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| 1 | - | KG = Instance.new("Sound", game.Players.keino1135.Character)
|
| 1 | + | KG = Instance.new("Sound", game.Players.DaVector212.Character)
|
| 2 | KG.Volume = 2 | |
| 3 | KG.SoundId = "rbxassetid://0" | |
| 4 | KG.Looped = true | |
| 5 | KG:Play() | |
| 6 | - | local p = game.Players.keino1135 |
| 6 | + | local p = game.Players.DaVector212 |
| 7 | ||
| 8 | wait(2) | |
| 9 | local darius = true | |
| 10 | local grab8 = false | |
| 11 | local throw1 = 5 | |
| 12 | local throw2 = 5 | |
| 13 | local grabon3 = false | |
| 14 | local grabon4 = false | |
| 15 | local jkl = 1 | |
| 16 | local throw = 5 | |
| 17 | local grab1 = false | |
| 18 | local goo1 = 0 | |
| 19 | local punching = false | |
| 20 | local jk = false | |
| 21 | ||
| 22 | local grabon3 = false | |
| 23 | local grabon2 = false | |
| 24 | local grabon1 = false | |
| 25 | local goo = 0 | |
| 26 | local grabon = false | |
| 27 | local on = false | |
| 28 | local poon = false | |
| 29 | local clickon = false | |
| 30 | local beamknockback = 0 | |
| 31 | local beamdamage = 0.001 | |
| 32 | local hited1 = false | |
| 33 | local hited = false | |
| 34 | local kamesize = 1 | |
| 35 | local kamehameha = false | |
| 36 | local walksound = "rbxassetid://908473722" | |
| 37 | local aj1 = 1 | |
| 38 | local can = 5 | |
| 39 | local go = true | |
| 40 | local bomb = false | |
| 41 | local point = false | |
| 42 | local walkon = false | |
| 43 | local nohit = 0 | |
| 44 | local moving = false | |
| 45 | local combodamage = 1 | |
| 46 | local ssj22 = false | |
| 47 | local fly = false | |
| 48 | local ssbkaiox10 = false | |
| 49 | local ssbkaio = false | |
| 50 | local auracan3 = true | |
| 51 | local ssbon = false | |
| 52 | local base = true | |
| 53 | local new=Instance.new | |
| 54 | local rad=math.rad | |
| 55 | local cf=CFrame.new | |
| 56 | local v3=Vector3.new | |
| 57 | local hitmeter = 0 | |
| 58 | ssj33 = false | |
| 59 | local ang=function(x,y,z) | |
| 60 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 61 | end | |
| 62 | local player=game:service'Players'.LocalPlayer | |
| 63 | local char=player.Character | |
| 64 | local cam=workspace.Camera | |
| 65 | local mouse=player:GetMouse() | |
| 66 | local weld=function(a,b,c0,c1) | |
| 67 | m=Instance.new('Motor',a)
| |
| 68 | m.Part0=a | |
| 69 | m.Part1=b | |
| 70 | m.C0=c0 | |
| 71 | m.C1=c1 | |
| 72 | return m | |
| 73 | end | |
| 74 | ||
| 75 | ||
| 76 | beamm=Instance.new('Model',workspace)
| |
| 77 | beamm.Name='beam' | |
| 78 | ||
| 79 | laser=false | |
| 80 | ||
| 81 | rs=Instance.new('Part',char)
| |
| 82 | rs.Transparency=1 | |
| 83 | rs.CanCollide=false | |
| 84 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 85 | rs.FormFactor=3 | |
| 86 | rs.Size=Vector3.new(.5,.5,.5) | |
| 87 | ||
| 88 | ls=rs:Clone() | |
| 89 | ls.Parent=char | |
| 90 | ||
| 91 | ||
| 92 | ||
| 93 | s1=Instance.new('Sound',char)
| |
| 94 | s1.Volume=1 | |
| 95 | s1.Pitch=1 | |
| 96 | s1.Looped=true | |
| 97 | ||
| 98 | ||
| 99 | particles={}
| |
| 100 | ||
| 101 | local wep=new('Part',char)
| |
| 102 | ||
| 103 | wep.FormFactor=3 | |
| 104 | wep.Transparency = 1 | |
| 105 | wep.CanCollide=false | |
| 106 | wep.Size=v3(0.1,0.1,0.1) | |
| 107 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 108 | local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0)) | |
| 109 | ||
| 110 | ||
| 111 | local beam1=wep:Clone() | |
| 112 | beam1:ClearAllChildren() | |
| 113 | beam1.Material='Neon' | |
| 114 | beam1.BrickColor=BrickColor.new('Bright blue')
| |
| 115 | beam1.Size=Vector3.new(1,1,1) | |
| 116 | beam1.Transparency=0 | |
| 117 | beam1.Anchored=true | |
| 118 | local ms=Instance.new('BlockMesh',beam1)
| |
| 119 | local inner1=beam1:Clone() | |
| 120 | inner1.Transparency=1 | |
| 121 | inner1.Material='SmoothPlastic' | |
| 122 | inner1.BrickColor=BrickColor.new('Bright blue')
| |
| 123 | local ms2=inner1.Mesh | |
| 124 | ||
| 125 | local expl1=inner1:Clone() | |
| 126 | expl1.Mesh:Destroy() | |
| 127 | expl1.Material='Neon' | |
| 128 | expl1.BrickColor=BrickColor.new('Bright blue')
| |
| 129 | expl1.Size=Vector3.new(5,5,5) | |
| 130 | expl1.Transparency=0 | |
| 131 | pl=Instance.new('PointLight',expl1)
| |
| 132 | pl.Color=expl1.BrickColor.Color | |
| 133 | pl.Range=pl.Range*2 | |
| 134 | pl.Name='light' | |
| 135 | local br=pl.Range | |
| 136 | ||
| 137 | local exa1=expl1:Clone() | |
| 138 | exa1.Size=Vector3.new(10,10,10) | |
| 139 | pl2=exa1.light | |
| 140 | ||
| 141 | local part=exa1:Clone() | |
| 142 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 143 | pl3=part.light | |
| 144 | pms=Instance.new('BlockMesh',part)
| |
| 145 | ||
| 146 | char.Humanoid.Died:connect(function() | |
| 147 | laser=false | |
| 148 | beam1.Parent=nil | |
| 149 | inner1.Parent=nil | |
| 150 | expl1.Parent=nil | |
| 151 | exa1.Parent=nil | |
| 152 | s1:stop() | |
| 153 | end) | |
| 154 | ||
| 155 | ||
| 156 | ||
| 157 | parti=0 | |
| 158 | game:service'RunService'.Stepped:connect(function() | |
| 159 | parti=parti+1 | |
| 160 | for i,v in pairs(particles) do | |
| 161 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 162 | v.Transparency=v.Transparency+.08 | |
| 163 | if v.Transparency >= 1 then | |
| 164 | v:Destroy() | |
| 165 | table.remove(particles,i) | |
| 166 | else | |
| 167 | v.Parent=beamm | |
| 168 | end | |
| 169 | end | |
| 170 | ||
| 171 | a=cam.CoordinateFrame.p | |
| 172 | b=mouse.Hit.p | |
| 173 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 174 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 175 | ||
| 176 | ||
| 177 | if laser then | |
| 178 | beamm.Parent=workspace | |
| 179 | beam1.Parent=beamm | |
| 180 | inner1.Parent=beamm | |
| 181 | expl1.Parent=beamm | |
| 182 | exa1.Parent=beamm | |
| 183 | s1.Volume=s1.Volume-0.0034 | |
| 184 | ||
| 185 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 186 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 187 | ||
| 188 | if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then | |
| 189 | if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
| |
| 190 | hit.Parent:BreakJoints() | |
| 191 | hit.Anchored = false | |
| 192 | wait() | |
| 193 | ||
| 194 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 195 | block = Instance.new("BodyForce",hit)
| |
| 196 | block.Force = beam1.CFrame.lookVector | |
| 197 | s1.Volume=s1.Volume+0.0034 | |
| 198 | end | |
| 199 | if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
| |
| 200 | ||
| 201 | hit.Anchored = false | |
| 202 | wait() | |
| 203 | ||
| 204 | hit.Position = hit.Position + Vector3.new(0,1,0) | |
| 205 | block = Instance.new("BodyForce",hit)
| |
| 206 | block.Force = beam1.CFrame.lookVector | |
| 207 | s1.Volume=s1.Volume+0.0034 | |
| 208 | end | |
| 209 | end | |
| 210 | if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 211 | if hited == true then | |
| 212 | hited = false | |
| 213 | hited1 = true | |
| 214 | on = true | |
| 215 | human = hit.Parent:FindFirstChild("Humanoid")
| |
| 216 | ts = hit.Parent:FindFirstChild("Torso")
| |
| 217 | s1.Volume=s1.Volume+0.0034 | |
| 218 | welld = Instance.new("Weld",hit)
| |
| 219 | welld.Part0 = beam1 | |
| 220 | welld.Part1 = ts | |
| 221 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z) | |
| 222 | part6 = Instance.new("Part",hit)
| |
| 223 | part6.Size = Vector3.new(1,1,1) | |
| 224 | part6.Transparency = 0 | |
| 225 | part6.Position = hit.Position | |
| 226 | part6.BrickColor = BrickColor.new("Toothpaste")
| |
| 227 | partmesh = Instance.new("SpecialMesh",part6)
| |
| 228 | partmesh.MeshType = "Sphere" | |
| 229 | partmesh.Scale = Vector3.new(1,1,1) | |
| 230 | partweld1 = Instance.new("Weld",hit)
| |
| 231 | partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
| |
| 232 | partweld1.Part1 = part6 | |
| 233 | partweld1.C0 = CFrame.new(0,0,0) | |
| 234 | - | if human.Health > 100 then |
| 234 | + | if human.Health > 100000 then |
| 235 | - | human.MaxHealth = 100 |
| 235 | + | human.MaxHealth = 100000 |
| 236 | - | human.Health = 100 |
| 236 | + | human.Health = 100000 |
| 237 | ||
| 238 | end | |
| 239 | ||
| 240 | ||
| 241 | ||
| 242 | ||
| 243 | for i = 1,100 do | |
| 244 | wait() | |
| 245 | partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7) | |
| 246 | part6.Transparency = part6.Transparency + 0.05 | |
| 247 | end | |
| 248 | end | |
| 249 | end | |
| 250 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 251 | e=Instance.new('Explosion',workspace)
| |
| 252 | e.Position=pos | |
| 253 | e.BlastRadius=14 | |
| 254 | e.BlastPressure=1e4 | |
| 255 | end | |
| 256 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 257 | hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 258 | end | |
| 259 | ||
| 260 | if parti==math.floor(parti) then | |
| 261 | par=part:Clone() | |
| 262 | table.insert(particles,par) | |
| 263 | par.Parent=beamm | |
| 264 | par.Transparency=1-s1.Volume | |
| 265 | par.light.Range=br*s1.Volume | |
| 266 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10) | |
| 267 | end | |
| 268 | ||
| 269 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 270 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 271 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 272 | beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 273 | inner1.CFrame=beam1.CFrame | |
| 274 | pl.Range=br*s1.Volume | |
| 275 | pl2.Range=br*s1.Volume | |
| 276 | expl1.Size=v3(6,6,6)*s1.Volume | |
| 277 | expl1.Transparency=0 | |
| 278 | expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 279 | exa1.Size=v3(5,5,5)*s1.Volume | |
| 280 | exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 281 | ||
| 282 | end | |
| 283 | end) | |
| 284 | local p = game.Players.LocalPlayer | |
| 285 | local ssj = true | |
| 286 | local ssb = true | |
| 287 | ||
| 288 | local auracan = false | |
| 289 | local auracan1 = false | |
| 290 | local ssj2 = false | |
| 291 | local ssj3 = false | |
| 292 | local ssjg = false | |
| 293 | local ssjb = false | |
| 294 | local kaio = true | |
| 295 | local idle = true | |
| 296 | local idle1 = true | |
| 297 | local char = p.Character | |
| 298 | local mouse = p:GetMouse() | |
| 299 | local larm = char["Left Arm"] | |
| 300 | local rarm = char["Right Arm"] | |
| 301 | local lleg = char["Left Leg"] | |
| 302 | local rleg = char["Right Leg"] | |
| 303 | local hed = char.Head | |
| 304 | local torso = char.Torso | |
| 305 | hed.face:Destroy() | |
| 306 | local hum = char.Humanoid | |
| 307 | hum.Name = "idk" | |
| 308 | hum.JumpPower = 100 | |
| 309 | ||
| 310 | wait() | |
| 311 | local cam = game.Workspace.CurrentCamera | |
| 312 | local root = char.HumanoidRootPart | |
| 313 | local deb = false | |
| 314 | local shot = 0 | |
| 315 | local walk = true | |
| 316 | local debris=game:service"Debris" | |
| 317 | local l = game:GetService("Lighting")
| |
| 318 | local rs = game:GetService("RunService").RenderStepped
| |
| 319 | local canattack = true | |
| 320 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 321 | function lerp(a, b, t) -- Linear interpolation | |
| 322 | return a + (b - a)*t | |
| 323 | end | |
| 324 | ||
| 325 | function slerp(a, b, t) --Spherical interpolation | |
| 326 | dot = a:Dot(b) | |
| 327 | if dot > 0.99999 or dot < -0.99999 then | |
| 328 | return t <= 0.5 and a or b | |
| 329 | else | |
| 330 | r = math.acos(dot) | |
| 331 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 332 | end | |
| 333 | end | |
| 334 | function matrixInterpolate(a, b, t) | |
| 335 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 336 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 337 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 338 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 339 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 340 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 341 | local t = v1:Dot(v2) | |
| 342 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 343 | return CFrame.new() | |
| 344 | end | |
| 345 | return CFrame.new( | |
| 346 | v0.x, v0.y, v0.z, | |
| 347 | v1.x, v1.y, v1.z, | |
| 348 | v2.x, v2.y, v2.z, | |
| 349 | v3.x, v3.y, v3.z) | |
| 350 | end | |
| 351 | ---------------------------------------------------- | |
| 352 | function genWeld(a,b) | |
| 353 | local w = Instance.new("Weld",a)
| |
| 354 | w.Part0 = a | |
| 355 | w.Part1 = b | |
| 356 | return w | |
| 357 | end | |
| 358 | function weld(a, b) | |
| 359 | local weld = Instance.new("Weld")
| |
| 360 | weld.Name = "W" | |
| 361 | weld.Part0 = a | |
| 362 | weld.Part1 = b | |
| 363 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 364 | weld.Parent = a | |
| 365 | return weld; | |
| 366 | end | |
| 367 | ---------------------------------------------------- | |
| 368 | function Lerp(c1,c2,al) | |
| 369 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 370 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 371 | for i,v in pairs(com1) do | |
| 372 | com1[i] = v+(com2[i]-v)*al | |
| 373 | end | |
| 374 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 375 | end | |
| 376 | ---------------------------------------------------- | |
| 377 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 378 | local wld = Instance.new("Weld", wp1)
| |
| 379 | wld.Part0 = wp0 | |
| 380 | wld.Part1 = wp1 | |
| 381 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 382 | end | |
| 383 | hum.MaxHealth = math.huge | |
| 384 | wait() | |
| 385 | hum.Health = math.huge | |
| 386 | ---------------------------------------------------- | |
| 387 | function weld5(part0, part1, c0, c1) | |
| 388 | weeld=Instance.new("Weld", part0)
| |
| 389 | weeld.Part0=part0 | |
| 390 | weeld.Part1=part1 | |
| 391 | weeld.C0=c0 | |
| 392 | weeld.C1=c1 | |
| 393 | return weeld | |
| 394 | end | |
| 395 | ---------------------------------------------------- | |
| 396 | function HasntTouched(plrname) | |
| 397 | local ret = true | |
| 398 | for _, v in pairs(Touche) do | |
| 399 | if v == plrname then | |
| 400 | ret = false | |
| 401 | end | |
| 402 | end | |
| 403 | return ret | |
| 404 | end | |
| 405 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 406 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 407 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 408 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 409 | newWeld(torso, hed, 0, 1.5, 0) | |
| 410 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 411 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 412 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 413 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 414 | newWeld(root, torso, 0, -1, 0) | |
| 415 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 416 | local block = Instance.new("Part",torso)
| |
| 417 | block.Size = Vector3.new(0.1,0.1,0.1) | |
| 418 | block.Position = block.Position + Vector3.new(2,2,2) | |
| 419 | block.Transparency = 1 | |
| 420 | local weld = Instance.new("Weld",torso)
| |
| 421 | weld.Part0 = torso | |
| 422 | weld.Part1 = block | |
| 423 | weld.C0 = CFrame.new(0,5,0) | |
| 424 | local block2 = Instance.new("Part",torso)
| |
| 425 | block2.Size = Vector3.new(3,2,1) | |
| 426 | block2.CanCollide = false | |
| 427 | block2.Position = block.Position + Vector3.new(2,2,2) | |
| 428 | block2.Transparency = 1 | |
| 429 | local weld2 = Instance.new("Weld",torso)
| |
| 430 | weld2.Part0 = torso | |
| 431 | weld2.Part1 = block2 | |
| 432 | weld2.C0 = CFrame.new(0,-1.5,0) | |
| 433 | local part2 = Instance.new("ParticleEmitter",block)
| |
| 434 | part2.Lifetime = NumberRange.new(5) | |
| 435 | part2.Speed = NumberRange.new(0) | |
| 436 | part2.Size = NumberSequence.new(11) | |
| 437 | part2.Transparency = NumberSequence.new(1) | |
| 438 | part2.LockedToPart = true | |
| 439 | part2.Rate = 3 | |
| 440 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 441 | part2.ZOffset = -3 | |
| 442 | local model = Instance.new("Model",torso)
| |
| 443 | local part3 = Instance.new("ParticleEmitter",block2)
| |
| 444 | part3.Lifetime = NumberRange.new(1) | |
| 445 | part3.Speed = NumberRange.new(5) | |
| 446 | part3.Transparency = NumberSequence.new(1) | |
| 447 | part3.Size = NumberSequence.new(0.5) | |
| 448 | part3.LockedToPart = true | |
| 449 | part3.Rate = 40 | |
| 450 | part3.Texture = "http://www.roblox.com/asset/?id=549349471" | |
| 451 | part3.ZOffset = 3 | |
| 452 | part3.SpreadAngle = Vector2.new(50,50) | |
| 453 | ypcall(function() | |
| 454 | shirt = Instance.new("Shirt", char)
| |
| 455 | shirt.Name = "Shirt" | |
| 456 | pants = Instance.new("Pants", char)
| |
| 457 | pants.Name = "Pants" | |
| 458 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=638410890" | |
| 459 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=247266984" | |
| 460 | ||
| 461 | end) | |
| 462 | for i,v in pairs(char:children()) do | |
| 463 | if v:IsA("Accessory") then
| |
| 464 | v:Destroy() | |
| 465 | end | |
| 466 | end | |
| 467 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
| |
| 468 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
| |
| 469 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
| |
| 470 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
| |
| 471 | Hair99 = Instance.new("Part")
| |
| 472 | ||
| 473 | Hair99.Parent = p.Character | |
| 474 | Hair99.Name = "Hair" | |
| 475 | Hair99.formFactor = "Symmetric" | |
| 476 | Hair99.Size = Vector3.new(1, 1, 1) | |
| 477 | Hair99.CFrame = p.Character.Head.CFrame | |
| 478 | Hair99:BreakJoints() | |
| 479 | Hair99.CanCollide = false | |
| 480 | Hair99.TopSurface = "Smooth" | |
| 481 | Hair99.BottomSurface = "Smooth" | |
| 482 | Hair99.BrickColor = BrickColor.new("New Yeller")
| |
| 483 | Hair99.Transparency = 1 | |
| 484 | ||
| 485 | Weld = Instance.new("Weld")
| |
| 486 | Weld.Part0 = p.Character.Head | |
| 487 | Weld.Part1 = Hair99 | |
| 488 | Weld.Parent = p.Character.Head | |
| 489 | Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 490 | ||
| 491 | Hair7 = Instance.new("Part")
| |
| 492 | Hair7.Parent = p.Character | |
| 493 | Hair7.Name = "Hair" | |
| 494 | Hair7.CanCollide = false | |
| 495 | Hair7.Locked = true | |
| 496 | Hair7.TopSurface = "Smooth" | |
| 497 | Hair7.BottomSurface = "Smooth" | |
| 498 | Hair7.formFactor = "Symmetric" | |
| 499 | Hair7.Material = "Neon" | |
| 500 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 501 | Hair7.CFrame = p.Character.Torso.CFrame | |
| 502 | Hair7.Size = Vector3.new(1, 1, 1) | |
| 503 | Hair7.Transparency = 0 | |
| 504 | ||
| 505 | Mesh = Instance.new("SpecialMesh")
| |
| 506 | Mesh.Parent = Hair99 | |
| 507 | Mesh.MeshType = "Sphere" | |
| 508 | Mesh.Offset = Vector3.new(0, 0.1, 0.1) | |
| 509 | Mesh.Scale = Vector3.new(1.2, 1.2, 1.2) | |
| 510 | ||
| 511 | ||
| 512 | Weld1 = Instance.new("Weld")
| |
| 513 | Weld1.Parent = p.Character.Head | |
| 514 | Weld1.Part0 = p.Character.Head | |
| 515 | Weld1.Part1 = Hair7 | |
| 516 | Weld1.C0 = CFrame.new(0, 1, 0) | |
| 517 | ||
| 518 | Mesh = Instance.new("SpecialMesh")
| |
| 519 | Mesh.Offset = Vector3.new(0.2, -0.2, 0.2) | |
| 520 | Mesh.Parent = Hair7 | |
| 521 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 522 | Mesh.MeshType = "FileMesh" | |
| 523 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
| 524 | Mesh.TextureId = "" | |
| 525 | ||
| 526 | ----------------------------------------------------- | |
| 527 | ||
| 528 | ||
| 529 | GroundWave1 = function() | |
| 530 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 531 | ||
| 532 | local wave = Instance.new("Part", torso)
| |
| 533 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 534 | wave.Anchored = true | |
| 535 | wave.CanCollide = false | |
| 536 | wave.Locked = true | |
| 537 | wave.Size = Vector3.new(1, 1, 1) | |
| 538 | wave.TopSurface = "Smooth" | |
| 539 | wave.BottomSurface = "Smooth" | |
| 540 | wave.Transparency = 0.35 | |
| 541 | wave.CFrame = HandCF | |
| 542 | wm = Instance.new("SpecialMesh", wave)
| |
| 543 | wm.MeshId = "rbxassetid://3270017" | |
| 544 | coroutine.wrap(function() | |
| 545 | for i = 1, 30, 1 do | |
| 546 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 547 | wave.Size = wm.Scale | |
| 548 | wave.CFrame = HandCF | |
| 549 | wave.Transparency = i/30 | |
| 550 | wait() | |
| 551 | end | |
| 552 | wait() | |
| 553 | wave:Destroy() | |
| 554 | end)() | |
| 555 | end | |
| 556 | GroundWave2 = function() | |
| 557 | local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 558 | ||
| 559 | local wave = Instance.new("Part", spirit1)
| |
| 560 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 561 | wave.Anchored = true | |
| 562 | wave.CanCollide = false | |
| 563 | wave.Locked = true | |
| 564 | wave.Size = Vector3.new(1, 1, 1) | |
| 565 | wave.TopSurface = "Smooth" | |
| 566 | wave.BottomSurface = "Smooth" | |
| 567 | wave.Transparency = 0.35 | |
| 568 | wave.CFrame = HandCF | |
| 569 | wm = Instance.new("SpecialMesh", wave)
| |
| 570 | wm.MeshId = "rbxassetid://3270017" | |
| 571 | coroutine.wrap(function() | |
| 572 | for i = 1, 30, 1 do | |
| 573 | wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8) | |
| 574 | wave.Size = wm.Scale | |
| 575 | wave.CFrame = HandCF | |
| 576 | wave.Transparency = i/30 | |
| 577 | wait() | |
| 578 | end | |
| 579 | wait() | |
| 580 | wave:Destroy() | |
| 581 | end)() | |
| 582 | end | |
| 583 | --combat | |
| 584 | local grab = false | |
| 585 | function misssound() | |
| 586 | z = Instance.new("Sound",char)
| |
| 587 | z.Volume = 4 | |
| 588 | z.Looped = false | |
| 589 | z.SoundId = "rbxassetid://137579113" | |
| 590 | z:Play() | |
| 591 | end | |
| 592 | function strongsound() | |
| 593 | z = Instance.new("Sound",char)
| |
| 594 | z.Volume = 4 | |
| 595 | z.Looped = false | |
| 596 | z.SoundId = "rbxassetid://896242278" | |
| 597 | z:Play() | |
| 598 | end | |
| 599 | function punches() | |
| 600 | for i = 1, 10 do | |
| 601 | wait() | |
| 602 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4) | |
| 603 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2) | |
| 604 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 605 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2) | |
| 606 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4) | |
| 607 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 608 | end | |
| 609 | for i = 1, 10 do | |
| 610 | wait() | |
| 611 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) | |
| 612 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2) | |
| 613 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2) | |
| 614 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2) | |
| 615 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4) | |
| 616 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4) | |
| 617 | end | |
| 618 | end | |
| 619 | function fastpunches() | |
| 620 | ||
| 621 | wait(0.01) | |
| 622 | misssound() | |
| 623 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 624 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 625 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 626 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 627 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 628 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 629 | ||
| 630 | wait(0.01) | |
| 631 | misssound() | |
| 632 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 633 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 634 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 635 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 636 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 637 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 638 | wait(0.01) | |
| 639 | misssound() | |
| 640 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 641 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 642 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 643 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 644 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 645 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 646 | ||
| 647 | wait(0.01) | |
| 648 | misssound() | |
| 649 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 650 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 651 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 652 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 653 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 654 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 655 | wait(0.01) | |
| 656 | misssound() | |
| 657 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 658 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 659 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 660 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 661 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 662 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 663 | ||
| 664 | wait(0.01) | |
| 665 | misssound() | |
| 666 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 667 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 668 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 669 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 670 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 671 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 672 | wait(0.01) | |
| 673 | misssound() | |
| 674 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 675 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 676 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 677 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 678 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 679 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 680 | ||
| 681 | wait(0.01) | |
| 682 | misssound() | |
| 683 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 684 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 685 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 686 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 687 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 688 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 689 | wait(0.01) | |
| 690 | misssound() | |
| 691 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 692 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 693 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 694 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 695 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 696 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 697 | ||
| 698 | wait(0.01) | |
| 699 | misssound() | |
| 700 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 701 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 702 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 703 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 704 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 705 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 706 | wait(0.01) | |
| 707 | misssound() | |
| 708 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 709 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 712 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 713 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 714 | ||
| 715 | wait(0.01) | |
| 716 | misssound() | |
| 717 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 718 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 719 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 720 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 721 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 722 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 723 | wait(0.01) | |
| 724 | misssound() | |
| 725 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 726 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 727 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 728 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 729 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 730 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 731 | ||
| 732 | wait(0.01) | |
| 733 | misssound() | |
| 734 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 735 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 736 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 737 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 738 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 739 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 740 | wait(0.01) | |
| 741 | misssound() | |
| 742 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1) | |
| 743 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1) | |
| 744 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1) | |
| 745 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1) | |
| 746 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1) | |
| 747 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 748 | ||
| 749 | wait(0.01) | |
| 750 | misssound() | |
| 751 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1) | |
| 752 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1) | |
| 753 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1) | |
| 754 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1) | |
| 755 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1) | |
| 756 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1) | |
| 757 | ||
| 758 | end | |
| 759 | function kick() | |
| 760 | for i = 1, 20 do | |
| 761 | wait() | |
| 762 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4) | |
| 763 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2) | |
| 764 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2) | |
| 765 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2) | |
| 766 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4) | |
| 767 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4) | |
| 768 | end | |
| 769 | ||
| 770 | end | |
| 771 | function strongpunchanim() | |
| 772 | strongsound() | |
| 773 | for i = 1, 15 do | |
| 774 | wait() | |
| 775 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) | |
| 776 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2) | |
| 777 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2) | |
| 778 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 779 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4) | |
| 780 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4) | |
| 781 | end | |
| 782 | ||
| 783 | for i = 1, 15 do | |
| 784 | wait() | |
| 785 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4) | |
| 786 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2) | |
| 787 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2) | |
| 788 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2) | |
| 789 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4) | |
| 790 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4) | |
| 791 | end | |
| 792 | ||
| 793 | end | |
| 794 | ||
| 795 | ||
| 796 | function gramanim() | |
| 797 | for i = 1, 20 do | |
| 798 | wait() | |
| 799 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 800 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 801 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm | |
| 802 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm | |
| 803 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 804 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 805 | end | |
| 806 | for i = 1, 20 do | |
| 807 | wait() | |
| 808 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 809 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 810 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm | |
| 811 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm | |
| 812 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg | |
| 813 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg | |
| 814 | end | |
| 815 | end | |
| 816 | ||
| 817 | ||
| 818 | ||
| 819 | ||
| 820 | ||
| 821 | mouse.KeyDown:connect(function(key) | |
| 822 | if key == "c" then | |
| 823 | if ssj == true then | |
| 824 | if canattack == true then | |
| 825 | combodamage = 3 | |
| 826 | aura.Color = ColorSequence.new(Color3.new(255,255,0)) | |
| 827 | idle = false | |
| 828 | base = false | |
| 829 | idle1 = false | |
| 830 | canattack = false | |
| 831 | ssj = false | |
| 832 | wait(0.1) | |
| 833 | ||
| 834 | ||
| 835 | for i = 1, 20 do | |
| 836 | wait() | |
| 837 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 838 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso | |
| 839 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 840 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
| 841 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg | |
| 842 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg | |
| 843 | end | |
| 844 | ||
| 845 | z1 = Instance.new("Sound",char)
| |
| 846 | z1.Volume = 10 | |
| 847 | z1.Looped = false | |
| 848 | z1.SoundId = "rbxassetid://740811119" | |
| 849 | z1:Play() | |
| 850 | ||
| 851 | Colors = {"New Yeller", "New Yeller"}
| |
| 852 | GroundWave1() | |
| 853 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 854 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 855 | ball.Transparency = 0 | |
| 856 | ||
| 857 | wait() | |
| 858 | zh = Instance.new("Sound",char)
| |
| 859 | zh.Volume = 2 | |
| 860 | zh.Looped = true | |
| 861 | zh.SoundId = "rbxassetid://891397456" | |
| 862 | zh:Play() | |
| 863 | aura.Transparency = NumberSequence.new(0) | |
| 864 | auracan = true | |
| 865 | Mesh.MeshId = "rbxassetid://430344159" | |
| 866 | Mesh.Scale = Vector3.new(6,6,6) | |
| 867 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 868 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 869 | wait(2) | |
| 870 | idle = true | |
| 871 | idle1 = true | |
| 872 | canattack = true | |
| 873 | ssj2 = true | |
| 874 | end | |
| 875 | end | |
| 876 | end | |
| 877 | end) | |
| 878 | mouse.KeyDown:connect(function(key) | |
| 879 | if key == "c" then | |
| 880 | if ssj2 == true then | |
| 881 | if canattack == true then | |
| 882 | combodamage = 6 | |
| 883 | idle = false | |
| 884 | idle1 = false | |
| 885 | canattack = false | |
| 886 | wait(0.1) | |
| 887 | for i = 1, 20 do | |
| 888 | ||
| 889 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 890 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 891 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 893 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 894 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 895 | end | |
| 896 | z1 = Instance.new("Sound",char)
| |
| 897 | z1.Volume = 10 | |
| 898 | z1.Looped = false | |
| 899 | z1.SoundId = "rbxassetid://740811119" | |
| 900 | z1:Play() | |
| 901 | for i = 1, 5 do | |
| 902 | wait() | |
| 903 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 904 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 905 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 906 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
| 907 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 908 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 909 | end | |
| 910 | ||
| 911 | ||
| 912 | ||
| 913 | aura.Transparency = NumberSequence.new(0) | |
| 914 | aura1.Transparency = NumberSequence.new(0) | |
| 915 | auracan1 = true | |
| 916 | ||
| 917 | auracan = false | |
| 918 | zh:Destroy() | |
| 919 | Colors = {"New Yeller", "New Yeller"}
| |
| 920 | GroundWave1() | |
| 921 | wait() | |
| 922 | ||
| 923 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 924 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 925 | ball.Transparency = 0 | |
| 926 | ||
| 927 | wait() | |
| 928 | zh = Instance.new("Sound",char)
| |
| 929 | zh.Volume = 2 | |
| 930 | zh.Looped =true | |
| 931 | zh.SoundId = "rbxassetid://850205092" | |
| 932 | zh:Play() | |
| 933 | Mesh.MeshId = "rbxassetid://560718478" | |
| 934 | Mesh.Scale = Vector3.new(6,6,6) | |
| 935 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 936 | Hair7.BrickColor = BrickColor.new("New Yeller")
| |
| 937 | wait(2) | |
| 938 | idle = true | |
| 939 | idle1 = true | |
| 940 | canattack = true | |
| 941 | ssj3 = true | |
| 942 | ssj2 = false | |
| 943 | end | |
| 944 | end | |
| 945 | end | |
| 946 | end) | |
| 947 | mouse.KeyDown:connect(function(key) | |
| 948 | if key == "c" then | |
| 949 | if ssj3 == true then | |
| 950 | if canattack == true then | |
| 951 | ||
| 952 | idle = false | |
| 953 | idle1 = false | |
| 954 | canattack = false | |
| 955 | combodamage = 10 | |
| 956 | wait(0.1) | |
| 957 | Colors = {"New Yeller", "New Yeller"}
| |
| 958 | GroundWave1() | |
| 959 | Colors = {"New Yeller", "New Yeller"}
| |
| 960 | GroundWave1() | |
| 961 | for i = 1, 20 do | |
| 962 | wait() | |
| 963 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 964 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 965 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 966 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 967 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 968 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 969 | end | |
| 970 | Colors = {"New Yeller", "New Yeller"}
| |
| 971 | GroundWave1() | |
| 972 | Colors = {"New Yeller", "New Yeller"}
| |
| 973 | GroundWave1() | |
| 974 | Colors = {"New Yeller", "New Yeller"}
| |
| 975 | GroundWave1() | |
| 976 | wait(1) | |
| 977 | Colors = {"New Yeller", "New Yeller"}
| |
| 978 | GroundWave1() | |
| 979 | z1 = Instance.new("Sound",char)
| |
| 980 | z1.Volume = 10 | |
| 981 | z1.Looped = false | |
| 982 | z1.SoundId = "rbxassetid://740811119" | |
| 983 | z1:Play() | |
| 984 | Colors = {"New Yeller", "New Yeller"}
| |
| 985 | GroundWave1() | |
| 986 | for i = 1, 5 do | |
| 987 | wait() | |
| 988 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 989 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 990 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 991 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 992 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 993 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 994 | end | |
| 995 | Colors = {"New Yeller", "New Yeller"}
| |
| 996 | GroundWave1() | |
| 997 | ||
| 998 | Colors = {"New Yeller", "New Yeller"}
| |
| 999 | GroundWave1() | |
| 1000 | ball.BrickColor = BrickColor.new("New Yeller")
| |
| 1001 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1002 | ball.Transparency = 0 | |
| 1003 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1004 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1005 | Mesh.MeshId = "rbxassetid://560718478" | |
| 1006 | wait() | |
| 1007 | ||
| 1008 | ||
| 1009 | ||
| 1010 | Hair71 = Instance.new("Part")
| |
| 1011 | Hair71.Parent = p.Character | |
| 1012 | Hair71.Name = "Hair1" | |
| 1013 | Hair71.CanCollide = false | |
| 1014 | Hair71.Locked = true | |
| 1015 | Hair71.TopSurface = "Smooth" | |
| 1016 | Hair71.BottomSurface = "Smooth" | |
| 1017 | Hair71.formFactor = "Symmetric" | |
| 1018 | Hair71.Material = "Neon" | |
| 1019 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1020 | Hair71.CFrame = p.Character.Torso.CFrame | |
| 1021 | Hair71.Size = Vector3.new(1, 1, 1) | |
| 1022 | Hair71.Transparency = 0 | |
| 1023 | ||
| 1024 | Mesh1 = Instance.new("SpecialMesh")
| |
| 1025 | Mesh1.Parent = Hair991 | |
| 1026 | Mesh1.MeshType = "Sphere" | |
| 1027 | Mesh1.Offset = Vector3.new(0, 0.1, 0.1) | |
| 1028 | Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2) | |
| 1029 | ||
| 1030 | ||
| 1031 | Hair71.BrickColor = BrickColor.new("New Yeller")
| |
| 1032 | ||
| 1033 | Weld11 = Instance.new("Weld",char.Hair1)
| |
| 1034 | Weld11.Parent = p.Character.Head | |
| 1035 | Weld11.Part0 = p.Character.Head | |
| 1036 | Weld11.Part1 = Hair71 | |
| 1037 | Weld11.C0 = CFrame.new(-.25, -1, 1.5) | |
| 1038 | ||
| 1039 | Mesh1 = Instance.new("SpecialMesh",Mesh1)
| |
| 1040 | Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2) | |
| 1041 | Mesh1.Parent = Hair71 | |
| 1042 | ||
| 1043 | Mesh1.MeshType = "FileMesh" | |
| 1044 | Mesh1.MeshId = "rbxassetid://560193297" | |
| 1045 | Mesh1.Scale = Vector3.new(7,6,6) | |
| 1046 | Mesh1.TextureId = "" | |
| 1047 | wait(2) | |
| 1048 | ssj33 = true | |
| 1049 | idle = true | |
| 1050 | idle1 = true | |
| 1051 | canattack = true | |
| 1052 | ssj3 = false | |
| 1053 | end | |
| 1054 | end | |
| 1055 | end | |
| 1056 | end) | |
| 1057 | aurapart = Instance.new("Part",char)
| |
| 1058 | aurapart.Size = Vector3.new(0.1,0.1,0.1) | |
| 1059 | aurapart.Transparency = 1 | |
| 1060 | aurapart.CanCollide = false | |
| 1061 | aurapart.Position = Vector3.new(0,2,0) | |
| 1062 | auraweld = Instance.new("Weld",char)
| |
| 1063 | auraweld.Part0 = aurapart | |
| 1064 | auraweld.Part1 = torso | |
| 1065 | auraweld.C0 = CFrame.new(0,-2,0) | |
| 1066 | aura = Instance.new("ParticleEmitter",aurapart)
| |
| 1067 | aura.Transparency = NumberSequence.new(1) | |
| 1068 | aura.Size = NumberSequence.new(8) | |
| 1069 | aura.Speed = NumberRange.new(0) | |
| 1070 | aura.LockedToPart = true | |
| 1071 | aura.Rate = 2 | |
| 1072 | aura.Lifetime = NumberRange.new(5) | |
| 1073 | aura.ZOffset = -2 | |
| 1074 | aura1 = Instance.new("ParticleEmitter",torso)
| |
| 1075 | aura1.Transparency = NumberSequence.new(1) | |
| 1076 | aura1.Size = NumberSequence.new(5) | |
| 1077 | aura1.Speed = NumberRange.new(0) | |
| 1078 | aura1.Lifetime = NumberRange.new(5) | |
| 1079 | aura1.LockedToPart = true | |
| 1080 | aura1.Rate = 1.5 | |
| 1081 | ||
| 1082 | aura1.ZOffset = 2 | |
| 1083 | aura1.Lifetime = NumberRange.new(3) | |
| 1084 | aurapart3 = Instance.new("Part",char)
| |
| 1085 | aurapart3.Size = Vector3.new(0.1,0.1,0.1) | |
| 1086 | aurapart3.Position = Vector3.new(0,2,0) | |
| 1087 | aurapart3.Transparency = 1 | |
| 1088 | aurapart3.CanCollide = false | |
| 1089 | auraweld3 = Instance.new("Weld",char)
| |
| 1090 | auraweld3.Part0 = aurapart3 | |
| 1091 | auraweld3.Part1 = torso | |
| 1092 | auraweld3.C0 = CFrame.new(0,-7,0) | |
| 1093 | aura3 = Instance.new("ParticleEmitter",aurapart3)
| |
| 1094 | aura3.Transparency = NumberSequence.new(1) | |
| 1095 | aura3.Color = ColorSequence.new(Color3.new(255,0,255)) | |
| 1096 | aura3.Size = NumberSequence.new(14) | |
| 1097 | aura3.Speed = NumberRange.new(0) | |
| 1098 | aura3.LockedToPart = true | |
| 1099 | aura3.Rate = 5 | |
| 1100 | aura3.Lifetime = NumberRange.new(5) | |
| 1101 | aura3.ZOffset = -5 | |
| 1102 | ||
| 1103 | mouse.KeyDown:connect(function(key) | |
| 1104 | if key == "b" then | |
| 1105 | if ssb == true then | |
| 1106 | if canattack == true then | |
| 1107 | idle = false | |
| 1108 | base = false | |
| 1109 | ||
| 1110 | combodamage = 18 | |
| 1111 | ssbon = true | |
| 1112 | ssb = false | |
| 1113 | ssj = false | |
| 1114 | ssj2 = false | |
| 1115 | ssj3 = false | |
| 1116 | ssj33 = false | |
| 1117 | idle1 = false | |
| 1118 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1119 | canattack = false | |
| 1120 | wait(0.1) | |
| 1121 | ||
| 1122 | for i = 1, 20 do | |
| 1123 | ||
| 1124 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1125 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1126 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1127 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1128 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1129 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1130 | end | |
| 1131 | z1 = Instance.new("Sound",char)
| |
| 1132 | z1.Volume = 10 | |
| 1133 | z1.Looped = false | |
| 1134 | z1.SoundId = "rbxassetid://740811119" | |
| 1135 | z1:Play() | |
| 1136 | ||
| 1137 | Mesh.MeshId = "rbxassetid://430344159" | |
| 1138 | Mesh.Scale = Vector3.new(6,6,6) | |
| 1139 | Weld1.C0 = CFrame.new(-.25, 1.2, .34) | |
| 1140 | Hair7.BrickColor = BrickColor.new("Toothpaste")
| |
| 1141 | for i = 1, 5 do | |
| 1142 | wait() | |
| 1143 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
| 1144 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1145 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
| 1146 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
| 1147 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1148 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1149 | end | |
| 1150 | ||
| 1151 | ||
| 1152 | ||
| 1153 | zh = Instance.new("Sound",char)
| |
| 1154 | zh.Volume = 2 | |
| 1155 | zh.Looped = true | |
| 1156 | zh.SoundId = "rbxassetid://600060450" | |
| 1157 | zh:Play() | |
| 1158 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1159 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1160 | ball.Transparency = 0 | |
| 1161 | GroundWave1() | |
| 1162 | wait(0.3) | |
| 1163 | ||
| 1164 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1165 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1166 | ball.Transparency = 0 | |
| 1167 | GroundWave1() | |
| 1168 | wait(0.3) | |
| 1169 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1170 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1171 | ball.Transparency = 0 | |
| 1172 | GroundWave1() | |
| 1173 | wait(0.3) | |
| 1174 | ball.BrickColor = BrickColor.new("Toothpaste")
| |
| 1175 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1176 | ball.Transparency = 0 | |
| 1177 | GroundWave1() | |
| 1178 | wait(0.3) | |
| 1179 | GroundWave1() | |
| 1180 | part2.Transparency = NumberSequence.new(0) | |
| 1181 | part3.Transparency = NumberSequence.new(0) | |
| 1182 | wait(0.4) | |
| 1183 | idle = true | |
| 1184 | idle1 = true | |
| 1185 | canattack = true | |
| 1186 | ||
| 1187 | ||
| 1188 | end | |
| 1189 | end | |
| 1190 | end | |
| 1191 | end) | |
| 1192 | ||
| 1193 | ||
| 1194 | mouse.KeyDown:connect(function(Key) | |
| 1195 | if Key == "r" then | |
| 1196 | if canattack == true then | |
| 1197 | ||
| 1198 | ||
| 1199 | kamehamehaon = true | |
| 1200 | ||
| 1201 | idle = false | |
| 1202 | ||
| 1203 | idle1 = false | |
| 1204 | canattack = false | |
| 1205 | hum.WalkSpeed = 0 | |
| 1206 | z2 = Instance.new("Sound",char)
| |
| 1207 | z2.Volume = 3 | |
| 1208 | z2.Looped = false | |
| 1209 | z2.SoundId = "rbxassetid://908489666" | |
| 1210 | z2:Play() | |
| 1211 | ||
| 1212 | ||
| 1213 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
| 1214 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
| 1215 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
| 1216 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
| 1217 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1218 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 1219 | ||
| 1220 | partaura.Size = NumberSequence.new(0.1) | |
| 1221 | ||
| 1222 | partaura.Transparency = NumberSequence.new(0) | |
| 1223 | partaura1.Transparency = NumberSequence.new(0) | |
| 1224 | kamehameha = true | |
| 1225 | wait(5) | |
| 1226 | if kamehamehaon == true then | |
| 1227 | kamehamehaon = false | |
| 1228 | hited = true | |
| 1229 | wait(0.1) | |
| 1230 | point = true | |
| 1231 | kamehamehaon = false | |
| 1232 | kamehameha = false | |
| 1233 | ||
| 1234 | ||
| 1235 | ||
| 1236 | partaura.Transparency = NumberSequence.new(1) | |
| 1237 | partaura1.Transparency = NumberSequence.new(1) | |
| 1238 | z2:Stop() | |
| 1239 | z4 = Instance.new("Sound",char)
| |
| 1240 | z4.Volume = 5 | |
| 1241 | z4.Looped = false | |
| 1242 | z4.SoundId = "rbxassetid://908474188" | |
| 1243 | z4:Play() | |
| 1244 | ||
| 1245 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1246 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1247 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1248 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1249 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1250 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1251 | ||
| 1252 | ||
| 1253 | ||
| 1254 | ||
| 1255 | ||
| 1256 | laser = true | |
| 1257 | s1.Volume=1 | |
| 1258 | s1:play() | |
| 1259 | wait(5.4) | |
| 1260 | point = false | |
| 1261 | laser = false | |
| 1262 | beam1.Size = Vector3.new(1,1,1) | |
| 1263 | beam1.Parent=nil | |
| 1264 | inner1.Parent=nil | |
| 1265 | expl1.Parent=nil | |
| 1266 | ||
| 1267 | hited1 = false | |
| 1268 | exa1.Parent=nil | |
| 1269 | s1:stop() | |
| 1270 | ||
| 1271 | idle = true | |
| 1272 | canattack = true | |
| 1273 | idle1 = true | |
| 1274 | hum.WalkSpeed = 16 | |
| 1275 | ||
| 1276 | end | |
| 1277 | end | |
| 1278 | end | |
| 1279 | end) | |
| 1280 | mouse.KeyUp:connect(function(Key) | |
| 1281 | if Key == "r" then | |
| 1282 | if kamehamehaon == true then | |
| 1283 | hited = true | |
| 1284 | wait(0.1) | |
| 1285 | point = true | |
| 1286 | kamehamehaon = false | |
| 1287 | kamehameha = false | |
| 1288 | ||
| 1289 | ||
| 1290 | ||
| 1291 | partaura.Transparency = NumberSequence.new(1) | |
| 1292 | partaura1.Transparency = NumberSequence.new(1) | |
| 1293 | z2:Stop() | |
| 1294 | z4 = Instance.new("Sound",char)
| |
| 1295 | z4.Volume = 5 | |
| 1296 | z4.Looped = false | |
| 1297 | z4.SoundId = "rbxassetid://908474188" | |
| 1298 | z4:Play() | |
| 1299 | ||
| 1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 1302 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 1303 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 1304 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 1305 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 1306 | ||
| 1307 | ||
| 1308 | ||
| 1309 | ||
| 1310 | ||
| 1311 | laser = true | |
| 1312 | s1.Volume=1 | |
| 1313 | s1:play() | |
| 1314 | wait(5.4) | |
| 1315 | point = false | |
| 1316 | laser = false | |
| 1317 | beam1.Size = Vector3.new(1,1,1) | |
| 1318 | beam1.Parent=nil | |
| 1319 | inner1.Parent=nil | |
| 1320 | expl1.Parent=nil | |
| 1321 | ||
| 1322 | hited1 = false | |
| 1323 | exa1.Parent=nil | |
| 1324 | s1:stop() | |
| 1325 | ||
| 1326 | idle = true | |
| 1327 | canattack = true | |
| 1328 | idle1 = true | |
| 1329 | hum.WalkSpeed = 16 | |
| 1330 | end | |
| 1331 | end | |
| 1332 | end) | |
| 1333 | ||
| 1334 | ||
| 1335 | mouse.KeyDown:connect(function(key) | |
| 1336 | if key == "x" then | |
| 1337 | if ssj33 == true then | |
| 1338 | aura.Transparency = NumberSequence.new(1) | |
| 1339 | ||
| 1340 | char.Hair1:Destroy() | |
| 1341 | zh:Destroy() | |
| 1342 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1343 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1344 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
| 1345 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1346 | ||
| 1347 | ||
| 1348 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1349 | end | |
| 1350 | aura.Transparency = NumberSequence.new(1) | |
| 1351 | aura1.Transparency = NumberSequence.new(1) | |
| 1352 | base = true | |
| 1353 | part2.Transparency = NumberSequence.new(1) | |
| 1354 | part3.Transparency = NumberSequence.new(1) | |
| 1355 | ball.BrickColor = BrickColor.new("White")
| |
| 1356 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1357 | ball.Transparency = 0 | |
| 1358 | ||
| 1359 | zh:Destroy() | |
| 1360 | walksound = "rbxassetid://908473722" | |
| 1361 | ssbkaio = false | |
| 1362 | ssbon = false | |
| 1363 | wait() | |
| 1364 | zh = Instance.new("Sound",char)
| |
| 1365 | zh.Volume = 10 | |
| 1366 | zh.Looped = false | |
| 1367 | zh.SoundId = "rbxassetid://700499285" | |
| 1368 | zh:Play() | |
| 1369 | aura3.Transparency = NumberSequence.new(1) | |
| 1370 | Colors = {"White", "White"}
| |
| 1371 | can = 5 | |
| 1372 | GroundWave1() | |
| 1373 | wait(0.5) | |
| 1374 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1375 | Hair7.BrickColor = BrickColor.new("Black")
| |
| 1376 | Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756" | |
| 1377 | Weld1.C0 = CFrame.new(0,1, 0) | |
| 1378 | ||
| 1379 | ssj = true | |
| 1380 | combodamage = 2 | |
| 1381 | ssb = true | |
| 1382 | ||
| 1383 | ssj2 = false | |
| 1384 | ssj3 = false | |
| 1385 | ssj33 = false | |
| 1386 | ||
| 1387 | ssbkaio = false | |
| 1388 | if ssbkaiox10 == true then | |
| 1389 | rarm1:Destroy() | |
| 1390 | larm1:Destroy() | |
| 1391 | torso1:Destroy() | |
| 1392 | lleg1:Destroy() | |
| 1393 | rleg1:Destroy() | |
| 1394 | rhed1:Destroy() | |
| 1395 | ssbkaiox10 = false | |
| 1396 | end | |
| 1397 | end | |
| 1398 | end) | |
| 1399 | ball = Instance.new("Part",char)
| |
| 1400 | ball.Size = Vector3.new(1,1,1) | |
| 1401 | ||
| 1402 | ball.Position = Vector3.new(999,999,999) | |
| 1403 | ball.BrickColor = BrickColor.new("White")
| |
| 1404 | ball.CanCollide = false | |
| 1405 | ballmesh = Instance.new("SpecialMesh",ball)
| |
| 1406 | ballmesh.MeshType = "Sphere" | |
| 1407 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1408 | ballweld = Instance.new("Weld",ball)
| |
| 1409 | ballweld.Part0 = torso | |
| 1410 | ballweld.Part1 = ball | |
| 1411 | partt = Instance.new("Part",char)
| |
| 1412 | partt.Position = Vector3.new(999,999,999) | |
| 1413 | partt.Transparency = 1 | |
| 1414 | partt.CanCollide = false | |
| 1415 | partt.Size = Vector3.new(0.1,0.1,0.1) | |
| 1416 | partweld = Instance.new("Weld",partt)
| |
| 1417 | partweld.Part0 = torso | |
| 1418 | partweld.Part1 = partt | |
| 1419 | partweld.C0 = CFrame.new(0.3,-.5,-1.5) | |
| 1420 | partaura = Instance.new("ParticleEmitter",partt)
| |
| 1421 | partaura.Size = NumberSequence.new(2) | |
| 1422 | partaura.LockedToPart = true | |
| 1423 | ||
| 1424 | partaura.Transparency = NumberSequence.new(1) | |
| 1425 | partaura.Texture = "rbxassetid://547574922" | |
| 1426 | partaura.Speed = NumberRange.new(0) | |
| 1427 | partaura.Rate = 2 | |
| 1428 | partaura.ZOffset = 0 | |
| 1429 | partaura1 = Instance.new("ParticleEmitter",partt)
| |
| 1430 | partaura1.Size = NumberSequence.new(5) | |
| 1431 | partaura1.LockedToPart = true | |
| 1432 | ||
| 1433 | partaura1.Transparency = NumberSequence.new(1) | |
| 1434 | partaura1.Texture = "http://www.roblox.com/asset/?id=243660364" | |
| 1435 | partaura1.Speed = NumberRange.new(0) | |
| 1436 | partaura1.Rate = 3 | |
| 1437 | partaura1.ZOffset = -1 | |
| 1438 | partaura1.Color = ColorSequence.new(Color3.new(0,255,255)) | |
| 1439 | partaura1.RotSpeed = NumberRange.new(-10,10) | |
| 1440 | partaura1.SpreadAngle = Vector2.new(360,360) | |
| 1441 | partaura1.Rotation = NumberRange.new(0,360) | |
| 1442 | aj = 0 | |
| 1443 | spirit = Instance.new("Part",char)
| |
| 1444 | spirit.CanCollide = false | |
| 1445 | spirit.Size = Vector3.new(1,1,1) | |
| 1446 | spirit.Transparency = 1 | |
| 1447 | spirit.Position = Vector3.new(999,999,999) | |
| 1448 | spirit.BrickColor = BrickColor.new("Toothpaste")
| |
| 1449 | spirit.Material = "Neon" | |
| 1450 | ||
| 1451 | ||
| 1452 | spirit1 = Instance.new("Part",char)
| |
| 1453 | spirit1.CanCollide = false | |
| 1454 | spirit1.Size = Vector3.new(1,1,1) | |
| 1455 | spirit1.Transparency = 1 | |
| 1456 | spirit1.Position = Vector3.new(999,999,999) | |
| 1457 | spirit1.BrickColor = BrickColor.new("Toothpaste")
| |
| 1458 | spirit1.Material = "Neon" | |
| 1459 | spirit1mesh = Instance.new("SpecialMesh",spirit1)
| |
| 1460 | spirit1mesh.MeshType = "Sphere" | |
| 1461 | spirit1mesh.Scale = Vector3.new(1,1,1) | |
| 1462 | partweld7 = Instance.new("Weld",spirit1)
| |
| 1463 | partweld7.Part0 = torso | |
| 1464 | partweld7.Part1 = spirit1 | |
| 1465 | partweld7.C0 = CFrame.new(0,40,0) | |
| 1466 | aj = 1 | |
| 1467 | spirit12 = Instance.new("Part",char)
| |
| 1468 | spirit12.Name = "XD" | |
| 1469 | spirit12.CanCollide = false | |
| 1470 | spirit12.Size = Vector3.new(50,50,50) | |
| 1471 | spirit12.Transparency = 1 | |
| 1472 | spirit12.Position = spirit1.Position | |
| 1473 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1474 | spirit12.Material = "Neon" | |
| 1475 | ||
| 1476 | ||
| 1477 | function touch122(hit) | |
| 1478 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1479 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1480 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1481 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1482 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1483 | end | |
| 1484 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1485 | ||
| 1486 | ||
| 1487 | end | |
| 1488 | end | |
| 1489 | spirit12.Touched:connect(touch122) | |
| 1490 | ||
| 1491 | ||
| 1492 | mouse.KeyDown:connect(function(key) | |
| 1493 | if key == "t" then | |
| 1494 | if base == true then | |
| 1495 | if canattack == true then | |
| 1496 | if clickon == true then | |
| 1497 | jk = true | |
| 1498 | clickon=false | |
| 1499 | end | |
| 1500 | idle = false | |
| 1501 | ||
| 1502 | ||
| 1503 | idle1 = false | |
| 1504 | canattack = false | |
| 1505 | wait(0.5) | |
| 1506 | hum.WalkSpeed = 0 | |
| 1507 | ||
| 1508 | for i = 1, 20 do | |
| 1509 | wait() | |
| 1510 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head | |
| 1511 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso | |
| 1512 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm | |
| 1513 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm | |
| 1514 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg | |
| 1515 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg | |
| 1516 | end | |
| 1517 | z142 = Instance.new("Sound",char)
| |
| 1518 | z142.Volume = 10 | |
| 1519 | z142.Looped = false | |
| 1520 | z142.SoundId = "rbxassetid://919429799" | |
| 1521 | z142:Play() | |
| 1522 | spirit1.Transparency = 0 | |
| 1523 | ||
| 1524 | go = false | |
| 1525 | ||
| 1526 | ||
| 1527 | wait(9) | |
| 1528 | ||
| 1529 | for i = 1, 20 do | |
| 1530 | wait() | |
| 1531 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 1532 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso | |
| 1533 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 1534 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 1535 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg | |
| 1536 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg | |
| 1537 | end | |
| 1538 | ||
| 1539 | go = true | |
| 1540 | ||
| 1541 | z142.Volume = z142.Volume - 0.5 | |
| 1542 | ||
| 1543 | ||
| 1544 | ||
| 1545 | for i = 1,10 do | |
| 1546 | wait() | |
| 1547 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1548 | end | |
| 1549 | z142.Volume = z142.Volume - 0.5 | |
| 1550 | spirit12 = Instance.new("Part",char)
| |
| 1551 | spirit12.Name = "XD" | |
| 1552 | spirit12.CanCollide = false | |
| 1553 | spirit12.Size = Vector3.new(60,60,60) | |
| 1554 | spirit12.Transparency = 1 | |
| 1555 | spirit12.Position = spirit1.Position | |
| 1556 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1557 | spirit12.Material = "Neon" | |
| 1558 | ||
| 1559 | function touch122(hit) | |
| 1560 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1561 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1562 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1563 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1564 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1565 | end | |
| 1566 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1567 | ||
| 1568 | ||
| 1569 | end | |
| 1570 | end | |
| 1571 | for i = 1,10 do | |
| 1572 | wait() | |
| 1573 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1574 | end | |
| 1575 | z142.Volume = z142.Volume - 0.5 | |
| 1576 | spirit12 = Instance.new("Part",char)
| |
| 1577 | spirit12.Name = "XD" | |
| 1578 | spirit12.CanCollide = false | |
| 1579 | spirit12.Size = Vector3.new(60,60,60) | |
| 1580 | spirit12.Transparency = 1 | |
| 1581 | spirit12.Position = spirit1.Position | |
| 1582 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1583 | spirit12.Material = "Neon" | |
| 1584 | ||
| 1585 | function touch122(hit) | |
| 1586 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1587 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1588 | ||
| 1589 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1590 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1591 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1592 | end | |
| 1593 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1594 | ||
| 1595 | end | |
| 1596 | end | |
| 1597 | for i = 1,10 do | |
| 1598 | wait() | |
| 1599 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1600 | end | |
| 1601 | z142.Volume = z142.Volume - 0.5 | |
| 1602 | spirit12 = Instance.new("Part",char)
| |
| 1603 | spirit12.Name = "XD" | |
| 1604 | spirit12.CanCollide = false | |
| 1605 | spirit12.Size = Vector3.new(60,60,60) | |
| 1606 | spirit12.Transparency = 1 | |
| 1607 | spirit12.Position = spirit1.Position | |
| 1608 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1609 | spirit12.Material = "Neon" | |
| 1610 | ||
| 1611 | function touch122(hit) | |
| 1612 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1613 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1614 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1615 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1616 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1617 | end | |
| 1618 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1619 | ||
| 1620 | ||
| 1621 | end | |
| 1622 | end | |
| 1623 | for i = 1,10 do | |
| 1624 | wait() | |
| 1625 | partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2) | |
| 1626 | end | |
| 1627 | z142.Volume = z142.Volume - 0.5 | |
| 1628 | z14 = Instance.new("Sound",char)
| |
| 1629 | z14.Volume = 10 | |
| 1630 | z14.Looped = false | |
| 1631 | z14.SoundId = "rbxassetid://638861091" | |
| 1632 | z14:Play() | |
| 1633 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1634 | GroundWave2() | |
| 1635 | spirit12 = Instance.new("Part",char)
| |
| 1636 | spirit12.Name = "XD" | |
| 1637 | spirit12.CanCollide = false | |
| 1638 | spirit12.Size = Vector3.new(60,60,60) | |
| 1639 | spirit12.Transparency = 1 | |
| 1640 | spirit12.Position = spirit1.Position | |
| 1641 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1642 | spirit12.Material = "Neon" | |
| 1643 | ||
| 1644 | function touch122(hit) | |
| 1645 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1646 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1647 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1648 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1649 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1650 | end | |
| 1651 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1652 | ||
| 1653 | ||
| 1654 | end | |
| 1655 | end | |
| 1656 | z142.Volume = z142.Volume - 0.5 | |
| 1657 | spirit12 = Instance.new("Part",char)
| |
| 1658 | spirit12.Name = "XD" | |
| 1659 | spirit12.CanCollide = false | |
| 1660 | spirit12.Size = Vector3.new(50,50,50) | |
| 1661 | spirit12.Transparency = 1 | |
| 1662 | spirit12.Position = spirit1.Position | |
| 1663 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1664 | spirit12.Material = "Neon" | |
| 1665 | ||
| 1666 | function touch122(hit) | |
| 1667 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1668 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1669 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1670 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1671 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1672 | end | |
| 1673 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1674 | ||
| 1675 | ||
| 1676 | end | |
| 1677 | end | |
| 1678 | spirit12.Touched:connect(touch122) | |
| 1679 | for i = 1,5 do | |
| 1680 | wait() | |
| 1681 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1682 | ||
| 1683 | end | |
| 1684 | z142.Volume = z142.Volume - 0.5 | |
| 1685 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1686 | GroundWave2() | |
| 1687 | spirit12 = Instance.new("Part",char)
| |
| 1688 | spirit12.Name = "XD" | |
| 1689 | spirit12.CanCollide = false | |
| 1690 | spirit12.Size = Vector3.new(50,50,50) | |
| 1691 | spirit12.Transparency = 1 | |
| 1692 | spirit12.Position = spirit1.Position | |
| 1693 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1694 | spirit12.Material = "Neon" | |
| 1695 | ||
| 1696 | function touch122(hit) | |
| 1697 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1698 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1699 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1700 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1701 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1702 | end | |
| 1703 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1704 | ||
| 1705 | ||
| 1706 | end | |
| 1707 | end | |
| 1708 | z142.Volume = z142.Volume - 0.5 | |
| 1709 | z142.Volume = z142.Volume - 0.5 | |
| 1710 | spirit12.Touched:connect(touch122) | |
| 1711 | for i = 1,5 do | |
| 1712 | wait() | |
| 1713 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1714 | end | |
| 1715 | z142.Volume = z142.Volume - 0.5 | |
| 1716 | spirit12 = Instance.new("Part",char)
| |
| 1717 | spirit12.Name = "XD" | |
| 1718 | spirit12.CanCollide = false | |
| 1719 | spirit12.Size = Vector3.new(50,50,50) | |
| 1720 | spirit12.Transparency = 1 | |
| 1721 | spirit12.Position = spirit1.Position | |
| 1722 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1723 | spirit12.Material = "Neon" | |
| 1724 | ||
| 1725 | function touch122(hit) | |
| 1726 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1727 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1728 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1729 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1730 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1731 | end | |
| 1732 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1733 | ||
| 1734 | ||
| 1735 | end | |
| 1736 | end | |
| 1737 | z142.Volume = z142.Volume - 0.5 | |
| 1738 | spirit12.Touched:connect(touch122) | |
| 1739 | for i = 1,5 do | |
| 1740 | wait() | |
| 1741 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1742 | ||
| 1743 | end | |
| 1744 | z142.Volume = z142.Volume - 0.5 | |
| 1745 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1746 | GroundWave2() | |
| 1747 | spirit12 = Instance.new("Part",char)
| |
| 1748 | spirit12.Name = "XD" | |
| 1749 | spirit12.CanCollide = false | |
| 1750 | spirit12.Size = Vector3.new(50,50,50) | |
| 1751 | spirit12.Transparency = 1 | |
| 1752 | spirit12.Position = spirit1.Position | |
| 1753 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1754 | spirit12.Material = "Neon" | |
| 1755 | ||
| 1756 | function touch122(hit) | |
| 1757 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1758 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1759 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1760 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1761 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1762 | end | |
| 1763 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1764 | ||
| 1765 | ||
| 1766 | end | |
| 1767 | end | |
| 1768 | z142.Volume = z142.Volume - 0.5 | |
| 1769 | spirit12.Touched:connect(touch122) | |
| 1770 | for i = 1,5 do | |
| 1771 | wait() | |
| 1772 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1773 | end | |
| 1774 | z142.Volume = z142.Volume - 0.5 | |
| 1775 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1776 | GroundWave2() | |
| 1777 | spirit12 = Instance.new("Part",char)
| |
| 1778 | spirit12.Name = "XD" | |
| 1779 | spirit12.CanCollide = false | |
| 1780 | spirit12.Size = Vector3.new(50,50,50) | |
| 1781 | spirit12.Transparency = 1 | |
| 1782 | spirit12.Position = spirit1.Position | |
| 1783 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1784 | spirit12.Material = "Neon" | |
| 1785 | ||
| 1786 | function touch122(hit) | |
| 1787 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1788 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1789 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1790 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1791 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1792 | end | |
| 1793 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1794 | ||
| 1795 | ||
| 1796 | end | |
| 1797 | end | |
| 1798 | z142.Volume = z142.Volume - 0.5 | |
| 1799 | spirit12.Touched:connect(touch122) | |
| 1800 | for i = 1,5 do | |
| 1801 | wait() | |
| 1802 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1803 | ||
| 1804 | end | |
| 1805 | z142.Volume = z142.Volume - 0.5 | |
| 1806 | z142.Volume = z142.Volume - 0.5 | |
| 1807 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1808 | GroundWave2() | |
| 1809 | spirit12 = Instance.new("Part",char)
| |
| 1810 | spirit12.Name = "XD" | |
| 1811 | spirit12.CanCollide = false | |
| 1812 | spirit12.Size = Vector3.new(50,50,50) | |
| 1813 | spirit12.Transparency = 1 | |
| 1814 | spirit12.Position = spirit1.Position | |
| 1815 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1816 | spirit12.Material = "Neon" | |
| 1817 | ||
| 1818 | z142.Volume = z142.Volume - 0.5 | |
| 1819 | function touch122(hit) | |
| 1820 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1821 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1822 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1823 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1824 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1825 | end | |
| 1826 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
| |
| 1827 | ||
| 1828 | ||
| 1829 | end | |
| 1830 | end | |
| 1831 | spirit12.Touched:connect(touch122) | |
| 1832 | for i = 1,5 do | |
| 1833 | wait() | |
| 1834 | spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5) | |
| 1835 | end | |
| 1836 | z142.Volume = z142.Volume - 0.5 | |
| 1837 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1838 | GroundWave2() | |
| 1839 | spirit12 = Instance.new("Part",char)
| |
| 1840 | spirit12.Name = "XD" | |
| 1841 | spirit12.CanCollide = false | |
| 1842 | spirit12.Size = Vector3.new(200,200,200) | |
| 1843 | spirit12.Transparency = 1 | |
| 1844 | spirit12.Position = spirit1.Position | |
| 1845 | spirit12.BrickColor = BrickColor.new("Toothpaste")
| |
| 1846 | spirit12.Material = "Neon" | |
| 1847 | ||
| 1848 | function touch122(hit) | |
| 1849 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 1850 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1851 | if hit.Parent:findFirstChild("Humanoid").Health > 100 then
| |
| 1852 | hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
| |
| 1853 | hit.Parent:findFirstChild("Humanoid").Health = 100
| |
| 1854 | end | |
| 1855 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
| |
| 1856 | ||
| 1857 | ||
| 1858 | end | |
| 1859 | end | |
| 1860 | spirit12.Touched:connect(touch122) | |
| 1861 | Colors = {"Toothpaste", "Toothpaste"}
| |
| 1862 | GroundWave2() | |
| 1863 | ||
| 1864 | spirit12.Touched:connect(touch122) | |
| 1865 | for i = 1,50 do | |
| 1866 | wait() | |
| 1867 | spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5) | |
| 1868 | ||
| 1869 | ||
| 1870 | end | |
| 1871 | z142.Volume = z142.Volume - 0.5 | |
| 1872 | z142:Destroy() | |
| 1873 | ||
| 1874 | ||
| 1875 | partweld7.C0 = CFrame.new(0,40,0) | |
| 1876 | spirit1.Transparency = 1 | |
| 1877 | aj = 1 | |
| 1878 | ||
| 1879 | wait(0.5) | |
| 1880 | idle = true | |
| 1881 | canattack = true | |
| 1882 | idle1 = true | |
| 1883 | wait(0.5) | |
| 1884 | if jk == true then | |
| 1885 | jk = false | |
| 1886 | clickon = true | |
| 1887 | end | |
| 1888 | hum.WalkSpeed = 16 | |
| 1889 | ||
| 1890 | end | |
| 1891 | end | |
| 1892 | end | |
| 1893 | end) | |
| 1894 | mouse.KeyDown:connect(function(key) | |
| 1895 | if key == "k" then | |
| 1896 | if ssj2 == true or ssj3 == true or ssj33 == true then | |
| 1897 | if canattack == true then | |
| 1898 | ||
| 1899 | idle = false | |
| 1900 | ||
| 1901 | idle1 = false | |
| 1902 | canattack = false | |
| 1903 | combodamage = 12 | |
| 1904 | z7 = Instance.new("Sound",char)
| |
| 1905 | z7.Volume = 10 | |
| 1906 | z7.Looped = false | |
| 1907 | z7.SoundId = "rbxassetid://738749992" | |
| 1908 | z7:Play() | |
| 1909 | wait(1) | |
| 1910 | for i = 1, 20 do | |
| 1911 | wait() | |
| 1912 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1913 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1914 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 1915 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
| 1916 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1917 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1918 | end | |
| 1919 | wait(0.6) | |
| 1920 | for i = 1, 5 do | |
| 1921 | wait() | |
| 1922 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 1923 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1924 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm | |
| 1925 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm | |
| 1926 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 1927 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 1928 | end | |
| 1929 | Colors = {"Really red", "Really red"}
| |
| 1930 | GroundWave1() | |
| 1931 | aura.Color = ColorSequence.new(Color3.new(0,255,0)) | |
| 1932 | ball.BrickColor = BrickColor.new("Really red")
| |
| 1933 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1934 | ball.Transparency = 0 | |
| 1935 | ssbon = false | |
| 1936 | zh:Destroy() | |
| 1937 | wait() | |
| 1938 | ||
| 1939 | aura.Color = ColorSequence.new(Color3.new(255,0,0)) | |
| 1940 | ssj = false | |
| 1941 | ssj2 = false | |
| 1942 | ssj3 = false | |
| 1943 | aura1.Color = ColorSequence.new(Color3.new(255,0,0)) | |
| 1944 | Hair7.BrickColor = BrickColor.new("Really red")
| |
| 1945 | if ssj33 == true then | |
| 1946 | Hair71.BrickColor = BrickColor.new("Really red")
| |
| 1947 | ||
| 1948 | end | |
| 1949 | ||
| 1950 | wait(2) | |
| 1951 | idle = true | |
| 1952 | canattack = true | |
| 1953 | idle1 = true | |
| 1954 | end | |
| 1955 | end | |
| 1956 | end | |
| 1957 | end) | |
| 1958 | mouse.KeyDown:connect(function(key) | |
| 1959 | if key == "k" then | |
| 1960 | if ssbon == true then | |
| 1961 | if canattack == true then | |
| 1962 | idle = false | |
| 1963 | ssbkaio = true | |
| 1964 | idle1 = false | |
| 1965 | can = 4 | |
| 1966 | canattack = false | |
| 1967 | combodamage = 25 | |
| 1968 | ||
| 1969 | for i = 1, 20 do | |
| 1970 | wait() | |
| 1971 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1972 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1973 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 1974 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 1975 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1976 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1977 | end | |
| 1978 | ||
| 1979 | ||
| 1980 | ||
| 1981 | ||
| 1982 | wait(0.6) | |
| 1983 | z7 = Instance.new("Sound",char)
| |
| 1984 | z7.Volume = 10 | |
| 1985 | z7.Looped = false | |
| 1986 | z7.SoundId = "rbxassetid://738749992" | |
| 1987 | z7:Play() | |
| 1988 | wait(2) | |
| 1989 | for i = 1, 10 do | |
| 1990 | wait() | |
| 1991 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
| 1992 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 1993 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm | |
| 1994 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm | |
| 1995 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 1996 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 1997 | end | |
| 1998 | Colors = {"Really red", "Really red"}
| |
| 1999 | GroundWave1() | |
| 2000 | ball.BrickColor = BrickColor.new("Really red")
| |
| 2001 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2002 | ball.Transparency = 0 | |
| 2003 | ssbon = false | |
| 2004 | zh:Destroy() | |
| 2005 | ||
| 2006 | wait() | |
| 2007 | zh = Instance.new("Sound",char)
| |
| 2008 | zh.Volume = 4 | |
| 2009 | zh.Looped = true | |
| 2010 | zh.SoundId = "rbxassetid://590580496" | |
| 2011 | zh:Play() | |
| 2012 | aura3.Transparency = NumberSequence.new(0) | |
| 2013 | aura3.Size = NumberSequence.new(14) | |
| 2014 | wait(2) | |
| 2015 | idle = true | |
| 2016 | ||
| 2017 | canattack = true | |
| 2018 | idle1 = true | |
| 2019 | end | |
| 2020 | end | |
| 2021 | end | |
| 2022 | end) | |
| 2023 | ||
| 2024 | mouse.KeyDown:connect(function(key) | |
| 2025 | if key == "k" then | |
| 2026 | if ssbkaio == true then | |
| 2027 | if canattack == true then | |
| 2028 | idle = false | |
| 2029 | combodamage = 40 | |
| 2030 | ssbkaiox10 = true | |
| 2031 | ssbkaio = false | |
| 2032 | idle1 = false | |
| 2033 | can = 3 | |
| 2034 | canattack = false | |
| 2035 | walksound = "rbxassetid://863810402" | |
| 2036 | ||
| 2037 | for i = 1, 20 do | |
| 2038 | wait() | |
| 2039 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2040 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2041 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
| 2042 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
| 2043 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2044 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2045 | end | |
| 2046 | Colors = {"Really red", "Really red"}
| |
| 2047 | GroundWave1() | |
| 2048 | wait(0.1) | |
| 2049 | Colors = {"Really red", "Really red"}
| |
| 2050 | GroundWave1() | |
| 2051 | wait(0.1) | |
| 2052 | Colors = {"Really red", "Really red"}
| |
| 2053 | GroundWave1() | |
| 2054 | wait(0.1) | |
| 2055 | Colors = {"Really red", "Really red"}
| |
| 2056 | GroundWave1() | |
| 2057 | wait(0.1) | |
| 2058 | Colors = {"Really red", "Really red"}
| |
| 2059 | GroundWave1() | |
| 2060 | wait(0.1) | |
| 2061 | Colors = {"Really red", "Really red"}
| |
| 2062 | GroundWave1() | |
| 2063 | wait(0.1) | |
| 2064 | ||
| 2065 | Colors = {"Really red", "Really red"}
| |
| 2066 | GroundWave1() | |
| 2067 | wait(0.1) | |
| 2068 | Colors = {"Really red", "Really red"}
| |
| 2069 | GroundWave1() | |
| 2070 | wait(0.1) | |
| 2071 | Colors = {"Really red", "Really red"}
| |
| 2072 | GroundWave1() | |
| 2073 | wait(0.1) | |
| 2074 | Colors = {"Really red", "Really red"}
| |
| 2075 | GroundWave1() | |
| 2076 | ||
| 2077 | Colors = {"Really red", "Really red"}
| |
| 2078 | GroundWave1() | |
| 2079 | wait(0.1) | |
| 2080 | Colors = {"Really red", "Really red"}
| |
| 2081 | GroundWave1() | |
| 2082 | wait(0.1) | |
| 2083 | Colors = {"Really red", "Really red"}
| |
| 2084 | GroundWave1() | |
| 2085 | wait(0.1) | |
| 2086 | Colors = {"Really red", "Really red"}
| |
| 2087 | GroundWave1() | |
| 2088 | wait(0.1) | |
| 2089 | Colors = {"Really red", "Really red"}
| |
| 2090 | GroundWave1() | |
| 2091 | wait(0.1) | |
| 2092 | ||
| 2093 | ||
| 2094 | Colors = {"Really red", "Really red"}
| |
| 2095 | GroundWave1() | |
| 2096 | Colors = {"Really red", "Really red"}
| |
| 2097 | GroundWave1() | |
| 2098 | ||
| 2099 | for i = 1, 10 do | |
| 2100 | wait() | |
| 2101 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head | |
| 2102 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2103 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm | |
| 2104 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm | |
| 2105 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 2106 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2107 | end | |
| 2108 | ||
| 2109 | zh1 = Instance.new("Sound",char)
| |
| 2110 | zh1.Volume = 4 | |
| 2111 | zh1.Looped = false | |
| 2112 | zh1.SoundId = "rbxassetid://590580746" | |
| 2113 | zh1:Play() | |
| 2114 | aura3.Transparency = NumberSequence.new(0) | |
| 2115 | aura3.Size = NumberSequence.new(18) | |
| 2116 | ||
| 2117 | ||
| 2118 | ||
| 2119 | ||
| 2120 | Hair7.BrickColor = BrickColor.new("Quill grey")
| |
| 2121 | larm1 = Instance.new("Part",char)
| |
| 2122 | larm1.Transparency = 0.5 | |
| 2123 | larm1.BrickColor = BrickColor.new("Bright red")
| |
| 2124 | larm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2125 | larm1.Position = Vector3.new(999,999,999) | |
| 2126 | larmhold = Instance.new("Weld",char)
| |
| 2127 | larmhold.Part0 = larm | |
| 2128 | larmhold.Part1 = larm1 | |
| 2129 | larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2130 | rarm1 = Instance.new("Part",char)
| |
| 2131 | rarm1.Transparency = 0.5 | |
| 2132 | rarm1.BrickColor = BrickColor.new("Bright red")
| |
| 2133 | rarm1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2134 | rarm1.Position = Vector3.new(999,999,999) | |
| 2135 | rarmhold = Instance.new("Weld",char)
| |
| 2136 | rarmhold.Part0 = rarm | |
| 2137 | rarmhold.Part1 = rarm1 | |
| 2138 | rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2139 | torso1 = Instance.new("Part",char)
| |
| 2140 | torso1.Transparency = 0.5 | |
| 2141 | torso1.BrickColor = BrickColor.new("Bright red")
| |
| 2142 | torso1.Size = Vector3.new(2.1,2.1,1.1) | |
| 2143 | torso1.Position = Vector3.new(999,999,999) | |
| 2144 | torsohold = Instance.new("Weld",char)
| |
| 2145 | torsohold.Part0 = torso | |
| 2146 | torsohold.Part1 = torso1 | |
| 2147 | torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2148 | lleg1 = Instance.new("Part",char)
| |
| 2149 | lleg1.Transparency = 0.5 | |
| 2150 | lleg1.BrickColor = BrickColor.new("Bright red")
| |
| 2151 | lleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2152 | lleg1.Position = Vector3.new(999,999,999) | |
| 2153 | lleghold = Instance.new("Weld",char)
| |
| 2154 | lleghold.Part0 = lleg | |
| 2155 | lleghold.Part1 = lleg1 | |
| 2156 | lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2157 | rleg1 = Instance.new("Part",char)
| |
| 2158 | rleg1.Transparency = 0.5 | |
| 2159 | rleg1.BrickColor = BrickColor.new("Bright red")
| |
| 2160 | rleg1.Size = Vector3.new(1.1,2.1,1.1) | |
| 2161 | rleg1.Position = Vector3.new(999,999,999) | |
| 2162 | rleghold = Instance.new("Weld",char)
| |
| 2163 | rleghold.Part0 = rleg | |
| 2164 | rleghold.Part1 = rleg1 | |
| 2165 | rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2166 | rhed1 = Instance.new("Part",char)
| |
| 2167 | rhed1.Transparency = 0.5 | |
| 2168 | rhed1.BrickColor = BrickColor.new("Bright red")
| |
| 2169 | rhed1.Size = Vector3.new(2.3,1.3,1.3) | |
| 2170 | rhed1.Position = Vector3.new(999,999,999) | |
| 2171 | rhedhold = Instance.new("Weld",char)
| |
| 2172 | rhedhold.Part0 = hed | |
| 2173 | rhedhold.Part1 = rhed1 | |
| 2174 | rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2175 | rhedmesh1 = Instance.new("SpecialMesh",rhed1)
| |
| 2176 | rhedmesh1.MeshType = "Head" | |
| 2177 | rhedmesh1.Scale = Vector3.new(1,1,1) | |
| 2178 | Colors = {"Really red", "Really red"}
| |
| 2179 | GroundWave1() | |
| 2180 | wait(0.1) | |
| 2181 | Colors = {"Really red", "Really red"}
| |
| 2182 | GroundWave1() | |
| 2183 | wait(0.1) | |
| 2184 | Colors = {"Really red", "Really red"}
| |
| 2185 | GroundWave1() | |
| 2186 | wait(0.1) | |
| 2187 | Colors = {"Really red", "Really red"}
| |
| 2188 | GroundWave1() | |
| 2189 | wait(0.1) | |
| 2190 | Colors = {"Really red", "Really red"}
| |
| 2191 | GroundWave1() | |
| 2192 | wait(0.1) | |
| 2193 | ball.BrickColor = BrickColor.new("Really red")
| |
| 2194 | ballmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2195 | ball.Transparency = 0 | |
| 2196 | ssbon = false | |
| 2197 | Colors = {"Really red", "Really red"}
| |
| 2198 | GroundWave1() | |
| 2199 | wait(0.1) | |
| 2200 | Colors = {"Really red", "Really red"}
| |
| 2201 | GroundWave1() | |
| 2202 | wait(0.1) | |
| 2203 | Colors = {"Really red", "Really red"}
| |
| 2204 | GroundWave1() | |
| 2205 | wait(0.1) | |
| 2206 | Colors = {"Really red", "Really red"}
| |
| 2207 | GroundWave1() | |
| 2208 | wait(0.1) | |
| 2209 | Colors = {"Really red", "Really red"}
| |
| 2210 | GroundWave1() | |
| 2211 | wait(0.1) | |
| 2212 | ||
| 2213 | wait() | |
| 2214 | ||
| 2215 | ||
| 2216 | wait(2) | |
| 2217 | idle = true | |
| 2218 | canattack = true | |
| 2219 | idle1 = true | |
| 2220 | end | |
| 2221 | end | |
| 2222 | end | |
| 2223 | end) | |
| 2224 | local player = game.Players.LocalPlayer | |
| 2225 | local pchar = player.Character | |
| 2226 | local mouse = player:GetMouse() | |
| 2227 | local cam = workspace.CurrentCamera | |
| 2228 | ||
| 2229 | local rad = math.rad | |
| 2230 | ||
| 2231 | local keysDown = {}
| |
| 2232 | local flySpeed = 0 | |
| 2233 | local MAX_FLY_SPEED = 150 | |
| 2234 | ||
| 2235 | local canFly = false | |
| 2236 | local flyToggled = false | |
| 2237 | ||
| 2238 | local forward, side = 0, 0 | |
| 2239 | local lastForward, lastSide = 0, 0 | |
| 2240 | ||
| 2241 | local floatBP = Instance.new("BodyPosition")
| |
| 2242 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
| 2243 | local flyBV = Instance.new("BodyVelocity")
| |
| 2244 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 2245 | local turnBG = Instance.new("BodyGyro")
| |
| 2246 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 2247 | ||
| 2248 | mouse.KeyDown:connect(function(key) | |
| 2249 | keysDown[key] = true | |
| 2250 | ||
| 2251 | if key == "f" then | |
| 2252 | ||
| 2253 | ||
| 2254 | idle = false | |
| 2255 | ||
| 2256 | idle1 = false | |
| 2257 | canattack = false | |
| 2258 | ||
| 2259 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head | |
| 2260 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso | |
| 2261 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm | |
| 2262 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm | |
| 2263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 2264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 2265 | fly = true | |
| 2266 | flyToggled = not flyToggled | |
| 2267 | ||
| 2268 | if not flyToggled then | |
| 2269 | fly = false | |
| 2270 | stanceToggle = "Normal" | |
| 2271 | floatBP.Parent = nil | |
| 2272 | flyBV.Parent = nil | |
| 2273 | turnBG.Parent = nil | |
| 2274 | root.Velocity = Vector3.new() | |
| 2275 | hum.PlatformStand = false | |
| 2276 | wait(0.5) | |
| 2277 | idle = true | |
| 2278 | ||
| 2279 | idle1 = true | |
| 2280 | canattack = true | |
| 2281 | end | |
| 2282 | end | |
| 2283 | ||
| 2284 | end) | |
| 2285 | mouse.KeyUp:connect(function(key) | |
| 2286 | keysDown[key] = nil | |
| 2287 | wait(0.1) | |
| 2288 | if fly == true and moving == false then | |
| 2289 | ||
| 2290 | for i = 1, 15 do | |
| 2291 | wait() | |
| 2292 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head | |
| 2293 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso | |
| 2294 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm | |
| 2295 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 2296 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg | |
| 2297 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg | |
| 2298 | end | |
| 2299 | end | |
| 2300 | end) | |
| 2301 | ||
| 2302 | local function updateFly() | |
| 2303 | ||
| 2304 | if not flyToggled then return end | |
| 2305 | ||
| 2306 | lastForward = forward | |
| 2307 | lastSide = side | |
| 2308 | ||
| 2309 | forward = 0 | |
| 2310 | side = 0 | |
| 2311 | ||
| 2312 | if keysDown.w then | |
| 2313 | moving = true | |
| 2314 | forward = forward + 1.2 | |
| 2315 | ||
| 2316 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2317 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso | |
| 2318 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2319 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2320 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2321 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2322 | else | |
| 2323 | moving = false | |
| 2324 | end | |
| 2325 | if keysDown.s then | |
| 2326 | ||
| 2327 | forward = forward - 0.5 | |
| 2328 | ||
| 2329 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head | |
| 2330 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso | |
| 2331 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm | |
| 2332 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm | |
| 2333 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg | |
| 2334 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg | |
| 2335 | ||
| 2336 | end | |
| 2337 | if keysDown.a then | |
| 2338 | ||
| 2339 | side = side - 0.5 | |
| 2340 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2341 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso | |
| 2342 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2343 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2344 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2345 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2346 | else | |
| 2347 | ||
| 2348 | end | |
| 2349 | if keysDown.d then | |
| 2350 | ||
| 2351 | side = side + 0.5 | |
| 2352 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head | |
| 2353 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso | |
| 2354 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm | |
| 2355 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm | |
| 2356 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg | |
| 2357 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg | |
| 2358 | ||
| 2359 | ||
| 2360 | end | |
| 2361 | ||
| 2362 | canFly = (forward ~= 0 or side ~= 0) | |
| 2363 | ||
| 2364 | if canFly then | |
| 2365 | ||
| 2366 | stanceToggle = "Floating" | |
| 2367 | turnBG.Parent = root | |
| 2368 | floatBP.Parent = nil | |
| 2369 | flyBV.Parent = root | |
| 2370 | ||
| 2371 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
| 2372 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
| 2373 | else | |
| 2374 | floatBP.position = root.Position | |
| 2375 | floatBP.Parent = root | |
| 2376 | ||
| 2377 | flySpeed = flySpeed - 1 | |
| 2378 | if flySpeed < 0 then flySpeed = 0 end | |
| 2379 | end | |
| 2380 | ||
| 2381 | local camCF = cam.CoordinateFrame | |
| 2382 | local in_forward = canFly and forward or lastForward | |
| 2383 | local in_side = canFly and side or lastSide | |
| 2384 | ||
| 2385 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
| 2386 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
| 2387 | ||
| 2388 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
| 2389 | 0) | |
| 2390 | end | |
| 2391 | ||
| 2392 | game:service'RunService'.RenderStepped:connect(function() | |
| 2393 | if flyToggled then | |
| 2394 | hum.PlatformStand = true | |
| 2395 | end | |
| 2396 | updateFly() | |
| 2397 | end) | |
| 2398 | ||
| 2399 | local hit1 = true | |
| 2400 | local hit2 = false | |
| 2401 | local hit3 = false | |
| 2402 | local hit4 = false | |
| 2403 | zw = Instance.new("Sound",char)
| |
| 2404 | zw.Volume = 1 | |
| 2405 | zw.Looped = false | |
| 2406 | zw.SoundId = "rbxassetid://896243541" | |
| 2407 | ||
| 2408 | function leftkick() | |
| 2409 | for i = 1, 5 do | |
| 2410 | wait() | |
| 2411 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head | |
| 2412 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso | |
| 2413 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm | |
| 2414 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg | |
| 2416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg | |
| 2417 | end | |
| 2418 | zw:Play() | |
| 2419 | end | |
| 2420 | function rightkick() | |
| 2421 | for i = 1, 5 do | |
| 2422 | wait() | |
| 2423 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head | |
| 2424 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso | |
| 2425 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2426 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm | |
| 2427 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg | |
| 2428 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg | |
| 2429 | end | |
| 2430 | ||
| 2431 | end | |
| 2432 | function leftpunch() | |
| 2433 | for i = 1, can do | |
| 2434 | wait() | |
| 2435 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head | |
| 2436 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso | |
| 2437 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm | |
| 2438 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm | |
| 2439 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2440 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2441 | end | |
| 2442 | zw:Play() | |
| 2443 | end | |
| 2444 | function rightpunch() | |
| 2445 | for i = 1, can do | |
| 2446 | wait() | |
| 2447 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head | |
| 2448 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso | |
| 2449 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm | |
| 2450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm | |
| 2451 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg | |
| 2452 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg | |
| 2453 | end | |
| 2454 | zw:Play() | |
| 2455 | end | |
| 2456 | --------------------------------------------------------------------------------------------------------------------------------------------------- | |
| 2457 | function kickup() | |
| 2458 | for i = 1, 20 do | |
| 2459 | wait() | |
| 2460 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2461 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2462 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm | |
| 2463 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm | |
| 2464 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2465 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2466 | end | |
| 2467 | zw:Play() | |
| 2468 | ||
| 2469 | end | |
| 2470 | function knockdown() | |
| 2471 | for i = 1, 10 do | |
| 2472 | wait() | |
| 2473 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2474 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso | |
| 2475 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm | |
| 2476 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm | |
| 2477 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg | |
| 2478 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg | |
| 2479 | ||
| 2480 | end | |
| 2481 | zw1 = Instance.new("Sound",char)
| |
| 2482 | zw1.Volume = 1 | |
| 2483 | zw1.Looped = false | |
| 2484 | zw1.SoundId = "rbxassetid://896242278" | |
| 2485 | zw1:Play() | |
| 2486 | for i = 1, 20 do | |
| 2487 | wait() | |
| 2488 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2489 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso | |
| 2490 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm | |
| 2491 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm | |
| 2492 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg | |
| 2493 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg | |
| 2494 | end | |
| 2495 | ||
| 2496 | ||
| 2497 | end | |
| 2498 | mouse.KeyDown:connect(function(key) | |
| 2499 | if key == "e" and hit1 == true and canattack == true then | |
| 2500 | canattack = false | |
| 2501 | nohit = 0 | |
| 2502 | ||
| 2503 | hit1 = false | |
| 2504 | hit2 = true | |
| 2505 | hit3 = false | |
| 2506 | hit4 = false | |
| 2507 | hand1 = Instance.new("Part",rarm)
| |
| 2508 | hand1.Size = Vector3.new(1.5,1.5,1.5) | |
| 2509 | hand1.CanCollide = false | |
| 2510 | hand1.Transparency = 1 | |
| 2511 | hand1.Position = Vector3.new(999,999,999) | |
| 2512 | hand1weld = Instance.new("Weld",hand1)
| |
| 2513 | hand1weld.Part0 = rarm | |
| 2514 | hand1weld.Part1 = hand1 | |
| 2515 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2516 | ---------------------------------------------------------------- | |
| 2517 | ||
| 2518 | function touch1(hit) | |
| 2519 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2520 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2521 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2522 | zwt = Instance.new("Sound",char)
| |
| 2523 | zwt.Volume = 1 | |
| 2524 | zwt.Looped = false | |
| 2525 | zwt.SoundId = "rbxassetid://137579113" | |
| 2526 | zwt:Play() | |
| 2527 | end | |
| 2528 | end | |
| 2529 | hand1.Touched:connect(touch1) | |
| 2530 | rightpunch() | |
| 2531 | ||
| 2532 | hand1:Destroy() | |
| 2533 | canattack = true | |
| 2534 | end | |
| 2535 | end) | |
| 2536 | mouse.KeyDown:connect(function(key) | |
| 2537 | if key == "e" and hit2 == true and canattack == true then | |
| 2538 | canattack = false | |
| 2539 | nohit = 0 | |
| 2540 | ||
| 2541 | hit1 = false | |
| 2542 | hit2 = false | |
| 2543 | hit3 = true | |
| 2544 | hit4 = false | |
| 2545 | hand2 = Instance.new("Part",rarm)
| |
| 2546 | hand2.Size = Vector3.new(1.5,1.5,1.5) | |
| 2547 | hand1.CanCollide = false | |
| 2548 | hand2.Transparency = 1 | |
| 2549 | hand2.Position = Vector3.new(999,999,999) | |
| 2550 | hand2weld = Instance.new("Weld",hand2)
| |
| 2551 | hand2weld.Part0 = larm | |
| 2552 | hand2weld.Part1 = hand2 | |
| 2553 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2554 | ---------------------------------------------------------------- | |
| 2555 | ||
| 2556 | function touch1(hit) | |
| 2557 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2558 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2559 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2560 | zwr = Instance.new("Sound",char)
| |
| 2561 | zwr.Volume = 1 | |
| 2562 | zwr.Looped = false | |
| 2563 | zwr.SoundId = "rbxassetid://137579113" | |
| 2564 | zwr:Play() | |
| 2565 | end | |
| 2566 | end | |
| 2567 | hand2.Touched:connect(touch1) | |
| 2568 | leftpunch() | |
| 2569 | ||
| 2570 | canattack = true | |
| 2571 | hand2:Destroy() | |
| 2572 | ||
| 2573 | end | |
| 2574 | end) | |
| 2575 | mouse.KeyDown:connect(function(key) | |
| 2576 | if key == "e" and hit3 == true and canattack == true then | |
| 2577 | canattack = false | |
| 2578 | nohit = 0 | |
| 2579 | ||
| 2580 | hit1 = false | |
| 2581 | hit2 = false | |
| 2582 | hit3 = false | |
| 2583 | hit4 = true | |
| 2584 | hand3 = Instance.new("Part",lleg)
| |
| 2585 | hand3.Size = Vector3.new(1.5,1.5,1.5) | |
| 2586 | hand3.CanCollide = false | |
| 2587 | hand3.Transparency = 1 | |
| 2588 | hand3.Position = Vector3.new(999,999,999) | |
| 2589 | hand3weld = Instance.new("Weld",hand3)
| |
| 2590 | hand3weld.Part0 = lleg | |
| 2591 | hand3weld.Part1 = hand3 | |
| 2592 | hand3weld.C0 = CFrame.new(0,-1.2,0) | |
| 2593 | ---------------------------------------------------------------- | |
| 2594 | ||
| 2595 | function touch1(hit) | |
| 2596 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2597 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2598 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2599 | zwc = Instance.new("Sound",char)
| |
| 2600 | zwc.Volume = 1 | |
| 2601 | zwc.Looped = false | |
| 2602 | zwc.SoundId = "rbxassetid://137579113" | |
| 2603 | zwc:Play() | |
| 2604 | end | |
| 2605 | end | |
| 2606 | hand3.Touched:connect(touch1) | |
| 2607 | rightkick() | |
| 2608 | ||
| 2609 | canattack = true | |
| 2610 | hand3:Destroy() | |
| 2611 | ||
| 2612 | end | |
| 2613 | end) | |
| 2614 | mouse.KeyDown:connect(function(key) | |
| 2615 | if key == "e" and hit4 == true and canattack == true then | |
| 2616 | canattack = false | |
| 2617 | nohit = 0 | |
| 2618 | wait()hit4 = false | |
| 2619 | hit3 = false | |
| 2620 | hit2 = false | |
| 2621 | hit1 = true | |
| 2622 | hand4 = Instance.new("Part",rleg)
| |
| 2623 | hand4.Size = Vector3.new(1.5,1.5,1.5) | |
| 2624 | hand4.CanCollide = false | |
| 2625 | hand4.Transparency = 1 | |
| 2626 | hand4.Position = Vector3.new(999,999,999) | |
| 2627 | hand4weld = Instance.new("Weld",hand4)
| |
| 2628 | hand4weld.Part0 = rleg | |
| 2629 | hand4weld.Part1 = hand4 | |
| 2630 | hand4weld.C0 = CFrame.new(0,-1.2,0) | |
| 2631 | ---------------------------------------------------------------- | |
| 2632 | ||
| 2633 | function touch1(hit) | |
| 2634 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2635 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2636 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2637 | zwe = Instance.new("Sound",char)
| |
| 2638 | zwe.Volume = 1 | |
| 2639 | zwe.Looped = false | |
| 2640 | zwe.SoundId = "rbxassetid://137579113" | |
| 2641 | zwe:Play() | |
| 2642 | end | |
| 2643 | end | |
| 2644 | hand4.Touched:connect(touch1) | |
| 2645 | leftkick() | |
| 2646 | ||
| 2647 | canattack = true | |
| 2648 | hand4:Destroy() | |
| 2649 | ||
| 2650 | end | |
| 2651 | end) | |
| 2652 | local player = game.Players.LocalPlayer | |
| 2653 | repeat wait() until player:GetMouse() and player.Character | |
| 2654 | local mouse = player:GetMouse() | |
| 2655 | local character = player.Character | |
| 2656 | ||
| 2657 | ||
| 2658 | local clickon = false | |
| 2659 | p = game.Players.LocalPlayer | |
| 2660 | char = p.Character | |
| 2661 | mouse = p:GetMouse() | |
| 2662 | torso = char.Torso | |
| 2663 | mouse.Button1Down:connect(function() | |
| 2664 | t = mouse.Target.Parent:FindFirstChild("Torso")
| |
| 2665 | hu = mouse.Target.Parent:FindFirstChild("Humanoid")
| |
| 2666 | if mouse.Target == nil then | |
| 2667 | clickon = false | |
| 2668 | end | |
| 2669 | if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 2670 | clickon = true | |
| 2671 | poon = true | |
| 2672 | zwc1s2 = Instance.new("Sound",mouse.Target)
| |
| 2673 | zwc1s2.Volume = 5 | |
| 2674 | zwc1s2.Looped = false | |
| 2675 | zwc1s2.SoundId = "rbxassetid://915341277" | |
| 2676 | zwc1s2:Play() | |
| 2677 | ||
| 2678 | ||
| 2679 | ||
| 2680 | else | |
| 2681 | clickon = false | |
| 2682 | ||
| 2683 | end | |
| 2684 | ||
| 2685 | end) | |
| 2686 | ||
| 2687 | you = game.Players.LocalPlayer.Character.Torso | |
| 2688 | ||
| 2689 | ||
| 2690 | ||
| 2691 | mouse.KeyDown:connect(function(key) | |
| 2692 | if key == "z" then | |
| 2693 | if canattack == true then | |
| 2694 | ||
| 2695 | canattack = false | |
| 2696 | idle = false | |
| 2697 | hum.WalkSpeed = 0 | |
| 2698 | nohit = 0 | |
| 2699 | idle1 = false | |
| 2700 | for i = 1, 10 do | |
| 2701 | wait() | |
| 2702 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 2703 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2704 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm | |
| 2705 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm | |
| 2706 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 2707 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
| 2708 | end | |
| 2709 | zwc1 = Instance.new("Sound",torso)
| |
| 2710 | zwc1.Volume = 1 | |
| 2711 | zwc1.Looped = false | |
| 2712 | zwc1.SoundId = "rbxassetid://744770874" | |
| 2713 | zwc1:Play() | |
| 2714 | if clickon == true then | |
| 2715 | torso.CFrame = t.CFrame - Vector3.new(0,0,2) | |
| 2716 | else | |
| 2717 | torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20 | |
| 2718 | end | |
| 2719 | canattack = true | |
| 2720 | idle = true | |
| 2721 | hum.WalkSpeed = 10 | |
| 2722 | idle1 = true | |
| 2723 | end | |
| 2724 | ||
| 2725 | ||
| 2726 | end | |
| 2727 | end) | |
| 2728 | ||
| 2729 | mouse.KeyDown:connect(function(key) | |
| 2730 | if key == "h" then | |
| 2731 | if canattack == true then | |
| 2732 | idle = false | |
| 2733 | idle1 = false | |
| 2734 | canattack = false | |
| 2735 | grab = false | |
| 2736 | grab5() | |
| 2737 | grabhit = Instance.new("Part",char)
| |
| 2738 | grabhit.Size = Vector3.new(2,2,2) | |
| 2739 | grabhit.Position = Vector3.new(999,999,999) | |
| 2740 | grabhit.Transparency = 1 | |
| 2741 | grabweld = Instance.new("Weld",grabhit)
| |
| 2742 | grabweld.Part0 = torso | |
| 2743 | grabweld.Part1 = grabhit | |
| 2744 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 2745 | --------------------------------------------------------------- | |
| 2746 | hand1 = Instance.new("Part",rarm)
| |
| 2747 | hand1.Size = Vector3.new(1,1,1) | |
| 2748 | hand1.CanCollide = false | |
| 2749 | hand1.Transparency = 1 | |
| 2750 | hand1.Position = Vector3.new(999,999,999) | |
| 2751 | hand1weld = Instance.new("Weld",hand1)
| |
| 2752 | hand1weld.Part0 = rarm | |
| 2753 | hand1weld.Part1 = hand1 | |
| 2754 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 2755 | ---------------------------------------------------------------- | |
| 2756 | hand2 = Instance.new("Part",rarm)
| |
| 2757 | hand2.Size = Vector3.new(1,1,1) | |
| 2758 | hand1.CanCollide = false | |
| 2759 | hand2.Transparency = 1 | |
| 2760 | hand2.Position = Vector3.new(999,999,999) | |
| 2761 | hand2weld = Instance.new("Weld",hand2)
| |
| 2762 | hand2weld.Part0 = larm | |
| 2763 | hand2weld.Part1 = hand2 | |
| 2764 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 2765 | function touch1(hit) | |
| 2766 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2767 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2768 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2769 | ||
| 2770 | end | |
| 2771 | end | |
| 2772 | hand1.Touched:connect(touch1) | |
| 2773 | function touch2(hit) | |
| 2774 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2775 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2776 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
| |
| 2777 | ||
| 2778 | end | |
| 2779 | end | |
| 2780 | hand2.Touched:connect(touch2) | |
| 2781 | function touch(hit) | |
| 2782 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 2783 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 2784 | grabhit.TouchInterest:Destroy() | |
| 2785 | grab = true | |
| 2786 | hu = hit.Parent:findFirstChild("Humanoid")
| |
| 2787 | to = hit.Parent:findFirstChild("Torso")
| |
| 2788 | he = hit.Parent:findFirstChild("Head")
| |
| 2789 | hu.WalkSpeed = 0 | |
| 2790 | if hu.Health > 100 then | |
| 2791 | hu.MaxHealth = 100 | |
| 2792 | hu.Health = 100 | |
| 2793 | end | |
| 2794 | towe = Instance.new("Weld",to)
| |
| 2795 | towe.Part0 = torso | |
| 2796 | towe.Part1 = to | |
| 2797 | towe.C0 = CFrame.new(0,0,-1.5) | |
| 2798 | ||
| 2799 | ||
| 2800 | wait(0.5) | |
| 2801 | end | |
| 2802 | if grab == true then | |
| 2803 | if clickon == true then | |
| 2804 | jk = true | |
| 2805 | clickon = false | |
| 2806 | end | |
| 2807 | towe.Part0 = nil | |
| 2808 | partv = Instance.new("Part",to)
| |
| 2809 | partv.Transparency = 1 | |
| 2810 | ||
| 2811 | partv.CanCollide = false | |
| 2812 | partv.Anchored = true | |
| 2813 | towe1 = Instance.new("Weld",to)
| |
| 2814 | towe1.Part0 = to | |
| 2815 | towe1.Part1 = partv | |
| 2816 | towe1.C0 = CFrame.new(0,0,0) | |
| 2817 | ||
| 2818 | ||
| 2819 | ||
| 2820 | partv:Destroy() | |
| 2821 | towe.Part0 = torso | |
| 2822 | ||
| 2823 | ||
| 2824 | ---------------------------------------------------- | |
| 2825 | grabon = true | |
| 2826 | towe:Destroy() | |
| 2827 | ||
| 2828 | kickup() | |
| 2829 | wait(0.1) | |
| 2830 | for i = 1, 10 do | |
| 2831 | wait() | |
| 2832 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head | |
| 2833 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 2834 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 2835 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm | |
| 2836 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 2837 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg | |
| 2838 | end | |
| 2839 | grabon = false | |
| 2840 | to.Anchored = true | |
| 2841 | ||
| 2842 | ||
| 2843 | grabon1 = true | |
| 2844 | zwc12 = Instance.new("Sound",torso)
| |
| 2845 | zwc12.Volume = 1 | |
| 2846 | zwc12.Looped = false | |
| 2847 | zwc12.SoundId = "rbxassetid://436748675" | |
| 2848 | zwc12:Play() | |
| 2849 | knockdown() | |
| 2850 | hu.Health = hu.Health - 30 | |
| 2851 | to.Anchored = false | |
| 2852 | grabon1 = false | |
| 2853 | ||
| 2854 | ||
| 2855 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2856 | Colors = {"White"}
| |
| 2857 | local wave = Instance.new("Part", torso)
| |
| 2858 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 2859 | wave.Anchored = true | |
| 2860 | wave.CanCollide = false | |
| 2861 | wave.Locked = true | |
| 2862 | wave.Size = Vector3.new(1, 1, 1) | |
| 2863 | wave.TopSurface = "Smooth" | |
| 2864 | wave.BottomSurface = "Smooth" | |
| 2865 | wave.Transparency = 0.35 | |
| 2866 | wave.CFrame = HandCF4 | |
| 2867 | wm = Instance.new("SpecialMesh", wave)
| |
| 2868 | wm.MeshId = "rbxassetid://3270017" | |
| 2869 | coroutine.wrap(function() | |
| 2870 | for i = 1, 30, 1 do | |
| 2871 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 2872 | wave.Size = wm.Scale | |
| 2873 | wave.CFrame = HandCF4 | |
| 2874 | wave.Transparency = i/30 | |
| 2875 | wait() | |
| 2876 | end | |
| 2877 | wait() | |
| 2878 | wave:Destroy() | |
| 2879 | end)() | |
| 2880 | wait(0.3) | |
| 2881 | local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2882 | Colors = {"White"}
| |
| 2883 | zwd = Instance.new("Sound",char)
| |
| 2884 | zwd.Volume = 5 | |
| 2885 | zwd.Looped = false | |
| 2886 | zwd.SoundId = "rbxassetid://863810402" | |
| 2887 | zwd:Play() | |
| 2888 | local wave = Instance.new("Part", torso)
| |
| 2889 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 2890 | wave.Anchored = true | |
| 2891 | wave.CanCollide = false | |
| 2892 | wave.Locked = true | |
| 2893 | wave.Size = Vector3.new(1, 1, 1) | |
| 2894 | wave.TopSurface = "Smooth" | |
| 2895 | wave.BottomSurface = "Smooth" | |
| 2896 | wave.Transparency = 0.35 | |
| 2897 | wave.CFrame = HandCF4 | |
| 2898 | wm = Instance.new("SpecialMesh", wave)
| |
| 2899 | wm.MeshId = "rbxassetid://3270017" | |
| 2900 | coroutine.wrap(function() | |
| 2901 | for i = 1, 30, 1 do | |
| 2902 | wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3) | |
| 2903 | wave.Size = wm.Scale | |
| 2904 | wave.CFrame = HandCF4 | |
| 2905 | wave.Transparency = i/30 | |
| 2906 | wait() | |
| 2907 | end | |
| 2908 | ||
| 2909 | wait() | |
| 2910 | wave:Destroy() | |
| 2911 | ||
| 2912 | end)() | |
| 2913 | ||
| 2914 | wait(0.6) | |
| 2915 | zwd:Destroy() | |
| 2916 | wait(0.4) | |
| 2917 | hed.Anchored = false | |
| 2918 | ||
| 2919 | ||
| 2920 | canattack = true | |
| 2921 | idle = true | |
| 2922 | hand1:Destroy() | |
| 2923 | hand2:Destroy() | |
| 2924 | ||
| 2925 | goo = 0 | |
| 2926 | idle1 = true | |
| 2927 | grab = false | |
| 2928 | wait(1) | |
| 2929 | if jk == true then | |
| 2930 | jk = false | |
| 2931 | clickon = true | |
| 2932 | end | |
| 2933 | ||
| 2934 | end | |
| 2935 | ||
| 2936 | ||
| 2937 | end | |
| 2938 | ||
| 2939 | ||
| 2940 | grabhit.Touched:connect(touch) | |
| 2941 | wait(0.1) | |
| 2942 | grabhit:Destroy() | |
| 2943 | ||
| 2944 | ||
| 2945 | ||
| 2946 | ||
| 2947 | if grab == false then | |
| 2948 | hand1:Destroy() | |
| 2949 | hand2:Destroy() | |
| 2950 | ||
| 2951 | canattack = true | |
| 2952 | idle = true | |
| 2953 | ||
| 2954 | idle1 = true | |
| 2955 | ||
| 2956 | end | |
| 2957 | end | |
| 2958 | end | |
| 2959 | end) | |
| 2960 | ||
| 2961 | mouse.KeyDown:connect(function(Key) | |
| 2962 | if Key == "g" then | |
| 2963 | if canattack == true then | |
| 2964 | ||
| 2965 | ||
| 2966 | kamehamehaon = true | |
| 2967 | beam1.Size = Vector3.new(6,6,1) | |
| 2968 | ||
| 2969 | partaura.Size = NumberSequence.new(0.8) | |
| 2970 | idle = false | |
| 2971 | ||
| 2972 | idle1 = false | |
| 2973 | canattack = false | |
| 2974 | hum.WalkSpeed = 0 | |
| 2975 | z2 = Instance.new("Sound",char)
| |
| 2976 | z2.Volume = 3 | |
| 2977 | z2.Looped = false | |
| 2978 | z2.SoundId = "rbxassetid://908489666" | |
| 2979 | z2:Play() | |
| 2980 | ||
| 2981 | ||
| 2982 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head | |
| 2983 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso | |
| 2984 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm | |
| 2985 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm | |
| 2986 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg | |
| 2987 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg | |
| 2988 | ||
| 2989 | ||
| 2990 | ||
| 2991 | partaura.Transparency = NumberSequence.new(0) | |
| 2992 | partaura1.Transparency = NumberSequence.new(0) | |
| 2993 | kamehameha = true | |
| 2994 | wait(6) | |
| 2995 | zwc1 = Instance.new("Sound",char)
| |
| 2996 | zwc1.Volume = 1 | |
| 2997 | zwc1.Looped = false | |
| 2998 | zwc1.SoundId = "rbxassetid://744770874" | |
| 2999 | zwc1:Play() | |
| 3000 | torso.CFrame = t.CFrame - Vector3.new(0,0,-10) | |
| 3001 | hum.HipHeight = 10 | |
| 3002 | wait(0.5) | |
| 3003 | if kamehamehaon == true then | |
| 3004 | kamehamehaon = false | |
| 3005 | hited = true | |
| 3006 | wait(0.1) | |
| 3007 | point = true | |
| 3008 | kamehamehaon = false | |
| 3009 | kamehameha = false | |
| 3010 | ||
| 3011 | ||
| 3012 | ||
| 3013 | partaura.Transparency = NumberSequence.new(1) | |
| 3014 | partaura1.Transparency = NumberSequence.new(1) | |
| 3015 | z2:Stop() | |
| 3016 | z4 = Instance.new("Sound",char)
| |
| 3017 | z4.Volume = 5 | |
| 3018 | z4.Looped = false | |
| 3019 | z4.SoundId = "rbxassetid://908474188" | |
| 3020 | z4:Play() | |
| 3021 | ||
| 3022 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head | |
| 3023 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso | |
| 3024 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm | |
| 3025 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm | |
| 3026 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg | |
| 3027 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg | |
| 3028 | ||
| 3029 | ||
| 3030 | ||
| 3031 | ||
| 3032 | ||
| 3033 | laser = true | |
| 3034 | s1.Volume=1 | |
| 3035 | s1:play() | |
| 3036 | wait(5.4) | |
| 3037 | point = false | |
| 3038 | ||
| 3039 | laser = false | |
| 3040 | beam1.Size = Vector3.new(1,1,1) | |
| 3041 | beam1.Parent=nil | |
| 3042 | inner1.Parent=nil | |
| 3043 | expl1.Parent=nil | |
| 3044 | ||
| 3045 | hited1 = false | |
| 3046 | exa1.Parent=nil | |
| 3047 | s1:stop() | |
| 3048 | ||
| 3049 | idle = true | |
| 3050 | canattack = true | |
| 3051 | idle1 = true | |
| 3052 | hum.WalkSpeed = 16 | |
| 3053 | hum.HipHeight = 0 | |
| 3054 | end | |
| 3055 | end | |
| 3056 | end | |
| 3057 | end) | |
| 3058 | ||
| 3059 | function spin() | |
| 3060 | for i = 1, 50 do | |
| 3061 | wait() | |
| 3062 | ||
| 3063 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3064 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3065 | torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0) | |
| 3066 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm | |
| 3067 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm | |
| 3068 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3069 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3070 | end | |
| 3071 | end | |
| 3072 | function grab5() | |
| 3073 | for i = 1, 10 do | |
| 3074 | wait() | |
| 3075 | ||
| 3076 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head | |
| 3077 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3078 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm | |
| 3079 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm | |
| 3080 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg | |
| 3081 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg | |
| 3082 | end | |
| 3083 | for i = 1, 10 do | |
| 3084 | wait() | |
| 3085 | ||
| 3086 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head | |
| 3087 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso | |
| 3088 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm | |
| 3089 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm | |
| 3090 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg | |
| 3091 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg | |
| 3092 | end | |
| 3093 | end | |
| 3094 | mouse.KeyDown:connect(function(key) | |
| 3095 | if key == "y" then | |
| 3096 | if canattack == true then | |
| 3097 | idle = false | |
| 3098 | idle1 = false | |
| 3099 | canattack = false | |
| 3100 | grab5() | |
| 3101 | ||
| 3102 | grabhit = Instance.new("Part",char)
| |
| 3103 | grabhit.Size = Vector3.new(2,2,2) | |
| 3104 | grabhit.Position = Vector3.new(999,999,999) | |
| 3105 | grabhit.Transparency = 1 | |
| 3106 | grabweld = Instance.new("Weld",grabhit)
| |
| 3107 | grabweld.Part0 = torso | |
| 3108 | grabweld.Part1 = grabhit | |
| 3109 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3110 | --------------------------------------------------------------- | |
| 3111 | hand1 = Instance.new("Part",rarm)
| |
| 3112 | hand1.Size = Vector3.new(1,1,1) | |
| 3113 | hand1.CanCollide = false | |
| 3114 | hand1.Transparency = 1 | |
| 3115 | hand1.Position = Vector3.new(999,999,999) | |
| 3116 | hand1weld = Instance.new("Weld",hand1)
| |
| 3117 | hand1weld.Part0 = rarm | |
| 3118 | hand1weld.Part1 = hand1 | |
| 3119 | hand1weld.C0 = CFrame.new(0,-1.2,0) | |
| 3120 | ---------------------------------------------------------------- | |
| 3121 | hand2 = Instance.new("Part",rarm)
| |
| 3122 | hand2.Size = Vector3.new(1,1,1) | |
| 3123 | hand1.CanCollide = false | |
| 3124 | hand2.Transparency = 1 | |
| 3125 | hand2.Position = Vector3.new(999,999,999) | |
| 3126 | hand2weld = Instance.new("Weld",hand2)
| |
| 3127 | hand2weld.Part0 = larm | |
| 3128 | hand2weld.Part1 = hand2 | |
| 3129 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3130 | function touch1(hit) | |
| 3131 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3132 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3133 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3134 | grab1 = true | |
| 3135 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3136 | if hu1.Health > 100 then | |
| 3137 | hu1.MaxHealth = 100 | |
| 3138 | hu1.Health = 100 | |
| 3139 | end | |
| 3140 | end | |
| 3141 | end | |
| 3142 | hand1.Touched:connect(touch1) | |
| 3143 | function touch2(hit) | |
| 3144 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3145 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3146 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3147 | grab1 = true | |
| 3148 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3149 | if hu1.Health > 100 then | |
| 3150 | hu1.MaxHealth = 100 | |
| 3151 | hu1.Health = 100 | |
| 3152 | end | |
| 3153 | end | |
| 3154 | end | |
| 3155 | hand2.Touched:connect(touch2) | |
| 3156 | function touch(hit) | |
| 3157 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3158 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3159 | grab1 = true | |
| 3160 | if clickon == true then | |
| 3161 | jk = true | |
| 3162 | clickon = false | |
| 3163 | end | |
| 3164 | grabhit.TouchInterest:Destroy() | |
| 3165 | ||
| 3166 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3167 | to1 = hit.Parent:findFirstChild("Torso")
| |
| 3168 | he1 = hit.Parent:findFirstChild("Head")
| |
| 3169 | hu1.WalkSpeed = 0 | |
| 3170 | if hu1.Health > 100 then | |
| 3171 | hu1.MaxHealth = 100 | |
| 3172 | hu1.Health = 100 | |
| 3173 | end | |
| 3174 | ||
| 3175 | ||
| 3176 | ||
| 3177 | ||
| 3178 | end | |
| 3179 | ||
| 3180 | if grab1 == true then | |
| 3181 | throw = 5 | |
| 3182 | to1.CFrame = to1.CFrame + Vector3.new(0,60,0) | |
| 3183 | kickup() | |
| 3184 | hum.HipHeight = 10 | |
| 3185 | wait() | |
| 3186 | grabon1 = true | |
| 3187 | ||
| 3188 | hed.Anchored = true | |
| 3189 | wait(0.3) | |
| 3190 | ||
| 3191 | hed.Anchored = false | |
| 3192 | spin() | |
| 3193 | ds = Instance.new("Sound",torso)
| |
| 3194 | ds.Volume = 4 | |
| 3195 | ds.Looped = false | |
| 3196 | ds.SoundId = "rbxassetid://860448713" | |
| 3197 | ds:Play() | |
| 3198 | ||
| 3199 | grabon1 = false | |
| 3200 | grabon2 = true | |
| 3201 | wait(0.5) | |
| 3202 | grabon2 = false | |
| 3203 | hand1:Destroy() | |
| 3204 | ||
| 3205 | hand2:Destroy() | |
| 3206 | ||
| 3207 | hum.HipHeight = 0 | |
| 3208 | wait(0.5) | |
| 3209 | canattack = true | |
| 3210 | idle = true | |
| 3211 | grabhit:Destroy() | |
| 3212 | idle1 = true | |
| 3213 | grab1 = false | |
| 3214 | ||
| 3215 | if jk == true then | |
| 3216 | jk = false | |
| 3217 | clickon = true | |
| 3218 | end | |
| 3219 | end | |
| 3220 | ||
| 3221 | ||
| 3222 | end | |
| 3223 | ||
| 3224 | ||
| 3225 | end | |
| 3226 | ||
| 3227 | ||
| 3228 | ||
| 3229 | ||
| 3230 | ||
| 3231 | grabhit.Touched:connect(touch) | |
| 3232 | ||
| 3233 | ||
| 3234 | ||
| 3235 | ||
| 3236 | wait(0.2) | |
| 3237 | ||
| 3238 | if grab1 == false then | |
| 3239 | hand1:Destroy() | |
| 3240 | hand2:Destroy() | |
| 3241 | grabhit:Destroy() | |
| 3242 | ||
| 3243 | canattack = true | |
| 3244 | idle = true | |
| 3245 | ||
| 3246 | idle1 = true | |
| 3247 | ||
| 3248 | ||
| 3249 | ||
| 3250 | end | |
| 3251 | end | |
| 3252 | end) | |
| 3253 | ||
| 3254 | function pushaway() | |
| 3255 | for i = 1, 10 do | |
| 3256 | wait() | |
| 3257 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3258 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3261 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3262 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3263 | end | |
| 3264 | for i = 1, 10 do | |
| 3265 | wait() | |
| 3266 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3267 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm | |
| 3269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3270 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3271 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3272 | end | |
| 3273 | end | |
| 3274 | ||
| 3275 | function dragoncharge() | |
| 3276 | for i = 1, 10 do | |
| 3277 | wait() | |
| 3278 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
| 3279 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3280 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm | |
| 3281 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm | |
| 3282 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3283 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3284 | end | |
| 3285 | end | |
| 3286 | function dragonfist() | |
| 3287 | for i = 1, 10 do | |
| 3288 | wait() | |
| 3289 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head | |
| 3290 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso | |
| 3291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm | |
| 3292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3293 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg | |
| 3294 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg | |
| 3295 | end | |
| 3296 | for i = 1, 10 do | |
| 3297 | wait() | |
| 3298 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head | |
| 3299 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso | |
| 3300 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm | |
| 3301 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm | |
| 3302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg | |
| 3303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg | |
| 3304 | end | |
| 3305 | end | |
| 3306 | mouse.KeyDown:connect(function(key) | |
| 3307 | if key == "u" then | |
| 3308 | if canattack == true then | |
| 3309 | if ssj33 == true then | |
| 3310 | idle = false | |
| 3311 | idle1 = false | |
| 3312 | canattack = false | |
| 3313 | grab5() | |
| 3314 | ||
| 3315 | grabhit = Instance.new("Part",char)
| |
| 3316 | grabhit.Size = Vector3.new(2,2,2) | |
| 3317 | grabhit.Position = Vector3.new(999,999,999) | |
| 3318 | grabhit.Transparency = 1 | |
| 3319 | grabweld = Instance.new("Weld",grabhit)
| |
| 3320 | grabweld.Part0 = torso | |
| 3321 | grabweld.Part1 = grabhit | |
| 3322 | grabweld.C0 = CFrame.new(0,0,-2) | |
| 3323 | --------------------------------------------------------------- | |
| 3324 | hand1 = Instance.new("Part",rarm)
| |
| 3325 | hand1.Size = Vector3.new(0.1,0.1,0.1) | |
| 3326 | hand1.CanCollide = false | |
| 3327 | hand1.Transparency = 1 | |
| 3328 | hand1.Position = Vector3.new(999,999,999) | |
| 3329 | hand2mesh = Instance.new("SpecialMesh",hand1)
| |
| 3330 | hand2mesh.MeshType = "FileMesh" | |
| 3331 | ||
| 3332 | hand2mesh.Scale = Vector3.new(1,1,1) | |
| 3333 | hand2aura = Instance.new("ParticleEmitter",hand1)
| |
| 3334 | hand2aura.Size = NumberSequence.new(1) | |
| 3335 | hand2aura.Texture = "rbxassetid://715401010" | |
| 3336 | hand2aura.Speed = NumberRange.new(0) | |
| 3337 | hand2aura.LockedToPart = true | |
| 3338 | hand2aura.Transparency = NumberSequence.new(1) | |
| 3339 | hand2aura.RotSpeed = NumberRange.new(999) | |
| 3340 | hand1weld = Instance.new("Weld",hand1)
| |
| 3341 | hand1weld.Part0 = rarm | |
| 3342 | hand1weld.Part1 = hand1 | |
| 3343 | hand1weld.C0 = CFrame.new(0,-1.8,0) | |
| 3344 | ---------------------------------------------------------------- | |
| 3345 | hand2 = Instance.new("Part",rarm)
| |
| 3346 | hand2.Size = Vector3.new(1,1,1) | |
| 3347 | hand1.CanCollide = false | |
| 3348 | hand2.Transparency = 1 | |
| 3349 | hand2.Position = Vector3.new(999,999,999) | |
| 3350 | ||
| 3351 | hand2weld = Instance.new("Weld",hand2)
| |
| 3352 | hand2weld.Part0 = larm | |
| 3353 | hand2weld.Part1 = hand2 | |
| 3354 | hand2weld.C0 = CFrame.new(0,-1.2,0) | |
| 3355 | function touch1(hit) | |
| 3356 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3357 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3358 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3359 | grab2 = true | |
| 3360 | ||
| 3361 | if clickon == true then | |
| 3362 | jk = true | |
| 3363 | clickon = false | |
| 3364 | end | |
| 3365 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3366 | if hu1.Health > 100 then | |
| 3367 | hu1.MaxHealth = 100 | |
| 3368 | hu1.Health = 100 | |
| 3369 | end | |
| 3370 | end | |
| 3371 | end | |
| 3372 | hand1.Touched:connect(touch1) | |
| 3373 | function touch2(hit) | |
| 3374 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3375 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3376 | hu1 = hit.Parent:findFirstChild("Humanoid")
| |
| 3377 | grab2 = true | |
| 3378 | if clickon == true then | |
| 3379 | jk = true | |
| 3380 | clickon = false | |
| 3381 | end | |
| 3382 | hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
| |
| 3383 | if hu1.Health > 100 then | |
| 3384 | hu1.MaxHealth = 100 | |
| 3385 | hu1.Health = 100 | |
| 3386 | end | |
| 3387 | end | |
| 3388 | end | |
| 3389 | hand2.Touched:connect(touch2) | |
| 3390 | function touch(hit) | |
| 3391 | if not hit.Parent:findFirstChild("Humanoid") then return end
| |
| 3392 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 3393 | grab8 = true | |
| 3394 | if clickon == true then | |
| 3395 | jk = true | |
| 3396 | clickon = false | |
| 3397 | end | |
| 3398 | grabhit.TouchInterest:Destroy() | |
| 3399 | ||
| 3400 | hu12 = hit.Parent:findFirstChild("Humanoid")
| |
| 3401 | to12 = hit.Parent:findFirstChild("Torso")
| |
| 3402 | he12 = hit.Parent:findFirstChild("Head")
| |
| 3403 | hu1.WalkSpeed = 0 | |
| 3404 | if hu12.Health > 100 then | |
| 3405 | hu12.MaxHealth = 100 | |
| 3406 | hu12.Health = 100 | |
| 3407 | end | |
| 3408 | ||
| 3409 | ||
| 3410 | ||
| 3411 | ||
| 3412 | end | |
| 3413 | ||
| 3414 | if grab2 == true then | |
| 3415 | z4f = Instance.new("Sound",torso)
| |
| 3416 | z4f.Volume = 5 | |
| 3417 | z4f.Looped = false | |
| 3418 | z4f.SoundId = "rbxassetid://815202315" | |
| 3419 | z4f:Play() | |
| 3420 | ||
| 3421 | pushaway() | |
| 3422 | grabon3 = true | |
| 3423 | wait(1) | |
| 3424 | grabon3 = false | |
| 3425 | he12.Anchored = true | |
| 3426 | ||
| 3427 | dragoncharge() | |
| 3428 | hand2aura.Transparency = NumberSequence.new(0) | |
| 3429 | wait(1.5) | |
| 3430 | dragonfist() | |
| 3431 | z4f:Destroy() | |
| 3432 | z4x = Instance.new("Sound",torso)
| |
| 3433 | z4x.Volume = 5 | |
| 3434 | z4x.Looped = false | |
| 3435 | z4x.SoundId = "rbxassetid://908474188" | |
| 3436 | z4x:Play() | |
| 3437 | hand1.Transparency = 0 | |
| 3438 | hand2mesh.MeshId = "rbxassetid://58430372" | |
| 3439 | hand1.BrickColor = BrickColor.new("New Yeller")
| |
| 3440 | hand2mesh.Scale = Vector3.new(5,5,5) | |
| 3441 | hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) | |
| 3442 | grabon4 = true | |
| 3443 | wait(0.5) | |
| 3444 | ||
| 3445 | hu12.Health = 0 | |
| 3446 | grabon4 = false | |
| 3447 | wait(0.5) | |
| 3448 | he12.Anchored = false | |
| 3449 | z4x:Destroy() | |
| 3450 | throw1 = 5 | |
| 3451 | throw2 = 5 | |
| 3452 | ||
| 3453 | ||
| 3454 | ||
| 3455 | ||
| 3456 | ||
| 3457 | ||
| 3458 | ||
| 3459 | ------------------------------------------------------------ | |
| 3460 | hand1:Destroy() | |
| 3461 | hand2:Destroy() | |
| 3462 | ||
| 3463 | canattack = true | |
| 3464 | idle = true | |
| 3465 | grabhit:Destroy() | |
| 3466 | idle1 = true | |
| 3467 | ||
| 3468 | if jk == true then | |
| 3469 | jk = false | |
| 3470 | clickon = true | |
| 3471 | end | |
| 3472 | ||
| 3473 | grab8 = false | |
| 3474 | end | |
| 3475 | ||
| 3476 | ||
| 3477 | end | |
| 3478 | ||
| 3479 | ||
| 3480 | ||
| 3481 | ||
| 3482 | ||
| 3483 | ||
| 3484 | ||
| 3485 | ||
| 3486 | grabhit.Touched:connect(touch) | |
| 3487 | ||
| 3488 | ||
| 3489 | ||
| 3490 | ||
| 3491 | wait(0.2) | |
| 3492 | ||
| 3493 | if grab8 == false then | |
| 3494 | hand1:Destroy() | |
| 3495 | hand2:Destroy() | |
| 3496 | grabhit:Destroy() | |
| 3497 | ||
| 3498 | canattack = true | |
| 3499 | idle = true | |
| 3500 | ||
| 3501 | idle1 = true | |
| 3502 | ||
| 3503 | ||
| 3504 | ||
| 3505 | end | |
| 3506 | end | |
| 3507 | end | |
| 3508 | end | |
| 3509 | end) | |
| 3510 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3511 | if grabon3 == true then | |
| 3512 | throw1 = throw1 + 1 | |
| 3513 | to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1 | |
| 3514 | ||
| 3515 | end | |
| 3516 | if grabon4 == true then | |
| 3517 | throw2 = throw2 + 0.2 | |
| 3518 | torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2 | |
| 3519 | end | |
| 3520 | if grabon1 == true then | |
| 3521 | ||
| 3522 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5 | |
| 3523 | ||
| 3524 | end | |
| 3525 | if grabon2 == true then | |
| 3526 | throw = throw + 6 | |
| 3527 | to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw | |
| 3528 | end | |
| 3529 | if grabon == true then | |
| 3530 | goo = goo + 0.5 | |
| 3531 | to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0) | |
| 3532 | end | |
| 3533 | if hum.Jump == true then | |
| 3534 | if canattack == true then | |
| 3535 | if clickon == true then | |
| 3536 | jk = true | |
| 3537 | clickon=false | |
| 3538 | end | |
| 3539 | zwc12 = Instance.new("Sound",torso)
| |
| 3540 | zwc12.Volume = 1 | |
| 3541 | zwc12.Looped = false | |
| 3542 | zwc12.SoundId = "rbxassetid://436748675" | |
| 3543 | zwc12:Play() | |
| 3544 | canattack = false | |
| 3545 | idle = false | |
| 3546 | idle1 = false | |
| 3547 | nohit = 0 | |
| 3548 | ||
| 3549 | for i = 1, 20 do | |
| 3550 | wait() | |
| 3551 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head | |
| 3552 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso | |
| 3553 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm | |
| 3554 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm | |
| 3555 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg | |
| 3556 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg | |
| 3557 | end | |
| 3558 | wait(0.5) | |
| 3559 | canattack = true | |
| 3560 | idle = true | |
| 3561 | idle1 = true | |
| 3562 | if jk == true then | |
| 3563 | jk = false | |
| 3564 | clickon = true | |
| 3565 | end | |
| 3566 | end | |
| 3567 | end | |
| 3568 | if kamehameha == true then | |
| 3569 | aj1 = aj1 + 0.005 | |
| 3570 | partaura.Size = NumberSequence.new(aj1) | |
| 3571 | beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0) | |
| 3572 | beamdamage = beamdamage + 0.001 | |
| 3573 | ||
| 3574 | else | |
| 3575 | aj1 = 0.1 | |
| 3576 | ||
| 3577 | end | |
| 3578 | if hited1 == true then | |
| 3579 | wait(0.3) | |
| 3580 | welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback) | |
| 3581 | human.Health = human.Health - beamdamage | |
| 3582 | ||
| 3583 | ||
| 3584 | human.PlatformStand = true | |
| 3585 | human.Sit = true | |
| 3586 | ||
| 3587 | if hited1 == false and on == true then | |
| 3588 | on = false | |
| 3589 | wait(0.5) | |
| 3590 | human.PlatformStand = false | |
| 3591 | human.Sit = false | |
| 3592 | beamknockback = 0 | |
| 3593 | beamdamage = 0.001 | |
| 3594 | human.Jump = true | |
| 3595 | ||
| 3596 | end | |
| 3597 | end | |
| 3598 | if clickon == true then | |
| 3599 | if point == false then | |
| 3600 | you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p) | |
| 3601 | if hu.Health < 1 then | |
| 3602 | clickon = false | |
| 3603 | end | |
| 3604 | end | |
| 3605 | ||
| 3606 | end | |
| 3607 | ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5) | |
| 3608 | ball.Transparency = ball.Transparency + 0.05 | |
| 3609 | if go == false then | |
| 3610 | aj = aj + 0.13 | |
| 3611 | spirit1mesh.Scale = Vector3.new(aj,aj,aj) | |
| 3612 | ||
| 3613 | end | |
| 3614 | if auracan1 == true then | |
| 3615 | auracan1 = false | |
| 3616 | aura1.Texture = "rbxassetid://281983000" | |
| 3617 | wait(0.1) | |
| 3618 | aura1.Texture = "rbxassetid://281982895" | |
| 3619 | wait(0.1) | |
| 3620 | aura1.Texture = "rbxassetid://281983092" | |
| 3621 | wait(0.1) | |
| 3622 | aura1.Texture = "rbxassetid://281996097" | |
| 3623 | wait(0.1) | |
| 3624 | aura1.Texture = "rbxassetid://281983189" | |
| 3625 | wait(0.1) | |
| 3626 | aura1.Texture = "rbxassetid://281983242" | |
| 3627 | wait(0.1) | |
| 3628 | aura1.Texture = "rbxassetid://281983280" | |
| 3629 | wait(0.1) | |
| 3630 | aura1.Texture = "rbxassetid://281983337" | |
| 3631 | wait(0.1) | |
| 3632 | ||
| 3633 | auracan1 = true | |
| 3634 | end | |
| 3635 | if auracan == true then | |
| 3636 | auracan = false | |
| 3637 | aura.Texture = "rbxassetid://901509906" | |
| 3638 | wait(0.07) | |
| 3639 | aura.Texture = "rbxassetid://901510046" | |
| 3640 | wait(0.07) | |
| 3641 | aura.Texture = "rbxassetid://901510125" | |
| 3642 | wait(0.07) | |
| 3643 | ||
| 3644 | auracan = true | |
| 3645 | end | |
| 3646 | if auracan3 == true then | |
| 3647 | auracan3 = false | |
| 3648 | aura3.Texture = "rbxassetid://901509906" | |
| 3649 | wait(0.07) | |
| 3650 | aura3.Texture = "rbxassetid://901510046" | |
| 3651 | wait(0.07) | |
| 3652 | aura3.Texture = "rbxassetid://901510125" | |
| 3653 | wait(0.07) | |
| 3654 | auracan3 = true | |
| 3655 | end | |
| 3656 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3657 | ||
| 3658 | if walk == true then | |
| 3659 | ||
| 3660 | if canattack == true then | |
| 3661 | walk = false | |
| 3662 | walkon = true | |
| 3663 | ||
| 3664 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3665 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3666 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3667 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3668 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3669 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3670 | wait(0.1) | |
| 3671 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3672 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head | |
| 3673 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso | |
| 3674 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm | |
| 3675 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm | |
| 3676 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3677 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg | |
| 3678 | wait(0.1) | |
| 3679 | end | |
| 3680 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3681 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3682 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3683 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3684 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3685 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3686 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3687 | ||
| 3688 | z41 = Instance.new("Sound",char)
| |
| 3689 | z41.Volume = 10 | |
| 3690 | z41.Looped = false | |
| 3691 | z41.SoundId = walksound | |
| 3692 | z41:Play() | |
| 3693 | wait(.1) | |
| 3694 | end | |
| 3695 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3696 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3697 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3698 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3699 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm | |
| 3700 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3701 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg | |
| 3702 | ||
| 3703 | ||
| 3704 | wait(.1) | |
| 3705 | end | |
| 3706 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3707 | ||
| 3708 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3709 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3710 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3711 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3712 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3713 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3714 | wait(0.1) | |
| 3715 | ||
| 3716 | end | |
| 3717 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3718 | ||
| 3719 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3720 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3721 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3722 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3723 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3724 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3725 | wait(0.1) | |
| 3726 | ||
| 3727 | end | |
| 3728 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3729 | ||
| 3730 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3731 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3732 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3733 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3734 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3735 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3736 | wait(0.1) | |
| 3737 | end | |
| 3738 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3739 | ||
| 3740 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3741 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3742 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm | |
| 3743 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm | |
| 3744 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3745 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3746 | wait(0.1) | |
| 3747 | end | |
| 3748 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3749 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3750 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3751 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3752 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3753 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3754 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3755 | wait(0.1) | |
| 3756 | z41 = Instance.new("Sound",char)
| |
| 3757 | z41.Volume = 10 | |
| 3758 | z41.Looped = false | |
| 3759 | z41.SoundId = walksound | |
| 3760 | z41:Play() | |
| 3761 | end | |
| 3762 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3763 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3764 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3765 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm | |
| 3766 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm | |
| 3767 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3768 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg | |
| 3769 | wait(0.1) | |
| 3770 | ||
| 3771 | end | |
| 3772 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3773 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3774 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3775 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3776 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3777 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3778 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3779 | ||
| 3780 | wait(0.1) | |
| 3781 | end | |
| 3782 | if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then | |
| 3783 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head | |
| 3784 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso | |
| 3785 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm | |
| 3786 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm | |
| 3787 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg | |
| 3788 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg | |
| 3789 | ||
| 3790 | wait(0.1) | |
| 3791 | end | |
| 3792 | ||
| 3793 | walk = true | |
| 3794 | end | |
| 3795 | end | |
| 3796 | end | |
| 3797 | if hum.MoveDirection.x == 0 then | |
| 3798 | if idle1 == true then | |
| 3799 | walkon = false | |
| 3800 | idle1 = false | |
| 3801 | idle = false | |
| 3802 | ||
| 3803 | ||
| 3804 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3805 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3806 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3807 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3808 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3809 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3810 | wait(0.1) | |
| 3811 | ||
| 3812 | if canattack == true then | |
| 3813 | idle = true | |
| 3814 | idle1 = true | |
| 3815 | end | |
| 3816 | end | |
| 3817 | ||
| 3818 | end | |
| 3819 | nohit = nohit + 0.2 | |
| 3820 | if nohit > 10 and canattack == true and walkon == false then | |
| 3821 | idle = true | |
| 3822 | idle1 = true | |
| 3823 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head | |
| 3824 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso | |
| 3825 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm | |
| 3826 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm | |
| 3827 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg | |
| 3828 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg | |
| 3829 | ||
| 3830 | end | |
| 3831 | if darius == true then | |
| 3832 | darius = false | |
| 3833 | wait(0.1) | |
| 3834 | part2.Texture = "http://www.roblox.com/asset/?id=894173257" | |
| 3835 | wait(0.1) | |
| 3836 | part2.Texture = "http://www.roblox.com/asset/?id=894173392" | |
| 3837 | wait(0.1) | |
| 3838 | part2.Texture = "http://www.roblox.com/asset/?id=890403068" | |
| 3839 | wait(0.1) | |
| 3840 | part2.Texture = "http://www.roblox.com/asset/?id=890403512" | |
| 3841 | darius = true | |
| 3842 | end | |
| 3843 | end) |