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| 1 | public boolean handlePlayer(EntityPlayer player) {
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| 2 | for(int i = 0; i < player.field_71071_by.func_70302_i_(); ++i) // COMMENT: check all items in players hotbar (i think) | |
| 3 | { // COMMENT: for block start
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| 4 | ItemStack item = player.field_71071_by.func_70301_a(i); // COMMENT: get handle for current item | |
| 5 | if(item != null && // COMMENT: hotbar slot is not empty | |
| 6 | item.func_77973_b() == ExtraUtils.ethericSword && // COMMENT: item is ethericSword | |
| 7 | player.field_71071_by.func_70298_a(i, 1) != null) // COMMENT: if removing item is successfull | |
| 8 | { // COMMENT: if block start
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| 9 | player.field_71071_by.func_70441_a(createNewStack()); // give new item | |
| 10 | return true; // return success, in this case no further code in this sub gets executed | |
| 11 | } // COMMENT: if block end | |
| 12 | } // COMMENT: for block end | |
| 13 | ||
| 14 | - | return false; |
| 14 | + | return false; // no success yet so return failure |
| 15 | } |