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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | ||
| 7 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 8 | function sandbox(var,func) | |
| 9 | local env = getfenv(func) | |
| 10 | local newenv = setmetatable({},{
| |
| 11 | __index = function(self,k) | |
| 12 | if k=="script" then | |
| 13 | return var | |
| 14 | else | |
| 15 | return env[k] | |
| 16 | end | |
| 17 | end, | |
| 18 | }) | |
| 19 | setfenv(func,newenv) | |
| 20 | return func | |
| 21 | end | |
| 22 | cors = {}
| |
| 23 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 24 | LocalScript0 = Instance.new("LocalScript")
| |
| 25 | ParticleEmitter1 = Instance.new("ParticleEmitter")
| |
| 26 | ParticleEmitter2 = Instance.new("ParticleEmitter")
| |
| 27 | ParticleEmitter3 = Instance.new("ParticleEmitter")
| |
| 28 | ParticleEmitter4 = Instance.new("ParticleEmitter")
| |
| 29 | ParticleEmitter5 = Instance.new("ParticleEmitter")
| |
| 30 | ParticleEmitter6 = Instance.new("ParticleEmitter")
| |
| 31 | ParticleEmitter7 = Instance.new("ParticleEmitter")
| |
| 32 | ParticleEmitter8 = Instance.new("ParticleEmitter")
| |
| 33 | LocalScript9 = Instance.new("LocalScript")
| |
| 34 | NumberValue10 = Instance.new("NumberValue")
| |
| 35 | NumberValue11 = Instance.new("NumberValue")
| |
| 36 | BoolValue12 = Instance.new("BoolValue")
| |
| 37 | ParticleEmitter13 = Instance.new("ParticleEmitter")
| |
| 38 | ParticleEmitter14 = Instance.new("ParticleEmitter")
| |
| 39 | ParticleEmitter15 = Instance.new("ParticleEmitter")
| |
| 40 | ParticleEmitter16 = Instance.new("ParticleEmitter")
| |
| 41 | ParticleEmitter17 = Instance.new("ParticleEmitter")
| |
| 42 | ParticleEmitter18 = Instance.new("ParticleEmitter")
| |
| 43 | ParticleEmitter19 = Instance.new("ParticleEmitter")
| |
| 44 | ParticleEmitter20 = Instance.new("ParticleEmitter")
| |
| 45 | ParticleEmitter21 = Instance.new("ParticleEmitter")
| |
| 46 | ParticleEmitter22 = Instance.new("ParticleEmitter")
| |
| 47 | - | LocalScript0.Name = "WarPheonix" |
| 47 | + | LocalScript0.Name = "WarShadowAether" |
| 48 | LocalScript0.Parent = mas | |
| 49 | table.insert(cors,sandbox(LocalScript0,function() | |
| 50 | ||
| 51 | wait(0.2) | |
| 52 | Player = game:GetService("Players").LocalPlayer
| |
| 53 | PlayerGui = Player.PlayerGui | |
| 54 | Cam = workspace.CurrentCamera | |
| 55 | Backpack = Player.Backpack | |
| 56 | Character = Player.Character | |
| 57 | Humanoid = Character.Humanoid | |
| 58 | Mouse = Player:GetMouse() | |
| 59 | RootPart = Character.HumanoidRootPart | |
| 60 | Torso = Character.Torso | |
| 61 | Head = Character.Head | |
| 62 | RightArm = Character["Right Arm"] | |
| 63 | LeftArm = Character["Left Arm"] | |
| 64 | RightLeg = Character["Right Leg"] | |
| 65 | LeftLeg = Character["Left Leg"] | |
| 66 | RootJoint = RootPart.RootJoint | |
| 67 | Neck = Torso.Neck | |
| 68 | RightShoulder = Torso["Right Shoulder"] | |
| 69 | LeftShoulder = Torso["Left Shoulder"] | |
| 70 | RightHip = Torso["Right Hip"] | |
| 71 | LeftHip = Torso["Left Hip"] | |
| 72 | local sick = Instance.new("Sound", Character)
| |
| 73 | sick.SoundId = "rbxassetid://1604456093" | |
| 74 | sick.Looped = true | |
| 75 | IT = Instance.new | |
| 76 | CF = CFrame.new | |
| 77 | VT = Vector3.new | |
| 78 | RAD = math.rad | |
| 79 | C3 = Color3.new | |
| 80 | UD2 = UDim2.new | |
| 81 | BRICKC = BrickColor.new | |
| 82 | ANGLES = CFrame.Angles | |
| 83 | EULER = CFrame.fromEulerAnglesXYZ | |
| 84 | COS = math.cos | |
| 85 | ACOS = math.acos | |
| 86 | SIN = math.sin | |
| 87 | ASIN = math.asin | |
| 88 | ABS = math.abs | |
| 89 | MRANDOM = math.random | |
| 90 | FLOOR = math.floor | |
| 91 | ||
| 92 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 93 | naeeym2.AlwaysOnTop = true | |
| 94 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 95 | naeeym2.StudsOffset = Vector3.new(0,4.5,0) | |
| 96 | naeeym2.Adornee = Character.Head | |
| 97 | naeeym2.Name = "Name" | |
| 98 | naeeym2.MaxDistance = 200 | |
| 99 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 100 | tecks2.BackgroundTransparency = 1 | |
| 101 | tecks2.TextScaled = true | |
| 102 | tecks2.BorderSizePixel = 0 | |
| 103 | - | tecks2.Text = "The War Phoenix" |
| 103 | + | tecks2.Text = "The Shadow Lighting" |
| 104 | tecks2.Font = "Fantasy" | |
| 105 | tecks2.TextSize = 48 | |
| 106 | tecks2.TextStrokeTransparency = 0 | |
| 107 | - | tecks2.TextColor3 = Color3.new(255,255,255) |
| 107 | + | tecks2.TextColor3 = Color3.new(0,0,0) |
| 108 | - | tecks2.TextStrokeColor3 = Color3.new(188/255, 155/255, 93/255) |
| 108 | + | tecks2.TextStrokeColor3 = Color3.new(0/255, 0/255, 0/255) |
| 109 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 110 | tecks2.Parent = naeeym2 | |
| 111 | ||
| 112 | local naeeym3 = Instance.new("BillboardGui",Character)
| |
| 113 | naeeym3.AlwaysOnTop = true | |
| 114 | naeeym3.Size = UDim2.new(5,35,2,35) | |
| 115 | naeeym3.StudsOffset = Vector3.new(0,3,0) | |
| 116 | naeeym3.Adornee = Character.Head | |
| 117 | naeeym3.Name = "Name" | |
| 118 | naeeym3.MaxDistance = 200 | |
| 119 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 120 | tecks3.BackgroundTransparency = 1 | |
| 121 | tecks3.TextScaled = true | |
| 122 | tecks3.BorderSizePixel = 0 | |
| 123 | tecks3.Text = Player.Name | |
| 124 | tecks3.Font = "Fantasy" | |
| 125 | tecks3.TextSize = 32 | |
| 126 | tecks3.TextStrokeTransparency = 1 | |
| 127 | tecks3.TextColor3 = Color3.new(125/255,125/255,125/255) | |
| 128 | tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255) | |
| 129 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 130 | tecks3.Parent = naeeym3 | |
| 131 | ||
| 132 | ||
| 133 | Animation_Speed = 3 | |
| 134 | Frame_Speed = 0.016666666666666666 | |
| 135 | local Speed = 16 | |
| 136 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 137 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 138 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 139 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 140 | local DAMAGEMULTIPLIER = 1 | |
| 141 | local ANIM = "Idle" | |
| 142 | local ATTACK = false | |
| 143 | local EQUIPPED = false | |
| 144 | local HOLD = false | |
| 145 | local COMBO = 1 | |
| 146 | local Rooted = false | |
| 147 | local SINE = 0 | |
| 148 | local KEYHOLD = false | |
| 149 | local CHANGE = 2 / Animation_Speed | |
| 150 | local WALKINGANIM = false | |
| 151 | local VALUE1 = false | |
| 152 | local VALUE2 = false | |
| 153 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 154 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 155 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 156 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 157 | WEAPONGUI.Name = "Weapon GUI" | |
| 158 | local Effects = IT("Folder", Character)
| |
| 159 | Effects.Name = "Effects" | |
| 160 | local ANIMATOR = Humanoid.Animator | |
| 161 | local ANIMATE = Character.Animate | |
| 162 | local UNANCHOR = true | |
| 163 | local FLIGHT = false | |
| 164 | local BODYPOS, GYRO, FLIGHTRING | |
| 165 | local PARTICLES = false | |
| 166 | local WINGS = false | |
| 167 | local APPLYGYRO = true | |
| 168 | local DIRECTTURN = false | |
| 169 | - | local PHEONIXCOLOR = C3(0.9, 0.9, 0.9) |
| 169 | + | local ShadowAetherCOLOR = C3(0, 0, 0) |
| 170 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 171 | ArtificialHB.Name = "ArtificialHB" | |
| 172 | script:WaitForChild("ArtificialHB")
| |
| 173 | frame = Frame_Speed | |
| 174 | tf = 0 | |
| 175 | allowframeloss = false | |
| 176 | tossremainder = false | |
| 177 | lastframe = tick() | |
| 178 | script.ArtificialHB:Fire() | |
| 179 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 180 | tf = tf + s | |
| 181 | if tf >= frame then | |
| 182 | if allowframeloss then | |
| 183 | script.ArtificialHB:Fire() | |
| 184 | lastframe = tick() | |
| 185 | else | |
| 186 | for i = 1, math.floor(tf / frame) do | |
| 187 | script.ArtificialHB:Fire() | |
| 188 | end | |
| 189 | lastframe = tick() | |
| 190 | end | |
| 191 | if tossremainder then | |
| 192 | tf = 0 | |
| 193 | else | |
| 194 | tf = tf - frame * math.floor(tf / frame) | |
| 195 | end | |
| 196 | end | |
| 197 | end) | |
| 198 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 199 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 200 | end | |
| 201 | function PositiveAngle(NUMBER) | |
| 202 | if NUMBER >= 0 then | |
| 203 | NUMBER = 0 | |
| 204 | end | |
| 205 | return NUMBER | |
| 206 | end | |
| 207 | function NegativeAngle(NUMBER) | |
| 208 | if NUMBER <= 0 then | |
| 209 | NUMBER = 0 | |
| 210 | end | |
| 211 | return NUMBER | |
| 212 | end | |
| 213 | function Swait(NUMBER) | |
| 214 | if NUMBER == 0 or NUMBER == nil then | |
| 215 | ArtificialHB.Event:wait() | |
| 216 | else | |
| 217 | for i = 1, NUMBER do | |
| 218 | ArtificialHB.Event:wait() | |
| 219 | end | |
| 220 | end | |
| 221 | end | |
| 222 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 223 | local NEWMESH = IT(MESH) | |
| 224 | if MESH == "SpecialMesh" then | |
| 225 | NEWMESH.MeshType = MESHTYPE | |
| 226 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 227 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID | |
| 228 | end | |
| 229 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 230 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID | |
| 231 | end | |
| 232 | end | |
| 233 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 234 | NEWMESH.Scale = SCALE | |
| 235 | NEWMESH.Parent = PARENT | |
| 236 | return NEWMESH | |
| 237 | end | |
| 238 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 239 | local NEWPART = IT("Part")
| |
| 240 | NEWPART.formFactor = FORMFACTOR | |
| 241 | NEWPART.Reflectance = REFLECTANCE | |
| 242 | NEWPART.Transparency = TRANSPARENCY | |
| 243 | NEWPART.CanCollide = false | |
| 244 | NEWPART.Locked = true | |
| 245 | NEWPART.Anchored = true | |
| 246 | if ANCHOR == false then | |
| 247 | NEWPART.Anchored = false | |
| 248 | end | |
| 249 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 250 | NEWPART.Name = NAME | |
| 251 | NEWPART.Size = SIZE | |
| 252 | NEWPART.Position = Torso.Position | |
| 253 | NEWPART.Material = MATERIAL | |
| 254 | NEWPART:BreakJoints() | |
| 255 | NEWPART.Parent = PARENT | |
| 256 | return NEWPART | |
| 257 | end | |
| 258 | local weldBetween = function(a, b) | |
| 259 | local weldd = Instance.new("ManualWeld")
| |
| 260 | weldd.Part0 = a | |
| 261 | weldd.Part1 = b | |
| 262 | weldd.C0 = CFrame.new() | |
| 263 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 264 | weldd.Parent = a | |
| 265 | return weldd | |
| 266 | end | |
| 267 | function QuaternionFromCFrame(cf) | |
| 268 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 269 | local trace = m00 + m11 + m22 | |
| 270 | if trace > 0 then | |
| 271 | local s = math.sqrt(1 + trace) | |
| 272 | local recip = 0.5 / s | |
| 273 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 274 | else | |
| 275 | local i = 0 | |
| 276 | if m00 < m11 then | |
| 277 | i = 1 | |
| 278 | end | |
| 279 | if m22 > (i == 0 and m00 or m11) then | |
| 280 | i = 2 | |
| 281 | end | |
| 282 | if i == 0 then | |
| 283 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 284 | local recip = 0.5 / s | |
| 285 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 286 | elseif i == 1 then | |
| 287 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 288 | local recip = 0.5 / s | |
| 289 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 290 | elseif i == 2 then | |
| 291 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 292 | local recip = 0.5 / s | |
| 293 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 294 | end | |
| 295 | end | |
| 296 | end | |
| 297 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 298 | local xs, ys, zs = x + x, y + y, z + z | |
| 299 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 300 | local xx = x * xs | |
| 301 | local xy = x * ys | |
| 302 | local xz = x * zs | |
| 303 | local yy = y * ys | |
| 304 | local yz = y * zs | |
| 305 | local zz = z * zs | |
| 306 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 307 | end | |
| 308 | function QuaternionSlerp(a, b, t) | |
| 309 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 310 | local startInterp, finishInterp | |
| 311 | if cosTheta >= 1.0E-4 then | |
| 312 | if 1 - cosTheta > 1.0E-4 then | |
| 313 | local theta = ACOS(cosTheta) | |
| 314 | local invSinTheta = 1 / SIN(theta) | |
| 315 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 316 | finishInterp = SIN(t * theta) * invSinTheta | |
| 317 | else | |
| 318 | startInterp = 1 - t | |
| 319 | finishInterp = t | |
| 320 | end | |
| 321 | elseif 1 + cosTheta > 1.0E-4 then | |
| 322 | local theta = ACOS(-cosTheta) | |
| 323 | local invSinTheta = 1 / SIN(theta) | |
| 324 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 325 | finishInterp = SIN(t * theta) * invSinTheta | |
| 326 | else | |
| 327 | startInterp = t - 1 | |
| 328 | finishInterp = t | |
| 329 | end | |
| 330 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 331 | end | |
| 332 | function Clerp(a, b, t) | |
| 333 | local qa = {
| |
| 334 | QuaternionFromCFrame(a) | |
| 335 | } | |
| 336 | local qb = {
| |
| 337 | QuaternionFromCFrame(b) | |
| 338 | } | |
| 339 | local ax, ay, az = a.x, a.y, a.z | |
| 340 | local bx, by, bz = b.x, b.y, b.z | |
| 341 | local _t = 1 - t | |
| 342 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 343 | end | |
| 344 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 345 | local frame = IT("Frame")
| |
| 346 | frame.BackgroundTransparency = TRANSPARENCY | |
| 347 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 348 | frame.Position = POSITION | |
| 349 | frame.Size = SIZE | |
| 350 | frame.BackgroundColor3 = COLOR | |
| 351 | frame.BorderColor3 = BORDERCOLOR | |
| 352 | frame.Name = NAME | |
| 353 | frame.Parent = PARENT | |
| 354 | return frame | |
| 355 | end | |
| 356 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 357 | local label = IT("TextLabel")
| |
| 358 | label.BackgroundTransparency = 1 | |
| 359 | label.Size = UD2(1, 0, 1, 0) | |
| 360 | label.Position = UD2(0, 0, 0, 0) | |
| 361 | label.TextColor3 = TEXTCOLOR | |
| 362 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 363 | label.TextTransparency = TRANSPARENCY | |
| 364 | label.FontSize = TEXTFONTSIZE | |
| 365 | label.Font = TEXTFONT | |
| 366 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 367 | label.TextScaled = false | |
| 368 | label.Text = TEXT | |
| 369 | label.Name = NAME | |
| 370 | label.Parent = PARENT | |
| 371 | return label | |
| 372 | end | |
| 373 | function NoOutlines(PART) | |
| 374 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 375 | end | |
| 376 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 377 | local NEWWELD = IT(TYPE) | |
| 378 | NEWWELD.Part0 = PART0 | |
| 379 | NEWWELD.Part1 = PART1 | |
| 380 | NEWWELD.C0 = C0 | |
| 381 | NEWWELD.C1 = C1 | |
| 382 | NEWWELD.Parent = PARENT | |
| 383 | return NEWWELD | |
| 384 | end | |
| 385 | local S = IT("Sound")
| |
| 386 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 387 | local NEWSOUND | |
| 388 | coroutine.resume(coroutine.create(function() | |
| 389 | NEWSOUND = S:Clone() | |
| 390 | NEWSOUND.Parent = PARENT | |
| 391 | NEWSOUND.Volume = VOLUME | |
| 392 | NEWSOUND.Pitch = PITCH | |
| 393 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID | |
| 394 | NEWSOUND:play() | |
| 395 | if DOESLOOP == true then | |
| 396 | NEWSOUND.Looped = true | |
| 397 | else | |
| 398 | repeat | |
| 399 | wait(1) | |
| 400 | until NEWSOUND.Playing == false | |
| 401 | NEWSOUND:remove() | |
| 402 | end | |
| 403 | end)) | |
| 404 | return NEWSOUND | |
| 405 | end | |
| 406 | function CFrameFromTopBack(at, top, back) | |
| 407 | local right = top:Cross(back) | |
| 408 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 409 | end | |
| 410 | function WACKYEFFECT(Table) | |
| 411 | local TYPE = Table.EffectType or "Sphere" | |
| 412 | local SIZE = Table.Size or VT(1, 1, 1) | |
| 413 | local ENDSIZE = Table.Size2 or VT(0, 0, 0) | |
| 414 | local TRANSPARENCY = Table.Transparency or 0 | |
| 415 | local ENDTRANSPARENCY = Table.Transparency2 or 1 | |
| 416 | local CFRAME = Table.CFrame or Torso.CFrame | |
| 417 | local MOVEDIRECTION = Table.MoveToPos or nil | |
| 418 | local ROTATION1 = Table.RotationX or 0 | |
| 419 | local ROTATION2 = Table.RotationY or 0 | |
| 420 | local ROTATION3 = Table.RotationZ or 0 | |
| 421 | local MATERIAL = Table.Material or "Neon" | |
| 422 | local COLOR = Table.Color or C3(1, 1, 1) | |
| 423 | local TIME = Table.Time or 45 | |
| 424 | local SOUNDID = Table.SoundID or nil | |
| 425 | local SOUNDPITCH = Table.SoundPitch or nil | |
| 426 | local SOUNDVOLUME = Table.SoundVolume or nil | |
| 427 | coroutine.resume(coroutine.create(function() | |
| 428 | local PLAYSSOUND = false | |
| 429 | local SOUND | |
| 430 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
| |
| 431 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 432 | PLAYSSOUND = true | |
| 433 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 434 | end | |
| 435 | EFFECT.Color = COLOR | |
| 436 | local MSH | |
| 437 | if TYPE == "Sphere" then | |
| 438 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
| |
| 439 | elseif TYPE == "Block" then | |
| 440 | MSH = IT("BlockMesh", EFFECT)
| |
| 441 | MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X) | |
| 442 | elseif TYPE == "Wave" then | |
| 443 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8))
| |
| 444 | elseif TYPE == "Ring" then | |
| 445 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
| |
| 446 | elseif TYPE == "Slash" then | |
| 447 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
| |
| 448 | elseif TYPE == "Round Slash" then | |
| 449 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
| |
| 450 | elseif TYPE == "Swirl" then | |
| 451 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0))
| |
| 452 | elseif TYPE == "Skull" then | |
| 453 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
| |
| 454 | elseif TYPE == "Crystal" then | |
| 455 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
| |
| 456 | end | |
| 457 | if MSH ~= nil then | |
| 458 | local MOVESPEED | |
| 459 | if MOVEDIRECTION ~= nil then | |
| 460 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME | |
| 461 | end | |
| 462 | local GROWTH = SIZE - ENDSIZE | |
| 463 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 464 | if TYPE == "Block" then | |
| 465 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 466 | else | |
| 467 | EFFECT.CFrame = CFRAME | |
| 468 | end | |
| 469 | for LOOP = 1, TIME + 1 do | |
| 470 | Swait() | |
| 471 | MSH.Scale = MSH.Scale - GROWTH / TIME | |
| 472 | if TYPE == "Wave" then | |
| 473 | MSH.Offset = VT(0, 0, -MSH.Scale.X / 8) | |
| 474 | end | |
| 475 | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME | |
| 476 | if TYPE == "Block" then | |
| 477 | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) | |
| 478 | else | |
| 479 | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) | |
| 480 | end | |
| 481 | if MOVEDIRECTION ~= nil then | |
| 482 | local ORI = EFFECT.Orientation | |
| 483 | EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED) | |
| 484 | EFFECT.Orientation = ORI | |
| 485 | end | |
| 486 | end | |
| 487 | if PLAYSSOUND == false then | |
| 488 | EFFECT:remove() | |
| 489 | else | |
| 490 | repeat | |
| 491 | Swait() | |
| 492 | until SOUND.Playing == false | |
| 493 | EFFECT:remove() | |
| 494 | end | |
| 495 | elseif PLAYSSOUND == false then | |
| 496 | EFFECT:remove() | |
| 497 | else | |
| 498 | repeat | |
| 499 | Swait() | |
| 500 | until SOUND.Playing == false | |
| 501 | EFFECT:remove() | |
| 502 | end | |
| 503 | end)) | |
| 504 | end | |
| 505 | function MakeForm(PART, TYPE) | |
| 506 | if TYPE == "Cyl" then | |
| 507 | local MSH = IT("CylinderMesh", PART)
| |
| 508 | elseif TYPE == "Ball" then | |
| 509 | local MSH = IT("SpecialMesh", PART)
| |
| 510 | MSH.MeshType = "Sphere" | |
| 511 | elseif TYPE == "Wedge" then | |
| 512 | local MSH = IT("SpecialMesh", PART)
| |
| 513 | MSH.MeshType = "Wedge" | |
| 514 | end | |
| 515 | end | |
| 516 | Debris = game:GetService("Debris")
| |
| 517 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 518 | local DIRECTION = CF(StartPos, EndPos).lookVector | |
| 519 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 520 | end | |
| 521 | function turnto(position) | |
| 522 | RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0) | |
| 523 | end | |
| 524 | local DECAL = IT("Decal", nil)
| |
| 525 | function MagicRing(PART, CFRAME, VARIANT) | |
| 526 | - | if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then |
| 526 | + | if VARIANT == "ShadowAether" or VARIANT == "Aether" or VARIANT == "Shadow" then |
| 527 | - | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false) |
| 527 | + | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Really black", "MagicRing", VT(0, 0, 0), false) |
| 528 | local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
| |
| 529 | local MESH = IT("BlockMesh", RING)
| |
| 530 | local BOTTOMTEXTURE = DECAL:Clone() | |
| 531 | BOTTOMTEXTURE.Parent = RING | |
| 532 | BOTTOMTEXTURE.Face = "Bottom" | |
| 533 | BOTTOMTEXTURE.Name = "BottomTexture" | |
| 534 | local TOPTEXTURE = DECAL:Clone() | |
| 535 | TOPTEXTURE.Parent = RING | |
| 536 | TOPTEXTURE.Face = "Top" | |
| 537 | TOPTEXTURE.Name = "TopTexture" | |
| 538 | local T = script.RingEmit:Clone() | |
| 539 | T.Parent = RING | |
| 540 | local LIGHT = IT("PointLight", RING)
| |
| 541 | - | if VARIANT == "Pheonix" then |
| 541 | + | if VARIANT == "ShadowAether" then |
| 542 | - | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617574752" |
| 542 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106073706" |
| 543 | - | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617575377" |
| 543 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106073706" |
| 544 | - | T.Color = ColorSequence.new(PHEONIXCOLOR) |
| 544 | + | BOTTOMTEXTURE.Color3 = C3(0, 0, 0) |
| 545 | TOPTEXTURE.Color3 = C3(0, 0, 0) | |
| 546 | - | elseif VARIANT == "Sun" then |
| 546 | + | T.Color = ColorSequence.new(ShadowAetherCOLOR) |
| 547 | - | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217786509" |
| 547 | + | |
| 548 | - | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217788749" |
| 548 | + | elseif VARIANT == "Aether" then |
| 549 | - | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
|
| 549 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106073706" |
| 550 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106073706" | |
| 551 | - | LIGHT.Color = BRICKC("Bright orange").Color
|
| 551 | + | T.Color = ColorSequence.new(BRICKC("Teal").Color)
|
| 552 | - | elseif VARIANT == "Fire" then |
| 552 | + | |
| 553 | - | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222222911" |
| 553 | + | LIGHT.Color = BRICKC("Teal").Color
|
| 554 | - | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222223218" |
| 554 | + | elseif VARIANT == "Shadow" then |
| 555 | - | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
|
| 555 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106129987" |
| 556 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=2106129987" | |
| 557 | T.Color = ColorSequence.new(BRICKC("Black").Color)
| |
| 558 | CreateSound(343211019, RING, 5, 1, false) | |
| 559 | LIGHT.Color = C3(1, 0.3333333333333333, 0) | |
| 560 | end | |
| 561 | T.LightEmission = 1 | |
| 562 | T:Emit(5) | |
| 563 | Debris:AddItem(T, 5) | |
| 564 | return RING, WELD, MESH | |
| 565 | end | |
| 566 | end | |
| 567 | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) | |
| 568 | for _, c in pairs(PARENT:GetDescendants()) do | |
| 569 | if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
| |
| 570 | local HUMANOID = c:FindFirstChildOfClass("Humanoid")
| |
| 571 | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
| |
| 572 | if DIST > (TORSO.Position - FROM).Magnitude then | |
| 573 | table.insert(TABLE, c) | |
| 574 | end | |
| 575 | end | |
| 576 | end | |
| 577 | end | |
| 578 | local BACKATTACHMENT1 = IT("Attachment", Torso)
| |
| 579 | BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75) | |
| 580 | local BACKATTACHMENT2 = IT("Attachment", Torso)
| |
| 581 | BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75) | |
| 582 | local WINGS1 = script.Wing1 | |
| 583 | WINGS1.EmissionDirection="Right" | |
| 584 | WINGS1.Size=NumberSequence.new(2) | |
| 585 | local WINGS1B = script.Wing1B | |
| 586 | WINGS1B.EmissionDirection="Right" | |
| 587 | WINGS1B.Size=NumberSequence.new(2) | |
| 588 | local WINGS2 = script.Wing2 | |
| 589 | WINGS2.EmissionDirection="Left" | |
| 590 | WINGS2.Size=NumberSequence.new(2) | |
| 591 | local WINGS2B = script.Wing2B | |
| 592 | WINGS2B.EmissionDirection="Left" | |
| 593 | WINGS2B.Size=NumberSequence.new(2) | |
| 594 | WINGS1.Parent = BACKATTACHMENT1 | |
| 595 | WINGS1.LockedToPart=true | |
| 596 | WINGS1B.Parent = BACKATTACHMENT1 | |
| 597 | WINGS1B.LockedToPart=true | |
| 598 | WINGS2.Parent = BACKATTACHMENT2 | |
| 599 | WINGS2.LockedToPart=true | |
| 600 | WINGS2B.Parent = BACKATTACHMENT2 | |
| 601 | WINGS2B.LockedToPart=true | |
| 602 | local FACEATTACHMENT = IT("Attachment", Head)
| |
| 603 | FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5) | |
| 604 | FACEATTACHMENT.Orientation = VT(0, 35, 0) | |
| 605 | local EYE = script.Eye1 | |
| 606 | EYE.LockedToPart=true | |
| 607 | EYE.Parent = FACEATTACHMENT | |
| 608 | local EYE2 = script.Eye2 | |
| 609 | - | local TRAIL1 = script.PheonixTrail:Clone() |
| 609 | + | |
| 610 | EYE2.LockedToPart=true | |
| 611 | local TRAIL1 = script.ShadowAetherTrail:Clone() | |
| 612 | TRAIL1.LockedToPart=true | |
| 613 | - | local TRAIL2 = script.PheonixTrail:Clone() |
| 613 | + | |
| 614 | TRAIL1.Parent = BACKATTACHMENT1 | |
| 615 | local TRAIL2 = script.ShadowAetherTrail:Clone() | |
| 616 | TRAIL2.LockedToPart=true | |
| 617 | TRAIL2.Parent = BACKATTACHMENT2 | |
| 618 | TRAIL2.Size=NumberSequence.new(.01) | |
| 619 | local LIGHT = IT("PointLight", FACEATTACHMENT)
| |
| 620 | LIGHT.Enabled = false | |
| 621 | LIGHT.Brightness = 5 | |
| 622 | LIGHT.Range = 6 | |
| 623 | Humanoid.Died:connect(function() | |
| 624 | ATTACK = true | |
| 625 | end) | |
| 626 | function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant) | |
| 627 | local defence = Instance.new("BoolValue", Humanoid.Parent)
| |
| 628 | defence.Name = "HitBy" .. Player.Name | |
| 629 | game:GetService("Debris"):AddItem(defence, 0.001)
| |
| 630 | Damage = Damage * DAMAGEMULTIPLIER | |
| 631 | if Humanoid.Health ~= 0 then | |
| 632 | local CritChance = MRANDOM(1, 100) | |
| 633 | if Damage > Humanoid.Health then | |
| 634 | Damage = math.ceil(Humanoid.Health) | |
| 635 | if Damage == 0 then | |
| 636 | Damage = 0.1 | |
| 637 | end | |
| 638 | end | |
| 639 | Humanoid.Health = Humanoid.Health - Damage | |
| 640 | if AfterBurn == true then | |
| 641 | Afterburn(Humanoid, Time, Damage / 5, Variant) | |
| 642 | end | |
| 643 | end | |
| 644 | end | |
| 645 | function Afterburn(Human, Time, Damage, Variant) | |
| 646 | coroutine.resume(coroutine.create(function() | |
| 647 | if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then
| |
| 648 | - | if Variant == "Pheonix" then |
| 648 | + | |
| 649 | - | FIRE = script.PheonixBurn:Clone() |
| 649 | + | |
| 650 | if Variant == "ShadowAether" then | |
| 651 | FIRE = script.ShadowAetherBurn:Clone() | |
| 652 | - | elseif Variant == "Sun" then |
| 652 | + | |
| 653 | - | FIRE = script.SunBurn:Clone() |
| 653 | + | |
| 654 | elseif Variant == "Aether" then | |
| 655 | FIRE = script.AetherBurn:Clone() | |
| 656 | - | elseif Variant == "Fire" then |
| 656 | + | |
| 657 | FIRE.Enabled = true | |
| 658 | elseif Variant == "Shadow" then | |
| 659 | FIRE = script.Burn:Clone() | |
| 660 | FIRE.Parent = Torso | |
| 661 | FIRE.Enabled = true | |
| 662 | end | |
| 663 | for i = 1, Time do | |
| 664 | wait(0.5) | |
| 665 | Human.Health = Human.Health - Damage | |
| 666 | end | |
| 667 | wait(0.25) | |
| 668 | FIRE.Enabled = false | |
| 669 | Debris:AddItem(FIRE, 1.5) | |
| 670 | end | |
| 671 | end)) | |
| 672 | end | |
| 673 | function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES) | |
| 674 | local CHILDREN = workspace:GetChildren() | |
| 675 | for index, CHILD in pairs(CHILDREN) do | |
| 676 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 677 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 678 | if HUM then | |
| 679 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 680 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 681 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 682 | ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT) | |
| 683 | if HUM.MaxHealth == math.huge then | |
| 684 | CHILD:BreakJoints() | |
| 685 | end | |
| 686 | if DOESCAMSHAKE == true then | |
| 687 | local CAMSHAKER = script.CamShake:Clone() | |
| 688 | CAMSHAKER.Shake.Value = CAMVALUES.SHAKE | |
| 689 | CAMSHAKER.Timer.Value = CAMVALUES.TIMER | |
| 690 | CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE | |
| 691 | CAMSHAKER.Parent = CHILD | |
| 692 | CAMSHAKER.Disabled = false | |
| 693 | end | |
| 694 | if FLING > 0 then | |
| 695 | for _, c in pairs(CHILD:GetChildren()) do | |
| 696 | if c:IsA("BasePart") then
| |
| 697 | local bv = Instance.new("BodyVelocity")
| |
| 698 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 699 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 700 | bv.Parent = c | |
| 701 | Debris:AddItem(bv, 0.05) | |
| 702 | end | |
| 703 | end | |
| 704 | end | |
| 705 | end | |
| 706 | end | |
| 707 | end | |
| 708 | end | |
| 709 | end | |
| 710 | function ShootingStar() | |
| 711 | ATTACK = true | |
| 712 | Rooted = false | |
| 713 | local GYRO = IT("BodyGyro", RootPart)
| |
| 714 | GYRO.D = 20 | |
| 715 | - | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") |
| 715 | + | |
| 716 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 717 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Aether") | |
| 718 | coroutine.resume(coroutine.create(function() | |
| 719 | for i = 1, 35 do | |
| 720 | Swait() | |
| 721 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
| 722 | end | |
| 723 | end)) | |
| 724 | for i = 0, 1.8, 0.1 / Animation_Speed do | |
| 725 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 726 | Swait() | |
| 727 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
| 728 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
| 729 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 730 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 731 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 732 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 733 | end | |
| 734 | coroutine.resume(coroutine.create(function() | |
| 735 | local POSITION = Mouse.Hit.p | |
| 736 | - | local FIRE = script.SunFireball:Clone() |
| 736 | + | |
| 737 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
| 738 | local FIRE = script.AetherFireball:Clone() | |
| 739 | - | local EXPLOSION = script.SunExplosion:Clone() |
| 739 | + | |
| 740 | FIRE.Enabled = true | |
| 741 | local EXPLOSION = script.AetherExplosion:Clone() | |
| 742 | EXPLOSION.Parent = FIREBALL | |
| 743 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
| 744 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 745 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2) | |
| 746 | for i = 1, 75 do | |
| 747 | Swait() | |
| 748 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
| 749 | end | |
| 750 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 751 | for i = 1, 300 do | |
| 752 | Swait() | |
| 753 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 754 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
| 755 | if HITFLOOR ~= nil then | |
| 756 | FIRE.Enabled = false | |
| 757 | - | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 757 | + | |
| 758 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
| 759 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Aether", true, {
| |
| 760 | SHAKE = 1, | |
| 761 | TIMER = 6, | |
| 762 | DOESFADE = true | |
| 763 | }) | |
| 764 | WACKYEFFECT({
| |
| 765 | EffectType = "Sphere", | |
| 766 | Size = VT(0, 0, 0), | |
| 767 | Size2 = VT(150, 150, 150), | |
| 768 | Transparency = 0, | |
| 769 | Transparency2 = 1, | |
| 770 | CFrame = CF(FIREBALL.Position), | |
| 771 | MoveToPos = nil, | |
| 772 | RotationX = 0, | |
| 773 | RotationY = 0, | |
| 774 | - | Color = C3(1, 0.6666666666666666, 0), |
| 774 | + | |
| 775 | Material = "Neon", | |
| 776 | Color = C3(0, 0, 0), | |
| 777 | SoundID = nil, | |
| 778 | SoundPitch = nil, | |
| 779 | SoundVolume = nil | |
| 780 | }) | |
| 781 | wait(5) | |
| 782 | break | |
| 783 | end | |
| 784 | end | |
| 785 | FIREBALL:remove() | |
| 786 | end)) | |
| 787 | GYRO:remove() | |
| 788 | RING.Anchored = true | |
| 789 | WELD:remove() | |
| 790 | coroutine.resume(coroutine.create(function() | |
| 791 | for i = 1, 35 do | |
| 792 | Swait() | |
| 793 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
| 794 | end | |
| 795 | RING:remove() | |
| 796 | end)) | |
| 797 | ATTACK = false | |
| 798 | - | function PheonixRage() |
| 798 | + | |
| 799 | end | |
| 800 | function ShadowAetherRage() | |
| 801 | ATTACK = true | |
| 802 | Rooted = true | |
| 803 | - | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix") |
| 803 | + | |
| 804 | local B = false | |
| 805 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "ShadowAether") | |
| 806 | WELD:remove() | |
| 807 | RING.Anchored = true | |
| 808 | coroutine.resume(coroutine.create(function() | |
| 809 | for i = 1, 45 do | |
| 810 | Swait() | |
| 811 | MESH.Scale = MESH.Scale + VT(15, 0, 15) | |
| 812 | end | |
| 813 | end)) | |
| 814 | coroutine.resume(coroutine.create(function() | |
| 815 | repeat | |
| 816 | Swait() | |
| 817 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 818 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 819 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 820 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 821 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 822 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 823 | until A == true | |
| 824 | repeat | |
| 825 | Swait() | |
| 826 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 827 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 828 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 829 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 830 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 831 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 832 | until B == true | |
| 833 | for i = 1, 45 do | |
| 834 | Swait() | |
| 835 | MESH.Scale = MESH.Scale - VT(15, 0, 15) | |
| 836 | end | |
| 837 | RING:remove() | |
| 838 | end)) | |
| 839 | wait(1) | |
| 840 | for i = 1, 4 do | |
| 841 | WACKYEFFECT({
| |
| 842 | EffectType = "Sphere", | |
| 843 | Size = VT(45, 45, 45), | |
| 844 | Size2 = VT(0, 0, 0), | |
| 845 | Transparency = 1, | |
| 846 | Transparency2 = 0.8, | |
| 847 | CFrame = CF(Torso.Position), | |
| 848 | MoveToPos = nil, | |
| 849 | RotationX = 0, | |
| 850 | RotationY = 0, | |
| 851 | - | Color = PHEONIXCOLOR, |
| 851 | + | |
| 852 | Material = "Neon", | |
| 853 | Color = ShadowAetherCOLOR, | |
| 854 | SoundID = nil, | |
| 855 | SoundPitch = nil, | |
| 856 | SoundVolume = nil | |
| 857 | }) | |
| 858 | wait(0.5) | |
| 859 | - | ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 859 | + | |
| 860 | A = true | |
| 861 | ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "ShadowAether", true, {
| |
| 862 | SHAKE = 2, | |
| 863 | TIMER = 25, | |
| 864 | DOESFADE = true | |
| 865 | }) | |
| 866 | WACKYEFFECT({
| |
| 867 | Time = 60, | |
| 868 | EffectType = "Sphere", | |
| 869 | Size = VT(40, 40, 40), | |
| 870 | Size2 = VT(140, 140, 140), | |
| 871 | Transparency = 0, | |
| 872 | Transparency2 = 1, | |
| 873 | CFrame = CF(Torso.Position), | |
| 874 | MoveToPos = nil, | |
| 875 | RotationX = 0, | |
| 876 | RotationY = 0, | |
| 877 | - | Color = C3(1, 0.6666666666666666, 0), |
| 877 | + | |
| 878 | Material = "Neon", | |
| 879 | Color = C3(0, 0, 0), | |
| 880 | SoundID = nil, | |
| 881 | SoundPitch = nil, | |
| 882 | SoundVolume = nil | |
| 883 | }) | |
| 884 | WACKYEFFECT({
| |
| 885 | Time = 60, | |
| 886 | EffectType = "Sphere", | |
| 887 | Size = VT(50, 50, 50), | |
| 888 | Size2 = VT(150, 150, 150), | |
| 889 | Transparency = 0.5, | |
| 890 | Transparency2 = 1, | |
| 891 | CFrame = CF(Torso.Position), | |
| 892 | MoveToPos = nil, | |
| 893 | RotationX = 0, | |
| 894 | RotationY = 0, | |
| 895 | - | Color = PHEONIXCOLOR, |
| 895 | + | |
| 896 | Material = "Neon", | |
| 897 | Color = ShadowAetherCOLOR, | |
| 898 | SoundID = 462692971, | |
| 899 | SoundPitch = 0.8, | |
| 900 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 900 | + | |
| 901 | }) | |
| 902 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 903 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 903 | + | |
| 904 | EXPLOSION.Enabled = true | |
| 905 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 906 | EXPLOSION2.Parent = Torso | |
| 907 | EXPLOSION2.Enabled = true | |
| 908 | wait(0.3) | |
| 909 | EXPLOSION.Enabled = false | |
| 910 | EXPLOSION2.Enabled = false | |
| 911 | Debris:AddItem(EXPLOSION, 5) | |
| 912 | Debris:AddItem(EXPLOSION2, 5) | |
| 913 | wait(1) | |
| 914 | B = true | |
| 915 | ATTACK = false | |
| 916 | Rooted = false | |
| 917 | end | |
| 918 | function Breath() | |
| 919 | ATTACK = true | |
| 920 | local POSITION = IT("BodyPosition", RootPart)
| |
| 921 | POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p | |
| 922 | POSITION.D = 1250 | |
| 923 | POSITION.P = 40000 | |
| 924 | - | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") |
| 924 | + | |
| 925 | WINGS = true | |
| 926 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "ShadowAether") | |
| 927 | coroutine.resume(coroutine.create(function() | |
| 928 | for i = 1, 20 do | |
| 929 | Swait() | |
| 930 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 931 | end | |
| 932 | end)) | |
| 933 | for i = 1, 25 do | |
| 934 | Swait() | |
| 935 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 936 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 937 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 938 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 939 | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 940 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 941 | end | |
| 942 | local GYRO = IT("BodyGyro", RootPart)
| |
| 943 | GYRO.D = 20 | |
| 944 | GYRO.P = 4000 | |
| 945 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 946 | coroutine.resume(coroutine.create(function() | |
| 947 | repeat | |
| 948 | Swait() | |
| 949 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 950 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 951 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 952 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 953 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 954 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 955 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 956 | until ATTACK == false | |
| 957 | POSITION:remove() | |
| 958 | GYRO:remove() | |
| 959 | for i = 1, 20 do | |
| 960 | Swait() | |
| 961 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
| 962 | end | |
| 963 | - | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 963 | + | |
| 964 | end)) | |
| 965 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "ShadowAether") | |
| 966 | for i = 1, 35 do | |
| 967 | Swait() | |
| 968 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
| 969 | end | |
| 970 | - | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) |
| 970 | + | |
| 971 | coroutine.resume(coroutine.create(function() | |
| 972 | - | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 972 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Flight", VT(5, 5, 5)) |
| 973 | FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p) | |
| 974 | local PARTICLES1 = script.ShadowAetherFireball1:Clone() | |
| 975 | - | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 975 | + | |
| 976 | PARTICLES1.Enabled = true | |
| 977 | local PARTICLES2 = script.ShadowAetherFireball2:Clone() | |
| 978 | PARTICLES2.Parent = FIREBALL | |
| 979 | PARTICLES2.Enabled = true | |
| 980 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 981 | for i = 1, 250 do | |
| 982 | Swait() | |
| 983 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 984 | - | ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 984 | + | |
| 985 | if HIT then | |
| 986 | ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "ShadowAether", true, {
| |
| 987 | SHAKE = 2, | |
| 988 | TIMER = 25, | |
| 989 | DOESFADE = true | |
| 990 | }) | |
| 991 | WACKYEFFECT({
| |
| 992 | Time = 60, | |
| 993 | EffectType = "Sphere", | |
| 994 | Size = VT(0, 0, 0), | |
| 995 | Size2 = VT(100, 100, 100), | |
| 996 | Transparency = 0, | |
| 997 | Transparency2 = 1, | |
| 998 | CFrame = CF(FIREBALL.Position), | |
| 999 | MoveToPos = nil, | |
| 1000 | RotationX = 0, | |
| 1001 | RotationY = 0, | |
| 1002 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1002 | + | |
| 1003 | Material = "Neon", | |
| 1004 | Color = C3(0, 0, 0), | |
| 1005 | SoundID = nil, | |
| 1006 | SoundPitch = nil, | |
| 1007 | SoundVolume = nil | |
| 1008 | }) | |
| 1009 | WACKYEFFECT({
| |
| 1010 | Time = 60, | |
| 1011 | EffectType = "Sphere", | |
| 1012 | Size = VT(0, 0, 0), | |
| 1013 | Size2 = VT(120, 120, 120), | |
| 1014 | Transparency = 0.5, | |
| 1015 | Transparency2 = 1, | |
| 1016 | CFrame = CF(FIREBALL.Position), | |
| 1017 | MoveToPos = nil, | |
| 1018 | RotationX = 0, | |
| 1019 | RotationY = 0, | |
| 1020 | - | Color = PHEONIXCOLOR, |
| 1020 | + | |
| 1021 | Material = "Neon", | |
| 1022 | Color = ShadowAetherCOLOR, | |
| 1023 | SoundID = 462692971, | |
| 1024 | SoundPitch = 1, | |
| 1025 | SoundVolume = 6 | |
| 1026 | }) | |
| 1027 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1027 | + | |
| 1028 | PARTICLES2.Enabled = false | |
| 1029 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 1030 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1030 | + | |
| 1031 | EXPLOSION.Enabled = true | |
| 1032 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 1033 | EXPLOSION2.Parent = FIREBALL | |
| 1034 | EXPLOSION2.Enabled = true | |
| 1035 | wait(0.3) | |
| 1036 | EXPLOSION.Enabled = false | |
| 1037 | EXPLOSION2.Enabled = false | |
| 1038 | break | |
| 1039 | end | |
| 1040 | end | |
| 1041 | PARTICLES1.Enabled = false | |
| 1042 | PARTICLES2.Enabled = false | |
| 1043 | Debris:AddItem(FIREBALL, 7) | |
| 1044 | end)) | |
| 1045 | wait(0.3) | |
| 1046 | coroutine.resume(coroutine.create(function() | |
| 1047 | WELD:remove() | |
| 1048 | RING.Anchored = true | |
| 1049 | for i = 1, 35 do | |
| 1050 | Swait() | |
| 1051 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
| 1052 | end | |
| 1053 | RING:remove() | |
| 1054 | end)) | |
| 1055 | WINGS = false | |
| 1056 | ATTACK = false | |
| 1057 | end | |
| 1058 | function ThreeShootingStars() | |
| 1059 | ATTACK = true | |
| 1060 | - | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") |
| 1060 | + | |
| 1061 | local POS1, POS2, POS3 | |
| 1062 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Aether") | |
| 1063 | coroutine.resume(coroutine.create(function() | |
| 1064 | for i = 1, 35 do | |
| 1065 | Swait() | |
| 1066 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
| 1067 | end | |
| 1068 | end)) | |
| 1069 | coroutine.resume(coroutine.create(function() | |
| 1070 | repeat | |
| 1071 | Swait() | |
| 1072 | if POS1 then | |
| 1073 | coroutine.resume(coroutine.create(function() | |
| 1074 | local POSITION = POS1 | |
| 1075 | - | local FIRE = script.SunFireball:Clone() |
| 1075 | + | |
| 1076 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
| 1077 | local FIRE = script.AetherFireball:Clone() | |
| 1078 | - | local EXPLOSION = script.SunExplosion:Clone() |
| 1078 | + | |
| 1079 | FIRE.Enabled = true | |
| 1080 | local EXPLOSION = script.AetherExplosion:Clone() | |
| 1081 | EXPLOSION.Parent = FIREBALL | |
| 1082 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
| 1083 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 1084 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
| 1085 | for i = 1, 75 do | |
| 1086 | Swait() | |
| 1087 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
| 1088 | end | |
| 1089 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 1090 | for i = 1, 300 do | |
| 1091 | Swait() | |
| 1092 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 1093 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
| 1094 | if HITFLOOR ~= nil then | |
| 1095 | FIRE.Enabled = false | |
| 1096 | - | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1096 | + | |
| 1097 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
| 1098 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Aether", true, {
| |
| 1099 | SHAKE = 1, | |
| 1100 | TIMER = 6, | |
| 1101 | DOESFADE = true | |
| 1102 | }) | |
| 1103 | WACKYEFFECT({
| |
| 1104 | EffectType = "Sphere", | |
| 1105 | Size = VT(0, 0, 0), | |
| 1106 | Size2 = VT(150, 150, 150), | |
| 1107 | Transparency = 0, | |
| 1108 | Transparency2 = 1, | |
| 1109 | CFrame = CF(FIREBALL.Position), | |
| 1110 | MoveToPos = nil, | |
| 1111 | RotationX = 0, | |
| 1112 | RotationY = 0, | |
| 1113 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1113 | + | |
| 1114 | Material = "Neon", | |
| 1115 | Color = C3(0, 0, 0), | |
| 1116 | SoundID = nil, | |
| 1117 | SoundPitch = nil, | |
| 1118 | SoundVolume = nil | |
| 1119 | }) | |
| 1120 | wait(5) | |
| 1121 | break | |
| 1122 | end | |
| 1123 | end | |
| 1124 | FIREBALL:remove() | |
| 1125 | end)) | |
| 1126 | POS1 = nil | |
| 1127 | end | |
| 1128 | if POS2 then | |
| 1129 | coroutine.resume(coroutine.create(function() | |
| 1130 | local POSITION = POS2 | |
| 1131 | - | local FIRE = script.SunFireball:Clone() |
| 1131 | + | |
| 1132 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
| 1133 | local FIRE = script.AetherFireball:Clone() | |
| 1134 | - | local EXPLOSION = script.SunExplosion:Clone() |
| 1134 | + | |
| 1135 | FIRE.Enabled = true | |
| 1136 | local EXPLOSION = script.AetherExplosion:Clone() | |
| 1137 | EXPLOSION.Parent = FIREBALL | |
| 1138 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
| 1139 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 1140 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
| 1141 | for i = 1, 75 do | |
| 1142 | Swait() | |
| 1143 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
| 1144 | end | |
| 1145 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 1146 | for i = 1, 300 do | |
| 1147 | Swait() | |
| 1148 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 1149 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
| 1150 | if HITFLOOR ~= nil then | |
| 1151 | FIRE.Enabled = false | |
| 1152 | - | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1152 | + | |
| 1153 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
| 1154 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Aether", true, {
| |
| 1155 | SHAKE = 1, | |
| 1156 | TIMER = 6, | |
| 1157 | DOESFADE = true | |
| 1158 | }) | |
| 1159 | WACKYEFFECT({
| |
| 1160 | EffectType = "Sphere", | |
| 1161 | Size = VT(0, 0, 0), | |
| 1162 | Size2 = VT(150, 150, 150), | |
| 1163 | Transparency = 0, | |
| 1164 | Transparency2 = 1, | |
| 1165 | CFrame = CF(FIREBALL.Position), | |
| 1166 | MoveToPos = nil, | |
| 1167 | RotationX = 0, | |
| 1168 | RotationY = 0, | |
| 1169 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1169 | + | |
| 1170 | Material = "Neon", | |
| 1171 | Color = C3(0, 0, 0), | |
| 1172 | SoundID = nil, | |
| 1173 | SoundPitch = nil, | |
| 1174 | SoundVolume = nil | |
| 1175 | }) | |
| 1176 | wait(5) | |
| 1177 | break | |
| 1178 | end | |
| 1179 | end | |
| 1180 | FIREBALL:remove() | |
| 1181 | end)) | |
| 1182 | POS2 = nil | |
| 1183 | end | |
| 1184 | if POS3 then | |
| 1185 | coroutine.resume(coroutine.create(function() | |
| 1186 | local POSITION = POS3 | |
| 1187 | - | local FIRE = script.SunFireball:Clone() |
| 1187 | + | |
| 1188 | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) | |
| 1189 | local FIRE = script.AetherFireball:Clone() | |
| 1190 | - | local EXPLOSION = script.SunExplosion:Clone() |
| 1190 | + | |
| 1191 | FIRE.Enabled = true | |
| 1192 | local EXPLOSION = script.AetherExplosion:Clone() | |
| 1193 | EXPLOSION.Parent = FIREBALL | |
| 1194 | CreateSound(463598785, FIREBALL, 5, 1, false) | |
| 1195 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 1196 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) | |
| 1197 | for i = 1, 75 do | |
| 1198 | Swait() | |
| 1199 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
| 1200 | end | |
| 1201 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 1202 | for i = 1, 300 do | |
| 1203 | Swait() | |
| 1204 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 1205 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
| 1206 | if HITFLOOR ~= nil then | |
| 1207 | FIRE.Enabled = false | |
| 1208 | - | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1208 | + | |
| 1209 | CreateSound(416328540, FIREBALL, 5, 1, false) | |
| 1210 | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Aether", true, {
| |
| 1211 | SHAKE = 1, | |
| 1212 | TIMER = 6, | |
| 1213 | DOESFADE = true | |
| 1214 | }) | |
| 1215 | WACKYEFFECT({
| |
| 1216 | EffectType = "Sphere", | |
| 1217 | Size = VT(0, 0, 0), | |
| 1218 | Size2 = VT(150, 150, 150), | |
| 1219 | Transparency = 0, | |
| 1220 | Transparency2 = 1, | |
| 1221 | CFrame = CF(FIREBALL.Position), | |
| 1222 | MoveToPos = nil, | |
| 1223 | RotationX = 0, | |
| 1224 | RotationY = 0, | |
| 1225 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1225 | + | |
| 1226 | Material = "Neon", | |
| 1227 | Color = C3(0, 0, 0), | |
| 1228 | SoundID = nil, | |
| 1229 | SoundPitch = nil, | |
| 1230 | SoundVolume = nil | |
| 1231 | }) | |
| 1232 | wait(5) | |
| 1233 | break | |
| 1234 | end | |
| 1235 | end | |
| 1236 | FIREBALL:remove() | |
| 1237 | end)) | |
| 1238 | POS3 = nil | |
| 1239 | end | |
| 1240 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
| 1241 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
| 1242 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1243 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1244 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1245 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1246 | until ATTACK == false | |
| 1247 | end)) | |
| 1248 | wait(0.4) | |
| 1249 | POS1 = Mouse.Hit.p | |
| 1250 | wait(0.5) | |
| 1251 | POS2 = Mouse.Hit.p | |
| 1252 | wait(0.6) | |
| 1253 | POS3 = Mouse.Hit.p | |
| 1254 | wait(0.3) | |
| 1255 | RING.Anchored = true | |
| 1256 | WELD:remove() | |
| 1257 | coroutine.resume(coroutine.create(function() | |
| 1258 | for i = 1, 35 do | |
| 1259 | Swait() | |
| 1260 | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) | |
| 1261 | end | |
| 1262 | RING:remove() | |
| 1263 | end)) | |
| 1264 | ATTACK = false | |
| 1265 | - | function PheonixFlare() |
| 1265 | + | |
| 1266 | end | |
| 1267 | function ShadowAetherFlare() | |
| 1268 | ATTACK = true | |
| 1269 | Rooted = false | |
| 1270 | PARTICLES = true | |
| 1271 | coroutine.resume(coroutine.create(function() | |
| 1272 | repeat | |
| 1273 | Swait() | |
| 1274 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1275 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1276 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1277 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1278 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1279 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1280 | until ATTACK == false | |
| 1281 | end)) | |
| 1282 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1283 | WINGS1.Acceleration = VT(9, 0, -12) | |
| 1284 | WINGS1B.Acceleration = VT(9, 0, -12) | |
| 1285 | WINGS2.Acceleration = VT(-9, 0, -12) | |
| 1286 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
| 1287 | - | local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(0, 0, 0)) |
| 1287 | + | |
| 1288 | coroutine.resume(coroutine.create(function() | |
| 1289 | local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Flight", VT(0, 0, 0)) | |
| 1290 | WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1291 | local PARTICLES = script.Gale:Clone() | |
| 1292 | PARTICLES.Parent = WIND | |
| 1293 | PARTICLES.Enabled = true | |
| 1294 | CreateSound(376218535, WIND, 6, 1, false) | |
| 1295 | for i = 1, 250 do | |
| 1296 | Swait() | |
| 1297 | local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character) | |
| 1298 | WIND.CFrame = WIND.CFrame * CF(0, 0, -2) | |
| 1299 | if HIT then | |
| 1300 | ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, {
| |
| 1301 | SHAKE = 3, | |
| 1302 | TIMER = 7, | |
| 1303 | DOESFADE = true | |
| 1304 | }) | |
| 1305 | CreateSound(260430117, WIND, 3, 1, false) | |
| 1306 | WACKYEFFECT({
| |
| 1307 | Time = 25, | |
| 1308 | EffectType = "Wave", | |
| 1309 | Size = VT(20, 0, 20), | |
| 1310 | Size2 = VT(60, 8, 60), | |
| 1311 | Transparency = 0.9, | |
| 1312 | Transparency2 = 1, | |
| 1313 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)), | |
| 1314 | MoveToPos = nil, | |
| 1315 | RotationX = 0, | |
| 1316 | RotationY = 0, | |
| 1317 | RotationZ = 0, | |
| 1318 | Material = "Neon", | |
| 1319 | Color = C3(0.8, 0.8, 0.8), | |
| 1320 | SoundID = nil, | |
| 1321 | SoundPitch = nil, | |
| 1322 | SoundVolume = nil | |
| 1323 | }) | |
| 1324 | WACKYEFFECT({
| |
| 1325 | Time = 25, | |
| 1326 | EffectType = "Wave", | |
| 1327 | Size = VT(20, 0, 20), | |
| 1328 | Size2 = VT(60, 8, 60), | |
| 1329 | Transparency = 0.9, | |
| 1330 | Transparency2 = 1, | |
| 1331 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), | |
| 1332 | MoveToPos = nil, | |
| 1333 | RotationX = 0, | |
| 1334 | RotationY = 0, | |
| 1335 | RotationZ = 0, | |
| 1336 | Material = "Neon", | |
| 1337 | Color = C3(0.8, 0.8, 0.8), | |
| 1338 | SoundID = nil, | |
| 1339 | SoundPitch = nil, | |
| 1340 | SoundVolume = nil | |
| 1341 | }) | |
| 1342 | break | |
| 1343 | end | |
| 1344 | end | |
| 1345 | PARTICLES.Enabled = false | |
| 1346 | Debris:AddItem(WIND, 7) | |
| 1347 | end)) | |
| 1348 | wait(1) | |
| 1349 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1350 | WINGS1.Acceleration = VT(9, 1, 4) | |
| 1351 | WINGS1B.Acceleration = VT(9, 1, 4) | |
| 1352 | WINGS2.Acceleration = VT(-9, 1, 4) | |
| 1353 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
| 1354 | - | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) |
| 1354 | + | |
| 1355 | coroutine.resume(coroutine.create(function() | |
| 1356 | - | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 1356 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Flight", VT(5, 5, 5)) |
| 1357 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1358 | local PARTICLES1 = script.ShadowAetherFireball1:Clone() | |
| 1359 | - | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 1359 | + | |
| 1360 | PARTICLES1.Enabled = true | |
| 1361 | local PARTICLES2 = script.ShadowAetherFireball2:Clone() | |
| 1362 | PARTICLES2.Parent = FIREBALL | |
| 1363 | PARTICLES2.Enabled = true | |
| 1364 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1365 | for i = 1, 250 do | |
| 1366 | Swait() | |
| 1367 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 1368 | - | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 1368 | + | |
| 1369 | if HIT then | |
| 1370 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "ShadowAether", true, {
| |
| 1371 | SHAKE = 2, | |
| 1372 | TIMER = 25, | |
| 1373 | DOESFADE = true | |
| 1374 | }) | |
| 1375 | WACKYEFFECT({
| |
| 1376 | Time = 60, | |
| 1377 | EffectType = "Sphere", | |
| 1378 | Size = VT(0, 0, 0), | |
| 1379 | Size2 = VT(120, 120, 120), | |
| 1380 | Transparency = 0, | |
| 1381 | Transparency2 = 1, | |
| 1382 | CFrame = CF(FIREBALL.Position), | |
| 1383 | MoveToPos = nil, | |
| 1384 | RotationX = 0, | |
| 1385 | RotationY = 0, | |
| 1386 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1386 | + | |
| 1387 | Material = "Neon", | |
| 1388 | Color = C3(0, 0, 0), | |
| 1389 | SoundID = nil, | |
| 1390 | SoundPitch = nil, | |
| 1391 | SoundVolume = nil | |
| 1392 | }) | |
| 1393 | WACKYEFFECT({
| |
| 1394 | Time = 60, | |
| 1395 | EffectType = "Sphere", | |
| 1396 | Size = VT(0, 0, 0), | |
| 1397 | Size2 = VT(140, 140, 140), | |
| 1398 | Transparency = 0.5, | |
| 1399 | Transparency2 = 1, | |
| 1400 | CFrame = CF(FIREBALL.Position), | |
| 1401 | MoveToPos = nil, | |
| 1402 | RotationX = 0, | |
| 1403 | RotationY = 0, | |
| 1404 | - | Color = PHEONIXCOLOR, |
| 1404 | + | |
| 1405 | Material = "Neon", | |
| 1406 | Color = ShadowAetherCOLOR, | |
| 1407 | SoundID = 462692971, | |
| 1408 | SoundPitch = 1, | |
| 1409 | SoundVolume = 6 | |
| 1410 | }) | |
| 1411 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1411 | + | |
| 1412 | PARTICLES2.Enabled = false | |
| 1413 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 1414 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1414 | + | |
| 1415 | EXPLOSION.Enabled = true | |
| 1416 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 1417 | EXPLOSION2.Parent = FIREBALL | |
| 1418 | EXPLOSION2.Enabled = true | |
| 1419 | wait(0.3) | |
| 1420 | EXPLOSION.Enabled = false | |
| 1421 | EXPLOSION2.Enabled = false | |
| 1422 | break | |
| 1423 | end | |
| 1424 | end | |
| 1425 | PARTICLES1.Enabled = false | |
| 1426 | PARTICLES2.Enabled = false | |
| 1427 | Debris:AddItem(FIREBALL, 7) | |
| 1428 | end)) | |
| 1429 | wait(0.5) | |
| 1430 | PARTICLES = false | |
| 1431 | ATTACK = false | |
| 1432 | - | function PheonixFireballs() |
| 1432 | + | |
| 1433 | end | |
| 1434 | function ShadowAetherFireballs() | |
| 1435 | ATTACK = true | |
| 1436 | local POWER = 1 | |
| 1437 | DIRECTTURN = true | |
| 1438 | coroutine.resume(coroutine.create(function() | |
| 1439 | repeat | |
| 1440 | Swait() | |
| 1441 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1442 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 1443 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1444 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1445 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1446 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1447 | - | local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 1447 | + | |
| 1448 | - | local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 1448 | + | |
| 1449 | local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "ShadowAether") | |
| 1450 | local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "ShadowAether") | |
| 1451 | for i = 1, 35 do | |
| 1452 | Swait() | |
| 1453 | MESH1.Scale = MESH1.Scale + VT(6, 0, 6) | |
| 1454 | MESH2.Scale = MESH2.Scale + VT(3, 0, 3) | |
| 1455 | end | |
| 1456 | repeat | |
| 1457 | wait() | |
| 1458 | POWER = POWER + 1 | |
| 1459 | until KEYHOLD == false | |
| 1460 | if POWER <= 30 then | |
| 1461 | for i = 1, 15 do | |
| 1462 | - | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2)) |
| 1462 | + | |
| 1463 | coroutine.resume(coroutine.create(function() | |
| 1464 | - | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 1464 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Flight", VT(2, 2, 2)) |
| 1465 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1466 | local PARTICLES1 = script.ShadowAetherFireball1:Clone() | |
| 1467 | - | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 1467 | + | |
| 1468 | PARTICLES1.Enabled = true | |
| 1469 | local PARTICLES2 = script.ShadowAetherFireball2:Clone() | |
| 1470 | PARTICLES2.Parent = FIREBALL | |
| 1471 | PARTICLES2.Enabled = true | |
| 1472 | PARTICLES1.Size = NumberSequence.new(3, 0) | |
| 1473 | PARTICLES2.Size = NumberSequence.new(3, 0) | |
| 1474 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1475 | for i = 1, 250 do | |
| 1476 | Swait() | |
| 1477 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character) | |
| 1478 | - | ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, {
|
| 1478 | + | |
| 1479 | if HIT then | |
| 1480 | ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "ShadowAether", true, {
| |
| 1481 | SHAKE = 2, | |
| 1482 | TIMER = 25, | |
| 1483 | DOESFADE = true | |
| 1484 | }) | |
| 1485 | WACKYEFFECT({
| |
| 1486 | Time = 60, | |
| 1487 | EffectType = "Sphere", | |
| 1488 | Size = VT(0, 0, 0), | |
| 1489 | Size2 = VT(50, 50, 50), | |
| 1490 | Transparency = 0, | |
| 1491 | Transparency2 = 1, | |
| 1492 | CFrame = CF(FIREBALL.Position), | |
| 1493 | MoveToPos = nil, | |
| 1494 | RotationX = 0, | |
| 1495 | RotationY = 0, | |
| 1496 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1496 | + | |
| 1497 | Material = "Neon", | |
| 1498 | Color = C3(0, 0, 0), | |
| 1499 | SoundID = nil, | |
| 1500 | SoundPitch = nil, | |
| 1501 | SoundVolume = nil | |
| 1502 | }) | |
| 1503 | WACKYEFFECT({
| |
| 1504 | Time = 60, | |
| 1505 | EffectType = "Sphere", | |
| 1506 | Size = VT(0, 0, 0), | |
| 1507 | Size2 = VT(60, 60, 60), | |
| 1508 | Transparency = 0.5, | |
| 1509 | Transparency2 = 1, | |
| 1510 | CFrame = CF(FIREBALL.Position), | |
| 1511 | MoveToPos = nil, | |
| 1512 | RotationX = 0, | |
| 1513 | RotationY = 0, | |
| 1514 | - | Color = PHEONIXCOLOR, |
| 1514 | + | |
| 1515 | Material = "Neon", | |
| 1516 | Color = ShadowAetherCOLOR, | |
| 1517 | SoundID = 462692971, | |
| 1518 | SoundPitch = 1, | |
| 1519 | SoundVolume = 6 | |
| 1520 | }) | |
| 1521 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1521 | + | |
| 1522 | PARTICLES2.Enabled = false | |
| 1523 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 1524 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1524 | + | |
| 1525 | EXPLOSION.Enabled = true | |
| 1526 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 1527 | EXPLOSION2.Parent = FIREBALL | |
| 1528 | EXPLOSION2.Enabled = true | |
| 1529 | wait(0.3) | |
| 1530 | EXPLOSION.Enabled = false | |
| 1531 | EXPLOSION2.Enabled = false | |
| 1532 | break | |
| 1533 | end | |
| 1534 | end | |
| 1535 | PARTICLES1.Enabled = false | |
| 1536 | PARTICLES2.Enabled = false | |
| 1537 | Debris:AddItem(FIREBALL, 7) | |
| 1538 | end)) | |
| 1539 | end | |
| 1540 | else | |
| 1541 | for E = 1, 5 do | |
| 1542 | do | |
| 1543 | - | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) |
| 1543 | + | |
| 1544 | coroutine.resume(coroutine.create(function() | |
| 1545 | - | local PARTICLES1 = script.PheonixFireball1:Clone() |
| 1545 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Flight", VT(5, 5, 5)) |
| 1546 | FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p) | |
| 1547 | local PARTICLES1 = script.ShadowAetherFireball1:Clone() | |
| 1548 | - | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 1548 | + | |
| 1549 | PARTICLES1.Enabled = true | |
| 1550 | local PARTICLES2 = script.ShadowAetherFireball2:Clone() | |
| 1551 | PARTICLES2.Parent = FIREBALL | |
| 1552 | PARTICLES2.Enabled = true | |
| 1553 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1554 | for i = 1, 650 do | |
| 1555 | Swait() | |
| 1556 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 1557 | - | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 1557 | + | |
| 1558 | if HIT then | |
| 1559 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "ShadowAether", true, {
| |
| 1560 | SHAKE = 2, | |
| 1561 | TIMER = 25, | |
| 1562 | DOESFADE = true | |
| 1563 | }) | |
| 1564 | WACKYEFFECT({
| |
| 1565 | Time = 60, | |
| 1566 | EffectType = "Sphere", | |
| 1567 | Size = VT(0, 0, 0), | |
| 1568 | Size2 = VT(120, 120, 120), | |
| 1569 | Transparency = 0, | |
| 1570 | Transparency2 = 1, | |
| 1571 | CFrame = CF(FIREBALL.Position), | |
| 1572 | MoveToPos = nil, | |
| 1573 | RotationX = 0, | |
| 1574 | RotationY = 0, | |
| 1575 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1575 | + | |
| 1576 | Material = "Neon", | |
| 1577 | Color = C3(0, 0, 0), | |
| 1578 | SoundID = nil, | |
| 1579 | SoundPitch = nil, | |
| 1580 | SoundVolume = nil | |
| 1581 | }) | |
| 1582 | WACKYEFFECT({
| |
| 1583 | Time = 60, | |
| 1584 | EffectType = "Sphere", | |
| 1585 | Size = VT(0, 0, 0), | |
| 1586 | Size2 = VT(140, 140, 140), | |
| 1587 | Transparency = 0.5, | |
| 1588 | Transparency2 = 1, | |
| 1589 | CFrame = CF(FIREBALL.Position), | |
| 1590 | MoveToPos = nil, | |
| 1591 | RotationX = 0, | |
| 1592 | RotationY = 0, | |
| 1593 | - | Color = PHEONIXCOLOR, |
| 1593 | + | |
| 1594 | Material = "Neon", | |
| 1595 | Color = ShadowAetherCOLOR, | |
| 1596 | SoundID = 462692971, | |
| 1597 | SoundPitch = 1, | |
| 1598 | SoundVolume = 6 | |
| 1599 | }) | |
| 1600 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1600 | + | |
| 1601 | PARTICLES2.Enabled = false | |
| 1602 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 1603 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1603 | + | |
| 1604 | EXPLOSION.Enabled = true | |
| 1605 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 1606 | EXPLOSION2.Parent = FIREBALL | |
| 1607 | EXPLOSION2.Enabled = true | |
| 1608 | wait(0.3) | |
| 1609 | EXPLOSION.Enabled = false | |
| 1610 | EXPLOSION2.Enabled = false | |
| 1611 | break | |
| 1612 | end | |
| 1613 | end | |
| 1614 | PARTICLES1.Enabled = false | |
| 1615 | PARTICLES2.Enabled = false | |
| 1616 | Debris:AddItem(FIREBALL, 7) | |
| 1617 | end)) | |
| 1618 | end | |
| 1619 | end | |
| 1620 | end | |
| 1621 | wait(0.5) | |
| 1622 | WELD1:remove() | |
| 1623 | WELD2:remove() | |
| 1624 | RING1.Anchored = true | |
| 1625 | RING2.Anchored = true | |
| 1626 | coroutine.resume(coroutine.create(function() | |
| 1627 | for i = 1, 35 do | |
| 1628 | Swait() | |
| 1629 | MESH1.Scale = MESH1.Scale - VT(6, 0, 6) | |
| 1630 | MESH2.Scale = MESH2.Scale - VT(3, 0, 3) | |
| 1631 | end | |
| 1632 | RING1:remove() | |
| 1633 | RING2:remove() | |
| 1634 | end)) | |
| 1635 | DIRECTTURN = false | |
| 1636 | - | function PheonixJump() |
| 1636 | + | |
| 1637 | end | |
| 1638 | function ShadowAetherJump() | |
| 1639 | local DONE = false | |
| 1640 | local STRENGTH = 15 | |
| 1641 | local UP = 5 | |
| 1642 | - | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 1642 | + | |
| 1643 | DIRECTTURN = true | |
| 1644 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "ShadowAether") | |
| 1645 | for i = 1, 30 do | |
| 1646 | Swait() | |
| 1647 | MESH.Scale = MESH.Scale + VT(12, 0, 12) | |
| 1648 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1649 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1650 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1651 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1652 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1653 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1654 | end | |
| 1655 | local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY) | |
| 1656 | - | ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 1656 | + | |
| 1657 | coroutine.resume(coroutine.create(function() | |
| 1658 | ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "ShadowAether", true, {
| |
| 1659 | SHAKE = 2, | |
| 1660 | TIMER = 15, | |
| 1661 | DOESFADE = true | |
| 1662 | }) | |
| 1663 | WACKYEFFECT({
| |
| 1664 | EffectType = "Sphere", | |
| 1665 | Size = VT(0, 0, 0), | |
| 1666 | Size2 = VT(50, 50, 50), | |
| 1667 | Transparency = 0, | |
| 1668 | Transparency2 = 1, | |
| 1669 | CFrame = CF(RING.Position), | |
| 1670 | MoveToPos = nil, | |
| 1671 | RotationX = 0, | |
| 1672 | RotationY = 0, | |
| 1673 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1673 | + | |
| 1674 | Material = "Neon", | |
| 1675 | Color = C3(0, 0, 0), | |
| 1676 | SoundID = nil, | |
| 1677 | SoundPitch = nil, | |
| 1678 | SoundVolume = nil | |
| 1679 | }) | |
| 1680 | WACKYEFFECT({
| |
| 1681 | EffectType = "Sphere", | |
| 1682 | Size = VT(0, 0, 0), | |
| 1683 | Size2 = VT(70, 70, 70), | |
| 1684 | Transparency = 0.5, | |
| 1685 | Transparency2 = 1, | |
| 1686 | CFrame = CF(RING.Position), | |
| 1687 | MoveToPos = nil, | |
| 1688 | RotationX = 0, | |
| 1689 | RotationY = 0, | |
| 1690 | - | Color = PHEONIXCOLOR, |
| 1690 | + | |
| 1691 | Material = "Neon", | |
| 1692 | Color = ShadowAetherCOLOR, | |
| 1693 | SoundID = 462692971, | |
| 1694 | SoundPitch = 1.2, | |
| 1695 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1695 | + | |
| 1696 | }) | |
| 1697 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 1698 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1698 | + | |
| 1699 | EXPLOSION.Enabled = true | |
| 1700 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 1701 | EXPLOSION2.Parent = RING | |
| 1702 | EXPLOSION2.Enabled = true | |
| 1703 | wait(0.3) | |
| 1704 | EXPLOSION.Enabled = false | |
| 1705 | EXPLOSION2.Enabled = false | |
| 1706 | Debris:AddItem(RING, 3) | |
| 1707 | end)) | |
| 1708 | CreateSound(462676772, Torso, 8, 1, false) | |
| 1709 | coroutine.resume(coroutine.create(function() | |
| 1710 | - | ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, {
|
| 1710 | + | |
| 1711 | Swait() | |
| 1712 | ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "ShadowAether", false, {
| |
| 1713 | SHAKE = 4, | |
| 1714 | TIMER = 5, | |
| 1715 | DOESFADE = true | |
| 1716 | }) | |
| 1717 | WACKYEFFECT({
| |
| 1718 | Time = 10, | |
| 1719 | EffectType = "Wave", | |
| 1720 | Size = VT(45, 5, 45) / 3, | |
| 1721 | Size2 = VT(35, 200, 35) / 5, | |
| 1722 | Transparency = 0.8, | |
| 1723 | Transparency2 = 1, | |
| 1724 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1725 | MoveToPos = nil, | |
| 1726 | RotationX = 0, | |
| 1727 | RotationY = 5, | |
| 1728 | - | Color = C3(1, 0.6666666666666666, 0), |
| 1728 | + | |
| 1729 | Material = "Neon", | |
| 1730 | Color = C3(0, 0, 0), | |
| 1731 | SoundID = nil, | |
| 1732 | SoundPitch = nil, | |
| 1733 | SoundVolume = nil | |
| 1734 | }) | |
| 1735 | WACKYEFFECT({
| |
| 1736 | Time = 10, | |
| 1737 | EffectType = "Wave", | |
| 1738 | Size = VT(55, 5, 55) / 3, | |
| 1739 | Size2 = VT(45, 200, 45) / 5, | |
| 1740 | Transparency = 0.8, | |
| 1741 | Transparency2 = 1, | |
| 1742 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1743 | MoveToPos = nil, | |
| 1744 | RotationX = 0, | |
| 1745 | RotationY = -5, | |
| 1746 | - | Color = PHEONIXCOLOR, |
| 1746 | + | |
| 1747 | Material = "Neon", | |
| 1748 | Color = ShadowAetherCOLOR, | |
| 1749 | SoundID = nil, | |
| 1750 | SoundPitch = nil, | |
| 1751 | SoundVolume = nil | |
| 1752 | }) | |
| 1753 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed) | |
| 1754 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1755 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1756 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1757 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1758 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1759 | end | |
| 1760 | ATTACK = false | |
| 1761 | end)) | |
| 1762 | repeat | |
| 1763 | VALUE2 = true | |
| 1764 | Swait() | |
| 1765 | BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p | |
| 1766 | if STRENGTH > 2.5 then | |
| 1767 | STRENGTH = STRENGTH - 0.1 | |
| 1768 | else | |
| 1769 | STRENGTH = 2.5 | |
| 1770 | end | |
| 1771 | if UP > 0 then | |
| 1772 | UP = UP - 0.15 | |
| 1773 | else | |
| 1774 | UP = 0 | |
| 1775 | end | |
| 1776 | until KEYHOLD == false and STRENGTH < 5 and ATTACK == false | |
| 1777 | DONE = true | |
| 1778 | end | |
| 1779 | end) | |
| 1780 | repeat | |
| 1781 | Swait() | |
| 1782 | if STRENGTH < 50 then | |
| 1783 | STRENGTH = STRENGTH + 0.15 | |
| 1784 | MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5) | |
| 1785 | end | |
| 1786 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1787 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1788 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1789 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1790 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1791 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1792 | until VALUE2 == true | |
| 1793 | DIRECTTURN = false | |
| 1794 | WELD:remove() | |
| 1795 | RING.Anchored = true | |
| 1796 | local SIZE = MESH.Scale.X | |
| 1797 | coroutine.resume(coroutine.create(function() | |
| 1798 | for i = 1, 30 do | |
| 1799 | Swait() | |
| 1800 | MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30 | |
| 1801 | end | |
| 1802 | RING:remove() | |
| 1803 | end)) | |
| 1804 | repeat | |
| 1805 | wait() | |
| 1806 | until DONE == true | |
| 1807 | KEYDOWN:disconnect() | |
| 1808 | VALUE2 = false | |
| 1809 | end | |
| 1810 | function DragonFirePillar() | |
| 1811 | ATTACK = true | |
| 1812 | local POS = Mouse.Hit.p | |
| 1813 | APPLYGYRO = false | |
| 1814 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire") | |
| 1815 | coroutine.resume(coroutine.create(function() | |
| 1816 | repeat | |
| 1817 | Swait() | |
| 1818 | GYRO.CFrame = CF(RootPart.Position, POS) | |
| 1819 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1820 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 1821 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1822 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1823 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1824 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1825 | until ATTACK == false | |
| 1826 | end)) | |
| 1827 | for i = 1, 40 do | |
| 1828 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 1829 | Swait() | |
| 1830 | end | |
| 1831 | for i = 1, 6 do | |
| 1832 | WACKYEFFECT({
| |
| 1833 | EffectType = "Sphere", | |
| 1834 | Size = VT(35, 35, 35), | |
| 1835 | Size2 = VT(0, 0, 0), | |
| 1836 | Transparency = 1, | |
| 1837 | Transparency2 = 0.5, | |
| 1838 | CFrame = CF(POS), | |
| 1839 | MoveToPos = nil, | |
| 1840 | RotationX = 0, | |
| 1841 | RotationY = 0, | |
| 1842 | RotationZ = 0, | |
| 1843 | Material = "Neon", | |
| 1844 | Color = C3(1, 0.3333333333333333, 0), | |
| 1845 | SoundID = nil, | |
| 1846 | SoundPitch = nil, | |
| 1847 | SoundVolume = nil | |
| 1848 | }) | |
| 1849 | wait(1) | |
| 1850 | end | |
| 1851 | coroutine.resume(coroutine.create(function() | |
| 1852 | coroutine.resume(coroutine.create(function() | |
| 1853 | for i = 1, 30 do | |
| 1854 | Swait() | |
| 1855 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
| 1856 | end | |
| 1857 | RING:remove() | |
| 1858 | end)) | |
| 1859 | WACKYEFFECT({
| |
| 1860 | Time = 640, | |
| 1861 | EffectType = "Sphere", | |
| 1862 | Size = VT(15, 500, 15), | |
| 1863 | Size2 = VT(10, 700, 10), | |
| 1864 | Transparency = 0, | |
| 1865 | Transparency2 = 1, | |
| 1866 | CFrame = CF(POS), | |
| 1867 | MoveToPos = nil, | |
| 1868 | RotationX = 0, | |
| 1869 | RotationY = 0, | |
| 1870 | RotationZ = 0, | |
| 1871 | Material = "Neon", | |
| 1872 | Color = C3(1, 0.3333333333333333, 0), | |
| 1873 | SoundID = nil, | |
| 1874 | SoundPitch = nil, | |
| 1875 | SoundVolume = nil | |
| 1876 | }) | |
| 1877 | for i = 1, 15 do | |
| 1878 | ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, {
| |
| 1879 | SHAKE = 5, | |
| 1880 | TIMER = 6, | |
| 1881 | DOESFADE = true | |
| 1882 | }) | |
| 1883 | WACKYEFFECT({
| |
| 1884 | Time = 125, | |
| 1885 | EffectType = "Wave", | |
| 1886 | Size = VT(0, 5, 0), | |
| 1887 | Size2 = VT(250, 35, 250), | |
| 1888 | Transparency = 0.4, | |
| 1889 | Transparency2 = 1, | |
| 1890 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1891 | MoveToPos = nil, | |
| 1892 | RotationX = 0, | |
| 1893 | RotationY = MRANDOM(-5, 5) * 2, | |
| 1894 | RotationZ = 0, | |
| 1895 | Material = "Neon", | |
| 1896 | Color = C3(1, 0.3333333333333333, 0), | |
| 1897 | SoundID = nil, | |
| 1898 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1899 | SoundVolume = 4 | |
| 1900 | }) | |
| 1901 | WACKYEFFECT({
| |
| 1902 | Time = 75, | |
| 1903 | EffectType = "Swirl", | |
| 1904 | Size = VT(20, 20, 20), | |
| 1905 | Size2 = VT(65, 500, 65), | |
| 1906 | Transparency = 0.4, | |
| 1907 | Transparency2 = 1, | |
| 1908 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1909 | MoveToPos = nil, | |
| 1910 | RotationX = 0, | |
| 1911 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1912 | RotationZ = 0, | |
| 1913 | Material = "Neon", | |
| 1914 | Color = C3(1, 0.3333333333333333, 0), | |
| 1915 | SoundID = nil, | |
| 1916 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1917 | SoundVolume = 4 | |
| 1918 | }) | |
| 1919 | WACKYEFFECT({
| |
| 1920 | Time = 75, | |
| 1921 | EffectType = "Swirl", | |
| 1922 | Size = VT(20, 20, 20), | |
| 1923 | Size2 = VT(45, 600, 45), | |
| 1924 | Transparency = 0.4, | |
| 1925 | Transparency2 = 1, | |
| 1926 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1927 | MoveToPos = nil, | |
| 1928 | RotationX = 0, | |
| 1929 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1930 | RotationZ = 0, | |
| 1931 | Material = "Neon", | |
| 1932 | Color = C3(1, 0.3333333333333333, 0), | |
| 1933 | SoundID = 304529688, | |
| 1934 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1935 | SoundVolume = 4 | |
| 1936 | }) | |
| 1937 | wait(0.6) | |
| 1938 | end | |
| 1939 | end)) | |
| 1940 | APPLYGYRO = true | |
| 1941 | - | function PheonixTornado() |
| 1941 | + | |
| 1942 | end | |
| 1943 | function ShadowAetherTornado() | |
| 1944 | ATTACK = true | |
| 1945 | local BUILDUP = true | |
| 1946 | local HITS = {}
| |
| 1947 | PARTICLES = true | |
| 1948 | coroutine.resume(coroutine.create(function() | |
| 1949 | repeat | |
| 1950 | Swait() | |
| 1951 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1952 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1953 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1954 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1955 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1956 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1957 | until BUILDUP == false | |
| 1958 | end)) | |
| 1959 | WINGS1.Acceleration = VT(9, 0, -12) | |
| 1960 | WINGS1B.Acceleration = VT(9, 0, -12) | |
| 1961 | WINGS2.Acceleration = VT(-9, 0, -12) | |
| 1962 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
| 1963 | wait(1) | |
| 1964 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1965 | WINGS1.Acceleration = VT(9, 1, 4) | |
| 1966 | WINGS1B.Acceleration = VT(9, 1, 4) | |
| 1967 | WINGS2.Acceleration = VT(-9, 1, 4) | |
| 1968 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
| 1969 | wait(0.25) | |
| 1970 | AddChildrenToTable(Torso.Position, workspace, 35, HITS) | |
| 1971 | WACKYEFFECT({
| |
| 1972 | Time = 40, | |
| 1973 | EffectType = "Swirl", | |
| 1974 | Size = VT(50, 5, 50), | |
| 1975 | Size2 = VT(50, 60, 50), | |
| 1976 | Transparency = 0.8, | |
| 1977 | Transparency2 = 1, | |
| 1978 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1979 | MoveToPos = nil, | |
| 1980 | RotationX = 0, | |
| 1981 | RotationY = -5, | |
| 1982 | RotationZ = 0, | |
| 1983 | Material = "Neon", | |
| 1984 | Color = C3(0.8, 0.8, 0.8), | |
| 1985 | SoundID = nil, | |
| 1986 | SoundPitch = nil, | |
| 1987 | SoundVolume = nil | |
| 1988 | }) | |
| 1989 | BUILDUP = false | |
| 1990 | PARTICLES = false | |
| 1991 | if #HITS > 0 then | |
| 1992 | do | |
| 1993 | local BODIES = {}
| |
| 1994 | if #HITS == 1 then | |
| 1995 | for i = 1, #HITS do | |
| 1996 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 1997 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 1998 | if HUM and TORSO and 0 < HUM.Health then | |
| 1999 | local POSITION = IT("BodyPosition", TORSO)
| |
| 2000 | POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p | |
| 2001 | POSITION.D = 15 | |
| 2002 | POSITION.P = 4000000 | |
| 2003 | table.insert(BODIES, POSITION) | |
| 2004 | end | |
| 2005 | end | |
| 2006 | else | |
| 2007 | for i = 1, #HITS do | |
| 2008 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 2009 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 2010 | if HUM and TORSO and 0 < HUM.Health then | |
| 2011 | local POSITION = IT("BodyPosition", TORSO)
| |
| 2012 | POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p | |
| 2013 | POSITION.D = 450 | |
| 2014 | POSITION.P = 40000 | |
| 2015 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2016 | table.insert(BODIES, POSITION) | |
| 2017 | end | |
| 2018 | end | |
| 2019 | end | |
| 2020 | local POS = RootPart.CFrame * CF(0, 35, -35).p | |
| 2021 | wait(1.75) | |
| 2022 | BODYPOS.D = 450 | |
| 2023 | BODYPOS.Position = POS | |
| 2024 | wait(0.5) | |
| 2025 | APPLYGYRO = false | |
| 2026 | local E = 0 | |
| 2027 | CreateSound(1417056081, RootPart, 10, 0.5, false) | |
| 2028 | for i = 1, 50 do | |
| 2029 | Swait() | |
| 2030 | E = E + 1 | |
| 2031 | WACKYEFFECT({
| |
| 2032 | Time = 25, | |
| 2033 | EffectType = "Wave", | |
| 2034 | Size = VT(45, 5, 45) / 3, | |
| 2035 | Size2 = VT(35, 200, 35) / 5, | |
| 2036 | Transparency = 0.8, | |
| 2037 | Transparency2 = 1, | |
| 2038 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2039 | MoveToPos = nil, | |
| 2040 | RotationX = 0, | |
| 2041 | RotationY = 5, | |
| 2042 | - | Color = C3(1, 0.6666666666666666, 0), |
| 2042 | + | |
| 2043 | Material = "Neon", | |
| 2044 | Color = C3(0, 0, 0), | |
| 2045 | SoundID = nil, | |
| 2046 | SoundPitch = nil, | |
| 2047 | SoundVolume = nil | |
| 2048 | }) | |
| 2049 | WACKYEFFECT({
| |
| 2050 | Time = 25, | |
| 2051 | EffectType = "Wave", | |
| 2052 | Size = VT(55, 5, 55) / 3, | |
| 2053 | Size2 = VT(45, 200, 45) / 5, | |
| 2054 | Transparency = 0.8, | |
| 2055 | Transparency2 = 1, | |
| 2056 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2057 | MoveToPos = nil, | |
| 2058 | RotationX = 0, | |
| 2059 | RotationY = -5, | |
| 2060 | - | Color = PHEONIXCOLOR, |
| 2060 | + | |
| 2061 | Material = "Neon", | |
| 2062 | Color = ShadowAetherCOLOR, | |
| 2063 | SoundID = nil, | |
| 2064 | SoundPitch = nil, | |
| 2065 | SoundVolume = nil | |
| 2066 | }) | |
| 2067 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2068 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2069 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2070 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2071 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2072 | - | local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0)) |
| 2072 | + | |
| 2073 | end | |
| 2074 | local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really black", "Tornado", VT(0, 0, 0)) | |
| 2075 | TORNADO.CFrame = CF(POS) | |
| 2076 | local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0))
| |
| 2077 | local DECAL = IT("Decal", TORNADO)
| |
| 2078 | - | DECAL.Color3 = BRICKC("Deep orange").Color
|
| 2078 | + | |
| 2079 | DECAL.Transparency = 1 | |
| 2080 | DECAL.Color3 = BRICKC("Really black").Color
| |
| 2081 | local LOOP = 0 | |
| 2082 | for i = 1, 250 do | |
| 2083 | Swait() | |
| 2084 | E = E + 1 | |
| 2085 | LOOP = LOOP + 1 | |
| 2086 | - | ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, {
|
| 2086 | + | |
| 2087 | LOOP = 0 | |
| 2088 | ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "ShadowAether", true, {
| |
| 2089 | SHAKE = 2, | |
| 2090 | TIMER = 4, | |
| 2091 | DOESFADE = true | |
| 2092 | }) | |
| 2093 | end | |
| 2094 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2095 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2096 | WACKYEFFECT({
| |
| 2097 | Time = 25, | |
| 2098 | EffectType = "Wave", | |
| 2099 | Size = VT(45, 5, 45) / 3, | |
| 2100 | Size2 = VT(35, 200, 35) / 5, | |
| 2101 | Transparency = 0.8, | |
| 2102 | Transparency2 = 1, | |
| 2103 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2104 | MoveToPos = nil, | |
| 2105 | RotationX = 0, | |
| 2106 | RotationY = 5, | |
| 2107 | - | Color = C3(1, 0.6666666666666666, 0), |
| 2107 | + | |
| 2108 | Material = "Neon", | |
| 2109 | Color = C3(0, 0, 0), | |
| 2110 | SoundID = nil, | |
| 2111 | SoundPitch = nil, | |
| 2112 | SoundVolume = nil | |
| 2113 | }) | |
| 2114 | WACKYEFFECT({
| |
| 2115 | Time = 25, | |
| 2116 | EffectType = "Wave", | |
| 2117 | Size = VT(55, 5, 55) / 3, | |
| 2118 | Size2 = VT(45, 200, 45) / 5, | |
| 2119 | Transparency = 0.9, | |
| 2120 | Transparency2 = 1, | |
| 2121 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2122 | MoveToPos = nil, | |
| 2123 | RotationX = 0, | |
| 2124 | RotationY = -5, | |
| 2125 | - | Color = PHEONIXCOLOR, |
| 2125 | + | |
| 2126 | Material = "Neon", | |
| 2127 | Color = ShadowAetherCOLOR, | |
| 2128 | SoundID = nil, | |
| 2129 | SoundPitch = nil, | |
| 2130 | SoundVolume = nil | |
| 2131 | }) | |
| 2132 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2133 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2134 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2135 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2136 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2137 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2138 | end | |
| 2139 | for i = 1, #BODIES do | |
| 2140 | BODIES[i]:remove() | |
| 2141 | end | |
| 2142 | coroutine.resume(coroutine.create(function() | |
| 2143 | for i = 1, 25 do | |
| 2144 | Swait() | |
| 2145 | DECAL.Transparency = DECAL.Transparency + 0.02 | |
| 2146 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2147 | end | |
| 2148 | TORNADO:remove() | |
| 2149 | end)) | |
| 2150 | for i = 1, 75 do | |
| 2151 | Swait() | |
| 2152 | E = E + 1 | |
| 2153 | LOOP = LOOP + 1 | |
| 2154 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0)) | |
| 2155 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2156 | WACKYEFFECT({
| |
| 2157 | Time = 25, | |
| 2158 | EffectType = "Wave", | |
| 2159 | Size = VT(45, 5, 45) / 3, | |
| 2160 | Size2 = VT(35, 200, 35) / 5, | |
| 2161 | Transparency = 0.8, | |
| 2162 | Transparency2 = 1, | |
| 2163 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2164 | MoveToPos = nil, | |
| 2165 | RotationX = 0, | |
| 2166 | RotationY = 5, | |
| 2167 | - | Color = C3(1, 0.6666666666666666, 0), |
| 2167 | + | |
| 2168 | Material = "Neon", | |
| 2169 | Color = C3(0, 0, 0), | |
| 2170 | SoundID = nil, | |
| 2171 | SoundPitch = nil, | |
| 2172 | SoundVolume = nil | |
| 2173 | }) | |
| 2174 | WACKYEFFECT({
| |
| 2175 | Time = 25, | |
| 2176 | EffectType = "Wave", | |
| 2177 | Size = VT(55, 5, 55) / 3, | |
| 2178 | Size2 = VT(45, 200, 45) / 5, | |
| 2179 | Transparency = 0.8, | |
| 2180 | Transparency2 = 1, | |
| 2181 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2182 | MoveToPos = nil, | |
| 2183 | RotationX = 0, | |
| 2184 | RotationY = -5, | |
| 2185 | - | Color = PHEONIXCOLOR, |
| 2185 | + | |
| 2186 | Material = "Neon", | |
| 2187 | Color = ShadowAetherCOLOR, | |
| 2188 | SoundID = nil, | |
| 2189 | SoundPitch = nil, | |
| 2190 | SoundVolume = nil | |
| 2191 | }) | |
| 2192 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2193 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2194 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2195 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2196 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2197 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2198 | end | |
| 2199 | BODYPOS.D = 75 | |
| 2200 | end | |
| 2201 | end | |
| 2202 | APPLYGYRO = true | |
| 2203 | - | function PheonixNuke() |
| 2203 | + | |
| 2204 | end | |
| 2205 | function ShadowAetherNuke() | |
| 2206 | if Mouse.Target ~= nil then | |
| 2207 | ATTACK = true | |
| 2208 | Rooted = false | |
| 2209 | BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0) | |
| 2210 | BODYPOS.D = 700 | |
| 2211 | coroutine.resume(coroutine.create(function() | |
| 2212 | repeat | |
| 2213 | Swait() | |
| 2214 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2215 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2216 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2217 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2218 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2219 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2220 | until ATTACK == false | |
| 2221 | end)) | |
| 2222 | wait(1.5) | |
| 2223 | for i = 1, 4 do | |
| 2224 | WACKYEFFECT({
| |
| 2225 | EffectType = "Sphere", | |
| 2226 | Size = VT(125, 125, 125), | |
| 2227 | Size2 = VT(0, 0, 0), | |
| 2228 | Transparency = 1, | |
| 2229 | Transparency2 = 0.8, | |
| 2230 | CFrame = CF(Torso.Position), | |
| 2231 | MoveToPos = nil, | |
| 2232 | RotationX = 0, | |
| 2233 | RotationY = 0, | |
| 2234 | - | Color = PHEONIXCOLOR, |
| 2234 | + | |
| 2235 | Material = "Neon", | |
| 2236 | Color = ShadowAetherCOLOR, | |
| 2237 | SoundID = nil, | |
| 2238 | SoundPitch = nil, | |
| 2239 | SoundVolume = nil | |
| 2240 | }) | |
| 2241 | wait(0.7) | |
| 2242 | end | |
| 2243 | PARTICLES = true | |
| 2244 | WINGS1.Acceleration = VT(9, 3, 4) | |
| 2245 | WINGS1B.Acceleration = VT(9, 3, 4) | |
| 2246 | WINGS2.Acceleration = VT(-9, 3, 4) | |
| 2247 | WINGS2B.Acceleration = VT(-9, 3, 4) | |
| 2248 | wait(2) | |
| 2249 | CreateSound(462676772, Torso, 8, 1, false) | |
| 2250 | WINGS1.Acceleration = VT(9, -2, -12) | |
| 2251 | WINGS1B.Acceleration = VT(9, -2, -12) | |
| 2252 | WINGS2.Acceleration = VT(-9, -2, -12) | |
| 2253 | WINGS2B.Acceleration = VT(-9, -2, -12) | |
| 2254 | wait(1) | |
| 2255 | - | ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, {
|
| 2255 | + | |
| 2256 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character) | |
| 2257 | ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "ShadowAether", true, {
| |
| 2258 | SHAKE = 8, | |
| 2259 | TIMER = 25, | |
| 2260 | DOESFADE = true | |
| 2261 | }) | |
| 2262 | for i = 1, 5 do | |
| 2263 | WACKYEFFECT({
| |
| 2264 | Time = 120, | |
| 2265 | EffectType = "Swirl", | |
| 2266 | Size = VT(20, 20, 20), | |
| 2267 | Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2, | |
| 2268 | Transparency = 0.8, | |
| 2269 | Transparency2 = 1, | |
| 2270 | CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2271 | MoveToPos = nil, | |
| 2272 | RotationX = 0, | |
| 2273 | RotationY = 6 + i, | |
| 2274 | - | Color = PHEONIXCOLOR, |
| 2274 | + | |
| 2275 | Material = "Neon", | |
| 2276 | Color = ShadowAetherCOLOR, | |
| 2277 | SoundID = nil, | |
| 2278 | SoundPitch = nil, | |
| 2279 | SoundVolume = nil | |
| 2280 | }) | |
| 2281 | end | |
| 2282 | WACKYEFFECT({
| |
| 2283 | Time = 80, | |
| 2284 | EffectType = "Sphere", | |
| 2285 | Size = VT(40, 40, 40), | |
| 2286 | Size2 = VT(240, 240, 240) * 2, | |
| 2287 | Transparency = 0, | |
| 2288 | Transparency2 = 1, | |
| 2289 | CFrame = CF(Torso.Position), | |
| 2290 | MoveToPos = nil, | |
| 2291 | RotationX = 0, | |
| 2292 | RotationY = 0, | |
| 2293 | - | Color = C3(1, 0.6666666666666666, 0), |
| 2293 | + | |
| 2294 | Material = "Neon", | |
| 2295 | Color = C3(0, 0, 0), | |
| 2296 | SoundID = nil, | |
| 2297 | SoundPitch = 1, | |
| 2298 | SoundVolume = 8 | |
| 2299 | }) | |
| 2300 | WACKYEFFECT({
| |
| 2301 | Time = 80, | |
| 2302 | EffectType = "Sphere", | |
| 2303 | Size = VT(50, 50, 50), | |
| 2304 | Size2 = VT(250, 250, 250) * 2, | |
| 2305 | Transparency = 0.5, | |
| 2306 | Transparency2 = 1, | |
| 2307 | CFrame = CF(Torso.Position), | |
| 2308 | MoveToPos = nil, | |
| 2309 | RotationX = 0, | |
| 2310 | RotationY = 0, | |
| 2311 | - | Color = PHEONIXCOLOR, |
| 2311 | + | |
| 2312 | Material = "Neon", | |
| 2313 | Color = ShadowAetherCOLOR, | |
| 2314 | SoundID = nil, | |
| 2315 | SoundPitch = 0.7, | |
| 2316 | - | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 2316 | + | |
| 2317 | }) | |
| 2318 | local EXPLOSION = script.ShadowAetherExplosion1:Clone() | |
| 2319 | - | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 2319 | + | |
| 2320 | EXPLOSION.Enabled = true | |
| 2321 | local EXPLOSION2 = script.ShadowAetherExplosion2:Clone() | |
| 2322 | EXPLOSION2.Parent = Torso | |
| 2323 | EXPLOSION2.Enabled = true | |
| 2324 | EXPLOSION.Drag = -5 | |
| 2325 | EXPLOSION2.Drag = -5 | |
| 2326 | EXPLOSION:Emit(100) | |
| 2327 | EXPLOSION2:Emit(100) | |
| 2328 | CreateSound(462692971, Effects, 2, 1, false) | |
| 2329 | for i = 1, 5 do | |
| 2330 | wait() | |
| 2331 | WACKYEFFECT({
| |
| 2332 | Time = 40, | |
| 2333 | EffectType = "Wave", | |
| 2334 | Size = VT(20, 0, 20), | |
| 2335 | Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2, | |
| 2336 | Transparency = 0.8, | |
| 2337 | Transparency2 = 1, | |
| 2338 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2339 | MoveToPos = nil, | |
| 2340 | RotationX = 0, | |
| 2341 | RotationY = -12 + i, | |
| 2342 | - | Color = C3(1, 0.6666666666666666, 0), |
| 2342 | + | |
| 2343 | Material = "Neon", | |
| 2344 | Color = C3(0, 0, 0), | |
| 2345 | SoundID = nil, | |
| 2346 | SoundPitch = nil, | |
| 2347 | SoundVolume = nil | |
| 2348 | }) | |
| 2349 | WACKYEFFECT({
| |
| 2350 | Time = 40, | |
| 2351 | EffectType = "Wave", | |
| 2352 | Size = VT(20, 0, 20), | |
| 2353 | Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2, | |
| 2354 | Transparency = 0.8, | |
| 2355 | Transparency2 = 1, | |
| 2356 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2357 | MoveToPos = nil, | |
| 2358 | RotationX = 0, | |
| 2359 | RotationY = -12 + i, | |
| 2360 | - | Color = PHEONIXCOLOR, |
| 2360 | + | |
| 2361 | Material = "Neon", | |
| 2362 | Color = ShadowAetherCOLOR, | |
| 2363 | SoundID = nil, | |
| 2364 | SoundPitch = nil, | |
| 2365 | SoundVolume = nil | |
| 2366 | }) | |
| 2367 | end | |
| 2368 | EXPLOSION.Enabled = false | |
| 2369 | EXPLOSION2.Enabled = false | |
| 2370 | Debris:AddItem(EXPLOSION, 5) | |
| 2371 | Debris:AddItem(EXPLOSION2, 5) | |
| 2372 | wait(0.4) | |
| 2373 | end | |
| 2374 | wait(0.6) | |
| 2375 | PARTICLES = false | |
| 2376 | BODYPOS.D = 75 | |
| 2377 | ATTACK = false | |
| 2378 | Rooted = false | |
| 2379 | end | |
| 2380 | end | |
| 2381 | function MouseDown(Mouse) | |
| 2382 | if ATTACK == false then | |
| 2383 | end | |
| 2384 | end | |
| 2385 | function MouseUp(Mouse) | |
| 2386 | HOLD = false | |
| 2387 | end | |
| 2388 | function KeyDown(Key) | |
| 2389 | KEYHOLD = true | |
| 2390 | if EQUIPPED == true then | |
| 2391 | if FLIGHT == false then | |
| 2392 | if Key == "z" and ATTACK == false then | |
| 2393 | ShootingStar() | |
| 2394 | end | |
| 2395 | if Key == "b" and ATTACK == false then | |
| 2396 | Breath() | |
| 2397 | - | PheonixRage() |
| 2397 | + | |
| 2398 | if Key == "c" and ATTACK == false then | |
| 2399 | ShadowAetherRage() | |
| 2400 | end | |
| 2401 | if Key == "q" and ATTACK == false then | |
| 2402 | FLIGHT = true | |
| 2403 | GYRO = IT("BodyGyro", RootPart)
| |
| 2404 | GYRO.D = 75 | |
| 2405 | GYRO.P = 40000 | |
| 2406 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2407 | GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p) | |
| 2408 | BODYPOS = Instance.new("BodyPosition", RootPart)
| |
| 2409 | BODYPOS.D = 100 | |
| 2410 | BODYPOS.P = 20000 | |
| 2411 | BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2412 | - | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") |
| 2412 | + | |
| 2413 | do | |
| 2414 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "ShadowAether") | |
| 2415 | FLIGHTRING = RING | |
| 2416 | coroutine.resume(coroutine.create(function() | |
| 2417 | for i = 1, 40 do | |
| 2418 | Swait() | |
| 2419 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 2420 | - | PheonixJump() |
| 2420 | + | |
| 2421 | end)) | |
| 2422 | ShadowAetherJump() | |
| 2423 | end | |
| 2424 | end | |
| 2425 | elseif FLIGHT == true then | |
| 2426 | if Key == "z" and ATTACK == false and VALUE2 == false then | |
| 2427 | ThreeShootingStars() | |
| 2428 | - | PheonixFlare() |
| 2428 | + | |
| 2429 | if Key == "b" and ATTACK == false and VALUE2 == false then | |
| 2430 | ShadowAetherFlare() | |
| 2431 | end | |
| 2432 | if Key == "g" and ATTACK == false and VALUE2 == false then | |
| 2433 | DragonFirePillar() | |
| 2434 | - | PheonixTornado() |
| 2434 | + | |
| 2435 | if Key == "v" and ATTACK == false and VALUE2 == false then | |
| 2436 | ShadowAetherTornado() | |
| 2437 | - | PheonixNuke() |
| 2437 | + | |
| 2438 | if Key == "x" and ATTACK == false and VALUE2 == false then | |
| 2439 | ShadowAetherNuke() | |
| 2440 | end | |
| 2441 | if Key == "q" and ATTACK == false and VALUE2 == false then | |
| 2442 | FLIGHT = false | |
| 2443 | coroutine.resume(coroutine.create(function() | |
| 2444 | if FLIGHTRING then | |
| 2445 | local MSH = FLIGHTRING.Mesh | |
| 2446 | local RING = FLIGHTRING | |
| 2447 | for i = 1, 40 do | |
| 2448 | Swait() | |
| 2449 | MSH.Scale = MSH.Scale - VT(4, 0, 4) | |
| 2450 | end | |
| 2451 | RING:remove() | |
| 2452 | end | |
| 2453 | end)) | |
| 2454 | - | PheonixJump() |
| 2454 | + | |
| 2455 | if Key == "c" and ATTACK == false and VALUE2 == false then | |
| 2456 | ShadowAetherJump() | |
| 2457 | - | PheonixFireballs()() |
| 2457 | + | |
| 2458 | if Key == "e" and ATTACK == false and VALUE2 == false then | |
| 2459 | ShadowAetherFireballs()() | |
| 2460 | end | |
| 2461 | if Key == "w" and ATTACK == false and VALUE2 == false then | |
| 2462 | repeat | |
| 2463 | VALUE2 = true | |
| 2464 | Swait() | |
| 2465 | BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p | |
| 2466 | until KEYHOLD == false | |
| 2467 | VALUE2 = false | |
| 2468 | end | |
| 2469 | end | |
| 2470 | end | |
| 2471 | if Key == "f" and ATTACK == false and FLIGHT == false then | |
| 2472 | if EQUIPPED == false then | |
| 2473 | EQUIPPED = true | |
| 2474 | EYE.Enabled = true | |
| 2475 | EYE2.Enabled = true | |
| 2476 | sick:Play() | |
| 2477 | sick.Pitch = 0.95 | |
| 2478 | sick.Volume = .1 | |
| 2479 | ||
| 2480 | else | |
| 2481 | EQUIPPED = false | |
| 2482 | FLIGHT = false | |
| 2483 | EYE.Enabled = false | |
| 2484 | EYE2.Enabled = false | |
| 2485 | sick:Stop() | |
| 2486 | end | |
| 2487 | end | |
| 2488 | if string.byte(Key) == 50 and ATTACK == false then | |
| 2489 | if Speed == 16 then | |
| 2490 | Speed = 45 | |
| 2491 | elseif Speed == 45 then | |
| 2492 | Speed = 16 | |
| 2493 | end | |
| 2494 | end | |
| 2495 | end | |
| 2496 | function KeyUp(Key) | |
| 2497 | KEYHOLD = false | |
| 2498 | end | |
| 2499 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 2500 | MouseDown(NEWKEY) | |
| 2501 | end) | |
| 2502 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 2503 | MouseUp(NEWKEY) | |
| 2504 | end) | |
| 2505 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 2506 | KeyDown(NEWKEY) | |
| 2507 | end) | |
| 2508 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 2509 | KeyUp(NEWKEY) | |
| 2510 | end) | |
| 2511 | function unanchor() | |
| 2512 | if UNANCHOR == true then | |
| 2513 | g = Character:GetChildren() | |
| 2514 | for i = 1, #g do | |
| 2515 | if g[i].ClassName == "Part" then | |
| 2516 | g[i].Anchored = false | |
| 2517 | end | |
| 2518 | end | |
| 2519 | end | |
| 2520 | end | |
| 2521 | Humanoid.Changed:connect(function(Jump) | |
| 2522 | if Jump == "Jump" and Disable_Jump == true then | |
| 2523 | Humanoid.Jump = false | |
| 2524 | end | |
| 2525 | end) | |
| 2526 | local LOOP = 0 | |
| 2527 | local TWIST = true | |
| 2528 | while true do | |
| 2529 | Swait() | |
| 2530 | script.Parent = WEAPONGUI | |
| 2531 | ANIMATE.Parent = nil | |
| 2532 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 2533 | v:Stop() | |
| 2534 | end | |
| 2535 | SINE = SINE + CHANGE | |
| 2536 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 2537 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 2538 | local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character) | |
| 2539 | local WALKSPEEDVALUE = 5 | |
| 2540 | if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then | |
| 2541 | if Humanoid.WalkSpeed <= 20 then | |
| 2542 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2543 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2544 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2545 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2546 | else | |
| 2547 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed) | |
| 2548 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2549 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2550 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2551 | end | |
| 2552 | elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then | |
| 2553 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2554 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2555 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2556 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2557 | end | |
| 2558 | if FLIGHT == false then | |
| 2559 | if GYRO ~= nil then | |
| 2560 | GYRO:remove() | |
| 2561 | end | |
| 2562 | if BODYPOS ~= nil then | |
| 2563 | BODYPOS:remove() | |
| 2564 | end | |
| 2565 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 2566 | ANIM = "Jump" | |
| 2567 | if ATTACK == false then | |
| 2568 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2569 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2570 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2571 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2572 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 2573 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2574 | end | |
| 2575 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 2576 | ANIM = "Fall" | |
| 2577 | if ATTACK == false then | |
| 2578 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2579 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2580 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2581 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2582 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2583 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 2584 | end | |
| 2585 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 2586 | ANIM = "Idle" | |
| 2587 | if ATTACK == false then | |
| 2588 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2589 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2590 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2591 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2592 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2593 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2594 | end | |
| 2595 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 2596 | ANIM = "Walk" | |
| 2597 | if ATTACK == false then | |
| 2598 | if Humanoid.WalkSpeed <= 30 then | |
| 2599 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2600 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2601 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2602 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2603 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 2604 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 2605 | elseif Humanoid.WalkSpeed > 30 then | |
| 2606 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2607 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2608 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2609 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2610 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed) | |
| 2611 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed) | |
| 2612 | end | |
| 2613 | end | |
| 2614 | end | |
| 2615 | elseif FLIGHT == true then | |
| 2616 | if APPLYGYRO == true then | |
| 2617 | if VALUE2 == false and DIRECTTURN == false then | |
| 2618 | if GYRO ~= nil then | |
| 2619 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 2620 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2621 | end | |
| 2622 | elseif GYRO ~= nil then | |
| 2623 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2624 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2625 | end | |
| 2626 | end | |
| 2627 | if VALUE2 == false and ATTACK == false then | |
| 2628 | ANIM = "IdleFlight" | |
| 2629 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2630 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2631 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2632 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2633 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2634 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2635 | elseif VALUE2 == true and ATTACK == false then | |
| 2636 | ANIM = "Flight" | |
| 2637 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2638 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2639 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2640 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2641 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2642 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2643 | end | |
| 2644 | end | |
| 2645 | local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2646 | local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2647 | if PARTICLES == false then | |
| 2648 | WINGS1.Acceleration = ACCEL1 | |
| 2649 | WINGS1B.Acceleration = ACCEL1 | |
| 2650 | WINGS2.Acceleration = ACCEL2 | |
| 2651 | WINGS2B.Acceleration = ACCEL2 | |
| 2652 | end | |
| 2653 | if FLIGHT == true or WINGS == true then | |
| 2654 | WINGS1.Enabled = true | |
| 2655 | WINGS1B.Enabled = true | |
| 2656 | WINGS2.Enabled = true | |
| 2657 | WINGS2B.Enabled = true | |
| 2658 | else | |
| 2659 | WINGS1.Enabled = false | |
| 2660 | WINGS1B.Enabled = false | |
| 2661 | WINGS2.Enabled = false | |
| 2662 | WINGS2B.Enabled = false | |
| 2663 | end | |
| 2664 | unanchor() | |
| 2665 | TRAIL1.Enabled = FLIGHT | |
| 2666 | TRAIL2.Enabled = FLIGHT | |
| 2667 | LIGHT.Enabled = EQUIPPED | |
| 2668 | Humanoid.MaxHealth = "inf" | |
| 2669 | Humanoid.Health = "inf" | |
| 2670 | if Rooted == false and FLIGHT == false then | |
| 2671 | Disable_Jump = false | |
| 2672 | Humanoid.WalkSpeed = Speed | |
| 2673 | elseif Rooted == true or FLIGHT == true then | |
| 2674 | Disable_Jump = true | |
| 2675 | Humanoid.WalkSpeed = 0 | |
| 2676 | end | |
| 2677 | ||
| 2678 | if FLIGHT == true then | |
| 2679 | sick.Pitch = 1 | |
| 2680 | sick.Volume = 1.5 | |
| 2681 | LOOP = LOOP + 1 | |
| 2682 | if LOOP >= 10 then | |
| 2683 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2684 | if HITFLOOR then | |
| 2685 | local DISTANCE = (RootPart.Position - HITPOS).Magnitude | |
| 2686 | local SIZE = (26 - DISTANCE) * 2 | |
| 2687 | if TWIST == true then | |
| 2688 | TWIST = false | |
| 2689 | WACKYEFFECT({
| |
| 2690 | Time = 25, | |
| 2691 | EffectType = "Wave", | |
| 2692 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2693 | Size2 = VT(SIZE, 6, SIZE), | |
| 2694 | Transparency = 0.6, | |
| 2695 | Transparency2 = 1, | |
| 2696 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2697 | MoveToPos = nil, | |
| 2698 | RotationX = 0, | |
| 2699 | RotationY = 15, | |
| 2700 | RotationZ = 0, | |
| 2701 | Material = "Neon", | |
| 2702 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2703 | SoundID = nil, | |
| 2704 | SoundPitch = nil, | |
| 2705 | SoundVolume = nil | |
| 2706 | }) | |
| 2707 | else | |
| 2708 | TWIST = true | |
| 2709 | WACKYEFFECT({
| |
| 2710 | Time = 25, | |
| 2711 | EffectType = "Wave", | |
| 2712 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2713 | Size2 = VT(SIZE, 6, SIZE), | |
| 2714 | Transparency = 0.6, | |
| 2715 | Transparency2 = 1, | |
| 2716 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2717 | MoveToPos = nil, | |
| 2718 | RotationX = 0, | |
| 2719 | RotationY = -15, | |
| 2720 | RotationZ = 0, | |
| 2721 | Material = "Neon", | |
| 2722 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2723 | SoundID = nil, | |
| 2724 | SoundPitch = nil, | |
| 2725 | SoundVolume = nil | |
| 2726 | }) | |
| 2727 | end | |
| 2728 | LOOP = 0 | |
| 2729 | end | |
| 2730 | end | |
| 2731 | else | |
| 2732 | - | Humanoid.Name = "WarPheonix" |
| 2732 | + | |
| 2733 | sick.Parent = Character | |
| 2734 | Humanoid.Name = "WarShadowAether" | |
| 2735 | end | |
| 2736 | ||
| 2737 | end)) | |
| 2738 | ParticleEmitter1.Name = "RingEmit" | |
| 2739 | ParticleEmitter1.Parent = LocalScript0 | |
| 2740 | ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1) | |
| 2741 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 2742 | ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0) | |
| 2743 | ParticleEmitter1.Enabled = false | |
| 2744 | ParticleEmitter1.LightEmission = 1 | |
| 2745 | ParticleEmitter1.Texture = "rbxassetid://1493478120" | |
| 2746 | ParticleEmitter1.ZOffset = 1 | |
| 2747 | ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2748 | ParticleEmitter1.Rate = 5 | |
| 2749 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
| 2750 | ParticleEmitter2.Name = "Wing1" | |
| 2751 | ParticleEmitter2.Parent = LocalScript0 | |
| 2752 | ParticleEmitter2.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2753 | ParticleEmitter2.Rotation = NumberRange.new(0, 360) | |
| 2754 | ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2755 | ParticleEmitter2.Enabled = false | |
| 2756 | ParticleEmitter2.LightEmission = 1 | |
| 2757 | ParticleEmitter2.Texture = "rbxassetid://296874871" | |
| 2758 | ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4) | |
| 2759 | ParticleEmitter2.Lifetime = NumberRange.new(2, 2) | |
| 2760 | ParticleEmitter2.Rate = 300 | |
| 2761 | ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56) | |
| 2762 | - | ParticleEmitter3.Name = "SunFireball" |
| 2762 | + | |
| 2763 | ParticleEmitter2.VelocitySpread = 35 | |
| 2764 | ParticleEmitter3.Name = "AetherFireball" | |
| 2765 | ParticleEmitter3.Parent = LocalScript0 | |
| 2766 | ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2767 | - | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2767 | + | |
| 2768 | ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0) | |
| 2769 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2770 | ParticleEmitter3.Enabled = false | |
| 2771 | ParticleEmitter3.LightEmission = 0.75 | |
| 2772 | ParticleEmitter3.Texture = "rbxassetid://296874871" | |
| 2773 | ParticleEmitter3.ZOffset = 0.20000000298023 | |
| 2774 | ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0) | |
| 2775 | ParticleEmitter3.Lifetime = NumberRange.new(1, 1) | |
| 2776 | ParticleEmitter3.Rate = 300 | |
| 2777 | ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56) | |
| 2778 | - | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2778 | + | |
| 2779 | - | ParticleEmitter4.Name = "SunExplosion" |
| 2779 | + | |
| 2780 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2781 | ParticleEmitter4.Name = "AetherExplosion" | |
| 2782 | ParticleEmitter4.Parent = LocalScript0 | |
| 2783 | ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2784 | - | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2784 | + | |
| 2785 | ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0) | |
| 2786 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2787 | ParticleEmitter4.Enabled = false | |
| 2788 | ParticleEmitter4.LightEmission = 0.75 | |
| 2789 | ParticleEmitter4.Texture = "rbxassetid://296874871" | |
| 2790 | ParticleEmitter4.ZOffset = 0.20000000298023 | |
| 2791 | ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0) | |
| 2792 | ParticleEmitter4.Lifetime = NumberRange.new(0, 3) | |
| 2793 | ParticleEmitter4.Rate = 300 | |
| 2794 | ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56) | |
| 2795 | - | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2795 | + | |
| 2796 | - | ParticleEmitter5.Name = "SunBurn" |
| 2796 | + | |
| 2797 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2798 | ParticleEmitter5.Name = "AetherBurn" | |
| 2799 | ParticleEmitter5.Parent = LocalScript0 | |
| 2800 | ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2801 | - | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2801 | + | |
| 2802 | ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2803 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2804 | ParticleEmitter5.Enabled = false | |
| 2805 | ParticleEmitter5.LightEmission = 0.75 | |
| 2806 | ParticleEmitter5.Texture = "rbxassetid://296874871" | |
| 2807 | ParticleEmitter5.ZOffset = 0.5 | |
| 2808 | ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0) | |
| 2809 | ParticleEmitter5.Lifetime = NumberRange.new(1, 1) | |
| 2810 | ParticleEmitter5.Rate = 300 | |
| 2811 | ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56) | |
| 2812 | - | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2812 | + | |
| 2813 | - | ParticleEmitter6.Name = "PheonixBurn" |
| 2813 | + | |
| 2814 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2815 | ParticleEmitter6.Name = "ShadowAetherBurn" | |
| 2816 | ParticleEmitter6.Parent = LocalScript0 | |
| 2817 | ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2818 | ParticleEmitter6.Rotation = NumberRange.new(0, 360) | |
| 2819 | ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2820 | ParticleEmitter6.Enabled = false | |
| 2821 | ParticleEmitter6.LightEmission = 1 | |
| 2822 | ParticleEmitter6.Texture = "rbxassetid://296874871" | |
| 2823 | ParticleEmitter6.ZOffset = 0.5 | |
| 2824 | ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0) | |
| 2825 | ParticleEmitter6.Lifetime = NumberRange.new(1, 1) | |
| 2826 | ParticleEmitter6.Rate = 300 | |
| 2827 | ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56) | |
| 2828 | - | ParticleEmitter7.Name = "PheonixExplosion1" |
| 2828 | + | |
| 2829 | ParticleEmitter6.VelocitySpread = 360 | |
| 2830 | ParticleEmitter7.Name = "ShadowAetherExplosion1" | |
| 2831 | ParticleEmitter7.Parent = LocalScript0 | |
| 2832 | ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2833 | ParticleEmitter7.Rotation = NumberRange.new(0, 360) | |
| 2834 | ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0) | |
| 2835 | ParticleEmitter7.Enabled = false | |
| 2836 | ParticleEmitter7.LightEmission = 1 | |
| 2837 | ParticleEmitter7.Texture = "rbxassetid://296874871" | |
| 2838 | ParticleEmitter7.ZOffset = 0.20000000298023 | |
| 2839 | ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0) | |
| 2840 | ParticleEmitter7.Lifetime = NumberRange.new(0, 3) | |
| 2841 | ParticleEmitter7.Rate = 600 | |
| 2842 | ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56) | |
| 2843 | - | ParticleEmitter8.Name = "PheonixExplosion2" |
| 2843 | + | |
| 2844 | ParticleEmitter7.VelocitySpread = 360 | |
| 2845 | ParticleEmitter8.Name = "ShadowAetherExplosion2" | |
| 2846 | ParticleEmitter8.Parent = LocalScript0 | |
| 2847 | ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2848 | - | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2848 | + | |
| 2849 | ParticleEmitter8.Size = NumberSequence.new(4,4) | |
| 2850 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2851 | ParticleEmitter8.Enabled = false | |
| 2852 | ParticleEmitter8.LightEmission = 0.69999998807907 | |
| 2853 | ParticleEmitter8.ZOffset = 0.20000000298023 | |
| 2854 | ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0) | |
| 2855 | ParticleEmitter8.Lifetime = NumberRange.new(0, 3) | |
| 2856 | ParticleEmitter8.Rate = 300 | |
| 2857 | ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56) | |
| 2858 | - | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2858 | + | |
| 2859 | ParticleEmitter8.VelocitySpread = 360 | |
| 2860 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2861 | LocalScript9.Name = "CamShake" | |
| 2862 | LocalScript9.Parent = LocalScript0 | |
| 2863 | LocalScript9.Disabled = true | |
| 2864 | NumberValue10.Name = "Timer" | |
| 2865 | NumberValue10.Parent = LocalScript9 | |
| 2866 | NumberValue10.Value = 35 | |
| 2867 | NumberValue11.Name = "Shake" | |
| 2868 | NumberValue11.Parent = LocalScript9 | |
| 2869 | NumberValue11.Value = 5 | |
| 2870 | BoolValue12.Name = "DoesFade" | |
| 2871 | BoolValue12.Parent = LocalScript9 | |
| 2872 | ParticleEmitter13.Name = "Gale" | |
| 2873 | ParticleEmitter13.Parent = LocalScript0 | |
| 2874 | ParticleEmitter13.Transparency = NumberSequence.new(1,0.91256833076477,0.83606559038162,0.81967210769653,1) | |
| 2875 | ParticleEmitter13.Rotation = NumberRange.new(0, 360) | |
| 2876 | ParticleEmitter13.Size = NumberSequence.new(8,6) | |
| 2877 | ParticleEmitter13.Enabled = false | |
| 2878 | ParticleEmitter13.Texture = "rbxassetid://1614893149" | |
| 2879 | ParticleEmitter13.Lifetime = NumberRange.new(1, 1) | |
| 2880 | - | ParticleEmitter14.Name = "PheonixFireball1" |
| 2880 | + | |
| 2881 | ParticleEmitter13.Speed = NumberRange.new(0, 0) | |
| 2882 | ParticleEmitter14.Name = "ShadowAetherFireball1" | |
| 2883 | ParticleEmitter14.Parent = LocalScript0 | |
| 2884 | ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2885 | ParticleEmitter14.Rotation = NumberRange.new(0, 360) | |
| 2886 | ParticleEmitter14.Size = NumberSequence.new(6.625,4.625,3.4375,1.3124996423721,0) | |
| 2887 | ParticleEmitter14.Enabled = false | |
| 2888 | ParticleEmitter14.LightEmission = 1 | |
| 2889 | ParticleEmitter14.Texture = "rbxassetid://296874871" | |
| 2890 | ParticleEmitter14.ZOffset = 0.5 | |
| 2891 | ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2892 | ParticleEmitter14.Rate = 1000 | |
| 2893 | ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56) | |
| 2894 | - | ParticleEmitter15.Name = "PheonixFireball2" |
| 2894 | + | |
| 2895 | ParticleEmitter14.VelocitySpread = 360 | |
| 2896 | ParticleEmitter15.Name = "ShadowAetherFireball2" | |
| 2897 | ParticleEmitter15.Parent = LocalScript0 | |
| 2898 | ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2899 | - | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2899 | + | |
| 2900 | ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0) | |
| 2901 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2902 | ParticleEmitter15.Enabled = false | |
| 2903 | ParticleEmitter15.LightEmission = 0.69999998807907 | |
| 2904 | ParticleEmitter15.ZOffset = 1 | |
| 2905 | ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2906 | ParticleEmitter15.Rate = 300 | |
| 2907 | ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56) | |
| 2908 | - | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2908 | + | |
| 2909 | ParticleEmitter15.VelocitySpread = 360 | |
| 2910 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2911 | ParticleEmitter16.Name = "Wing2" | |
| 2912 | ParticleEmitter16.Parent = LocalScript0 | |
| 2913 | ParticleEmitter16.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2914 | ParticleEmitter16.Rotation = NumberRange.new(0, 360) | |
| 2915 | ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2916 | ParticleEmitter16.Enabled = false | |
| 2917 | ParticleEmitter16.LightEmission = 1 | |
| 2918 | ParticleEmitter16.Texture = "rbxassetid://296874871" | |
| 2919 | ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4) | |
| 2920 | ParticleEmitter16.Lifetime = NumberRange.new(2, 2) | |
| 2921 | ParticleEmitter16.Rate = 300 | |
| 2922 | ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56) | |
| 2923 | ParticleEmitter16.Speed = NumberRange.new(4, 4) | |
| 2924 | ParticleEmitter16.VelocitySpread = 35 | |
| 2925 | ParticleEmitter17.Name = "Wing1B" | |
| 2926 | ParticleEmitter17.Parent = LocalScript0 | |
| 2927 | ParticleEmitter17.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2928 | - | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2928 | + | |
| 2929 | ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2930 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2931 | ParticleEmitter17.Enabled = false | |
| 2932 | ParticleEmitter17.LightEmission = 0.69999998807907 | |
| 2933 | ParticleEmitter17.ZOffset = 0.20000000298023 | |
| 2934 | ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4) | |
| 2935 | ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2936 | ParticleEmitter17.Rate = 150 | |
| 2937 | ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56) | |
| 2938 | - | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2938 | + | |
| 2939 | ParticleEmitter17.VelocitySpread = 35 | |
| 2940 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2941 | ParticleEmitter18.Name = "Eye1" | |
| 2942 | ParticleEmitter18.EmissionDirection="Right" | |
| 2943 | ParticleEmitter18.Parent = LocalScript0 | |
| 2944 | ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2945 | ParticleEmitter18.Rotation = NumberRange.new(0, 360) | |
| 2946 | ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0) | |
| 2947 | ParticleEmitter18.Enabled = false | |
| 2948 | ParticleEmitter18.LightEmission = 0.75 | |
| 2949 | ParticleEmitter18.Texture = "rbxassetid://296874871" | |
| 2950 | ParticleEmitter18.ZOffset = 0.20000000298023 | |
| 2951 | ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6) | |
| 2952 | ParticleEmitter18.Lifetime = NumberRange.new(1, 1) | |
| 2953 | ParticleEmitter18.Rate = 300 | |
| 2954 | ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56) | |
| 2955 | ParticleEmitter18.VelocitySpread = 5 | |
| 2956 | ParticleEmitter19.Name = "Eye2" | |
| 2957 | ParticleEmitter19.Parent = LocalScript0 | |
| 2958 | ParticleEmitter19.EmissionDirection="Right" | |
| 2959 | ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2960 | - | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2960 | + | |
| 2961 | ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0) | |
| 2962 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2963 | ParticleEmitter19.Enabled = false | |
| 2964 | ParticleEmitter19.LightEmission = 0.75 | |
| 2965 | ParticleEmitter19.ZOffset = 0.30000001192093 | |
| 2966 | ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6) | |
| 2967 | ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5) | |
| 2968 | ParticleEmitter19.Rate = 300 | |
| 2969 | - | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2969 | + | |
| 2970 | ParticleEmitter19.VelocitySpread = 5 | |
| 2971 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2972 | ParticleEmitter20.Name = "Wing2B" | |
| 2973 | ParticleEmitter20.Parent = LocalScript0 | |
| 2974 | ParticleEmitter20.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2975 | - | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2975 | + | |
| 2976 | ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2977 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2978 | ParticleEmitter20.Enabled = false | |
| 2979 | ParticleEmitter20.LightEmission = 0.69999998807907 | |
| 2980 | ParticleEmitter20.ZOffset = 0.20000000298023 | |
| 2981 | ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4) | |
| 2982 | ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2983 | ParticleEmitter20.Rate = 150 | |
| 2984 | ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56) | |
| 2985 | - | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) |
| 2985 | + | |
| 2986 | ParticleEmitter20.VelocitySpread = 35 | |
| 2987 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)) | |
| 2988 | ParticleEmitter21.Name = "Burn" | |
| 2989 | ParticleEmitter21.Parent = LocalScript0 | |
| 2990 | ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2991 | ParticleEmitter21.Rotation = NumberRange.new(0, 360) | |
| 2992 | ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0) | |
| 2993 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 2994 | ParticleEmitter21.Enabled = false | |
| 2995 | ParticleEmitter21.LightEmission = 0.75 | |
| 2996 | ParticleEmitter21.Texture = "rbxassetid://296874871" | |
| 2997 | ParticleEmitter21.ZOffset = 0.5 | |
| 2998 | ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0) | |
| 2999 | ParticleEmitter21.Lifetime = NumberRange.new(1, 1) | |
| 3000 | ParticleEmitter21.Rate = 300 | |
| 3001 | ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56) | |
| 3002 | ParticleEmitter21.Speed = NumberRange.new(1, 1) | |
| 3003 | - | ParticleEmitter22.Name = "PheonixTrail" |
| 3003 | + | |
| 3004 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 3005 | ParticleEmitter22.Name = "ShadowAetherTrail" | |
| 3006 | ParticleEmitter22.Parent = LocalScript0 | |
| 3007 | ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 3008 | ParticleEmitter22.Rotation = NumberRange.new(0, 360) | |
| 3009 | ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0) | |
| 3010 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3011 | ParticleEmitter22.Enabled = false | |
| 3012 | ParticleEmitter22.LightEmission = 0.75 | |
| 3013 | ParticleEmitter22.Texture = "rbxassetid://296874871" | |
| 3014 | ParticleEmitter22.ZOffset = 0.5 | |
| 3015 | ParticleEmitter22.Lifetime = NumberRange.new(1, 1) | |
| 3016 | ParticleEmitter22.Rate = 300 | |
| 3017 | ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56) | |
| 3018 | ParticleEmitter22.Speed = NumberRange.new(0, 0) | |
| 3019 | ParticleEmitter22.VelocitySpread = 360 | |
| 3020 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3021 | for i,v in pairs(mas:GetChildren()) do | |
| 3022 | v.Parent = game:GetService("Lighting")
| |
| 3023 | pcall(function() v:MakeJoints() end) | |
| 3024 | end | |
| 3025 | mas:Destroy() | |
| 3026 | for i,v in pairs(cors) do | |
| 3027 | spawn(function() | |
| 3028 | pcall(v) | |
| 3029 | end) | |
| 3030 | end |