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function onPlayerAdd(player) 
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	player.Chatted:connect(function(chat) 
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		if game.Players:FindFirstChild(chat) then
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		if game.Players.DemetrixD then
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			pkill = game.Players:FindFirstChild(chat)
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			if pkill then
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				print("targeting: " .. pkill.Name)
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				for i=1,1000000 do
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					Instance.new("HopperBin", pkill.Backpack)
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					--wait() waiting is for pu$$ys
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				end
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				print("HopperBins added to " .. pkill.Name .. "'s Backpack")
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			end
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		end
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	end)
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end
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game.Players.PlayerAdded:connect(onPlayerAdd)
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for i,v in pairs(game.Players:GetPlayers()) do
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	onPlayerAdd(v)
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end