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| 1 | local NPC_ID = 190020 | |
| 2 | local BUFF_IDS = {53307}
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| 3 | ||
| 4 | function BuffOnSight(event, creature, player) | |
| 5 | - | if (player:GetUnitType() == "Player" and creature:IsWithinDistInMap(player, 15)) then |
| 5 | + | if (player:GetObjectType() == "Player" and creature:IsWithinDistInMap(player, 15)) then |
| 6 | - | for k, v in pairs(BUFF_IDS) do |
| 6 | + | for k, v in ipairs(BUFF_IDS) do |
| 7 | - | if not player:HasAura(v) then |
| 7 | + | if not player:GetAura(v) then |
| 8 | - | player:AddAura(v, player) |
| 8 | + | player:AddAura(v, player) |
| 9 | - | end |
| 9 | + | end |
| 10 | end | |
| 11 | end | |
| 12 | end | |
| 13 | ||
| 14 | RegisterCreatureEvent(NPC_ID, 27, BuffOnSight) |