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1 | - | local LocalPlayer = "fantasygamery" |
1 | + | local LocalPlayer = "rockstar_gavin1" |
2 | wait(0.001); | |
3 | ||
4 | -------------------------------------------------------------------------------------- | |
5 | ||
6 | _clear=function() | |
7 | local c={char;bag;gui;}; | |
8 | for i=1,#c do | |
9 | local c=c[i]:children(); | |
10 | for i=1,#c do | |
11 | if(c[i].Name==name)then | |
12 | c[i].Parent=nil; | |
13 | end; | |
14 | end; | |
15 | end; | |
16 | local n=name..user.Name; | |
17 | local c=workspace:children(); | |
18 | for i=1,#c do | |
19 | if(c[i].Name==n)then | |
20 | c[i].Parent=nil; | |
21 | end; | |
22 | end; | |
23 | end; | |
24 | ||
25 | _valid_key=function(object,key) | |
26 | return object[key],key; | |
27 | end; | |
28 | ||
29 | _new=function(class) | |
30 | return function(props) | |
31 | if(type(list_base_props)=='table')then | |
32 | for i,v in next,list_base_props do | |
33 | if(props[i]==nil)then | |
34 | props[i]=v; | |
35 | end; | |
36 | end; | |
37 | end; | |
38 | ||
39 | local object=class; | |
40 | ||
41 | if(type(class)=='string')then | |
42 | object=Instance.new(class:sub(1,1):upper()..class:sub(2)); | |
43 | end; | |
44 | ||
45 | local parent=props[1]; | |
46 | props[1]=nil; | |
47 | ||
48 | for i,v in next,props do | |
49 | local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); | |
50 | if(not load)then | |
51 | load,res,key=pcall(_valid_key,object,i); | |
52 | end; | |
53 | ||
54 | if(key)then | |
55 | t=type(res); | |
56 | s=tostring(res); | |
57 | if(t=='userdata'and s=='Signal '..key)then | |
58 | if(type(v)=='table')then | |
59 | for i=1,#v do | |
60 | res:connect(v[i]); | |
61 | end; | |
62 | else | |
63 | res:connect(v); | |
64 | end; | |
65 | else | |
66 | object[key]=v; | |
67 | end; | |
68 | end; | |
69 | end; | |
70 | ||
71 | if(parent)then | |
72 | object.Parent=parent; | |
73 | end; | |
74 | ||
75 | return object; | |
76 | end; | |
77 | end; | |
78 | ||
79 | _RGB=function(r,g,b) | |
80 | return Color3.new(r/255,g/255,b/255); | |
81 | end; | |
82 | ||
83 | _copy=function(o) | |
84 | local def=o.archivable; | |
85 | o.archivable=true; | |
86 | local c=o:clone(); | |
87 | o.archivable=def; | |
88 | return c; | |
89 | end; | |
90 | ||
91 | _hum=function(char) | |
92 | local hum=char:findFirstChild'Humanoid'; | |
93 | if(not hum or hum.className~='Humanoid')then | |
94 | local c=char:children(); | |
95 | for i=1,#c do | |
96 | if(c[i].className=='Humanoid')then | |
97 | return c[i]; | |
98 | end; | |
99 | end; | |
100 | else | |
101 | return hum; | |
102 | end; | |
103 | end; | |
104 | ||
105 | _hum_tag=function(hum) | |
106 | local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum); | |
107 | c.Name='creator'; | |
108 | c.Value=user; | |
109 | if(hum.Health==0 and not hum:findFirstChild'killed')then | |
110 | Instance.new('BoolValue',hum).Name='killed'; | |
111 | bullets.clip=bullets.clip+10; | |
112 | end; | |
113 | end; | |
114 | ||
115 | _hum_dam=function(hum,dam,percent) | |
116 | hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); | |
117 | if(hum.Health<=hum.MaxHealth*0.1)then | |
118 | _hum_tag(hum); | |
119 | end; | |
120 | end; | |
121 | ||
122 | _ray=function(v0,v1,i) | |
123 | local mag=(v0-v1).magnitude; | |
124 | local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); | |
125 | ||
126 | return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); | |
127 | end; | |
128 | ||
129 | _must=function(v0,v1,i) | |
130 | local hit,pos=_ray(v0,v1,i); | |
131 | return not hit and mouse.target or hit,pos; | |
132 | end; | |
133 | ||
134 | _cframe=function(x,y,z,r0,r1,r2) | |
135 | return CFrame.Angles( | |
136 | math.rad(r0 or 0), | |
137 | math.rad(r1 or 0), | |
138 | math.rad(r2 or 0) | |
139 | )*CFrame.new(x,y,z); | |
140 | end; | |
141 | ||
142 | _update=function() | |
143 | if(bool_active and not screen.Parent)then | |
144 | screen.Parent=gui; | |
145 | elseif(not bool_active and screen.Parent)then | |
146 | screen.Parent=nil; | |
147 | end; | |
148 | end; | |
149 | ||
150 | _light=function(v0,v1) | |
151 | local mag=(v0-v1).magnitude; | |
152 | local len=math.random(2,7); | |
153 | len=len>mag/2 and mag/2 or len; | |
154 | ||
155 | local light=_new'part'{ | |
156 | cFrame=CFrame.new(v0,v1); | |
157 | size=Vector3.new(1,1,1); | |
158 | color=_RGB(255,255,0); | |
159 | anchored=true; | |
160 | inv; | |
161 | }; | |
162 | _new'blockMesh'{ | |
163 | scale=Vector3.new(0.2,0.2,len); | |
164 | offset=Vector3.new(0,0,-len/2); | |
165 | light; | |
166 | }; | |
167 | ||
168 | local bb=_new'billboardGui'{ | |
169 | size=UDim2.new(2,0,2,0); | |
170 | adornee=light; | |
171 | light; | |
172 | }; | |
173 | _new'imageLabel'{ | |
174 | image=url:format(109101526); | |
175 | backgroundTransparency=1; | |
176 | size=UDim2.new(1,0,1,0); | |
177 | bb; | |
178 | }; | |
179 | ||
180 | _rem(light,0.15); | |
181 | end; | |
182 | ||
183 | _rem=function(object,del) | |
184 | if(del)then | |
185 | delay(del,function() | |
186 | if(object.Parent)then | |
187 | object.Parent=nil; | |
188 | end; | |
189 | end); | |
190 | else | |
191 | pcall(function() | |
192 | if(object.Parent)then | |
193 | object.Parent=nil; | |
194 | end; | |
195 | end); | |
196 | end; | |
197 | end; | |
198 | ||
199 | _blood=function(pos,count) | |
200 | for i=1,count do | |
201 | local p=_new'part'{ | |
202 | rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; | |
203 | position=pos+Vector3.new(math.random(),math.random(),math.random()); | |
204 | velocity=Vector3.new(math.random(),math.random(),math.random())*50; | |
205 | size=Vector3.new(math.random(),math.random(),math.random())/3; | |
206 | color=_RGB(255,0,0); | |
207 | transparency=0.5; | |
208 | canCollide=true; | |
209 | bottomSurface=0; | |
210 | topSurface=0; | |
211 | formFactor=3; | |
212 | locked=true; | |
213 | inv; | |
214 | }; | |
215 | delay(5,function() | |
216 | p.Parent=nil; | |
217 | end); | |
218 | end; | |
219 | end; | |
220 | ||
221 | _make_hue=function() | |
222 | h_hue=_new'part'{ | |
223 | size=Vector3.new(0.25,1.8,0.35); | |
224 | color=_RGB(100,100,100); | |
225 | formFactor=3; | |
226 | name='hue'; | |
227 | handle; | |
228 | }; | |
229 | hh_weld=_new'weld'{ | |
230 | c1=_cframe(0,0.5,0); | |
231 | part0=handle; | |
232 | part1=h_hue; | |
233 | handle; | |
234 | }; | |
235 | end; | |
236 | ||
237 | _shot=function(v0,v1) | |
238 | if(not time_left)then | |
239 | time_left=0; | |
240 | end; | |
241 | if(time_left>time())then | |
242 | return nil; | |
243 | else | |
244 | time_left=time()+math.random(1,10)/100; | |
245 | end; | |
246 | ||
247 | if(bullets.current<1)then | |
248 | local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{ | |
249 | soundId='rbxasset://sounds/SWITCH3.wav'; | |
250 | name='tick_sound'; | |
251 | volume=0.2; | |
252 | pitch=2; | |
253 | head; | |
254 | }; | |
255 | tick_sound:play(); | |
256 | if(bullets.clip>0)then | |
257 | time_left=time()+2; | |
258 | h_hue:breakJoints(); | |
259 | h_hue.CanCollide=true; | |
260 | h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; | |
261 | _rem(h_hue,10); | |
262 | delay(1.9,function() | |
263 | _make_hue(); | |
264 | local got=(bullets.clip>bullets.maximum and | |
265 | bullets.maximum or | |
266 | bullets.clip)-bullets.current; | |
267 | ||
268 | bullets.clip=bullets.clip-got; | |
269 | bullets.current=bullets.current+got; | |
270 | end); | |
271 | end; | |
272 | return nil; | |
273 | else | |
274 | bullets.current=bullets.current-1; | |
275 | ||
276 | h_weld.C1=_cframe(0,0.75,0, | |
277 | -math.random(1000,1100)/10,180,0); | |
278 | d_weld.C1=_cframe(0,-0.25,0.3); | |
279 | ||
280 | lightstuff.Visible=true; | |
281 | delay(0.1,function() | |
282 | lightstuff.Visible=false; | |
283 | end); | |
284 | ||
285 | _rem(_new'part'{ | |
286 | velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; | |
287 | cFrame=drag.CFrame*CFrame.new(-0.5,0,0); | |
288 | size=Vector3.new(0.1,0.1,0.4); | |
289 | color=_RGB(200,200,0); | |
290 | material='Slate'; | |
291 | canCollide=true; | |
292 | formFactor=3; | |
293 | inv; | |
294 | },5); | |
295 | delay(0.1,function() | |
296 | d_weld.C1=_cframe(0,-0.25,0); | |
297 | if(bool_active)then | |
298 | h_weld.C1=h_weld_cf_active; | |
299 | end; | |
300 | end) | |
301 | end; | |
302 | ||
303 | local hit,pos=_must(v0,v1,char); | |
304 | ||
305 | shot_sound:play(); | |
306 | ||
307 | _light(v0,v1); | |
308 | ||
309 | if(not hit)then return nil;end; | |
310 | ||
311 | if(hit.Parent.className=='Hat')then | |
312 | hit:breakJoints(); | |
313 | hit.CanCollide=true; | |
314 | hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); | |
315 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); | |
316 | else | |
317 | local hum=_hum(hit.Parent); | |
318 | if(not hum)then | |
319 | if(hit.Anchored==false and hit.Size.magnitude<4)then | |
320 | hit:breakJoints(); | |
321 | hit.CanCollide=true; | |
322 | end; | |
323 | else | |
324 | _hum_dam(hum,math.random(4,6)); | |
325 | _blood(pos,math.random(3,6)); | |
326 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; | |
327 | if(hit.Name=='Head')then | |
328 | hum.Health=0; | |
329 | _blood(pos,math.random(3,6)); | |
330 | delay(0.001,function() | |
331 | _new(workspace:FindFirstChild'head_shot'or'sound'){ | |
332 | pitch=math.random(70,100)*0.01; | |
333 | soundId=url:format(1876552); | |
334 | name='head_shot'; | |
335 | workspace; | |
336 | }:play(); | |
337 | end); | |
338 | _hum_tag(hum); | |
339 | _rem(_new'part'{ | |
340 | cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); | |
341 | size=Vector3.new(0.1,0.1,(v0-pos).magnitude); | |
342 | color=torso.Color; | |
343 | transparency=0.5; | |
344 | canCollide=false; | |
345 | bottomSurface=0; | |
346 | anchored=true; | |
347 | formFactor=3; | |
348 | topSurface=0; | |
349 | inv; | |
350 | },30); | |
351 | hit.Parent=nil; | |
352 | for b=0,1 do | |
353 | for a=0,1 do | |
354 | for i=0,1 do | |
355 | _rem(_new'part'{ | |
356 | velocity=CFrame.new(v0,pos).lookVector*20; | |
357 | cFrame=hit.CFrame*CFrame.new(i,-b,a); | |
358 | size=Vector3.new(0.5,0.5,0.5); | |
359 | color=_RGB(255,255,255); | |
360 | bottomSurface=0; | |
361 | canCollide=true; | |
362 | transparency=0; | |
363 | formFactor=3; | |
364 | topSurface=0; | |
365 | hum; | |
366 | },30); | |
367 | end; | |
368 | end; | |
369 | end; | |
370 | end; | |
371 | end; | |
372 | end; | |
373 | end; | |
374 | ||
375 | ---------------------------------------------------------------------------------------- | |
376 | ||
377 | _cf_select=function(mouse) | |
378 | mouse.Icon=url:format(109111387);--108999296 | |
379 | bool_active=true; | |
380 | ||
381 | local arm=char:findFirstChild'Right Arm'; | |
382 | local weld=torso:findFirstChild'Right Shoulder'; | |
383 | if(arm and weld)then | |
384 | h_weld.Part0=arm; | |
385 | h_weld.C1=h_weld_cf_active; | |
386 | ||
387 | weld.Part1=nil; | |
388 | weld.Part0=nil; | |
389 | ||
390 | weld=_new(torso:findFirstChild'right_arml'or'weld'){ | |
391 | name='right_arml'; | |
392 | part0=torso; | |
393 | part1=arm; | |
394 | torso; | |
395 | }; | |
396 | ||
397 | arml=(arml or 0)+1; | |
398 | local alv=arml; | |
399 | local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso); | |
400 | gyro.maxTorque=Vector3.new(5e5,5e5,5e5); | |
401 | gyro.P=30000; | |
402 | gyro.D=1000; | |
403 | gyro.Name='p_gyro'; | |
404 | repeat | |
405 | local pos=mouse.hit.p; | |
406 | local val,valp,p0,p1,p2,hitpos,cj,c0,c1; | |
407 | ||
408 | val=-math.pi*0.5; | |
409 | valp=val*-1; | |
410 | p0=torso.CFrame; | |
411 | p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; | |
412 | p1=p0+((p0.p-pos).unit*-2); | |
413 | p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); | |
414 | hitpos=torso.Position; | |
415 | cj=CFrame.new(hitpos); | |
416 | c0=torso.CFrame:inverse()*cj; | |
417 | c1=p2:inverse()*cj; | |
418 | weld.C0=c0; | |
419 | weld.C1=c1; | |
420 | ||
421 | gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); | |
422 | ||
423 | wait(0.001); | |
424 | until arml~=alv; | |
425 | gyro.Parent=nil; | |
426 | end; | |
427 | end; | |
428 | ||
429 | _cf_deselect=function() | |
430 | bool_active=false; | |
431 | arml=(arml or 0)+1; | |
432 | loop_shot=(loop_shot or 0)+1; | |
433 | ||
434 | h_weld.Part0=torso; | |
435 | h_weld.C1=h_weld_cf_inactive; | |
436 | ||
437 | local weld=torso:findFirstChild'right_arml'; | |
438 | if(weld)then | |
439 | weld.Part1=nil; | |
440 | weld.Part0=nil; | |
441 | end; | |
442 | local arm=char:findFirstChild'Right Arm'; | |
443 | local weld=torso:findFirstChild'Right Shoulder'; | |
444 | if(arm and weld)then | |
445 | weld.Part0=torso; | |
446 | weld.Part1=arm; | |
447 | end; | |
448 | end; | |
449 | ||
450 | _cf_mouse=function(event,fun) | |
451 | mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) | |
452 | if(bool_active)then | |
453 | fun(...); | |
454 | end; | |
455 | end); | |
456 | end; | |
457 | ||
458 | ---------------------------------------------------------------------------------------- | |
459 | ||
460 | do | |
461 | local main=getfenv(0); | |
462 | local c=game:children(); | |
463 | local check=function(v) | |
464 | if(v.className~=''and v.className~='Instance'and game:service(v.className))then | |
465 | main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; | |
466 | end; | |
467 | end; | |
468 | for i=1,#c do | |
469 | pcall(check,c[i]); | |
470 | end; | |
471 | end; | |
472 | ||
473 | ---------------------------------------------------------------------------------------- | |
474 | ||
475 | bullets={ | |
476 | maximum=51111111111111111111111111110; | |
477 | current=511111111111111111111111111111110; | |
478 | clip=501111111111111111111111111111111*4; | |
479 | }; | |
480 | ||
481 | list_base_props={ | |
482 | backgroundColor3=_RGB(0,0,0); | |
483 | textColor3=_RGB(200,200,200); | |
484 | borderSizePixel=0; | |
485 | color=_RGB(0,0,0); | |
486 | archivable=false; | |
487 | canCollide=false; | |
488 | bottomSurface=0; | |
489 | topSurface=0; | |
490 | formFactor=0; | |
491 | locked=true; | |
492 | }; | |
493 | ||
494 | ---------------------------------------------------------------------------------------- | |
495 | ||
496 | user=players[LocalPlayer]; | |
497 | mouse=user:getMouse(); | |
498 | char=user.Character; | |
499 | gui=user.PlayerGui; | |
500 | bag=user.Backpack; | |
501 | torso=char.Torso; | |
502 | head=char.Head; | |
503 | hum=_hum(char); | |
504 | ||
505 | url='rbxassetid://%d'; | |
506 | name='dev-uzi'; | |
507 | ||
508 | h_weld_cf_inactive=_cframe(0.35,0.5,0.5, | |
509 | 0,90,-70); | |
510 | h_weld_cf_active=_cframe(0,0.75,0, | |
511 | -110,180,0); | |
512 | ||
513 | assert(hum,'humanoid is not found'); | |
514 | ||
515 | ---------------------------------------------------------------------------------------- | |
516 | ||
517 | _clear(); | |
518 | ||
519 | ---------------------------------------------------------------------------------------- | |
520 | ||
521 | _cf_mouse('button1Down',function() | |
522 | loop_shot=(loop_shot or 0)+1; | |
523 | local vers=loop_shot; | |
524 | local step=runService.Stepped; | |
525 | repeat | |
526 | _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); | |
527 | step:wait();--wait(0.001); | |
528 | until vers~=loop_shot; | |
529 | end); | |
530 | ||
531 | _cf_mouse('button1Up',function() | |
532 | loop_shot=(loop_shot or 0)+1; | |
533 | end); | |
534 | ||
535 | _cf_mouse('move',function() | |
536 | cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); | |
537 | end); | |
538 | ||
539 | _cf_mouse('keyDown',function(k) | |
540 | if(k=='r')then | |
541 | if(bullets.clip>0 and time_left<=time())then | |
542 | local got=(bullets.clip>bullets.maximum and | |
543 | bullets.maximum or | |
544 | bullets.clip)-bullets.current; | |
545 | ||
546 | bullets.clip=bullets.clip-got; | |
547 | bullets.current=bullets.current+got; | |
548 | if(got~=0)then | |
549 | time_left=time()+2; | |
550 | end; | |
551 | end; | |
552 | end; | |
553 | end); | |
554 | ||
555 | ---------------------------------------------------------------------------------------- | |
556 | ||
557 | screen=_new'screenGui'{ | |
558 | name=name; | |
559 | }; | |
560 | ||
561 | cross_f=_new'frame'{ | |
562 | size=UDim2.new(0,21,0,21); | |
563 | backgroundTransparency=1; | |
564 | screen; | |
565 | }; | |
566 | ||
567 | for i=0,1 do | |
568 | _new'frame'{ | |
569 | position=UDim2.new(0,13*i,0,11); | |
570 | size=UDim2.new(0,10,0,1); | |
571 | cross_f; | |
572 | }; | |
573 | end; | |
574 | ||
575 | for i=0,1 do | |
576 | _new'frame'{ | |
577 | position=UDim2.new(0,11,0,13*i); | |
578 | size=UDim2.new(0,1,0,10); | |
579 | cross_f; | |
580 | }; | |
581 | end; | |
582 | ||
583 | ---------------------------------------------------------------------------------------- | |
584 | ||
585 | shot_sound=_new(head:findFirstChild'2920959'or'sound'){ | |
586 | soundId=url:format(2920959); | |
587 | pitch=1.4; | |
588 | head; | |
589 | }; | |
590 | if(shot_sound.Name~='2920959')then | |
591 | shot_sound.Name='2920959'; | |
592 | shot_sound:play(); | |
593 | end; | |
594 | ||
595 | bin=_new'hopperBin'{ | |
596 | deselected=_cf_deselect; | |
597 | selected=_cf_select; | |
598 | name=name; | |
599 | bag; | |
600 | }; | |
601 | ||
602 | inv=_new'model'{ | |
603 | name=name; | |
604 | char; | |
605 | }; | |
606 | ||
607 | handle=_new'part'{ | |
608 | size=Vector3.new(0.3,1.3,0.4); | |
609 | color=_RGB(140,140,140); | |
610 | name='handle'; | |
611 | formFactor=3; | |
612 | inv; | |
613 | touched=function(hit) | |
614 | if(hit.Parent.className=='Model')then | |
615 | local hum=_hum(hit.Parent); | |
616 | if(hum~=nil)then | |
617 | _hum_dam(hum,handle.Velocity.magnitude); | |
618 | end; | |
619 | end; | |
620 | end; | |
621 | }; | |
622 | h_weld=_new'weld'{ | |
623 | c1=h_weld_cf_inactive; | |
624 | part1=handle; | |
625 | part0=torso; | |
626 | handle; | |
627 | }; | |
628 | _make_hue(); | |
629 | ||
630 | h_part=_new'part'{ | |
631 | size=Vector3.new(0.4,0.4,1.4); | |
632 | color=_RGB(140,140,140); | |
633 | name='handle'; | |
634 | formFactor=3; | |
635 | handle; | |
636 | }; | |
637 | hp_weld=_new'weld'{ | |
638 | c1=_cframe(0,-1.3/2,-0.3, | |
639 | 20,0,0); | |
640 | part0=handle; | |
641 | part1=h_part; | |
642 | handle; | |
643 | }; | |
644 | ||
645 | drag=_new'part'{ | |
646 | size=Vector3.new(0.5,0.45,1.5); | |
647 | color=_RGB(100,100,100); | |
648 | name='handle'; | |
649 | formFactor=3; | |
650 | handle; | |
651 | }; | |
652 | d_weld=_new'weld'{ | |
653 | c1=_cframe(0,-0.25,0); | |
654 | part0=h_part; | |
655 | part1=drag; | |
656 | handle; | |
657 | }; | |
658 | ||
659 | tube=_new'part'{ | |
660 | size=Vector3.new(0.2,0.2,1.5); | |
661 | color=_RGB(0,0,0); | |
662 | name='handle'; | |
663 | formFactor=3; | |
664 | handle; | |
665 | }; | |
666 | t_weld=_new'weld'{ | |
667 | c1=_cframe(0,-0.3,-0.1); | |
668 | part0=h_part; | |
669 | part1=tube; | |
670 | handle; | |
671 | }; | |
672 | ||
673 | bullets_label=_new'textLabel'{ | |
674 | textStrokeColor3=_RGB(0,0,0); | |
675 | textColor3=_RGB(200,200,200); | |
676 | textStrokeTransparency=0; | |
677 | backgroundTransparency=1; | |
678 | fontSize=5; | |
679 | screen; | |
680 | }; | |
681 | ||
682 | lightstuff=_new'frame'{ | |
683 | backgroundColor3=_RGB(255,255,255); | |
684 | position=UDim2.new(0,0,0,-1); | |
685 | backgroundTransparency=0.5; | |
686 | size=UDim2.new(1,0,1,1); | |
687 | borderSizePixel=0; | |
688 | visible=false; | |
689 | screen; | |
690 | }; | |
691 | ||
692 | coroutine.wrap(function() | |
693 | local red,white,green; | |
694 | repeat | |
695 | if(screen.Parent)then | |
696 | if(not green and bullets.current==bullets.maximum)then | |
697 | green=true; | |
698 | bullets_label.TextColor3=_RGB(0,200,0); | |
699 | elseif(not red and bullets.current==0)then | |
700 | red=true; | |
701 | bullets_label.TextColor3=_RGB(200,0,0); | |
702 | elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then | |
703 | bullets_label.TextColor3=_RGB(200,200,200); | |
704 | green=false; | |
705 | red=false; | |
706 | end; | |
707 | bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip); | |
708 | bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); | |
709 | bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); | |
710 | end; | |
711 | wait(0.001); | |
712 | until nil; | |
713 | end)(); | |
714 | ||
715 | ---------------------------------------------------------------------------------------- | |
716 | ||
717 | _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; | |
718 | local vers=_G.dev_pistol_version; | |
719 | repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; | |
720 | if(hum.Health==0)then | |
721 | _clear(); | |
722 | end; | |
723 | script.Disabled=true; | |
724 | ||
725 | --mediafire----------------------------------------------------------------------------- |