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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
88
A = true
89
if A == true then
90
	Model = Instance.new("Model")
91
	Model.Name = "Weapon"
92
	p = Instance.new("Part", Model)
93
	p.Name = "Part"
94
	p.TopSurface = 0
95
	p.BottomSurface = 0
96
	p.formFactor = "Custom"
97
	p.Size = Vector3.new(10, 12, 10)
98
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
99
	p.BrickColor = BrickColor.new("Medium stone grey")
100
	p.Transparency = 0
101
	p.Reflectance = .1
102
	p.Material = Enum.Material.Concrete
103
	m = Instance.new("CylinderMesh")
104
	m.Scale = Vector3.new(1, 1.02999997, 1)
105
	m.Parent = p
106
	p = Instance.new("Part", Model)
107
	p.Name = "Part"
108
	p.TopSurface = 0
109
	p.BottomSurface = 0
110
	p.formFactor = "Custom"
111
	p.Size = Vector3.new(2, 12.8, 2)
112
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
113
	p.BrickColor = BrickColor.new("Bright yellow")
114
	p.Transparency = 0
115
	p.Reflectance = .1
116
	p.Material = Enum.Material.Plastic
117
	m = Instance.new("CylinderMesh")
118
	m.Scale = Vector3.new(1, 1, 1)
119
	m.Parent = p
120
	p = Instance.new("Part", Model)
121
	p.Name = "Part"
122
	p.TopSurface = 0
123
	p.BottomSurface = 0
124
	p.formFactor = "Custom"
125
	p.Size = Vector3.new(1.79, 5, 1)
126
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
127
	p.BrickColor = BrickColor.new("Bright yellow")
128
	p.Transparency = 0
129
	p.Reflectance = .1
130
	p.Material = Enum.Material.Plastic
131
	p = Instance.new("Part", Model)
132
	p.Name = "Part"
133
	p.TopSurface = 0
134
	p.BottomSurface = 0
135
	p.formFactor = "Custom"
136
	p.Size = Vector3.new(5, 1.40, 0.99)
137
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
138
	p.BrickColor = BrickColor.new("Bright yellow")
139
	p.Transparency = 0
140
	p.Reflectance = .1
141
	p.Material = Enum.Material.Plastic
142
	m = Instance.new("SpecialMesh")
143
	m.Scale = Vector3.new(1, 1, 1)
144
	m.Parent = p
145
	m.MeshType = Enum.MeshType.Wedge
146
	p = Instance.new("Part", Model)
147
	p.Name = "Center"
148
	p.TopSurface = 0
149
	p.BottomSurface = 0
150
	p.formFactor = "Custom"
151
	p.Size = Vector3.new(12.5, 5.80, 27.6)
152
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
153
	p.BrickColor = BrickColor.new("Bright yellow")
154
	p.Transparency = 1
155
	p.Reflectance = .1
156
	p.Material = Enum.Material.Plastic
157
	p = Instance.new("Part", Model)
158
	p.Name = "Part"
159
	p.TopSurface = 0
160
	p.BottomSurface = 0
161
	p.formFactor = "Custom"
162
	p.Size = Vector3.new(6.80, 1, 6.00)
163
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
164
	p.BrickColor = BrickColor.new("Bright yellow")
165
	p.Transparency = 0
166
	p.Reflectance = .1
167
	p.Material = Enum.Material.Plastic
168
	p = Instance.new("Part", Model)
169
	p.Name = "Part"
170
	p.TopSurface = 0
171
	p.BottomSurface = 0
172
	p.formFactor = "Custom"
173
	p.Size = Vector3.new(11, 5.40, 2.79)
174
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
175
	p.BrickColor = BrickColor.new("Bright yellow")
176
	p.Transparency = 0
177
	p.Reflectance = .1
178
	p.Material = Enum.Material.Plastic
179
	m = Instance.new("SpecialMesh")
180
	m.Scale = Vector3.new(1, 1, 1)
181
	m.Parent = p
182
	m.MeshType = Enum.MeshType.Wedge
183
	p = Instance.new("Part", Model)
184
	p.Name = "Part"
185
	p.TopSurface = 0
186
	p.BottomSurface = 0
187
	p.formFactor = "Custom"
188
	p.Size = Vector3.new(2.60, 11, 1.99)
189
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
190
	p.BrickColor = BrickColor.new("Bright yellow")
191
	p.Transparency = 0
192
	p.Reflectance = .1
193
	p.Material = Enum.Material.Plastic
194
	p = Instance.new("Part", Model)
195
	p.Name = "Part"
196
	p.TopSurface = 0
197
	p.BottomSurface = 0
198
	p.formFactor = "Custom"
199
	p.Size = Vector3.new(3.20, 11.0, 5)
200
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
201
	p.BrickColor = BrickColor.new("Bright yellow")
202
	p.Transparency = 0
203
	p.Reflectance = .1
204
	p.Material = Enum.Material.Plastic
205
	p = Instance.new("Part", Model)
206
	p.Name = "Part"
207
	p.TopSurface = 0
208
	p.BottomSurface = 0
209
	p.formFactor = "Custom"
210
	p.Size = Vector3.new(1.99, 1, 1)
211
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
212
	p.BrickColor = BrickColor.new("Mid gray")
213
	p.Transparency = 0
214
	p.Reflectance = .1
215
	p.Material = Enum.Material.Plastic
216
	p = Instance.new("Part", Model)
217
	p.Name = "Part"
218
	p.TopSurface = 0
219
	p.BottomSurface = 0
220
	p.formFactor = "Custom"
221
	p.Size = Vector3.new(1, 1, 4.59)
222
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
223
	p.BrickColor = BrickColor.new("Mid gray")
224
	p.Transparency = 0
225
	p.Reflectance = .1
226
	p.Material = Enum.Material.Plastic
227
	p = Instance.new("Part", Model)
228
	p.Name = "Part"
229
	p.TopSurface = 0
230
	p.BottomSurface = 0
231
	p.formFactor = "Custom"
232
	p.Size = Vector3.new(1, 12.6, 9.80)
233
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
234
	p.BrickColor = BrickColor.new("Bright yellow")
235
	p.Transparency = 0
236
	p.Reflectance = .1
237
	p.Material = Enum.Material.Plastic
238
	p = Instance.new("Part", Model)
239
	p.Name = "Part"
240
	p.TopSurface = 0
241
	p.BottomSurface = 0
242
	p.formFactor = "Custom"
243
	p.Size = Vector3.new(5.19, 1.39, 2.39)
244
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
245
	p.BrickColor = BrickColor.new("Bright yellow")
246
	p.Transparency = 0
247
	p.Reflectance = .1
248
	p.Material = Enum.Material.Plastic
249
	m = Instance.new("SpecialMesh")
250
	m.Scale = Vector3.new(1, 1, 1)
251
	m.Parent = p
252
	m.MeshType = Enum.MeshType.Wedge
253
	p = Instance.new("Part", Model)
254
	p.Name = "Part"
255
	p.TopSurface = 0
256
	p.BottomSurface = 0
257
	p.formFactor = "Custom"
258
	p.Size = Vector3.new(11, 0.60, 1.99)
259
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
260
	p.BrickColor = BrickColor.new("Bright yellow")
261
	p.Transparency = 0
262
	p.Reflectance = .1
263
	p.Material = Enum.Material.Plastic
264
	m = Instance.new("SpecialMesh")
265
	m.Scale = Vector3.new(1, 1, 1)
266
	m.Parent = p
267
	m.MeshType = Enum.MeshType.Wedge
268
	p = Instance.new("Part", Model)
269
	p.Name = "Part"
270
	p.TopSurface = 0
271
	p.BottomSurface = 0
272
	p.formFactor = "Custom"
273
	p.Size = Vector3.new(3.20, 11, 5.60)
274
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
275
	p.BrickColor = BrickColor.new("Bright yellow")
276
	p.Transparency = 0
277
	p.Reflectance = .1
278
	p.Material = Enum.Material.Plastic
279
	p = Instance.new("Part", Model)
280
	p.Name = "Part"
281
	p.TopSurface = 0
282
	p.BottomSurface = 0
283
	p.formFactor = "Custom"
284
	p.Size = Vector3.new(5, 13, 3.79)
285
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
286
	p.BrickColor = BrickColor.new("Bright yellow")
287
	p.Transparency = 0
288
	p.Reflectance = .1
289
	p.Material = Enum.Material.Plastic
290
	p = Instance.new("Part", Model)
291
	p.Name = "Part"
292
	p.TopSurface = 0
293
	p.BottomSurface = 0
294
	p.formFactor = "Custom"
295
	p.Size = Vector3.new(5.19, 1.39, 2.39)
296
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
297
	p.BrickColor = BrickColor.new("Bright yellow")
298
	p.Transparency = 0
299
	p.Reflectance = .1
300
	p.Material = Enum.Material.Plastic
301
	m = Instance.new("SpecialMesh")
302
	m.Scale = Vector3.new(1, 1, 1)
303
	m.Parent = p
304
	m.MeshType = Enum.MeshType.Wedge
305
	p = Instance.new("Part", Model)
306
	p.Name = "Part"
307
	p.TopSurface = 0
308
	p.BottomSurface = 0
309
	p.formFactor = "Custom"
310
	p.Size = Vector3.new(5.19, 1, 1)
311
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
312
	p.BrickColor = BrickColor.new("Mid gray")
313
	p.Transparency = 0
314
	p.Reflectance = .1
315
	p.Material = Enum.Material.Plastic
316
	p = Instance.new("Part", Model)
317
	p.Name = "Part"
318
	p.TopSurface = 0
319
	p.BottomSurface = 0
320
	p.formFactor = "Custom"
321
	p.Size = Vector3.new(3.20, 5, 4)
322
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
323
	p.BrickColor = BrickColor.new("Bright yellow")
324
	p.Transparency = 0
325
	p.Reflectance = .1
326
	p.Material = Enum.Material.Plastic
327
	p = Instance.new("Part", Model)
328
	p.Name = "Part"
329
	p.TopSurface = 0
330
	p.BottomSurface = 0
331
	p.formFactor = "Custom"
332
	p.Size = Vector3.new(6, 6.79, 2.79)
333
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
334
	p.BrickColor = BrickColor.new("Bright yellow")
335
	p.Transparency = 0
336
	p.Reflectance = .1
337
	p.Material = Enum.Material.Plastic
338
	m = Instance.new("SpecialMesh")
339
	m.Scale = Vector3.new(1, 1, 1)
340
	m.Parent = p
341
	m.MeshType = Enum.MeshType.Wedge
342
	p = Instance.new("Part", Model)
343
	p.Name = "Part"
344
	p.TopSurface = 0
345
	p.BottomSurface = 0
346
	p.formFactor = "Custom"
347
	p.Size = Vector3.new(0.60, 7.40, 3.79)
348
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
349
	p.BrickColor = BrickColor.new("Black")
350
	p.Transparency = 0
351
	p.Reflectance = .1
352
	p.Material = Enum.Material.Plastic
353
	p = Instance.new("Part", Model)
354
	p.Name = "Part"
355
	p.TopSurface = 0
356
	p.BottomSurface = 0
357
	p.formFactor = "Custom"
358
	p.Size = Vector3.new(6.80, 1, 6.00)
359
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
360
	p.BrickColor = BrickColor.new("Bright yellow")
361
	p.Transparency = 0
362
	p.Reflectance = .1
363
	p.Material = Enum.Material.Plastic
364
	p = Instance.new("Part", Model)
365
	p.Name = "Part"
366
	p.TopSurface = 0
367
	p.BottomSurface = 0
368
	p.formFactor = "Custom"
369
	p.Size = Vector3.new(11, 3.20, 2.19)
370
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
371
	p.BrickColor = BrickColor.new("Bright yellow")
372
	p.Transparency = 0
373
	p.Reflectance = .1
374
	p.Material = Enum.Material.Plastic
375
	m = Instance.new("SpecialMesh")
376
	m.Scale = Vector3.new(1, 1, 1)
377
	m.Parent = p
378
	m.MeshType = Enum.MeshType.Wedge
379
	p = Instance.new("Part", Model)
380
	p.Name = "Part"
381
	p.TopSurface = 0
382
	p.BottomSurface = 0
383
	p.formFactor = "Custom"
384
	p.Size = Vector3.new(2.60, 11, 2.39)
385
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
386
	p.BrickColor = BrickColor.new("Bright yellow")
387
	p.Transparency = 0
388
	p.Reflectance = .1
389
	p.Material = Enum.Material.Plastic
390
	p = Instance.new("Part", Model)
391
	p.Name = "Part"
392
	p.TopSurface = 0
393
	p.BottomSurface = 0
394
	p.formFactor = "Custom"
395
	p.Size = Vector3.new(5.19, 1, 1)
396
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
397
	p.BrickColor = BrickColor.new("Mid gray")
398
	p.Transparency = 0
399
	p.Reflectance = .1
400
	p.Material = Enum.Material.Plastic
401
	p = Instance.new("Part", Model)
402
	p.Name = "Part"
403
	p.TopSurface = 0
404
	p.BottomSurface = 0
405
	p.formFactor = "Custom"
406
	p.Size = Vector3.new(5, 0.80, 0.79)
407
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
408
	p.BrickColor = BrickColor.new("Bright yellow")
409
	p.Transparency = 0
410
	p.Reflectance = .1
411
	p.Material = Enum.Material.Plastic
412
	m = Instance.new("SpecialMesh")
413
	m.Scale = Vector3.new(1, 1, 1)
414
	m.Parent = p
415
	m.MeshType = Enum.MeshType.Wedge
416
	p = Instance.new("Part", Model)
417
	p.Name = "Part"
418
	p.TopSurface = 0
419
	p.BottomSurface = 0
420
	p.formFactor = "Custom"
421
	p.Size = Vector3.new(10, 12, 10)
422
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
423
	p.BrickColor = BrickColor.new("Medium stone grey")
424
	p.Transparency = 0
425
	p.Reflectance = .1
426
	p.Material = Enum.Material.Concrete
427
	m = Instance.new("CylinderMesh")
428
	m.Scale = Vector3.new(1, 1.02999997, 1)
429
	m.Parent = p
430
	p = Instance.new("Part", Model)
431
	p.Name = "Part"
432
	p.TopSurface = 0
433
	p.BottomSurface = 0
434
	p.formFactor = "Custom"
435
	p.Size = Vector3.new(0.60, 5.19, 5)
436
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
437
	p.BrickColor = BrickColor.new("Bright yellow")
438
	p.Transparency = 0
439
	p.Reflectance = .1
440
	p.Material = Enum.Material.Plastic
441
	p = Instance.new("Part", Model)
442
	p.Name = "Part"
443
	p.TopSurface = 0
444
	p.BottomSurface = 0
445
	p.formFactor = "Custom"
446
	p.Size = Vector3.new(6, 6.79, 2.79)
447
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
448
	p.BrickColor = BrickColor.new("Bright yellow")
449
	p.Transparency = 0
450
	p.Reflectance = .1
451
	p.Material = Enum.Material.Plastic
452
	m = Instance.new("SpecialMesh")
453
	m.Scale = Vector3.new(1, 1, 1)
454
	m.Parent = p
455
	m.MeshType = Enum.MeshType.Wedge
456
	p = Instance.new("Part", Model)
457
	p.Name = "Part"
458
	p.TopSurface = 0
459
	p.BottomSurface = 0
460
	p.formFactor = "Custom"
461
	p.Size = Vector3.new(2.79, 7.40, 0.79)
462
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
463
	p.BrickColor = BrickColor.new("Black")
464
	p.Transparency = 0
465
	p.Reflectance = .1
466
	p.Material = Enum.Material.Plastic
467
	p = Instance.new("Part", Model)
468
	p.Name = "Part"
469
	p.TopSurface = 0
470
	p.BottomSurface = 0
471
	p.formFactor = "Custom"
472
	p.Size = Vector3.new(5.40, 11, 10)
473
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
474
	p.BrickColor = BrickColor.new("Bright yellow")
475
	p.Transparency = 0
476
	p.Reflectance = .1
477
	p.Material = Enum.Material.Plastic
478
	p = Instance.new("Part", Model)
479
	p.Name = "Part"
480
	p.TopSurface = 0
481
	p.BottomSurface = 0
482
	p.formFactor = "Custom"
483
	p.Size = Vector3.new(11, 0.60, 2.39)
484
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
485
	p.BrickColor = BrickColor.new("Bright yellow")
486
	p.Transparency = 0
487
	p.Reflectance = .1
488
	p.Material = Enum.Material.Plastic
489
	m = Instance.new("SpecialMesh")
490
	m.Scale = Vector3.new(1, 1, 1)
491
	m.Parent = p
492
	m.MeshType = Enum.MeshType.Wedge
493
	p = Instance.new("Part", Model)
494
	p.Name = "Part"
495
	p.TopSurface = 0
496
	p.BottomSurface = 0
497
	p.formFactor = "Custom"
498
	p.Size = Vector3.new(4, 13, 1)
499
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
500
	p.BrickColor = BrickColor.new("Bright yellow")
501
	p.Transparency = 0
502
	p.Reflectance = .1
503
	p.Material = Enum.Material.Plastic
504
	p = Instance.new("Part", Model)
505
	p.Name = "Part"
506
	p.TopSurface = 0
507
	p.BottomSurface = 0
508
	p.formFactor = "Custom"
509
	p.Size = Vector3.new(10.1, 1, 0.99)
510
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
511
	p.BrickColor = BrickColor.new("Mid gray")
512
	p.Transparency = 0
513
	p.Reflectance = .1
514
	p.Material = Enum.Material.Plastic
515
	m = Instance.new("SpecialMesh")
516
	m.Scale = Vector3.new(1, 1, 1)
517
	m.Parent = p
518
	m.MeshType = Enum.MeshType.Wedge
519
	p = Instance.new("Part", Model)
520
	p.Name = "Part"
521
	p.TopSurface = 0
522
	p.BottomSurface = 0
523
	p.formFactor = "Custom"
524
	p.Size = Vector3.new(1, 1, 4.59)
525
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
526
	p.BrickColor = BrickColor.new("Mid gray")
527
	p.Transparency = 0
528
	p.Reflectance = .1
529
	p.Material = Enum.Material.Plastic
530
	p = Instance.new("Part", Model)
531
	p.Name = "Part"
532
	p.TopSurface = 0
533
	p.BottomSurface = 0
534
	p.formFactor = "Custom"
535
	p.Size = Vector3.new(1.99, 1, 1)
536
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
537
	p.BrickColor = BrickColor.new("Mid gray")
538
	p.Transparency = 0
539
	p.Reflectance = .1
540
	p.Material = Enum.Material.Plastic
541
	p = Instance.new("Part", Model)
542
	p.Name = "Part"
543
	p.TopSurface = 0
544
	p.BottomSurface = 0
545
	p.formFactor = "Custom"
546
	p.Size = Vector3.new(1, 1, 4.59)
547
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
548
	p.BrickColor = BrickColor.new("Mid gray")
549
	p.Transparency = 0
550
	p.Reflectance = .1
551
	p.Material = Enum.Material.Plastic
552
	p = Instance.new("Part", Model)
553
	p.Name = "Part"
554
	p.TopSurface = 0
555
	p.BottomSurface = 0
556
	p.formFactor = "Custom"
557
	p.Size = Vector3.new(10.1, 1, 0.99)
558
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
559
	p.BrickColor = BrickColor.new("Mid gray")
560
	p.Transparency = 0
561
	p.Reflectance = .1
562
	p.Material = Enum.Material.Plastic
563
	m = Instance.new("SpecialMesh")
564
	m.Scale = Vector3.new(1, 1, 1)
565
	m.Parent = p
566
	m.MeshType = Enum.MeshType.Wedge
567
 
568
	Spawn = function()
569
		Modelc = Model:clone()
570
		for _, v in pairs(Modelc:children()) do
571
			if v.className == "Part" then
572
				if v.Name ~= "Center" then
573
					w = Instance.new("Weld")
574
					w.Part0 = Modelc.Center
575
					w.Part1 = v
576
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
577
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
578
					w.Parent = w.Part0
579
				end
580
			end
581
		end
582
		return Modelc
583
	end
584
 
585
	CameraRadius = 66
586
	TimeStopRadius = 66
587
 
588
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
589
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
590
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
591
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
592
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
593
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
594
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
595
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
596
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
597
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
598
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
599
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
600
 
601
	getWelds = function(c) --designate weld variables
602
		local t = c.Torso
603
		local hrp = c.HumanoidRootPart.RootJoint
604
		RightShoulder = t:FindFirstChild("Right Shoulder")
605
		LeftShoulder = t:FindFirstChild("Left Shoulder")
606
		RightHip = t:FindFirstChild("Right Hip")
607
		LeftHip = t:FindFirstChild("Left Hip")
608
		RootJoint = hrp
609
		Neck = t:FindFirstChild("Neck")
610
	end
611
	resetWelds = function(ext, occ) --extent 1-3; occlusion
612
                --1 == reset desiredangle/currentangle
613
                --2 == reset C0/C1
614
                --3 == reset both des/cur/c0/c1
615
		local r = {
616
			RightShoulder,
617
			LeftShoulder,
618
			RightHip,
619
			LeftHip,
620
			RootJoint,
621
			Neck,
622
			Grip
623
		}
624
		for _, v in pairs(r) do
625
			for i = 1, #occ do
626
				if occ[i] == v then
627
					table.remove(r, _)
628
				end
629
			end
630
		end
631
		for _, v in pairs(r) do
632
			if v.Name == "Right Shoulder" then
633
				if ext == 1 then
634
					v.DesiredAngle = 0
635
					v.CurrentAngle = 0
636
				elseif ext == 2 then
637
					v.C0 = RightShoulderC0
638
					v.C1 = RightShoulderC1
639
				elseif ext == 3 then
640
					v.DesiredAngle = 0
641
					v.CurrentAngle = 0
642
					v.C0 = RightShoulderC0
643
					v.C1 = RightShoulderC1
644-
		vPlayer = game.Players.LocalPlayer
644+
645
			elseif v.Name == "Left Shoulder" then
646
				if ext == 1 then
647
					v.DesiredAngle = 0
648
					v.CurrentAngle = 0
649
				elseif ext == 2 then
650
					v.C0 = LeftShoulderC0
651
					v.C1 = LeftShoulderC1
652
				elseif ext == 3 then
653
					v.DesiredAngle = 0
654
					v.CurrentAngle = 0
655
					v.C0 = LeftShoulderC0
656
					v.C1 = LeftShoulderC1
657
				end
658
			elseif v.Name == "Right Hip" then
659
				if ext == 1 then
660
					v.DesiredAngle = 0
661
					v.CurrentAngle = 0
662
				elseif ext == 2 then
663
					v.C0 = RightHipC0
664
					v.C1 = RightHipC1
665
				elseif ext == 3 then
666
					v.DesiredAngle = 0
667
					v.CurrentAngle = 0
668
					v.C0 = RightHipC0
669
					v.C1 = RightHipC1
670
				end
671
			elseif v.Name == "Left Hip" then
672
				if ext == 1 then
673
					v.DesiredAngle = 0
674
					v.CurrentAngle = 0
675
				elseif ext == 2 then
676
					v.C0 = LeftHipC0
677
					v.C1 = LeftHipC1
678
				elseif ext == 3 then
679
					v.DesiredAngle = 0
680
					v.CurrentAngle = 0
681
					v.C0 = LeftHipC0
682
					v.C1 = LeftHipC1
683
				end
684
			elseif v.Name == "Neck" then
685
				if ext == 1 then
686
					v.DesiredAngle = 0
687
					v.CurrentAngle = 0
688
				elseif ext == 2 then
689
					v.C0 = NeckC0
690
					v.C1 = NeckC1
691
				elseif ext == 3 then
692
					v.DesiredAngle = 0
693
					v.CurrentAngle = 0
694
					v.C0 = NeckC0
695
					v.C1 = NeckC1
696
				end
697
			elseif v.Name == "RootJoint" then
698
				if ext == 1 then
699
					v.DesiredAngle = 0
700
					v.CurrentAngle = 0
701
				elseif ext == 2 then
702
					v.C0 = RootJointC0
703
					v.C1 = RootJointC1
704
				elseif ext == 3 then
705
					v.DesiredAngle = 0
706
					v.CurrentAngle = 0
707
					v.C0 = RootJointC0
708
					v.C1 = RootJointC1
709
				end
710
			elseif v.Name == "RightGrip" then
711
				if ext == 1 then
712
				elseif ext == 2 then
713
					Grip.C0 = nGrip.C0
714
					Grip.C1 = nGrip.C1
715
				elseif ext == 3 then
716
					Grip.C0 = nGrip.C0
717
					Grip.C1 = nGrip.C1
718
				end
719
			end
720
		end
721
	end
722
 
723
 
724
	doitdocdoit = function()
725
		if deb == false then
726
			return
727
		end
728
		deb = false
729
                
730
		vPlayer = owner
731
		cPlayer = vPlayer.Character
732
		Anim = cPlayer.Animate
733
		Anim.Disabled = true
734
		Hum = cPlayer.Humanoid
735
		Hum.Name = "NOPE"
736
		Hum.WalkSpeed = 0
737
		getWelds(cPlayer)
738
		resetWelds(3, {})
739
                
740
		bodypos = Instance.new("BodyPosition")
741
		bodypos.P = 4000
742
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
743
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
744
		bodypos.Parent = cPlayer.Torso
745
                
746
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
747
		CPlayer = cPlayer
748
		partpos = Instance.new("Part", workspace)
749
		partpos.Transparency = 1
750
		partpos.CanCollide = false
751
		partpos.Anchored = true
752
		partpos.CFrame = cPlayer.Torso.CFrame
753
                
754
		sound = Instance.new("Sound")
755
		sound.Parent = partpos
756
		sound.Volume = 1
757
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
758
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
759
		sound2 = Instance.new("Sound")
760
		sound2.Parent = workspace.CurrentCamera
761
		sound2.Volume = 1
762
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
763
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
764
		sound:Play()
765
		sound2:Play()
766
		expected = 10
767
		did = false
768
		pooted = 0
769
		sos = game:GetService("RunService").Stepped:connect(function()
770
			pooted = pooted + 1
771
			if pooted >= expected + 1 then
772
				sos:disconnect()
773
				did = true
774
				return
775
			end
776
			resetWelds(3, {})
777
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
778
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
779
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
780
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
781
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
782
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
783
		end)
784
                --[[sound=Instance.new("Sound")
785
                sound.Parent=cPlayer.Torso
786
                sound.Volume=1
787
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
788
                sound:Play()]]--
789
		while did == false do
790
			wait()
791
		end
792
                
793
		expected = 10
794
		did = false
795
		pooted = 0
796
		sos = game:GetService("RunService").Stepped:connect(function()
797
			pooted = pooted + 1
798
			if pooted >= expected + 1 then
799
				sos:disconnect()
800
				did = true
801
				return
802
			end
803
			resetWelds(3, {})
804
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
805
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
806
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
807
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
808
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
809
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
810
		end)
811
		while did == false do
812
			wait()
813
		end
814
		wait(.2)
815
		expected = 5
816
		did = false
817
		pooted = 0
818
		nubhit = nil
819
		sos = game:GetService("RunService").Stepped:connect(function()
820
			pooted = pooted + 1
821
			if pooted >= expected + 1 then
822
				sos:disconnect()
823
				did = true
824
				return
825
			end
826
			resetWelds(3, {})
827
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
828
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
829
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
830
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
831
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
832
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
833
			if nubhit == nil then
834
				bodypos.position = bodypos.position + dir * 4
835
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
836
                                --bodypos.position=bodypos.position + dir*9
837
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
838
			end
839
			if nubhit == nil and pooted >= 2 then
840
				pos = bodypos.position + dir * 2
841
				radi = 6
842
				for _, v in pairs(workspace:children()) do
843
					h = v:FindFirstChild("Humanoid")
844
					t = v:FindFirstChild("Torso")
845
					if h ~= nil and t ~= nil and v ~= cPlayer then
846
						if (t.Position - pos).magnitude <= radi then
847
							print(":>")
848
							nubhit = v
849
							break
850
						end
851
					end
852
				end
853
			end
854
			if nubhit ~= nil then
855
				if nubhit.Torso:FindFirstChild("PART1") == nil then
856
					v = Instance.new("BodyVelocity")
857
					v.P = 4000
858
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
859
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
860
					v.Name = "PART1"
861
					v.Parent = nubhit.Torso
862
					game:GetService("Debris"):AddItem(v, 5)
863
					coroutine.resume(coroutine.create(function(v)
864
						for i = 1, 100 do
865
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
866
							wait()
867
						end
868
					end), v)
869
					v = Instance.new("BodyGyro")
870
					v.P = 20
871
					v.D = 30
872
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
873
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
874
					v.Name = "PART1"
875
					v.Parent = nubhit.Torso
876
					game:GetService("Debris"):AddItem(v, 5)
877
				end
878
			end
879
		end)
880
		while did == false do
881
			wait()
882
		end
883
		if nubhit == nil then
884
			sound:Stop()
885
			wait(.5)
886
			sound2:Stop()
887
		else
888
			expected = 32
889
			did = false
890
			pooted = 0
891
			sos = game:GetService("RunService").Stepped:connect(function()
892
				pooted = pooted + 1
893
				if pooted >= expected + 1 then
894
					sos:disconnect()
895
					did = true
896
					return
897
				end
898
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
899
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
900
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
901
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
902
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
903
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
904
				bodypos.position = bodypos.position + dir * .05
905
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
906
			end)
907
			while did == false do
908
				wait()
909
			end
910
			bodypos.Parent = nil
911
			expected = 12
912
			did = false
913
			pooted = 0
914
			sos = game:GetService("RunService").Stepped:connect(function()
915
				pooted = pooted + 1
916
				if pooted >= expected + 1 then
917
					sos:disconnect()
918
					did = true
919
					return
920
				end
921
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
922
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
923
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
924
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
925
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
926
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
927
			end)
928
 
929
			while did == false do
930
				wait()
931
			end
932
			expected = 6
933
			did = false
934
			pooted = 0
935
			sos = game:GetService("RunService").Stepped:connect(function()
936
				pooted = pooted + 1
937
				if pooted >= expected + 1 then
938
					sos:disconnect()
939
					did = true
940
					return
941
				end
942
				resetWelds(3, {})
943
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
944
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
945
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
946
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
947
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
948
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
949
				print(":(")
950
			end)
951
			wait(.3)
952
			while did == false do
953
				wait()
954
			end
955
			resetWelds(3, {
956
				"Neck"
957
			})
958
			expected = 5
959
			did = false
960
			pooted = 0
961
			p = Instance.new("Part", workspace)
962
			p.Name = "ORB"
963
			p.TopSurface = 0
964
			p.BottomSurface = 0
965
			p.formFactor = "Custom"
966
			p.CFrame = cPlayer.Torso.CFrame
967
			m = Instance.new("SpecialMesh", p)
968
			m.MeshType = "Sphere"
969
			p.BrickColor = BrickColor:White()
970
			p.Size = Vector3.new(1, 1, 1)
971
			p.CanCollide = false
972
			p.Anchored = true
973
			game:GetService("Debris"):AddItem(p, 5)
974
			coroutine.resume(coroutine.create(function(p)
975
				nubhit.Torso.Anchored = true
976
				for i = 1, 10 do
977
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
978
					p.Transparency = .5 + i / 20
979
					wait()
980
				end
981
				p:Remove()
982
			end), p)
983
			sos = game:GetService("RunService").Stepped:connect(function()
984
				pooted = pooted + 1
985
				if pooted >= expected + 1 then
986
					sos:disconnect()
987
					did = true
988
					return
989
				end
990
				resetWelds(3, {})
991
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
992
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
993
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
994
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
995
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
996
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
997
				print(":(")
998
			end)
999
                
1000
			while did == false do
1001
				wait()
1002
			end
1003
			wait(1)
1004
			expected = 5
1005
			did = false
1006
			pooted = 0
1007
			sos = game:GetService("RunService").Stepped:connect(function()
1008
				pooted = pooted + 1
1009
				if pooted >= expected + 1 then
1010
					sos:disconnect()
1011
					did = true
1012
					return
1013
				end
1014
				resetWelds(3, {})
1015
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1016
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1017
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1018
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1019
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1020
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1021
				print(":(")
1022
			end)
1023
			while did == false do
1024
				wait()
1025
			end
1026
			wait(.8)
1027
			expected = 5
1028
			did = false
1029
			pooted = 0
1030
			bodypos.Parent = cPlayer.Torso
1031
			workspace.CurrentCamera.CameraType = "Follow"
1032
			sos = game:GetService("RunService").Stepped:connect(function()
1033
				pooted = pooted + 1
1034
				if pooted >= expected + 1 then
1035
					sos:disconnect()
1036
					did = true
1037
					return
1038
				end
1039
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1040
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1041
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1042
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1043
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1044
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1045
                        
1046
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1047
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1048
                        
1049
				print(":(")
1050
			end)
1051
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1052
			DIOPLS.SoundId = "rbxassetid://316900066"
1053
			DIOPLS.Volume = 1
1054
			DIOPLS:Play()
1055
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1056
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1057
			while did == false do
1058
				wait()
1059
			end
1060
			wait(.8)
1061
			LOL = Spawn()
1062
			LOL.Parent = workspace
1063
			LOL:MakeJoints()
1064
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1065
			C = LOL.Center
1066
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1067
                
1068
			bb = Instance.new("BodyPosition")
1069
			bb.Parent = C
1070
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1071
			bb.position = bb.Parent.Position
1072
			C.CFrame = CFrame.new(bb.position)
1073
			orig = bb.position
1074
                
1075
			gg = Instance.new("BodyGyro")
1076
			gg.P = 15000
1077
			gg.D = 100
1078
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1079
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1080
			gg.Parent = C
1081
                
1082
			expected = 80
1083
			did = false
1084
			pooted = 0
1085
                
1086
			resetWelds(3, {})
1087
                
1088
			Hum.PlatformStand = true
1089
                
1090
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1091
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1092
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1093
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1094
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1095
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1096
                
1097
			bodypos.Parent = nil
1098
			w = Instance.new("Weld")
1099
			w.Part0 = C
1100
			w.Part1 = cPlayer.Torso
1101
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1102
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1103
			w.Parent = w.Part0
1104
                
1105
			sos = game:GetService("RunService").Stepped:connect(function()
1106
				pooted = pooted + 1
1107
				if pooted >= expected + 1 then
1108
					sos:disconnect()
1109
					did = true
1110
					return
1111
				end
1112
                        
1113
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1114
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1115
				print(":(")
1116
			end)
1117
1118
			while did == false do
1119
				wait()
1120
			end
1121
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1122
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1123
			bl2 = Instance.new("Part")
1124
			bl2.TopSurface = 0
1125
			bl2.BottomSurface = 0
1126
			bl2.CanCollide = false
1127
			bl2.formFactor = "Symmetric"
1128
			local ShockWaveSound = Instance.new("Sound", bl2)
1129
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1130
			ShockWaveSound.Pitch = 0.8
1131
			ShockWaveSound.Volume = 1
1132
			ShockWaveSound:Play()
1133
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1134
			m = Instance.new("SpecialMesh")
1135
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1136
			m.Scale = Vector3.new(1, 4, 1)
1137
			m.Parent = bl2
1138
			bl2.Size = Vector3.new(1, 1, 1)
1139
			bl2.Anchored = false
1140
			bl2.Name = "c"
1141
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1142
			bl2.BrickColor = BrickColor.new("White")
1143
			bl2.Parent = CPlayer
1144
			coroutine.resume(coroutine.create(function(p)
1145
				for i = 1, 10 do
1146
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1147
					p.Transparency = .25 + i * .075
1148
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1149
					wait()
1150
				end
1151
				p:Remove()
1152
			end), bl2)
1153
			bl2.Anchored = true
1154
 
1155
			bl2 = Instance.new("Part")
1156
			bl2.TopSurface = 0
1157
			bl2.BottomSurface = 0
1158
			bl2.CanCollide = false
1159
			bl2.formFactor = "Symmetric"
1160
			m = Instance.new("SpecialMesh")
1161
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1162
			m.Scale = Vector3.new(1, 6, 1)
1163
			m.Parent = bl2
1164
			bl2.Size = Vector3.new(1, 1, 1)
1165
			bl2.Anchored = false
1166
			bl2.Name = "c"
1167
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1168
			bl2.BrickColor = BrickColor.new("White")
1169
			bl2.Parent = CPlayer
1170
			coroutine.resume(coroutine.create(function(p)
1171
				for i = 1, 20 do
1172
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1173
					p.Transparency = i / 20
1174
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1175
					wait()
1176
				end
1177
				p:Remove()
1178
			end), bl2)
1179
			bl2.Anchored = true
1180
                
1181
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1182
			expected = 3
1183
			did = false
1184
			pooted = 0
1185
			workspace.CurrentCamera.CameraType = "Follow"
1186
			sos = game:GetService("RunService").Stepped:connect(function()
1187
				pooted = pooted + 1
1188
				if pooted >= expected + 1 then
1189
					sos:disconnect()
1190
					did = true
1191
					return
1192
				end
1193
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1194
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1195
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1196
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1197
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1198
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1199
                        
1200
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1201
                        
1202
				print(":(")
1203
			end)
1204
			while did == false do
1205
				wait()
1206
			end
1207
			wait(.3)
1208
			expected = 5
1209
			did = false
1210
			pooted = 0
1211
			workspace.CurrentCamera.CameraType = "Follow"
1212
			sos = game:GetService("RunService").Stepped:connect(function()
1213
				pooted = pooted + 1
1214
				if pooted >= expected + 1 then
1215
					sos:disconnect()
1216
					did = true
1217
					return
1218
				end
1219
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1220
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1221
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1222
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1223
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1224
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1225
                        
1226
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1227
                        
1228
				print(":(")
1229
			end)
1230
			while did == false do
1231
				wait()
1232
			end
1233
			expected = 203
1234
			did = false
1235
			pooted = 0
1236
			workspace.CurrentCamera.CameraType = "Follow"
1237
			sos = game:GetService("RunService").Stepped:connect(function()
1238
				pooted = pooted + 1
1239
				if pooted >= expected + 1 then
1240
					sos:disconnect()
1241
					did = true
1242
					return
1243
				end
1244
				resetWelds(3, {
1245
					RightHip,
1246
					LeftHip,
1247
					RootJoint,
1248
					Neck
1249
				})
1250
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1251
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1252
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1253
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1254
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1255
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1256
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1257
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1258
                        
1259
				if pooted / 2 == math.floor(pooted / 2) then
1260
					p = cPlayer["Right Arm"]:clone()
1261
					p.Anchored = true
1262
					p.CanCollide = false
1263
					p.Parent = workspace
1264
					p.Transparency = .5
1265
					game:GetService("Debris"):AddItem(p, .2)
1266
					p = cPlayer["Left Arm"]:clone()
1267
					p.Anchored = true
1268
					p.CanCollide = false
1269
					p.Parent = workspace
1270
					p.Transparency = .5
1271
					game:GetService("Debris"):AddItem(p, .2)
1272
                                
1273
					p = Instance.new("Part", workspace)
1274
					p.Name = "ORB"
1275
					p.TopSurface = 0
1276
					p.BottomSurface = 0
1277
					p.formFactor = "Custom"
1278
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1279
					m = Instance.new("SpecialMesh", p)
1280
					m.MeshType = "Sphere"
1281
					p.BrickColor = BrickColor:White()
1282
					p.Size = Vector3.new(.4, .4, .4)
1283
					p.CanCollide = false
1284
					p.Anchored = true
1285
					game:GetService("Debris"):AddItem(p, 5)
1286
					coroutine.resume(coroutine.create(function(p)
1287
						for i = 1, 8 do
1288
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1289
							p.Transparency = i / 8
1290
							wait()
1291
						end
1292
						p:Remove()
1293
					end), p)
1294
                                
1295
				end
1296
                        
1297
				print(":)")
1298
			end)
1299
			while did == false do
1300
				wait()
1301
			end
1302
			wait(.5)
1303
			expected = 20
1304
			did = false
1305
			pooted = 0
1306
			workspace.CurrentCamera.CameraType = "Follow"
1307
			sos = game:GetService("RunService").Stepped:connect(function()
1308
				pooted = pooted + 1
1309
				if pooted >= expected + 1 then
1310
					sos:disconnect()
1311
					did = true
1312
					return
1313
				end
1314
				resetWelds(3, {
1315
					Neck,
1316
					RootJoint,
1317
					RightHip,
1318
					LeftHip
1319
				})
1320
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1321
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1322
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1323
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1324
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1325
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1326
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1327
				print(":)")
1328
			end)
1329
			while did == false do
1330
				wait()
1331
			end
1332
			wait(2)
1333
			expected = 5
1334
			did = false
1335
			pooted = 0
1336
			workspace.CurrentCamera.CameraType = "Follow"
1337
			w.Parent = nil
1338
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1339
			poo = cPlayer.Torso.CFrame.lookVector
1340
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1341
			bodypos.Parent = cPlayer.Torso
1342
			sos = game:GetService("RunService").Stepped:connect(function()
1343
				pooted = pooted + 1
1344
				if pooted >= expected + 1 then
1345
					sos:disconnect()
1346
					did = true
1347
					return
1348
				end
1349
				resetWelds(3, {})
1350
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1351
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1352
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1353
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1354
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1355
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1356
				print(":)")
1357
			end)
1358
			while did == false do
1359
				wait()
1360
			end
1361
			wait(.7)
1362
			expected = 5
1363
			did = false
1364
			pooted = 0
1365
			sos = game:GetService("RunService").Stepped:connect(function()
1366
				pooted = pooted + 1
1367
				if pooted >= expected + 1 then
1368
					sos:disconnect()
1369
					did = true
1370
					return
1371
				end
1372-
	Tool.Parent = game.Players.LocalPlayer.Backpack
1372+
1373
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1374
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1375
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1376
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1377
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1378
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1379
				print(":(")
1380
			end)
1381
			while did == false do
1382
				wait()
1383
			end
1384
			wait(.2)
1385
			expected = 10
1386
			did = false
1387
			pooted = 0
1388
			workspace.CurrentCamera.CameraType = "Follow"
1389
			g = Instance.new("BodyGyro")
1390
			g.Parent = cPlayer.Torso
1391
			sos = game:GetService("RunService").Stepped:connect(function()
1392
				pooted = pooted + 1
1393
				if pooted >= expected + 1 then
1394
					sos:disconnect()
1395
					did = true
1396
					return
1397
				end
1398
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1399
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1400
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1401
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1402
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1403
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1404
				if pooted >= 2 then
1405
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1406
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1407
				end
1408
				print(":(")
1409
			end)
1410
			while did == false do
1411
				wait()
1412
			end
1413
			wait(.2)
1414
			bodypos:Remove()
1415
			wait(.5)
1416
                
1417
			e = Instance.new("Explosion")
1418
			e.BlastRadius = 30
1419
			e.Position = C.Position
1420
			e.BlastPressure = e.BlastPressure * 2.5
1421
			e.Parent = workspace
1422
			s = Instance.new("Sound", C)
1423
			s.SoundId = "rbxassetid://258057783"
1424
			s.Volume = 1
1425
			s:Play()
1426
			Instance.new("DistortionSoundEffect", s).Level = 1
1427
			g:Remove()
1428
                --dun
1429
			nubhit.Torso.Anchored = false
1430
			Hum.PlatformStand = false
1431
			C.Anchored = true
1432
1433
			coroutine.resume(coroutine.create(function(t)
1434
				wait(3)
1435
				p = Instance.new("Sound")
1436
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1437
				p.Parent = t
1438
				p.Volume = 1
1439
				p:Play()
1440
			end), C)
1441
			game:GetService("Debris"):AddItem(LOL, 5)
1442
		end
1443
		resetWelds(3, {})
1444
		workspace.CurrentCamera.CameraType = "Custom"
1445
		Hum.WalkSpeed = 16
1446
		Hum.Name = "Humanoid"
1447
		bodypos:Remove()
1448
		partpos:Remove()
1449
		Anim.Parent = nil
1450
		wait(.1)
1451
		Anim.Disabled = false
1452
		Anim.Parent = cPlayer
1453
		deb = true
1454
	end
1455
1456
	Tool = Instance.new("HopperBin")
1457
	Tool.Name = "ROAD ROLLER DA"
1458
	Tool.Parent = owner
1459
	Tool.Selected:connect(function(mouse)
1460
		mouse.Button1Down:connect(function()
1461
			doitdocdoit()
1462
		end)
1463
	end)
1464
1465
end