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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42-
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
42+
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62-
if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
62+
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
-- Objects
88
89
local ScreenGui = Instance.new("ScreenGui")
90
local TextBox = Instance.new("TextBox")
91
92
93
function MoveSpawn(obj1,PLAYER)
94
	local playerpos = nil
95
	if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
96
		playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
97
	end
98
	print(playerpos)
99
	for _,part in pairs (obj1:GetChildren()) do
100
		if part:IsA('BasePart') and playerpos then
101
			print('thefuck')
102
			print(playerpos)
103
			part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
104
		end
105
	end
106
end
107
108
function ToHell(obj1)
109
	for i,v in pairs(obj1:GetChildren()) do
110
		v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
111
	end
112
end
113
114
function MoveBy(obj1,AMNT)
115
	for i,v in pairs(obj1:GetChildren()) do
116
		if v:IsA('BasePart') then
117
			v.CFrame = v.CFrame + AMNT
118
		end
119
	end
120
end
121
122
function MovePartBy(part,AMNT)
123
	part.CFrame = part.CFrame+AMNT
124
end
125
126
-- Properties
127
128
ScreenGui.Parent = owner.PlayerGui
129
ScreenGui.ResetOnSpawn = false
130
131
TextBox.Parent = ScreenGui
132
TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
133
TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
134
TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
135
TextBox.BorderSizePixel = 5
136
TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
137
TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
138
TextBox.Font = Enum.Font.SourceSans
139
TextBox.FontSize = Enum.FontSize.Size14
140
TextBox.Text = "Enter Target's Name (Can be Shortened)"
141
TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
142
TextBox.TextScaled = true
143
TextBox.TextSize = 14
144
TextBox.TextWrapped = true
145
146
TextBox.FocusLost:connect(function()
147
for i,v in pairs(game.Players:GetChildren()) do
148
if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= owner) or (string.lower(TextBox.Text) == "me" and v == owner) then
149
local coru = coroutine.wrap(function()
150
print('elevatoring '..v.Name)
151
local plr = v
152
-- 1 - Model
153
local obj1 = Instance.new("Model")
154
obj1.Parent = workspace
155
156
-- 2 - Part
157
local obj2 = Instance.new("Part")
158
obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
159
obj2.Material = Enum.Material.Neon
160
obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
161
obj2.Anchored = true
162
obj2.BrickColor = BrickColor.new("Maroon")
163
obj2.Friction = 0.30000001192093
164
obj2.Shape = Enum.PartType.Block
165
obj2.Parent = obj1
166
167
-- 3 - Part
168
local obj3 = Instance.new("Part")
169
obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
170
obj3.Material = Enum.Material.Foil
171
obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
172
obj3.Anchored = true
173
obj3.BrickColor = BrickColor.new("Really black")
174
obj3.Friction = 0.30000001192093
175
obj3.Shape = Enum.PartType.Block
176
obj3.Parent = obj1
177
178
-- 4 - Wedge
179
local obj4 = Instance.new("WedgePart")
180
obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
181
obj4.TopSurface = Enum.SurfaceType.Smooth
182
obj4.Material = Enum.Material.Marble
183
obj4.Size = Vector3.new(0.200000003, 1, 1)
184
obj4.Anchored = true
185
obj4.BrickColor = BrickColor.new("Maroon")
186
obj4.Friction = 0.30000001192093
187
obj4.Name = "Wedge"
188
obj4.Parent = obj1
189
190
-- 5 - Part
191
local obj5 = Instance.new("Part")
192
obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
193
obj5.TopSurface = Enum.SurfaceType.Smooth
194
obj5.BottomSurface = Enum.SurfaceType.Smooth
195
obj5.Material = Enum.Material.Marble
196
obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
197
obj5.Anchored = true
198
obj5.BrickColor = BrickColor.new("Maroon")
199
obj5.Friction = 0.30000001192093
200
obj5.Shape = Enum.PartType.Block
201
obj5.Parent = obj1
202
203
-- 6 - Part
204
local obj6 = Instance.new("Part")
205
obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
206
obj6.Material = Enum.Material.Cobblestone
207
obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
208
obj6.Anchored = true
209
obj6.BrickColor = BrickColor.new("Maroon")
210
obj6.Friction = 0.30000001192093
211
obj6.Shape = Enum.PartType.Block
212
obj6.Parent = obj1
213
214
-- 7 - Part
215
local obj7 = Instance.new("Part")
216
obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
217
obj7.Material = Enum.Material.Foil
218
obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
219
obj7.Anchored = true
220
obj7.BrickColor = BrickColor.new("Really black")
221
obj7.Friction = 0.30000001192093
222
obj7.Shape = Enum.PartType.Block
223
obj7.Parent = obj1
224
225
-- 8 - Part
226
local obj8 = Instance.new("Part")
227
obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
228
obj8.Material = Enum.Material.Cobblestone
229
obj8.Size = Vector3.new(20, 13, 0.200000003)
230
obj8.Anchored = true
231
obj8.BrickColor = BrickColor.new("Maroon")
232
obj8.Friction = 0.30000001192093
233
obj8.Shape = Enum.PartType.Block
234
obj8.Parent = obj1
235
236
-- 9 - Part
237
local obj9 = Instance.new("Part")
238
obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
239
obj9.Material = Enum.Material.Neon
240
obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
241
obj9.Anchored = true
242
obj9.BrickColor = BrickColor.new("Maroon")
243
obj9.Friction = 0.30000001192093
244
obj9.Shape = Enum.PartType.Block
245
obj9.Parent = obj1
246
247
-- 10 - Part
248
local obj10 = Instance.new("Part")
249
obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
250
obj10.TopSurface = Enum.SurfaceType.Smooth
251
obj10.BottomSurface = Enum.SurfaceType.Smooth
252
obj10.Material = Enum.Material.Wood
253
obj10.Size = Vector3.new(20, 0.200000003, 20)
254
obj10.Anchored = true
255
obj10.BrickColor = BrickColor.new("Black")
256
obj10.Friction = 0.30000001192093
257
obj10.Shape = Enum.PartType.Block
258
obj10.Parent = obj1
259
260
-- 11 - Wedge
261
local obj11 = Instance.new("WedgePart")
262
obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
263
obj11.TopSurface = Enum.SurfaceType.Smooth
264
obj11.Material = Enum.Material.Marble
265
obj11.Size = Vector3.new(0.200000003, 1, 1)
266
obj11.BottomSurface = Enum.SurfaceType.Smooth
267
obj11.Anchored = true
268
obj11.BrickColor = BrickColor.new("Maroon")
269
obj11.Friction = 0.30000001192093
270
obj11.Name = "Wedge"
271
obj11.Parent = obj1
272
273
-- 12 - Wedge
274
local obj12 = Instance.new("WedgePart")
275
obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
276
obj12.TopSurface = Enum.SurfaceType.Smooth
277
obj12.Material = Enum.Material.Marble
278
obj12.Size = Vector3.new(0.200000003, 1, 1)
279
obj12.BottomSurface = Enum.SurfaceType.Smooth
280
obj12.Anchored = true
281
obj12.BrickColor = BrickColor.new("Maroon")
282
obj12.Friction = 0.30000001192093
283
obj12.Name = "Wedge"
284
obj12.Parent = obj1
285
286
-- 13 - Part
287
local obj13 = Instance.new("Part")
288
obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
289
obj13.TopSurface = Enum.SurfaceType.Smooth
290
obj13.BottomSurface = Enum.SurfaceType.Smooth
291
obj13.Material = Enum.Material.Marble
292
obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
293
obj13.Anchored = true
294
obj13.BrickColor = BrickColor.new("Maroon")
295
obj13.Friction = 0.30000001192093
296
obj13.Shape = Enum.PartType.Block
297
obj13.Parent = obj1
298
299
-- 14 - Wedge
300
local obj14 = Instance.new("WedgePart")
301
obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
302
obj14.TopSurface = Enum.SurfaceType.Smooth
303
obj14.Material = Enum.Material.Marble
304
obj14.Size = Vector3.new(0.200000003, 1, 1)
305
obj14.Anchored = true
306
obj14.BrickColor = BrickColor.new("Maroon")
307
obj14.Friction = 0.30000001192093
308
obj14.Name = "Wedge"
309
obj14.Parent = obj1
310
311
-- 15 - Part
312
local obj15 = Instance.new("Part")
313
obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
314
obj15.Material = Enum.Material.Cobblestone
315
obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
316
obj15.Anchored = true
317
obj15.BrickColor = BrickColor.new("Maroon")
318
obj15.Friction = 0.30000001192093
319
obj15.Shape = Enum.PartType.Block
320
obj15.Parent = obj1
321
322
-- 16 - Part
323
local obj16 = Instance.new("Part")
324
obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
325
obj16.Material = Enum.Material.Neon
326
obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
327
obj16.Anchored = true
328
obj16.BrickColor = BrickColor.new("Maroon")
329
obj16.Friction = 0.30000001192093
330
obj16.Shape = Enum.PartType.Block
331
obj16.Parent = obj1
332
333
-- 17 - Part
334
local obj17 = Instance.new("Part")
335
obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
336
obj17.Material = Enum.Material.Cobblestone
337
obj17.Size = Vector3.new(20, 13, 0.200000003)
338
obj17.Anchored = true
339
obj17.BrickColor = BrickColor.new("Maroon")
340
obj17.Friction = 0.30000001192093
341
obj17.Shape = Enum.PartType.Block
342
obj17.Parent = obj1
343
344
-- 18 - Part
345
local obj18 = Instance.new("Part")
346
obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
347
obj18.Material = Enum.Material.Cobblestone
348
obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
349
obj18.Anchored = true
350
obj18.BrickColor = BrickColor.new("Maroon")
351
obj18.Friction = 0.30000001192093
352
obj18.Shape = Enum.PartType.Block
353
obj18.Parent = obj1
354
355
-- 19 - Part
356
local obj19 = Instance.new("Part")
357
obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
358
obj19.Material = Enum.Material.Cobblestone
359
obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
360
obj19.Anchored = true
361
obj19.BrickColor = BrickColor.new("Maroon")
362
obj19.Friction = 0.30000001192093
363
obj19.Shape = Enum.PartType.Block
364
obj19.Parent = obj1
365
366
-- 20 - Part
367
local obj20 = Instance.new("Part")
368
obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
369
obj20.Material = Enum.Material.Foil
370
obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
371
obj20.Anchored = true
372
obj20.BrickColor = BrickColor.new("Really black")
373
obj20.Friction = 0.30000001192093
374
obj20.Shape = Enum.PartType.Block
375
obj20.Parent = obj1
376
377
-- 21 - Door1
378
local obj21 = Instance.new("Part")
379
obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
380
obj21.Material = Enum.Material.Granite
381
obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
382
obj21.Anchored = true
383
obj21.BrickColor = BrickColor.new("Really black")
384
obj21.Friction = 0.30000001192093
385
obj21.Shape = Enum.PartType.Block
386
obj21.Name = "Door1"
387
obj21.Parent = obj1
388
389
-- 22 - Part
390
local obj22 = Instance.new("Part")
391
obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
392
obj22.TopSurface = Enum.SurfaceType.Smooth
393
obj22.BottomSurface = Enum.SurfaceType.Smooth
394
obj22.Material = Enum.Material.Wood
395
obj22.Size = Vector3.new(20, 0.200000003, 20)
396
obj22.Anchored = true
397
obj22.BrickColor = BrickColor.new("Black")
398
obj22.Friction = 0.30000001192093
399
obj22.Shape = Enum.PartType.Block
400
obj22.Parent = obj1
401
402
-- 23 - Wedge
403
local obj23 = Instance.new("WedgePart")
404
obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
405
obj23.TopSurface = Enum.SurfaceType.Smooth
406
obj23.Material = Enum.Material.Marble
407
obj23.Size = Vector3.new(0.200000003, 1, 1)
408
obj23.BottomSurface = Enum.SurfaceType.Smooth
409
obj23.Anchored = true
410
obj23.BrickColor = BrickColor.new("Maroon")
411
obj23.Friction = 0.30000001192093
412
obj23.Name = "Wedge"
413
obj23.Parent = obj1
414
415
-- 24 - Wedge
416
local obj24 = Instance.new("WedgePart")
417
obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
418
obj24.TopSurface = Enum.SurfaceType.Smooth
419
obj24.Material = Enum.Material.Marble
420
obj24.Size = Vector3.new(0.200000003, 1, 1)
421
obj24.BottomSurface = Enum.SurfaceType.Smooth
422
obj24.Anchored = true
423
obj24.BrickColor = BrickColor.new("Maroon")
424
obj24.Friction = 0.30000001192093
425
obj24.Name = "Wedge"
426
obj24.Parent = obj1
427
428
-- 25 - Wedge
429
local obj25 = Instance.new("WedgePart")
430
obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
431
obj25.TopSurface = Enum.SurfaceType.Smooth
432
obj25.Material = Enum.Material.Marble
433
obj25.Size = Vector3.new(0.200000003, 1, 1)
434
obj25.Anchored = true
435
obj25.BrickColor = BrickColor.new("Maroon")
436
obj25.Friction = 0.30000001192093
437
obj25.Name = "Wedge"
438
obj25.Parent = obj1
439
440
-- 26 - Part
441
local obj26 = Instance.new("Part")
442
obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
443
obj26.TopSurface = Enum.SurfaceType.Smooth
444
obj26.BottomSurface = Enum.SurfaceType.Smooth
445
obj26.Material = Enum.Material.Marble
446
obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
447
obj26.Anchored = true
448
obj26.BrickColor = BrickColor.new("Maroon")
449
obj26.Friction = 0.30000001192093
450
obj26.Shape = Enum.PartType.Block
451
obj26.Parent = obj1
452
453
-- 27 - Part
454
local obj27 = Instance.new("Part")
455
obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
456
obj27.TopSurface = Enum.SurfaceType.Smooth
457
obj27.BottomSurface = Enum.SurfaceType.Smooth
458
obj27.Material = Enum.Material.Marble
459
obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
460
obj27.Anchored = true
461
obj27.BrickColor = BrickColor.new("Maroon")
462
obj27.Friction = 0.30000001192093
463
obj27.Shape = Enum.PartType.Block
464
obj27.Parent = obj1
465
466
-- 28 - Door2
467
local obj28 = Instance.new("Part")
468
obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
469
obj28.Material = Enum.Material.Granite
470
obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
471
obj28.Anchored = true
472
obj28.BrickColor = BrickColor.new("Really black")
473
obj28.Friction = 0.30000001192093
474
obj28.Shape = Enum.PartType.Block
475
obj28.Name = "Door2"
476
obj28.Parent = obj1
477
478
-- 29 - Wedge
479
local obj29 = Instance.new("WedgePart")
480
obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
481
obj29.TopSurface = Enum.SurfaceType.Smooth
482
obj29.Material = Enum.Material.Marble
483
obj29.Size = Vector3.new(0.200000003, 1, 1)
484
obj29.Anchored = true
485
obj29.BrickColor = BrickColor.new("Maroon")
486
obj29.Friction = 0.30000001192093
487
obj29.Name = "Wedge"
488
obj29.Parent = obj1
489
490
-- 30 - Wedge
491
local obj30 = Instance.new("WedgePart")
492
obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
493
obj30.TopSurface = Enum.SurfaceType.Smooth
494
obj30.Material = Enum.Material.Marble
495
obj30.Size = Vector3.new(0.200000003, 1, 1)
496
obj30.BottomSurface = Enum.SurfaceType.Smooth
497
obj30.Anchored = true
498
obj30.BrickColor = BrickColor.new("Really black")
499
obj30.Friction = 0.30000001192093
500
obj30.Name = "Wedge"
501
obj30.Parent = obj1
502
503
-- 31 - Part
504
local obj31 = Instance.new("Part")
505
obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
506
obj31.TopSurface = Enum.SurfaceType.Smooth
507
obj31.BottomSurface = Enum.SurfaceType.Smooth
508
obj31.Material = Enum.Material.Marble
509
obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
510
obj31.Anchored = true
511
obj31.BrickColor = BrickColor.new("Really black")
512
obj31.Friction = 0.30000001192093
513
obj31.Shape = Enum.PartType.Block
514
obj31.Parent = obj1
515
516
-- 32 - Wedge
517
local obj32 = Instance.new("WedgePart")
518
obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
519
obj32.TopSurface = Enum.SurfaceType.Smooth
520
obj32.Material = Enum.Material.Marble
521
obj32.Size = Vector3.new(0.200000003, 1, 1)
522
obj32.Anchored = true
523
obj32.BrickColor = BrickColor.new("Really black")
524
obj32.Friction = 0.30000001192093
525
obj32.Name = "Wedge"
526
obj32.Parent = obj1
527
528
-- 33 - Part
529
local obj33 = Instance.new("Part")
530
obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
531
obj33.TopSurface = Enum.SurfaceType.Smooth
532
obj33.BottomSurface = Enum.SurfaceType.Smooth
533
obj33.Material = Enum.Material.Concrete
534
obj33.Size = Vector3.new(20, 0.200000003, 20)
535
obj33.Anchored = true
536
obj33.BrickColor = BrickColor.new("Maroon")
537
obj33.Friction = 0.30000001192093
538
obj33.Shape = Enum.PartType.Block
539
obj33.Parent = obj1
540
541
-- 34 - Wedge
542
local obj34 = Instance.new("WedgePart")
543
obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
544
obj34.TopSurface = Enum.SurfaceType.Smooth
545
obj34.Material = Enum.Material.Marble
546
obj34.Size = Vector3.new(0.200000003, 1, 1)
547
obj34.Anchored = true
548
obj34.BrickColor = BrickColor.new("Really black")
549
obj34.Friction = 0.30000001192093
550
obj34.Name = "Wedge"
551
obj34.Parent = obj1
552
553
-- 35 - Part
554
local obj35 = Instance.new("Part")
555
obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
556
obj35.TopSurface = Enum.SurfaceType.Smooth
557
obj35.BottomSurface = Enum.SurfaceType.Smooth
558
obj35.Material = Enum.Material.Marble
559
obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
560
obj35.Anchored = true
561
obj35.BrickColor = BrickColor.new("Really black")
562
obj35.Friction = 0.30000001192093
563
obj35.Shape = Enum.PartType.Block
564
obj35.Parent = obj1
565
566
-- 36 - Wedge
567
local obj36 = Instance.new("WedgePart")
568
obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
569
obj36.TopSurface = Enum.SurfaceType.Smooth
570
obj36.Material = Enum.Material.Marble
571
obj36.Size = Vector3.new(0.200000003, 1, 1)
572
obj36.BottomSurface = Enum.SurfaceType.Smooth
573
obj36.Anchored = true
574
obj36.BrickColor = BrickColor.new("Really black")
575
obj36.Friction = 0.30000001192093
576
obj36.Name = "Wedge"
577
obj36.Parent = obj1
578
579
-- 2 - HANDS
580
local hand = Instance.new("Part")
581
hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
582
hand.FormFactor = Enum.FormFactor.Symmetric
583
hand.TopSurface = Enum.SurfaceType.Weld
584
hand.BottomSurface = Enum.SurfaceType.Weld
585
hand.Material = Enum.Material.Neon
586
hand.Size = Vector3.new(8, 9, 2)
587
hand.Anchored = true
588
hand.BrickColor = BrickColor.new("Really black")
589
hand.Friction = 0.30000001192093
590
hand.Shape = Enum.PartType.Block
591
hand.Name = "HANDS"
592
hand.CanCollide = false
593
hand.Parent = obj1
594
595
-- 3 - Mesh
596
local handmesh = Instance.new("SpecialMesh")
597
handmesh.MeshType = Enum.MeshType.FileMesh
598
handmesh.Scale = Vector3.new(2, 2, 2)
599
handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
600
handmesh.Parent = hand
601
602
-- 4 - Realistic Stone Fist
603
local fist = Instance.new("Part")
604
fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
605
fist.Transparency = 1
606
fist.Material = Enum.Material.Neon
607
fist.Size = Vector3.new(6, 6, 6)
608
fist.Anchored = true
609
fist.CanCollide = false
610
fist.BrickColor = BrickColor.new("Really black")
611
fist.Friction = 0.30000001192093
612
fist.Shape = Enum.PartType.Block
613
fist.Name = "Realistic Stone Fist"
614
fist.Parent = obj1
615
616
-- 5 - Mesh
617
local fistmesh = Instance.new("SpecialMesh")
618
fistmesh.MeshType = Enum.MeshType.FileMesh
619
fistmesh.Scale = Vector3.new(15, 15, 15)
620
fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
621
fistmesh.Parent = fist
622
623
624
if plr.Character then
625
	function thatstuff()
626
	MoveSpawn(obj1,plr.Character)
627
	if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
628
		plr.Character.Torso.Anchored = true
629
	elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
630
		plr.Character.UpperTorso.Anchored = true
631
	end
632
	local thing = Instance.new('Part',workspace)
633
	thing.Size = Vector3.new(0.2,0.2,0.2)
634
	thing.Material = Enum.Material.Neon
635
	thing.BrickColor = BrickColor.new('Really red')
636
	local plrpos = nil
637
	thing.Anchored=true
638
	thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
639
	if plr.Character:FindFirstChildOfClass('Humanoid') then
640
		plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
641
		plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
642
	end
643
	if plrpos then
644
		thing.CFrame = thing.CFrame - plrpos
645
	end
646
	local flame = Instance.new('ParticleEmitter',thing)
647
	flame.Texture = 'rbxassetid://743419909'
648
	flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
649
	flame.LightEmission = 1
650
	flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
651
	flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
652
	flame.Lifetime = NumberRange.new(0.5,1)
653
	flame.Rate = 10000
654
	flame.VelocityInheritance = 1
655
	flame.VelocitySpread = 15
656
	flame.Speed = NumberRange.new(10)
657
	for i=1,120 do
658
		if thing then
659
			thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
660
			thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
661
			if plr.Character:FindFirstChildOfClass('Humanoid') then
662
				plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
663
			end
664
			if plrpos then
665
				thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
666
			end
667
			
668
			wait()
669
		end
670
	end
671
	for i=1,51 do
672
		MoveBy(obj1,Vector3.new(0,0.4,0))
673
		wait()
674
	end
675
	local sound = Instance.new('Sound',obj21)
676
	sound.SoundId = 'rbxassetid://138169063'
677
	sound.Volume = 1
678
	sound:Play()
679
	wait(1)
680
	for i=1,50 do
681
		MovePartBy(obj21,Vector3.new(0,0,0.1))
682
		MovePartBy(obj28,Vector3.new(0,0,-0.1))
683
		wait()
684
	end
685
	wait(0.5)
686
	for i=1,100 do
687
		MovePartBy(hand,Vector3.new(-0.1,0,0))
688
		wait()
689
	end
690
	hand.Transparency = 1
691
	fist.Transparency = 0
692
	wait(0.5)
693
	for i=1,75 do
694
		MovePartBy(fist,Vector3.new(0.2,0,0))
695
		if plr.Character:FindFirstChild('Torso') then
696
			MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
697
		end
698
		wait()
699
	end
700
	local sound = Instance.new('Sound',obj21)
701
	sound.SoundId = 'rbxassetid://178555466'
702
	sound.Volume = 1
703
	sound:Play()
704
	for i=1,50 do
705
		MovePartBy(obj21,Vector3.new(0,0,-0.1))
706
		MovePartBy(obj28,Vector3.new(0,0,0.1))
707
		wait()
708
	end
709
	for i=1,10 do
710
		fist.Transparency = i/10
711
		wait()
712
	end
713
	wait(1)
714
	for i=1,51 do
715
		MoveBy(obj1,Vector3.new(0,-0.4,0))
716
		if plr.Character:FindFirstChild('Torso') then
717
			MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
718
		end
719
		wait()
720
	end
721
	ToHell(obj1)
722
	if plr.Character:FindFirstChild('Torso') then
723
		plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
724
		plr.Character.Torso.Anchored = false
725
	end
726
	local cf = thing.CFrame
727
	for i=1,120 do
728
		if thing then
729
			thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
730
			thing.CFrame = cf
731
			wait()
732
		end
733
	end
734
	if thing then
735
		thing:Destroy()
736
	end
737
	if plr.Character:FindFirstChildOfClass('Humanoid') then
738
		plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
739
	end
740
	for i=1,100 do
741
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
742
		wait()
743
	end
744
	if plr.Character:FindFirstChildOfClass('Humanoid') then
745
		plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
746
	end
747
	for i=1,15 do
748
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
749
		wait()
750
	end
751
	wait(10)
752
	if obj1 then
753
		obj1:Destroy()
754
	end
755
	end
756
	local success, message = pcall(thatstuff)
757
	if success == false then
758
    		print("An error occurred: "..message..". Removing the elevator for this player.")
759
		obj1:Destroy()
760
	end
761
end
762
763
764
end)
765
coru()
766
end--33
767
end
768
TextBox.Text = "Enter Target's Name (Can be Shortened)"
769
end)