965 | connection = LandMine.Touched:connect(onTouched) | |
| 5966 | ||
| 5967 | function onTouch(part) | |
| 5968 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5969 | if (humanoid ~= nil) then | |
| 5970 | humanoid.Health = 0 | |
| 5971 | end | |
| 5972 | end | |
| 5973 | ||
| 5974 | script.Parent.Touched:connect(onTouch) | |
| 5975 | ||
| 5976 | end; function() | |
| 5977 | LandMine = script.Parent | |
| 5978 | ||
| 5979 | function onTouched(hit) | |
| 5980 | script.Parent.Transparency = 1 | |
| 5981 | connection:disconnect() | |
| 5982 | end | |
| 5983 | ||
| 5984 | connection = LandMine.Touched:connect(onTouched) | |
| 5985 | ||
| 5986 | function onTouch(part) | |
| 5987 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 5988 | if (humanoid ~= nil) then | |
| 5989 | humanoid.Health = 0 | |
| 5990 | end | |
| 5991 | end | |
| 5992 | ||
| 5993 | script.Parent.Touched:connect(onTouch) | |
| 5994 | ||
| 5995 | end; function() | |
| 5996 | LandMine = script.Parent | |
| 5997 | ||
| 5998 | function onTouched(hit) | |
| 5999 | script.Parent.Transparency = 1 | |
| 6000 | connection:disconnect() | |
| 6001 | end | |
| 6002 | ||
| 6003 | connection = LandMine.Touched:connect(onTouched) | |
| 6004 | ||
| 6005 | function onTouch(part) | |
| 6006 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6007 | if (humanoid ~= nil) then | |
| 6008 | humanoid.Health = 0 | |
| 6009 | end | |
| 6010 | end | |
| 6011 | ||
| 6012 | script.Parent.Touched:connect(onTouch) | |
| 6013 | ||
| 6014 | end; function() | |
| 6015 | LandMine = script.Parent | |
| 6016 | ||
| 6017 | function onTouched(hit) | |
| 6018 | script.Parent.Transparency = 1 | |
| 6019 | connection:disconnect() | |
| 6020 | end | |
| 6021 | ||
| 6022 | connection = LandMine.Touched:connect(onTouched) | |
| 6023 | ||
| 6024 | function onTouch(part) | |
| 6025 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6026 | if (humanoid ~= nil) then | |
| 6027 | humanoid.Health = 0 | |
| 6028 | end | |
| 6029 | end | |
| 6030 | ||
| 6031 | script.Parent.Touched:connect(onTouch) | |
| 6032 | ||
| 6033 | end; function() | |
| 6034 | LandMine = script.Parent | |
| 6035 | ||
| 6036 | function onTouched(hit) | |
| 6037 | script.Parent.Transparency = 1 | |
| 6038 | connection:disconnect() | |
| 6039 | end | |
| 6040 | ||
| 6041 | connection = LandMine.Touched:connect(onTouched) | |
| 6042 | ||
| 6043 | function onTouch(part) | |
| 6044 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6045 | if (humanoid ~= nil) then | |
| 6046 | humanoid.Health = 0 | |
| 6047 | end | |
| 6048 | end | |
| 6049 | ||
| 6050 | script.Parent.Touched:connect(onTouch) | |
| 6051 | ||
| 6052 | end; function() | |
| 6053 | LandMine = script.Parent | |
| 6054 | ||
| 6055 | function onTouched(hit) | |
| 6056 | script.Parent.Transparency = 1 | |
| 6057 | connection:disconnect() | |
| 6058 | end | |
| 6059 | ||
| 6060 | connection = LandMine.Touched:connect(onTouched) | |
| 6061 | ||
| 6062 | function onTouch(part) | |
| 6063 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6064 | if (humanoid ~= nil) then | |
| 6065 | humanoid.Health = 0 | |
| 6066 | end | |
| 6067 | end | |
| 6068 | ||
| 6069 | script.Parent.Touched:connect(onTouch) | |
| 6070 | ||
| 6071 | end; function() | |
| 6072 | LandMine = script.Parent | |
| 6073 | ||
| 6074 | function onTouched(hit) | |
| 6075 | script.Parent.Transparency = 1 | |
| 6076 | connection:disconnect() | |
| 6077 | end | |
| 6078 | ||
| 6079 | connection = LandMine.Touched:connect(onTouched) | |
| 6080 | ||
| 6081 | function onTouch(part) | |
| 6082 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6083 | if (humanoid ~= nil) then | |
| 6084 | humanoid.Health = 0 | |
| 6085 | end | |
| 6086 | end | |
| 6087 | ||
| 6088 | script.Parent.Touched:connect(onTouch) | |
| 6089 | ||
| 6090 | end; function() | |
| 6091 | LandMine = script.Parent | |
| 6092 | ||
| 6093 | function onTouched(hit) | |
| 6094 | script.Parent.Transparency = 1 | |
| 6095 | connection:disconnect() | |
| 6096 | end | |
| 6097 | ||
| 6098 | connection = LandMine.Touched:connect(onTouched) | |
| 6099 | ||
| 6100 | function onTouch(part) | |
| 6101 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6102 | if (humanoid ~= nil) then | |
| 6103 | humanoid.Health = 0 | |
| 6104 | end | |
| 6105 | end | |
| 6106 | ||
| 6107 | script.Parent.Touched:connect(onTouch) | |
| 6108 | ||
| 6109 | end; function() | |
| 6110 | LandMine = script.Parent | |
| 6111 | ||
| 6112 | function onTouched(hit) | |
| 6113 | script.Parent.Transparency = 1 | |
| 6114 | connection:disconnect() | |
| 6115 | end | |
| 6116 | ||
| 6117 | connection = LandMine.Touched:connect(onTouched) | |
| 6118 | ||
| 6119 | function onTouch(part) | |
| 6120 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6121 | if (humanoid ~= nil) then | |
| 6122 | humanoid.Health = 0 | |
| 6123 | end | |
| 6124 | end | |
| 6125 | ||
| 6126 | script.Parent.Touched:connect(onTouch) | |
| 6127 | ||
| 6128 | end; function() | |
| 6129 | LandMine = script.Parent | |
| 6130 | ||
| 6131 | function onTouched(hit) | |
| 6132 | script.Parent.Transparency = 1 | |
| 6133 | connection:disconnect() | |
| 6134 | end | |
| 6135 | ||
| 6136 | connection = LandMine.Touched:connect(onTouched) | |
| 6137 | ||
| 6138 | function onTouch(part) | |
| 6139 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6140 | if (humanoid ~= nil) then | |
| 6141 | humanoid.Health = 0 | |
| 6142 | end | |
| 6143 | end | |
| 6144 | ||
| 6145 | script.Parent.Touched:connect(onTouch) | |
| 6146 | ||
| 6147 | end; function() | |
| 6148 | LandMine = script.Parent | |
| 6149 | ||
| 6150 | function onTouched(hit) | |
| 6151 | script.Parent.Transparency = 1 | |
| 6152 | connection:disconnect() | |
| 6153 | end | |
| 6154 | ||
| 6155 | connection = LandMine.Touched:connect(onTouched) | |
| 6156 | ||
| 6157 | function onTouch(part) | |
| 6158 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6159 | if (humanoid ~= nil) then | |
| 6160 | humanoid.Health = 0 | |
| 6161 | end | |
| 6162 | end | |
| 6163 | ||
| 6164 | script.Parent.Touched:connect(onTouch) | |
| 6165 | ||
| 6166 | end; function() | |
| 6167 | LandMine = script.Parent | |
| 6168 | ||
| 6169 | function onTouched(hit) | |
| 6170 | script.Parent.Transparency = 1 | |
| 6171 | connection:disconnect() | |
| 6172 | end | |
| 6173 | ||
| 6174 | connection = LandMine.Touched:connect(onTouched) | |
| 6175 | ||
| 6176 | function onTouch(part) | |
| 6177 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6178 | if (humanoid ~= nil) then | |
| 6179 | humanoid.Health = 0 | |
| 6180 | end | |
| 6181 | end | |
| 6182 | ||
| 6183 | script.Parent.Touched:connect(onTouch) | |
| 6184 | ||
| 6185 | end; function() | |
| 6186 | LandMine = script.Parent | |
| 6187 | ||
| 6188 | function onTouched(hit) | |
| 6189 | script.Parent.Transparency = 1 | |
| 6190 | connection:disconnect() | |
| 6191 | end | |
| 6192 | ||
| 6193 | connection = LandMine.Touched:connect(onTouched) | |
| 6194 | ||
| 6195 | function onTouch(part) | |
| 6196 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6197 | if (humanoid ~= nil) then | |
| 6198 | humanoid.Health = 0 | |
| 6199 | end | |
| 6200 | end | |
| 6201 | ||
| 6202 | script.Parent.Touched:connect(onTouch) | |
| 6203 | ||
| 6204 | end; function() | |
| 6205 | LandMine = script.Parent | |
| 6206 | ||
| 6207 | function onTouched(hit) | |
| 6208 | script.Parent.Transparency = 1 | |
| 6209 | connection:disconnect() | |
| 6210 | end | |
| 6211 | ||
| 6212 | connection = LandMine.Touched:connect(onTouched) | |
| 6213 | ||
| 6214 | function onTouch(part) | |
| 6215 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6216 | if (humanoid ~= nil) then | |
| 6217 | humanoid.Health = 0 | |
| 6218 | end | |
| 6219 | end | |
| 6220 | ||
| 6221 | script.Parent.Touched:connect(onTouch) | |
| 6222 | ||
| 6223 | end; function() | |
| 6224 | LandMine = script.Parent | |
| 6225 | ||
| 6226 | function onTouched(hit) | |
| 6227 | script.Parent.Transparency = 1 | |
| 6228 | connection:disconnect() | |
| 6229 | end | |
| 6230 | ||
| 6231 | connection = LandMine.Touched:connect(onTouched) | |
| 6232 | ||
| 6233 | function onTouch(part) | |
| 6234 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6235 | if (humanoid ~= nil) then | |
| 6236 | humanoid.Health = 0 | |
| 6237 | end | |
| 6238 | end | |
| 6239 | ||
| 6240 | script.Parent.Touched:connect(onTouch) | |
| 6241 | ||
| 6242 | end; function() | |
| 6243 | LandMine = script.Parent | |
| 6244 | ||
| 6245 | function onTouched(hit) | |
| 6246 | script.Parent.Transparency = 1 | |
| 6247 | connection:disconnect() | |
| 6248 | end | |
| 6249 | ||
| 6250 | connection = LandMine.Touched:connect(onTouched) | |
| 6251 | ||
| 6252 | function onTouch(part) | |
| 6253 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6254 | if (humanoid ~= nil) then | |
| 6255 | humanoid.Health = 0 | |
| 6256 | end | |
| 6257 | end | |
| 6258 | ||
| 6259 | script.Parent.Touched:connect(onTouch) | |
| 6260 | ||
| 6261 | end; function() | |
| 6262 | LandMine = script.Parent | |
| 6263 | ||
| 6264 | function onTouched(hit) | |
| 6265 | script.Parent.Transparency = 1 | |
| 6266 | connection:disconnect() | |
| 6267 | end | |
| 6268 | ||
| 6269 | connection = LandMine.Touched:connect(onTouched) | |
| 6270 | ||
| 6271 | function onTouch(part) | |
| 6272 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6273 | if (humanoid ~= nil) then | |
| 6274 | humanoid.Health = 0 | |
| 6275 | end | |
| 6276 | end | |
| 6277 | ||
| 6278 | script.Parent.Touched:connect(onTouch) | |
| 6279 | ||
| 6280 | end; function() | |
| 6281 | LandMine = script.Parent | |
| 6282 | ||
| 6283 | function onTouched(hit) | |
| 6284 | script.Parent.Transparency = 1 | |
| 6285 | connection:disconnect() | |
| 6286 | end | |
| 6287 | ||
| 6288 | connection = LandMine.Touched:connect(onTouched) | |
| 6289 | ||
| 6290 | function onTouch(part) | |
| 6291 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6292 | if (humanoid ~= nil) then | |
| 6293 | humanoid.Health = 0 | |
| 6294 | end | |
| 6295 | end | |
| 6296 | ||
| 6297 | script.Parent.Touched:connect(onTouch) | |
| 6298 | ||
| 6299 | end; function() | |
| 6300 | LandMine = script.Parent | |
| 6301 | ||
| 6302 | function onTouched(hit) | |
| 6303 | script.Parent.Transparency = 1 | |
| 6304 | connection:disconnect() | |
| 6305 | end | |
| 6306 | ||
| 6307 | connection = LandMine.Touched:connect(onTouched) | |
| 6308 | ||
| 6309 | function onTouch(part) | |
| 6310 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6311 | if (humanoid ~= nil) then | |
| 6312 | humanoid.Health = 0 | |
| 6313 | end | |
| 6314 | end | |
| 6315 | ||
| 6316 | script.Parent.Touched:connect(onTouch) | |
| 6317 | ||
| 6318 | end; function() | |
| 6319 | LandMine = script.Parent | |
| 6320 | ||
| 6321 | function onTouched(hit) | |
| 6322 | script.Parent.Transparency = 1 | |
| 6323 | connection:disconnect() | |
| 6324 | end | |
| 6325 | ||
| 6326 | connection = LandMine.Touched:connect(onTouched) | |
| 6327 | ||
| 6328 | function onTouch(part) | |
| 6329 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6330 | if (humanoid ~= nil) then | |
| 6331 | humanoid.Health = 0 | |
| 6332 | end | |
| 6333 | end | |
| 6334 | ||
| 6335 | script.Parent.Touched:connect(onTouch) | |
| 6336 | ||
| 6337 | end; function() | |
| 6338 | LandMine = script.Parent | |
| 6339 | ||
| 6340 | function onTouched(hit) | |
| 6341 | script.Parent.Transparency = 1 | |
| 6342 | connection:disconnect() | |
| 6343 | end | |
| 6344 | ||
| 6345 | connection = LandMine.Touched:connect(onTouched) | |
| 6346 | ||
| 6347 | function onTouch(part) | |
| 6348 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6349 | if (humanoid ~= nil) then | |
| 6350 | humanoid.Health = 0 | |
| 6351 | end | |
| 6352 | end | |
| 6353 | ||
| 6354 | script.Parent.Touched:connect(onTouch) | |
| 6355 | ||
| 6356 | end; function() | |
| 6357 | LandMine = script.Parent | |
| 6358 | ||
| 6359 | function onTouched(hit) | |
| 6360 | script.Parent.Transparency = 1 | |
| 6361 | connection:disconnect() | |
| 6362 | end | |
| 6363 | ||
| 6364 | connection = LandMine.Touched:connect(onTouched) | |
| 6365 | ||
| 6366 | function onTouch(part) | |
| 6367 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6368 | if (humanoid ~= nil) then | |
| 6369 | humanoid.Health = 0 | |
| 6370 | end | |
| 6371 | end | |
| 6372 | ||
| 6373 | script.Parent.Touched:connect(onTouch) | |
| 6374 | ||
| 6375 | end; function() | |
| 6376 | LandMine = script.Parent | |
| 6377 | ||
| 6378 | function onTouched(hit) | |
| 6379 | script.Parent.Transparency = 1 | |
| 6380 | connection:disconnect() | |
| 6381 | end | |
| 6382 | ||
| 6383 | connection = LandMine.Touched:connect(onTouched) | |
| 6384 | ||
| 6385 | function onTouch(part) | |
| 6386 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6387 | if (humanoid ~= nil) then | |
| 6388 | humanoid.Health = 0 | |
| 6389 | end | |
| 6390 | end | |
| 6391 | ||
| 6392 | script.Parent.Touched:connect(onTouch) | |
| 6393 | ||
| 6394 | end; function() | |
| 6395 | LandMine = script.Parent | |
| 6396 | ||
| 6397 | function onTouched(hit) | |
| 6398 | script.Parent.Transparency = 1 | |
| 6399 | connection:disconnect() | |
| 6400 | end | |
| 6401 | ||
| 6402 | connection = LandMine.Touched:connect(onTouched) | |
| 6403 | ||
| 6404 | function onTouch(part) | |
| 6405 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6406 | if (humanoid ~= nil) then | |
| 6407 | humanoid.Health = 0 | |
| 6408 | end | |
| 6409 | end | |
| 6410 | ||
| 6411 | script.Parent.Touched:connect(onTouch) | |
| 6412 | ||
| 6413 | end; function() | |
| 6414 | LandMine = script.Parent | |
| 6415 | ||
| 6416 | function onTouched(hit) | |
| 6417 | script.Parent.Transparency = 1 | |
| 6418 | connection:disconnect() | |
| 6419 | end | |
| 6420 | ||
| 6421 | connection = LandMine.Touched:connect(onTouched) | |
| 6422 | ||
| 6423 | function onTouch(part) | |
| 6424 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6425 | if (humanoid ~= nil) then | |
| 6426 | humanoid.Health = 0 | |
| 6427 | end | |
| 6428 | end | |
| 6429 | ||
| 6430 | script.Parent.Touched:connect(onTouch) | |
| 6431 | ||
| 6432 | end; function() | |
| 6433 | LandMine = script.Parent | |
| 6434 | ||
| 6435 | function onTouched(hit) | |
| 6436 | script.Parent.Transparency = 1 | |
| 6437 | connection:disconnect() | |
| 6438 | end | |
| 6439 | ||
| 6440 | connection = LandMine.Touched:connect(onTouched) | |
| 6441 | ||
| 6442 | function onTouch(part) | |
| 6443 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6444 | if (humanoid ~= nil) then | |
| 6445 | humanoid.Health = 0 | |
| 6446 | end | |
| 6447 | end | |
| 6448 | ||
| 6449 | script.Parent.Touched:connect(onTouch) | |
| 6450 | ||
| 6451 | end; function() | |
| 6452 | LandMine = script.Parent | |
| 6453 | ||
| 6454 | function onTouched(hit) | |
| 6455 | script.Parent.Transparency = 1 | |
| 6456 | connection:disconnect() | |
| 6457 | end | |
| 6458 | ||
| 6459 | connection = LandMine.Touched:connect(onTouched) | |
| 6460 | ||
| 6461 | function onTouch(part) | |
| 6462 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6463 | if (humanoid ~= nil) then | |
| 6464 | humanoid.Health = 0 | |
| 6465 | end | |
| 6466 | end | |
| 6467 | ||
| 6468 | script.Parent.Touched:connect(onTouch) | |
| 6469 | ||
| 6470 | end; function() | |
| 6471 | LandMine = script.Parent | |
| 6472 | ||
| 6473 | function onTouched(hit) | |
| 6474 | script.Parent.Transparency = 1 | |
| 6475 | connection:disconnect() | |
| 6476 | end | |
| 6477 | ||
| 6478 | connection = LandMine.Touched:connect(onTouched) | |
| 6479 | ||
| 6480 | function onTouch(part) | |
| 6481 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6482 | if (humanoid ~= nil) then | |
| 6483 | humanoid.Health = 0 | |
| 6484 | end | |
| 6485 | end | |
| 6486 | ||
| 6487 | script.Parent.Touched:connect(onTouch) | |
| 6488 | ||
| 6489 | end; function() | |
| 6490 | LandMine = script.Parent | |
| 6491 | ||
| 6492 | function onTouched(hit) | |
| 6493 | script.Parent.Transparency = 1 | |
| 6494 | connection:disconnect() | |
| 6495 | end | |
| 6496 | ||
| 6497 | connection = LandMine.Touched:connect(onTouched) | |
| 6498 | ||
| 6499 | function onTouch(part) | |
| 6500 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6501 | if (humanoid ~= nil) then | |
| 6502 | humanoid.Health = 0 | |
| 6503 | end | |
| 6504 | end | |
| 6505 | ||
| 6506 | script.Parent.Touched:connect(onTouch) | |
| 6507 | ||
| 6508 | end; function() | |
| 6509 | LandMine = script.Parent | |
| 6510 | ||
| 6511 | function onTouched(hit) | |
| 6512 | script.Parent.Transparency = 1 | |
| 6513 | connection:disconnect() | |
| 6514 | end | |
| 6515 | ||
| 6516 | connection = LandMine.Touched:connect(onTouched) | |
| 6517 | ||
| 6518 | function onTouch(part) | |
| 6519 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6520 | if (humanoid ~= nil) then | |
| 6521 | humanoid.Health = 0 | |
| 6522 | end | |
| 6523 | end | |
| 6524 | ||
| 6525 | script.Parent.Touched:connect(onTouch) | |
| 6526 | ||
| 6527 | end; function() | |
| 6528 | LandMine = script.Parent | |
| 6529 | ||
| 6530 | function onTouched(hit) | |
| 6531 | script.Parent.Transparency = 1 | |
| 6532 | connection:disconnect() | |
| 6533 | end | |
| 6534 | ||
| 6535 | connection = LandMine.Touched:connect(onTouched) | |
| 6536 | ||
| 6537 | function onTouch(part) | |
| 6538 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6539 | if (humanoid ~= nil) then | |
| 6540 | humanoid.Health = 0 | |
| 6541 | end | |
| 6542 | end | |
| 6543 | ||
| 6544 | script.Parent.Touched:connect(onTouch) | |
| 6545 | ||
| 6546 | end; function() | |
| 6547 | LandMine = script.Parent | |
| 6548 | ||
| 6549 | function onTouched(hit) | |
| 6550 | script.Parent.Transparency = 1 | |
| 6551 | connection:disconnect() | |
| 6552 | end | |
| 6553 | ||
| 6554 | connection = LandMine.Touched:connect(onTouched) | |
| 6555 | ||
| 6556 | function onTouch(part) | |
| 6557 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6558 | if (humanoid ~= nil) then | |
| 6559 | humanoid.Health = 0 | |
| 6560 | end | |
| 6561 | end | |
| 6562 | ||
| 6563 | script.Parent.Touched:connect(onTouch) | |
| 6564 | ||
| 6565 | end; function() | |
| 6566 | LandMine = script.Parent | |
| 6567 | ||
| 6568 | function onTouched(hit) | |
| 6569 | script.Parent.Transparency = 1 | |
| 6570 | connection:disconnect() | |
| 6571 | end | |
| 6572 | ||
| 6573 | connection = LandMine.Touched:connect(onTouched) | |
| 6574 | ||
| 6575 | function onTouch(part) | |
| 6576 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6577 | if (humanoid ~= nil) then | |
| 6578 | humanoid.Health = 0 | |
| 6579 | end | |
| 6580 | end | |
| 6581 | ||
| 6582 | script.Parent.Touched:connect(onTouch) | |
| 6583 | ||
| 6584 | end; function() | |
| 6585 | LandMine = script.Parent | |
| 6586 | ||
| 6587 | function onTouched(hit) | |
| 6588 | script.Parent.Transparency = 1 | |
| 6589 | connection:disconnect() | |
| 6590 | end | |
| 6591 | ||
| 6592 | connection = LandMine.Touched:connect(onTouched) | |
| 6593 | ||
| 6594 | function onTouch(part) | |
| 6595 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6596 | if (humanoid ~= nil) then | |
| 6597 | humanoid.Health = 0 | |
| 6598 | end | |
| 6599 | end | |
| 6600 | ||
| 6601 | script.Parent.Touched:connect(onTouch) | |
| 6602 | ||
| 6603 | end; function() | |
| 6604 | LandMine = script.Parent | |
| 6605 | ||
| 6606 | function onTouched(hit) | |
| 6607 | script.Parent.Transparency = 1 | |
| 6608 | connection:disconnect() | |
| 6609 | end | |
| 6610 | ||
| 6611 | connection = LandMine.Touched:connect(onTouched) | |
| 6612 | ||
| 6613 | function onTouch(part) | |
| 6614 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6615 | if (humanoid ~= nil) then | |
| 6616 | humanoid.Health = 0 | |
| 6617 | end | |
| 6618 | end | |
| 6619 | ||
| 6620 | script.Parent.Touched:connect(onTouch) | |
| 6621 | ||
| 6622 | end; function() | |
| 6623 | LandMine = script.Parent | |
| 6624 | ||
| 6625 | function onTouched(hit) | |
| 6626 | script.Parent.Transparency = 1 | |
| 6627 | connection:disconnect() | |
| 6628 | end | |
| 6629 | ||
| 6630 | connection = LandMine.Touched:connect(onTouched) | |
| 6631 | ||
| 6632 | function onTouch(part) | |
| 6633 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6634 | if (humanoid ~= nil) then | |
| 6635 | humanoid.Health = 0 | |
| 6636 | end | |
| 6637 | end | |
| 6638 | ||
| 6639 | script.Parent.Touched:connect(onTouch) | |
| 6640 | ||
| 6641 | end; function() | |
| 6642 | LandMine = script.Parent | |
| 6643 | ||
| 6644 | function onTouched(hit) | |
| 6645 | script.Parent.Transparency = 1 | |
| 6646 | connection:disconnect() | |
| 6647 | end | |
| 6648 | ||
| 6649 | connection = LandMine.Touched:connect(onTouched) | |
| 6650 | ||
| 6651 | function onTouch(part) | |
| 6652 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6653 | if (humanoid ~= nil) then | |
| 6654 | humanoid.Health = 0 | |
| 6655 | end | |
| 6656 | end | |
| 6657 | ||
| 6658 | script.Parent.Touched:connect(onTouch) | |
| 6659 | ||
| 6660 | end; function() | |
| 6661 | LandMine = script.Parent | |
| 6662 | ||
| 6663 | function onTouched(hit) | |
| 6664 | script.Parent.Transparency = 1 | |
| 6665 | connection:disconnect() | |
| 6666 | end | |
| 6667 | ||
| 6668 | connection = LandMine.Touched:connect(onTouched) | |
| 6669 | ||
| 6670 | function onTouch(part) | |
| 6671 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6672 | if (humanoid ~= nil) then | |
| 6673 | humanoid.Health = 0 | |
| 6674 | end | |
| 6675 | end | |
| 6676 | ||
| 6677 | script.Parent.Touched:connect(onTouch) | |
| 6678 | ||
| 6679 | end; function() | |
| 6680 | LandMine = script.Parent | |
| 6681 | ||
| 6682 | function onTouched(hit) | |
| 6683 | script.Parent.Transparency = 1 | |
| 6684 | connection:disconnect() | |
| 6685 | end | |
| 6686 | ||
| 6687 | connection = LandMine.Touched:connect(onTouched) | |
| 6688 | ||
| 6689 | function onTouch(part) | |
| 6690 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6691 | if (humanoid ~= nil) then | |
| 6692 | humanoid.Health = 0 | |
| 6693 | end | |
| 6694 | end | |
| 6695 | ||
| 6696 | script.Parent.Touched:connect(onTouch) | |
| 6697 | ||
| 6698 | end; function() | |
| 6699 | LandMine = script.Parent | |
| 6700 | ||
| 6701 | function onTouched(hit) | |
| 6702 | script.Parent.Transparency = 1 | |
| 6703 | connection:disconnect() | |
| 6704 | end | |
| 6705 | ||
| 6706 | connection = LandMine.Touched:connect(onTouched) | |
| 6707 | ||
| 6708 | function onTouch(part) | |
| 6709 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6710 | if (humanoid ~= nil) then | |
| 6711 | humanoid.Health = 0 | |
| 6712 | end | |
| 6713 | end | |
| 6714 | ||
| 6715 | script.Parent.Touched:connect(onTouch) | |
| 6716 | ||
| 6717 | end; function() | |
| 6718 | LandMine = script.Parent | |
| 6719 | ||
| 6720 | function onTouched(hit) | |
| 6721 | script.Parent.Transparency = 1 | |
| 6722 | connection:disconnect() | |
| 6723 | end | |
| 6724 | ||
| 6725 | connection = LandMine.Touched:connect(onTouched) | |
| 6726 | ||
| 6727 | function onTouch(part) | |
| 6728 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6729 | if (humanoid ~= nil) then | |
| 6730 | humanoid.Health = 0 | |
| 6731 | end | |
| 6732 | end | |
| 6733 | ||
| 6734 | script.Parent.Touched:connect(onTouch) | |
| 6735 | ||
| 6736 | end; function() | |
| 6737 | LandMine = script.Parent | |
| 6738 | ||
| 6739 | function onTouched(hit) | |
| 6740 | script.Parent.Transparency = 1 | |
| 6741 | connection:disconnect() | |
| 6742 | end | |
| 6743 | ||
| 6744 | connection = LandMine.Touched:connect(onTouched) | |
| 6745 | ||
| 6746 | function onTouch(part) | |
| 6747 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6748 | if (humanoid ~= nil) then | |
| 6749 | humanoid.Health = 0 | |
| 6750 | end | |
| 6751 | end | |
| 6752 | ||
| 6753 | script.Parent.Touched:connect(onTouch) | |
| 6754 | ||
| 6755 | end; function() | |
| 6756 | LandMine = script.Parent | |
| 6757 | ||
| 6758 | function onTouched(hit) | |
| 6759 | script.Parent.Transparency = 1 | |
| 6760 | connection:disconnect() | |
| 6761 | end | |
| 6762 | ||
| 6763 | connection = LandMine.Touched:connect(onTouched) | |
| 6764 | ||
| 6765 | function onTouch(part) | |
| 6766 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6767 | if (humanoid ~= nil) then | |
| 6768 | humanoid.Health = 0 | |
| 6769 | end | |
| 6770 | end | |
| 6771 | ||
| 6772 | script.Parent.Touched:connect(onTouch) | |
| 6773 | ||
| 6774 | end; function() | |
| 6775 | LandMine = script.Parent | |
| 6776 | ||
| 6777 | function onTouched(hit) | |
| 6778 | script.Parent.Transparency = 1 | |
| 6779 | connection:disconnect() | |
| 6780 | end | |
| 6781 | ||
| 6782 | connection = LandMine.Touched:connect(onTouched) | |
| 6783 | ||
| 6784 | function onTouch(part) | |
| 6785 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6786 | if (humanoid ~= nil) then | |
| 6787 | humanoid.Health = 0 | |
| 6788 | end | |
| 6789 | end | |
| 6790 | ||
| 6791 | script.Parent.Touched:connect(onTouch) | |
| 6792 | ||
| 6793 | end; function() | |
| 6794 | LandMine = script.Parent | |
| 6795 | ||
| 6796 | function onTouched(hit) | |
| 6797 | script.Parent.Transparency = 1 | |
| 6798 | connection:disconnect() | |
| 6799 | end | |
| 6800 | ||
| 6801 | connection = LandMine.Touched:connect(onTouched) | |
| 6802 | ||
| 6803 | function onTouch(part) | |
| 6804 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6805 | if (humanoid ~= nil) then | |
| 6806 | humanoid.Health = 0 | |
| 6807 | end | |
| 6808 | end | |
| 6809 | ||
| 6810 | script.Parent.Touched:connect(onTouch) | |
| 6811 | ||
| 6812 | end; function() | |
| 6813 | LandMine = script.Parent | |
| 6814 | ||
| 6815 | function onTouched(hit) | |
| 6816 | script.Parent.Transparency = 1 | |
| 6817 | connection:disconnect() | |
| 6818 | end | |
| 6819 | ||
| 6820 | connection = LandMine.Touched:connect(onTouched) | |
| 6821 | ||
| 6822 | function onTouch(part) | |
| 6823 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6824 | if (humanoid ~= nil) then | |
| 6825 | humanoid.Health = 0 | |
| 6826 | end | |
| 6827 | end | |
| 6828 | ||
| 6829 | script.Parent.Touched:connect(onTouch) | |
| 6830 | ||
| 6831 | end; function() | |
| 6832 | LandMine = script.Parent | |
| 6833 | ||
| 6834 | function onTouched(hit) | |
| 6835 | script.Parent.Transparency = 1 | |
| 6836 | connection:disconnect() | |
| 6837 | end | |
| 6838 | ||
| 6839 | connection = LandMine.Touched:connect(onTouched) | |
| 6840 | ||
| 6841 | function onTouch(part) | |
| 6842 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6843 | if (humanoid ~= nil) then | |
| 6844 | humanoid.Health = 0 | |
| 6845 | end | |
| 6846 | end | |
| 6847 | ||
| 6848 | script.Parent.Touched:connect(onTouch) | |
| 6849 | ||
| 6850 | end; function() | |
| 6851 | LandMine = script.Parent | |
| 6852 | ||
| 6853 | function onTouched(hit) | |
| 6854 | script.Parent.Transparency = 1 | |
| 6855 | connection:disconnect() | |
| 6856 | end | |
| 6857 | ||
| 6858 | connection = LandMine.Touched:connect(onTouched) | |
| 6859 | ||
| 6860 | function onTouch(part) | |
| 6861 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6862 | if (humanoid ~= nil) then | |
| 6863 | humanoid.Health = 0 | |
| 6864 | end | |
| 6865 | end | |
| 6866 | ||
| 6867 | script.Parent.Touched:connect(onTouch) | |
| 6868 | ||
| 6869 | end; function() | |
| 6870 | LandMine = script.Parent | |
| 6871 | ||
| 6872 | function onTouched(hit) | |
| 6873 | script.Parent.Transparency = 1 | |
| 6874 | connection:disconnect() | |
| 6875 | end | |
| 6876 | ||
| 6877 | connection = LandMine.Touched:connect(onTouched) | |
| 6878 | ||
| 6879 | function onTouch(part) | |
| 6880 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6881 | if (humanoid ~= nil) then | |
| 6882 | humanoid.Health = 0 | |
| 6883 | end | |
| 6884 | end | |
| 6885 | ||
| 6886 | script.Parent.Touched:connect(onTouch) | |
| 6887 | ||
| 6888 | end; function() | |
| 6889 | LandMine = script.Parent | |
| 6890 | ||
| 6891 | function onTouched(hit) | |
| 6892 | script.Parent.Transparency = 1 | |
| 6893 | connection:disconnect() | |
| 6894 | end | |
| 6895 | ||
| 6896 | connection = LandMine.Touched:connect(onTouched) | |
| 6897 | ||
| 6898 | function onTouch(part) | |
| 6899 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6900 | if (humanoid ~= nil) then | |
| 6901 | humanoid.Health = 0 | |
| 6902 | end | |
| 6903 | end | |
| 6904 | ||
| 6905 | script.Parent.Touched:connect(onTouch) | |
| 6906 | ||
| 6907 | end; function() | |
| 6908 | LandMine = script.Parent | |
| 6909 | ||
| 6910 | function onTouched(hit) | |
| 6911 | script.Parent.Transparency = 1 | |
| 6912 | connection:disconnect() | |
| 6913 | end | |
| 6914 | ||
| 6915 | connection = LandMine.Touched:connect(onTouched) | |
| 6916 | ||
| 6917 | function onTouch(part) | |
| 6918 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6919 | if (humanoid ~= nil) then | |
| 6920 | humanoid.Health = 0 | |
| 6921 | end | |
| 6922 | end | |
| 6923 | ||
| 6924 | script.Parent.Touched:connect(onTouch) | |
| 6925 | ||
| 6926 | end; function() | |
| 6927 | LandMine = script.Parent | |
| 6928 | ||
| 6929 | function onTouched(hit) | |
| 6930 | script.Parent.Transparency = 1 | |
| 6931 | connection:disconnect() | |
| 6932 | end | |
| 6933 | ||
| 6934 | connection = LandMine.Touched:connect(onTouched) | |
| 6935 | ||
| 6936 | function onTouch(part) | |
| 6937 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6938 | if (humanoid ~= nil) then | |
| 6939 | humanoid.Health = 0 | |
| 6940 | end | |
| 6941 | end | |
| 6942 | ||
| 6943 | script.Parent.Touched:connect(onTouch) | |
| 6944 | ||
| 6945 | end; function() | |
| 6946 | LandMine = script.Parent | |
| 6947 | ||
| 6948 | function onTouched(hit) | |
| 6949 | script.Parent.Transparency = 1 | |
| 6950 | connection:disconnect() | |
| 6951 | end | |
| 6952 | ||
| 6953 | connection = LandMine.Touched:connect(onTouched) | |
| 6954 | ||
| 6955 | function onTouch(part) | |
| 6956 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6957 | if (humanoid ~= nil) then | |
| 6958 | humanoid.Health = 0 | |
| 6959 | end | |
| 6960 | end | |
| 6961 | ||
| 6962 | script.Parent.Touched:connect(onTouch) | |
| 6963 | ||
| 6964 | end; function() | |
| 6965 | LandMine = script.Parent | |
| 6966 | ||
| 6967 | function onTouched(hit) | |
| 6968 | script.Parent.Transparency = 1 | |
| 6969 | connection:disconnect() | |
| 6970 | end | |
| 6971 | ||
| 6972 | connection = LandMine.Touched:connect(onTouched) | |
| 6973 | ||
| 6974 | function onTouch(part) | |
| 6975 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6976 | if (humanoid ~= nil) then | |
| 6977 | humanoid.Health = 0 | |
| 6978 | end | |
| 6979 | end | |
| 6980 | ||
| 6981 | script.Parent.Touched:connect(onTouch) | |
| 6982 | ||
| 6983 | end; function() | |
| 6984 | LandMine = script.Parent | |
| 6985 | ||
| 6986 | function onTouched(hit) | |
| 6987 | script.Parent.Transparency = 1 | |
| 6988 | connection:disconnect() | |
| 6989 | end | |
| 6990 | ||
| 6991 | connection = LandMine.Touched:connect(onTouched) | |
| 6992 | ||
| 6993 | function onTouch(part) | |
| 6994 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 6995 | if (humanoid ~= nil) then | |
| 6996 | humanoid.Health = 0 | |
| 6997 | end | |
| 6998 | end | |
| 6999 | ||
| 7000 | script.Parent.Touched:connect(onTouch) | |
| 7001 | ||
| 7002 | end; function() | |
| 7003 | LandMine = script.Parent | |
| 7004 | ||
| 7005 | function onTouched(hit) | |
| 7006 | script.Parent.Transparency = 1 | |
| 7007 | connection:disconnect() | |
| 7008 | end | |
| 7009 | ||
| 7010 | connection = LandMine.Touched:connect(onTouched) | |
| 7011 | ||
| 7012 | function onTouch(part) | |
| 7013 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7014 | if (humanoid ~= nil) then | |
| 7015 | humanoid.Health = 0 | |
| 7016 | end | |
| 7017 | end | |
| 7018 | ||
| 7019 | script.Parent.Touched:connect(onTouch) | |
| 7020 | ||
| 7021 | end; function() | |
| 7022 | LandMine = script.Parent | |
| 7023 | ||
| 7024 | function onTouched(hit) | |
| 7025 | script.Parent.Transparency = 1 | |
| 7026 | connection:disconnect() | |
| 7027 | end | |
| 7028 | ||
| 7029 | connection = LandMine.Touched:connect(onTouched) | |
| 7030 | ||
| 7031 | function onTouch(part) | |
| 7032 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7033 | if (humanoid ~= nil) then | |
| 7034 | humanoid.Health = 0 | |
| 7035 | end | |
| 7036 | end | |
| 7037 | ||
| 7038 | script.Parent.Touched:connect(onTouch) | |
| 7039 | ||
| 7040 | end; function() | |
| 7041 | LandMine = script.Parent | |
| 7042 | ||
| 7043 | function onTouched(hit) | |
| 7044 | script.Parent.Transparency = 1 | |
| 7045 | connection:disconnect() | |
| 7046 | end | |
| 7047 | ||
| 7048 | connection = LandMine.Touched:connect(onTouched) | |
| 7049 | ||
| 7050 | function onTouch(part) | |
| 7051 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7052 | if (humanoid ~= nil) then | |
| 7053 | humanoid.Health = 0 | |
| 7054 | end | |
| 7055 | end | |
| 7056 | ||
| 7057 | script.Parent.Touched:connect(onTouch) | |
| 7058 | ||
| 7059 | end; function() | |
| 7060 | LandMine = script.Parent | |
| 7061 | ||
| 7062 | function onTouched(hit) | |
| 7063 | script.Parent.Transparency = 1 | |
| 7064 | connection:disconnect() | |
| 7065 | end | |
| 7066 | ||
| 7067 | connection = LandMine.Touched:connect(onTouched) | |
| 7068 | ||
| 7069 | function onTouch(part) | |
| 7070 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7071 | if (humanoid ~= nil) then | |
| 7072 | humanoid.Health = 0 | |
| 7073 | end | |
| 7074 | end | |
| 7075 | ||
| 7076 | script.Parent.Touched:connect(onTouch) | |
| 7077 | ||
| 7078 | end; function() | |
| 7079 | LandMine = script.Parent | |
| 7080 | ||
| 7081 | function onTouched(hit) | |
| 7082 | script.Parent.Transparency = 1 | |
| 7083 | connection:disconnect() | |
| 7084 | end | |
| 7085 | ||
| 7086 | connection = LandMine.Touched:connect(onTouched) | |
| 7087 | ||
| 7088 | function onTouch(part) | |
| 7089 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7090 | if (humanoid ~= nil) then | |
| 7091 | humanoid.Health = 0 | |
| 7092 | end | |
| 7093 | end | |
| 7094 | ||
| 7095 | script.Parent.Touched:connect(onTouch) | |
| 7096 | ||
| 7097 | end; function() | |
| 7098 | LandMine = script.Parent | |
| 7099 | ||
| 7100 | function onTouched(hit) | |
| 7101 | script.Parent.Transparency = 1 | |
| 7102 | connection:disconnect() | |
| 7103 | end | |
| 7104 | ||
| 7105 | connection = LandMine.Touched:connect(onTouched) | |
| 7106 | ||
| 7107 | function onTouch(part) | |
| 7108 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7109 | if (humanoid ~= nil) then | |
| 7110 | humanoid.Health = 0 | |
| 7111 | end | |
| 7112 | end | |
| 7113 | ||
| 7114 | script.Parent.Touched:connect(onTouch) | |
| 7115 | ||
| 7116 | end; function() | |
| 7117 | LandMine = script.Parent | |
| 7118 | ||
| 7119 | function onTouched(hit) | |
| 7120 | script.Parent.Transparency = 1 | |
| 7121 | connection:disconnect() | |
| 7122 | end | |
| 7123 | ||
| 7124 | connection = LandMine.Touched:connect(onTouched) | |
| 7125 | ||
| 7126 | function onTouch(part) | |
| 7127 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7128 | if (humanoid ~= nil) then | |
| 7129 | humanoid.Health = 0 | |
| 7130 | end | |
| 7131 | end | |
| 7132 | ||
| 7133 | script.Parent.Touched:connect(onTouch) | |
| 7134 | ||
| 7135 | end; function() | |
| 7136 | LandMine = script.Parent | |
| 7137 | ||
| 7138 | function onTouched(hit) | |
| 7139 | script.Parent.Transparency = 1 | |
| 7140 | connection:disconnect() | |
| 7141 | end | |
| 7142 | ||
| 7143 | connection = LandMine.Touched:connect(onTouched) | |
| 7144 | ||
| 7145 | function onTouch(part) | |
| 7146 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7147 | if (humanoid ~= nil) then | |
| 7148 | humanoid.Health = 0 | |
| 7149 | end | |
| 7150 | end | |
| 7151 | ||
| 7152 | script.Parent.Touched:connect(onTouch) | |
| 7153 | ||
| 7154 | end; function() | |
| 7155 | LandMine = script.Parent | |
| 7156 | ||
| 7157 | function onTouched(hit) | |
| 7158 | script.Parent.Transparency = 1 | |
| 7159 | connection:disconnect() | |
| 7160 | end | |
| 7161 | ||
| 7162 | connection = LandMine.Touched:connect(onTouched) | |
| 7163 | ||
| 7164 | function onTouch(part) | |
| 7165 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7166 | if (humanoid ~= nil) then | |
| 7167 | humanoid.Health = 0 | |
| 7168 | end | |
| 7169 | end | |
| 7170 | ||
| 7171 | script.Parent.Touched:connect(onTouch) | |
| 7172 | ||
| 7173 | end; function() | |
| 7174 | LandMine = script.Parent | |
| 7175 | ||
| 7176 | function onTouched(hit) | |
| 7177 | script.Parent.Transparency = 1 | |
| 7178 | connection:disconnect() | |
| 7179 | end | |
| 7180 | ||
| 7181 | connection = LandMine.Touched:connect(onTouched) | |
| 7182 | ||
| 7183 | function onTouch(part) | |
| 7184 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7185 | if (humanoid ~= nil) then | |
| 7186 | humanoid.Health = 0 | |
| 7187 | end | |
| 7188 | end | |
| 7189 | ||
| 7190 | script.Parent.Touched:connect(onTouch) | |
| 7191 | ||
| 7192 | end; function() | |
| 7193 | LandMine = script.Parent | |
| 7194 | ||
| 7195 | function onTouched(hit) | |
| 7196 | script.Parent.Transparency = 1 | |
| 7197 | connection:disconnect() | |
| 7198 | end | |
| 7199 | ||
| 7200 | connection = LandMine.Touched:connect(onTouched) | |
| 7201 | ||
| 7202 | function onTouch(part) | |
| 7203 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7204 | if (humanoid ~= nil) then | |
| 7205 | humanoid.Health = 0 | |
| 7206 | end | |
| 7207 | end | |
| 7208 | ||
| 7209 | script.Parent.Touched:connect(onTouch) | |
| 7210 | ||
| 7211 | end; function() | |
| 7212 | LandMine = script.Parent | |
| 7213 | ||
| 7214 | function onTouched(hit) | |
| 7215 | script.Parent.Transparency = 1 | |
| 7216 | connection:disconnect() | |
| 7217 | end | |
| 7218 | ||
| 7219 | connection = LandMine.Touched:connect(onTouched) | |
| 7220 | ||
| 7221 | function onTouch(part) | |
| 7222 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7223 | if (humanoid ~= nil) then | |
| 7224 | humanoid.Health = 0 | |
| 7225 | end | |
| 7226 | end | |
| 7227 | ||
| 7228 | script.Parent.Touched:connect(onTouch) | |
| 7229 | ||
| 7230 | end; function() | |
| 7231 | LandMine = script.Parent | |
| 7232 | ||
| 7233 | function onTouched(hit) | |
| 7234 | script.Parent.Transparency = 1 | |
| 7235 | connection:disconnect() | |
| 7236 | end | |
| 7237 | ||
| 7238 | connection = LandMine.Touched:connect(onTouched) | |
| 7239 | ||
| 7240 | function onTouch(part) | |
| 7241 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7242 | if (humanoid ~= nil) then | |
| 7243 | humanoid.Health = 0 | |
| 7244 | end | |
| 7245 | end | |
| 7246 | ||
| 7247 | script.Parent.Touched:connect(onTouch) | |
| 7248 | ||
| 7249 | end; function() | |
| 7250 | LandMine = script.Parent | |
| 7251 | ||
| 7252 | function onTouched(hit) | |
| 7253 | script.Parent.Transparency = 1 | |
| 7254 | connection:disconnect() | |
| 7255 | end | |
| 7256 | ||
| 7257 | connection = LandMine.Touched:connect(onTouched) | |
| 7258 | ||
| 7259 | function onTouch(part) | |
| 7260 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7261 | if (humanoid ~= nil) then | |
| 7262 | humanoid.Health = 0 | |
| 7263 | end | |
| 7264 | end | |
| 7265 | ||
| 7266 | script.Parent.Touched:connect(onTouch) | |
| 7267 | ||
| 7268 | end; function() | |
| 7269 | LandMine = script.Parent | |
| 7270 | ||
| 7271 | function onTouched(hit) | |
| 7272 | script.Parent.Transparency = 1 | |
| 7273 | connection:disconnect() | |
| 7274 | end | |
| 7275 | ||
| 7276 | connection = LandMine.Touched:connect(onTouched) | |
| 7277 | ||
| 7278 | function onTouch(part) | |
| 7279 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7280 | if (humanoid ~= nil) then | |
| 7281 | humanoid.Health = 0 | |
| 7282 | end | |
| 7283 | end | |
| 7284 | ||
| 7285 | script.Parent.Touched:connect(onTouch) | |
| 7286 | ||
| 7287 | end; function() | |
| 7288 | LandMine = script.Parent | |
| 7289 | ||
| 7290 | function onTouched(hit) | |
| 7291 | script.Parent.Transparency = 1 | |
| 7292 | connection:disconnect() | |
| 7293 | end | |
| 7294 | ||
| 7295 | connection = LandMine.Touched:connect(onTouched) | |
| 7296 | ||
| 7297 | function onTouch(part) | |
| 7298 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7299 | if (humanoid ~= nil) then | |
| 7300 | humanoid.Health = 0 | |
| 7301 | end | |
| 7302 | end | |
| 7303 | ||
| 7304 | script.Parent.Touched:connect(onTouch) | |
| 7305 | ||
| 7306 | end; function() | |
| 7307 | LandMine = script.Parent | |
| 7308 | ||
| 7309 | function onTouched(hit) | |
| 7310 | script.Parent.Transparency = 1 | |
| 7311 | connection:disconnect() | |
| 7312 | end | |
| 7313 | ||
| 7314 | connection = LandMine.Touched:connect(onTouched) | |
| 7315 | ||
| 7316 | function onTouch(part) | |
| 7317 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7318 | if (humanoid ~= nil) then | |
| 7319 | humanoid.Health = 0 | |
| 7320 | end | |
| 7321 | end | |
| 7322 | ||
| 7323 | script.Parent.Touched:connect(onTouch) | |
| 7324 | ||
| 7325 | end; function() | |
| 7326 | LandMine = script.Parent | |
| 7327 | ||
| 7328 | function onTouched(hit) | |
| 7329 | script.Parent.Transparency = 1 | |
| 7330 | connection:disconnect() | |
| 7331 | end | |
| 7332 | ||
| 7333 | connection = LandMine.Touched:connect(onTouched) | |
| 7334 | ||
| 7335 | function onTouch(part) | |
| 7336 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7337 | if (humanoid ~= nil) then | |
| 7338 | humanoid.Health = 0 | |
| 7339 | end | |
| 7340 | end | |
| 7341 | ||
| 7342 | script.Parent.Touched:connect(onTouch) | |
| 7343 | ||
| 7344 | end; function() | |
| 7345 | LandMine = script.Parent | |
| 7346 | ||
| 7347 | function onTouched(hit) | |
| 7348 | script.Parent.Transparency = 1 | |
| 7349 | connection:disconnect() | |
| 7350 | end | |
| 7351 | ||
| 7352 | connection = LandMine.Touched:connect(onTouched) | |
| 7353 | ||
| 7354 | function onTouch(part) | |
| 7355 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7356 | if (humanoid ~= nil) then | |
| 7357 | humanoid.Health = 0 | |
| 7358 | end | |
| 7359 | end | |
| 7360 | ||
| 7361 | script.Parent.Touched:connect(onTouch) | |
| 7362 | ||
| 7363 | end; function() | |
| 7364 | LandMine = script.Parent | |
| 7365 | ||
| 7366 | function onTouched(hit) | |
| 7367 | script.Parent.Transparency = 1 | |
| 7368 | connection:disconnect() | |
| 7369 | end | |
| 7370 | ||
| 7371 | connection = LandMine.Touched:connect(onTouched) | |
| 7372 | ||
| 7373 | function onTouch(part) | |
| 7374 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7375 | if (humanoid ~= nil) then | |
| 7376 | humanoid.Health = 0 | |
| 7377 | end | |
| 7378 | end | |
| 7379 | ||
| 7380 | script.Parent.Touched:connect(onTouch) | |
| 7381 | ||
| 7382 | end; function() | |
| 7383 | LandMine = script.Parent | |
| 7384 | ||
| 7385 | function onTouched(hit) | |
| 7386 | script.Parent.Transparency = 1 | |
| 7387 | connection:disconnect() | |
| 7388 | end | |
| 7389 | ||
| 7390 | connection = LandMine.Touched:connect(onTouched) | |
| 7391 | ||
| 7392 | function onTouch(part) | |
| 7393 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7394 | if (humanoid ~= nil) then | |
| 7395 | humanoid.Health = 0 | |
| 7396 | end | |
| 7397 | end | |
| 7398 | ||
| 7399 | script.Parent.Touched:connect(onTouch) | |
| 7400 | ||
| 7401 | end; function() | |
| 7402 | LandMine = script.Parent | |
| 7403 | ||
| 7404 | function onTouched(hit) | |
| 7405 | script.Parent.Transparency = 1 | |
| 7406 | connection:disconnect() | |
| 7407 | end | |
| 7408 | ||
| 7409 | connection = LandMine.Touched:connect(onTouched) | |
| 7410 | ||
| 7411 | function onTouch(part) | |
| 7412 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7413 | if (humanoid ~= nil) then | |
| 7414 | humanoid.Health = 0 | |
| 7415 | end | |
| 7416 | end | |
| 7417 | ||
| 7418 | script.Parent.Touched:connect(onTouch) | |
| 7419 | ||
| 7420 | end; function() | |
| 7421 | LandMine = script.Parent | |
| 7422 | ||
| 7423 | function onTouched(hit) | |
| 7424 | script.Parent.Transparency = 1 | |
| 7425 | connection:disconnect() | |
| 7426 | end | |
| 7427 | ||
| 7428 | connection = LandMine.Touched:connect(onTouched) | |
| 7429 | ||
| 7430 | function onTouch(part) | |
| 7431 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7432 | if (humanoid ~= nil) then | |
| 7433 | humanoid.Health = 0 | |
| 7434 | end | |
| 7435 | end | |
| 7436 | ||
| 7437 | script.Parent.Touched:connect(onTouch) | |
| 7438 | ||
| 7439 | end; function() | |
| 7440 | LandMine = script.Parent | |
| 7441 | ||
| 7442 | function onTouched(hit) | |
| 7443 | script.Parent.Transparency = 1 | |
| 7444 | connection:disconnect() | |
| 7445 | end | |
| 7446 | ||
| 7447 | connection = LandMine.Touched:connect(onTouched) | |
| 7448 | ||
| 7449 | function onTouch(part) | |
| 7450 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7451 | if (humanoid ~= nil) then | |
| 7452 | humanoid.Health = 0 | |
| 7453 | end | |
| 7454 | end | |
| 7455 | ||
| 7456 | script.Parent.Touched:connect(onTouch) | |
| 7457 | ||
| 7458 | end; function() | |
| 7459 | LandMine = script.Parent | |
| 7460 | ||
| 7461 | function onTouched(hit) | |
| 7462 | script.Parent.Transparency = 1 | |
| 7463 | connection:disconnect() | |
| 7464 | end | |
| 7465 | ||
| 7466 | connection = LandMine.Touched:connect(onTouched) | |
| 7467 | ||
| 7468 | function onTouch(part) | |
| 7469 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7470 | if (humanoid ~= nil) then | |
| 7471 | humanoid.Health = 0 | |
| 7472 | end | |
| 7473 | end | |
| 7474 | ||
| 7475 | script.Parent.Touched:connect(onTouch) | |
| 7476 | ||
| 7477 | end; function() | |
| 7478 | LandMine = script.Parent | |
| 7479 | ||
| 7480 | function onTouched(hit) | |
| 7481 | script.Parent.Transparency = 1 | |
| 7482 | connection:disconnect() | |
| 7483 | end | |
| 7484 | ||
| 7485 | connection = LandMine.Touched:connect(onTouched) | |
| 7486 | ||
| 7487 | function onTouch(part) | |
| 7488 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7489 | if (humanoid ~= nil) then | |
| 7490 | humanoid.Health = 0 | |
| 7491 | end | |
| 7492 | end | |
| 7493 | ||
| 7494 | script.Parent.Touched:connect(onTouch) | |
| 7495 | ||
| 7496 | end; function() | |
| 7497 | LandMine = script.Parent | |
| 7498 | ||
| 7499 | function onTouched(hit) | |
| 7500 | script.Parent.Transparency = 1 | |
| 7501 | connection:disconnect() | |
| 7502 | end | |
| 7503 | ||
| 7504 | connection = LandMine.Touched:connect(onTouched) | |
| 7505 | ||
| 7506 | function onTouch(part) | |
| 7507 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7508 | if (humanoid ~= nil) then | |
| 7509 | humanoid.Health = 0 | |
| 7510 | end | |
| 7511 | end | |
| 7512 | ||
| 7513 | script.Parent.Touched:connect(onTouch) | |
| 7514 | ||
| 7515 | end; function() | |
| 7516 | LandMine = script.Parent | |
| 7517 | ||
| 7518 | function onTouched(hit) | |
| 7519 | script.Parent.Transparency = 1 | |
| 7520 | connection:disconnect() | |
| 7521 | end | |
| 7522 | ||
| 7523 | connection = LandMine.Touched:connect(onTouched) | |
| 7524 | ||
| 7525 | function onTouch(part) | |
| 7526 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7527 | if (humanoid ~= nil) then | |
| 7528 | humanoid.Health = 0 | |
| 7529 | end | |
| 7530 | end | |
| 7531 | ||
| 7532 | script.Parent.Touched:connect(onTouch) | |
| 7533 | ||
| 7534 | end; function() | |
| 7535 | LandMine = script.Parent | |
| 7536 | ||
| 7537 | function onTouched(hit) | |
| 7538 | script.Parent.Transparency = 1 | |
| 7539 | connection:disconnect() | |
| 7540 | end | |
| 7541 | ||
| 7542 | connection = LandMine.Touched:connect(onTouched) | |
| 7543 | ||
| 7544 | function onTouch(part) | |
| 7545 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7546 | if (humanoid ~= nil) then | |
| 7547 | humanoid.Health = 0 | |
| 7548 | end | |
| 7549 | end | |
| 7550 | ||
| 7551 | script.Parent.Touched:connect(onTouch) | |
| 7552 | ||
| 7553 | end; function() | |
| 7554 | LandMine = script.Parent | |
| 7555 | ||
| 7556 | function onTouched(hit) | |
| 7557 | script.Parent.Transparency = 1 | |
| 7558 | connection:disconnect() | |
| 7559 | end | |
| 7560 | ||
| 7561 | connection = LandMine.Touched:connect(onTouched) | |
| 7562 | ||
| 7563 | function onTouch(part) | |
| 7564 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7565 | if (humanoid ~= nil) then | |
| 7566 | humanoid.Health = 0 | |
| 7567 | end | |
| 7568 | end | |
| 7569 | ||
| 7570 | script.Parent.Touched:connect(onTouch) | |
| 7571 | ||
| 7572 | end; function() | |
| 7573 | LandMine = script.Parent | |
| 7574 | ||
| 7575 | function onTouched(hit) | |
| 7576 | script.Parent.Transparency = 1 | |
| 7577 | connection:disconnect() | |
| 7578 | end | |
| 7579 | ||
| 7580 | connection = LandMine.Touched:connect(onTouched) | |
| 7581 | ||
| 7582 | function onTouch(part) | |
| 7583 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7584 | if (humanoid ~= nil) then | |
| 7585 | humanoid.Health = 0 | |
| 7586 | end | |
| 7587 | end | |
| 7588 | ||
| 7589 | script.Parent.Touched:connect(onTouch) | |
| 7590 | ||
| 7591 | end; function() | |
| 7592 | LandMine = script.Parent | |
| 7593 | ||
| 7594 | function onTouched(hit) | |
| 7595 | script.Parent.Transparency = 1 | |
| 7596 | connection:disconnect() | |
| 7597 | end | |
| 7598 | ||
| 7599 | connection = LandMine.Touched:connect(onTouched) | |
| 7600 | ||
| 7601 | function onTouch(part) | |
| 7602 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7603 | if (humanoid ~= nil) then | |
| 7604 | humanoid.Health = 0 | |
| 7605 | end | |
| 7606 | end | |
| 7607 | ||
| 7608 | script.Parent.Touched:connect(onTouch) | |
| 7609 | ||
| 7610 | end; function() | |
| 7611 | LandMine = script.Parent | |
| 7612 | ||
| 7613 | function onTouched(hit) | |
| 7614 | script.Parent.Transparency = 1 | |
| 7615 | connection:disconnect() | |
| 7616 | end | |
| 7617 | ||
| 7618 | connection = LandMine.Touched:connect(onTouched) | |
| 7619 | ||
| 7620 | function onTouch(part) | |
| 7621 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7622 | if (humanoid ~= nil) then | |
| 7623 | humanoid.Health = 0 | |
| 7624 | end | |
| 7625 | end | |
| 7626 | ||
| 7627 | script.Parent.Touched:connect(onTouch) | |
| 7628 | ||
| 7629 | end; function() | |
| 7630 | LandMine = script.Parent | |
| 7631 | ||
| 7632 | function onTouched(hit) | |
| 7633 | script.Parent.Transparency = 1 | |
| 7634 | connection:disconnect() | |
| 7635 | end | |
| 7636 | ||
| 7637 | connection = LandMine.Touched:connect(onTouched) | |
| 7638 | ||
| 7639 | function onTouch(part) | |
| 7640 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7641 | if (humanoid ~= nil) then | |
| 7642 | humanoid.Health = 0 | |
| 7643 | end | |
| 7644 | end | |
| 7645 | ||
| 7646 | script.Parent.Touched:connect(onTouch) | |
| 7647 | ||
| 7648 | end; function() | |
| 7649 | LandMine = script.Parent | |
| 7650 | ||
| 7651 | function onTouched(hit) | |
| 7652 | script.Parent.Transparency = 1 | |
| 7653 | connection:disconnect() | |
| 7654 | end | |
| 7655 | ||
| 7656 | connection = LandMine.Touched:connect(onTouched) | |
| 7657 | ||
| 7658 | function onTouch(part) | |
| 7659 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7660 | if (humanoid ~= nil) then | |
| 7661 | humanoid.Health = 0 | |
| 7662 | end | |
| 7663 | end | |
| 7664 | ||
| 7665 | script.Parent.Touched:connect(onTouch) | |
| 7666 | ||
| 7667 | end; function() | |
| 7668 | LandMine = script.Parent | |
| 7669 | ||
| 7670 | function onTouched(hit) | |
| 7671 | script.Parent.Transparency = 1 | |
| 7672 | connection:disconnect() | |
| 7673 | end | |
| 7674 | ||
| 7675 | connection = LandMine.Touched:connect(onTouched) | |
| 7676 | ||
| 7677 | function onTouch(part) | |
| 7678 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7679 | if (humanoid ~= nil) then | |
| 7680 | humanoid.Health = 0 | |
| 7681 | end | |
| 7682 | end | |
| 7683 | ||
| 7684 | script.Parent.Touched:connect(onTouch) | |
| 7685 | ||
| 7686 | end; function() | |
| 7687 | LandMine = script.Parent | |
| 7688 | ||
| 7689 | function onTouched(hit) | |
| 7690 | script.Parent.Transparency = 1 | |
| 7691 | connection:disconnect() | |
| 7692 | end | |
| 7693 | ||
| 7694 | connection = LandMine.Touched:connect(onTouched) | |
| 7695 | ||
| 7696 | function onTouch(part) | |
| 7697 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7698 | if (humanoid ~= nil) then | |
| 7699 | humanoid.Health = 0 | |
| 7700 | end | |
| 7701 | end | |
| 7702 | ||
| 7703 | script.Parent.Touched:connect(onTouch) | |
| 7704 | ||
| 7705 | end; function() | |
| 7706 | LandMine = script.Parent | |
| 7707 | ||
| 7708 | function onTouched(hit) | |
| 7709 | script.Parent.Transparency = 1 | |
| 7710 | connection:disconnect() | |
| 7711 | end | |
| 7712 | ||
| 7713 | connection = LandMine.Touched:connect(onTouched) | |
| 7714 | ||
| 7715 | function onTouch(part) | |
| 7716 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7717 | if (humanoid ~= nil) then | |
| 7718 | humanoid.Health = 0 | |
| 7719 | end | |
| 7720 | end | |
| 7721 | ||
| 7722 | script.Parent.Touched:connect(onTouch) | |
| 7723 | ||
| 7724 | end; function() | |
| 7725 | LandMine = script.Parent | |
| 7726 | ||
| 7727 | function onTouched(hit) | |
| 7728 | script.Parent.Transparency = 1 | |
| 7729 | connection:disconnect() | |
| 7730 | end | |
| 7731 | ||
| 7732 | connection = LandMine.Touched:connect(onTouched) | |
| 7733 | ||
| 7734 | function onTouch(part) | |
| 7735 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7736 | if (humanoid ~= nil) then | |
| 7737 | humanoid.Health = 0 | |
| 7738 | end | |
| 7739 | end | |
| 7740 | ||
| 7741 | script.Parent.Touched:connect(onTouch) | |
| 7742 | ||
| 7743 | end; function() | |
| 7744 | LandMine = script.Parent | |
| 7745 | ||
| 7746 | function onTouched(hit) | |
| 7747 | script.Parent.Transparency = 1 | |
| 7748 | connection:disconnect() | |
| 7749 | end | |
| 7750 | ||
| 7751 | connection = LandMine.Touched:connect(onTouched) | |
| 7752 | ||
| 7753 | function onTouch(part) | |
| 7754 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7755 | if (humanoid ~= nil) then | |
| 7756 | humanoid.Health = 0 | |
| 7757 | end | |
| 7758 | end | |
| 7759 | ||
| 7760 | script.Parent.Touched:connect(onTouch) | |
| 7761 | ||
| 7762 | end; function() | |
| 7763 | LandMine = script.Parent | |
| 7764 | ||
| 7765 | function onTouched(hit) | |
| 7766 | script.Parent.Transparency = 1 | |
| 7767 | connection:disconnect() | |
| 7768 | end | |
| 7769 | ||
| 7770 | connection = LandMine.Touched:connect(onTouched) | |
| 7771 | ||
| 7772 | function onTouch(part) | |
| 7773 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7774 | if (humanoid ~= nil) then | |
| 7775 | humanoid.Health = 0 | |
| 7776 | end | |
| 7777 | end | |
| 7778 | ||
| 7779 | script.Parent.Touched:connect(onTouch) | |
| 7780 | ||
| 7781 | end; function() | |
| 7782 | LandMine = script.Parent | |
| 7783 | ||
| 7784 | function onTouched(hit) | |
| 7785 | script.Parent.Transparency = 1 | |
| 7786 | connection:disconnect() | |
| 7787 | end | |
| 7788 | ||
| 7789 | connection = LandMine.Touched:connect(onTouched) | |
| 7790 | ||
| 7791 | function onTouch(part) | |
| 7792 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7793 | if (humanoid ~= nil) then | |
| 7794 | humanoid.Health = 0 | |
| 7795 | end | |
| 7796 | end | |
| 7797 | ||
| 7798 | script.Parent.Touched:connect(onTouch) | |
| 7799 | ||
| 7800 | end; function() | |
| 7801 | LandMine = script.Parent | |
| 7802 | ||
| 7803 | function onTouched(hit) | |
| 7804 | script.Parent.Transparency = 1 | |
| 7805 | connection:disconnect() | |
| 7806 | end | |
| 7807 | ||
| 7808 | connection = LandMine.Touched:connect(onTouched) | |
| 7809 | ||
| 7810 | function onTouch(part) | |
| 7811 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7812 | if (humanoid ~= nil) then | |
| 7813 | humanoid.Health = 0 | |
| 7814 | end | |
| 7815 | end | |
| 7816 | ||
| 7817 | script.Parent.Touched:connect(onTouch) | |
| 7818 | ||
| 7819 | end; function() | |
| 7820 | LandMine = script.Parent | |
| 7821 | ||
| 7822 | function onTouched(hit) | |
| 7823 | script.Parent.Transparency = 1 | |
| 7824 | connection:disconnect() | |
| 7825 | end | |
| 7826 | ||
| 7827 | connection = LandMine.Touched:connect(onTouched) | |
| 7828 | ||
| 7829 | function onTouch(part) | |
| 7830 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7831 | if (humanoid ~= nil) then | |
| 7832 | humanoid.Health = 0 | |
| 7833 | end | |
| 7834 | end | |
| 7835 | ||
| 7836 | script.Parent.Touched:connect(onTouch) | |
| 7837 | ||
| 7838 | end; function() | |
| 7839 | LandMine = script.Parent | |
| 7840 | ||
| 7841 | function onTouched(hit) | |
| 7842 | script.Parent.Transparency = 1 | |
| 7843 | connection:disconnect() | |
| 7844 | end | |
| 7845 | ||
| 7846 | connection = LandMine.Touched:connect(onTouched) | |
| 7847 | ||
| 7848 | function onTouch(part) | |
| 7849 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7850 | if (humanoid ~= nil) then | |
| 7851 | humanoid.Health = 0 | |
| 7852 | end | |
| 7853 | end | |
| 7854 | ||
| 7855 | script.Parent.Touched:connect(onTouch) | |
| 7856 | ||
| 7857 | end; function() | |
| 7858 | LandMine = script.Parent | |
| 7859 | ||
| 7860 | function onTouched(hit) | |
| 7861 | script.Parent.Transparency = 1 | |
| 7862 | connection:disconnect() | |
| 7863 | end | |
| 7864 | ||
| 7865 | connection = LandMine.Touched:connect(onTouched) | |
| 7866 | ||
| 7867 | function onTouch(part) | |
| 7868 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7869 | if (humanoid ~= nil) then | |
| 7870 | humanoid.Health = 0 | |
| 7871 | end | |
| 7872 | end | |
| 7873 | ||
| 7874 | script.Parent.Touched:connect(onTouch) | |
| 7875 | ||
| 7876 | end; function() | |
| 7877 | LandMine = script.Parent | |
| 7878 | ||
| 7879 | function onTouched(hit) | |
| 7880 | script.Parent.Transparency = 1 | |
| 7881 | connection:disconnect() | |
| 7882 | end | |
| 7883 | ||
| 7884 | connection = LandMine.Touched:connect(onTouched) | |
| 7885 | ||
| 7886 | function onTouch(part) | |
| 7887 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7888 | if (humanoid ~= nil) then | |
| 7889 | humanoid.Health = 0 | |
| 7890 | end | |
| 7891 | end | |
| 7892 | ||
| 7893 | script.Parent.Touched:connect(onTouch) | |
| 7894 | ||
| 7895 | end; function() | |
| 7896 | LandMine = script.Parent | |
| 7897 | ||
| 7898 | function onTouched(hit) | |
| 7899 | script.Parent.Transparency = 1 | |
| 7900 | connection:disconnect() | |
| 7901 | end | |
| 7902 | ||
| 7903 | connection = LandMine.Touched:connect(onTouched) | |
| 7904 | ||
| 7905 | function onTouch(part) | |
| 7906 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7907 | if (humanoid ~= nil) then | |
| 7908 | humanoid.Health = 0 | |
| 7909 | end | |
| 7910 | end | |
| 7911 | ||
| 7912 | script.Parent.Touched:connect(onTouch) | |
| 7913 | ||
| 7914 | end; function() | |
| 7915 | LandMine = script.Parent | |
| 7916 | ||
| 7917 | function onTouched(hit) | |
| 7918 | script.Parent.Transparency = 1 | |
| 7919 | connection:disconnect() | |
| 7920 | end | |
| 7921 | ||
| 7922 | connection = LandMine.Touched:connect(onTouched) | |
| 7923 | ||
| 7924 | function onTouch(part) | |
| 7925 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7926 | if (humanoid ~= nil) then | |
| 7927 | humanoid.Health = 0 | |
| 7928 | end | |
| 7929 | end | |
| 7930 | ||
| 7931 | script.Parent.Touched:connect(onTouch) | |
| 7932 | ||
| 7933 | end; function() | |
| 7934 | LandMine = script.Parent | |
| 7935 | ||
| 7936 | function onTouched(hit) | |
| 7937 | script.Parent.Transparency = 1 | |
| 7938 | connection:disconnect() | |
| 7939 | end | |
| 7940 | ||
| 7941 | connection = LandMine.Touched:connect(onTouched) | |
| 7942 | ||
| 7943 | function onTouch(part) | |
| 7944 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7945 | if (humanoid ~= nil) then | |
| 7946 | humanoid.Health = 0 | |
| 7947 | end | |
| 7948 | end | |
| 7949 | ||
| 7950 | script.Parent.Touched:connect(onTouch) | |
| 7951 | ||
| 7952 | end; function() | |
| 7953 | LandMine = script.Parent | |
| 7954 | ||
| 7955 | function onTouched(hit) | |
| 7956 | script.Parent.Transparency = 1 | |
| 7957 | connection:disconnect() | |
| 7958 | end | |
| 7959 | ||
| 7960 | connection = LandMine.Touched:connect(onTouched) | |
| 7961 | ||
| 7962 | function onTouch(part) | |
| 7963 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7964 | if (humanoid ~= nil) then | |
| 7965 | humanoid.Health = 0 | |
| 7966 | end | |
| 7967 | end | |
| 7968 | ||
| 7969 | script.Parent.Touched:connect(onTouch) | |
| 7970 | ||
| 7971 | end; function() | |
| 7972 | LandMine = script.Parent | |
| 7973 | ||
| 7974 | function onTouched(hit) | |
| 7975 | script.Parent.Transparency = 1 | |
| 7976 | connection:disconnect() | |
| 7977 | end | |
| 7978 | ||
| 7979 | connection = LandMine.Touched:connect(onTouched) | |
| 7980 | ||
| 7981 | function onTouch(part) | |
| 7982 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 7983 | if (humanoid ~= nil) then | |
| 7984 | humanoid.Health = 0 | |
| 7985 | end | |
| 7986 | end | |
| 7987 | ||
| 7988 | script.Parent.Touched:connect(onTouch) | |
| 7989 | ||
| 7990 | end; function() | |
| 7991 | LandMine = script.Parent | |
| 7992 | ||
| 7993 | function onTouched(hit) | |
| 7994 | script.Parent.Transparency = 1 | |
| 7995 | connection:disconnect() | |
| 7996 | end | |
| 7997 | ||
| 7998 | connection = LandMine.Touched:connect(onTouched) | |
| 7999 | ||
| 8000 | function onTouch(part) | |
| 8001 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8002 | if (humanoid ~= nil) then | |
| 8003 | humanoid.Health = 0 | |
| 8004 | end | |
| 8005 | end | |
| 8006 | ||
| 8007 | script.Parent.Touched:connect(onTouch) | |
| 8008 | ||
| 8009 | end; function() | |
| 8010 | LandMine = script.Parent | |
| 8011 | ||
| 8012 | function onTouched(hit) | |
| 8013 | script.Parent.Transparency = 1 | |
| 8014 | connection:disconnect() | |
| 8015 | end | |
| 8016 | ||
| 8017 | connection = LandMine.Touched:connect(onTouched) | |
| 8018 | ||
| 8019 | function onTouch(part) | |
| 8020 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8021 | if (humanoid ~= nil) then | |
| 8022 | humanoid.Health = 0 | |
| 8023 | end | |
| 8024 | end | |
| 8025 | ||
| 8026 | script.Parent.Touched:connect(onTouch) | |
| 8027 | ||
| 8028 | end; function() | |
| 8029 | LandMine = script.Parent | |
| 8030 | ||
| 8031 | function onTouched(hit) | |
| 8032 | script.Parent.Transparency = 1 | |
| 8033 | connection:disconnect() | |
| 8034 | end | |
| 8035 | ||
| 8036 | connection = LandMine.Touched:connect(onTouched) | |
| 8037 | ||
| 8038 | function onTouch(part) | |
| 8039 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8040 | if (humanoid ~= nil) then | |
| 8041 | humanoid.Health = 0 | |
| 8042 | end | |
| 8043 | end | |
| 8044 | ||
| 8045 | script.Parent.Touched:connect(onTouch) | |
| 8046 | ||
| 8047 | end; function() | |
| 8048 | LandMine = script.Parent | |
| 8049 | ||
| 8050 | function onTouched(hit) | |
| 8051 | script.Parent.Transparency = 1 | |
| 8052 | connection:disconnect() | |
| 8053 | end | |
| 8054 | ||
| 8055 | connection = LandMine.Touched:connect(onTouched) | |
| 8056 | ||
| 8057 | function onTouch(part) | |
| 8058 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8059 | if (humanoid ~= nil) then | |
| 8060 | humanoid.Health = 0 | |
| 8061 | end | |
| 8062 | end | |
| 8063 | ||
| 8064 | script.Parent.Touched:connect(onTouch) | |
| 8065 | ||
| 8066 | end; function() | |
| 8067 | LandMine = script.Parent | |
| 8068 | ||
| 8069 | function onTouched(hit) | |
| 8070 | script.Parent.Transparency = 1 | |
| 8071 | connection:disconnect() | |
| 8072 | end | |
| 8073 | ||
| 8074 | connection = LandMine.Touched:connect(onTouched) | |
| 8075 | ||
| 8076 | function onTouch(part) | |
| 8077 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8078 | if (humanoid ~= nil) then | |
| 8079 | humanoid.Health = 0 | |
| 8080 | end | |
| 8081 | end | |
| 8082 | ||
| 8083 | script.Parent.Touched:connect(onTouch) | |
| 8084 | ||
| 8085 | end; function() | |
| 8086 | LandMine = script.Parent | |
| 8087 | ||
| 8088 | function onTouched(hit) | |
| 8089 | script.Parent.Transparency = 1 | |
| 8090 | connection:disconnect() | |
| 8091 | end | |
| 8092 | ||
| 8093 | connection = LandMine.Touched:connect(onTouched) | |
| 8094 | ||
| 8095 | function onTouch(part) | |
| 8096 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8097 | if (humanoid ~= nil) then | |
| 8098 | humanoid.Health = 0 | |
| 8099 | end | |
| 8100 | end | |
| 8101 | ||
| 8102 | script.Parent.Touched:connect(onTouch) | |
| 8103 | ||
| 8104 | end; function() | |
| 8105 | LandMine = script.Parent | |
| 8106 | ||
| 8107 | function onTouched(hit) | |
| 8108 | script.Parent.Transparency = 1 | |
| 8109 | connection:disconnect() | |
| 8110 | end | |
| 8111 | ||
| 8112 | connection = LandMine.Touched:connect(onTouched) | |
| 8113 | ||
| 8114 | function onTouch(part) | |
| 8115 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8116 | if (humanoid ~= nil) then | |
| 8117 | humanoid.Health = 0 | |
| 8118 | end | |
| 8119 | end | |
| 8120 | ||
| 8121 | script.Parent.Touched:connect(onTouch) | |
| 8122 | ||
| 8123 | end; function() | |
| 8124 | LandMine = script.Parent | |
| 8125 | ||
| 8126 | function onTouched(hit) | |
| 8127 | script.Parent.Transparency = 1 | |
| 8128 | connection:disconnect() | |
| 8129 | end | |
| 8130 | ||
| 8131 | connection = LandMine.Touched:connect(onTouched) | |
| 8132 | ||
| 8133 | function onTouch(part) | |
| 8134 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8135 | if (humanoid ~= nil) then | |
| 8136 | humanoid.Health = 0 | |
| 8137 | end | |
| 8138 | end | |
| 8139 | ||
| 8140 | script.Parent.Touched:connect(onTouch) | |
| 8141 | ||
| 8142 | end; function() | |
| 8143 | LandMine = script.Parent | |
| 8144 | ||
| 8145 | function onTouched(hit) | |
| 8146 | script.Parent.Transparency = 1 | |
| 8147 | connection:disconnect() | |
| 8148 | end | |
| 8149 | ||
| 8150 | connection = LandMine.Touched:connect(onTouched) | |
| 8151 | ||
| 8152 | function onTouch(part) | |
| 8153 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8154 | if (humanoid ~= nil) then | |
| 8155 | humanoid.Health = 0 | |
| 8156 | end | |
| 8157 | end | |
| 8158 | ||
| 8159 | script.Parent.Touched:connect(onTouch) | |
| 8160 | ||
| 8161 | end; function() | |
| 8162 | LandMine = script.Parent | |
| 8163 | ||
| 8164 | function onTouched(hit) | |
| 8165 | script.Parent.Transparency = 1 | |
| 8166 | connection:disconnect() | |
| 8167 | end | |
| 8168 | ||
| 8169 | connection = LandMine.Touched:connect(onTouched) | |
| 8170 | ||
| 8171 | function onTouch(part) | |
| 8172 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8173 | if (humanoid ~= nil) then | |
| 8174 | humanoid.Health = 0 | |
| 8175 | end | |
| 8176 | end | |
| 8177 | ||
| 8178 | script.Parent.Touched:connect(onTouch) | |
| 8179 | ||
| 8180 | end; function() | |
| 8181 | LandMine = script.Parent | |
| 8182 | ||
| 8183 | function onTouched(hit) | |
| 8184 | script.Parent.Transparency = 1 | |
| 8185 | connection:disconnect() | |
| 8186 | end | |
| 8187 | ||
| 8188 | connection = LandMine.Touched:connect(onTouched) | |
| 8189 | ||
| 8190 | function onTouch(part) | |
| 8191 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8192 | if (humanoid ~= nil) then | |
| 8193 | humanoid.Health = 0 | |
| 8194 | end | |
| 8195 | end | |
| 8196 | ||
| 8197 | script.Parent.Touched:connect(onTouch) | |
| 8198 | ||
| 8199 | end; function() | |
| 8200 | LandMine = script.Parent | |
| 8201 | ||
| 8202 | function onTouched(hit) | |
| 8203 | script.Parent.Transparency = 1 | |
| 8204 | connection:disconnect() | |
| 8205 | end | |
| 8206 | ||
| 8207 | connection = LandMine.Touched:connect(onTouched) | |
| 8208 | ||
| 8209 | function onTouch(part) | |
| 8210 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8211 | if (humanoid ~= nil) then | |
| 8212 | humanoid.Health = 0 | |
| 8213 | end | |
| 8214 | end | |
| 8215 | ||
| 8216 | script.Parent.Touched:connect(onTouch) | |
| 8217 | ||
| 8218 | end; function() | |
| 8219 | LandMine = script.Parent | |
| 8220 | ||
| 8221 | function onTouched(hit) | |
| 8222 | script.Parent.Transparency = 1 | |
| 8223 | connection:disconnect() | |
| 8224 | end | |
| 8225 | ||
| 8226 | connection = LandMine.Touched:connect(onTouched) | |
| 8227 | ||
| 8228 | function onTouch(part) | |
| 8229 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8230 | if (humanoid ~= nil) then | |
| 8231 | humanoid.Health = 0 | |
| 8232 | end | |
| 8233 | end | |
| 8234 | ||
| 8235 | script.Parent.Touched:connect(onTouch) | |
| 8236 | ||
| 8237 | end; function() | |
| 8238 | LandMine = script.Parent | |
| 8239 | ||
| 8240 | function onTouched(hit) | |
| 8241 | script.Parent.Transparency = 1 | |
| 8242 | connection:disconnect() | |
| 8243 | end | |
| 8244 | ||
| 8245 | connection = LandMine.Touched:connect(onTouched) | |
| 8246 | ||
| 8247 | function onTouch(part) | |
| 8248 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8249 | if (humanoid ~= nil) then | |
| 8250 | humanoid.Health = 0 | |
| 8251 | end | |
| 8252 | end | |
| 8253 | ||
| 8254 | script.Parent.Touched:connect(onTouch) | |
| 8255 | ||
| 8256 | end; function() | |
| 8257 | LandMine = script.Parent | |
| 8258 | ||
| 8259 | function onTouched(hit) | |
| 8260 | script.Parent.Transparency = 1 | |
| 8261 | connection:disconnect() | |
| 8262 | end | |
| 8263 | ||
| 8264 | connection = LandMine.Touched:connect(onTouched) | |
| 8265 | ||
| 8266 | function onTouch(part) | |
| 8267 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8268 | if (humanoid ~= nil) then | |
| 8269 | humanoid.Health = 0 | |
| 8270 | end | |
| 8271 | end | |
| 8272 | ||
| 8273 | script.Parent.Touched:connect(onTouch) | |
| 8274 | ||
| 8275 | end; function() | |
| 8276 | LandMine = script.Parent | |
| 8277 | ||
| 8278 | function onTouched(hit) | |
| 8279 | script.Parent.Transparency = 1 | |
| 8280 | connection:disconnect() | |
| 8281 | end | |
| 8282 | ||
| 8283 | connection = LandMine.Touched:connect(onTouched) | |
| 8284 | ||
| 8285 | function onTouch(part) | |
| 8286 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8287 | if (humanoid ~= nil) then | |
| 8288 | humanoid.Health = 0 | |
| 8289 | end | |
| 8290 | end | |
| 8291 | ||
| 8292 | script.Parent.Touched:connect(onTouch) | |
| 8293 | ||
| 8294 | end; function() | |
| 8295 | LandMine = script.Parent | |
| 8296 | ||
| 8297 | function onTouched(hit) | |
| 8298 | script.Parent.Transparency = 1 | |
| 8299 | connection:disconnect() | |
| 8300 | end | |
| 8301 | ||
| 8302 | connection = LandMine.Touched:connect(onTouched) | |
| 8303 | ||
| 8304 | function onTouch(part) | |
| 8305 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8306 | if (humanoid ~= nil) then | |
| 8307 | humanoid.Health = 0 | |
| 8308 | end | |
| 8309 | end | |
| 8310 | ||
| 8311 | script.Parent.Touched:connect(onTouch) | |
| 8312 | ||
| 8313 | end; function() | |
| 8314 | LandMine = script.Parent | |
| 8315 | ||
| 8316 | function onTouched(hit) | |
| 8317 | script.Parent.Transparency = 1 | |
| 8318 | connection:disconnect() | |
| 8319 | end | |
| 8320 | ||
| 8321 | connection = LandMine.Touched:connect(onTouched) | |
| 8322 | ||
| 8323 | function onTouch(part) | |
| 8324 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8325 | if (humanoid ~= nil) then | |
| 8326 | humanoid.Health = 0 | |
| 8327 | end | |
| 8328 | end | |
| 8329 | ||
| 8330 | script.Parent.Touched:connect(onTouch) | |
| 8331 | ||
| 8332 | end; function() | |
| 8333 | LandMine = script.Parent | |
| 8334 | ||
| 8335 | function onTouched(hit) | |
| 8336 | script.Parent.Transparency = 1 | |
| 8337 | connection:disconnect() | |
| 8338 | end | |
| 8339 | ||
| 8340 | connection = LandMine.Touched:connect(onTouched) | |
| 8341 | ||
| 8342 | function onTouch(part) | |
| 8343 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8344 | if (humanoid ~= nil) then | |
| 8345 | humanoid.Health = 0 | |
| 8346 | end | |
| 8347 | end | |
| 8348 | ||
| 8349 | script.Parent.Touched:connect(onTouch) | |
| 8350 | ||
| 8351 | end; function() | |
| 8352 | LandMine = script.Parent | |
| 8353 | ||
| 8354 | function onTouched(hit) | |
| 8355 | script.Parent.Transparency = 1 | |
| 8356 | connection:disconnect() | |
| 8357 | end | |
| 8358 | ||
| 8359 | connection = LandMine.Touched:connect(onTouched) | |
| 8360 | ||
| 8361 | function onTouch(part) | |
| 8362 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8363 | if (humanoid ~= nil) then | |
| 8364 | humanoid.Health = 0 | |
| 8365 | end | |
| 8366 | end | |
| 8367 | ||
| 8368 | script.Parent.Touched:connect(onTouch) | |
| 8369 | ||
| 8370 | end; function() | |
| 8371 | LandMine = script.Parent | |
| 8372 | ||
| 8373 | function onTouched(hit) | |
| 8374 | script.Parent.Transparency = 1 | |
| 8375 | connection:disconnect() | |
| 8376 | end | |
| 8377 | ||
| 8378 | connection = LandMine.Touched:connect(onTouched) | |
| 8379 | ||
| 8380 | function onTouch(part) | |
| 8381 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8382 | if (humanoid ~= nil) then | |
| 8383 | humanoid.Health = 0 | |
| 8384 | end | |
| 8385 | end | |
| 8386 | ||
| 8387 | script.Parent.Touched:connect(onTouch) | |
| 8388 | ||
| 8389 | end; function() | |
| 8390 | LandMine = script.Parent | |
| 8391 | ||
| 8392 | function onTouched(hit) | |
| 8393 | script.Parent.Transparency = 1 | |
| 8394 | connection:disconnect() | |
| 8395 | end | |
| 8396 | ||
| 8397 | connection = LandMine.Touched:connect(onTouched) | |
| 8398 | ||
| 8399 | function onTouch(part) | |
| 8400 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8401 | if (humanoid ~= nil) then | |
| 8402 | humanoid.Health = 0 | |
| 8403 | end | |
| 8404 | end | |
| 8405 | ||
| 8406 | script.Parent.Touched:connect(onTouch) | |
| 8407 | ||
| 8408 | end; function() | |
| 8409 | LandMine = script.Parent | |
| 8410 | ||
| 8411 | function onTouched(hit) | |
| 8412 | script.Parent.Transparency = 1 | |
| 8413 | connection:disconnect() | |
| 8414 | end | |
| 8415 | ||
| 8416 | connection = LandMine.Touched:connect(onTouched) | |
| 8417 | ||
| 8418 | function onTouch(part) | |
| 8419 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8420 | if (humanoid ~= nil) then | |
| 8421 | humanoid.Health = 0 | |
| 8422 | end | |
| 8423 | end | |
| 8424 | ||
| 8425 | script.Parent.Touched:connect(onTouch) | |
| 8426 | ||
| 8427 | end; function() | |
| 8428 | LandMine = script.Parent | |
| 8429 | ||
| 8430 | function onTouched(hit) | |
| 8431 | script.Parent.Transparency = 1 | |
| 8432 | connection:disconnect() | |
| 8433 | end | |
| 8434 | ||
| 8435 | connection = LandMine.Touched:connect(onTouched) | |
| 8436 | ||
| 8437 | function onTouch(part) | |
| 8438 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8439 | if (humanoid ~= nil) then | |
| 8440 | humanoid.Health = 0 | |
| 8441 | end | |
| 8442 | end | |
| 8443 | ||
| 8444 | script.Parent.Touched:connect(onTouch) | |
| 8445 | ||
| 8446 | end; function() | |
| 8447 | LandMine = script.Parent | |
| 8448 | ||
| 8449 | function onTouched(hit) | |
| 8450 | script.Parent.Transparency = 1 | |
| 8451 | connection:disconnect() | |
| 8452 | end | |
| 8453 | ||
| 8454 | connection = LandMine.Touched:connect(onTouched) | |
| 8455 | ||
| 8456 | function onTouch(part) | |
| 8457 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8458 | if (humanoid ~= nil) then | |
| 8459 | humanoid.Health = 0 | |
| 8460 | end | |
| 8461 | end | |
| 8462 | ||
| 8463 | script.Parent.Touched:connect(onTouch) | |
| 8464 | ||
| 8465 | end; function() | |
| 8466 | LandMine = script.Parent | |
| 8467 | ||
| 8468 | function onTouched(hit) | |
| 8469 | script.Parent.Transparency = 1 | |
| 8470 | connection:disconnect() | |
| 8471 | end | |
| 8472 | ||
| 8473 | connection = LandMine.Touched:connect(onTouched) | |
| 8474 | ||
| 8475 | function onTouch(part) | |
| 8476 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8477 | if (humanoid ~= nil) then | |
| 8478 | humanoid.Health = 0 | |
| 8479 | end | |
| 8480 | end | |
| 8481 | ||
| 8482 | script.Parent.Touched:connect(onTouch) | |
| 8483 | ||
| 8484 | end; function() | |
| 8485 | LandMine = script.Parent | |
| 8486 | ||
| 8487 | function onTouched(hit) | |
| 8488 | script.Parent.Transparency = 1 | |
| 8489 | connection:disconnect() | |
| 8490 | end | |
| 8491 | ||
| 8492 | connection = LandMine.Touched:connect(onTouched) | |
| 8493 | ||
| 8494 | function onTouch(part) | |
| 8495 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8496 | if (humanoid ~= nil) then | |
| 8497 | humanoid.Health = 0 | |
| 8498 | end | |
| 8499 | end | |
| 8500 | ||
| 8501 | script.Parent.Touched:connect(onTouch) | |
| 8502 | ||
| 8503 | end; function() | |
| 8504 | LandMine = script.Parent | |
| 8505 | ||
| 8506 | function onTouched(hit) | |
| 8507 | script.Parent.Transparency = 1 | |
| 8508 | connection:disconnect() | |
| 8509 | end | |
| 8510 | ||
| 8511 | connection = LandMine.Touched:connect(onTouched) | |
| 8512 | ||
| 8513 | function onTouch(part) | |
| 8514 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8515 | if (humanoid ~= nil) then | |
| 8516 | humanoid.Health = 0 | |
| 8517 | end | |
| 8518 | end | |
| 8519 | ||
| 8520 | script.Parent.Touched:connect(onTouch) | |
| 8521 | ||
| 8522 | end; function() | |
| 8523 | LandMine = script.Parent | |
| 8524 | ||
| 8525 | function onTouched(hit) | |
| 8526 | script.Parent.Transparency = 1 | |
| 8527 | connection:disconnect() | |
| 8528 | end | |
| 8529 | ||
| 8530 | connection = LandMine.Touched:connect(onTouched) | |
| 8531 | ||
| 8532 | function onTouch(part) | |
| 8533 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8534 | if (humanoid ~= nil) then | |
| 8535 | humanoid.Health = 0 | |
| 8536 | end | |
| 8537 | end | |
| 8538 | ||
| 8539 | script.Parent.Touched:connect(onTouch) | |
| 8540 | ||
| 8541 | end; function() | |
| 8542 | LandMine = script.Parent | |
| 8543 | ||
| 8544 | function onTouched(hit) | |
| 8545 | script.Parent.Transparency = 1 | |
| 8546 | connection:disconnect() | |
| 8547 | end | |
| 8548 | ||
| 8549 | connection = LandMine.Touched:connect(onTouched) | |
| 8550 | ||
| 8551 | function onTouch(part) | |
| 8552 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8553 | if (humanoid ~= nil) then | |
| 8554 | humanoid.Health = 0 | |
| 8555 | end | |
| 8556 | end | |
| 8557 | ||
| 8558 | script.Parent.Touched:connect(onTouch) | |
| 8559 | ||
| 8560 | end; function() | |
| 8561 | LandMine = script.Parent | |
| 8562 | ||
| 8563 | function onTouched(hit) | |
| 8564 | script.Parent.Transparency = 1 | |
| 8565 | connection:disconnect() | |
| 8566 | end | |
| 8567 | ||
| 8568 | connection = LandMine.Touched:connect(onTouched) | |
| 8569 | ||
| 8570 | function onTouch(part) | |
| 8571 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8572 | if (humanoid ~= nil) then | |
| 8573 | humanoid.Health = 0 | |
| 8574 | end | |
| 8575 | end | |
| 8576 | ||
| 8577 | script.Parent.Touched:connect(onTouch) | |
| 8578 | ||
| 8579 | end; function() | |
| 8580 | LandMine = script.Parent | |
| 8581 | ||
| 8582 | function onTouched(hit) | |
| 8583 | script.Parent.Transparency = 1 | |
| 8584 | connection:disconnect() | |
| 8585 | end | |
| 8586 | ||
| 8587 | connection = LandMine.Touched:connect(onTouched) | |
| 8588 | ||
| 8589 | function onTouch(part) | |
| 8590 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8591 | if (humanoid ~= nil) then | |
| 8592 | humanoid.Health = 0 | |
| 8593 | end | |
| 8594 | end | |
| 8595 | ||
| 8596 | script.Parent.Touched:connect(onTouch) | |
| 8597 | ||
| 8598 | end; function() | |
| 8599 | LandMine = script.Parent | |
| 8600 | ||
| 8601 | function onTouched(hit) | |
| 8602 | script.Parent.Transparency = 1 | |
| 8603 | connection:disconnect() | |
| 8604 | end | |
| 8605 | ||
| 8606 | connection = LandMine.Touched:connect(onTouched) | |
| 8607 | ||
| 8608 | function onTouch(part) | |
| 8609 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8610 | if (humanoid ~= nil) then | |
| 8611 | humanoid.Health = 0 | |
| 8612 | end | |
| 8613 | end | |
| 8614 | ||
| 8615 | script.Parent.Touched:connect(onTouch) | |
| 8616 | ||
| 8617 | end; function() | |
| 8618 | LandMine = script.Parent | |
| 8619 | ||
| 8620 | function onTouched(hit) | |
| 8621 | script.Parent.Transparency = 1 | |
| 8622 | connection:disconnect() | |
| 8623 | end | |
| 8624 | ||
| 8625 | connection = LandMine.Touched:connect(onTouched) | |
| 8626 | ||
| 8627 | function onTouch(part) | |
| 8628 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8629 | if (humanoid ~= nil) then | |
| 8630 | humanoid.Health = 0 | |
| 8631 | end | |
| 8632 | end | |
| 8633 | ||
| 8634 | script.Parent.Touched:connect(onTouch) | |
| 8635 | ||
| 8636 | end; function() | |
| 8637 | LandMine = script.Parent | |
| 8638 | ||
| 8639 | function onTouched(hit) | |
| 8640 | script.Parent.Transparency = 1 | |
| 8641 | connection:disconnect() | |
| 8642 | end | |
| 8643 | ||
| 8644 | connection = LandMine.Touched:connect(onTouched) | |
| 8645 | ||
| 8646 | function onTouch(part) | |
| 8647 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8648 | if (humanoid ~= nil) then | |
| 8649 | humanoid.Health = 0 | |
| 8650 | end | |
| 8651 | end | |
| 8652 | ||
| 8653 | script.Parent.Touched:connect(onTouch) | |
| 8654 | ||
| 8655 | end; function() | |
| 8656 | LandMine = script.Parent | |
| 8657 | ||
| 8658 | function onTouched(hit) | |
| 8659 | script.Parent.Transparency = 1 | |
| 8660 | connection:disconnect() | |
| 8661 | end | |
| 8662 | ||
| 8663 | connection = LandMine.Touched:connect(onTouched) | |
| 8664 | ||
| 8665 | function onTouch(part) | |
| 8666 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8667 | if (humanoid ~= nil) then | |
| 8668 | humanoid.Health = 0 | |
| 8669 | end | |
| 8670 | end | |
| 8671 | ||
| 8672 | script.Parent.Touched:connect(onTouch) | |
| 8673 | ||
| 8674 | end; function() | |
| 8675 | LandMine = script.Parent | |
| 8676 | ||
| 8677 | function onTouched(hit) | |
| 8678 | script.Parent.Transparency = 1 | |
| 8679 | connection:disconnect() | |
| 8680 | end | |
| 8681 | ||
| 8682 | connection = LandMine.Touched:connect(onTouched) | |
| 8683 | ||
| 8684 | function onTouch(part) | |
| 8685 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8686 | if (humanoid ~= nil) then | |
| 8687 | humanoid.Health = 0 | |
| 8688 | end | |
| 8689 | end | |
| 8690 | ||
| 8691 | script.Parent.Touched:connect(onTouch) | |
| 8692 | ||
| 8693 | end; function() | |
| 8694 | LandMine = script.Parent | |
| 8695 | ||
| 8696 | function onTouched(hit) | |
| 8697 | script.Parent.Transparency = 1 | |
| 8698 | connection:disconnect() | |
| 8699 | end | |
| 8700 | ||
| 8701 | connection = LandMine.Touched:connect(onTouched) | |
| 8702 | ||
| 8703 | function onTouch(part) | |
| 8704 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8705 | if (humanoid ~= nil) then | |
| 8706 | humanoid.Health = 0 | |
| 8707 | end | |
| 8708 | end | |
| 8709 | ||
| 8710 | script.Parent.Touched:connect(onTouch) | |
| 8711 | ||
| 8712 | end; function() | |
| 8713 | LandMine = script.Parent | |
| 8714 | ||
| 8715 | function onTouched(hit) | |
| 8716 | script.Parent.Transparency = 1 | |
| 8717 | connection:disconnect() | |
| 8718 | end | |
| 8719 | ||
| 8720 | connection = LandMine.Touched:connect(onTouched) | |
| 8721 | ||
| 8722 | function onTouch(part) | |
| 8723 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8724 | if (humanoid ~= nil) then | |
| 8725 | humanoid.Health = 0 | |
| 8726 | end | |
| 8727 | end | |
| 8728 | ||
| 8729 | script.Parent.Touched:connect(onTouch) | |
| 8730 | ||
| 8731 | end; function() | |
| 8732 | LandMine = script.Parent | |
| 8733 | ||
| 8734 | function onTouched(hit) | |
| 8735 | script.Parent.Transparency = 1 | |
| 8736 | connection:disconnect() | |
| 8737 | end | |
| 8738 | ||
| 8739 | connection = LandMine.Touched:connect(onTouched) | |
| 8740 | ||
| 8741 | function onTouch(part) | |
| 8742 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8743 | if (humanoid ~= nil) then | |
| 8744 | humanoid.Health = 0 | |
| 8745 | end | |
| 8746 | end | |
| 8747 | ||
| 8748 | script.Parent.Touched:connect(onTouch) | |
| 8749 | ||
| 8750 | end; function() | |
| 8751 | LandMine = script.Parent | |
| 8752 | ||
| 8753 | function onTouched(hit) | |
| 8754 | script.Parent.Transparency = 1 | |
| 8755 | connection:disconnect() | |
| 8756 | end | |
| 8757 | ||
| 8758 | connection = LandMine.Touched:connect(onTouched) | |
| 8759 | ||
| 8760 | function onTouch(part) | |
| 8761 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8762 | if (humanoid ~= nil) then | |
| 8763 | humanoid.Health = 0 | |
| 8764 | end | |
| 8765 | end | |
| 8766 | ||
| 8767 | script.Parent.Touched:connect(onTouch) | |
| 8768 | ||
| 8769 | end; function() | |
| 8770 | LandMine = script.Parent | |
| 8771 | ||
| 8772 | function onTouched(hit) | |
| 8773 | script.Parent.Transparency = 1 | |
| 8774 | connection:disconnect() | |
| 8775 | end | |
| 8776 | ||
| 8777 | connection = LandMine.Touched:connect(onTouched) | |
| 8778 | ||
| 8779 | function onTouch(part) | |
| 8780 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8781 | if (humanoid ~= nil) then | |
| 8782 | humanoid.Health = 0 | |
| 8783 | end | |
| 8784 | end | |
| 8785 | ||
| 8786 | script.Parent.Touched:connect(onTouch) | |
| 8787 | ||
| 8788 | end; function() | |
| 8789 | LandMine = script.Parent | |
| 8790 | ||
| 8791 | function onTouched(hit) | |
| 8792 | script.Parent.Transparency = 1 | |
| 8793 | connection:disconnect() | |
| 8794 | end | |
| 8795 | ||
| 8796 | connection = LandMine.Touched:connect(onTouched) | |
| 8797 | ||
| 8798 | function onTouch(part) | |
| 8799 | local humanoid = part.Parent:FindFirstChild("Humanoid")
| |
| 8800 | if (humanoid ~= nil) then | |
| 8801 | humanoid.Health = 0 | |
| 8802 | end | |
| 8803 | end | |
| 8804 | ||
| 8805 | script.Parent.Touched:connect(onTouch) | |
| 8806 | ||
| 8807 | end;}local ActualScripts = {}
| |
| 8808 | function s(var) | |
| 8809 | local func = table.remove(Scripts,1) | |
| 8810 | local env = getfenv(func) | |
| 8811 | local newenv = setmetatable({},{
| |
| 8812 | __index = function(self,k) | |
| 8813 | if k=="script" then | |
| 8814 | return var | |
| 8815 | else | |
| 8816 | return env[k] | |
| 8817 | end | |
| 8818 | end, | |
| 8819 | }) | |
| 8820 | setfenv(func,newenv) | |
| 8821 | table.insert(ActualScripts,coroutine.wrap(func)) | |
| 8822 | end | |
| 8823 | ||
| 8824 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
| 8825 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
| 8826 | function(t,f) | |
| 8827 | for a,b in pairs(t) do | |
| 8828 | f(a,b) | |
| 8829 | end | |
| 8830 | end | |
| 8831 | local Types = {
| |
| 8832 | Color3 = Color3.new, | |
| 8833 | Vector3 = Vector3.new, | |
| 8834 | Vector2 = Vector2.new, | |
| 8835 | UDim = UDim.new, | |
| 8836 | UDim2 = UDim2.new, | |
| 8837 | CFrame = CFrame.new, | |
| 8838 | Rect = Rect.new, | |
| 8839 | NumberSequence = function(...) | |
| 8840 | local a = {...}
| |
| 8841 | local t = {}
| |
| 8842 | repeat | |
| 8843 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
| 8844 | until #a==0 | |
| 8845 | return NumberSequence.new(t) | |
| 8846 | end, | |
| 8847 | ColorSequence = function(...) | |
| 8848 | local a = {...}
| |
| 8849 | local t = {}
| |
| 8850 | repeat | |
| 8851 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
| 8852 | until #a==0 | |
| 8853 | return ColorSequence.new(t) | |
| 8854 | end, | |
| 8855 | number = tonumber, | |
| 8856 | boolean = function(a) | |
| 8857 | return a=="true" | |
| 8858 | end | |
| 8859 | } | |
| 8860 | split = function(str,sep) | |
| 8861 | if not str then return end | |
| 8862 | local fields = {}
| |
| 8863 | local ConcatNext = false | |
| 8864 | str:gsub(("([^%s]+)"):format(sep),function(c)
| |
| 8865 | if ConcatNext == true then | |
| 8866 | fields[#fields] = fields[#fields]..sep..c | |
| 8867 | ConcatNext = false | |
| 8868 | else | |
| 8869 | fields[#fields+1] = c | |
| 8870 | end | |
| 8871 | if c:sub(#c)=="\\" then | |
| 8872 | c = fields[#fields] | |
| 8873 | fields[#fields] = c:sub(1,#c-1) | |
| 8874 | ConcatNext = true | |
| 8875 | end | |
| 8876 | end) | |
| 8877 | return fields | |
| 8878 | end | |
| 8879 | RemoveAndSplit = function(t) | |
| 8880 | return split(table_remove(t,1),comma) | |
| 8881 | end | |
| 8882 | t = split(str,";") | |
| 8883 | props = RemoveAndSplit(t) | |
| 8884 | classes = RemoveAndSplit(t) | |
| 8885 | values = split(table_remove(t,1),'|') | |
| 8886 | ICList = RemoveAndSplit(t) | |
| 8887 | InstanceList = {}
| |
| 8888 | Model = inst"Model" | |
| 8889 | CurPar = Model | |
| 8890 | table_foreach(t,function(ct,c) | |
| 8891 | if c=="n" or c=="p" then | |
| 8892 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
| 8893 | else | |
| 8894 | ct = split(c,"|") | |
| 8895 | local class = classes[tonum(table_remove(ct,1))] | |
| 8896 | if class=="UnionOperation" then | |
| 8897 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
| |
| 8898 | else | |
| 8899 | LastIns = inst(class) | |
| 8900 | if LastIns:IsA"Script" then | |
| 8901 | s(LastIns) | |
| 8902 | end | |
| 8903 | end | |
| 8904 | ||
| 8905 | local function SetProperty(LastIns,p,str,s) | |
| 8906 | s = Types[typeof(LastIns[p])] | |
| 8907 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
| 8908 | end | |
| 8909 | ||
| 8910 | local UnionData | |
| 8911 | table_foreach(ct,function(s,p,a,str) | |
| 8912 | a = p:find":" | |
| 8913 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
| 8914 | if p=="UnionData" then | |
| 8915 | UnionData = split(str," ") | |
| 8916 | return | |
| 8917 | end | |
| 8918 | if class=="UnionOperation" then | |
| 8919 | LastIns[p] = str | |
| 8920 | return | |
| 8921 | end | |
| 8922 | SetProperty(LastIns,p,str) | |
| 8923 | end) | |
| 8924 | ||
| 8925 | if UnionData then | |
| 8926 | local LI_Data = LastIns | |
| 8927 | LastIns = DecodeUnion(UnionData) | |
| 8928 | table_foreach(LI_Data,function(p,str) | |
| 8929 | SetProperty(LastIns,p,str) | |
| 8930 | end) | |
| 8931 | end | |
| 8932 | table.insert(InstanceList,LastIns) | |
| 8933 | LastIns[parnt] = CurPar | |
| 8934 | end | |
| 8935 | end) | |
| 8936 | table_remove(ICList,1) | |
| 8937 | table_foreach(ICList,function(a,b) | |
| 8938 | b = split(b,">") | |
| 8939 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
| 8940 | end) | |
| 8941 | ||
| 8942 | return Model | |
| 8943 | end | |
| 8944 | ||
| 8945 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
| |
| 8946 | ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3' | |
| 8947 | ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8' | |
| 8948 | ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|' | |
| 8949 | ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-' | |
| 8950 | ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.' | |
| 8951 | ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08' | |
| 8952 | ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839' | |
| 8953 | ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7' | |
| 8954 | ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0' | |
| 8955 | ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4' | |
| 8956 | ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3' | |
| 8957 | ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.' | |
| 8958 | ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1' | |
| 8959 | ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40' | |
| 8960 | ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1' | |
| 8961 | ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.' | |
| 8962 | ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.' | |
| 8963 | ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-' | |
| 8964 | ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.' | |
| 8965 | ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70' | |
| 8966 | ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0' | |
| 8967 | ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.' | |
| 8968 | ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141' | |
| 8969 | ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.' | |
| 8970 | ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-' | |
| 8971 | ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1' | |
| 8972 | ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14' | |
| 8973 | ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,' | |
| 8974 | ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,' | |
| 8975 | ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4' | |
| 8976 | ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15' | |
| 8977 | ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19' | |
| 8978 | ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7' | |
| 8979 | ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8' | |
| 8980 | ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.' | |
| 8981 | ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94' | |
| 8982 | ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,' | |
| 8983 | ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:' | |
| 8984 | ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
| 8985 | ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
| 8986 | ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9' | |
| 8987 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7' | |
| 8988 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|' | |
| 8989 | ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|' | |
| 8990 | ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|' | |
| 8991 | ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|' | |
| 8992 | ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|' | |
| 8993 | ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
| 8994 | ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
| 8995 | ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9' | |
| 8996 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6' | |
| 8997 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:' | |
| 8998 | ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;' | |
| 8999 | ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:' | |
| 9000 | ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:' | |
| 9001 | ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7' | |
| 9002 | ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
| 9003 | ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
| 9004 | ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9' | |
| 9005 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6' | |
| 9006 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|' | |
| 9007 | ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
| 9008 | ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9' | |
| 9009 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108' | |
| 9010 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
| 9011 | ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2' | |
| 9012 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6' | |
| 9013 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
| 9014 | ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
| 9015 | ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8' | |
| 9016 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
| 9017 | ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
| 9018 | ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9' | |
| 9019 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5' | |
| 9020 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
| 9021 | ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3' | |
| 9022 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7' | |
| 9023 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
| 9024 | ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
| 9025 | ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8' | |
| 9026 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1' | |
| 9027 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
| 9028 | ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9' | |
| 9029 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6' | |
| 9030 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
| 9031 | ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
| 9032 | ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7' | |
| 9033 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
| 9034 | ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
| 9035 | ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9' | |
| 9036 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208' | |
| 9037 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
| 9038 | ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2' | |
| 9039 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6' | |
| 9040 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
| 9041 | ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
| 9042 | ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8' | |
| 9043 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
| 9044 | ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
| 9045 | ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9' | |
| 9046 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5' | |
| 9047 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2' | |
| 9048 | ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3' | |
| 9049 | ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7' | |
| 9050 | ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
| 9051 | ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n' | |
| 9052 | ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8' | |
| 9053 | ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2' | |
| 9054 | ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1' | |
| 9055 | ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9' | |
| 9056 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6' | |
| 9057 | ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2' | |
| 9058 | ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2' | |
| 9059 | ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7' | |
| 9060 | ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4' | |
| 9061 | ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2' | |
| 9062 | ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9' | |
| 9063 | ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308' | |
| 9064 | ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1' | |
| 9065 | ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2' | |
| 9066 | ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6' | |
| 9067 | ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3' | |
| 9068 | ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3' | |
| 9069 | ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8' | |
| 9070 | ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4' | |
| 9071 | ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p' | |
| 9072 | ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9' | |
| 9073 | ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5' | |
| 9074 | ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;') | |
| 9075 | Model.Parent = script and script.Parent==workspace and script or workspace | |
| 9076 | for _,f in pairs(ActualScripts) do f() end | |
| 9077 | ||
| 9078 | ||
| 9079 | wait(5) | |
| 9080 | Model:Remove() | |
| 9081 | attack = false | |
| 9082 | hum.WalkSpeed = 40 | |
| 9083 | end | |
| 9084 | ||
| 9085 | function TrueChaos() | |
| 9086 | attack = true | |
| 9087 | M2.Scale = Vector3.new(5, 5, 5) | |
| 9088 | Cso("2545018472", char, 10, 1)
| |
| 9089 | for i = 0, 10, 0.1 do | |
| 9090 | swait() | |
| 9091 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9092 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9093 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9094 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9095 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9096 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9097 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9098 | end | |
| 9099 | Cso("483458132", char, 10, .7)
| |
| 9100 | Cso("483458132", char, 10, 1)
| |
| 9101 | CameraEnshaking(6, 65) | |
| 9102 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9103 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9104 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9105 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9106 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9107 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9108 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9109 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9110 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9111 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9112 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9113 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9114 | if v:FindFirstChild("Head") then
| |
| 9115 | Eviscerate(v) | |
| 9116 | end | |
| 9117 | end | |
| 9118 | for i = 0, 1, 0.1 do | |
| 9119 | swait() | |
| 9120 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9121 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9122 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9123 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9124 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9125 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9126 | end | |
| 9127 | for i = 0, 1, 0.1 do | |
| 9128 | swait() | |
| 9129 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9130 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9131 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9132 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9133 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9134 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9135 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9136 | end | |
| 9137 | Cso("483458132", char, 10, .7)
| |
| 9138 | Cso("483458132", char, 10, 1)
| |
| 9139 | CameraEnshaking(6, 65) | |
| 9140 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9141 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9142 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9143 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9144 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9145 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9146 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9147 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9148 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9149 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9150 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9151 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9152 | if v:FindFirstChild("Head") then
| |
| 9153 | Eviscerate(v) | |
| 9154 | end | |
| 9155 | end | |
| 9156 | for i = 0, 1, 0.1 do | |
| 9157 | swait() | |
| 9158 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9159 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9160 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9161 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9162 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9163 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9164 | end | |
| 9165 | for i = 0, 1, 0.1 do | |
| 9166 | swait() | |
| 9167 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9168 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9169 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9170 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9171 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9172 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9173 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9174 | end | |
| 9175 | Cso("483458132", char, 10, .7)
| |
| 9176 | Cso("483458132", char, 10, 1)
| |
| 9177 | CameraEnshaking(6, 65) | |
| 9178 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9179 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9180 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9181 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9182 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9183 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9184 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9185 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9186 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9187 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9188 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9189 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9190 | if v:FindFirstChild("Head") then
| |
| 9191 | Eviscerate(v) | |
| 9192 | end | |
| 9193 | end | |
| 9194 | for i = 0, 1, 0.1 do | |
| 9195 | swait() | |
| 9196 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9197 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9198 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9199 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9200 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9201 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9202 | end | |
| 9203 | for i = 0, 1, 0.1 do | |
| 9204 | swait() | |
| 9205 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9206 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9207 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9208 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9209 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9210 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9211 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9212 | end | |
| 9213 | Cso("483458132", char, 10, .7)
| |
| 9214 | Cso("483458132", char, 10, 1)
| |
| 9215 | CameraEnshaking(6, 65) | |
| 9216 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9217 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9218 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9219 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9220 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9221 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9222 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9223 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9224 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9225 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9226 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9227 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9228 | if v:FindFirstChild("Head") then
| |
| 9229 | Eviscerate(v) | |
| 9230 | end | |
| 9231 | end | |
| 9232 | for i = 0, 1, 0.1 do | |
| 9233 | swait() | |
| 9234 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9235 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9236 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9237 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9238 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9239 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9240 | end | |
| 9241 | for i = 0, 1, 0.1 do | |
| 9242 | swait() | |
| 9243 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9244 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9245 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9246 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9247 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9248 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9249 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9250 | end | |
| 9251 | Cso("483458132", char, 10, .7)
| |
| 9252 | Cso("483458132", char, 10, 1)
| |
| 9253 | CameraEnshaking(6, 65) | |
| 9254 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9255 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9256 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9257 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9258 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9259 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9260 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9261 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9262 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9263 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9264 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9265 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9266 | if v:FindFirstChild("Head") then
| |
| 9267 | Eviscerate(v) | |
| 9268 | end | |
| 9269 | end | |
| 9270 | for i = 0, 1, 0.1 do | |
| 9271 | swait() | |
| 9272 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9273 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9274 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9275 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9276 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9277 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9278 | end | |
| 9279 | for i = 0, 1, 0.1 do | |
| 9280 | swait() | |
| 9281 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9282 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9283 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9284 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9285 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9286 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9287 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9288 | end | |
| 9289 | Cso("483458132", char, 10, .7)
| |
| 9290 | Cso("483458132", char, 10, 1)
| |
| 9291 | CameraEnshaking(6, 65) | |
| 9292 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9293 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9294 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9295 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9296 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9297 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9298 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9299 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9300 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9301 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9302 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9303 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9304 | if v:FindFirstChild("Head") then
| |
| 9305 | Eviscerate(v) | |
| 9306 | end | |
| 9307 | end | |
| 9308 | for i = 0, 1, 0.1 do | |
| 9309 | swait() | |
| 9310 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9311 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9312 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9313 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9314 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9315 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9316 | end | |
| 9317 | for i = 0, 1, 0.1 do | |
| 9318 | swait() | |
| 9319 | hum.CameraOffset = Vector3.new(0, 8, 0) | |
| 9320 | RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9321 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2) | |
| 9322 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9323 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
| 9324 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2) | |
| 9325 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2) | |
| 9326 | end | |
| 9327 | Cso("483458132", char, 10, .7)
| |
| 9328 | Cso("483458132", char, 10, 1)
| |
| 9329 | CameraEnshaking(6, 65) | |
| 9330 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9331 | Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9332 | Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
| |
| 9333 | Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
| |
| 9334 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
| |
| 9335 | Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
| |
| 9336 | Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
| |
| 9337 | Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9338 | Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
| |
| 9339 | Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
| |
| 9340 | Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
| |
| 9341 | for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do | |
| 9342 | if v:FindFirstChild("Head") then
| |
| 9343 | Eviscerate(v) | |
| 9344 | end | |
| 9345 | end | |
| 9346 | for i = 0, 1, 0.1 do | |
| 9347 | swait() | |
| 9348 | RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9349 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 9350 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9351 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4) | |
| 9352 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4) | |
| 9353 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4) | |
| 9354 | end | |
| 9355 | M2.Scale = Vector3.new(1, 1, 1) | |
| 9356 | attack = false | |
| 9357 | end | |
| 9358 | ------------------------------------------------------- | |
| 9359 | --End Attacks N Stuff-- | |
| 9360 | ------------------------------------------------------- | |
| 9361 | ||
| 9362 | mouse.KeyDown:connect(function(key) | |
| 9363 | if attack == false then | |
| 9364 | if key == 't' then | |
| 9365 | icando() | |
| 9366 | elseif key == "r" then | |
| 9367 | Taunt3() | |
| 9368 | elseif key == "y" then | |
| 9369 | Taunt2() | |
| 9370 | elseif key == "z" then | |
| 9371 | finalChaos() | |
| 9372 | elseif key == "x" then | |
| 9373 | Call_Upon_The_Eyes() | |
| 9374 | elseif key == "e" then | |
| 9375 | HA() | |
| 9376 | elseif key == "c" then | |
| 9377 | diamond() | |
| 9378 | elseif key == "v" then | |
| 9379 | spade() | |
| 9380 | elseif key == "b" then | |
| 9381 | heart() | |
| 9382 | elseif key == "n" then | |
| 9383 | club() | |
| 9384 | elseif key == "g" then | |
| 9385 | dab() | |
| 9386 | elseif key == "h" then | |
| 9387 | meta() | |
| 9388 | elseif key == 'f' then | |
| 9389 | Cso("720536415", tors, 10, 1)
| |
| 9390 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
| 9391 | root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position) | |
| 9392 | Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1) | |
| 9393 | end | |
| 9394 | end | |
| 9395 | end) | |
| 9396 | ||
| 9397 | mouse.Button1Down:connect(function(key) | |
| 9398 | if attack == false then | |
| 9399 | finalChaos() | |
| 9400 | end | |
| 9401 | end) | |
| 9402 | ||
| 9403 | ------------------------------------------------------- | |
| 9404 | --Start Animations-- | |
| 9405 | ------------------------------------------------------- | |
| 9406 | print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX,")
| |
| 9407 | print("edit of edit by MONEYFORDAHONEY")
| |
| 9408 | print("here's controls FAT")
| |
| 9409 | print("Z, - biggerhead bombing")
| |
| 9410 | print("X - orbital strike")
| |
| 9411 | print("C, V, B, N - random cards stuff bombing")
| |
| 9412 | print("R - epic laugh B)")
| |
| 9413 | print("T - I CAN OOF ANYTHING")
| |
| 9414 | print("Y - REEEEEEEE")
| |
| 9415 | print("H - Random jevil line")
| |
| 9416 | print("F - oof teleport")
| |
| 9417 | print("G - dab (LOLWUT)")
| |
| 9418 | print("E - another laugh")
| |
| 9419 | print("thats' it. TUSK IS FAT")
| |
| 9420 | while true do | |
| 9421 | swait() | |
| 9422 | sine = sine + change | |
| 9423 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 9424 | local velderp = root.Velocity.y | |
| 9425 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
| 9426 | if equipped == true or equipped == false then | |
| 9427 | if attack == false then | |
| 9428 | idle = idle + 1 | |
| 9429 | else | |
| 9430 | idle = 0 | |
| 9431 | end | |
| 9432 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 9433 | Anim = "Jump" | |
| 9434 | if attack == false then | |
| 9435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
| 9436 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 9437 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 9438 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 9439 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
| 9440 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
| 9441 | end | |
| 9442 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 9443 | Anim = "Fall" | |
| 9444 | if attack == false then | |
| 9445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
| 9446 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
| 9447 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 9448 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15) | |
| 9449 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
| 9450 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
| 9451 | end | |
| 9452 | elseif torvel < 1 and hitfloor ~= nil then | |
| 9453 | Anim = "Idle" | |
| 9454 | change = 1 | |
| 9455 | if attack == false then | |
| 9456 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15) | |
| 9457 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3) | |
| 9458 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
| 9459 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
| 9460 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1) | |
| 9461 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1) | |
| 9462 | end | |
| 9463 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
| 9464 | Anim = "Walk" | |
| 9465 | change = 1 | |
| 9466 | if attack == false then | |
| 9467 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
| 9468 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
| 9469 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 9470 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
| 9471 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
| 9472 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
| 9473 | end | |
| 9474 | elseif torvel >= 25 and hitfloor ~= nil then | |
| 9475 | Anim = "Sprint" | |
| 9476 | change = 1.35 | |
| 9477 | if attack == false then | |
| 9478 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15) | |
| 9479 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3) | |
| 9480 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15) | |
| 9481 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15) | |
| 9482 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1) | |
| 9483 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1) | |
| 9484 | end | |
| 9485 | end | |
| 9486 | end | |
| 9487 | if 0 < #Effects then | |
| 9488 | for e = 1, #Effects do | |
| 9489 | if Effects[e] ~= nil then | |
| 9490 | local Thing = Effects[e] | |
| 9491 | if Thing ~= nil then | |
| 9492 | local Part = Thing[1] | |
| 9493 | local Mode = Thing[2] | |
| 9494 | local Delay = Thing[3] | |
| 9495 | local IncX = Thing[4] | |
| 9496 | local IncY = Thing[5] | |
| 9497 | local IncZ = Thing[6] | |
| 9498 | if 1 >= Thing[1].Transparency then | |
| 9499 | if Thing[2] == "Block1" then | |
| 9500 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 9501 | local Mesh = Thing[1].Mesh | |
| 9502 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9503 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9504 | elseif Thing[2] == "Block2" then | |
| 9505 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 9506 | local Mesh = Thing[7] | |
| 9507 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9508 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9509 | elseif Thing[2] == "Block3" then | |
| 9510 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 9511 | local Mesh = Thing[7] | |
| 9512 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9513 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9514 | elseif Thing[2] == "Cylinder" then | |
| 9515 | local Mesh = Thing[1].Mesh | |
| 9516 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9517 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9518 | elseif Thing[2] == "Blood" then | |
| 9519 | local Mesh = Thing[7] | |
| 9520 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 9521 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 9522 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9523 | elseif Thing[2] == "Elec" then | |
| 9524 | local Mesh = Thing[1].Mesh | |
| 9525 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 9526 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9527 | elseif Thing[2] == "Disappear" then | |
| 9528 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9529 | elseif Thing[2] == "Shatter" then | |
| 9530 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 9531 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 9532 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 9533 | Thing[6] = Thing[6] + Thing[5] | |
| 9534 | end | |
| 9535 | else | |
| 9536 | Part.Parent = nil | |
| 9537 | table.remove(Effects, e) | |
| 9538 | end | |
| 9539 | end | |
| 9540 | end | |
| 9541 | end | |
| 9542 | end | |
| 9543 | end | |
| 9544 | ------------------------------------------------------- | |
| 9545 | --End Animations And Script-- | |
| 9546 | ------------------------------------------------------- |