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| 1 | - | ---Made by mugex---------------------------------------------that u have it?-------- |
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | if Index == "PlrObj" then | |
| 88 | return RealPlayer | |
| 89 | end | |
| 90 | return RealPlayer[Index] | |
| 91 | end | |
| 92 | end; | |
| 93 | __tostring = function(self) | |
| 94 | return RealPlayer.Name | |
| 95 | end | |
| 96 | }) | |
| 97 | end | |
| 98 | end | |
| 99 | if RealGame[Index] then | |
| 100 | local Type = type(RealGame[Index]) | |
| 101 | if Type == "function" then | |
| 102 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 103 | return function (self,Service) | |
| 104 | if Service:lower() == "players" then | |
| 105 | return setmetatable({},{
| |
| 106 | __index = function (self2,Index2) | |
| 107 | local RealService = RealGame:GetService(Service) | |
| 108 | local Type2 = type(Index2) | |
| 109 | if Type2 == "function" then | |
| 110 | return function (self,...) | |
| 111 | return RealService[Index2](RealService,...) | |
| 112 | end | |
| 113 | else | |
| 114 | if Index2:lower() == "localplayer" then | |
| 115 | return Sandbox(owner) | |
| 116 | end | |
| 117 | return RealService[Index2] | |
| 118 | end | |
| 119 | end; | |
| 120 | __tostring = function(self) | |
| 121 | return RealGame:GetService(Service).Name | |
| 122 | end | |
| 123 | }) | |
| 124 | elseif Service:lower() == "contextactionservice" then | |
| 125 | return InternalData["ContextActionService"] | |
| 126 | elseif Service:lower() == "contextactionservice" then | |
| 127 | return InternalData["UserInputService"] | |
| 128 | elseif Service:lower() == "runservice" then | |
| 129 | return setmetatable({},{
| |
| 130 | __index = function(self2,Index2) | |
| 131 | local RealService = RealGame:GetService(Service) | |
| 132 | local Type2 = type(Index2) | |
| 133 | if Type2 == "function" then | |
| 134 | return function (self,...) | |
| 135 | return RealService[Index2](RealService,...) | |
| 136 | end | |
| 137 | else | |
| 138 | if Index2:lower() == "bindtorenderstep" then | |
| 139 | return function (self,Name,Priority,Function) | |
| 140 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 141 | end | |
| 142 | end | |
| 143 | if Index2:lower() == "renderstepped" then | |
| 144 | return RealService["Stepped"] | |
| 145 | end | |
| 146 | return RealService[Index2] | |
| 147 | end | |
| 148 | end | |
| 149 | }) | |
| 150 | else | |
| 151 | return RealGame:GetService(Service) | |
| 152 | end | |
| 153 | end | |
| 154 | end | |
| 155 | return function (self,...) | |
| 156 | return RealGame[Index](RealGame,...) | |
| 157 | end | |
| 158 | else | |
| 159 | if game:GetService(Index) then | |
| 160 | return game:GetService(Index) | |
| 161 | end | |
| 162 | return RealGame[Index] | |
| 163 | end | |
| 164 | else | |
| 165 | return nil | |
| 166 | end | |
| 167 | end | |
| 168 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 169 | print("Complete! Running...")
| |
| 170 | ||
| 171 | script.Parent = nil | |
| 172 | name = 'Rainbow Blade' | |
| 173 | PLAYERS = game:GetService('Players')
| |
| 174 | ply = PLAYERS.LocalPlayer | |
| 175 | char = ply.Character | |
| 176 | pcall(function() char:FindFirstChild("legetdgq"):Remove() end)
| |
| 177 | m = Instance.new("Model",char) m.Name = "legetdgq"
| |
| 178 | hop = Instance.new("HopperBin",ply.Backpack)
| |
| 179 | hop.Name = name | |
| 180 | debris = game:GetService("Debris")
| |
| 181 | ||
| 182 | cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new | |
| 183 | floatforce = 196.25 | |
| 184 | ||
| 185 | torso,head = char.Torso,char.Head | |
| 186 | attacking = false | |
| 187 | ||
| 188 | rs = torso["Right Shoulder"] | |
| 189 | ls = torso["Left Shoulder"] | |
| 190 | rh = torso["Right Hip"] | |
| 191 | lh = torso["Left Hip"] | |
| 192 | neck = torso["Neck"] | |
| 193 | rw,lw = nil,nil | |
| 194 | rhw,lhw = nil,nil | |
| 195 | local orgc1 = rs.C1 | |
| 196 | ||
| 197 | rarm = char["Right Arm"] | |
| 198 | larm = char["Left Arm"] | |
| 199 | rleg = char["Right Leg"] | |
| 200 | lleg = char["Left Leg"] | |
| 201 | ||
| 202 | asset = 'rbxassetid://' | |
| 203 | normposr = cfn(1.5,.5,0) | |
| 204 | normposl = cfn(-1.5,.5,0) | |
| 205 | normposl2 = cfn(.5,-1.5,0) | |
| 206 | normposr2 = cfn(-.5,-1.5,0) | |
| 207 | normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 208 | ||
| 209 | holdpos = normposr*ang(math.pi/2,0,0) | |
| 210 | holdpos2 = normposl*ang(math.pi/2,0,0) | |
| 211 | for i = 0,1 do --------UTILITIES START------- | |
| 212 | function genNew(ClassName, Parent, Properties) | |
| 213 | local nObj = Instance.new(ClassName, Parent) | |
| 214 | if Properties["FormFactor"] then | |
| 215 | nObj["FormFactor"] = Properties["FormFactor"] | |
| 216 | end | |
| 217 | for Prop, Value in pairs(Properties) do | |
| 218 | nObj[Prop] = Value | |
| 219 | end | |
| 220 | return nObj | |
| 221 | end | |
| 222 | ||
| 223 | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
| |
| 224 | if typee == 'wedge' then | |
| 225 | c = Instance.new("WedgePart",m)
| |
| 226 | elseif typee == 'seat' then | |
| 227 | c = Instance.new("Seat",m)
| |
| 228 | elseif typee == 'vseat' then | |
| 229 | c = Instance.new("VehicleSeat",m)
| |
| 230 | else | |
| 231 | c = Instance.new("Part",m)
| |
| 232 | end | |
| 233 | c.TopSurface,c.BottomSurface = 0,0 | |
| 234 | c.Locked = true | |
| 235 | c.formFactor = "Custom" | |
| 236 | c.Size = Vector3.new(x,y,z) | |
| 237 | if color ~= "random" then | |
| 238 | c.BrickColor = BrickColor.new(color) | |
| 239 | else c.BrickColor = BrickColor:random() | |
| 240 | end | |
| 241 | c.Transparency = transparency | |
| 242 | c.CanCollide = cancollide | |
| 243 | if anchored ~= nil then c.Anchored = anchored end | |
| 244 | if parent ~= nil then c.Parent = parent end | |
| 245 | return c | |
| 246 | end | |
| 247 | , | |
| 248 | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
| 249 | , | |
| 250 | ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent) | |
| 251 | w = Instance.new("Motor",m)
| |
| 252 | if parent ~= nil then w.Parent = parent end | |
| 253 | w.Part0,w.Part1 = part0,part1 | |
| 254 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
| 255 | return w | |
| 256 | end | |
| 257 | , | |
| 258 | ["BG"] = function(parent) | |
| 259 | local c = Instance.new("BodyGyro",parent)
| |
| 260 | c.P = 20e+003 | |
| 261 | c.cframe = parent.CFrame | |
| 262 | c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
| 263 | return c | |
| 264 | end | |
| 265 | , | |
| 266 | ["BP"] = function(parent,position) | |
| 267 | local bp = Instance.new("BodyPosition",parent)
| |
| 268 | bp.maxForce = Vector3.new()*math.huge | |
| 269 | bp.position = position | |
| 270 | return bp | |
| 271 | end | |
| 272 | , | |
| 273 | ["F"] = function(parent,size,heat,color,secondcolor,enabled) | |
| 274 | f = Instance.new("Fire",parent)
| |
| 275 | f.Size = size | |
| 276 | f.Heat = heat | |
| 277 | if enabled ~= nil then f.Enabled = enabled end | |
| 278 | if color ~= nil then f.Color = BrickColor.new(color).Color end | |
| 279 | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
| 280 | return f | |
| 281 | end | |
| 282 | , | |
| 283 | ||
| 284 | ["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
| 285 | if meshid == "cylinder" then | |
| 286 | mesh = Instance.new("CylinderMesh",parent)
| |
| 287 | mesh.Scale = Vector3.new(x,y,z) | |
| 288 | return mesh | |
| 289 | elseif meshid == 'block' then | |
| 290 | mesh = Instance.new("SpecialMesh",parent)
| |
| 291 | mesh.MeshId = 'rbxassetid://9856898' | |
| 292 | mesh.Scale = v3n(x*parent.Size.x,y*parent.Size.y,z*parent.Size.z)*2 | |
| 293 | if meshtexture then mesh.TextureId = 'rbxassetid://'..textureids[meshtexture] end | |
| 294 | return mesh | |
| 295 | end | |
| 296 | mesh = Instance.new("SpecialMesh",parent)
| |
| 297 | ||
| 298 | if meshid == 'wedge' then | |
| 299 | mesh.MeshType = 'Wedge' | |
| 300 | elseif meshid == 'sphere' then | |
| 301 | mesh.MeshType = 3 | |
| 302 | elseif type(meshid) == "number" then | |
| 303 | mesh.MeshId = "rbxassetid://"..meshid | |
| 304 | else | |
| 305 | mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
| 306 | end | |
| 307 | mesh.Scale = Vector3.new(x,y,z) | |
| 308 | if meshtexture then | |
| 309 | if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else | |
| 310 | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end | |
| 311 | end | |
| 312 | return mesh | |
| 313 | end, | |
| 314 | ||
| 315 | ["Dec"] = function(parent,face,id,transparency) | |
| 316 | c = Instance.new("Decal",parent)
| |
| 317 | c.Face = face | |
| 318 | c.Texture = id | |
| 319 | if transparency then c.Transparency = transparency end | |
| 320 | return c | |
| 321 | end, | |
| 322 | ["S"] = function(id,pitch,volume,parent) | |
| 323 | cur = nil | |
| 324 | found = false | |
| 325 | if type(id) == 'string' then | |
| 326 | for i,v in pairs(char.Head:children()) do | |
| 327 | if v:IsA("Sound") and v.Name == id and not found then
| |
| 328 | cur = v | |
| 329 | if parent then cur = v:Clone() cur.Parent = parent end | |
| 330 | cur.Pitch = pitch | |
| 331 | if volume then cur.Volume = volume end | |
| 332 | cur:Play() | |
| 333 | found = true | |
| 334 | return cur | |
| 335 | end | |
| 336 | end | |
| 337 | elseif type(id) == 'number' then | |
| 338 | local a = char.Head:FindFirstChild('exteo')
| |
| 339 | a.SoundId = 'rbxassetid://'..id | |
| 340 | a.Pitch = pitch | |
| 341 | if volume then a.Volume = volume end | |
| 342 | a:Play() | |
| 343 | return a | |
| 344 | end | |
| 345 | end | |
| 346 | } | |
| 347 | function FindHumanoid(a,b) | |
| 348 | for i,v in pairs(a:children()) do | |
| 349 | if v:IsA('Humanoid') then
| |
| 350 | if not b then | |
| 351 | if v.Parent ~= char then return v end | |
| 352 | else return v end | |
| 353 | end | |
| 354 | end | |
| 355 | end | |
| 356 | function damage(hit,amount,delay) ---- VAHINKO DAMAGE | |
| 357 | hum = FindHumanoid(hit) | |
| 358 | if hum then | |
| 359 | if delay then | |
| 360 | local found = CheckTag(hum,'tag') | |
| 361 | if not found then | |
| 362 | local a = AddTag(hum,'tag') | |
| 363 | debris:AddItem(a,delay) | |
| 364 | hum.Health = hum.Health - amount | |
| 365 | end | |
| 366 | else hum.Health = hum.Health - amount | |
| 367 | end | |
| 368 | return hum | |
| 369 | end | |
| 370 | end | |
| 371 | ||
| 372 | rtorso = torso | |
| 373 | ||
| 374 | lock = {["R"] =
| |
| 375 | function(a) | |
| 376 | if a == 1 then | |
| 377 | rabrick = T.P(1.1,1.1,1.1,"White",1,false,false) | |
| 378 | rw = T.W(rabrick,rtorso,1.5,.5,0,0,0,0) | |
| 379 | T.W(rarm,rabrick,0,-.5,0,0,0,0) | |
| 380 | elseif a == 2 then | |
| 381 | rlbrick = T.P(1,1,1,"White",1,false,false) | |
| 382 | rhw = T.W(rlbrick,rtorso,-.5,-1.5,0,0,0,0) | |
| 383 | T.W(rleg,rlbrick,0,-.5,0,0,0,0) | |
| 384 | elseif a == 0 then | |
| 385 | rs.Parent = rtorso | |
| 386 | rw.Parent = nil | |
| 387 | rabrick:Destroy() rabrick = nil | |
| 388 | elseif a == -1 then | |
| 389 | rhw.Parent = nil | |
| 390 | rh.Parent = rtorso | |
| 391 | rlbrick:Destroy() rlbrick = nil | |
| 392 | end | |
| 393 | end | |
| 394 | , ["L"] = function(a) | |
| 395 | if a == 1 then | |
| 396 | labrick = T.P(1,1,1,"White",1,false,false) | |
| 397 | lw = T.W(labrick,rtorso,-1.5,.5,0,0,0,0) | |
| 398 | T.W(larm,labrick,0,-.5,0,0,0,0) | |
| 399 | elseif a == 2 then | |
| 400 | llbrick = T.P(1,1,1,"White",1,false,false) | |
| 401 | lhw = T.W(llbrick,rtorso,.5,-1.5,0,0,0,0) | |
| 402 | T.W(lleg,llbrick,0,-.5,0,0,0,0) | |
| 403 | elseif a == 0 then | |
| 404 | ls.Parent = rtorso | |
| 405 | lw.Parent = nil | |
| 406 | labrick:Destroy() labrick = nil | |
| 407 | elseif a == -1 then | |
| 408 | lhw.Parent = nil | |
| 409 | lh.Parent = rtorso | |
| 410 | llbrick:Destroy() llbrick = nil | |
| 411 | end | |
| 412 | end | |
| 413 | } | |
| 414 | cfn,ang = CFrame.new,CFrame.Angles | |
| 415 | function spaas(position,radius,number,number2,color) | |
| 416 | mode = Instance.new("Model",m)
| |
| 417 | ||
| 418 | for i = 1,number2 do | |
| 419 | pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 420 | mag = (position-pos).magnitude | |
| 421 | ||
| 422 | col = color or 'Toothpaste' | |
| 423 | local laz = T.P(.1,mag,.1,col,0,false,true,mode) | |
| 424 | ||
| 425 | T.FM(laz,'cylinder',.3,1,.3) | |
| 426 | laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
| 427 | ||
| 428 | cframe = (laz.CFrame*cfn(0,-mag/2,0)).p | |
| 429 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 430 | mag2 = (cframe-pos2).magnitude | |
| 431 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 432 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 433 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 434 | ||
| 435 | previo = laz2 | |
| 436 | for i = 1,number do | |
| 437 | cframe = (previo.CFrame*cfn(0,-mag/2,0)).p | |
| 438 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 439 | mag2 = (cframe-pos2).magnitude | |
| 440 | ||
| 441 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 442 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 443 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 444 | ||
| 445 | previo = laz2 | |
| 446 | end | |
| 447 | ||
| 448 | end | |
| 449 | debris:AddItem(mode,.1) | |
| 450 | return mode | |
| 451 | end | |
| 452 | ||
| 453 | function lightning(startpos,endpos,times,offse,livetime,col,dmg) | |
| 454 | local curpos = startpos | |
| 455 | for i = 1,times do | |
| 456 | mag = (startpos-endpos).magnitude offs = {-offse,offse}
| |
| 457 | offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)]) | |
| 458 | laz = T.P(.1,.1,mag/times,col,0,false,true,m) | |
| 459 | if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end | |
| 460 | apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset | |
| 461 | if times == i then | |
| 462 | mag2 = (curpos-endpos).magnitude | |
| 463 | laz.Size = v3n(.1,.1,mag2) | |
| 464 | laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2) | |
| 465 | else | |
| 466 | laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2) | |
| 467 | end | |
| 468 | curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime) | |
| 469 | end | |
| 470 | end | |
| 471 | ||
| 472 | ------MESHIDS--- | |
| 473 | meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
| |
| 474 | ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, | |
| 475 | ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, | |
| 476 | ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557, | |
| 477 | ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481, | |
| 478 | ["duck"] = 9419831,["unicorn"]=84003494,["luatophat"] = 42157240}---some meshids | |
| 479 | textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
| |
| 480 | ["cheese"] = 1090703} | |
| 481 | soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
| |
| 482 | ['midas'] = 17385513; | |
| 483 | ['spark'] = 10756118; | |
| 484 | ['boom'] = 10730819; | |
| 485 | ['plank'] = 10548112; | |
| 486 | ['harmonica1'] = 33069371; | |
| 487 | ['harmonica2'] = 33069412; | |
| 488 | ['thump'] = 10730819; | |
| 489 | ['hit'] = 2801263; | |
| 490 | ['crunch'] = 15047813; | |
| 491 | ['Piano'] = 11998796; | |
| 492 | } | |
| 493 | ||
| 494 | function AddTag(object,tagname) local tag = Instance.new("BoolValue",object) tag.Name = tagname return tag end
| |
| 495 | function CheckTag(object,tagname) local found = object:FindFirstChild(tagname) if found then return found else return _ end end | |
| 496 | function RemoveTag(object,tagname) local found = CheckTag(object,tagname) if found then found:Remove() end end | |
| 497 | for i,v in pairs(soundids) do ---Remove sounds | |
| 498 | for _,q in pairs(char.Head:children()) do | |
| 499 | if q.Name == i then q:Remove() end | |
| 500 | end | |
| 501 | end | |
| 502 | for i,v in pairs(soundids) do ----Add sounds | |
| 503 | sound = Instance.new("Sound")
| |
| 504 | sound.SoundId = "http://www.roblox.com/asset/?id="..v | |
| 505 | sound.Name = i | |
| 506 | sound.Parent = char.Head | |
| 507 | end | |
| 508 | genNew('Sound',char.Head,{
| |
| 509 | Name = 'slash'; | |
| 510 | SoundId = 'rbxasset://sounds//swordslash.wav' | |
| 511 | }) | |
| 512 | ||
| 513 | waitbp = function(a,r) while (a.Parent.Position-a.position).magnitude > r do wait() end end | |
| 514 | ||
| 515 | M = {["R"] = function(a,b) return math.random(a,b) end,
| |
| 516 | ["Cos"] = function(a) return math.cos(a) end, | |
| 517 | ["Sin"] = function(a) return math.sin(a) end, | |
| 518 | ["D"] = function(a) return math.rad(a) end | |
| 519 | } | |
| 520 | ||
| 521 | function findground(position,radius,ignore) | |
| 522 | if ignore then | |
| 523 | ig = ignore table.insert(ig,m) | |
| 524 | else ig = {m}
| |
| 525 | end | |
| 526 | local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*radius) | |
| 527 | local obj,pos2 = Workspace:FindPartOnRayWithIgnoreList(ray,ig) | |
| 528 | if obj and pos2 then return obj,pos2 else return nil end | |
| 529 | end | |
| 530 | ||
| 531 | rweld = _ | |
| 532 | faketorso = _ | |
| 533 | function faketor() | |
| 534 | if rtorso == torso then | |
| 535 | torso.Transparency = 1 | |
| 536 | faketorso = T.P(2,2,1,torso.BrickColor.Name,0,false,false,char) | |
| 537 | rweld = T.W(faketorso,torso,0,0,0,0,0,0) | |
| 538 | rtorso = faketorso | |
| 539 | for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
| |
| 540 | elseif rtorso ~= torso then | |
| 541 | rtorso = torso | |
| 542 | for i,v in pairs({lh,ls,rh,rs}) do v.Part0 = rtorso end
| |
| 543 | faketorso:Remove() | |
| 544 | rweld:Remove() | |
| 545 | torso.Transparency = 0 | |
| 546 | end | |
| 547 | dec.Parent = rtorso | |
| 548 | end | |
| 549 | ||
| 550 | function calcp(a,b) --- Direction CFrame | |
| 551 | return cfn(a,v3n(b.x,a.y,b.z)) | |
| 552 | end | |
| 553 | ||
| 554 | --------ANIMATING FUNCTION-------- | |
| 555 | tw = function(Weld, Stop, Step,a) | |
| 556 | local func = function() | |
| 557 | local Start = Weld.C0 | |
| 558 | local X1, Y1, Z1 = Start:toEulerAnglesXYZ() | |
| 559 | local Stop = Stop | |
| 560 | local X2, Y2, Z2 = Stop:toEulerAnglesXYZ() | |
| 561 | ||
| 562 | for i = 0, 1, Step or .1 do | |
| 563 | Weld.C0 = CFrame.new( (Start.p.X * (1 - i)) + (Stop.p.X * i), | |
| 564 | (Start.p.Y * (1 - i)) + (Stop.p.Y * i), | |
| 565 | (Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ( | |
| 566 | (X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i), | |
| 567 | (Z1 * (1 - i)) + (Z2 * i) ) | |
| 568 | wait() | |
| 569 | end | |
| 570 | ||
| 571 | Weld.C0 = Stop | |
| 572 | end | |
| 573 | if a then T.C(function() func() end) else func() end | |
| 574 | end | |
| 575 | ------------------------------------ | |
| 576 | ||
| 577 | function weldall(q) | |
| 578 | if q == 1 then a,b = 1,2 else a,b = -1,0 end | |
| 579 | for i = a,b do lock.R(i) lock.L(i) end | |
| 580 | end | |
| 581 | function FindPlayers(a,b,c) --- Finds Players near a part | |
| 582 | list = {}
| |
| 583 | for i,v in pairs(Workspace:children()) do | |
| 584 | if v:IsA("Model") then
| |
| 585 | for _,q in pairs(v:children()) do | |
| 586 | if q:IsA("Humanoid") then
| |
| 587 | if c and q.Parent ~= char then | |
| 588 | if (q.Torso.Position-a).magnitude < b then | |
| 589 | table.insert(list,v) | |
| 590 | end | |
| 591 | elseif not c then | |
| 592 | if (q.Torso.Position-a).magnitude < b then | |
| 593 | table.insert(list,v) | |
| 594 | end | |
| 595 | end | |
| 596 | end | |
| 597 | end | |
| 598 | end | |
| 599 | end | |
| 600 | return list | |
| 601 | end | |
| 602 | end | |
| 603 | sword = Instance.new("Model",m)
| |
| 604 | hdl = T.P(.3,1,.3,'Brown',0,false,false,sword) | |
| 605 | ||
| 606 | blade = T.P(0,4,1,'White',0,false,false,sword) | |
| 607 | T.W(blade,hdl,0,2.5,0,0,0,0) T.FM(blade,'block',.2,1,1,'rainbow') | |
| 608 | cougar = T.P(.4,.1,1.1,'New Yeller',0,false,false,sword) | |
| 609 | T.W(cougar,hdl,0,.5,0,0,0,0) | |
| 610 | sheath = T.P(.1,1,.5,'Brown',0,false,false) | |
| 611 | T.W(sheath,torso,1.1,-1,0,M.D(-60),0,M.D(10)) | |
| 612 | hw = T.W(hdl,sheath,0,1,0,math.pi,0,0) sheathposition = hw.C1 | |
| 613 | handposition = cfn(0,-1,0)*ang(math.pi/2,0,0) | |
| 614 | tip = T.P(0,1,1,'White',0,false,false,sword) | |
| 615 | T.FM(tip,'wedge',.2,1,1) | |
| 616 | T.W(tip,blade,0,2.5,0,0,0,0) | |
| 617 | for i,v in pairs({'Top','Bottom','Back','Front','Left','Right'}) do
| |
| 618 | T.Dec(tip,v,asset..textureids['rainbow']) | |
| 619 | end | |
| 620 | ||
| 621 | function trace() decs = {}
| |
| 622 | for i,v in pairs(sword:children()) do | |
| 623 | local cl = v:Clone() | |
| 624 | cl.Parent = m | |
| 625 | cl.Anchored = true | |
| 626 | for i,v in pairs(cl:children()) do if v:IsA("Decal") then table.insert(decs,v) end end
| |
| 627 | cl.Transparency = .5 | |
| 628 | for _,v in pairs(decs) do v.Transparency = .5 end | |
| 629 | T.C(function() for i = .5,1,.05 do | |
| 630 | cl.Transparency = i wait() | |
| 631 | for _,v in pairs(decs) do v.Transparency = i end | |
| 632 | end cl:Remove() end) | |
| 633 | end | |
| 634 | end | |
| 635 | ||
| 636 | np = cfn()*ang(M.D(-40),M.D(10),0) | |
| 637 | r = .5 | |
| 638 | function Connect(func) | |
| 639 | con1 = blade.Touched:connect(function(hit) func(hit) end) | |
| 640 | con2 = tip.Touched:connect(function(hit) func(hit) end) | |
| 641 | return con1,con2 | |
| 642 | end | |
| 643 | function Stab() local pw = hw.C1 | |
| 644 | T.C(function() for i = 0,1,.2 do wait() hw.C1 = pw*ang(M.D(-90*i),0,0) end | |
| 645 | for i = 1,0,-.2 do wait() hw.C1 = pw*ang(M.D(-90*i),0,0) end end) | |
| 646 | c1,c2 = Connect(function(hit) local hum = damage(hit.Parent,9000,9999) if hum then spaas(hum.Torso.Position,3,3,3,'random') end end) | |
| 647 | tw(rw,cfn()*ang(M.D(-90),0,0),.2) | |
| 648 | tw(rw,np,.2) | |
| 649 | c1:disconnect() c2:disconnect() | |
| 650 | end | |
| 651 | ||
| 652 | function Portal() pw = hw.C1 len = 0 | |
| 653 | T.C(function() for i = 0,1,.1 do hw.C1 = pw*ang(-math.pi/2*i,0,0) wait() end end) | |
| 654 | --hw.C1 = pw*ang(-math.pi/2,0,0) | |
| 655 | tw(rw,cfn()*ang(M.D(-110),M.D(-30),0),.2) local stpos = (torso.CFrame*cfn(-2,2,-4)).p | |
| 656 | p = T.P(.1,1,.1,'Black',.5,false,true) T.FM(p,'sphere',1,1,1) local p3 = p | |
| 657 | T.C(function() for i = 0,1.1,.2 do | |
| 658 | local stcf = (torso.CFrame*cfn(-2,2,-4)) stpos = stcf.p | |
| 659 | ep = (torso.CFrame*cfn(4*i,-4*i,-4)).p | |
| 660 | mag = (stpos-ep).magnitude | |
| 661 | p.Size = v3n(0,mag,.5*i) | |
| 662 | p.CFrame = cfn(stpos,ep)*cfn(0,0,-mag/2)*ang(math.pi/2,0,0) | |
| 663 | wait() | |
| 664 | end end) | |
| 665 | tw(rw,cfn()*ang(M.D(-70),M.D(30),0)) | |
| 666 | cf = p.CFrame | |
| 667 | local p = T.P(.7,1,.7,'Black',.5,false,true) T.FM(p,'cylinder',1,1,1) | |
| 668 | local p2 = T.P(1,1,1,'Black',.5,false,true) | |
| 669 | T.FM(p2,37241605,3,3,3) | |
| 670 | ray = Ray.new(cf.p,cf.p+(cf.p-(cf.p+torso.CFrame.lookVector*-1)).unit*50) | |
| 671 | local obj,pos = Workspace:FindPartOnRayWithIgnoreList(ray,{m,sword,char})
| |
| 672 | if obj and pos then len = (cf.p-pos).magnitude else len = 50 end | |
| 673 | for i = 0,1,.1 do p.Size = v3n(.7,len*i,.7) | |
| 674 | p.CFrame = cf*cfn(-len/2*i,0,0)*ang(0,0,math.pi/2) | |
| 675 | p2.CFrame = p.CFrame*cfn(0,p.Size.y/2+1,1)*ang(math.pi/2,0,0) | |
| 676 | wait() | |
| 677 | end | |
| 678 | ef = T.P(1,1,1,'Black',0,false,true) | |
| 679 | ef.CFrame = p2.CFrame | |
| 680 | msh = T.FM(ef,'sphere',1,1,1) | |
| 681 | for i,v in pairs(FindPlayers(ef.Position,15)) do damage(v,9000,9999) end | |
| 682 | for i = 0,50,2.5 do | |
| 683 | msh.Scale = v3n(i,i,i) | |
| 684 | ef.Transparency = i/50 | |
| 685 | wait() | |
| 686 | end ef:Remove() | |
| 687 | hw.C1 = pw | |
| 688 | tw(rw,np) | |
| 689 | T.C(function() for i = .5,1,.05 do p.Transparency,p2.Transparency,p3.Transparency = i,i,i wait() end p:Remove() p2:Remove() p3:Remove() end) | |
| 690 | end | |
| 691 | function part(mouse) | |
| 692 | t= T.P(30,30,30,'White',0,true,true,Workspace) | |
| 693 | t.CFrame = cfn(mouse.hit.p+v3n(0,15,0)) | |
| 694 | T.FM(t,'block',1,1,1,'rainbow') | |
| 695 | end | |
| 696 | ||
| 697 | function Whirlwind() | |
| 698 | bg = T.BG(head) pw = hw.C1 | |
| 699 | tw(rw,cfn()*ang(M.D(-90),M.D(90),0)) | |
| 700 | hw.C1 = pw*ang(-math.pi/2,-math.pi/2,0) | |
| 701 | for i = 1,360*5,60 do | |
| 702 | bg.cframe = bg.cframe*ang(0,M.D(60),0) | |
| 703 | wait() | |
| 704 | pcall(function() | |
| 705 | for i,v in pairs(FindPlayers(torso.Position,20)) do local hum = damage(v,9000,9999) | |
| 706 | if hum then | |
| 707 | if not CheckTag(hum.Torso,'muforce') then | |
| 708 | bf = Instance.new("BodyVelocity",hum.Torso)
| |
| 709 | bf.Name = 'muforce' | |
| 710 | bf.maxForce = v3n()*math.huge | |
| 711 | bf.velocity = calcp(torso.Position,hum.Torso.Position).lookVector*100 | |
| 712 | debris:AddItem(bf,1) | |
| 713 | end | |
| 714 | end | |
| 715 | end end) | |
| 716 | end | |
| 717 | bg:Remove() | |
| 718 | hw.C1 = pw | |
| 719 | tw(rw,np) | |
| 720 | end | |
| 721 | ||
| 722 | function Slash() | |
| 723 | con = blade.Touched:connect(function(hit) damage(hit.Parent,9000,9999) end) | |
| 724 | tw(rw,cfn()*ang(M.D(-100),M.D(-10),M.D(-70)),1/3) | |
| 725 | T.C(function()for i = 0,3 do trace() wait() end end) | |
| 726 | tw(rw,cfn()*ang(M.D(60),M.D(-10),M.D(-70)),1/3) | |
| 727 | tw(rw,np,.1) | |
| 728 | con:disconnect() | |
| 729 | end | |
| 730 | function Equip() if attacking then return end | |
| 731 | attacking = true | |
| 732 | tw(rw,cfn()*ang(M.D(-40),M.D(10),0),.1,'') | |
| 733 | hw.Part1 = rarm | |
| 734 | T.C(function() for i = 0,1,.1 do | |
| 735 | hw.C1 = handposition*ang(M.D(180*i),0,0) wait() end | |
| 736 | end) | |
| 737 | attacking = false | |
| 738 | end | |
| 739 | function Unequip() if attacking then return end | |
| 740 | attacking = true | |
| 741 | tw(rw,cfn()*ang(M.D(-130),M.D(-20),M.D(10)),.1) pw = hw.C1 | |
| 742 | for i = 0,1,.1 do | |
| 743 | hw.C1 = pw*ang(M.D(-195*i),0,M.D(8)) | |
| 744 | wait() | |
| 745 | end | |
| 746 | tw(rw,cfn()*ang(M.D(-40),M.D(-20),M.D(5)),.1) pw = hw.C1 | |
| 747 | hw.Part1 = sheath hw.C1 = sheathposition | |
| 748 | tw(rw,cfn(),.1) | |
| 749 | attacking = false | |
| 750 | end | |
| 751 | ||
| 752 | -----------ZOMBIE MAKER FUNCTION------------ | |
| 753 | function Exorcism() | |
| 754 | pos = torso.Position+torso.CFrame.lookVector*3+v3n(0,-3,0) | |
| 755 | ||
| 756 | person = Instance.new("Model",Workspace)
| |
| 757 | person.Name = 'Zombie' | |
| 758 | ||
| 759 | ----PARTS------- | |
| 760 | local hed = T.P(1,1,1,'White',0,true,false,person) hed.Name = 'Head' | |
| 761 | Instance.new("SpecialMesh",hed).Scale = v3n(1.25,1.25,1.25)
| |
| 762 | local tor = T.P(2,2,1,'White',0,true,false,person) tor.Name = 'Torso' | |
| 763 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Arm' | |
| 764 | q = T.W(ar,tor,-.5,0.5,0,0,math.pi/2,0,tor) | |
| 765 | q.C0 = cfn(1,0.5,0)*ang(0,math.pi/2,0) | |
| 766 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Arm' | |
| 767 | q2 = T.W(ar,tor,.5,0.5,0,0,math.pi/2,0,tor) | |
| 768 | q2.C0 = cfn(-1,0.5,0)*ang(0,math.pi/2,0) | |
| 769 | ||
| 770 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Right Leg' | |
| 771 | T.W(ar,tor,-.5,-2,0,0,0,0,tor) | |
| 772 | local ar = T.P(1,2,1,'White',0,true,false,person) ar.Name = 'Left Leg' | |
| 773 | T.W(ar,tor,.5,-2,0,0,0,0,tor) | |
| 774 | ||
| 775 | T.W(hed,tor,0,1.5,0,0,0,0,tor) | |
| 776 | ||
| 777 | ----PARTS------- | |
| 778 | ||
| 779 | q.MaxVelocity = .1 | |
| 780 | q.DesiredAngle = math.pi/2 | |
| 781 | q2.MaxVelocity = .1 | |
| 782 | q2.DesiredAngle = math.pi/2 | |
| 783 | ||
| 784 | local hum = Instance.new("Humanoid",person)
| |
| 785 | Instance.new("Skin",person).SkinColor = BrickColor.new('Earth green')
| |
| 786 | tor.CFrame = calcp(torso.Position+torso.CFrame.lookVector*5,torso.Position) | |
| 787 | ||
| 788 | shirt = Instance.new('Shirt',person)
| |
| 789 | shirt.ShirtTemplate = 'http://www.roblox.com/asset/?id=79001892' | |
| 790 | ||
| 791 | pants = Instance.new('Pants',person)
| |
| 792 | pants.PantsTemplate = 'http://www.roblox.com/asset/?id=79001892' | |
| 793 | crown = T.P(1,1,1,'White',0,false,false) | |
| 794 | T.FM(crown,1031410,1,1,1,1031417) | |
| 795 | T.W(crown,hed,-.2,.85,0,0,0,M.D(20),person) | |
| 796 | face = T.Dec(hed,'Front','http://www.roblox.com/asset/?id=65180938') | |
| 797 | ||
| 798 | ---DYING--- | |
| 799 | hum.Died:connect(function() wait(2) hum.Parent:Remove() end) | |
| 800 | ---DYING--- | |
| 801 | end | |
| 802 | -----------ZOMBIE MAKER FUNCTION------------ | |
| 803 | function Logg() | |
| 804 | lock.L(1) | |
| 805 | logeh = Instance.new("Model",m)
| |
| 806 | tw(lw,cfn()*ang(M.D(-90),M.D(-70),0)) | |
| 807 | plank = T.P(1,2,1,'Brown',0,true,false,logeh) | |
| 808 | T.FM(plank,'cylinder',1,1,1) | |
| 809 | plank2 = T.P(.9,2.01,.9,'Nougat',0,true,false,logeh) | |
| 810 | T.FM(plank2,'cylinder',1,1,1) | |
| 811 | T.W(plank2,plank,0,0,0,0,0,0) | |
| 812 | wld = T.W(plank,larm,0,-1.5,0,math.pi/2,0,0) holding = true | |
| 813 | while holding do wait() end | |
| 814 | plank.Touched:connect(function(hit) local hum = damage(hit.Parent,9000,9999) | |
| 815 | if hum then hum.PlatformStand = true end end) | |
| 816 | tw(lw,cfn(0,.5,0)*ang(M.D(-90),M.D(40),0),1/3) wait(.1) | |
| 817 | wld:Remove() | |
| 818 | debris:AddItem(logeh,2) | |
| 819 | tw(lw,cfn()) | |
| 820 | end | |
| 821 | klist = {
| |
| 822 | {'f',function() Stab() end};
| |
| 823 | {'e',function() Portal() end};
| |
| 824 | {'q',function(a) part(a) end};
| |
| 825 | {'r',function() Whirlwind() end};
| |
| 826 | {'c',function() Logg() end,''};
| |
| 827 | {'t',function() Exorcism() end};
| |
| 828 | } | |
| 829 | ||
| 830 | hop.Deselected:connect(function() Unequip() lock.R(0) end) | |
| 831 | hop.Selected:connect(function(mouse) | |
| 832 | lock.R(1) Equip() | |
| 833 | mouse.Button1Up:connect(function() holding = false end) | |
| 834 | mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end) | |
| 835 | mouse.KeyDown:connect(function(key) | |
| 836 | if attacking then return end | |
| 837 | for i,v in pairs(klist) do | |
| 838 | if key == v[1] then attacking = true v[2](mouse) attacking = false end | |
| 839 | end | |
| 840 | end) | |
| 841 | mouse.Button1Down:connect(function() if attacking then return end attacking = true Slash(mouse) attacking = false end) | |
| 842 | end) | |
| 843 | --mediafire |