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| 1 | -- FE template created by MintyLatios (V3rm) aka Drahazar (ROBLOX) | |
| 2 | - | local username = "Drahazar" |
| 2 | + | local username = "TameDoNotClick" |
| 3 | ||
| 4 | if(script:FindFirstChild'Owner')then | |
| 5 | repeat wait() until script.Owner.Value | |
| 6 | end | |
| 7 | function GetPlr(user) | |
| 8 | for _,v in next, game:service'Players':players() do | |
| 9 | if(v.Name==user)then | |
| 10 | return v | |
| 11 | end | |
| 12 | end | |
| 13 | return nil | |
| 14 | end | |
| 15 | ||
| 16 | local Player = (script:FindFirstChild'Owner' and script:FindFirstChild'Owner'.Value or GetPlr(username)) | |
| 17 | - | pcall(game.Destroy,script:FindFirstChild'Owner') |
| 17 | + | |
| 18 | - | local FakeMouse = script.FakeMouse:Clone(); |
| 18 | + | |
| 19 | - | FakeMouse.Parent = Player.Character; |
| 19 | + | |
| 20 | - | script.FakeMouse:Destroy() |
| 20 | + | |
| 21 | - | do |
| 21 | + | |
| 22 | - | local GUID = {}
|
| 22 | + | |
| 23 | - | do |
| 23 | + | |
| 24 | - | GUID.IDs = {};
|
| 24 | + | |
| 25 | - | function GUID:new(len) |
| 25 | + | |
| 26 | - | local id; |
| 26 | + | |
| 27 | - | if(not len)then |
| 27 | + | |
| 28 | - | id = (tostring(function() end)) |
| 28 | + | |
| 29 | - | id = id:gsub("function: ","")
|
| 29 | + | |
| 30 | - | else |
| 30 | + | |
| 31 | - | local function genID(len) |
| 31 | + | |
| 32 | - | local newID = "" |
| 32 | + | |
| 33 | - | for i = 1,len do |
| 33 | + | |
| 34 | - | newID = newID..string.char(math.random(48,90)) |
| 34 | + | |
| 35 | - | end |
| 35 | + | |
| 36 | - | return newID |
| 36 | + | |
| 37 | - | end |
| 37 | + | |
| 38 | - | repeat id = genID(len) until not GUID.IDs[id] |
| 38 | + | |
| 39 | - | local oid = id; |
| 39 | + | |
| 40 | - | id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end}
|
| 40 | + | |
| 41 | - | GUID.IDs[oid]=true; |
| 41 | + | |
| 42 | t.Connect = function(self,f) | |
| 43 | - | return id |
| 43 | + | |
| 44 | ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end}
| |
| 45 | ft.Disconnect=ft.disconnect | |
| 46 | ||
| 47 | - | local AHB = Instance.new("BindableEvent")
|
| 47 | + | |
| 48 | for id,_ in next, t.Waited do | |
| 49 | - | local FPS = 30 |
| 49 | + | |
| 50 | end | |
| 51 | - | local TimeFrame = 0 |
| 51 | + | |
| 52 | end; | |
| 53 | - | local LastFrame = tick() |
| 53 | + | |
| 54 | - | local Frame = 1/FPS |
| 54 | + | |
| 55 | return ft; | |
| 56 | - | game:service'RunService'.Heartbeat:connect(function(s,p) |
| 56 | + | |
| 57 | - | TimeFrame = TimeFrame + s |
| 57 | + | |
| 58 | - | if(TimeFrame >= Frame)then |
| 58 | + | |
| 59 | - | for i = 1,math.floor(TimeFrame/Frame) do |
| 59 | + | |
| 60 | - | AHB:Fire() |
| 60 | + | |
| 61 | t.Waited[waitingId]=false | |
| 62 | - | LastFrame=tick() |
| 62 | + | |
| 63 | - | TimeFrame=TimeFrame-Frame*math.floor(TimeFrame/Frame) |
| 63 | + | |
| 64 | guid:Trash() | |
| 65 | end | |
| 66 | t.wait = t.Wait | |
| 67 | return t | |
| 68 | end | |
| 69 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 70 | local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 71 | local Run = {RenderStepped=fakeEvent()}
| |
| 72 | ||
| 73 | function CoAS:BindAction(name,fun,touch,...) | |
| 74 | CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
| |
| 75 | end | |
| 76 | function CoAS:UnbindAction(name) | |
| 77 | CoAS.Actions[name] = nil | |
| 78 | end | |
| 79 | local function te(self,ev,...) | |
| 80 | local t = self[ev] | |
| 81 | if t and t._fakeEvent and t.Connected then | |
| 82 | for i,v in next, t.Connected do | |
| 83 | if(v.Func and not v.Disconnected)then | |
| 84 | v.Func(...) | |
| 85 | else | |
| 86 | t.Connected[i]=nil | |
| 87 | end | |
| 88 | end | |
| 89 | end | |
| 90 | end | |
| 91 | m.TrigEvent = te | |
| 92 | UsIS.TrigEvent = te | |
| 93 | Run.TrigEvent = te | |
| 94 | Event.OnServerEvent:Connect(function(plr,io) | |
| 95 | if plr~=Player then return end | |
| 96 | --[[table.foreach(io,print) | |
| 97 | print'---']] | |
| 98 | if io.Mouse then | |
| 99 | m.Target = io.Target | |
| 100 | m.Hit = io.Hit | |
| 101 | elseif io.KeyEvent then | |
| 102 | m:TrigEvent('Key'..io.KeyEvent,io.Key)
| |
| 103 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 104 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 105 | m:TrigEvent("Button1Down")
| |
| 106 | else | |
| 107 | m:TrigEvent("Button1Up")
| |
| 108 | end | |
| 109 | end | |
| 110 | if(not io.KeyEvent and not io.Mouse)then | |
| 111 | ||
| 112 | for n,t in pairs(CoAS.Actions) do | |
| 113 | for _,k in pairs(t.Keys) do | |
| 114 | if k==io.KeyCode then | |
| 115 | t.Function(t.Name,io.UserInputState,io) | |
| 116 | end | |
| 117 | end | |
| 118 | end | |
| 119 | if io.UserInputState == Enum.UserInputState.Begin then | |
| 120 | UsIS:TrigEvent("InputBegan",io,false)
| |
| 121 | else | |
| 122 | UsIS:TrigEvent("InputEnded",io,false)
| |
| 123 | end | |
| 124 | end | |
| 125 | end) | |
| 126 | ||
| 127 | Func.OnServerInvoke = function(plr,inst,play) | |
| 128 | if plr~=Player then return end | |
| 129 | if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then | |
| 130 | loudnesses[inst]=play | |
| 131 | end | |
| 132 | end | |
| 133 | ||
| 134 | function GetClientProperty(inst,prop) | |
| 135 | if(prop == 'PlaybackLoudness' and loudnesses[inst])then | |
| 136 | return loudnesses[inst] | |
| 137 | elseif(prop == 'PlaybackLoudness')then | |
| 138 | return Func:InvokeClient(Player,'RegSound',inst) | |
| 139 | end | |
| 140 | return Func:InvokeClient(Player,inst,prop) | |
| 141 | end | |
| 142 | local oldGame = game; | |
| 143 | function GetFakePlayer() | |
| 144 | local oldPlayer = Player; | |
| 145 | local fakePlayer = newproxy(true) | |
| 146 | getmetatable(fakePlayer).__index = function(s,i) | |
| 147 | if(i == 'GetMouse')then | |
| 148 | return function() return m; end | |
| 149 | end | |
| 150 | return Player[i] | |
| 151 | end | |
| 152 | getmetatable(fakePlayer).__newindex = function(s,i,v) | |
| 153 | Player[i]=v | |
| 154 | end | |
| 155 | getmetatable(fakePlayer).__call=function(self,...) | |
| 156 | if(self == fakePlayer)then self = Player end | |
| 157 | local wh = {...}
| |
| 158 | local name = table.remove(wh,1) | |
| 159 | for i,v in next, wh do | |
| 160 | wh[i]=v | |
| 161 | end | |
| 162 | if(name == 'GetMouse')then | |
| 163 | return m; | |
| 164 | end | |
| 165 | return self(name,unpack(wh)) | |
| 166 | end | |
| 167 | getmetatable(fakePlayer).__namecall=function(self,...) | |
| 168 | if(self == fakePlayer)then self = Player end | |
| 169 | local tuple={...}
| |
| 170 | local name = table.remove(tuple,#tuple) | |
| 171 | ||
| 172 | if(name == 'GetMouse')then | |
| 173 | return m; | |
| 174 | else | |
| 175 | return self[name](self,unpack(tuple)) | |
| 176 | end | |
| 177 | end | |
| 178 | ||
| 179 | return fakePlayer | |
| 180 | end | |
| 181 | local oll = LoadLibrary; | |
| 182 | function LoadLibrary(libtard) | |
| 183 | local libtarddestroyed=oll(libtard) | |
| 184 | if(libtard=='RbxUtility')then | |
| 185 | local library={Create=function(obj)
| |
| 186 | local inst = Instance.new(obj) | |
| 187 | return function(props) | |
| 188 | for prop,valu in next, props do | |
| 189 | inst[prop]=valu | |
| 190 | end | |
| 191 | return inst | |
| 192 | end | |
| 193 | end} | |
| 194 | setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end})
| |
| 195 | ||
| 196 | return library | |
| 197 | else | |
| 198 | return libtarddestroyed | |
| 199 | end | |
| 200 | end | |
| 201 | fakePlayer = GetFakePlayer() | |
| 202 | local function GetService(s,i) | |
| 203 | local service = s:GetService(i) | |
| 204 | if(i == 'Players')then | |
| 205 | local oldService = service; | |
| 206 | local fakeService = newproxy(true) | |
| 207 | getmetatable(fakeService).__index = function(s,i) | |
| 208 | if(s == fakeService)then s=oldService end | |
| 209 | if(i == 'LocalPlayer' or i == 'localPlayer')then | |
| 210 | return fakePlayer | |
| 211 | elseif(i == 'oPlayer')then | |
| 212 | return oPlayer | |
| 213 | else | |
| 214 | return s[i] | |
| 215 | end | |
| 216 | end | |
| 217 | getmetatable(fakeService).__newindex = function(s,i,v) | |
| 218 | if(s == fakeService)then s=oldService end | |
| 219 | s[i]=v | |
| 220 | end | |
| 221 | getmetatable(fakeService).__call=function(self,...) | |
| 222 | if(self == fakeService)then self = oldService end | |
| 223 | local wh = {...}
| |
| 224 | local name = table.remove(wh,1) | |
| 225 | for i,v in next, wh do | |
| 226 | wh[i]=v | |
| 227 | end | |
| 228 | return self(name,unpack(wh)) | |
| 229 | end | |
| 230 | getmetatable(fakeService).__namecall=function(self,...) | |
| 231 | if(self == fakeService)then self = oldService end | |
| 232 | local tuple={...}
| |
| 233 | local name = table.remove(tuple,#tuple) | |
| 234 | ||
| 235 | return self[name](self,unpack(tuple)) | |
| 236 | end | |
| 237 | getmetatable(fakeService).__metatable = 'gay' | |
| 238 | return fakeService | |
| 239 | elseif(i == 'RunService')then | |
| 240 | local oldService = service; | |
| 241 | local fakeService = newproxy(true) | |
| 242 | getmetatable(fakeService).__index = function(s,i) | |
| 243 | if(s == fakeService)then s=oldService end | |
| 244 | return Run[i] or s[i] | |
| 245 | end | |
| 246 | getmetatable(fakeService).__newindex = function(s,i,v) | |
| 247 | if(s == fakeService)then s=oldService end | |
| 248 | s[i]=v | |
| 249 | end | |
| 250 | getmetatable(fakeService).__call=function(self,...) | |
| 251 | if(self == fakeService)then self = oldService end | |
| 252 | local wh = {...}
| |
| 253 | local name = table.remove(wh,1) | |
| 254 | for i,v in next, wh do | |
| 255 | wh[i]=v | |
| 256 | end | |
| 257 | return self(name,unpack(wh)) | |
| 258 | end | |
| 259 | getmetatable(fakeService).__namecall=function(self,...) | |
| 260 | if(self == fakeService)then self = oldService end | |
| 261 | local tuple={...}
| |
| 262 | local name = table.remove(tuple,#tuple) | |
| 263 | ||
| 264 | return self[name](self,unpack(tuple)) | |
| 265 | end | |
| 266 | getmetatable(fakeService).__metatable = 'gay' | |
| 267 | return fakeService | |
| 268 | elseif(i == 'UserInputService')then | |
| 269 | return UsIS | |
| 270 | elseif(i == 'ContextActionService')then | |
| 271 | return CoAS; | |
| 272 | else | |
| 273 | return service | |
| 274 | end | |
| 275 | end | |
| 276 | ||
| 277 | local new = Instance.new; | |
| 278 | Instance = {}
| |
| 279 | Instance.new = function(inst,obje) | |
| 280 | local lp = GetService(oldGame,'Players').localPlayer | |
| 281 | local instance = new(inst) | |
| 282 | if(inst=='ObjectValue')then | |
| 283 | local fake = newproxy(true) | |
| 284 | getmetatable(fake).__index=function(self,index) | |
| 285 | if(self==fake)then self=instance end | |
| 286 | return self[index] | |
| 287 | end | |
| 288 | getmetatable(fake).__newindex=function(self,index,value) | |
| 289 | if(self==fake)then self=instance end | |
| 290 | if(index=='Value' and typeof(value)~='Instance' and value==fakePlayer)then | |
| 291 | self[index]=oPlayer | |
| 292 | else | |
| 293 | self[index]=value | |
| 294 | end | |
| 295 | end | |
| 296 | getmetatable(fake).__call=function(self,...) | |
| 297 | if(self == fake)then self = instance end | |
| 298 | local wh = {...}
| |
| 299 | local name = table.remove(wh,1) | |
| 300 | for i,v in next, wh do | |
| 301 | if(v == fake)then v = instance end | |
| 302 | wh[i]=v | |
| 303 | end | |
| 304 | return self(name,unpack(wh)) | |
| 305 | end | |
| 306 | getmetatable(fake). __namecall=function(self,...) | |
| 307 | if(self == fake)then self = instance end | |
| 308 | local tuple={...}
| |
| 309 | local name = table.remove(tuple,#tuple) | |
| 310 | return self[name](self,unpack(tuple)) | |
| 311 | end | |
| 312 | return fake | |
| 313 | else | |
| 314 | instance.Parent = obje | |
| 315 | return instance; | |
| 316 | end | |
| 317 | ||
| 318 | end | |
| 319 | local serviceFunctions={
| |
| 320 | service=true, | |
| 321 | GetService=true, | |
| 322 | } | |
| 323 | local fakeGame = newproxy(true) | |
| 324 | getmetatable(fakeGame).__index = function(s,i) | |
| 325 | if(s == fakeGame)then s=oldGame end | |
| 326 | local serv = GetService(oldGame,i) | |
| 327 | if serviceFunctions[i] then | |
| 328 | return GetService | |
| 329 | elseif(serv)then | |
| 330 | return serv | |
| 331 | else | |
| 332 | return s[i] | |
| 333 | end | |
| 334 | end | |
| 335 | getmetatable(fakeGame).__newindex = function(s,i,v) | |
| 336 | if(s == fakeGame)then s=oldGame end | |
| 337 | s[i]=v | |
| 338 | end | |
| 339 | getmetatable(fakeGame).__call=function(self,...) | |
| 340 | if(self == fakeGame)then self = oldGame end | |
| 341 | local wh = {...}
| |
| 342 | local name = table.remove(wh,1) | |
| 343 | for i,v in next, wh do | |
| 344 | if(v == fakeGame)then v = oldGame end | |
| 345 | wh[i]=v | |
| 346 | end | |
| 347 | if serviceFunctions[name] then | |
| 348 | return GetService(self,unpack(wh)) | |
| 349 | else | |
| 350 | return self(name,unpack(wh)) | |
| 351 | end | |
| 352 | end | |
| 353 | getmetatable(fakeGame). __namecall=function(self,...) | |
| 354 | if(self == fakeGame)then self = oldGame end | |
| 355 | local tuple={...}
| |
| 356 | local name = table.remove(tuple,#tuple) | |
| 357 | ||
| 358 | local funcToCall=self[name] | |
| 359 | ||
| 360 | if serviceFunctions[name] then | |
| 361 | return GetService(self,unpack(tuple)) | |
| 362 | else | |
| 363 | return self[name](self,unpack(tuple)) | |
| 364 | end | |
| 365 | end | |
| 366 | getmetatable(fakeGame).__metatable = 'gay' | |
| 367 | ||
| 368 | coroutine.wrap(function() | |
| 369 | while true do | |
| 370 | Run:TrigEvent('RenderStepped')
| |
| 371 | swait() | |
| 372 | end | |
| 373 | end)() | |
| 374 | game=fakeGame | |
| 375 | UserInputService,ContextActionService = UsIS,CoAS | |
| 376 | end | |
| 377 | ||
| 378 | -- converter by Drahazar | |
| 379 | -- converted using Drahazar's Void SB Script Converter | |
| 380 | ||
| 381 | --//====================================================\\-- | |
| 382 | --|| CREATED BY SHACKLUSTER | |
| 383 | --\\====================================================//-- | |
| 384 | ||
| 385 | wait(0.2) | |
| 386 | ||
| 387 | Player = game:GetService("Players").LocalPlayer
| |
| 388 | PlayerGui = Player.PlayerGui | |
| 389 | Cam = workspace.CurrentCamera | |
| 390 | Backpack = Player.Backpack | |
| 391 | Character = Player.Character | |
| 392 | Humanoid = Character.Humanoid | |
| 393 | Mouse = Player:GetMouse() | |
| 394 | RootPart = Character["HumanoidRootPart"] | |
| 395 | Torso = Character["Torso"] | |
| 396 | Head = Character["Head"] | |
| 397 | RightArm = Character["Right Arm"] | |
| 398 | LeftArm = Character["Left Arm"] | |
| 399 | RightLeg = Character["Right Leg"] | |
| 400 | LeftLeg = Character["Left Leg"] | |
| 401 | RootJoint = RootPart["RootJoint"] | |
| 402 | Neck = Torso["Neck"] | |
| 403 | RightShoulder = Torso["Right Shoulder"] | |
| 404 | LeftShoulder = Torso["Left Shoulder"] | |
| 405 | RightHip = Torso["Right Hip"] | |
| 406 | LeftHip = Torso["Left Hip"] | |
| 407 | local sick = Instance.new("Sound",RootPart)
| |
| 408 | ||
| 409 | IT = Instance.new | |
| 410 | CF = CFrame.new | |
| 411 | VT = Vector3.new | |
| 412 | RAD = math.rad | |
| 413 | C3 = Color3.new | |
| 414 | UD2 = UDim2.new | |
| 415 | BRICKC = BrickColor.new | |
| 416 | ANGLES = CFrame.Angles | |
| 417 | EULER = CFrame.fromEulerAnglesXYZ | |
| 418 | COS = math.cos | |
| 419 | ACOS = math.acos | |
| 420 | SIN = math.sin | |
| 421 | ASIN = math.asin | |
| 422 | ABS = math.abs | |
| 423 | MRANDOM = math.random | |
| 424 | FLOOR = math.floor | |
| 425 | ||
| 426 | --//=================================\\ | |
| 427 | --|| USEFUL VALUES | |
| 428 | --\\=================================// | |
| 429 | ||
| 430 | Animation_Speed = 3 | |
| 431 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 432 | local Speed = 35 | |
| 433 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 434 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 435 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 436 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 437 | local DAMAGEMULTIPLIER = 1 | |
| 438 | local ANIM = "Idle" | |
| 439 | local ATTACK = false | |
| 440 | local EQUIPPED = false | |
| 441 | local HOLD = false | |
| 442 | local COMBO = 1 | |
| 443 | local Rooted = false | |
| 444 | local SINE = 0 | |
| 445 | local KEYHOLD = false | |
| 446 | local CHANGE = 2 / Animation_Speed | |
| 447 | local WALKINGANIM = false | |
| 448 | local VALUE1 = false | |
| 449 | local VALUE2 = false | |
| 450 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 451 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 452 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 453 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 454 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 455 | WEAPONGUI.Name = "Weapon GUI" | |
| 456 | local Effects = IT("Folder", Character)
| |
| 457 | Effects.Name = "Effects" | |
| 458 | local ANIMATOR = Humanoid.Animator | |
| 459 | local ANIMATE = Character.Animate | |
| 460 | local UNANCHOR = true | |
| 461 | local SPECIALITEMS = IT("Folder",Character)
| |
| 462 | SPECIALITEMS.Name = "Special Items" | |
| 463 | local SPINSPEED = 1 | |
| 464 | ||
| 465 | --//=================================\\ | |
| 466 | --\\=================================// | |
| 467 | ||
| 468 | ||
| 469 | --//=================================\\ | |
| 470 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 471 | --\\=================================// | |
| 472 | ||
| 473 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 474 | ArtificialHB.Name = "ArtificialHB" | |
| 475 | ||
| 476 | script:WaitForChild("ArtificialHB")
| |
| 477 | ||
| 478 | frame = Frame_Speed | |
| 479 | tf = 0 | |
| 480 | allowframeloss = false | |
| 481 | tossremainder = false | |
| 482 | lastframe = tick() | |
| 483 | script.ArtificialHB:Fire() | |
| 484 | ||
| 485 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 486 | tf = tf + s | |
| 487 | if tf >= frame then | |
| 488 | if allowframeloss then | |
| 489 | script.ArtificialHB:Fire() | |
| 490 | lastframe = tick() | |
| 491 | else | |
| 492 | for i = 1, math.floor(tf / frame) do | |
| 493 | script.ArtificialHB:Fire() | |
| 494 | end | |
| 495 | lastframe = tick() | |
| 496 | end | |
| 497 | if tossremainder then | |
| 498 | tf = 0 | |
| 499 | else | |
| 500 | tf = tf - frame * math.floor(tf / frame) | |
| 501 | end | |
| 502 | end | |
| 503 | end) | |
| 504 | ||
| 505 | --//=================================\\ | |
| 506 | --\\=================================// | |
| 507 | ||
| 508 | --//=================================\\ | |
| 509 | --|| SOME FUNCTIONS | |
| 510 | --\\=================================// | |
| 511 | ||
| 512 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 513 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 514 | end | |
| 515 | ||
| 516 | function PositiveAngle(NUMBER) | |
| 517 | if NUMBER >= 0 then | |
| 518 | NUMBER = 0 | |
| 519 | end | |
| 520 | return NUMBER | |
| 521 | end | |
| 522 | ||
| 523 | function NegativeAngle(NUMBER) | |
| 524 | if NUMBER <= 0 then | |
| 525 | NUMBER = 0 | |
| 526 | end | |
| 527 | return NUMBER | |
| 528 | end | |
| 529 | ||
| 530 | function Swait(NUMBER) | |
| 531 | if NUMBER == 0 or NUMBER == nil then | |
| 532 | ArtificialHB.Event:wait() | |
| 533 | else | |
| 534 | for i = 1, NUMBER do | |
| 535 | ArtificialHB.Event:wait() | |
| 536 | end | |
| 537 | end | |
| 538 | end | |
| 539 | ||
| 540 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 541 | local NEWMESH = IT(MESH) | |
| 542 | if MESH == "SpecialMesh" then | |
| 543 | NEWMESH.MeshType = MESHTYPE | |
| 544 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 545 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 546 | end | |
| 547 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 548 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 549 | end | |
| 550 | end | |
| 551 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 552 | NEWMESH.Scale = SCALE | |
| 553 | NEWMESH.Parent = PARENT | |
| 554 | return NEWMESH | |
| 555 | end | |
| 556 | ||
| 557 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 558 | local NEWPART = IT("Part")
| |
| 559 | NEWPART.formFactor = FORMFACTOR | |
| 560 | NEWPART.Reflectance = REFLECTANCE | |
| 561 | NEWPART.Transparency = TRANSPARENCY | |
| 562 | NEWPART.CanCollide = false | |
| 563 | NEWPART.Locked = true | |
| 564 | NEWPART.Anchored = true | |
| 565 | if ANCHOR == false then | |
| 566 | NEWPART.Anchored = false | |
| 567 | end | |
| 568 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 569 | NEWPART.Name = NAME | |
| 570 | NEWPART.Size = SIZE | |
| 571 | NEWPART.Position = Torso.Position | |
| 572 | NEWPART.Material = MATERIAL | |
| 573 | NEWPART:BreakJoints() | |
| 574 | NEWPART.Parent = PARENT | |
| 575 | return NEWPART | |
| 576 | end | |
| 577 | ||
| 578 | local function weldBetween(a, b) | |
| 579 | local weldd = Instance.new("ManualWeld")
| |
| 580 | weldd.Part0 = a | |
| 581 | weldd.Part1 = b | |
| 582 | weldd.C0 = CFrame.new() | |
| 583 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 584 | weldd.Parent = a | |
| 585 | return weldd | |
| 586 | end | |
| 587 | ||
| 588 | ||
| 589 | function QuaternionFromCFrame(cf) | |
| 590 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 591 | local trace = m00 + m11 + m22 | |
| 592 | if trace > 0 then | |
| 593 | local s = math.sqrt(1 + trace) | |
| 594 | local recip = 0.5 / s | |
| 595 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 596 | else | |
| 597 | local i = 0 | |
| 598 | if m11 > m00 then | |
| 599 | i = 1 | |
| 600 | end | |
| 601 | if m22 > (i == 0 and m00 or m11) then | |
| 602 | i = 2 | |
| 603 | end | |
| 604 | if i == 0 then | |
| 605 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 606 | local recip = 0.5 / s | |
| 607 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 608 | elseif i == 1 then | |
| 609 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 610 | local recip = 0.5 / s | |
| 611 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 612 | elseif i == 2 then | |
| 613 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 614 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 615 | end | |
| 616 | end | |
| 617 | end | |
| 618 | ||
| 619 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 620 | local xs, ys, zs = x + x, y + y, z + z | |
| 621 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 622 | local xx = x * xs | |
| 623 | local xy = x * ys | |
| 624 | local xz = x * zs | |
| 625 | local yy = y * ys | |
| 626 | local yz = y * zs | |
| 627 | local zz = z * zs | |
| 628 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 629 | end | |
| 630 | ||
| 631 | function QuaternionSlerp(a, b, t) | |
| 632 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 633 | local startInterp, finishInterp; | |
| 634 | if cosTheta >= 0.0001 then | |
| 635 | if (1 - cosTheta) > 0.0001 then | |
| 636 | local theta = ACOS(cosTheta) | |
| 637 | local invSinTheta = 1 / SIN(theta) | |
| 638 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 639 | finishInterp = SIN(t * theta) * invSinTheta | |
| 640 | else | |
| 641 | startInterp = 1 - t | |
| 642 | finishInterp = t | |
| 643 | end | |
| 644 | else | |
| 645 | if (1 + cosTheta) > 0.0001 then | |
| 646 | local theta = ACOS(-cosTheta) | |
| 647 | local invSinTheta = 1 / SIN(theta) | |
| 648 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 649 | finishInterp = SIN(t * theta) * invSinTheta | |
| 650 | else | |
| 651 | startInterp = t - 1 | |
| 652 | finishInterp = t | |
| 653 | end | |
| 654 | end | |
| 655 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 656 | end | |
| 657 | ||
| 658 | function Clerp(a, b, t) | |
| 659 | local qa = {QuaternionFromCFrame(a)}
| |
| 660 | local qb = {QuaternionFromCFrame(b)}
| |
| 661 | local ax, ay, az = a.x, a.y, a.z | |
| 662 | local bx, by, bz = b.x, b.y, b.z | |
| 663 | local _t = 1 - t | |
| 664 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 665 | end | |
| 666 | ||
| 667 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 668 | local frame = IT("Frame")
| |
| 669 | frame.BackgroundTransparency = TRANSPARENCY | |
| 670 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 671 | frame.Position = POSITION | |
| 672 | frame.Size = SIZE | |
| 673 | frame.BackgroundColor3 = COLOR | |
| 674 | frame.BorderColor3 = BORDERCOLOR | |
| 675 | frame.Name = NAME | |
| 676 | frame.Parent = PARENT | |
| 677 | return frame | |
| 678 | end | |
| 679 | ||
| 680 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 681 | local label = IT("TextLabel")
| |
| 682 | label.BackgroundTransparency = 1 | |
| 683 | label.Size = UD2(1, 0, 1, 0) | |
| 684 | label.Position = UD2(0, 0, 0, 0) | |
| 685 | label.TextColor3 = TEXTCOLOR | |
| 686 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 687 | label.TextTransparency = TRANSPARENCY | |
| 688 | label.FontSize = TEXTFONTSIZE | |
| 689 | label.Font = TEXTFONT | |
| 690 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 691 | label.TextScaled = false | |
| 692 | label.Text = TEXT | |
| 693 | label.Name = NAME | |
| 694 | label.Parent = PARENT | |
| 695 | return label | |
| 696 | end | |
| 697 | ||
| 698 | function NoOutlines(PART) | |
| 699 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 700 | end | |
| 701 | ||
| 702 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 703 | local NEWWELD = IT(TYPE) | |
| 704 | NEWWELD.Part0 = PART0 | |
| 705 | NEWWELD.Part1 = PART1 | |
| 706 | NEWWELD.C0 = C0 | |
| 707 | NEWWELD.C1 = C1 | |
| 708 | NEWWELD.Parent = PARENT | |
| 709 | return NEWWELD | |
| 710 | end | |
| 711 | ||
| 712 | local S = IT("Sound")
| |
| 713 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 714 | local NEWSOUND = nil | |
| 715 | coroutine.resume(coroutine.create(function() | |
| 716 | NEWSOUND = S:Clone() | |
| 717 | NEWSOUND.EmitterSize = VOLUME*5 | |
| 718 | NEWSOUND.Parent = PARENT | |
| 719 | NEWSOUND.Volume = VOLUME | |
| 720 | NEWSOUND.Pitch = PITCH | |
| 721 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 722 | NEWSOUND:play() | |
| 723 | if DOESLOOP == true then | |
| 724 | NEWSOUND.Looped = true | |
| 725 | else | |
| 726 | repeat wait(1) until NEWSOUND.Playing == false | |
| 727 | NEWSOUND:remove() | |
| 728 | end | |
| 729 | end)) | |
| 730 | return NEWSOUND | |
| 731 | end | |
| 732 | ||
| 733 | function CFrameFromTopBack(at, top, back) | |
| 734 | local right = top:Cross(back) | |
| 735 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 736 | end | |
| 737 | ||
| 738 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 739 | function WACKYEFFECT(Table) | |
| 740 | local TYPE = (Table.EffectType or "Sphere") | |
| 741 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 742 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 743 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 744 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 745 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 746 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 747 | local ROTATION1 = (Table.RotationX or 0) | |
| 748 | local ROTATION2 = (Table.RotationY or 0) | |
| 749 | local ROTATION3 = (Table.RotationZ or 0) | |
| 750 | local MATERIAL = (Table.Material or "Neon") | |
| 751 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 752 | local TIME = (Table.Time or 45) | |
| 753 | local SOUNDID = (Table.SoundID or nil) | |
| 754 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 755 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 756 | coroutine.resume(coroutine.create(function() | |
| 757 | local PLAYSSOUND = false | |
| 758 | local SOUND = nil | |
| 759 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 760 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 761 | PLAYSSOUND = true | |
| 762 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 763 | end | |
| 764 | EFFECT.Color = COLOR | |
| 765 | local MSH = nil | |
| 766 | if TYPE == "Sphere" then | |
| 767 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 768 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 769 | MSH = IT("BlockMesh",EFFECT)
| |
| 770 | MSH.Scale = SIZE | |
| 771 | elseif TYPE == "Wave" then | |
| 772 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 773 | elseif TYPE == "Ring" then | |
| 774 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 775 | elseif TYPE == "Slash" then | |
| 776 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 777 | elseif TYPE == "Round Slash" then | |
| 778 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 779 | elseif TYPE == "Swirl" then | |
| 780 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 781 | elseif TYPE == "Skull" then | |
| 782 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 783 | elseif TYPE == "Crystal" then | |
| 784 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 785 | end | |
| 786 | if MSH ~= nil then | |
| 787 | local MOVESPEED = nil | |
| 788 | if MOVEDIRECTION ~= nil then | |
| 789 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 790 | end | |
| 791 | local GROWTH = SIZE - ENDSIZE | |
| 792 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 793 | if TYPE == "Block" then | |
| 794 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 795 | else | |
| 796 | EFFECT.CFrame = CFRAME | |
| 797 | end | |
| 798 | for LOOP = 1, TIME+1 do | |
| 799 | Swait() | |
| 800 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 801 | if TYPE == "Wave" then | |
| 802 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 803 | end | |
| 804 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 805 | if TYPE == "Block" then | |
| 806 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 807 | else | |
| 808 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 809 | end | |
| 810 | if MOVEDIRECTION ~= nil then | |
| 811 | local ORI = EFFECT.Orientation | |
| 812 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 813 | EFFECT.Orientation = ORI | |
| 814 | end | |
| 815 | end | |
| 816 | if PLAYSSOUND == false then | |
| 817 | EFFECT:remove() | |
| 818 | else | |
| 819 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 820 | EFFECT:remove() | |
| 821 | end | |
| 822 | else | |
| 823 | if PLAYSSOUND == false then | |
| 824 | EFFECT:remove() | |
| 825 | else | |
| 826 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 827 | EFFECT:remove() | |
| 828 | end | |
| 829 | end | |
| 830 | end)) | |
| 831 | end | |
| 832 | ||
| 833 | function MakeForm(PART,TYPE) | |
| 834 | if TYPE == "Cyl" then | |
| 835 | local MSH = IT("CylinderMesh",PART)
| |
| 836 | elseif TYPE == "Ball" then | |
| 837 | local MSH = IT("SpecialMesh",PART)
| |
| 838 | MSH.MeshType = "Sphere" | |
| 839 | elseif TYPE == "Wedge" then | |
| 840 | local MSH = IT("SpecialMesh",PART)
| |
| 841 | MSH.MeshType = "Wedge" | |
| 842 | end | |
| 843 | end | |
| 844 | ||
| 845 | Debris = game:GetService("Debris")
| |
| 846 | ||
| 847 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 848 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 849 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 850 | end | |
| 851 | ||
| 852 | function CreateNeonCircle(ATTACHPART,POSITION,SIZE,COLOR,MATERIAL,THICKNESS,WIDTH,ORBED,ORBPART) | |
| 853 | local PART = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 1, COLOR, "CirclePart", VT(0,0,0),false) | |
| 854 | local ORB = nil | |
| 855 | for i = 1, 20 do | |
| 856 | local RingPiece = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 0, COLOR, "CirclePart", VT(THICKNESS,WIDTH,SIZE*(2.6/2)),false) | |
| 857 | local RingWeld = CreateWeldOrSnapOrMotor("Weld", RingPiece, PART, RingPiece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/20)*i), RAD(0)), CF(0, 0, 0) * CF(SIZE*4, 0, 0))
| |
| 858 | if i == ORBPART and ORBED == true then | |
| 859 | ORB = CreatePart(3, SPECIALITEMS, MATERIAL, 0, 0, COLOR, "Orb", VT(0.8+WIDTH,0.8+WIDTH,0.8+WIDTH),false) | |
| 860 | MakeForm(ORB,"Ball") | |
| 861 | CreateWeldOrSnapOrMotor("Weld", RingPiece, RingPiece, ORB, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)),CF(0, 0, 0))
| |
| 862 | end | |
| 863 | end | |
| 864 | local PartWeld = CreateWeldOrSnapOrMotor("Weld", ATTACHPART, PART, ATTACHPART, POSITION * ANGLES(RAD(0), RAD(0), RAD(0)),CF(0, 0, 0))
| |
| 865 | return PartWeld, ORB | |
| 866 | end | |
| 867 | ||
| 868 | function CharacterFade(COLOR,TIMER) | |
| 869 | coroutine.resume(coroutine.create(function() | |
| 870 | local FADE = IT("Model",Effects)
| |
| 871 | FADE.Name = "FadingEffect" | |
| 872 | for _, c in pairs(Character:GetChildren()) do | |
| 873 | if c.ClassName == "Part" and c ~= RootPart then | |
| 874 | local FADER = c:Clone() | |
| 875 | FADER.Color = COLOR | |
| 876 | FADER.CFrame = c.CFrame | |
| 877 | FADER.Parent = FADE | |
| 878 | FADER.Anchored = true | |
| 879 | FADER.Transparency = 0.25+c.Transparency | |
| 880 | FADER:BreakJoints() | |
| 881 | FADER.Material = "Neon" | |
| 882 | if FADER.Name == "Head" then | |
| 883 | FADER:ClearAllChildren() | |
| 884 | FADER.Size = VT(1,1,1) | |
| 885 | end | |
| 886 | FADER.CanCollide = false | |
| 887 | end | |
| 888 | end | |
| 889 | local TRANS = 0.75/TIMER | |
| 890 | for i = 1, TIMER do | |
| 891 | Swait() | |
| 892 | for _, c in pairs(FADE:GetChildren()) do | |
| 893 | if c.ClassName == "Part" then | |
| 894 | c.Transparency = c.Transparency + TRANS | |
| 895 | end | |
| 896 | end | |
| 897 | end | |
| 898 | FADE:remove() | |
| 899 | end)) | |
| 900 | end | |
| 901 | ||
| 902 | function ProjectileMovement(PROJECTILE,AIM,TIME) | |
| 903 | local HIT,POS = CastProperRay(PROJECTILE.Position,AIM,2000,Character) | |
| 904 | PROJECTILE.CFrame = CF(PROJECTILE.Position,POS) * ANGLES(RAD(0), RAD(0), RAD(MRANDOM(-90,90))) | |
| 905 | local HEIGHT = TIME/5 | |
| 906 | local DISTANCE = (PROJECTILE.Position - POS).Magnitude | |
| 907 | for i = 1, TIME do | |
| 908 | Swait() | |
| 909 | PROJECTILE.CFrame = PROJECTILE.CFrame * CF(0,(HEIGHT-(i/2.575))/100,-DISTANCE/TIME) | |
| 910 | end | |
| 911 | end | |
| 912 | ||
| 913 | function GetSphereArea(POS,DISTANCE) | |
| 914 | return CF(POS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,-DISTANCE).p | |
| 915 | end | |
| 916 | ||
| 917 | function SHAKECAM(POSITION,RANGE,INTENSITY,TIME) | |
| 918 | local CHILDREN = workspace:GetDescendants() | |
| 919 | for index, CHILD in pairs(CHILDREN) do | |
| 920 | if CHILD.ClassName == "Model" then | |
| 921 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 922 | if HUM then | |
| 923 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 924 | if TORSO then | |
| 925 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 926 | local CAMSHAKER = script.CamShake:Clone() | |
| 927 | CAMSHAKER.Shake.Value = INTENSITY | |
| 928 | CAMSHAKER.Timer.Value = TIME | |
| 929 | CAMSHAKER.Parent = CHILD | |
| 930 | CAMSHAKER.Disabled = false | |
| 931 | end | |
| 932 | end | |
| 933 | end | |
| 934 | end | |
| 935 | end | |
| 936 | end | |
| 937 | ||
| 938 | function GetRoot(MODEL,ROOT) | |
| 939 | if ROOT == true then | |
| 940 | return MODEL:FindFirstChild("HumanoidRootPart") or MODEL:FindFirstChild("Torso") or MODEL:FindFirstChild("UpperTorso")
| |
| 941 | else | |
| 942 | return MODEL:FindFirstChild("Torso") or MODEL:FindFirstChild("UpperTorso")
| |
| 943 | end | |
| 944 | end | |
| 945 | ||
| 946 | function Chatter(Text,Timer) | |
| 947 | local chat = coroutine.wrap(function() | |
| 948 | if Character:FindFirstChild("SpeechBoard")~= nil then
| |
| 949 | Character:FindFirstChild("SpeechBoard"):destroy()
| |
| 950 | end | |
| 951 | local naeeym2 = IT("BillboardGui",Character)
| |
| 952 | naeeym2.Size = UD2(0,100,0,40) | |
| 953 | naeeym2.StudsOffset = VT(0,2,0) | |
| 954 | naeeym2.Adornee = Character.Head | |
| 955 | naeeym2.Name = "SpeechBoard" | |
| 956 | naeeym2.AlwaysOnTop = true | |
| 957 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 958 | tecks2.BackgroundTransparency = 1 | |
| 959 | tecks2.BorderSizePixel = 0 | |
| 960 | tecks2.Text = "" | |
| 961 | tecks2.Font = "Legacy" | |
| 962 | tecks2.TextSize = 15 | |
| 963 | tecks2.TextStrokeTransparency = 0 | |
| 964 | tecks2.TextColor3 = C3(1,1,1) | |
| 965 | tecks2.TextStrokeColor3 = C3(0,0,0) | |
| 966 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 967 | local FINISHED = false | |
| 968 | coroutine.resume(coroutine.create(function() | |
| 969 | for i = 1,string.len(Text),1 do | |
| 970 | if naeeym2.Parent ~= Character then | |
| 971 | FINISHED = true | |
| 972 | end | |
| 973 | CreateSound(418252437, Head, 7, MRANDOM(8,12)/15, false) | |
| 974 | tecks2.Text = string.sub(Text,1,i) | |
| 975 | Swait(Timer) | |
| 976 | end | |
| 977 | FINISHED = true | |
| 978 | end)) | |
| 979 | repeat wait() until FINISHED == true | |
| 980 | wait(1) | |
| 981 | naeeym2.Name = "FadingDialogue" | |
| 982 | for i = 1, 45 do | |
| 983 | Swait() | |
| 984 | naeeym2.StudsOffset = naeeym2.StudsOffset + VT(0,(2-((2/45)*i))/45,0) | |
| 985 | tecks2.TextTransparency = tecks2.TextTransparency + 1/45 | |
| 986 | tecks2.TextStrokeTransparency = tecks2.TextTransparency | |
| 987 | end | |
| 988 | naeeym2:Destroy() | |
| 989 | end) | |
| 990 | chat() | |
| 991 | end | |
| 992 | ||
| 993 | function POSITION(PARENT) | |
| 994 | local grav = Instance.new("BodyPosition",PARENT)
| |
| 995 | grav.D = 15 | |
| 996 | grav.P = 2000 | |
| 997 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 998 | return grav | |
| 999 | end | |
| 1000 | ||
| 1001 | --//=================================\\ | |
| 1002 | --|| WEAPON CREATION | |
| 1003 | --\\=================================// | |
| 1004 | ||
| 1005 | for _, c in pairs(Character:GetChildren()) do | |
| 1006 | if c and c.Parent then | |
| 1007 | if c.ClassName == "Accessory" then | |
| 1008 | local ACCESSORY = c | |
| 1009 | local HANDLE = c.Handle | |
| 1010 | HANDLE.Parent = Character | |
| 1011 | if c then | |
| 1012 | if HANDLE:FindFirstChild("HatAttachment") or HANDLE:FindFirstChild("HairAttachment") then
| |
| 1013 | local WLD = weldBetween(Head,HANDLE) | |
| 1014 | elseif HANDLE:FindFirstChild("FaceFrontAttachment") then
| |
| 1015 | HANDLE:remove() | |
| 1016 | else | |
| 1017 | local WLD = weldBetween(Torso,HANDLE) | |
| 1018 | end | |
| 1019 | end | |
| 1020 | ACCESSORY:remove() | |
| 1021 | end | |
| 1022 | end | |
| 1023 | end | |
| 1024 | wait(0.1) | |
| 1025 | local CUSTOMTAG = IT("BillboardGui",Character)
| |
| 1026 | CUSTOMTAG.AlwaysOnTop = true | |
| 1027 | CUSTOMTAG.Size = UD2(2,15,2,15) | |
| 1028 | CUSTOMTAG.StudsOffset = VT(0,1.2,0) | |
| 1029 | CUSTOMTAG.MaxDistance = 75 | |
| 1030 | CUSTOMTAG.Adornee = Character.Head | |
| 1031 | CUSTOMTAG.Name = "Name" | |
| 1032 | local TAGETXT = IT("TextLabel",CUSTOMTAG)
| |
| 1033 | TAGETXT.BackgroundTransparency = 1 | |
| 1034 | TAGETXT.TextScaled = true | |
| 1035 | TAGETXT.BorderSizePixel = 0 | |
| 1036 | TAGETXT.Text = "Calamity" | |
| 1037 | TAGETXT.Font = "Fantasy" | |
| 1038 | TAGETXT.TextSize = 30 | |
| 1039 | TAGETXT.TextStrokeTransparency = 0.5 | |
| 1040 | TAGETXT.TextColor3 = C3(0,0,0) | |
| 1041 | TAGETXT.TextStrokeColor3 = C3(1,1,1) | |
| 1042 | TAGETXT.Size = UD2(1,0,0.5,0) | |
| 1043 | TAGETXT.Parent = CUSTOMTAG | |
| 1044 | local PARTICLES = {}
| |
| 1045 | local RINGS = {}
| |
| 1046 | local ORBS = {}
| |
| 1047 | local SPIN = true | |
| 1048 | for _, c in pairs(script.Torso:GetChildren()) do | |
| 1049 | c.Parent = Torso | |
| 1050 | c.Enabled = true | |
| 1051 | table.insert(PARTICLES,{c,c.Speed})
| |
| 1052 | end | |
| 1053 | script.Torso:remove() | |
| 1054 | for i = 1, 4 do | |
| 1055 | local WELD,ORB = CreateNeonCircle(RootPart,CF(0,0,0),(4+(i/1.3))/6,C3(1,1,1),"Neon",0,0,true,1) | |
| 1056 | table.insert(RINGS,WELD) | |
| 1057 | table.insert(ORBS,ORB) | |
| 1058 | end | |
| 1059 | local MASK = script.Mask | |
| 1060 | MASK.Parent = SPECIALITEMS | |
| 1061 | MASK:SetPrimaryPartCFrame(Head.CFrame*CF(-0.025,-0.08,-0.6)*ANGLES(RAD(-90),RAD(0),RAD(0))) | |
| 1062 | MASK.Wood.Anchored = false | |
| 1063 | local MASKP = MASK.Wood | |
| 1064 | local EYE = MASK.Neon.Attachment.Flame | |
| 1065 | local NEON = MASK.Neon | |
| 1066 | weldBetween(Head,MASK.Wood) | |
| 1067 | ||
| 1068 | local SKILLTEXTCOLOR = C3(1,1,1) | |
| 1069 | local SKILLFONT = "Legacy" | |
| 1070 | local SKILLTEXTSIZE = 3 | |
| 1071 | ||
| 1072 | local ATTACKS = {"Mouse - Calamity Bomb","C - Singularity Beam","V - Catastrophic Ravage","B - Raw, Unfiltered Catastrophe","X - Supreme Cataclysm"}
| |
| 1073 | ||
| 1074 | for i = 1, #ATTACKS do | |
| 1075 | local SKILLFRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0.74, 0, 0.97-(0.02*i), 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill Frame") | |
| 1076 | local SKILLTEXT = CreateLabel(SKILLFRAME, "["..ATTACKS[i].."]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Skill text") | |
| 1077 | SKILLTEXT.TextXAlignment = "Right" | |
| 1078 | end | |
| 1079 | local BOOMSOUNDS = {1606719431,1606720250,1606720814}
| |
| 1080 | ||
| 1081 | --//=================================\\ | |
| 1082 | --|| DAMAGING | |
| 1083 | --\\=================================// | |
| 1084 | ||
| 1085 | function ONESHOT(MODEL) | |
| 1086 | MODEL:BreakJoints() | |
| 1087 | for index, CHILD in pairs(MODEL:GetChildren()) do | |
| 1088 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
| |
| 1089 | if CHILD.Name == "Head" then | |
| 1090 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Skull", Size = VT(CHILD.Size.Z,CHILD.Size.Y,CHILD.Size.Z)*3, Size2 = (VT(CHILD.Size.Z,CHILD.Size.Y,CHILD.Size.Z)*3)*MRANDOM(7,14)/10, Transparency = CHILD.Transparency, Transparency2 = 1, CFrame = CHILD.CFrame, MoveToPos = CHILD.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1091 | else | |
| 1092 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = CHILD.Size, Size2 = CHILD.Size*MRANDOM(7,14)/10, Transparency = CHILD.Transparency, Transparency2 = 1, CFrame = CHILD.CFrame, MoveToPos = CHILD.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1093 | end | |
| 1094 | CHILD:remove() | |
| 1095 | end | |
| 1096 | end | |
| 1097 | Debris:AddItem(MODEL,6) | |
| 1098 | end | |
| 1099 | ||
| 1100 | function Scan(OBJECT,TABLE) | |
| 1101 | for index, CHILD in pairs(OBJECT:GetChildren()) do | |
| 1102 | if CHILD ~= Character then | |
| 1103 | if CHILD.ClassName == "Model" or CHILD.ClassName == "Folder" then | |
| 1104 | table.insert(TABLE,CHILD) | |
| 1105 | Scan(CHILD,TABLE) | |
| 1106 | end | |
| 1107 | end | |
| 1108 | end | |
| 1109 | return TABLE | |
| 1110 | end | |
| 1111 | ||
| 1112 | function ApplyAoE(POSITION,RANGE) | |
| 1113 | local TABLE = {}
| |
| 1114 | local SCANNED = Scan(workspace,TABLE) | |
| 1115 | for E = 1, #SCANNED do | |
| 1116 | if SCANNED[E]:FindFirstChildOfClass("Humanoid") then
| |
| 1117 | local TORSO = GetRoot(SCANNED[E],false) | |
| 1118 | if TORSO then | |
| 1119 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 1120 | ONESHOT(SCANNED[E]) | |
| 1121 | end | |
| 1122 | end | |
| 1123 | end | |
| 1124 | end | |
| 1125 | end | |
| 1126 | ||
| 1127 | --//=================================\\ | |
| 1128 | --|| ATTACK FUNCTIONS AND STUFF | |
| 1129 | --\\=================================// | |
| 1130 | ||
| 1131 | --[[coroutine.resume(coroutine.create(function() | |
| 1132 | end))]] | |
| 1133 | function CalamityBomb() | |
| 1134 | ATTACK = true | |
| 1135 | Rooted = false | |
| 1136 | local FIRED = false | |
| 1137 | repeat | |
| 1138 | coroutine.resume(coroutine.create(function() | |
| 1139 | local BOMB = ORBS[MRANDOM(1,#ORBS)]:Clone() | |
| 1140 | BOMB.Parent = Effects | |
| 1141 | BOMB.Anchored = true | |
| 1142 | WACKYEFFECT({Time = 25, EffectType = "Sphere", Size = BOMB.Size, Size2 = BOMB.Size*2, Transparency = 0.7, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 8})
| |
| 1143 | local POS = CF(BOMB.Position) + VT(0,15,0) | |
| 1144 | repeat | |
| 1145 | Swait() | |
| 1146 | BOMB.CFrame = Clerp(BOMB.CFrame,POS,0.1) | |
| 1147 | until FIRED == true | |
| 1148 | local CORE = IT("Attachment",BOMB)
| |
| 1149 | for index, PR in pairs(script.Effects.Bullet:GetChildren()) do | |
| 1150 | local P = PR:Clone() | |
| 1151 | P.Parent = CORE | |
| 1152 | P.Enabled = true | |
| 1153 | end | |
| 1154 | ProjectileMovement(BOMB,Mouse.Hit.p,25) | |
| 1155 | for i = 1, 15 do | |
| 1156 | local ANGLE = CF(BOMB.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
| 1157 | WACKYEFFECT({Time = 60, EffectType = "Crystal", Size = VT(6,6,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1158 | end | |
| 1159 | ApplyAoE(BOMB.Position,15) | |
| 1160 | SHAKECAM(BOMB.Position,50,6,13) | |
| 1161 | WACKYEFFECT({EffectType = "Sphere", Size = VT(7,7,7), Size2 = VT(26,26,26), Transparency = 0.7, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 182765513, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 8})
| |
| 1162 | WACKYEFFECT({EffectType = "Sphere", Size = VT(8,8,8), Size2 = VT(27,27,27), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 174580476, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7})
| |
| 1163 | BOMB:remove() | |
| 1164 | end)) | |
| 1165 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 1166 | Swait() | |
| 1167 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 1168 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 1169 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(160), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1170 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1171 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1172 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1173 | end | |
| 1174 | FIRED = true | |
| 1175 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 1176 | Swait() | |
| 1177 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(40)), 1 / Animation_Speed) | |
| 1178 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-40)), 1 / Animation_Speed) | |
| 1179 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(-25), RAD(40 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1180 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1181 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1182 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1183 | end | |
| 1184 | until HOLD == false | |
| 1185 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 1186 | Swait() | |
| 1187 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(40)), 1 / Animation_Speed) | |
| 1188 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-40)), 1 / Animation_Speed) | |
| 1189 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(-25), RAD(40 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1190 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1191 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(60), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1192 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1193 | end | |
| 1194 | ATTACK = false | |
| 1195 | Rooted = false | |
| 1196 | end | |
| 1197 | function SingularityBeam() | |
| 1198 | ATTACK = true | |
| 1199 | Rooted = false | |
| 1200 | SPIN = false | |
| 1201 | local CHARGING = true | |
| 1202 | local FIRING = true | |
| 1203 | local GYRO = IT("BodyGyro",RootPart)
| |
| 1204 | GYRO.D = 2 | |
| 1205 | GYRO.P = 20000 | |
| 1206 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 1207 | local TEXTS = {"I'll make you dissapear!","Vanish before my eyes, mortal!","You are nothing!"}
| |
| 1208 | Chatter(TEXTS[MRANDOM(1,#TEXTS)],0) | |
| 1209 | coroutine.resume(coroutine.create(function() | |
| 1210 | repeat | |
| 1211 | Swait() | |
| 1212 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
| 1213 | until ATTACK == false | |
| 1214 | GYRO:Remove() | |
| 1215 | end)) | |
| 1216 | local CHARGE = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(2,2,2),true) | |
| 1217 | MakeForm(CHARGE,"Ball") | |
| 1218 | local CORE = IT("Attachment",CHARGE)
| |
| 1219 | local P = script.Charge:Clone() | |
| 1220 | P.Parent = CORE | |
| 1221 | P.Enabled = true | |
| 1222 | local BEAM = nil | |
| 1223 | local NOSE = nil | |
| 1224 | local DAMAGE = false | |
| 1225 | CreateSound(342793847, CHARGE, 10, 1, false) | |
| 1226 | CHARGE.Color = C3(0,0,0) | |
| 1227 | coroutine.resume(coroutine.create(function() | |
| 1228 | coroutine.resume(coroutine.create(function() | |
| 1229 | repeat | |
| 1230 | Swait() | |
| 1231 | CHARGE.CFrame = CF(RootPart.CFrame*CF(0,0,-8).p,Mouse.Hit.p) | |
| 1232 | if BEAM ~= nil then | |
| 1233 | local HIT,POS = CastProperRay(CHARGE.Position,Mouse.Hit.p,1000,Character) | |
| 1234 | local DISTANCE = (POS - CHARGE.Position).Magnitude | |
| 1235 | BEAM.CFrame = CHARGE.CFrame*CF(0,0,-((DISTANCE/2)+15)) * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
| 1236 | BEAM.Size = VT(BEAM.Size.X,DISTANCE+15,BEAM.Size.Z) | |
| 1237 | if BEAM.Size.X > 3 then | |
| 1238 | for i = 1, 2 do | |
| 1239 | local ANGLE = CF(BEAM.CFrame*CF(0,BEAM.Size.Y/2,0).p) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
| 1240 | WACKYEFFECT({Time = 5, EffectType = "Crystal", Size = VT(6,2,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1241 | end | |
| 1242 | local ANGLE = BEAM.CFrame*CF(0,-BEAM.Size.Y/2,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) * CF(0,0,BEAM.Size.X/1.7) | |
| 1243 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1244 | WACKYEFFECT({Time = 10, EffectType = "Wave", Size = VT(BEAM.Size.X,0,BEAM.Size.Z), Size2 = VT(BEAM.Size.X*3,6,BEAM.Size.Z*3), Transparency = 0.8, Transparency2 = 1, CFrame = BEAM.CFrame*CF(0,-BEAM.Size.Y/2,0) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1245 | end | |
| 1246 | if DAMAGE == true then | |
| 1247 | ApplyAoE(POS,BEAM.Size.X/1.5) | |
| 1248 | ApplyAoE(BEAM.CFrame*CF(0,BEAM.Size.Y/2,0).p,BEAM.Size.X/1.5) | |
| 1249 | end | |
| 1250 | end | |
| 1251 | if NOSE ~= nil then | |
| 1252 | NOSE.CFrame = BEAM.CFrame*CF(0,BEAM.Size.Y/2,0) | |
| 1253 | end | |
| 1254 | until ATTACK == false | |
| 1255 | for i = 1, 50 do | |
| 1256 | Swait() | |
| 1257 | CHARGE.Size = CHARGE.Size - VT(2,2,2)/50 | |
| 1258 | end | |
| 1259 | CHARGE:remove() | |
| 1260 | end)) | |
| 1261 | local LOOP = 0 | |
| 1262 | repeat | |
| 1263 | Swait() | |
| 1264 | LOOP = LOOP + 10 | |
| 1265 | for E = 1, #RINGS do | |
| 1266 | RINGS[E].C0 = Clerp(RINGS[E].C0, CF(0,-(3+E),0) * ANGLES(RAD(90), RAD(0), RAD(LOOP+(E*15))),0.1) | |
| 1267 | end | |
| 1268 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(70)), 1 / Animation_Speed) | |
| 1269 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-70)), 1 / Animation_Speed) | |
| 1270 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(90), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1271 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1272 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1273 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1274 | until CHARGING == false or ATTACK == false | |
| 1275 | repeat | |
| 1276 | Swait() | |
| 1277 | LOOP = LOOP + 10 | |
| 1278 | for E = 1, #RINGS do | |
| 1279 | RINGS[E].C0 = Clerp(RINGS[E].C0, CF(0,-(3+E),0) * ANGLES(RAD(90), RAD(0), RAD(LOOP+(E*15))),0.1) | |
| 1280 | end | |
| 1281 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(10), RAD(70)), 1 / Animation_Speed) | |
| 1282 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-70)), 1 / Animation_Speed) | |
| 1283 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(80), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1284 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1285 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1286 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1287 | until FIRING == false or ATTACK == false | |
| 1288 | end)) | |
| 1289 | wait(3) | |
| 1290 | P.Enabled = false | |
| 1291 | BEAM = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,600,0),true) | |
| 1292 | BEAM.Color = C3(0,0,0) | |
| 1293 | MakeForm(BEAM,"Cyl") | |
| 1294 | NOSE = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,0,0),true) | |
| 1295 | NOSE.Color = C3(0,0,0) | |
| 1296 | MakeForm(NOSE,"Ball") | |
| 1297 | wait(1) | |
| 1298 | CreateSound(138677306, Effects, 10, 1, false) | |
| 1299 | CreateSound(415700134, Effects, 10, 1, false) | |
| 1300 | for i = 1, 20 do | |
| 1301 | Swait() | |
| 1302 | BEAM.Size = BEAM.Size + VT(1,0,1) | |
| 1303 | NOSE.Size = NOSE.Size + VT(1,1,1) | |
| 1304 | end | |
| 1305 | DAMAGE = true | |
| 1306 | local TOUCH = BEAM.Touched:Connect(function(HIT) | |
| 1307 | if HIT.Parent ~= Character and HIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1308 | ONESHOT(HIT.Parent) | |
| 1309 | end | |
| 1310 | end) | |
| 1311 | wait(4) | |
| 1312 | DAMAGE = false | |
| 1313 | TOUCH:Disconnect() | |
| 1314 | for i = 1, 20 do | |
| 1315 | Swait() | |
| 1316 | BEAM.Size = BEAM.Size - VT(1,0,1) | |
| 1317 | NOSE.Size = NOSE.Size - VT(1,1,1) | |
| 1318 | end | |
| 1319 | BEAM:Remove() | |
| 1320 | NOSE:Remove() | |
| 1321 | SPIN = true | |
| 1322 | ATTACK = false | |
| 1323 | Rooted = false | |
| 1324 | end | |
| 1325 | function CatastrophicRavage() | |
| 1326 | ATTACK = true | |
| 1327 | Rooted = false | |
| 1328 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1329 | Swait() | |
| 1330 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1331 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1332 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1333 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1334 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1335 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1336 | end | |
| 1337 | ATTACK = false | |
| 1338 | Rooted = false | |
| 1339 | end | |
| 1340 | function RawUnfilteredCatastrophe() | |
| 1341 | ATTACK = true | |
| 1342 | Rooted = false | |
| 1343 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1344 | Swait() | |
| 1345 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1346 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1347 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1348 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1349 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1350 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1351 | end | |
| 1352 | ATTACK = false | |
| 1353 | Rooted = false | |
| 1354 | end | |
| 1355 | function SupremeCataclysm() | |
| 1356 | ATTACK = true | |
| 1357 | Rooted = true | |
| 1358 | local POSE = "Back" | |
| 1359 | local LOC = POSITION(RootPart) | |
| 1360 | CreateSound(874376217, Effects, 10, 1, false) | |
| 1361 | LOC.Position = RootPart.Position+VT(0,35,0) | |
| 1362 | local BLACKHOLE = false | |
| 1363 | for i=0, 1.5, 0.1 / Animation_Speed do | |
| 1364 | Swait() | |
| 1365 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1366 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1367 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1368 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1369 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1370 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1371 | end | |
| 1372 | local POS = RootPart.Position + VT(0,40,0) | |
| 1373 | local GYRO = IT("BodyGyro",RootPart)
| |
| 1374 | GYRO.D = 2 | |
| 1375 | GYRO.P = 20000 | |
| 1376 | GYRO.MaxTorque = VT(0,4000000,0) | |
| 1377 | coroutine.resume(coroutine.create(function() | |
| 1378 | repeat | |
| 1379 | Swait() | |
| 1380 | GYRO.CFrame = CF(RootPart.Position,Mouse.Hit.p) | |
| 1381 | until ATTACK == false | |
| 1382 | GYRO:Remove() | |
| 1383 | end)) | |
| 1384 | coroutine.resume(coroutine.create(function() | |
| 1385 | repeat | |
| 1386 | Swait() | |
| 1387 | if BLACKHOLE == true then | |
| 1388 | WACKYEFFECT({Time = 10, EffectType = "Sphere", Size = VT(10 + 3 * COS(SINE / 12),10 + 3 * COS(SINE / 12),10 + 3 * COS(SINE / 12))*2, Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7})
| |
| 1389 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 150, Character) | |
| 1390 | if HITFLOOR then | |
| 1391 | WACKYEFFECT({Time = 10, EffectType = "Wave", Size = VT(10,2,10), Size2 = VT(160,25,160), Transparency = 0.3, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1392 | local MATERIAL = CreatePart(3, Effects, HITFLOOR.Material, 0, 0, HITFLOOR.BrickColor, "BLACKHOLE'D", VT(2,2,2)*MRANDOM(5,15)/10) | |
| 1393 | MATERIAL.CFrame = CF(HITPOS-VT(0,5,0)) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) * CF(0,0,MRANDOM(0,45)) | |
| 1394 | if MRANDOM(1,5) == 1 then | |
| 1395 | CreateSound(765590102, MATERIAL, 2, MRANDOM(8,12)/8, false) | |
| 1396 | end | |
| 1397 | coroutine.resume(coroutine.create(function() | |
| 1398 | local Direction = CF(MATERIAL.Position,POS) | |
| 1399 | local Distance = (MATERIAL.Position - POS).magnitude | |
| 1400 | for i = 1, 45 do | |
| 1401 | Swait() | |
| 1402 | MATERIAL.CFrame = Direction*CF(0,(45/200)+((45/45)-((i*2)/45)),-Distance/45) | |
| 1403 | Direction = MATERIAL.CFrame | |
| 1404 | end | |
| 1405 | MATERIAL:remove() | |
| 1406 | end)) | |
| 1407 | end | |
| 1408 | end | |
| 1409 | --WACKYEFFECT({Time = 55, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(150 + 15 * COS(SINE / 12),0.1,150 + 15 * COS(SINE / 12)), Transparency = 0.9, Transparency2 = 1, CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1410 | SPINSPEED = SPINSPEED + 5/400 | |
| 1411 | if POSE == "Back" then | |
| 1412 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(4), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 1413 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
| 1414 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(170), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1415 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1416 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1417 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1418 | end | |
| 1419 | until ATTACK == false | |
| 1420 | end)) | |
| 1421 | wait(2) | |
| 1422 | BLACKHOLE = true | |
| 1423 | for i = 1, 15 do | |
| 1424 | wait((2-((i/30)*2))/15) | |
| 1425 | CreateSound(182765513, Effects, 10, 1, false) | |
| 1426 | WACKYEFFECT({Time = 70, EffectType = "Sphere", Size = VT(45,45,45), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = CF(POS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 7})
| |
| 1427 | for i = 1, 5 do | |
| 1428 | local ANGLE = CF(POS) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
| 1429 | WACKYEFFECT({Time = 60, EffectType = "Crystal", Size = VT(6,6,6), Size2 = VT(0,25,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,40,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1430 | end | |
| 1431 | end | |
| 1432 | Chatter("...Dissapear!",0)
| |
| 1433 | local DESTROYER = CreatePart(3, Effects, "Neon", 0, 0, C3(0,0,0), "Singularity", VT(0,0,0),true) | |
| 1434 | DESTROYER.CFrame = CF(POS) | |
| 1435 | MakeForm(DESTROYER,"Ball") | |
| 1436 | DESTROYER.Color = C3(0,0,0) | |
| 1437 | CreateSound(341301115, DESTROYER, 10, 1.5, false) | |
| 1438 | coroutine.resume(coroutine.create(function() | |
| 1439 | repeat | |
| 1440 | Swait() | |
| 1441 | ApplyAoE(DESTROYER.Position,DESTROYER.Size.X/1.5) | |
| 1442 | local ANGLE = CF(DESTROYER.Position) * ANGLES(RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360)), RAD(MRANDOM(0,360))) | |
| 1443 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(5,1,5), Size2 = VT(0,DESTROYER.Size.X/3,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,DESTROYER.Size.X,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1444 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(4,1,4), Size2 = VT(0,DESTROYER.Size.X/3.1,0), Transparency = 0, Transparency2 = 1, CFrame = ANGLE, MoveToPos = ANGLE*CF(0,DESTROYER.Size.X,0).p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1445 | until DESTROYER.Parent ~= Effects | |
| 1446 | end)) | |
| 1447 | for i = 1, 100 do | |
| 1448 | Swait() | |
| 1449 | DESTROYER.Size = DESTROYER.Size + VT(0.5,0.5,0.5) | |
| 1450 | DESTROYER.Size = DESTROYER.Size + VT(0.15,0.15,0.15) * COS(SINE / 3) | |
| 1451 | end | |
| 1452 | POSE = "Manual" | |
| 1453 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1454 | Swait() | |
| 1455 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 1456 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
| 1457 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 1.35 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-150), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1458 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1459 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1460 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1461 | end | |
| 1462 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 1463 | Swait() | |
| 1464 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 1465 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
| 1466 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(80), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1467 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1468 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1469 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1470 | end | |
| 1471 | coroutine.resume(coroutine.create(function() | |
| 1472 | local IMPACT = false | |
| 1473 | DESTROYER.CFrame = CF(DESTROYER.Position,Mouse.Hit.p) | |
| 1474 | for i = 1, 800 do | |
| 1475 | Swait() | |
| 1476 | DESTROYER.CFrame = DESTROYER.CFrame * CF(0,0,-0.5) | |
| 1477 | local HIT,POS = Raycast(DESTROYER.CFrame.p,DESTROYER.CFrame.lookVector,DESTROYER.Size.X/2,Character) | |
| 1478 | if HIT then | |
| 1479 | IMPACT = true | |
| 1480 | break | |
| 1481 | end | |
| 1482 | end | |
| 1483 | if IMPACT == false then | |
| 1484 | DESTROYER.Parent = SPECIALITEMS | |
| 1485 | local SIZE = DESTROYER.Size | |
| 1486 | CreateSound(3264923, Effects, 10, 1, false) | |
| 1487 | for i = 1, 25 do | |
| 1488 | Swait() | |
| 1489 | DESTROYER.Size = DESTROYER.Size - SIZE/25 | |
| 1490 | end | |
| 1491 | DESTROYER:remove() | |
| 1492 | else | |
| 1493 | local SIZE = DESTROYER.Size | |
| 1494 | for i = 1, 15 do | |
| 1495 | Swait() | |
| 1496 | DESTROYER.Size = DESTROYER.Size - SIZE/35 | |
| 1497 | end | |
| 1498 | SHAKECAM(DESTROYER.Position,9999999999999999999999999999999,8,160) | |
| 1499 | DESTROYER.Size = SIZE * 7 | |
| 1500 | CreateSound(174580476, Effects, 10, 0.4, false) | |
| 1501 | CreateSound(288641686, Effects, 10, 0.5, false) | |
| 1502 | for index, CHILD in pairs(workspace:GetDescendants()) do | |
| 1503 | if CHILD.ClassName ~= "Terrain" then | |
| 1504 | if CHILD:IsA("BasePart") and CHILD:FindFirstAncestor(Player.Name) == nil then
| |
| 1505 | if (CHILD.Position - DESTROYER.Position).Magnitude <= DESTROYER.Size.X/2 and CHILD.Size.Magnitude < DESTROYER.Size.Magnitude/7 then | |
| 1506 | CHILD:Destroy() | |
| 1507 | end | |
| 1508 | end | |
| 1509 | end | |
| 1510 | end | |
| 1511 | for i = 1, 200 do | |
| 1512 | Swait() | |
| 1513 | DESTROYER.Size = DESTROYER.Size + VT(0.5,0.5,0.5)/5 | |
| 1514 | DESTROYER.Color = C3(i/10,i/10,i/10) | |
| 1515 | local HITFLOOR,HITPOS,NORMAL = Raycast(DESTROYER.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 150, Character) | |
| 1516 | WACKYEFFECT({Time = 50, EffectType = "Wave", Size = VT(50,2,50), Size2 = VT(260,65,260), Transparency = 0.3, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1517 | end | |
| 1518 | DESTROYER.Parent = SPECIALITEMS | |
| 1519 | local SIZE = DESTROYER.Size | |
| 1520 | CreateSound(3264923, Effects, 10, 1, false) | |
| 1521 | for i = 1, 25 do | |
| 1522 | Swait() | |
| 1523 | DESTROYER.Size = DESTROYER.Size - SIZE/25 | |
| 1524 | end | |
| 1525 | DESTROYER:remove() | |
| 1526 | end | |
| 1527 | end)) | |
| 1528 | BLACKHOLE = false | |
| 1529 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1530 | Swait() | |
| 1531 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(14), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 1532 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10), RAD(25), RAD(-15)), 1 / Animation_Speed) | |
| 1533 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(80), RAD(0), RAD(-12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1534 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1535 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1536 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1537 | end | |
| 1538 | SPINSPEED = 1 | |
| 1539 | LOC:Remove() | |
| 1540 | ATTACK = false | |
| 1541 | Rooted = false | |
| 1542 | end | |
| 1543 | function Groan() | |
| 1544 | ATTACK = true | |
| 1545 | Rooted = true | |
| 1546 | local SOUND = CreateSound(1544355717, Head, 10, 1, false) | |
| 1547 | SOUND.EmitterSize = 500 | |
| 1548 | repeat | |
| 1549 | Swait() | |
| 1550 | SOUND.Parent = Head | |
| 1551 | local COLOR = (SOUND.PlaybackLoudness*4)/255 | |
| 1552 | NEON.Color = C3(COLOR,COLOR,COLOR) | |
| 1553 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1554 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-(COLOR*20) - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1555 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(-25), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1556 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.1 * COS(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(25), RAD(70)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1557 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1558 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1559 | until SOUND.Playing == false | |
| 1560 | SOUND:remove() | |
| 1561 | ATTACK = false | |
| 1562 | Rooted = false | |
| 1563 | end | |
| 1564 | function Laugh() | |
| 1565 | ATTACK = true | |
| 1566 | Rooted = true | |
| 1567 | local SOUND = CreateSound(1359796082, Head, 10, 1, false) | |
| 1568 | SOUND.EmitterSize = 250 | |
| 1569 | repeat | |
| 1570 | Swait() | |
| 1571 | SOUND.Parent = Head | |
| 1572 | local COLOR = (SOUND.PlaybackLoudness*4)/255 | |
| 1573 | NEON.Color = C3(COLOR/6,COLOR/6,COLOR/6) | |
| 1574 | if SOUND.TimePosition < 7 then | |
| 1575 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR/2), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 1576 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(25 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-5)), 1 / Animation_Speed) | |
| 1577 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.35, -0.5) * ANGLES(RAD(150), RAD(3), RAD(-15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1579 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR/2) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR/2) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1581 | elseif (SOUND.TimePosition < 9 and SOUND.TimePosition >= 7) or SOUND.TimePosition > 18 then | |
| 1582 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR/2), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1583 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1584 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1585 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1586 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR/2) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1587 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR/2) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1588 | else | |
| 1589 | if COLOR < 4 then | |
| 1590 | COLOR = 4 | |
| 1591 | end | |
| 1592 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(-COLOR*4), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1593 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-COLOR*6 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1594 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(45-COLOR*2), RAD(-25), RAD(COLOR*15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1595 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(45-COLOR*2), RAD(25), RAD(-COLOR*15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1596 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-(25+COLOR*4) + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1597 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-(5+COLOR*4) + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1598 | end | |
| 1599 | until SOUND.Playing == false | |
| 1600 | SOUND:remove() | |
| 1601 | ATTACK = false | |
| 1602 | Rooted = false | |
| 1603 | end | |
| 1604 | ||
| 1605 | --//=================================\\ | |
| 1606 | --|| ASSIGN THINGS TO KEYS | |
| 1607 | --\\=================================// | |
| 1608 | ||
| 1609 | function MouseDown(Mouse) | |
| 1610 | HOLD = true | |
| 1611 | if ATTACK == false then | |
| 1612 | CalamityBomb() | |
| 1613 | end | |
| 1614 | end | |
| 1615 | ||
| 1616 | function MouseUp(Mouse) | |
| 1617 | HOLD = false | |
| 1618 | end | |
| 1619 | ||
| 1620 | function KeyDown(Key) | |
| 1621 | KEYHOLD = true | |
| 1622 | if Key == "c" and ATTACK == false then | |
| 1623 | SingularityBeam() | |
| 1624 | end | |
| 1625 | ||
| 1626 | if Key == "v" and ATTACK == false then | |
| 1627 | CatastrophicRavage() | |
| 1628 | end | |
| 1629 | ||
| 1630 | if Key == "b" and ATTACK == false then | |
| 1631 | RawUnfilteredCatastrophe() | |
| 1632 | end | |
| 1633 | ||
| 1634 | if Key == "x" and ATTACK == false then | |
| 1635 | SupremeCataclysm() | |
| 1636 | end | |
| 1637 | ||
| 1638 | if Key == "y" and ATTACK == false then | |
| 1639 | Groan() | |
| 1640 | end | |
| 1641 | if Key == "t" and ATTACK == false then | |
| 1642 | Laugh() | |
| 1643 | end | |
| 1644 | end | |
| 1645 | ||
| 1646 | function KeyUp(Key) | |
| 1647 | KEYHOLD = false | |
| 1648 | end | |
| 1649 | ||
| 1650 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1651 | MouseDown(NEWKEY) | |
| 1652 | end) | |
| 1653 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1654 | MouseUp(NEWKEY) | |
| 1655 | end) | |
| 1656 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1657 | KeyDown(NEWKEY) | |
| 1658 | end) | |
| 1659 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1660 | KeyUp(NEWKEY) | |
| 1661 | end) | |
| 1662 | ||
| 1663 | --//=================================\\ | |
| 1664 | --\\=================================// | |
| 1665 | ||
| 1666 | function unanchor() | |
| 1667 | for _, c in pairs(Character:GetChildren()) do | |
| 1668 | if c:IsA("BasePart") and c ~= RootPart then
| |
| 1669 | c.Anchored = false | |
| 1670 | end | |
| 1671 | end | |
| 1672 | if UNANCHOR == true then | |
| 1673 | RootPart.Anchored = false | |
| 1674 | else | |
| 1675 | RootPart.Anchored = true | |
| 1676 | end | |
| 1677 | end | |
| 1678 | ||
| 1679 | --//=================================\\ | |
| 1680 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1681 | --\\=================================// | |
| 1682 | ||
| 1683 | Humanoid.Changed:connect(function(Jump) | |
| 1684 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 1685 | Humanoid.Jump = false | |
| 1686 | end | |
| 1687 | end) | |
| 1688 | ||
| 1689 | while true do | |
| 1690 | Swait() | |
| 1691 | script.Parent = WEAPONGUI | |
| 1692 | ANIMATE.Parent = nil | |
| 1693 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 1694 | v:Stop(); | |
| 1695 | end | |
| 1696 | SINE = SINE + CHANGE/2 | |
| 1697 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1698 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1699 | Humanoid.HipHeight = 2.2 | |
| 1700 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4+Humanoid.HipHeight, Character) | |
| 1701 | if HITFLOOR == nil then | |
| 1702 | ANIM = "Midair" | |
| 1703 | if ATTACK == false then | |
| 1704 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1705 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1706 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1707 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1708 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1709 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1710 | end | |
| 1711 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 1712 | ANIM = "Idle" | |
| 1713 | if ATTACK == false then | |
| 1714 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1715 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1716 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(-25), RAD(25 + 8 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1717 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.35, 0.5 + 0.1 * COS(SINE / 12), 0.2) * ANGLES(RAD(0), RAD(25), RAD(-25 - 8 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1718 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25 + 6 * COS(SINE / 12)), RAD(80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1719 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5 + 2 * COS(SINE / 12)), RAD(-80), RAD(0)) * ANGLES(RAD(2 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1720 | end | |
| 1721 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 1722 | ANIM = "Walk" | |
| 1723 | if ATTACK == false then | |
| 1724 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1725 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1726 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5 + 0.1 * COS(SINE / 12), 0.4) * ANGLES(RAD(-37), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1727 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5 + 0.1 * COS(SINE / 12), 0.4) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1728 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.65 - 0.2 * COS(SINE / 12), -0.35) * ANGLES(RAD(-25), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1729 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.2 * COS(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1730 | end | |
| 1731 | end | |
| 1732 | if SPIN == true then | |
| 1733 | for E = 1, #RINGS do | |
| 1734 | RINGS[E].C0 = Clerp(RINGS[E].C0,CF(0,0,0) * ANGLES(RAD((SINE*5)+(E*7)*SPINSPEED), RAD(15 * COS(SINE / 12)), RAD((SINE*15))-(E*15)*SPINSPEED),0.6) | |
| 1735 | end | |
| 1736 | end | |
| 1737 | unanchor() | |
| 1738 | Humanoid.MaxHealth = "inf" | |
| 1739 | Humanoid.Health = "inf" | |
| 1740 | if Rooted == false then | |
| 1741 | Disable_Jump = false | |
| 1742 | Humanoid.WalkSpeed = Speed | |
| 1743 | elseif Rooted == true then | |
| 1744 | Disable_Jump = true | |
| 1745 | Humanoid.WalkSpeed = 0 | |
| 1746 | end | |
| 1747 | if sick.Parent ~= RootPart then | |
| 1748 | sick = IT("Sound",RootPart)
| |
| 1749 | end | |
| 1750 | Humanoid.DisplayDistanceType = "None" | |
| 1751 | Humanoid.Name = "NONHUM" | |
| 1752 | sick.SoundId = "rbxassetid://608726256" | |
| 1753 | sick.Looped = true | |
| 1754 | sick.Pitch = 1.2 | |
| 1755 | sick.Volume = 4 | |
| 1756 | sick.Playing = true | |
| 1757 | TAGETXT.Rotation = MRANDOM(-10,10)/5 | |
| 1758 | end | |
| 1759 | ||
| 1760 | --//=================================\\ | |
| 1761 | --\\=================================// | |
| 1762 | ||
| 1763 | ||
| 1764 | ||
| 1765 | ||
| 1766 | ||
| 1767 | --//====================================================\\-- | |
| 1768 | --|| END OF SCRIPT | |
| 1769 | --\\====================================================//-- |