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| 1 | - | owner,name = 'XTheShowcaserX','Polearm' |
| 1 | + | owner,name = 'apelidi0','Polearm' |
| 2 | PLAYERS = game:GetService('Players')
| |
| 3 | ply = PLAYERS[owner] | |
| 4 | char = ply.Character | |
| 5 | terrain = Workspace.Terrain | |
| 6 | pcall(function() char:FindFirstChild("legetdg"):Remove() end)
| |
| 7 | m = Instance.new("Model",char) m.Name = "legetdg"
| |
| 8 | if script.Parent.className ~= 'HopperBin' then | |
| 9 | hop = Instance.new("HopperBin",PLAYERS[owner].Backpack)
| |
| 10 | hop.Name = name | |
| 11 | script.Parent = hop | |
| 12 | script.Name = "Function" | |
| 13 | end | |
| 14 | owner2 = owner | |
| 15 | hop = script.Parent | |
| 16 | ||
| 17 | debris = game:GetService("Debris")
| |
| 18 | ||
| 19 | cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new | |
| 20 | floatforce = 196.25 | |
| 21 | ||
| 22 | torso,head = char.Torso,char.Head | |
| 23 | attacking = false | |
| 24 | track = false | |
| 25 | ||
| 26 | rs = torso["Right Shoulder"] | |
| 27 | ls = torso["Left Shoulder"] | |
| 28 | rh = torso["Right Hip"] | |
| 29 | lh = torso["Right Hip"] | |
| 30 | neck = torso["Neck"] | |
| 31 | rw,lw = nil,nil | |
| 32 | rhw,lhw = nil,nil | |
| 33 | local orgc1 = rs.C1 | |
| 34 | ||
| 35 | rarm = char["Right Arm"] | |
| 36 | larm = char["Left Arm"] | |
| 37 | rleg = char["Right Leg"] | |
| 38 | lleg = char["Left Leg"] | |
| 39 | ||
| 40 | normposr = cfn(1.5,.5,0) | |
| 41 | normposl = cfn(-1.5,.5,0) | |
| 42 | normposl2 = cfn(.5,-1.5,0) | |
| 43 | normposr2 = cfn(-.5,-1.5,0) | |
| 44 | normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 45 | ||
| 46 | holdpos = normposr*ang(math.pi/2,0,0) | |
| 47 | holdpos2 = normposl*ang(math.pi/2,0,0) | |
| 48 | ||
| 49 | ||
| 50 | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
| |
| 51 | if typee == 'wedge' then | |
| 52 | c = Instance.new("WedgePart",m)
| |
| 53 | elseif typee == 'seat' then | |
| 54 | c = Instance.new("Seat",m)
| |
| 55 | elseif typee == 'vseat' then | |
| 56 | c = Instance.new("VehicleSeat",m)
| |
| 57 | else | |
| 58 | c = Instance.new("Part",m)
| |
| 59 | end | |
| 60 | c.TopSurface,c.BottomSurface = 0,0 | |
| 61 | c.Locked = true | |
| 62 | c.formFactor = "Custom" | |
| 63 | c.Size = Vector3.new(x,y,z) | |
| 64 | if color ~= "random" then | |
| 65 | c.BrickColor = BrickColor.new(color) | |
| 66 | else c.BrickColor = BrickColor:random() | |
| 67 | end | |
| 68 | c.Transparency = transparency | |
| 69 | c.CanCollide = cancollide | |
| 70 | if anchored ~= nil then c.Anchored = anchored end | |
| 71 | if parent ~= nil then c.Parent = parent end | |
| 72 | return c | |
| 73 | end | |
| 74 | , | |
| 75 | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
| 76 | , | |
| 77 | ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent) | |
| 78 | w = Instance.new("Motor",m)
| |
| 79 | if parent ~= nil then w.Parent = parent end | |
| 80 | w.Part0,w.Part1 = part0,part1 | |
| 81 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
| 82 | return w | |
| 83 | end | |
| 84 | , | |
| 85 | ["BG"] = function(parent) | |
| 86 | local c = Instance.new("BodyGyro",parent)
| |
| 87 | c.P = 20e+003 | |
| 88 | c.cframe = parent.CFrame | |
| 89 | c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
| 90 | return c | |
| 91 | end | |
| 92 | , | |
| 93 | ["BP"] = function(parent,position) | |
| 94 | local bp = Instance.new("BodyPosition",parent)
| |
| 95 | bp.maxForce = Vector3.new()*math.huge | |
| 96 | bp.position = position | |
| 97 | return bp | |
| 98 | end | |
| 99 | , | |
| 100 | ["F"] = function(parent,size,heat,color,secondcolor,enabled) | |
| 101 | f = Instance.new("Fire",parent)
| |
| 102 | f.Size = size | |
| 103 | f.Heat = heat | |
| 104 | if enabled ~= nil then f.Enabled = enabled end | |
| 105 | if color ~= nil then f.Color = BrickColor.new(color).Color end | |
| 106 | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
| 107 | return f | |
| 108 | end | |
| 109 | , | |
| 110 | ||
| 111 | ["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
| 112 | if meshid == "cylinder" then | |
| 113 | mesh = Instance.new("CylinderMesh",parent)
| |
| 114 | mesh.Scale = Vector3.new(x,y,z) | |
| 115 | return mesh | |
| 116 | elseif meshid == 'block' then | |
| 117 | mesh = Instance.new("BlockMesh",parent)
| |
| 118 | mesh.Scale = Vector3.new(x,y,z) | |
| 119 | return mesh | |
| 120 | end | |
| 121 | mesh = Instance.new("SpecialMesh",parent)
| |
| 122 | ||
| 123 | if meshid == 'wedge' then | |
| 124 | mesh.MeshType = 'Wedge' | |
| 125 | elseif meshid == 'sphere' then | |
| 126 | mesh.MeshType = 3 | |
| 127 | elseif type(meshid) == "number" then | |
| 128 | mesh.MeshId = "rbxassetid://"..meshid | |
| 129 | else | |
| 130 | mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
| 131 | end | |
| 132 | mesh.Scale = Vector3.new(x,y,z) | |
| 133 | if meshtexture then | |
| 134 | if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else | |
| 135 | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end | |
| 136 | end | |
| 137 | return mesh | |
| 138 | end, | |
| 139 | ||
| 140 | ["Dec"] = function(parent,face,id,transparency) | |
| 141 | c = Instance.new("Decal",parent)
| |
| 142 | c.Face = face | |
| 143 | c.Texture = id | |
| 144 | if transparency then c.Transparency = transparency end | |
| 145 | return c | |
| 146 | end, | |
| 147 | ["S"] = function(id,pitch,volume,parent) | |
| 148 | cur = nil | |
| 149 | found = false | |
| 150 | if type(id) == 'string' then | |
| 151 | for i,v in pairs(char.Head:children()) do | |
| 152 | if v:IsA("Sound") and v.Name == id and not found then
| |
| 153 | cur = v | |
| 154 | if parent then cur = v:Clone() cur.Parent = parent end | |
| 155 | cur.Pitch = pitch | |
| 156 | if volume then cur.Volume = volume end | |
| 157 | cur:Play() | |
| 158 | found = true | |
| 159 | return cur | |
| 160 | end | |
| 161 | end | |
| 162 | elseif type(id) == 'number' then | |
| 163 | local a = char.Head:FindFirstChild('exteo')
| |
| 164 | a.SoundId = 'rbxassetid://'..id | |
| 165 | a.Pitch = pitch | |
| 166 | if volume then a.Volume = volume end | |
| 167 | a:Play() | |
| 168 | return a | |
| 169 | end | |
| 170 | end | |
| 171 | } | |
| 172 | ----GUI SHORTENINGS----- | |
| 173 | G = {
| |
| 174 | ["F"] = function(parent,size,position) | |
| 175 | c = Instance.new("Frame",parent)
| |
| 176 | c.Size = UDim2.new(size.x,0,size.y,0) | |
| 177 | c.Style = 2 | |
| 178 | c.Position = UDim2.new(position.x,0,position.y,0) | |
| 179 | return c | |
| 180 | end, | |
| 181 | ["B"] = function(parent,size,position,text,...) | |
| 182 | c = Instance.new("TextButton",parent)
| |
| 183 | c.Size = UDim2.new(size.x,0,size.y,0) | |
| 184 | c.Position = UDim2.new(position.x,0,position.y,0) | |
| 185 | c.AutoButtonColor = true | |
| 186 | c.Text = text | |
| 187 | return c | |
| 188 | end, | |
| 189 | ["L"] = function(parent,size,position,text) | |
| 190 | c = Instance.new("TextLabel",parent)
| |
| 191 | c.Size = UDim2.new(size.x,0,size.y,0) | |
| 192 | c.Position = UDim2.new(position.x,0,position.y,0) | |
| 193 | if text then c.Text = text end | |
| 194 | return c | |
| 195 | end | |
| 196 | } | |
| 197 | ----GUI SHORTENINGS----- | |
| 198 | ------MESHIDS--- | |
| 199 | meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
| |
| 200 | ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, | |
| 201 | ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, | |
| 202 | ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557, | |
| 203 | ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549}---some meshids | |
| 204 | textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153}
| |
| 205 | soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
| |
| 206 | ['midas'] = 17385513,['spark'] = 10756118,['boom'] = 10730819,['plank'] = 10548112 | |
| 207 | } | |
| 208 | for i,v in pairs(soundids) do | |
| 209 | sound = Instance.new("Sound")
| |
| 210 | sound.SoundId = "http://www.roblox.com/asset/?id="..v | |
| 211 | sound.Name = i | |
| 212 | sound.Parent = char.Head | |
| 213 | end | |
| 214 | ||
| 215 | function l(a,x,y,z,b) | |
| 216 | if b == nil then | |
| 217 | return a.CFrame*cfn(x,y,z) | |
| 218 | else | |
| 219 | return a*cfn(x,y,z) | |
| 220 | end | |
| 221 | end | |
| 222 | ||
| 223 | ||
| 224 | lock = {["R"] =
| |
| 225 | function(a) | |
| 226 | if a == 1 then | |
| 227 | rabrick = T.P(1,1,1,"White",1,false,false) | |
| 228 | rw = T.W(rabrick,torso,1.5,.5,0,0,0,0) | |
| 229 | T.W(rarm,rabrick,0,-.5,0,0,0,0) | |
| 230 | elseif a == 2 then | |
| 231 | rlbrick = T.P(1,1,1,"White",1,false,false) | |
| 232 | rhw = T.W(rlbrick,torso,-.5,-1.5,0,0,0,0) | |
| 233 | T.W(rleg,rlbrick,0,-.5,0,0,0,0) | |
| 234 | elseif a == 0 then | |
| 235 | rs.Parent = torso | |
| 236 | rw.Parent = nil | |
| 237 | rabrick:Destroy() rabrick = nil | |
| 238 | elseif a == -1 then | |
| 239 | rhw.Parent = nil | |
| 240 | rh.Parent = torso | |
| 241 | rlbrick:Destroy() rlbrick = nil | |
| 242 | end | |
| 243 | end | |
| 244 | , ["L"] = function(a) | |
| 245 | if a == 1 then | |
| 246 | labrick = T.P(1,1,1,"White",1,false,false) | |
| 247 | lw = T.W(labrick,torso,-1.5,.5,0,0,0,0) | |
| 248 | T.W(larm,labrick,0,-.5,0,0,0,0) | |
| 249 | elseif a == 2 then | |
| 250 | llbrick = T.P(1,1,1,"White",1,false,false) | |
| 251 | lhw = T.W(llbrick,torso,.5,-1.5,0,0,0,0) | |
| 252 | T.W(lleg,llbrick,0,-.5,0,0,0,0) | |
| 253 | elseif a == 0 then | |
| 254 | ls.Parent = torso | |
| 255 | lw.Parent = nil | |
| 256 | labrick:Destroy() labrick = nil | |
| 257 | elseif a == -1 then | |
| 258 | lhw.Parent = nil | |
| 259 | lh.Parent = torso | |
| 260 | llbrick:Destroy() llbrick = nil | |
| 261 | end | |
| 262 | end | |
| 263 | } | |
| 264 | ||
| 265 | M = {["R"] = function(a,b) return math.random(a,b) end,
| |
| 266 | ["Cos"] = function(a) return math.cos(a) end, | |
| 267 | ["Sin"] = function(a) return math.sin(a) end, | |
| 268 | ["D"] = function(a) return math.rad(a) end | |
| 269 | } | |
| 270 | ||
| 271 | hdl = T.P(.25,4,.25,'Brown',0,false,false) | |
| 272 | hw = T.W(hdl,rarm,0,-1,0,-math.pi/2,0,0) normh = hw.C1 | |
| 273 | --[[ | |
| 274 | p = T.P(.1,2,.3,'Bright green',0,false,false,m,'wedge') | |
| 275 | T.W(p,hdl,0,2.95,0,0,math.pi,0) | |
| 276 | ||
| 277 | p2 = T.P(.1,1,1,'Bright green',0,false,false,m,'wedge') | |
| 278 | T.W(p2,p,0,.5,.65,math.pi/2,0,0) | |
| 279 | ||
| 280 | p3 = T.P(.1,1,.5,'Bright green',0,false,false,m,'wedge') | |
| 281 | T.W(p3,p2,0,.25,1,math.pi/2,0,0) | |
| 282 | ]]-- | |
| 283 | ||
| 284 | function zeero(mot,a) local oldvelocity = mot.MaxVelocity mot.MaxVelocity = 1.7E+308 | |
| 285 | if a == nil then mot.DesiredAngle = 0 | |
| 286 | else mot.DesiredAngle = a | |
| 287 | end | |
| 288 | while mot.DesiredAngle ~= mot.CurrentAngle do wait() end | |
| 289 | mot.MaxVelocity = oldvelocity | |
| 290 | end | |
| 291 | function ventta(mot) | |
| 292 | while mot.DesiredAngle ~= mot.CurrentAngle do wait() end | |
| 293 | end | |
| 294 | ||
| 295 | function damage(hit,amount,bool) | |
| 296 | for i,v in pairs(hit:children()) do | |
| 297 | if v:IsA("Humanoid") and v.Parent ~= char then
| |
| 298 | if bool then | |
| 299 | local found = v:FindFirstChild('lol')
| |
| 300 | if not found then | |
| 301 | bo = Instance.new("StringValue",v)
| |
| 302 | bo.Name = 'lol' | |
| 303 | debris:AddItem(bo,bool) | |
| 304 | v.Health = v.Health-amount | |
| 305 | end | |
| 306 | else | |
| 307 | v.Health = v.Health-amount | |
| 308 | end | |
| 309 | end | |
| 310 | end | |
| 311 | end | |
| 312 | ||
| 313 | T.C(function() | |
| 314 | while wait() do | |
| 315 | wld.DesiredAngle = math.pi | |
| 316 | ventta(wld) | |
| 317 | zeero(wld,0) | |
| 318 | end | |
| 319 | end) | |
| 320 | ||
| 321 | function spaas(position,radius,number,number2,color) | |
| 322 | mode = Instance.new("Model",m)
| |
| 323 | for i = 1,number2 do | |
| 324 | pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 325 | mag = (position-pos).magnitude | |
| 326 | ||
| 327 | col = color or 'Toothpaste' | |
| 328 | local laz = T.P(.1,mag,.1,col,0,false,true,mode) | |
| 329 | ||
| 330 | T.FM(laz,'cylinder',.3,1,.3) | |
| 331 | laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
| 332 | ||
| 333 | cframe = (laz.CFrame*cfn(0,-mag/2,0)).p | |
| 334 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 335 | mag2 = (cframe-pos2).magnitude | |
| 336 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 337 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 338 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 339 | ||
| 340 | previo = laz2 | |
| 341 | for i = 1,number do | |
| 342 | cframe = (previo.CFrame*cfn(0,-mag/2,0)).p | |
| 343 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 344 | mag2 = (cframe-pos2).magnitude | |
| 345 | ||
| 346 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 347 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 348 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 349 | ||
| 350 | previo = laz2 | |
| 351 | end | |
| 352 | ||
| 353 | end | |
| 354 | debris:AddItem(mode,.1) | |
| 355 | end | |
| 356 | ||
| 357 | ||
| 358 | pp = T.P(.1,.1,.1,'Black',0,false,false) | |
| 359 | T.FM(pp,'sphere',1,1,1) | |
| 360 | ||
| 361 | wld = T.W(pp,hdl,0,2.5,0,-math.pi/2,0,0) | |
| 362 | wld.C0 = cfn()*ang(0,0,0,math.pi/2,0,0) | |
| 363 | wld.MaxVelocity = .1 | |
| 364 | ||
| 365 | for _ = 1,1 do --- WEAPON LOOP | |
| 366 | decor = Instance.new("Model",m)
| |
| 367 | for i = -45,45,90 do | |
| 368 | wait() | |
| 369 | print('a')
| |
| 370 | p = T.P(.1,.1,.1,'Black',1,false,false,decor) | |
| 371 | T.W(p,pp,0,0,0,0,0,M.D(i)) | |
| 372 | T.FM(p,'sphere',1,1,1) | |
| 373 | r = .3 | |
| 374 | for i = 0,360,30 do | |
| 375 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,false,decor) | |
| 376 | T.FM(p2,'block',.9,.25,.45) | |
| 377 | T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i)) | |
| 378 | p3 = T.P(.1,.1,.1,'Deep blue',0,false,false,decor) | |
| 379 | T.FM(p3,'block',.25,.5,.45) | |
| 380 | T.W(p3,p2,0,-.05,0,0,0,0) | |
| 381 | end | |
| 382 | r = .2 | |
| 383 | for i = 0,360,30 do | |
| 384 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,false,decor) | |
| 385 | T.FM(p2,'block',.6,.25,.45) | |
| 386 | T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i)) | |
| 387 | end | |
| 388 | r = .35 | |
| 389 | for i = 0,360,120 do | |
| 390 | p2 = T.P(2,.1,.1,'Deep blue',0,false,false,decor) | |
| 391 | T.FM(p2,'block',.6,.25,.45) | |
| 392 | T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i)) | |
| 393 | end | |
| 394 | for i = 60,360+60,120 do | |
| 395 | p2 = T.P(2,.1,.1,'Deep blue',0,false,false,decor) | |
| 396 | T.FM(p2,'block',.62,.25,.45) | |
| 397 | T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i)) | |
| 398 | end | |
| 399 | p4 = T.P(.4,.1,.4,'Lime green',.5,false,false,decor) | |
| 400 | T.FM(p4,'cylinder',.9,.45,.9) | |
| 401 | T.W(p4,p,0,0,0,0,0,0) | |
| 402 | end | |
| 403 | end | |
| 404 | ||
| 405 | center = _ | |
| 406 | troll_loop = false | |
| 407 | ||
| 408 | ||
| 409 | function star(mouse) | |
| 410 | ou = 20 | |
| 411 | th = 1 | |
| 412 | wi = 3 | |
| 413 | centers = {}
| |
| 414 | ||
| 415 | for _ = 1,1 do ----- CENTER LOOP | |
| 416 | pos = cfn(mouse.hit.p)+v3n(0,.1,0) oripos = pos | |
| 417 | main = T.P(1,1,1,'White',1,true,true) | |
| 418 | main.CFrame = pos | |
| 419 | center = main | |
| 420 | ||
| 421 | r = .3*ou | |
| 422 | for i = 0,360,30 do ---- INNER RING | |
| 423 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor) | |
| 424 | T.FM(p2,'block',.9*ou,wi,th) | |
| 425 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 426 | ||
| 427 | p3 = T.P(.1,.1,.1,'Deep blue',0,false,true,decor) | |
| 428 | T.FM(p3,'block',wi,.5*ou,th) | |
| 429 | p3.CFrame = l(p2,0,-.05*ou,0) | |
| 430 | end | |
| 431 | ||
| 432 | r = .2*ou | |
| 433 | for i = 0,360,30 do ---OUTER RING | |
| 434 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor) | |
| 435 | T.FM(p2,'block',.6*ou,wi,th) | |
| 436 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 437 | end | |
| 438 | ||
| 439 | r = .35*ou | |
| 440 | for q = 0,60,60 do ----TRIANGLES | |
| 441 | for i = q,360+q,120 do | |
| 442 | p2 = T.P(2,.1,.1,'Deep blue',0,false,true,decor) | |
| 443 | T.FM(p2,'block',.6*ou,wi,th) | |
| 444 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 445 | end | |
| 446 | end | |
| 447 | ---------------- | |
| 448 | p4 = T.P(.4,.1,.4,'Lime green',.5,false,false,decor) --- EYE | |
| 449 | T.FM(p4,'cylinder',.9*(ou*1.15),.45,.9*(ou*1.15)) | |
| 450 | T.W(p4,main,0,0,0,0,0,0) | |
| 451 | ----------------------- | |
| 452 | end | |
| 453 | ||
| 454 | ou = 10 | |
| 455 | wi = 2 | |
| 456 | ||
| 457 | for i = 90,360+90,60 do --- MAIN LOOP | |
| 458 | pos = cfn(mouse.hit.p)+v3n(M.Cos(M.D(i))*18,.1,M.Sin(M.D(i))*18) | |
| 459 | main = T.P(1,1,1,'White',1,true,true) | |
| 460 | main.CFrame = pos | |
| 461 | ||
| 462 | r = .3*ou | |
| 463 | for i = 0,360,30 do ---- INNER RING | |
| 464 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor) | |
| 465 | T.FM(p2,'block',.9*ou,wi,th) | |
| 466 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 467 | ||
| 468 | p3 = T.P(.1,.1,.1,'Deep blue',0,false,true,decor) | |
| 469 | T.FM(p3,'block',wi,.5*ou,th) | |
| 470 | p3.CFrame = l(p2,0,-.05*ou,0) | |
| 471 | end | |
| 472 | ||
| 473 | r = .2*ou | |
| 474 | for i = 0,360,30 do ---OUTER RING | |
| 475 | p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor) | |
| 476 | T.FM(p2,'block',.6*ou,wi,th) | |
| 477 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 478 | end | |
| 479 | ||
| 480 | r = .35*ou | |
| 481 | for q = 0,60,60 do ----TRIANGLES | |
| 482 | triangle = {}
| |
| 483 | for i = q+60,360+q,120 do | |
| 484 | p2 = T.P(2,.1,.1,'Deep blue',0,false,true,decor) | |
| 485 | T.FM(p2,'block',.6*ou,wi,th) | |
| 486 | p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i)) | |
| 487 | end | |
| 488 | end | |
| 489 | p4 = T.P(.4,.1,.4,'Lime green',.5,false,true,decor) --- EYE | |
| 490 | T.FM(p4,'cylinder',.9*(ou*1.15),.45,.9*(ou*1.15)) | |
| 491 | p4.CFrame = main.CFrame | |
| 492 | table.insert(centers,p4) | |
| 493 | end ---- MAIN LOOP END | |
| 494 | ||
| 495 | T.C(function() ---- TROLL LOOP | |
| 496 | while wait() do | |
| 497 | if troll_loop == true then | |
| 498 | rand = M.R(0,1) | |
| 499 | tex = rand>0 and 'http://www.roblox.com/asset/?id=34697344' or 'http://www.roblox.com/asset/?id=78298767' | |
| 500 | local sel = centers[math.random(#centers)] | |
| 501 | local pole = T.P(2,1,2,'White',0,true,true) | |
| 502 | T.FM(pole,'cylinder',1,1,1) | |
| 503 | pole.CFrame = cfn(sel.Position) | |
| 504 | local ball = T.P(4,4,4,'Nougat',0,true,true) ball.Shape = 0 | |
| 505 | local pos = pole.CFrame | |
| 506 | for _,v in pairs({'Front','Back','Left','Right'}) do
| |
| 507 | T.Dec(ball,v,tex) | |
| 508 | end | |
| 509 | for i = 1,5,5/3 do | |
| 510 | pole.Size = v3n(2,i,2) | |
| 511 | pole.CFrame = pos+v3n(0,i/2,0) | |
| 512 | ball.CFrame = pole.CFrame*cfn(0,i/2+1.95,0) | |
| 513 | wait() | |
| 514 | end | |
| 515 | for i = 5,1,-5/3 do | |
| 516 | pole.Size = v3n(2,i,2) | |
| 517 | pole.CFrame = pos+v3n(0,i/2,0) | |
| 518 | ball.CFrame = pole.CFrame*cfn(0,i/2+1.95,0) | |
| 519 | wait() | |
| 520 | end | |
| 521 | pole:Remove() ball:Remove() | |
| 522 | end | |
| 523 | end | |
| 524 | end) | |
| 525 | T.C(function() ---- GIANT TROLL LOOP | |
| 526 | while wait(1) do | |
| 527 | if troll_loop == true then | |
| 528 | pole = T.P(5,1,5,'White',0,true,true) | |
| 529 | pole.CFrame = cfn(center.Position) | |
| 530 | local ball = T.P(10,10,10,'Nougat',0,true,true) ball.Shape = 0 | |
| 531 | local pos = pole.CFrame | |
| 532 | T.FM(pole,'cylinder',1,1,1) | |
| 533 | ||
| 534 | for _,v in pairs({'Front','Back','Left','Right'}) do
| |
| 535 | T.Dec(ball,v,'http://www.roblox.com/asset/?id=34697344') | |
| 536 | end | |
| 537 | for i = 1,30 do | |
| 538 | pole.Size = v3n(5,i,5) | |
| 539 | pole.CFrame = pos+v3n(0,i/2,0) | |
| 540 | ball.CFrame = pole.CFrame*cfn(0,i/2+4.95,0) | |
| 541 | wait() | |
| 542 | end | |
| 543 | for i = 30,1,-1 do | |
| 544 | pole.Size = v3n(5,i,5) | |
| 545 | pole.CFrame = pos+v3n(0,i/2,0) | |
| 546 | ball.CFrame = pole.CFrame*cfn(0,i/2+4.95,0) | |
| 547 | wait() | |
| 548 | end | |
| 549 | pole:Remove() ball:Remove() | |
| 550 | end | |
| 551 | ||
| 552 | end | |
| 553 | end) | |
| 554 | ||
| 555 | end --- FUNCTION END | |
| 556 | ||
| 557 | function spark(mouse) | |
| 558 | if cannon then return end | |
| 559 | lock.R(1) | |
| 560 | for i = 0,1,.1 do | |
| 561 | wait() | |
| 562 | rw.C1 = normposr*ang(M.D(120*i),0,M.D(20*i)) | |
| 563 | hw.C1 = normh*ang(0,0,M.D(90*i)) | |
| 564 | end | |
| 565 | holding = true | |
| 566 | laz = T.P(.1,.1,.1,'Lime green',.5,false,true) | |
| 567 | T.FM(laz,'cylinder',1,1,1) | |
| 568 | while holding do | |
| 569 | if mouse.Target then | |
| 570 | spaas(pp.Position,1,2,1,'New Yeller') | |
| 571 | mag = (pp.Position-mouse.hit.p).magnitude | |
| 572 | laz.Size = v3n(.1,mag,.1) | |
| 573 | laz.CFrame = (cfn(pp.Position,mouse.hit.p)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
| 574 | ||
| 575 | decp = T.P(1,0,1,'White',1,false,true) | |
| 576 | pos = mouse.Target.CFrame:pointToObjectSpace(mouse.hit.p) | |
| 577 | decp.CFrame = cfn(pos,mouse.hit.p)*ang(-math.pi,0,0) | |
| 578 | ||
| 579 | local pos = mouse.hit.p | |
| 580 | T.C(function() | |
| 581 | rand = M.R(1,3) | |
| 582 | local p = T.P(rand,1,rand,'Earth green',0,true,true) | |
| 583 | p.CFrame = cfn(pos) | |
| 584 | for i = 1,M.R(3,10) do | |
| 585 | wait() | |
| 586 | p.Size = v3n(p.Size.x,i,p.Size.z) | |
| 587 | p.CFrame = cfn(pos)+v3n(0,i/2,0) | |
| 588 | spaas(p.Position,10,1,1,'Deep blue') | |
| 589 | T.S('spark',1)
| |
| 590 | end | |
| 591 | end) | |
| 592 | end | |
| 593 | wait() | |
| 594 | end | |
| 595 | laz:Remove() | |
| 596 | for i = 1,0,-.1 do | |
| 597 | wait() | |
| 598 | rw.C1 = normposr*ang(M.D(120*i),0,M.D(20*i)) | |
| 599 | hw.C1 = normh*ang(0,0,M.D(90*i)) | |
| 600 | end | |
| 601 | lock.R(0) | |
| 602 | end | |
| 603 | ||
| 604 | cannon = _ | |
| 605 | function cannonstaff() | |
| 606 | if not cannon then | |
| 607 | hw.C1 = normh | |
| 608 | cannon = T.P(1,3,1,'White',0,false,false) | |
| 609 | msh = T.FM(cannon,81616091,1,1,1,81616111) | |
| 610 | T.W(cannon,hdl,0,-1,0,math.pi,0,0) | |
| 611 | lock.R(1) | |
| 612 | for i = 0,1,.1 do | |
| 613 | rw.C1 = normposr*ang(M.D(180*i),0,0) | |
| 614 | msh.Scale = v3n(5*i,2.5*i,5*i) | |
| 615 | wait() | |
| 616 | end | |
| 617 | old=rw.C1 | |
| 618 | for i = 0,1,.1 do | |
| 619 | hw.C1 = normh*cfn(0,0,-3*i)*ang(math.pi/2*i,0,0) | |
| 620 | rw.C1 = old*ang(M.D(-90*i),0,0) | |
| 621 | wait() | |
| 622 | end | |
| 623 | else | |
| 624 | for i = 1,0,-.1 do | |
| 625 | hw.C1 = normh*cfn(0,0,-3*i)*ang(math.pi/2*i,0,0) | |
| 626 | rw.C1 = normposr*ang(M.D(90*i),0,0) | |
| 627 | msh.Scale = v3n(5*i,2.5*i,5*i) | |
| 628 | wait() | |
| 629 | end | |
| 630 | cannon:Remove() cannon = nil | |
| 631 | lock.R(0) | |
| 632 | end | |
| 633 | end | |
| 634 | ||
| 635 | plank = false | |
| 636 | flying = false | |
| 637 | ||
| 638 | plank = nil | |
| 639 | function Planko() | |
| 640 | if plank then plank:Remove() plank = nil return end | |
| 641 | plank = T.P(10,1,10,'White',1,true,true) | |
| 642 | plank.CFrame = torso.CFrame*cfn(0,-3.5,0) | |
| 643 | plank.Material = 'Wood' | |
| 644 | torso.CFrame = torso.CFrame+v3n(0,.2,0) | |
| 645 | T.C(function() | |
| 646 | while wait() do | |
| 647 | plank.Velocity = plank.CFrame.lookVector*30 | |
| 648 | plank.CFrame = torso.CFrame*cfn(0,-3.5,0) | |
| 649 | wait() | |
| 650 | end | |
| 651 | end) | |
| 652 | end | |
| 653 | ||
| 654 | function shoot() | |
| 655 | local bullet = T.P(1,1,3,'Black',0,true,false) | |
| 656 | local box = Instance.new("SelectionBox",bullet)
| |
| 657 | box.Adornee = bullet | |
| 658 | bullet.CFrame = cannon.CFrame*cfn(0,6,0)*ang(math.pi/2,0,0) | |
| 659 | T.FM(bullet,'bullet',1,1,1) | |
| 660 | T.F(bullet,2,1,'Magenta','Alder') | |
| 661 | T.S('flintlock',1,200)
| |
| 662 | Instance.new("BodyForce",bullet).force = torso.CFrame.lookVector*300+v3n(0,bullet:GetMass()*floatforce,0)
| |
| 663 | bullet:BreakJoints() | |
| 664 | bullet.Touched:connect(function(hit) | |
| 665 | if not hit.Parent:IsDescendantOf(char) then | |
| 666 | T.S('boom',1,100,bullet)
| |
| 667 | e = Instance.new("Explosion",Workspace)
| |
| 668 | e.BlastPressure = 0 | |
| 669 | e.Position = bullet.Position | |
| 670 | e.Hit:connect(function(hit) damage(hit.Parent,30,1) end) | |
| 671 | local cf = bullet.CFrame*cfn(0,0,1.5) | |
| 672 | bullet:Remove() | |
| 673 | local part = T.P(1,1,1,'White',1,true,true) | |
| 674 | part.Touched:connect(function(hit) damage(hit.Parent,1) end) | |
| 675 | box.Adornee,box.Parent = part,part | |
| 676 | for i = 1,30 do | |
| 677 | part.Size = v3n(i,i,i) | |
| 678 | part.CFrame = cf*ang(M.D(360/30*i),M.D(360/30*i),M.D(360/30*i)) | |
| 679 | wait() | |
| 680 | end | |
| 681 | part:Remove() | |
| 682 | else | |
| 683 | T.S('plank',1,100,bullet)
| |
| 684 | end | |
| 685 | end) | |
| 686 | for i = 0,1,.5 do | |
| 687 | rw.C1 = holdpos*ang(M.D(30*i),0,0) | |
| 688 | wait() | |
| 689 | end | |
| 690 | for i = 1,0,-.5 do | |
| 691 | rw.C1 = holdpos*ang(M.D(30*i),0,0) | |
| 692 | wait() | |
| 693 | end | |
| 694 | end | |
| 695 | ||
| 696 | function lightning() | |
| 697 | lock.R(1) lock.L(1) | |
| 698 | ||
| 699 | for i = 0,1,.1 do | |
| 700 | rw.C1 = normposr*ang(M.D(100*i),0,M.D(-30*i))*cfn(0,-.7*i,0) | |
| 701 | lw.C1 = normposl*ang(M.D(150*i),0,M.D(15*i)) | |
| 702 | hw.C1 = normh*ang(0,0,M.D(50*i)) | |
| 703 | wait() | |
| 704 | end | |
| 705 | wait(1) | |
| 706 | fire = T.F(pp,1,1,'White','Black') | |
| 707 | for i = 1,0,-.1 do | |
| 708 | rw.C1 = normposr*ang(M.D(100*i),0,M.D(-30*i))*cfn(0,-.7*i,0) | |
| 709 | lw.C1 = normposl*ang(M.D(150*i),0,M.D(15*i)) | |
| 710 | wait() | |
| 711 | end | |
| 712 | for i = 0,1,.1 do | |
| 713 | rw.C1 = normposr*ang(M.D(180*i),0,0) | |
| 714 | hw.C1 = normh*cfn(0,0,-2*i)*ang(M.D(-90*i),0,0) | |
| 715 | wait() | |
| 716 | end | |
| 717 | local p = T.P(1,1,1,'White',0,false,true) | |
| 718 | pos = torso.CFrame | |
| 719 | msh = T.FM(p,'sphere',1,1,1) | |
| 720 | fire.Parent = p | |
| 721 | for i = 1,30 do | |
| 722 | p.CFrame = pos*cfn(0,-3+i,0) | |
| 723 | msh.Scale = v3n(i,i,i) | |
| 724 | wait() | |
| 725 | end | |
| 726 | fire:Remove() | |
| 727 | msh.MeshId = 'rbxassetid://'..meshids['spikeb'] | |
| 728 | for i = 10,30 do | |
| 729 | msh.Scale = v3n(i,i,i) | |
| 730 | p.Transparency = i/30 | |
| 731 | wait() | |
| 732 | end | |
| 733 | ||
| 734 | p:Remove() | |
| 735 | for i = 1,0,-.1 do | |
| 736 | rw.C1 = normposr*ang(M.D(180*i),0,0) | |
| 737 | hw.C1 = normh*cfn(0,0,-2*i)*ang(M.D(-90*i),0,0) | |
| 738 | wait() | |
| 739 | end | |
| 740 | lock.R(0) lock.L(0) | |
| 741 | end | |
| 742 | ||
| 743 | function onButton1Down(a) | |
| 744 | if cannon then | |
| 745 | shoot(a) | |
| 746 | else | |
| 747 | star(a) | |
| 748 | end | |
| 749 | end | |
| 750 | ||
| 751 | nlist = {'f','r'}
| |
| 752 | ||
| 753 | klist = {
| |
| 754 | {'f',function(a) spark(a) end,''},
| |
| 755 | {'q',function() cannonstaff() end,''},
| |
| 756 | {'e',function() Planko() end},
| |
| 757 | {'r',function() lightning() end},
| |
| 758 | {'t',function(a) if a.Target then torso.CFrame = cfn(a.hit.p)+v3n(0,2.6,0) end end}
| |
| 759 | } | |
| 760 | ||
| 761 | hop.Deselected:connect(function() lock.R(0) lock.L(0) end) | |
| 762 | hop.Selected:connect(function(mouse) | |
| 763 | mouse.Button1Up:connect(function() holding = false end) | |
| 764 | mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end) | |
| 765 | mouse.KeyDown:connect(function(key) | |
| 766 | for i,v in pairs(nlist) do if key == v and cannon then return end end | |
| 767 | if attacking then return end | |
| 768 | for i,v in pairs(klist) do | |
| 769 | if key == v[1] then attacking = true v[2](mouse) attacking = false end | |
| 770 | end | |
| 771 | end) | |
| 772 | mouse.Button1Down:connect(function() if attacking then return end attacking = true onButton1Down(mouse) attacking = false end) | |
| 773 | end) | |
| 774 | --mediafire |