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1-
////////////////////////////////gReeDy's House System///////////////////////////////
1+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / Greedy's House System / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
2-
#include  <a_samp>
2+
# Include <a_samp>
3-
#include  <sscanf2>
3+
# Include <sscanf2>
4-
#include  <foreach>
4+
# Include <foreach>
5-
#include  <YSI\y_commands>
5+
# Include <YSI\y_commands>
6-
#include  <YSI\y_ini>
6+
# Include <YSI\y_ini>
7-
/////////////////////////////////////////////////////////
7+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
8-
//Da bi vam fs radila potrebni su gore ovi includovi
8+
/ / To have worked fs required worse, these include
9-
//Da bi vam fs radila morate napraviti u scriptfiles
9+
/ / To have fs work you do in scriptfiles
10-
//folder Igraci i Kuce
10+
/ / Players folder and Houses
11-
//FS je u beta fazi tako da su bugovi moguci
11+
/ / FS is in beta so bugs are possible
12-
/////////////////////////////////////////////////////////
12+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
13-
#define BELA            "{FFFFFF}"
13+
# Define WHITE "{FFFFFF}"
14-
#define ZELENA          "{0ed400}"
14+
# Define GREEN "0ed400 {}"
15-
#define CRVENA          "{F81414}"
15+
# Define RED "{F81414}"
16-
#define ZUTA            "{F3FF02}"
16+
# Define YELLOW "F3FF02 {}"
17-
#define SPLAVA          "{00C0FF}"
17+
# Define Raft "00C0FF {}"
18-
#define SIVA            "{C0C0C0}"
18+
# Define GREY "{C0C0C0}"
19-
////////////////////////////////////////////////////////
19+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
20-
#define SCM        SendClientMessage
20+
# Define SCM SendClientMessage
21-
#define SPD        ShowPlayerDialog
21+
# Define SPD ShowPlayerDialog
22-
////////////////////////////////////////////////////////
22+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
23-
#define KUCE_FILE    "Kuce/%d.ini"
23+
# Define KUCE_FILE "Houses /% d.ini"
24-
#define IGRAC_FILE   "Igraci/%s.ini"
24+
# Define IGRAC_FILE "player /% s.ini"
25-
#define DIALOG_KUCA  321
25+
# Define DIALOG_KUCA 321
26-
#define DIALOG_OKNOVAC 323
26+
# Define DIALOG_OKNOVAC 323
27-
#define DIALOG_UKNOVAC 325
27+
# Define DIALOG_UKNOVAC 325
28-
#define DIALOG_IKUCA   327
28+
# Define DIALOG_IKUCA 327
29-
#define DIALOG_KRENT   330
29+
# Define DIALOG_KRENT 330
30-
#define MAX_KUCA 1500
30+
# Define MAX_KUCA 1500
31-
///////////////////////////////////////////////////////
31+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
32-
enum Kuce
32+
enum Houses
33
{
34-
	kProveraVlasnika,
34+
kProveraVlasnika,
35-
	kVlasnik[45],
35+
kVlasnik [45],
36-
	kVrsta[35],
36+
kVrsta [35],
37-
	kIme[60],
37+
Kime, [60]
38-
	Float:kUlazX,
38+
Float: kUlazX,
39-
	Float:kUlazY,
39+
Float: kUlazY,
40-
	Float:kUlazZ,
40+
Float: kUlazZ,
41-
	Float:kIzlazX,
41+
Float: kIzlazX,
42-
	Float:kIzlazY,
42+
Float: kIzlazY,
43-
	Float:kIzlazZ,
43+
Float: kIzlazZ,
44-
	kLevel,
44+
kLevel,
45-
	kCena,
45+
kCena,
46-
    kNovac,
46+
    kNovac,
47-
	kInt,
47+
Kintu,
48-
	kZatvoreno,
48+
kZatvoreno,
49-
	kVW,
49+
kVW,
50-
	kOruzije,
50+
kOruzije,
51-
	kMunicija,
51+
kMunicija,
52-
	kRent,
52+
kRent,
53-
	kCenaRenta,
53+
kCenaRenta,
54-
	kZvono
54+
kZvono
55
};
56-
new KucaInfo[MAX_KUCA][Kuce];
56+
New KucaInfo [MAX_KUCA] [home];
57-
new KucaPickup[sizeof(KucaInfo)];
57+
New KucaPickup [sizeof (KucaInfo)];
58-
new Text3D:KucaLabel[sizeof(KucaInfo)];
58+
New Text3D: KucaLabel [sizeof (KucaInfo)];
59-
///////////////////////////////////////////////////
59+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
60-
enum pInfo
60+
enum pinfo
61
{
62-
	pPosedovanjeKuce,
62+
pPosedovanjeKuce,
63-
	pProveraSpawna,
63+
pProveraSpawna,
64-
	pRent
64+
pRent
65
}
66-
new PlayerInfo[MAX_PLAYERS][pInfo];
66+
new PlayerInfo [MAX_PLAYERS] [pinfo];
67-
///////////////////////////////////////////////////
67+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
68-
public OnFilterScriptInit()
68+
public OnFilterScriptInit ()
69
{
70-
    for(new idkuce = 0; idkuce < sizeof(KucaInfo); idkuce++)
70+
    for (new idkuce = 0; idkuce <sizeof (KucaInfo) idkuce + +)
71-
    {
71+
    {
72-
        new kFile[50], string[400];
72+
        New kfile [50], string [400];
73-
        format(kFile, sizeof(kFile), KUCE_FILE, idkuce);
73+
        format (kfile, sizeof (kfile) KUCE_FILE, idkuce);
74-
        if(fexist(kFile))
74+
        if (fexist (kfile))
75-
        {
75+
        {
76-
            INI_ParseFile(kFile, "UcitajKuce", .bExtra = true, .extra = idkuce);
76+
            INI_ParseFile (kfile, "UcitajKuce". Bextra = true. Extra = idkuce);
77-
            if(KucaInfo[idkuce][kProveraVlasnika] == 0)
77+
            if (KucaInfo [idkuce] [kProveraVlasnika] == 0)
78-
	        {
78+
79-
        	    format(string,sizeof(string),""ZELENA"Kukja na prodazba!\nVrsta: "BELA"%s\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Level: "BELA"%d\n"ZELENA"ID Kuce: "BELA"%d\n"ZELENA"Za da ja kupite /kupikukja",KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kLevel],idkuce);
79+
        format (string, sizeof (string), "" GREEN "house of the sale! \ nVrsta:" WHITE "% s \ n" GREEN "Price:" WHITE "% d \ n" GREEN "Level:" WHITE "% d \ n "GREEN" ID Houses: "WHITE"% d \ n "GREEN" For me to buy / kupikukja "KucaInfo [idkuce] [kVrsta] KucaInfo [idkuce] [kCena] KucaInfo [idkuce] [kLevel] idkuce );
80-
        	    KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,KucaInfo[idkuce][kUlazX],KucaInfo[idkuce][kUlazY],KucaInfo[idkuce][kUlazZ],25,0,1);
80+
        KucaLabel [idkuce] = Create3DTextLabel (string, 0x33CCFFAA, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ] 25,0,1);
81-
        	    KucaPickup[idkuce] = CreatePickup(1273, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
81+
        KucaPickup [idkuce] = CreatePickup (1273, 1, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ]);
82-
        	}
82+
        }
83-
        	else if(KucaInfo[idkuce][kProveraVlasnika] == 1)
83+
        else if (KucaInfo [idkuce] [kProveraVlasnika] == 1)
84-
        	{
84+
        {
85-
        	    format(string,sizeof(string),""ZELENA"[ "BELA"%s "ZELENA"]\n"ZELENA"Gazda: "BELA"%s\n"ZELENA"Vrsta: "BELA"%s\n"ZELENA"Level: "BELA"%d\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Rent: "BELA"%d\n"ZELENA"ID Kukja: "BELA"%d\n"ZELENA"'F' za vlez vo kukjata",KucaInfo[idkuce][kIme],KucaInfo[idkuce][kVlasnik],KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kLevel],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kCenaRenta],idkuce);
85+
        format (string, sizeof (string), "" GREEN "[" WHITE "% s" Green "] \ n" GREEN "Boss:" WHITE "% s \ n" GREEN "Type:" WHITE "% s \ n" GREEN "Level:" WHITE "% d \ n" GREEN "Price:" WHITE "% d \ n" GREEN "Rent," WHITE "% d \ n" GREEN "ID Kukje:" WHITE "% d \ n" GREEN "'F' for entry into the
86-
        	    KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,KucaInfo[idkuce][kUlazX],KucaInfo[idkuce][kUlazY],KucaInfo[idkuce][kUlazZ],25,0,1);
86+
        KucaLabel [idkuce] = Create3DTextLabel (string, 0x33CCFFAA, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ] 25,0,1);
87-
        	    KucaPickup[idkuce] = CreatePickup(1239, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
87+
        KucaPickup [idkuce] = CreatePickup (1239, 1, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ]);
88-
        	}
88+
        }
89-
		}
89+
90-
	}
90+
91-
	DisableInteriorEnterExits(); print("House System by gReeDy.aMx");
91+
DisableInteriorEnterExits (), print ("House System by gReeDy.aMx");
92-
	return 1;
92+
return 1;
93
}
94-
///////////////////////////////////////////////////
94+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
95-
public OnFilterScriptExit()
95+
public OnFilterScriptExit ()
96
{
97-
    for(new k = 0; k <= MAX_KUCA; k++) { SacuvajKucu(k); }
97+
    for (new k = 0, k <= MAX_KUCA, k + +) {SacuvajKucu (k)}
98-
	return 1;
98+
return 1;
99
}
100-
///////////////////////////////////////////////////
100+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
101-
public OnPlayerConnect(playerid)
101+
public OnPlayerConnect (playerid)
102
{
103-
	PlayerInfo[playerid][pProveraSpawna] = 0; PlayerInfo[playerid][pPosedovanjeKuce] = -1; PlayerInfo[playerid][pRent] = -1;
103+
PlayerInfo [playerid] [pProveraSpawna] = 0; PlayerInfo [playerid] [pPosedovanjeKuce] = -1; PlayerInfo [playerid] [pRent] = -1;
104-
    new igraci[50]; format(igraci, sizeof(igraci), IGRAC_FILE, ImeIgraca(playerid));
104+
    new players [50], aspect (players, sizeof (player), IGRAC_FILE, ImeIgraca (playerid));
105-
    if(!fexist(igraci))
105+
    if (! fexist (players))
106-
	{
106+
107-
		MiniRegis(playerid);
107+
MiniRegis (playerid);
108-
	}
108+
109-
	else
109+
Else
110-
	{
110+
111-
		INI_ParseFile(igraci, "UcitavanjeIgraca", .bExtra = true, .extra = playerid);
111+
INI_ParseFile (players, "UcitavanjeIgraca". Bextra = true. Extra = playerid);
112-
		SCM(playerid,-1,"Ucitavanje...");
112+
SCM (playerid, -1, "Loading ...");
113-
	}
113+
114-
	return 1;
114+
return 1;
115
}
116-
///////////////////////////////////////////////////
116+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
117-
public OnPlayerDisconnect(playerid, reason)
117+
public OnPlayerDisconnect (playerid, reason)
118
{
119-
    SacuvajIgraca(playerid);
119+
    SacuvajIgraca (playerid);
120-
	return 1;
120+
return 1;
121
}
122-
///////////////////////////////////////////////////
122+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
123-
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
123+
public OnPlayerKeyStateChange (playerid, newkeys, oldkeys)
124
{
125-
    if( newkeys == KEY_SECONDARY_ATTACK )
125+
    if (newkeys == KEY_SECONDARY_ATTACK)
126-
	{
126+
127-
		for(new i; i < MAX_KUCA; i++)
127+
for (new i; i <MAX_KUCA, i + +)
128-
		{
128+
129-
			 if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
129+
if (IsPlayerInRangeOfPoint (playerid, 3.0, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]))
130-
			 {
130+
131-
			    if(KucaInfo[i][kZatvoreno] == 1) return SCM(playerid,-1,""SPLAVA"[Kukja] "SIVA"Zakluceno!");
131+
if (KucaInfo [i] [kZatvoreno] == 1) return SCM (playerid, -1, "" The Raft "[THE HOUSE]" GREY "was concluded");
132-
            	SetPlayerVirtualWorld(playerid, KucaInfo[i][kVW]);
132+
            SetPlayerVirtualWorld (playerid, KucaInfo [i] [kVW]);
133-
                SetPlayerInterior(playerid, KucaInfo[i][kInt]);
133+
                SetPlayerInterior (playerid, KucaInfo [i] [kint]);
134-
             	SetPlayerPos(playerid, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]);
134+
             SetPlayerPos (playerid, KucaInfo [i] [kIzlazX] KucaInfo [i] [kIzlazY] KucaInfo [i] [kIzlazZ]);
135-
             	return 1;
135+
             return 1;
136-
			 }
136+
137-
             if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]) && GetPlayerVirtualWorld(playerid) == KucaInfo[i][kVW])
137+
             if (IsPlayerInRangeOfPoint (playerid, 3.0, KucaInfo [i] [kIzlazX] KucaInfo [i] [kIzlazY] KucaInfo [i] [kIzlazZ]) && GetPlayerVirtualWorld (playerid) == KucaInfo [i] [kVW])
138-
	         {
138+
139-
             	SetPlayerInterior(playerid, 0);
139+
             SetPlayerInterior (playerid, 0);
140-
             	SetPlayerVirtualWorld(playerid, 0);
140+
             SetPlayerVirtualWorld (playerid, 0);
141-
             	SetPlayerPos(playerid, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]);
141+
             SetPlayerPos (playerid, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]);
142-
             	return 1;
142+
             return 1;
143-
             }
143+
             }
144-
		}
144+
145-
	}
145+
146-
	return 1;
146+
return 1;
147
}
148-
///////////////////////////////////////////////////
148+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
149-
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
149+
public OnDialogResponse (playerid, dialogid, response, listitem, inputtext [])
150
{
151-
	if(dialogid == DIALOG_KUCA)
151+
if (dialogid == DIALOG_KUCA)
152-
	{
152+
153-
	if(!response) return 1;
153+
if (! response) return 1;
154-
	if(PlayerInfo[playerid][pPosedovanjeKuce] == -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Nemate kukja!");
154+
if (PlayerInfo [playerid] [pPosedovanjeKuce] == -1) return SCM (playerid, -1, "" RED "HS |" GREY "Need a House,");
155-
	new i = PlayerInfo[playerid][pPosedovanjeKuce];
155+
new i = PlayerInfo [playerid] [pPosedovanjeKuce];
156-
	switch(listitem)
156+
switch (listitem)
157-
	{
157+
158-
	case 0:
158+
case 0:
159-
	{
159+
160-
		new string[256];
160+
new string [256];
161-
		SCM(playerid,-1,""ZELENA"|---------------------------------------------------------------------------------------------------|");
161+
162-
		format(string,sizeof(string),""SIVA"Ime Kukja: %s | Gazda: %s | Level: %d ",KucaInfo[i][kIme],KucaInfo[i][kVlasnik],KucaInfo[i][kLevel]);
162+
format (string, sizeof (string), "" GREY "Kukje Name:% s | Boss:% s | Level:% d", KucaInfo [i] [whom], KucaInfo [i] [kVlasnik] KucaInfo [i] [kLevel]);
163-
		SCM(playerid,-1,string);
163+
SCM (playerid, -1, string);
164-
		format(string,sizeof(string),""SIVA"Cena: %d | ID: %d | Vrednost: %d | Oruzje: %d | Kursumi: %d",KucaInfo[i][kCena],i,KucaInfo[i][kNovac],KucaInfo[i][kOruzije],KucaInfo[i][kMunicija]);
164+
format (string, sizeof (string), "" GREY "Price:% d | ID:% d | Value:% d | Weapons:% d | Kuršumli:% d", KucaInfo [i] [kCena], and KucaInfo [i] [kNovac] KucaInfo [i] [kOruzije] KucaInfo [i] [kMunicija]);
165-
		SCM(playerid,-1,string);
165+
SCM (playerid, -1, string);
166-
    	SCM(playerid,-1,""ZELENA"|---------------------------------------------------------------------------------------------------|");
166+
    
167-
	}
167+
168-
	case 1:
168+
case 1:
169-
	{
169+
170-
	    if(KucaInfo[i][kZatvoreno] == 0) return SCM(playerid,-1,"HS | "CRVENA"Vekje e otklucena!");
170+
if (KucaInfo [i] [kZatvoreno] == 0) return SCM (playerid, -1, "HS |" RED "is already otklucena!");
171-
		KucaInfo[i][kZatvoreno] = 0; SacuvajKucu(i);
171+
KucaInfo [i] [kZatvoreno] = 0; SacuvajKucu (i);
172-
		SCM(playerid,-1, ""ZELENA"[HS] "BELA"Kuca otkljucana!");
172+
SCM (playerid, -1, "" GREEN "[HS]" White "House Unlocked!");
173-
	}
173+
174-
	case 2:
174+
case 2:
175-
	{
175+
176-
	    if(KucaInfo[i][kZatvoreno] == 1) return SCM(playerid,-1,"HS | "CRVENA"Vekje e zaklucena!");
176+
if (KucaInfo [i] [kZatvoreno] == 1) return SCM (playerid, -1, "HS |" RED "has already been concluded");
177-
	    KucaInfo[i][kZatvoreno] = 1; SacuvajKucu(i);
177+
KucaInfo [i] [kZatvoreno] = 1; SacuvajKucu (i);
178-
	    SCM(playerid,-1, ""ZELENA"[HS] "BELA"Kukjata e zaklucena!");
178+
SCM (playerid, -1, "" GREEN "[HS]" white "inside the house, it was concluded");
179-
	}
179+
180-
	case 3:
180+
case 3:
181-
	{
181+
182-
	   	SPD(playerid,DIALOG_OKNOVAC,DIALOG_STYLE_INPUT, ""ZELENA"Ostavaete pari", ""BELA"Vnesete kolicina na pari kolku sakate da vnesete", "Ostavi", "Izlez");
182+
SPD (playerid, DIALOG_OKNOVAC, DIALOG_STYLE_INPUT, "" GREEN "Ostavaete pairs", "" WHITE "Enter quantity to how many pairs of maimed to Vance," "Leave," "hatches");
183-
	}
183+
184-
	case 4:
184+
Case 4:
185-
	{
185+
186-
	   	SPD(playerid,DIALOG_UKNOVAC,DIALOG_STYLE_INPUT, ""ZELENA"Podignuvanje pari", ""BELA"Vnesete kolicina na pari kolku sakate da zemete", "Zemi", "Izlez");
186+
SPD (playerid, DIALOG_UKNOVAC, DIALOG_STYLE_INPUT, "" GREEN "raising of steam", "" WHITE "Enter quantity to how many pairs zemete to maim," "Zemi", "hatches");
187-
	}
187+
188-
	case 5:
188+
case 5:
189-
	{
189+
190-
        if(KucaInfo[i][kOruzije] != -1) return SCM(playerid,-1,""ZUTA"Vekje imate oruzje vo kukjata!");
190+
        if (KucaInfo [i] [kOruzije]! = -1) return SCM (playerid, -1, "" Yellow, "We already have a gun in the house alone!");
191-
		if(GetPlayerWeapon(playerid) <= 0) return SCM(playerid,-1,"HS | "ZUTA"Nemas oruzje vo rakata!");
191+
if (GetPlayerWeapon (playerid) <= 0) return SCM (playerid, -1, "HS |" yellow "You have no arms in Rakata");
192-
		KucaInfo[i][kOruzije] = GetPlayerWeapon(playerid); KucaInfo[i][kMunicija] = GetPlayerAmmo(playerid);
192+
KucaInfo [i] [kOruzije] = GetPlayerWeapon (playerid); KucaInfo [i] [kMunicija] = GetPlayerAmmo (playerid);
193-
		SCM(playerid,-1,""ZUTA"Ostavili ste oruzije u kucu!"); SacuvajKucu(i); SetPlayerAmmo(playerid, GetPlayerWeapon(playerid), 0);
193+
SCM (playerid, -1, "" Yellow, "You have left the weapon in the house!"); SacuvajKucu (i); SetPlayerAmmo (playerid, GetPlayerWeapon (playerid), 0);
194-
	}
194+
195-
	case 6:
195+
Case 6:
196-
	{
196+
197-
    	if(KucaInfo[i][kOruzije] == -1) return SCM(playerid,-1,""ZUTA"Nemas oruzje vo kukjata!");
197+
    if (KucaInfo [i] [kOruzije] == -1) return SCM (playerid, -1, "" Yellow, "You have no weapons in the house alone!");
198-
		GivePlayerWeapon(playerid,KucaInfo[i][kOruzije],KucaInfo[i][kMunicija]); KucaInfo[i][kOruzije] = -1; KucaInfo[i][kMunicija] = -1;
198+
GivePlayerWeapon (playerid, KucaInfo [i] [kOruzije] KucaInfo [i] [kMunicija]); KucaInfo [i] [kOruzije] = -1; KucaInfo [i] [kMunicija] = -1;
199-
		SacuvajKucu(i); SCM(playerid,-1,""ZUTA"Zedovte oruzje od vasata kukja!");
199+
SacuvajKucu (i), SCM (playerid, -1, "" yellow "Zedovte arms from your statesmanship House,");
200-
	}
200+
201-
	case 7:
201+
case 7:
202-
	{
202+
203-
		new string[60]; GivePlayerMoney(playerid,KucaInfo[i][kCena]);
203+
new string [60]; GivePlayerMoney (playerid, KucaInfo [i] [kCena]);
204-
		KucaInfo[i][kProveraVlasnika] = 0; KucaInfo[i][kNovac] = 0; KucaInfo[i][kOruzije] = -1; KucaInfo[i][kMunicija] = 0;
204+
KucaInfo [i] [kProveraVlasnika] = 0; KucaInfo [i] [kNovac] = 0; KucaInfo [i] [kOruzije] = -1; KucaInfo [i] [kMunicija] = 0;
205-
		KucaInfo[i][kZatvoreno] = 1; strmid(KucaInfo[i][kIme],"Default",0,strlen("Default"),255);
205+
KucaInfo [i] [kZatvoreno] = 1; strmid (KucaInfo [i] [whom], "Default", 0, strlen ("Default"), 255);
206-
		strmid(KucaInfo[i][kVlasnik], "Niko", 0, strlen("Niko"), 255); PlayerInfo[playerid][pPosedovanjeKuce] = -1;
206+
strmid (KucaInfo [i] [kVlasnik], "None", 0, strlen ("Niko"), 255); PlayerInfo [playerid] [pPosedovanjeKuce] = -1;
207-
		SacuvajKucu(i); KuceLP(i); SacuvajIgraca(playerid);
207+
SacuvajKucu (i); KuceLP (i); SacuvajIgraca (playerid);
208-
		format(string,sizeof(string),""ZUTA"Ja prodadovte vasata kukja za %d!",KucaInfo[i][kCena]);
208+
format (string, sizeof (string), "" yellow, "I prodadovte your statesmanship House, in% d", KucaInfo [i] [kCena]);
209-
		SCM(playerid,-1,string);
209+
SCM (playerid, -1, string);
210-
	}
210+
211-
	case 8:
211+
Case 8:
212-
	{
212+
213-
		SPD(playerid, DIALOG_IKUCA, DIALOG_STYLE_INPUT, ""ZELENA"Kukja Ime", ""BELA"Vnesete go imeto na kukjata", "Promeni", "Izlez");
213+
SPD (playerid, DIALOG_IKUCA, DIALOG_STYLE_INPUT, "" GREEN "Kukje Name", "" white, "Vance is the name of the house, go", "Change", "hatches");
214-
	}
214+
215-
	case 9:
215+
Case 9:
216-
	{
216+
217-
		PlayerInfo[playerid][pProveraSpawna] = 1;
217+
PlayerInfo [playerid] [pProveraSpawna] = 1;
218-
		SCM(playerid,-1,""ZUTA"Odbravte spawn na vasata kukja, odsega ovde kje se respawnuvate!");
218+
SCM (playerid, -1, "" yellow "Odbravte House to spawn on your statesmanship, odsega respawnuvate will be here!");
219-
	}
219+
220-
	case 10:
220+
case 10:
221-
	{
221+
222-
		if(KucaInfo[i][kRent] == 0)
222+
if (KucaInfo [i] [kRent] == ​​0)
223-
		{
223+
224-
			KucaInfo[i][kRent] = 1;
224+
KucaInfo [i] [kRent] = 1;
225-
			SCM(playerid,-1,""ZUTA"Odbravte rent na kukjata!");
225+
SCM (playerid, -1, "" yellow "Odbravte rent the house alone!");
226-
		}
226+
227-
		else if(KucaInfo[i][kRent] == 1)
227+
else if (KucaInfo [i] [kRent] == ​​1)
228-
		{
228+
229-
		    KucaInfo[i][kRent] = 0;
229+
KucaInfo [i] [kRent] = 0;
230-
			SCM(playerid,-1,""ZUTA"Zabranivte rent na vasata kukja!");
230+
SCM (playerid, -1, "" yellow "Zabranivte House to rent in your statesmanship");
231-
		}
231+
232-
	}
232+
233-
	case 11:
233+
case 11:
234-
	{
234+
235-
		if(KucaInfo[i][kRent] == 0) return SCM(playerid,-1,""ZUTA"Na vasata kukja zabranet e rentot, nemozete da postavuvate cena na rent!");
235+
if (KucaInfo [i] [kRent] == ​​0) return SCM (playerid, -1, "" Yellow, "The House, your statesmanship is forbidden rentot, could that raises the price of the car!");
236-
		SPD(playerid, DIALOG_KRENT, DIALOG_STYLE_INPUT, ""ZELENA"Cena Rent", ""BELA"Vnesete ja novata cena na rent", "Promeni", "Izlez");
236+
SPD (playerid, DIALOG_KRENT, DIALOG_STYLE_INPUT, "" Green "Car Price", "" WHITE "I vNes new price of the car", "Change", "hatches");
237-
	}
237+
238-
	case 12:
238+
case 12:
239-
	{
239+
240-
		if(KucaInfo[i][kZvono] == 1) return SCM(playerid,-1,""ZUTA"Vekje imate zvonce na vasata kukja!");
240+
if (KucaInfo [i] [kZvono] == 1) return SCM (playerid, -1, "" Yellow, "We already have a bell on your statesmanship House,");
241-
		if(GetPlayerMoney(playerid) < 5000) return SCM(playerid,-1,""ZUTA"Nemate dovolno pari!");
241+
if (GetPlayerMoney (playerid) <5000) return SCM (playerid, -1, "" yellow "You have enough pairs!");
242-
		KucaInfo[i][kZvono] = 1; GivePlayerMoney(playerid,-5000); SCM(playerid,-1,""ZUTA"Postavivte zvonce na vasata kukja!");
242+
KucaInfo [i] [kZvono] = 1; GivePlayerMoney (playerid, -5000); SCM (playerid, -1, "" yellow "Postavivte bell on your statesmanship House,");
243-
	}
243+
244-
	}
244+
245-
	}
245+
246-
	///////////////////////////////////////////////////
246+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
247-
	if(dialogid == DIALOG_KRENT)
247+
if (dialogid == DIALOG_KRENT)
248-
	{
248+
249-
    if(response)
249+
    if (response)
250-
	{
250+
251-
	new i = PlayerInfo[playerid][pPosedovanjeKuce],cena;
251+
new i = PlayerInfo [playerid] [pPosedovanjeKuce], price;
252-
	if(sscanf(inputtext, "i", cena)) return SPD(playerid, DIALOG_KRENT, DIALOG_STYLE_INPUT, ""ZELENA"Cena Rent", ""BELA"Vnesete cena na rent", "Promeni", "Izlez");
252+
if (sscanf (inputtext, "and" price)) return SPD (playerid, DIALOG_KRENT, DIALOG_STYLE_INPUT, "" GREEN "Price Rent", "" white, "Vance price to rent", "Change", "hatches");
253-
	if(cena < 1 || cena > 1000) return SCM(playerid,-1,""ZUTA"Cenata nemoze da bide pomala od 1 ili pogolema od 1000!");
253+
if (price <1 | | price> 1000) return SCM (playerid, -1, "" Yellow, "Not having bidet price of less than 1 or greater than 1000");
254-
	KucaInfo[i][kCenaRenta] = cena; SacuvajKucu(i); KuceLP(i); SCM(playerid,-1,""ZUTA"Ja promenivte cenata na rentot!");
254+
KucaInfo [i] [kCenaRenta] = price; SacuvajKucu (i); KuceLP (i), SCM (playerid, -1, "" Yellow, "I promenivte price of rentot!");
255-
	}
255+
256-
	}
256+
257-
	///////////////////////////////////////////////////
257+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
258-
	if(dialogid == DIALOG_OKNOVAC)
258+
if (dialogid == DIALOG_OKNOVAC)
259-
	{
259+
260-
    if(PlayerInfo[playerid][pPosedovanjeKuce] == -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Nemate kukja!");
260+
    if (PlayerInfo [playerid] [pPosedovanjeKuce] == -1) return SCM (playerid, -1, "" RED "HS |" GREY "Need a House,");
261-
	new i = PlayerInfo[playerid][pPosedovanjeKuce];
261+
new i = PlayerInfo [playerid] [pPosedovanjeKuce];
262-
	if(response)
262+
if (response)
263-
	{
263+
264-
	new iznos,string[256];
264+
new amount, string [256];
265-
	if(sscanf(inputtext, "i", iznos)) return SPD(playerid,DIALOG_OKNOVAC,DIALOG_STYLE_INPUT, ""ZELENA"Ostavanje pari", ""BELA"Vnesete kolicina kolku pari sakate da ostavite", "Ostavi", "Izlez");
265+
if (sscanf (inputtext, "and" amount)) return SPD (playerid, DIALOG_OKNOVAC, DIALOG_STYLE_INPUT, "" GREEN "Ostavanje pairs", "" WHITE "Enter quantity how much money u want to leave", "Leave", "hatches" );
266-
	if(iznos > GetPlayerMoney(playerid)) return SCM(playerid,-1,"Nemate tolku pari!");
266+
if (amount> GetPlayerMoney (playerid)) return SCM (playerid, -1, "You have just as many pairs!");
267-
	if(iznos < 1 || iznos > 50000) return SCM(playerid,-1,"Iznosot nemoze da bide pomal od 1 ni pogolem od 50000!");
267+
if (amount <1 | | amount> 50000) return SCM (playerid, -1, "The amount Not having bidet are lower than 1 or greater than 50000");
268-
	KucaInfo[i][kNovac] += iznos; GivePlayerMoney(playerid, -iznos); SacuvajKucu(i);
268+
KucaInfo [i] [kNovac] + = amount; GivePlayerMoney (playerid-amount) SacuvajKucu (i);
269-
	format(string,sizeof(string),"HS | "ZELENA"Ostavivte vo vasata kukja %d$!",iznos);
269+
format (string, sizeof (string), "HS |" GREEN "Ostavivte in your statesmanship House, $% d", amount);
270-
	SCM(playerid,-1,string);
270+
SCM (playerid, -1, string);
271-
	}
271+
272-
	}
272+
273-
	//////////////////////////////////////////////////
273+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
274-
	if(dialogid == DIALOG_UKNOVAC)
274+
if (dialogid == DIALOG_UKNOVAC)
275-
	{
275+
276-
    if(PlayerInfo[playerid][pPosedovanjeKuce] == -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Nemate kukja!");
276+
    if (PlayerInfo [playerid] [pPosedovanjeKuce] == -1) return SCM (playerid, -1, "" RED "HS |" GREY "Need a House,");
277-
	new i = PlayerInfo[playerid][pPosedovanjeKuce];
277+
new i = PlayerInfo [playerid] [pPosedovanjeKuce];
278-
	if(response)
278+
if (response)
279-
	{
279+
280-
	new iznos,string[256];
280+
new amount, string [256];
281-
	if(sscanf(inputtext, "i", iznos)) return SPD(playerid,DIALOG_UKNOVAC,DIALOG_STYLE_INPUT, ""ZELENA"Podignuvanje pari", ""BELA"Vnesete kolicina kolku pari sakate da zemete", "Zemi", "Izlez");
281+
if (sscanf (inputtext, "and" amount)) return SPD (playerid, DIALOG_UKNOVAC, DIALOG_STYLE_INPUT, "" GREEN "raising of steam", "" WHITE "Enter quantity how much money u want to zemete", "Zemi", "hatches" );
282-
	if(iznos > KucaInfo[i][kNovac]) return SCM(playerid,-1,"Nemate tolku pari vo kukjata!");
282+
if (amount> KucaInfo [i] [kNovac]) return SCM (playerid, -1, "You have just as many pairs in the house alone!");
283-
	if(iznos < 1 || iznos > 50000) return SCM(playerid,-1,"Sumata nemoze da bide pomala od 1 ni pogolema od 50000!");
283+
if (amount <1 | | amount> 50000) return SCM (playerid, -1, "Not having The sum be less than 1 or greater than 50000");
284-
	KucaInfo[i][kNovac] -= iznos; GivePlayerMoney(playerid, iznos); SacuvajKucu(i);
284+
KucaInfo [i] [kNovac] - = amount; GivePlayerMoney (playerid, amount); SacuvajKucu (i);
285-
	format(string,sizeof(string),"HS | "ZELENA"Podignavte od vasata kukja %d$!",iznos);
285+
format (string, sizeof (string), "HS |" GREEN "Podignavte of your statesmanship House, $% d", amount);
286-
	SCM(playerid,-1,string);
286+
SCM (playerid, -1, string);
287-
	}
287+
288-
	}
288+
289-
	//////////////////////////////////////////////////
289+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
290-
	if(dialogid == DIALOG_IKUCA)
290+
if (dialogid == DIALOG_IKUCA)
291-
	{
291+
292-
	if(response)
292+
if (response)
293-
	{
293+
294-
    if(PlayerInfo[playerid][pPosedovanjeKuce] == -1) return SCM(playerid,-1, "HS | "ZUTA"Nemate kukja!");
294+
    if (PlayerInfo [playerid] [pPosedovanjeKuce] == -1) return SCM (playerid, -1, "HS |" yellow "Need a House,");
295-
	new ime[40],string[80],i = PlayerInfo[playerid][pPosedovanjeKuce];
295+
new name [40], string [80], i = PlayerInfo [playerid] [pPosedovanjeKuce];
296-
	if(sscanf(inputtext, "s[40]", ime)) return SPD(playerid, DIALOG_IKUCA, DIALOG_STYLE_INPUT, ""ZELENA"Kukja Ime", ""BELA"Vnesete go novoto ime na kukjata", "Promeni", "Izlez");
296+
if (sscanf (inputtext, "s [40]", name)) return SPD (playerid, DIALOG_IKUCA, DIALOG_STYLE_INPUT, "" GREEN "Kukje Name", "" white, "Vance is a new name to go inside the house," "Change," " way out ");
297-
	if(strlen(ime) > 40) return SCM(playerid,-1,""CRVENA"Imeto od kukjata nemoze da sodrzi povekje od 40 znakovi!");
297+
if (strlen (name)> 40) return SCM (playerid, -1, "" RED "The name of the house alone Not having itself contains more than 40 characters");
298-
	strmid(KucaInfo[i][kIme],ime,0,strlen(ime),255); SacuvajKucu(i); KuceLP(i);
298+
strmid (KucaInfo [i] [anyone], name, 0, strlen (name), 255); SacuvajKucu (i); KuceLP (i);
299-
    format(string,sizeof(string),""ZUTA"Vasto ime na kukjata e postaveno na %s!",ime);
299+
    format (string, sizeof (string), "" Yellow, "Vasto name of the house, will be appointed to% s", name);
300-
    SCM(playerid,-1,string);
300+
    SCM (playerid, -1, string);
301-
	}
301+
302-
	}
302+
303-
	//////////////////////////////////////////////////
303+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
304-
	return 1;
304+
return 1;
305
}
306-
////////////////////////////////////////////////////
306+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
307-
public OnPlayerSpawn(playerid)
307+
public OnPlayerSpawn (playerid)
308
{
309-
	if(PlayerInfo[playerid][pProveraSpawna] == 1 && PlayerInfo[playerid][pPosedovanjeKuce] != -1)
309+
if (PlayerInfo [playerid] [pProveraSpawna] == 1 && PlayerInfo [playerid] [pPosedovanjeKuce]! = -1)
310-
	{
310+
311-
        new i = PlayerInfo[playerid][pPosedovanjeKuce];
311+
        new i = PlayerInfo [playerid] [pPosedovanjeKuce];
312-
	    SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0);
312+
SetPlayerInterior (playerid, 0); SetPlayerVirtualWorld (playerid, 0);
313-
		SetPlayerPos(playerid, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]);
313+
SetPlayerPos (playerid, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]);
314-
	}
314+
315-
	if(PlayerInfo[playerid][pProveraSpawna] == 2)
315+
if (PlayerInfo [playerid] [pProveraSpawna] == 2)
316-
	{
316+
317-
		new i = PlayerInfo[playerid][pRent];
317+
new i = PlayerInfo [playerid] [pRent];
318-
	    SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0);
318+
SetPlayerInterior (playerid, 0); SetPlayerVirtualWorld (playerid, 0);
319-
		SetPlayerPos(playerid, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]);
319+
SetPlayerPos (playerid, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]);
320-
	}
320+
321-
	return 1;
321+
return 1;
322
}
323-
///////////////////////////////////////////////////
323+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
324-
forward UcitajKuce(idkuce, name[], value[]);
324+
forward UcitajKuce (idkuce, name [], value []);
325-
public UcitajKuce(idkuce, name[], value[])
325+
public UcitajKuce (idkuce, name [], value [])
326
{
327-
	INI_Int("ProveraVlasnika",KucaInfo[idkuce][kProveraVlasnika]);
327+
INI_Int ("ProveraVlasnika" KucaInfo [idkuce] [kProveraVlasnika]);
328-
	INI_String("Vlasnik",KucaInfo[idkuce][kVlasnik],45);
328+
INI_String ("Owner" KucaInfo [idkuce] [kVlasnik], 45);
329-
    INI_String("Vrsta",KucaInfo[idkuce][kVrsta],35);
329+
    INI_String ("type", KucaInfo [idkuce] [kVrsta], 35);
330-
    INI_String("Ime",KucaInfo[idkuce][kIme], 60);
330+
    INI_String ("Name" KucaInfo [idkuce] [anyone], 60);
331-
    INI_Float("UlazX",KucaInfo[idkuce][kUlazX]);
331+
    INI_Float ("UlazX" KucaInfo [idkuce] [kUlazX]);
332-
    INI_Float("UlazY",KucaInfo[idkuce][kUlazY]);
332+
    INI_Float ("UlazY" KucaInfo [idkuce] [kUlazY]);
333-
    INI_Float("UlazZ",KucaInfo[idkuce][kUlazZ]);
333+
    INI_Float ("invested" KucaInfo [idkuce] [kUlazZ]);
334-
    INI_Float("IzlazX",KucaInfo[idkuce][kIzlazX]);
334+
    INI_Float ("IzlazX" KucaInfo [idkuce] [kIzlazX]);
335-
    INI_Float("IzlazY",KucaInfo[idkuce][kIzlazY]);
335+
    INI_Float ("IzlazY" KucaInfo [idkuce] [kIzlazY]);
336-
    INI_Float("IzlazZ",KucaInfo[idkuce][kIzlazZ]);
336+
    INI_Float ("IzlazZ" KucaInfo [idkuce] [kIzlazZ]);
337-
    INI_Int("Level",KucaInfo[idkuce][kLevel]);
337+
    INI_Int ("Level", KucaInfo [idkuce] [kLevel]);
338-
    INI_Int("Cena",KucaInfo[idkuce][kCena]);
338+
    INI_Int ("Price" KucaInfo [idkuce] [kCena]);
339-
    INI_Int("Novac",KucaInfo[idkuce][kNovac]);
339+
    INI_Int ("Money," KucaInfo [idkuce] [kNovac]);
340-
    INI_Int("Interior",KucaInfo[idkuce][kInt]);
340+
    INI_Int ("Interior" KucaInfo [idkuce] [Kint]);
341-
    INI_Int("Zatvoreno",KucaInfo[idkuce][kZatvoreno]);
341+
    INI_Int ("Closed" KucaInfo [idkuce] [kZatvoreno]);
342-
    INI_Int("VW",KucaInfo[idkuce][kVW]);
342+
    INI_Int ("VW" KucaInfo [idkuce] [kVW]);
343-
    INI_Int("Oruzije",KucaInfo[idkuce][kOruzije]);
343+
    INI_Int ("weapon" KucaInfo [idkuce] [kOruzije]);
344-
    INI_Int("Municija",KucaInfo[idkuce][kMunicija]);
344+
    INI_Int ("ammunition" KucaInfo [idkuce] [kMunicija]);
345-
    INI_Int("Rent",KucaInfo[idkuce][kRent]);
345+
    INI_Int ("Rent" KucaInfo [idkuce] [kRent]);
346-
    INI_Int("CenaRenta",KucaInfo[idkuce][kCenaRenta]);
346+
    INI_Int ("CenaRenta" KucaInfo [idkuce] [kCenaRenta]);
347-
    INI_Int("Zvono",KucaInfo[idkuce][kZvono]);
347+
    INI_Int ("Bell" KucaInfo [idkuce] [kZvono]);
348-
	return 1;
348+
return 1;
349
}
350-
///////////////////////////////////////////////////
350+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
351-
stock SacuvajKucu(idkuce)
351+
stock SacuvajKucu (idkuce)
352
{
353-
	new kFile[128];
353+
New kfile [128];
354-
    format(kFile, sizeof(kFile), KUCE_FILE, idkuce);
354+
    format (kfile, sizeof (kfile) KUCE_FILE, idkuce);
355-
	new INI:File = INI_Open(kFile);
355+
new INI: File = INI_Open (kfile);
356-
	INI_WriteInt(File,"ProveraVlasnika",KucaInfo[idkuce][kProveraVlasnika]);
356+
INI_WriteInt (File, "ProveraVlasnika" KucaInfo [idkuce] [kProveraVlasnika]);
357-
	INI_WriteString(File,"Vlasnik",KucaInfo[idkuce][kVlasnik]);
357+
INI_WriteString (File, "Owner", KucaInfo [idkuce] [kVlasnik]);
358-
	INI_WriteString(File,"Vrsta",KucaInfo[idkuce][kVrsta]);
358+
INI_WriteString (File, "type", KucaInfo [idkuce] [kVrsta]);
359-
	INI_WriteString(File,"Ime",KucaInfo[idkuce][kIme]);
359+
INI_WriteString (File, "name", KucaInfo [idkuce] [whom]);
360-
	INI_WriteFloat(File,"UlazX",KucaInfo[idkuce][kUlazX]);
360+
INI_WriteFloat (File, "UlazX" KucaInfo [idkuce] [kUlazX]);
361-
	INI_WriteFloat(File,"UlazY",KucaInfo[idkuce][kUlazY]);
361+
INI_WriteFloat (File, "UlazY" KucaInfo [idkuce] [kUlazY]);
362-
	INI_WriteFloat(File,"UlazZ",KucaInfo[idkuce][kUlazZ]);
362+
INI_WriteFloat (File, "investing" KucaInfo [idkuce] [kUlazZ]);
363-
	INI_WriteFloat(File,"IzlazX",KucaInfo[idkuce][kIzlazX]);
363+
INI_WriteFloat (File, "IzlazX" KucaInfo [idkuce] [kIzlazX]);
364-
	INI_WriteFloat(File,"IzlazY",KucaInfo[idkuce][kIzlazY]);
364+
INI_WriteFloat (File, "IzlazY" KucaInfo [idkuce] [kIzlazY]);
365-
	INI_WriteFloat(File,"IzlazZ",KucaInfo[idkuce][kIzlazZ]);
365+
INI_WriteFloat (File, "IzlazZ" KucaInfo [idkuce] [kIzlazZ]);
366-
	INI_WriteInt(File,"Level",KucaInfo[idkuce][kLevel]);
366+
INI_WriteInt (File, "Level", KucaInfo [idkuce] [kLevel]);
367-
    INI_WriteInt(File,"Cena",KucaInfo[idkuce][kCena]);
367+
    INI_WriteInt (File, "Price", KucaInfo [idkuce] [kCena]);
368-
    INI_WriteInt(File,"Novac",KucaInfo[idkuce][kNovac]);
368+
    INI_WriteInt (File, "Money", KucaInfo [idkuce] [kNovac]);
369-
    INI_WriteInt(File,"Interior",KucaInfo[idkuce][kInt]);
369+
    INI_WriteInt (File, "Interior", KucaInfo [idkuce] [kint]);
370-
    INI_WriteInt(File,"Zatvoreno",KucaInfo[idkuce][kZatvoreno]);
370+
    INI_WriteInt (File, 'closed', KucaInfo [idkuce] [kZatvoreno]);
371-
    INI_WriteInt(File,"VW",KucaInfo[idkuce][kVW]);
371+
    INI_WriteInt (File, "VW" KucaInfo [idkuce] [kVW]);
372-
    INI_WriteInt(File,"Oruzije",KucaInfo[idkuce][kOruzije]);
372+
    INI_WriteInt (File, "weapon", KucaInfo [idkuce] [kOruzije]);
373-
    INI_WriteInt(File,"Municija",KucaInfo[idkuce][kMunicija]);
373+
    INI_WriteInt (File, "Ammunition" KucaInfo [idkuce] [kMunicija]);
374-
    INI_WriteInt(File,"Rent",KucaInfo[idkuce][kRent]);
374+
    INI_WriteInt (File, "Rent", KucaInfo [idkuce] [kRent]);
375-
    INI_WriteInt(File,"CenaRenta",KucaInfo[idkuce][kCenaRenta]);
375+
    INI_WriteInt (File, "CenaRenta" KucaInfo [idkuce] [kCenaRenta]);
376-
    INI_WriteInt(File,"Zvono",KucaInfo[idkuce][kZvono]);
376+
    INI_WriteInt (File, "bell", KucaInfo [idkuce] [kZvono]);
377-
	INI_Close(File);
377+
INI_Close (File);
378-
	return 1;
378+
return 1;
379
}
380-
//////////////////////////////////////////////////////
380+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
381-
stock MiniRegis(playerid)
381+
stock MiniRegis (playerid)
382
{
383-
    new igraci[50]; format(igraci, sizeof(igraci), IGRAC_FILE, ImeIgraca(playerid));
383+
    new players [50], aspect (players, sizeof (player), IGRAC_FILE, ImeIgraca (playerid));
384-
	new INI:File = INI_Open(igraci);
384+
new INI: File = INI_Open (players);
385-
    INI_WriteInt(File,"PosedovanjeKuce",-1);
385+
    INI_WriteInt (File, "PosedovanjeKuce", -1);
386-
    INI_WriteInt(File,"ProveraSpawna",0);
386+
    INI_WriteInt (File, "ProveraSpawna", 0);
387-
    INI_WriteInt(File,"Rent",-1);
387+
    INI_WriteInt (File, "Rent", -1);
388-
    INI_Close(File);
388+
    INI_Close (File);
389-
    SCM(playerid,-1,"Registracija uspesna!");
389+
    SCM (playerid, -1, "Registration successful");
390-
    return 1;
390+
    return 1;
391
}
392-
/////////////////////////////////////////////////////
392+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
393-
forward UcitavanjeIgraca(playerid, name[], value[]);
393+
forward UcitavanjeIgraca (playerid, name [], value []);
394-
public UcitavanjeIgraca(playerid, name[], value[])
394+
public UcitavanjeIgraca (playerid, name [], value [])
395
{
396-
    INI_Int("PosedovanjeKuce",PlayerInfo[playerid][pPosedovanjeKuce]);
396+
    INI_Int ("PosedovanjeKuce" PlayerInfo [playerid] [pPosedovanjeKuce]);
397-
    INI_Int("ProveraSpawna",PlayerInfo[playerid][pProveraSpawna]);
397+
    INI_Int ("ProveraSpawna" PlayerInfo [playerid] [pProveraSpawna]);
398-
    INI_Int("Rent",PlayerInfo[playerid][pRent]);
398+
    INI_Int ("Rent" PlayerInfo [playerid] [pRent]);
399-
    return 1;
399+
    return 1;
400
}
401-
/////////////////////////////////////////////////////
401+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
402-
stock SacuvajIgraca(playerid)
402+
stock SacuvajIgraca (playerid)
403
{
404-
    new igraci[50]; format(igraci, sizeof(igraci), IGRAC_FILE, ImeIgraca(playerid));
404+
    new players [50], aspect (players, sizeof (player), IGRAC_FILE, ImeIgraca (playerid));
405-
    new INI:File = INI_Open(igraci);
405+
    new INI: File = INI_Open (players);
406-
    INI_WriteInt(File,"PosedovanjeKuce",PlayerInfo[playerid][pPosedovanjeKuce]);
406+
    INI_WriteInt (File, "PosedovanjeKuce", PlayerInfo [playerid] [pPosedovanjeKuce]);
407-
    INI_WriteInt(File,"ProveraSpawna",PlayerInfo[playerid][pProveraSpawna]);
407+
    INI_WriteInt (File, "ProveraSpawna", PlayerInfo [playerid] [pProveraSpawna]);
408-
    INI_WriteInt(File,"Rent",PlayerInfo[playerid][pRent]);
408+
    INI_WriteInt (File, "Rent", PlayerInfo [playerid] [pRent]);
409-
    INI_Close(File);
409+
    INI_Close (File);
410-
    return 1;
410+
    return 1;
411
}
412-
/////////////////////////////////////////////////////
412+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
413-
stock KuceLP(idkuce)
413+
stock KuceLP (idkuce)
414
{
415-
	new string[400];
415+
new string [400];
416-
	if(KucaInfo[idkuce][kProveraVlasnika] == 0)
416+
if (KucaInfo [idkuce] [kProveraVlasnika] == 0)
417-
	{
417+
418-
		Delete3DTextLabel(KucaLabel[idkuce]);
418+
Delete3DTextLabel (KucaLabel [idkuce]);
419-
		DestroyPickup(KucaPickup[idkuce]);
419+
DestroyPickup (KucaPickup [idkuce]);
420-
        format(string,sizeof(string),""ZELENA"Kukja na prodazba!\nVrsta: "BELA"%s\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Level: "BELA"%d\n"ZELENA"ID Kuce: "BELA"%d\n"ZELENA"za da ja kupite /kupikukja",KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kLevel],idkuce);
420+
        format (string, sizeof (string), "" GREEN "house of the sale! \ nVrsta:" WHITE "% s \ n" GREEN "Price:" WHITE "% d \ n" GREEN "Level:" WHITE "% d \ n "GREEN" ID Houses: "WHITE"% d \ n "GREEN" for me to buy / kupikukja "KucaInfo [idkuce] [kVrsta] KucaInfo [idkuce] [kCena] KucaInfo [idkuce] [kLevel] idkuce );
421-
        KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,KucaInfo[idkuce][kUlazX],KucaInfo[idkuce][kUlazY],KucaInfo[idkuce][kUlazZ],25,0,1);
421+
        KucaLabel [idkuce] = Create3DTextLabel (string, 0x33CCFFAA, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ] 25,0,1);
422-
        KucaPickup[idkuce] = CreatePickup(1273, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
422+
        KucaPickup [idkuce] = CreatePickup (1273, 1, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ]);
423-
	}
423+
424-
	else if(KucaInfo[idkuce][kProveraVlasnika] == 1)
424+
else if (KucaInfo [idkuce] [kProveraVlasnika] == 1)
425-
	{
425+
426-
		Delete3DTextLabel(KucaLabel[idkuce]);
426+
Delete3DTextLabel (KucaLabel [idkuce]);
427-
		DestroyPickup(KucaPickup[idkuce]);
427+
DestroyPickup (KucaPickup [idkuce]);
428-
        format(string,sizeof(string),""ZELENA"[ "BELA"%s "ZELENA"]\n"ZELENA"Gazda: "BELA"%s\n"ZELENA"Vrsta: "BELA"%s\n"ZELENA"Level: "BELA"%d\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Rent: "BELA"%d\n"ZELENA"ID Kukja: "BELA"%d\n"ZELENA"'F' za vlez vo kukjata",KucaInfo[idkuce][kIme],KucaInfo[idkuce][kVlasnik],KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kLevel],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kCenaRenta],idkuce);
428+
        format (string, sizeof (string), "" GREEN "[" WHITE "% s" Green "] \ n" GREEN "Boss:" WHITE "% s \ n" GREEN "Type:" WHITE "% s \ n" GREEN "Level:" WHITE "% d \ n" GREEN "Price:" WHITE "% d \ n" GREEN "Rent," WHITE "% d \ n" GREEN "ID Kukje:" WHITE "% d \ n" GREEN "'F' for entry into the
429-
        KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,KucaInfo[idkuce][kUlazX],KucaInfo[idkuce][kUlazY],KucaInfo[idkuce][kUlazZ],25,0,1);
429+
        KucaLabel [idkuce] = Create3DTextLabel (string, 0x33CCFFAA, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ] 25,0,1);
430-
        KucaPickup[idkuce] = CreatePickup(1239, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
430+
        KucaPickup [idkuce] = CreatePickup (1239, 1, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ]);
431-
	}
431+
432-
	return 1;
432+
return 1;
433
}
434-
////////////////////////////////////////////////////
434+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
435-
stock ImeIgraca(playerid)
435+
stock ImeIgraca (playerid)
436
{
437-
    new ime[MAX_PLAYER_NAME];
437+
    new name [MAX_PLAYER_NAME];
438-
    GetPlayerName(playerid, ime, sizeof(ime));
438+
    GetPlayerName (playerid, name, sizeof (name));
439-
    return ime;
439+
    return name;
440
}
441-
///////////////////////////////////////////////////
441+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
442-
YCMD:pkukja(playerid, params[],help)
442+
YCMD: pkukja (playerid, params [], help)
443
{
444-
	#pragma unused help
444+
# Pragma unused help
445-
	if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"[HS] "CRVENA"Ne ste ovlasteni da ja koristite ovaa komanda!");
445+
if (! IsPlayerAdmin (playerid)) return SCM (playerid, -1, "[HS]" RED "I have authorized me to use this command!");
446-
	new idkuce,vrsta,level,cena,Float:X,Float:Y,Float:Z,fkuce[80],string[400]; GetPlayerPos(playerid,X,Y,Z);
446+
new idkuce, type, level, price, Float: X, Float: Y, Float: Z fkuce [80], string [400]; GetPlayerPos (playerid, X, Y, Z);
447-
	if(sscanf(params, "iiii",idkuce,vrsta,level,cena)) return SCM(playerid,-1,""CRVENA"HS | "SIVA"/kreirajkucu [ID] [Vrsta] [Level] [Cena]");
447+
if (sscanf (params, "iiii" idkuce, type, level, price)) return SCM (playerid, -1, "" RED "HS |" GREY "/ kreirajkucu [id] [type] [Level] [Price] ");
448-
    if(idkuce >= MAX_KUCA) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Maximum na kukji e napraveno nemozes da koristis toj ID!");
448+
    if (idkuce> = MAX_KUCA) return SCM (playerid, -1, "" RED "HS |" GREY "Maximum the houses have been made, you can not you're using the ID");
449-
	format(fkuce, sizeof(fkuce), KUCE_FILE, idkuce);
449+
format (fkuce, sizeof (fkuce) KUCE_FILE, idkuce);
450-
	if(fexist(fkuce)) return SCM(playerid,-1, "HS | "SPLAVA"ID od taa kukja vekje postoi!");
450+
if (fexist (fkuce)) return SCM (playerid, -1, "HS |" Raft "ID House, from that already exists!");
451-
	if(vrsta == 3) // Mala Kukja
451+
if (type == 3) / / Small Kukje
452-
	{
452+
453-
        KucaInfo[idkuce][kIzlazX] = 223.043991;
453+
        KucaInfo [idkuce] [kIzlazX] = 223.043991;
454-
    	KucaInfo[idkuce][kIzlazY] = 1289.259888;
454+
    KucaInfo [idkuce] [kIzlazY] = 1289.259888;
455-
    	KucaInfo[idkuce][kIzlazZ] = 1082.199951;
455+
    KucaInfo [idkuce] [kIzlazZ] = 1082.199951;
456-
    	KucaInfo[idkuce][kInt] = 1;
456+
    KucaInfo [idkuce] [Kint] = 1;
457-
    	strmid(KucaInfo[idkuce][kVrsta],"Mala Kukja",0,strlen("Mala Kukja"),255);
457+
    strmid (KucaInfo [idkuce] [kVrsta], "Small house", 0, strlen ("little house"), 255);
458-
	}
458+
459-
	else if(vrsta == 1) // Sredna Kukja
459+
else if (type == 1) / / Sredna Kukje
460-
	{
460+
461-
        KucaInfo[idkuce][kIzlazX] = 225.756989;
461+
        KucaInfo [idkuce] [kIzlazX] = 225.756989;
462-
    	KucaInfo[idkuce][kIzlazY] = 1240.000000;
462+
    KucaInfo [idkuce] [kIzlazY] = 1240.000000;
463-
    	KucaInfo[idkuce][kIzlazZ] = 1082.149902;
463+
    KucaInfo [idkuce] [kIzlazZ] = 1082.149902;
464-
    	KucaInfo[idkuce][kInt] = 2;
464+
    KucaInfo [idkuce] [kint] = 2;
465-
    	strmid(KucaInfo[idkuce][kVrsta],"Sredna Kukja",0,strlen("Sredna Kukja"),255);
465+
    strmid (KucaInfo [idkuce] [kVrsta], an "in house", 0, strlen (an "in house"), 255);
466-
	}
466+
467-
	else if(vrsta == 2) // Golema Kukja
467+
else if (type == 2) / / Massive Kukje
468-
	{
468+
469-
        KucaInfo[idkuce][kIzlazX] = 235.508994;
469+
        KucaInfo [idkuce] [kIzlazX] = 235.508994;
470-
    	KucaInfo[idkuce][kIzlazY] = 1189.169897;
470+
    KucaInfo [idkuce] [kIzlazY] = 1189.169897;
471-
    	KucaInfo[idkuce][kIzlazZ] = 1080.339966;
471+
    KucaInfo [idkuce] [kIzlazZ] = 1080.339966;
472-
    	KucaInfo[idkuce][kInt] = 3;
472+
    KucaInfo [idkuce] [kint] = 3;
473-
    	strmid(KucaInfo[idkuce][kVrsta],"Golema Kukja",0,strlen("Golema Kukja"),255);
473+
    strmid (KucaInfo [idkuce] [kVrsta], "Huge home", 0, strlen ("Vast house"), 255);
474-
	}
474+
475-
	KucaInfo[idkuce][kCena] = cena; KucaInfo[idkuce][kLevel] = level; KucaInfo[idkuce][kUlazX] = X;
475+
KucaInfo [idkuce] [kCena] = price; KucaInfo [idkuce] [kLevel] = level; KucaInfo [idkuce] [kUlazX] = X;
476-
    KucaInfo[idkuce][kUlazY] = Y; KucaInfo[idkuce][kUlazZ] = Z; KucaInfo[idkuce][kProveraVlasnika] = 0;
476+
    KucaInfo [idkuce] [kUlazY] = Y; KucaInfo [idkuce] [kUlazZ] = Z; KucaInfo [idkuce] [kProveraVlasnika] = 0;
477-
    KucaInfo[idkuce][kNovac] = 0; KucaInfo[idkuce][kZatvoreno] = 1; KucaInfo[idkuce][kVW] = idkuce; KucaInfo[idkuce][kZvono] = 0;
477+
    KucaInfo [idkuce] [kNovac] = 0; KucaInfo [idkuce] [kZatvoreno] = 1; KucaInfo [idkuce] [kVW] = idkuce; KucaInfo [idkuce] [kZvono] = 0;
478-
    KucaInfo[idkuce][kOruzije] = -1; KucaInfo[idkuce][kMunicija] = 0; KucaInfo[idkuce][kRent] = 0; KucaInfo[idkuce][kCenaRenta] = 50;
478+
    KucaInfo [idkuce] [kOruzije] = -1; KucaInfo [idkuce] [kMunicija] = 0; KucaInfo [idkuce] [kRent] = 0; KucaInfo [idkuce] [kCenaRenta] = 50;
479-
    strmid(KucaInfo[idkuce][kVlasnik],"Niko",0,strlen("Niko"),255); strmid(KucaInfo[idkuce][kIme],"Default",0,strlen("Default"),255);
479+
    strmid (KucaInfo [idkuce] [kVlasnik], "None", 0, strlen ("Niko"), 255); strmid (KucaInfo [idkuce] [whom], "Default", 0, strlen ("Default"), 255 );
480-
    format(string,sizeof(string),""ZELENA"Kukja na prodazba!\nVrsta: "BELA"%s\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Level: "BELA"%d\n"ZELENA"ID Kukja: "BELA"%d\n"ZELENA"za da ja kupite /kupikukja",KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kLevel],idkuce);
480+
    format (string, sizeof (string), "" GREEN "house of the sale! \ nVrsta:" WHITE "% s \ n" GREEN "Price:" WHITE "% d \ n" GREEN "Level:" WHITE "% d \ n "GREEN" ID Kukje: "WHITE"% d \ n "GREEN" for me to buy / kupikukja "KucaInfo [idkuce] [kVrsta] KucaInfo [idkuce] [kCena] KucaInfo [idkuce] [kLevel] idkuce );
481-
    KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,X,Y,Z,25,0,1);
481+
    KucaLabel [idkuce] = Create3DTextLabel (string, 0x33CCFFAA, X, Y, Z, 25,0,1);
482-
    KucaPickup[idkuce] = CreatePickup(1273, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
482+
    KucaPickup [idkuce] = CreatePickup (1273, 1, KucaInfo [idkuce] [kUlazX] KucaInfo [idkuce] [kUlazY] KucaInfo [idkuce] [kUlazZ]);
483-
	SCM(playerid,-1,""SIVA"Kukjata e uspesno kreirana!"); SacuvajKucu(idkuce);
483+
SCM (playerid, -1, "" GREY "house is an successfully created!"); SacuvajKucu (idkuce);
484-
	return 1;
484+
return 1;
485
}
486-
///////////////////////////////////////////////////
486+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
487-
YCMD:kupikukja(playerid, params[], help)
487+
YCMD: kupikukja (playerid, params [], help)
488
{
489-
    #pragma unused help
489+
    # Pragma unused help
490-
    #pragma unused params
490+
    # Pragma unused params
491-
    for(new i; i < sizeof(KucaInfo); i++)
491+
    for (new i; i <sizeof (KucaInfo) i + +)
492-
	{
492+
493-
    if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
493+
    if (IsPlayerInRangeOfPoint (playerid, 3.0, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]))
494-
    {
494+
    {
495-
    if(!strcmp(KucaInfo[i][kVlasnik], "Niko", true) && KucaInfo[i][kProveraVlasnika] == 0)
495+
    if (! strcmp (KucaInfo [i] [kVlasnik], "None", true) && KucaInfo [i] [kProveraVlasnika] == 0)
496-
    {
496+
    {
497-
        if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Vekje imate kukja!");
497+
        if (PlayerInfo [playerid] [pPosedovanjeKuce]! = -1) return SCM (playerid, -1, "" RED "HS |" GREY "We already have a House,");
498-
        if(GetPlayerScore(playerid) < KucaInfo[i][kLevel]) return SCM(playerid,-1,"HS | "CRVENA"Nemate dovolno golem level za da ja kupite kukjata!");
498+
        if (GetPlayerScore (playerid) <KucaInfo [i] [kLevel]) return SCM (playerid, -1, "HS |" RED "You have a tremendous level enough for me to buy the house alone!");
499-
        if(GetPlayerMoney(playerid) < KucaInfo[i][kCena]) return SCM(playerid,-1, "HS | "CRVENA"Nemate dovolno pari za da ja kupite kukjata!");
499+
        if (GetPlayerMoney (playerid) <KucaInfo [i] [kCena]) return SCM (playerid, -1, "HS |" RED "You have enough money to buy me that house alone!");
500-
		if(PlayerInfo[playerid][pRent] != -1) return SCM(playerid,-1,"HS | "CRVENA"Rentate kukja, prvo unrentajte ja za da ja kupite ovaa kukja!");
500+
if (PlayerInfo [playerid] [pRent]! = -1) return SCM (playerid, -1, "HS |" RED "Rent House, first unrentajte for me to buy this House, I am!");
501-
		strmid(KucaInfo[i][kVlasnik], ImeIgraca(playerid), 0, strlen(ImeIgraca(playerid)), 255);
501+
strmid (KucaInfo [i] [kVlasnik] ImeIgraca (playerid), 0, strlen (ImeIgraca (playerid)), 255);
502-
        KucaInfo[i][kProveraVlasnika] = 1; SetPlayerInterior(playerid, KucaInfo[i][kInt]); PlayerInfo[playerid][pPosedovanjeKuce] = i;
502+
        KucaInfo [i] [kProveraVlasnika] = 1; SetPlayerInterior (playerid, KucaInfo [i] [kint]) PlayerInfo [playerid] [pPosedovanjeKuce] = i;
503-
        SetPlayerVirtualWorld(playerid, KucaInfo[i][kVW]); SetPlayerPos(playerid, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]);
503+
        SetPlayerVirtualWorld (playerid, KucaInfo [i] [kVW]); SetPlayerPos (playerid, KucaInfo [i] [kIzlazX] KucaInfo [i] [kIzlazY] KucaInfo [i] [kIzlazZ]);
504-
        KucaInfo[i][kZatvoreno] = 0; GivePlayerMoney(playerid, -KucaInfo[i][kCena]); KuceLP(i); SacuvajKucu(i);
504+
        KucaInfo [i] [kZatvoreno] = 0; GivePlayerMoney (playerid-KucaInfo [i] [kCena]); KuceLP (i); SacuvajKucu (i);
505-
        SCM(playerid,-1, ""SPLAVA"MWRPG | "SIVA"Cestitame, ste kupile kukja!");
505+
        SCM (playerid, -1, "" The Raft "MWRPG |" GREY "Congratulations!, You bought the House,");
506-
        SCM(playerid,-1, ""SPLAVA"MWRPG | "SIVA"Za komandite koristete /kuca!");
506+
        SCM (playerid, -1, "" The Raft "MWRPG |" GREY "For Commands / house!");
507-
        SCM(playerid,-1, ""SPLAVA"MWRPG | "SIVA"Za vlez koristete bukva (F) ili Enter!");
507+
        SCM (playerid, -1, "" The Raft "MWRPG |" GREY "For entry uses a beech (F) or Enter");
508-
        return 1;
508+
        return 1;
509-
	}
509+
510-
	else return SCM(playerid, -1, ""CRVENA"HS | "SIVA"Taa kukja ne se prodava!");
510+
else return SCM (playerid, -1, "" RED "HS |" GREY "Tao House, not to be sold!");
511-
	}
511+
512-
	}
512+
513-
    return 1;
513+
    return 1;
514
}
515-
////////////////////////////////////////////////////
515+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
516-
YCMD:kukja(playerid, params[], help)
516+
YCMD: House, (playerid, params [], help)
517
{
518-
    #pragma unused help
518+
    # Pragma unused help
519-
    #pragma unused params
519+
    # Pragma unused params
520-
	if(PlayerInfo[playerid][pPosedovanjeKuce] == -1) return SCM(playerid,-1,""CRVENA"HS | "SIVA"Nemate kukja!");
520+
if (PlayerInfo [playerid] [pPosedovanjeKuce] == -1) return SCM (playerid, -1, "" RED "HS |" GREY "Need a House,");
521-
	if(strcmp(KucaInfo[PlayerInfo[playerid][pPosedovanjeKuce]][kVlasnik], ImeIgraca(playerid), true)) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Niste vlasnik te kuce!");
521+
if (strcmp (KucaInfo [PlayerInfo [playerid] [pPosedovanjeKuce]] [kVlasnik] ImeIgraca (playerid), true)) return SCM (playerid, -1, "" RED "HS |" GREY "You do not own that house!") ;
522-
	new string[256];
522+
new string [256];
523-
    format(string,sizeof(string),""BELA"Informacii\nOtkluci\nZakluci\nOstavi pari\nZemi pari\nOstavi gun\nZemi gun\nProdaj kukja\nPromeni Ime\nKukja Spawn\nDozvoli/Zabrani Rent\nCena Rent\nZvonce (5000$)");
523+
    format (string, sizeof (string), "" WHITE "Informacii \ nOtkluci \ nZakluci \ nOstavi pairs \ nZemi pairs \ nOstavi gun \ nZemi gun \ nProdaj House, \ nPromeni Name \ nKukja Spawn \ nDozvoli / Deny Car \ Car nCena \ nZvonce ( $ 5000) ");
524-
    SPD(playerid, DIALOG_KUCA, DIALOG_STYLE_LIST, ""ZELENA"Kukja Opcii", string, "Odberi", "Izlez");
524+
    SPD (playerid, DIALOG_KUCA, DIALOG_STYLE_LIST, "" Green "House, in general", string, "Select", "hatches");
525-
	return 1;
525+
return 1;
526
}
527-
////////////////////////////////////////////////////
527+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
528-
YCMD:rentajkukja(playerid, params[], help)
528+
YCMD: rentajkukja (playerid, params [], help)
529
{
530-
    #pragma unused help
530+
    # Pragma unused help
531-
    #pragma unused params
531+
    # Pragma unused params
532-
   	for(new i = 0; i < MAX_KUCA; i++)
532+
   for (new i = 0; i <MAX_KUCA, i + +)
533-
	{
533+
534-
	if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
534+
if (IsPlayerInRangeOfPoint (playerid, 3.0, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]))
535-
	{
535+
536-
        if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Vekje imate kukja nemozete da rentate druga!");
536+
        if (PlayerInfo [playerid] [pPosedovanjeKuce]! = -1) return SCM (playerid, -1, "" RED "HS |" GREY "We already have a House, Not having another Rent");
537-
		if(KucaInfo[i][kRent] == 0) return SCM(playerid,-1,"HS | "ZUTA"Vo ovaa kukja rentot e zabranet!");
537+
if (KucaInfo [i] [kRent] == ​​0) return SCM (playerid, -1, "HS |" Yellow "In this House, rentot was forbidden!");
538-
	    if(GetPlayerMoney(playerid) < KucaInfo[i][kCenaRenta]) return SCM(playerid,-1,"HS | "ZUTA"Nemate dovolno pari za rent!");
538+
if (GetPlayerMoney (playerid) <KucaInfo [i] [kCenaRenta]) return SCM (playerid, -1, "HS |" yellow "You have enough money to rent!");
539-
        GivePlayerMoney(playerid, KucaInfo[i][kCenaRenta]); KucaInfo[i][kNovac] += KucaInfo[i][kCenaRenta];
539+
        GivePlayerMoney (playerid, KucaInfo [i] [kCenaRenta]); KucaInfo [i] [kNovac] + = KucaInfo [i] [kCenaRenta];
540-
	    PlayerInfo[playerid][pRent] = i; SetPlayerInterior(playerid, KucaInfo[i][kInt]); SetPlayerVirtualWorld(playerid, KucaInfo[i][kVW]);
540+
PlayerInfo [playerid] [pRent] = i; SetPlayerInterior (playerid, KucaInfo [i] [kint]); SetPlayerVirtualWorld (playerid, KucaInfo [i] [kVW]);
541-
		SetPlayerPos(playerid, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]); PlayerInfo[playerid][pProveraSpawna] = 2;
541+
SetPlayerPos (playerid, KucaInfo [i] [kIzlazX] KucaInfo [i] [kIzlazY] KucaInfo [i] [kIzlazZ]) PlayerInfo [playerid] [pProveraSpawna] = 2;
542-
		SCM(playerid,-1,""ZUTA"Uspesno ja rentate kukjata!"); SacuvajKucu(i); SacuvajIgraca(playerid);
542+
SCM (playerid, -1, "" Yellow, "I have successfully Rent house alone!"); SacuvajKucu (i); SacuvajIgraca (playerid);
543-
		return 1;
543+
return 1;
544-
	}
544+
545-
	}
545+
546-
    return 1;
546+
    return 1;
547
}
548-
///////////////////////////////////////////////////
548+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
549-
YCMD:zvoni(playerid, params[], help)
549+
YCMD: rings (playerid, params [], help)
550
{
551-
	#pragma unused params
551+
# Pragma unused params
552-
	#pragma unused help
552+
# Pragma unused help
553-
	for(new i = 0; i < sizeof(KucaInfo); i++)
553+
for (new i = 0; i <sizeof (KucaInfo) i + +)
554-
	{
554+
555-
	if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
555+
if (IsPlayerInRangeOfPoint (playerid, 3.0, KucaInfo [i] [kUlazX] KucaInfo [i] [kUlazY] KucaInfo [i] [kUlazZ]))
556-
	{
556+
557-
        if(KucaInfo[i][kZvono] == 0) return SCM(playerid,-1,""SIVA"Taa kukja nema zvonce!");
557+
        if (KucaInfo [i] [kZvono] == 0) return SCM (playerid, -1, "" GREY "Tao House, no bell!");
558-
		SCM(playerid,-1,""ZUTA"Zvonite na vrata!");
558+
SCM (playerid, -1, "" Yellow, "the door bell!");
559-
		foreach(Player, k)
559+
foreach (Player, k)
560-
		{
560+
561-
		if (IsPlayerInRangeOfPoint(k,3.0,KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]))
561+
if (IsPlayerInRangeOfPoint (k, 3.0, KucaInfo [i] [kIzlazX] KucaInfo [i] [kIzlazY] KucaInfo [i] [kIzlazZ]))
562-
		{
562+
563-
            SCM(k,-1, ""ZUTA"Nekoj zvoni na vasata vrata.");
563+
            SCM (k, -1, "" yellow "Some ringing on your statesmanship door.");
564-
		}
564+
565-
		}
565+
566-
	}
566+
567-
	}
567+
568-
	return 1;
568+
return 1;
569
}
570-
////////////////////////////////////////////////////
570+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
571-
YCMD:unrentaj(playerid, params[], help)
571+
YCMD: unrentaj (playerid, params [], help)
572
{
573-
	#pragma unused params
573+
# Pragma unused params
574-
	#pragma unused help
574+
# Pragma unused help
575-
	if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Imate kukja nemozete ova!");
575+
if (PlayerInfo [playerid] [pPosedovanjeKuce]! = -1) return SCM (playerid, -1, "" RED "HS |" GREY "House, we can not have this!");
576-
	if(PlayerInfo[playerid][pRent] == -1) return SCM(playerid,-1,""ZUTA"Ne rentate kukja!");
576+
if (PlayerInfo [playerid] [pRent] == ​​-1) return SCM (playerid, -1, "" yellow "Do not Rent House,");
577-
	PlayerInfo[playerid][pRent] = -1; SetPlayerHealth(playerid,0); SCM(playerid,-1,""ZUTA"Ja unrentovavte kukjata!");
577+
PlayerInfo [playerid] [pRent] = -1; SetPlayerHealth (playerid, 0); SCM (playerid, -1, "" Yellow, "I unrentovavte house alone!");
578-
	return 1;
578+
return 1;
579
}
580-
////////////////////////////////////////////////////
580+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
581-
YCMD:izbrisikukja(playerid, params[], help)
581+
YCMD: izbrisikukja (playerid, params [], help)
582
{
583-
	#pragma unused help
583+
# Pragma unused help
584-
	#pragma unused params
584+
# Pragma unused params
585-
	if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Ne ste ovlasteni da ja koristete ovaa komanda!");
585+
if (! IsPlayerAdmin (playerid)) return SCM (playerid, -1, "HS |" RED "Do not you have authorized that I am using this command!");
586-
	new kFile[50],id;
586+
New kfile [50], id;
587-
	if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/izbrisikucu [ID]");
587+
if (sscanf (params, "i", id)) return SCM (playerid, -1, "HS |" Yellow "/ izbrisikucu [ID]");
588-
	format(kFile, sizeof(kFile), KUCE_FILE, id);
588+
format (kfile, sizeof (kfile) KUCE_FILE, id);
589-
	if(fexist(kFile)){ fremove(kFile); Delete3DTextLabel(KucaLabel[id]); DestroyPickup(KucaPickup[id]); }
589+
if (fexist (kfile)) {frem (kfile) Delete3DTextLabel (KucaLabel [id]); DestroyPickup (KucaPickup [id]);}
590-
	else { SCM(playerid,-1,"Toj ID od kukjata ne postoj!"); }
590+
else {SCM (playerid, -1, "He ID from inside the house does not exist!");}
591-
	return 1;
591+
return 1;
592
}
593-
////////////////////////////////////////////////////
593+
/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
594-
YCMD:portkukja(playerid, params[], help)
594+
YCMD: portkukja (playerid, params [], help)
595
{
596-
	#pragma unused help
596+
# Pragma unused help
597-
	#pragma unused params
597+
# Pragma unused params
598-
	if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Ne ste ovlasteni da ja koristite ovaa komanda!");
598+
if (! IsPlayerAdmin (playerid)) return SCM (playerid, -1, "HS |" RED "I have authorized me to use this command!");
599-
	new id,kFile[50];
599+
new id, kfile [50];
600-
	if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/portkuca [ID]");
600+
if (sscanf (params, "i", id)) return SCM (playerid, -1, "HS |" Yellow "/ portkuca [ID]");
601-
	format(kFile, sizeof(kFile), KUCE_FILE, id);
601+
format (kfile, sizeof (kfile) KUCE_FILE, id);
602-
    SetPlayerPos(playerid,KucaInfo[id][kUlazX], KucaInfo[id][kUlazY], KucaInfo[id][kUlazZ]);
602+
    SetPlayerPos (playerid KucaInfo [d] [kUlazX] KucaInfo [d] [kUlazY] KucaInfo [d] [kUlazZ]);
603-
    SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0);
603+
    SetPlayerInterior (playerid, 0); SetPlayerVirtualWorld (playerid, 0);
604-
	return 1;
604+
return 1;
605
}