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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | ||
| 145 | --Convert to FD by Bacon Hair! | |
| 146 | --Original Edit by InfiniteDankWithone. | |
| 147 | ||
| 148 | ||
| 149 | wait(0.2) | |
| 150 | ||
| 151 | Player = owner | |
| 152 | PlayerGui = Player.PlayerGui | |
| 153 | Cam = workspace.CurrentCamera | |
| 154 | Backpack = Player.Backpack | |
| 155 | Character = Player.Character | |
| 156 | Humanoid = Character.Humanoid | |
| 157 | Mouse = Player:GetMouse() | |
| 158 | RootPart = Character["HumanoidRootPart"] | |
| 159 | Torso = Character["Torso"] | |
| 160 | Head = Character["Head"] | |
| 161 | RightArm = Character["Right Arm"] | |
| 162 | LeftArm = Character["Left Arm"] | |
| 163 | RightLeg = Character["Right Leg"] | |
| 164 | LeftLeg = Character["Left Leg"] | |
| 165 | RootJoint = RootPart["RootJoint"] | |
| 166 | Neck = Torso["Neck"] | |
| 167 | RightShoulder = Torso["Right Shoulder"] | |
| 168 | LeftShoulder = Torso["Left Shoulder"] | |
| 169 | RightHip = Torso["Right Hip"] | |
| 170 | LeftHip = Torso["Left Hip"] | |
| 171 | ||
| 172 | IT = Instance.new | |
| 173 | CF = CFrame.new | |
| 174 | VT = Vector3.new | |
| 175 | RAD = math.rad | |
| 176 | C3 = Color3.new | |
| 177 | UD2 = UDim2.new | |
| 178 | BRICKC = BrickColor.new | |
| 179 | ANGLES = CFrame.Angles | |
| 180 | EULER = CFrame.fromEulerAnglesXYZ | |
| 181 | COS = math.cos | |
| 182 | ACOS = math.acos | |
| 183 | SIN = math.sin | |
| 184 | ASIN = math.asin | |
| 185 | ABS = math.abs | |
| 186 | MRANDOM = math.random | |
| 187 | FLOOR = math.floor | |
| 188 | ||
| 189 | --//=================================\\ | |
| 190 | --|| USEFUL VALUES | |
| 191 | --\\=================================// | |
| 192 | ||
| 193 | Animation_Speed = 3 | |
| 194 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 195 | local Speed = 12 | |
| 196 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 197 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 198 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 199 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 200 | local DAMAGEMULTIPLIER = 1 | |
| 201 | local ANIM = "Idle" | |
| 202 | local ATTACK = false | |
| 203 | local EQUIPPED = false | |
| 204 | local HOLD = false | |
| 205 | local COMBO = 1 | |
| 206 | local Rooted = false | |
| 207 | local SINE = 0 | |
| 208 | local KEYHOLD = false | |
| 209 | local CHANGE = 2 / Animation_Speed | |
| 210 | local WALKINGANIM = false | |
| 211 | local VALUE1 = false | |
| 212 | local VALUE2 = false | |
| 213 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 214 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 215 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 216 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 217 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 218 | WEAPONGUI.Name = "[C R E S C E]" | |
| 219 | local Effects = IT("Folder", Character)
| |
| 220 | Effects.Name = "Effects" | |
| 221 | local ANIMATOR = Humanoid.Animator | |
| 222 | local ANIMATE = Character.Animate | |
| 223 | local UNANCHOR = true | |
| 224 | local MODE = "CRES" | |
| 225 | local top = Instance.new("Shirt")
| |
| 226 | top.ShirtTemplate = "rbxassetid://12786196" | |
| 227 | top.Parent = Character | |
| 228 | top.Name = "Cloth" | |
| 229 | local bottom = Instance.new("Pants")
| |
| 230 | bottom.PantsTemplate = "rbxassetid://326190288" | |
| 231 | bottom.Parent = Character | |
| 232 | bottom.Name = "Cloth" | |
| 233 | --//=================================\\ | |
| 234 | --\\=================================// | |
| 235 | ||
| 236 | ||
| 237 | --==//Wings and Halo\\==-- | |
| 238 | Player=owner | |
| 239 | Character=Player.Character | |
| 240 | m=Instance.new('Model',Character)
| |
| 241 | ||
| 242 | ||
| 243 | local function weldBetween(a, b) | |
| 244 | local weldd = Instance.new("ManualWeld")
| |
| 245 | weldd.Part0 = a | |
| 246 | weldd.Part1 = b | |
| 247 | weldd.C0 = CFrame.new() | |
| 248 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 249 | weldd.Parent = a | |
| 250 | return weldd | |
| 251 | end | |
| 252 | ||
| 253 | it=Instance.new | |
| 254 | ||
| 255 | function nooutline(part) | |
| 256 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 257 | end | |
| 258 | ||
| 259 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 260 | local fp=it("Part")
| |
| 261 | fp.formFactor=formfactor | |
| 262 | fp.Parent=parent | |
| 263 | fp.Reflectance=reflectance | |
| 264 | fp.Transparency=transparency | |
| 265 | fp.CanCollide=false | |
| 266 | fp.Locked=true | |
| 267 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 268 | fp.Name=name | |
| 269 | fp.Size=size | |
| 270 | fp.Position=Character.Torso.Position | |
| 271 | nooutline(fp) | |
| 272 | fp.Material=material | |
| 273 | fp:BreakJoints() | |
| 274 | return fp | |
| 275 | end | |
| 276 | ||
| 277 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 278 | local mesh=it(Mesh) | |
| 279 | mesh.Parent=part | |
| 280 | if Mesh=="SpecialMesh" then | |
| 281 | mesh.MeshType=meshtype | |
| 282 | mesh.MeshId=meshid | |
| 283 | end | |
| 284 | mesh.Offset=offset | |
| 285 | mesh.Scale=scale | |
| 286 | return mesh | |
| 287 | end | |
| 288 | ||
| 289 | function weld(parent,part0,part1,c0,c1) | |
| 290 | local weld=it("Weld")
| |
| 291 | weld.Parent=parent | |
| 292 | weld.Part0=part0 | |
| 293 | weld.Part1=part1 | |
| 294 | weld.C0=c0 | |
| 295 | weld.C1=c1 | |
| 296 | return weld | |
| 297 | end | |
| 298 | ||
| 299 | handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(0.05, 0.05, 0.05)) | |
| 300 | handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100221634, -0.0175542831, 0.00262880325, 1.00000155, -2.14157415e-28, 0.000332000374, -2.14157415e-28, 1, -7.1100246e-32, -0.000332000374, 4.7754458e-39, 1.00000155)) | |
| 301 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902)) | |
| 302 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.700101852, 1.86904049, 0.891112566, 0.75275898, -0.636865616, 0.166612804, -0.638960898, -0.7677508, -0.0478571169, 0.158395648, -0.0704337358, -0.984863639)) | |
| 303 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902)) | |
| 304 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37859869, 1.42097473, -0.884177685, 0.638928056, -0.767751753, -0.0482810065, 0.752649307, 0.636864662, -0.167112693, 0.159049526, 0.0704338774, 0.984758258)) | |
| 305 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 306 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17693233, 0.404156685, 0.899710178, -0.498539031, -0.866677165, -0.0181981921, -0.852276921, 0.493872404, -0.172391862, 0.158395648, -0.0704337358, -0.984863639)) | |
| 307 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003)) | |
| 308 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79093742, -5.0165062, 0.899179935, 0.541946113, 0.839977741, 0.0270888023, 0.825355411, -0.538030386, 0.171220094, 0.158395648, -0.0704337358, -0.984863639)) | |
| 309 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
| |
| 310 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902)) | |
| 311 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.104499578, -3.89063263, 0.891108513, -0.488824785, 0.86104399, -0.140196726, 0.857885361, 0.503629029, 0.101955876, 0.158395648, -0.0704337358, -0.984863639)) | |
| 312 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902)) | |
| 313 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94126606, -0.604771733, 0.891101122, -0.929736614, -0.346456975, -0.124752127, -0.332426131, 0.93541801, -0.120362103, 0.158395648, -0.0704337358, -0.984863639)) | |
| 314 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887)) | |
| 315 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.36515665, -5.39487457, -0.875785828, -0.81914556, 0.56619513, 0.0918044075, -0.551099241, -0.821256638, 0.147748649, 0.159049526, 0.0704338774, 0.984758258)) | |
| 316 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902)) | |
| 317 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47317219, 0.354777813, 0.891096592, -0.973336935, -0.178759843, -0.143757522, -0.165928766, 0.981368423, -0.0968705565, 0.158395648, -0.0704337358, -0.984863639)) | |
| 318 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157688, 0.0928658471, 0.140546978)) | |
| 319 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.34740114, -4.54231548, 0.89917922, 0.41211924, 0.911129892, 0.00112016883, 0.897259653, -0.406056136, 0.173346102, 0.158395648, -0.0704337358, -0.984863639)) | |
| 320 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902)) | |
| 321 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65370083, -0.36060524, 0.891111851, 0.857885361, 0.503629029, 0.101955876, 0.488824785, -0.86104399, 0.140196726, 0.158395648, -0.0704337358, -0.984863639)) | |
| 322 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902)) | |
| 323 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.530793428, 1.99753952, 0.891105652, -0.00560906343, -0.997500598, 0.0704358295, -0.98736304, -0.00563243032, -0.158394843, 0.158395648, -0.0704337358, -0.984863639)) | |
| 324 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 325 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18585587, 0.349413395, 0.899714947, 0.971388578, -0.167668134, 0.168219566, -0.176978514, -0.983324349, 0.0418606214, 0.158395648, -0.0704337358, -0.984863639)) | |
| 326 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902)) | |
| 327 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81200981, 0.265833378, 0.891103268, 0.857885361, 0.503629029, 0.101955876, 0.488824785, -0.86104399, 0.140196726, 0.158395648, -0.0704337358, -0.984863639)) | |
| 328 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003)) | |
| 329 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.989244938, -3.72903919, 0.899180412, 0.129879355, 0.990271866, -0.0499324463, 0.978799522, -0.12000373, 0.166002661, 0.158395648, -0.0704337358, -0.984863639)) | |
| 330 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
| |
| 331 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902)) | |
| 332 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.747990608, -0.87575531, 0.891108036, -0.630366266, 0.760510743, -0.155771062, 0.759970784, 0.645493984, 0.0760625526, 0.158395648, -0.0704337358, -0.984863639)) | |
| 333 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669)) | |
| 334 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.98905087, -7.80519533, -0.875741005, -0.480350316, 0.876951933, 0.0148584386, -0.862538993, -0.475389123, 0.17331171, 0.159049526, 0.0704338774, 0.984758258)) | |
| 335 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902)) | |
| 336 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31697559, 1.35000134, 0.89109993, -0.638960898, -0.7677508, -0.0478571169, -0.75275898, 0.636865616, -0.166612804, 0.158395648, -0.0704337358, -0.984863639)) | |
| 337 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902)) | |
| 338 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.4933629, -2.56108665, 0.891094208, 0.342967689, 0.939270735, -0.0120140137, 0.925899744, -0.335871369, 0.172932908, 0.158395648, -0.0704337358, -0.984863639)) | |
| 339 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.67960358, 0.333232433, 0.161478281)) | |
| 340 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.57341194, -0.117282867, -0.875673294, 0.889293849, -0.443437904, -0.111914277, 0.428796589, 0.893533587, -0.133164987, 0.159049526, 0.0704338774, 0.984758258)) | |
| 341 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902)) | |
| 342 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.807125092, -0.948737144, -0.884182453, 0.630263746, 0.760509849, -0.156189755, -0.759919405, 0.645495176, 0.076566793, 0.159049526, 0.0704338774, 0.984758258)) | |
| 343 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003)) | |
| 344 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.84341717, -5.09448719, -0.876107216, -0.541927397, 0.839978278, 0.0274483506, -0.825242281, -0.53802973, 0.171768188, 0.159049526, 0.0704338774, 0.984758258)) | |
| 345 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
| |
| 346 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003)) | |
| 347 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.92755938, 0.762280822, -0.873428345, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258)) | |
| 348 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 349 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526303, 0.0796965212, 0.120615982)) | |
| 350 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.23291898, -2.68892288, -0.876105785, -0.774011075, 0.628090024, 0.0800876692, -0.612875879, -0.774946809, 0.154413998, 0.159049526, 0.0704338774, 0.984758258)) | |
| 351 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003)) | |
| 352 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.0651021, -0.632002354, -0.876111984, -0.858350456, 0.50268954, 0.102678612, -0.487795562, -0.861593068, 0.140409455, 0.159049526, 0.0704338774, 0.984758258)) | |
| 353 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
| |
| 354 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003)) | |
| 355 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.33538294, -4.73545551, -0.875673294, -0.073296383, 0.995541811, -0.059367422, -0.984549403, -0.0627364814, 0.163502961, 0.159049526, 0.0704338774, 0.984758258)) | |
| 356 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 357 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330954, 0.200000003, 0.200000003)) | |
| 358 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.95088196, -7.30414772, -0.875742435, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258)) | |
| 359 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 360 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902)) | |
| 361 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.73588848, -0.40621233, -0.884181976, -0.857817829, 0.503629148, 0.102525368, -0.488731652, -0.861044168, 0.140521377, 0.159049526, 0.0704338774, 0.984758258)) | |
| 362 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003)) | |
| 363 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.87717533, -1.32662773, -0.872437, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258)) | |
| 364 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 365 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.21506357, 0.20021978, 0.0970228091)) | |
| 366 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.07851458, -1.58847284, -0.875841618, 0.738140345, 0.653911829, -0.165988639, -0.655636132, 0.753285348, 0.0520142578, 0.159049526, 0.0704338774, 0.984758258)) | |
| 367 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003)) | |
| 368 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43603611, 0.764592171, -0.87389946, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258)) | |
| 369 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 370 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902)) | |
| 371 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.03015041, -0.574133396, -0.884183884, 0.929653645, -0.346456975, -0.125369355, 0.332346082, 0.935418129, -0.120582908, 0.159049526, 0.0704338774, 0.984758258)) | |
| 372 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902)) | |
| 373 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.52700329, -2.6488533, -0.884180069, -0.342975736, 0.939270914, -0.0117864367, -0.925784886, -0.335871369, 0.173547685, 0.159049526, 0.0704338774, 0.984758258)) | |
| 374 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003)) | |
| 375 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54901314, -2.15040779, -0.876101971, -0.559423566, 0.828299344, 0.0311095063, -0.813483357, -0.555841386, 0.171142966, 0.159049526, 0.0704338774, 0.984758258)) | |
| 376 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
| |
| 377 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902)) | |
| 378 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.532396793, 2.09151459, -0.884161949, 0.00565586146, -0.997500718, 0.0704322308, 0.987257838, -0.00563246012, -0.159050345, 0.159049526, 0.0704338774, 0.984758258)) | |
| 379 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 380 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15353775, -1.38181496, 0.899710655, -0.971388578, 0.167667985, -0.168219551, 0.176978365, 0.983324289, -0.0418606475, 0.158395648, -0.0704337358, -0.984863639)) | |
| 381 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.23805618, 0.345994473, 0.200000003)) | |
| 382 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.56607056, 0.541192055, 0.901857138, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639)) | |
| 383 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 384 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.02377248, 0.109218024, 0.165295035)) | |
| 385 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.6075983, 0.0951771736, -0.876103401, -0.8881374, 0.445839584, 0.11155571, -0.431186944, -0.892337799, 0.133465528, 0.159049526, 0.0704338774, 0.984758258)) | |
| 386 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 387 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.3123312, -6.54397392, -0.875741005, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258)) | |
| 388 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 389 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003)) | |
| 390 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.08688402, 1.61658335, -0.876107216, -0.469388247, -0.872112572, 0.138188854, 0.868553102, -0.484209657, -0.105648227, 0.159049526, 0.0704338774, 0.984758258)) | |
| 391 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
| |
| 392 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902)) | |
| 393 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.771085739, 1.93069386, -0.884171486, -0.752648413, -0.636865735, 0.167112619, 0.638929069, -0.7677508, -0.0482812412, 0.159049526, 0.0704338774, 0.984758258)) | |
| 394 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902)) | |
| 395 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.56598759, 0.369503975, -0.884170532, 0.973241329, -0.178759933, -0.144403696, 0.165864408, 0.981368542, -0.0969808325, 0.159049526, 0.0704338774, 0.984758258)) | |
| 396 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003)) | |
| 397 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.81264782, -4.15558147, 0.89956212, 0.418314397, 0.908299923, 0.00231892825, 0.894388199, -0.412347406, 0.173334211, 0.158395648, -0.0704337358, -0.984863639)) | |
| 398 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 399 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003)) | |
| 400 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.43650723, 0.103844166, -0.876109123, -0.888450921, 0.445189804, 0.111652821, -0.430540204, -0.892662048, 0.133384258, 0.159049526, 0.0704338774, 0.984758258)) | |
| 401 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
| |
| 402 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003)) | |
| 403 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.385073185, -4.24829006, -0.87610054, 0.2262768, 0.968300164, -0.105803393, -0.960993707, 0.239654273, 0.138070092, 0.159049526, 0.0704338774, 0.984758258)) | |
| 404 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
| |
| 405 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266)) | |
| 406 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.7668295, -1.35262012, -0.875671387, -0.840006173, 0.533750474, 0.097494185, -0.518748343, -0.842703938, 0.144057631, 0.159049526, 0.0704338774, 0.984758258)) | |
| 407 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902)) | |
| 408 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.89422512, 0.220214367, -0.884170055, -0.857817829, 0.503629148, 0.102525368, -0.488731652, -0.861044168, 0.140521377, 0.159049526, 0.0704338774, 0.984758258)) | |
| 409 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 410 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.69456816, -2.22814298, -0.876106262, -0.97177875, 0.187195092, 0.143564135, -0.174230143, -0.979794621, 0.098219417, 0.159049526, 0.0704338774, 0.984758258)) | |
| 411 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
| |
| 412 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266)) | |
| 413 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.00764418, -9.00028801, -0.87567091, -0.142560482, 0.988636971, -0.0476866253, -0.976927102, -0.132802248, 0.167283282, 0.159049526, 0.0704338774, 0.984758258)) | |
| 414 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003)) | |
| 415 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.7252779, -0.298906803, -0.872979641, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258)) | |
| 416 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 417 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902)) | |
| 418 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.150129795, -3.97287154, -0.884187698, 0.488732785, 0.861043513, -0.140521526, -0.857817173, 0.50363034, 0.102525182, 0.159049526, 0.0704338774, 0.984758258)) | |
| 419 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 420 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89297867, -5.11195469, 0.899503708, -0.463223636, 0.875570774, -0.137118191, 0.871975482, 0.477927923, 0.106060021, 0.158395648, -0.0704337358, -0.984863639)) | |
| 421 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 422 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003)) | |
| 423 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.11748409, 0.0639610291, -0.876108646, -0.975656867, 0.163778692, 0.145865351, -0.151008502, -0.983979702, 0.0947682038, 0.159049526, 0.0704338774, 0.984758258)) | |
| 424 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
| |
| 425 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003)) | |
| 426 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10012627, -1.02225876, -0.872441292, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258)) | |
| 427 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 428 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.23805618, 0.345994473, 0.200000003)) | |
| 429 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.65635395, 0.567358971, -0.873436451, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258)) | |
| 430 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 431 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003)) | |
| 432 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.31575251, 1.44009209, -0.875844002, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258)) | |
| 433 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
| |
| 434 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.33351707, 0.243160099, 0.117830887)) | |
| 435 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.10377502, -1.5553863, -0.875781059, 0.915228903, 0.36352247, -0.173820481, -0.370224476, 0.928919315, -0.00664507039, 0.159049526, 0.0704338774, 0.984758258)) | |
| 436 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003)) | |
| 437 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00266516, -3.82210827, -0.87610817, -0.1299126, 0.990272045, -0.0498463511, -0.978689373, -0.12000373, 0.16665253, 0.159049526, 0.0704338774, 0.984758258)) | |
| 438 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
| |
| 439 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003)) | |
| 440 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.73538971, 1.31504488, -0.876113892, -0.953327179, -0.248355001, 0.171736494, 0.256665647, -0.966105103, 0.0276457798, 0.159049526, 0.0704338774, 0.984758258)) | |
| 441 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
| |
| 442 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003)) | |
| 443 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.27444363, 1.05640697, -0.876102924, -0.73989594, -0.651889443, 0.166127533, 0.653654456, -0.755036175, -0.051568944, 0.159049526, 0.0704338774, 0.984758258)) | |
| 444 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
| |
| 445 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003)) | |
| 446 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61122799, -1.7631793, -0.87610817, -0.799769223, 0.59401983, 0.0866847336, -0.578860283, -0.801361322, 0.150809377, 0.159049526, 0.0704338774, 0.984758258)) | |
| 447 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
| |
| 448 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003)) | |
| 449 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60626459, 1.37513888, -0.875784874, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258)) | |
| 450 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
| |
| 451 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003)) | |
| 452 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.4043808, 0.513969898, 0.901859522, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639)) | |
| 453 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 454 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003)) | |
| 455 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62449265, -2.36927128, -0.876119614, -0.559423566, 0.828299344, 0.0311095063, -0.813483357, -0.555841386, 0.171142966, 0.159049526, 0.0704338774, 0.984758258)) | |
| 456 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
| |
| 457 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003)) | |
| 458 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.96907568, 0.94747901, -0.873895645, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258)) | |
| 459 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 460 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003)) | |
| 461 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.27017307, -3.09353781, 0.899179935, 0.85719502, 0.504842997, 0.101758048, 0.490034342, -0.860332966, 0.140340403, 0.158395648, -0.0704337358, -0.984863639)) | |
| 462 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
| |
| 463 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.29378319, 0.0500000007, 0.120615982)) | |
| 464 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39287758, 1.34701824, 0.899183035, 0.916340232, -0.361013323, 0.173193529, -0.367747515, -0.929897368, 0.0073583317, 0.158395648, -0.0704337358, -0.984863639)) | |
| 465 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 466 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.79792404, -2.28564715, -0.875847816, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258)) | |
| 467 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 468 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003)) | |
| 469 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.64972115, 1.51036119, 0.899181604, 0.916063786, -0.361711085, 0.173198968, -0.368435085, -0.929625928, 0.00722833769, 0.158395648, -0.0704337358, -0.984863639)) | |
| 470 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
| |
| 471 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 472 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.93610978, -5.19544029, -0.875783443, 0.46313253, 0.875570893, -0.13742584, -0.871905088, 0.477927983, 0.106638886, 0.159049526, 0.0704338774, 0.984758258)) | |
| 473 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 474 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003)) | |
| 475 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.28640366, -3.05552244, -0.876101494, -0.857127726, 0.504843056, 0.102327086, -0.489941061, -0.860333085, 0.140665859, 0.159049526, 0.0704338774, 0.984758258)) | |
| 476 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
| |
| 477 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003)) | |
| 478 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.57033062, -2.29242516, 0.899165154, 0.559443235, 0.828299642, 0.0307380427, 0.813597262, -0.555840611, 0.170602739, 0.158395648, -0.0704337358, -0.984863639)) | |
| 479 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
| |
| 480 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.72026825, 0.186172783, 0.120615982)) | |
| 481 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.42092252, -2.46699524, -0.876100063, -0.708025157, 0.70327878, 0.0640523657, -0.688047945, -0.707416654, 0.161725104, 0.159049526, 0.0704338774, 0.984758258)) | |
| 482 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.50757241, 0.0500000007, 0.140546978)) | |
| 483 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.32861137, 0.540556192, -0.876111031, -0.983388245, 0.0997137427, 0.15169625, -0.087509498, -0.992520452, 0.0851232708, 0.159049526, 0.0704338774, 0.984758258)) | |
| 484 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003)) | |
| 485 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.58943653, 1.6636641, -0.876110077, -0.733404636, -0.659314036, 0.165610179, 0.660929382, -0.748561621, -0.0532070324, 0.159049526, 0.0704338774, 0.984758258)) | |
| 486 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
| |
| 487 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003)) | |
| 488 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.91192293, 0.90885371, -0.876109123, -0.916216314, -0.361035317, 0.173802093, 0.36777404, -0.929888785, 0.0071101794, 0.159049526, 0.0704338774, 0.984758258)) | |
| 489 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
| |
| 490 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.38008833, 0.283340693, 0.137301654)) | |
| 491 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.05869627, -0.744317532, -0.875728607, 0.983619809, -0.0970442891, -0.151924595, 0.0848645568, 0.992784798, -0.0847150087, 0.159049526, 0.0704338774, 0.984758258)) | |
| 492 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003)) | |
| 493 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74045277, -6.00325108, -0.87610817, -0.213370487, 0.976331234, -0.0353698544, -0.963941395, -0.204491541, 0.170313492, 0.159049526, 0.0704338774, 0.984758258)) | |
| 494 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
| |
| 495 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003)) | |
| 496 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.51955318, 1.33892965, 0.899498224, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639)) | |
| 497 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
| |
| 498 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003)) | |
| 499 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.79386044, 0.731644154, -0.8761096, -0.983451426, 0.0989937782, 0.151757956, -0.086796023, -0.992592514, 0.0850131959, 0.159049526, 0.0704338774, 0.984758258)) | |
| 500 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
| |
| 501 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003)) | |
| 502 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55459309, 1.00351143, 0.899181366, 0.938224554, -0.300057799, 0.172353849, -0.307655454, -0.951317191, 0.0185548104, 0.158395648, -0.0704337358, -0.984863639)) | |
| 503 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
| |
| 504 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003)) | |
| 505 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.20426083, -3.0098033, 0.899184942, 0.85719502, 0.504842997, 0.101758048, 0.490034342, -0.860332966, 0.140340403, 0.158395648, -0.0704337358, -0.984863639)) | |
| 506 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
| |
| 507 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 508 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.42288208, -3.13142538, -0.875778198, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258)) | |
| 509 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 510 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887)) | |
| 511 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.58907557, 0.518524766, -0.875790119, -0.948702931, -0.265176654, 0.172192782, 0.273262948, -0.961624026, 0.0246446058, 0.159049526, 0.0704338774, 0.984758258)) | |
| 512 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003)) | |
| 513 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.19369125, -3.31674337, -0.875786781, -0.962302089, 0.233980119, 0.138687283, -0.220645562, -0.969686866, 0.104993097, 0.159049526, 0.0704338774, 0.984758258)) | |
| 514 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
| |
| 515 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003)) | |
| 516 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.8250742, 0.872862339, 0.899178505, 0.916331172, -0.361035287, 0.173193634, -0.367769092, -0.929888546, 0.0073542241, 0.158395648, -0.0704337358, -0.984863639)) | |
| 517 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
| |
| 518 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003)) | |
| 519 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49489403, -2.07356834, 0.89918375, 0.559443235, 0.828299642, 0.0307380427, 0.813597262, -0.555840611, 0.170602739, 0.158395648, -0.0704337358, -0.984863639)) | |
| 520 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
| |
| 521 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 522 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94836664, -4.43407345, -0.875843525, 0.144032344, 0.985124946, -0.0937233791, -0.976711154, 0.156742603, 0.146538854, 0.159049526, 0.0704338774, 0.984758258)) | |
| 523 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 524 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003)) | |
| 525 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.49467325, 0.540156007, -0.873429775, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258)) | |
| 526 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 527 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.33351707, 0.243160099, 0.117830887)) | |
| 528 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.01703262, -1.51913595, 0.899508238, -0.915344, 0.36352244, -0.173212707, 0.370219886, 0.928919137, -0.00689074118, 0.158395648, -0.0704337358, -0.984863639)) | |
| 529 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.74704808, 0.0796965286, 0.120615996)) | |
| 530 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.67314529, 1.54036009, -0.87610817, -0.916225195, -0.361013353, 0.173801929, 0.367752343, -0.929897428, 0.00711429445, 0.159049526, 0.0704338774, 0.984758258)) | |
| 531 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003)) | |
| 532 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54637194, 1.82349014, 0.899509907, 0.733514249, -0.659313917, 0.165123075, -0.660964429, -0.748561442, -0.0527683012, 0.158395648, -0.0704337358, -0.984863639)) | |
| 533 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 534 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392433375, 0.200000003, 0.200000003)) | |
| 535 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.68182468, -5.37684155, -0.875736237, -0.757740498, 0.648114979, 0.0760275126, -0.632881582, -0.758278489, 0.156452954, 0.159049526, 0.0704338774, 0.984758258)) | |
| 536 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
| |
| 537 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003)) | |
| 538 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52033567, 1.59994698, 0.899183273, 0.733514249, -0.659313917, 0.165123075, -0.660964429, -0.748561442, -0.0527683012, 0.158395648, -0.0704337358, -0.984863639)) | |
| 539 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
| |
| 540 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 541 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.12457132, -5.95018005, -0.87573719, 0.808053374, 0.563799441, -0.170835152, -0.567238748, 0.822903156, 0.032757692, 0.159049526, 0.0704338774, 0.984758258)) | |
| 542 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 543 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003)) | |
| 544 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54910898, -1.58295965, -0.876111984, -0.799769223, 0.59401983, 0.0866847336, -0.578860283, -0.801361322, 0.150809377, 0.159049526, 0.0704338774, 0.984758258)) | |
| 545 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
| |
| 546 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 547 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.42267799, -4.25300503, 0.8995049, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639)) | |
| 548 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 549 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003)) | |
| 550 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34251595, 1.32768679, 0.899502039, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639)) | |
| 551 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 552 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 553 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.05005693, -5.18684959, -0.875727177, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258)) | |
| 554 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 555 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003)) | |
| 556 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.64358711, 1.03381026, -0.876112461, -0.938109934, -0.300057769, 0.172976762, 0.307667822, -0.95131737, 0.0183506738, 0.159049526, 0.0704338774, 0.984758258)) | |
| 557 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
| |
| 558 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003)) | |
| 559 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.85736561, 1.10140848, 0.899503469, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639)) | |
| 560 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 561 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003)) | |
| 562 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.54222918, 0.257477522, -0.875741959, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258)) | |
| 563 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 564 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887)) | |
| 565 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.49904728, 0.49146986, 0.899506807, 0.948817015, -0.265176624, 0.171562821, -0.273246467, -0.961623907, 0.0248259045, 0.158395648, -0.0704337358, -0.984863639)) | |
| 566 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003)) | |
| 567 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.80941677, 0.534244776, -0.875730991, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258)) | |
| 568 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
| |
| 569 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 570 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.50616503, -4.29614449, -0.875782967, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258)) | |
| 571 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 572 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625893, 0.200000003, 0.200000003)) | |
| 573 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.97065163, -4.90537262, 0.899504185, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639)) | |
| 574 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 575 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003)) | |
| 576 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1083169, 1.80063629, -0.875847816, -0.469388247, -0.872112572, 0.138188854, 0.868553102, -0.484209657, -0.105648227, 0.159049526, 0.0704338774, 0.984758258)) | |
| 577 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 578 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003)) | |
| 579 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.3522954, -3.13926458, -0.876105785, -0.857127726, 0.504843056, 0.102327086, -0.489941061, -0.860333085, 0.140665859, 0.159049526, 0.0704338774, 0.984758258)) | |
| 580 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
| |
| 581 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.06531036, 0.0500000007, 0.0993160605)) | |
| 582 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.56546021, 1.44687796, -0.876111984, -0.739910543, -0.651872754, 0.166128725, 0.653638124, -0.755050898, -0.0515652709, 0.159049526, 0.0704338774, 0.984758258)) | |
| 583 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003)) | |
| 584 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.61408281, -0.455251217, -0.875657082, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258)) | |
| 585 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 586 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003)) | |
| 587 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281674862, -3.94838238, -0.876116276, 0.2262768, 0.968300164, -0.105803393, -0.960993707, 0.239654273, 0.138070092, 0.159049526, 0.0704338774, 0.984758258)) | |
| 588 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
| |
| 589 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003)) | |
| 590 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.42926836, 1.36390948, -0.875774384, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258)) | |
| 591 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 592 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669)) | |
| 593 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.83779812, -0.573298454, -0.875739098, -0.969506621, 0.199523836, 0.142315388, -0.186458915, -0.97735858, 0.100020275, 0.159049526, 0.0704338774, 0.984758258)) | |
| 594 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.870492697, 0.0928658396, 0.140546978)) | |
| 595 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.38876915, 0.723852158, -0.876095772, -0.983388186, 0.0997137725, 0.151696235, -0.0875094682, -0.992520332, 0.0851232633, 0.159049526, 0.0704338774, 0.984758258)) | |
| 596 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003)) | |
| 597 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.94407701, 1.13763809, -0.875790596, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258)) | |
| 598 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 599 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.461534649, 0.208747551, 0.200000003)) | |
| 600 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.17923641, -6.52787971, -0.875675201, -0.483447194, 0.875237703, 0.0154812383, -0.860807121, -0.478537917, 0.173257172, 0.159049526, 0.0704338774, 0.984758258)) | |
| 601 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 602 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003)) | |
| 603 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.85343742, -4.2402482, -0.875724792, -0.418312132, 0.908300459, 0.00259637786, -0.8942734, -0.412346601, 0.173928082, 0.159049526, 0.0704338774, 0.984758258)) | |
| 604 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 605 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003)) | |
| 606 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.30013657, 1.24447751, -0.875851631, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258)) | |
| 607 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 608 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.839287937, 0.216936618, 0.140546992)) | |
| 609 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.29211879, -4.32275438, -0.87610817, -0.319203496, 0.947547734, -0.0162179098, -0.934247613, -0.311756849, 0.173189729, 0.159049526, 0.0704338774, 0.984758258)) | |
| 610 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003)) | |
| 611 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10181999, -3.29676151, 0.899507761, 0.962393939, 0.233980119, 0.138048366, 0.220715255, -0.969686866, 0.104846425, 0.158395648, -0.0704337358, -0.984863639)) | |
| 612 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
| |
| 613 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003)) | |
| 614 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.14126825, -3.78194141, -0.875845432, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258)) | |
| 615 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 616 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003)) | |
| 617 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44734335, 0.891662359, -0.875675201, -0.982319713, 0.111090571, 0.150709957, -0.0987823308, -0.991311431, 0.0868574828, 0.159049526, 0.0704338774, 0.984758258)) | |
| 618 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 619 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091)) | |
| 620 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.15770626, 0.745937824, -0.875843525, -0.802185714, -0.572220147, 0.170489728, 0.575506628, -0.817070067, -0.0345102772, 0.159049526, 0.0704338774, 0.984758258)) | |
| 621 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003)) | |
| 622 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.57442474, -0.526028156, -0.872991085, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258)) | |
| 623 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 624 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.48964572, 0.284894377, 0.200000003)) | |
| 625 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.56921101, 0.786990643, -0.873892307, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258)) | |
| 626 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 627 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.277308941, 0.200000003, 0.200000003)) | |
| 628 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.99809504, -2.40779257, -0.875842094, -0.980583131, -0.104658842, 0.165860862, 0.114745811, -0.992011011, 0.0524203293, 0.159049526, 0.0704338774, 0.984758258)) | |
| 629 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.627120495, 0.485114038))
| |
| 630 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 631 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.68997478, -3.24473429, -0.875843525, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258)) | |
| 632 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 633 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 634 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89048958, -6.02958012, -0.875672817, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258)) | |
| 635 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 636 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003)) | |
| 637 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.5018568, -0.0120916367, -0.876114368, -0.983387887, 0.0997155309, 0.151696071, -0.0875111818, -0.992520094, 0.0851235166, 0.159049526, 0.0704338774, 0.984758258)) | |
| 638 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
| |
| 639 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003)) | |
| 640 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.63227272, -0.129740715, -0.875666618, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258)) | |
| 641 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 642 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003)) | |
| 643 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.41164923, 0.585349321, -0.876114845, -0.982319713, 0.111090571, 0.150709957, -0.0987823308, -0.991311431, 0.0868574828, 0.159049526, 0.0704338774, 0.984758258)) | |
| 644 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
| |
| 645 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.74704808, 0.0796965286, 0.120615996)) | |
| 646 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.58631611, 1.50436735, 0.899174213, 0.916340232, -0.361013263, 0.173193499, -0.367747486, -0.929897308, 0.00735833915, 0.158395648, -0.0704337358, -0.984863639)) | |
| 647 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 648 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07369995, 1.16664958, -0.876113892, -0.780671895, -0.601626754, 0.16911833, 0.604368508, -0.795666158, -0.0407026894, 0.159049526, 0.0704338774, 0.984758258)) | |
| 649 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
| |
| 650 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 651 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.74881744, -2.29708672, -0.876101971, -0.97177875, 0.187195092, 0.143564135, -0.174230143, -0.979794621, 0.098219417, 0.159049526, 0.0704338774, 0.984758258)) | |
| 652 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
| |
| 653 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003)) | |
| 654 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33937263, -3.08826828, 0.899504662, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639)) | |
| 655 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 656 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003)) | |
| 657 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.64916849, -0.14515686, -0.875666618, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258)) | |
| 658 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 659 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003)) | |
| 660 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61546993, 1.88718963, -0.875779152, -0.733404636, -0.659314036, 0.165610179, 0.660929382, -0.748561621, -0.0532070324, 0.159049526, 0.0704338774, 0.984758258)) | |
| 661 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 662 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003)) | |
| 663 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.2727437, 0.521142721, -0.875736237, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258)) | |
| 664 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 665 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003)) | |
| 666 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.87881756, 1.57551706, -0.875736713, -0.953327179, -0.248355001, 0.171736494, 0.256665647, -0.966105103, 0.0276457798, 0.159049526, 0.0704338774, 0.984758258)) | |
| 667 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 668 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003)) | |
| 669 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.4817338, -1.67744541, -0.875833035, -0.936863124, 0.325422734, 0.128038183, -0.311444491, -0.942941964, 0.117745221, 0.159049526, 0.0704338774, 0.984758258)) | |
| 670 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 671 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.29378319, 0.0500000007, 0.120615982)) | |
| 672 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.47974777, 1.38302839, -0.876102448, -0.916225195, -0.361013412, 0.173801944, 0.367752373, -0.929897487, 0.0071143019, 0.159049526, 0.0704338774, 0.984758258)) | |
| 673 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003)) | |
| 674 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.73652315, 1.54641891, -0.87610817, -0.915948868, -0.361711085, 0.173807219, 0.368439823, -0.929626107, 0.00698385015, 0.159049526, 0.0704338774, 0.984758258)) | |
| 675 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
| |
| 676 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003)) | |
| 677 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.9201827, -5.19203568, -0.876105785, -0.541927397, 0.839978278, 0.0274483506, -0.825242281, -0.53802973, 0.171768188, 0.159049526, 0.0704338774, 0.984758258)) | |
| 678 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
| |
| 679 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 680 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.37494802, -7.62555504, -0.875649452, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258)) | |
| 681 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 682 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003)) | |
| 683 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.65015411, -5.88851833, -0.876107216, -0.213370487, 0.976331234, -0.0353698544, -0.963941395, -0.204491541, 0.170313492, 0.159049526, 0.0704338774, 0.984758258)) | |
| 684 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
| |
| 685 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 686 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.13230658, -5.9491291, -0.875666618, 0.956864119, 0.234657556, -0.171328053, -0.243148223, 0.969523311, -0.0300734807, 0.159049526, 0.0704338774, 0.984758258)) | |
| 687 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 688 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003)) | |
| 689 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.76559043, -2.35450935, -0.875779629, -0.778230727, 0.622715831, 0.0811535791, -0.607508659, -0.779271603, 0.153856456, 0.159049526, 0.0704338774, 0.984758258)) | |
| 690 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 691 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.593074083, 0.153296009, 0.0993160754)) | |
| 692 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.13903046, -1.75554442, 0.899179697, 0.897796094, 0.425415128, 0.113968335, 0.410948753, -0.902253151, 0.130619064, 0.158395648, -0.0704337358, -0.984863639)) | |
| 693 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003)) | |
| 694 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.52307987, 1.43080831, -0.875840187, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258)) | |
| 695 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 696 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003)) | |
| 697 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.17900562, 0.528181553, 0.899546862, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639)) | |
| 698 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 699 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.593074083, 0.153296009, 0.0993160754)) | |
| 700 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22492075, -1.79367971, -0.876101494, -0.897720635, 0.425415218, 0.114564329, -0.410861999, -0.902253389, 0.130892023, 0.159049526, 0.0704338774, 0.984758258)) | |
| 701 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003)) | |
| 702 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.64489841, 1.28957129, 0.89918232, 0.953440905, -0.248355046, 0.171103463, -0.25664717, -0.966105044, 0.0278160498, 0.158395648, -0.0704337358, -0.984863639)) | |
| 703 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
| |
| 704 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003)) | |
| 705 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.71567822, 0.541264057, 0.899555683, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639)) | |
| 706 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
| |
| 707 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.77303123, 0.0569577813, 0.16529502)) | |
| 708 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.62776089, -0.0802702904, 0.899173975, 0.888211191, 0.445839524, 0.110966101, 0.431275398, -0.892337739, 0.133179083, 0.158395648, -0.0704337358, -0.984863639)) | |
| 709 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003)) | |
| 710 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09059107, -4.07705545, -0.876107216, -0.1299126, 0.990272045, -0.0498463511, -0.978689373, -0.12000373, 0.16665253, 0.159049526, 0.0704338774, 0.984758258)) | |
| 711 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
| |
| 712 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003)) | |
| 713 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.1258769, -8.51951981, -0.875674248, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258)) | |
| 714 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 715 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003)) | |
| 716 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.56451988, -0.770327568, -0.876095295, -0.888136804, 0.445840418, 0.111555554, -0.431187809, -0.892337322, 0.133465618, 0.159049526, 0.0704338774, 0.984758258)) | |
| 717 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
| |
| 718 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003)) | |
| 719 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.60015965, 1.58135319, -0.876099586, -0.739420414, -0.652438164, 0.166090012, 0.65419215, -0.75456202, -0.0516897105, 0.159049526, 0.0704338774, 0.984758258)) | |
| 720 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
| |
| 721 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003)) | |
| 722 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07717514, -3.98405743, 0.89918375, 0.129879355, 0.990271866, -0.0499324463, 0.978799522, -0.12000373, 0.166002661, 0.158395648, -0.0704337358, -0.984863639)) | |
| 723 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
| |
| 724 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003)) | |
| 725 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.7883234, 1.5500679, 0.899549246, 0.953440905, -0.248355046, 0.171103463, -0.25664717, -0.966105044, 0.0278160498, 0.158395648, -0.0704337358, -0.984863639)) | |
| 726 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 727 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003)) | |
| 728 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.29368877, -0.540122628, 0.902308226, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639)) | |
| 729 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 730 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625893, 0.200000003, 0.200000003)) | |
| 731 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.05418491, -4.94852543, -0.87578392, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258)) | |
| 732 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
| |
| 733 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003)) | |
| 734 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.63292789, -0.281317264, 0.90230751, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639)) | |
| 735 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 736 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 737 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.9951973, -5.11057854, 0.899551868, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639)) | |
| 738 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 739 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392433375, 0.200000003, 0.200000003)) | |
| 740 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.60902596, -5.31743908, 0.899554253, 0.757790625, 0.64811492, 0.0755244941, 0.632985294, -0.758278489, 0.156032622, 0.158395648, -0.0704337358, -0.984863639)) | |
| 741 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
| |
| 742 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 743 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.25744534, -6.4676342, 0.899554729, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639)) | |
| 744 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 745 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003)) | |
| 746 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.44844723, 0.264499307, 0.899559975, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639)) | |
| 747 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
| |
| 748 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003)) | |
| 749 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.69082737, -2.29750347, 0.899507284, 0.778284431, 0.622715771, 0.0806369483, 0.607610583, -0.779271603, 0.153452963, 0.158395648, -0.0704337358, -0.984863639)) | |
| 750 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
| |
| 751 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330954, 0.200000003, 0.200000003)) | |
| 752 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.89600754, -7.22783756, 0.899558783, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639)) | |
| 753 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 754 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.987072945, 0.255135655, 0.16529505)) | |
| 755 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71047688, -4.6296978, 0.899176836, -0.0336004198, 0.99649024, -0.0766696334, 0.986806989, 0.0452355742, 0.155473113, 0.158395648, -0.0704337358, -0.984863639)) | |
| 756 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003)) | |
| 757 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.48208714, -0.508446693, 0.902300596, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639)) | |
| 758 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 759 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003)) | |
| 760 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.47948933, -0.730221033, 0.899180651, 0.888210654, 0.445840329, 0.110965937, 0.431276202, -0.892337203, 0.133179173, 0.158395648, -0.0704337358, -0.984863639)) | |
| 761 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
| |
| 762 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003)) | |
| 763 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.09872341, -1.28934956, -0.872449875, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258)) | |
| 764 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 765 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.615124702, 0.0656226948, 0.0993160754)) | |
| 766 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.90129137, 1.57645273, -0.876101017, -0.739910543, -0.651872814, 0.166128725, 0.653638065, -0.755050838, -0.0515652671, 0.159049526, 0.0704338774, 0.984758258)) | |
| 767 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.77303123, 0.0569577813, 0.16529502)) | |
| 768 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.71281719, -0.12038517, -0.876109123, -0.88813746, 0.445839614, 0.111555718, -0.431186944, -0.892337859, 0.133465528, 0.159049526, 0.0704338774, 0.984758258)) | |
| 769 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003)) | |
| 770 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.38605118, -0.557724476, -0.872985363, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258)) | |
| 771 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
| |
| 772 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003)) | |
| 773 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.83732796, 0.73610878, 0.901870728, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639)) | |
| 774 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
| |
| 775 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003)) | |
| 776 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.02445412, 0.0772790313, 0.899172306, 0.975753427, 0.163778633, 0.145217553, 0.151071489, -0.983979583, 0.0946677923, 0.158395648, -0.0704337358, -0.984863639)) | |
| 777 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
| |
| 778 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.987072945, 0.255135655, 0.16529505)) | |
| 779 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70833468, -4.723629, -0.876116276, 0.0335495621, 0.996490359, -0.0766920745, -0.986703634, 0.045235604, 0.156128243, 0.159049526, 0.0704338774, 0.984758258)) | |
| 780 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266)) | |
| 781 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.6862888, -1.30415058, 0.89962697, 0.840070486, 0.533750415, 0.096936509, 0.51884377, -0.842703879, 0.143713042, 0.158395648, -0.0704337358, -0.984863639)) | |
| 782 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003)) | |
| 783 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.71909857, -5.91170692, 0.899182796, 0.213346913, 0.976331115, -0.035511367, 0.964054167, -0.204491556, 0.169673428, 0.158395648, -0.0704337358, -0.984863639)) | |
| 784 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
| |
| 785 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.461534649, 0.208747551, 0.200000003)) | |
| 786 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.13227654, -6.44646263, 0.899623156, 0.483456552, 0.875237942, 0.0151602253, 0.860922158, -0.478537083, 0.172685549, 0.158395648, -0.0704337358, -0.984863639)) | |
| 787 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 788 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003)) | |
| 789 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98289776, -0.586512566, 0.899170399, 0.858418167, 0.502689481, 0.102108754, 0.487888604, -0.861592889, 0.140085429, 0.158395648, -0.0704337358, -0.984863639)) | |
| 790 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
| |
| 791 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.06531036, 0.0500000007, 0.0993160605)) | |
| 792 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.49573326, 1.38384151, 0.899169683, 0.740020633, -0.651872694, 0.165637314, -0.65367198, -0.755050719, -0.0511313789, 0.158395648, -0.0704337358, -0.984863639)) | |
| 793 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.615124702, 0.0656226948, 0.0993160754)) | |
| 794 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.83156061, 1.51341534, 0.899182796, 0.740020573, -0.651872635, 0.165637314, -0.65367192, -0.755050659, -0.0511313714, 0.158395648, -0.0704337358, -0.984863639)) | |
| 795 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.21506357, 0.20021978, 0.0970228091)) | |
| 796 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.00895405, -1.52527142, 0.899441719, -0.738250315, 0.653911769, -0.165498421, 0.655670524, 0.753285229, 0.0515790507, 0.158395648, -0.0704337358, -0.984863639)) | |
| 797 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003)) | |
| 798 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35375977, 0.899987698, 0.899623871, 0.982419491, 0.111090541, 0.150057733, 0.0988400206, -0.991311312, 0.0867917389, 0.158395648, -0.0704337358, -0.984863639)) | |
| 799 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 800 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 801 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.65613461, -2.28155923, 0.899180412, 0.97187376, 0.187194049, 0.142919019, 0.174294397, -0.979794621, 0.0981034413, 0.158395648, -0.0704337358, -0.984863639)) | |
| 802 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
| |
| 803 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003)) | |
| 804 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.53051615, 1.51825809, 0.899175406, 0.739530563, -0.652438164, 0.165598929, -0.654226303, -0.754561961, -0.0512554646, 0.158395648, -0.0704337358, -0.984863639)) | |
| 805 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
| |
| 806 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 807 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.60183334, -2.21259737, 0.899178982, 0.97187376, 0.187194049, 0.142919019, 0.174294397, -0.979794621, 0.0981034413, 0.158395648, -0.0704337358, -0.984863639)) | |
| 808 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
| |
| 809 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003)) | |
| 810 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06458545, 1.71746063, 0.899444103, 0.469479233, -0.872112989, 0.137876973, -0.868623555, -0.484208882, -0.105071731, 0.158395648, -0.0704337358, -0.984863639)) | |
| 811 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 812 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003)) | |
| 813 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.35979939, 0.709637642, 0.901391029, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639)) | |
| 814 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 815 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003)) | |
| 816 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.20471144, 0.993402481, 0.899175167, 0.74000591, -0.651889324, 0.165636152, -0.653688312, -0.755036056, -0.0511350483, 0.158395648, -0.0704337358, -0.984863639)) | |
| 817 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
| |
| 818 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 819 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.86629438, -5.93879318, 0.899615288, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639)) | |
| 820 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 821 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003)) | |
| 822 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302171409, -3.85664177, 0.899174929, -0.226347059, 0.968300045, -0.105653003, 0.961084962, 0.239654273, 0.137432054, 0.158395648, -0.0704337358, -0.984863639)) | |
| 823 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
| |
| 824 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.67960358, 0.333232433, 0.161478281)) | |
| 825 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.48829556, -0.157133818, 0.899628162, -0.889367282, -0.44343856, -0.111323729, -0.428885609, 0.893533111, -0.132880211, 0.158395648, -0.0704337358, -0.984863639)) | |
| 826 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.02377248, 0.109218024, 0.165295035)) | |
| 827 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.52259731, 0.13526392, 0.899174929, 0.888211131, 0.445839494, 0.110966086, 0.431275398, -0.89233768, 0.133179069, 0.158395648, -0.0704337358, -0.984863639)) | |
| 828 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003)) | |
| 829 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.35146236, 0.143870831, 0.899175167, 0.888524592, 0.445189714, 0.111062989, 0.430628598, -0.892661929, 0.13309826, 0.158395648, -0.0704337358, -0.984863639)) | |
| 830 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
| |
| 831 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003)) | |
| 832 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.62878847, -5.79698372, 0.899180174, 0.213346913, 0.976331115, -0.035511367, 0.964054167, -0.204491556, 0.169673428, 0.158395648, -0.0704337358, -0.984863639)) | |
| 833 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
| |
| 834 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003)) | |
| 835 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10166311, -8.42869759, 0.89962101, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639)) | |
| 836 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 837 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003)) | |
| 838 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.54712391, -0.0898849964, 0.899624348, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639)) | |
| 839 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 840 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003)) | |
| 841 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.31802368, 0.593690634, 0.899173021, 0.982419491, 0.111090541, 0.150057733, 0.0988400206, -0.991311312, 0.0867917389, 0.158395648, -0.0704337358, -0.984863639)) | |
| 842 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
| |
| 843 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003)) | |
| 844 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.0200882, -0.97302866, 0.902845383, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639)) | |
| 845 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 846 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003)) | |
| 847 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.79708099, -1.27738047, 0.902848959, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639)) | |
| 848 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
| |
| 849 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 850 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.04142857, -5.9249177, 0.899623394, -0.956977844, 0.234656647, -0.170692667, 0.243127227, 0.96952343, -0.0302349348, 0.158395648, -0.0704337358, -0.984863639)) | |
| 851 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 852 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003)) | |
| 853 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35073805, -7.53473663, 0.899620056, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639)) | |
| 854 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
| |
| 855 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003)) | |
| 856 | - | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.6,0.1,1)/2,false) |
| 856 | + | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.32731676, -4.64178848, 0.89961648, 0.0732559189, 0.995541811, -0.0594160855, 0.984657824, -0.0627355278, 0.162849188, 0.158395648, -0.0704337358, -0.984863639)) |
| 857 | - | MakeForm(Eye,"Ball") |
| 857 | + | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
|
| 858 | - | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
|
| 858 | + | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003)) |
| 859 | - | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.6,0.1,1)/2,false) |
| 859 | + | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.52893353, -0.415368557, 0.899619102, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639)) |
| 860 | - | MakeForm(Eye,"Ball") |
| 860 | + | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
|
| 861 | - | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
|
| 861 | + | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003)) |
| 862 | - | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.1,1,1)/2,false) |
| 862 | + | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.01865196, -1.240098, 0.902853489, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639)) |
| 863 | - | MakeForm(Eye,"Ball") |
| 863 | + | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
|
| 864 | - | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
|
| 864 | + | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003)) |
| 865 | - | local Eye = CreatePart(3, Character, "Neon", 0, 0, "Really black", "Eye", VT(0.1,1,1)/2,false) |
| 865 | + | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.56400204, -0.105271816, 0.899624109, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639)) |
| 866 | - | MakeForm(Eye,"Ball") |
| 866 | + | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
|
| 867 | - | CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
|
| 867 | + | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003)) |
| 868 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405569971, -4.15652847, 0.899177074, -0.226347059, 0.968300045, -0.105653003, 0.961084962, 0.239654273, 0.137432054, 0.158395648, -0.0704337358, -0.984863639)) | |
| 869 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
| |
| 870 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157688, 0.0928658471, 0.140546978)) | |
| 871 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.38760376, -4.62725306, -0.876109123, -0.412119269, 0.911129475, 0.00139382645, -0.897144139, -0.40605697, 0.173941851, 0.159049526, 0.0704338774, 0.984758258)) | |
| 872 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 873 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.955852509, 0.625712156, -0.875572681, -0.852161765, -0.493873715, 0.172957763, 0.498528183, -0.866676629, -0.0185293108, 0.159049526, 0.0704338774, 0.984758258)) | |
| 874 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 875 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.93570781, -4.34092236, 0.899439335, -0.144093618, 0.985125005, -0.0936274603, 0.976808131, 0.156741619, 0.145890474, 0.158395648, -0.0704337358, -0.984863639)) | |
| 876 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 877 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.38008833, 0.283340693, 0.137301654)) | |
| 878 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.96492386, -0.751348019, 0.899559975, -0.983720541, -0.097042948, -0.151271641, -0.0849195123, 0.992784858, -0.0846583024, 0.158395648, -0.0704337358, -0.984863639)) | |
| 879 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 880 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.875217438, 0.577329636, 0.8997159, 0.852276325, -0.493873656, 0.172391832, -0.498540312, -0.866676569, -0.0181984361, 0.158395648, -0.0704337358, -0.984863639)) | |
| 881 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003)) | |
| 882 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24620485, 1.37683487, 0.899437904, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639)) | |
| 883 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
| |
| 884 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 885 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.612905502, 0.709106445, 0.899713516, 0.75275749, -0.636867404, 0.16661267, -0.638962567, -0.76774931, -0.0478575006, 0.158395648, -0.0704337358, -0.984863639)) | |
| 886 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003)) | |
| 887 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.89282131, 0.892552376, 0.901396751, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639)) | |
| 888 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 889 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003)) | |
| 890 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.04824734, -5.89530945, 0.899547577, -0.808166444, 0.563799381, -0.170298517, 0.567260206, 0.822903037, 0.0323811881, 0.158395648, -0.0704337358, -0.984863639)) | |
| 891 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
| |
| 892 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.277308941, 0.200000003, 0.200000003)) | |
| 893 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.90485382, -2.41978216, 0.899445057, 0.980692923, -0.104658872, 0.165209725, -0.114710905, -0.992010891, 0.0524963699, 0.158395648, -0.0704337358, -0.984863639)) | |
| 894 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.627120495, 0.485114038))
| |
| 895 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003)) | |
| 896 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.45351076, 1.36759567, 0.899456739, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639)) | |
| 897 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 898 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 899 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.70473862, -2.27298903, 0.899447203, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639)) | |
| 900 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 901 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003)) | |
| 902 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.04809093, -3.76932192, 0.899433136, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639)) | |
| 903 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 904 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.48964572, 0.284894377, 0.200000003)) | |
| 905 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.49291515, 0.732042313, 0.901394367, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639)) | |
| 906 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
| |
| 907 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 908 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.00004673, 1.10830212, 0.899176121, 0.780784011, -0.601626694, 0.168599859, -0.60439539, -0.795666099, -0.0403015167, 0.158395648, -0.0704337358, -0.984863639)) | |
| 909 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
| |
| 910 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003)) | |
| 911 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.47231865, -1.52871323, 0.899180651, 0.799826324, 0.594019651, 0.0861538053, 0.57896024, -0.801361203, 0.150424898, 0.158395648, -0.0704337358, -0.984863639)) | |
| 912 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
| |
| 913 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091)) | |
| 914 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.08194923, 0.690246582, 0.899447441, 0.802298605, -0.572220087, 0.169957012, -0.575529337, -0.817069888, -0.0341282785, 0.158395648, -0.0704337358, -0.984863639)) | |
| 915 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.870492697, 0.0928658396, 0.140546978)) | |
| 916 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.29508305, 0.731118441, 0.899173498, 0.9834885, 0.0997146666, 0.151043221, 0.0875668675, -0.992520273, 0.0850651413, 0.158395648, -0.0704337358, -0.984863639)) | |
| 917 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003)) | |
| 918 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.86768246, -5.11404228, 0.899182558, 0.541946113, 0.839977741, 0.0270888023, 0.825355411, -0.538030386, 0.171220094, 0.158395648, -0.0704337358, -0.984863639)) | |
| 919 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
| |
| 920 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003)) | |
| 921 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04313016, 1.53340054, 0.899173021, 0.469479233, -0.872112989, 0.137876973, -0.868623555, -0.484208882, -0.105071731, 0.158395648, -0.0704337358, -0.984863639)) | |
| 922 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
| |
| 923 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003)) | |
| 924 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53444767, -1.70892, 0.899178028, 0.799826324, 0.594019651, 0.0861538053, 0.57896024, -0.801361203, 0.150424898, 0.158395648, -0.0704337358, -0.984863639)) | |
| 925 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
| |
| 926 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669)) | |
| 927 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.74527073, -0.556594372, 0.899551868, 0.969600797, 0.199523777, 0.141671658, 0.186525285, -0.97735852, 0.0998963192, 0.158395648, -0.0704337358, -0.984863639)) | |
| 928 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.50757241, 0.0500000007, 0.140546978)) | |
| 929 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.23492336, 0.547811508, 0.899180412, 0.9834885, 0.0997146964, 0.151043236, 0.0875668675, -0.992520332, 0.0850651488, 0.158395648, -0.0704337358, -0.984863639)) | |
| 930 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003)) | |
| 931 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.23053312, 1.18124676, 0.899436474, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639)) | |
| 932 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 933 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003)) | |
| 934 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.59684658, -3.23211718, 0.899447203, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639)) | |
| 935 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
| |
| 936 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.72026825, 0.186172783, 0.120615982)) | |
| 937 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.3527813, -2.4022789, 0.899178505, 0.708067238, 0.703278601, 0.0635823458, 0.688155055, -0.707416534, 0.1612681, 0.158395648, -0.0704337358, -0.984863639)) | |
| 938 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 939 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.683907509, 0.770748854, -0.875570297, -0.752646863, -0.636867464, 0.167112529, 0.638930738, -0.76774931, -0.0482816175, 0.159049526, 0.0704338774, 0.984758258)) | |
| 940 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003)) | |
| 941 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39219284, -1.64878547, 0.899446249, 0.936947465, 0.325422674, 0.127416179, 0.311522603, -0.942941844, 0.117538266, 0.158395648, -0.0704337358, -0.984863639)) | |
| 942 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
| |
| 943 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 944 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.86477071, 0.713346481, -0.875574112, 0.177005127, -0.983324409, 0.0417434536, 0.97127682, 0.167667001, -0.168864429, 0.159049526, 0.0704338774, 0.984758258)) | |
| 945 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003)) | |
| 946 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.7002039, 0.738850355, 0.899182081, 0.983551681, 0.0989937484, 0.151104987, 0.0868525133, -0.992592335, 0.0849554017, 0.158395648, -0.0704337358, -0.984863639)) | |
| 947 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
| |
| 948 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.839287937, 0.216936618, 0.140546992)) | |
| 949 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.26070261, -4.23413277, 0.89917016, 0.319192618, 0.947547555, -0.0164296925, 0.934362292, -0.311756849, 0.172569364, 0.158395648, -0.0704337358, -0.984863639)) | |
| 950 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003)) | |
| 951 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.40810013, -0.00480878353, 0.899180889, 0.983488262, 0.0997154713, 0.151043147, 0.087567687, -0.992519975, 0.0850652456, 0.158395648, -0.0704337358, -0.984863639)) | |
| 952 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
| |
| 953 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 954 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27816868, 0.36729759, -0.875572681, -0.971276879, -0.167668194, 0.168864504, 0.177006349, -0.983324409, 0.0417432524, 0.159049526, 0.0704338774, 0.984758258)) | |
| 955 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 956 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.24585152, -1.39969897, -0.875568867, 0.97127676, 0.167668015, -0.168864489, -0.17700617, 0.983324349, -0.0417432785, 0.159049526, 0.0704338774, 0.984758258)) | |
| 957 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266)) | |
| 958 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.99300385, -8.90743637, 0.899626732, 0.142528698, 0.988636851, -0.0477811359, 0.977037787, -0.132802278, 0.166634604, 0.158395648, -0.0704337358, -0.984863639)) | |
| 959 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669)) | |
| 960 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.94237328, -7.7235775, 0.899553537, 0.480360001, 0.876951873, 0.0145396311, 0.862653852, -0.475389123, 0.17273891, 0.158395648, -0.0704337358, -0.984863639)) | |
| 961 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 962 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.846886158, 0.621031761, 0.899709225, -0.176977322, -0.983324349, 0.0418608226, -0.971388578, 0.167666942, -0.168219492, 0.158395648, -0.0704337358, -0.984863639)) | |
| 963 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.167585015, 0.0656226873, 0.0993160605)) | |
| 964 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.77898407, -1.92497277, 0.899177313, 0.934770584, 0.331936687, 0.126600191, 0.317995548, -0.940668523, 0.118416734, 0.158395648, -0.0704337358, -0.984863639)) | |
| 965 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091)) | |
| 966 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.60343695, -4.16727877, -0.875849724, -0.956498504, 0.258096755, 0.136025012, -0.244582146, -0.963548362, 0.108420044, 0.159049526, 0.0704338774, 0.984758258)) | |
| 967 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 968 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283630848, 0.916330338, -0.875573158, -0.165863439, -0.981368661, 0.096980691, 0.973241448, -0.178758949, -0.1444038, 0.159049526, 0.0704338774, 0.984758258)) | |
| 969 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 970 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.36431217, -0.183939934, 0.8997159, -0.759969652, -0.645495474, -0.0760622695, -0.630367577, 0.76050961, -0.155771151, 0.158395648, -0.0704337358, -0.984863639)) | |
| 971 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 972 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.212973595, 1.0695591, -0.87556839, -0.488728732, -0.861045897, 0.140521064, 0.857819378, -0.503626227, -0.102525853, 0.159049526, 0.0704338774, 0.984758258)) | |
| 973 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 974 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43735743, -0.124714851, -0.875572205, 0.759919107, -0.645495534, -0.0765667409, 0.630264044, 0.76050961, -0.156189799, 0.159049526, 0.0704338774, 0.984758258)) | |
| 975 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 976 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45576286, -0.432270765, 0.89970994, -0.857886434, -0.503627419, -0.101956159, -0.488823175, 0.861045182, -0.140196547, 0.158395648, -0.0704337358, -0.984863639)) | |
| 977 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887)) | |
| 978 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.28656006, -5.34329987, 0.899504423, 0.819206297, 0.566195071, 0.0912605822, 0.551197171, -0.821256518, 0.147382587, 0.158395648, -0.0704337358, -0.984863639)) | |
| 979 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238588)) | |
| 980 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.38829231, -0.792639971, 0.899710655, -0.973336995, -0.178759843, -0.143757522, -0.165928707, 0.981368542, -0.0968705416, 0.158395648, -0.0704337358, -0.984863639)) | |
| 981 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917283, 0.109218009, 0.16529502)) | |
| 982 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.96528482, -5.18345737, -0.876111031, -0.0664858893, 0.995951891, -0.0604967251, -0.985032797, -0.0558502376, 0.163088515, 0.159049526, 0.0704338774, 0.984758258)) | |
| 983 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 984 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.35685253, -0.233741045, 0.899713993, 0.973336995, 0.178759813, 0.143757522, 0.165928677, -0.981368542, 0.0968705341, 0.158395648, -0.0704337358, -0.984863639)) | |
| 985 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917283, 0.109218009, 0.16529502)) | |
| 986 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.95789385, -5.08970642, 0.899176598, 0.066445671, 0.995951772, -0.0605406985, 0.985140741, -0.0558502674, 0.162434459, 0.158395648, -0.0704337358, -0.984863639)) | |
| 987 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 988 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.167333841, 0.987339973, 0.899712086, 0.488821954, -0.861045837, 0.140196383, -0.857887089, -0.503626227, -0.101956345, 0.158395648, -0.0704337358, -0.984863639)) | |
| 989 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558)) | |
| 990 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22531652, 0.484791756, -0.875574112, 0.49852699, -0.866677225, -0.018529065, 0.85216248, 0.493872464, -0.172957778, 0.159049526, 0.0704338774, 0.984758258)) | |
| 991 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 992 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.29839766, 0.823468208, 0.899716139, 0.165927812, -0.981368661, 0.0968704, -0.973336995, -0.178758949, -0.143757612, 0.158395648, -0.0704337358, -0.984863639)) | |
| 993 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.167585015, 0.0656226873, 0.0993160605)) | |
| 994 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86831379, -1.954216, -0.876111984, -0.934686542, 0.331936747, 0.127220765, -0.317916811, -0.940668702, 0.118627973, 0.159049526, 0.0704338774, 0.984758258)) | |
| 995 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238588)) | |
| 996 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48115635, -0.777873993, -0.875567436, 0.973241389, -0.178759843, -0.144403726, 0.165864334, 0.981368661, -0.0969808325, 0.159049526, 0.0704338774, 0.984758258)) | |
| 997 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 998 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.44971752, -0.248507977, -0.875571251, -0.973241389, 0.178759813, 0.144403726, -0.165864304, -0.981368661, 0.0969808325, 0.159049526, 0.0704338774, 0.984758258)) | |
| 999 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091)) | |
| 1000 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.51207829, -4.1450429, 0.899453878, 0.956588447, 0.258096665, 0.135389939, 0.24465403, -0.963548183, 0.108257495, 0.158395648, -0.0704337358, -0.984863639)) | |
| 1001 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526303, 0.0796965212, 0.120615982)) | |
| 1002 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.15853882, -2.63138103, 0.899187326, 0.774064064, 0.628089964, 0.0795738399, 0.61297822, -0.77494669, 0.154006928, 0.158395648, -0.0704337358, -0.984863639)) | |
| 1003 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588)) | |
| 1004 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.53797483, -0.386631012, -0.875575066, 0.857818782, -0.503627419, -0.102525659, 0.488730013, 0.861045241, -0.140521199, 0.159049526, 0.0704338774, 0.984758258)) | |
| 1005 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.763193846, 0.163541555, 1.09027684)) | |
| 1006 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419935763, 1.12170887, 1.25058079, -0.158687159, 0.98589474, -0.0532010235, 0.0053470307, -0.0530247763, -0.998580575, -0.987316012, -0.15874587, 0.00314274291)) | |
| 1007 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1008 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.4000001, 0.200000033, 2)) | |
| 1009 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.348431528, 1.0679574, 1.2725935, -0.158687159, 0.98589474, -0.0532010235, 0.0053470307, -0.0530247763, -0.998580575, -0.987316012, -0.15874587, 0.00314274291)) | |
| 1010 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1011 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.4000001, 0.200000033, 2)) | |
| 1012 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.333662987, 1.06742907, 1.36449051, -0.158651814, -0.98589474, 0.0533063821, -0.00601008674, -0.0530247763, -0.99857676, 0.98731792, -0.15874587, 0.00248716492)) | |
| 1013 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1014 | Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.763193846, 0.163541555, 1.09027684)) | |
| 1015 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405167103, 1.12118006, 1.3424778, -0.158651814, -0.98589474, 0.0533063821, -0.00601008674, -0.0530247763, -0.99857676, 0.98731792, -0.15874587, 0.00248716492)) | |
| 1016 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1017 | --//=================================\\ | |
| 1018 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 1019 | --\\=================================// | |
| 1020 | ||
| 1021 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 1022 | ArtificialHB.Name = "ArtificialHB" | |
| 1023 | ||
| 1024 | - | text.Text = "CRES" |
| 1024 | + | |
| 1025 | ||
| 1026 | - | local SONG = 1812212957 |
| 1026 | + | |
| 1027 | tf = 0 | |
| 1028 | allowframeloss = false | |
| 1029 | tossremainder = false | |
| 1030 | lastframe = tick() | |
| 1031 | script.ArtificialHB:Fire() | |
| 1032 | ||
| 1033 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1034 | tf = tf + s | |
| 1035 | if tf >= frame then | |
| 1036 | if allowframeloss then | |
| 1037 | script.ArtificialHB:Fire() | |
| 1038 | lastframe = tick() | |
| 1039 | else | |
| 1040 | for i = 1, math.floor(tf / frame) do | |
| 1041 | script.ArtificialHB:Fire() | |
| 1042 | end | |
| 1043 | lastframe = tick() | |
| 1044 | end | |
| 1045 | if tossremainder then | |
| 1046 | tf = 0 | |
| 1047 | else | |
| 1048 | tf = tf - frame * math.floor(tf / frame) | |
| 1049 | end | |
| 1050 | end | |
| 1051 | end) | |
| 1052 | ||
| 1053 | --//=================================\\ | |
| 1054 | --\\=================================// | |
| 1055 | ||
| 1056 | local Speed = 12 | |
| 1057 | ||
| 1058 | --//=================================\\ | |
| 1059 | --|| SOME FUNCTIONS | |
| 1060 | --\\=================================// | |
| 1061 | ||
| 1062 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 1063 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 1064 | end | |
| 1065 | ||
| 1066 | function PositiveAngle(NUMBER) | |
| 1067 | if NUMBER >= 0 then | |
| 1068 | NUMBER = 0 | |
| 1069 | end | |
| 1070 | return NUMBER | |
| 1071 | end | |
| 1072 | ||
| 1073 | function NegativeAngle(NUMBER) | |
| 1074 | if NUMBER <= 0 then | |
| 1075 | NUMBER = 0 | |
| 1076 | end | |
| 1077 | return NUMBER | |
| 1078 | end | |
| 1079 | ||
| 1080 | function Swait(NUMBER) | |
| 1081 | if NUMBER == 0 or NUMBER == nil then | |
| 1082 | ArtificialHB.Event:wait() | |
| 1083 | else | |
| 1084 | for i = 1, NUMBER do | |
| 1085 | ArtificialHB.Event:wait() | |
| 1086 | end | |
| 1087 | end | |
| 1088 | end | |
| 1089 | ||
| 1090 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 1091 | local NEWMESH = IT(MESH) | |
| 1092 | if MESH == "SpecialMesh" then | |
| 1093 | NEWMESH.MeshType = MESHTYPE | |
| 1094 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 1095 | - | local MESSAGES = {"BE GONE FROM HERE AND DONT RETURN, "}
|
| 1095 | + | |
| 1096 | end | |
| 1097 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 1098 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 1099 | end | |
| 1100 | end | |
| 1101 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 1102 | NEWMESH.Scale = SCALE | |
| 1103 | NEWMESH.Parent = PARENT | |
| 1104 | return NEWMESH | |
| 1105 | end | |
| 1106 | ||
| 1107 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 1108 | local NEWPART = IT("Part")
| |
| 1109 | NEWPART.formFactor = FORMFACTOR | |
| 1110 | NEWPART.Reflectance = REFLECTANCE | |
| 1111 | NEWPART.Transparency = TRANSPARENCY | |
| 1112 | NEWPART.CanCollide = false | |
| 1113 | NEWPART.Locked = true | |
| 1114 | NEWPART.Anchored = true | |
| 1115 | if ANCHOR == false then | |
| 1116 | NEWPART.Anchored = false | |
| 1117 | end | |
| 1118 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 1119 | NEWPART.Name = NAME | |
| 1120 | NEWPART.Size = SIZE | |
| 1121 | NEWPART.Position = Torso.Position | |
| 1122 | NEWPART.Material = MATERIAL | |
| 1123 | NEWPART:BreakJoints() | |
| 1124 | NEWPART.Parent = PARENT | |
| 1125 | return NEWPART | |
| 1126 | end | |
| 1127 | ||
| 1128 | local function weldBetween(a, b) | |
| 1129 | local weldd = Instance.new("ManualWeld")
| |
| 1130 | weldd.Part0 = a | |
| 1131 | weldd.Part1 = b | |
| 1132 | weldd.C0 = CFrame.new() | |
| 1133 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1134 | weldd.Parent = a | |
| 1135 | return weldd | |
| 1136 | end | |
| 1137 | ||
| 1138 | ||
| 1139 | function QuaternionFromCFrame(cf) | |
| 1140 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1141 | local trace = m00 + m11 + m22 | |
| 1142 | if trace > 0 then | |
| 1143 | local s = math.sqrt(1 + trace) | |
| 1144 | local recip = 0.5 / s | |
| 1145 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1146 | else | |
| 1147 | local i = 0 | |
| 1148 | if m11 > m00 then | |
| 1149 | i = 1 | |
| 1150 | end | |
| 1151 | if m22 > (i == 0 and m00 or m11) then | |
| 1152 | i = 2 | |
| 1153 | end | |
| 1154 | if i == 0 then | |
| 1155 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1156 | local recip = 0.5 / s | |
| 1157 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1158 | elseif i == 1 then | |
| 1159 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1160 | local recip = 0.5 / s | |
| 1161 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1162 | elseif i == 2 then | |
| 1163 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1164 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1165 | end | |
| 1166 | end | |
| 1167 | end | |
| 1168 | ||
| 1169 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1170 | local xs, ys, zs = x + x, y + y, z + z | |
| 1171 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1172 | local xx = x * xs | |
| 1173 | local xy = x * ys | |
| 1174 | local xz = x * zs | |
| 1175 | local yy = y * ys | |
| 1176 | local yz = y * zs | |
| 1177 | local zz = z * zs | |
| 1178 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1179 | end | |
| 1180 | ||
| 1181 | function QuaternionSlerp(a, b, t) | |
| 1182 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1183 | local startInterp, finishInterp; | |
| 1184 | if cosTheta >= 0.0001 then | |
| 1185 | if (1 - cosTheta) > 0.0001 then | |
| 1186 | local theta = ACOS(cosTheta) | |
| 1187 | local invSinTheta = 1 / SIN(theta) | |
| 1188 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 1189 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1190 | else | |
| 1191 | startInterp = 1 - t | |
| 1192 | finishInterp = t | |
| 1193 | end | |
| 1194 | else | |
| 1195 | if (1 + cosTheta) > 0.0001 then | |
| 1196 | local theta = ACOS(-cosTheta) | |
| 1197 | local invSinTheta = 1 / SIN(theta) | |
| 1198 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 1199 | finishInterp = SIN(t * theta) * invSinTheta | |
| 1200 | else | |
| 1201 | startInterp = t - 1 | |
| 1202 | finishInterp = t | |
| 1203 | end | |
| 1204 | end | |
| 1205 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 1206 | end | |
| 1207 | ||
| 1208 | function Clerp(a, b, t) | |
| 1209 | local qa = {QuaternionFromCFrame(a)}
| |
| 1210 | local qb = {QuaternionFromCFrame(b)}
| |
| 1211 | local ax, ay, az = a.x, a.y, a.z | |
| 1212 | local bx, by, bz = b.x, b.y, b.z | |
| 1213 | local _t = 1 - t | |
| 1214 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1215 | end | |
| 1216 | ||
| 1217 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 1218 | - | SONG = 1812212957 |
| 1218 | + | |
| 1219 | - | text.Text = "Revenge Ravager" |
| 1219 | + | |
| 1220 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 1221 | frame.Position = POSITION | |
| 1222 | frame.Size = SIZE | |
| 1223 | frame.BackgroundColor3 = COLOR | |
| 1224 | frame.BorderColor3 = BORDERCOLOR | |
| 1225 | frame.Name = NAME | |
| 1226 | frame.Parent = PARENT | |
| 1227 | return frame | |
| 1228 | end | |
| 1229 | ||
| 1230 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 1231 | local label = IT("TextLabel")
| |
| 1232 | - | SONG = 1812212957 |
| 1232 | + | |
| 1233 | - | text.Text = "CRES" |
| 1233 | + | |
| 1234 | label.Position = UD2(0, 0, 0, 0) | |
| 1235 | label.TextColor3 = TEXTCOLOR | |
| 1236 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 1237 | label.TextTransparency = TRANSPARENCY | |
| 1238 | label.FontSize = TEXTFONTSIZE | |
| 1239 | label.Font = TEXTFONT | |
| 1240 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 1241 | label.TextScaled = false | |
| 1242 | label.Text = TEXT | |
| 1243 | label.Name = NAME | |
| 1244 | label.Parent = PARENT | |
| 1245 | return label | |
| 1246 | end | |
| 1247 | ||
| 1248 | function NoOutlines(PART) | |
| 1249 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1250 | end | |
| 1251 | ||
| 1252 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 1253 | local NEWWELD = IT(TYPE) | |
| 1254 | NEWWELD.Part0 = PART0 | |
| 1255 | NEWWELD.Part1 = PART1 | |
| 1256 | NEWWELD.C0 = C0 | |
| 1257 | NEWWELD.C1 = C1 | |
| 1258 | NEWWELD.Parent = PARENT | |
| 1259 | return NEWWELD | |
| 1260 | end | |
| 1261 | ||
| 1262 | local S = IT("Sound")
| |
| 1263 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 1264 | local NEWSOUND = nil | |
| 1265 | coroutine.resume(coroutine.create(function() | |
| 1266 | NEWSOUND = S:Clone() | |
| 1267 | NEWSOUND.Parent = PARENT | |
| 1268 | NEWSOUND.Volume = VOLUME | |
| 1269 | NEWSOUND.Pitch = PITCH | |
| 1270 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1271 | NEWSOUND:play() | |
| 1272 | if DOESLOOP == true then | |
| 1273 | NEWSOUND.Looped = true | |
| 1274 | else | |
| 1275 | repeat wait(1) until NEWSOUND.Playing == false | |
| 1276 | NEWSOUND:remove() | |
| 1277 | end | |
| 1278 | end)) | |
| 1279 | return NEWSOUND | |
| 1280 | end | |
| 1281 | ||
| 1282 | function CFrameFromTopBack(at, top, back) | |
| 1283 | local right = top:Cross(back) | |
| 1284 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 1285 | end | |
| 1286 | ||
| 1287 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1288 | function WACKYEFFECT(Table) | |
| 1289 | local TYPE = (Table.EffectType or "Sphere") | |
| 1290 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 1291 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 1292 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 1293 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 1294 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 1295 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 1296 | local ROTATION1 = (Table.RotationX or 0) | |
| 1297 | local ROTATION2 = (Table.RotationY or 0) | |
| 1298 | local ROTATION3 = (Table.RotationZ or 0) | |
| 1299 | local MATERIAL = (Table.Material or "Neon") | |
| 1300 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 1301 | local TIME = (Table.Time or 45) | |
| 1302 | - | text.Text = "Corrupted Burning Hope" |
| 1302 | + | |
| 1303 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 1304 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 1305 | coroutine.resume(coroutine.create(function() | |
| 1306 | local PLAYSSOUND = false | |
| 1307 | local SOUND = nil | |
| 1308 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 1309 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 1310 | PLAYSSOUND = true | |
| 1311 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 1312 | end | |
| 1313 | EFFECT.Color = COLOR | |
| 1314 | local MSH = nil | |
| 1315 | - | SONG = 1812212957 |
| 1315 | + | |
| 1316 | - | text.Text = "CRES" |
| 1316 | + | |
| 1317 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 1318 | MSH = IT("BlockMesh",EFFECT)
| |
| 1319 | MSH.Scale = SIZE | |
| 1320 | elseif TYPE == "Wave" then | |
| 1321 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 1322 | elseif TYPE == "Ring" then | |
| 1323 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 1324 | elseif TYPE == "Slash" then | |
| 1325 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1326 | elseif TYPE == "Round Slash" then | |
| 1327 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 1328 | elseif TYPE == "Swirl" then | |
| 1329 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 1330 | elseif TYPE == "Skull" then | |
| 1331 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 1332 | elseif TYPE == "Crystal" then | |
| 1333 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 1334 | end | |
| 1335 | if MSH ~= nil then | |
| 1336 | local MOVESPEED = nil | |
| 1337 | if MOVEDIRECTION ~= nil then | |
| 1338 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 1339 | end | |
| 1340 | local GROWTH = SIZE - ENDSIZE | |
| 1341 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 1342 | if TYPE == "Block" then | |
| 1343 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1344 | else | |
| 1345 | EFFECT.CFrame = CFRAME | |
| 1346 | end | |
| 1347 | for LOOP = 1, TIME+1 do | |
| 1348 | Swait() | |
| 1349 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 1350 | if TYPE == "Wave" then | |
| 1351 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 1352 | end | |
| 1353 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 1354 | if TYPE == "Block" then | |
| 1355 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1356 | else | |
| 1357 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 1358 | end | |
| 1359 | if MOVEDIRECTION ~= nil then | |
| 1360 | local ORI = EFFECT.Orientation | |
| 1361 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 1362 | EFFECT.Orientation = ORI | |
| 1363 | end | |
| 1364 | end | |
| 1365 | if PLAYSSOUND == false then | |
| 1366 | EFFECT:remove() | |
| 1367 | else | |
| 1368 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 1369 | EFFECT:remove() | |
| 1370 | end | |
| 1371 | else | |
| 1372 | - | text.Text = "WIP" |
| 1372 | + | |
| 1373 | EFFECT:remove() | |
| 1374 | else | |
| 1375 | repeat Swait() until EFFECT:FindFirstChildOfClass("Sound") == nil
| |
| 1376 | EFFECT:remove() | |
| 1377 | end | |
| 1378 | end | |
| 1379 | end)) | |
| 1380 | end | |
| 1381 | ||
| 1382 | Debris = game:GetService("Debris")
| |
| 1383 | ||
| 1384 | function CharacterFade(COLOR,TIMER) | |
| 1385 | - | SONG = 1812212957 |
| 1385 | + | |
| 1386 | - | text.Text = "CRES" |
| 1386 | + | |
| 1387 | FADE.Name = "FadingEffect" | |
| 1388 | for _, c in pairs(Character:GetChildren()) do | |
| 1389 | if c.ClassName == "Part" and c ~= RootPart then | |
| 1390 | local FADER = c:Clone() | |
| 1391 | FADER.Color = COLOR | |
| 1392 | FADER.CFrame = c.CFrame | |
| 1393 | FADER.Parent = FADE | |
| 1394 | FADER.Anchored = true | |
| 1395 | FADER.Transparency = 0.25+c.Transparency | |
| 1396 | FADER:BreakJoints() | |
| 1397 | FADER.Material = "Neon" | |
| 1398 | if FADER.Name == "Head" then | |
| 1399 | FADER:ClearAllChildren() | |
| 1400 | FADER.Size = VT(1,1,1) | |
| 1401 | end | |
| 1402 | FADER.CanCollide = false | |
| 1403 | end | |
| 1404 | end | |
| 1405 | local TRANS = 0.75/TIMER | |
| 1406 | for i = 1, TIMER do | |
| 1407 | Swait() | |
| 1408 | for _, c in pairs(FADE:GetChildren()) do | |
| 1409 | if c.ClassName == "Part" then | |
| 1410 | c.Transparency = c.Transparency + TRANS | |
| 1411 | end | |
| 1412 | end | |
| 1413 | end | |
| 1414 | FADE:remove() | |
| 1415 | end)) | |
| 1416 | end | |
| 1417 | ||
| 1418 | function Chunks(PART) | |
| 1419 | for i = 1, MRANDOM(3,5) do | |
| 1420 | coroutine.resume(coroutine.create(function() | |
| 1421 | local CHUNK = CreatePart(3, workspace, PART.Material, 0, PART.Transparency, PART.BrickColor, "Chunk", VT(0.3,0.3,0.3)*MRANDOM(7,13)/10, false) | |
| 1422 | CHUNK.CFrame = PART.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 1423 | local CFRAME = PART.CFrame*CF(MRANDOM(-4,4)/2,MRANDOM(-4,4)/2,-6) | |
| 1424 | CHUNK.Velocity = CF(PART.Position,CFRAME.p).lookVector*MRANDOM(15,65) | |
| 1425 | wait(0.1) | |
| 1426 | CHUNK.CanCollide = true | |
| 1427 | wait(MRANDOM(15,25)/5) | |
| 1428 | for i = 1, 25 do | |
| 1429 | Swait() | |
| 1430 | CHUNK.Transparency = CHUNK.Transparency + 1/25 | |
| 1431 | end | |
| 1432 | CHUNK:remove() | |
| 1433 | end)) | |
| 1434 | end | |
| 1435 | end | |
| 1436 | ||
| 1437 | function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
| 1438 | if FLOOR ~= nil then | |
| 1439 | for i = 1, AMOUNT do | |
| 1440 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false) | |
| 1441 | DEBREE.Material = FLOOR.Material | |
| 1442 | DEBREE.Color = FLOOR.Color | |
| 1443 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 1444 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH)) | |
| 1445 | coroutine.resume(coroutine.create(function() | |
| 1446 | Swait(15) | |
| 1447 | DEBREE.Parent = workspace | |
| 1448 | DEBREE.CanCollide = true | |
| 1449 | Debris:AddItem(DEBREE,SWAIT) | |
| 1450 | end)) | |
| 1451 | end | |
| 1452 | end | |
| 1453 | end | |
| 1454 | ||
| 1455 | --//=================================\\ | |
| 1456 | --|| GUIS AND MISC | |
| 1457 | --\\=================================// | |
| 1458 | ||
| 1459 | local BODY = {}
| |
| 1460 | for _, c in pairs(Character:GetDescendants()) do | |
| 1461 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 1462 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 1463 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 1464 | end | |
| 1465 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 1466 | elseif c:IsA("JointInstance") then
| |
| 1467 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 1468 | end | |
| 1469 | end | |
| 1470 | for e = 1, #BODY do | |
| 1471 | if BODY[e] ~= nil then | |
| 1472 | local STUFF = BODY[e] | |
| 1473 | local PART = STUFF[1] | |
| 1474 | local PARENT = STUFF[2] | |
| 1475 | local MATERIAL = STUFF[3] | |
| 1476 | local COLOR = STUFF[4] | |
| 1477 | local TRANSPARENCY = STUFF[5] | |
| 1478 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 1479 | PART.Material = MATERIAL | |
| 1480 | PART.Color = COLOR | |
| 1481 | PART.Transparency = TRANSPARENCY | |
| 1482 | end | |
| 1483 | PART.AncestryChanged:Connect(function() | |
| 1484 | PART.Parent = PARENT | |
| 1485 | end) | |
| 1486 | end | |
| 1487 | end | |
| 1488 | ||
| 1489 | function refit() | |
| 1490 | Character.Parent = workspace | |
| 1491 | for e = 1, #BODY do | |
| 1492 | if BODY[e] ~= nil then | |
| 1493 | local STUFF = BODY[e] | |
| 1494 | local PART = STUFF[1] | |
| 1495 | local PARENT = STUFF[2] | |
| 1496 | local MATERIAL = STUFF[3] | |
| 1497 | local COLOR = STUFF[4] | |
| 1498 | local TRANSPARENCY = STUFF[5] | |
| 1499 | if PART:IsA("BasePart") and PART ~= RootPart then
| |
| 1500 | PART.Material = MATERIAL | |
| 1501 | PART.Color = COLOR | |
| 1502 | PART.Transparency = TRANSPARENCY+EXTRATRANS | |
| 1503 | end | |
| 1504 | if PART.Parent ~= PARENT then | |
| 1505 | Humanoid:remove() | |
| 1506 | PART.Parent = PARENT | |
| 1507 | Humanoid = IT("Humanoid",Character)
| |
| 1508 | end | |
| 1509 | end | |
| 1510 | end | |
| 1511 | end | |
| 1512 | ||
| 1513 | local Particle = IT("ParticleEmitter",nil)
| |
| 1514 | Particle.Enabled = false | |
| 1515 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
| |
| 1516 | Particle.LightEmission = 0.5 | |
| 1517 | Particle.Rate = 150 | |
| 1518 | Particle.ZOffset = 0.2 | |
| 1519 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 1520 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 1521 | Particle.Texture = "http://www.roblox.com/asset/?id=304437537" | |
| 1522 | Particle.Color = ColorSequence.new(C3(255,0,0),C3(0,0,155),C3(0,255,255),C3(255,0,255),C3(255,255,0),C3(150,0,0),C3(0,191,0),C3(0,0,150)) | |
| 1523 | ||
| 1524 | --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
| |
| 1525 | function ParticleEmitter(Table) | |
| 1526 | local PRTCL = Particle:Clone() | |
| 1527 | local Speed = Table.Speed or 5 | |
| 1528 | local Drag = Table.Drag or 0 | |
| 1529 | local Size1 = Table.Size1 or 1 | |
| 1530 | local Size2 = Table.Size2 or 5 | |
| 1531 | local Lifetime1 = Table.Lifetime1 or 1 | |
| 1532 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
| 1533 | local Parent = Table.Parent or Torso | |
| 1534 | local Emit = Table.Emit or 100 | |
| 1535 | local Offset = Table.Offset or 360 | |
| 1536 | local Acel = Table.Acel or VT(0,0,0) | |
| 1537 | local Enabled = Table.Enabled or false | |
| 1538 | PRTCL.Parent = Parent | |
| 1539 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
| 1540 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
| 1541 | PRTCL.Speed = NumberRange.new(Speed) | |
| 1542 | PRTCL.VelocitySpread = Offset | |
| 1543 | PRTCL.Drag = Drag | |
| 1544 | PRTCL.Acceleration = Acel | |
| 1545 | if Enabled == false then | |
| 1546 | PRTCL:Emit(Emit) | |
| 1547 | Debris:AddItem(PRTCL,Lifetime2) | |
| 1548 | else | |
| 1549 | PRTCL.Enabled = true | |
| 1550 | end | |
| 1551 | return PRTCL | |
| 1552 | end | |
| 1553 | ||
| 1554 | function MakeForm(PART,TYPE) | |
| 1555 | if TYPE == "Cyl" then | |
| 1556 | local MSH = IT("CylinderMesh",PART)
| |
| 1557 | elseif TYPE == "Ball" then | |
| 1558 | local MSH = IT("SpecialMesh",PART)
| |
| 1559 | MSH.MeshType = "Sphere" | |
| 1560 | elseif TYPE == "Wedge" then | |
| 1561 | local MSH = IT("SpecialMesh",PART)
| |
| 1562 | MSH.MeshType = "Wedge" | |
| 1563 | end | |
| 1564 | end | |
| 1565 | ||
| 1566 | for i = 1, 35 do | |
| 1567 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/35.2, "Dark stone grey", "FaceGradient", VT(1.01,0.5,1.01),false) | |
| 1568 | FACE.Color = C3(0,0,0) | |
| 1569 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
| |
| 1570 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
| |
| 1571 | end | |
| 1572 | ||
| 1573 | local Handle = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,1.2,0.2),false) | |
| 1574 | local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
| |
| 1575 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.8,0.2),false) | |
| 1576 | MakeForm(Part,"Wedge") | |
| 1577 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
| |
| 1578 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.6),false) | |
| 1579 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1580 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false) | |
| 1581 | MakeForm(Part,"Cyl") | |
| 1582 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1583 | for i = 1, 8 do | |
| 1584 | local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false) | |
| 1585 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
| |
| 1586 | end | |
| 1587 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
| 1588 | MakeForm(Part,"Wedge") | |
| 1589 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
| |
| 1590 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.39,0.41,0.39),false) | |
| 1591 | MakeForm(Part,"Cyl") | |
| 1592 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1593 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false) | |
| 1594 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1595 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.5),false) | |
| 1596 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1597 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0,0.6),false) | |
| 1598 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
| |
| 1599 | local RightBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.28,5,0.28),false) | |
| 1600 | MakeForm(RightBarrel,"Cyl") | |
| 1601 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, RightBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
| |
| 1602 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0,0.2,0.2),false) | |
| 1603 | MakeForm(Part,"Wedge") | |
| 1604 | CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1605 | local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.2,0,0.2),false) | |
| 1606 | MakeForm(RightHole,"Cyl") | |
| 1607 | CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, RightHole, CF(0, 2.5, 0), CF(0, 0, 0))
| |
| 1608 | local Handle = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,1.2,0.2),false) | |
| 1609 | local LeftArmGraps = CreateWeldOrSnapOrMotor("Weld", Handle, LeftArm, Handle, CF(0,-0.8, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.3, 0))
| |
| 1610 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.8,0.2),false) | |
| 1611 | MakeForm(Part,"Wedge") | |
| 1612 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0.2, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
| |
| 1613 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.6),false) | |
| 1614 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1615 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.4,0.4,0.4),false) | |
| 1616 | MakeForm(Part,"Cyl") | |
| 1617 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1618 | for i = 1, 8 do | |
| 1619 | local Piece = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0,0.35,0.41),false) | |
| 1620 | CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
| |
| 1621 | end | |
| 1622 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0.5,0.2),false) | |
| 1623 | MakeForm(Part,"Wedge") | |
| 1624 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
| |
| 1625 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.39,0.41,0.39),false) | |
| 1626 | MakeForm(Part,"Cyl") | |
| 1627 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.45, 0.4) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1628 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.5,0.5),false) | |
| 1629 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1630 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.3,0.4,0.5),false) | |
| 1631 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.65) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1632 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.2,0,0.6),false) | |
| 1633 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, 0, 0) * ANGLES(RAD(45), RAD(0), RAD(0)), CF(0, -0.2, -0.3))
| |
| 1634 | local LeftBarrel = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0.28,5,0.28),false) | |
| 1635 | MakeForm(LeftBarrel,"Cyl") | |
| 1636 | CreateWeldOrSnapOrMotor("Weld", Handle, Handle, LeftBarrel, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, -2.5, 0))
| |
| 1637 | local Part = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Part", VT(0,0.2,0.2),false) | |
| 1638 | MakeForm(Part,"Wedge") | |
| 1639 | CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, Part, CF(0, 2.415, 0.15) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 1640 | local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Really black", "Eye", VT(0.2,0,0.2),false) | |
| 1641 | MakeForm(LeftHole,"Cyl") | |
| 1642 | CreateWeldOrSnapOrMotor("Weld", Handle, LeftBarrel, LeftHole, CF(0, 2.5, 0), CF(0, 0, 0))
| |
| 1643 | for i = 1, 20 do | |
| 1644 | local MATH = (1-(i/25)) | |
| 1645 | if LASTPART == Head then | |
| 1646 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Royal purple", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 1647 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
| |
| 1648 | LASTPART = Horn | |
| 1649 | Horn.Color = C3(0,0,0) | |
| 1650 | else | |
| 1651 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Royal purple", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 1652 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
| |
| 1653 | LASTPART = Horn | |
| 1654 | Horn.Color = C3(0,0,0) | |
| 1655 | end | |
| 1656 | end | |
| 1657 | local LASTPART = Head | |
| 1658 | for i = 1, 20 do | |
| 1659 | local MATH = (1-(i/25)) | |
| 1660 | if LASTPART == Head then | |
| 1661 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Royal purple", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 1662 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
| |
| 1663 | LASTPART = Horn | |
| 1664 | Horn.Color = C3(0,0,0) | |
| 1665 | else | |
| 1666 | local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Royal purple", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false) | |
| 1667 | CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
| |
| 1668 | LASTPART = Horn | |
| 1669 | Horn.Color = C3(0,0,0) | |
| 1670 | end | |
| 1671 | end | |
| 1672 | ||
| 1673 | ||
| 1674 | ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = RightHole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
| |
| 1675 | ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = LeftHole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
| |
| 1676 | ||
| 1677 | local sick = IT("Sound",RootPart)
| |
| 1678 | ||
| 1679 | warn("YOU KNOW WHAT YOU DID")
| |
| 1680 | warn("YOU WANT MORE OF IT DONT YOU")
| |
| 1681 | warn("LOOK WHAT YOU DID WITH ALL THIS POWER")
| |
| 1682 | ||
| 1683 | --//=================================\\ | |
| 1684 | --|| INSANITY | |
| 1685 | --\\=================================// | |
| 1686 | ||
| 1687 | local FRAME = CreateFrame(WEAPONGUI, 1, 2, UD2(0, 0, 0, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "MURDER") | |
| 1688 | local FACEME = {"DAS","IST","WAS","DU","VöLKERMORD","HABEN","WOLLTEST"}
| |
| 1689 | local INSANITYGUIS = {}
| |
| 1690 | for e = 1, 28 do | |
| 1691 | for i = 1, 22 do | |
| 1692 | local MURDERFRAME = FRAME:Clone() | |
| 1693 | MURDERFRAME.Position = UD2(-0.05+i/30, 0, e/30, 0) | |
| 1694 | MURDERFRAME.Parent = WEAPONGUI | |
| 1695 | table.insert(INSANITYGUIS,MURDERFRAME) | |
| 1696 | end | |
| 1697 | end | |
| 1698 | coroutine.resume(coroutine.create(function() | |
| 1699 | while true do | |
| 1700 | wait() | |
| 1701 | coroutine.resume(coroutine.create(function() | |
| 1702 | local COLOR = C3(MRANDOM(100,255)/155,155,155) | |
| 1703 | local APPEARTEXT = FACEME[MRANDOM(1,#FACEME)] | |
| 1704 | local SHOW = "" | |
| 1705 | for i = 1,string.len(APPEARTEXT),1 do | |
| 1706 | local STRING = string.sub(APPEARTEXT,i,i) | |
| 1707 | if MRANDOM(1,2) == 1 then | |
| 1708 | SHOW = SHOW..string.lower(STRING) | |
| 1709 | else | |
| 1710 | SHOW = SHOW..STRING | |
| 1711 | end | |
| 1712 | end | |
| 1713 | local PARENT = INSANITYGUIS[MRANDOM(1,#INSANITYGUIS)] | |
| 1714 | local TEXT = CreateLabel(PARENT, SHOW, COLOR, 14, SKILLFONT, 1, 2, 1, "YOUMADEMEDOTHIS") | |
| 1715 | for i = 1, 15 do | |
| 1716 | Swait() | |
| 1717 | TEXT.Rotation = MRANDOM(-15,15) | |
| 1718 | TEXT.TextTransparency = TEXT.TextTransparency - 1/15 | |
| 1719 | end | |
| 1720 | for i = 1, 15 do | |
| 1721 | Swait() | |
| 1722 | TEXT.Rotation = MRANDOM(-15,15) | |
| 1723 | TEXT.TextTransparency = TEXT.TextTransparency + 1/15 | |
| 1724 | end | |
| 1725 | TEXT:Remove() | |
| 1726 | end)) | |
| 1727 | end | |
| 1728 | end)) | |
| 1729 | FRAME:remove() | |
| 1730 | ||
| 1731 | --//=================================\\ | |
| 1732 | --|| DAMAGING | |
| 1733 | --\\=================================// | |
| 1734 | ||
| 1735 | function ApplyDamage(Humanoid,Damage,OneShot) | |
| 1736 | Damage = Damage * DAMAGEMULTIPLIER | |
| 1737 | local DEAD = false | |
| 1738 | if Humanoid.Health < 2000 and OneShot == false then | |
| 1739 | if Humanoid.Health - Damage > 0 then | |
| 1740 | Humanoid.Health = Humanoid.Health - Damage | |
| 1741 | else | |
| 1742 | Banish(Humanoid.Parent) | |
| 1743 | DEAD = true | |
| 1744 | end | |
| 1745 | else | |
| 1746 | DEAD = true | |
| 1747 | Banish(Humanoid.Parent) | |
| 1748 | end | |
| 1749 | if DEAD == true then | |
| 1750 | local PARTS = {}
| |
| 1751 | for index, CHILD in pairs(Humanoid.Parent:GetChildren()) do | |
| 1752 | if CHILD:IsA("BasePart") then
| |
| 1753 | table.insert(PARTS,CHILD) | |
| 1754 | end | |
| 1755 | end | |
| 1756 | coroutine.resume(coroutine.create(function() | |
| 1757 | wait(2) | |
| 1758 | repeat | |
| 1759 | Swait() | |
| 1760 | local PIECE = nil | |
| 1761 | if MRANDOM(1,5) == 1 then | |
| 1762 | for E = 1, #PARTS do | |
| 1763 | if MRANDOM(1,5) == 1 then | |
| 1764 | PIECE = PARTS[E] | |
| 1765 | table.remove(PARTS,E) | |
| 1766 | break | |
| 1767 | end | |
| 1768 | end | |
| 1769 | end | |
| 1770 | if PIECE ~= nil then | |
| 1771 | if PIECE.Name == "Head" then | |
| 1772 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z), Size2 = (VT(PIECE.Size.Z,PIECE.Size.Y,PIECE.Size.Z))*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), RotationX = MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = 0, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2})
| |
| 1773 | else | |
| 1774 | WACKYEFFECT({Time = MRANDOM(10,30)*5, EffectType = "Box", Size = PIECE.Size, Size2 = PIECE.Size*MRANDOM(7,14)/10, Transparency = PIECE.Transparency, Transparency2 = 1, CFrame = PIECE.CFrame, MoveToPos = PIECE.Position+VT(0,MRANDOM(5,8)/1.5,0), MRANDOM(-25,25)/35, RotationY = MRANDOM(-25,25)/35, RotationZ = MRANDOM(-25,25)/35, Material = "Neon", Color = C3(0,0,0), SoundID = 0, SoundPitch = MRANDOM(12,16)/10, SoundVolume = 2})
| |
| 1775 | end | |
| 1776 | PIECE:remove() | |
| 1777 | end | |
| 1778 | until #PARTS == 0 | |
| 1779 | end)) | |
| 1780 | end | |
| 1781 | end | |
| 1782 | ||
| 1783 | --//=================================\\ | |
| 1784 | --|| SOME TAG EDIT | |
| 1785 | --\\=================================// | |
| 1786 | ||
| 1787 | m = game.Players.LocalPlayer | |
| 1788 | char = m.Character | |
| 1789 | local txt = Instance.new("BillboardGui", char)
| |
| 1790 | txt.Adornee = char.Head | |
| 1791 | txt.Name = "_status" | |
| 1792 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1793 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 1794 | local text = Instance.new("TextLabel", txt)
| |
| 1795 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 1796 | text.FontSize = "Size24" | |
| 1797 | text.TextScaled = true | |
| 1798 | text.TextTransparency = 0 | |
| 1799 | text.BackgroundTransparency = 1 | |
| 1800 | text.TextTransparency = 0 | |
| 1801 | text.TextStrokeTransparency = 0 | |
| 1802 | text.Font = "Bodoni" | |
| 1803 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 1804 | v = Instance.new("Part")
| |
| 1805 | v.Name = "ColorBrick" | |
| 1806 | v.Parent = m.Character | |
| 1807 | v.FormFactor = "Symmetric" | |
| 1808 | v.Anchored = true | |
| 1809 | v.CanCollide = false | |
| 1810 | v.BottomSurface = "Smooth" | |
| 1811 | v.TopSurface = "Smooth" | |
| 1812 | v.Size = Vector3.new(10, 5, 3) | |
| 1813 | v.Transparency = 1 | |
| 1814 | v.CFrame = char.Torso.CFrame | |
| 1815 | v.BrickColor = BrickColor.new("Really black")
| |
| 1816 | v.Transparency = 1 | |
| 1817 | v.Shape = "Block" | |
| 1818 | spawn(function() | |
| 1819 | local TweenService = game:GetService("TweenService")
| |
| 1820 | local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,0,255),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(150,0,175),Color3.fromRGB(0,0,0),Color3.fromRGB(100,100,100),Color3.fromRGB(0,0,0)}
| |
| 1821 | local Int = 0 | |
| 1822 | while wait(0.5) do | |
| 1823 | if Int == #Colours then Int = 0 end | |
| 1824 | Int = Int+1 | |
| 1825 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
| |
| 1826 | end | |
| 1827 | end) | |
| 1828 | text.Text = "Micheal..." | |
| 1829 | ||
| 1830 | local SONG = 614032233 | |
| 1831 | local PLAYSONG = true | |
| 1832 | ||
| 1833 | --//=================================\\ | |
| 1834 | --|| ATTACK FUNCTIONS AND STUFF | |
| 1835 | --\\=================================// | |
| 1836 | ||
| 1837 | local TOBANISH = {}
| |
| 1838 | ||
| 1839 | function swait(num) | |
| 1840 | if num == 0 or num == nil then | |
| 1841 | ArtificialHB.Event:wait() | |
| 1842 | else | |
| 1843 | for i = 0, num do | |
| 1844 | ArtificialHB.Event:wait() | |
| 1845 | end | |
| 1846 | end | |
| 1847 | end | |
| 1848 | ||
| 1849 | function chatfunc(text) | |
| 1850 | local chat = coroutine.wrap(function() | |
| 1851 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1852 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1853 | end | |
| 1854 | local Bill = Instance.new("BillboardGui",Character)
| |
| 1855 | Bill.Size = UDim2.new(0,100,0,40) | |
| 1856 | Bill.StudsOffset = Vector3.new(0,3,0) | |
| 1857 | Bill.Adornee = Character.Head | |
| 1858 | Bill.Name = "TalkingBillBoard" | |
| 1859 | local Hehe = Instance.new("TextLabel",Bill)
| |
| 1860 | Hehe.BackgroundTransparency = 1 | |
| 1861 | Hehe.BorderSizePixel = 0 | |
| 1862 | Hehe.Text = "" | |
| 1863 | Hehe.Font = "Fantasy" | |
| 1864 | Hehe.TextSize = 40 | |
| 1865 | Hehe.TextStrokeTransparency = 0 | |
| 1866 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
| 1867 | coroutine.resume(coroutine.create(function() | |
| 1868 | while Hehe ~= nil do | |
| 1869 | swait() | |
| 1870 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 1871 | Hehe.Rotation = math.random(-5,5) | |
| 1872 | Hehe.TextColor3 = Color3.new(50,15,15) | |
| 1873 | Hehe.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1874 | end | |
| 1875 | end)) | |
| 1876 | for i = 1,string.len(text),1 do | |
| 1877 | swait() | |
| 1878 | Hehe.Text = string.sub(text,1,i) | |
| 1879 | end | |
| 1880 | swait(90)--Re[math.random(1, 93)] | |
| 1881 | for i = 0, 1, .025 do | |
| 1882 | swait() | |
| 1883 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
| 1884 | Hehe.TextStrokeTransparency = i | |
| 1885 | Hehe.TextTransparency = i | |
| 1886 | end | |
| 1887 | Bill:Destroy() | |
| 1888 | end) | |
| 1889 | chat() | |
| 1890 | end | |
| 1891 | ||
| 1892 | function onChatted(msg) | |
| 1893 | chatfunc(msg) | |
| 1894 | end | |
| 1895 | ||
| 1896 | Player.Chatted:connect(onChatted) | |
| 1897 | ||
| 1898 | function printbye(Name) | |
| 1899 | local MESSAGES = {"WHY YOU WANT REVIVE FOOL, "}
| |
| 1900 | chatfunc(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".") | |
| 1901 | end | |
| 1902 | ||
| 1903 | workspace.ChildAdded:connect(function(instance) | |
| 1904 | for BANISH = 1, #TOBANISH do | |
| 1905 | if TOBANISH[BANISH] ~= nil then | |
| 1906 | if instance.Name == TOBANISH[BANISH] then | |
| 1907 | coroutine.resume(coroutine.create(function() | |
| 1908 | printbye(instance.Name) | |
| 1909 | instance:ClearAllChildren() | |
| 1910 | Debris:AddItem(instance,0.0005) | |
| 1911 | end)) | |
| 1912 | end | |
| 1913 | end | |
| 1914 | end | |
| 1915 | end) | |
| 1916 | ||
| 1917 | function Banish(Foe) | |
| 1918 | if Foe then | |
| 1919 | coroutine.resume(coroutine.create(function() | |
| 1920 | --if game.Players:FindFirstChild(Foe.Name) then | |
| 1921 | table.insert(TOBANISH,Foe.Name) | |
| 1922 | printbye(Foe.Name) | |
| 1923 | --end | |
| 1924 | Foe.Archivable = true | |
| 1925 | local CLONE = Foe:Clone() | |
| 1926 | Foe:Destroy() | |
| 1927 | CLONE.Parent = Effects | |
| 1928 | CLONE:BreakJoints() | |
| 1929 | local MATERIALS = {"Glass","Neon"}
| |
| 1930 | for _, c in pairs(CLONE:GetDescendants()) do | |
| 1931 | if c:IsA("BasePart") then
| |
| 1932 | if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then | |
| 1933 | CreateSound(340722848, c, 10, 1, false) | |
| 1934 | end | |
| 1935 | c.Anchored = true | |
| 1936 | c.Transparency = c.Transparency + 0.2 | |
| 1937 | c.Material = MATERIALS[MRANDOM(1,2)] | |
| 1938 | c.Color = C3(0,255,0) | |
| 1939 | if c.ClassName == "MeshPart" then | |
| 1940 | c.TextureID = "" | |
| 1941 | end | |
| 1942 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 1943 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 1944 | end | |
| 1945 | if c:FindFirstChildOfClass("Decal") then
| |
| 1946 | c:FindFirstChildOfClass("Decal"):remove()
| |
| 1947 | end | |
| 1948 | c.Name = "Banished" | |
| 1949 | c.CanCollide = false | |
| 1950 | else | |
| 1951 | c:remove() | |
| 1952 | end | |
| 1953 | end | |
| 1954 | local A = false | |
| 1955 | for i = 1, 35 do | |
| 1956 | if A == false then | |
| 1957 | A = true | |
| 1958 | elseif A == true then | |
| 1959 | A = false | |
| 1960 | end | |
| 1961 | for _, c in pairs(CLONE:GetDescendants()) do | |
| 1962 | if c:IsA("BasePart") then
| |
| 1963 | c.Anchored = true | |
| 1964 | c.Material = MATERIALS[MRANDOM(1,2)] | |
| 1965 | c.Transparency = c.Transparency + 0.8/35 | |
| 1966 | if A == false then | |
| 1967 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
| 1968 | elseif A == true then | |
| 1969 | c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45) | |
| 1970 | end | |
| 1971 | end | |
| 1972 | end | |
| 1973 | Swait() | |
| 1974 | end | |
| 1975 | CLONE:remove() | |
| 1976 | end)) | |
| 1977 | end | |
| 1978 | end | |
| 1979 | ||
| 1980 | function ChangeSanity() | |
| 1981 | ATTACK = true | |
| 1982 | Rooted = true | |
| 1983 | if MODE == "CRES" then | |
| 1984 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 1985 | Swait() | |
| 1986 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1987 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1988 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1989 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1990 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1991 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1992 | end | |
| 1993 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1994 | Swait() | |
| 1995 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1996 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1997 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1998 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1999 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2000 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2001 | end | |
| 2002 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2003 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2004 | Swait() | |
| 2005 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2006 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(25), RAD(0)), 1 / Animation_Speed) | |
| 2007 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2008 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(60)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2009 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2010 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2011 | end | |
| 2012 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2013 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2014 | Swait() | |
| 2015 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2016 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(-25), RAD(0)), 1 / Animation_Speed) | |
| 2017 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2018 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2019 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2020 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2021 | end | |
| 2022 | SONG = 561833161 | |
| 2023 | text.Text = "??? Micheal..." | |
| 2024 | MODE = "RR" | |
| 2025 | elseif MODE == "RR" then | |
| 2026 | CreateSound(147722227, Torso, 4, 1.3, false) | |
| 2027 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 2028 | Swait() | |
| 2029 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2030 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2031 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2032 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2033 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2034 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2035 | end | |
| 2036 | SONG = 614032233 | |
| 2037 | text.Text = "Micheal..." | |
| 2038 | MODE = "CRES" | |
| 2039 | end | |
| 2040 | ATTACK = false | |
| 2041 | Rooted = false | |
| 2042 | end | |
| 2043 | ||
| 2044 | function ChangeSanityMadness() | |
| 2045 | ATTACK = true | |
| 2046 | Rooted = true | |
| 2047 | if MODE == "CRES" then | |
| 2048 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 2049 | Swait() | |
| 2050 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2051 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2052 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2053 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2054 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2055 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2056 | end | |
| 2057 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(500,500,500)) | |
| 2058 | ApplyAoE6(Torso.Position, 9999, 0, 0, 0, true) | |
| 2059 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2060 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(100,100,100)) | |
| 2061 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2062 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2063 | Swait() | |
| 2064 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2065 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2066 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2067 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2068 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2069 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2070 | end | |
| 2071 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(500,500,500)) | |
| 2072 | ApplyAoE6(Torso.Position, 9999, 0, 0, 0, true) | |
| 2073 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2074 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(100,100,100)) | |
| 2075 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2076 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2077 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2078 | Swait() | |
| 2079 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2080 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(25), RAD(0)), 1 / Animation_Speed) | |
| 2081 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2082 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(60)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2083 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2084 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2085 | end | |
| 2086 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(500,500,500)) | |
| 2087 | ApplyAoE6(Torso.Position, 9999, 0, 0, 0, true) | |
| 2088 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2089 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(100,100,100)) | |
| 2090 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2091 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2092 | Swait() | |
| 2093 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2094 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(-25), RAD(0)), 1 / Animation_Speed) | |
| 2095 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2096 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2097 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2098 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2099 | end | |
| 2100 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(500,500,500)) | |
| 2101 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2102 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(100,100,100)) | |
| 2103 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2104 | SONG = 779838221 | |
| 2105 | text.Text = "MICHEAL THE SENPAI OF BLACK HEART!" | |
| 2106 | MODE = "GC" | |
| 2107 | elseif MODE == "GC" then | |
| 2108 | CreateSound(147722227, Torso, 4, 1.3, false) | |
| 2109 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 2110 | Swait() | |
| 2111 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2112 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2113 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2114 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2115 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2116 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2117 | end | |
| 2118 | SONG = 614032233 | |
| 2119 | text.Text = "Micheal..." | |
| 2120 | MODE = "CRES" | |
| 2121 | end | |
| 2122 | ATTACK = false | |
| 2123 | Rooted = false | |
| 2124 | end | |
| 2125 | ||
| 2126 | function BreakSanity() | |
| 2127 | ATTACK = true | |
| 2128 | Rooted = true | |
| 2129 | if MODE == "CRES" then | |
| 2130 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 2131 | Swait() | |
| 2132 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2133 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2134 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2135 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2136 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2137 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2138 | end | |
| 2139 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2140 | Swait() | |
| 2141 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2142 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2143 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2144 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2145 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2146 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2147 | end | |
| 2148 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2149 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2150 | Swait() | |
| 2151 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2152 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(25), RAD(0)), 1 / Animation_Speed) | |
| 2153 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2154 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(60)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2155 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2156 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2157 | end | |
| 2158 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Maroon",VT(500,500,500)) | |
| 2159 | ApplyAoE4(Torso.Position, 9999, 0, 0, 0, true) | |
| 2160 | CreateSound(363808674, Torso, 6, 1, false) | |
| 2161 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(100,100,100)) | |
| 2162 | for i=0, 0.6, 0.1 / Animation_Speed do | |
| 2163 | Swait() | |
| 2164 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2165 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(-25), RAD(0)), 1 / Animation_Speed) | |
| 2166 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.5) * ANGLES(RAD(100), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2167 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35, -0.35) * ANGLES(RAD(70), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2168 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2169 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2170 | end | |
| 2171 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Maroon",VT(500,500,500)) | |
| 2172 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(100,100,100)) | |
| 2173 | SONG = 779838221 | |
| 2174 | text.Text = "MICHEAL THE LORD OF DEMONS" | |
| 2175 | MODE = "SR" | |
| 2176 | elseif MODE == "SR" then | |
| 2177 | CreateSound(147722227, Torso, 4, 1.3, false) | |
| 2178 | for i=0, 0.3, 0.1 / Animation_Speed do | |
| 2179 | Swait() | |
| 2180 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2181 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2182 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2183 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2184 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2185 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-83), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2186 | end | |
| 2187 | SONG = 614032233 | |
| 2188 | text.Text = "Micheal..." | |
| 2189 | MODE = "CRES" | |
| 2190 | end | |
| 2191 | ATTACK = false | |
| 2192 | Rooted = false | |
| 2193 | end | |
| 2194 | ||
| 2195 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 2196 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 2197 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 2198 | end | |
| 2199 | ||
| 2200 | function SpawnTrail(FROM,TO,BIG) | |
| 2201 | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Deep orange", "Trail", VT(0,0,0)) | |
| 2202 | MakeForm(TRAIL,"Cyl") | |
| 2203 | local DIST = (FROM - TO).Magnitude | |
| 2204 | if BIG == true then | |
| 2205 | TRAIL.Size = VT(0.15,DIST,0.15) | |
| 2206 | else | |
| 2207 | TRAIL.Size = VT(0.45,DIST,0.45) | |
| 2208 | end | |
| 2209 | TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 2210 | coroutine.resume(coroutine.create(function() | |
| 2211 | for i = 1, 5 do | |
| 2212 | Swait() | |
| 2213 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
| 2214 | end | |
| 2215 | TRAIL:remove() | |
| 2216 | end)) | |
| 2217 | end | |
| 2218 | ||
| 2219 | local asd = Instance.new("ParticleEmitter")
| |
| 2220 | asd.Color = ColorSequence.new(Color3.new(0.5, 0, 0), Color3.new(.3, 0, 0)) | |
| 2221 | asd.LightEmission = .1 | |
| 2222 | asd.Texture = "http://www.roblox.com/asset/?ID=291880914" | |
| 2223 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.6),NumberSequenceKeypoint.new(1, 2)})
| |
| 2224 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 2225 | asd.Transparency = bbb | |
| 2226 | asd.Size = aaa | |
| 2227 | asd.ZOffset = .9 | |
| 2228 | asd.Acceleration = Vector3.new(0, -15, 0) | |
| 2229 | asd.LockedToPart = false | |
| 2230 | asd.EmissionDirection = "Back" | |
| 2231 | asd.Lifetime = NumberRange.new(1, 2) | |
| 2232 | asd.Rotation = NumberRange.new(-100, 100) | |
| 2233 | asd.RotSpeed = NumberRange.new(-100, 100) | |
| 2234 | asd.Speed = NumberRange.new(10) | |
| 2235 | asd.Enabled = false | |
| 2236 | asd.VelocitySpread = 999 | |
| 2237 | ||
| 2238 | function getbloody(victim,amount) | |
| 2239 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Really black", "Blood", victim.Size) | |
| 2240 | PART.CFrame = victim.CFrame | |
| 2241 | local HITPLAYERSOUNDS = {"356551938","264486467"}
| |
| 2242 | Debris:AddItem(PART,5) | |
| 2243 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 2244 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 2245 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
| 2246 | local prtcl = asd:Clone() | |
| 2247 | prtcl.Parent = PART | |
| 2248 | prtcl:Emit(amount*10) | |
| 2249 | end | |
| 2250 | ||
| 2251 | function Kill2(Char) | |
| 2252 | local NewCharacter = IT("Model",Effects)
| |
| 2253 | NewCharacter.Name = "Ow im ded ;-;" | |
| 2254 | for _, c in pairs(Char:GetDescendants()) do | |
| 2255 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 2256 | if c.Parent == Char then | |
| 2257 | getbloody(c,5) | |
| 2258 | end | |
| 2259 | c:BreakJoints() | |
| 2260 | c.Material = "Glass" | |
| 2261 | c.Color = C3(0.5,0.3,0) | |
| 2262 | c.CanCollide = true | |
| 2263 | c.Transparency = 0.3 | |
| 2264 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 2265 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 2266 | end | |
| 2267 | if c.Name == "Head" then | |
| 2268 | c:ClearAllChildren() | |
| 2269 | c.Size = VT(c.Size.Y,c.Size.Y,c.Size.Y) | |
| 2270 | end | |
| 2271 | if c.ClassName == "MeshPart" then | |
| 2272 | c.TextureID = "" | |
| 2273 | end | |
| 2274 | if c:FindFirstChildOfClass("BodyPosition") then
| |
| 2275 | c:FindFirstChildOfClass("BodyPosition"):remove()
| |
| 2276 | end | |
| 2277 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 2278 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 2279 | end | |
| 2280 | c.Parent = NewCharacter | |
| 2281 | c.Name = "DeadPart" | |
| 2282 | c.Velocity = VT(MRANDOM(-45,45),MRANDOM(-45,45),MRANDOM(-45,45))/15 | |
| 2283 | c.RotVelocity = VT(MRANDOM(-45,45),MRANDOM(-15,85),MRANDOM(-45,45)) | |
| 2284 | end | |
| 2285 | end | |
| 2286 | Char:remove() | |
| 2287 | Debris:AddItem(NewCharacter,5) | |
| 2288 | end | |
| 2289 | ||
| 2290 | function BulletDetection(FROM,TO,BRUTAL) | |
| 2291 | local AIMHIT,AIMPOS,NORMAL = CastProperRay(FROM,TO,2000,Character) | |
| 2292 | coroutine.resume(coroutine.create(function() | |
| 2293 | if AIMHIT ~= nil then | |
| 2294 | if AIMHIT.Parent ~= Character then | |
| 2295 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2296 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2297 | if BRUTAL == true then | |
| 2298 | Kill2(AIMHIT.Parent) | |
| 2299 | else | |
| 2300 | getbloody(AIMHIT,15) | |
| 2301 | AIMHIT.Parent:BreakJoints() | |
| 2302 | if AIMHIT.Name == "Head" then | |
| 2303 | AIMHIT.Name = "HEADSHOT" | |
| 2304 | AIMHIT:remove() | |
| 2305 | end | |
| 2306 | end | |
| 2307 | else | |
| 2308 | if BRUTAL == true then | |
| 2309 | Kill2(AIMHIT.Parent.Parent) | |
| 2310 | else | |
| 2311 | Banish(AIMHIT.Parent.Parent) | |
| 2312 | end | |
| 2313 | end | |
| 2314 | end | |
| 2315 | end | |
| 2316 | end | |
| 2317 | end)) | |
| 2318 | SpawnTrail(FROM,AIMPOS) | |
| 2319 | return AIMHIT,AIMPOS,NORMAL | |
| 2320 | end | |
| 2321 | ||
| 2322 | function BulletDetection2(FROM,TO,BRUTAL) | |
| 2323 | local AIMHIT,AIMPOS,NORMAL = CastProperRay(FROM,TO,2000,Character) | |
| 2324 | coroutine.resume(coroutine.create(function() | |
| 2325 | if AIMHIT ~= nil then | |
| 2326 | if AIMHIT.Parent ~= Character then | |
| 2327 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2328 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2329 | if BRUTAL == true then | |
| 2330 | Banish(AIMHIT.Parent) | |
| 2331 | else | |
| 2332 | getbloody(AIMHIT,15) | |
| 2333 | AIMHIT.Parent:BreakJoints() | |
| 2334 | if AIMHIT.Name == "Head" then | |
| 2335 | AIMHIT.Name = "HEADSHOT" | |
| 2336 | AIMHIT:remove() | |
| 2337 | end | |
| 2338 | end | |
| 2339 | else | |
| 2340 | if BRUTAL == true then | |
| 2341 | Banish(AIMHIT.Parent.Parent) | |
| 2342 | else | |
| 2343 | Kill2(AIMHIT.Parent.Parent) | |
| 2344 | end | |
| 2345 | end | |
| 2346 | end | |
| 2347 | end | |
| 2348 | end | |
| 2349 | end)) | |
| 2350 | SpawnTrail(FROM,AIMPOS) | |
| 2351 | return AIMHIT,AIMPOS,NORMAL | |
| 2352 | end | |
| 2353 | ||
| 2354 | function ApplyAoE2(POSITION,RANGE,ISBANISH) | |
| 2355 | local CHILDREN = workspace:GetDescendants() | |
| 2356 | for index, CHILD in pairs(CHILDREN) do | |
| 2357 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2358 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2359 | if HUM then | |
| 2360 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2361 | if TORSO then | |
| 2362 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 2363 | if ISBANISH == true then | |
| 2364 | Banish(CHILD) | |
| 2365 | else | |
| 2366 | if ISBANISH == "Gravity" then | |
| 2367 | HUM.PlatformStand = true | |
| 2368 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 2369 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 2370 | grav.D = 15 | |
| 2371 | grav.P = 20000 | |
| 2372 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2373 | grav.position = TORSO.Position | |
| 2374 | grav.Name = "V3BanishForce"..Player.Name | |
| 2375 | else | |
| 2376 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
| |
| 2377 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
| 2378 | end | |
| 2379 | else | |
| 2380 | HUM.PlatformStand = false | |
| 2381 | end | |
| 2382 | end | |
| 2383 | elseif ISBANISH == "Gravity" then | |
| 2384 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 2385 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
| |
| 2386 | HUM.PlatformStand = false | |
| 2387 | end | |
| 2388 | end | |
| 2389 | end | |
| 2390 | end | |
| 2391 | end | |
| 2392 | end | |
| 2393 | end | |
| 2394 | ||
| 2395 | function CORRUPTEDBURNINGBULLETS() | |
| 2396 | ATTACK = true | |
| 2397 | Rooted = false | |
| 2398 | repeat | |
| 2399 | local GYRO = IT("BodyGyro",RootPart)
| |
| 2400 | GYRO.D = 175 | |
| 2401 | GYRO.P = 20000 | |
| 2402 | GYRO.MaxTorque = VT(0,40000,0) | |
| 2403 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2404 | if COMBO == 1 then | |
| 2405 | COMBO = 2 | |
| 2406 | for i=0, 0, 0.1 / Animation_Speed do | |
| 2407 | Swait() | |
| 2408 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2409 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2410 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2411 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2412 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2413 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2414 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2415 | end | |
| 2416 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = LeftHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2417 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(255,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2418 | CreateSound(275326592, LeftHole, 7, 1, false) | |
| 2419 | BulletDetection2(LeftHole.Position,Mouse.Hit.p,true) | |
| 2420 | for i=0, 0, 0.1 / Animation_Speed do | |
| 2421 | Swait() | |
| 2422 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2423 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2424 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2425 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2426 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2427 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2428 | end | |
| 2429 | elseif COMBO == 2 then | |
| 2430 | COMBO = 1 | |
| 2431 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2432 | Swait() | |
| 2433 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2434 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2435 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2436 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2437 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2438 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2439 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2440 | end | |
| 2441 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2442 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(255,0,255), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2443 | CreateSound(275326592, RightHole, 7, 1, false) | |
| 2444 | BulletDetection2(RightHole.Position,Mouse.Hit.p,true) | |
| 2445 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2446 | Swait() | |
| 2447 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2448 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2449 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2450 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2451 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2452 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2453 | end | |
| 2454 | end | |
| 2455 | GYRO:remove() | |
| 2456 | until KEYHOLD == false | |
| 2457 | ATTACK = false | |
| 2458 | Rooted = false | |
| 2459 | end | |
| 2460 | ||
| 2461 | function CORRUPTEDLETHALBULLETS() | |
| 2462 | ATTACK = true | |
| 2463 | Rooted = false | |
| 2464 | repeat | |
| 2465 | local GYRO = IT("BodyGyro",RootPart)
| |
| 2466 | GYRO.D = 175 | |
| 2467 | GYRO.P = 20000 | |
| 2468 | GYRO.MaxTorque = VT(0,40000,0) | |
| 2469 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2470 | if COMBO == 1 then | |
| 2471 | COMBO = 2 | |
| 2472 | for i=0, 0, 0.1 / Animation_Speed do | |
| 2473 | Swait() | |
| 2474 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2475 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2476 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2477 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2478 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2479 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2480 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2481 | end | |
| 2482 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = LeftHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2483 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = LeftHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2484 | CreateSound(1590205662, LeftHole, 7, 1, false) | |
| 2485 | BulletDetection(LeftHole.Position,Mouse.Hit.p,true) | |
| 2486 | for i=0, 0, 0.1 / Animation_Speed do | |
| 2487 | Swait() | |
| 2488 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2489 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2490 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(110), RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(35 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2491 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(-50)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2492 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2493 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2494 | end | |
| 2495 | elseif COMBO == 2 then | |
| 2496 | COMBO = 1 | |
| 2497 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2498 | Swait() | |
| 2499 | GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 2500 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2501 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2502 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2503 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2504 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2505 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2506 | end | |
| 2507 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(1,1.5,1), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = RightHole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2508 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(0.3,0,0.3), Size2 = VT(2,0.5,2), Transparency = 0, Transparency2 = 1, CFrame = RightHole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(255,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2509 | CreateSound(1590205662, RightHole, 7, 1, false) | |
| 2510 | BulletDetection(RightHole.Position,Mouse.Hit.p,true) | |
| 2511 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2512 | Swait() | |
| 2513 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 2514 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 2515 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(50)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2516 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2517 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2518 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2519 | end | |
| 2520 | end | |
| 2521 | GYRO:remove() | |
| 2522 | until KEYHOLD == false | |
| 2523 | ATTACK = false | |
| 2524 | Rooted = false | |
| 2525 | end | |
| 2526 | ||
| 2527 | function Corrupted_Burn() | |
| 2528 | ATTACK = true | |
| 2529 | Rooted = true | |
| 2530 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2531 | Swait() | |
| 2532 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2533 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2534 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.5) * ANGLES(RAD(0), RAD(0), RAD(-85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2535 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2536 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2537 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2538 | end | |
| 2539 | coroutine.resume(coroutine.create(function() | |
| 2540 | local POS = Mouse.Hit.p | |
| 2541 | local RAY = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Strike", VT(0,2000,0)) | |
| 2542 | MakeForm(RAY,"Cyl") | |
| 2543 | local SPHERE = CreatePart(3, Effects, "Neon", 0, 0, "Hot pink", "Strike", VT(0,0,0)) | |
| 2544 | MakeForm(SPHERE,"Ball") | |
| 2545 | local SHIELD = CreatePart(3, Effects, "Neon", 0, 0.5, "Deep orange", "Strike", VT(0,0,0)) | |
| 2546 | MakeForm(SHIELD,"Ball") | |
| 2547 | SHIELD.CFrame = CF(POS) | |
| 2548 | RAY.CFrame = CF(POS) | |
| 2549 | SPHERE.CFrame = CF(POS) | |
| 2550 | CreateSound(440145570, SPHERE, 10, 0.8, false) | |
| 2551 | CreateSound(415700134, SPHERE, 10, 0.8, false) | |
| 2552 | for i = 1, 200 do | |
| 2553 | Swait() | |
| 2554 | WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(SPHERE.Size.X*1.2,5+(i),SPHERE.Size.X*1.2), Transparency = 0, Transparency2 = 1, CFrame = SPHERE.CFrame*ANGLES(RAD(0), RAD(i), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = i, RotationZ = 0, Material = "Neon", Color = C3(0,255,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2555 | RAY.Size = RAY.Size + VT(0.05,0,0.05) | |
| 2556 | SPHERE.Size = SPHERE.Size + VT(5,5,5) | |
| 2557 | SHIELD.Size = SPHERE.Size + VT(10,10,10) | |
| 2558 | ApplyAoE2(SPHERE.Position,SPHERE.Size.X/5,true) | |
| 2559 | end | |
| 2560 | for i = 1, 45 do | |
| 2561 | Swait() | |
| 2562 | RAY.Transparency = RAY.Transparency + 1/45 | |
| 2563 | SPHERE.Transparency = RAY.Transparency | |
| 2564 | SHIELD.Transparency = SPHERE.Transparency + 1/45 | |
| 2565 | end | |
| 2566 | RAY:remove() | |
| 2567 | SHIELD:remove() | |
| 2568 | SPHERE:remove() | |
| 2569 | end)) | |
| 2570 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2571 | Swait() | |
| 2572 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2573 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2574 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(-45), RAD(85)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2575 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(45), RAD(-85)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2576 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2577 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2578 | end | |
| 2579 | ATTACK = false | |
| 2580 | Rooted = false | |
| 2581 | end | |
| 2582 | ||
| 2583 | local Weapon = IT("Model")
| |
| 2584 | Weapon.Name = "Adds" | |
| 2585 | ||
| 2586 | local Eon = CreatePart(3, Weapon, "Neon", 0, 0, "Lime green", "Eon", VT(0,0,0),false) | |
| 2587 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Eon, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
| |
| 2588 | ||
| 2589 | function MagicSpheres(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 2590 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 2591 | local mesh = IT("SpecialMesh",wave)
| |
| 2592 | mesh.MeshType = "Sphere" | |
| 2593 | mesh.Scale = SIZE | |
| 2594 | mesh.Offset = VT(0,0,0) | |
| 2595 | wave.CFrame = CFRAME | |
| 2596 | coroutine.resume(coroutine.create(function(PART) | |
| 2597 | for i = 1, WAIT do | |
| 2598 | Swait() | |
| 2599 | mesh.Scale = mesh.Scale + GROW | |
| 2600 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 2601 | if wave.Transparency > 0.99 then | |
| 2602 | wave:remove() | |
| 2603 | end | |
| 2604 | end | |
| 2605 | end)) | |
| 2606 | end | |
| 2607 | ||
| 2608 | function Warp() | |
| 2609 | ATTACK = true | |
| 2610 | Rooted = true | |
| 2611 | UNANCHOR = false | |
| 2612 | RootPart.Anchored = true | |
| 2613 | MagicSpheres(VT(0,0,0),15,Eon.CFrame,"Really red",VT(2,2,2)) | |
| 2614 | MagicSpheres(VT(0,0,0),15,Eon.CFrame,"Royal Purple",VT(2,2,2)) | |
| 2615 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2616 | Swait() | |
| 2617 | WACKYEFFECT({
| |
| 2618 | Time = 5, | |
| 2619 | EffectType = "Round Slash", | |
| 2620 | Size = VT(0, 0, 0), | |
| 2621 | Size2 = VT(0.01, 0, 0.01), | |
| 2622 | Transparency = 0.5, | |
| 2623 | Transparency2 = 1, | |
| 2624 | CFrame = CF(Eon.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 2625 | MoveToPos = nil, | |
| 2626 | RotationX = MRANDOM(-50, 50) / 10, | |
| 2627 | RotationY = MRANDOM(-50, 50) / 10, | |
| 2628 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 2629 | Material = "Neon", | |
| 2630 | Color = C3(1, 0, 0), | |
| 2631 | SoundID = nil, | |
| 2632 | SoundPitch = nil, | |
| 2633 | SoundVolume = nil | |
| 2634 | }) | |
| 2635 | MagicSpheres(VT(0,0.2,0),15,CF(RootPart.Position-VT(0,3,0)),"Really black",VT(0.5,0,0.5)) | |
| 2636 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.1, -0.1 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2637 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2638 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2639 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2640 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2641 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(5), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2642 | end | |
| 2643 | for i = 1, 10 do | |
| 2644 | Swait() | |
| 2645 | MagicSpheres(VT(0,0.2,0),15,CF(RootPart.Position-VT(0,3,0)),"Deep orange",VT(0.5,0,0.5)) | |
| 2646 | end | |
| 2647 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2648 | Swait() | |
| 2649 | WACKYEFFECT({
| |
| 2650 | Time = 5, | |
| 2651 | EffectType = "Round Slash", | |
| 2652 | Size = VT(0, 0, 0), | |
| 2653 | Size2 = VT(0.01, 0, 0.01), | |
| 2654 | Transparency = 0.5, | |
| 2655 | Transparency2 = 1, | |
| 2656 | CFrame = CF(Eon.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 2657 | MoveToPos = nil, | |
| 2658 | RotationX = MRANDOM(-50, 50) / 10, | |
| 2659 | RotationY = MRANDOM(-50, 50) / 10, | |
| 2660 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 2661 | Material = "Neon", | |
| 2662 | Color = C3(1, 0, 0), | |
| 2663 | SoundID = nil, | |
| 2664 | SoundPitch = nil, | |
| 2665 | SoundVolume = nil | |
| 2666 | }) | |
| 2667 | MagicSpheres(VT(0,0.2,0),15,CF(RootPart.Position-VT(0,3,0)),"Crimson",VT(0.5,0,0.5)) | |
| 2668 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -25) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2669 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2670 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2671 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2672 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2673 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(5), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2674 | end | |
| 2675 | local ORIGIN = RootPart.Position | |
| 2676 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,3,0),ORIGIN) | |
| 2677 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2678 | Swait() | |
| 2679 | WACKYEFFECT({
| |
| 2680 | Time = 5, | |
| 2681 | EffectType = "Round Slash", | |
| 2682 | Size = VT(0, 0, 0), | |
| 2683 | Size2 = VT(0.01, 0, 0.01), | |
| 2684 | Transparency = 0.5, | |
| 2685 | Transparency2 = 1, | |
| 2686 | CFrame = CF(Eon.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 2687 | MoveToPos = nil, | |
| 2688 | RotationX = MRANDOM(-50, 50) / 10, | |
| 2689 | RotationY = MRANDOM(-50, 50) / 10, | |
| 2690 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 2691 | Material = "Neon", | |
| 2692 | Color = C3(1, 0, 0), | |
| 2693 | SoundID = nil, | |
| 2694 | SoundPitch = nil, | |
| 2695 | SoundVolume = nil | |
| 2696 | }) | |
| 2697 | MagicSpheres(VT(0,0.2,0),15,CF(RootPart.Position-VT(0,3,0)),"Really black",VT(0.5,0,0.5)) | |
| 2698 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 2699 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2700 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2701 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.35, 0) * ANGLES(RAD(15), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2702 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(20), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2703 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(5), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2704 | end | |
| 2705 | UNANCHOR = true | |
| 2706 | RootPart.Anchored = false | |
| 2707 | for i = 1, 10 do | |
| 2708 | Swait() | |
| 2709 | MagicSpheres(VT(0,0.2,0),15,CF(RootPart.Position-VT(0,3,0)),"Hot pink",VT(0.5,0,0.5)) | |
| 2710 | end | |
| 2711 | ATTACK = false | |
| 2712 | Rooted = false | |
| 2713 | end | |
| 2714 | ||
| 2715 | function Neckless() | |
| 2716 | local TARGET = Mouse.Target | |
| 2717 | if TARGET ~= nil then | |
| 2718 | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2719 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2720 | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
| |
| 2721 | if ROOT and HUM.Health > 0 then | |
| 2722 | local FOE = Mouse.Target.Parent | |
| 2723 | local HEAD = FOE:FindFirstChild("Head")
| |
| 2724 | if HEAD then | |
| 2725 | ATTACK = true | |
| 2726 | Rooted = false | |
| 2727 | CharacterFade(C3(0,0,0),150) | |
| 2728 | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) | |
| 2729 | for _, c in pairs(FOE:GetChildren()) do | |
| 2730 | if c.ClassName == "Part" then | |
| 2731 | c.Anchored = true | |
| 2732 | end | |
| 2733 | end | |
| 2734 | CreateSound(235097614, Torso, 2, 3, false) | |
| 2735 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2736 | Swait() | |
| 2737 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2738 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2739 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.5, -0.6) * ANGLES(RAD(130), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2740 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.5, -0.6) * ANGLES(RAD(130), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2741 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2742 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2743 | end | |
| 2744 | if ROOT.Name == "HumanoidRootPart" then | |
| 2745 | ROOT:remove() | |
| 2746 | end | |
| 2747 | FOE:BreakJoints() | |
| 2748 | ApplyDamage(HUM,0,true) | |
| 2749 | CreateSound(363808674, HEAD, 5, 1, false) | |
| 2750 | ROOT.Anchored = false | |
| 2751 | for i=0, 0.5, 0.1 / Animation_Speed do | |
| 2752 | Swait() | |
| 2753 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2754 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2755 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.65, -1.5) * ANGLES(RAD(130), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2756 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.5, 0) * ANGLES(RAD(130), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2757 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2758 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2759 | end | |
| 2760 | for _, c in pairs(FOE:GetChildren()) do | |
| 2761 | if c.ClassName == "Part" then | |
| 2762 | c.Anchored = false | |
| 2763 | end | |
| 2764 | end | |
| 2765 | ATTACK = false | |
| 2766 | Rooted = false | |
| 2767 | end | |
| 2768 | end | |
| 2769 | end | |
| 2770 | end | |
| 2771 | end | |
| 2772 | function BraveSpeed() | |
| 2773 | CreateSound(235097614, Torso, 0.2, 3, false) | |
| 2774 | for i = 1, 7 do | |
| 2775 | CharacterFade(C3(0,0,0),25+(i*10)) | |
| 2776 | RootPart.CFrame = RootPart.CFrame*CF(0,0,-4) | |
| 2777 | end | |
| 2778 | end | |
| 2779 | function Slashed() | |
| 2780 | local TARGET = Mouse.Target | |
| 2781 | if TARGET ~= nil then | |
| 2782 | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2783 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2784 | local ROOT = TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
| |
| 2785 | if ROOT and HUM.Health > 0 then | |
| 2786 | local FOE = Mouse.Target.Parent | |
| 2787 | ATTACK = true | |
| 2788 | coroutine.resume(coroutine.create(function() | |
| 2789 | repeat | |
| 2790 | Swait() | |
| 2791 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0.05, -0.05 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2792 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(0)), 1 / Animation_Speed) | |
| 2793 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.1) * ANGLES(RAD(50), RAD(0), RAD(-30)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2794 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2795 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2796 | until ATTACK == false | |
| 2797 | end)) | |
| 2798 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 2799 | Swait() | |
| 2800 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.85) * ANGLES(RAD(35), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2801 | end | |
| 2802 | for i=0, 1.2, 0.1 / Animation_Speed do | |
| 2803 | Swait() | |
| 2804 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.25, -0.5) * ANGLES(RAD(90), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2805 | end | |
| 2806 | CreateSound(971125740, LeftArm, 5, 1, false) | |
| 2807 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2808 | Swait() | |
| 2809 | WACKYEFFECT({Time = 25, EffectType = "Box", Size = VT(1,2,1), Size2 = VT(1,2,1), Transparency = 0.2, Transparency2 = 1, CFrame = LeftArm.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 2810 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.85) * ANGLES(RAD(35), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2811 | end | |
| 2812 | ROOT.CFrame = ROOT.CFrame * ANGLES(RAD(-15), RAD(0), RAD(15)) | |
| 2813 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(1,0.1,1), Size2 = VT(6,0,6)*ROOT.Size.Z, Transparency = 0, Transparency2 = 1, CFrame = ROOT.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 971126018, SoundPitch = 1.5, SoundVolume = 4})
| |
| 2814 | WACKYEFFECT({Time = 30, EffectType = "Sphere", Size = VT(1,0.1,1), Size2 = VT(6,0,6)*ROOT.Size.Z, Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 971126018, SoundPitch = 1.5, SoundVolume = 4})
| |
| 2815 | coroutine.resume(coroutine.create(function() | |
| 2816 | for i = 1, 5 do | |
| 2817 | Chunks(ROOT) | |
| 2818 | end | |
| 2819 | local FAKEROOT1 = CreatePart(3, FOE, ROOT.Material, 0, 0, ROOT.BrickColor, "SlicedTorso", VT(ROOT.Size.X,ROOT.Size.Y/2,ROOT.Size.Z),false) | |
| 2820 | FAKEROOT1.CanCollide = true | |
| 2821 | local FAKEROOT2 = CreatePart(3, FOE, ROOT.Material, 0, 0, ROOT.BrickColor, "SlicedTorso", VT(ROOT.Size.X,ROOT.Size.Y/2,ROOT.Size.Z),false) | |
| 2822 | FAKEROOT2.CanCollide = true | |
| 2823 | FAKEROOT1.CFrame = ROOT.CFrame*CF(0,ROOT.Size.Y/4,0) | |
| 2824 | FAKEROOT2.CFrame = ROOT.CFrame*CF(0,-ROOT.Size.Y/4,0) | |
| 2825 | ROOT:Remove() | |
| 2826 | ApplyDamage(HUM,0,true) | |
| 2827 | end)) | |
| 2828 | for i=0, 0.4, 0.1 / Animation_Speed do | |
| 2829 | Swait() | |
| 2830 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.85) * ANGLES(RAD(35), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2831 | end | |
| 2832 | ATTACK = false | |
| 2833 | end | |
| 2834 | end | |
| 2835 | end | |
| 2836 | end | |
| 2837 | function Dirtface() | |
| 2838 | local TARGET = Mouse.Target | |
| 2839 | if TARGET ~= nil then | |
| 2840 | if TARGET.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 2841 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2842 | local ROOT = TARGET.Parent:FindFirstChild("HumanoidRootPart") or TARGET.Parent:FindFirstChild("Torso") or TARGET.Parent:FindFirstChild("UpperTorso")
| |
| 2843 | if ROOT and HUM.Health > 0 then | |
| 2844 | local FOE = Mouse.Target.Parent | |
| 2845 | local HEAD = FOE:FindFirstChild("Head")
| |
| 2846 | local HITFLOOR = Raycast(ROOT.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.Z, FOE) | |
| 2847 | if HEAD and HITFLOOR then | |
| 2848 | ATTACK = true | |
| 2849 | Rooted = true | |
| 2850 | CharacterFade(C3(0,0,0),150) | |
| 2851 | RootPart.CFrame = ROOT.CFrame*CF(0,0,2) | |
| 2852 | ROOT.Anchored = true | |
| 2853 | CreateSound(235097614, Torso, 2, 3, false) | |
| 2854 | for i=0, 0.4, 0.1 / Animation_Speed do | |
| 2855 | Swait() | |
| 2856 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 2857 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2858 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2859 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2860 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2861 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2862 | end | |
| 2863 | for i=0, 0.1, 0.1 / Animation_Speed do | |
| 2864 | Swait() | |
| 2865 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2866 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 2867 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(140), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2868 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2869 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2870 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2871 | end | |
| 2872 | ROOT.Anchored = false | |
| 2873 | UNANCHOR = false | |
| 2874 | local DEAD = false | |
| 2875 | local CFRAME = RootPart.CFrame | |
| 2876 | CreateSound(260411131, Torso, 2, 3, false) | |
| 2877 | coroutine.resume(coroutine.create(function() | |
| 2878 | repeat | |
| 2879 | Swait() | |
| 2880 | RootPart.CFrame = CFRAME | |
| 2881 | HEAD.CFrame = RightArm.CFrame*CF(0,-(1+HEAD.Size.Z/2),0) * ANGLES(RAD(-90), RAD(0), RAD(0)) | |
| 2882 | HEAD.Velocity = VT(0,0,0) | |
| 2883 | HUM.PlatformStand = true | |
| 2884 | until DEAD == true | |
| 2885 | end)) | |
| 2886 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 2887 | Swait() | |
| 2888 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 1 / Animation_Speed) | |
| 2889 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * COS(SINE / 12)), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
| 2890 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.3) * ANGLES(RAD(140), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.3 / Animation_Speed) | |
| 2891 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2892 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2893 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2894 | end | |
| 2895 | for i=0, 1, 0.1 / Animation_Speed do | |
| 2896 | Swait() | |
| 2897 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 1 / Animation_Speed) | |
| 2898 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 2.5 * COS(SINE / 12)), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 2899 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 1, 0) * ANGLES(RAD(60), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2900 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2901 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2902 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2903 | end | |
| 2904 | local ERUPT = function() | |
| 2905 | local HITFLOOR,HITPOS = Raycast(HEAD.CFrame*CF(0,0.2,0).p+VT(0,0.2,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4*ROOT.Size.X, FOE) | |
| 2906 | if HITFLOOR then | |
| 2907 | for i = 1, 5 do | |
| 2908 | CreateFlyingDebree(HITFLOOR,CF(HITPOS),MRANDOM(1,2),VT(MRANDOM(10,60)/20,MRANDOM(10,60)/20,MRANDOM(10,60)/20),5,MRANDOM(45,85)) | |
| 2909 | end | |
| 2910 | Chunks(HEAD) | |
| 2911 | WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,2,1), Size2 = VT(15,0,15), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0)) , MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 765590102, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 4})
| |
| 2912 | end | |
| 2913 | end | |
| 2914 | local ATE = false | |
| 2915 | local DEPTH = 1 | |
| 2916 | coroutine.resume(coroutine.create(function() | |
| 2917 | repeat | |
| 2918 | Swait() | |
| 2919 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(15)), 1 / Animation_Speed) | |
| 2920 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 + MRANDOM(-5,5) - 2.5 * COS(SINE / 12)), RAD(MRANDOM(-5,5)), RAD(-15)), 1 / Animation_Speed) | |
| 2921 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 1-DEPTH/5, -DEPTH/8) * ANGLES(RAD(60 + MRANDOM(-5,5)), RAD(0), RAD(25 + MRANDOM(-5,5))) * ANGLES(RAD(0), RAD(80), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2922 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(5), RAD(0), RAD(5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2923 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.25 - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(40), RAD(70), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2924 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2925 | until ATE == true | |
| 2926 | end)) | |
| 2927 | wait() | |
| 2928 | ERUPT() | |
| 2929 | wait(2) | |
| 2930 | ERUPT() | |
| 2931 | DEPTH = 2 | |
| 2932 | wait(2) | |
| 2933 | ERUPT() | |
| 2934 | DEPTH = 2.5 | |
| 2935 | wait(3) | |
| 2936 | ERUPT() | |
| 2937 | ERUPT() | |
| 2938 | HEAD:remove() | |
| 2939 | DEAD = true | |
| 2940 | ApplyDamage(HUM,0,true) | |
| 2941 | wait(0.2) | |
| 2942 | ATE = true | |
| 2943 | UNANCHOR = true | |
| 2944 | ATTACK = false | |
| 2945 | Rooted = false | |
| 2946 | end | |
| 2947 | end | |
| 2948 | end | |
| 2949 | end | |
| 2950 | end | |
| 2951 | ||
| 2952 | ||
| 2953 | function ApplyAoE5(POSITION, RANGE, MINDMG, MAXDMG, FLING, EBANISH) | |
| 2954 | local CHILDREN = workspace:GetDescendants() | |
| 2955 | for index, CHILD in pairs(CHILDREN) do | |
| 2956 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 2957 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 2958 | if HUM then | |
| 2959 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 2960 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 2961 | if EBANISH == true then | |
| 2962 | Banish(CHILD) | |
| 2963 | else | |
| 2964 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 2965 | ApplyDamage(HUM, DMG, TORSO) | |
| 2966 | end | |
| 2967 | if FLING > 0 then | |
| 2968 | for _, c in pairs(CHILD:GetChildren()) do | |
| 2969 | if c:IsA("BasePart") then
| |
| 2970 | local bv = Instance.new("BodyVelocity")
| |
| 2971 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 2972 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 2973 | bv.Parent = c | |
| 2974 | Debris:AddItem(bv, 0.05) | |
| 2975 | end | |
| 2976 | end | |
| 2977 | end | |
| 2978 | end | |
| 2979 | end | |
| 2980 | end | |
| 2981 | end | |
| 2982 | end | |
| 2983 | ||
| 2984 | local A = IT("Attachment",RightBarrel)
| |
| 2985 | A.Position = VT(0,-2.5,0) | |
| 2986 | local B = IT("Attachment",RightBarrel)
| |
| 2987 | B.Position = VT(0,2.5,0) | |
| 2988 | local Trail = IT("Trail",RightBarrel)
| |
| 2989 | Trail.Attachment0 = A | |
| 2990 | Trail.Attachment1 = B | |
| 2991 | Trail.Lifetime = 0.2 | |
| 2992 | Trail.Color = ColorSequence.new(BRICKC"Crimson".Color) | |
| 2993 | Trail.Transparency = NumberSequence.new(0, 1) | |
| 2994 | Trail.Enabled = false | |
| 2995 | ||
| 2996 | function Execute() | |
| 2997 | ATTACK = true | |
| 2998 | Rooted = false | |
| 2999 | local Part = CreatePart(3, Character, "Neon", 0, 0, "Crimson", "Part", VT(0,1,4),false) | |
| 3000 | Part.Color = C3(0,0,0) | |
| 3001 | MakeForm(Part,"Wedge") | |
| 3002 | Part.CanCollide = true | |
| 3003 | CreateWeldOrSnapOrMotor("Weld", Handle, RightBarrel, Part, CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(135)) *CF(0, 0.5, 0), CF(0, 0, 0))
| |
| 3004 | for i=0, 1, 0.1 / Animation_Speed do | |
| 3005 | Swait() | |
| 3006 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-50)), 1 / Animation_Speed) | |
| 3007 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 3008 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(125), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3009 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3010 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3011 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3012 | end | |
| 3013 | Trail.Enabled = true | |
| 3014 | CreateSound(541909867, RightBarrel, 7, 1, false) | |
| 3015 | local TOCH = Part.Touched:Connect(function(hit) | |
| 3016 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= Character then
| |
| 3017 | Banish(hit.Parent) | |
| 3018 | end | |
| 3019 | end) | |
| 3020 | for i=0, 0.35, 0.1 / Animation_Speed do | |
| 3021 | Swait() | |
| 3022 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(50)), 1 / Animation_Speed) | |
| 3023 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 1 / Animation_Speed) | |
| 3024 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.25, -0.3) * ANGLES(RAD(50), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3025 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3026 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3027 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3028 | end | |
| 3029 | TOCH:disconnect() | |
| 3030 | Trail.Enabled = false | |
| 3031 | for i=0, 0.35, 0.1 / Animation_Speed do | |
| 3032 | Swait() | |
| 3033 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.2 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(60)), 1 / Animation_Speed) | |
| 3034 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-55)), 1 / Animation_Speed) | |
| 3035 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.25, -0.3) * ANGLES(RAD(50), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3036 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.35 + 0.15 * COS(SINE / 12), 0) * ANGLES(RAD(140 - 12 * SIN(SINE / 12)), RAD(15 + 2.5 * SIN(SINE / 12)), RAD(-35 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3037 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3038 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3039 | end | |
| 3040 | Part:remove() | |
| 3041 | ATTACK = false | |
| 3042 | Rooted = false | |
| 3043 | end | |
| 3044 | ||
| 3045 | local DECAL = IT("Decal")
| |
| 3046 | function MakeRing() | |
| 3047 | local RING = CreatePart(3, Effects, "Neon", 0, 1, BRICKC("Pearl"), "MagicRing", VT(0, 0, 0), true)
| |
| 3048 | local MSH = IT("BlockMesh", RING)
| |
| 3049 | local TOP = DECAL:Clone() | |
| 3050 | local BOTTOM = DECAL:Clone() | |
| 3051 | TOP.Parent = RING | |
| 3052 | BOTTOM.Parent = RING | |
| 3053 | TOP.Face = "Top" | |
| 3054 | BOTTOM.Face = "Bottom" | |
| 3055 | TOP.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 3056 | BOTTOM.Texture = "http://www.roblox.com/asset/?id=647661410" | |
| 3057 | local function REMOVE() | |
| 3058 | coroutine.resume(coroutine.create(function() | |
| 3059 | local SIZE = MSH.Scale.X | |
| 3060 | for i = 1, 35 do | |
| 3061 | Swait() | |
| 3062 | MSH.Scale = MSH.Scale - VT(SIZE, 0, SIZE) / 60 | |
| 3063 | TOP.Transparency = TOP.Transparency + 0.02857142857142857 | |
| 3064 | BOTTOM.Transparency = BOTTOM.Transparency + 0.02857142857142857 | |
| 3065 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(-5), RAD(0)) | |
| 3066 | end | |
| 3067 | RING:remove() | |
| 3068 | end)) | |
| 3069 | end | |
| 3070 | return RING, MSH, REMOVE | |
| 3071 | end | |
| 3072 | ||
| 3073 | function ApplyAoE(POSITION,RANGE,ISBANISH) | |
| 3074 | local CHILDREN = workspace:GetDescendants() | |
| 3075 | for index, CHILD in pairs(CHILDREN) do | |
| 3076 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 3077 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 3078 | if HUM then | |
| 3079 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 3080 | if TORSO then | |
| 3081 | if (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 3082 | if ISBANISH == true then | |
| 3083 | Banish(CHILD) | |
| 3084 | else | |
| 3085 | if ISBANISH == "Gravity" then | |
| 3086 | HUM.PlatformStand = true | |
| 3087 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 3088 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 3089 | grav.D = 15 | |
| 3090 | grav.P = 20000 | |
| 3091 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3092 | grav.position = TORSO.Position | |
| 3093 | grav.Name = "V3BanishForce"..Player.Name | |
| 3094 | else | |
| 3095 | TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
| |
| 3096 | TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25)) | |
| 3097 | end | |
| 3098 | else | |
| 3099 | HUM.PlatformStand = false | |
| 3100 | end | |
| 3101 | end | |
| 3102 | elseif ISBANISH == "Gravity" then | |
| 3103 | if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
| |
| 3104 | TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
| |
| 3105 | HUM.PlatformStand = false | |
| 3106 | end | |
| 3107 | end | |
| 3108 | end | |
| 3109 | end | |
| 3110 | end | |
| 3111 | end | |
| 3112 | end | |
| 3113 | ||
| 3114 | function Smite() | |
| 3115 | local RING, MESH, DELET = MakeRing() | |
| 3116 | local POS = Mouse.Hit.p | |
| 3117 | RING.CFrame = CF(Mouse.Hit.p + VT(MRANDOM(-25, 25), 200, MRANDOM(-25, 25)), Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 3118 | for i = 1, 45 do | |
| 3119 | Swait() | |
| 3120 | MESH.Scale = MESH.Scale + VT(12, 0, 12) | |
| 3121 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 3122 | end | |
| 3123 | local HITFLOOR, HITPOS = Raycast(RING.Position, CF(RING.Position, RING.CFrame * CF(0, -1, 0).p).lookVector, 500, Character) | |
| 3124 | if HITFLOOR then | |
| 3125 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Really black"), "Beam", VT(0, 0, 0), true)
| |
| 3126 | MakeForm(BEAM, "Cyl") | |
| 3127 | local DIST = (RING.Position - HITPOS).Magnitude | |
| 3128 | BEAM.Size = VT(0, DIST, 0) | |
| 3129 | BEAM.CFrame = CF(RING.Position, HITPOS) * CF(0, 0, -DIST / 2) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 3130 | for i = 1, 5 do | |
| 3131 | WACKYEFFECT({
| |
| 3132 | EffectType = "Wave", | |
| 3133 | Size = VT(25, 0, 25), | |
| 3134 | Size2 = VT(40, 0, 40) + VT(i * 6, i / 5, i * 6), | |
| 3135 | Transparency = 0, | |
| 3136 | Transparency2 = 1, | |
| 3137 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(72 * i), RAD(0)), | |
| 3138 | MoveToPos = nil, | |
| 3139 | RotationX = 0, | |
| 3140 | RotationY = 3, | |
| 3141 | RotationZ = 0, | |
| 3142 | Material = "Neon", | |
| 3143 | Color = C3(1, 0, 0), | |
| 3144 | SoundID = nil, | |
| 3145 | SoundPitch = nil, | |
| 3146 | SoundVolume = nil | |
| 3147 | }) | |
| 3148 | WACKYEFFECT({
| |
| 3149 | EffectType = "Round Slash", | |
| 3150 | Size = VT(3, 0, 3) / 13, | |
| 3151 | Size2 = (VT(3, 0, 3) + VT(i, 0, i)) / 5, | |
| 3152 | Transparency = 0, | |
| 3153 | Transparency2 = 1, | |
| 3154 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-35, 35)), RAD(0), RAD(MRANDOM(-35, 35))), | |
| 3155 | MoveToPos = nil, | |
| 3156 | RotationX = 0, | |
| 3157 | RotationY = 0, | |
| 3158 | RotationZ = 0, | |
| 3159 | Material = "Neon", | |
| 3160 | Color = C3(1, 0, 1), | |
| 3161 | SoundID = nil, | |
| 3162 | SoundPitch = nil, | |
| 3163 | SoundVolume = nil | |
| 3164 | }) | |
| 3165 | WACKYEFFECT({
| |
| 3166 | Time = 35, | |
| 3167 | EffectType = "Sphere", | |
| 3168 | Size = VT(22, 22, 22), | |
| 3169 | Size2 = VT(45, 45, 45) + VT(i * 5, i * 5, i * 5), | |
| 3170 | Transparency = 0, | |
| 3171 | Transparency2 = 1, | |
| 3172 | CFrame = CF(HITPOS), | |
| 3173 | MoveToPos = nil, | |
| 3174 | RotationX = 0, | |
| 3175 | RotationY = 0, | |
| 3176 | RotationZ = 0, | |
| 3177 | Material = "Neon", | |
| 3178 | Color = C3(0, .7, 0), | |
| 3179 | SoundID = 459523898, | |
| 3180 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 3181 | SoundVolume = 10 | |
| 3182 | }) | |
| 3183 | end | |
| 3184 | ApplyAoE(HITPOS, 50, true) | |
| 3185 | for i = 1, 25 do | |
| 3186 | Swait() | |
| 3187 | BEAM.Size = BEAM.Size + VT(0.15, 0, 0.15) | |
| 3188 | BEAM.Transparency = BEAM.Transparency + 0.04 | |
| 3189 | end | |
| 3190 | BEAM:remove() | |
| 3191 | end | |
| 3192 | wait(0.2) | |
| 3193 | DELET() | |
| 3194 | end | |
| 3195 | ||
| 3196 | function CorruptedBurningBeam() | |
| 3197 | ATTACK = true | |
| 3198 | Rooted = false | |
| 3199 | chatfunc("Why Dont You Just Leave My Sights Already")
| |
| 3200 | local GYRO = IT("BodyGyro", RootPart)
| |
| 3201 | GYRO.D = 20 | |
| 3202 | GYRO.P = 4000 | |
| 3203 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 3204 | local RING, MESH, DELET = MakeRing() | |
| 3205 | local POS = RootPart.Position + VT(0, 25, 0) | |
| 3206 | RING.CFrame = CF(POS, Mouse.Hit.p) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 3207 | CreateSound(459523787, RING, 8, 1, false) | |
| 3208 | local BLASTS = {468991944, 468991990}
| |
| 3209 | coroutine.resume(coroutine.create(function() | |
| 3210 | local E = 0 | |
| 3211 | repeat | |
| 3212 | E = E + 5 | |
| 3213 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 3214 | Swait() | |
| 3215 | RING.CFrame = CF(POS, Mouse.Hit.p) * ANGLES(RAD(90), RAD(E), RAD(0)) | |
| 3216 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.45 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 1 / Animation_Speed) | |
| 3217 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 1 / Animation_Speed) | |
| 3218 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 3219 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0 - 7.5 * SIN(SINE / 12)), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 3220 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 + 0.15 * COS(SINE / 12), -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3221 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5 + 0.25 * COS(SINE / 12), -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3222 | until ATTACK == false | |
| 3223 | GYRO:remove() | |
| 3224 | DELET() | |
| 3225 | end)) | |
| 3226 | for i = 1, 50 do | |
| 3227 | Swait() | |
| 3228 | MESH.Scale = MESH.Scale + VT(22, 0, 22) | |
| 3229 | end | |
| 3230 | for i = 1, 25 do | |
| 3231 | Swait() | |
| 3232 | WACKYEFFECT({
| |
| 3233 | Time = 15, | |
| 3234 | EffectType = "Sphere", | |
| 3235 | Size = VT(4, 4, 4), | |
| 3236 | Size2 = VT(0, 0, 0), | |
| 3237 | Transparency = 1, | |
| 3238 | Transparency2 = 0, | |
| 3239 | CFrame = CF(RING.Position) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) * CF(0, 0, 35), | |
| 3240 | MoveToPos = RING.Position, | |
| 3241 | RotationX = 0, | |
| 3242 | RotationY = 0, | |
| 3243 | RotationZ = 0, | |
| 3244 | Material = "Neon", | |
| 3245 | Color = C3(1, 0, 0), | |
| 3246 | SoundID = nil, | |
| 3247 | SoundPitch = nil, | |
| 3248 | SoundVolume = nil | |
| 3249 | }) | |
| 3250 | end | |
| 3251 | local LOOP = 0 | |
| 3252 | local BEAM = CreatePart(3, Effects, "Neon", 0, 0, BRICKC("Dark indigo"), "Beam", VT(0, 0, 0), true)
| |
| 3253 | MakeForm(BEAM, "Cyl") | |
| 3254 | CreateSound(BLASTS[MRANDOM(1, #BLASTS)], RING, 5, MRANDOM(9, 11) / 10, false) | |
| 3255 | repeat | |
| 3256 | local DISTANCE = (RING.Position - Mouse.Hit.p).Magnitude | |
| 3257 | if DISTANCE < 2000 then | |
| 3258 | BEAM.Size = VT(10 + 2 * COS(SINE / 4), DISTANCE, 10 + 2 * COS(SINE / 4)) | |
| 3259 | BEAM.CFrame = CF(RING.Position, Mouse.Hit.p) * CF(0, 0, -DISTANCE / 2) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 3260 | ApplyAoE(Mouse.Hit.p, 35, true) | |
| 3261 | WACKYEFFECT({
| |
| 3262 | Time = 35, | |
| 3263 | EffectType = "Sphere", | |
| 3264 | Size = VT(10 + 2 * COS(SINE / 4), 10 + 2 * COS(SINE / 4), 10 + 2 * COS(SINE / 4)) * 2, | |
| 3265 | Size2 = VT(5, 75, 5), | |
| 3266 | Transparency = 0, | |
| 3267 | Transparency2 = 1, | |
| 3268 | CFrame = CF(Mouse.Hit.p) * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 3269 | MoveToPos = nil, | |
| 3270 | RotationX = 0, | |
| 3271 | RotationY = 0, | |
| 3272 | RotationZ = 0, | |
| 3273 | Material = "Neon", | |
| 3274 | Color = C3(0, 0, 0), | |
| 3275 | SoundID = nil, | |
| 3276 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 3277 | SoundVolume = 10 | |
| 3278 | }) | |
| 3279 | Swait() | |
| 3280 | LOOP = LOOP + 1 | |
| 3281 | end | |
| 3282 | until KEYHOLD == false and LOOP >= 35 or DISTANCE >= 2000 | |
| 3283 | coroutine.resume(coroutine.create(function() | |
| 3284 | for i = 1, 15 do | |
| 3285 | Swait() | |
| 3286 | BEAM.Size = BEAM.Size - VT(0.8, 0, 0.8) | |
| 3287 | BEAM.Transparency = BEAM.Transparency + 0.06666666666666667 | |
| 3288 | end | |
| 3289 | BEAM:remove() | |
| 3290 | end)) | |
| 3291 | ATTACK = false | |
| 3292 | Rooted = false | |
| 3293 | end | |
| 3294 | ||
| 3295 | function PlanetaryDevastation() | |
| 3296 | ATTACK = true | |
| 3297 | Rooted = true | |
| 3298 | chatfunc("Burn In My Special Hell")
| |
| 3299 | local SIZE = 1 | |
| 3300 | local GYRO = IT("BodyGyro", RootPart)
| |
| 3301 | GYRO.D = 20 | |
| 3302 | GYRO.P = 4000 | |
| 3303 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 3304 | local RING, MESH, DELET = MakeRing() | |
| 3305 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 3306 | RING.CFrame = CF(HITPOS) | |
| 3307 | for i = 0, 0.6, 0.1 / Animation_Speed do | |
| 3308 | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 3309 | Swait() | |
| 3310 | MESH.Scale = MESH.Scale + VT(53, 0, 53) | |
| 3311 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 3312 | WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
| |
| 3313 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1.1*SIZE) - 1)) * ANGLES(RAD(-25 - 4 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 3314 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed) | |
| 3315 | end | |
| 3316 | local BLASTS = {468991944, 468991990}
| |
| 3317 | coroutine.resume(coroutine.create(function() | |
| 3318 | local CFRAME = RootPart.CFrame | |
| 3319 | for i = 1, 100 do | |
| 3320 | CFRAME = CFRAME * CF(0, 0, -35) | |
| 3321 | do | |
| 3322 | local HITFLOOR, HITPOS = Raycast(CFRAME.p, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 3323 | if HITFLOOR then | |
| 3324 | Swait() | |
| 3325 | do | |
| 3326 | local OFFSET = CFRAME * CF(MRANDOM(-25, 25), 0, 0) | |
| 3327 | coroutine.resume(coroutine.create(function() | |
| 3328 | local RING, MESH, DELET = MakeRing() | |
| 3329 | RING.CFrame = CF(OFFSET.p.X, HITPOS.Y, OFFSET.p.Z) | |
| 3330 | for i = 1, 25 do | |
| 3331 | Swait() | |
| 3332 | MESH.Scale = MESH.Scale + VT(42, 0, 42) | |
| 3333 | RING.CFrame = RING.CFrame * ANGLES(RAD(0), RAD(5), RAD(0)) | |
| 3334 | end | |
| 3335 | ApplyAoE(RING.Position, 65, true) | |
| 3336 | local TURN = ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(0, 25)), RAD(0), RAD(0)) | |
| 3337 | WACKYEFFECT({
| |
| 3338 | Time = 25, | |
| 3339 | EffectType = "Sphere", | |
| 3340 | Size = VT(22, 22, 22), | |
| 3341 | Size2 = VT(85, 85, 85), | |
| 3342 | Transparency = 0, | |
| 3343 | Transparency2 = 1, | |
| 3344 | CFrame = CF(RING.Position), | |
| 3345 | MoveToPos = nil, | |
| 3346 | RotationX = 0, | |
| 3347 | RotationY = 0, | |
| 3348 | RotationZ = 0, | |
| 3349 | Material = "Neon", | |
| 3350 | Color = C3(1, 0, 0), | |
| 3351 | SoundID = BLASTS[MRANDOM(1, #BLASTS)], | |
| 3352 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 3353 | SoundVolume = 10 | |
| 3354 | }) | |
| 3355 | for e = 1, 3 do | |
| 3356 | WACKYEFFECT({
| |
| 3357 | EffectType = "Wave", | |
| 3358 | Size = VT(25, 0, 25), | |
| 3359 | Size2 = VT(40, 0, 40) + VT(e * 6, e / 5, e * 6), | |
| 3360 | Transparency = 0, | |
| 3361 | Transparency2 = 1, | |
| 3362 | CFrame = CF(RING.Position) * ANGLES(RAD(0), RAD(72 * i), RAD(0)), | |
| 3363 | MoveToPos = nil, | |
| 3364 | RotationX = 0, | |
| 3365 | RotationY = 3, | |
| 3366 | RotationZ = 0, | |
| 3367 | Material = "Neon", | |
| 3368 | Color = C3(1, 0, 1), | |
| 3369 | SoundID = nil, | |
| 3370 | SoundPitch = nil, | |
| 3371 | SoundVolume = nil | |
| 3372 | }) | |
| 3373 | WACKYEFFECT({
| |
| 3374 | Time = 35, | |
| 3375 | EffectType = "Sphere", | |
| 3376 | Size = VT(22, 45, 22), | |
| 3377 | Size2 = VT(25, 45 + e * 75, 25), | |
| 3378 | Transparency = 0, | |
| 3379 | Transparency2 = 1, | |
| 3380 | CFrame = CF(RING.Position) * TURN, | |
| 3381 | MoveToPos = nil, | |
| 3382 | RotationX = 0, | |
| 3383 | RotationY = 0, | |
| 3384 | RotationZ = 0, | |
| 3385 | Material = "Neon", | |
| 3386 | Color = C3(0, .5, 0), | |
| 3387 | SoundID = nil, | |
| 3388 | SoundPitch = MRANDOM(9, 12) / 10, | |
| 3389 | SoundVolume = 10 | |
| 3390 | }) | |
| 3391 | end | |
| 3392 | wait(0.3) | |
| 3393 | DELET() | |
| 3394 | end)) | |
| 3395 | end | |
| 3396 | end | |
| 3397 | end | |
| 3398 | end | |
| 3399 | end)) | |
| 3400 | Rooted = false | |
| 3401 | DELET() | |
| 3402 | GYRO:remove() | |
| 3403 | ATTACK = false | |
| 3404 | Rooted = false | |
| 3405 | end | |
| 3406 | ||
| 3407 | function CreateFlyingDebree(FLOOR, POSITION, AMOUNT, BLOCKSIZE, SWAIT, STRENGTH) | |
| 3408 | if FLOOR ~= nil then | |
| 3409 | for i = 1, AMOUNT do | |
| 3410 | do | |
| 3411 | local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, 0, "Peal", "Debree", BLOCKSIZE, false) | |
| 3412 | DEBREE.Material = FLOOR.Material | |
| 3413 | DEBREE.Color = FLOOR.Color | |
| 3414 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360))) | |
| 3415 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH, STRENGTH), STRENGTH, MRANDOM(-STRENGTH, STRENGTH)) | |
| 3416 | coroutine.resume(coroutine.create(function() | |
| 3417 | Swait(15) | |
| 3418 | DEBREE.Parent = workspace | |
| 3419 | DEBREE.CanCollide = true | |
| 3420 | Debris:AddItem(DEBREE, SWAIT) | |
| 3421 | end)) | |
| 3422 | end | |
| 3423 | end | |
| 3424 | end | |
| 3425 | end | |
| 3426 | ||
| 3427 | function CreateFlyingDebree2(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH) | |
| 3428 | if FLOOR ~= nil then | |
| 3429 | for i = 1, AMOUNT do | |
| 3430 | local DEBREE = CreatePart(3, Effects, "Neon", 0, 0, "Deep orange", "Debree", BLOCKSIZE, false) | |
| 3431 | DEBREE.Material = FLOOR.Material | |
| 3432 | DEBREE.Color = FLOOR.Color | |
| 3433 | DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 3434 | DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),STRENGTH,MRANDOM(-STRENGTH,STRENGTH)) | |
| 3435 | coroutine.resume(coroutine.create(function() | |
| 3436 | Swait(15) | |
| 3437 | DEBREE.Parent = workspace | |
| 3438 | DEBREE.CanCollide = true | |
| 3439 | Debris:AddItem(DEBREE,SWAIT) | |
| 3440 | end)) | |
| 3441 | end | |
| 3442 | end | |
| 3443 | end | |
| 3444 | ||
| 3445 | function CreateDebreeRing2(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT) | |
| 3446 | if FLOOR ~= nil then | |
| 3447 | coroutine.resume(coroutine.create(function() | |
| 3448 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Lime green", "DebreeCenter", VT(0,0,0)) | |
| 3449 | PART.CFrame = CF(POSITION) | |
| 3450 | for i = 1, 45 do | |
| 3451 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Really blue", "DebreePart", BLOCKSIZE) | |
| 3452 | RingPiece.Material = FLOOR.Material | |
| 3453 | RingPiece.Color = FLOOR.Color | |
| 3454 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360))) | |
| 3455 | Debris:AddItem(RingPiece,SWAIT) | |
| 3456 | end | |
| 3457 | PART:remove() | |
| 3458 | end)) | |
| 3459 | end | |
| 3460 | end | |
| 3461 | ||
| 3462 | function CreateDebreeRing(FLOOR, POSITION, SIZE, BLOCKSIZE, SWAIT) | |
| 3463 | if FLOOR ~= nil then | |
| 3464 | coroutine.resume(coroutine.create(function() | |
| 3465 | local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0, 0, 0)) | |
| 3466 | PART.CFrame = CF(POSITION) | |
| 3467 | for i = 1, 45 do | |
| 3468 | local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE) | |
| 3469 | RingPiece.Material = FLOOR.Material | |
| 3470 | RingPiece.Color = FLOOR.Color | |
| 3471 | RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i * 8), RAD(0)) * CF(SIZE * 4, 0, 0) * ANGLES(RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360)), RAD(MRANDOM(-360, 360))) | |
| 3472 | Debris:AddItem(RingPiece, SWAIT) | |
| 3473 | end | |
| 3474 | PART:remove() | |
| 3475 | end)) | |
| 3476 | end | |
| 3477 | end | |
| 3478 | ||
| 3479 | function BIGSMASH() | |
| 3480 | local HITFLOOR, HITPOS = Raycast(Mouse.Hit.p + VT(0, 1, 0), CF(Mouse.Hit.p + VT(0, 10, 0), Mouse.Hit.p - VT(0, 10, 0)).lookVector, 25, Character) | |
| 3481 | chatfunc("Die.")
| |
| 3482 | if HITFLOOR then | |
| 3483 | local ORIGINPOS = VT(RootPart.Position.X, HITPOS.Y + 8, RootPart.Position.Z) | |
| 3484 | CreateSound("1295446488", Torso, 5, 1)
| |
| 3485 | for i = 1, 5 do | |
| 3486 | WACKYEFFECT({
| |
| 3487 | Time = MRANDOM(15, 35), | |
| 3488 | EffectType = "Round Slash", | |
| 3489 | Size = VT(0, 0, 0), | |
| 3490 | Size2 = VT(0.3, 0, 0.3), | |
| 3491 | Transparency = 0.5, | |
| 3492 | Transparency2 = 1, | |
| 3493 | CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(-25, 25)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-25, 25))), | |
| 3494 | MoveToPos = nil, | |
| 3495 | RotationX = MRANDOM(-50, 50) / 10, | |
| 3496 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3497 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 3498 | Material = "Neon", | |
| 3499 | Color = C3(1, 1, 1), | |
| 3500 | SoundID = nil, | |
| 3501 | SoundPitch = nil, | |
| 3502 | SoundVolume = nil | |
| 3503 | }) | |
| 3504 | end | |
| 3505 | ATTACK = true | |
| 3506 | Rooted = true | |
| 3507 | UNANCHOR = false | |
| 3508 | RootPart.Anchored = true | |
| 3509 | RootPart.CFrame = CF(HITPOS + VT(0, 8, 0), ORIGINPOS) * ANGLES(RAD(0), RAD(180), RAD(0)) | |
| 3510 | for i = 1, 5 do | |
| 3511 | WACKYEFFECT({
| |
| 3512 | Time = MRANDOM(15, 35), | |
| 3513 | EffectType = "Round Slash", | |
| 3514 | Size = VT(0, 0, 0), | |
| 3515 | Size2 = VT(0.3, 0, 0.3), | |
| 3516 | Transparency = 0.5, | |
| 3517 | Transparency2 = 1, | |
| 3518 | CFrame = CF(Torso.Position) * ANGLES(RAD(MRANDOM(-25, 25)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(-25, 25))), | |
| 3519 | MoveToPos = nil, | |
| 3520 | RotationX = MRANDOM(-50, 50) / 10, | |
| 3521 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3522 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 3523 | Material = "Neon", | |
| 3524 | Color = C3(1, 1, 1), | |
| 3525 | SoundID = nil, | |
| 3526 | SoundPitch = nil, | |
| 3527 | SoundVolume = nil | |
| 3528 | }) | |
| 3529 | end | |
| 3530 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
| 3531 | Swait() | |
| 3532 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(150)), 2 / Animation_Speed) | |
| 3533 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3534 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 3535 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 3536 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3537 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 3538 | end | |
| 3539 | for i = 0, 1, 0.1 / Animation_Speed do | |
| 3540 | Swait() | |
| 3541 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(300)), 0.02 / Animation_Speed) | |
| 3542 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.02 / Animation_Speed) | |
| 3543 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 0.02 / Animation_Speed) | |
| 3544 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.02 / Animation_Speed) | |
| 3545 | - | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.1, 0.5, -0.45) * ANGLES(RAD(110), RAD(0), RAD(-80)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 3545 | + | |
| 3546 | - | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.1, 0.15, -0.45) * ANGLES(RAD(80), RAD(0), RAD(80)) * ANGLES(RAD(0), RAD(45), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 3546 | + | |
| 3547 | - | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 3547 | + | |
| 3548 | - | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 3548 | + | |
| 3549 | Swait() | |
| 3550 | RootPart.CFrame = RootPart.CFrame * CF(0, -0.4, 0) | |
| 3551 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(300)), 1.7 / Animation_Speed) | |
| 3552 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 1.7 / Animation_Speed) | |
| 3553 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-12)) * RIGHTSHOULDERC0, 1.7 / Animation_Speed) | |
| 3554 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.7 / Animation_Speed) | |
| 3555 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.7 / Animation_Speed) | |
| 3556 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.7 / Animation_Speed) | |
| 3557 | end | |
| 3558 | for i = 0, 0.2, 0.1 / Animation_Speed do | |
| 3559 | Swait() | |
| 3560 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 1.5 / Animation_Speed) | |
| 3561 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1.5 / Animation_Speed) | |
| 3562 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
| 3563 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.5 / Animation_Speed) | |
| 3564 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
| 3565 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
| 3566 | end | |
| 3567 | local HITFLOOR, HITPOS = Raycast(RightArm.Position, CF(RightArm.Position, RightArm.Position + VT(0, -1, 0)).lookVector, 8, Character) | |
| 3568 | if HITFLOOR then | |
| 3569 | if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 3570 | - | Humanoid.MaxHealth = 1e+1000000 |
| 3570 | + | |
| 3571 | - | Humanoid.Health = 1e+1000000 |
| 3571 | + | |
| 3572 | - | Humanoid.CameraOffset = VT(MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5,MRANDOM(-5,5)/2.5)/30 |
| 3572 | + | |
| 3573 | - | if Rooted == false then |
| 3573 | + | |
| 3574 | - | Disable_Jump = false |
| 3574 | + | |
| 3575 | - | Humanoid.WalkSpeed = Speed |
| 3575 | + | |
| 3576 | - | elseif Rooted == true then |
| 3576 | + | |
| 3577 | - | Disable_Jump = true |
| 3577 | + | |
| 3578 | - | Humanoid.WalkSpeed = 0 |
| 3578 | + | |
| 3579 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
| 3580 | - | sick.SoundId = "rbxassetid://"..SONG |
| 3580 | + | |
| 3581 | - | sick.Looped = true |
| 3581 | + | |
| 3582 | - | sick.Pitch = 1 |
| 3582 | + | |
| 3583 | - | sick.Volume = 1 |
| 3583 | + | |
| 3584 | - | sick.Parent = Effects |
| 3584 | + | |
| 3585 | - | sick.Playing = PLAYSONG |
| 3585 | + | |
| 3586 | Size = VT(0, 0, 0), | |
| 3587 | - | Humanoid.Name = "NONHUM" |
| 3587 | + | |
| 3588 | Transparency = 0.7, | |
| 3589 | Transparency2 = 1, | |
| 3590 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
| 3591 | MoveToPos = nil, | |
| 3592 | RotationX = 0, | |
| 3593 | RotationY = 0, | |
| 3594 | RotationZ = 0, | |
| 3595 | Material = "Neon", | |
| 3596 | Color = C3(1, 1, 1), | |
| 3597 | SoundID = nil, | |
| 3598 | SoundPitch = nil, | |
| 3599 | SoundVolume = nil | |
| 3600 | }) | |
| 3601 | elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 3602 | local CHILDREN = HITFLOOR.Parent.Parent:GetDescendants() | |
| 3603 | for index, CHILD in pairs(CHILDREN) do | |
| 3604 | if CHILD:IsA("BasePart") and CHILD.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 3605 | for i = 1, 5 do | |
| 3606 | CreateFlyingDebree(CHILD, CF(CHILD.Position), 1, CHILD.Size / 2, 5, MRANDOM(15, 25)) | |
| 3607 | CHILD:remove() | |
| 3608 | end | |
| 3609 | end | |
| 3610 | end | |
| 3611 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
| 3612 | SOUNDPART.CFrame = CF(HITPOS) | |
| 3613 | Debris:AddItem(SOUNDPART, 5) | |
| 3614 | CreateSound("130972023", SOUNDPART, 6, 3)
| |
| 3615 | CreateSound("182765513", SOUNDPART, 6, 1)
| |
| 3616 | WACKYEFFECT({
| |
| 3617 | EffectType = "Ring", | |
| 3618 | Size = VT(0, 0, 0), | |
| 3619 | Size2 = VT(1, 1, 0), | |
| 3620 | Transparency = 0.7, | |
| 3621 | Transparency2 = 1, | |
| 3622 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
| 3623 | MoveToPos = nil, | |
| 3624 | RotationX = 0, | |
| 3625 | RotationY = 0, | |
| 3626 | RotationZ = 0, | |
| 3627 | Material = "Neon", | |
| 3628 | Color = C3(1, 1, 1), | |
| 3629 | SoundID = nil, | |
| 3630 | SoundPitch = nil, | |
| 3631 | SoundVolume = nil | |
| 3632 | }) | |
| 3633 | elseif HITFLOOR.Anchored == false then | |
| 3634 | if HITFLOOR.Parent ~= workspace then | |
| 3635 | local CHILDREN = HITFLOOR.Parent:GetDescendants() | |
| 3636 | for index, CHILD in pairs(CHILDREN) do | |
| 3637 | if CHILD:IsA("BasePart") and CHILD.Position.Y < HITPOS.Y then
| |
| 3638 | for i = 1, 5 do | |
| 3639 | CreateFlyingDebree(CHILD, CF(CHILD.Position), 1, CHILD.Size / 3, 5, MRANDOM(15, 25)) | |
| 3640 | end | |
| 3641 | CHILD:remove() | |
| 3642 | end | |
| 3643 | end | |
| 3644 | else | |
| 3645 | for i = 1, 5 do | |
| 3646 | CreateFlyingDebree(HITFLOOR, CF(HITFLOOR.Position), 1, HITFLOOR.Size / 3, 5, MRANDOM(15, 25)) | |
| 3647 | end | |
| 3648 | HITFLOOR:remove() | |
| 3649 | end | |
| 3650 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
| 3651 | SOUNDPART.CFrame = CF(HITPOS) | |
| 3652 | Debris:AddItem(SOUNDPART, 5) | |
| 3653 | CreateSound("130972023", SOUNDPART, 10, 3)
| |
| 3654 | CreateSound("178452217", SOUNDPART, 6, 1)
| |
| 3655 | WACKYEFFECT({
| |
| 3656 | EffectType = "Ring", | |
| 3657 | Size = VT(0, 0, 0), | |
| 3658 | Size2 = VT(1, 1, 0), | |
| 3659 | Transparency = 0.7, | |
| 3660 | Transparency2 = 1, | |
| 3661 | CFrame = CF(HITPOS) * ANGLES(RAD(90), RAD(0), RAD(0)), | |
| 3662 | MoveToPos = nil, | |
| 3663 | RotationX = 0, | |
| 3664 | RotationY = 0, | |
| 3665 | RotationZ = 0, | |
| 3666 | Material = "Neon", | |
| 3667 | Color = C3(1, 1, 1), | |
| 3668 | SoundID = nil, | |
| 3669 | SoundPitch = nil, | |
| 3670 | SoundVolume = nil | |
| 3671 | }) | |
| 3672 | else | |
| 3673 | local SOUNDPART = CreatePart(3, Effects, "Grass", 0, 1, "Really black", "Sound", VT(0, 0, 0)) | |
| 3674 | SOUNDPART.CFrame = CF(HITPOS) | |
| 3675 | Debris:AddItem(SOUNDPART, 5) | |
| 3676 | CreateSound("130972023", SOUNDPART, 10, 1)
| |
| 3677 | CreateSound("130972023", SOUNDPART, 6, 0.7)
| |
| 3678 | CreateDebreeRing(HITFLOOR, HITPOS, 5, VT(5, 5, 5), 5) | |
| 3679 | CreateDebreeRing(HITFLOOR, HITPOS, 8, VT(8, 8, 8), 5) | |
| 3680 | ApplyAoE5(HITPOS, 15, 45, 75, 75, true) | |
| 3681 | ApplyAoE5(HITPOS, 25, 25, 35, 35, true) | |
| 3682 | for i = 1, 5 do | |
| 3683 | CreateFlyingDebree(HITFLOOR, CF(HITPOS), 1, VT(MRANDOM(10, 30) / 10, MRANDOM(10, 30) / 10, MRANDOM(10, 30) / 10), 5, MRANDOM(75, 150)) | |
| 3684 | end | |
| 3685 | for i = 1, 5 do | |
| 3686 | CreateFlyingDebree(HITFLOOR, CF(HITPOS), 1, VT(MRANDOM(10, 30) / 2, MRANDOM(10, 30) / 2, MRANDOM(10, 30) / 2), 5, MRANDOM(75, 150)) | |
| 3687 | end | |
| 3688 | end | |
| 3689 | end | |
| 3690 | for i = 0, 1.2, 0.1 / Animation_Speed do | |
| 3691 | Swait() | |
| 3692 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(90), RAD(0), RAD(90)), 1.5 / Animation_Speed) | |
| 3693 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 1.5 / Animation_Speed) | |
| 3694 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 1.5 / Animation_Speed) | |
| 3695 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 1.5 / Animation_Speed) | |
| 3696 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
| 3697 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-4), RAD(0), RAD(0)), 1.5 / Animation_Speed) | |
| 3698 | end | |
| 3699 | ATTACK = false | |
| 3700 | Rooted = false | |
| 3701 | UNANCHOR = true | |
| 3702 | RootPart.Anchored = false | |
| 3703 | end | |
| 3704 | end | |
| 3705 | ||
| 3706 | function calamity() | |
| 3707 | ATTACK = true | |
| 3708 | Rooted = true | |
| 3709 | local GYRO = IT("BodyGyro", RootPart)
| |
| 3710 | GYRO.D = 15 | |
| 3711 | GYRO.P = 2000 | |
| 3712 | GYRO.MaxTorque = VT(0, 4000000, 0) | |
| 3713 | CreateSound("341301115", Head, 5, 1.1)
| |
| 3714 | CreateSound("93724183", Head, 6, 1)
| |
| 3715 | for i = 1, 200 do | |
| 3716 | Swait() | |
| 3717 | WACKYEFFECT({
| |
| 3718 | Time = MRANDOM(5, 15), | |
| 3719 | EffectType = "Round Slash", | |
| 3720 | Size = VT(0, 0, 0), | |
| 3721 | Size2 = VT(0.12, 0, 0.12), | |
| 3722 | Transparency = 0.5, | |
| 3723 | Transparency2 = 1, | |
| 3724 | CFrame = RootPart.CFrame * CF(0, -2.8, 0) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 3725 | MoveToPos = nil, | |
| 3726 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3727 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3728 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3729 | Material = "Neon", | |
| 3730 | Color = C3(0, 0, 0), | |
| 3731 | SoundID = nil, | |
| 3732 | SoundPitch = nil, | |
| 3733 | SoundVolume = nil | |
| 3734 | }) | |
| 3735 | WACKYEFFECT({
| |
| 3736 | Time = MRANDOM(5, 15), | |
| 3737 | EffectType = "Round Slash", | |
| 3738 | Size = VT(0, 0, 0), | |
| 3739 | Size2 = VT(0.1, 0, 0.1), | |
| 3740 | Transparency = 0.5, | |
| 3741 | Transparency2 = 1, | |
| 3742 | CFrame = Torso.CFrame * CF(0, -2.5, 1) * ANGLES(RAD(-35), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 3743 | MoveToPos = nil, | |
| 3744 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3745 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3746 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3747 | Material = "Neon", | |
| 3748 | Color = C3(.2, 0, 0), | |
| 3749 | SoundID = nil, | |
| 3750 | SoundPitch = nil, | |
| 3751 | SoundVolume = nil | |
| 3752 | }) | |
| 3753 | WACKYEFFECT({
| |
| 3754 | Time = MRANDOM(5, 15), | |
| 3755 | EffectType = "Round Slash", | |
| 3756 | Size = VT(0, 0, 0), | |
| 3757 | Size2 = VT(0.16, 0, 0.16), | |
| 3758 | Transparency = 0.5, | |
| 3759 | Transparency2 = 1, | |
| 3760 | CFrame = Torso.CFrame * CF(0, -2.5, 1) * ANGLES(RAD(-45), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 3761 | MoveToPos = nil, | |
| 3762 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3763 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3764 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3765 | Material = "Neon", | |
| 3766 | Color = C3(.3, 0, 0), | |
| 3767 | SoundID = nil, | |
| 3768 | SoundPitch = nil, | |
| 3769 | SoundVolume = nil | |
| 3770 | }) | |
| 3771 | WACKYEFFECT({
| |
| 3772 | Time = 5, | |
| 3773 | EffectType = "Sphere", | |
| 3774 | Size = VT(i, i, i) / 150, | |
| 3775 | Size2 = VT(0, 0, 0), | |
| 3776 | Transparency = 0.5, | |
| 3777 | Transparency2 = 1, | |
| 3778 | CFrame = Head.CFrame * CF(0, -0.25, -1), | |
| 3779 | MoveToPos = nil, | |
| 3780 | RotationX = 0, | |
| 3781 | RotationY = 0, | |
| 3782 | RotationZ = 0, | |
| 3783 | Material = "Neon", | |
| 3784 | Color = C3(.4, 0, 0), | |
| 3785 | SoundID = nil, | |
| 3786 | SoundPitch = nil, | |
| 3787 | SoundVolume = nil | |
| 3788 | }) | |
| 3789 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 3790 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0.1, -0.05 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 0.05 / Animation_Speed) | |
| 3791 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.05 / Animation_Speed) | |
| 3792 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.05 / Animation_Speed) | |
| 3793 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.05 / Animation_Speed) | |
| 3794 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.05 / Animation_Speed) | |
| 3795 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-15), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.05 / Animation_Speed) | |
| 3796 | end | |
| 3797 | GYRO:remove() | |
| 3798 | for i = 0, 0.3, 0.1 / Animation_Speed do | |
| 3799 | Swait() | |
| 3800 | WACKYEFFECT({
| |
| 3801 | Time = 25, | |
| 3802 | EffectType = "Sphere", | |
| 3803 | Size = VT(200, 200, 200) / 150, | |
| 3804 | Size2 = VT(0, 0, 0), | |
| 3805 | Transparency = 0.5, | |
| 3806 | Transparency2 = 1, | |
| 3807 | CFrame = Head.CFrame * CF(0, -0.25, -1), | |
| 3808 | MoveToPos = nil, | |
| 3809 | RotationX = 0, | |
| 3810 | RotationY = 0, | |
| 3811 | RotationZ = 0, | |
| 3812 | Material = "Neon", | |
| 3813 | Color = C3(.5, 0, .5), | |
| 3814 | SoundID = nil, | |
| 3815 | SoundPitch = nil, | |
| 3816 | SoundVolume = nil | |
| 3817 | }) | |
| 3818 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.1, -0.05 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 3819 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 3820 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 3821 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 3822 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 3823 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 3824 | end | |
| 3825 | coroutine.resume(coroutine.create(function() | |
| 3826 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 0, "Dark Orange", "DOOM", VT(1, 1, 1)) | |
| 3827 | MakeForm(FIREBALL, "Ball") | |
| 3828 | local SOUND = CreateSound(463593339, FIREBALL, 8, 1, false) | |
| 3829 | FIREBALL.CFrame = CF(Head.Position, Mouse.Hit.p) * CF(0, 0, -2) | |
| 3830 | for i = 1, 500 do | |
| 3831 | Swait() | |
| 3832 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
| 3833 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.2, Character) | |
| 3834 | if HITFLOOR ~= nil then | |
| 3835 | break | |
| 3836 | end | |
| 3837 | end | |
| 3838 | CreateSound(325132788, Effects, 8, 1, false) | |
| 3839 | for i = 1, 120 do | |
| 3840 | Swait() | |
| 3841 | WACKYEFFECT({
| |
| 3842 | Time = 85, | |
| 3843 | EffectType = "Sphere", | |
| 3844 | Size = FIREBALL.Size, | |
| 3845 | Size2 = VT(0, 9000, 0), | |
| 3846 | Transparency = 0.5, | |
| 3847 | Transparency2 = 1, | |
| 3848 | CFrame = FIREBALL.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 3849 | MoveToPos = nil, | |
| 3850 | RotationX = MRANDOM(-50, 50) / 10, | |
| 3851 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3852 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 3853 | Material = "Neon", | |
| 3854 | Color = C3(.6, 0, .6), | |
| 3855 | SoundID = nil, | |
| 3856 | SoundPitch = nil, | |
| 3857 | SoundVolume = nil | |
| 3858 | }) | |
| 3859 | FIREBALL.Size = FIREBALL.Size - VT(1, 1, 1) / 120 | |
| 3860 | end | |
| 3861 | Swait(5) | |
| 3862 | ApplyAoE5(FIREBALL.Position, 435, 65, 65, 600, true) | |
| 3863 | for i = 1, 10 do | |
| 3864 | WACKYEFFECT({
| |
| 3865 | Time = 85 + 5 * i, | |
| 3866 | EffectType = "Slash", | |
| 3867 | Size = VT(9, 0, 9), | |
| 3868 | Size2 = VT(32, 0, 32), | |
| 3869 | Transparency = 0.5, | |
| 3870 | Transparency2 = 1, | |
| 3871 | CFrame = FIREBALL.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 3872 | MoveToPos = nil, | |
| 3873 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3874 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3875 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3876 | Material = "Neon", | |
| 3877 | Color = C3(0, 0, 0), | |
| 3878 | SoundID = nil, | |
| 3879 | SoundPitch = nil, | |
| 3880 | SoundVolume = nil | |
| 3881 | }) | |
| 3882 | WACKYEFFECT({
| |
| 3883 | Time = 185 + 5 * i, | |
| 3884 | EffectType = "Swirl", | |
| 3885 | Size = VT(25, 25, 25), | |
| 3886 | Size2 = VT(900, 900, 900) + VT(35, 35, 35) * i, | |
| 3887 | Transparency = 0.5, | |
| 3888 | Transparency2 = 1, | |
| 3889 | CFrame = FIREBALL.CFrame * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 3890 | MoveToPos = nil, | |
| 3891 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3892 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3893 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3894 | Material = "Neon", | |
| 3895 | Color = C3(1, 0.5, 0.5), | |
| 3896 | SoundID = nil, | |
| 3897 | SoundPitch = nil, | |
| 3898 | SoundVolume = nil | |
| 3899 | }) | |
| 3900 | WACKYEFFECT({
| |
| 3901 | Time = 285 + 5 * i, | |
| 3902 | EffectType = "Round Slash", | |
| 3903 | Size = VT(6, 0, 6), | |
| 3904 | Size2 = VT(22, 0, 22), | |
| 3905 | Transparency = 0.5, | |
| 3906 | Transparency2 = 1, | |
| 3907 | CFrame = FIREBALL.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 3908 | MoveToPos = nil, | |
| 3909 | RotationX = MRANDOM(-50, 50) / 50, | |
| 3910 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3911 | RotationZ = MRANDOM(-50, 50) / 50, | |
| 3912 | Material = "Neon", | |
| 3913 | Color = C3(1, 1, 0), | |
| 3914 | SoundID = nil, | |
| 3915 | SoundPitch = nil, | |
| 3916 | SoundVolume = nil | |
| 3917 | }) | |
| 3918 | WACKYEFFECT({
| |
| 3919 | Time = 285 + 5 * i, | |
| 3920 | EffectType = "Sphere", | |
| 3921 | Size = VT(850, 850, 850), | |
| 3922 | Size2 = VT(1050, 1050, 1050) + VT(35, 35, 35) * i, | |
| 3923 | Transparency = 0.5, | |
| 3924 | Transparency2 = 1, | |
| 3925 | CFrame = FIREBALL.CFrame, | |
| 3926 | MoveToPos = nil, | |
| 3927 | RotationX = 0, | |
| 3928 | RotationY = 0, | |
| 3929 | RotationZ = 0, | |
| 3930 | Material = "Neon", | |
| 3931 | Color = C3(0, 1, 1), | |
| 3932 | SoundID = nil, | |
| 3933 | SoundPitch = 0, | |
| 3934 | SoundVolume = 0 | |
| 3935 | }) | |
| 3936 | end | |
| 3937 | wait(1) | |
| 3938 | WACKYEFFECT({
| |
| 3939 | Time = 75, | |
| 3940 | EffectType = "Sphere", | |
| 3941 | Size = VT(550, 550, 550), | |
| 3942 | Size2 = VT(6500, 6500, 6500), | |
| 3943 | Transparency = 0.8, | |
| 3944 | Transparency2 = 1, | |
| 3945 | CFrame = FIREBALL.CFrame, | |
| 3946 | MoveToPos = nil, | |
| 3947 | RotationX = 0, | |
| 3948 | RotationY = 0, | |
| 3949 | RotationZ = 0, | |
| 3950 | Material = "Neon", | |
| 3951 | Color = C3(1, 1, 1), | |
| 3952 | SoundID = nil, | |
| 3953 | SoundPitch = 0, | |
| 3954 | SoundVolume = 0 | |
| 3955 | }) | |
| 3956 | for i = 1, 15 do | |
| 3957 | Swait() | |
| 3958 | ApplyAoE5(FIREBALL.Position, 435 + 85 * i, 3, 3, 100, true) | |
| 3959 | WACKYEFFECT({
| |
| 3960 | Time = 85, | |
| 3961 | EffectType = "Sphere", | |
| 3962 | Size = VT(95, 95, 95), | |
| 3963 | Size2 = VT(0, 6500, 0), | |
| 3964 | Transparency = 0.5, | |
| 3965 | Transparency2 = 1, | |
| 3966 | CFrame = FIREBALL.CFrame * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))), | |
| 3967 | MoveToPos = nil, | |
| 3968 | RotationX = MRANDOM(-50, 50) / 10, | |
| 3969 | RotationY = MRANDOM(-50, 50) / 10, | |
| 3970 | RotationZ = MRANDOM(-50, 50) / 10, | |
| 3971 | Material = "Neon", | |
| 3972 | Color = C3(0, 0, 0), | |
| 3973 | SoundID = nil, | |
| 3974 | SoundPitch = nil, | |
| 3975 | SoundVolume = nil | |
| 3976 | }) | |
| 3977 | end | |
| 3978 | FIREBALL:remove() | |
| 3979 | end)) | |
| 3980 | WACKYEFFECT({
| |
| 3981 | Time = 25, | |
| 3982 | EffectType = "Ring", | |
| 3983 | Size = VT(0, 0, 0), | |
| 3984 | Size2 = VT(9.75, 9.75, 0), | |
| 3985 | Transparency = 0.7, | |
| 3986 | Transparency2 = 1, | |
| 3987 | CFrame = Head.CFrame * CF(0, -0.25, -0.75), | |
| 3988 | MoveToPos = nil, | |
| 3989 | RotationX = 0, | |
| 3990 | RotationY = 0, | |
| 3991 | RotationZ = 0, | |
| 3992 | Material = "Neon", | |
| 3993 | Color = C3(1, 0, 0), | |
| 3994 | SoundID = nil, | |
| 3995 | SoundPitch = nil, | |
| 3996 | SoundVolume = nil | |
| 3997 | }) | |
| 3998 | WACKYEFFECT({
| |
| 3999 | Time = 50, | |
| 4000 | EffectType = "Ring", | |
| 4001 | Size = VT(0, 0, 0), | |
| 4002 | Size2 = VT(35, 35, 0), | |
| 4003 | Transparency = 0.7, | |
| 4004 | Transparency2 = 1, | |
| 4005 | CFrame = Head.CFrame * CF(0, -0.25, -0.75), | |
| 4006 | MoveToPos = nil, | |
| 4007 | RotationX = 0, | |
| 4008 | RotationY = 0, | |
| 4009 | RotationZ = 0, | |
| 4010 | Material = "Neon", | |
| 4011 | Color = C3(.4, .1, 0), | |
| 4012 | SoundID = nil, | |
| 4013 | SoundPitch = nil, | |
| 4014 | SoundVolume = nil | |
| 4015 | }) | |
| 4016 | for i = 0, 0.3, 0.1 / Animation_Speed do | |
| 4017 | Swait() | |
| 4018 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, -0.1, -0.05 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4019 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4020 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 4021 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-20), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 4022 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4023 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(15), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4024 | end | |
| 4025 | ATTACK = false | |
| 4026 | Rooted = false | |
| 4027 | end | |
| 4028 | ||
| 4029 | function MagicSphere3(SIZE,WAIT,CFRAME,COLOR,GROW) | |
| 4030 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true) | |
| 4031 | local mesh = IT("SpecialMesh",wave)
| |
| 4032 | mesh.MeshType = "Sphere" | |
| 4033 | mesh.Scale = SIZE | |
| 4034 | mesh.Offset = VT(0,0,0) | |
| 4035 | wave.CFrame = CFRAME | |
| 4036 | coroutine.resume(coroutine.create(function(PART) | |
| 4037 | for i = 1, WAIT do | |
| 4038 | Swait() | |
| 4039 | mesh.Scale = mesh.Scale + GROW | |
| 4040 | wave.Transparency = wave.Transparency + (1/WAIT) | |
| 4041 | if wave.Transparency > 0.99 then | |
| 4042 | wave:remove() | |
| 4043 | end | |
| 4044 | end | |
| 4045 | end)) | |
| 4046 | end | |
| 4047 | ||
| 4048 | function CreateRing2(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW) | |
| 4049 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0)) | |
| 4050 | local mesh = IT("SpecialMesh",wave)
| |
| 4051 | mesh.MeshType = "FileMesh" | |
| 4052 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4053 | mesh.Scale = SIZE | |
| 4054 | mesh.Offset = VT(0,0,0) | |
| 4055 | wave.CFrame = CFRAME | |
| 4056 | coroutine.resume(coroutine.create(function(PART) | |
| 4057 | for i = 1, WAIT do | |
| 4058 | Swait() | |
| 4059 | mesh.Scale = mesh.Scale + GROW | |
| 4060 | if DOESROT == true then | |
| 4061 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0) | |
| 4062 | end | |
| 4063 | wave.Transparency = wave.Transparency + (0.5/WAIT) | |
| 4064 | if wave.Transparency > 0.99 then | |
| 4065 | wave:remove() | |
| 4066 | end | |
| 4067 | end | |
| 4068 | end)) | |
| 4069 | end | |
| 4070 | ||
| 4071 | ||
| 4072 | function ApplyAoE4(POSITION, RANGE, MINDMG, MAXDMG, FLING, IZBANISH) | |
| 4073 | local CHILDREN = workspace:GetDescendants() | |
| 4074 | for index, CHILD in pairs(CHILDREN) do | |
| 4075 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 4076 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 4077 | if HUM then | |
| 4078 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 4079 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 4080 | if IZBANISH == true then | |
| 4081 | Banish(CHILD) | |
| 4082 | else | |
| 4083 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 4084 | ApplyDamage(HUM, DMG, TORSO) | |
| 4085 | end | |
| 4086 | if FLING > 0 then | |
| 4087 | for _, c in pairs(CHILD:GetChildren()) do | |
| 4088 | if c:IsA("BasePart") then
| |
| 4089 | local bv = Instance.new("BodyVelocity")
| |
| 4090 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 4091 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 4092 | bv.Parent = c | |
| 4093 | Debris:AddItem(bv, 0.05) | |
| 4094 | end | |
| 4095 | end | |
| 4096 | end | |
| 4097 | end | |
| 4098 | end | |
| 4099 | end | |
| 4100 | end | |
| 4101 | end | |
| 4102 | ||
| 4103 | function ApplyAoE6(POSITION, RANGE, MINDMG, MAXDMG, FLING, KILLD) | |
| 4104 | local CHILDREN = workspace:GetDescendants() | |
| 4105 | for index, CHILD in pairs(CHILDREN) do | |
| 4106 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 4107 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 4108 | if HUM then | |
| 4109 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 4110 | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then | |
| 4111 | if KILLD == true then | |
| 4112 | Kill2(CHILD) | |
| 4113 | else | |
| 4114 | local DMG = MRANDOM(MINDMG, MAXDMG) | |
| 4115 | ApplyDamage(HUM, DMG, TORSO) | |
| 4116 | end | |
| 4117 | if FLING > 0 then | |
| 4118 | for _, c in pairs(CHILD:GetChildren()) do | |
| 4119 | if c:IsA("BasePart") then
| |
| 4120 | local bv = Instance.new("BodyVelocity")
| |
| 4121 | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) | |
| 4122 | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING | |
| 4123 | bv.Parent = c | |
| 4124 | Debris:AddItem(bv, 0.05) | |
| 4125 | end | |
| 4126 | end | |
| 4127 | end | |
| 4128 | end | |
| 4129 | end | |
| 4130 | end | |
| 4131 | end | |
| 4132 | end | |
| 4133 | ||
| 4134 | function Complete_Control() | |
| 4135 | ATTACK = true | |
| 4136 | Rooted = true | |
| 4137 | chatfunc("Do Not Try To Get Evade This.")
| |
| 4138 | CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Crimson",VT(100,100,100)) | |
| 4139 | CreateSound("1137548130", Effects, 10, 1)
| |
| 4140 | MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Maroon",VT(500,500,500)) | |
| 4141 | ApplyAoE4(Torso.Position, 9999, 0, 0, 0, true) | |
| 4142 | ATTACK = false | |
| 4143 | Rooted = false | |
| 4144 | end | |
| 4145 | ||
| 4146 | function TrustIssues() | |
| 4147 | ATTACK = true | |
| 4148 | Rooted = false | |
| 4149 | CreateSound(649634100,Head,10,0.5,false) | |
| 4150 | for i=1, 80 do | |
| 4151 | Swait() | |
| 4152 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.15* COS(i / 5)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4153 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25 + MRANDOM(-5,5)), RAD(MRANDOM(-5,5)), RAD(0)), 1 / Animation_Speed) | |
| 4154 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * SIN(i / 5), 0) * ANGLES(RAD(0), RAD(-15), RAD(5)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4155 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.15 * SIN(i / 5), 0) * ANGLES(RAD(0), RAD(15), RAD(-5)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4156 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.15 * COS(i / 5), -0.01) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4157 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.15 * COS(i / 5), -0.01) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4158 | end | |
| 4159 | ATTACK = false | |
| 4160 | Rooted = false | |
| 4161 | end | |
| 4162 | ||
| 4163 | --//=================================\\ | |
| 4164 | --|| ASSIGN THINGS TO KEYS | |
| 4165 | --\\=================================// | |
| 4166 | ||
| 4167 | function MouseDown(Mouse) | |
| 4168 | if ATTACK == false then | |
| 4169 | end | |
| 4170 | end | |
| 4171 | ||
| 4172 | function MouseUp(Mouse) | |
| 4173 | HOLD = false | |
| 4174 | end | |
| 4175 | ||
| 4176 | function KeyDown(Key) | |
| 4177 | KEYHOLD = true | |
| 4178 | if Key == "e" and ATTACK == false then | |
| 4179 | ChangeSanity() | |
| 4180 | end | |
| 4181 | ||
| 4182 | if Key == "m" and ATTACK == false then | |
| 4183 | BreakSanity() | |
| 4184 | end | |
| 4185 | ||
| 4186 | if Key == "q" and ATTACK == false then | |
| 4187 | ChangeSanityMadness() | |
| 4188 | end | |
| 4189 | ||
| 4190 | if Key == "n" and ATTACK == false then | |
| 4191 | if MODE == "SR" then | |
| 4192 | if Speed == 12 then | |
| 4193 | Speed = 50 | |
| 4194 | elseif Speed == 50 then | |
| 4195 | Speed = 12 | |
| 4196 | end | |
| 4197 | end | |
| 4198 | end | |
| 4199 | ||
| 4200 | if Key == "z" and ATTACK == false then | |
| 4201 | if MODE == "CRES" then | |
| 4202 | CORRUPTEDBURNINGBULLETS() | |
| 4203 | elseif MODE == "RR" then | |
| 4204 | BIGSMASH() | |
| 4205 | elseif MODE == "GC" then | |
| 4206 | Smite() | |
| 4207 | end | |
| 4208 | end | |
| 4209 | ||
| 4210 | if Key == "c" and ATTACK == false then | |
| 4211 | if MODE == "CRES" then | |
| 4212 | CORRUPTEDLETHALBULLETS() | |
| 4213 | elseif MODE == "RR" then | |
| 4214 | Complete_Control() | |
| 4215 | elseif MODE == "GC" then | |
| 4216 | CorruptedBurningBeam() | |
| 4217 | end | |
| 4218 | end | |
| 4219 | ||
| 4220 | if Key == "g" and ATTACK == false then | |
| 4221 | if MODE == "CRES" then | |
| 4222 | Warp() | |
| 4223 | elseif MODE == "RR" then | |
| 4224 | Execute() | |
| 4225 | elseif MODE == "GC" then | |
| 4226 | PlanetaryDevastation() | |
| 4227 | end | |
| 4228 | end | |
| 4229 | ||
| 4230 | if Key == "v" and ATTACK == false then | |
| 4231 | if MODE == "CRES" then | |
| 4232 | Corrupted_Burn() | |
| 4233 | elseif MODE == "RR" then | |
| 4234 | chatfunc("Maybe i can forgive you")
| |
| 4235 | TOBANISH = {}
| |
| 4236 | elseif MODE == "GC" then | |
| 4237 | calamity() | |
| 4238 | end | |
| 4239 | end | |
| 4240 | ||
| 4241 | if Key == "t" and ATTACK == false then | |
| 4242 | TrustIssues() | |
| 4243 | end | |
| 4244 | end | |
| 4245 | ||
| 4246 | function KeyUp(Key) | |
| 4247 | KEYHOLD = false | |
| 4248 | end | |
| 4249 | ||
| 4250 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 4251 | MouseDown(NEWKEY) | |
| 4252 | end) | |
| 4253 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 4254 | MouseUp(NEWKEY) | |
| 4255 | end) | |
| 4256 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 4257 | KeyDown(NEWKEY) | |
| 4258 | end) | |
| 4259 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 4260 | KeyUp(NEWKEY) | |
| 4261 | end) | |
| 4262 | ||
| 4263 | --//=================================\\ | |
| 4264 | --\\=================================// | |
| 4265 | ||
| 4266 | function unanchor() | |
| 4267 | for _, c in pairs(Character:GetChildren()) do | |
| 4268 | if c:IsA("BasePart") and c ~= RootPart then
| |
| 4269 | c.Anchored = false | |
| 4270 | end | |
| 4271 | end | |
| 4272 | if UNANCHOR == true then | |
| 4273 | RootPart.Anchored = false | |
| 4274 | else | |
| 4275 | RootPart.Anchored = true | |
| 4276 | end | |
| 4277 | end | |
| 4278 | ||
| 4279 | --//=================================\\ | |
| 4280 | --|| WRAP THE WHOLE SCRIPT UP | |
| 4281 | --\\=================================// | |
| 4282 | ||
| 4283 | Humanoid.Changed:connect(function(Jump) | |
| 4284 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 4285 | Humanoid.Jump = false | |
| 4286 | end | |
| 4287 | end) | |
| 4288 | ||
| 4289 | while true do | |
| 4290 | Swait() | |
| 4291 | script.Parent = WEAPONGUI | |
| 4292 | ANIMATE.Parent = nil | |
| 4293 | for _,v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 4294 | v:Stop(); | |
| 4295 | end | |
| 4296 | SINE = SINE + CHANGE | |
| 4297 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 4298 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 4299 | local HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character) | |
| 4300 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 4301 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 4302 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.1 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4303 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 4304 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.25 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10+50 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
| 4305 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.25 * SIN(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-10+50 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
| 4306 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 4307 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4308 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 4309 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
| 4310 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
| 4311 | end | |
| 4312 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 4313 | ANIM = "Jump" | |
| 4314 | if ATTACK == false then | |
| 4315 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-5), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4316 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4317 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(25 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4318 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35), RAD(0), RAD(-25 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4319 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.4, -0.6) * ANGLES(RAD(1), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4320 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4321 | end | |
| 4322 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 4323 | ANIM = "Fall" | |
| 4324 | if ATTACK == false then | |
| 4325 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4326 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4327 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(45 + 10 * COS(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4328 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-35 - 4 * COS(SINE / 6)), RAD(0), RAD(-45 - 10 * COS(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4329 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.3, -0.7) * ANGLES(RAD(-25 + 5 * SIN(SINE / 12)), RAD(90), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4330 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.8, -0.3) * ANGLES(RAD(-10), RAD(-80), RAD(0)) * ANGLES(RAD(-1 * SIN(SINE / 6)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4331 | end | |
| 4332 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 4333 | ANIM = "Idle" | |
| 4334 | if ATTACK == false then | |
| 4335 | if MODE == "CRES" then | |
| 4336 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.03 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-35)), 1 / Animation_Speed) | |
| 4337 | if MRANDOM(1,7) == 1 then | |
| 4338 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 + MRANDOM(-25,25) - 4 * COS(SINE / 12)), RAD(MRANDOM(-25,25)), RAD(0)), 1.5 / Animation_Speed) | |
| 4339 | end | |
| 4340 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4341 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4342 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(95), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4343 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-55), RAD(0)) * ANGLES(RAD(-12), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4344 | elseif MODE == "RR" then | |
| 4345 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.5 / Animation_Speed) | |
| 4346 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 0.5 / Animation_Speed) | |
| 4347 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed) | |
| 4348 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed) | |
| 4349 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4350 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed) | |
| 4351 | end | |
| 4352 | elseif MODE == "GC" then | |
| 4353 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.03 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-35)), 1 / Animation_Speed) | |
| 4354 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4355 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4356 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4357 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(95), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4358 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(-55), RAD(0)) * ANGLES(RAD(-12), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 4359 | end | |
| 4360 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 4361 | ANIM = "Walk" | |
| 4362 | if ATTACK == false then | |
| 4363 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.05) * ANGLES(RAD(5), RAD(0), RAD(-15-7 * COS(SINE / (WALKSPEEDVALUE)))), 1 / Animation_Speed) | |
| 4364 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 1 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(15+7 * COS(SINE / (WALKSPEEDVALUE)))), 1 / Animation_Speed) | |
| 4365 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 4366 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.35 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 4367 | RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(105), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4368 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 4369 | end | |
| 4370 | end | |
| 4371 | unanchor() | |
| 4372 | Humanoid.MaxHealth = "inf" | |
| 4373 | Humanoid.Health = "inf" | |
| 4374 | if Rooted == false then | |
| 4375 | Disable_Jump = false | |
| 4376 | Humanoid.WalkSpeed = Speed | |
| 4377 | elseif Rooted == true then | |
| 4378 | Disable_Jump = true | |
| 4379 | Humanoid.WalkSpeed = 0 | |
| 4380 | end | |
| 4381 | if Head:FindFirstChild("face") then
| |
| 4382 | Head.face.Texture = "rbxassetid://403870689" | |
| 4383 | end | |
| 4384 | for _, c in pairs(Character:GetChildren()) do | |
| 4385 | if c.ClassName == "Part" and c.Name ~= "Detail" then | |
| 4386 | c.Material = "Fabric" | |
| 4387 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 4388 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 4389 | end | |
| 4390 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then | |
| 4391 | c:remove() | |
| 4392 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 4393 | c:remove() | |
| 4394 | end | |
| 4395 | end | |
| 4396 | sick.Parent = Torso | |
| 4397 | sick:resume() | |
| 4398 | sick.Volume = 5 | |
| 4399 | sick.Pitch = 1 | |
| 4400 | sick.SoundId = "rbxassetid://"..SONG | |
| 4401 | --sick.Name = "BanishV3Music" | |
| 4402 | end | |
| 4403 | ||
| 4404 | --//=================================\\ | |
| 4405 | --\\=================================// | |
| 4406 | ||
| 4407 | ||
| 4408 | ||
| 4409 | ||
| 4410 | ||
| 4411 | --//====================================================\\-- | |
| 4412 | --|| END OF SCRIPT | |
| 4413 | --\\====================================================//-- |