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1 | #ifndef _KEYSTATE_H_ | |
2 | #define _KEYSTATE_H_ | |
3 | ||
4 | #include "PaulMath.h" | |
5 | #include "GL/glfw.h" | |
6 | ||
7 | static class KeyState | |
8 | { | |
9 | private: | |
10 | //arrays | |
11 | - | struct Keys |
11 | + | static BitSet * m_keyVal; |
12 | - | { |
12 | + | static BitSet * m_keyState; |
13 | - | BitSet * m_keyVal; |
13 | + | |
14 | - | BitSet * m_keyState; |
14 | + | //key update |
15 | - | }; |
15 | + | |
16 | { | |
17 | - | static Keys * s_inst; |
17 | + | //update value |
18 | if(!(*(m_keyState))[key] && val) | |
19 | m_keyVal->SetBit(key); | |
20 | - | //constructs and destructs, |
20 | + | |
21 | - | KeyState(void) |
21 | + | //update state |
22 | if(val) | |
23 | - | s_inst = new Keys; |
23 | + | m_keyState->SetBit(key); |
24 | - | s_inst->m_keyVal = new BitSet(GLFW_KEY_LAST); |
24 | + | |
25 | - | s_inst->m_keyState = new BitSet(GLFW_KEY_LAST); |
25 | + | m_keyState->ClearBit(key); |
26 | - | glfwSetKeyCallback(KeyState::UpdateSingle); |
26 | + | |
27 | ||
28 | public: | |
29 | - | ~KeyState(void) { delete s_inst->m_keyVal; delete s_inst->m_keyState; glfwSetKeyCallback(NULL); } |
29 | + | //construct |
30 | KeyState(void) | |
31 | { | |
32 | m_keyVal = new BitSet(GLFW_KEY_LAST); | |
33 | - | //update values |
33 | + | m_keyState = new BitSet(GLFW_KEY_LAST); |
34 | - | if(!(*(s_inst->m_keyState))[key] && !(*(s_inst->m_keyVal))[key]) |
34 | + | |
35 | - | { |
35 | + | //destruct |
36 | - | if(glfwGetKey(key)) |
36 | + | ~KeyState(void) |
37 | - | s_inst->m_keyVal->SetBit(key); |
37 | + | |
38 | - | } |
38 | + | delete m_keyVal; |
39 | delete m_keyState; | |
40 | - | s_inst->m_keyVal->ClearBit(key); |
40 | + | glfwSetKeyCallback(NULL); |
41 | } | |
42 | - | //update states |
42 | + | |
43 | - | if(glfwGetKey(key)) |
43 | + | //needed to be done after GL init, so it works correctly |
44 | - | s_inst->m_keyState->SetBit(key); |
44 | + | void InitCallBack() { glfwSetKeyCallback(KeyState::UpdateSingle); } |
45 | ||
46 | - | s_inst->m_keyState->ClearBit(key); |
46 | + | //call at end of every cycle to get desired logic |
47 | void Clear() { m_keyVal->ClearAllBits(); } | |
48 | ||
49 | //for getting a key | |
50 | - | bool GetKey(const int key) const { return (*(s_inst->m_keyVal))[key]; } |
50 | + | bool GetKey(const int key) const { return (*(m_keyVal))[key]; } |
51 | ||
52 | - | }; |
52 | + | }KeyState; |
53 | ||
54 | - | KeyState::Keys* KeyState::s_inst = NULL; |
54 | + | //without these we get linker errors, |
55 | BitSet * KeyState::m_keyVal = NULL; | |
56 | BitSet * KeyState::m_keyState = NULL; | |
57 | ||
58 | #endif |