SHOW:
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| 1 | import pygame | |
| 2 | import copy | |
| 3 | ||
| 4 | ||
| 5 | class Segment(pygame.sprite.Sprite): | |
| 6 | def __init__(self): | |
| 7 | super().__init__() | |
| 8 | self.image = pygame.image.load("images/segment.png")
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| 9 | self.position = pygame.Rect(-32, -32, 32, 32) | |
| 10 | self.last_position = None | |
| 11 | ||
| 12 | def shift(self, new_position): | |
| 13 | self.last_position = copy.deepcopy(self.position) | |
| 14 | self.position = copy.deepcopy(new_position) | |
| 15 |