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local part1 = Instance.new("Part", game.Workspace)
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local part6 = Instance.new("Part", part1)
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part6.Size = Vector3.new(0.1,0.1,0.1)
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part6.Transparency = 1
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part6.CanCollide = false
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bg.P = 100000
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local weld = Instance.new("Weld", part6)
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bg.MaxTorque = Vector3.new(1000000,1000000,1000000)
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weld.Part0 = part1
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local velocitylol = Instance.new("BodyVelocity", part1)
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weld.Part1 = partl6
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coroutine.wrap(function()
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part6.CFrame = CFrame.new(0,0,1.5)
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  while true do
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local part4 = Instance.new("Part", game.Workspace)
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   task.wait()
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local part3 = Instance.new("Part", game.Workspace)
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   velocitylol.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
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local part5 = Instance.new("Part", game.Workspace)
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   velocitylol.Velocity = part1.CFrame.LookVector * -32
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 end
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part5.Size = Vector3.new(1.5, 1.5, 1.5)
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end)()
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part1.Transparency = 1
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part5.Transparency = 1
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	local dir = (part1.Position - target.Position).unit
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part4.Size = Vector3.new(1.487, 0.985, 2.72)
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	local spawnPos = part1.Position
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Meshlol = Instance.new("SpecialMesh")
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Meshlol.Parent = part4
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Meshlol.MeshId = "http://www.roblox.com/asset/?id=2540334246"
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Meshlol.TextureId = "http://www.roblox.com/asset/?id=2540334261"
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Meshlol.Scale = Vector3.new(1, 1, 1)
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Meshlol2 = Instance.new("SpecialMesh")
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Meshlol2.Parent = part3
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Meshlol2.MeshId = "http://www.roblox.com/asset/?id=2540333861"
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Meshlol2.TextureId = "http://www.roblox.com/asset/?id=2540333887"
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Meshlol2.Scale = Vector3.new(1, 1, 1)
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part3.Size = Vector3.new(1.03, 1.044, 1.185)
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part3.CanCollide = false
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part1.Position = Vector3.new(10, 10, 10)
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part5.CanCollide = false
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part5.Anchored = true
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part5.Position = Vector3.new(10, 10, 10)
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Weld4 = Instance.new("Weld")
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Weld4.Parent = part1
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Weld4.Part0 = part1
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Weld4.Part1 = part4
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Weld4.part1 = part4
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39
			end
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		end
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bg.P = 10000
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bg.MaxTorque = Vector3.new(400000, 400000, 400000)
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local bg2 = Instance.new("BodyGyro",part3)
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bg2.D = 100
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bg2.P = 10000
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	local torso = findNearestTorso(part1.Position)
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bg2.MaxTorque = Vector3.new(0, 400000, 0)
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local bp = Instance.new("BodyPosition",part1)
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bp.D = 100
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bp.P = 10000
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bp.position = Vector3.new(10, 10, 10)
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local bp2 = Instance.new("BodyPosition",part3)
51+