SHOW:
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- or go back to the newest paste.
| 1 | local ind = false | |
| 2 | ||
| 3 | local char = owner.Character | |
| 4 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=2675785344" | |
| 5 | ||
| 6 | for i,v in pairs(char:GetChildren()) do | |
| 7 | if v.ClassName == "Hat" or v.ClassName == "Pants" or v.ClassName == "Accessory" or v.ClassName == "Shirt" or v.ClassName == "CharacterMesh" or v.ClassName == "ShirtGraphic" then | |
| 8 | v:Destroy() | |
| 9 | end | |
| 10 | end | |
| 11 | ||
| 12 | wait(0.1) | |
| 13 | local d = nil | |
| 14 | d = Instance.new("Model",game.Workspace)
| |
| 15 | d.Name = "Dimension" | |
| 16 | ||
| 17 | local o1 = Instance.new("Part",d)
| |
| 18 | o1.CFrame = CFrame.new(69.054, 147.649, 142.236) | |
| 19 | o1.Orientation = Vector3.new(0,0,0) | |
| 20 | o1.Anchored = true | |
| 21 | o1.Size = Vector3.new(55.798, 1.298, 58.393) | |
| 22 | o1.Material = "Granite" | |
| 23 | o1.Transparency = 0 | |
| 24 | o1.CanCollide = true | |
| 25 | o1.BrickColor = BrickColor.new("Really black")
| |
| 26 | ||
| 27 | o1.Size = o1.Size + Vector3.new(0,10,0) | |
| 28 | o1.CFrame = o1.CFrame - Vector3.new(0,5,0) | |
| 29 | ||
| 30 | local o2 = Instance.new("Part",d)
| |
| 31 | o2.CFrame = CFrame.new(69.054, 152.515, 170.135) | |
| 32 | o2.Orientation = Vector3.new(0,0,0) | |
| 33 | o2.Anchored = true | |
| 34 | o2.Size = Vector3.new(55.798, 8.435, 2.595) | |
| 35 | o2.Material = "Granite" | |
| 36 | o2.Transparency = 0 | |
| 37 | o2.CanCollide = true | |
| 38 | o2.BrickColor = BrickColor.new("Really black")
| |
| 39 | ||
| 40 | local o3 = Instance.new("Part",d)
| |
| 41 | o3.CFrame = CFrame.new(69.054, 152.515, 114.337) | |
| 42 | o3.Orientation = Vector3.new(0,0,0) | |
| 43 | o3.Anchored = true | |
| 44 | o3.Size = Vector3.new(55.798, 8.435, 2.595) | |
| 45 | o3.Material = "Granite" | |
| 46 | o3.Transparency = 0 | |
| 47 | o3.CanCollide = true | |
| 48 | o3.BrickColor = BrickColor.new("Really black")
| |
| 49 | ||
| 50 | local o4 = Instance.new("Part",d)
| |
| 51 | o4.CFrame = CFrame.new(42.129, 152.839, 142.236) | |
| 52 | o4.Orientation = Vector3.new(0,-90,0) | |
| 53 | o4.Anchored = true | |
| 54 | o4.Size = Vector3.new(55.798, 9.083, 1.946) | |
| 55 | o4.Material = "Granite" | |
| 56 | o4.Transparency = 0 | |
| 57 | o4.CanCollide = true | |
| 58 | o4.BrickColor = BrickColor.new("Really black")
| |
| 59 | ||
| 60 | local o5 = Instance.new("Part",d)
| |
| 61 | o5.CFrame = CFrame.new(95.656, 152.839, 142.236) | |
| 62 | o5.Orientation = Vector3.new(0,-90,0) | |
| 63 | o5.Anchored = true | |
| 64 | o5.Size = Vector3.new(55.798, 9.083, 2.595) | |
| 65 | o5.Material = "Granite" | |
| 66 | o5.Transparency = 0 | |
| 67 | o5.CanCollide = true | |
| 68 | o5.BrickColor = BrickColor.new("Really black")
| |
| 69 | ||
| 70 | local o6 = Instance.new("Part",d)
| |
| 71 | o6.CFrame = CFrame.new(69.054, 157.251, 142.236) | |
| 72 | o6.Orientation = Vector3.new(0,0,0) | |
| 73 | o6.Anchored = true | |
| 74 | o6.Size = Vector3.new(55.798, 1.298, 58.393) | |
| 75 | o6.Material = "Granite" | |
| 76 | o6.Transparency = 0 | |
| 77 | o6.CanCollide = true | |
| 78 | o6.BrickColor = BrickColor.new("Really black")
| |
| 79 | ||
| 80 | local ki = Instance.new("Part",d)
| |
| 81 | ki.CFrame = CFrame.new(67.75, 151.048, 141.75) | |
| 82 | ki.Orientation = Vector3.new(0,0,0) | |
| 83 | ki.Anchored = true | |
| 84 | ki.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 85 | ki.Transparency = 1 | |
| 86 | ki.CanCollide = false | |
| 87 | ki.BrickColor = BrickColor.new("Really black")
| |
| 88 | ||
| 89 | local li = Instance.new("PointLight",ki)
| |
| 90 | li.Name = "Light" | |
| 91 | ki.Light.Brightness = 100 | |
| 92 | ki.Light.Range = 1000 | |
| 93 | ||
| 94 | for i,v in pairs(d:GetChildren()) do | |
| 95 | v.CFrame = v.CFrame + Vector3.new(0,1000,0) | |
| 96 | end | |
| 97 | ||
| 98 | Places = {Vector3.new(67.75, 1144.048, 141.75)}
| |
| 99 | ||
| 100 | local bdc = char["Body Colors"] | |
| 101 | bdc.HeadColor = BrickColor.new("Really black")
| |
| 102 | bdc.TorsoColor = BrickColor.new("Really black")
| |
| 103 | bdc.RightArmColor = BrickColor.new("Really black")
| |
| 104 | bdc.LeftArmColor = BrickColor.new("Really black")
| |
| 105 | bdc.LeftLegColor = BrickColor.new("Really black")
| |
| 106 | bdc.RightLegColor = BrickColor.new("Really black")
| |
| 107 | ||
| 108 | local hair = Instance.new("Accessory")
| |
| 109 | hair.AttachmentPos = Vector3.new(0, 0.286, 0) | |
| 110 | local ha = Instance.new("Part",hair)
| |
| 111 | ha.Name = "Handle" | |
| 112 | ha.Size = Vector3.new(1.782, 1.517, 1.32) | |
| 113 | ha.BrickColor = BrickColor.new("Really black")
| |
| 114 | local me = Instance.new("SpecialMesh", ha)
| |
| 115 | me.MeshId = "http://www.roblox.com/asset/?id=155495525" | |
| 116 | me.TextureId = "http://www.roblox.com/asset/?id=2675785344" | |
| 117 | me.Scale = Vector3.new(1.1, 1.1, 1.1) | |
| 118 | me.VertexColor = Vector3.new(1, 1, 1) | |
| 119 | ||
| 120 | hair.Parent = char | |
| 121 | ||
| 122 | local sh = Instance.new("Shirt",char)
| |
| 123 | sh.ShirtTemplate = "rbxassetid://219915350" | |
| 124 | sh.Name = "Shirt" | |
| 125 | ||
| 126 | local sh2 = Instance.new("Pants",char)
| |
| 127 | sh2.PantsTemplate = "rbxassetid://325498599" | |
| 128 | sh2.Name = "Pants" | |
| 129 | ||
| 130 | char.Animate:Destroy() | |
| 131 | ||
| 132 | local mus = nil | |
| 133 | ||
| 134 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 135 | ||
| 136 | local idleanim = Instance.new("Animation")
| |
| 137 | idleanim.Name = "Roblox Idle Animation" | |
| 138 | idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 139 | local idleanimplay = hum:LoadAnimation(idleanim) | |
| 140 | idleanimplay:Play() | |
| 141 | ||
| 142 | hum.WalkSpeed = 20 | |
| 143 | ||
| 144 | local swing = Instance.new("Animation")
| |
| 145 | swing.Name = "swing" | |
| 146 | swing.AnimationId = "rbxassetid://900450645" | |
| 147 | local swingplay = hum:LoadAnimation(swing) | |
| 148 | ||
| 149 | mus = Instance.new("Sound",char)
| |
| 150 | mus.SoundId = "rbxassetid://900450645" | |
| 151 | mus.Volume = 1.3 | |
| 152 | mus.Looped = true | |
| 153 | mus.Pitch = 0.9 | |
| 154 | mus:Play() | |
| 155 | ||
| 156 | --This script is made by Subaru112. | |
| 157 | ||
| 158 | local plr = owner | |
| 159 | local char = plr.Character | |
| 160 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 161 | local remote = Instance.new("RemoteEvent", char)
| |
| 162 | remote.Name = "ReplicationEvent" | |
| 163 | local client = NLS([==[ | |
| 164 | local mouse = game:GetService("Players").LocalPlayer:GetMouse()
| |
| 165 | local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 166 | spawn(function() | |
| 167 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 168 | remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
| |
| 169 | end | |
| 170 | end) | |
| 171 | game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
| |
| 172 | if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then | |
| 173 | remote:FireServer(1, input.KeyCode) | |
| 174 | end | |
| 175 | end) | |
| 176 | mouse.Button1Down:Connect(function() | |
| 177 | remote:FireServer(2) | |
| 178 | end) | |
| 179 | remote.OnClientEvent:Connect(function() | |
| 180 | game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
| |
| 181 | end) | |
| 182 | ]==], char) | |
| 183 | local RS = char.Torso["Right Shoulder"] | |
| 184 | local LS = char.Torso["Left Shoulder"] | |
| 185 | local RH = char.Torso["Right Hip"] | |
| 186 | local LH = char.Torso["Left Hip"] | |
| 187 | local rootj = char.HumanoidRootPart.RootJoint | |
| 188 | local throwbutton = false | |
| 189 | local throw = false | |
| 190 | local normalanim = true | |
| 191 | local attackd = false | |
| 192 | local animpose = "Idle" | |
| 193 | local timepos = 0 | |
| 194 | local sine = 0 | |
| 195 | local RSnor = RS.C0 | |
| 196 | local LSnor = LS.C0 | |
| 197 | local RHnor = RH.C0 | |
| 198 | local LHnor = LH.C0 | |
| 199 | local rootjnor = rootj.C0 | |
| 200 | local swing = nil | |
| 201 | local visible = nil | |
| 202 | visible = true | |
| 203 | swing = false | |
| 204 | ||
| 205 | owner.Parent[hum.Parent.Name].Character:MoveTo(Places[math.random(1,#Places)]) | |
| 206 | ||
| 207 | --------------------------------- | |
| 208 | --------------Set up------------- | |
| 209 | --------------------------------- | |
| 210 | ||
| 211 | function onTouched(fire) | |
| 212 | if ind == false then | |
| 213 | if not(fire.Parent == char) then | |
| 214 | if swing == true then | |
| 215 | swing = false | |
| 216 | wait(0.00001) | |
| 217 | local hum = fire.Parent:FindFirstChildOfClass("Humanoid")
| |
| 218 | if hum then | |
| 219 | local t = hum.Parent:findFirstChild("Torso")
| |
| 220 | local t2 = hum.Parent:findFirstChild("UpperTorso")
| |
| 221 | if t2 then | |
| 222 | local c = Instance.new("Part",t2)
| |
| 223 | c.BrickColor = BrickColor.new("Really black")
| |
| 224 | c.Size = Vector3.new(5,2.5,5) | |
| 225 | c.CFrame = t2.CFrame - Vector3.new(0,4,0) | |
| 226 | c.Material = "Neon" | |
| 227 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 228 | c.CanCollide = false | |
| 229 | c.Anchored = true | |
| 230 | t2.Anchored = true | |
| 231 | for i = 1,10 do | |
| 232 | wait(0.0001) | |
| 233 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 234 | end | |
| 235 | wait(0.5) | |
| 236 | for i = 1,30 do | |
| 237 | wait(0.00000000001) | |
| 238 | t2.CFrame = t2.CFrame - Vector3.new(0,0.2,0) | |
| 239 | end | |
| 240 | c:Destroy() | |
| 241 | if hum.Parent then | |
| 242 | t2.CFrame = ki.CFrame | |
| 243 | t2.Anchored = false | |
| 244 | if owner.Parent:FindFirstChild(hum.Parent.Name) then | |
| 245 | owner.Parent[hum.Parent.Name].Character:MoveTo(Places[math.random(1,#Places)]) | |
| 246 | owner.Parent[hum.Parent.Name].Character.UpperTorso.CFrame = ki.CFrame | |
| 247 | end | |
| 248 | end | |
| 249 | end | |
| 250 | if t then | |
| 251 | local c = Instance.new("Part",t)
| |
| 252 | c.BrickColor = BrickColor.new("Really black")
| |
| 253 | c.Size = Vector3.new(5,2.5,5) | |
| 254 | c.CFrame = t.CFrame - Vector3.new(0,4,0) | |
| 255 | c.Material = "Neon" | |
| 256 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 257 | c.CanCollide = false | |
| 258 | c.Anchored = true | |
| 259 | t.Anchored = true | |
| 260 | for i = 1,10 do | |
| 261 | wait(0.0001) | |
| 262 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 263 | end | |
| 264 | wait(0.5) | |
| 265 | for i = 1,30 do | |
| 266 | wait(0.00000000001) | |
| 267 | t.CFrame = t.CFrame - Vector3.new(0,0.2,0) | |
| 268 | end | |
| 269 | c:Destroy() | |
| 270 | if hum.Parent then | |
| 271 | t.CFrame = ki.CFrame | |
| 272 | t.Anchored = false | |
| 273 | if owner.Parent:FindFirstChild(hum.Parent.Name) then | |
| 274 | owner.Parent[hum.Parent.Name].Character:MoveTo(Places[math.random(1,#Places)]) | |
| 275 | owner.Parent[hum.Parent.Name].Character.Torso.CFrame = ki.CFrame | |
| 276 | end | |
| 277 | end | |
| 278 | end | |
| 279 | end | |
| 280 | end | |
| 281 | end | |
| 282 | end | |
| 283 | end | |
| 284 | char["Torso"].Touched:connect(onTouched) | |
| 285 | ||
| 286 | function onTouched(fire) | |
| 287 | if ind == true then | |
| 288 | if not(fire.Parent == char) then | |
| 289 | if swing == true then | |
| 290 | swing = false | |
| 291 | wait(0.00001) | |
| 292 | local hum = fire.Parent:FindFirstChildOfClass("Humanoid")
| |
| 293 | if hum then | |
| 294 | local t = hum.Parent:findFirstChild("Torso")
| |
| 295 | local t2 = hum.Parent:findFirstChild("UpperTorso")
| |
| 296 | if t2 then | |
| 297 | local c = Instance.new("Part",t2)
| |
| 298 | c.BrickColor = BrickColor.new("Really black")
| |
| 299 | c.Size = Vector3.new(5,2.5,5) | |
| 300 | c.CFrame = t2.CFrame - Vector3.new(0,4,0) | |
| 301 | c.Material = "Neon" | |
| 302 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 303 | c.CanCollide = false | |
| 304 | c.Anchored = true | |
| 305 | t2.Anchored = true | |
| 306 | for i = 1,10 do | |
| 307 | wait(0.0001) | |
| 308 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 309 | end | |
| 310 | wait(0.5) | |
| 311 | for i = 1,30 do | |
| 312 | wait(0.00000000001) | |
| 313 | t2.CFrame = t2.CFrame - Vector3.new(0,0.2,0) | |
| 314 | end | |
| 315 | c:Destroy() | |
| 316 | if hum.Parent then | |
| 317 | for i,v in pairs(hum.Parent:GetChildren()) do | |
| 318 | v:Destroy() | |
| 319 | end | |
| 320 | end | |
| 321 | end | |
| 322 | if t then | |
| 323 | local c = Instance.new("Part",t)
| |
| 324 | c.BrickColor = BrickColor.new("Really black")
| |
| 325 | c.Size = Vector3.new(5,2.5,5) | |
| 326 | c.CFrame = t.CFrame - Vector3.new(0,4,0) | |
| 327 | c.Material = "Neon" | |
| 328 | c.Size = Vector3.new(0.1,2.5,0.1) | |
| 329 | c.CanCollide = false | |
| 330 | c.Anchored = true | |
| 331 | t.Anchored = true | |
| 332 | for i = 1,10 do | |
| 333 | wait(0.0001) | |
| 334 | c.Size = c.Size + Vector3.new(0.5,0,0.5) | |
| 335 | end | |
| 336 | wait(0.5) | |
| 337 | for i = 1,30 do | |
| 338 | wait(0.00000000001) | |
| 339 | t.CFrame = t.CFrame - Vector3.new(0,0.2,0) | |
| 340 | end | |
| 341 | c:Destroy() | |
| 342 | if hum.Parent then | |
| 343 | for i,v in pairs(hum.Parent:GetChildren()) do | |
| 344 | v:Destroy() | |
| 345 | end | |
| 346 | end | |
| 347 | end | |
| 348 | end | |
| 349 | end | |
| 350 | end | |
| 351 | end | |
| 352 | end | |
| 353 | char["Head"].Touched:connect(onTouched) | |
| 354 | ||
| 355 | --------------------------------- | |
| 356 | -------------Attacks------------- | |
| 357 | --------------------------------- | |
| 358 | ||
| 359 | remote.OnServerEvent:Connect(function(Player, number, key) | |
| 360 | if number == 1 and plr.Name == Player.Name and attackd == false then | |
| 361 | if key == Enum.KeyCode.Z then | |
| 362 | if swing == false then | |
| 363 | swing = true | |
| 364 | wait(0.3) | |
| 365 | swing = false | |
| 366 | end | |
| 367 | end | |
| 368 | ||
| 369 | if key == Enum.KeyCode.Q then | |
| 370 | hum.WalkSpeed = 30 | |
| 371 | ind = true | |
| 372 | char.Torso.CFrame = ki.CFrame | |
| 373 | end | |
| 374 | ||
| 375 | if key == Enum.KeyCode.J then | |
| 376 | char.Torso.CFrame = CFrame.new(0,3,0) | |
| 377 | end | |
| 378 | ||
| 379 | if key == Enum.KeyCode.E then | |
| 380 | hum.WalkSpeed = 20 | |
| 381 | ind = false | |
| 382 | char.Torso.CFrame = CFrame.new(0,3,0) | |
| 383 | end | |
| 384 | ||
| 385 | if key == Enum.KeyCode.X then | |
| 386 | if swing == false then | |
| 387 | if visible == true then | |
| 388 | visible = false | |
| 389 | swing = true | |
| 390 | hum.JumpPower = 0 | |
| 391 | ||
| 392 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 393 | ||
| 394 | for i,v in pairs(char:GetChildren()) do | |
| 395 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 396 | ||
| 397 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 398 | ||
| 399 | end | |
| 400 | if v.ClassName == "Part" then | |
| 401 | if not(v.Name == "HumanoidRootPart") then | |
| 402 | ||
| 403 | v.Transparency = v.Transparency + 0.1 | |
| 404 | ||
| 405 | end | |
| 406 | end | |
| 407 | end | |
| 408 | wait(0.01) | |
| 409 | ||
| 410 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 411 | for i,v in pairs(char:GetChildren()) do | |
| 412 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 413 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 414 | end | |
| 415 | if v.ClassName == "Part" then | |
| 416 | if not(v.Name == "HumanoidRootPart") then | |
| 417 | v.Transparency = v.Transparency + 0.1 | |
| 418 | end | |
| 419 | end | |
| 420 | end | |
| 421 | wait(0.01) | |
| 422 | ||
| 423 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 424 | for i,v in pairs(char:GetChildren()) do | |
| 425 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 426 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 427 | end | |
| 428 | if v.ClassName == "Part" then | |
| 429 | if not(v.Name == "HumanoidRootPart") then | |
| 430 | v.Transparency = v.Transparency + 0.1 | |
| 431 | end | |
| 432 | end | |
| 433 | end | |
| 434 | wait(0.01) | |
| 435 | ||
| 436 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 437 | for i,v in pairs(char:GetChildren()) do | |
| 438 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 439 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 440 | end | |
| 441 | if v.ClassName == "Part" then | |
| 442 | if not(v.Name == "HumanoidRootPart") then | |
| 443 | v.Transparency = v.Transparency + 0.1 | |
| 444 | end | |
| 445 | end | |
| 446 | end | |
| 447 | wait(0.01) | |
| 448 | ||
| 449 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 450 | for i,v in pairs(char:GetChildren()) do | |
| 451 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 452 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 453 | end | |
| 454 | if v.ClassName == "Part" then | |
| 455 | if not(v.Name == "HumanoidRootPart") then | |
| 456 | v.Transparency = v.Transparency + 0.1 | |
| 457 | end | |
| 458 | end | |
| 459 | end | |
| 460 | wait(0.01) | |
| 461 | ||
| 462 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 463 | for i,v in pairs(char:GetChildren()) do | |
| 464 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 465 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 466 | end | |
| 467 | if v.ClassName == "Part" then | |
| 468 | if not(v.Name == "HumanoidRootPart") then | |
| 469 | v.Transparency = v.Transparency + 0.1 | |
| 470 | end | |
| 471 | end | |
| 472 | end | |
| 473 | wait(0.01) | |
| 474 | ||
| 475 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 476 | for i,v in pairs(char:GetChildren()) do | |
| 477 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 478 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 479 | end | |
| 480 | if v.ClassName == "Part" then | |
| 481 | if not(v.Name == "HumanoidRootPart") then | |
| 482 | v.Transparency = v.Transparency + 0.1 | |
| 483 | end | |
| 484 | end | |
| 485 | end | |
| 486 | wait(0.01) | |
| 487 | ||
| 488 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 489 | for i,v in pairs(char:GetChildren()) do | |
| 490 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 491 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 492 | end | |
| 493 | if v.ClassName == "Part" then | |
| 494 | if not(v.Name == "HumanoidRootPart") then | |
| 495 | v.Transparency = v.Transparency + 0.1 | |
| 496 | end | |
| 497 | end | |
| 498 | end | |
| 499 | wait(0.01) | |
| 500 | ||
| 501 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 502 | for i,v in pairs(char:GetChildren()) do | |
| 503 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 504 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 505 | end | |
| 506 | if v.ClassName == "Part" then | |
| 507 | if not(v.Name == "HumanoidRootPart") then | |
| 508 | v.Transparency = v.Transparency + 0.1 | |
| 509 | end | |
| 510 | end | |
| 511 | end | |
| 512 | wait(0.01) | |
| 513 | ||
| 514 | hum.JumpPower = 50 | |
| 515 | swing = false | |
| 516 | char.Head.face.Transparency = char.Head.face.Transparency + 0.1 | |
| 517 | for i,v in pairs(char:GetChildren()) do | |
| 518 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 519 | v.Handle.Transparency = v.Handle.Transparency + 0.1 | |
| 520 | end | |
| 521 | if v.ClassName == "Part" then | |
| 522 | if not(v.Name == "HumanoidRootPart") then | |
| 523 | v.Transparency = v.Transparency + 0.1 | |
| 524 | end | |
| 525 | end | |
| 526 | end | |
| 527 | end | |
| 528 | end | |
| 529 | end | |
| 530 | ||
| 531 | if key == Enum.KeyCode.C then | |
| 532 | ||
| 533 | if swing == false then | |
| 534 | if visible == false then | |
| 535 | swing = true | |
| 536 | visible = true | |
| 537 | hum.JumpPower = 0 | |
| 538 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 539 | for i,v in pairs(char:GetChildren()) do | |
| 540 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 541 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 542 | end | |
| 543 | if v.ClassName == "Part" then | |
| 544 | if not(v.Name == "HumanoidRootPart") then | |
| 545 | v.Transparency = v.Transparency - 0.1 | |
| 546 | end | |
| 547 | end | |
| 548 | end | |
| 549 | wait(0.01) | |
| 550 | ||
| 551 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 552 | for i,v in pairs(char:GetChildren()) do | |
| 553 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 554 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 555 | end | |
| 556 | if v.ClassName == "Part" then | |
| 557 | if not(v.Name == "HumanoidRootPart") then | |
| 558 | v.Transparency = v.Transparency - 0.1 | |
| 559 | end | |
| 560 | end | |
| 561 | end | |
| 562 | wait(0.01) | |
| 563 | ||
| 564 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 565 | for i,v in pairs(char:GetChildren()) do | |
| 566 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 567 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 568 | end | |
| 569 | if v.ClassName == "Part" then | |
| 570 | if not(v.Name == "HumanoidRootPart") then | |
| 571 | v.Transparency = v.Transparency - 0.1 | |
| 572 | end | |
| 573 | end | |
| 574 | end | |
| 575 | wait(0.01) | |
| 576 | ||
| 577 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 578 | for i,v in pairs(char:GetChildren()) do | |
| 579 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 580 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 581 | end | |
| 582 | if v.ClassName == "Part" then | |
| 583 | if not(v.Name == "HumanoidRootPart") then | |
| 584 | v.Transparency = v.Transparency - 0.1 | |
| 585 | end | |
| 586 | end | |
| 587 | end | |
| 588 | wait(0.01) | |
| 589 | ||
| 590 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 591 | for i,v in pairs(char:GetChildren()) do | |
| 592 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 593 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 594 | end | |
| 595 | if v.ClassName == "Part" then | |
| 596 | if not(v.Name == "HumanoidRootPart") then | |
| 597 | v.Transparency = v.Transparency - 0.1 | |
| 598 | end | |
| 599 | end | |
| 600 | end | |
| 601 | wait(0.01) | |
| 602 | ||
| 603 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 604 | for i,v in pairs(char:GetChildren()) do | |
| 605 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 606 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 607 | end | |
| 608 | if v.ClassName == "Part" then | |
| 609 | if not(v.Name == "HumanoidRootPart") then | |
| 610 | v.Transparency = v.Transparency - 0.1 | |
| 611 | end | |
| 612 | end | |
| 613 | end | |
| 614 | wait(0.01) | |
| 615 | ||
| 616 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 617 | for i,v in pairs(char:GetChildren()) do | |
| 618 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 619 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 620 | end | |
| 621 | if v.ClassName == "Part" then | |
| 622 | if not(v.Name == "HumanoidRootPart") then | |
| 623 | v.Transparency = v.Transparency - 0.1 | |
| 624 | end | |
| 625 | end | |
| 626 | end | |
| 627 | wait(0.01) | |
| 628 | ||
| 629 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 630 | for i,v in pairs(char:GetChildren()) do | |
| 631 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 632 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 633 | end | |
| 634 | if v.ClassName == "Part" then | |
| 635 | if not(v.Name == "HumanoidRootPart") then | |
| 636 | v.Transparency = v.Transparency - 0.1 | |
| 637 | end | |
| 638 | end | |
| 639 | end | |
| 640 | wait(0.01) | |
| 641 | ||
| 642 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 643 | for i,v in pairs(char:GetChildren()) do | |
| 644 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 645 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 646 | end | |
| 647 | if v.ClassName == "Part" then | |
| 648 | if not(v.Name == "HumanoidRootPart") then | |
| 649 | v.Transparency = v.Transparency - 0.1 | |
| 650 | end | |
| 651 | end | |
| 652 | end | |
| 653 | wait(0.01) | |
| 654 | ||
| 655 | hum.JumpPower = 50 | |
| 656 | swing = false | |
| 657 | char.Head.face.Transparency = char.Head.face.Transparency - 0.1 | |
| 658 | for i,v in pairs(char:GetChildren()) do | |
| 659 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
| 660 | v.Handle.Transparency = v.Handle.Transparency - 0.1 | |
| 661 | end | |
| 662 | if v.ClassName == "Part" then | |
| 663 | if not(v.Name == "HumanoidRootPart") then | |
| 664 | v.Transparency = v.Transparency - 0.1 | |
| 665 | end | |
| 666 | end | |
| 667 | end | |
| 668 | end | |
| 669 | end | |
| 670 | end | |
| 671 | end | |
| 672 | end) | |
| 673 | ||
| 674 | --------------------------------- | |
| 675 | -----------Wrapping up----------- | |
| 676 | --------------------------------- | |
| 677 | ||
| 678 | while game:GetService("RunService").Heartbeat:Wait() do
| |
| 679 | if normalanim then | |
| 680 | sine = sine + 1 | |
| 681 | end | |
| 682 | ||
| 683 | if d.Parent == game.Workspace then | |
| 684 | ||
| 685 | else | |
| 686 | d = Instance.new("Model",game.Workspace)
| |
| 687 | d.Name = "Dimension" | |
| 688 | ||
| 689 | local o1 = Instance.new("Part",d)
| |
| 690 | o1.CFrame = CFrame.new(69.054, 147.649, 142.236) | |
| 691 | o1.Orientation = Vector3.new(0,0,0) | |
| 692 | o1.Anchored = true | |
| 693 | o1.Size = Vector3.new(55.798, 1.298, 58.393) | |
| 694 | o1.Material = "Granite" | |
| 695 | o1.Transparency = 0 | |
| 696 | o1.CanCollide = true | |
| 697 | o1.BrickColor = BrickColor.new("Really black")
| |
| 698 | ||
| 699 | local o2 = Instance.new("Part",d)
| |
| 700 | o2.CFrame = CFrame.new(69.054, 152.515, 170.135) | |
| 701 | o2.Orientation = Vector3.new(0,0,0) | |
| 702 | o2.Anchored = true | |
| 703 | o2.Size = Vector3.new(55.798, 8.435, 2.595) | |
| 704 | o2.Material = "Granite" | |
| 705 | o2.Transparency = 0 | |
| 706 | o2.CanCollide = true | |
| 707 | o2.BrickColor = BrickColor.new("Really black")
| |
| 708 | ||
| 709 | local o3 = Instance.new("Part",d)
| |
| 710 | o3.CFrame = CFrame.new(69.054, 152.515, 114.337) | |
| 711 | o3.Orientation = Vector3.new(0,0,0) | |
| 712 | o3.Anchored = true | |
| 713 | o3.Size = Vector3.new(55.798, 8.435, 2.595) | |
| 714 | o3.Material = "Granite" | |
| 715 | o3.Transparency = 0 | |
| 716 | o3.CanCollide = true | |
| 717 | o3.BrickColor = BrickColor.new("Really black")
| |
| 718 | ||
| 719 | local o4 = Instance.new("Part",d)
| |
| 720 | o4.CFrame = CFrame.new(42.129, 152.839, 142.236) | |
| 721 | o4.Orientation = Vector3.new(0,-90,0) | |
| 722 | o4.Anchored = true | |
| 723 | o4.Size = Vector3.new(55.798, 9.083, 1.946) | |
| 724 | o4.Material = "Granite" | |
| 725 | o4.Transparency = 0 | |
| 726 | o4.CanCollide = true | |
| 727 | o4.BrickColor = BrickColor.new("Really black")
| |
| 728 | ||
| 729 | local o5 = Instance.new("Part",d)
| |
| 730 | o5.CFrame = CFrame.new(95.656, 152.839, 142.236) | |
| 731 | o5.Orientation = Vector3.new(0,-90,0) | |
| 732 | o5.Anchored = true | |
| 733 | o5.Size = Vector3.new(55.798, 9.083, 2.595) | |
| 734 | o5.Material = "Granite" | |
| 735 | o5.Transparency = 0 | |
| 736 | o5.CanCollide = true | |
| 737 | o5.BrickColor = BrickColor.new("Really black")
| |
| 738 | ||
| 739 | local o6 = Instance.new("Part",d)
| |
| 740 | o6.CFrame = CFrame.new(69.054, 157.251, 142.236) | |
| 741 | o6.Orientation = Vector3.new(0,0,0) | |
| 742 | o6.Anchored = true | |
| 743 | o6.Size = Vector3.new(55.798, 1.298, 58.393) | |
| 744 | o6.Material = "Granite" | |
| 745 | o6.Transparency = 0 | |
| 746 | o6.CanCollide = true | |
| 747 | o6.BrickColor = BrickColor.new("Really black")
| |
| 748 | ||
| 749 | local ki = Instance.new("Part",d)
| |
| 750 | ki.CFrame = CFrame.new(67.75, 151.048, 141.75) | |
| 751 | ki.Orientation = Vector3.new(0,0,0) | |
| 752 | ki.Anchored = true | |
| 753 | ki.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 754 | ki.Transparency = 1 | |
| 755 | ki.CanCollide = false | |
| 756 | ki.BrickColor = BrickColor.new("Really black")
| |
| 757 | ||
| 758 | local li = Instance.new("PointLight",ki)
| |
| 759 | li.Name = "Light" | |
| 760 | ki.Light.Brightness = 100 | |
| 761 | ki.Light.Range = 1000 | |
| 762 | ||
| 763 | for i,v in pairs(d:GetChildren()) do | |
| 764 | v.CFrame = v.CFrame + Vector3.new(0,1000,0) | |
| 765 | end | |
| 766 | ||
| 767 | end | |
| 768 | ||
| 769 | hum.Health = 9999999999999999 | |
| 770 | ||
| 771 | if hair.Parent == char then | |
| 772 | else | |
| 773 | script:Destroy() | |
| 774 | end | |
| 775 | ||
| 776 | if mus.Parent == char then | |
| 777 | mus.SoundId = "rbxassetid://900450645" | |
| 778 | mus.Playing = true | |
| 779 | mus.Looped = true | |
| 780 | mus.Volume = 1.3 | |
| 781 | mus.Pitch = 0.9 | |
| 782 | timepos = mus.TimePosition | |
| 783 | else | |
| 784 | mus = Instance.new("Sound", char)
| |
| 785 | mus.TimePosition = timepos | |
| 786 | mus.Volume = 1.3 | |
| 787 | end | |
| 788 | ||
| 789 | if remote.Parent == char then | |
| 790 | remote.Name = "ReplicationEvent" | |
| 791 | else | |
| 792 | remote = Instance.new("RemoteEvent", char)
| |
| 793 | end | |
| 794 | local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char) | |
| 795 | if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then | |
| 796 | animpose = "Walking" | |
| 797 | elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then | |
| 798 | animpose = "Jumping" | |
| 799 | elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then | |
| 800 | animpose = "Falling" | |
| 801 | else | |
| 802 | animpose = "Idle" | |
| 803 | end | |
| 804 | if animpose == "Idle" and normalanim then | |
| 805 | if ind == false then | |
| 806 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
| 807 | RS.C0 = RS.C0:Lerp(RSnor, 0.15) | |
| 808 | LS.C0 = LS.C0:Lerp(LSnor, 0.15) | |
| 809 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
| 810 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
| 811 | end | |
| 812 | if ind == true then | |
| 813 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0, 0, 0), 0.15) | |
| 814 | rootj.C0 = rootj.C0 * CFrame.new(math.sin(sine / 10) / 4, 0, math.sin(sine / 5) / 10) | |
| 815 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0.3, 0, 0), 0.14) | |
| 816 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0.3, 0, 0), 0.14) | |
| 817 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.1, 0, 0), 0.10) | |
| 818 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.1, 0, 0), 0.10) | |
| 819 | end | |
| 820 | ||
| 821 | elseif animpose == "Walking" and normalanim then | |
| 822 | if ind == false then | |
| 823 | rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15) | |
| 824 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 825 | ||
| 826 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 827 | ||
| 828 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 829 | ||
| 830 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0) | |
| 831 | end | |
| 832 | if ind == true then | |
| 833 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(1.3, 0, 0), 0.15) | |
| 834 | rootj.C0 = rootj.C0:Lerp(rootj.C0 * CFrame.Angles(0, 0, math.sin(sine / 100)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 0.5, 0) | |
| 835 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 836 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 837 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 838 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 839 | end | |
| 840 | ||
| 841 | elseif animpose == "Jumping" and normalanim then | |
| 842 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15) | |
| 843 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.14) | |
| 844 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.14) | |
| 845 | RH.C0 = RH.C0:Lerp(RHnor, 0.15) | |
| 846 | LH.C0 = LH.C0:Lerp(LHnor, 0.15) | |
| 847 | elseif animpose == "Falling" and normalanim then | |
| 848 | rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15) | |
| 849 | RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 850 | LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14) | |
| 851 | RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 852 | LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10) | |
| 853 | end | |
| 854 | end |