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| 1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 2 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 3 | InternalData = {}
| |
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | local Event = Instance.new("RemoteEvent")
| |
| 7 | Event.Name = "UserInput" | |
| 8 | local function NewFakeEvent() | |
| 9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 10 | return Fake | |
| 11 | end | |
| 12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 17 | local function TriggerEvent(self,Event,...) | |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | end | |
| 22 | end | |
| 23 | Mouse.TrigEvent = TriggerEvent | |
| 24 | UserInputService.TrigEvent = TriggerEvent | |
| 25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 26 | if FiredBy.Name ~= owner.Name then end | |
| 27 | if Input.MouseEvent then | |
| 28 | Mouse.Target = Input.Target | |
| 29 | Mouse.Hit = Input.Hit | |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Targer = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
| |
| 166 | print("Complete! Running...")
| |
| 167 | ||
| 168 | ||
| 169 | ||
| 170 | --ForceField | |
| 171 | ||
| 172 | ||
| 173 | --Intro | |
| 174 | ||
| 175 | playintro = 0 | |
| 176 | ||
| 177 | if playintro == 1 then | |
| 178 | introtypespeed = 0.2 | |
| 179 | introerasespeed = 0.05 | |
| 180 | local introscreengui = Instance.new("ScreenGui")
| |
| 181 | local introlabel = Instance.new("TextLabel")
| |
| 182 | introscreengui.Parent = game:GetService("Players").LocalPlayer.PlayerGui
| |
| 183 | introlabel.Parent = introscreengui | |
| 184 | introlabel.BackgroundTransparency = 1 | |
| 185 | introlabel.Size = UDim2.new(0, 1270, 0, 707) | |
| 186 | introlabel.Position = UDim2.new(0, 350, 0, 0) | |
| 187 | introlabel.TextColor3 = Color3.new(130, 203, 255) | |
| 188 | introlabel.TextSize = 100 | |
| 189 | introlabel.TextStrokeTransparency = (0) | |
| 190 | introlabel.Text = ("F")
| |
| 191 | wait(introtypespeed) | |
| 192 | introlabel.Text = ("Fo")
| |
| 193 | wait(introtypespeed) | |
| 194 | introlabel.Text = ("For")
| |
| 195 | wait(introtypespeed) | |
| 196 | introlabel.Text = ("Forc")
| |
| 197 | wait(introtypespeed) | |
| 198 | introlabel.Text = ("Force")
| |
| 199 | wait(introtypespeed) | |
| 200 | introlabel.Text = ("Force ")
| |
| 201 | wait(introtypespeed) | |
| 202 | introlabel.Text = ("Force F")
| |
| 203 | wait(introtypespeed) | |
| 204 | introlabel.Text = ("Force Fi")
| |
| 205 | wait(introtypespeed) | |
| 206 | introlabel.Text = ("Force Fie")
| |
| 207 | wait(introtypespeed) | |
| 208 | introlabel.Text = ("Force Fiel")
| |
| 209 | wait(introtypespeed) | |
| 210 | introlabel.Text = ("Force Field")
| |
| 211 | wait(0.5) | |
| 212 | wait(introtypespeed) | |
| 213 | introlabel.Text = ("Force Fiel")
| |
| 214 | wait(introerasespeed) | |
| 215 | introlabel.Text = ("Force Fie")
| |
| 216 | wait(introerasespeed) | |
| 217 | introlabel.Text = ("Force Fi")
| |
| 218 | wait(introerasespeed) | |
| 219 | introlabel.Text = ("Force F")
| |
| 220 | wait(introerasespeed) | |
| 221 | introlabel.Text = ("Force ")
| |
| 222 | wait(introerasespeed) | |
| 223 | introlabel.Text = ("Force")
| |
| 224 | wait(introerasespeed) | |
| 225 | introlabel.Text = ("Forc")
| |
| 226 | wait(introerasespeed) | |
| 227 | introlabel.Text = ("For")
| |
| 228 | wait(introerasespeed) | |
| 229 | introlabel.Text = ("Fo")
| |
| 230 | wait(introerasespeed) | |
| 231 | introlabel.Text = ("F")
| |
| 232 | wait(introerasespeed) | |
| 233 | introlabel.Text = ("")
| |
| 234 | end | |
| 235 | ||
| 236 | ||
| 237 | ||
| 238 | print("ForceField Script Loaded")
| |
| 239 | ||
| 240 | local player = game:GetService("Players").LocalPlayer
| |
| 241 | local character = player.Character | |
| 242 | local mouse = player:GetMouse() | |
| 243 | ||
| 244 | local head = character.Head | |
| 245 | local torso = nil | |
| 246 | ||
| 247 | if character.Humanoid.RigType == Enum.HumanoidRigType.R6 then | |
| 248 | torso = character.Torso | |
| 249 | else | |
| 250 | torso = character.UpperTorso | |
| 251 | end | |
| 252 | ||
| 253 | shieldon = true | |
| 254 | shieldsize = 10 | |
| 255 | shieldgrowrate = 0.025 | |
| 256 | shieldv = nil | |
| 257 | ||
| 258 | local PermissionList = {}
| |
| 259 | --local user1 = ("")
| |
| 260 | --local user2 = ("")
| |
| 261 | --local user3 = ("")
| |
| 262 | ||
| 263 | --Shield Customization | |
| 264 | ||
| 265 | shieldtransparency = 0.7 | |
| 266 | shieldcolor = BrickColor.new("Bright red")
| |
| 267 | shieldmaterial = ("Neon")
| |
| 268 | shieldshape = ("Block")
| |
| 269 | ||
| 270 | --Other Stuff | |
| 271 | character.Humanoid.MaxHealth = math.huge | |
| 272 | character.Humanoid.Health = math.huge | |
| 273 | ||
| 274 | ff = Instance.new("ForceField")
| |
| 275 | ff.Visible = false | |
| 276 | ff.Parent = character | |
| 277 | ||
| 278 | --container1 = Instance.new("Folder")
| |
| 279 | --container1.Parent = game.Workspace | |
| 280 | --character.Parent = container1 | |
| 281 | ||
| 282 | --h = Instance.new("Humanoid")
| |
| 283 | --h.Parent = container1 | |
| 284 | ||
| 285 | --Clear Old Gui | |
| 286 | if player.PlayerGui:FindFirstChild("ShieldGui") ~= nil then
| |
| 287 | player.PlayerGui.ShieldGui:Destroy() | |
| 288 | end | |
| 289 | ||
| 290 | --Make Gui | |
| 291 | local screenguia = Instance.new("ScreenGui")
| |
| 292 | screenguia.Parent = player.PlayerGui | |
| 293 | screenguia.Name = ("ShieldGui")
| |
| 294 | ||
| 295 | local screengui = Instance.new("Frame")
| |
| 296 | screengui.Parent = screenguia | |
| 297 | screengui.Name = ("Frame")
| |
| 298 | screengui.BackgroundTransparency = 1 | |
| 299 | ||
| 300 | screengui.Size = UDim2.new(1, 0, 1, 0) | |
| 301 | screengui.Position = UDim2.new(0, 0, 0, 0) | |
| 302 | ||
| 303 | permissionlistgui = Instance.new("Frame")
| |
| 304 | permissionlistgui.Parent = screengui | |
| 305 | permissionlistgui.Name = ("PermissionListGui")
| |
| 306 | permissionlistgui.BackgroundTransparency = 1 | |
| 307 | ||
| 308 | permissionlistgui.Size = UDim2.new(1, 0, 1, 0) | |
| 309 | permissionlistgui.Position = UDim2.new(0, 0, 0, 0) | |
| 310 | ||
| 311 | customizeguiopen = false | |
| 312 | local screengui2 = Instance.new("Frame")
| |
| 313 | screengui2.Parent = screenguia | |
| 314 | screengui2.Visible = false | |
| 315 | screengui2.Name = ("Customize")
| |
| 316 | screengui2.BackgroundTransparency = 1 | |
| 317 | ||
| 318 | screengui2.Size = UDim2.new(1, 0, 1, 0) | |
| 319 | screengui2.Position = UDim2.new(0, 0, 0, 0) | |
| 320 | ||
| 321 | --Create shield visual | |
| 322 | ||
| 323 | s = Instance.new("Part")
| |
| 324 | s.Anchored = true | |
| 325 | s.CanCollide = false | |
| 326 | s.Parent = game.Workspace | |
| 327 | s.TopSurface = ("Smooth")
| |
| 328 | s.BottomSurface = ("Smooth")
| |
| 329 | s.Transparency = shieldtransparency | |
| 330 | s.BrickColor = shieldcolor | |
| 331 | s.Material = shieldmaterial | |
| 332 | s.Size = Vector3.new(0,0,0) | |
| 333 | s.Name = ("ShieldVisual")
| |
| 334 | shieldv = s | |
| 335 | ||
| 336 | ||
| 337 | --Size Gui | |
| 338 | ||
| 339 | ||
| 340 | local textbutton1 = Instance.new("TextButton")
| |
| 341 | local textbar1 = Instance.new("TextBox")
| |
| 342 | textbar1.Parent = screengui | |
| 343 | textbar1.Position = UDim2.new(0, 0, 0.370, 0) | |
| 344 | textbar1.Size = UDim2.new(0, 126, 0, 18) | |
| 345 | textbar1.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 346 | textbar1.TextColor3 = Color3.new(240, 240, 240) | |
| 347 | textbar1.BackgroundTransparency = (0) | |
| 348 | textbar1.BorderSizePixel = (0) | |
| 349 | textbar1.Text = ("10")
| |
| 350 | textbutton1.Parent = screengui | |
| 351 | textbutton1.Text = ("Apply Size")
| |
| 352 | textbutton1.Position = UDim2.new(0, 0, 0.352, 0) | |
| 353 | textbutton1.Size = UDim2.new(0, 126, 0, 18) | |
| 354 | textbutton1.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 355 | textbutton1.TextColor3 = Color3.new(240, 240, 240) | |
| 356 | textbutton1.BackgroundTransparency = (0) | |
| 357 | textbutton1.BorderSizePixel = (0) | |
| 358 | ||
| 359 | function onClick() | |
| 360 | n = tonumber(textbar1.Text) | |
| 361 | shieldsize = n | |
| 362 | --shieldv:TweenSize(Vector3.new(n, n, n), Enum.EasingDirection.In, Enum.EasingStyle.Linear, shieldgrowrate, false); | |
| 363 | end | |
| 364 | ||
| 365 | textbutton1.MouseButton1Click:connect(onClick) | |
| 366 | ||
| 367 | ||
| 368 | --local textbutton11 = Instance.new("TextButton")
| |
| 369 | --local textbar11 = Instance.new("TextLabel")
| |
| 370 | --textbar11.Parent = screengui | |
| 371 | --textbar11.Text = game:GetService("Players").LocalPlayer.Name
| |
| 372 | --textbar11.Position = UDim2.new(0, 0, 0.494, 0) | |
| 373 | --textbar11.Size = UDim2.new(0, 126, 0, 18) | |
| 374 | --textbar11.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 375 | --textbar11.TextColor3 = Color3.new(58, 58, 58) | |
| 376 | --textbar11.BackgroundTransparency = (0) | |
| 377 | --textbar11.BorderSizePixel = (0) | |
| 378 | ||
| 379 | ||
| 380 | ||
| 381 | ||
| 382 | local textbutton11 = Instance.new("TextButton")
| |
| 383 | textbutton11.Parent = screengui | |
| 384 | textbutton11.Text = ("Apply Access Changes")
| |
| 385 | textbutton11.Position = UDim2.new(0, 0, 0.476, 0) | |
| 386 | textbutton11.Size = UDim2.new(0, 126, 0, 18) | |
| 387 | textbutton11.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 388 | textbutton11.TextColor3 = Color3.new(240, 240, 240) | |
| 389 | textbutton11.BackgroundTransparency = (0) | |
| 390 | textbutton11.BorderSizePixel = (0) | |
| 391 | ||
| 392 | local textbutton11a = Instance.new("TextButton")
| |
| 393 | textbutton11a.Parent = screengui | |
| 394 | textbutton11a.Text = ("+")
| |
| 395 | textbutton11a.Position = UDim2.new(0.068, 0, 0.476, 0) | |
| 396 | textbutton11a.Size = UDim2.new(0, 18, 0, 18) | |
| 397 | textbutton11a.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 398 | textbutton11a.TextColor3 = Color3.new(240, 240, 240) | |
| 399 | textbutton11a.BackgroundTransparency = (0) | |
| 400 | textbutton11a.BorderSizePixel = (0) | |
| 401 | ||
| 402 | local textbutton11b = Instance.new("TextButton")
| |
| 403 | textbutton11b.Parent = screengui | |
| 404 | textbutton11b.Text = ("-")
| |
| 405 | textbutton11b.Position = UDim2.new(0.078, 0, 0.476, 0) | |
| 406 | textbutton11b.Size = UDim2.new(0, 18, 0, 18) | |
| 407 | textbutton11b.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 408 | textbutton11b.TextColor3 = Color3.new(240, 240, 240) | |
| 409 | textbutton11b.BackgroundTransparency = (0) | |
| 410 | textbutton11b.BorderSizePixel = (0) | |
| 411 | ||
| 412 | nextpermissionlistslotposition = 0.512 | |
| 413 | ||
| 414 | function onClick() | |
| 415 | local textbar12 = Instance.new("TextBox")
| |
| 416 | textbar12.Parent = permissionlistgui | |
| 417 | textbar12.Position = UDim2.new(0, 0, nextpermissionlistslotposition, 0) | |
| 418 | textbar12.Size = UDim2.new(0, 126, 0, 18) | |
| 419 | textbar12.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 420 | textbar12.TextColor3 = Color3.new(240, 240, 240) | |
| 421 | textbar12.BackgroundTransparency = (0) | |
| 422 | textbar12.BorderSizePixel = (0) | |
| 423 | textbar12.Text = ("Player Name")
| |
| 424 | ||
| 425 | nextpermissionlistslotposition = nextpermissionlistslotposition + 0.018 | |
| 426 | end | |
| 427 | ||
| 428 | textbutton11a.MouseButton1Click:connect(onClick) | |
| 429 | ||
| 430 | function onClick() | |
| 431 | local lookingfor = #permissionlistgui:GetChildren() | |
| 432 | for i,v in pairs(permissionlistgui:GetChildren()) do | |
| 433 | if i == lookingfor then | |
| 434 | v:Destroy() | |
| 435 | nextpermissionlistslotposition = nextpermissionlistslotposition - 0.018 | |
| 436 | end | |
| 437 | end | |
| 438 | end | |
| 439 | ||
| 440 | textbutton11b.MouseButton1Click:connect(onClick) | |
| 441 | ||
| 442 | function onClick() | |
| 443 | for i = 1, #PermissionList do | |
| 444 | PermissionList[i] = nil | |
| 445 | end | |
| 446 | for i,v in pairs(permissionlistgui:GetChildren()) do | |
| 447 | PermissionList[i] = v.Text | |
| 448 | end | |
| 449 | end | |
| 450 | ||
| 451 | textbutton11.MouseButton1Click:connect(onClick) | |
| 452 | ||
| 453 | ||
| 454 | ||
| 455 | ||
| 456 | ||
| 457 | --Toggle Gui | |
| 458 | ||
| 459 | ||
| 460 | local textbutton2 = Instance.new("TextButton")
| |
| 461 | textbutton2.Parent = screengui | |
| 462 | textbutton2.Text = ("Toggle Shield Off")
| |
| 463 | textbutton2.Position = UDim2.new(0, 0, 0.406, 0) | |
| 464 | textbutton2.Size = UDim2.new(0, 126, 0, 18) | |
| 465 | textbutton2.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 466 | textbutton2.TextColor3 = Color3.new(240, 240, 240) | |
| 467 | textbutton2.BackgroundTransparency = (0) | |
| 468 | textbutton2.BorderSizePixel = (0) | |
| 469 | ||
| 470 | function onClick() | |
| 471 | if shieldon == true then | |
| 472 | shieldon = false | |
| 473 | character.Humanoid.MaxHealth = 100 | |
| 474 | character.Humanoid.Health = 100 | |
| 475 | shieldv.Transparency = 1 | |
| 476 | ff.Parent = nil | |
| 477 | textbutton2.Text = ("Toggle Shield On")
| |
| 478 | else | |
| 479 | shieldon = true | |
| 480 | character.Humanoid.MaxHealth = math.huge | |
| 481 | character.Humanoid.Health = math.huge | |
| 482 | shieldv.Transparency = shieldtransparency | |
| 483 | ff.Parent = character | |
| 484 | textbutton2.Text = ("Toggle Shield Off")
| |
| 485 | end | |
| 486 | end | |
| 487 | ||
| 488 | textbutton2.MouseButton1Click:connect(onClick) | |
| 489 | ||
| 490 | --Toggle Customization Gui | |
| 491 | ||
| 492 | local textbutton3 = Instance.new("TextButton")
| |
| 493 | textbutton3.Parent = screengui | |
| 494 | textbutton3.Text = ("Customize")
| |
| 495 | textbutton3.Position = UDim2.new(0, 0, 0.440, 0) | |
| 496 | textbutton3.Size = UDim2.new(0, 126, 0, 18) | |
| 497 | textbutton3.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 498 | textbutton3.TextColor3 = Color3.new(240, 240, 240) | |
| 499 | textbutton3.BackgroundTransparency = (0) | |
| 500 | textbutton3.BorderSizePixel = (0) | |
| 501 | ||
| 502 | function onClick() | |
| 503 | if customizeguiopen == true then | |
| 504 | customizeguiopen = false | |
| 505 | screengui2.Visible = false | |
| 506 | else | |
| 507 | customizeguiopen = true | |
| 508 | screengui2.Visible = true | |
| 509 | end | |
| 510 | end | |
| 511 | ||
| 512 | textbutton3.MouseButton1Click:connect(onClick) | |
| 513 | ||
| 514 | ||
| 515 | --Shield Colors | |
| 516 | ||
| 517 | ||
| 518 | --Red | |
| 519 | local textbuttonc1 = Instance.new("TextButton")
| |
| 520 | textbuttonc1.Parent = screengui2 | |
| 521 | textbuttonc1.Text = ("Red Shield Color")
| |
| 522 | textbuttonc1.Position = UDim2.new(0.88, 0, 0.440, 0) | |
| 523 | textbuttonc1.Size = UDim2.new(0, 126, 0, 18) | |
| 524 | textbuttonc1.BackgroundColor3 = Color3.fromRGB(128, 30, 30) | |
| 525 | textbuttonc1.TextColor3 = Color3.new(240, 240, 240) | |
| 526 | textbuttonc1.BackgroundTransparency = (0) | |
| 527 | textbuttonc1.BorderSizePixel = (0) | |
| 528 | ||
| 529 | function onClick() | |
| 530 | shieldv.BrickColor = BrickColor.new("Bright red")
| |
| 531 | shieldcolor = BrickColor.new("Bright red")
| |
| 532 | end | |
| 533 | textbuttonc1.MouseButton1Click:connect(onClick) | |
| 534 | ||
| 535 | --Green | |
| 536 | local textbuttonc2 = Instance.new("TextButton")
| |
| 537 | textbuttonc2.Parent = screengui2 | |
| 538 | textbuttonc2.Text = ("Green Shield Color")
| |
| 539 | textbuttonc2.Position = UDim2.new(0.88, 0, 0.458, 0) | |
| 540 | textbuttonc2.Size = UDim2.new(0, 126, 0, 18) | |
| 541 | textbuttonc2.BackgroundColor3 = Color3.fromRGB(30, 128, 30) | |
| 542 | textbuttonc2.TextColor3 = Color3.new(240, 240, 240) | |
| 543 | textbuttonc2.BackgroundTransparency = (0) | |
| 544 | textbuttonc2.BorderSizePixel = (0) | |
| 545 | ||
| 546 | function onClick() | |
| 547 | shieldv.BrickColor = BrickColor.new("Bright green")
| |
| 548 | shieldcolor = BrickColor.new("Bright green")
| |
| 549 | end | |
| 550 | textbuttonc2.MouseButton1Click:connect(onClick) | |
| 551 | ||
| 552 | --Blue | |
| 553 | local textbuttonc3 = Instance.new("TextButton")
| |
| 554 | textbuttonc3.Parent = screengui2 | |
| 555 | textbuttonc3.Text = ("Blue Shield Color")
| |
| 556 | textbuttonc3.Position = UDim2.new(0.88, 0, 0.476, 0) | |
| 557 | textbuttonc3.Size = UDim2.new(0, 126, 0, 18) | |
| 558 | textbuttonc3.BackgroundColor3 = Color3.fromRGB(30, 30, 128) | |
| 559 | textbuttonc3.TextColor3 = Color3.new(240, 240, 240) | |
| 560 | textbuttonc3.BackgroundTransparency = (0) | |
| 561 | textbuttonc3.BorderSizePixel = (0) | |
| 562 | ||
| 563 | function onClick() | |
| 564 | shieldv.BrickColor = BrickColor.new("Really blue")
| |
| 565 | shieldcolor = BrickColor.new("Really blue")
| |
| 566 | end | |
| 567 | textbuttonc3.MouseButton1Click:connect(onClick) | |
| 568 | ||
| 569 | --Yellow | |
| 570 | local textbuttonc5 = Instance.new("TextButton")
| |
| 571 | textbuttonc5.Parent = screengui2 | |
| 572 | textbuttonc5.Text = ("Yellow Shield Color")
| |
| 573 | textbuttonc5.Position = UDim2.new(0.88, 0, 0.494, 0) | |
| 574 | textbuttonc5.Size = UDim2.new(0, 126, 0, 18) | |
| 575 | textbuttonc5.BackgroundColor3 = Color3.fromRGB(128, 128, 30) | |
| 576 | textbuttonc5.TextColor3 = Color3.new(128, 128, 30) | |
| 577 | textbuttonc5.BackgroundTransparency = (0) | |
| 578 | textbuttonc5.BorderSizePixel = (0) | |
| 579 | ||
| 580 | function onClick() | |
| 581 | shieldv.BrickColor = BrickColor.new("New Yeller")
| |
| 582 | shieldcolor = BrickColor.new("New Yeller")
| |
| 583 | end | |
| 584 | textbuttonc5.MouseButton1Click:connect(onClick) | |
| 585 | ||
| 586 | --Pink | |
| 587 | local textbuttonc6 = Instance.new("TextButton")
| |
| 588 | textbuttonc6.Parent = screengui2 | |
| 589 | textbuttonc6.Text = ("Pink Shield Color")
| |
| 590 | textbuttonc6.Position = UDim2.new(0.88, 0, 0.512, 0) | |
| 591 | textbuttonc6.Size = UDim2.new(0, 126, 0, 18) | |
| 592 | textbuttonc6.BackgroundColor3 = Color3.fromRGB(128, 30, 95) | |
| 593 | textbuttonc6.TextColor3 = Color3.new(240, 240, 240) | |
| 594 | textbuttonc6.BackgroundTransparency = (0) | |
| 595 | textbuttonc6.BorderSizePixel = (0) | |
| 596 | ||
| 597 | function onClick() | |
| 598 | shieldv.BrickColor = BrickColor.new("Hot pink")
| |
| 599 | shieldcolor = BrickColor.new("Hot pink")
| |
| 600 | end | |
| 601 | textbuttonc6.MouseButton1Click:connect(onClick) | |
| 602 | ||
| 603 | --White | |
| 604 | local textbuttonc7 = Instance.new("TextButton")
| |
| 605 | textbuttonc7.Parent = screengui2 | |
| 606 | textbuttonc7.Text = ("White Shield Color")
| |
| 607 | textbuttonc7.Position = UDim2.new(0.88, 0, 0.530, 0) | |
| 608 | textbuttonc7.Size = UDim2.new(0, 126, 0, 18) | |
| 609 | textbuttonc7.BackgroundColor3 = Color3.fromRGB(128, 128, 128) | |
| 610 | textbuttonc7.TextColor3 = Color3.new(240, 240, 240) | |
| 611 | textbuttonc7.BackgroundTransparency = (0) | |
| 612 | textbuttonc7.BorderSizePixel = (0) | |
| 613 | ||
| 614 | function onClick() | |
| 615 | shieldv.BrickColor = BrickColor.new("Institutional white")
| |
| 616 | shieldcolor = BrickColor.new("Institutional white")
| |
| 617 | end | |
| 618 | textbuttonc7.MouseButton1Click:connect(onClick) | |
| 619 | ||
| 620 | --Black | |
| 621 | local textbuttonc8 = Instance.new("TextButton")
| |
| 622 | textbuttonc8.Parent = screengui2 | |
| 623 | textbuttonc8.Text = ("Black Shield Color")
| |
| 624 | textbuttonc8.Position = UDim2.new(0.88, 0, 0.548, 0) | |
| 625 | textbuttonc8.Size = UDim2.new(0, 126, 0, 18) | |
| 626 | textbuttonc8.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 627 | textbuttonc8.TextColor3 = Color3.new(240, 240, 240) | |
| 628 | textbuttonc8.BackgroundTransparency = (0) | |
| 629 | textbuttonc8.BorderSizePixel = (0) | |
| 630 | ||
| 631 | function onClick() | |
| 632 | shieldv.BrickColor = BrickColor.new("Really black")
| |
| 633 | shieldcolor = BrickColor.new("Really black")
| |
| 634 | end | |
| 635 | textbuttonc8.MouseButton1Click:connect(onClick) | |
| 636 | ||
| 637 | --Transparency Options | |
| 638 | local textbuttonc4 = Instance.new("TextButton")
| |
| 639 | local textbarc4 = Instance.new("TextBox")
| |
| 640 | textbarc4.Parent = screengui2 | |
| 641 | textbarc4.Position = UDim2.new(0.88, 0, 0.406, 0) | |
| 642 | textbarc4.Size = UDim2.new(0, 126, 0, 18) | |
| 643 | textbarc4.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 644 | textbarc4.TextColor3 = Color3.new(240, 240, 240) | |
| 645 | textbarc4.BackgroundTransparency = (0) | |
| 646 | textbarc4.BorderSizePixel = (0) | |
| 647 | textbarc4.Text = (shieldtransparency) | |
| 648 | textbuttonc4.Parent = screengui2 | |
| 649 | textbuttonc4.Text = ("Apply Transparency")
| |
| 650 | textbuttonc4.Position = UDim2.new(0.88, 0, 0.388, 0) | |
| 651 | textbuttonc4.Size = UDim2.new(0, 126, 0, 18) | |
| 652 | textbuttonc4.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 653 | textbuttonc4.TextColor3 = Color3.new(240, 240, 240) | |
| 654 | textbuttonc4.BackgroundTransparency = (0) | |
| 655 | textbuttonc4.BorderSizePixel = (0) | |
| 656 | ||
| 657 | function onClick() | |
| 658 | n = tonumber(textbarc4.Text) | |
| 659 | shieldtransparency = n | |
| 660 | shieldv.Transparency = n | |
| 661 | end | |
| 662 | ||
| 663 | textbuttonc4.MouseButton1Click:connect(onClick) | |
| 664 | ||
| 665 | --Block Shape | |
| 666 | ||
| 667 | local textbuttonc9 = Instance.new("TextButton")
| |
| 668 | textbuttonc9.Parent = screengui2 | |
| 669 | textbuttonc9.Text = ("Block Shape")
| |
| 670 | textbuttonc9.Position = UDim2.new(0.88, 0, 0.584, 0) | |
| 671 | textbuttonc9.Size = UDim2.new(0, 126, 0, 18) | |
| 672 | textbuttonc9.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 673 | textbuttonc9.TextColor3 = Color3.new(240, 240, 240) | |
| 674 | textbuttonc9.BackgroundTransparency = (0) | |
| 675 | textbuttonc9.BorderSizePixel = (0) | |
| 676 | ||
| 677 | function onClick() | |
| 678 | shieldshape = ("Block")
| |
| 679 | shieldv.Shape = ("Block")
| |
| 680 | end | |
| 681 | textbuttonc9.MouseButton1Click:connect(onClick) | |
| 682 | ||
| 683 | --Sphere Shape | |
| 684 | ||
| 685 | local textbuttonc10 = Instance.new("TextButton")
| |
| 686 | textbuttonc10.Parent = screengui2 | |
| 687 | textbuttonc10.Text = ("Sphere Shape")
| |
| 688 | textbuttonc10.Position = UDim2.new(0.88, 0, 0.602, 0) | |
| 689 | textbuttonc10.Size = UDim2.new(0, 126, 0, 18) | |
| 690 | textbuttonc10.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 691 | textbuttonc10.TextColor3 = Color3.new(240, 240, 240) | |
| 692 | textbuttonc10.BackgroundTransparency = (0) | |
| 693 | textbuttonc10.BorderSizePixel = (0) | |
| 694 | ||
| 695 | function onClick() | |
| 696 | shieldshape = ("Ball")
| |
| 697 | shieldv.Shape = ("Ball")
| |
| 698 | end | |
| 699 | textbuttonc10.MouseButton1Click:connect(onClick) | |
| 700 | ||
| 701 | --Neon Material | |
| 702 | ||
| 703 | local textbuttonc11 = Instance.new("TextButton")
| |
| 704 | textbuttonc11.Parent = screengui2 | |
| 705 | textbuttonc11.Text = ("Neon Material")
| |
| 706 | textbuttonc11.Position = UDim2.new(0.88, 0, 0.638, 0) | |
| 707 | textbuttonc11.Size = UDim2.new(0, 126, 0, 18) | |
| 708 | textbuttonc11.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 709 | textbuttonc11.TextColor3 = Color3.new(240, 240, 240) | |
| 710 | textbuttonc11.BackgroundTransparency = (0) | |
| 711 | textbuttonc11.BorderSizePixel = (0) | |
| 712 | ||
| 713 | function onClick() | |
| 714 | shieldmaterial = ("Neon")
| |
| 715 | shieldv.Material = ("Neon")
| |
| 716 | end | |
| 717 | textbuttonc11.MouseButton1Click:connect(onClick) | |
| 718 | ||
| 719 | --SmoothPlastic Material | |
| 720 | ||
| 721 | local textbuttonc12 = Instance.new("TextButton")
| |
| 722 | textbuttonc12.Parent = screengui2 | |
| 723 | textbuttonc12.Text = ("SmoothPlastic Material")
| |
| 724 | textbuttonc12.Position = UDim2.new(0.88, 0, 0.656, 0) | |
| 725 | textbuttonc12.Size = UDim2.new(0, 126, 0, 18) | |
| 726 | textbuttonc12.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 727 | textbuttonc12.TextColor3 = Color3.new(240, 240, 240) | |
| 728 | textbuttonc12.BackgroundTransparency = (0) | |
| 729 | textbuttonc12.BorderSizePixel = (0) | |
| 730 | ||
| 731 | function onClick() | |
| 732 | shieldmaterial = ("SmoothPlastic")
| |
| 733 | shieldv.Material = ("SmoothPlastic")
| |
| 734 | end | |
| 735 | textbuttonc12.MouseButton1Click:connect(onClick) | |
| 736 | ||
| 737 | --Plastic Material | |
| 738 | ||
| 739 | local textbuttonc13 = Instance.new("TextButton")
| |
| 740 | textbuttonc13.Parent = screengui2 | |
| 741 | textbuttonc13.Text = ("Plastic Material")
| |
| 742 | textbuttonc13.Position = UDim2.new(0.88, 0, 0.674, 0) | |
| 743 | textbuttonc13.Size = UDim2.new(0, 126, 0, 18) | |
| 744 | textbuttonc13.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 745 | textbuttonc13.TextColor3 = Color3.new(240, 240, 240) | |
| 746 | textbuttonc13.BackgroundTransparency = (0) | |
| 747 | textbuttonc13.BorderSizePixel = (0) | |
| 748 | ||
| 749 | function onClick() | |
| 750 | shieldmaterial = ("Plastic")
| |
| 751 | shieldv.Material = ("Plastic")
| |
| 752 | end | |
| 753 | textbuttonc13.MouseButton1Click:connect(onClick) | |
| 754 | ||
| 755 | --Glass Material | |
| 756 | ||
| 757 | local textbuttonc14 = Instance.new("TextButton")
| |
| 758 | textbuttonc14.Parent = screengui2 | |
| 759 | textbuttonc14.Text = ("Glass Material")
| |
| 760 | textbuttonc14.Position = UDim2.new(0.88, 0, 0.692, 0) | |
| 761 | textbuttonc14.Size = UDim2.new(0, 126, 0, 18) | |
| 762 | textbuttonc14.BackgroundColor3 = Color3.fromRGB(30, 30, 30) | |
| 763 | textbuttonc14.TextColor3 = Color3.new(240, 240, 240) | |
| 764 | textbuttonc14.BackgroundTransparency = (0) | |
| 765 | textbuttonc14.BorderSizePixel = (0) | |
| 766 | ||
| 767 | function onClick() | |
| 768 | shieldmaterial = ("Glass")
| |
| 769 | shieldv.Material = ("Glass")
| |
| 770 | end | |
| 771 | textbuttonc14.MouseButton1Click:connect(onClick) | |
| 772 | ||
| 773 | ||
| 774 | --platforms | |
| 775 | ||
| 776 | ||
| 777 | hasplatform = 0 | |
| 778 | ||
| 779 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 780 | if input.KeyCode == Enum.KeyCode.Tab then | |
| 781 | platform = Instance.new("Part")
| |
| 782 | platform.BrickColor = BrickColor.new("Bright green")
| |
| 783 | platform.Parent = character | |
| 784 | platform.Name = ("Platform")
| |
| 785 | platform.Reflectance = 0.5 | |
| 786 | platform.Transparency = 0.5 | |
| 787 | platform.Size = Vector3.new(0.05,3,3) | |
| 788 | platform.Orientation = Vector3.new(0,0,90) | |
| 789 | platform.Shape = ("Cylinder")
| |
| 790 | platform.Anchored = true | |
| 791 | hasplatform = 1 | |
| 792 | end | |
| 793 | end) | |
| 794 | ||
| 795 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 796 | if input.KeyCode == Enum.KeyCode.Tab then | |
| 797 | character.Platform:Destroy() | |
| 798 | hasplatform = 0 | |
| 799 | end | |
| 800 | end) | |
| 801 | ||
| 802 | ghostmode = 0 | |
| 803 | ||
| 804 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 805 | if input.KeyCode == Enum.KeyCode.LeftAlt then | |
| 806 | if ghostmode == 0 then | |
| 807 | ghostmode = 1 | |
| 808 | character.Parent = game.Workspace.Camera | |
| 809 | for i,v in pairs(character:GetChildren()) do | |
| 810 | if v.ClassName == ("Part") then
| |
| 811 | if v.Name ~= ("HumanoidRootPart") then
| |
| 812 | v.Transparency = 0.5 | |
| 813 | end | |
| 814 | end | |
| 815 | end | |
| 816 | else | |
| 817 | ghostmode = 0 | |
| 818 | character.Parent = game.Workspace | |
| 819 | for i,v in pairs(character:GetChildren()) do | |
| 820 | if v.ClassName == ("Part") then
| |
| 821 | if v.Name ~= ("HumanoidRootPart") then
| |
| 822 | v.Transparency = 0 | |
| 823 | end | |
| 824 | end | |
| 825 | end | |
| 826 | end | |
| 827 | end | |
| 828 | end) | |
| 829 | ||
| 830 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 831 | if input.KeyCode == Enum.KeyCode.T then | |
| 832 | --for i,v in pairs(PermissionList) do | |
| 833 | -- print(v) | |
| 834 | --end | |
| 835 | end | |
| 836 | end) | |
| 837 | ||
| 838 | --While true do stuff | |
| 839 | ||
| 840 | function rstepped() | |
| 841 | if shieldv ~= nil and shieldv.Parent ~= nil then | |
| 842 | shieldv.CFrame = character.Head.CFrame | |
| 843 | else | |
| 844 | if shieldv ~= nil then | |
| 845 | shieldv:Destroy() | |
| 846 | end | |
| 847 | local s = Instance.new("Part")
| |
| 848 | s.Anchored = true | |
| 849 | s.CanCollide = false | |
| 850 | s.Parent = game.Workspace | |
| 851 | s.TopSurface = ("Smooth")
| |
| 852 | s.BottomSurface = ("Smooth")
| |
| 853 | s.Transparency = shieldtransparency | |
| 854 | s.BrickColor = shieldcolor | |
| 855 | s.Material = shieldmaterial | |
| 856 | s.Size = Vector3.new(shieldsize, shieldsize, shieldsize) | |
| 857 | s.Shape = shieldshape | |
| 858 | s.Name = ("ShieldVisual")
| |
| 859 | shieldv = s | |
| 860 | end | |
| 861 | end | |
| 862 | ||
| 863 | game:GetService("RunService").RenderStepped:Connect(rstepped)
| |
| 864 | ||
| 865 | while true do | |
| 866 | wait(0.01) | |
| 867 | ||
| 868 | ||
| 869 | --Destroy Intruders | |
| 870 | ||
| 871 | if shieldon == true then | |
| 872 | for i,v in pairs(game.Workspace:GetChildren()) do | |
| 873 | if v:IsA("BasePart") == true then
| |
| 874 | local magnitude = (character.Head.Position - v.Position).magnitude | |
| 875 | if magnitude <= shieldsize then | |
| 876 | if v.Parent ~= player.Character and v.Name ~= ("ShieldVisual") then
| |
| 877 | if v.Name ~= ("Base") then
| |
| 878 | if v.Name ~= ("Terrain") then
| |
| 879 | local permissiondenied = 0 | |
| 880 | for i,m in pairs(PermissionList) do | |
| 881 | if v.Parent.Name == m then | |
| 882 | permissiondenied = 1 | |
| 883 | end | |
| 884 | end | |
| 885 | if permissiondenied == 0 then | |
| 886 | v:Destroy() | |
| 887 | end | |
| 888 | end | |
| 889 | end | |
| 890 | end | |
| 891 | end | |
| 892 | end | |
| 893 | if v:IsA("BasePart") == false then
| |
| 894 | for i,w in pairs(v:GetChildren()) do | |
| 895 | if w:IsA("BasePart") == true then
| |
| 896 | local magnitude = (character.Head.Position - w.Position).magnitude | |
| 897 | if magnitude <= shieldsize then | |
| 898 | if w.Parent ~= player.Character and v.Name ~= ("ShieldVisual") then
| |
| 899 | if w.Name ~= ("Base") then
| |
| 900 | local permissiondenied = 0 | |
| 901 | for i,n in pairs(PermissionList) do | |
| 902 | if w.Parent.Name == n then | |
| 903 | permissiondenied = 1 | |
| 904 | end | |
| 905 | end | |
| 906 | if permissiondenied == 0 then | |
| 907 | w:Destroy() | |
| 908 | end | |
| 909 | end | |
| 910 | end | |
| 911 | end | |
| 912 | else | |
| 913 | for i,b in pairs(w:GetChildren()) do | |
| 914 | if b:IsA("BasePart") == true then
| |
| 915 | local magnitude = (character.Head.Position - b.Position).magnitude | |
| 916 | if magnitude <= shieldsize then | |
| 917 | if b.Parent ~= player.Character and b.Name ~= ("ShieldVisual") then
| |
| 918 | if b.Name ~= ("Base") then
| |
| 919 | for i,k in pairs(PermissionList) do | |
| 920 | if b.Parent.Name == k then | |
| 921 | permissiondenied = 1 | |
| 922 | end | |
| 923 | end | |
| 924 | if permissiondenied == 0 then | |
| 925 | b:Destroy() | |
| 926 | end | |
| 927 | end | |
| 928 | end | |
| 929 | end | |
| 930 | end | |
| 931 | end | |
| 932 | end | |
| 933 | end | |
| 934 | end | |
| 935 | end | |
| 936 | ||
| 937 | --Move and Size Shield Visual | |
| 938 | ||
| 939 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 940 | if input.KeyCode == Enum.KeyCode.LeftShift then | |
| 941 | character.Humanoid.WalkSpeed = (100) | |
| 942 | end | |
| 943 | end) | |
| 944 | ||
| 945 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 946 | if input.KeyCode == Enum.KeyCode.LeftControl then | |
| 947 | torso.CFrame = mouse.Hit | |
| 948 | end | |
| 949 | end) | |
| 950 | ||
| 951 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 952 | if input.KeyCode == Enum.KeyCode.LeftShift then | |
| 953 | character.Humanoid.WalkSpeed = (16) | |
| 954 | end | |
| 955 | end) | |
| 956 | ||
| 957 | ||
| 958 | shieldv.CFrame = character.Head.CFrame | |
| 959 | if shieldv.Size.X <= shieldsize then | |
| 960 | shieldv.Size = shieldv.Size + Vector3.new(shieldsize * shieldgrowrate, shieldsize * shieldgrowrate, shieldsize * shieldgrowrate) | |
| 961 | end | |
| 962 | if shieldv.Size.X >= shieldsize then | |
| 963 | shieldv.Size = shieldv.Size - Vector3.new(shieldv.Size.X * shieldgrowrate, shieldv.Size.Y * shieldgrowrate, shieldv.Size.Z * shieldgrowrate) | |
| 964 | end | |
| 965 | if player.Character == nil then | |
| 966 | shieldv:Destroy() | |
| 967 | end | |
| 968 | if torso == nil then | |
| 969 | shieldv:Destroy() | |
| 970 | end | |
| 971 | if head == nil then | |
| 972 | shieldv:Destroy() | |
| 973 | end | |
| 974 | if character.Humanoid.Health <= 0 then | |
| 975 | shieldv:Destroy() | |
| 976 | end | |
| 977 | ||
| 978 | --platform move | |
| 979 | if hasplatform == 1 then | |
| 980 | character.Platform.CanCollide = false | |
| 981 | character.Platform.Position = torso.Position + Vector3.new(0, -3, 0) | |
| 982 | character.Platform.CanCollide = true | |
| 983 | end | |
| 984 | for i,v in pairs(player.Backpack:GetChildren()) do | |
| 985 | if v.Name == ("HopperBin") then
| |
| 986 | v:Destroy() | |
| 987 | end | |
| 988 | end | |
| 989 | end | |
| 990 | end |