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| 1 | local tArgs = { ... }
| |
| 2 | ||
| 3 | - | if #tArgs ~= 2 then |
| 3 | + | if #tArgs == 0 then |
| 4 | - | print( "Usage: stairs <depth>, <length>" ) |
| 4 | + | print( "Usage: wallup <length> [depth] " ) |
| 5 | return | |
| 6 | end | |
| 7 | ||
| 8 | - | local depth = tonumber( tArgs[1] ) |
| 8 | + | local length = tonumber( tArgs[1] ) |
| 9 | - | if depth < 1 then |
| 9 | + | if length < 2 then |
| 10 | - | print( "stair depth must be positive" ) |
| 10 | + | print( "wall length must be > 2" ) |
| 11 | return | |
| 12 | end | |
| 13 | ||
| 14 | - | local length = tonumber( tArgs[2] ) |
| 14 | + | local depth = 256 |
| 15 | - | if length < 1 then |
| 15 | + | if #tArgs >= 2 then |
| 16 | - | print( "stair length must be positive" ) |
| 16 | + | depth = tonumber( tArgs[2] ) |
| 17 | if depth < 1 then | |
| 18 | print( "wall depth must be positive" ) | |
| 19 | return | |
| 20 | end | |
| 21 | end | |
| 22 | ||
| 23 | local function digForward() | |
| 24 | while (turtle.detect()) do | |
| 25 | turtle.dig() | |
| 26 | sleep(0.2) | |
| 27 | end | |
| 28 | end | |
| 29 | ||
| 30 | local function digUp() | |
| 31 | while (turtle.detectUp()) do | |
| 32 | turtle.digUp() | |
| 33 | sleep(0.2) | |
| 34 | - | turtle.select(16) |
| 34 | + | |
| 35 | - | local requiredFuel = (depth*2 / 80) + 1 |
| 35 | + | |
| 36 | - | if (requiredFuel < turtle.getFuelLevel()) then |
| 36 | + | |
| 37 | - | turtle.refuel() |
| 37 | + | |
| 38 | local relY = 0 | |
| 39 | ||
| 40 | - | local fuelLevel = turtle.getFuelLevel() |
| 40 | + | local function tryDown() |
| 41 | - | print("Fuel level: "..fuelLevel)
|
| 41 | + | if (turtle.detectDown()) then |
| 42 | - | if fuelLevel < 1 then |
| 42 | + | turtle.digDown() |
| 43 | - | return |
| 43 | + | |
| 44 | ||
| 45 | if (turtle.detectDown()) then | |
| 46 | - | print("stairs "..depth.." x "..length)
|
| 46 | + | return false |
| 47 | end | |
| 48 | - | local curDepth = 0 |
| 48 | + | if (turtle.down()) then |
| 49 | relY = relY-1 | |
| 50 | return true | |
| 51 | - | while (curDepth < depth) do |
| 51 | + | else |
| 52 | - | for i=1,length do |
| 52 | + | return false |
| 53 | - | digForward() |
| 53 | + | |
| 54 | - | turtle.forward() |
| 54 | + | |
| 55 | - | turtle.digDown() |
| 55 | + | |
| 56 | - | digUp() |
| 56 | + | |
| 57 | - | turtle.down() |
| 57 | + | local function tryUp() |
| 58 | - | if (not turtle.detectDown()) then |
| 58 | + | |
| 59 | - | turtle.placeDown() |
| 59 | + | turtle.digUp() |
| 60 | - | else |
| 60 | + | |
| 61 | - | if (not turtle.compareDown()) then |
| 61 | + | if (turtle.up()) then |
| 62 | - | turtle.digDown() |
| 62 | + | relY = relY + 1 |
| 63 | - | turtle.placeDown() |
| 63 | + | return true |
| 64 | else | |
| 65 | return false | |
| 66 | - | |
| 66 | + | |
| 67 | - | curDepth = curDepth + 1 |
| 67 | + | |
| 68 | - | if (curDepth == depth) then |
| 68 | + | |
| 69 | - | return |
| 69 | + | local function suckAll() |
| 70 | while turtle.suck() do | |
| 71 | end | |
| 72 | - | turtle.turnRight() |
| 72 | + | |
| 73 | ||
| 74 | local function wallLayer() | |
| 75 | - | turtle.turnRight() |
| 75 | + | for side=1,4 do |
| 76 | - | turtle.turnRight() |
| 76 | + | for i=1,(length) do |
| 77 | turtle.turnLeft() | |
| 78 | - | curDepth = 0 |
| 78 | + | suckAll() |
| 79 | - | while (curDepth < depth) do |
| 79 | + | if not turtle.compare() then |
| 80 | - | for i=1,length do |
| 80 | + | digForward() |
| 81 | - | turtle.up() |
| 81 | + | suckAll() |
| 82 | - | turtle.forward() |
| 82 | + | turtle.place() |
| 83 | end | |
| 84 | - | curDepth = curDepth + 1 |
| 84 | + | turtle.turnRight() |
| 85 | - | if (curDepth == depth) then |
| 85 | + | if i< length then |
| 86 | - | return |
| 86 | + | digForward() |
| 87 | turtle.forward() | |
| 88 | end | |
| 89 | - | turtle.turnLeft() |
| 89 | + | |
| 90 | - | end |
| 90 | + | turtle.turnRight() |
| 91 | end | |
| 92 | end | |
| 93 | ||
| 94 | local function returnToTop() | |
| 95 | while relY < 0 do | |
| 96 | local canUp = tryUp() | |
| 97 | if not canUp then | |
| 98 | break | |
| 99 | end | |
| 100 | end | |
| 101 | end | |
| 102 | ||
| 103 | turtle.select(1) | |
| 104 | for curDepth=1,depth do | |
| 105 | wallLayer() | |
| 106 | if curDepth < depth then | |
| 107 | local canDown = tryDown() | |
| 108 | if not canDown then | |
| 109 | break | |
| 110 | end | |
| 111 | end | |
| 112 | end | |
| 113 | returnToTop() |