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-- Created by Nebula_Zorua --
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-- Banisher Infinite --
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-- A fanmade banisher --
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-- Discord: Nebula the Zorua#6969
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-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
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--Converted to FE by carlosname125471
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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do
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	print("FE Compatibility code V2 by Mokiros")
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	local RealPlayer = RealPlayer
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	script.Parent = RealPlayer.Character
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17
	--Fake event to make stuff like Mouse.KeyDown work
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	local Disconnect_Function = function(this)
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		this[1].Functions[this[2]] = nil
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	end
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	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
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	local FakeEvent_Metatable = {__index={
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		Connect = function(this,f)
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			local i = tostring(math.random(0,10000))
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			while this.Functions[i] do
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				i = tostring(math.random(0,10000))
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			end
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			this.Functions[i] = f
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			return setmetatable({this,i},Disconnect_Metatable)
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		end
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	}}
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	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
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	local function fakeEvent()
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		return setmetatable({Functions={}},FakeEvent_Metatable)
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	end
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	--Creating fake input objects with fake variables
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    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
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    FakeMouse.keyUp = FakeMouse.KeyUp
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    FakeMouse.keyDown = FakeMouse.KeyDown
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	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
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	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
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	end}
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	--Merged 2 functions into one by checking amount of arguments
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	CAS.UnbindAction = CAS.BindAction
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	--This function will trigger the events that have been :Connect()'ed
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	local function TriggerEvent(self,ev,...)
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		for _,f in pairs(self[ev].Functions) do
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			f(...)
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		end
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	end
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	FakeMouse.TriggerEvent = TriggerEvent
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	UIS.TriggerEvent = TriggerEvent
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	--Client communication
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	local Event = Instance.new("RemoteEvent")
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	Event.Name = "UserInput_Event"
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	Event.OnServerEvent:Connect(function(plr,io)
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	    if plr~=RealPlayer then return end
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		FakeMouse.Target = io.Target
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		FakeMouse.Hit = io.Hit
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		if not io.isMouse then
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			local b = io.UserInputState == Enum.UserInputState.Begin
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			if io.UserInputType == Enum.UserInputType.MouseButton1 then
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				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
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			end
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			if io.UserInputType == Enum.UserInputType.MouseButton2 then
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				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
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			end
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			for _,t in pairs(CAS.Actions) do
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				for _,k in pairs(t.Keys) do
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					if k==io.KeyCode then
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						t.Function(t.Name,io.UserInputState,io)
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					end
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				end
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			end
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			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
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			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
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	    end
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	end)
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	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
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	local Mouse = owner:GetMouse()
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	local UIS = game:GetService("UserInputService")
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	local input = function(io,RobloxHandled)
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		if RobloxHandled then return end
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		--Since InputObject is a client-side instance, we create and pass table instead
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		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
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	end
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	UIS.InputBegan:Connect(input)
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	UIS.InputEnded:Connect(input)
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	local h,t
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	--Give the server mouse data every second frame, but only if the values changed
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	--If player is not moving their mouse, client won't fire events
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	local HB = game:GetService("RunService").Heartbeat
97
	while true do
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		if h~=Mouse.Hit or t~=Mouse.Target then
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			h,t=Mouse.Hit,Mouse.Target
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			Event:FireServer({isMouse=true,Target=t,Hit=h})
101
		end
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		--Wait 2 frames
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		for i=1,2 do
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			HB:Wait()
105
		end
106
	end]==],script)
107
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	----Sandboxed game object that allows the usage of client-side methods and services
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	--Real game object
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	local RealGame = game
111
112
	--Metatable for fake service
113
	local FakeService_Metatable = {
114
		__index = function(self,k)
115
			local s = rawget(self,"_RealService")
116
			if s then
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				return typeof(s[k])=="function"
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				and function(_,...)return s[k](s,...)end or s[k]
119
			end
120
		end,
121
		__newindex = function(self,k,v)
122
			local s = rawget(self,"_RealService")
123
			if s then s[k]=v end
124
		end
125
	}
126
	local function FakeService(t,RealService)
127
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
128
		return setmetatable(t,FakeService_Metatable)
129
	end
130
131
	--Fake game object
132
	local FakeGame = {
133
		GetService = function(self,s)
134
			return rawget(self,s) or RealGame:GetService(s)
135
		end,
136
		Players = FakeService({
137
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
138
		},"Players"),
139
		UserInputService = FakeService(UIS,"UserInputService"),
140
		ContextActionService = FakeService(CAS,"ContextActionService"),
141
		RunService = FakeService({
142
			_btrs = {},
143
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
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			BindToRenderStep = function(self,name,_,fun)
145
				self._btrs[name] = self.Heartbeat:Connect(fun)
146
			end,
147
			UnbindFromRenderStep = function(self,name)
148
				self._btrs[name]:Disconnect()
149
			end,
150
		},"RunService")
151
	}
152
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
153
	FakeGame.service = FakeGame.GetService
154
	FakeService(FakeGame,game)
155
	--Changing owner to fake player object to support owner:GetMouse()
156
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
157
end
158
159
160
wait(1/60)
161
162
--// Initializing \\--
163
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
164
local Plrs = S.Players
165
local Plr = Plrs.LocalPlayer
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local Char = Plr.Character
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local Hum = Char:FindFirstChildOfClass'Humanoid'
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local RArm = Char["Right Arm"]
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local LArm = Char["Left Arm"]
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local RLeg = Char["Right Leg"]
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local LLeg = Char["Left Leg"]	
172
local Root = Char:FindFirstChild'HumanoidRootPart'
173
local Torso = Char.Torso
174
local Head = Char.Head
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local NeutralAnims = true
176
local Attack = false
177
local BloodPuddles = {}
178
local Effects = {}
179
local Debounces = {Debounces={}}
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local Mouse = Plr:GetMouse()
181
local Hit = {}
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local Sine = 0
183
local Change = 1
184
local BanishedEvents = {}
185
186
187
--// Effect Thread System \\--
188
189
190
--// Debounce System \\--
191
192
function Debounces:New(name,cooldown)
193
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
194
	setmetatable(aaaaa,{__index = Debounces})
195
	Debounces.Debounces[name] = aaaaa
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	return aaaaa
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end
198
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function Debounces:Use(overrideUsable)
200
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
201
	if(self.Usable or overrideUsable)then
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		self.Usable = false
203
		self.CoolingDown = true
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		local LastUse = time()
205
		self.LastUse = LastUse
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		delay(self.Cooldown or 2,function()
207
			if(self.LastUse == LastUse)then
208
				self.CoolingDown = false
209
				self.Usable = true
210
			end
211
		end)
212
	end
213
end
214
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function Debounces:Get(name)
216
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
217
	for i,v in next, Debounces.Debounces do
218
		if(i == name)then
219
			return v;
220
		end
221
	end
222
end
223
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function Debounces:GetProgressPercentage()
225
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
226
	if(self.CoolingDown and not self.Usable)then
227
		return math.max(
228
			math.floor(
229
				(
230
					(time()-self.LastUse)/self.Cooldown or 2
231
				)*100
232
			)
233
		)
234
	else
235
		return 100
236
	end
237
end
238
239
--// Shortcut Variables \\--
240
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
241
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
242
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
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local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
244
local R3 = {N=Region3.new}
245
local De = S.Debris
246
local WS = workspace
247
local Lght = S.Lighting
248
local RepS = S.ReplicatedStorage
249
local IN = Instance.new
250
--// Instance Creation Functions \\--
251
252
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
253
	local Sound = IN("Sound")
254
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
255
	Sound.Pitch = pitch or 1
256
	Sound.Volume = volume or 1
257
	Sound.Looped = looped or false
258
	if(autoPlay)then
259
		coroutine.wrap(function()
260
			repeat wait() until Sound.IsLoaded
261
			Sound.Playing = autoPlay or false
262
		end)()
263
	end
264
	if(not looped and effect)then
265
		Sound.Stopped:connect(function()
266
			Sound.Volume = 0
267
			Sound:destroy()
268
		end)
269
	elseif(effect)then
270
		warn("Sound can't be looped and a sound effect!")
271
	end
272
	Sound.Parent =parent or Torso
273
	return Sound
274
end
275
function Part(parent,color,material,size,cframe,anchored,cancollide)
276
	local part = IN("Part")
277
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
278
	part.Material = material or Enum.Material.SmoothPlastic
279
	part.TopSurface,part.BottomSurface=10,10
280
	part.Size = size or V3.N(1,1,1)
281
	part.CFrame = cframe or CF.N(0,0,0)
282
	part.Anchored = anchored or true
283
	part.CanCollide = cancollide or false
284
	part.Parent = parent or Char
285
	return part
286
end
287
function Mesh(parent,meshtype,meshid,textid,scale,offset)
288
	local part = IN("SpecialMesh")
289
	part.MeshId = meshid or ""
290
	part.TextureId = textid or ""
291
	part.Scale = scale or V3.N(1,1,1)
292
	part.Offset = offset or V3.N(0,0,0)
293
	part.MeshType = meshtype or Enum.MeshType.Sphere
294
	part.Parent = parent
295
	return part
296
end
297
298
NewInstance = function(instance,parent,properties)
299
	local inst = Instance.new(instance,parent)
300
	if(properties)then
301
		for i,v in next, properties do
302
			pcall(function() inst[i] = v end)
303
		end
304
	end
305
	return inst;
306
end
307
308
309
310
--// Extended ROBLOX tables \\--
311
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
312
--// Customization \\--
313
314
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
315
local Remove_Hats = false
316
local Remove_Clothing = false
317
local PlayerSize = 1
318
local DamageColor = BrickColor.new'Really red'
319
local MusicID = 1119237438
320
local ChatSounds = {["You will know pain."] = 907333294,["Submit now."] = 907330103,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1395854043}
321
local TauntDialogues = {"I'll cut you!", "I'll blast your head off!","Submit now.","Your death is assured.", "I will show you true power.", "You will know pain.","My attacks will tear you apart!"}
322
323
--// Weapon and GUI creation, and Character Customization \\--
324
325
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
326
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
327
local Effects = IN("Folder",Char)
328
Effects.Name = "Effects"
329
330
pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
331
pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
332
pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
333
334
New = function(Object, Parent, Name, Data)
335
	local Object = Instance.new(Object)
336
	for Index, Value in pairs(Data or {}) do
337
		Object[Index] = Value
338
	end
339
	Object.Parent = Parent
340
	Object.Name = Name
341
	return Object
342
end
343
	
344
Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
345
Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
346
WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
347
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
348
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
349
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
350
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
351
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
352
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
353
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
354
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
355
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
356
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
357
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
358
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
359
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
360
WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
361
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
362
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
363
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
364
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
365
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
366
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
367
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
368
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
369
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
370
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
371
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
372
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
373
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
374
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
375
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
376
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
377
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
378
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
379
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
380
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
381
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
382
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
383
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
384
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
385
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
386
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
387
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
388
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
389
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
390
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
391
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
392
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
393
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
394
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
395
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
396
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
397
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
398
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
399
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
400
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
401
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
402
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
403
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
404
WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
405
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
406
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
407
WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
408
WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
409
mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
410
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
411
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
412
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
413
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
414
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
415
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
416
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
417
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
418
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
419
Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
420
WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
421
mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
422
Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
423
WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
424
mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
425
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
426
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
427
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
428
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
429
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
430
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
431
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
432
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
433
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
434
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
435
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
436
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
437
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
438
WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
439
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
440
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
441
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
442
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
443
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
444
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
445
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
446
CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
447
WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
448
mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
449
Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
450
WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
451
mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
452
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
453
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
454
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
455
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
456
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
457
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
458
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
459
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
460
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
461
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
462
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
463
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
464
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
465
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
466
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
467
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
468
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
469
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
470
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
471
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
472
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
473
Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
474
WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
475
mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
476
Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
477
WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
478
mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
479
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
480
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
481
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
482
Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
483
WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
484
mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
485
486
487
if(PlayerSize ~= 1)then
488
	for _,v in next, Char:GetDescendats() do
489
		if(v:IsA'BasePart')then
490
			v.Size = v.Size * PlayerSize
491
		end
492
	end
493
end
494
495
for _,v in next, Ulta_Caliber:GetDescendants() do
496
	if(v:IsA'BasePart')then
497
		v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
498
	end
499
end
500
local Music = Sound(Char,MusicID,1,3,true,false,true)
501
Music.Name = 'Music'
502
503
--// Stop animations \\--
504
for _,v in next, Hum:GetPlayingAnimationTracks() do
505
	v:Stop();
506
end
507
508
pcall(game.Destroy,Char:FindFirstChild'Animate')
509
pcall(game.Destroy,Hum:FindFirstChild'Animator')
510
511
--// Joints \\--
512
513
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
514
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
515
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
516
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
517
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
518
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
519
local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
520
local LSC0 = LS.C0
521
local RSC0 = RS.C0
522
local NKC0 = NK.C0
523
local LHC0 = LH.C0
524
local RHC0 = RH.C0
525
local RJC0 = RJ.C0
526
527
--// Artificial HB \\--
528
529
local ArtificialHB = IN("BindableEvent", script)
530
ArtificialHB.Name = "Heartbeat"
531
532
script:WaitForChild("Heartbeat")
533
534
local tf = 0
535
local allowframeloss = false
536
local tossremainder = false
537
local lastframe = tick()
538
local frame = 1/Frame_Speed
539
ArtificialHB:Fire()
540
541
game:GetService("RunService").Heartbeat:connect(function(s, p)
542
	tf = tf + s
543
	if tf >= frame then
544
		if allowframeloss then
545
			script.Heartbeat:Fire()
546
			lastframe = tick()
547
		else
548
			for i = 1, math.floor(tf / frame) do
549
				ArtificialHB:Fire()
550
			end
551
			lastframe = tick()
552
		end
553
		if tossremainder then
554
			tf = 0
555
		else
556
			tf = tf - frame * math.floor(tf / frame)
557
		end
558
	end
559
end)
560
561
function swait(num)
562
	if num == 0 or num == nil then
563
		ArtificialHB.Event:wait()
564
	else
565
		for i = 0, num do
566
			ArtificialHB.Event:wait()
567
		end
568
	end
569
end
570
571
--// Effect Function(s) \\--
572
573
function Tween(obj,props,time,easing,direction,repeats,backwards)
574
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
575
	local tween = S.TweenService:Create(obj, info, props)
576
	
577
	tween:Play()
578
end
579
580
function OnceWas(who,dontRemove)
581
	coroutine.wrap(function()
582
		local c = who:children()
583
		if(not dontRemove)then who:destroy() end
584
		for _,v in next, c do
585
			if(v:IsA'BasePart' and v.Transparency < 0.9)then
586
				local Prt = v:Clone()
587
				Prt.Parent = Effects
588
				Prt.BrickColor = BrickColor.new'Crimson'
589
				Prt.Material = Enum.Material.Glass
590
				Prt.CanCollide = false
591
				Prt.Anchored = true
592
				Prt:breakJoints()
593
				
594
				
595
				local part = Effect{
596
					Manual=Prt,
597
					Effect='Fade',
598
					Frames = 90,
599
				}
600
			end
601
		end
602
	end)()
603
end
604
605
function Bezier(startpos, pos2, pos3, endpos, t)
606
	local A = startpos:lerp(pos2, t)
607
	local B  = pos2:lerp(pos3, t)
608
	local C = pos3:lerp(endpos, t)
609
	local lerp1 = A:lerp(B, t)
610
	local lerp2 = B:lerp(C, t)
611
	local cubic = lerp1:lerp(lerp2, t)
612
	return cubic
613
end
614
615
function Effect(data)
616
	local FX = data.Effect or 'ResizeAndFade'
617
	local Parent = data.Parent or Effects
618
	local Color = data.Color or C3.N(0,0,0)
619
	local Size = data.Size or V3.N(1,1,1)
620
	local MoveDir = data.MoveDirection or nil
621
	local MeshData = data.Mesh or nil
622
	local SndData = data.Sound or nil
623
	local Frames = data.Frames or 45
624
	local Manual = data.Manual or nil
625
	local Material = data.Material or nil
626
	local CFra = data.CFrame or Torso.CFrame
627
	local Settings = data.FXSettings or {}
628
	local Snd,Prt,Msh;
629
	local Shape = data.Shape or Enum.PartType.Block
630
	coroutine.resume(coroutine.create(function()
631
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
632
			Prt = Manual
633
		else
634
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
635
			Prt.Shape = Shape
636
		end
637
		if(typeof(MeshData) == 'table')then
638
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
639
		elseif(typeof(MeshData) == 'Instance')then
640
			Msh = MeshData:Clone()
641
			Msh.Parent = Prt
642
		elseif(Shape == Enum.PartType.Block)then
643
			Msh = Mesh(Prt,Enum.MeshType.Brick)
644
		end
645
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
646
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
647
		end
648
		if(Snd)then
649
			repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
650
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
651
		end
652
		local MoveSpeed = nil;
653
		if(MoveDir)then
654
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
655
		end
656
		local Inc = M.RNG()-M.RNG()
657
		local Thingie = 0
658
		local Thingie2 = M.RNG(50,100)/100
659
		if(FX ~= 'Arc')then
660
			for i = 1, Frames do
661
				if(swait and typeof(swait) == 'function')then
662
					swait()
663
				else
664
					wait()
665
				end
666
				if(FX == 'ResizeAndFade')then
667
					if(not Settings.EndSize)then
668
						Settings.EndSize = V3.N(0,0,0)
669
					end
670
					local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
671
					if(Settings.EndIsIncrement)then
672
						Prt.Size = Prt.Size + Settings.EndSize					
673
					else
674
						Prt.Size = Prt.Size - grow/Frames
675
					end 
676
					Prt.Transparency = (i/Frames)
677
				elseif(FX == 'Fade')then
678
					Prt.Transparency = (i/Frames)
679
				end
680
				
681
				if(Settings.RandomizeCFrame)then
682
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
683
				end
684
				if(MoveDir and MoveSpeed)then
685
					local Orientation = Prt.Orientation
686
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
687
					Prt.Orientation = Orientation
688
				end
689
			end
690
			Prt:destroy() 
691
		else
692
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
693
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
694
			local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
695
			local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
696
			assert(start ~= nil,"You need to specify a start point!")
697
			assert(endP ~= nil,"You need to specify an end point!")
698
			for i = 0, 1, Settings.Speed or 0.01 do
699
				if(swait and typeof(swait) == 'function')then
700
					swait()
701
				else
702
					wait()
703
				end
704
				if(Settings.Home)then
705
					endP = Settings.Home.CFrame
706
				end
707
				Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
708
			end
709
			if(Settings.RemoveOnGoal)then
710
				Prt:destroy()
711
			end
712
		end
713
	end))
714
	return Prt,Msh,Snd
715
end	
716
717
718
function SoulSteal(whom)
719
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
720
	print(torso)
721
	if(torso and torso:IsA'BasePart')then
722
		local Model = Instance.new("Model",Effects)
723
		Model.Name = whom.Name.."'s Soul"
724
		whom:BreakJoints()
725
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
726
		Soul.Name = 'Head'
727
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
728
		Effect{
729
			Effect="Arc",
730
			Manual = Soul,
731
			FXSettings={
732
				Start=torso.CFrame,
733
				Home = Torso,
734
				RemoveOnGoal = true,
735
			}
736
		}
737
		local lastPoint = Soul.CFrame.p
738
	
739
		for i = 0, 1, 0.01 do 
740
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
741
				local mag = (lastPoint - Soul.Position).magnitude
742
				Effect{
743
					Effect = "Fade",
744
					CFrame = point * CF.N(0, mag/2, 0),
745
					Size = V3.N(.5,mag+.5,.5),
746
					Color = Soul.BrickColor
747
				}
748
				lastPoint = Soul.CFrame.p
749
			swait()
750
		end
751
		for i = 1, 15 do
752
			Effect{
753
				Effect="Fade",
754
				Color = BrickColor.new'Really red',
755
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
756
			}	
757
		end
758
	end
759
end
760
761
--// Other Functions \\ --
762
763
function Turn(position)
764
	Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
765
end
766
767
function Shoot(startP,endP)
768
	local part,pos,norm,dist = CastRay(startP,endP,1500)
769
	if(part and part.Parent and part.Parent ~= workspace)then
770
		local part = part
771
		local who = part.Parent;
772
		OnceWas(who)
773
		local plr = S.Players:GetPlayerFromCharacter(who)
774
		warn("Banished "..who.Name)
775
		if(plr)then
776
			BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
777
				c:destroy()
778
			end)
779
		end
780
		if(who:FindFirstChild'Head' and Hum.Health > 0)then
781
			ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
782
		end
783
	end
784
	Effect{
785
		Effect='ResizeAndFade',
786
		Frames=45,
787
		Size=V3.N(.1,.1,.1),
788
		CFrame=Barrel.CFrame,
789
		Mesh ={MeshType=Enum.MeshType.Sphere},
790
		Color=BrickColor.new'Really red',
791
		FXSettings={
792
			EndSize=V3.N(.05,.05,.05),
793
			EndIsIncrement=true,
794
		}
795
	}
796
	Effect{
797
		Effect='ResizeAndFade',
798
		Frames=45,
799
		Size=V3.N(.1,.1,.1),
800
		CFrame=Barrel.CFrame,
801
		Mesh ={MeshType=Enum.MeshType.Sphere},
802
		Color=BrickColor.new'Really red',
803
		FXSettings={
804
			EndSize=V3.N(.1,.1,.1),
805
			EndIsIncrement=true,
806
		}
807
	}
808
	Effect{
809
		Effect='Fade',
810
		Frames=15,
811
		Size=V3.N(.15,.15,dist),
812
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
813
		Color=BrickColor.new'Really red',
814
	}
815
	Effect{
816
		Effect='ResizeAndFade',
817
		Frames=45,
818
		Size=V3.N(.5,.5,.5),
819
		CFrame=CF.N(pos),
820
		Mesh ={MeshType=Enum.MeshType.Sphere},
821
		Color=BrickColor.new'Really red',
822
		FXSettings={
823
			EndSize=V3.N(.05,.05,.05),
824
			EndIsIncrement=true,
825
		}
826
	}
827
	for i = 1, 5 do
828
		Effect{
829
			Effect='ResizeAndFade',
830
			Frames=65,
831
			Size=V3.N(.2,.2,1),
832
			CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
833
			Mesh = {MeshType=Enum.MeshType.Sphere},
834
			Material=Enum.Material.Neon,
835
			Color=BrickColor.new'Really red',
836
			FXSettings={
837
				EndSize=V3.N(.005,.005,.05),
838
				EndIsIncrement=true,
839
			}
840
		}	
841
	end
842
end
843
844
function Chat(text)
845
	if(ChatSounds[text])then
846
		Sound(Head,ChatSounds[text],1,3,false,true,true)
847
	end
848
	--if(game.PlaceId ~= 843468296)then
849
		coroutine.wrap(function()
850
			if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
851
			local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
852
			local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
853
			local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
854
			for i = 1, #text do
855
				delay(i/25, function()
856
					SND.Pitch = M.RNG(9,11)/10
857
					SND.Volume = 3
858
					SND.Parent = Effects
859
					SND:Play()
860
					Txt.Text = text:sub(1,i)
861
				end)
862
			end
863
			delay((#text/25)+2, function()
864
				Txt.Text = ""
865
				for i = 1, #text do
866
					Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
867
				end
868
			end)
869
			delay((#text/25)+3, function()
870
				BBG:destroy()
871
				SND:destroy()
872
			end)
873
		end)()
874
	--else
875
	--	Chat2(text)
876
	--end
877
end
878
879
function Chat2(text)
880
	coroutine.wrap(function()
881
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
882
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
883
		local offset = 0;
884
		local xsize = 0;
885
		for i = 1, #text do
886
			offset = offset - 16
887
			xsize = xsize + 32 	
888
			delay(i/25, function()
889
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
890
				offset = offset + 32
891
				while Txt and Txt.Parent do
892
					Txt.Rotation = M.RNG(-15,15)
893
					swait()
894
				end
895
			end)
896
		end
897
		BBG.Size = UDim2.new(0,xsize,0,40)
898
		delay((#text/25)+3, function()
899
			for _,v in next, BBG:children() do
900
				pcall(function() v.Text = string.char(M.RNG(0,126)) end)
901
			end
902
		end)
903
		delay((#text/25)+4, function()
904
			BBG:destroy()
905
		end)
906
	end)()
907
end
908
909
function getRegion(point,range,ignore)
910
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
911
end
912
913
function clerp(startCF,endCF,alpha)
914
	return startCF:lerp(endCF, alpha)
915
end
916
917
function GetTorso(char)
918
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
919
end
920
921
922
923
function ShowDamage(Pos, Text, Time, Color)
924
	coroutine.wrap(function()
925
	local Rate = (1 / 30)
926
	local Pos = (Pos or Vector3.new(0, 0, 0))
927
	local Text = (Text or "")
928
	local Time = (Time or 2)
929
	local Color = (Color or Color3.new(1, 0, 1))
930
	local EffectPart = NewInstance("Part",Effects,{
931
		Material=Enum.Material.SmoothPlastic,
932
		Reflectance = 0,
933
		Transparency = 1,
934
		CanCollide=false,
935
		BrickColor = BrickColor.new(Color),
936
		Name = "Effect",
937
		Size = Vector3.new(0,0,0),
938
		Anchored = true,
939
		CFrame = CFrame.new(Pos)
940
	})
941
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
942
		Size = UDim2.new(3.75, 0, 3.75, 0),
943
		Adornee = EffectPart,
944
	})
945
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
946
		BackgroundTransparency = 1,
947
		Size = UDim2.new(1, 0, 1, 0),
948
		Text = Text,
949
		Font = "Arial",
950
		TextColor3 = Color,	
951
		TextStrokeColor3 = Color3.new(0,0,0),
952
		TextStrokeTransparency=0,
953
		TextScaled = true,
954
	})
955
	game.Debris:AddItem(EffectPart, (Time))
956
	EffectPart.Parent = game:GetService("Workspace")
957
	delay(0, function()
958
		local Frames = (Time / Rate)
959
		for Frame = 1, Frames do
960
			wait(Rate)
961
			local Percent = (Frame / Frames)
962
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
963
			TextLabel.TextTransparency = Percent
964
			TextLabel.TextStrokeTransparency = Percent
965
		end
966
		if EffectPart and EffectPart.Parent then
967
			EffectPart:Destroy()
968
		end
969
	end) end)()
970
end
971
972
973
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
974
	if(who)then
975
		local hum = who:FindFirstChildOfClass'Humanoid'
976
		local Damage = M.RNG(minDam,maxDam)
977
		local canHit = true
978
		if(hum)then
979
			for _, p in pairs(Hit) do
980
				if p[1] == hum then
981
					if(time() - p[2] < 0.1) then
982
						canHit = false
983
					else
984
						Hit[_] = nil
985
					end
986
				end
987
			end
988
			if(canHit)then
989
				if(hum.Health >= math.huge)then
990
					who:BreakJoints()
991
					if(who:FindFirstChild'Head' and hum.Health > 0)then
992
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
993
					end
994
				else
995
					local player = S.Players:GetPlayerFromCharacter(who)
996
					if(Type == "Fire")then
997
						--idk..
998
					else
999
						local  c = Instance.new("ObjectValue",hum)
1000
						c.Name = "creator"
1001
						c.Value = Plr
1002
						game:service'Debris':AddItem(c,0.35)
1003
						if(M.RNG(1,100) <= (critChance or 0))then
1004
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1005
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
1006
							end
1007
							hum.Health = hum.Health - Damage*(critMult or 2)
1008
						else
1009
							if(who:FindFirstChild'Head' and hum.Health > 0)then
1010
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
1011
							end
1012
							hum.Health = hum.Health - Damage
1013
						end
1014
						if(Type == 'Knockback' and GetTorso(who))then
1015
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
1016
							local body = NewInstance('BodyVelocity',GetTorso(who),{
1017
								P = 500,
1018
								maxForce = V3.N(math.huge,0,math.huge),
1019
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
1020
							})
1021
							game:service'Debris':AddItem(body,.5)	
1022
						elseif(Type == 'Knockdown' and GetTorso(who))then
1023
							local rek = GetTorso(who)
1024
							print(rek)
1025
							hum.PlatformStand = true
1026
							delay(1,function()
1027
								hum.PlatformStand = false
1028
							end)
1029
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
1030
							local bodvol = NewInstance("BodyVelocity",rek,{
1031
								velocity = angle * Knock,
1032
								P = 5000,
1033
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
1034
							})
1035
							local rl = NewInstance("BodyAngularVelocity",rek,{
1036
								P = 3000,
1037
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
1038
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
1039
							})
1040
							game:GetService("Debris"):AddItem(bodvol, .5)
1041
							game:GetService("Debris"):AddItem(rl, .5)
1042
						end
1043
					end
1044
				end
1045
			end
1046
			table.insert(Hit,{hum,time()})
1047
		end
1048
	end
1049
end
1050
1051
function ClosestPart(pos,range)
1052
	local mag,closest = math.huge;
1053
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1054
		if((v.CFrame.p-pos).magnitude < mag)then
1055
			mag = (v.CFrame.p-pos).magnitude
1056
			closest = v
1057
		end
1058
	end
1059
	return closest
1060
end
1061
1062
function AOEBanish(pos,range)
1063
	local mag,closest = math.huge;
1064
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1065
		local who = v.Parent
1066
		if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
1067
			local plr = S.Players:GetPlayerFromCharacter(who)
1068
			if(plr)then
1069
				BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1070
					c:destroy()
1071
				end)
1072
			end
1073
			warn("Banished "..who.Name)
1074
			if(who:FindFirstChild'Head' and Hum.Health > 0)then
1075
				ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
1076
			end
1077
			OnceWas(who)
1078
		end
1079
	end
1080
end
1081
1082
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1083
	for _,v in next, getRegion(where,range,{Char}) do
1084
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1085
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1086
		end
1087
	end
1088
end
1089
1090
function AOEHeal(where,range,amount)
1091
	local healed = {}
1092
	for _,v in next, getRegion(where,range,{Char}) do
1093
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1094
		if(hum and not healed[hum])then
1095
			hum.Health = hum.Health + amount
1096
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1097
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1098
			end
1099
		end
1100
	end
1101
end
1102
1103
function CastRay(startPos,endPos,range,ignoreList)
1104
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1105
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1106
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1107
end
1108
1109
--// Attack Functions \\--
1110
1111
1112
function Show_Mercy()
1113
	Chat "I will show you mercy."
1114
	ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "DEBANISHED", 1.5, C3.N(.7,0,0))
1115
1116
	for p,v in next, BanishedEvents do
1117
		warn("Unbanished "..p.Name)
1118
		v:disconnect()
1119
		BanishedEvents[p] = nil
1120
	end
1121
end
1122
1123
function Banishing_Storm()
1124
	Attack = true
1125
	NeutralAnims = false
1126
	Hum.AutoRotate = false
1127
	for i = 0, 2.3, .1 do
1128
		swait()
1129
		Turn(Mouse.Hit.p)
1130
		local Alpha = .15
1131
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1132
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1133
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1134
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1135
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1136
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1137
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1138
	end
1139
	local numberFall = 0;
1140
	repeat
1141
		for i = 0, .8, 0.1 do
1142
			swait()
1143
			Turn(Mouse.Hit.p)
1144
			local Alpha = .3
1145
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1146
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1147
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1148
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1149
			RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1150
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1151
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1152
		end
1153
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1154
		local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
1155
		if(not part)then
1156
			numberFall = numberFall + 1
1157
		end
1158
		Effect{
1159
			Effect='ResizeAndFade',
1160
			Frames=45,
1161
			Size=V3.N(.1,.1,.1),
1162
			CFrame=Barrel.CFrame,
1163
			Mesh ={MeshType=Enum.MeshType.Sphere},
1164
			Color=BrickColor.new'Really red',
1165
			FXSettings={
1166
				EndSize=V3.N(.05,.05,.05),
1167
				EndIsIncrement=true,
1168
			}
1169
		}
1170
		Effect{
1171
			Effect='ResizeAndFade',
1172
			Frames=45,
1173
			Size=V3.N(.1,.1,.1),
1174
			CFrame=Barrel.CFrame,
1175
			Mesh ={MeshType=Enum.MeshType.Sphere},
1176
			Color=BrickColor.new'Really red',
1177
			FXSettings={
1178
				EndSize=V3.N(.1,.1,.1),
1179
				EndIsIncrement=true,
1180
			}
1181
		}
1182
		for i = 0, .7, 0.1 do
1183
			swait()
1184
			Turn(Mouse.Hit.p)
1185
			local Alpha = .3
1186
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1187
			LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1188
			RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1189
			LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1190
			RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
1191
			NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1192
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
1193
		end
1194
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
1195
	delay(2, function()
1196
		for i = 1, numberFall*2 do
1197
			local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
1198
			Effect{
1199
				Effect='Fade',
1200
				Frames=15,
1201
				Size=V3.N(.15,dist,.15),
1202
				CFrame=CF.N(pos)*CF.N(0,dist/2,0),
1203
				Color=BrickColor.new'Really red',
1204
			}
1205
			Effect{
1206
				Effect='ResizeAndFade',
1207
				Frames=45,
1208
				Size=V3.N(.5,.5,.5),
1209
				CFrame=CF.N(pos),
1210
				Mesh ={MeshType=Enum.MeshType.Sphere},
1211
				Color=BrickColor.new'Really red',
1212
				FXSettings={
1213
					EndSize=V3.N(.05,.05,.05),
1214
					EndIsIncrement=true,
1215
				}
1216
			}
1217
			for i = 1, 5 do
1218
				Effect{
1219
					Effect='ResizeAndFade',
1220
					Frames=65,
1221
					Size=V3.N(.2,.2,1),
1222
					CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
1223
					Mesh = {MeshType=Enum.MeshType.Sphere},
1224
					Material=Enum.Material.Neon,
1225
					Color=BrickColor.new'Really red',
1226
					FXSettings={
1227
						EndSize=V3.N(.005,.005,.05),
1228
						EndIsIncrement=true,
1229
					}
1230
				}	
1231
			end
1232
			if(part and part.Parent and part.Parent ~= workspace)then
1233
				local part = part
1234
				local who = part.Parent
1235
				OnceWas(who)
1236
				local plr = S.Players:GetPlayerFromCharacter(who)
1237
				if(plr)then
1238
					BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
1239
						c:destroy()
1240
					end)
1241
				end
1242
				if(who:FindFirstChild'Head' and Hum.Health > 0)then
1243
					ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
1244
				end
1245
			end
1246
			swait(5)
1247
		end	
1248
	end)
1249
	Hum.AutoRotate = true
1250
	Attack = false
1251
	NeutralAnims = true
1252
end
1253
1254
function Spectral_Banish()
1255
	Attack = true
1256
	Chat "If you desire to be a ghost.."
1257
	swait(120)
1258
	Chat "Then move on to the afterlife!"
1259
	NeutralAnims = false
1260
	Hum.AutoRotate = false	
1261
	for i = 0, 6, .1 do
1262
		swait()
1263
		Turn(Mouse.Hit.p)
1264
		local Alpha = .15
1265
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1266
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1267
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1268
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1269
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1270
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1271
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1272
	end
1273
	for i = 0, .8, 0.1 do
1274
		swait()
1275
		Turn(Mouse.Hit.p)
1276
		local Alpha = .3
1277
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1278
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1279
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1280
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1281
		RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
1282
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1283
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
1284
	end
1285
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1286
	Effect{
1287
		Effect='ResizeAndFade',
1288
		Frames=45,
1289
		Size=V3.N(.1,.1,.1),
1290
		CFrame=Barrel.CFrame,
1291
		Mesh ={MeshType=Enum.MeshType.Sphere},
1292
		Color=BrickColor.new'Really red',
1293
		FXSettings={
1294
			EndSize=V3.N(.05,.05,.05),
1295
			EndIsIncrement=true,
1296
		}
1297
	}
1298
	Effect{
1299
		Effect='ResizeAndFade',
1300
		Frames=45,
1301
		Size=V3.N(.1,.1,.1),
1302
		CFrame=Barrel.CFrame,
1303
		Mesh ={MeshType=Enum.MeshType.Sphere},
1304
		Color=BrickColor.new'Really red',
1305
		FXSettings={
1306
			EndSize=V3.N(.1,.1,.1),
1307
			EndIsIncrement=true,
1308
		}
1309
	}
1310
	for i = 1, 5 do
1311
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1312
		local cf = Barrel.CFrame
1313
		Effect{
1314
			Effect='ResizeAndFade',
1315
			Frames=65,
1316
			Size=V3.N(.2,.2,1),
1317
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1318
			Mesh = {MeshType=Enum.MeshType.Sphere},
1319
			Material=Enum.Material.Neon,
1320
			Color=BrickColor.new'Really red',
1321
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1322
			FXSettings={
1323
				EndSize=V3.N(.005,.005,.05),
1324
				EndIsIncrement=true,
1325
			}
1326
		}	
1327
	end
1328
	Effect{
1329
		Effect='Fade',
1330
		Frames=35,
1331
		Size=V3.N(.15,2048,.15),
1332
		CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
1333
		Color=BrickColor.new'Really red',
1334
	}
1335
	for i = 0, .8, .1 do
1336
		swait()
1337
		Turn(Mouse.Hit.p)
1338
		local Alpha = .15
1339
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
1340
		LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1341
		RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
1342
		LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
1343
		RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
1344
		NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
1345
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
1346
	end
1347
	for _,v in next, S.Players:players() do
1348
		if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
1349
			pcall(function()
1350
				v.Character.Parent = workspace
1351
				local tor = v.Character:FindFirstChild'Head'
1352
				Effect{
1353
					Effect='Fade',
1354
					Frames=15,
1355
					Size=V3.N(.15,2048,.15),
1356
					CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
1357
					Color=BrickColor.new'Really red',
1358
				}
1359
				Effect{
1360
					Effect='ResizeAndFade',
1361
					Frames=45,
1362
					Size=V3.N(.5,.5,.5),
1363
					CFrame=CF.N(tor.CFrame.p),
1364
					Mesh ={MeshType=Enum.MeshType.Sphere},
1365
					Color=BrickColor.new'Really red',
1366
					FXSettings={
1367
						EndSize=V3.N(.05,.05,.05),
1368
						EndIsIncrement=true,
1369
					}
1370
				}
1371
				for i = 1, 5 do
1372
					Effect{
1373
						Effect='ResizeAndFade',
1374
						Frames=65,
1375
						Size=V3.N(.2,.2,1),
1376
						CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
1377
						Mesh = {MeshType=Enum.MeshType.Sphere},
1378
						Material=Enum.Material.Neon,
1379
						Color=BrickColor.new'Really red',
1380
						FXSettings={
1381
							EndSize=V3.N(.005,.005,.05),
1382
							EndIsIncrement=true,
1383
						}
1384
					}	
1385
				end
1386
				local asd = v.Character;
1387
				OnceWas(asd)
1388
				v.Character:destroy()
1389
				BanishedEvents[v] = v.CharacterAdded:connect(function(c)
1390
					c:destroy()
1391
				end)
1392
			end)
1393
		end
1394
	end
1395
	Hum.AutoRotate = true
1396
	Attack = false
1397
	NeutralAnims = true
1398
end
1399
1400
function Teleport()
1401
	Attack = true
1402
	NeutralAnims = false
1403
	Hum.AutoRotate = false
1404
	repeat
1405
		Turn(Mouse.Hit.p)
1406
		swait()
1407
		local Alpha = .1
1408
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1409
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1410
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1411
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1412
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1413
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1414
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1415
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
1416
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1417
	local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
1418
	Effect{
1419
		Effect='ResizeAndFade',
1420
		Frames=45,
1421
		Size=V3.N(.1,.1,.1),
1422
		CFrame=Barrel.CFrame,
1423
		Mesh ={MeshType=Enum.MeshType.Sphere},
1424
		Color=BrickColor.new'Really red',
1425
		FXSettings={
1426
			EndSize=V3.N(.05,.05,.05),
1427
			EndIsIncrement=true,
1428
		}
1429
	}
1430
	Effect{
1431
		Effect='ResizeAndFade',
1432
		Frames=45,
1433
		Size=V3.N(.1,.1,.1),
1434
		CFrame=Barrel.CFrame,
1435
		Mesh ={MeshType=Enum.MeshType.Sphere},
1436
		Color=BrickColor.new'Really red',
1437
		FXSettings={
1438
			EndSize=V3.N(.1,.1,.1),
1439
			EndIsIncrement=true,
1440
		}
1441
	}
1442
1443
	Effect{
1444
		Effect='Fade',
1445
		Frames=15,
1446
		Size=V3.N(.15,.15,dist),
1447
		CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
1448
		Color=BrickColor.new'Really red',
1449
	}
1450
	for i = 0, .3, .05 do
1451
		swait()
1452
		local Alpha = .3
1453
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1454
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1455
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1456
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1457
		RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1458
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1459
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1460
	end
1461
	OnceWas(Char,true)
1462
	Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
1463
	for i = 1, 15 do
1464
		local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1465
		local cf = Torso.CFrame
1466
		Effect{
1467
			Effect='ResizeAndFade',
1468
			Frames=65,
1469
			Size=V3.N(2,2,10),
1470
			CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
1471
			Mesh = {MeshType=Enum.MeshType.Sphere},
1472
			Material=Enum.Material.Neon,
1473
			Color=BrickColor.new'Really red',
1474
			MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
1475
			FXSettings={
1476
				EndSize=V3.N(.005,.005,.05),
1477
				EndIsIncrement=true,
1478
			}
1479
		}	
1480
	end
1481
	OnceWas(Char,true)
1482
	for i = 0, .4, .05 do
1483
		swait()
1484
		local Alpha = .3
1485
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1486
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1487
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1488
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1489
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1490
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1491
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1492
	end
1493
	Attack = false
1494
	NeutralAnims = true
1495
	Hum.AutoRotate = true
1496
end
1497
1498
function BGone()
1499
	Attack = true
1500
	NeutralAnims = false
1501
	Hum.AutoRotate = false
1502
	Chat "Be gone.."
1503
	--repeat 
1504
	for i = 0, 9, .1 do
1505
		Turn(Mouse.Hit.p)
1506
		swait()
1507
		Hum.WalkSpeed = 0
1508
		local Alpha = .1
1509
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
1510
		LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
1511
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
1512
		LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
1513
		RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
1514
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
1515
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
1516
	end
1517
	--until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
1518
	
1519
	for i = 0, .7, 0.1 do
1520
		swait()
1521
		Hum.WalkSpeed = 0
1522
		local Alpha = .3
1523
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
1524
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
1525
		RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
1526
		LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
1527
		RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
1528
		NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
1529
		HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
1530
	end
1531
1532
	Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1533
	Sound(Barrel,415700134,1.6,10,false,true,true)
1534
	Sound(Barrel,138677306,1.2,7,false,true,true)
1535
	coroutine.wrap(function()
1536
		local cf = Root.CFrame * CF.N(0,0,-2)
1537
		for i = 1, 100 do
1538
			Effect{
1539
				Effect='ResizeAndFade',
1540
				CFrame = cf*CF.A(M.R(90),0,M.R(90)),
1541
				Size=V3.N(2,5,5),
1542
				Material=Enum.Material.Neon,
1543
				Color=BrickColor.new'Crimson',
1544
				Shape='Cylinder',
1545
				FXSettings={
1546
					EndSize=V3.N(0,.3,.3),
1547
					EndIsIncrement=true
1548
				}
1549
			}
1550
			for i = 1, 3 do
1551
				local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
1552
				Effect{
1553
					Effect='ResizeAndFade',
1554
					Frames=65,
1555
					Size=V3.N(1,1,1),
1556
					CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
1557
					Mesh = {MeshType=Enum.MeshType.Sphere},
1558
					Material=Enum.Material.Neon,
1559
					Color=BrickColor.new'Really red',
1560
					MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
1561
					FXSettings={
1562
						EndSize=V3.N(0,0,.3),
1563
						EndIsIncrement=true,
1564
					}
1565
				}	
1566
			end
1567
			AOEBanish(cf.p,8)
1568
			cf = cf*CF.N(0,0,-2)
1569
			swait()
1570
		end
1571
	end)()
1572
	swait(30)
1573
	Hum.WalkSpeed = 16
1574
	Attack = false
1575
	NeutralAnims = true
1576
	Hum.AutoRotate = true
1577
end
1578
function Banisher_Bullet()
1579
	Attack = true
1580
	NeutralAnims = false
1581
	Hum.AutoRotate = false
1582
	for i = 0, .4, .1/3 do
1583
		Turn(Mouse.Hit.p)
1584
		swait()
1585
		local Alpha = .1
1586
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1587
		LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1588
		RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1589
		LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1590
		RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
1591
		NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1592
		HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
1593
	end
1594
	repeat
1595
		for i = 0, .2, .1/3 do
1596
			Turn(Mouse.Hit.p)
1597
			swait()
1598
			local Alpha = .1
1599
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1600
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1601
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1602
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1603
			RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
1604
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1605
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
1606
		end
1607
		Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
1608
		Shoot(Barrel.CFrame.p,Mouse.Hit.p)
1609
		for i = 0, .3, .1/3 do
1610
			swait()
1611
			local Alpha = .1
1612
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
1613
			LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1614
			RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
1615
			LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
1616
			RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
1617
			NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
1618
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
1619
		end
1620
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
1621
	Hum.AutoRotate = true
1622
	Attack = false
1623
	NeutralAnims = true
1624
end
1625
1626
function Taunt()
1627
	Attack = true
1628
	NeutralAnims = false
1629
	local taunt = 1 --M.RNG(1,3)
1630
	if(taunt == 1)then		
1631
		
1632
		local rad = 0
1633
		for i = 0, 6, 0.1 do
1634
			swait()
1635
			rad = rad + 35
1636
			local Alpha = .3
1637
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1638
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1639
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1640
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1641
			RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
1642
			NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
1643
			HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
1644
		end
1645
		Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
1646
		for i = 0, 6, 0.1 do
1647
			swait()
1648
			local Alpha = .3
1649
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1650
			LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
1651
			RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
1652
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
1653
			RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
1654
			NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
1655
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
1656
		end
1657
	end
1658
	Attack = false
1659
	NeutralAnims = true	
1660
end
1661
1662
Mouse.KeyDown:connect(function(k)
1663
	if(Attack)then return end
1664
	if(k == 'x')then Show_Mercy() end
1665
	if(k == 'z')then Banishing_Storm() end
1666
	if(k == 'b')then Spectral_Banish() end
1667
	if(k == 'c')then Teleport() end
1668
	if(k == 'v')then BGone() end
1669
	if(k == 't')then Taunt() end
1670
	
1671
end)
1672
Mouse.Button1Down:connect(function()
1673
	if(Attack)then return end
1674
	Banisher_Bullet()
1675
end)
1676
--// Wrap it all up \\--
1677
1678
Plr.Chatted:connect(function(m)
1679
	local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
1680
	if(not succ)then
1681
		text = string.rep("_",#text)
1682
	end
1683
	Chat(text)
1684
end)
1685
while true do
1686
	swait()
1687
	Sine = Sine + Change
1688
	--[[if(not Music or not Music.Parent)then
1689
		local a = Music.TimePosition
1690
		Music = Sound(Char,MusicID,1,1,true,false,true)
1691
		Music.Name = 'Music'
1692
		Music.TimePosition = a
1693
	end
1694
	Music.Volume = 1
1695
	Music.Pitch = 1
1696
	Music.Playing = true]]
1697
	Sine = Sine + Change
1698
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1699
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1700
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1701
	if(State == 'Walk')then
1702
		local wsVal = 32 / (Hum.WalkSpeed/14)
1703
		local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1704
		Change = 2
1705
		RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1706
		LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1707
	else
1708
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1709
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1710
	end	
1711
	if(NeutralAnims)then	
1712
		if(State == 'Idle')then
1713
			Change = .5
1714
			local Alpha = .1
1715
			RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
1716
			LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
1717
			RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
1718
			LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
1719
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1720
			NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
1721
			HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
1722
		elseif(State == 'Walk')then
1723
			local wsVal = 32 / (Hum.WalkSpeed/14)
1724
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1725
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1726
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1727
			LH.C0 = LH.C0:lerp(LHC0,Alpha)
1728
			RH.C0 = RH.C0:lerp(RHC0,Alpha)
1729
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1730
			RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
1731
		elseif(State == 'Jump' or State == 'Fall')then
1732
			if(Walking)then
1733
				local Alpha = .1
1734
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1735
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1736
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1737
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1738
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1739
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1740
			else
1741
				local Alpha = .1
1742
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1743
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1744
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1745
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1746
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1747
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1748
			end
1749
		elseif(State == 'Paralyzed')then
1750
			-- paralyzed
1751
		elseif(State == 'Sit')then
1752
			-- sit
1753
		end
1754
	end
1755
end