SHOW:
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| 1 | - | print("dem shoes are ere")
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| 1 | + | |
| 2 | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = false
| |
| 3 | local char=p.Character | |
| 4 | player = game.Players.LocalPlayer | |
| 5 | script.Parent=char | |
| 6 | local torso=char.Torso | |
| 7 | local hed=char.Head | |
| 8 | local larm=char:FindFirstChild("Left Arm")
| |
| 9 | local rarm=char:FindFirstChild("Right Arm")
| |
| 10 | local lleg=char:FindFirstChild("Left Leg")
| |
| 11 | local rleg=char:FindFirstChild("Right Leg")
| |
| 12 | local Torso=char:FindFirstChild("Torso")
| |
| 13 | local hum=char.Humanoid | |
| 14 | local cam=workspace.CurrentCamera | |
| 15 | local root=char.HumanoidRootPart | |
| 16 | local hb=game:service("RunService").Heartbeat
| |
| 17 | local rs=game:service("RunService").Stepped
| |
| 18 | hum.MaxHealth=math.huge | |
| 19 | hum.Health=hum.MaxHealth | |
| 20 | local pgui=Instance.new("ScreenGui",p.PlayerGui)
| |
| 21 | random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
| |
| 22 | local color = "Really black" | |
| 23 | ||
| 24 | local hair2 = Instance.new("Part",char)
| |
| 25 | hair2.Material="Plastic" | |
| 26 | hair2.CanCollide=false | |
| 27 | - | hair2.Size=Vector3.new(1.1, 1.1, 1.1) |
| 27 | + | hair2.Size=Vector3.new(1.1, 2.1, 1.1) |
| 28 | hair2.Transparency=0.2 | |
| 29 | local msh = Instance.new("BlockMesh",hair2)
| |
| 30 | ||
| 31 | ||
| 32 | local w = Instance.new("Weld",hair2)
| |
| 33 | w.Part1=hair2 | |
| 34 | w.Part0=lleg | |
| 35 | - | w.C0=CFrame.new(0,-.5,0) |
| 35 | + | w.C0=CFrame.new(0,-0,0) |
| 36 | ||
| 37 | ||
| 38 | local hair3 = Instance.new("Part",char)
| |
| 39 | hair3.Material="Plastic" | |
| 40 | - | hair3.Size=Vector3.new(1.1, 1.1, 1.1) |
| 40 | + | |
| 41 | hair3.Size=Vector3.new(1.1, 2.1, 1.1) | |
| 42 | hair3.Transparency=0.2 | |
| 43 | local msh = Instance.new("BlockMesh",hair3)
| |
| 44 | ||
| 45 | ||
| 46 | local w = Instance.new("Weld",hair3)
| |
| 47 | w.Part1=hair3 | |
| 48 | - | w.C0=CFrame.new(0,-.5,0) |
| 48 | + | |
| 49 | w.C0=CFrame.new(0,0,0) | |
| 50 | ||
| 51 | local hair4 = Instance.new("Part",char)
| |
| 52 | hair4.Material="Plastic" | |
| 53 | hair4.CanCollide=false | |
| 54 | hair4.Size=Vector3.new(1.1, 2.1, 1.1) | |
| 55 | hair4.Transparency=0.2 | |
| 56 | local msh = Instance.new("BlockMesh",hair4)
| |
| 57 | ||
| 58 | ||
| 59 | local w = Instance.new("Weld",hair4)
| |
| 60 | w.Part1=hair4 | |
| 61 | w.Part0=rarm | |
| 62 | w.C0=CFrame.new(0,0,0) | |
| 63 | ||
| 64 | local hair5 = Instance.new("Part",char)
| |
| 65 | hair5.Material="Plastic" | |
| 66 | hair5.CanCollide=false | |
| 67 | hair5.Size=Vector3.new(1.1, 2.1, 1.1) | |
| 68 | hair5.Transparency=0.2 | |
| 69 | local msh = Instance.new("BlockMesh",hair5)
| |
| 70 | ||
| 71 | ||
| 72 | local w = Instance.new("Weld",hair5)
| |
| 73 | w.Part1=hair5 | |
| 74 | w.Part0=larm | |
| 75 | w.C0=CFrame.new(0,0,0) | |
| 76 | ||
| 77 | local hair6 = Instance.new("Part",char)
| |
| 78 | hair6.Material="Plastic" | |
| 79 | hair6.CanCollide=false | |
| 80 | hair6.Size=Vector3.new(2.1, 2.1, 2.1) | |
| 81 | hair6.Transparency=0.2 | |
| 82 | local msh = Instance.new("BlockMesh",hair6)
| |
| 83 | ||
| 84 | ||
| 85 | local w = Instance.new("Weld",hair6)
| |
| 86 | w.Part1=hair6 | |
| 87 | w.Part0=Torso | |
| 88 | w.C0=CFrame.new(0,0,0) | |
| 89 | ||
| 90 | local wing = Instance.new("Part",char)
| |
| 91 | local spotlight3 = Instance.new("PointLight", wing)
| |
| 92 | spotlight3.Shadows = true | |
| 93 | spotlight3.Brightness = math.huge | |
| 94 | wing.Material="Plastic" | |
| 95 | wing.CanCollide=false | |
| 96 | wing.Size=Vector3.new(1.1, 1.1, 1.1) | |
| 97 | wing.Transparency=0.2 | |
| 98 | local msh = Instance.new("SpecialMesh",wing)
| |
| 99 | msh.MeshId="rbxassetid://15392960" | |
| 100 | msh.Scale=Vector3.new(0.45, 0.45, 0.45) | |
| 101 | ||
| 102 | ||
| 103 | ||
| 104 | local w = Instance.new("Weld",hair2)
| |
| 105 | w.Part1=wing | |
| 106 | w.Part0=lleg | |
| 107 | w.C0=CFrame.new(0,-.4,0.3) | |
| 108 | ||
| 109 | local wing2 = Instance.new("Part",char)
| |
| 110 | local spotlight2 = Instance.new("PointLight", wing2)
| |
| 111 | spotlight2.Shadows = true | |
| 112 | spotlight2.Color = Color3.new(111111, 11111, 1111) | |
| 113 | spotlight2.Brightness = math.huge | |
| 114 | wing2.Material="Plastic" | |
| 115 | wing2.CanCollide=false | |
| 116 | wing2.Size=Vector3.new(1.1, 1.1, 1.1) | |
| 117 | wing2.Transparency=0.2 | |
| 118 | local msh = Instance.new("SpecialMesh",wing2)
| |
| 119 | msh.MeshId="rbxassetid://15392960" | |
| 120 | msh.Scale=Vector3.new(0.45, 0.45, 0.45) | |
| 121 | ||
| 122 | ||
| 123 | ||
| 124 | local w = Instance.new("Weld",hair2)
| |
| 125 | w.Part1=wing2 | |
| 126 | w.Part0=rleg | |
| 127 | w.C0=CFrame.new(0,-.4,0.3) | |
| 128 | ||
| 129 | do | |
| 130 | local filteredMessages = { ['____'] = '___' };
| |
| 131 | local onPropertyChanged = function (obj) | |
| 132 | if (obj:isDescendantOf (workspace)) then | |
| 133 | local objText = obj.Text; | |
| 134 | - | bbg.StudsOffset = Vector3.new(0,3,0) |
| 134 | + | |
| 135 | if (objText ~= '___' and objText:find '(%S)') then | |
| 136 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
| 137 | obj.Text = filteredMessages [objText]; | |
| 138 | elseif (not filteredMessages [objText]) then | |
| 139 | obj.Text = '___'; | |
| 140 | ||
| 141 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
| 142 | ||
| 143 | filteredMessages [objText] = filtered; | |
| 144 | filteredMessages [filtered] = filtered; | |
| 145 | ||
| 146 | obj.Text = filtered; | |
| 147 | end; | |
| 148 | end; | |
| 149 | end; | |
| 150 | end; | |
| 151 | ||
| 152 | local newInstance = Instance.new; | |
| 153 | Instance = {
| |
| 154 | new = function (class, parent) | |
| 155 | local obj = newInstance (class, parent); | |
| 156 | ||
| 157 | if (pcall (function()return obj.Text;end)) then | |
| 158 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
| |
| 159 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
| |
| 160 | end; | |
| 161 | ||
| 162 | return obj; | |
| 163 | end; | |
| 164 | }; | |
| 165 | end; | |
| 166 | - | wait(3) |
| 166 | + | |
| 167 | mouse = plr:GetMouse() | |
| 168 | part = nil | |
| 169 | bp = nil | |
| 170 | particles = nil | |
| 171 | base = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 172 | bbg = Instance.new("BillboardGui",plr.Character.Head)
| |
| 173 | bbg.Size = UDim2.new(0,200,0,50) | |
| 174 | bbg.StudsOffset = Vector3.new(0,3,3) | |
| 175 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 176 | bbgTl.BackgroundTransparency = 1 | |
| 177 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 178 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 179 | bbgTl.Font = "Fantasy" | |
| 180 | bbgTl.Text = " " | |
| 181 | bbgTl.TextSize = 25 | |
| 182 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0) | |
| 183 | bbgTl.TextStrokeTransparency = 0 | |
| 184 | bbgTl.TextWrapped = true | |
| 185 | plr.Chatted:connect(function(msg) | |
| 186 | bbgTl.Text = msg | |
| 187 | wait(5) | |
| 188 | if bbgTl.Text == msg then | |
| 189 | bbgTl.Text = " " | |
| 190 | while true do | |
| 191 | bbgTl.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 192 | wait(3) | |
| 193 | end | |
| 194 | end | |
| 195 | end) | |
| 196 | ||
| 197 | ||
| 198 | ||
| 199 | ||
| 200 | while true do | |
| 201 | hair2.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 202 | hair3.BrickColor = BrickColor.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 203 | spotlight2.Color = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 204 | spotlight3.Color = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 205 | ||
| 206 | wait() | |
| 207 | end |