SHOW:
|
|
- or go back to the newest paste.
| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("ARE U FUCKING DUMB ITS h/ dumbass") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("the c00l sky never makes a bad look am i right?- coldas")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | -----script By NewBleuguy On Youtube-------- | |
| 7 | function sandbox(var,func) | |
| 8 | local env = getfenv(func) | |
| 9 | local newenv = setmetatable({},{
| |
| 10 | __index = function(self,k) | |
| 11 | if k=="script" then | |
| 12 | return var | |
| 13 | else | |
| 14 | return env[k] | |
| 15 | end | |
| 16 | end, | |
| 17 | }) | |
| 18 | setfenv(func,newenv) | |
| 19 | return func | |
| 20 | end | |
| 21 | cors = {}
| |
| 22 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 23 | Model0 = Instance.new("Model")
| |
| 24 | Part1 = Instance.new("Part")
| |
| 25 | SpecialMesh2 = Instance.new("SpecialMesh")
| |
| 26 | Script3 = Instance.new("Script")
| |
| 27 | Weld4 = Instance.new("Weld")
| |
| 28 | Script5 = Instance.new("Script")
| |
| 29 | Sound6 = Instance.new("Sound")
| |
| 30 | Sound7 = Instance.new("Sound")
| |
| 31 | Sound8 = Instance.new("Sound")
| |
| 32 | Script9 = Instance.new("Script")
| |
| 33 | Sound10 = Instance.new("Sound")
| |
| 34 | Script11 = Instance.new("Script")
| |
| 35 | Sound12 = Instance.new("Sound")
| |
| 36 | Sound13 = Instance.new("Sound")
| |
| 37 | Sound14 = Instance.new("Sound")
| |
| 38 | Model0.Name = "Advanced Thunderstorm Simulator" | |
| 39 | Model0.Parent = mas | |
| 40 | Part1.Name = "Head" | |
| 41 | Part1.Parent = Model0 | |
| 42 | Part1.BrickColor = BrickColor.new("Dark stone grey")
| |
| 43 | Part1.Rotation = Vector3.new(0, -90, 0) | |
| 44 | Part1.Anchored = true | |
| 45 | Part1.Locked = true | |
| 46 | Part1.Size = Vector3.new(2, 1.20000005, 2) | |
| 47 | Part1.CFrame = CFrame.new(-8, 0.600001991, -12, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 48 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 49 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 50 | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 51 | Part1.Position = Vector3.new(-8, 0.600001991, -12) | |
| 52 | Part1.Orientation = Vector3.new(0, -90, 0) | |
| 53 | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 54 | SpecialMesh2.Parent = Part1 | |
| 55 | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=1527559" | |
| 56 | SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500) | |
| 57 | SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=1529460" | |
| 58 | SpecialMesh2.MeshType = Enum.MeshType.FileMesh | |
| 59 | SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500) | |
| 60 | Script3.Name = "Spin" | |
| 61 | Script3.Parent = Part1 | |
| 62 | table.insert(cors,sandbox(Script3,function() | |
| 63 | -- This script rotates the storm meaning NO BREAKING like other stormclouds -Rayblon | |
| 64 | while true do --Infinite loop | |
| 65 | wait() --Needed or the game will crash! Put any number (in seconds) in between the ()'s | |
| 66 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi/100, 0) --Rotates the brick. Change the numbers for how fast/slow the brick rotates. | |
| 67 | --(continued from last line) The higher, the slower. The lower, the faster. Change the 0's to "math.pi/number." Make sure the number ISN'T 0! | |
| 68 | end --Ends the "while true do" | |
| 69 | ||
| 70 | end)) | |
| 71 | Weld4.Parent = Script3 | |
| 72 | Script5.Name = "Rayblons Rain Simulator" | |
| 73 | Script5.Parent = Model0 | |
| 74 | table.insert(cors,sandbox(Script5,function() | |
| 75 | while true do | |
| 76 | wait() -- Lets the computer know that it can take it's time. | |
| 77 | script.Rain1:Play() | |
| 78 | wait(4) | |
| 79 | script.Rain2:play() | |
| 80 | wait(3) | |
| 81 | script.Rain3:play() | |
| 82 | wait(3) | |
| 83 | ||
| 84 | ||
| 85 | end | |
| 86 | ||
| 87 | end)) | |
| 88 | Sound6.Name = "Rain3" | |
| 89 | Sound6.Parent = Script5 | |
| 90 | Sound6.Pitch = 0.5 | |
| 91 | Sound6.SoundId = "http://www.roblox.com/asset/?id=11387922" | |
| 92 | Sound6.Volume = 1 | |
| 93 | Sound7.Name = "Rain2" | |
| 94 | Sound7.Parent = Script5 | |
| 95 | Sound7.Pitch = 0.60000002384186 | |
| 96 | Sound7.SoundId = "http://www.roblox.com/asset/?id=11387922" | |
| 97 | Sound7.Volume = 1 | |
| 98 | Sound8.Name = "Rain1" | |
| 99 | Sound8.Parent = Script5 | |
| 100 | Sound8.Pitch = 0.64999997615814 | |
| 101 | Sound8.SoundId = "http://www.roblox.com/asset/?id=11387922" | |
| 102 | Sound8.Volume = 1 | |
| 103 | Script9.Name = "Lightning/Thunder" | |
| 104 | Script9.Parent = Model0 | |
| 105 | table.insert(cors,sandbox(Script9,function() | |
| 106 | while true do | |
| 107 | game.Lighting.Brightness = 0 | |
| 108 | wait(0) | |
| 109 | game.Lighting.Brightness = 9999999 -- This is the flash from the lightning. | |
| 110 | wait(0) | |
| 111 | game.Lighting.Brightness = 0 -- this makes it dark during the lightning flashes! | |
| 112 | wait(0) | |
| 113 | game.Lighting.Brightness = 9999999 | |
| 114 | wait(0) --this is the wait between the flashes and darkness. | |
| 115 | game.Lighting.Brightness = 0 | |
| 116 | wait(0) | |
| 117 | game.Lighting.Brightness = 9999999 | |
| 118 | wait(0) | |
| 119 | game.Lighting.Brightness = 0 | |
| 120 | wait(7) -- How long it takes for the thunder to sound. | |
| 121 | script.Sound:Play() | |
| 122 | print("BOOM!!")
| |
| 123 | wait(5) -- The wait between the thunder and next lightning strike | |
| 124 | game.Lighting.Brightness = 0 | |
| 125 | wait(0) | |
| 126 | game.Lighting.Brightness = 9999999 | |
| 127 | wait(0) | |
| 128 | game.Lighting.Brightness = 0 | |
| 129 | wait(0) | |
| 130 | game.Lighting.Brightness = 9999999 | |
| 131 | wait(0) | |
| 132 | game.Lighting.Brightness = 0 | |
| 133 | wait(0) | |
| 134 | game.Lighting.Brightness = 9999999 | |
| 135 | wait(0) | |
| 136 | game.Lighting.Brightness = 0 | |
| 137 | wait(10) | |
| 138 | script.Sound:Play() | |
| 139 | print("BOOM!!")
| |
| 140 | wait(20) | |
| 141 | game.Lighting.Brightness = 0 | |
| 142 | wait(0) | |
| 143 | game.Lighting.Brightness = 9999999 | |
| 144 | wait(0) | |
| 145 | game.Lighting.Brightness = 0 | |
| 146 | wait(0) | |
| 147 | game.Lighting.Brightness = 9999999 | |
| 148 | wait(0) | |
| 149 | game.Lighting.Brightness = 0 | |
| 150 | wait(0) | |
| 151 | game.Lighting.Brightness = 9999999 | |
| 152 | wait(0) | |
| 153 | game.Lighting.Brightness = 0 | |
| 154 | wait(7) | |
| 155 | script.Sound:Play() | |
| 156 | print("BOOM!!")
| |
| 157 | wait(5) | |
| 158 | game.Lighting.Brightness = 0 | |
| 159 | wait(0) | |
| 160 | game.Lighting.Brightness = 9999999 | |
| 161 | wait(0) | |
| 162 | game.Lighting.Brightness = 0 | |
| 163 | wait(0) | |
| 164 | game.Lighting.Brightness = 9999999 | |
| 165 | wait(0) | |
| 166 | game.Lighting.Brightness = 0 | |
| 167 | wait(0) | |
| 168 | game.Lighting.Brightness = 9999999 | |
| 169 | wait(0) | |
| 170 | game.Lighting.Brightness = 0 | |
| 171 | wait(1) | |
| 172 | script.Sound:Play() | |
| 173 | print("BOOM!!")
| |
| 174 | wait(0) | |
| 175 | game.Lighting.Brightness = 0 | |
| 176 | wait(0) | |
| 177 | game.Lighting.Brightness = 9999999 | |
| 178 | wait(0) | |
| 179 | game.Lighting.Brightness = 0 | |
| 180 | wait(0) | |
| 181 | game.Lighting.Brightness = 9999999 | |
| 182 | wait(0) | |
| 183 | game.Lighting.Brightness = 0 | |
| 184 | wait(0) | |
| 185 | game.Lighting.Brightness = 9999999 | |
| 186 | wait(0) | |
| 187 | game.Lighting.Brightness = 0 | |
| 188 | wait(1) | |
| 189 | script.Sound:Play() | |
| 190 | print("BOOM!!")
| |
| 191 | wait(0) | |
| 192 | game.Lighting.Brightness = 0 | |
| 193 | wait(0) | |
| 194 | game.Lighting.Brightness = 9999999 | |
| 195 | wait(0) | |
| 196 | game.Lighting.Brightness = 0 | |
| 197 | wait(0) | |
| 198 | game.Lighting.Brightness = 9999999 | |
| 199 | wait(0) | |
| 200 | game.Lighting.Brightness = 0 | |
| 201 | wait(0) | |
| 202 | game.Lighting.Brightness = 9999999 | |
| 203 | wait(0) | |
| 204 | game.Lighting.Brightness = 0 | |
| 205 | wait(1) | |
| 206 | script.Sound:Play() | |
| 207 | print("BOOM!!")
| |
| 208 | wait(0) | |
| 209 | game.Lighting.Brightness = 0 | |
| 210 | wait(0) | |
| 211 | game.Lighting.Brightness = 9999999 | |
| 212 | wait(0) | |
| 213 | game.Lighting.Brightness = 0 | |
| 214 | wait(0) | |
| 215 | game.Lighting.Brightness = 9999999 | |
| 216 | wait(0) | |
| 217 | game.Lighting.Brightness = 0 | |
| 218 | wait(0) | |
| 219 | game.Lighting.Brightness = 9999999 | |
| 220 | wait(0) | |
| 221 | game.Lighting.Brightness = 0 | |
| 222 | wait(7) | |
| 223 | script.Sound:Play() | |
| 224 | print("BOOM!!")
| |
| 225 | wait(5) | |
| 226 | end -- This ends the script | |
| 227 | end)) | |
| 228 | Sound10.Parent = Script9 | |
| 229 | Sound10.Pitch = 0.5 | |
| 230 | Sound10.SoundId = "http://www.roblox.com/asset/?id=12222030" | |
| 231 | Sound10.Volume = 1 | |
| 232 | Script11.Name = "Rayblons Wind Simulator" | |
| 233 | Script11.Parent = Model0 | |
| 234 | table.insert(cors,sandbox(Script11,function() | |
| 235 | while true do | |
| 236 | wait() -- Lets the computer know that it can take it's time. | |
| 237 | script.Rain1:Play() | |
| 238 | wait(2) | |
| 239 | script.Rain2:play() | |
| 240 | wait(2) | |
| 241 | script.Rain3:play() | |
| 242 | wait(2) | |
| 243 | ||
| 244 | ||
| 245 | end | |
| 246 | ||
| 247 | end)) | |
| 248 | Sound12.Name = "Rain3" | |
| 249 | Sound12.Parent = Script11 | |
| 250 | Sound12.Pitch = 0.25 | |
| 251 | Sound12.SoundId = "http://www.roblox.com/asset/?id=18435238" | |
| 252 | Sound12.Volume = 0.30000001192093 | |
| 253 | Sound13.Name = "Rain2" | |
| 254 | Sound13.Parent = Script11 | |
| 255 | Sound13.Pitch = 0.40000000596046 | |
| 256 | Sound13.SoundId = "http://www.roblox.com/asset/?id=18435238" | |
| 257 | Sound13.Volume = 0.40000000596046 | |
| 258 | Sound14.Name = "Rain1" | |
| 259 | Sound14.Parent = Script11 | |
| 260 | Sound14.Pitch = 0.30000001192093 | |
| 261 | Sound14.SoundId = "http://www.roblox.com/asset/?id=18435238" | |
| 262 | Sound14.Volume = 0.20000000298023 | |
| 263 | for i,v in pairs(mas:GetChildren()) do | |
| 264 | v.Parent = workspace | |
| 265 | pcall(function() v:MakeJoints() end) | |
| 266 | end | |
| 267 | mas:Destroy() | |
| 268 | for i,v in pairs(cors) do | |
| 269 | spawn(function() | |
| 270 | pcall(v) | |
| 271 | end) | |
| 272 | end |