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1
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9-
    for i,v in pairs(com1) do 
9+
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
wait(2)
142
----Made by Ericdesouza, Ericdesouza---
143
 
144
----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
145
---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
146
function clerp(c1,c2,al)
147
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
148
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
149
    for i,v in pairs(com1) do
150
        com1[i] = v+(com2[i]-v)*al
151
    end
152
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
153
end
154
 
155
local BeeSpeed= 100
156
 
157
plr = game:service'Players'.LocalPlayer
158
plrgui = plr.PlayerGui
159
char = plr.Character
160
mouse = plr:GetMouse()
161
humanoid = char:findFirstChild("Humanoid")
162
torso = char:findFirstChild("Torso")
163
head = char.Head
164
ra = char:findFirstChild("Right Arm")
165
la = char:findFirstChild("Left Arm")
166
rl = char:findFirstChild("Right Leg")
167
ll = char:findFirstChild("Left Leg")
168
rs = torso:findFirstChild("Right Shoulder")
169
ls = torso:findFirstChild("Left Shoulder")
170
rh = torso:findFirstChild("Right Hip")
171
lh = torso:findFirstChild("Left Hip")
172
neck = torso:findFirstChild("Neck")
173-
yes.SoundId = "rbxassetid://767619805"
173+
174
rootpart = char:findFirstChild("HumanoidRootPart")
175
camera = workspace.CurrentCamera
176
anim = char:findFirstChild("Animate")
177
frozen = false
178-
KonoDioDAA.SoundId = "rbxassetid://686423225"
178+
179
humping = false
180
mudaing = false
181
knifeSpeed = 150
182
stuffFrozen = {}
183-
WhatKindOfDioIsThis.SoundId = "rbxassetid://152828706"
183+
184
if anim then
185
anim:Destroy()
186
end
187
 
188-
NANI.SoundId = "rbxassetid://853224808"
188+
189
local KonoDioDa = Instance.new("Part",char)
190
KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
191
KonoDioDa.CanCollide = false
192
KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
193-
Stop.SoundId = "rbxassetid://1055792303"
193+
194
KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
195
KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
196
local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
197
KonoDioDa3.Part0 = head
198-
Stop2.SoundId = "rbxassetid://840567549"
198+
199
KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
200
 
201
function chatfunc(text)
202
local chat = coroutine.wrap(function()
203-
Stop3.SoundId = "rbxassetid://274699177"
203+
204
char:FindFirstChild("TalkingBillBoard"):destroy()
205
end
206
local naeeym2 = Instance.new("BillboardGui",char)
207
naeeym2.Size = UDim2.new(0,100,0,40)
208-
Start.SoundId = "rbxassetid://1054568598"
208+
209
naeeym2.Adornee = char.Head
210
naeeym2.Name = "TalkingBillBoard"
211
 tecks2 = Instance.new("TextLabel",naeeym2)
212
tecks2.BackgroundTransparency = 1
213-
Start2.SoundId = "rbxassetid://864569342"
213+
214
tecks2.Text = ""
215
tecks2.Font = "Fantasy"
216
tecks2.TextSize = 30
217
tecks2.TextStrokeTransparency = 0
218-
Start2d.SoundId = "rbxassetid://491887941"
218+
219
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
220
tecks2.Size = UDim2.new(1,0,0.5,0)
221
local tecks3 = Instance.new("TextLabel",naeeym2)
222
tecks3.BackgroundTransparency = 1
223-
Wrry.SoundId = "rbxassetid://616576437"
223+
224
tecks3.Text = ""
225
tecks3.Font = "Fantasy"
226
tecks3.TextSize = 30
227
tecks3.TextStrokeTransparency = 0
228
tecks3.TextColor3 = Color3.new(255,0,0)
229
tecks3.TextStrokeColor3 = Color3.new(0,255,0)
230
tecks3.Size = UDim2.new(1,0,0.5,0)
231
for i = 1,string.len(text),1 do
232
 
233
tecks2.Text = string.sub(text,1,i)
234
tecks3.Text = string.sub(text,1,i)
235
wait(0.01)
236
end
237
wait(2)
238
for i = 1, 50 do
239
 
240
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
241
tecks2.Rotation = tecks2.Rotation - .8
242
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
243
tecks2.TextTransparency = tecks2.TextTransparency + .04
244
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
245
tecks3.Rotation = tecks2.Rotation + .8
246
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
247
tecks3.TextTransparency = tecks2.TextTransparency + .04
248
end
249
naeeym2:Destroy()
250
end)
251
chat()
252
 
253
end
254
function onChatted(msg)
255
chatfunc(msg)
256
 
257
end
258
plr.Chatted:connect(onChatted)
259
 
260
function timeFreezeFunction()
261
function spread(model)
262
for i,p in pairs(model:GetChildren()) do
263
spread(p)
264
if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
265
for i,d in pairs(p.Parent:GetChildren()) do
266
if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
267
table.insert(stuffFrozen, d)
268
d.Anchored = true
269
elseif d:IsA("Sound") and d.IsPlaying then
270
table.insert(frozenSounds, d)
271
d:Pause()
272
end
273
end
274
end
275
end
276
end
277
spread(workspace)
278
end
279
 
280
abss = Instance.new("BillboardGui",char)
281
abss.Size = UDim2.new(10,0,10,0)
282
abss.Enabled = false
283
abss.Name = "KONODIODA"
284
imgl = Instance.new("ImageLabel",abss)
285
imgl.Position = UDim2.new(0,0,0,0)
286
imgl.Size = UDim2.new(1,0,1,0)
287
imgl.Image = "rbxassetid://711463989"
288
imgl.BackgroundTransparency = 1
289
imgl.ImageColor3 = Color3.new(0,255,255)
290
img2 = Instance.new("ImageLabel",abss)
291
img2.Position = UDim2.new(0,0,0,0)
292
img2.Size = UDim2.new(1,0,1,0)
293
img2.Image = "rbxassetid://711463989"
294
img2.BackgroundTransparency = 1
295
img2.ImageColor3 = Color3.new(0,255,255)
296
 
297
 
298
animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
299
animation.AnimationId = 'rbxassetid://965558263'
300
 
301
local animTrack = humanoid:LoadAnimation(animation)
302
 
303
 
304
--Sounds
305
--Folder
306
soundfolder = Instance.new("Model",char)
307
soundfolder.Name = "Sound Folder"
308
--Sounds
309
yes = Instance.new("Sound",soundfolder)
310
yes.Volume = 30
311-
	yes:Play()
311+
312-
	wait(2)
312+
313
yes.SoundId = "rbxassetid://1342075752"
314
as = Instance.new("Sound",soundfolder)
315-
	end)
315+
as.Volume = 30
316
as.Name = "yee"
317
as.Looped = true
318
as.SoundId = "rbxassetid://591143106"
319-
	yes:Stop()
319+
320-
	WhatKindOfDioIsThis:Stop()
320+
321-
	wait(2)
321+
322
KonoDioDAA.Looped = false
323
KonoDioDAA.SoundId = "rbxassetid://1143344016"
324-
	end)
324+
sprite = Instance.new("Sound",soundfolder)
325
sprite.Volume = 30
326
sprite.Name = "Dio"
327
sprite.Looped = false
328
sprite.SoundId = "rbxassetid://2610540529"
329-
	KonoDioDAA:Play()
329+
330-
	wait(0.3)
330+
331-
	chatfunc("KONO DIO DA!!!")
331+
332-
	head.face.Texture = "rbxassetid://30395097"
332+
333-
	wait(0.1)
333+
WhatKindOfDioIsThis.SoundId = "rbxassetid://1280552773"
334-
	head.face.Texture = "rbxassetid://17138027"
334+
335-
	wait(0.1)
335+
336-
	head.face.Texture = "rbxassetid://30395097"
336+
337-
	wait(0.1)
337+
338-
	head.face.Texture = "rbxassetid://17138027"
338+
NANI.SoundId = "rbxassetid://2553928644"
339-
	wait(0.1)
339+
340-
	head.face.Texture = "rbxassetid://30395097"
340+
341-
	wait(0.2)
341+
342-
	head.face.Texture = "rbxassetid://17138027"
342+
343-
	wait(0.1)
343+
Stop.SoundId = "rbxassetid://2553928644"
344-
	head.face.Texture = "rbxassetid://30395097"
344+
345-
	wait(0.1)
345+
346-
	head.face.Texture = "rbxassetid://17138027"
346+
347-
	wait(0.2)
347+
348-
	head.face.Texture = "rbxassetid://30395097"
348+
Stop2.SoundId = "rbxassetid://0"
349-
	wait(0.2)
349+
350-
	head.face.Texture = "rbxassetid://17138027"
350+
351-
	wait(1)
351+
352-
	chatfunc("")
352+
353-
	wait(0.2)
353+
Stop3.SoundId = "rbxassetid://0"
354
Start = Instance.new("Sound",soundfolder)
355
Start.Volume = 10
356-
	end)
356+
357
Start.Looped = false
358
Start.SoundId = "rbxassetid://0"
359-
if key == "b" then
359+
360-
	WhatKindOfDioIsThis:Play()
360+
361-
	wait(0.3)
361+
362-
	chatfunc("What a beautiful KONO DIO DA")
362+
363-
	wait(1.8)
363+
Start2.SoundId = "rbxassetid://0"
364
Start2d = Instance.new("Sound",soundfolder)
365
Start2d.Volume = 5
366-
	end)
366+
367
Start2d.Looped = false
368
Start2d.SoundId = "rbxassetid://0"
369
Wrry = Instance.new("Sound",soundfolder)
370-
	yes:Play()
370+
371-
	wait(2)
371+
372
Wrry.Looped = false
373
Wrry.SoundId = "rbxassetid://1295962224"
374-
	end)
374+
375
Muda.Volume = 4
376
Muda.Name = "Muda"
377
Muda.Looped = false
378-
	Wrry:Play()
378+
379-
	wait(0.1)
379+
e= Instance.new("Sound", soundfolder)
380-
	chatfunc("WRRRRRRY")
380+
e.Volume = 4
381-
	head.face.Texture = "rbxassetid://17138027"
381+
e.Name = "Muda"
382-
	wait(0.3)
382+
e.Looped = false
383-
	head.face.Texture = "rbxassetid://17138027"
383+
e.SoundId = "rbxassetid://2553980292"
384-
	wait(1.5)
384+
385-
	head.face.Texture = "rbxassetid://15324577"
385+
386-
	wait(0.1)
386+
387-
	wait(1.65)
387+
388
local rm = Instance.new("Motor", torso)
389
rm.C0 = CFrame.new(1.5, 0.5, 0)
390-
	end)
390+
391
rm.Part0 = torso
392
rm.Part1 = ra
393
rm.Name = 'Right Shoulder'
394-
	NANI:Play()
394+
395-
	chatfunc("!")
395+
396-
	head.face.Texture = "rbxassetid://17138027"
396+
397-
	wait(0.1)
397+
398-
	head.face.Texture = "rbxassetid://849833250"
398+
399-
	wait(0.1)
399+
400-
	head.face.Texture = "rbxassetid://15324577"
400+
401-
	wait(0.1)
401+
402-
	head.face.Texture = "rbxassetid://17138027"
402+
403-
	wait(0.1)
403+
404-
	head.face.Texture = "rbxassetid://605435926"
404+
405-
	wait(0.2)
405+
406-
	head.face.Texture = "rbxassetid://849833250"
406+
407-
	wait(0.1)
407+
408-
	head.face.Texture = "rbxassetid://15324577"
408+
409-
	wait(0.1)
409+
410-
	head.face.Texture = "rbxassetid://17138027"
410+
411-
	wait(0.2)
411+
412-
	head.face.Texture = "rbxassetid://30395097"
412+
413-
	wait(0.1)
413+
414-
	head.face.Texture = "rbxassetid://17138027"
414+
415-
	wait(0.1)
415+
416-
	head.face.Texture = "rbxassetid://15324577"
416+
417-
	wait(0.1)
417+
418-
	head.face.Texture = "rbxassetid://17138027"
418+
419-
	wait(0.1)
419+
420-
	head.face.Texture = "rbxassetid://30395097"
420+
421-
	wait(0.1)
421+
422-
	head.face.Texture = "rbxassetid://15324577"
422+
423-
	wait(0.2)
423+
424-
	head.face.Texture = "rbxassetid://30395097"
424+
425-
	wait(0.1)
425+
426-
	head.face.Texture = "rbxassetid://30395097"
426+
427-
	wait(0.1)
427+
428-
	head.face.Texture = "rbxassetid://17138027"
428+
429-
	wait(0.2)
429+
430-
	head.face.Texture = "rbxassetid://15324577"
430+
431-
	wait(0.2)
431+
432-
	head.face.Texture = "rbxassetid://396389196"
432+
433-
	wait(1)
433+
434-
	head.face.Texture = "rbxassetid://17138027"
434+
435-
	wait(0.1)
435+
436-
	head.face.Texture = "rbxassetid://15324577"
436+
437-
	wait(0.1)
437+
438-
	head.face.Texture = "rbxassetid://17138027"
438+
439-
	wait(0.1)
439+
440-
	head.face.Texture = "rbxassetid://30395097"
440+
441-
	wait(0.1)
441+
442-
	head.face.Texture = "rbxassetid://15324577"
442+
443-
	wait(0.2)
443+
444-
	head.face.Texture = "rbxassetid://30395097"
444+
445-
	wait(0.1)
445+
446-
	head.face.Texture = "rbxassetid://849833250"
446+
447-
	wait(0.1)
447+
448-
	head.face.Texture = "rbxassetid://30395097"
448+
449-
	wait(0.2)
449+
450-
	head.face.Texture = "rbxassetid://30395097"
450+
451-
	wait(0.1)
451+
452-
	head.face.Texture = "rbxassetid://17138027"
452+
453-
	wait(0.1)
453+
454-
	head.face.Texture = "rbxassetid://15324577"
454+
455-
	wait(0.1)
455+
456-
	head.face.Texture = "rbxassetid://17138027"
456+
457-
	wait(0.1)
457+
458-
	head.face.Texture = "rbxassetid://849833250"
458+
459-
	wait(0.1)
459+
460-
	head.face.Texture = "rbxassetid://17138027"
460+
461-
	wait(0.5)
461+
462-
	head.face.Texture = "rbxassetid://30395097"
462+
463-
	wait(0.1)
463+
464
mouse.KeyDown:connect(function(key)
465
if key == "m" then
466-
	end)
466+
    yes:Play()
467
    wait(2)
468
    chatfunc("[MENACING]")  
469
end
470-
	if key == "t" and not frozen then
470+
471-
		if canworld == false then return end
471+
472-
		if canworld then
472+
473-
		canworld = false
473+
474-
		Stop:Play()
474+
475-
 chatfunc("ZA WARUDO!!!")
475+
    yes:Stop()
476-
	head.face.Texture = "rbxassetid://30395097"
476+
    WhatKindOfDioIsThis:Stop()
477-
	wait(0.1)
477+
    wait(2) 
478-
	head.face.Texture = "rbxassetid://17138027"
478+
479-
	wait(0.3)
479+
480-
	head.face.Texture = "rbxassetid://30395097"
480+
481-
	wait(0.1)
481+
482-
	head.face.Texture = "rbxassetid://17138027"
482+
483-
	wait(0.3)
483+
484-
	head.face.Texture = "rbxassetid://30395097"
484+
485-
	wait(0.1)
485+
    as:Play()
486-
	head.face.Texture = "rbxassetid://17138027"
486+
    wait(2)
487-
	wait(0.1)
487+
    chatfunc("splat tim")  
488-
	head.face.Texture = "rbxassetid://30395097"
488+
489-
	wait(0.1)
489+
490-
	head.face.Texture = "rbxassetid://17138027"
490+
491
 
492-
	     wait(1.5)
492+
493
if key == "x" then
494-
	head.face.Texture = "rbxassetid://605435926"
494+
    as:Stop()
495-
	wait(0.1)
495+
    WhatKindOfDioIsThis:Stop()
496-
	head.face.Texture = "rbxassetid://30395097"
496+
    wait(2) 
497-
	wait(0.1)
497+
498-
	head.face.Texture = "rbxassetid://605435926"
498+
499-
	wait(0.1)
499+
500-
	head.face.Texture = "rbxassetid://30395097"
500+
501-
	wait(0.1)
501+
502-
	head.face.Texture = "rbxassetid://30395097"
502+
503-
	wait(0.1)
503+
if key == "i" then
504-
	head.face.Texture = "rbxassetid://605435926"
504+
    KonoDioDAA:Play()
505-
	wait(0.1)
505+
    wait(0.3)
506-
	head.face.Texture = "rbxassetid://30395097"
506+
    chatfunc("Goodbyee jojo!")
507-
	wait(0.4)
507+
    head.face.Texture = "rbxassetid://30395097"
508-
	head.face.Texture = "rbxassetid://605435926"
508+
    wait(0.1)
509-
	wait(0.1)
509+
    head.face.Texture = "rbxassetid://17138027"
510-
	head.face.Texture = "rbxassetid://30395097"
510+
    wait(0.1)
511
    head.face.Texture = "rbxassetid://30395097"
512-
		local function spawnpart()
512+
    wait(0.1)
513-
		sphere = Instance.new("Part")
513+
    head.face.Texture = "rbxassetid://17138027"
514-
		game.Debris:AddItem(sphere,3)
514+
    wait(0.1)
515-
		local sm = Instance.new("SpecialMesh", sphere)
515+
    head.face.Texture = "rbxassetid://30395097"
516-
		sm.MeshType = "Sphere"
516+
    wait(0.2)
517-
		sphere.Transparency = 0.5
517+
    head.face.Texture = "rbxassetid://17138027"
518-
		sphere.Anchored = true
518+
    wait(0.1)
519-
		sphere.CanCollide = false
519+
    head.face.Texture = "rbxassetid://30395097"
520-
		sphere.Material = "Neon"
520+
    wait(0.1)
521-
		sphere.BrickColor = BrickColor.new("White")
521+
    head.face.Texture = "rbxassetid://17138027"
522-
		end
522+
    wait(0.2)
523-
		
523+
    head.face.Texture = "rbxassetid://30395097"
524-
		local function weld(lol)
524+
    wait(0.2)
525-
			local weld = Instance.new("Weld", plr.Character.Torso)
525+
    head.face.Texture = "rbxassetid://17138027"
526-
			weld.Part0 = plr.Character.Torso
526+
    wait(1)
527-
			weld.Part1 = lol
527+
    chatfunc("")
528-
			weld.C0 = plr.Character.Torso.CFrame:inverse()
528+
    wait(0.2)
529-
			weld.C1 = lol.CFrame:inverse()
529+
530-
		end
530+
531-
		wait()
531+
532-
		spawnpart()
532+
533-
			
533+
if key == "p" then
534-
		weld(sphere)
534+
    sprite:Play()
535-
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
535+
    wait(0.3)
536-
		cce.Saturation = -5
536+
    chatfunc("Hey JOJO, wanna sprite cranberry?")
537-
		knifeSpeed = 0
537+
    head.face.Texture = "rbxassetid://30395097"
538-
		--game.Debris:AddItem(cce, 5)
538+
    wait(0.1)
539-
		sphere.Parent = char.Torso
539+
    head.face.Texture = "rbxassetid://17138027"
540-
		for i = 1,3 do
540+
    wait(0.1)
541-
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
541+
    head.face.Texture = "rbxassetid://30395097"
542-
			wait()
542+
    wait(0.1)
543-
			end
543+
    head.face.Texture = "rbxassetid://17138027"
544
    wait(0.1)
545
    head.face.Texture = "rbxassetid://30395097"
546
    wait(0.2)
547
    head.face.Texture = "rbxassetid://17138027"
548-
		cce.Saturation = -0.1
548+
    wait(0.1)
549-
		wait(0.3)
549+
    head.face.Texture = "rbxassetid://30395097"
550-
		cce.Saturation = -0.2
550+
    wait(0.1)
551-
		wait(0.3)
551+
    head.face.Texture = "rbxassetid://17138027"
552-
		cce.Saturation = -0.3
552+
    wait(0.2)
553-
		wait(0.2)
553+
    head.face.Texture = "rbxassetid://30395097"
554-
	        cce.Saturation = -1.5
554+
    wait(0.2)
555
    head.face.Texture = "rbxassetid://17138027"
556-
            
556+
    wait(1)
557
    chatfunc("")
558
    wait(0.2)
559-
		end
559+
560-
	end
560+
561
    end)
562
mouse.KeyDown:connect(function(key)
563
if key == "r" then
564
    e:Play()
565-
	key = key:lower()
565+
    wait(0.3)
566-
	if key == "y" and frozen and canworld then
566+
    chatfunc("You'll just have to die.")
567
    head.face.Texture = "rbxassetid://30395097"
568
    wait(0.1)
569-
		Start:Play()
569+
    head.face.Texture = "rbxassetid://17138027"
570-
	head.face.Texture = "rbxassetid://17138027"
570+
    wait(0.1)
571-
	wait(0.1)
571+
    head.face.Texture = "rbxassetid://30395097"
572-
	head.face.Texture = "rbxassetid://30395097"
572+
    wait(0.1)
573-
	wait(0.1)
573+
    head.face.Texture = "rbxassetid://17138027"
574-
	head.face.Texture = "rbxassetid://17138027"
574+
    wait(0.1)
575-
	wait(0.2)
575+
    head.face.Texture = "rbxassetid://30395097"
576-
	head.face.Texture = "rbxassetid://30395097"
576+
    wait(0.2)
577-
	wait(0.1)
577+
    head.face.Texture = "rbxassetid://17138027"
578-
	head.face.Texture = "rbxassetid://17138027"
578+
    wait(0.1)
579-
	wait(0.1)
579+
    head.face.Texture = "rbxassetid://30395097"
580-
	head.face.Texture = "rbxassetid://30395097"
580+
    wait(0.1)
581-
	wait(0.1)
581+
    head.face.Texture = "rbxassetid://17138027"
582-
	head.face.Texture = "rbxassetid://30395097"
582+
    wait(0.2)
583-
	wait(0.1)
583+
    head.face.Texture = "rbxassetid://30395097"
584-
	head.face.Texture = "rbxassetid://17138027"
584+
    wait(0.2)
585-
	wait(0.1)
585+
    head.face.Texture = "rbxassetid://17138027"
586-
	head.face.Texture = "rbxassetid://30395097"
586+
    wait(1)
587-
	wait(0.1)
587+
    chatfunc("")
588-
	head.face.Texture = "rbxassetid://17138027"
588+
    wait(0.2)
589-
	wait(0.1)
589+
590-
	head.face.Texture = "rbxassetid://30395097"
590+
591-
	wait(0.1)
591+
592-
	head.face.Texture = "rbxassetid://17138027"
592+
593-
	wait(0.1)
593+
594-
	head.face.Texture = "rbxassetid://30395097"
594+
if key == "y" then
595-
		wait(0.5)
595+
    WhatKindOfDioIsThis:Play()
596-
		Start2:Play()
596+
    wait(0.3)
597-
		Start2d:Play()
597+
    chatfunc("[insert epic song here]")
598
    wait(1.8)
599
end
600-
		cce.Saturation = -1.3
600+
601-
		wait(0.5)
601+
602
 
603-
		cce.Saturation = -0.5
603+
604-
		wait(0.5)
604+
605
    yes:Play()
606-
		cce.Saturation = -0.4
606+
    wait(2)
607-
		wait(0.3)
607+
608
 
609-
		cce.Saturation = -0.2
609+
610-
		wait(0.2)
610+
611-
	        cce.Saturation = 0
611+
612
if key == "f" then
613-
		for i, v in pairs(game.Players:GetChildren()) do
613+
    Wrry:Play()
614-
		t = v.Character:FindFirstChild("Torso")
614+
    wait(0.1)
615-
			if t then
615+
    chatfunc("its time to STOP")
616-
				t.Anchored = false
616+
    head.face.Texture = "rbxassetid://17138027"
617-
			end
617+
    wait(0.3)
618-
			RA = v.Character:FindFirstChild("Right Arm")
618+
    head.face.Texture = "rbxassetid://17138027"
619-
			if RA then
619+
    wait(1.5)
620-
				RA.Anchored = false
620+
    head.face.Texture = "rbxassetid://15324577"
621-
			end
621+
    wait(0.1)
622-
			LA = v.Character:FindFirstChild("Left Arm")
622+
    wait(1.65)
623-
			if LA then
623+
624-
				LA.Anchored = false
624+
625-
			end
625+
626-
			RL = v.Character:FindFirstChild("Right Leg")
626+
627-
			if RL then
627+
628-
				RL.Anchored = false
628+
629-
			end
629+
    NANI:Play()
630-
			LL = v.Character:FindFirstChild("Left Leg")
630+
    chatfunc("!")
631-
			if LL then
631+
    head.face.Texture = "rbxassetid://17138027"
632-
				LL.Anchored = false
632+
    wait(0.1)
633-
			end
633+
    head.face.Texture = "rbxassetid://849833250"
634-
		end
634+
    wait(0.1)
635
    head.face.Texture = "rbxassetid://15324577"
636
    wait(0.1)
637
    head.face.Texture = "rbxassetid://17138027"
638
    wait(0.1)
639
    head.face.Texture = "rbxassetid://605435926"
640
    wait(0.2)
641
    head.face.Texture = "rbxassetid://849833250"
642
    wait(0.1)
643
    head.face.Texture = "rbxassetid://15324577"
644
    wait(0.1)
645
    head.face.Texture = "rbxassetid://17138027"
646
    wait(0.2)
647
    head.face.Texture = "rbxassetid://30395097"
648
    wait(0.1)
649
    head.face.Texture = "rbxassetid://17138027"
650
    wait(0.1)
651-
	if string.byte(k) == 48 then
651+
    head.face.Texture = "rbxassetid://15324577"
652-
		humanoid.WalkSpeed = 24
652+
    wait(0.1)
653-
	end
653+
    head.face.Texture = "rbxassetid://17138027"
654
    wait(0.1)
655
    head.face.Texture = "rbxassetid://30395097"
656
    wait(0.1)
657-
	if string.byte(k) == 48 then
657+
    head.face.Texture = "rbxassetid://15324577"
658-
		humanoid.WalkSpeed = 16
658+
    wait(0.2)
659-
	end
659+
    head.face.Texture = "rbxassetid://30395097"
660
    wait(0.1)
661
    head.face.Texture = "rbxassetid://30395097"
662
    wait(0.1)
663
    head.face.Texture = "rbxassetid://17138027"
664
    wait(0.2)
665
    head.face.Texture = "rbxassetid://15324577"
666
    wait(0.2)
667
    head.face.Texture = "rbxassetid://396389196"
668
    wait(1)
669
    head.face.Texture = "rbxassetid://17138027"
670
    wait(0.1)
671
    head.face.Texture = "rbxassetid://15324577"
672
    wait(0.1)
673
    head.face.Texture = "rbxassetid://17138027"
674
    wait(0.1)
675
    head.face.Texture = "rbxassetid://30395097"
676-
		rm.MaxVelocity = 0
676+
    wait(0.1)
677
    head.face.Texture = "rbxassetid://15324577"
678
    wait(0.2)
679
    head.face.Texture = "rbxassetid://30395097"
680
    wait(0.1)
681
    head.face.Texture = "rbxassetid://849833250"
682
    wait(0.1)
683
    head.face.Texture = "rbxassetid://30395097"
684
    wait(0.2)
685
    head.face.Texture = "rbxassetid://30395097"
686
    wait(0.1)
687
    head.face.Texture = "rbxassetid://17138027"
688
    wait(0.1)
689
    head.face.Texture = "rbxassetid://15324577"
690
    wait(0.1)
691
    head.face.Texture = "rbxassetid://17138027"
692
    wait(0.1)
693
    head.face.Texture = "rbxassetid://849833250"
694
    wait(0.1)
695
    head.face.Texture = "rbxassetid://17138027"
696
    wait(0.5)
697
    head.face.Texture = "rbxassetid://30395097"
698
    wait(0.1)
699
end
700
 
701
    end)
702
 
703
canworld = true
704
mouse.KeyDown:connect(function(key)
705
    if key == "t" and not frozen then
706
        if canworld == false then return end
707
        if canworld then
708
        canworld = false
709
        Stop:Play()
710
 chatfunc("its time to STOP")
711
    head.face.Texture = "rbxassetid://30395097"
712
    wait(0.1)
713
    head.face.Texture = "rbxassetid://17138027"
714
    wait(0.3)
715
    head.face.Texture = "rbxassetid://30395097"
716
    wait(0.1)
717
    head.face.Texture = "rbxassetid://17138027"
718
    wait(0.3)
719
    head.face.Texture = "rbxassetid://30395097"
720
    wait(0.1)
721
    head.face.Texture = "rbxassetid://17138027"
722
    wait(0.1)
723
    head.face.Texture = "rbxassetid://30395097"
724
    wait(0.1)
725
    head.face.Texture = "rbxassetid://17138027"
726
wait(0.8)
727
         wait(1.5)
728
        Stop3:Play()
729
    head.face.Texture = "rbxassetid://605435926"
730
    wait(0.1)
731
    head.face.Texture = "rbxassetid://30395097"
732
    wait(0.1)
733
    head.face.Texture = "rbxassetid://605435926"
734
    wait(0.1)
735
    head.face.Texture = "rbxassetid://30395097"
736
    wait(0.1)
737
    head.face.Texture = "rbxassetid://30395097"
738
    wait(0.1)
739
    head.face.Texture = "rbxassetid://605435926"
740
    wait(0.1)
741
    head.face.Texture = "rbxassetid://30395097"
742
    wait(0.4)
743
    head.face.Texture = "rbxassetid://605435926"
744
    wait(0.1)
745
    head.face.Texture = "rbxassetid://30395097"
746
 
747
        local function spawnpart()
748
        sphere = Instance.new("Part")
749
        game.Debris:AddItem(sphere,3)
750
        local sm = Instance.new("SpecialMesh", sphere)
751
        sm.MeshType = "Sphere"
752
        sphere.Transparency = 0.5
753
        sphere.Anchored = true
754
        sphere.CanCollide = false
755
        sphere.Material = "Neon"
756
        sphere.BrickColor = BrickColor.new("White")
757
        end
758
       
759
        local function weld(lol)
760
            local weld = Instance.new("Weld", plr.Character.Torso)
761
            weld.Part0 = plr.Character.Torso
762
            weld.Part1 = lol
763
            weld.C0 = plr.Character.Torso.CFrame:inverse()
764
            weld.C1 = lol.CFrame:inverse()
765
        end
766
        wait()
767
        spawnpart()
768
           
769
        weld(sphere)
770
        cce = Instance.new("ColorCorrectionEffect", game.Lighting)
771
        cce.Saturation = -5
772
        knifeSpeed = 0
773
        --game.Debris:AddItem(cce, 5)
774
        sphere.Parent = char.Torso
775
        for i = 1,3 do
776
            sphere.Size = sphere.Size + Vector3.new(50,50,50)
777
            wait()
778
            end
779
wait()
780
                        sphere:Destroy()
781-
        	anglespeed = 3
781+
782-
        	rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
782+
783-
        	rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
783+
        cce.Saturation = -0.1
784-
        	lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
784+
        wait(0.3)
785-
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
785+
        cce.Saturation = -0.2
786-
        	llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
786+
        wait(0.3)
787-
        	ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
787+
        cce.Saturation = -0.3
788
        wait(0.2)
789
            cce.Saturation = -1.5
790-
        	anglespeed = 2
790+
791-
        	rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
791+
           
792-
        	rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
792+
793-
        	lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
793+
794-
        	rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
794+
795-
        	llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
795+
796-
        	ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
796+
797
)
798-
        	anglespeed = 2.5
798+
799-
        	rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
799+
800-
        	rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
800+
    key = key:lower()
801-
        	lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
801+
    if key == "y" and frozen and canworld then
802-
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
802+
803
chatfunc("Time continues moving again. lol")
804-
        	ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
804+
        Start:Play()
805
    head.face.Texture = "rbxassetid://17138027"
806
    wait(0.1)
807
    head.face.Texture = "rbxassetid://30395097"
808
    wait(0.1)
809
    head.face.Texture = "rbxassetid://17138027"
810
    wait(0.2)
811
    head.face.Texture = "rbxassetid://30395097"
812
    wait(0.1)
813
    head.face.Texture = "rbxassetid://17138027"
814
    wait(0.1)
815
    head.face.Texture = "rbxassetid://30395097"
816
    wait(0.1)
817
    head.face.Texture = "rbxassetid://30395097"
818
    wait(0.1)
819
    head.face.Texture = "rbxassetid://17138027"
820
    wait(0.1)
821
    head.face.Texture = "rbxassetid://30395097"
822
    wait(0.1)
823
    head.face.Texture = "rbxassetid://17138027"
824
    wait(0.1)
825
    head.face.Texture = "rbxassetid://30395097"
826
    wait(0.1)
827
    head.face.Texture = "rbxassetid://17138027"
828
    wait(0.1)
829
    head.face.Texture = "rbxassetid://30395097"
830
        wait(0.5)
831
        Start2:Play()
832
        Start2d:Play()
833
wait()
834
BeeSpeed = 1
835
        cce.Saturation = -1.3
836
        wait(0.5)
837
BeeSpeed = 1.2
838-
if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then 
838+
        cce.Saturation = -0.5
839
        wait(0.5)
840
BeeSpeed = 1.4
841
        cce.Saturation = -0.4
842
        wait(0.3)
843
BeeSpeed = 1.5
844
        cce.Saturation = -0.2
845
        wait(0.2)
846
            cce.Saturation = 0
847
 
848
        for i, v in pairs(game.Players:GetChildren()) do
849
        t = v.Character:FindFirstChild("Torso")
850
            if t then
851
                t.Anchored = false
852
            end
853
            RA = v.Character:FindFirstChild("Right Arm")
854
            if RA then
855
                RA.Anchored = false
856
            end
857
            LA = v.Character:FindFirstChild("Left Arm")
858
            if LA then
859
                LA.Anchored = false
860
            end
861
            RL = v.Character:FindFirstChild("Right Leg")
862
            if RL then
863
                RL.Anchored = false
864
            end
865
            LL = v.Character:FindFirstChild("Left Leg")
866
            if LL then
867
                LL.Anchored = false
868
            end
869
        end
870-
		
870+
871-
		humping = true
871+
872-
		action = 'prepareHump'
872+
873-
		wait(0.25)
873+
874-
		action = 'Hump'
874+
875-
		wait(0.03)
875+
876-
		local knife = Instance.new("Part", char)
876+
877
end)
878
 
879
humanoid.Died:connect(function()
880
frozen = false
881
     if cce then
882
 cce:Remove()
883
 end
884
end)
885
mouse.KeyDown:connect(function(k)
886
    if string.byte(k) == 48 then
887
        humanoid.WalkSpeed = 24
888
    end
889
end)
890
 
891
mouse.KeyUp:connect(function(k)
892
    if string.byte(k) == 48 then
893
        humanoid.WalkSpeed = 16
894
    end
895
end)
896
 
897
local action = 'None'
898
plr.Chatted:connect(function(msg)
899
    if msg == '/e dance' or msg == '/emote dance' then
900
        action = 'Dance'
901
    end
902
    if msg == '/e wrry' or msg == '/emote wrry' then
903
        action = 'Wrrrry'
904
    end
905
end)
906
 
907
 
908
local dance_move_wait = 0
909
 
910
game:service'RunService'.RenderStepped:connect(function()
911
        rm.MaxVelocity = 0
912
        lm.MaxVelocity = 0
913
        rm.DesiredAngle = 0
914
        rm.CurrentAngle = 0
915-
		wait(0.47)
915+
916-
		humping = false
916+
917-
		action = 'None'
917+
918-
		elseif k == "e" and not mudaing then
918+
919-
		speed = 0.8
919+
920-
		Muda:Play()
920+
921-
		mudaing = true
921+
922-
		for i = 1,39 do
922+
923-
		action = "Muda1"
923+
924-
		punchDamage()
924+
925-
		wait(0.03)
925+
926-
		action = "Muda2"
926+
927-
		punchDamage()
927+
928-
		wait(0.03)
928+
929-
		end
929+
930-
		
930+
931-
	
931+
932-
		wait()
932+
933-
		action = 'None'
933+
934-
		speed = 0.3
934+
935-
		mudaing = false
935+
936
                        wait(.15)
937
                        slashing = false
938
                        debounce = false
939
                    end)()
940
                    value:Destroy()
941
                    end
942
                end
943
                end
944
            elseif not object:IsA'Tool' then
945
                tool = false
946
            end
947
        end
948
        if action == 'Dance' then
949
            anglespeed = 2
950
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
951
                rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
952
                lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
953
                rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
954
                rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
955
                llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
956
                ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
957
            else
958
                action = 'None'
959
            end
960
     elseif action == 'prepareHump' then
961
      --animations by ethan
962
        ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
963
        rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
964
        rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
965
        lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
966
        rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
967
        llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
968
        elseif action == 'Hump' then
969
              --animations by ethan
970
        ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
971
        rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
972
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
973
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
974
        rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
975
        llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
976
        elseif action == "Muda1" then
977
 
978
                ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
979
        rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
980
        rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
981
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
982
        rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
983
        llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
984
                elseif action == "Muda2" then
985
 
986
                ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
987
        rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
988
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
989
        lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
990
        rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
991
        llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
992
        elseif action == 'Wrrrry' then
993
            anglespeed = 1+math.random()
994
            dance_move_wait = (dance_move_wait%40) + 1/60
995
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
996
                if dance_move_wait <= 20 then
997
                    rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
998
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
999
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
1000
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
1001
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
1002
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
1003
                elseif dance_move_wait > 20 then
1004
                    rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
1005
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
1006
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
1007
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
1008
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
1009
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
1010
                end
1011
 
1012
            else
1013
                action = 'None'
1014
            end
1015
        elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
1016
            anglespeed = 3
1017
            rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
1018
            rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
1019
            lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
1020
            rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
1021
            llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
1022
            ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
1023
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
1024
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
1025
            anglespeed = 2
1026
            rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
1027
            rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
1028
            lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
1029
            rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
1030
            llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
1031
            ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
1032
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
1033
            anglespeed = 2.5
1034
            rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
1035
            rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
1036
            lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
1037
            rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
1038
            llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
1039
            ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
1040
        end
1041
        if tool then
1042
            rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
1043
            if slashing then
1044
                rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
1045
            end
1046
        end
1047
    rm.C0 = clerp(rm.C0,rscf,speed)
1048
    lm.C0 = clerp(lm.C0,lscf,speed)
1049
    rj.C0 = clerp(rj.C0,rjcf,speed)
1050
    neck.C0 = clerp(neck.C0,ncf,speed)
1051
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
1052
    llegm.C0 = clerp(llegm.C0,llcf,speed)
1053
    if frozen then
1054
    timeFreezeFunction()
1055
    else
1056
 
1057
for i,p in pairs(stuffFrozen) do
1058
p.Anchored = false
1059
end
1060
for i,s in pairs(frozenSounds) do
1061
s:Resume()
1062
end
1063
stuffFrozen = {}
1064
frozenSounds = {}
1065
    end
1066
end)
1067
 
1068
function punchDamage()
1069
coroutine.resume(coroutine.create(function()
1070
function Damage(model)
1071
for i,s in pairs(model:GetChildren()) do
1072
Damage(s)
1073
if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
1074
if (rootpart.Position - s.Position).magnitude < 4 then
1075
local vichum = s.Parent:FindFirstChild("Humanoid")
1076
if vichum and vichum ~= humanoid then
1077
local punch = Instance.new("Sound", soundfolder)
1078
punch.Volume = 3
1079
punch.Name = "POOCH"
1080
punch.SoundId = "rbxassetid://511340819"
1081
punch:Play()
1082
game:GetService("Debris"):AddItem(punch, 2)
1083
repeat wait() until not frozen
1084
if vel then
1085
vel:Remove()
1086
end
1087
 
1088
vel = Instance.new("BodyVelocity", s)
1089
vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
1090
game:GetService("Debris"):AddItem(vel, 0.25)
1091
 
1092
vichum:TakeDamage(15 +(math.random(-10, 10)/10))
1093
end
1094
end
1095
end
1096
end
1097
end
1098
 
1099
Damage(workspace)
1100
end))
1101
end
1102
 
1103
mouse.KeyDown:connect(function(k)
1104
if k == "q" and not humping then
1105
       
1106
        humping = true
1107
        action = 'prepareHump'
1108
        wait(0.25)
1109
        action = 'Hump'
1110
        wait(0.03)
1111
        local knife = Instance.new("Part", char)
1112
knife.Size = Vector3.new(0.2, 0.4, 2)
1113
knife.CanCollide = false
1114
knife.Anchored = false
1115
knife:BreakJoints()
1116
knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
1117
knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
1118
knife.BrickColor = BrickColor.new("Buttermilk")
1119
local knifeMesh = Instance.new("SpecialMesh", knife)
1120
knifeMesh.MeshId = "rbxassetid://202083123"
1121
local vel = Instance.new("BodyVelocity", knife)
1122
knife.Touched:connect(function(part)
1123
if part.Parent ~= nil then
1124
local vichum = part.Parent:FindFirstChild("Humanoid")
1125
if vichum and vichum ~= humanoid then
1126
local stabbedKnife = knife:Clone()
1127
stabbedKnife.Parent = workspace
1128
stabbedKnife:WaitForChild("BodyVelocity"):Remove()
1129
local stabweld = Instance.new("Weld", stabbedKnife)
1130
stabweld.Part0 = part
1131
stabweld.Part1 = stabbedKnife
1132
stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
1133
knife:Destroy()
1134
repeat wait() until not frozen
1135
game:GetService("Debris"):AddItem(stabbedKnife, 10)
1136
vichum:TakeDamage(16, 24)
1137
end
1138
end
1139
end)
1140
coroutine.wrap(function()
1141
game:GetService("RunService").RenderStepped:connect(function()
1142
vel.Velocity = knife.CFrame.lookVector * knifeSpeed
1143
if (knife.Position - rootpart.Position).magnitude > 500 then
1144
 
1145
knife:Destroy()
1146
end
1147
end)
1148
end)()
1149
 
1150
        wait(0.47)
1151
        humping = false
1152
        action = 'None'
1153
        elseif k == "e" and not mudaing then
1154
        speed = 0.8
1155
        Muda:Play()
1156
        mudaing = true
1157
        for i = 1,39 do
1158
        action = "Muda1"
1159
        punchDamage()
1160
        wait(0.03)
1161
        action = "Muda2"
1162
        punchDamage()
1163
        wait(0.03)
1164
        end
1165
       
1166
   
1167
        wait()
1168
        action = 'None'
1169
        speed = 0.3
1170
        mudaing = false
1171
end
1172
end)