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1
repeat wait()
2
	
3
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
4
5
6-
--- MADE BY OOKYAMA, GIVE CREDIT! :)
6+
--- MADE BY OOKYAMA, GIVE CREDIT! :)BY edit 5mzazatv
7
8
local num = 0
9
local p = game.Players.LocalPlayer
10
local char = p.Character
11
local rad = math.rad
12
local hum = char.Humanoid
13
14
local EM = Enum.Material
15
local CF = CFrame
16
local V3 = Vector3
17
local Ins = Instance
18
local Col = Color3
19
local UD = UDim
20
local UD2 = UDim2
21
local mr = math.rad
22
local mra = math.random
23
local mh = math.huge
24
25-
for _, p in pairs(char:GetChildren()) do
25+
26-
	if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
26+
27-
		p:Destroy()
27+
28
hrp = char.HumanoidRootPart
29
anim = human.Animator
30-
local BC = char["Body Colors"]
30+
31-
BC.HeadColor = BrickColor.new("Bright yellow")
31+
32-
BC.RightArmColor = BrickColor.new("Bright yellow")
32+
33-
BC.LeftArmColor = BrickColor.new("Bright yellow")
33+
34-
BC.RightLegColor = BrickColor.new("Br. yellowish green")
34+
35-
BC.LeftLegColor = BrickColor.new("Br. yellowish green")
35+
36-
BC.TorsoColor = BrickColor.new("Bright blue")
36+
37
local txt2 = Instance.new("BillboardGui", char)
38
    txt2.Adornee = char.Head
39
    txt2.Name = "_status2"
40
    txt2.Size = UDim2.new(2, 0, 1.2, 0)
41
    txt2.StudsOffset = Vector3.new(-14, 3, 0)
42
    local text2 = Instance.new("TextLabel", txt2)
43
    text2.Size = UDim2.new(15, 0,2, 0)
44
    text2.FontSize = "Size24"
45
    text2.TextScaled = true
46
    text2.TextTransparency = 0
47
    text2.BackgroundTransparency = 1
48
    text2.TextTransparency = 0
49
    text2.TextStrokeTransparency = 0
50
    text2.Font = Enum.Font.SciFi
51
    text2.TextStrokeColor3 = Color3.new(0,0,0)
52
    text2.TextColor3 = Color3.fromRGB(14, 83, 148)
53
    text2.Text = "Nooby "..p.Name
54
    v2=Instance.new("Part")
55
    v2.Name = "ColorBrick"
56
    v2.Parent= char
57
    v2.FormFactor="Symmetric"
58
    v2.Anchored=true
59
    v2.CanCollide=false
60
    v2.BottomSurface="Smooth"
61
    v2.TopSurface="Smooth"
62
    v2.Size=Vector3.new(10,5,3)
63
    v2.Transparency=1
64
    v2.CFrame=char.HumanoidRootPart.CFrame
65
    v2.BrickColor=BrickColor.new("Lime green")
66
    v2.Transparency=1
67
    v2.Shape="Block"
68
69
70
71
coroutine.resume(coroutine.create(function()
72
	while wait() do	
73
		for i = 1,50 do
74
			wait()
75
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
76
		end
77
		for i = 1,50 do
78
			wait()
79
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
80
		end
81
		for i = 1,50 do
82
			wait()
83
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
84
		end
85
		
86
	end
87
end))
88
89
90
91
92
93
local Mode = "Noob"
94
95
96
97
98
coroutine.resume(coroutine.create(function()
99
	while wait() do
100
		if char:FindFirstChild("Eye1") ~= nil then
101
			local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
102
			local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
103
		
104
			for i = 1, 10 do
105
				wait()
106
				Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
107
				Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
108
			end
109
			for i = 1, 10 do
110
				wait()
111
				Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
112
				Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
113
			end
114
			wait(2)
115
		end
116
	end
117
end))
118
119
120
121
local namee = "Nooby "..p.Name
122
local chatDB = false
123
124
function chatfunc(msg)
125
	coroutine.resume(coroutine.create(function()
126
		if not chatDB then
127
			chatDB = true
128
			for i = 1,#msg do
129
				wait()
130
				text2.Text = string.sub(msg, 1, i)
131
			end
132
			wait(2)
133
			if Mode == "Guest" then
134
				namee = "Guesty "..p.Name
135
			elseif Mode == "Guest666" then
136
				namee = "The Awakened "..p.Name
137
			end
138
			for i = 1,#namee do
139
				wait()
140
				text2.Text = string.sub(namee, 1, i)
141
			end
142
			chatDB = false -- So you can use right after it is done.
143
		end
144
	end))
145
end
146
147
148
149
local Theme = Instance.new("Sound", char)
150
Theme.Looped = true
151
Theme.SoundId = "rbxassetid://265241849"
152
Theme:Play()
153
154
local clerp = function(a, b, t)
155
	return a:lerp(b, t)
156
end
157
158
-------------------------------------
159
local Head = char.Head
160
local RArm = char["Right Arm"]
161
local LArm = char["Left Arm"]
162
local Torso = char.Torso
163
local LLeg = char["Left Leg"]
164
local RLeg = char["Right Leg"]
165
-------------------------------------
166
167
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
168
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
169
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
170
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
171
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
172
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
173
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
174
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
175
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
176
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
177
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
178
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
179
RS = Torso:FindFirstChild("Right Shoulder")
180
LS = Torso:FindFirstChild("Left Shoulder")
181
RH = Torso:FindFirstChild("Right Hip")
182
LH = Torso:FindFirstChild("Left Hip")
183
RJ = hrp:FindFirstChild("RootJoint")
184
NK = Torso:FindFirstChild("Neck")
185
local RunS = game:GetService("RunService")
186
local Mouse = p:GetMouse()
187
local animen = true
188
local Player = game.Players.localPlayer
189
local Character = Player.Character
190
local Humanoid = Character.Humanoid
191
local LeftArm = Character["Left Arm"]
192
local RightArm = Character["Right Arm"]
193
local LeftLeg = Character["Left Leg"]
194
local RightLeg = Character["Right Leg"]
195
local Head = Character.Head
196
local Torso = Character.Torso
197
local Camera = game.Workspace.CurrentCamera
198
local RootPart = Character.HumanoidRootPart
199
local RootJoint = RootPart.RootJoint
200
local Pause = false
201
local attack = false
202
local LOL = false
203
local Anim = 'Idle'
204
local attacktype = 1
205
local delays = false
206
local play = true
207
local targetted = nil
208
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
209
local velocity = RootPart.Velocity.y
210
local sine = 0
211
local change = 1
212
local doe = 0
213
local Create = LoadLibrary("RbxUtility").Create
214
Humanoid.WalkSpeed = 80
215
216
217
218
219
220
221
local TrailSoundStart = Instance.new("Sound", char)
222
TrailSoundStart.Looped = false
223
TrailSoundStart.Volume = 0.4
224
TrailSoundStart.SoundId = "rbxassetid://905876599"
225
226
local TrailSound = Instance.new("Sound", char)
227
TrailSound.Looped = true
228
TrailSound.Volume = 0.4
229
TrailSound.SoundId = "rbxassetid://379557765"
230
231
local StepSound = Instance.new("Sound", char)
232
StepSound.Looped = false
233
StepSound.Volume = 0.7
234
StepSound.SoundId = "rbxassetid://289556450"
235
236
local TransformationSound = Instance.new("Sound", char)
237
TransformationSound.Looped = false
238
TransformationSound.Volume = 0.5
239
TransformationSound.SoundId = "rbxassetid://165969964"
240
241
local ShadowTravel = Instance.new("Sound", char)
242
ShadowTravel.Looped = true
243
ShadowTravel.Volume = 1
244
ShadowTravel.SoundId = "rbxassetid://362395087"
245
246
local NeckSnap = Instance.new("Sound", char)
247
NeckSnap.Looped = false
248
NeckSnap.Volume = 1
249
NeckSnap.SoundId = "rbxassetid://198606040"
250
251
252
253
254
255
function findNearestTorso(pos)
256
local list = game.Workspace:children()
257
local torso = nil
258
local dist = 150
259
local temp = nil
260
local human = nil
261
local temp2 = nil
262
for x = 1, #list do
263
temp2 = list[x]
264
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
265
temp = temp2:findFirstChild("HumanoidRootPart")
266
human = temp2:findFirstChildOfClass("Humanoid")
267
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
268
if (temp.Position - pos).magnitude < dist then
269
torso = temp
270
dist = (temp.Position - pos).magnitude
271
end
272
end
273
end
274
end
275
return torso.Parent.Name
276
end
277
278
279
280
281
function findNearestTorso2(pos)
282
local list = game.Workspace:children()
283
local torso = nil
284
local dist = 150
285
local temp = nil
286
local human = nil
287
local temp2 = nil
288
for x = 1, #list do
289
temp2 = list[x]
290
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
291
temp = temp2:findFirstChild("HumanoidRootPart")
292
human = temp2:findFirstChildOfClass("Humanoid")
293
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
294
if (temp.Position - pos).magnitude < dist then
295
torso = temp
296
dist = (temp.Position - pos).magnitude
297
end
298
end
299
end
300
end
301
return torso
302
end
303
304
305
function NoobStep()
306
	StepSound:Play()
307
	if Mode == "Guest" then
308
		chatfunc("GUEST STEP!!11!1!")
309
	elseif Mode == "Noob" then
310
		chatfunc("NOOB STEP!!111!!")
311
	end
312
	
313
	Head1.Name = "Headdd"
314
	Arm1.Name = "Armmm1"
315
	Arm2.Name = "Armmm2"
316
	NeonTorsopls.Name = "Torsooo"
317
	Leg1.Name = "Leggg1"
318
	Leg2.Name = "Leggg2"
319
	
320
	NeonTorsopls.Parent = char
321
	Arm1.Parent = char
322
	Arm2.Parent = char
323
	Head1.Parent = char
324
	Leg1.Parent = char
325-
	local NeonTorsopls = Torso:Clone()
325+
326-
	local Arm1 = RightArm:Clone()
326+
327-
	local Arm2 = LeftArm:Clone()
327+
328-
	local Head1 = Head:Clone()
328+
329-
	local Leg1 = RightLeg:Clone()
329+
330-
	local Leg2 = LeftLeg:Clone()
330+
331
	Arm2:ClearAllChildren()
332
	
333
	NeonTorsopls.CFrame = Torso.CFrame
334
	Arm1.CFrame = RightArm.CFrame
335
	Arm2.CFrame = LeftArm.CFrame
336
	Head1.CFrame = Head.CFrame
337
	Leg1.CFrame = RightLeg.CFrame
338
	Leg2.CFrame = LeftLeg.CFrame
339
	
340
	Leg1.Material = "Neon"
341
	Arm1.Material = "Neon"
342
	Arm2.Material = "Neon"
343
	Leg2.Material = "Neon"
344
	NeonTorsopls.Material = "Neon"
345
	Head1.Material = "Neon"
346
	
347
	Head1.Anchored = true
348
	NeonTorsopls.Anchored = true
349
	Arm1.Anchored = true
350
	Arm2.Anchored = true
351
	Leg1.Anchored = true
352
	Leg2.Anchored = true
353
	
354
	Leg2.CanCollide = false
355
	Leg1.CanCollide = false
356
	Head1.CanCollide = false
357
	NeonTorsopls.CanCollide = false
358
	Arm1.CanCollide = false
359
	Arm2.CanCollide = false
360
361
362
		coroutine.resume(coroutine.create(function()
363
			for i = 1,300 do
364
				game:GetService("RunService").RenderStepped:wait()
365
				Arm1.Transparency = Arm1.Transparency + 0.01
366
				Arm2.Transparency = Arm2.Transparency + 0.01
367
				Head1.Transparency = Head1.Transparency + 0.01
368
				NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
369
				Leg1.Transparency = Leg1.Transparency + 0.01
370
				Leg2.Transparency = Leg2.Transparency + 0.01
371
				if Head1.Transparency >= 1 then
372
					Leg1:Destroy()
373
					Leg2:Destroy()
374
					Head1:Destroy()
375
					Arm1:Destroy()
376
					Arm2:Destroy()
377
					NeonTorsopls:Destroy()
378
				end
379
			end
380
		end))
381
	
382
	Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
383
end
384
385
386
local TrailEnabled = false
387
388
function EnableTrail()
389
	if Mode == "Noob" or Mode == "Guest" then
390
		TrailSoundStart:Play()
391
		chatfunc("Be Confuuse!!111!!")
392
		TrailSound:Play()
393
		while wait() and TrailEnabled == true do
394
			local NeonTorsopls = Torso:Clone()
395
			local Arm1 = RightArm:Clone()
396
			local Arm2 = LeftArm:Clone()
397
			local Head1 = Head:Clone()
398
			local Leg1 = RightLeg:Clone()
399
			local Leg2 = LeftLeg:Clone()
400
	
401
			Head1.Name = "Headdd"
402
			Arm1.Name = "Armmm1"
403
			Arm2.Name = "Armmm2"
404
			NeonTorsopls.Name = "Torsooo"
405
			Leg1.Name = "Leggg1"
406
			Leg2.Name = "Leggg2"
407
	
408
			NeonTorsopls.Parent = char
409
			Arm1.Parent = char
410
			Arm2.Parent = char
411
			Head1.Parent = char
412
			Leg1.Parent = char
413
			Leg2.Parent = char
414
			Head1:ClearAllChildren()
415
			Arm1:ClearAllChildren()
416
			Leg1:ClearAllChildren()
417
			Leg2:ClearAllChildren()
418
			NeonTorsopls:ClearAllChildren()
419
			Arm2:ClearAllChildren()
420
	
421
			NeonTorsopls.CFrame = Torso.CFrame
422
			Arm1.CFrame = RightArm.CFrame
423
			Arm2.CFrame = LeftArm.CFrame
424
			Head1.CFrame = Head.CFrame
425
			Leg1.CFrame = RightLeg.CFrame
426
			Leg2.CFrame = LeftLeg.CFrame
427
	
428
			Leg1.Material = "Neon"
429
			Arm1.Material = "Neon"
430
			Arm2.Material = "Neon"
431
			Leg2.Material = "Neon"
432
			NeonTorsopls.Material = "Neon"
433
			Head1.Material = "Neon"
434
	
435
			Head1.Anchored = true
436
			NeonTorsopls.Anchored = true
437
			Arm1.Anchored = true
438
			Arm2.Anchored = true
439
			Leg1.Anchored = true
440
			Leg2.Anchored = true
441
	
442
			Leg2.CanCollide = false
443
			Leg1.CanCollide = false
444
			Head1.CanCollide = false
445
			NeonTorsopls.CanCollide = false
446
			Arm1.CanCollide = false
447
			Arm2.CanCollide = false
448
	
449
			coroutine.resume(coroutine.create(function()
450
				for i = 1,300 do
451
					game:GetService("RunService").RenderStepped:wait()
452
					Arm1.Transparency = Arm1.Transparency + 0.01
453
					Arm2.Transparency = Arm2.Transparency + 0.01
454
					Head1.Transparency = Head1.Transparency + 0.01
455
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
456
					Leg1.Transparency = Leg1.Transparency + 0.01
457
					Leg2.Transparency = Leg2.Transparency + 0.01
458
					if Head1.Transparency >= 1 then
459
						Leg1:Destroy()
460
						Leg2:Destroy()
461
						Head1:Destroy()
462
						Arm1:Destroy()
463
						Arm2:Destroy()
464
						NeonTorsopls:Destroy()
465
					end
466
				end
467
			end))
468
		end
469
		
470
	elseif Mode == "Guest666" then
471
		chatfunc("Shadow Travel...")
472
		ShadowTravel:Play()
473
		while wait() and TrailEnabled == true do
474
			local NeonTorsopls = Torso:Clone()
475
			local Arm1 = RightArm:Clone()
476
			local Arm2 = LeftArm:Clone()
477
			local Head1 = Head:Clone()
478
			local Leg1 = RightLeg:Clone()
479
			local Leg2 = LeftLeg:Clone()
480
	
481
			Head1.Name = "Headdd"
482
			Arm1.Name = "Armmm1"
483
			Arm2.Name = "Armmm2"
484
			NeonTorsopls.Name = "Torsooo"
485
			Leg1.Name = "Leggg1"
486
			Leg2.Name = "Leggg2"
487
	
488
			NeonTorsopls.Parent = char
489
			Arm1.Parent = char
490
			Arm2.Parent = char
491
			Head1.Parent = char
492
			Leg1.Parent = char
493
			Leg2.Parent = char
494
			Head1:ClearAllChildren()
495
			Arm1:ClearAllChildren()
496
			Leg1:ClearAllChildren()
497
			Leg2:ClearAllChildren()
498
			NeonTorsopls:ClearAllChildren()
499
			Arm2:ClearAllChildren()
500
	
501
			NeonTorsopls.CFrame = Torso.CFrame
502
			Arm1.CFrame = RightArm.CFrame
503
			Arm2.CFrame = LeftArm.CFrame
504
			Head1.CFrame = Head.CFrame
505
			Leg1.CFrame = RightLeg.CFrame
506
			Leg2.CFrame = LeftLeg.CFrame
507
	
508
			Leg1.Material = "Neon"
509
			Arm1.Material = "Neon"
510
			Arm2.Material = "Neon"
511
			Leg2.Material = "Neon"
512
			NeonTorsopls.Material = "Neon"
513
			Head1.Material = "Neon"
514
	
515
			Head1.Anchored = true
516
			NeonTorsopls.Anchored = true
517
			Arm1.Anchored = true
518
			Arm2.Anchored = true
519
			Leg1.Anchored = true
520
			Leg2.Anchored = true
521
	
522
			Leg2.CanCollide = false
523
			Leg1.CanCollide = false
524
			Head1.CanCollide = false
525
			NeonTorsopls.CanCollide = false
526
			Arm1.CanCollide = false
527
			Arm2.CanCollide = false
528
	
529
			coroutine.resume(coroutine.create(function()
530
				for i = 1,300 do
531
					game:GetService("RunService").RenderStepped:wait()
532
					Arm1.Transparency = Arm1.Transparency + 0.1
533
					Arm2.Transparency = Arm2.Transparency + 0.1
534
					Head1.Transparency = Head1.Transparency + 0.1
535
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
536
					Leg1.Transparency = Leg1.Transparency + 0.1
537
					Leg2.Transparency = Leg2.Transparency + 0.1
538
					if Head1.Transparency >= 1 then
539
						Leg1:Destroy()
540
						Leg2:Destroy()
541
						Head1:Destroy()
542
						Arm1:Destroy()
543
						Arm2:Destroy()
544
						NeonTorsopls:Destroy()
545
					end
546
				end
547
			end))
548
		end		
549
		
550
		
551
		
552
		
553
	end
554
end
555
556
AnimEnabled = true
557
558
Mouse.KeyDown:Connect(function(k)
559
	if k == "9" then
560
		chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
561
		
562
	elseif k == "8" then
563
		chatfunc("PLS NO!11!!")
564
		
565
	elseif k == "7" then
566
		chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
567
		
568
	elseif k == "6" then
569
		chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
570
		
571
	elseif k == "5" then
572
		chatfunc("Do N0t Make Me Ki11 U!111!!!!")
573
		
574
	elseif k == "4" then
575
		chatfunc("I Will Straighten U Out!!111!1")
576
		
577
	elseif k == "e" then
578
		NoobStep()
579
		
580
	elseif k == "q" then
581
		if TrailEnabled == false then
582
			TrailEnabled = true
583
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
584
			EnableTrail()
585
			
586
		elseif TrailEnabled == true then
587
			TrailSound:Stop()
588
			ShadowTravel:Stop()
589
			TrailEnabled = false
590
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
591
		end
592
		
593
	end
594
end)
595
596
597
598
Humanoid.Animator.Parent = nil
599
Character.Animate.Parent = nil
600
601
602
603
local newMotor = function(part0, part1, c0, c1)
604
	local w = Create('Motor'){
605
		Parent = part0,
606
		Part0 = part0,
607
		Part1 = part1,
608
		C0 = c0,
609
		C1 = c1,
610
	}
611
	return w
612
end
613
function clerp(a, b, t)
614
	return a:lerp(b, t)
615
end
616
617
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
618
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
619
620
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
621
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
622
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
623
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
624
RootJoint.C1 = CFrame.new(0, 0, 0)
625
RootJoint.C0 = CFrame.new(0, 0, 0)
626
Torso.Neck.C1 = CFrame.new(0, 0, 0)
627
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
628
629
local rarmc1 = RW.C1
630
local larmc1 = LW.C1
631
local rlegc1 = RH.C1
632
local llegc1 = LH.C1
633
634
local resetc1 = false
635
636
637
638
function PlayAnimationFromTable(table, speed, bool)
639
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
640
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
641
	RW.C0 = clerp(RW.C0, table[3], speed) 
642
	LW.C0 = clerp(LW.C0, table[4], speed) 
643
	RH.C0 = clerp(RH.C0, table[5], speed) 
644
	LH.C0 = clerp(LH.C0, table[6], speed) 
645
	if bool == true then
646
		if resetc1 == false then
647
			resetc1 = true
648
			RootJoint.C1 = RootJoint.C1
649
			Torso.Neck.C1 = Torso.Neck.C1
650
			RW.C1 = rarmc1
651
			LW.C1 = larmc1
652
			RH.C1 = rlegc1
653
			LH.C1 = llegc1
654
		end
655
	end
656
end
657
658
659
660
function NoobBullets()
661
	chatfunc("TAIST THEESE SUKKERS!!11!!")
662
	AnimEnabled = false
663
	char.Humanoid.WalkSpeed = 0
664
	
665
	coroutine.resume(coroutine.create(function()
666
		for f = 1,150 do
667
			
668
		PlayAnimationFromTable({
669
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso, 
670
         CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
671
         CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)),  --- RightArm
672
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
673
         CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
674
         CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
675
		}, .3, false)	
676
677
			game:GetService("RunService").RenderStepped:wait()
678
			local random = math.random(-50, 50)
679
			local random2 = math.random(-65, 65)
680
			local random3 = math.random(-45, 45)
681
682
			
683
			local Bullet = Instance.new("Part", char)
684
			Bullet.Shape = "Ball"
685
			Bullet.BrickColor = BrickColor.new("New Yeller")
686
			Bullet.Anchored = true
687
			Bullet.CanCollide = false
688
			Bullet.Material = "Neon"
689
			Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
690
			Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
691
			
692
			coroutine.resume(coroutine.create(function()
693
				for o = 1,150 do
694
					game:GetService("RunService").RenderStepped:wait()
695
					Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
696
					Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
697
				end
698
				wait(1)
699
				Bullet.Anchored = false
700
 				local bv = Instance.new("BodyVelocity")
701
  				bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
702
  				bv.velocity = Mouse.Hit.lookVector *100
703
 				bv.Parent = Bullet
704
				local Fired = true
705
				Bullet.Touched:Connect(function(hit)
706
					if Fired == true then
707
						
708
						if hit.Parent.Name == char.Name then return end
709
						Bullet.Anchored = true
710
						coroutine.wrap(function()
711
							for o = 1,150 do
712
								game:GetService("RunService").RenderStepped:wait()
713
								Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
714
							end
715
						end)
716
						
717
						if hit.Parent:FindFirstChild("Humanoid") ~= nil then
718
							hit.Parent:BreakJoints()
719
						
720
							for _, y in pairs(hit.Parent:GetChildren()) do
721
								if y:IsA("MeshPart") or y:IsA("Part") then
722
									y.Anchored = true
723
									y.Material = "Neon"
724
									y:ClearAllChildren()
725
								else
726
									y:Destroy()
727
								end
728
							end
729
						end
730
						Bullet:Destroy()
731
						AnimEnabled = true
732
						char.Humanoid.WalkSpeed = 80
733
					end
734
				end)
735
			end))
736
		
737
			
738
			
739
		
740
		
741
		end
742
	end))
743
end
744
745
746
function Transform()
747
	if Mode == "Guest" then
748
		char.Humanoid.WalkSpeed = 0
749
		char.Humanoid.JumpPower = 0
750
		
751
		local Part = Instance.new("Part", char)
752
		Part.Anchored = true
753
		Part.CanCollide = false
754
		Part.Position = Torso.Position
755
		Part.Size = Vector3.new(1,1,1)
756
		Part.Material = "Neon"
757
		local Mesh = Instance.new("SpecialMesh", Part)
758
		Mesh.MeshType = "Sphere"
759
		
760
		coroutine.resume(coroutine.create(function()
761
			for i = 1,10 do
762
				game:GetService("RunService").RenderStepped:wait()
763
				for i = 1,30 do
764
					game:GetService("RunService").RenderStepped:wait(0.00000001)
765
					Part.Size = Part.Size + Vector3.new(2, 2, 2)
766
					Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
767
				end
768
			
769
				for i = 1,30 do
770
					game:GetService("RunService").RenderStepped:wait(0.00000001)
771
					Part.Size = Part.Size - Vector3.new(2, 2, 2)
772
					Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
773
				end
774
			end
775
			Theme.SoundId = "rbxassetid://305952044"			
776
			TransformationSound:Play()
777
			local shirt = Instance.new("Shirt", char)
778
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
779
			BC.HeadColor = BrickColor.new("Light stone grey")
780
			BC.RightArmColor = BrickColor.new("Really black")
781
			BC.LeftArmColor = BrickColor.new("Really black")
782
			BC.RightLegColor = BrickColor.new("Really black")
783
			BC.LeftLegColor = BrickColor.new("Really black")
784
			BC.TorsoColor = BrickColor.new("Really black")
785
			Mesh.MeshType = "Cylinder"
786
			Part.Position = Torso.Position
787
			Part.Orientation = Vector3.new(0,0,90) 
788
			for i = 1,200 do
789
				game:GetService("RunService").RenderStepped:wait(0.00000001)
790
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
791
				Part.Transparency = Part.Transparency + 0.005
792
				Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
793
			end
794
			chatfunc("Im Even Stronger Now!11!!")
795
			char.Humanoid.WalkSpeed = 200
796
			char.Humanoid.JumpPower = 30
797
		end))
798
		
799
		
800
		
801
		
802
		
803
	elseif Mode == "Guest666" then
804
		char.Humanoid.WalkSpeed = 0
805
		char.Humanoid.JumpPower = 0
806
		
807
		local Part = Instance.new("Part", char)
808
		Part.Anchored = true
809
		Part.CanCollide = false
810
		Part.Position = Torso.Position
811
		Part.Size = Vector3.new(1,1,1)
812
		Part.Material = "Neon"
813
		local Mesh = Instance.new("SpecialMesh", Part)
814
		Mesh.MeshType = "Sphere"
815
		
816
		coroutine.resume(coroutine.create(function()
817
			coroutine.resume(coroutine.create(function()
818
				for i = 1,10 do
819
					game:GetService("RunService").RenderStepped:wait()
820
					for i = 1,70 do
821
						game:GetService("RunService").RenderStepped:wait(0.00000001)
822
						Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
823
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
824
					end
825
			
826
					for i = 1,70 do
827
						game:GetService("RunService").RenderStepped:wait(0.00000001)
828
						Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
829
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
830
					end
831
				end
832
			end))
833
			for i = 1,50 do
834
				wait(math.random(0.0001, 1))
835
				local random = math.random(-5, 5)
836
				local random2 = math.random(-5, 5)
837
				local random3 = math.random(-5, 5)
838
				local Part2 = Instance.new("Part", char)
839
				Part2.Anchored = true
840
				Part2.CanCollide = false
841
				Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
842
				Part2.Size = Vector3.new(1,1,1)
843
				Part2.BrickColor = BrickColor.new("Really red")
844
				Part2.Material = "Neon"
845
				Part2.Orientation = Vector3.new(0,0,90) 
846
				local Mesh2 = Instance.new("SpecialMesh", Part2)
847
				Mesh2.MeshType = "Cylinder"
848
				Mesh2.Scale = Vector3.new(0.1, 10, 10)
849
				coroutine.resume(coroutine.create(function()
850
					for i = 1,200 do
851
						game:GetService("RunService").RenderStepped:wait()
852
						Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
853
						Part2.Transparency = Part2.Transparency + 0.005
854
						if Part2.Transparency >= 1 then
855
							Part2:Destroy()
856
						end
857
					end
858
				end))
859
			end	
860
			TransformationSound:Play()		
861
			
862
			Theme.SoundId = "rbxassetid://289016480"
863
			
864
			local Part3 = Instance.new("Part", char)
865
			Part3.Anchored = false
866
			Part3.CanCollide = false
867
			Part3.Position = Torso.Position
868
			Part3.Size = Vector3.new(0.2,0.2,0.2)
869
			Part3.Material = "Neon"
870
			Part3.BrickColor = BrickColor.new("Really red")
871
			Part3.Name = "Eye1"
872
			local Mesh3 = Instance.new("SpecialMesh", Part3)
873
			Mesh3.MeshType = "Sphere"
874
			local EyeWeld1 = Instance.new("Weld", Part3)
875
			EyeWeld1.Part0 = char.Head
876
			EyeWeld1.Part1 = Part3
877
			EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
878
			
879
			local Part4 = Instance.new("Part", char)
880
			Part4.Anchored = false
881
			Part4.CanCollide = false
882
			Part4.Position = Torso.Position
883
			Part4.Size = Vector3.new(0.2,0.2,0.2)
884
			Part4.Material = "Neon"
885
			Part4.BrickColor = BrickColor.new("Really red")
886
			Part4.Name = "Eye2"
887
			local Mesh4 = Instance.new("SpecialMesh", Part4)
888
			Mesh4.MeshType = "Sphere"
889
			local EyeWeld2 = Instance.new("Weld", Part4)
890
			EyeWeld2.Part0 = char.Head
891
			EyeWeld2.Part1 = Part4
892
			EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
893
894
			char.Head.face:Destroy()
895
			local shirt = Instance.new("Shirt", char)
896
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
897
			BC.HeadColor = BrickColor.new("Really black")
898
			BC.RightArmColor = BrickColor.new("Really black")
899
			BC.LeftArmColor = BrickColor.new("Really black")
900
			BC.RightLegColor = BrickColor.new("Really black")
901
			BC.LeftLegColor = BrickColor.new("Really black")
902
			BC.TorsoColor = BrickColor.new("Really black")
903
			Mesh.MeshType = "Cylinder"
904
			Part.Position = Torso.Position
905
			Part.Orientation = Vector3.new(0,0,90)
906
907
			for i = 1,250 do
908
				game:GetService("RunService").RenderStepped:wait(0.00000001)
909
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
910
				Part.Transparency = Part.Transparency + 0.005
911
				Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
912
			end
913
			chatfunc("I'm Gonna Kill You.")
914
			char.Humanoid.WalkSpeed = 3
915
			char.Humanoid.JumpPower = 30
916
		end))
917
	end
918
end
919
920
921
922
function WipeOut()
923
	char.Humanoid.WalkSpeed = 0
924
	char.Humanoid.JumpPower = 0
925
	
926
	local Torsoo = findNearestTorso2(char.Torso.Position)
927
	for _, o in pairs(Torsoo.Parent:GetChildren()) do
928
		if o:IsA("Part") or o:IsA("MeshPart") then
929
			o.Anchored = true
930
		end
931
	end
932
	char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
933
	AnimEnabled = false
934
	
935
	for i = 1,10 do
936
		wait()
937
	PlayAnimationFromTable({
938
        	CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
939
        	CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
940
941
        	CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
942
        	CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
943
 
944
        	CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
945
       		CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
946
		}, .3, false)
947
	end
948
	chatfunc("Shhh.... Don't Move.")
949
	wait(2)
950
	coroutine.resume(coroutine.create(function()
951
		for i = 1,10 do
952
			wait()
953
			PlayAnimationFromTable({
954
        		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
955
        		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
956
957
        		CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
958
        		CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
959
 
960
        		CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
961
       			CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
962
			}, .8, false)
963
		end
964
	end))
965
	NeckSnap:Play()
966
	for u = 1,10 do
967
		wait()
968
		Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
969
	end
970
	wait(2)
971
	chatfunc("Go To Sleep.")
972
	Torsoo.Parent.Head.Anchored = false
973
	AnimEnabled = true
974
	human.JumpPower = 30
975
	human.WalkSpeed = 3
976
end
977
978
979
980
Mouse.KeyDown:Connect(function(kk)
981
	if kk == "r" then
982
		NoobBullets()
983
	elseif kk == "x" then
984
		if Mode == "Guest666" then
985
			WipeOut()
986
		end
987
	elseif kk == "f" then
988
		if Mode == "Noob" then
989
			chatfunc("BEHOLD!1!")
990
			wait(1)
991
			Mode = "Guest"
992
			Transform()
993
		elseif Mode == "Guest" then
994
			chatfunc("Now Im Angry...")
995
			Mode = "Guest666"
996
			Transform()
997
		end
998
	end
999
end)
1000
1001
1002
1003
1004
ArtificialHB = Create("BindableEvent", script){
1005
	Parent = script,
1006
	Name = "Heartbeat",
1007
}
1008
1009
script:WaitForChild("Heartbeat")
1010
1011
frame = 1 / 30
1012
tf = 0
1013
allowframeloss = false
1014
tossremainder = false
1015
lastframe = tick()
1016
script.Heartbeat:Fire()
1017
1018
game:GetService("RunService").Heartbeat:connect(function(s, p)
1019
	tf = tf + s
1020
	if tf >= frame then
1021
		if allowframeloss then
1022
			script.Heartbeat:Fire()
1023
			lastframe = tick()
1024
		else
1025
			for i = 1, math.floor(tf / frame) do
1026
				script.Heartbeat:Fire()
1027
			end
1028
			lastframe = tick()
1029
		end
1030
		if tossremainder then
1031
			tf = 0
1032
		else
1033
			tf = tf - frame * math.floor(tf / frame)
1034
		end
1035
	end
1036
end)
1037
1038
function swait(num)
1039
	if num == 0 or num == nil then
1040
		ArtificialHB.Event:wait()
1041
	else
1042
		for i = 0, num do
1043
			ArtificialHB.Event:wait()
1044
		end
1045
	end
1046
end
1047
1048
1049
1050
1051
1052
New = function(Object, Parent, Name, Data)
1053
	local Object = Instance.new(Object)
1054
	for Index, Value in pairs(Data or {}) do
1055
		Object[Index] = Value
1056
	end
1057
	Object.Parent = Parent
1058
	Object.Name = Name
1059
	return Object
1060
end
1061
function rayCast(Position, Direction, Range, Ignore)
1062
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
1063
end 
1064
1065
1066
1067
1068
coroutine.wrap(function()
1069
while 1 do
1070
swait()
1071
if doe <= 360 then
1072
	doe = doe + 2
1073
else
1074
	doe = 0
1075
end
1076
end
1077
end)()
1078
while true do
1079
	swait()
1080
1081
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1082
	velocity = RootPart.Velocity.y
1083
	sine = sine + change
1084
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1085
		if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
1086
			if Mode == "Guest666" then
1087
				
1088
				Anim = "Jump"
1089
			
1090
				PlayAnimationFromTable({
1091
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1092
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
1093
         		CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)),  --- RightArm
1094
         		CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm 
1095
1096
        		 CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
1097
        		 CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
1098
				}, .3, false)				
1099
1100
			elseif Mode == "Noob" or Mode == "Guest" then
1101
				Anim = "Jump"
1102
			
1103
				PlayAnimationFromTable({
1104
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1105
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
1106
         		CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)),  --- RightArm
1107
         		CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm 
1108
        		 CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
1109
        		 CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
1110
				}, .3, false)
1111
			end
1112
					
1113
		elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
1114
			if Mode == "Guest666" then
1115
				
1116
				Anim = "Fall"
1117
				PlayAnimationFromTable({
1118
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1119
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1120
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)),  --- RightArm
1121
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm 
1122
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
1123
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
1124
				}, .3, false)				
1125
1126
			elseif Mode == "Guest" or Mode == "Noob" then
1127
				
1128
				Anim = "Fall"
1129
			
1130
				PlayAnimationFromTable({
1131
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1132
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1133
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)),  --- RightArm
1134
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm 
1135
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
1136
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
1137
				}, .3, false)
1138
			end
1139
					
1140
		elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
1141
			if Mode == "Guest666" then
1142
			
1143
				Anim = "Idle"
1144
				change = 1
1145
				PlayAnimationFromTable({
1146
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso, 
1147
        		 CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
1148
        		 CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)),  --- RightArm
1149
         		CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm 
1150
         		CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
1151
         		CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
1152
				}, .3, false)				
1153
				
1154
				
1155
			elseif Mode == "Guest" or Mode == "Noob" then
1156
				
1157
1158
				Anim = "Idle"
1159
				change = 1
1160
				PlayAnimationFromTable({
1161
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso, 
1162
        		 CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
1163
        		 CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)),  --- RightArm
1164
         		CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
1165
         		CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
1166
         		CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
1167
				}, .3, false)
1168
			end
1169
1170
1171
		elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
1172
			if Mode == "Guest666" then
1173
				
1174
				Anim = "Walk"
1175
				PlayAnimationFromTable({		
1176
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1177
         		CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5),  -- Head
1178
1179
         		CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1180
         		CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
1181
1182
         		CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1183
         		CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1184
				}, .3, false)				
1185
				
1186
				
1187
			elseif Mode == "Noob" or Mode == "Guest" then
1188
				
1189
				Anim = "Walk"
1190
				PlayAnimationFromTable({		
1191
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1192
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0),  -- Head
1193
1194
         		CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), 
1195
         		CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
1196
1197
         		CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1198
         		CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1199
				}, .3, false)
1200
				end
1201
			end
1202
1203
end