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1-
--The Script is Created by Cohenfan31
1+
--[[
2
Vegito - Blue
3-
Player=game:GetService("Players").LocalPlayer
3+
Credits:
4-
Character=Player.Character 
4+
KingAbsalom
5-
PlayerGui=Player.PlayerGui
5+
VoIquin
6-
Backpack=Player.Backpack 
6+
RevenntOfDespair
7-
Torso=Character.Torso 
7+
Edited by
8-
Head=Character.Head 
8+
iiFootFetish
9-
Humanoid=Character.Humanoid
9+
]]
10-
m=Instance.new('Model',Character)
10+
11-
LeftArm=Character["Left Arm"] 
11+
local p = game.Players.LocalPlayer
12-
LeftLeg=Character["Left Leg"] 
12+
local char = p.Character
13-
RightArm=Character["Right Arm"] 
13+
local mouse = p:GetMouse()
14-
RightLeg=Character["Right Leg"] 
14+
local larm = char["Left Arm"]
15-
LS=Torso["Left Shoulder"] 
15+
local rarm = char["Right Arm"]
16-
LH=Torso["Left Hip"] 
16+
local lleg = char["Left Leg"]
17-
RS=Torso["Right Shoulder"] 
17+
local rleg = char["Right Leg"]
18-
RH=Torso["Right Hip"] 
18+
local hed = char.Head
19-
Face = Head.face
19+
local torso = char.Torso
20-
Neck=Torso.Neck
20+
local hum = char.Humanoid
21-
it=Instance.new
21+
local cam = game.Workspace.CurrentCamera
22-
attacktype=1
22+
local root = char.HumanoidRootPart
23-
vt=Vector3.new
23+
local deb = false
24-
cf=CFrame.new
24+
local shot = 0
25-
euler=CFrame.fromEulerAnglesXYZ
25+
local potential = false
26-
angles=CFrame.Angles
26+
local debris=game:service"Debris"
27-
cloaked=false
27+
local l = game:GetService("Lighting")
28-
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
28+
local rs = game:GetService("RunService").RenderStepped
29-
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
29+
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
30-
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
30+
math.randomseed(os.time())
31-
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
31+
for i,v in pairs(char:children()) do
32-
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
32+
    if v:IsA("Accessory") then
33-
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
33+
        v:Destroy()
34-
RootPart=Character.HumanoidRootPart
34+
35-
RootJoint=RootPart.RootJoint
35+
36-
RootCF=euler(-1.57,0,3.14)
36+
for i,v in pairs (hed:GetChildren()) do
37-
attack = false 
37+
        if v:IsA("Sound") then
38-
attackdebounce = false 
38+
                v:Destroy()
39-
deb=false
39+
40-
equipped=true
40+
41-
hand=false
41+
----------------------------------------------------
42-
MMouse=nil
42+
Debounces = {
43-
combo=0
43+
CanAttack = true;
44-
mana=0
44+
NoIdl = false;
45-
trispeed=.2
45+
Slashing = false;
46-
attackmode='none'
46+
Slashed = false;
47-
local idle=0
47+
RPunch = false;
48-
local Anim="Idle"
48+
Invisible = false;
49-
local Effects={}
49+
RPunched = false;
50-
local gun=false
50+
LPunch = false;
51-
local shoot=false
51+
LPunched = false;
52-
player=nil 
52+
}
53-
mana=0
53+
local Touche = {char.Name, }
54
----------------------------------------------------
55-
mouse=Player:GetMouse()
55+
hed.face.Texture = "rbxassetid://52823428"
56-
--save shoulders 
56+
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
57-
RSH, LSH=nil, nil 
57+
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
58-
--welds 
58+
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
59-
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
59+
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
60-
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
60+
----------------------------------------------------
61-
LH=Torso["Left Hip"]
61+
ypcall(function()
62-
RH=Torso["Right Hip"]
62+
shirt = Instance.new("Shirt", char)
63-
TorsoColor=Torso.BrickColor
63+
shirt.Name = "Shirt"
64-
function NoOutline(Part)
64+
pants = Instance.new("Pants", char)
65-
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
65+
pants.Name = "Pants"
66
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=545581529"
67-
player=Player 
67+
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=243885838"
68-
ch=Character
68+
69-
RSH=ch.Torso["Right Shoulder"] 
69+
----------------------------------------------------
70-
LSH=ch.Torso["Left Shoulder"] 
70+
----------------------------------------------------
71-
-- 
71+
--[[Additional Functions]]
72-
RSH.Parent=nil 
72+
73-
LSH.Parent=nil 
73+
	cf=CFrame.new
74-
-- 
74+
	vt=Vector3.new
75-
RW.Name="Right Shoulder"
75+
76-
RW.Part0=ch.Torso 
76+
	function swait(num)
77-
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
77+
78-
RW.C1=cf(0, 0.5, 0) 
78+
79-
RW.Part1=ch["Right Arm"] 
79+
80-
RW.Parent=ch.Torso 
80+
81-
-- 
81+
82-
LW.Name="Left Shoulder"
82+
83-
LW.Part0=ch.Torso 
83+
84-
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
84+
	end
85-
LW.C1=cf(0, 0.5, 0) 
85+
86-
LW.Part1=ch["Left Arm"] 
86+
87-
LW.Parent=ch.Torso 
87+
88
local sou = Instance.new("Sound",par or workspace)
89-
        Player=game:GetService('Players').LocalPlayer
89+
90-
        Character=Player.Character
90+
91-
        Mouse=Player:GetMouse()
91+
92-
        m=Instance.new('Model',Character)
92+
93
sou:play() 
94
game:GetService("Debris"):AddItem(sou,6)
95-
        local function weldBetween(a, b)
95+
96-
            local weldd = Instance.new("ManualWeld")
96+
97-
            weldd.Part0 = a
97+
98-
            weldd.Part1 = b
98+
----------------------------------------------------
99-
            weldd.C0 = CFrame.new()
99+
100-
            weldd.C1 = b.CFrame:inverse() * a.CFrame
100+
function lerp(a, b, t) -- Linear interpolation
101-
            weldd.Parent = a
101+
        return a + (b - a)*t
102-
            return weldd
102+
103
104
function slerp(a, b, t) --Spherical interpolation
105-
        function swait(num)
105+
        dot = a:Dot(b)
106
        if dot > 0.99999 or dot < -0.99999 then
107
                return t <= 0.5 and a or b
108
        else
109
                r = math.acos(dot)
110
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
111
        end
112
end
113
114
function matrixInterpolate(a, b, t)
115-
        function nooutline(part)
115+
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
116-
                part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
116+
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
117
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
118
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
119-
        function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
119+
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
120-
                local fp=it("Part")
120+
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
121-
                fp.formFactor=formfactor
121+
        local t = v1:Dot(v2)
122-
                fp.Parent=parent
122+
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
123-
                fp.Reflectance=reflectance
123+
                return CFrame.new()
124-
                fp.Transparency=transparency
124+
125-
                fp.CanCollide=false
125+
        return CFrame.new(
126-
                fp.Locked=true
126+
        v0.x, v0.y, v0.z,
127-
                fp.BrickColor=BrickColor.new(tostring(brickcolor))
127+
        v1.x, v1.y, v1.z,
128-
                fp.Name=name
128+
        v2.x, v2.y, v2.z,
129-
                fp.Size=size
129+
        v3.x, v3.y, v3.z)
130-
                fp.Position=Character.Torso.Position
130+
131-
                nooutline(fp)
131+
lmod = Instance.new("Model",char)
132-
                fp.Material=material
132+
----------------------------------------------------
133-
                fp:BreakJoints()
133+
function Landing()
134-
                return fp
134+
    part=Instance.new('Part',lmod)
135
    part.Anchored=true
136
    part.CanCollide=false
137-
        function mesh(Mesh,part,meshtype,meshid,offset,scale)
137+
    part.FormFactor='Custom'
138-
                local mesh=it(Mesh)
138+
    part.Size=Vector3.new(.2,.2,.2)
139-
                mesh.Parent=part
139+
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
140-
                if Mesh=="SpecialMesh" then
140+
    part.Transparency=.7
141-
                        mesh.MeshType=meshtype
141+
    part.BrickColor=BrickColor.new('Institutional white')
142-
                        mesh.MeshId=meshid
142+
    mesh=Instance.new('SpecialMesh',part)
143
    mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
144-
                mesh.Offset=offset
144+
    mesh.Scale=Vector3.new(8,3,8)
145-
                mesh.Scale=scale
145+
146-
                return mesh
146+
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do
147
        if v:FindFirstChild('Humanoid') then
148
            v.Humanoid:TakeDamage(math.random(20,30))
149-
        function weld(parent,part0,part1,c0,c1)
149+
            v.Humanoid.PlatformStand = true
150-
                local weld=it("Weld")
150+
		coroutine.resume(coroutine.create(function()
151-
                weld.Parent=parent
151+
			wait(2)
152-
                weld.Part0=part0
152+
			v.Humanoid.PlatformStand = false
153-
                weld.Part1=part1
153+
		end))
154-
                weld.C0=c0
154+
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
155-
                weld.C1=c1
155+
156-
                return weld
156+
157
158
    coroutine.resume(coroutine.create(function() 
159
        for i=0,3.8,0.05 do
160-
local function CFrameFromTopBack(at, top, back)
160+
            wait()
161-
local right = top:Cross(back)
161+
            part.CFrame=part.CFrame
162-
return CFrame.new(at.x, at.y, at.z,
162+
            part.Transparency=i + 0.5
163-
right.x, top.x, back.x,
163+
            mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1)
164-
right.y, top.y, back.y,
164+
165-
right.z, top.z, back.z)
165+
        part.Parent = nil
166
    end))
167
end
168-
function Triangle(a, b, c)
168+
function newRay(start,face,range,wat)
169-
local edg1 = (c-a):Dot((b-a).unit)
169+
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
170-
local edg2 = (a-b):Dot((c-b).unit)
170+
	hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
171-
local edg3 = (b-c):Dot((a-c).unit)
171+
	return rey,hit,pos
172-
if edg1 <= (b-a).magnitude and edg1 >= 0 then
172+
173-
a, b, c = a, b, c
173+
----------------------------------------------------
174-
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
174+
partic2 = Instance.new("ParticleEmitter",torso)
175-
a, b, c = b, c, a
175+
partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255))
176-
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
176+
partic2.LightEmission = .95
177-
a, b, c = c, a, b
177+
partic2.VelocityInheritance = 0.2
178
partic2.Rate = 300
179-
assert(false, "unreachable")
179+
partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" 
180
partic2.Lifetime = NumberRange.new(0.1,0.2)
181-
 
181+
partic2.RotSpeed = NumberRange.new(100,100)
182-
local len1 = (c-a):Dot((b-a).unit)
182+
partic2.Speed = NumberRange.new(2,6)
183-
local len2 = (b-a).magnitude - len1
183+
partic2.Enabled = false
184-
local width = (a + (b-a).unit*len1 - c).magnitude
184+
partic2.LockedToPart = false 
185-
 
185+
--------------------
186-
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
186+
function Charge()
187-
 
187+
	pt=Instance.new('Part',torso)
188-
local list = {}
188+
	pt.Anchored=true
189
	pt.CanCollide=false
190-
local TrailColor = ("Dark grey")
190+
	pt.Locked = true
191-
 
191+
	pt.FormFactor='Custom'
192-
if len1 > 0.01 then
192+
	pt.Size=Vector3.new(1,1,1)
193-
local w1 = Instance.new('WedgePart', m)
193+
	pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
194-
game:GetService("Debris"):AddItem(w1,5)
194+
	pt.Transparency=0.2
195-
w1.Material = "SmoothPlastic"
195+
	pt.BrickColor=BrickColor.new("Dark Indigo")
196-
w1.FormFactor = 'Custom'
196+
	msh=Instance.new('SpecialMesh',pt)
197-
w1.BrickColor = BrickColor.new(TrailColor)
197+
	msh.MeshId='http://www.roblox.com/asset/?id=24388358'
198-
w1.Transparency = 0
198+
	msh.Scale=Vector3.new(6,3,6)
199-
w1.Reflectance = 0
199+
	pt2=pt:clone()
200-
w1.Material = "SmoothPlastic"
200+
	pt2.Parent = torso
201-
w1.CanCollide = false
201+
	pt2.Transparency=0.4
202-
NoOutline(w1)
202+
	pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
203-
local sz = Vector3.new(0.2, width, len1)
203+
	pt2.BrickColor=BrickColor.new("Dark Indigo")
204-
w1.Size = sz
204+
	msh2=msh:clone()
205-
local sp = Instance.new("SpecialMesh",w1)
205+
	msh2.Parent=pt2
206-
sp.MeshType = "Wedge"
206+
	msh2.Scale=Vector3.new(8,4,8)
207-
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
207+
	pt3=Instance.new('Part',torso)
208-
w1:BreakJoints()
208+
	pt3.Anchored=true
209-
w1.Anchored = true
209+
	pt3.CanCollide=false
210-
w1.Parent = workspace
210+
	pt3.Locked = true
211-
w1.Transparency = 0.7
211+
	pt3.FormFactor='Custom'
212-
table.insert(Effects,{w1,"Disappear",.01})
212+
	pt3.Size=Vector3.new(1,1,1)
213-
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
213+
	pt3.CFrame=root.CFrame*CFrame.new(0,-1,0)
214-
table.insert(list,w1)
214+
	pt3.Transparency=0.6
215
	pt3.BrickColor=BrickColor.new("Dark Indigo")
216-
 
216+
	msh3=Instance.new('SpecialMesh',pt3)
217-
if len2 > 0.01 then
217+
	msh3.MeshId='http://www.roblox.com/asset/?id=24388358'
218-
local w2 = Instance.new('WedgePart', m)
218+
	msh3.Scale=Vector3.new(12,6,12)
219-
game:GetService("Debris"):AddItem(w2,5)
219+
	pt4=pt:clone()
220-
w2.Material = "SmoothPlastic"
220+
	pt4.Parent = torso
221-
w2.FormFactor = 'Custom'
221+
	pt4.CFrame=root.CFrame*CFrame.new(0,-1,0)
222-
w2.BrickColor = BrickColor.new(TrailColor)
222+
	pt4.Transparency=0.8
223-
w2.Transparency = 0
223+
	pt4.BrickColor=BrickColor.new("Dark Indigo")
224-
w2.Reflectance = 0
224+
	msh4=msh:clone()
225-
w2.Material = "SmoothPlastic"
225+
	msh4.Parent=pt4
226-
w2.CanCollide = false
226+
	msh4.Scale=Vector3.new(16,8,16)
227-
NoOutline(w2)
227+
	coroutine.resume(coroutine.create(function() 
228-
local sz = Vector3.new(0.2, width, len2)
228+
        for i=1, math.huge, 4 do
229-
w2.Size = sz
229+
			if Charging == true then
230-
local sp = Instance.new("SpecialMesh",w2)
230+
				wait()
231-
sp.MeshType = "Wedge"
231+
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0)
232-
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
232+
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0)
233-
w2:BreakJoints()
233+
				pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0)
234-
w2.Anchored = true
234+
				pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0)
235-
w2.Parent = workspace
235+
				pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0)
236-
w2.Transparency = 0.7
236+
				pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0)
237-
table.insert(Effects,{w2,"Disappear",.01})
237+
				pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0)
238-
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
238+
				pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0)
239-
table.insert(list,w2)
239+
				msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05)
240
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05)
241-
return unpack(list)
241+
				msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05)
242
				msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05)
243
				elseif Charging == false then
244
				pt:Remove()
245
				pt2:Remove()
246
				pt3:Remove()
247
				pt4:Remove()
248
				break
249
			end
250
		end
251
    end))
252
end
253
---------------
254
Magik = function()
255
 Spawn(function()
256-
 
256+
     if Debounces.Invisible == false then
257-
function clerp(a,b,t) 
257+
  local function lerp(a,b,c)
258-
local qa = {QuaternionFromCFrame(a)}
258+
   return a+(b-a)*c 
259-
local qb = {QuaternionFromCFrame(b)} 
259+
  end
260-
local ax, ay, az = a.x, a.y, a.z 
260+
  local function rndRange(rng)
261-
local bx, by, bz = b.x, b.y, b.z
261+
   return math.random(-rng*1000,rng*1000)/1000 
262-
local _t = 1-t
262+
  end
263-
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
263+
  local magik = Instance.new("Part", larm)
264-
end 
264+
  local Colors = {"Bright bluish green", "Teal", "Black"}
265-
 
265+
  magik.Anchored = true
266-
function QuaternionFromCFrame(cf) 
266+
  magik.Locked = true
267-
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
267+
  magik.FormFactor = "Custom"
268-
local trace = m00 + m11 + m22 
268+
  magik.Size = Vector3.new(1.2, 1.2, 1.2)
269-
if trace > 0 then 
269+
  magik.TopSurface = "Smooth"
270-
local s = math.sqrt(1 + trace) 
270+
  magik.Transparency = 0
271-
local recip = 0.5/s 
271+
magik.Material = "Neon"
272-
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
272+
273-
else 
273+
  magik.BottomSurface = "Smooth"
274-
local i = 0 
274+
  magik.CanCollide = false
275-
if m11 > m00 then
275+
  magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
276-
i = 1
276+
  local mr = math.rad
277
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
278-
if m22 > (i == 0 and m00 or m11) then 
278+
  local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
279-
i = 2 
279+
  magik.CFrame = cf
280-
end 
280+
  for i = 0, 1, .05 do
281-
if i == 0 then 
281+
   local newTrans = lerp(0.5, 1, i)
282-
local s = math.sqrt(m00-m11-m22+1) 
282+
   local ns = lerp(1,1.2,i)
283-
local recip = 0.5/s 
283+
   magik.Transparency = newTrans
284-
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
284+
   magik.Size = Vector3.new(ns,ns,ns)
285-
elseif i == 1 then 
285+
   magik.CFrame = cf
286-
local s = math.sqrt(m11-m22-m00+1) 
286+
   rs:wait()
287-
local recip = 0.5/s 
287+
     end
288-
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
288+
  magik:Destroy()
289-
elseif i == 2 then 
289+
         elseif Debounces.Invisible == true then
290-
local s = math.sqrt(m22-m00-m11+1) 
290+
          wait()
291-
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
291+
292-
end 
292+
    end)
293-
end 
293+
294
----------------------------------------------------
295-
 
295+
Magik2 = function()
296-
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
296+
 Spawn(function()
297-
local xs, ys, zs = x + x, y + y, z + z 
297+
     if Debounces.Invisible == false then
298-
local wx, wy, wz = w*xs, w*ys, w*zs 
298+
  local function lerp(a,b,c)
299-
local xx = x*xs 
299+
   return a+(b-a)*c 
300-
local xy = x*ys 
300+
  end
301-
local xz = x*zs 
301+
  local function rndRange(rng)
302-
local yy = y*ys 
302+
   return math.random(-rng*1000,rng*1000)/1000 
303-
local yz = y*zs 
303+
  end
304-
local zz = z*zs 
304+
  local magik2 = Instance.new("Part", larm)
305-
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
305+
  local Colors = {"Bright bluish green", "Teal", "Black"}
306
  magik2.Anchored = true
307-
 
307+
  magik2.Locked = true
308-
function QuaternionSlerp(a, b, t) 
308+
  magik2.FormFactor = "Custom"
309-
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
309+
  magik2.Size = Vector3.new(1.2, 1.2, 1.2)
310-
local startInterp, finishInterp; 
310+
  magik2.TopSurface = "Smooth"
311-
if cosTheta >= 0.0001 then 
311+
  magik2.Transparency = 0
312-
if (1 - cosTheta) > 0.0001 then 
312+
magik2.Material = "Neon"
313-
local theta = math.acos(cosTheta) 
313+
314-
local invSinTheta = 1/math.sin(theta) 
314+
  magik2.BottomSurface = "Smooth"
315-
startInterp = math.sin((1-t)*theta)*invSinTheta 
315+
  magik2.CanCollide = false
316-
finishInterp = math.sin(t*theta)*invSinTheta  
316+
  magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
317-
else 
317+
  local mr = math.rad
318-
startInterp = 1-t 
318+
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
319-
finishInterp = t 
319+
  local cf = rleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
320-
end 
320+
  magik2.CFrame = cf
321-
else 
321+
  for i = 0, 1, .05 do
322-
if (1+cosTheta) > 0.0001 then 
322+
   local newTrans = lerp(0.5, 1, i)
323-
local theta = math.acos(-cosTheta) 
323+
   local ns = lerp(1,1.2,i)
324-
local invSinTheta = 1/math.sin(theta) 
324+
   magik2.Transparency = newTrans
325-
startInterp = math.sin((t-1)*theta)*invSinTheta 
325+
   magik2.Size = Vector3.new(ns,ns,ns)
326-
finishInterp = math.sin(t*theta)*invSinTheta 
326+
   magik2.CFrame = cf
327-
else 
327+
   rs:wait()
328-
startInterp = t-1 
328+
     end
329-
finishInterp = t 
329+
  magik2:Destroy()
330-
end 
330+
         elseif Debounces.Invisible == true then
331-
end 
331+
          wait()
332-
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
332+
333
    end)
334
end
335-
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
335+
----------------------------------------------------
336
function NewPart(prnt,siz,cf,col,mat)
337
	local prt=Instance.new("Part")
338-
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
338+
	prt.Parent=prnt
339-
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
339+
	prt.FormFactor=3
340-
end 
340+
	prt.Name="Part"
341
	prt.Size=siz
342-
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
342+
	prt.CanCollide=false
343-
        if hit.Parent==nil then
343+
	prt.Anchored=true
344-
                return
344+
	prt.Locked=true
345
	prt.TopSurface=10
346-
        h=hit.Parent:FindFirstChild("Humanoid")
346+
	prt.BottomSurface=10
347-
        for _,v in pairs(hit.Parent:children()) do
347+
	prt.FrontSurface=10
348-
        if v:IsA("Humanoid") then
348+
	prt.BackSurface=10
349-
        h=v
349+
	prt.LeftSurface=10
350
	prt.RightSurface=10
351
	prt:BreakJoints()
352-
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
352+
	prt.CFrame=cf or CFrame.new(30,10,30)
353-
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
353+
	prt.Material=mat
354
	prt.BrickColor=BrickColor.new(col)
355-
        if hit.Parent.className=="Hat" then
355+
	m=Instance.new("SpecialMesh",prt)
356-
        hit=hit.Parent.Parent:findFirstChild("Head")
356+
	m.MeshType=6
357
	return prt
358-
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
358+
359-
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
359+
-----------------------------------------
360-
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
360+
361-
                        return
361+
function genWeld(a,b)
362-
                end]]
362+
    local w = Instance.new("Weld",a)
363-
--                        hs(hit,1.2) 
363+
    w.Part0 = a
364-
                        c=Instance.new("ObjectValue")
364+
    w.Part1 = b
365-
                        c.Name="creator"
365+
    return w
366-
                        c.Value=game:service("Players").LocalPlayer
366+
367-
                        c.Parent=h
367+
function weld(a, b)
368-
                        game:GetService("Debris"):AddItem(c,.5)
368+
    local weld = Instance.new("Weld")
369-
                Damage=math.random(minim,maxim)
369+
    weld.Name = "W"
370-
--                h:TakeDamage(Damage)
370+
    weld.Part0 = a
371-
                blocked=false
371+
    weld.Part1 = b
372-
                block=hit.Parent:findFirstChild("Block")
372+
    weld.C0 = a.CFrame:inverse() * b.CFrame
373-
                if block~=nil then
373+
    weld.Parent = a
374-
                print(block.className)
374+
    return weld;
375-
                if block.className=="NumberValue" then
375+
376-
                if block.Value>0 then
376+
----------------------------------------------------
377-
                blocked=true
377+
function Lerp(c1,c2,al)
378-
                if decreaseblock==nil then
378+
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
379-
                block.Value=block.Value-1
379+
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
380
for i,v in pairs(com1) do
381
com1[i] = v+(com2[i]-v)*al
382
end
383-
                if block.className=="IntValue" then
383+
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
384-
                if block.Value>0 then
384+
385-
                blocked=true
385+
----------------------------------------------------
386-
                if decreaseblock~=nil then
386+
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
387-
                block.Value=block.Value-1
387+
local wld = Instance.new("Weld", wp1)
388
wld.Part0 = wp0
389
wld.Part1 = wp1
390
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
391
end
392-
                if blocked==false then
392+
----------------------------------------------------
393-
--                h:TakeDamage(Damage)
393+
function weld5(part0, part1, c0, c1)
394-
                h.Health=h.Health-Damage
394+
    weeld=Instance.new("Weld", part0)
395-
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
395+
    weeld.Part0=part0
396-
                else
396+
    weeld.Part1=part1
397-
                h.Health=h.Health-(Damage/2)
397+
    weeld.C0=c0
398-
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
398+
    weeld.C1=c1
399
    return weeld
400-
                if Type=="Knockdown" then
400+
401-
                hum=hit.Parent.Humanoid
401+
----------------------------------------------------
402-
hum.PlatformStand=true
402+
function HasntTouched(plrname)
403-
coroutine.resume(coroutine.create(function(HHumanoid)
403+
local ret = true
404-
swait(1)
404+
for _, v in pairs(Touche) do
405-
HHumanoid.PlatformStand=false
405+
if v == plrname then
406-
end),hum)
406+
ret = false
407-
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
407+
408-
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
408+
409-
local bodvol=Instance.new("BodyVelocity")
409+
return ret
410-
bodvol.velocity=angle*knockback
410+
411-
bodvol.P=5000
411+
----------------------------------------------------
412-
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
412+
newWeld(torso, larm, -1.5, 0.5, 0)
413-
bodvol.Parent=hit
413+
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
414-
rl=Instance.new("BodyAngularVelocity")
414+
newWeld(torso, rarm, 1.5, 0.5, 0)
415-
rl.P=3000
415+
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
416-
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
416+
newWeld(torso, hed, 0, 1.5, 0)
417-
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
417+
newWeld(torso, lleg, -0.5, -1, 0)
418-
rl.Parent=hit
418+
lleg.Weld.C1 = CFrame.new(0, 1, 0)
419-
game:GetService("Debris"):AddItem(bodvol,.5)
419+
newWeld(torso, rleg, 0.5, -1, 0)
420-
game:GetService("Debris"):AddItem(rl,.5)
420+
rleg.Weld.C1 = CFrame.new(0, 1, 0)
421-
                elseif Type=="Normal" then
421+
newWeld(root, torso, 0, -1, 0)
422-
                vp=Instance.new("BodyVelocity")
422+
torso.Weld.C1 = CFrame.new(0, -1, 0)
423-
                vp.P=500
423+
------------------------------------------------------music
424-
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
424+
z = Instance.new("Sound", char)
425-
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
425+
z.SoundId = "rbxassetid://584633532"--552945114
426-
                if KnockbackType==1 then
426+
z.Looped = true
427-
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
427+
z.Pitch = 0.9
428-
                elseif KnockbackType==2 then
428+
z.Volume = 10000
429-
                vp.velocity=Property.CFrame.lookVector*knockback
429+
wait(.1)
430
z:Play()
431-
                if knockback>0 then
431+
----------------------------------------------------
432-
                        vp.Parent=hit.Parent.Torso
432+
local Transforming = false
433
hum.WalkSpeed = 0
434-
                game:GetService("Debris"):AddItem(vp,.5)
434+
local fx = Instance.new("Part",torso)
435-
                elseif Type=="Up" then
435+
fx.Anchored = true
436-
                local bodyVelocity=Instance.new("BodyVelocity")
436+
fx.Material = "Neon"
437-
                bodyVelocity.velocity=vt(0,60,0)
437+
fx.CanCollide = false
438-
                bodyVelocity.P=5000
438+
fx.Locked = true
439-
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
439+
fx.Transparency = 1
440-
                bodyVelocity.Parent=hit
440+
fx.Material = "SmoothPlastic"
441-
                game:GetService("Debris"):AddItem(bodyVelocity,1)
441+
fx.Size = Vector3.new(1,1,1)
442-
                rl=Instance.new("BodyAngularVelocity")
442+
fx.TopSurface = "SmoothNoOutlines"
443-
                rl.P=3000
443+
fx.BottomSurface = "SmoothNoOutlines"
444-
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
444+
fx.BrickColor = BrickColor.new("Bright bluish green")
445-
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
445+
fxm = Instance.new("SpecialMesh",fx)
446-
                rl.Parent=hit
446+
fxm.MeshType = "Sphere"
447-
                game:GetService("Debris"):AddItem(rl,.5)
447+
fxm.Scale = Vector3.new(1,1,1)
448-
                elseif Type=="Snare" then
448+
for i = 1, 20 do rs:wait()
449-
                bp=Instance.new("BodyPosition")
449+
        fx.Transparency = fx.Transparency - (1/20)
450-
                bp.P=2000
450+
        fx.CFrame = torso.CFrame
451-
                bp.D=100
451+
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
452-
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
452+
453-
                bp.position=hit.Parent.Torso.Position
453+
454-
                bp.Parent=hit.Parent.Torso
454+
------------------------------------------------
455-
                game:GetService("Debris"):AddItem(bp,1)
455+
456-
                elseif Type=="Target" then
456+
local m = Instance.new("Model")
457-
                if Targetting==false then
457+
m.Name = "Hair"
458-
                ZTarget=hit.Parent.Torso
458+
p1 = Instance.new("Part", m)
459-
                coroutine.resume(coroutine.create(function(Part) 
459+
p1.BrickColor = BrickColor.new("Teal")
460-
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
460+
p1.Transparency = 1
461-
                swait(5)
461+
p1.FormFactor = Enum.FormFactor.Symmetric
462-
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
462+
p1.Size = Vector3.new(1, 1, 1)
463-
                end),ZTarget)
463+
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
464-
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
464+
p1.CanCollide = false
465-
                targetgui=Instance.new("BillboardGui")
465+
p1.Locked = true
466-
                targetgui.Parent=ZTarget
466+
p1.BottomSurface = Enum.SurfaceType.Smooth
467-
                targetgui.Size=UDim2.new(10,100,10,100)
467+
p1.TopSurface = Enum.SurfaceType.Smooth
468-
                targ=Instance.new("ImageLabel")
468+
b1 = Instance.new("SpecialMesh", p1)
469-
                targ.Parent=targetgui
469+
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
470-
                targ.BackgroundTransparency=1
470+
b1.TextureId = ""
471-
                targ.Image="rbxassetid://360881766"
471+
b1.MeshType = Enum.MeshType.FileMesh
472-
                targ.Size=UDim2.new(1,0,1,0)
472+
b1.Name = "Mesh"
473-
                cam.CameraType="Scriptable"
473+
b1.VertexColor = Vector3.new(0, 0, 0)
474-
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
474+
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
475-
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
475+
p2 = Instance.new("Part", m)
476-
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
476+
p2.BrickColor = BrickColor.new("Pastel brown")
477-
                Targetting=true
477+
p2.Transparency = 1
478-
                RocketTarget=ZTarget
478+
p2.Name = "Head"
479-
                for i=1,Property do
479+
p2.FormFactor = Enum.FormFactor.Symmetric
480-
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
480+
p2.Size = Vector3.new(2, 1, 1)
481-
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
481+
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
482-
                swait()
482+
p2.CanCollide = false
483
p2.Locked = true
484-
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
484+
p2.TopSurface = Enum.SurfaceType.Smooth
485-
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
485+
b2 = Instance.new("SpecialMesh", p2)
486-
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
486+
b2.MeshType = Enum.MeshType.Head
487-
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
487+
b2.Name = "Mesh"
488
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
489-
                Targetting=false
489+
p3 = Instance.new("Part", m)
490-
                RocketTarget=nil
490+
p3.BrickColor = BrickColor.new("Teal")
491-
                targetgui.Parent=nil
491+
p3.Transparency = 1
492-
                cam.CameraType="Custom"
492+
p3.FormFactor = Enum.FormFactor.Symmetric
493
p3.Size = Vector3.new(2, 2, 2)
494
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
495-
                        debounce=Instance.new("BoolValue")
495+
p3.CanCollide = false
496-
                        debounce.Name="DebounceHit"
496+
p3.Locked = true
497-
                        debounce.Parent=hit.Parent
497+
p3.BottomSurface = Enum.SurfaceType.Smooth
498-
                        debounce.Value=true
498+
p3.TopSurface = Enum.SurfaceType.Smooth
499-
                        game:GetService("Debris"):AddItem(debounce,Delay)
499+
b3 = Instance.new("SpecialMesh", p3)
500-
                        c=Instance.new("ObjectValue")
500+
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
501-
                        c.Name="creator"
501+
b3.TextureId = ""
502-
                        c.Value=Player
502+
b3.MeshType = Enum.MeshType.FileMesh
503-
                        c.Parent=h
503+
b3.Name = "Mesh"
504-
                        game:GetService("Debris"):AddItem(c,.5)
504+
b3.VertexColor = Vector3.new(0, 0, 0)
505-
                CRIT=false
505+
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
506-
                hitDeb=true
506+
p4 = Instance.new("Part", m)
507-
                AttackPos=6
507+
p4.BrickColor = BrickColor.new("Teal")
508
p4.FormFactor = Enum.FormFactor.Symmetric
509
p4.Size = Vector3.new(1, 1, 1)
510-
 
510+
p4.Transparency = 1
511-
showDamage=function(Char,Dealt,du,Color)
511+
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
512-
        m=Instance.new("Model")
512+
p4.CanCollide = false
513-
        m.Name=tostring(Dealt)
513+
p4.Locked = true
514-
        h=Instance.new("Humanoid")
514+
p4.BottomSurface = Enum.SurfaceType.Smooth
515-
        h.Health=0
515+
p4.TopSurface = Enum.SurfaceType.Smooth
516-
        h.MaxHealth=0
516+
b4 = Instance.new("SpecialMesh", p4)
517-
        h.Parent=m
517+
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
518-
        c=Instance.new("Part")
518+
b4.TextureId = ""
519-
        c.Transparency=0
519+
b4.MeshType = Enum.MeshType.FileMesh
520-
        c.BrickColor=Color
520+
b4.Name = "Mesh"
521-
        c.Name="Head"
521+
b4.VertexColor = Vector3.new(0, 0, 0)
522-
        c.TopSurface=0
522+
p5 = Instance.new("Part", m)
523-
        c.BottomSurface=0
523+
p5.BrickColor = BrickColor.new("Teal")
524-
        c.formFactor="Plate"
524+
p5.FormFactor = Enum.FormFactor.Symmetric
525-
        c.Size=Vector3.new(1,.4,1)
525+
p5.Size = Vector3.new(1, 1, 1)
526-
        ms=Instance.new("CylinderMesh")
526+
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
527-
        ms.Scale=Vector3.new(.8,.8,.8)
527+
p5.CanCollide = false
528-
        if CRIT==true then
528+
p5.Transparency = 1
529-
                ms.Scale=Vector3.new(1,1.25,1)
529+
p5.Locked = true
530
p5.BottomSurface = Enum.SurfaceType.Smooth
531-
        ms.Parent=c
531+
p5.TopSurface = Enum.SurfaceType.Smooth
532-
        c.Reflectance=0
532+
b5 = Instance.new("SpecialMesh", p5)
533-
        Instance.new("BodyGyro").Parent=c
533+
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
534-
        c.Parent=m
534+
b5.TextureId = ""
535-
        if Char:findFirstChild("Head")~=nil then
535+
b5.MeshType = Enum.MeshType.FileMesh
536-
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
536+
b5.Name = "Mesh"
537-
        elseif Char.Parent:findFirstChild("Head")~=nil then
537+
b5.VertexColor = Vector3.new(0, 0, 0)
538-
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
538+
b5.Scale = Vector3.new(1, 0.899999976, 1)
539
p6 = Instance.new("Part", m)
540-
        f=Instance.new("BodyPosition")
540+
p6.BrickColor = BrickColor.new("Teal")
541-
        f.P=2000
541+
p6.FormFactor = Enum.FormFactor.Symmetric
542-
        f.D=100
542+
p6.Transparency = 1
543-
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
543+
p6.Size = Vector3.new(1, 1, 1)
544-
        f.position=c.Position+Vector3.new(0,3,0)
544+
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
545-
        f.Parent=c
545+
p6.CanCollide = false
546-
        game:GetService("Debris"):AddItem(m,.5+du)
546+
p6.Locked = true
547-
        c.CanCollide=false
547+
p6.BottomSurface = Enum.SurfaceType.Smooth
548-
        m.Parent=workspace
548+
p6.TopSurface = Enum.SurfaceType.Smooth
549-
        c.CanCollide=false
549+
b6 = Instance.new("SpecialMesh", p6)
550
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
551
b6.TextureId = ""
552-
VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998))
552+
b6.MeshType = Enum.MeshType.FileMesh
553-
handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
553+
b6.Name = "Mesh"
554-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
554+
b6.VertexColor = Vector3.new(0, 0, 0)
555-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
555+
p7 = Instance.new("Part", m)
556-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
556+
p7.BrickColor = BrickColor.new("Teal")
557-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
557+
p7.FormFactor = Enum.FormFactor.Symmetric
558-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008))
558+
p7.Transparency = 1
559-
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
559+
p7.Size = Vector3.new(1, 1, 1)
560-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
560+
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
561-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046))
561+
p7.CanCollide = false
562-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
562+
p7.Locked = true
563-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854))
563+
p7.BottomSurface = Enum.SurfaceType.Smooth
564-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
564+
p7.TopSurface = Enum.SurfaceType.Smooth
565-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014))
565+
b7 = Instance.new("SpecialMesh", p7)
566-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
566+
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
567-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
567+
b7.TextureId = ""
568-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014))
568+
b7.MeshType = Enum.MeshType.FileMesh
569-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
569+
b7.Name = "Mesh"
570-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
570+
b7.VertexColor = Vector3.new(0, 0, 0)
571-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014))
571+
p8 = Instance.new("Part", m)
572-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
572+
p8.BrickColor = BrickColor.new("Bright bluish green")
573-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
573+
p8.FormFactor = Enum.FormFactor.Symmetric
574-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014))
574+
p8.Size = Vector3.new(1, 1, 1)
575-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
575+
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
576-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
576+
p8.CanCollide = false
577-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014))
577+
p8.Transparency = 1
578-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
578+
p8.Locked = true
579-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
579+
p8.BottomSurface = Enum.SurfaceType.Smooth
580-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008))
580+
p8.TopSurface = Enum.SurfaceType.Smooth
581-
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
581+
b8 = Instance.new("SpecialMesh", p8)
582-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
582+
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
583-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008))
583+
b8.TextureId = ""
584-
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
584+
b8.MeshType = Enum.MeshType.FileMesh
585-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003))
585+
b8.Name = "Mesh"
586-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854))
586+
b8.VertexColor = Vector3.new(0, 0, 0)
587-
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
587+
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
588-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
588+
p9 = Instance.new("Part", m)
589-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008))
589+
p9.BrickColor = BrickColor.new("Teal")
590-
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
590+
p9.FormFactor = Enum.FormFactor.Symmetric
591-
FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003))
591+
p9.Size = Vector3.new(2, 1, 2)
592-
FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642))
592+
p9.Transparency = 1
593-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
593+
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
594-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642))
594+
p9.CanCollide = false
595-
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
595+
p9.Locked = true
596-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
596+
p9.BottomSurface = Enum.SurfaceType.Smooth
597-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927))
597+
p9.TopSurface = Enum.SurfaceType.Smooth
598-
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
598+
b9 = Instance.new("SpecialMesh", p9)
599-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003))
599+
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
600-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212))
600+
b9.TextureId = ""
601-
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
601+
b9.MeshType = Enum.MeshType.FileMesh
602-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
602+
b9.Name = "Mesh"
603-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139))
603+
b9.VertexColor = Vector3.new(0, 0, 0)
604-
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
604+
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
605-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
605+
p10 = Instance.new("Part", m)
606-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015))
606+
p10.BrickColor = BrickColor.new("Teal")
607-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
607+
p10.Transparency = 1
608-
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
608+
p10.FormFactor = Enum.FormFactor.Symmetric
609-
Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
609+
p10.Size = Vector3.new(1, 1, 1)
610-
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
610+
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
611-
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001))
611+
p10.CanCollide = false
612-
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1))
612+
p10.Locked = true
613-
mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
613+
p10.BottomSurface = Enum.SurfaceType.Smooth
614-
local Decal1 = Instance.new("Decal",FlagLogo)
614+
p10.TopSurface = Enum.SurfaceType.Smooth
615-
Decal1.Texture = "http://www.roblox.com/asset/?id=201788175"
615+
b10 = Instance.new("SpecialMesh", p10)
616-
Decal1.Face = "Front"
616+
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
617-
local Decal2 = Instance.new("Decal",FlagLogo)
617+
b10.TextureId = ""
618-
Decal2.Texture = "http://www.roblox.com/asset/?id=201788175"
618+
b10.MeshType = Enum.MeshType.FileMesh
619-
Decal2.Face = "Back"
619+
b10.Name = "Mesh"
620-
Humanoid.WalkSpeed = 70
620+
b10.VertexColor = Vector3.new(0, 0, 0)
621
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
622-
function ALLAHUAKBAR()
622+
p11 = Instance.new("Part", m)
623-
attack = true
623+
p11.BrickColor = BrickColor.new("Teal")
624-
local speak = {"FOR ALLAH"}
624+
p11.Transparency = 1
625-
local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
625+
p11.FormFactor = Enum.FormFactor.Symmetric
626-
local chat = game:GetService("Chat")
626+
p11.Size = Vector3.new(1, 1, 1)
627-
chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
627+
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
628-
for i = 0,1,0.05 do
628+
p11.CanCollide = false
629-
swait()
629+
p11.Locked = true
630-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
630+
p11.BottomSurface = Enum.SurfaceType.Smooth
631-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
631+
p11.TopSurface = Enum.SurfaceType.Smooth
632-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
632+
b11 = Instance.new("SpecialMesh", p11)
633-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
633+
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
634-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
634+
b11.TextureId = ""
635-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
635+
b11.MeshType = Enum.MeshType.FileMesh
636
b11.Name = "Mesh"
637-
for i = 0,1,0.05 do
637+
b11.VertexColor = Vector3.new(0, 0, 0)
638-
swait()
638+
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
639-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
639+
p12 = Instance.new("Part", m)
640-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
640+
p12.BrickColor = BrickColor.new("Bright bluish green")
641-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3)
641+
p12.FormFactor = Enum.FormFactor.Custom
642-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
642+
p12.Size = Vector3.new(1, 3.5, 1)
643-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
643+
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
644-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
644+
p12.CanCollide = false
645
p12.Transparency = 1
646-
for i = 1,20 do
646+
p12.Locked = true
647-
--so("http://roblox.com/asset/?id=197815953",workspace,1,1) 
647+
p12.BottomSurface = Enum.SurfaceType.Smooth
648-
so("rbxassetid://134854740",Torso,1,1.3) 
648+
p12.TopSurface = Enum.SurfaceType.Smooth
649-
so("rbxassetid://324445205",workspace,1,1)
649+
b12 = Instance.new("SpecialMesh", p12)
650-
so("rbxassetid://137994058",Torso,1,1) 
650+
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
651-
so("rbxassetid://165969964",Torso,1,1) 
651+
b12.TextureId = ""
652-
local S = Instance.new("Explosion",workspace)
652+
b12.MeshType = Enum.MeshType.FileMesh
653-
S.Position = Torso.Position
653+
b12.Name = "Mesh"
654-
S.BlastPressure = 50
654+
b12.VertexColor = Vector3.new(0, 0, 0)
655-
S.BlastRadius = 50000000000000000000000000000
655+
b12.Scale = Vector3.new(1, 3, 1.29999995)
656-
S.ExplosionType = 1
656+
p13 = Instance.new("Part", m)
657
p13.Transparency = 1
658-
attack = false
658+
p13.BrickColor = BrickColor.new("Teal")
659
p13.FormFactor = Enum.FormFactor.Custom
660
p13.Size = Vector3.new(1, 2, 1)
661-
mouse.Button1Down:connect(function()
661+
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
662-
ALLAHUAKBAR()
662+
p13.CanCollide = false
663
p13.Locked = true
664
p13.BottomSurface = Enum.SurfaceType.Smooth
665-
mouse.KeyDown:connect(function(k)
665+
p13.TopSurface = Enum.SurfaceType.Smooth
666-
        k=k:lower()
666+
b13 = Instance.new("SpecialMesh", p13)
667
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
668
b13.TextureId = ""
669
b13.MeshType = Enum.MeshType.FileMesh
670
b13.Name = "Mesh"
671
b13.VertexColor = Vector3.new(0, 0, 0)
672
b13.Scale = Vector3.new(1, 3, 1.29999995)
673
p14 = Instance.new("Part", m)
674
p14.Transparency = 1
675-
while true do
675+
p14.BrickColor = BrickColor.new("Teal")
676-
swait()
676+
p14.FormFactor = Enum.FormFactor.Custom
677
p14.Size = Vector3.new(1, 2, 1)
678-
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
678+
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
679-
local velderp=RootPart.Velocity.y
679+
p14.CanCollide = false
680-
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
680+
p14.Locked = true
681-
if equipped==true or equipped==false then
681+
p14.BottomSurface = Enum.SurfaceType.Smooth
682-
if attack==false then
682+
p14.TopSurface = Enum.SurfaceType.Smooth
683-
idle=idle+1
683+
b14 = Instance.new("SpecialMesh", p14)
684
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
685-
idle=0
685+
b14.TextureId = ""
686
b14.MeshType = Enum.MeshType.FileMesh
687-
if idle>=500 then
687+
b14.Name = "Mesh"
688-
if attack==false then
688+
b14.VertexColor = Vector3.new(0, 0, 0)
689-
--Sheath()
689+
b14.Scale = Vector3.new(1, 3, 1.29999995)
690
p15 = Instance.new("Part", m)
691
p15.BrickColor = BrickColor.new("Bright bluish green")
692-
if RootPart.Velocity.y > 1 and hitfloor==nil then 
692+
p15.FormFactor = Enum.FormFactor.Custom
693-
Anim="Jump"
693+
p15.Size = Vector3.new(1, 2.5, 1)
694-
if attack==false then
694+
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
695-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
695+
p15.CanCollide = false
696-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
696+
p15.Transparency = 1
697-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
697+
p15.Locked = true
698-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
698+
p15.BottomSurface = Enum.SurfaceType.Smooth
699-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
699+
p15.TopSurface = Enum.SurfaceType.Smooth
700-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
700+
b15 = Instance.new("SpecialMesh", p15)
701
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
702-
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
702+
b15.TextureId = ""
703-
Anim="Fall"
703+
b15.MeshType = Enum.MeshType.FileMesh
704-
if attack==false then
704+
b15.Name = "Mesh"
705-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
705+
b15.VertexColor = Vector3.new(0, 0, 0)
706-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
706+
b15.Scale = Vector3.new(1, 3, 1.29999995)
707-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3)
707+
p16 = Instance.new("Part", m)
708-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
708+
p16.BrickColor = BrickColor.new("Teal")
709-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
709+
p16.FormFactor = Enum.FormFactor.Custom
710-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
710+
p16.Size = Vector3.new(1, 2.5, 1)
711
p16.Transparency = 1
712-
elseif torvel<1 and hitfloor~=nil then
712+
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
713-
Anim="Idle"
713+
p16.CanCollide = false
714-
if attack==false then
714+
p16.Locked = true
715-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
715+
p16.BottomSurface = Enum.SurfaceType.Smooth
716-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
716+
p16.TopSurface = Enum.SurfaceType.Smooth
717-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3)
717+
b16 = Instance.new("SpecialMesh", p16)
718-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
718+
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
719-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
719+
b16.TextureId = ""
720-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
720+
b16.MeshType = Enum.MeshType.FileMesh
721
b16.Name = "Mesh"
722-
elseif torvel>2 and hitfloor~=nil then
722+
b16.VertexColor = Vector3.new(0, 0, 0)
723-
Anim="Walk"
723+
b16.Scale = Vector3.new(1, 3, 1.29999995)
724-
if attack==false then
724+
p17 = Instance.new("Part", m)
725-
change=3
725+
p17.BrickColor = BrickColor.new("Bright bluish green")
726-
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
726+
p17.Transparency = 1
727-
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
727+
p17.FormFactor = Enum.FormFactor.Custom
728-
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3)
728+
p17.Size = Vector3.new(1, 2.4000001, 1)
729-
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3)
729+
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
730-
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
730+
p17.CanCollide = false
731-
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
731+
p17.Locked = true
732
p17.BottomSurface = Enum.SurfaceType.Smooth
733
p17.TopSurface = Enum.SurfaceType.Smooth
734
b17 = Instance.new("SpecialMesh", p17)
735-
if #Effects>0 then
735+
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
736-
--table.insert(Effects,{prt,"Block1",delay})
736+
b17.TextureId = ""
737-
for e=1,#Effects do
737+
b17.MeshType = Enum.MeshType.FileMesh
738-
if Effects[e]~=nil then
738+
b17.Name = "Mesh"
739-
--for j=1,#Effects[e] do
739+
b17.VertexColor = Vector3.new(0, 0, 0)
740-
local Thing=Effects[e]
740+
b17.Scale = Vector3.new(1, 3, 1.29999995)
741-
if Thing~=nil then
741+
p18 = Instance.new("Part", m)
742-
local Part=Thing[1]
742+
p18.BrickColor = BrickColor.new("Teal")
743-
local Mode=Thing[2]
743+
p18.FormFactor = Enum.FormFactor.Custom
744-
local Delay=Thing[3]
744+
p18.Size = Vector3.new(2, 2, 2)
745-
local IncX=Thing[4]
745+
p18.Transparency = 1
746-
local IncY=Thing[5]
746+
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
747-
local IncZ=Thing[6]
747+
p18.CanCollide = false
748-
if Thing[1].Transparency<=1 then
748+
p18.Locked = true
749-
if Thing[2]=="Block1" then
749+
p18.BottomSurface = Enum.SurfaceType.Smooth
750-
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
750+
p18.TopSurface = Enum.SurfaceType.Smooth
751-
Mesh=Thing[1].Mesh
751+
b18 = Instance.new("SpecialMesh", p18)
752-
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
752+
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
753-
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
753+
b18.TextureId = ""
754-
elseif Thing[2]=="Cylinder" then
754+
b18.MeshType = Enum.MeshType.FileMesh
755-
Mesh=Thing[1].Mesh
755+
b18.Name = "Mesh"
756-
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
756+
b18.VertexColor = Vector3.new(0, 0, 0)
757-
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
757+
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
758-
elseif Thing[2]=="Blood" then
758+
w1 = Instance.new("Weld", p1)
759-
Mesh=Thing[7]
759+
w1.Name = "Head_Weld"
760-
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
760+
w1.Part0 = p1
761-
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
761+
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
762-
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
762+
w1.Part1 = p2
763-
elseif Thing[2]=="Elec" then
763+
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
764-
Mesh=Thing[1].Mesh
764+
w2 = Instance.new("Weld", p2)
765-
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
765+
w2.Name = "Part_Weld"
766-
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
766+
w2.Part0 = p2
767-
elseif Thing[2]=="Disappear" then
767+
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
768-
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
768+
w2.Part1 = p3
769
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
770
w3 = Instance.new("Weld", p3)
771-
Part.Parent=nil
771+
w3.Name = "Part_Weld"
772-
table.remove(Effects,e)
772+
w3.Part0 = p3
773
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
774
w3.Part1 = p4
775-
--end
775+
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
776
w4 = Instance.new("Weld", p4)
777
w4.Name = "Part_Weld"
778
w4.Part0 = p4
779
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
780
w4.Part1 = p5
781
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
782
w5 = Instance.new("Weld", p5)
783
w5.Name = "Part_Weld"
784
w5.Part0 = p5
785
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
786
w5.Part1 = p6
787
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
788
w6 = Instance.new("Weld", p6)
789
w6.Name = "Part_Weld"
790
w6.Part0 = p6
791
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
792
w6.Part1 = p7
793
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
794
w7 = Instance.new("Weld", p7)
795
w7.Name = "Part_Weld"
796
w7.Part0 = p7
797
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
798
w7.Part1 = p8
799
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
800
w8 = Instance.new("Weld", p8)
801
w8.Name = "Part_Weld"
802
w8.Part0 = p8
803
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
804
w8.Part1 = p9
805
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
806
w9 = Instance.new("Weld", p9)
807
w9.Name = "Part_Weld"
808
w9.Part0 = p9
809
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
810
w9.Part1 = p10
811
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
812
w10 = Instance.new("Weld", p10)
813
w10.Name = "Part_Weld"
814
w10.Part0 = p10
815
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
816
w10.Part1 = p11
817
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
818
w11 = Instance.new("Weld", p11)
819
w11.Name = "Part_Weld"
820
w11.Part0 = p11
821
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
822
w11.Part1 = p12
823
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
824
w12 = Instance.new("Weld", p12)
825
w12.Name = "Part_Weld"
826
w12.Part0 = p12
827
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
828
w12.Part1 = p13
829
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
830
w13 = Instance.new("Weld", p13)
831
w13.Name = "Part_Weld"
832
w13.Part0 = p13
833
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
834
w13.Part1 = p14
835
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
836
w14 = Instance.new("Weld", p14)
837
w14.Name = "Part_Weld"
838
w14.Part0 = p14
839
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
840
w14.Part1 = p15
841
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
842
w15 = Instance.new("Weld", p15)
843
w15.Name = "Part_Weld"
844
w15.Part0 = p15
845
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
846
w15.Part1 = p16
847
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
848
w16 = Instance.new("Weld", p16)
849
w16.Name = "Part_Weld"
850
w16.Part0 = p16
851
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
852
w16.Part1 = p17
853
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
854
w17 = Instance.new("Weld", p17)
855
w17.Name = "Part_Weld"
856
w17.Part0 = p17
857
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
858
w17.Part1 = p18
859
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
860
m.Parent = char
861
m:MakeJoints()
862
863
864
----------------------------------------------------
865
local cor = Instance.new("Part", char.Hair)
866
cor.Name = "Link"
867
cor.Locked = true
868
cor.BottomSurface = 0
869
cor.CanCollide = false
870
cor.Size = Vector3.new(1, 9, 1)
871
cor.Transparency = 1
872
cor.TopSurface = 0
873
corw = Instance.new("Weld", cor)
874
corw.Part0 = hed
875
corw.Part1 = cor
876
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
877
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
878
weld1 = Instance.new("Weld", char.Hair)
879
weld1.Part0 = cor
880
weld1.Part1 = char.Hair.Head
881
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
882
----------------------------------------------------betterhair
883
pr = Instance.new("Part",hed)
884
pr.BrickColor = BrickColor.new("Bright bluish green")
885
pr.Material = "Metal"
886
pr.Reflectance = 0.04
887
pr.Anchored = false
888
pr.CanCollide = false
889
pr.Archivable = false
890
pr.Locked = true
891
pr.Size = Vector3.new(1,1,1)
892
prm = Instance.new("SpecialMesh",pr)
893
prm.MeshType = "FileMesh"
894
prm.MeshId = "rbxassetid://560718478"
895
prm.Scale = Vector3.new(6,6,6)
896
newWeld(hed, pr, 0, 0, 0)
897
pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
898
----------------------------------------------------
899
900
GroundWave1 = function()
901
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
902
	local Colors = {"Teal", "Bright bluish green"}
903
		local wave = Instance.new("Part", torso)
904
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
905
		wave.Anchored = true
906
		wave.CanCollide = false
907
		wave.Locked = true
908
		wave.Size = Vector3.new(1, 1, 1)
909
		wave.TopSurface = "Smooth"
910
		wave.BottomSurface = "Smooth"
911
		wave.Transparency = 0.35
912
		wave.CFrame = HandCF
913
		wm = Instance.new("SpecialMesh", wave)
914
		wm.MeshId = "rbxassetid://24388358"
915
		coroutine.wrap(function()
916
		for i = 1, 30, 1 do
917
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
918
		wave.Size = wm.Scale
919
		wave.CFrame = HandCF
920
		wave.Transparency = i/30
921
		wait()
922
		end
923
		wait()
924
		wave:Destroy()
925
	end)()
926
end
927
----------------------------------------------------
928
GroundWave = function()
929
        if Transforming == true then
930
                local wave = Instance.new("Part", torso)
931
                wave.BrickColor = BrickColor.new("Bright bluish green")
932
                wave.Anchored = true
933
                wave.CanCollide = false
934
                wave.Locked = true
935
                wave.Size = Vector3.new(1, 1, 1)
936
                wave.TopSurface = "Smooth"
937
                wave.BottomSurface = "Smooth"
938
                wave.Transparency = 0.35
939
                wave.CFrame = fx.CFrame
940
                wm = Instance.new("SpecialMesh", wave)
941
                wm.MeshType = "Sphere"
942
                wm.Scale = Vector3.new(1,1,1)
943
                coroutine.wrap(function()
944
                for i = 1, 18, 1 do
945
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
946
                --wave.Size = wm.Scale
947
                wave.CFrame = fx.CFrame
948
                wave.Transparency = i/14
949
                wait()
950
                end
951
                wait()
952
                wave:Destroy()
953
        end)()
954
        elseif Transforming == false then
955
        wait()
956
        end
957
end
958
959
for i = 1, 100 do rs:wait()
960
        fx.CFrame = torso.CFrame
961
end
962
963
Spawn(function()
964
	while wait(1) do
965
		GroundWave()
966
	end
967
end)
968
969
wait(4)
970
971
Transforming = false
972
973
for i = 1, 20 do rs:wait()
974
        fx.Transparency = fx.Transparency + (1/20)
975
        fx.CFrame = torso.CFrame
976
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
977
        rs:wait()
978
end
979
980
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
981
        local wave = Instance.new("Part", torso)
982
        wave.BrickColor = BrickColor.new("Institutional white")
983
        wave.Anchored = true
984
        wave.CanCollide = false
985
        wave.Locked = true
986
        wave.Size = Vector3.new(1, 1, 1)
987
        wave.TopSurface = "Smooth"
988
        wave.BottomSurface = "Smooth"
989
        wave.Transparency = 0.35
990
        wave.CFrame = HandCF
991
        wm = Instance.new("SpecialMesh", wave)
992
        wm.MeshId = "rbxassetid://24388358"
993
        coroutine.wrap(function()
994
        for i = 1, 14, 1 do
995
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
996
        wave.Size = wm.Scale
997
        wave.CFrame = HandCF
998
        wave.Transparency = i/14
999
        wait()
1000
        end
1001
        wait()
1002
        wave:Destroy()
1003
end)()
1004
hum.WalkSpeed = 16
1005
----------------------------------------------------
1006
Blast = function()
1007
	local Colors = {"Bright bluish green", "Teal"}
1008
		local wave = Instance.new("Part", torso)
1009
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
1010
		wave.Anchored = true
1011
		wave.CanCollide = false
1012
		wave.Locked = true
1013
		wave.Size = Vector3.new(1, 1, 1)
1014
		wave.TopSurface = "Smooth"
1015
		wave.BottomSurface = "Smooth"
1016
		wave.Transparency = 0.35
1017
		wave.CFrame = rarm.CFrame
1018
		wm = Instance.new("SpecialMesh", wave)
1019
		wm.MeshType = "Sphere"
1020
		wm.Scale = Vector3.new(1,1,1)
1021
		z = Instance.new("Sound",wave)
1022
		z.SoundId = "rbxassetid://237035051"
1023
		z.Volume = 1
1024
		z.Pitch = .9
1025
		z:Play()
1026
		coroutine.wrap(function()
1027
		for i = 1, 30, 1 do
1028
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
1029
		--wave.Size = wm.Scale
1030
		wave.CFrame = rarm.CFrame
1031
		wave.Transparency = (1/14)
1032
		rs:wait()
1033
		end
1034
		rs:wait()
1035
		wave:Destroy()
1036
		z:Destroy()
1037
	end)()
1038
end
1039
1040
function explosion(col1,col2,cfr,sz,rng,dmg)
1041
    local a= Part(1,1,1,col1,.5,false,true,game:GetService("Workspace"))
1042
    local a2= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1043
    local a3= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1044
    v1,v2,v3=sz.x,sz.y,sz.z
1045
    local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1046
    local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1047
    local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1048
    a.CFrame=cfr
1049
    a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1050
    a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1051
    for i,v in pairs(game:GetService("Workspace"):children()) do
1052
        if v:IsA("Model") and v:findFirstChild("Humanoid") then
1053
            if v:findFirstChild("Head") and v:findFirstChild("Torso") then
1054
                if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and  v.Name ~= char.Name then
1055
                    local hit=v
1056
                    hit.Humanoid.Health=v.Humanoid.Health-dmg
1057
                    hit.Humanoid.PlatformStand=true
1058
                    hit.Torso.Velocity=Vector3.new(math.random(-100,100),100,math.random(- 100,-100))
1059
                    wait(.1)
1060
                    Spawn(function()wait(2)hit.Humanoid.PlatformStand=false end)
1061
                end
1062
            end
1063
        end
1064
    end
1065
    Spawn(function()
1066
        while wait() do
1067
            if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1068
            m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1069
            m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1070
            m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1071
            a.Transparency=a.Transparency+0.05
1072
            a2.Transparency=a2.Transparency+0.05
1073
            a3.Transparency=a3.Transparency+0.05
1074
        end
1075
    end)
1076
end
1077
1078
----------------------------------------------------
1079
rarm.Touched:connect(function(ht)
1080
    hit = ht.Parent
1081
    if ht and hit:IsA("Model") then
1082
            if hit:FindFirstChild("Humanoid") then
1083
                if hit.Name ~= p.Name then
1084
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1085
                            Debounces.RPunched = true
1086
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1087
                                    if Debounces.ks==true then
1088
                                    z = Instance.new("Sound",hed)
1089
                                    z.SoundId = "rbxassetid://169380525"
1090
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1091
                                    z.Volume = 1
1092
                                    z:Play()
1093
                                    end
1094
                            wait(.2)
1095
                            Debounces.RPunched = false
1096
                    end
1097
                end
1098
            end
1099
    elseif ht and hit:IsA("Hat") then
1100
        if hit.Parent.Name ~= p.Name then
1101
            if hit.Parent:FindFirstChild("Humanoid") then
1102
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1103
                            Debounces.RPunched = true
1104
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1105
                                    if Debounces.ks==true then
1106
                                    z = Instance.new("Sound",hed)
1107
                                    z.SoundId = "rbxassetid://169380525"
1108
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1109
                                    z.Volume = 1
1110
                                    z:Play()
1111
                                    end
1112
                            wait(.2)
1113
                Debounces.RPunched = false
1114
                                end
1115
            end
1116
        end
1117
    end
1118
end)
1119
larm.Touched:connect(function(ht)
1120
    hit = ht.Parent
1121
    if ht and hit:IsA("Model") then
1122
            if hit:FindFirstChild("Humanoid") then
1123
                if hit.Name ~= p.Name then
1124
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1125
                            Debounces.LPunched = true
1126
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1127
                                    if Debounces.ks2==true then
1128
                                    z = Instance.new("Sound",hed)
1129
                                    z.SoundId = "rbxassetid://169380525"
1130
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1131
                                    z.Volume = 1
1132
                                    z:Play()
1133
                                    end
1134
                            wait(.2)
1135
                        Debounces.LPunched = false
1136
                    end
1137
                end
1138
            end
1139
    elseif ht and hit:IsA("Hat") then
1140
        if hit.Parent.Name ~= p.Name then
1141
            if hit.Parent:FindFirstChild("Humanoid") then
1142
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1143
                            Debounces.LPunched = true
1144
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1145
                                    if Debounces.ks2==true then
1146
                                    z = Instance.new("Sound",hed)
1147
                                    z.SoundId = "rbxassetid://169380525"
1148
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1149
                                    z.Volume = 1
1150
                                    z:Play()
1151
                                    end
1152
                            wait(.2)
1153
                Debounces.LPunched = false
1154
                                end
1155
            end
1156
        end
1157
    end
1158
end)
1159
----------------------------------------------------
1160
1161
mod4 = Instance.new("Model",char)
1162
1163
ptez = {0.7, 0.8, 0.9, 1}
1164
1165
function FindNearestTorso(Position,Distance,SinglePlayer)
1166
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1167
        local List = {}
1168
        for i,v in pairs(workspace:GetChildren())do
1169
            if v:IsA("Model")then
1170
                if v:findFirstChild("Torso")then
1171
                    if v ~= char then
1172
                        if(v.Torso.Position -Position).magnitude <= Distance then
1173
                            table.insert(List,v)
1174
                        end
1175
                    end
1176
                end
1177
            end
1178
        end
1179
    return List
1180
end
1181
1182
function Punch()
1183
    part=Instance.new('Part',mod4)
1184
    part.Anchored=true
1185
    part.CanCollide=false
1186
    part.FormFactor='Custom'
1187
    part.Size=Vector3.new(.2,.2,.2)
1188
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
1189
    part.Transparency=.7
1190
    part.BrickColor=BrickColor.new('Bright bluish green')
1191
    mesh=Instance.new('SpecialMesh',part)
1192
    mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
1193
    mesh.Scale=Vector3.new(3,3,3)
1194
    part2=Instance.new('Part',mod4)
1195
    part2.Anchored=true
1196
    part2.CanCollide=false
1197
    part2.FormFactor='Custom'
1198
    part2.Size=Vector3.new(.2,.2,.2)
1199
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1200
    part2.Transparency=.7
1201
    part2.BrickColor=BrickColor.new('Bright bluish green')
1202
    mesh2=Instance.new('SpecialMesh',part2)
1203
    mesh2.MeshId='http://www.roblox.com/asset/?id=24388358'
1204
    mesh2.Scale=Vector3.new(3,1.5,3)
1205
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1206
        if v:FindFirstChild('Humanoid') then
1207
            v.Humanoid:TakeDamage(math.random(2,6))
1208
        end
1209
    end
1210
    coroutine.resume(coroutine.create(function()
1211
        for i=0,0.62,0.4 do
1212
            wait()
1213
            part.CFrame=part.CFrame
1214
            part.Transparency=i
1215
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1216
            part2.CFrame=part2.CFrame
1217
            part2.Transparency=i
1218
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1219
            end
1220
        part.Parent=nil
1221
        part2.Parent=nil
1222
    end))
1223
end
1224
----------------------------------------------------
1225
rarm.Touched:connect(function(ht)
1226
    hit = ht.Parent
1227
    if ht and hit:IsA("Model") then
1228
            if hit:FindFirstChild("Humanoid") then
1229
                if hit.Name ~= p.Name then
1230
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1231
                            Debounces.RPunched = true
1232
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1233
                                    if Debounces.ks==true then
1234
                                    z = Instance.new("Sound",hed)
1235
                                    z.SoundId = "rbxassetid://169380525"
1236
									z.Pitch = ptz[math.random(1,#ptz)]
1237
                                    z.Volume = 1
1238
                                    z:Play()
1239
                                    end
1240
                            wait(.2)
1241
                            Debounces.RPunched = false
1242
                    end
1243
                end
1244
            end
1245
    elseif ht and hit:IsA("Hat") then
1246
        if hit.Parent.Name ~= p.Name then
1247
            if hit.Parent:FindFirstChild("Humanoid") then
1248
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1249
                            Debounces.RPunched = true
1250
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1251
                                    if Debounces.ks==true then
1252
                                    z = Instance.new("Sound",hed)
1253
                                    z.SoundId = "rbxassetid://169380525"
1254
									z.Pitch = ptz[math.random(1,#ptz)]
1255
                                    z.Volume = 1
1256
                                    z:Play()
1257
                                    end
1258
                            wait(.2)
1259
                Debounces.RPunched = false
1260
				end
1261
            end
1262
        end
1263
    end
1264
end)
1265
larm.Touched:connect(function(ht)
1266
    hit = ht.Parent
1267
    if ht and hit:IsA("Model") then
1268
            if hit:FindFirstChild("Humanoid") then
1269
                if hit.Name ~= p.Name then
1270
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1271
                            Debounces.LPunched = true
1272
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1273
                                    if Debounces.ks2==true then
1274
                                    z = Instance.new("Sound",hed)
1275
                                    z.SoundId = "rbxassetid://169380525"
1276
									z.Pitch = ptz[math.random(1,#ptz)]
1277
                                    z.Volume = 1
1278
                                    z:Play()
1279
                                    end
1280
                            wait(.2)
1281
                            Debounces.LPunched = false
1282
                    end
1283
                end
1284
            end
1285
    elseif ht and hit:IsA("Hat") then
1286
        if hit.Parent.Name ~= p.Name then
1287
            if hit.Parent:FindFirstChild("Humanoid") then
1288
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1289
                            Debounces.LPunched = true
1290
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1291
                                    if Debounces.ks2==true then
1292
                                    z = Instance.new("Sound",hed)
1293
                                    z.SoundId = "rbxassetid://169380525"
1294
									z.Pitch = ptz[math.random(1,#ptz)]
1295
                                    z.Volume = 1
1296
                                    z:Play()
1297
                                    end
1298
                            wait(.2)
1299
                Debounces.LPunched = false
1300
				end
1301
            end
1302
        end
1303
    end
1304
end)
1305
----------------------------------------------------
1306
local player = game.Players.LocalPlayer
1307
local pchar = player.Character
1308
local mouse = player:GetMouse()
1309
local cam = workspace.CurrentCamera
1310
1311
local rad = math.rad
1312
1313
local keysDown = {}
1314
local flySpeed = 0
1315
local MAX_FLY_SPEED = 150
1316
1317
local canFly = false
1318
local flyToggled = false
1319
1320
local forward, side = 0, 0
1321
local lastForward, lastSide = 0, 0
1322
1323
local floatBP = Instance.new("BodyPosition")
1324
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1325
local flyBV = Instance.new("BodyVelocity")
1326
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1327
local turnBG = Instance.new("BodyGyro")
1328
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1329
1330
mouse.KeyDown:connect(function(key)
1331
        keysDown[key] = true
1332
1333
        if key == "f" then
1334
                flyToggled = not flyToggled
1335
1336
        if not flyToggled then
1337
                stanceToggle = "Normal"
1338
                floatBP.Parent = nil
1339
                flyBV.Parent = nil
1340
                turnBG.Parent = nil
1341
                root.Velocity = Vector3.new()
1342
                pchar.Humanoid.PlatformStand = false
1343
        end
1344
end
1345
1346
end)
1347
mouse.KeyUp:connect(function(key)
1348
        keysDown[key] = nil
1349
end)
1350
1351
local function updateFly()
1352
1353
        if not flyToggled then return end
1354
1355
        lastForward = forward
1356
        lastSide = side
1357
1358
        forward = 0
1359
        side = 0
1360
1361
        if keysDown.w then
1362
                forward = forward + 1
1363
        end
1364
        if keysDown.s then
1365
                forward = forward - 1
1366
        end
1367
        if keysDown.a then
1368
                side = side - 1
1369
        end
1370
        if keysDown.d then
1371
                side = side + 1
1372
        end
1373
1374
        canFly = (forward ~= 0 or side ~= 0)
1375
1376
        if canFly then
1377
                stanceToggle = "Floating"
1378
                turnBG.Parent = root
1379
                floatBP.Parent = nil
1380
                flyBV.Parent = root
1381
1382
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1383
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1384
        else
1385
                floatBP.position = root.Position
1386
                floatBP.Parent = root
1387
1388
                flySpeed = flySpeed - 1
1389
                if flySpeed < 0 then flySpeed = 0 end
1390
        end
1391
1392
        local camCF = cam.CoordinateFrame
1393
        local in_forward = canFly and forward or lastForward
1394
        local in_side = canFly and side or lastSide
1395
1396
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1397
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1398
1399
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1400
0)
1401
end
1402
1403
game:service'RunService'.RenderStepped:connect(function()
1404
        if flyToggled then
1405
                pchar.Humanoid.PlatformStand = true
1406
        end
1407
        updateFly()
1408
end)
1409
-------------------------------
1410
----------------------------------------------------
1411
pt = {0.7, 0.8, 0.9}
1412
mouse.KeyDown:connect(function(key)
1413
    if key == "h" then
1414
        if Debounces.CanJoke == true then
1415
            Debounces.CanJoke = false
1416
            u = Instance.new("Sound")
1417
            u.SoundId = "http://www.roblox.com/asset/?id=430315987"
1418
            u.Parent = char
1419
            u.Looped = false
1420
            u.Pitch = 1
1421
            u.Volume = 1
1422
            u2 = Instance.new("Sound")
1423
            u2.SoundId = "http://www.roblox.com/asset/?id=430315987"
1424
            u2.Parent = char
1425
            u2.Looped = false
1426
            u2.Pitch = 1
1427
            u2.Volume = 1
1428
            wait(.01)
1429
            u:Play()
1430
            u2:Play()
1431
            wait(6)
1432
            u:Destroy()
1433
            u2:Destroy()
1434
            if Debounces.CanJoke == false then
1435
                Debounces.CanJoke = true
1436
            end
1437
        end
1438
    end
1439
end)
1440
----------------------------------------------------
1441
----------------------------------------------------
1442
mouse.KeyDown:connect(function(key)
1443
 if key == "j" then
1444
  if Debounces.CanJoke == true then
1445
   Debounces.CanJoke = false
1446
   u = Instance.new("Sound")
1447
   u.SoundId = "http://www.roblox.com/asset/?id=154733167"
1448
   u.Parent = hed
1449
   u.Looped = false
1450
   u.Pitch = 1
1451
   u.Volume = 1
1452
   wait(.01)
1453
   u:Play()
1454
   wait(10)
1455
   u:Destroy()
1456
   if Debounces.CanJoke == false then
1457
    Debounces.CanJoke = true
1458
   end
1459
  end
1460
 end
1461
end)
1462
----------------------------------------------------
1463
1464
----------------------------------------------------
1465
mouse.KeyDown:connect(function(key)
1466
    if key == "g" then
1467
		hum.WalkSpeed = 0
1468
        if Debounces.CanAttack == true then
1469
        Debounces.CanAttack = false
1470
        Debounces.on = true
1471
        Debounces.NoIdl = true
1472
            wait(.1)
1473
so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5)
1474
so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5)
1475
        for i = 1, 20 do
1476
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
1477
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
1478
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
1479
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
1480
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
1481
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
1482
            if Debounces.on == false then break end
1483
                wait()
1484
            end
1485
            wait(0.5)
1486
        local rng = Instance.new("Part", char)
1487
        rng.Anchored = true
1488
        rng.BrickColor = BrickColor.new("Institutional white")
1489
        rng.CanCollide = false
1490
        rng.FormFactor = 3
1491
        rng.Name = "Ring"
1492
        rng.Size = Vector3.new(1, 1, 1)
1493
        rng.Transparency = 0.5
1494
        rng.TopSurface = 0
1495
        rng.BottomSurface = 0
1496
        rng.Position = torso.Position - Vector3.new(0,2,0)
1497
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1498
        local rngm = Instance.new("SpecialMesh", rng)
1499
        rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
1500
        rngm.Scale = Vector3.new(1, 1, 2)
1501
            x = Instance.new("Sound",torso)
1502
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1503
            x.Looped = false
1504
            x.Pitch = .7
1505
            x.Volume = 2
1506
            x:Play()
1507
			partic2.Enabled = true
1508
                coroutine.wrap(function()
1509
                for i = 1, 60, 8 do
1510
                rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
1511
                rng.Transparency = i/60
1512
                wait()
1513
                end
1514
                wait()
1515
                rng:Destroy()
1516
                end)()
1517
            hum.WalkSpeed = 50
1518
        BV = Instance.new("BodyVelocity", torso)
1519
        BV.maxForce = Vector3.new(0,200000,0)
1520
        BV.P = 100000
1521
        BV.velocity = Vector3.new(0,150,0)
1522
    for i = 1, 20 do
1523
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
1524
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
1525
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
1526
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
1527
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
1528
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
1529
		cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3)
1530
        if Debounces.on == false then break end
1531
        wait()
1532
    end
1533
x:Destroy()
1534
BV:Destroy()
1535
1536
		coroutine.resume(coroutine.create(function()
1537
					for i = 1, 2880, 48 do 
1538
            			torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
1539
						rs:wait(4)
1540
					end
1541
					torso.Weld.C1 = CFrame.new(0, -1, 0)
1542
		end))
1543
		
1544
    for i = 1, 30 do
1545
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
1546
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
1547
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
1548
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
1549
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
1550
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
1551
        if Debounces.on == false then break end
1552
        wait()
1553
    end
1554
1555
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
1556
    for i = 1, 30 do
1557
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
1558
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
1559
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
1560
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
1561
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
1562
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
1563
        if Debounces.on == false then break end
1564
        wait()
1565
    end
1566
end
1567
local ry,ht,ps=nil,nil,nil
1568
while ht==nil do
1569
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
1570
	wait()
1571
end
1572
Landing()
1573
z = Instance.new("Sound",torso)
1574
z.SoundId = "rbxassetid://142070127"
1575
z.Volume = 2
1576
wait(.1)
1577
z:Play()
1578
partic2.Enabled = false
1579
hum.WalkSpeed = 0
1580
for i = 1, 25 do
1581
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
1582
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
1583
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
1584
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
1585
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
1586
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
1587
			cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3)
1588
            if Debounces.on == false then break end
1589
                wait()
1590
            end
1591
            wait(0.2)
1592
Debounces.on = false
1593
Debounces.NoIdl = false
1594
cor.Weld.C1 = CFrame.Angles(0,0,0)
1595
1596
if Debounces.CanAttack == false then
1597
Debounces.CanAttack = true
1598
hum.WalkSpeed = 14
1599
end
1600
end
1601
end
1602
end)
1603
----------------------------------------------------
1604
----------------------------------------------------
1605
-------------------------------
1606
mouse.KeyDown:connect(function(key)
1607
	if key == "q" then
1608
		if Debounces.CanAttack == true then
1609
			Debounces.CanAttack = false
1610
			Debounces.NoIdl = true
1611
			Debounces.on = true
1612
			function FindNearestTorso(Position,Distance,SinglePlayer)
1613
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1614
					local List = {}
1615
					for i,v in pairs(workspace:GetChildren())do
1616
						if v:IsA("Model")then
1617
							if v:findFirstChild("Torso")then
1618
								if v ~= char then
1619
									if(v.Torso.Position -Position).magnitude <= Distance then
1620
										table.insert(List,v)
1621
									end
1622
								end
1623
							end
1624
						end
1625
					end
1626
				return List
1627
			end
1628
	z = Instance.new("Sound",hed)
1629
	z.SoundId = "rbxassetid://232213955"
1630
	z.Pitch = 1
1631
	z.Volume = 1
1632
	wait(0.2)
1633
	z:Play()
1634
	sp = Instance.new("Part",rarm)
1635
	sp.Anchored = true
1636
	sp.CanCollide = false
1637
	sp.Locked = true
1638
	sp.Transparency = 0
1639
	sp.Material = "Neon"
1640
	sp.Size = Vector3.new(1,1,1)
1641
	sp.TopSurface = "SmoothNoOutlines"
1642
	sp.BottomSurface = "SmoothNoOutlines"
1643
	sp.BrickColor = BrickColor.new("Teal")
1644
	spm = Instance.new("SpecialMesh",sp)
1645
	spm.MeshType = "Sphere"
1646
	spm.Scale = Vector3.new(21,21,21)
1647
	sp2 = Instance.new("Part", rarm)
1648
	sp2.Name = "Energy"
1649
	sp2.BrickColor = BrickColor.new("Teal")
1650
	sp2.Size = Vector3.new(1, 1, 1)
1651
	sp2.Shape = "Ball"
1652
	sp2.CanCollide = false
1653
	sp2.Anchored = true
1654
	sp2.Locked = true
1655
	sp2.TopSurface = 0
1656
	sp2.BottomSurface = 0
1657
	sp2.Transparency = 1
1658
	spm2 = Instance.new("SpecialMesh",sp2)
1659
	spm2.MeshId = "rbxassetid://9982590"
1660
	spm2.Scale = Vector3.new(2,2,2)
1661
	for i = 1, 20 do
1662
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1663
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1664
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1665
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1666
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1667
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1668
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1669
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1670
		if Debounces.on == false then break end
1671
		rs:wait()
1672
	end
1673
	for i = 1, 100, 20 do rs:wait()
1674
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1675
	end
1676
	for i = 1, 20 do
1677
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1678
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1679
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1680
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1681
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1682
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1683
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1684
		if Debounces.on == false then break end
1685
		rs:wait()
1686
	end
1687
	sp.Transparency = 1
1688
	for i = 1, 20 do
1689
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1690
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1691
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1692
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1693
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1694
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1695
		if Debounces.on == false then break end
1696
		rs:wait()
1697
	end
1698
	wait(1)
1699
	sp.Transparency = 0
1700
	sp2.Transparency = 0.84
1701
	for i = 1, 20 do
1702
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1703
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1704
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1705
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1706
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1707
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1708
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1709
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1710
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1711
		if Debounces.on == false then break end
1712
		rs:wait()
1713
	end
1714
	for i = 1, 2880, 50 do
1715
		rs:wait()
1716
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1717
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1718
		rs:wait()
1719
	end
1720
	sp:Destroy()
1721
	sp2:Destroy()
1722
	local X = Instance.new("Part",char)
1723
	local O = Instance.new("ObjectValue",X)
1724
	O.Name = "creator"
1725
	X.Locked = true
1726
	X.Name = "Shell"
1727
	X.Anchored = false
1728
	X.CanCollide = false
1729
	X.Transparency = 0
1730
	X.Reflectance = 0
1731
	X.BottomSurface = 0
1732
	X.TopSurface = 0
1733
	X.Shape = 0
1734
	local V = Instance.new("ObjectValue",X)
1735
	V.Value = char
1736
	V.Name = "creator"
1737
	X.BrickColor = BrickColor.new("Teal")
1738
	X.Size = Vector3.new(2,2,2)
1739
	X.Material = "Neon"
1740
	local Z = Instance.new("SpecialMesh",X)
1741
	Z.MeshType = "Sphere"
1742
	Z.Scale = Vector3.new(0.5,0.5,1)
1743
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1744
	local bv = Instance.new("BodyVelocity",X)
1745
	bv.maxForce = Vector3.new(99999,99999,99999)
1746
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1747
	bv.velocity = X.CFrame.lookVector*65
1748
1749
	Explode = X.Touched:connect(function(hit)
1750
		if hit ~= char and hit.Name ~= "Shell" then
1751
			local cf = X.CFrame
1752
			bv:Destroy()
1753
			X.Anchored = true
1754
			Z:Remove()
1755
			Explode:disconnect()
1756
			X.Size = Vector3.new(3,3,3)
1757
			X.Touched:connect(function(hit) end)
1758
			X.CanCollide = false
1759
			local part3 = Instance.new("Part", rarm)
1760
			part3.Anchored=true
1761
			part3.CanCollide=false
1762
			part3.Locked = true
1763
			part3.TopSurface = "SmoothNoOutlines"
1764
			part3.BottomSurface = "SmoothNoOutlines"
1765
			part3.FormFactor='Custom'
1766
			part3.Size=Vector3.new(1,1, 1)
1767
			part3.CFrame=X.CFrame
1768
			part3.Transparency=0
1769
			part3.BrickColor=BrickColor.new("Teal")
1770
			local mesh3 = Instance.new("SpecialMesh",part3)
1771
			mesh3.MeshType = "Sphere"
1772
			mesh3.Scale = Vector3.new(1,1,1)
1773
			--debris:AddItem(X,8)
1774
			local part4 = Instance.new("Part", rarm)
1775
			part4.Material = "Neon"
1776
			part4.Anchored=true
1777
			part4.CanCollide=false
1778
			part4.Locked = true
1779
			part4.TopSurface = "SmoothNoOutlines"
1780
			part4.BottomSurface = "SmoothNoOutlines"
1781
			part4.FormFactor='Custom'
1782
			part4.Size=Vector3.new(1,1, 1)
1783
			part4.CFrame=X.CFrame
1784
			part4.Transparency=0
1785
			part4.BrickColor=BrickColor.new("Hot pink")
1786
			local mesh4 = Instance.new("SpecialMesh",part4)
1787
			mesh4.MeshType = "Sphere"
1788
			mesh4.Scale = Vector3.new(.5,.5,.5)
1789
			local part7 = Instance.new("Part", rarm)
1790
			part7.Material = "Neon"
1791
			part7.Anchored=true
1792
			part7.CanCollide=false
1793
			part7.Locked = true
1794
			part7.TopSurface = "SmoothNoOutlines"
1795
			part7.BottomSurface = "SmoothNoOutlines"
1796
			part7.FormFactor='Custom'
1797
			part7.Size=Vector3.new(1,1, 1)
1798
			part7.CFrame=X.CFrame
1799
			part7.Transparency=0
1800
			part7.BrickColor=BrickColor.new("Teal")
1801
			local mesh7 = Instance.new("SpecialMesh",part7)
1802
			mesh7.MeshType = "Sphere"
1803
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1804
		--[[X.Touched:connect(function(ht)
1805
				hit = ht.Parent
1806
			if ht and hit:IsA("Model") then
1807
					if hit:FindFirstChild("Humanoid") then
1808
						if hit.Name ~= p.Name then
1809
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1810
							wait(.3)
1811
						end
1812
					end
1813
			elseif ht and hit:IsA("Hat") then
1814
				if hit.Parent.Name ~= p.Name then
1815
					if hit.Parent:FindFirstChild("Humanoid") then
1816
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1817
						wait(.3)
1818
					end
1819
				end
1820
			end
1821
		end)
1822
		part3.Touched:connect(function(ht)
1823
				hit = ht.Parent
1824
			if ht and hit:IsA("Model") then
1825
					if hit:FindFirstChild("Humanoid") then
1826
						if hit.Name ~= p.Name then
1827
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1828
							wait(.3)
1829
						end
1830
					end
1831
			elseif ht and hit:IsA("Hat") then
1832
				if hit.Parent.Name ~= p.Name then
1833
					if hit.Parent:FindFirstChild("Humanoid") then
1834
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1835
						wait(.3)
1836
					end
1837
				end
1838
			end
1839
		end)]]--
1840
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1841
			if v:FindFirstChild('Humanoid') then
1842
				v.Humanoid:TakeDamage(math.random(60,90))
1843
				v.Humanoid.PlatformStand = true
1844
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1845
			end
1846
		end
1847
1848
		local acos = math.acos
1849
		local sqrt = math.sqrt
1850
		local Vec3 = Vector3.new
1851
		local fromAxisAngle = CFrame.fromAxisAngle
1852
1853
		local function toAxisAngle(CFr)
1854
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1855
			local Angle = math.acos((R00+R11+R22-1)/2)
1856
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1857
			A = A == 0 and 0.00001 or A
1858
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1859
			B = B == 0 and 0.00001 or B
1860
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1861
			C = C == 0 and 0.00001 or C
1862
			local x = (R21-R12)/sqrt(A)
1863
			local y = (R02-R20)/sqrt(B)
1864
			local z = (R10-R01)/sqrt(C)
1865
			return Vec3(x,y,z),Angle
1866
		end
1867
1868
		function ApplyTrig(Num,Func)
1869
			local Min,Max = Func(0),Func(1)
1870
			local i = Func(Num)
1871
			return (i-Min)/(Max-Min)
1872
		end
1873
1874
		function LerpCFrame(CFrame1,CFrame2,Num)
1875
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1876
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1877
		end
1878
1879
		function Crater(Torso,Radius)
1880
			Spawn(function()
1881
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1882
				local Ignore = {}
1883
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1884
					if v.Character ~= nil then
1885
						Ignore[#Ignore+1] = v.Character
1886
					end
1887
				end
1888
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1889
				if Hit == nil then return end
1890
					local Parts = {}
1891
					for i = 1,360,10 do
1892
						local P = Instance.new("Part",Torso.Parent)
1893
						P.Anchored = true
1894
						P.FormFactor = "Custom"
1895
						P.BrickColor = Hit.BrickColor
1896
						P.Material = Hit.Material
1897
						P.TopSurface = "Smooth"
1898
						P.BottomSurface = "Smooth"
1899
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1900
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1901
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1902
						if math.random(0,5) == 0 then -- rubble
1903
							local P = Instance.new("Part",Torso.Parent)
1904
							P.Anchored = true
1905
							P.FormFactor = "Custom"
1906
							P.BrickColor = Hit.BrickColor
1907
							P.Material = Hit.Material
1908
							P.TopSurface = "Smooth"
1909
							P.BottomSurface = "Smooth"
1910
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1911
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1912
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1913
							end
1914
						end
1915
						for i = 0,1,0.05 do
1916
							for i2,v in pairs(Parts) do
1917
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1918
							end
1919
							wait(0.02)
1920
						end
1921
						for i,v in pairs(Parts) do
1922
							if v[1].Size.X > 2.1 then
1923
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1924
							end
1925
							v[1].Anchored = false
1926
						end
1927
						for i = 0,1,0.05 do
1928
							for i2,v in pairs(Parts) do
1929
								v[1].Transparency = i
1930
								if i == 1 then
1931
									v[1]:Destroy()
1932
								elseif i >= 0.25 then
1933
									v[1].CanCollide = false
1934
								end
1935
							end
1936
						wait(0.02)
1937
						end
1938
					Parts = nil
1939
					end)
1940
				end
1941
1942
				ROW = function(out, trans, s, wt, t, ang, plus)
1943
					for i = 1, 360, 360/t do
1944
						local c = Instance.new("Part", game.Workspace)
1945
						c.FormFactor = 3
1946
						c.TopSurface = 0
1947
						c.BottomSurface = 0
1948
						c.Size = s
1949
						c.Anchored = true
1950
						c.CanCollide = wt
1951
						c.Material=workspace.Base.Material
1952
						c.Transparency = trans
1953
						c.BrickColor = workspace.Base.BrickColor
1954
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1955
						c.Locked=true
1956
						game.Debris:AddItem(c,15)
1957
					end
1958
				end
1959
1960
				Part = function(x,y,z,color,tr,cc,an,parent)
1961
					local p = Instance.new('Part',parent or Weapon)
1962
					p.formFactor = 'Custom'
1963
					p.Size = Vector3.new(x,y,z)
1964
					p.BrickColor = BrickColor.new(color)
1965
					p.CanCollide = cc
1966
					p.Transparency = tr
1967
					p.Anchored = an
1968
					p.TopSurface,p.BottomSurface = 0,0
1969
					p.Locked=true
1970
					p:BreakJoints()
1971
				return p end
1972
1973
			Mesh = function(par,num,x,y,z)
1974
			local msh = _
1975
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1976
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1977
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1978
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1979
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1980
			end msh.Scale = Vector3.new(x,y,z)
1981
			return msh end
1982
1983
			function explosion(col1,col2,cfr,sz,rng,dmg)
1984
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1985
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1986
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1987
				v1,v2,v3=sz.x,sz.y,sz.z
1988
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1989
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1990
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1991
				a.CFrame=cfr
1992
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1993
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1994
1995
				Spawn(function()
1996
					while wait() do
1997
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1998
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1999
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
2000
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
2001
							a.Transparency=a.Transparency+0.05
2002
							a2.Transparency=a2.Transparency+0.05
2003
							a3.Transparency=a3.Transparency+0.05
2004
						end
2005
					end)
2006
				end
2007
2008
				Crater(X,20)
2009
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
2010
				z = Instance.new("Sound",X)
2011
				z.SoundId = "rbxassetid://231917744"
2012
				z.Pitch = .5
2013
				z.Volume = 10
2014
				z1 = Instance.new("Sound",X)
2015
				z1.SoundId = "rbxassetid://231917744"
2016
				z1.Pitch = .5
2017
				z1.Volume = 10
2018
				z2 = Instance.new("Sound",X)
2019
				z2.SoundId = "rbxassetid://231917744"
2020
				z2.Pitch = .5
2021
				z2.Volume = 10
2022
				z3 = Instance.new("Sound",X)
2023
				z3.SoundId = "rbxassetid://245537790"
2024
				z3.Pitch = .7
2025
				z3.Volume = 1
2026
				z4 = Instance.new("Sound",X)
2027
				z4.SoundId = "rbxassetid://245537790"
2028
				z4.Pitch = .7
2029
				z4.Volume = 1
2030
				wait(0.1)
2031
				z:Play()
2032
				z1:Play()
2033
				z2:Play()
2034
				z3:Play()
2035
				z4:Play()
2036
2037
				local part=Instance.new('Part',rarm)
2038
				part.Anchored=true
2039
				part.CanCollide=false
2040
				part.Locked = true
2041
				part.FormFactor='Custom'
2042
				part.Size=Vector3.new(1,1,1)
2043
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
2044
				part.Transparency=0
2045
				part.BrickColor=BrickColor.new('Teal')
2046
				local mesh=Instance.new('SpecialMesh',part)
2047
				mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
2048
				mesh.Scale=Vector3.new(2,2,2)
2049
				local part2=part:clone()
2050
				part2.Parent = rarm
2051
				part2.BrickColor=BrickColor.new("Teal")
2052
				local part5=part:clone()
2053
				part5.Parent = rarm
2054
				part5.BrickColor=BrickColor.new("Magenta")
2055
				local part6=part:clone()
2056
				part6.Parent = rarm
2057
				part6.BrickColor=BrickColor.new("Black")
2058
				local mesh2=mesh:clone()
2059
				mesh2.Parent=part2
2060
				mesh2.Scale=Vector3.new(3, 3, 3)
2061
				local mesh5=mesh:clone()
2062
				mesh5.Parent=part5
2063
				mesh5.Scale=Vector3.new(3, 3, 3)
2064
				local mesh6=mesh:clone()
2065
				mesh6.Parent=part6
2066
				mesh6.Scale=Vector3.new(3, 3, 3)
2067
				local blast = Instance.new("Part", rarm)
2068
				blast.BrickColor = BrickColor.new("Teal")
2069
				blast.Anchored = true
2070
				blast.CanCollide = false
2071
				blast.Locked = true
2072
				blast.Size = Vector3.new(1, 1, 1)
2073
				blast.TopSurface = "Smooth"
2074
				blast.BottomSurface = "Smooth"
2075
				blast.Transparency = 0
2076
				blast.CFrame = HandCF
2077
				local bm = Instance.new("SpecialMesh", blast)
2078
				bm.Scale = Vector3.new(5,1,5)
2079
				bm.MeshId = "rbxassetid://24388358"
2080
				local blast2 = Instance.new("Part", rarm)
2081
				blast2.BrickColor = BrickColor.new("Teal")
2082
				blast2.Anchored = true
2083
				blast2.CanCollide = false
2084
				blast2.Locked = true
2085
				blast2.Size = Vector3.new(1, 1, 1)
2086
				blast2.TopSurface = "Smooth"
2087
				blast2.BottomSurface = "Smooth"
2088
				blast2.Transparency = 0
2089
				blast2.CFrame = HandCF
2090
				local bm2 = Instance.new("SpecialMesh", blast2)
2091
				bm2.Scale = Vector3.new(3,1,3)
2092
				bm2.MeshId = "rbxassetid://24388358"
2093
				local blast3 = Instance.new("Part", rarm)
2094
				blast3.BrickColor = BrickColor.new("Teal")
2095
				blast3.Anchored = true
2096
				blast3.CanCollide = false
2097
				blast3.Locked = true
2098
				blast3.Size = Vector3.new(1, 1, 1)
2099
				blast3.TopSurface = "Smooth"
2100
				blast3.BottomSurface = "Smooth"
2101
				blast3.Transparency = 0
2102
				blast3.CFrame = HandCF
2103
				local bm3 = Instance.new("SpecialMesh", blast3)
2104
				bm3.Scale = Vector3.new(3,1,3)
2105
				bm3.MeshId = "rbxassetid://24388358"
2106
				for i = 1,120 do rs:wait()
2107
					X.Transparency = X.Transparency + (1/120)
2108
					part.Transparency = part.Transparency + (1/120)
2109
					part2.Transparency = part2.Transparency + (1/120)
2110
					part3.Transparency = part3.Transparency + (1/120)
2111
					part4.Transparency = part4.Transparency + (1/120)
2112
					part5.Transparency = part5.Transparency + (1/120)
2113
					part6.Transparency = part6.Transparency + (1/120)
2114
					part7.Transparency = part7.Transparency + (1/120)
2115
					blast.Transparency = blast.Transparency + (1/120)
2116
					blast2.Transparency = blast2.Transparency + (1/120)
2117
					blast3.Transparency = blast3.Transparency + (1/120)
2118
					X.Size = X.Size + Vector3.new(.8,.8,.8)
2119
					--part3.Size = part3.Size + Vector3.new(3,3,3)
2120
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
2121
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
2122
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
2123
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
2124
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
2125
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
2126
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
2127
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
2128
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
2129
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
2130
					X.CFrame = cf
2131
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
2132
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
2133
					part3.CFrame=X.CFrame
2134
					part4.CFrame=X.CFrame
2135
					part7.CFrame=X.CFrame
2136
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
2137
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
2138
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2139
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
2140
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
2141
					rs:wait()
2142
					end
2143
					X:Destroy()
2144
					part:Destroy()
2145
					part2:Destroy()
2146
					part3:Destroy()
2147
					part4:Destroy()
2148
					part5:Destroy()
2149
					part6:Destroy()
2150
					blast:Destroy()
2151
					blast2:Destroy()
2152
					blast3:Destroy()
2153
					z:Destroy()
2154
					z1:Destroy()
2155
					z2:Destroy()
2156
					z3:Destroy()
2157
					z4:Destroy()
2158
				end
2159
			end)
2160
			for i = 1, 20 do
2161
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
2162
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
2163
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
2164
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
2165
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
2166
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
2167
				if Debounces.on == false then break end
2168
				rs:wait()
2169
			end
2170
			if Debounces.CanAttack == false then
2171
				Debounces.CanAttack = true
2172
				Debounces.NoIdl = false
2173
				Debounces.on = false
2174
			end
2175
		end
2176
	end
2177
end)
2178
----------------------------------------------------
2179
mouse.KeyDown:connect(function(key)
2180
	if key == "e" then
2181
		if Debounces.CanAttack == true then
2182
		Debounces.CanAttack = false
2183
		Debounces.on = true
2184
		Debounces.NoIdl = true
2185
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
2186
z = Instance.new("Sound", rarm)
2187
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2188
z.Volume = .6
2189
z.Pitch = pt[math.random(1,#pt)]
2190
z.Looped = false
2191
z:Play()
2192
Debounces.RPunch = true
2193
Debounces.LPunch = true
2194
Debounces.ks = true
2195
Debounces.ks2 = true
2196
for i = 1, 3 do
2197
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2198
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2199
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2200
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2201
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2202
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2203
if Debounces.on == false then break end
2204
wait()
2205
end
2206
z2 = Instance.new("Sound", larm)
2207
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
2208
z2.Volume = .6
2209
z2.Pitch = pt[math.random(1,#pt)]
2210
z2.Looped = false
2211
z2:Play()
2212
for i = 1, 3 do
2213
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2214
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2215
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2216
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2217
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2218
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2219
if Debounces.on == false then break end
2220
wait()
2221
end
2222
z3 = Instance.new("Sound", rarm)
2223
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
2224
z3.Volume = 0.6
2225
z3.Pitch = pt[math.random(1,#pt)]
2226
z3.Looped = false
2227
z3:Play()
2228
for i = 1, 3 do
2229
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2230
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2231
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2232
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2233
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2234
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2235
if Debounces.on == false then break end
2236
wait()
2237
end
2238
z4 = Instance.new("Sound", larm)
2239
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
2240
z4.Volume = .6
2241
z4.Pitch = pt[math.random(1,#pt)]
2242
z4.Looped = false
2243
z4:Play()
2244
for i = 1, 3 do
2245
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2246
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2247
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2248
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2249
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2250
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2251
if Debounces.on == false then break end
2252
wait()
2253
end
2254
z5 = Instance.new("Sound", rarm)
2255
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
2256
z5.Volume = .6
2257
z5.Pitch = pt[math.random(1,#pt)]
2258
z5.Looped = false
2259
z5:Play()
2260
for i = 1, 3 do
2261
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2262
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2263
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2264
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2265
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2266
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2267
if Debounces.on == false then break end
2268
wait()
2269
end
2270
z6 = Instance.new("Sound", larm)
2271
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
2272
z6.Volume = .6
2273
z6.Pitch = pt[math.random(1,#pt)]
2274
z6.Looped = false
2275
z6:Play()
2276
for i = 1, 3 do
2277
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2278
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2279
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2280
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2281
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2282
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2283
if Debounces.on == false then break end
2284
wait()
2285
end
2286
z7 = Instance.new("Sound", rarm)
2287
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2288
z7.Volume = .6
2289
z7.Pitch = pt[math.random(1,#pt)]
2290
z7.Looped = false
2291
z7:Play()
2292
for i = 1, 3 do
2293
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2294
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2295
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2296
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2297
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2298
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2299
if Debounces.on == false then break end
2300
wait()
2301
end
2302
z8 = Instance.new("Sound", larm)
2303
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
2304
z8.Volume = .6
2305
z8.Pitch = pt[math.random(1,#pt)]
2306
z8.Looped = false
2307
z8:Play()
2308
for i = 1, 3 do
2309
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2310
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2311
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2312
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2313
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2314
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2315
if Debounces.on == false then break end
2316
wait()
2317
end
2318
z9 = Instance.new("Sound", rarm)
2319
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
2320
z9.Volume = 0.6
2321
z9.Pitch = pt[math.random(1,#pt)]
2322
z9.Looped = false
2323
z9:Play()
2324
for i = 1, 3 do
2325
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2326
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2327
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2328
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2329
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2330
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2331
if Debounces.on == false then break end
2332
wait()
2333
end
2334
z10 = Instance.new("Sound", larm)
2335
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
2336
z10.Volume = .6
2337
z10.Pitch = pt[math.random(1,#pt)]
2338
z10.Looped = false
2339
z10:Play()
2340
for i = 1, 3 do
2341
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2342
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2343
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2344
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2345
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2346
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2347
if Debounces.on == false then break end
2348
wait()
2349
end
2350
z11 = Instance.new("Sound", rarm)
2351
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
2352
z11.Volume = .6
2353
z11.Pitch = pt[math.random(1,#pt)]
2354
z11.Looped = false
2355
z11:Play()
2356
for i = 1, 3 do
2357
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2358
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2359
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2360
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2361
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2362
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2363
if Debounces.on == false then break end
2364
wait()
2365
end
2366
z12 = Instance.new("Sound", larm)
2367
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
2368
z12.Volume = .6
2369
z12.Pitch = pt[math.random(1,#pt)]
2370
z12.Looped = false
2371
z12:Play()
2372
for i = 1, 3 do
2373
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2374
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2375
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2376
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2377
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2378
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2379
if Debounces.on == false then break end
2380
wait()
2381
end
2382
z13 = Instance.new("Sound", rarm)
2383
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
2384
z13.Volume = 0.6
2385
z13.Pitch = pt[math.random(1,#pt)]
2386
z13.Looped = false
2387
z13:Play()
2388
for i = 1, 3 do
2389
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2390
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2391
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2392
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2393
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2394
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2395
if Debounces.on == false then break end
2396
wait()
2397
end
2398
z14 = Instance.new("Sound", larm)
2399
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
2400
z14.Volume = .6
2401
z14.Pitch = pt[math.random(1,#pt)]
2402
z14.Looped = false
2403
z14:Play()
2404
for i = 1, 3 do
2405
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2406
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2407
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2408
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2409
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2410
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2411
if Debounces.on == false then break end
2412
wait()
2413
end
2414
z15 = Instance.new("Sound", rarm)
2415
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
2416
z15.Volume = .6
2417
z15.Pitch = pt[math.random(1,#pt)]
2418
z15.Looped = false
2419
z15:Play()
2420
for i = 1, 3 do
2421
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2422
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2423
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2424
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2425
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2426
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2427
if Debounces.on == false then break end
2428
wait()
2429
end
2430
z16 = Instance.new("Sound", larm)
2431
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
2432
z16.Volume = .6
2433
z16.Pitch = pt[math.random(1,#pt)]
2434
z16.Looped = false
2435
z16:Play()
2436
for i = 1, 3 do
2437
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2438
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2439
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2440
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2441
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2442
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2443
if Debounces.on == false then break end
2444
wait()
2445
end
2446
z17 = Instance.new("Sound", rarm)
2447
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2448
z17.Volume = .6
2449
z17.Pitch = pt[math.random(1,#pt)]
2450
z17.Looped = false
2451
z17:Play()
2452
for i = 1, 3 do
2453
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2454
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2455
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2456
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2457
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2458
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2459
if Debounces.on == false then break end
2460
wait()
2461
end
2462
z18 = Instance.new("Sound", larm)
2463
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2464
z18.Volume = .6
2465
z18.Pitch = pt[math.random(1,#pt)]
2466
z18.Looped = false
2467
z18:Play()
2468
for i = 1, 3 do
2469
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2470
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2471
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2472
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2473
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2474
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2475
if Debounces.on == false then break end
2476
wait()
2477
end
2478
z19 = Instance.new("Sound", rarm)
2479
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2480
z19.Volume = 0.6
2481
z19.Pitch = pt[math.random(1,#pt)]
2482
z19.Looped = false
2483
z19:Play()
2484
for i = 1, 3 do
2485
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2486
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2487
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2488
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2489
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2490
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2491
if Debounces.on == false then break end
2492
wait()
2493
end
2494
z20 = Instance.new("Sound", larm)
2495
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2496
z20.Volume = .6
2497
z20.Pitch = pt[math.random(1,#pt)]
2498
z20.Looped = false
2499
z20:Play()
2500
for i = 1, 3 do
2501
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2502
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2503
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2504
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2505
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2506
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2507
if Debounces.on == false then break end
2508
wait()
2509
end
2510
z:Destroy()
2511
z2:Destroy()
2512
z3:Destroy()
2513
z4:Destroy()
2514
z5:Destroy()
2515
z6:Destroy()
2516
z7:Destroy()
2517
z8:Destroy()
2518
z9:Destroy()
2519
z10:Destroy()
2520
z11:Destroy()
2521
z12:Destroy()
2522
z13:Destroy()
2523
z14:Destroy()
2524
z15:Destroy()
2525
z16:Destroy()
2526
z17:Destroy()
2527
z18:Destroy()
2528
z19:Destroy()
2529
z20:Destroy()
2530
Debounces.LPunch = false
2531
Debounces.RPunch = false
2532
Debounces.ks = false
2533
Debounces.ks2 = false
2534
if Debounces.CanAttack == false then
2535
Debounces.CanAttack = true
2536
Debounces.on = false
2537
Debounces.NoIdl = false
2538
end
2539
end
2540
end
2541
end)
2542
-------------------------------
2543
mouse.KeyDown:connect(function(key)
2544
	if key == "t" then
2545
		if Debounces.CanAttack == true then
2546
			Debounces.CanAttack = false
2547
			Debounces.NoIdl = true
2548
			Debounces.on = true
2549
			Debounces.ks = true
2550
    kik = rleg.Touched:connect(function(ht)
2551
        hit = ht.Parent
2552
            if ht and hit:IsA("Model") then
2553
                    if hit:FindFirstChild("Humanoid") then
2554
                        if hit.Name ~= p.Name then
2555
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2556
                                    Debounces.Slashed = true]]--
2557
                                    if Debounces.ks==true then
2558
                                    z = Instance.new("Sound",hed)
2559
                                    z.SoundId = "rbxassetid://169380525"
2560
                                    z.Volume = 1
2561
                                    z:Play()
2562
                                    Debounces.ks=false
2563
                                    end
2564
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2565
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2566
                            --Debounces.Slashed = false
2567
                        --end
2568
                    end
2569
                end
2570
            elseif ht and hit:IsA("Hat") then
2571
                if hit.Parent.Name ~= p.Name then
2572
                    if hit.Parent:FindFirstChild("Humanoid") then
2573
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2574
                                    Debounces.Slashed = true]]--
2575
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2576
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2577
                            --Debounces.Slashed = false
2578
                        --end
2579
                    end
2580
                end
2581
            end
2582
        end)
2583
			for i = 1,20 do
2584
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2585
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2586
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2587
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2588
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2589
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2590
				if Debounces.on == false then break end
2591
				rs:wait()
2592
			end
2593
			kik:disconnect()
2594
			if Debounces.CanAttack == false then
2595
				Debounces.CanAttack = true
2596
				Debounces.NoIdl = false
2597
				Debounces.on = false
2598
            end
2599
        end
2600
    end
2601
end)
2602
----------------------------------------------------
2603
mouse.KeyDown:connect(function(key)
2604
	if key == "y" then
2605
		if Debounces.CanAttack == true then
2606
            Debounces.CanAttack = false
2607
            Debounces.on = true
2608
            Debounces.NoIdl = true
2609
				for i = 1, 15 do
2610
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2)
2611
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2)
2612
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2)
2613
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2)
2614
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2615
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2616
                    if Debounces.on == false then break end       if Debounces.on == false then break end
2617
                    rs:wait(2.7)
2618
                end
2619
				x = Instance.new("Sound",char)
2620
				x.SoundId = "rbxassetid://228343271"
2621
				x.Pitch = 1
2622
				x.Volume = .8
2623
				wait(.1)
2624
				x:Play()
2625
				Debounces.on = false
2626
				Debounces.Here = false
2627
				shot = shot + 1
2628
local rng = Instance.new("Part", larm)
2629
rng.Anchored = true
2630
rng.BrickColor = BrickColor.new("Teal")
2631
rng.CanCollide = false
2632
rng.FormFactor = 3
2633
rng.Name = "Ring"
2634
rng.Size = Vector3.new(1, 1, 1)
2635
rng.Transparency = 0.35
2636
rng.TopSurface = 0
2637
rng.BottomSurface = 0
2638
rng2 = rng:clone()
2639
rng3 = rng2:clone()
2640
rng4 = rng2:clone()
2641
local rngm = Instance.new("SpecialMesh", rng)
2642
rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473
2643
rngm.Scale = Vector3.new(10, 10, 1)
2644
rngm2 = rngm:clone()
2645
rngm2.Scale = Vector3.new(5, 5, 3)
2646
rngm3=rngm2:clone()
2647
rngm3.Parent = rng3
2648
rngm3.Scale = Vector3.new(8, 8, 1)
2649
rngm4 = rngm2:clone()
2650
rngm4.Parent = rng4
2651
rngm4.Scale = Vector3.new(6, 6, 1)
2652
local bem = Instance.new("Part", larm)
2653
bem.Anchored = true
2654
bem.BrickColor = BrickColor.new("Teal")
2655
bem.CanCollide = false
2656
bem.FormFactor = 3
2657
bem.Name = "Beam" .. shot
2658
bem.Size = Vector3.new(1, 1, 1)
2659
bem.Transparency = 0.35
2660
bem.TopSurface = 0
2661
bem.BottomSurface = 0
2662
local bemm = Instance.new("SpecialMesh", bem)
2663
bemm.MeshType = 4
2664
bemm.Scale = Vector3.new(1, 4, 4)
2665
local out = Instance.new("Part", larm)
2666
out.Anchored = true
2667
out.BrickColor = BrickColor.new("Teal")
2668
out.CanCollide = false
2669
out.FormFactor = 3
2670
out.Name = "Out"
2671
out.Size = Vector3.new(4, 4, 4)
2672
out.Transparency = 0.35
2673
out.TopSurface = 0
2674
out.BottomSurface = 0
2675
local outm = Instance.new("SpecialMesh", out)
2676
outm.MeshId = "http://www.roblox.com/asset/?id=24388358"
2677
outm.Scale = Vector3.new(6, 4, 6)
2678
local bnd = Instance.new("Part", larm)
2679
bnd.Anchored = true
2680
bnd.BrickColor = BrickColor.new("Bright bluish green")
2681
bnd.CanCollide = false
2682
bnd.FormFactor = 3
2683
bnd.Name = "Bend"
2684
bnd.Size = Vector3.new(1, 1, 1)
2685
bnd.Transparency = 1
2686
bnd.TopSurface = 0
2687
bnd.BottomSurface = 0
2688
local bndm = Instance.new("SpecialMesh", bnd)
2689
bndm.MeshType = 3
2690
bndm.Scale = Vector3.new(8, 8, 8)
2691
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2692
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2693
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2694
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2695
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2696
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2697
Debounces.Shewt = true
2698
coroutine.wrap(function()
2699
for i = 1, 20, 0.2 do
2700
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2701
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2702
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2703
rng.Transparency = i/20
2704
rng3.Transparency = 1/24
2705
rng4.Transparency = i/26
2706
wait()
2707
end
2708
wait()
2709
rng:Destroy()
2710
end)()
2711
if Debounces.Shewt == true then
2712
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2713
hit = ht.Parent
2714
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2715
if HasntTouched(hit.Name) == true and deb == false then
2716
deb = true
2717
coroutine.wrap(function()
2718
hit:FindFirstChild("Humanoid").PlatformStand = true
2719
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2720
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2721
end)()
2722
table.insert(Touche, hit.Name)
2723
deb = false
2724
end
2725
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2726
if HasntTouched(hit.Parent.Name) == true and deb == false then
2727
deb = true
2728
coroutine.wrap(function()
2729
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2730
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2731
wait(1)
2732
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2733
end)()
2734
table.insert(Touche, hit.Parent.Name)
2735
deb = false
2736
for i, v in pairs(Touche) do
2737
print(v)
2738
end
2739
end
2740
end
2741
end)
2742
end
2743
for i = 0, 260, 8 do
2744
bem.Size = Vector3.new(i, 3, 3)
2745
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2746
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2747
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2748
bnd.Size = Vector3.new(1,1,1)
2749
bndm.Scale = Vector3.new(8,8,8)
2750
if i % 10 == 0 then
2751
local newRng = rng2:Clone()
2752
newRng.Parent = larm
2753
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2754
local newRngm = rngm2:clone()
2755
newRngm.Parent=newRng
2756
coroutine.wrap(function()
2757
for i = 1, 10, 0.2 do
2758
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2759
newRng.Transparency = i/10
2760
wait()
2761
end
2762
wait()
2763
newRng:Destroy()
2764
end)()
2765
end
2766
wait()
2767
end
2768
wait()
2769
Debounces.Shewt = false
2770
bem:Destroy()
2771
out:Destroy()
2772
bnd:Destroy()
2773
Debounces.Ready = false
2774
for i, v in pairs(Touche) do
2775
table.remove(Touche, i)
2776
end
2777
wait()
2778
table.insert(Touche, char.Name)
2779
Debounces.NoIdl = false
2780
if Debounces.CanAttack == false then
2781
Debounces.CanAttack = true
2782
end
2783
end
2784
end
2785
end)
2786
----------------------------------------------------
2787
mouse.KeyDown:connect(function(key)
2788
	if key == "x" then
2789
		if Debounces.CanAttack == true then
2790
			Debounces.CanAttack = false
2791
			Debounces.NoIdl = true
2792
			Debounces.on = true
2793
				hed.Anchored=true
2794
				local shell = Instance.new("Part",torso)
2795
				shell.BrickColor = BrickColor.new("Bright bluish green")
2796
				shell.Anchored = false
2797
				shell.CanCollide = false
2798
				shell.Locked = true
2799
				shell.Material = "Neon"
2800
				shell.TopSurface = "SmoothNoOutlines"
2801
				shell.BottomSurface = "SmoothNoOutlines"
2802
				shell.Size = Vector3.new(1.2,1.2,1.2)
2803
				shell.FormFactor = 3
2804
				local shellm = Instance.new("SpecialMesh",shell)
2805
				shellm.MeshType = "Sphere"
2806
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2807
				local Omega = function()
2808
					local X = Instance.new("Part",char)
2809
					local O = Instance.new("ObjectValue",X)
2810
					O.Name = "creator"
2811
					X.Locked = true
2812
					X.Name = "Shell"
2813
					X.Anchored = false
2814
					X.CanCollide = false
2815
					X.Transparency = 0.5
2816
					X.Reflectance = 0
2817
					X.BottomSurface = 0
2818
					X.TopSurface = 0
2819
					X.Shape = 0
2820
					local V = Instance.new("ObjectValue",X)
2821
					V.Value = char
2822
					V.Name = "creator"
2823
					X.BrickColor = BrickColor.new("Bright bluish green")
2824
					X.Size = Vector3.new(100,40,100)
2825
					X.CFrame=torso.CFrame*CFrame.new(0,0,-40)
2826
					X.Material = "Neon"
2827
					    b = Instance.new("Sound")
2828
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
2829
                        b.Parent = char.Head
2830
                        b.Looped = false
2831
                        b.Pitch = 1
2832
                        b.Volume = 1
2833
                        wait(.1)
2834
                        b:Play()
2835
					local Z = Instance.new("SpecialMesh",X)
2836
					Z.MeshType = "Sphere"
2837
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2838
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2839
					local bv = Instance.new("BodyVelocity",X)
2840
					bv.maxForce = Vector3.new(99999,99999,99999)
2841
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2842
					bv.velocity = root.CFrame.lookVector*10
2843
					Explode = X.Touched:connect(function(hit)
2844
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then
2845
							local cf = X.CFrame
2846
							bv:Destroy()
2847
							X.Anchored = true
2848
							Z:Remove()
2849
							Explode:disconnect()
2850
							X.Size = Vector3.new(3,3,3)
2851
							X.Touched:connect(function(hit) end)
2852
							X.CanCollide = false
2853
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2854
								if v:FindFirstChild('Humanoid') then
2855
									v.Humanoid:TakeDamage(math.random(80,120))
2856
								end
2857
							end
2858
								for i = 1, (40) do rs:wait()
2859
									X.Transparency = X.Transparency + (1/40)
2860
									X.Size = X.Size + Vector3.new(1,1,1)
2861
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2862
								end
2863
							X:Destroy()
2864
							end
2865
						end)
2866
					end
2867
				--Omega()
2868
			local function wat()
2869
			local sweld=Instance.new('ManualWeld',shell)
2870
			sweld.Part0=shell
2871
			sweld.Part1=rarm
2872
			sweld.C0=CFrame.new(0,1,0)
2873
			return sweld
2874
			end
2875
			local watweld=wat()
2876
			for i = 1,200 do
2877
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2878
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2879
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2880
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2881
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2882
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2883
				if Debounces.on == false then break end
2884
				rs:wait()
2885
			end
2886
					    b = Instance.new("Sound")
2887
                        b.SoundId = "http://www.roblox.com/asset/?id=245537790"
2888
                        b.Parent = char.Head
2889
                        b.Looped = false
2890
                        b.Pitch = 1
2891
                        b.Volume = 1
2892
                        wait(.1)
2893
                        b:Play()
2894
			watweld.Part1=torso
2895
			watweld.C0=CFrame.new(0,-4,0)
2896
			for i = 1,30 do				
2897
				watweld.C0=watweld.C0*CFrame.new(0,-1,0)
2898
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2899
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2900
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2901
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2902
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2903
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2904
				if Debounces.on == false then break end
2905
				rs:wait()
2906
			end	
2907
			local shelbx=true	
2908
			 --Experimental Damagefunction
2909
				coroutine.resume(coroutine.create(function() while shelbx do wait()
2910
				for _,v in pairs(game.workspace:GetChildren()) do 
2911
					if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then
2912
						local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude
2913
							if mag <= shell.Size.x then
2914
								v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7)
2915
							end
2916
						end
2917
					end
2918
			end end))
2919
			for i = 1,40 do
2920
				--shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2921
				shell.Size = shell.Size + Vector3.new(1,1,1)
2922
				local watweld=wat()
2923
				watweld.C0=CFrame.new(0,-14-i,0)
2924
				watweld.Part1=torso
2925
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2926
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2927
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2928
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2929
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2930
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2931
				if Debounces.on == false then break end
2932
				rs:wait()
2933
			end
2934
			for i = 1,40 do
2935
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2936
				local watweld=wat()
2937
				watweld.Part1=torso
2938
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1)
2939
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2940
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2941
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2942
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2943
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2944
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2945
				if Debounces.on == false then break end
2946
				rs:wait()
2947
			end
2948
			for i = 1,60 do
2949
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2950
				local watweld=wat()
2951
				watweld.Part1=torso
2952
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1)
2953
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2954
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2955
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2956
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2957
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2958
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2959
				if Debounces.on == false then break end
2960
				rs:wait()
2961
			end
2962
			for i = 1,60 do
2963
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2964
				--shell.Size = shell.Size + Vector3.new(1,1,1)
2965
				shell.Size=shell.Size+Vector3.new(1,1,1)
2966
				local watweld=wat()
2967
				watweld.Part1=torso
2968
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1)
2969
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2970
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2971
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2972
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2973
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2974
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2975
				if Debounces.on == false then break end
2976
				rs:wait()
2977
			end
2978
			coroutine.resume(coroutine.create(function()
2979
				for i=0,1,.1 do wait() shell.Transparency=i end
2980
				shell:Destroy()
2981
			shelbx=false
2982
			end))
2983
			hed.Anchored=false
2984
			if Debounces.CanAttack == false then
2985
				Debounces.CanAttack = true
2986
				Debounces.NoIdl = false
2987
				Debounces.on = false
2988
				b:Destroy()
2989
2990
            end
2991
        end
2992
    end
2993
end)
2994
----------------------------------------------------
2995
mouse.KeyDown:connect(function(key)
2996
    if key == "z" then
2997
        if Debounces.CanAttack == true then
2998
   Debounces.CanAttack = false
2999
   Debounces.NoIdl = true
3000
char.Humanoid.WalkSpeed = .01
3001
Debounces.on = true
3002
for i = 1, 20 do
3003
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3)
3004
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3)
3005
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3)
3006
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3)
3007
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3)
3008
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3)
3009
if Debounces.on == false then
3010
break
3011
end
3012
wait()
3013
end
3014
for i = 1, 20 do
3015
    wait()
3016
end
3017
x = Instance.new("Sound")
3018
x.SoundId = "http://www.roblox.com/asset/?id=235097614"
3019
x.Parent = char
3020
x.Looped = false
3021
x.Pitch = .7
3022
x.Volume = .6
3023
wait(.1)
3024
x:Play()
3025
Debounces.on = false
3026
Debounces.Here = false
3027
shot = shot + 1
3028
for i = 1, 6 do
3029
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
3030
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4)
3031
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
3032
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
3033
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
3034
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4)
3035
wait()
3036
end
3037
local rng = Instance.new("Part", char)
3038
rng.Anchored = true
3039
rng.BrickColor = BrickColor.new("Teal")
3040
rng.CanCollide = false
3041
rng.FormFactor = 3
3042
rng.Name = "Ring"
3043
rng.Size = Vector3.new(1, 1, 1)
3044
rng.Transparency = 0.35
3045
rng.TopSurface = 0
3046
rng.BottomSurface = 0
3047
local rngm = Instance.new("SpecialMesh", rng)
3048
rngm.MeshId = "http://www.roblox.com/asset/?id=24388358"
3049
rngm.Scale = Vector3.new(10, 10, 1)
3050
local bem = Instance.new("Part", char)
3051
bem.Anchored = true
3052
bem.BrickColor = BrickColor.new("Teal")
3053
bem.CanCollide = false
3054
bem.FormFactor = 3
3055
bem.Name = "Beam" .. shot
3056
bem.Size = Vector3.new(1, 1, 1)
3057
bem.Transparency = 0.35
3058
bem.TopSurface = 0
3059
bem.BottomSurface = 0
3060
local bemm = Instance.new("SpecialMesh", bem)
3061
bemm.MeshType = 4
3062
bemm.Scale = Vector3.new(1, 4, 4)
3063
local out = Instance.new("Part", char)
3064
out.Anchored = true
3065
out.BrickColor = BrickColor.new("Teal")
3066
out.CanCollide = false
3067
out.FormFactor = 3
3068
out.Name = "Out"
3069
out.Size = Vector3.new(4, 4, 4)
3070
out.Transparency = 0.35
3071
out.TopSurface = 0
3072
out.BottomSurface = 0
3073
local outm = Instance.new("SpecialMesh", out)
3074
outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358
3075
outm.Scale = Vector3.new(4, 4, 4)
3076
local bnd = Instance.new("Part", char)
3077
bnd.Anchored = true
3078
bnd.BrickColor = BrickColor.new("Teal")
3079
bnd.CanCollide = false
3080
bnd.FormFactor = 3
3081
bnd.Name = "Bend"
3082
bnd.Size = Vector3.new(1, 1, 1)
3083
bnd.Transparency = 1
3084
bnd.TopSurface = 0
3085
bnd.BottomSurface = 0
3086
local bndm = Instance.new("SpecialMesh", bnd)
3087
bndm.MeshType = 3
3088
bndm.Scale = Vector3.new(8, 8, 8)
3089
out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
3090
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
3091
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
3092
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3093
Debounces.Shewt = true
3094
coroutine.wrap(function()
3095
for i = 1, 20, 0.2 do
3096
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
3097
rng.Transparency = i/20
3098
wait()
3099
end
3100
wait()
3101
rng:Destroy()
3102
end)()
3103
if Debounces.Shewt == true then
3104
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
3105
hit = ht.Parent
3106
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
3107
if HasntTouched(hit.Name) == true and deb == false then
3108
deb = true
3109
coroutine.wrap(function()
3110
hit:FindFirstChild("Humanoid").PlatformStand = true
3111
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3112
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
3113
end)()
3114
table.insert(Touche, hit.Name)
3115
deb = false
3116
end
3117
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
3118
if HasntTouched(hit.Parent.Name) == true and deb == false then
3119
deb = true
3120
coroutine.wrap(function()
3121
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
3122
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3123
wait(1)
3124
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
3125
end)()
3126
table.insert(Touche, hit.Parent.Name)
3127
deb = false
3128
for i, v in pairs(Touche) do
3129
print(v)
3130
end
3131
end
3132
end
3133
end)
3134
end
3135
for i = 0, 260, 8 do
3136
bem.Size = Vector3.new(i, 2, 2)
3137
bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
3138
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
3139
bnd.Size = Vector3.new(1,1,1)
3140
bndm.Scale = Vector3.new(8,8,8)
3141
wait()
3142
end
3143
wait()
3144
Debounces.Shewt = false
3145
bem:Destroy()
3146
out:Destroy()
3147
bnd:Destroy()
3148
char.Humanoid.WalkSpeed = 10
3149
Debounces.Ready = false
3150
for i, v in pairs(Touche) do
3151
table.remove(Touche, i)
3152
end
3153
wait()
3154
table.insert(Touche, char.Name)
3155
Debounces.NoIdl = false
3156
if Debounces.CanAttack == false then
3157
Debounces.CanAttack = true
3158
for i = 1, 20 do
3159
wait()
3160
hum.WalkSpeed = 5
3161
end
3162
end
3163
end
3164
end
3165
end)
3166
3167
----------------------------------------------------
3168
Charging = false
3169
mouse.KeyDown:connect(function(key)
3170
	if key == "r" then
3171
		if Charging == false then
3172
			Charging = true
3173
			if Debounces.CanAttack == true then
3174
				Debounces.CanAttack = false
3175
				Debounces.NoIdl = true
3176
				Debounces.on = true
3177
3178
				for i = 1,20 do
3179
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
3180
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
3181
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
3182
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
3183
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
3184
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
3185
					if Debounces.on == false then break end
3186
					rs:wait()
3187
				end
3188
3189
3190
pt=Instance.new('Part',torso)
3191
pt.Anchored=true
3192
pt.CanCollide=false
3193
pt.Locked = true
3194
pt.FormFactor='Custom'
3195
pt.Size=Vector3.new(1,1,1)
3196
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
3197
pt.Transparency=.6
3198
pt.BrickColor=BrickColor.new('Teal')
3199
msh=Instance.new('SpecialMesh',pt)
3200
msh.MeshId='http://www.roblox.com/asset/?id=24388358'
3201
msh.Scale=Vector3.new(8,4,8)
3202
pt2=pt:clone()
3203
pt2.Parent = torso
3204
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
3205
pt2.BrickColor=BrickColor.new("Teal")
3206
msh2=msh:clone()
3207
msh2.Parent=pt2
3208
msh2.Scale=Vector3.new(10,5,10)
3209
	    particle = Instance.new("ParticleEmitter", pt)
3210
		particle.Size = NumberSequence.new(1.2)
3211
		particle.LightEmission = 0.2
3212
		particle.EmissionDirection = "Top"
3213
		particle.Lifetime = NumberRange.new(5,10)
3214
		particle.Rotation = NumberRange.new(5,10)
3215
		particle.RotSpeed = NumberRange.new(5)
3216
		particle.Speed = NumberRange.new(15)
3217
		particle.VelocitySpread = 500
3218
		particle.Rate = 150
3219
		if potential then
3220
			particle.Color = ColorSequence.new(Color3.new(.5,0,.5))
3221
		else
3222
			particle.Color =  ColorSequence.new(Color3.new(0,0,0))
3223
		end
3224
		------------------
3225
3226
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
3227
3228
bl = Instance.new("Part", char)
3229
bl.Locked = true
3230
bl.Name = "Shell"
3231
bl.BrickColor = BrickColor.new("Teal")
3232
bl.Anchored = true
3233
bl.CanCollide = false
3234
bl.Transparency = 0
3235
bl.Reflectance = 0
3236
bl.BottomSurface = 0
3237
bl.TopSurface = 0
3238
bl.Shape = 0
3239
blm = Instance.new("SpecialMesh",bl)
3240
blm.MeshType = "Sphere"
3241
blm.Scale = Vector3.new(1,1,1)
3242
blm.MeshId = "rbxassetid://9982590"
3243
--
3244
 b = Instance.new("Sound")
3245
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
3246
                        b.Parent = char.Head
3247
                        b.Looped = true
3248
                        b.Pitch = 1
3249
                        b.Volume = 1
3250
                        wait(.1)
3251
                        b:Play()
3252
--
3253
	coroutine.resume(coroutine.create(function()
3254
        for i=1, math.huge, 4 do
3255
			if Charging == true then
3256
				rs:wait()
3257
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
3258
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
3259
				bl.Transparency = bl.Transparency + 0.005
3260
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
3261
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
3262
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
3263
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
3264
				elseif Charging == false then break
3265
			end
3266
		end
3267
    end))
3268
3269
repeat
3270
    local p = Instance.new('Part',torso)
3271
    p.formFactor = 'Custom'
3272
    p.Size = Vector3.new(1,1,1)
3273
    p.BrickColor = workspace.Base.BrickColor
3274
    p.CanCollide = false
3275
    p.Transparency = 0
3276
    p.Anchored = true
3277
    p.Locked=true
3278
    p.Material = workspace.Base.Material
3279
    s = math.random(1,40)/10
3280
    local m = Instance.new("BlockMesh",p)
3281
    m.Scale = Vector3.new(s,s,s)
3282
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
3283
	--[[coroutine.wrap(function()
3284
		wait(2)
3285
		while Charging == true do
3286
		wait(2)
3287
		GroundWave1()
3288
		wait(2)
3289
		end
3290
	end)()]]--
3291
	Spawn(function()
3292
		while rs:wait() do
3293
			if Charging == true then
3294
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
3295
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
3296
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
3297
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
3298
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
3299
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
3300
			elseif Charging == false then break
3301
			end
3302
		end
3303
	end)
3304
	Spawn(function()
3305
        while rs:wait() do
3306
            if p.Transparency >= 1 then p:Destroy() break end
3307
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
3308
            p.Transparency = p.Transparency+0.01
3309
        end
3310
    end)
3311
    wait(.3)
3312
until Charging == false
3313
			end
3314
		end
3315
	end
3316
end)
3317
----------------------------------------------------
3318
mouse.KeyUp:connect(function(key)
3319
	if key == "r" then
3320
		if Charging == true then
3321
			Charging = false
3322
				pt:Destroy()
3323
				pt2:Destroy()
3324
				bl:Destroy()
3325
				particle:Destroy()
3326
			if Debounces.CanAttack == false then
3327
				Debounces.CanAttack = true
3328
				Debounces.NoIdl = false
3329
				Debounces.on = false
3330
			end
3331
		end
3332
		 b:Stop()
3333
	end
3334
end)
3335
----------------------------------------------------
3336
3337
----------------------------------------------------
3338
Search = false
3339
mouse.KeyDown:connect(function(key)
3340
	if key == "n" then
3341
		if Search == false then
3342
			Search = true
3343
			for i,v in pairs(game.Players:getPlayers()) do
3344
				if v.Name~=char.Name then
3345
					for j,k in pairs(v.Character:GetChildren()) do
3346
						if k:IsA("BasePart") and k.Transparency >= 1 then
3347
							bawx=Instance.new("SelectionBox",cam)
3348
							bawx.Color = BrickColor.new("Bright red")
3349
							bawx.Transparency = .5
3350
							bawx.Adornee = k
3351
						end
3352
                    end
3353
                end
3354
            end
3355
		elseif Search == true then
3356
			Search = false
3357
			for i, v in pairs(cam:GetChildren()) do
3358
				if v:IsA("SelectionBox") then
3359
					v:Destroy()
3360
				end
3361
			end
3362
	    end
3363
    end
3364
end)
3365
----------------------------------------------------
3366
3367
----------------------------------------------------
3368
mouse.KeyDown:connect(function(key)
3369
    if string.byte(key) == 52 then
3370
        char.Humanoid.WalkSpeed = 60
3371
    end
3372
end)
3373
mouse.KeyUp:connect(function(key)
3374
    if string.byte(key) == 52 then
3375
        char.Humanoid.WalkSpeed = 8
3376
    end
3377
end)
3378
-------------------------------
3379
local animpose = "Idle"
3380
local lastanimpose = "Idle"
3381
local sine = 0
3382
local change = 1
3383
local val = 0
3384
local ffing = false
3385
-------------------------------
3386
game:GetService("RunService").RenderStepped:connect(function()
3387
--[[if char.Humanoid.Jump == true then
3388
jump = true
3389
else
3390
jump = false
3391
end]]
3392
char.Humanoid.FreeFalling:connect(function(f)
3393
if f then
3394
ffing = true
3395
else
3396
ffing = false
3397
end
3398
end)
3399
sine = sine + change
3400
if jumpn == true then
3401
animpose = "Jumping"
3402
elseif ffing == true then
3403
animpose = "Freefalling"
3404
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3405
animpose = "Idle"
3406
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3407
animpose = "Walking"
3408
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3409
animpose = "Running"
3410
end
3411
if animpose ~= lastanimpose then
3412
sine = 0
3413
if Debounces.NoIdl == false then
3414
if animpose == "Idle" then
3415
for i = 1, 2 do
3416
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3417
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3418
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3419
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3420
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3421
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3422
end
3423
elseif animpose == "Walking" then
3424
for i = 1, 2 do
3425
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3426
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3427
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3428
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3429
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3430
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3431
end
3432
elseif animpose == "Running" then
3433
for i = 1, 2 do
3434
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3435
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3436
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3437
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3438
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3439
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3440
wait()
3441
end
3442
end
3443
else
3444
end
3445
end
3446
lastanimpose = animpose
3447
if Debounces.NoIdl == false then
3448
if animpose == "Idle" then
3449
change = 0.5
3450
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
3451
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
3452
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
3453
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3454
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
3455
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
3456
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
3457
elseif animpose == "Walking" then
3458
change = 1
3459
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3460
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3461
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3462
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3463
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3464
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3465
elseif animpose == "Running" then
3466
change = 1
3467
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3468
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3469
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3470
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3471
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3472
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3473
end
3474
end
3475
end)
3476
3477
hum.MaxHealth = 9001
3478
wait(3)
3479
hum.Health = 9001
3480
Spawn(function()
3481
	while wait(.1) do
3482
		Magik()	
3483
	end
3484
end)
3485
3486
Spawn(function()
3487
	while wait(.1) do
3488
		Magik2()	
3489
	end
3490
end)
3491
-----------------------------------------------
3492
3493
LocalPlayer = game:GetService("Players").LocalPlayer
3494
local lastCF=char.Torso.Position
3495
local x1=Instance.new("Part",game.Workspace)
3496
x1.Name="Lightning"
3497
x1.Size=Vector3.new(1,1,1)
3498
x1.CanCollide=false
3499
x1.Anchored=true
3500
x1.Transparency=1
3501
Spawn(function()
3502
        while true do
3503
                wait(-1)
3504
                x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6)
3505
        end
3506
end)
3507
for i = 1,math.huge do
3508
        local dist2 = (lastCF-x1.Position).magnitude
3509
        local x2=Instance.new("Part",game.Workspace)
3510
        x2.Name="Lightning2"
3511
        x2.Size=Vector3.new(1,1,1)
3512
        x2.Material="Neon"
3513
        x2.BrickColor=BrickColor.new("Teal")
3514
        x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2)
3515
        x2.CanCollide=false
3516
        x2.Anchored=true
3517
        local m = Instance.new("BlockMesh",x2)
3518
        m.Scale = Vector3.new(0.5,0.5,dist2)
3519
        lastCF=x1.Position
3520
        spawn(function()
3521
                for i = 1,20 do
3522
                        xx=m.Scale.x/2
3523
                        y=m.Scale.x/2
3524
                        m.Scale=m.Scale-Vector3.new(xx,y,0)
3525
                        wait()
3526
                end
3527
        end)
3528
        game.Debris:AddItem(x2,1.5)
3529
        wait()
3530
end