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1-
o1656.Anchored = true
1+
2-
o1656.CanCollide = false
2+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3-
o1656.Shape = Enum.PartType.Cylinder
3+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4-
o1656.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
4+
do
5-
o1656.CFrame = CFrame.new(-80488.4453, 26705.334, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
5+
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
6-
o1656.BottomSurface = Enum.SurfaceType.Unjoinable
6+
	script.Parent = Player.Character
7-
o1656.TopSurface = Enum.SurfaceType.Unjoinable
7+
8-
o1656.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
8+
	--RemoteEvent for communicating
9-
o1656.Position = Vector3.new(-80488.4453, 26705.334, 109.599678)
9+
	local Event = Instance.new("RemoteEvent")
10-
o1657.Name = "Cylinder"
10+
	Event.Name = "UserInput_Event"
11-
o1657.Parent = o1652
11+
12-
o1657.Material = Enum.Material.SmoothPlastic
12+
	--Fake event to make stuff like Mouse.KeyDown work
13-
o1657.BrickColor = BrickColor.new("Really black")
13+
	local function fakeEvent()
14-
o1657.Transparency = 0.80000001192093
14+
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
15-
o1657.Position = Vector3.new(-80488.4453, 26711.1055, 109.599678)
15+
		t.connect = t.Connect
16-
o1657.Rotation = Vector3.new(0, 4.23999977, -90)
16+
		return t
17-
o1657.Anchored = true
17+
	end
18-
o1657.CanCollide = false
18+
19-
o1657.Shape = Enum.PartType.Cylinder
19+
	--Creating fake input objects with fake variables
20-
o1657.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
20+
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
21-
o1657.CFrame = CFrame.new(-80488.4453, 26711.1055, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
21+
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
22-
o1657.BottomSurface = Enum.SurfaceType.Unjoinable
22+
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
23-
o1657.TopSurface = Enum.SurfaceType.Unjoinable
23+
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
24-
o1657.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
24+
	end}
25-
o1657.Position = Vector3.new(-80488.4453, 26711.1055, 109.599678)
25+
	--Merged 2 functions into one by checking amount of arguments
26-
o1658.Name = "Cylinder"
26+
	CAS.UnbindAction = CAS.BindAction
27-
o1658.Parent = o1652
27+
28-
o1658.Material = Enum.Material.SmoothPlastic
28+
	--This function will trigger the events that have been :Connect()'ed
29-
o1658.BrickColor = BrickColor.new("Really black")
29+
	local function te(self,ev,...)
30-
o1658.Transparency = 0.80000001192093
30+
		local t = m[ev]
31-
o1658.Position = Vector3.new(-80488.4453, 26706.3066, 109.599678)
31+
		if t and t._fakeEvent and t.Function then
32-
o1658.Rotation = Vector3.new(0, 4.23999977, -90)
32+
			t.Function(...)
33-
o1658.Anchored = true
33+
		end
34-
o1658.CanCollide = false
34+
	end
35-
o1658.Shape = Enum.PartType.Cylinder
35+
	m.TrigEvent = te
36-
o1658.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
36+
	UIS.TrigEvent = te
37-
o1658.CFrame = CFrame.new(-80488.4453, 26706.3066, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
37+
38-
o1658.BottomSurface = Enum.SurfaceType.Unjoinable
38+
	Event.OnServerEvent:Connect(function(plr,io)
39-
o1658.TopSurface = Enum.SurfaceType.Unjoinable
39+
	    if plr~=Player then return end
40-
o1658.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
40+
		if io.isMouse then
41-
o1658.Position = Vector3.new(-80488.4453, 26706.3066, 109.599678)
41+
			m.Target = io.Target
42-
o1659.Name = "Cylinder"
42+
			m.Hit = io.Hit
43-
o1659.Parent = o1652
43+
		else
44-
o1659.Material = Enum.Material.SmoothPlastic
44+
			local b = io.UserInputState == Enum.UserInputState.Begin
45-
o1659.BrickColor = BrickColor.new("Really black")
45+
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
46-
o1659.Transparency = 0.80000001192093
46+
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
47-
o1659.Position = Vector3.new(-80488.4453, 26715.9863, 109.599678)
47+
			end
48-
o1659.Rotation = Vector3.new(0, 4.23999977, -90)
48+
			for _,t in pairs(CAS.Actions) do
49-
o1659.Anchored = true
49+
				for _,k in pairs(t.Keys) do
50-
o1659.CanCollide = false
50+
					if k==io.KeyCode then
51-
o1659.Shape = Enum.PartType.Cylinder
51+
						t.Function(t.Name,io.UserInputState,io)
52-
o1659.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
52+
					end
53-
o1659.CFrame = CFrame.new(-80488.4453, 26715.9863, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
53+
				end
54-
o1659.BottomSurface = Enum.SurfaceType.Unjoinable
54+
			end
55-
o1659.TopSurface = Enum.SurfaceType.Unjoinable
55+
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
56-
o1659.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
56+
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
57-
o1659.Position = Vector3.new(-80488.4453, 26715.9863, 109.599678)
57+
	    end
58-
o1660.Name = "Cylinder"
58+
	end)
59-
o1660.Parent = o1652
59+
	Event.Parent = NLS([==[
60-
o1660.Material = Enum.Material.SmoothPlastic
60+
	local Player = game:GetService("Players").LocalPlayer
61-
o1660.BrickColor = BrickColor.new("Really black")
61+
	local Event = script:WaitForChild("UserInput_Event")
62-
o1660.Transparency = 0.80000001192093
62+
63-
o1660.Position = Vector3.new(-80488.4453, 26708.084, 109.599678)
63+
	local UIS = game:GetService("UserInputService")
64-
o1660.Rotation = Vector3.new(0, 4.23999977, -90)
64+
	local input = function(io,a)
65-
o1660.Anchored = true
65+
		if a then return end
66-
o1660.CanCollide = false
66+
		--Since InputObject is a client-side instance, we create and pass table instead
67-
o1660.Shape = Enum.PartType.Cylinder
67+
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
68-
o1660.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
68+
	end
69-
o1660.CFrame = CFrame.new(-80488.4453, 26708.084, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
69+
	UIS.InputBegan:Connect(input)
70-
o1660.BottomSurface = Enum.SurfaceType.Unjoinable
70+
	UIS.InputEnded:Connect(input)
71-
o1660.TopSurface = Enum.SurfaceType.Unjoinable
71+
72-
o1660.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
72+
	local Mouse = Player:GetMouse()
73-
o1660.Position = Vector3.new(-80488.4453, 26708.084, 109.599678)
73+
	local h,t
74-
o1661.Name = "Cylinder"
74+
	--Give the server mouse data 30 times every second, but only if the values changed
75-
o1661.Parent = o1652
75+
	--If player is not moving their mouse, client won't fire events
76-
o1661.Material = Enum.Material.SmoothPlastic
76+
	while wait(1/30) do
77-
o1661.BrickColor = BrickColor.new("Really black")
77+
		if h~=Mouse.Hit or t~=Mouse.Target then
78-
o1661.Transparency = 0.80000001192093
78+
			h,t=Mouse.Hit,Mouse.Target
79-
o1661.Position = Vector3.new(-80488.4453, 26714.209, 109.599678)
79+
			Event:FireServer({isMouse=true,Target=t,Hit=h})
80-
o1661.Rotation = Vector3.new(0, 4.23999977, -90)
80+
		end
81-
o1661.Anchored = true
81+
	end]==],Player.Character)
82-
o1661.CanCollide = false
82+
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
83-
o1661.Shape = Enum.PartType.Cylinder
83+
end
84-
o1661.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
84+
85-
o1661.CFrame = CFrame.new(-80488.4453, 26714.209, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
85+
86-
o1661.BottomSurface = Enum.SurfaceType.Unjoinable
86+
87-
o1661.TopSurface = Enum.SurfaceType.Unjoinable
87+
88-
o1661.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
88+
89-
o1661.Position = Vector3.new(-80488.4453, 26714.209, 109.599678)
89+
90-
o1662.Name = "Cylinder"
90+
--Made by Zalgo_exe.. and the one who made the edit containing boobs.. why.. that's just.. a m a z i n g.. no sarcasm.
91-
o1662.Parent = o1652
91+
wait(0.2)
92-
o1662.Material = Enum.Material.SmoothPlastic
92+
local Player, Character, Mouse  = Owner
93-
o1662.BrickColor = BrickColor.new("Really black")
93+
local Torso = Character:FindFirstChild("Torso")
94-
o1662.Transparency = 0.80000001192093
94+
local rootPart = Character:FindFirstChild("HumanoidRootPart")
95-
o1662.Position = Vector3.new(-80488.4453, 26710.1875, 109.599678)
95+
local Humanoid = Character:FindFirstChild("Humanoid")
96-
o1662.Rotation = Vector3.new(0, 4.23999977, -90)
96+
local Head = Character:FindFirstChild("Head")
97-
o1662.Anchored = true
97+
local Right_Arm = Character:FindFirstChild("Right Arm")
98-
o1662.CanCollide = false
98+
local Left_Arm = Character:FindFirstChild("Left Arm")
99-
o1662.Shape = Enum.PartType.Cylinder
99+
local Right_Leg = Character:FindFirstChild("Right Leg")
100-
o1662.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
100+
local Left_Leg = Character:FindFirstChild("Left Leg")
101-
o1662.CFrame = CFrame.new(-80488.4453, 26710.1875, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
101+
local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
102-
o1662.BottomSurface = Enum.SurfaceType.Unjoinable
102+
local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
103-
o1662.TopSurface = Enum.SurfaceType.Unjoinable
103+
local Right_Hip = Torso:FindFirstChild("Right Hip")
104-
o1662.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
104+
local Left_Hip = Torso:FindFirstChild("Left Hip")
105-
o1662.Position = Vector3.new(-80488.4453, 26710.1875, 109.599678)
105+
local Neck = Torso:FindFirstChild("Neck")
106-
o1663.Name = "Cylinder"
106+
local rootPart = Character:FindFirstChild("HumanoidRootPart")
107-
o1663.Parent = o1652
107+
local rootJoint = rootPart:FindFirstChild("RootJoint")
108-
o1663.Material = Enum.Material.SmoothPlastic
108+
local CurrentIdle = "Idling1"
109-
o1663.BrickColor = BrickColor.new("Really black")
109+
local Degree = 0.0175438596491228
110-
o1663.Transparency = 0.80000001192093
110+
local canremove = false
111-
o1663.Position = Vector3.new(-80488.4453, 26702.2852, 109.599678)
111+
local debounce = false
112-
o1663.Rotation = Vector3.new(0, 4.23999977, -90)
112+
local UIService=game:GetService'UserInputService'
113-
o1663.Anchored = true
113+
_G.SongName = math.random(1,9025232)
114-
o1663.CanCollide = false
114+
115-
o1663.Shape = Enum.PartType.Cylinder
115+
local Hood = Instance.new("Part",Head)
116-
o1663.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
116+
Hood.Name = "Hood"
117-
o1663.CFrame = CFrame.new(-80488.4453, 26702.2852, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
117+
Hood.Shape = Enum.PartType.Ball
118-
o1663.BottomSurface = Enum.SurfaceType.Unjoinable
118+
Hood.CanCollide = false
119-
o1663.TopSurface = Enum.SurfaceType.Unjoinable
119+
Hood.BrickColor = BrickColor.new("Medium stone grey")
120-
o1663.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
120+
Hood.Transparency = 0
121-
o1663.Position = Vector3.new(-80488.4453, 26702.2852, 109.599678)
121+
Hood.Material = "Grass"
122-
o1664.Name = "Cylinder"
122+
Hood.Size = Vector3.new(0.1, 0.1, 0.1)
123-
o1664.Parent = o1652
123+
Hood.TopSurface = Enum.SurfaceType.Smooth
124-
o1664.Material = Enum.Material.SmoothPlastic
124+
Hood.BottomSurface = Enum.SurfaceType.Smooth	
125-
o1664.BrickColor = BrickColor.new("Really black")
125+
local Weld = Instance.new("Weld", Hood)
126-
o1664.Transparency = 0.80000001192093
126+
Weld.Part0 = Head
127-
o1664.Position = Vector3.new(-80488.4453, 26704.416, 109.599678)
127+
Weld.Part1 = Hood
128-
o1664.Rotation = Vector3.new(0, 4.23999977, -90)
128+
Weld.C1 = CFrame.new(0,0,0.6)
129-
o1664.Anchored = true
129+
HoodMesh = Instance.new("FileMesh",Hood)
130-
o1664.CanCollide = false
130+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520910"
131-
o1664.Shape = Enum.PartType.Cylinder
131+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=1772096775"
132-
o1664.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
132+
HoodMesh.Scale = Vector3.new(1,1,1)
133-
o1664.CFrame = CFrame.new(-80488.4453, 26704.416, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
133+
134-
o1664.BottomSurface = Enum.SurfaceType.Unjoinable
134+
local Hair = Instance.new("Part",Head)
135-
o1664.TopSurface = Enum.SurfaceType.Unjoinable
135+
Hair.Name = "Hair"
136-
o1664.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
136+
Hair.Shape = Enum.PartType.Ball
137-
o1664.Position = Vector3.new(-80488.4453, 26704.416, 109.599678)
137+
Hair.CanCollide = false
138-
o1665.Name = "Cylinder"
138+
Hair.BrickColor = BrickColor.new("Really black")
139-
o1665.Parent = o1652
139+
Hair.Transparency = 0
140-
o1665.Material = Enum.Material.SmoothPlastic
140+
Hair.Material = "Grass"
141-
o1665.BrickColor = BrickColor.new("Really black")
141+
Hair.Size = Vector3.new(0.1, 0.1, 0.1)
142-
o1665.Transparency = 0.80000001192093
142+
Hair.TopSurface = Enum.SurfaceType.Smooth
143-
o1665.Position = Vector3.new(-80488.4453, 26712.3184, 109.599678)
143+
Hair.BottomSurface = Enum.SurfaceType.Smooth	
144-
o1665.Rotation = Vector3.new(0, 4.23999977, -90)
144+
local Weld = Instance.new("Weld", Hair)
145-
o1665.Anchored = true
145+
Weld.Part0 = Head
146-
o1665.CanCollide = false
146+
Weld.Part1 = Hair
147-
o1665.Shape = Enum.PartType.Cylinder
147+
Weld.C1 = CFrame.new(0,-0.5,0)
148-
o1665.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
148+
HairMesh = Instance.new("FileMesh",Hair)
149-
o1665.CFrame = CFrame.new(-80488.4453, 26712.3184, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
149+
HairMesh.MeshId = "http://www.roblox.com/asset/?id=15730710"
150-
o1665.BottomSurface = Enum.SurfaceType.Unjoinable
150+
HairMesh.TextureId = "http://www.roblox.com/asset/?id=13332337"
151-
o1665.TopSurface = Enum.SurfaceType.Unjoinable
151+
HairMesh.Scale = Vector3.new(1.1,1.1,1.1)
152-
o1665.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
152+
153-
o1665.Position = Vector3.new(-80488.4453, 26712.3184, 109.599678)
153+
lit = Instance.new("PointLight",Torso)
154-
o1666.Name = "Cylinder"
154+
lit.Brightness = 0
155-
o1666.Parent = o1652
155+
lit.Range = 3
156-
o1666.Material = Enum.Material.SmoothPlastic
156+
lit.Color = Color3.fromRGB(180, 128, 255)
157-
o1666.BrickColor = BrickColor.new("Really black")
157+
158-
o1666.Transparency = 0.80000001192093
158+
sin = math.sin
159-
o1666.Position = Vector3.new(-80488.4453, 26715.127, 109.599678)
159+
Right_Leg.FormFactor 		= "Custom";
160-
o1666.Rotation = Vector3.new(0, 4.23999977, -90)
160+
Left_Leg.FormFactor			= "Custom";
161-
o1666.Anchored = true
161+
rootPart.Archivable 		= true;
162-
o1666.CanCollide = false
162+
rootJoint.Archivable 		= true;
163-
o1666.Shape = Enum.PartType.Cylinder
163+
c_new						= CFrame.new;
164-
o1666.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
164+
c_angles					= CFrame.Angles;
165-
o1666.CFrame = CFrame.new(-80488.4453, 26715.127, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
165+
i_new = Instance.new
166-
o1666.BottomSurface = Enum.SurfaceType.Unjoinable
166+
Humanoid:ClearAllChildren();
167-
o1666.TopSurface = Enum.SurfaceType.Unjoinable
167+
local isAttacking = false
168-
o1666.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
168+
local isSprinting = false
169-
o1666.Position = Vector3.new(-80488.4453, 26715.127, 109.599678)
169+
local Animations = false
170-
o1667.Name = "Cylinder"
170+
local Angle = 0
171-
o1667.Parent = o1652
171+
local Axis = 0
172-
o1667.Material = Enum.Material.SmoothPlastic
172+
local angleSpeed = 1
173-
o1667.BrickColor = BrickColor.new("Really black")
173+
local axisSpeed = angleSpeed
174-
o1667.Transparency = 0.80000001192093
174+
local currentAnim
175-
o1667.Position = Vector3.new(-80488.4453, 26702.7148, 109.599678)
175+
local levetatingheight = 3
176-
o1667.Rotation = Vector3.new(0, 4.23999977, -90)
176+
local WalkType = "Ground"
177-
o1667.Anchored = true
177+
178-
o1667.CanCollide = false
178+
function Sound(parent,loop,vol,id)
179-
o1667.Shape = Enum.PartType.Cylinder
179+
	local s =  Instance.new('Sound',parent)
180-
o1667.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
180+
	s.Looped = loop
181-
o1667.CFrame = CFrame.new(-80488.4453, 26702.7148, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
181+
	s.Volume = vol
182-
o1667.BottomSurface = Enum.SurfaceType.Unjoinable
182+
	s.MaxDistance=200
183-
o1667.TopSurface = Enum.SurfaceType.Unjoinable
183+
	s.EmitterSize=20
184-
o1667.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
184+
	s.SoundId = 'rbxassetid://'..tostring(id)
185-
o1667.Position = Vector3.new(-80488.4453, 26702.7148, 109.599678)
185+
	s:Play()
186-
o1668.Name = "Cylinder"
186+
	if loop == false then
187-
o1668.Parent = o1652
187+
		wait(s.TimeLength)
188-
o1668.Material = Enum.Material.SmoothPlastic
188+
		s:Destroy()
189-
o1668.BrickColor = BrickColor.new("Really black")
189+
	end
190-
o1668.Transparency = 0.80000001192093
190+
end
191-
o1668.Position = Vector3.new(-80488.4453, 26708.5156, 109.599678)
191+
192-
o1668.Rotation = Vector3.new(0, 4.23999977, -90)
192+
Sound(rootPart,true,1,708003712)
193-
o1668.Anchored = true
193+
194-
o1668.CanCollide = false
194+
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
195-
o1668.Shape = Enum.PartType.Cylinder
195+
	wld = Instance.new("Weld", wp1)
196-
o1668.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
196+
	wld.Part0 = wp0
197-
o1668.CFrame = CFrame.new(-80488.4453, 26708.5156, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
197+
	wld.Part1 = wp1
198-
o1668.BottomSurface = Enum.SurfaceType.Unjoinable
198+
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
199-
o1668.TopSurface = Enum.SurfaceType.Unjoinable
199+
	return wld
200-
o1668.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
200+
end
201-
o1668.Position = Vector3.new(-80488.4453, 26708.5156, 109.599678)
201+
202-
o1669.Name = "Cylinder"
202+
function noOutline(part)
203-
o1669.Parent = o1652
203+
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
204-
o1669.Material = Enum.Material.SmoothPlastic
204+
end
205-
o1669.BrickColor = BrickColor.new("Really black")
205+
206-
o1669.Transparency = 0.80000001192093
206+
local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent)
207-
o1669.Position = Vector3.new(-80488.4453, 26713.2363, 109.599678)
207+
	local partie = i_new("Part",parent)
208-
o1669.Rotation = Vector3.new(0, 4.23999977, -90)
208+
	partie.Name=Name
209-
o1669.Anchored = true
209+
	partie.BrickColor = BrickColor.new(Color)
210-
o1669.CanCollide = false
210+
	partie.Material = Material
211-
o1669.Shape = Enum.PartType.Cylinder
211+
	partie.Shape = Shape
212-
o1669.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
212+
	partie.Transparency = Transparency
213-
o1669.CFrame = CFrame.new(-80488.4453, 26713.2363, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
213+
	partie.Size = Size
214-
o1669.BottomSurface = Enum.SurfaceType.Unjoinable
214+
	partie.CFrame = CFrame
215-
o1669.TopSurface = Enum.SurfaceType.Unjoinable
215+
	partie.CanCollide = CanCollide
216-
o1669.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
216+
	partie.Anchored = Anchored
217-
o1669.Position = Vector3.new(-80488.4453, 26713.2363, 109.599678)
217+
	return partie
218-
o1670.Name = "Cylinder"
218+
end
219-
o1670.Parent = o1652
219+
	
220-
o1670.Material = Enum.Material.SmoothPlastic
220+
221-
o1670.BrickColor = BrickColor.new("Really black")
221+
222-
o1670.Transparency = 0.80000001192093
222+
function swait(num)
223-
o1670.Position = Vector3.new(-80488.4453, 26706.7383, 109.599678)
223+
	if num == 0 or num == nil then
224-
o1670.Rotation = Vector3.new(0, 4.23999977, -90)
224+
		game:GetService("RunService").Stepped:wait(0)
225-
o1670.Anchored = true
225+
	else
226-
o1670.CanCollide = false
226+
		for i = 0, num do
227-
o1670.Shape = Enum.PartType.Cylinder
227+
			game:GetService("RunService").Stepped:wait(0)
228-
o1670.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
228+
		end
229-
o1670.CFrame = CFrame.new(-80488.4453, 26706.7383, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
229+
	end
230-
o1670.BottomSurface = Enum.SurfaceType.Unjoinable
230+
end
231-
o1670.TopSurface = Enum.SurfaceType.Unjoinable
231+
232-
o1670.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
232+
function mesh(Mesh, part, meshtype, meshid, offset, scale)
233-
o1670.Position = Vector3.new(-80488.4453, 26706.7383, 109.599678)
233+
	local mesh = i_new(Mesh)
234-
o1671.Name = "Cylinder"
234+
	mesh.Parent = part
235-
o1671.Parent = o1652
235+
	if Mesh == "SpecialMesh" then
236-
o1671.Material = Enum.Material.SmoothPlastic
236+
		mesh.MeshType = meshtype
237-
o1671.BrickColor = BrickColor.new("Really black")
237+
		mesh.MeshId = meshid
238-
o1671.Transparency = 0.80000001192093
238+
	end
239-
o1671.Position = Vector3.new(-80488.4453, 26707.5977, 109.599678)
239+
	mesh.Offset = offset
240-
o1671.Rotation = Vector3.new(0, 4.23999977, -90)
240+
	mesh.Scale = scale
241-
o1671.Anchored = true
241+
	return mesh
242-
o1671.CanCollide = false
242+
end
243-
o1671.Shape = Enum.PartType.Cylinder
243+
mouse = Player:GetMouse()
244-
o1671.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
244+
transform = false
245-
o1671.CFrame = CFrame.new(-80488.4453, 26707.5977, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
245+
debounce = false
246-
o1671.BottomSurface = Enum.SurfaceType.Unjoinable
246+
coughing = false
247-
o1671.TopSurface = Enum.SurfaceType.Unjoinable
247+
248-
o1671.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
248+
Debris = game:GetService("Debris")
249-
o1671.Position = Vector3.new(-80488.4453, 26707.5977, 109.599678)
249+
250-
o1672.Name = "Cylinder"
250+
local Particle = Instance.new("ParticleEmitter",nil)
251-
o1672.Parent = o1652
251+
Particle.Enabled = false
252-
o1672.Material = Enum.Material.SmoothPlastic
252+
Particle.LightEmission = 0.2
253-
o1672.BrickColor = BrickColor.new("Really black")
253+
Particle.Rate = 150
254-
o1672.Transparency = 0.80000001192093
254+
Particle.ZOffset = 1
255-
o1672.Position = Vector3.new(-80488.4453, 26703.9297, 109.599678)
255+
Particle.Rotation = NumberRange.new(-180, 180)
256-
o1672.Rotation = Vector3.new(0, 4.23999977, -90)
256+
257-
o1672.Anchored = true
257+
local RINGFIRE = {}
258-
o1672.CanCollide = false
258+
259-
o1672.Shape = Enum.PartType.Cylinder
259+
function ParticleEmitter(Table)
260-
o1672.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
260+
	local PRTCL = Particle:Clone()
261-
o1672.CFrame = CFrame.new(-80488.4453, 26703.9297, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
261+
	local Color1 = Table.Color1 or Color3.new(1,1,1)
262-
o1672.BottomSurface = Enum.SurfaceType.Unjoinable
262+
	local Color2 = Table.Color2 or Color3.new(1,1,1)
263-
o1672.TopSurface = Enum.SurfaceType.Unjoinable
263+
	local Speed = Table.Speed or 5
264-
o1672.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
264+
	local Drag = Table.Drag or 0
265-
o1672.Position = Vector3.new(-80488.4453, 26703.9297, 109.599678)
265+
	local Size1 = Table.Size1 or 1
266-
o1673.Name = "Cylinder"
266+
	local Size2 = Table.Size2 or 5
267-
o1673.Parent = o1652
267+
	local Lifetime1 = Table.Lifetime1 or 1
268-
o1673.Material = Enum.Material.SmoothPlastic
268+
	local Lifetime2 = Table.Lifetime2 or 1.5
269-
o1673.BrickColor = BrickColor.new("Really black")
269+
	local Parent = Table.Parent or Torso
270-
o1673.Transparency = 0.80000001192093
270+
	local Emit = Table.Emit or 100
271-
o1673.Position = Vector3.new(-80488.4453, 26711.832, 109.599678)
271+
	local Offset = Table.Offset or 360
272-
o1673.Rotation = Vector3.new(0, 4.23999977, -90)
272+
	local Acel = Table.Acel or Vector3.new(0,0,0)
273-
o1673.Anchored = true
273+
	local Enabled = Table.Enabled or false
274-
o1673.CanCollide = false
274+
	local Texture = Table.Texture or "281983280"
275-
o1673.Shape = Enum.PartType.Cylinder
275+
	local RotS = Table.RotSpeed or NumberRange.new(-15, 15)
276-
o1673.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
276+
	local Trans1 = Table.Transparency1 or 0
277-
o1673.CFrame = CFrame.new(-80488.4453, 26711.832, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
277+
	local Trans2 = Table.Transparency2 or 0
278-
o1673.BottomSurface = Enum.SurfaceType.Unjoinable
278+
	PRTCL.Parent = Parent
279-
o1673.TopSurface = Enum.SurfaceType.Unjoinable
279+
	PRTCL.RotSpeed = RotS
280-
o1673.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
280+
	PRTCL.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,Trans1),NumberSequenceKeypoint.new(1,Trans2)})
281-
o1673.Position = Vector3.new(-80488.4453, 26711.832, 109.599678)
281+
	PRTCL.Texture = "http://www.roblox.com/asset/?id="..Texture
282-
o1674.Name = "Cylinder"
282+
	PRTCL.Color = ColorSequence.new(Color1,Color2)
283-
o1674.Parent = o1652
283+
	PRTCL.Size = NumberSequence.new(Size1,Size2)
284-
o1674.Material = Enum.Material.SmoothPlastic
284+
	PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
285-
o1674.BrickColor = BrickColor.new("Really black")
285+
	PRTCL.Speed = NumberRange.new(Speed)
286-
o1674.Transparency = 0.80000001192093
286+
	PRTCL.VelocitySpread = Offset
287-
o1674.Position = Vector3.new(-80488.4453, 26710.6172, 109.599678)
287+
	PRTCL.Drag = Drag
288-
o1674.Rotation = Vector3.new(0, 4.23999977, -90)
288+
	PRTCL.Acceleration = Acel
289-
o1674.Anchored = true
289+
	if Enabled == false then
290-
o1674.CanCollide = false
290+
		PRTCL:Emit(Emit)
291-
o1674.Shape = Enum.PartType.Cylinder
291+
		Debris:AddItem(PRTCL,Lifetime2)
292-
o1674.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
292+
	else
293-
o1674.CFrame = CFrame.new(-80488.4453, 26710.6172, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
293+
		PRTCL.Enabled = true
294-
o1674.BottomSurface = Enum.SurfaceType.Unjoinable
294+
	end
295-
o1674.TopSurface = Enum.SurfaceType.Unjoinable
295+
	return PRTCL
296-
o1674.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
296+
end
297-
o1674.Position = Vector3.new(-80488.4453, 26710.6172, 109.599678)
297+
298-
o1675.Name = "Cylinder"
298+
local EYE1 = Instance.new("Attachment",Head)
299-
o1675.Parent = o1652
299+
EYE1.Position = (Vector3.new(0.4, 0.5, -1.195)/2)
300-
o1675.Material = Enum.Material.SmoothPlastic
300+
local EYE2 = Instance.new("Attachment",Head)
301-
o1675.BrickColor = BrickColor.new("Really black")
301+
EYE2.Position = (Vector3.new(-0.4, 0.5, -1.195)/2)
302-
o1675.Transparency = 0.80000001192093
302+
local PRTCL = ParticleEmitter({Transparency1 = 1, Transparency2 = 0, Speed = 0.2, Acel = Vector3.new(2,0.5,0.6), RotSpeed = NumberRange.new(-15, 15), Drag = 0, Size1 = 0.15, Size2 = 0, Lifetime1 = 0.4, Lifetime2 = 1.4, Parent = EYE1, Emit = 100, Offset = 360, Enabled = true, Color1 = Color3.fromRGB(180, 128, 255), Color2 = Color3.new(0,0,0), Texture = "1523916715"})
303-
o1675.Position = Vector3.new(-80488.4453, 26705.8203, 109.599678)
303+
PRTCL.LockedToPart = true
304-
o1675.Rotation = Vector3.new(0, 4.23999977, -90)
304+
PRTCL.Rate = 185
305-
o1675.Anchored = true
305+
PRTCL.ZOffset = 0.1
306-
o1675.CanCollide = false
306+
PRTCL.LightEmission = 1
307-
o1675.Shape = Enum.PartType.Cylinder
307+
PRTCL.Enabled = false
308-
o1675.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
308+
table.insert(RINGFIRE,PRTCL)
309-
o1675.CFrame = CFrame.new(-80488.4453, 26705.8203, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
309+
local PRTCL2 = ParticleEmitter({Transparency1 = 1, Transparency2 = 0, Speed = 0.2, Acel = Vector3.new(-2,0.5,0.6), RotSpeed = NumberRange.new(-15, 15), Drag = 0, Size1 = 0.15, Size2 = 0, Lifetime1 = 0.4, Lifetime2 = 1.4, Parent = EYE2, Emit = 100, Offset = 360, Enabled = true, Color1 = Color3.fromRGB(180, 128, 255), Color2 = Color3.new(0,0,0), Texture = "1523916715"})
310-
o1675.BottomSurface = Enum.SurfaceType.Unjoinable
310+
PRTCL2.LockedToPart = true
311-
o1675.TopSurface = Enum.SurfaceType.Unjoinable
311+
PRTCL2.Rate = 185
312-
o1675.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
312+
PRTCL2.ZOffset = 0.1
313-
o1675.Position = Vector3.new(-80488.4453, 26705.8203, 109.599678)
313+
PRTCL2.LightEmission = 1
314-
o1676.Name = "Cylinder"
314+
PRTCL2.Enabled = false
315-
o1676.Parent = o1652
315+
table.insert(RINGFIRE,PRTCL2)
316-
o1676.Material = Enum.Material.SmoothPlastic
316+
317-
o1676.BrickColor = BrickColor.new("Really black")
317+
talking = false
318-
o1676.Transparency = 0.80000001192093
318+
319-
o1676.Position = Vector3.new(-80488.4453, 26704.8477, 109.599678)
319+
mouse.KeyDown:connect(function(key)
320-
o1676.Rotation = Vector3.new(0, 4.23999977, -90)
320+
if key == "e" and transform == false and debounce == false and talking == false then
321-
o1676.Anchored = true
321+
debounce = true
322-
o1676.CanCollide = false
322+
talking = true
323-
o1676.Shape = Enum.PartType.Cylinder
323+
SOU = Instance.new("Sound")
324-
o1676.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
324+
SOU.Parent = Character.Torso
325-
o1676.CFrame = CFrame.new(-80488.4453, 26704.8477, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
325+
SOU.SoundId = "rbxassetid://1384757081"
326-
o1676.BottomSurface = Enum.SurfaceType.Unjoinable
326+
SOU.Volume = 15
327-
o1676.TopSurface = Enum.SurfaceType.Unjoinable
327+
SOU.Looped = false
328-
o1676.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
328+
SOU.Pitch = 1
329-
o1676.Position = Vector3.new(-80488.4453, 26704.8477, 109.599678)
329+
SOU.TimePosition = 4.5
330-
o1677.Name = "Cylinder"
330+
SOU:Play()
331-
o1677.Parent = o1652
331+
wait(1.5)
332-
o1677.Material = Enum.Material.SmoothPlastic
332+
talking = false
333-
o1677.BrickColor = BrickColor.new("Really black")
333+
HairMesh.TextureId = "http://www.roblox.com/asset/?id=101678162"
334-
o1677.Transparency = 0.80000001192093
334+
Character['Body Colors'].HeadColor=BrickColor.new('Really black')
335-
o1677.Position = Vector3.new(-80488.4453, 26713.7227, 109.599678)
335+
Character['Body Colors'].TorsoColor=BrickColor.new('Really black')
336-
o1677.Rotation = Vector3.new(0, 4.23999977, -90)
336+
Character['Body Colors'].RightArmColor=BrickColor.new('Really black')
337-
o1677.Anchored = true
337+
Character['Body Colors'].LeftArmColor=BrickColor.new('Really black')
338-
o1677.CanCollide = false
338+
Character['Body Colors'].RightLegColor=BrickColor.new('Really black')
339-
o1677.Shape = Enum.PartType.Cylinder
339+
Character['Body Colors'].LeftLegColor=BrickColor.new('Really black')
340-
o1677.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
340+
shirt.ShirtTemplate = "rbxassetid://767866442"
341-
o1677.CFrame = CFrame.new(-80488.4453, 26713.7227, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
341+
pants.PantsTemplate = "rbxassetid://842364401"
342-
o1677.BottomSurface = Enum.SurfaceType.Unjoinable
342+
coroutine.wrap(function()
343-
o1677.TopSurface = Enum.SurfaceType.Unjoinable
343+
wait(7)
344-
o1677.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
344+
for i = 1,100 do
345-
o1677.Position = Vector3.new(-80488.4453, 26713.7227, 109.599678)
345+
Hair.Transparency = Hair.Transparency + 0.01
346-
o1678.Name = "Cylinder"
346+
wait()
347-
o1678.Parent = o1652
347+
end
348-
o1678.Material = Enum.Material.SmoothPlastic
348+
end)()
349-
o1678.BrickColor = BrickColor.new("Really black")
349+
DP = Instance.new("Sound")
350-
o1678.Transparency = 0.80000001192093
350+
DP.Parent = Character.Torso
351-
o1678.Position = Vector3.new(-80488.4453, 26709.6992, 109.599678)
351+
DP.SoundId = "rbxassetid://244502094"
352-
o1678.Rotation = Vector3.new(0, 4.23999977, -90)
352+
DP.Volume = 10
353-
o1678.Anchored = true
353+
DP.Looped = true
354-
o1678.CanCollide = false
354+
DP.Pitch = 1
355-
o1678.Shape = Enum.PartType.Cylinder
355+
DP:Play()
356-
o1678.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
356+
q=Instance.new('ParticleEmitter',Head)
357-
o1678.CFrame = CFrame.new(-80488.4453, 26709.6992, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
357+
q.Rate = 500
358-
o1678.BottomSurface = Enum.SurfaceType.Unjoinable
358+
q.Speed = NumberRange.new(7)
359-
o1678.TopSurface = Enum.SurfaceType.Unjoinable
359+
q.VelocitySpread = 0
360-
o1678.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
360+
q.EmissionDirection = "Front"
361-
o1678.Position = Vector3.new(-80488.4453, 26709.6992, 109.599678)
361+
q.Lifetime = NumberRange.new(0.1,1)
362-
o1679.Name = "Cylinder"
362+
q.Texture = 'rbxassetid://164417280'
363-
o1679.Parent = o1652
363+
q.Acceleration = Vector3.new(0,-50,0)
364-
o1679.Material = Enum.Material.SmoothPlastic
364+
q.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
365-
o1679.BrickColor = BrickColor.new("Really black")
365+
q.RotSpeed = NumberRange.new(-180, 180)
366-
o1679.Transparency = 0.80000001192093
366+
q.Rotation = NumberRange.new(-360, 360)
367-
o1679.Position = Vector3.new(-80488.4453, 26715.5, 109.599678)
367+
q.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
368-
o1679.Rotation = Vector3.new(0, 4.23999977, -90)
368+
coughing = true
369-
o1679.Anchored = true
369+
wait(10) --28 is the original but it's too long
370-
o1679.CanCollide = false
370+
DP:Stop()
371-
o1679.Shape = Enum.PartType.Cylinder
371+
q.Enabled = false
372-
o1679.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
372+
coughing = false
373-
o1679.CFrame = CFrame.new(-80488.4453, 26715.5, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
373+
SOU:Stop()
374-
o1679.BottomSurface = Enum.SurfaceType.Unjoinable
374+
wait(1)
375-
o1679.TopSurface = Enum.SurfaceType.Unjoinable
375+
talking = true
376-
o1679.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
376+
PRTCL2.Enabled = true
377-
o1679.Position = Vector3.new(-80488.4453, 26715.5, 109.599678)
377+
PRTCL.Enabled = true
378-
o1680.Name = "Cylinder"
378+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520257"
379-
o1680.Parent = o1652
379+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=558227098"
380-
o1680.Material = Enum.Material.SmoothPlastic
380+
Head.face.Texture = "rbxassetid://256293532"
381-
o1680.BrickColor = BrickColor.new("Really black")
381+
Head.face.Color3 = Color3.new(0,0,0)
382-
o1680.Transparency = 0.80000001192093
382+
S = Instance.new("Sound")
383-
o1680.Position = Vector3.new(-80488.4453, 26701.7969, 109.599678)
383+
S.Parent = Character.Torso
384-
o1680.Rotation = Vector3.new(0, 4.23999977, -90)
384+
S.SoundId = "rbxassetid://858697889"
385-
o1680.Anchored = true
385+
S.Volume = 10
386-
o1680.CanCollide = false
386+
S.Looped = false
387-
o1680.Shape = Enum.PartType.Cylinder
387+
S.Pitch = 1
388-
o1680.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
388+
S:Play()
389-
o1680.CFrame = CFrame.new(-80488.4453, 26701.7969, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
389+
wait(2)
390-
o1680.BottomSurface = Enum.SurfaceType.Unjoinable
390+
talking = false
391-
o1680.TopSurface = Enum.SurfaceType.Unjoinable
391+
PRTCL2.Enabled = false
392-
o1680.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
392+
PRTCL.Enabled = false
393-
o1680.Position = Vector3.new(-80488.4453, 26701.7969, 109.599678)
393+
q:Destroy()
394-
o1681.Name = "Cylinder"
394+
transform = true
395-
o1681.Parent = o1652
395+
end end)
396-
o1681.Material = Enum.Material.SmoothPlastic
396+
397-
o1681.BrickColor = BrickColor.new("Really black")
397+
mouse.KeyDown:connect(function(key)
398-
o1681.Transparency = 0.80000001192093
398+
if key == "v" and transform == true and PRTCL.Enabled == false and talking == false then
399-
o1681.Position = Vector3.new(-80488.4453, 26714.6406, 109.599678)
399+
talking = true
400-
o1681.Rotation = Vector3.new(0, 4.23999977, -90)
400+
lit.Brightness = 1
401-
o1681.Anchored = true
401+
PRTCL2.Enabled = true
402-
o1681.CanCollide = false
402+
PRTCL.Enabled = true
403-
o1681.Shape = Enum.PartType.Cylinder
403+
S = Instance.new("Sound")
404-
o1681.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
404+
S.Parent = Character.Torso
405-
o1681.CFrame = CFrame.new(-80488.4453, 26714.6406, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
405+
S.SoundId = "rbxassetid://398631872"
406-
o1681.BottomSurface = Enum.SurfaceType.Unjoinable
406+
S.Volume = 10
407-
o1681.TopSurface = Enum.SurfaceType.Unjoinable
407+
S.Looped = false
408-
o1681.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
408+
S.Pitch = 1
409-
o1681.Position = Vector3.new(-80488.4453, 26714.6406, 109.599678)
409+
S.TimePosition = 2
410-
o1682.Name = "Cylinder"
410+
S:Play()
411-
o1682.Parent = o1652
411+
wait(14)
412-
o1682.Material = Enum.Material.SmoothPlastic
412+
PRTCL2.Enabled = false
413-
o1682.BrickColor = BrickColor.new("Really black")
413+
PRTCL.Enabled = false
414-
o1682.Transparency = 0.80000001192093
414+
lit.Brightness = 0
415-
o1682.Position = Vector3.new(-80488.4453, 26712.75, 109.599678)
415+
talking = false
416-
o1682.Rotation = Vector3.new(0, 4.23999977, -90)
416+
end end)
417-
o1682.Anchored = true
417+
418-
o1682.CanCollide = false
418+
laughing = false
419-
o1682.Shape = Enum.PartType.Cylinder
419+
420-
o1682.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
420+
mouse.KeyDown:connect(function(key)
421-
o1682.CFrame = CFrame.new(-80488.4453, 26712.75, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
421+
if key == "r" and transform == true and PRTCL.Enabled == false and talking == false then
422-
o1682.BottomSurface = Enum.SurfaceType.Unjoinable
422+
talking = true
423-
o1682.TopSurface = Enum.SurfaceType.Unjoinable
423+
lit.Brightness = 1
424-
o1682.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
424+
PRTCL2.Enabled = true
425-
o1682.Position = Vector3.new(-80488.4453, 26712.75, 109.599678)
425+
PRTCL.Enabled = true
426-
o1683.Name = "Cylinder"
426+
S = Instance.new("Sound")
427-
o1683.Parent = o1652
427+
S.Parent = Character.Torso
428-
o1683.Material = Enum.Material.SmoothPlastic
428+
S.SoundId = "rbxassetid://177359995"
429-
o1683.BrickColor = BrickColor.new("Really black")
429+
S.Volume = 10
430-
o1683.Transparency = 0.80000001192093
430+
S.Looped = false
431-
o1683.Position = Vector3.new(-80488.4453, 26716.418, 109.599678)
431+
S.Pitch = 1
432-
o1683.Rotation = Vector3.new(0, 4.23999977, -90)
432+
S:Play()
433-
o1683.Anchored = true
433+
wait(3.35)
434-
o1683.CanCollide = false
434+
PRTCL2.Enabled = false
435-
o1683.Shape = Enum.PartType.Cylinder
435+
PRTCL.Enabled = false
436-
o1683.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
436+
lit.Brightness = 0
437-
o1683.CFrame = CFrame.new(-80488.4453, 26716.418, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
437+
talking = false
438-
o1683.BottomSurface = Enum.SurfaceType.Unjoinable
438+
end end)
439-
o1683.TopSurface = Enum.SurfaceType.Unjoinable
439+
440-
o1683.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
440+
mouse.KeyDown:connect(function(key)
441-
o1683.Position = Vector3.new(-80488.4453, 26716.418, 109.599678)
441+
if key == "t" and transform == true and PRTCL.Enabled == false and talking == false then
442-
o1684.Name = "Cylinder"
442+
talking = true
443-
o1684.Parent = o1652
443+
PRTCL2.Enabled = true
444-
o1684.Material = Enum.Material.SmoothPlastic
444+
PRTCL.Enabled = true
445-
o1684.BrickColor = BrickColor.new("Really black")
445+
lit.Brightness = 1
446-
o1684.Transparency = 0.80000001192093
446+
S = Instance.new("Sound")
447-
o1684.Position = Vector3.new(-80488.4453, 26708.7227, 109.599678)
447+
S.Parent = Character.Torso
448-
o1684.Rotation = Vector3.new(0, 4.23999977, -90)
448+
S.SoundId = "rbxassetid://858697889"
449-
o1684.Anchored = true
449+
S.Volume = 10
450-
o1684.CanCollide = false
450+
S.Looped = false
451-
o1684.Shape = Enum.PartType.Cylinder
451+
S.Pitch = 1
452-
o1684.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
452+
S:Play()
453-
o1684.CFrame = CFrame.new(-80488.4453, 26708.7227, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
453+
wait(3.8)
454-
o1684.BottomSurface = Enum.SurfaceType.Unjoinable
454+
PRTCL2.Enabled = false
455-
o1684.TopSurface = Enum.SurfaceType.Unjoinable
455+
PRTCL.Enabled = false
456-
o1684.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
456+
lit.Brightness = 0
457-
o1684.Position = Vector3.new(-80488.4453, 26708.7227, 109.599678)
457+
talking = false
458-
o1685.Name = "Cylinder"
458+
end end)
459-
o1685.Parent = o1652
459+
460-
o1685.Material = Enum.Material.SmoothPlastic
460+
mouse.KeyDown:connect(function(key)
461-
o1685.BrickColor = BrickColor.new("Really black")
461+
if key == "y" and transform == true then
462-
o1685.Transparency = 0.80000001192093
462+
S = Instance.new("Sound")
463-
o1685.Position = Vector3.new(-80488.4453, 26702.9238, 109.599678)
463+
S.Parent = Character.Torso
464-
o1685.Rotation = Vector3.new(0, 4.23999977, -90)
464+
S.SoundId = "rbxassetid://708003498"
465-
o1685.Anchored = true
465+
S.Volume = 10
466-
o1685.CanCollide = false
466+
S.Looped = false
467-
o1685.Shape = Enum.PartType.Cylinder
467+
S.Pitch = 1
468-
o1685.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
468+
S:Play()
469-
o1685.CFrame = CFrame.new(-80488.4453, 26702.9238, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
469+
end end)
470-
o1685.BottomSurface = Enum.SurfaceType.Unjoinable
470+
471-
o1685.TopSurface = Enum.SurfaceType.Unjoinable
471+
mouse.KeyDown:connect(function(key)
472-
o1685.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
472+
if key == "r" and transform == false and talking == false then
473-
o1685.Position = Vector3.new(-80488.4453, 26702.9238, 109.599678)
473+
talking = true
474-
o1686.Name = "Cylinder"
474+
S = Instance.new("Sound")
475-
o1686.Parent = o1652
475+
S.Parent = Character.Torso
476-
o1686.Material = Enum.Material.SmoothPlastic
476+
S.SoundId = "rbxassetid://155074440"
477-
o1686.BrickColor = BrickColor.new("Really black")
477+
S.Volume = 10
478-
o1686.Transparency = 0.80000001192093
478+
S.Looped = false
479-
o1686.Position = Vector3.new(-80488.4453, 26705.0547, 109.599678)
479+
S.Pitch = 1
480-
o1686.Rotation = Vector3.new(0, 4.23999977, -90)
480+
S.TimePosition = 0.4
481-
o1686.Anchored = true
481+
S:Play()
482-
o1686.CanCollide = false
482+
wait(6)
483-
o1686.Shape = Enum.PartType.Cylinder
483+
talking = false
484-
o1686.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
484+
end end)
485-
o1686.CFrame = CFrame.new(-80488.4453, 26705.0547, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
485+
486-
o1686.BottomSurface = Enum.SurfaceType.Unjoinable
486+
mouse.KeyDown:connect(function(key)
487-
o1686.TopSurface = Enum.SurfaceType.Unjoinable
487+
if key == "t" and transform == false and talking == false then
488-
o1686.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
488+
talking = true
489-
o1686.Position = Vector3.new(-80488.4453, 26705.0547, 109.599678)
489+
S = Instance.new("Sound")
490-
o1687.Name = "Cylinder"
490+
S.Parent = Character.Torso
491-
o1687.Parent = o1652
491+
S.SoundId = "rbxassetid://494478995"
492-
o1687.Material = Enum.Material.SmoothPlastic
492+
S.Volume = 10
493-
o1687.BrickColor = BrickColor.new("Really black")
493+
S.Looped = false
494-
o1687.Transparency = 0.80000001192093
494+
S.Pitch = 1
495-
o1687.Position = Vector3.new(-80488.4453, 26706.9453, 109.599678)
495+
S:Play()
496-
o1687.Rotation = Vector3.new(0, 4.23999977, -90)
496+
wait(5.04)
497-
o1687.Anchored = true
497+
talking = false
498-
o1687.CanCollide = false
498+
end end)
499-
o1687.Shape = Enum.PartType.Cylinder
499+
500-
o1687.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
500+
q1=Instance.new('ParticleEmitter',Head)
501-
o1687.CFrame = CFrame.new(-80488.4453, 26706.9453, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
501+
q1.Rate = 500
502-
o1687.BottomSurface = Enum.SurfaceType.Unjoinable
502+
q1.Speed = NumberRange.new(7)
503-
o1687.TopSurface = Enum.SurfaceType.Unjoinable
503+
q1.VelocitySpread = 0
504-
o1687.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
504+
q1.EmissionDirection = "Front"
505-
o1687.Position = Vector3.new(-80488.4453, 26706.9453, 109.599678)
505+
q1.Lifetime = NumberRange.new(0.1,1)
506-
o1688.Name = "Cylinder"
506+
q1.Texture = 'rbxassetid://164417280'
507-
o1688.Parent = o1652
507+
q1.Acceleration = Vector3.new(0,-50,0)
508-
o1688.Material = Enum.Material.SmoothPlastic
508+
q1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
509-
o1688.BrickColor = BrickColor.new("Really black")
509+
q1.RotSpeed = NumberRange.new(-180, 180)
510-
o1688.Transparency = 0.80000001192093
510+
q1.Rotation = NumberRange.new(-360, 360)
511-
o1688.Position = Vector3.new(-80488.4453, 26716.9043, 109.599678)
511+
q1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
512-
o1688.Rotation = Vector3.new(0, 4.23999977, -90)
512+
q1.Enabled = false
513-
o1688.Anchored = true
513+
514-
o1688.CanCollide = false
514+
mouse.KeyDown:connect(function(key)
515-
o1688.Shape = Enum.PartType.Cylinder
515+
if key == "f" and transform == true then
516-
o1688.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
516+
S = Instance.new("Sound")
517-
o1688.CFrame = CFrame.new(-80488.4453, 26716.9043, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
517+
S.Parent = Character.Torso
518-
o1688.BottomSurface = Enum.SurfaceType.Unjoinable
518+
S.SoundId = "rbxassetid://176850421"
519-
o1688.TopSurface = Enum.SurfaceType.Unjoinable
519+
S.Volume = 10
520-
o1688.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
520+
S.Looped = false
521-
o1688.Position = Vector3.new(-80488.4453, 26716.9043, 109.599678)
521+
S.Pitch = 1
522-
o1689.Name = "Cylinder"
522+
S:Play()
523-
o1689.Parent = o1652
523+
end end)
524-
o1689.Material = Enum.Material.SmoothPlastic
524+
525-
o1689.BrickColor = BrickColor.new("Really black")
525+
toggle = false
526-
o1689.Transparency = 0.80000001192093
526+
527-
o1689.Position = Vector3.new(-80488.4453, 26706.0273, 109.599678)
527+
mouse.KeyDown:connect(function(key)
528-
o1689.Rotation = Vector3.new(0, 4.23999977, -90)
528+
if key == "f" and transform == false and talking == false then
529-
o1689.Anchored = true
529+
talking = true
530-
o1689.CanCollide = false
530+
S = Instance.new("Sound")
531-
o1689.Shape = Enum.PartType.Cylinder
531+
S.Parent = Character.Torso
532-
o1689.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
532+
S.SoundId = "rbxassetid://1765588386"
533-
o1689.CFrame = CFrame.new(-80488.4453, 26706.0273, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
533+
S.Volume = 10
534-
o1689.BottomSurface = Enum.SurfaceType.Unjoinable
534+
S.Looped = false
535-
o1689.TopSurface = Enum.SurfaceType.Unjoinable
535+
S.Pitch = 1
536-
o1689.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
536+
S:Play()
537-
o1689.Position = Vector3.new(-80488.4453, 26706.0273, 109.599678)
537+
wait(18.5)
538-
o1690.Name = "Cylinder"
538+
talking = false
539-
o1690.Parent = o1652
539+
end end)
540-
o1690.Material = Enum.Material.SmoothPlastic
540+
541-
o1690.BrickColor = BrickColor.new("Really black")
541+
mouse.KeyDown:connect(function(key)
542-
o1690.Transparency = 0.80000001192093
542+
if key == "j" and transform == false and talking == false then
543-
o1690.Position = Vector3.new(-80488.4453, 26715.707, 109.599678)
543+
talking = true
544-
o1690.Rotation = Vector3.new(0, 4.23999977, -90)
544+
S = Instance.new("Sound")
545-
o1690.Anchored = true
545+
S.Parent = Character.Torso
546-
o1690.CanCollide = false
546+
S.SoundId = "rbxassetid://936161138"
547-
o1690.Shape = Enum.PartType.Cylinder
547+
S.Volume = 10
548-
o1690.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
548+
S.Looped = false
549-
o1690.CFrame = CFrame.new(-80488.4453, 26715.707, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
549+
S.Pitch = 1
550-
o1690.BottomSurface = Enum.SurfaceType.Unjoinable
550+
S:Play()
551-
o1690.TopSurface = Enum.SurfaceType.Unjoinable
551+
wait(24.73)
552-
o1690.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
552+
talking = false
553-
o1690.Position = Vector3.new(-80488.4453, 26715.707, 109.599678)
553+
end end)
554-
o1691.Name = "Cylinder"
554+
555-
o1691.Parent = o1652
555+
mouse.KeyDown:connect(function(key)
556-
o1691.Material = Enum.Material.SmoothPlastic
556+
if key == "k" and transform == false and talking == false then
557-
o1691.BrickColor = BrickColor.new("Really black")
557+
talking = true
558-
o1691.Transparency = 0.80000001192093
558+
S = Instance.new("Sound")
559-
o1691.Position = Vector3.new(-80488.4453, 26702.0059, 109.599678)
559+
S.Parent = Character.Torso
560-
o1691.Rotation = Vector3.new(0, 4.23999977, -90)
560+
S.SoundId = "rbxassetid://936159847"
561-
o1691.Anchored = true
561+
S.Volume = 10
562-
o1691.CanCollide = false
562+
S.Looped = false
563-
o1691.Shape = Enum.PartType.Cylinder
563+
S.Pitch = 1
564-
o1691.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
564+
S:Play()
565-
o1691.CFrame = CFrame.new(-80488.4453, 26702.0059, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
565+
wait(27.22)
566-
o1691.BottomSurface = Enum.SurfaceType.Unjoinable
566+
talking = false
567-
o1691.TopSurface = Enum.SurfaceType.Unjoinable
567+
end end)
568-
o1691.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
568+
569-
o1691.Position = Vector3.new(-80488.4453, 26702.0059, 109.599678)
569+
mouse.KeyDown:connect(function(key)
570-
o1692.Name = "Cylinder"
570+
if key == "l" and transform == false and talking == false then
571-
o1692.Parent = o1652
571+
talking = true
572-
o1692.Material = Enum.Material.SmoothPlastic
572+
S = Instance.new("Sound")
573-
o1692.BrickColor = BrickColor.new("Really black")
573+
S.Parent = Character.Torso
574-
o1692.Transparency = 0.80000001192093
574+
S.SoundId = "rbxassetid://936162120"
575-
o1692.Position = Vector3.new(-80488.4453, 26707.8047, 109.599678)
575+
S.Volume = 10
576-
o1692.Rotation = Vector3.new(0, 4.23999977, -90)
576+
S.Looped = false
577-
o1692.Anchored = true
577+
S.Pitch = 1
578-
o1692.CanCollide = false
578+
S:Play()
579-
o1692.Shape = Enum.PartType.Cylinder
579+
wait(25.3)
580-
o1692.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
580+
talking = false
581-
o1692.CFrame = CFrame.new(-80488.4453, 26707.8047, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
581+
end end)
582-
o1692.BottomSurface = Enum.SurfaceType.Unjoinable
582+
583-
o1692.TopSurface = Enum.SurfaceType.Unjoinable
583+
mouse.KeyDown:connect(function(key)
584-
o1692.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
584+
if transform == true then
585-
o1692.Position = Vector3.new(-80488.4453, 26707.8047, 109.599678)
585+
586-
o1693.Name = "Cylinder"
586+
587-
o1693.Parent = o1652
587+
if key == "x" then
588-
o1693.Material = Enum.Material.SmoothPlastic
588+
if coughing == false then
589-
o1693.BrickColor = BrickColor.new("Really black")
589+
coughing = true
590-
o1693.Transparency = 0.80000001192093
590+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520910"
591-
o1693.Position = Vector3.new(-80488.4453, 26710.8262, 109.599678)
591+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=1772096775"
592-
o1693.Rotation = Vector3.new(0, 4.23999977, -90)
592+
q1.Enabled = true
593-
o1693.Anchored = true
593+
ZZ = Instance.new("Sound")
594-
o1693.CanCollide = false
594+
ZZ.Parent = Character.Torso
595-
o1693.Shape = Enum.PartType.Cylinder
595+
ZZ.SoundId = "rbxassetid://244502094"
596-
o1693.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
596+
ZZ.Volume = 10
597-
o1693.CFrame = CFrame.new(-80488.4453, 26710.8262, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
597+
ZZ.Looped = true
598-
o1693.BottomSurface = Enum.SurfaceType.Unjoinable
598+
ZZ.Pitch = 1
599-
o1693.TopSurface = Enum.SurfaceType.Unjoinable
599+
ZZ:Play()
600-
o1693.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
600+
ZZ2 = Instance.new("Sound")
601-
o1693.Position = Vector3.new(-80488.4453, 26710.8262, 109.599678)
601+
ZZ2.Parent = Character.Torso
602-
o1694.Name = "Cylinder"
602+
ZZ2.SoundId = "rbxassetid://300046017"
603-
o1694.Parent = o1652
603+
ZZ2.Volume = 2
604-
o1694.Material = Enum.Material.SmoothPlastic
604+
ZZ2.Looped = true
605-
o1694.BrickColor = BrickColor.new("Really black")
605+
ZZ2.Pitch = 1
606-
o1694.Transparency = 0.80000001192093
606+
ZZ2:Play()
607-
o1694.Position = Vector3.new(-80488.4453, 26709.9063, 109.599678)
607+
elseif coughing == true then
608-
o1694.Rotation = Vector3.new(0, 4.23999977, -90)
608+
coughing = false
609-
o1694.Anchored = true
609+
HoodMesh.MeshId = "http://www.roblox.com/asset/?id=13520257"
610-
o1694.CanCollide = false
610+
HoodMesh.TextureId = "http://www.roblox.com/asset/?id=558227098"
611-
o1694.Shape = Enum.PartType.Cylinder
611+
ZZ:Destroy()
612-
o1694.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
612+
ZZ2:Destroy()
613-
o1694.CFrame = CFrame.new(-80488.4453, 26709.9063, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
613+
q1.Enabled = false
614-
o1694.BottomSurface = Enum.SurfaceType.Unjoinable
614+
end
615-
o1694.TopSurface = Enum.SurfaceType.Unjoinable
615+
end
616-
o1694.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
616+
617-
o1694.Position = Vector3.new(-80488.4453, 26709.9063, 109.599678)
617+
618-
o1695.Name = "Cylinder"
618+
end
619-
o1695.Parent = o1652
619+
end)
620-
o1695.Material = Enum.Material.SmoothPlastic
620+
621-
o1695.BrickColor = BrickColor.new("Really black")
621+
mouse.KeyDown:connect(function(key)
622-
o1695.Transparency = 0.80000001192093
622+
if key == "m" and talking == false then
623-
o1695.Position = Vector3.new(-80488.4453, 26704.1367, 109.599678)
623+
talking = true
624-
o1695.Rotation = Vector3.new(0, 4.23999977, -90)
624+
S = Instance.new("Sound")
625-
o1695.Anchored = true
625+
S.Parent = Character.Torso
626-
o1695.CanCollide = false
626+
S.SoundId = "rbxassetid://1766163151"
627-
o1695.Shape = Enum.PartType.Cylinder
627+
S.Volume = 10
628-
o1695.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
628+
S.Looped = false
629-
o1695.CFrame = CFrame.new(-80488.4453, 26704.1367, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
629+
S.Pitch = 1
630-
o1695.BottomSurface = Enum.SurfaceType.Unjoinable
630+
S:Play()
631-
o1695.TopSurface = Enum.SurfaceType.Unjoinable
631+
wait(2.38)
632-
o1695.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
632+
talking = false
633-
o1695.Position = Vector3.new(-80488.4453, 26704.1367, 109.599678)
633+
end end)
634-
o1696.Name = "Cylinder"
634+
635-
o1696.Parent = o1652
635+
mouse.KeyDown:connect(function(key)
636-
o1696.Material = Enum.Material.SmoothPlastic
636+
if key == "n" and talking == false then
637-
o1696.BrickColor = BrickColor.new("Really black")
637+
talking = true
638-
o1696.Transparency = 0.80000001192093
638+
S = Instance.new("Sound")
639-
o1696.Position = Vector3.new(-80488.4453, 26712.0391, 109.599678)
639+
S.Parent = Character.Torso
640-
o1696.Rotation = Vector3.new(0, 4.23999977, -90)
640+
S.SoundId = "rbxassetid://1766162663"
641-
o1696.Anchored = true
641+
S.Volume = 10
642-
o1696.CanCollide = false
642+
S.Looped = false
643-
o1696.Shape = Enum.PartType.Cylinder
643+
S.Pitch = 1
644-
o1696.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
644+
S:Play()
645-
o1696.CFrame = CFrame.new(-80488.4453, 26712.0391, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
645+
wait(4.13)
646-
o1696.BottomSurface = Enum.SurfaceType.Unjoinable
646+
talking = false
647-
o1696.TopSurface = Enum.SurfaceType.Unjoinable
647+
end end)
648-
o1696.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
648+
649-
o1696.Position = Vector3.new(-80488.4453, 26712.0391, 109.599678)
649+
function findCloseHumanoid(centre, distance)
650-
o1697.Name = "Cylinder"
650+
  local tab = {}
651-
o1697.Parent = o1652
651+
  for _, child in pairs(game.Workspace:GetChildren()) do
652-
o1697.Material = Enum.Material.SmoothPlastic
652+
    if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then
653-
o1697.BrickColor = BrickColor.new("Really black")
653+
      local vtors = child.Torso
654-
o1697.Transparency = 0.80000001192093
654+
      local mag = math.abs((vtors.Position - centre).magnitude)
655-
o1697.Position = Vector3.new(-80488.4453, 26713.9297, 109.599678)
655+
      if distance >= mag then
656-
o1697.Rotation = Vector3.new(0, 4.23999977, -90)
656+
        table.insert(tab, child.Humanoid)
657-
o1697.Anchored = true
657+
      end
658-
o1697.CanCollide = false
658+
    end
659-
o1697.Shape = Enum.PartType.Cylinder
659+
  end
660-
o1697.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
660+
  return tab
661-
o1697.CFrame = CFrame.new(-80488.4453, 26713.9297, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
661+
end
662-
o1697.BottomSurface = Enum.SurfaceType.Unjoinable
662+
663-
o1697.TopSurface = Enum.SurfaceType.Unjoinable
663+
664-
o1697.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
664+
function onTouch(part)
665-
o1697.Position = Vector3.new(-80488.4453, 26713.9297, 109.599678)
665+
666-
o1698.Name = "Cylinder"
666+
local humanoid = part.Parent:findFirstChild("Humanoid")
667-
o1698.Parent = o1652
667+
local model = part.Parent
668-
o1698.Material = Enum.Material.SmoothPlastic
668+
local torso = part.Parent:findFirstChild("Torso")
669-
o1698.BrickColor = BrickColor.new("Really black")
669+
local head = part.Parent:findFirstChild("Head")
670-
o1698.Transparency = 0.80000001192093
670+
local leftleg = part.Parent:findFirstChild("Left Leg")
671-
o1698.Position = Vector3.new(-80488.4453, 26714.8477, 109.599678)
671+
local rightleg = part.Parent:findFirstChild("Right Leg")
672-
o1698.Rotation = Vector3.new(0, 4.23999977, -90)
672+
local leftarm = part.Parent:findFirstChild("Left Arm")
673-
o1698.Anchored = true
673+
local rightarm = part.Parent:findFirstChild("Right Arm")
674-
o1698.CanCollide = false
674+
if humanoid.Health <= 0 then
675-
o1698.Shape = Enum.PartType.Cylinder
675+
return
676-
o1698.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
676+
end
677-
o1698.CFrame = CFrame.new(-80488.4453, 26714.8477, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
677+
if transform == false then
678-
o1698.BottomSurface = Enum.SurfaceType.Unjoinable
678+
return
679-
o1698.TopSurface = Enum.SurfaceType.Unjoinable
679+
end
680-
o1698.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
680+
681-
o1698.Position = Vector3.new(-80488.4453, 26714.8477, 109.599678)
681+
for i, v in pairs(findCloseHumanoid(Torso.Position, 10)) do
682-
o1699.Name = "Cylinder"
682+
humanoid.Health = 0
683-
o1699.Parent = o1652
683+
head.BrickColor = BrickColor.new("Really black")
684-
o1699.Material = Enum.Material.SmoothPlastic
684+
torso.BrickColor = BrickColor.new("Really black")
685-
o1699.BrickColor = BrickColor.new("Really black")
685+
leftleg.BrickColor = BrickColor.new("Really black")
686-
o1699.Transparency = 0.80000001192093
686+
rightleg.BrickColor = BrickColor.new("Really black")
687-
o1699.Position = Vector3.new(-80488.4453, 26712.957, 109.599678)
687+
rightarm.BrickColor = BrickColor.new("Really black")
688-
o1699.Rotation = Vector3.new(0, 4.23999977, -90)
688+
leftarm.BrickColor = BrickColor.new("Really black")
689-
o1699.Anchored = true
689+
torso.Anchored = true
690-
o1699.CanCollide = false
690+
691-
o1699.Shape = Enum.PartType.Cylinder
691+
e=Instance.new('Part', model)
692-
o1699.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
692+
e.Size = Vector3.new(2.25,2.25,2.25)
693-
o1699.CFrame = CFrame.new(-80488.4453, 26712.957, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
693+
e.Transparency = 1
694-
o1699.BottomSurface = Enum.SurfaceType.Unjoinable
694+
e.Anchored = true
695-
o1699.TopSurface = Enum.SurfaceType.Unjoinable
695+
e.CFrame = CFrame.new(head.Position)
696-
o1699.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
696+
697-
o1699.Position = Vector3.new(-80488.4453, 26712.957, 109.599678)
697+
698-
o1700.Name = "Cylinder"
698+
q=Instance.new('ParticleEmitter', e)
699-
o1700.Parent = o1652
699+
q.Rate = 500
700-
o1700.Material = Enum.Material.SmoothPlastic
700+
q.Speed = NumberRange.new(7)
701-
o1700.BrickColor = BrickColor.new("Really black")
701+
q.VelocitySpread = 40
702-
o1700.Transparency = 0.80000001192093
702+
q.Lifetime = NumberRange.new(0.1,1)
703-
o1700.Position = Vector3.new(-80488.4453, 26716.625, 109.599678)
703+
q.Texture = 'rbxassetid://164417280'
704-
o1700.Rotation = Vector3.new(0, 4.23999977, -90)
704+
q.Acceleration = Vector3.new(0,-50,0)
705-
o1700.Anchored = true
705+
q.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.1), NumberSequenceKeypoint.new(1, 0.01, 0.01)})
706-
o1700.CanCollide = false
706+
q.RotSpeed = NumberRange.new(-180, 180)
707-
o1700.Shape = Enum.PartType.Cylinder
707+
q.Rotation = NumberRange.new(-360, 360)
708-
o1700.Size = Vector3.new(4.0264101, 11.8461294, 11.8461294)
708+
q.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
709-
o1700.CFrame = CFrame.new(-80488.4453, 26716.625, 109.599678, 0, 0.997262657, 0.0739399716, -1, 0, 0, 0, -0.0739399716, 0.997262657)
709+
710-
o1700.BottomSurface = Enum.SurfaceType.Unjoinable
710+
torso.Anchored = true
711-
o1700.TopSurface = Enum.SurfaceType.Unjoinable
711+
rightleg.Anchored = true
712-
o1700.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
712+
leftleg.Anchored = true
713-
o1700.Position = Vector3.new(-80488.4453, 26716.625, 109.599678)
713+
rightarm.Anchored = true
714-
o1701.Name = "Fog"
714+
leftarm.Anchored = true
715-
o1701.Parent = o1
715+
ded = Instance.new("Sound")
716-
o1702.Name = "Cylinder"
716+
ded.Parent = torso
717-
o1702.Parent = o1701
717+
ded.SoundId = "rbxassetid://658228911"
718-
o1702.Material = Enum.Material.SmoothPlastic
718+
ded.Volume = 3
719-
o1702.BrickColor = BrickColor.new("Really black")
719+
ded.Looped = false
720-
o1702.Transparency = 0.80000001192093
720+
wait()
721-
o1702.Position = Vector3.new(-80902.0703, 26662.1953, -16.9701309)
721+
ded:Play()
722-
o1702.Rotation = Vector3.new(0, 14.2399998, -90)
722+
end
723-
o1702.Anchored = true
723+
724-
o1702.CanCollide = false
724+
end 
725-
o1702.Shape = Enum.PartType.Cylinder
725+
726-
o1702.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
726+
727-
o1702.CFrame = CFrame.new(-80902.0703, 26662.1953, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
727+
728-
o1702.BottomSurface = Enum.SurfaceType.Unjoinable
728+
Character.Torso.Touched:connect(onTouch)
729-
o1702.TopSurface = Enum.SurfaceType.Unjoinable
729+
730-
o1702.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
730+
function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants
731-
o1702.Position = Vector3.new(-80902.0703, 26662.1953, -16.9701309)
731+
	return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
732-
o1703.Name = "Cylinder"
732+
end
733-
o1703.Parent = o1701
733+
734-
o1703.Material = Enum.Material.SmoothPlastic
734+
function QuaternionFromCFrame(cf) 
735-
o1703.BrickColor = BrickColor.new("Really black")
735+
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
736-
o1703.Transparency = 0.80000001192093
736+
	local trace = m00 + m11 + m22 
737-
o1703.Position = Vector3.new(-80902.0703, 26657.8262, -16.9701309)
737+
	if trace > 0 then 
738-
o1703.Rotation = Vector3.new(0, 14.2399998, -90)
738+
		local s = math.sqrt(1 + trace) 
739-
o1703.Anchored = true
739+
		local recip = 0.5/s 
740-
o1703.CanCollide = false
740+
		return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
741-
o1703.Shape = Enum.PartType.Cylinder
741+
	else 
742-
o1703.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
742+
		local i = 0 
743-
o1703.CFrame = CFrame.new(-80902.0703, 26657.8262, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
743+
		if m11 > m00 then
744-
o1703.BottomSurface = Enum.SurfaceType.Unjoinable
744+
			i = 1
745-
o1703.TopSurface = Enum.SurfaceType.Unjoinable
745+
		end
746-
o1703.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
746+
		if m22 > (i == 0 and m00 or m11) then 
747-
o1703.Position = Vector3.new(-80902.0703, 26657.8262, -16.9701309)
747+
			i = 2 
748-
o1704.Name = "Cylinder"
748+
		end 
749-
o1704.Parent = o1701
749+
		if i == 0 then 
750-
o1704.Material = Enum.Material.SmoothPlastic
750+
			local s = math.sqrt(m00-m11-m22+1) 
751-
o1704.BrickColor = BrickColor.new("Really black")
751+
			local recip = 0.5/s 
752-
o1704.Transparency = 0.80000001192093
752+
			return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
753-
o1704.Position = Vector3.new(-80902.0703, 26660.8555, -16.9701309)
753+
		elseif i == 1 then 
754-
o1704.Rotation = Vector3.new(0, 14.2399998, -90)
754+
			local s = math.sqrt(m11-m22-m00+1) 
755-
o1704.Anchored = true
755+
			local recip = 0.5/s 
756-
o1704.CanCollide = false
756+
			return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
757-
o1704.Shape = Enum.PartType.Cylinder
757+
		elseif i == 2 then 
758-
o1704.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
758+
			local s = math.sqrt(m22-m00-m11+1) 
759-
o1704.CFrame = CFrame.new(-80902.0703, 26660.8555, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
759+
			local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
760-
o1704.BottomSurface = Enum.SurfaceType.Unjoinable
760+
		end 
761-
o1704.TopSurface = Enum.SurfaceType.Unjoinable
761+
	end 
762-
o1704.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
762+
end
763-
o1704.Position = Vector3.new(-80902.0703, 26660.8555, -16.9701309)
763+
 
764-
o1705.Name = "Cylinder"
764+
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
765-
o1705.Parent = o1701
765+
	local xs, ys, zs = x + x, y + y, z + z 
766-
o1705.Material = Enum.Material.SmoothPlastic
766+
	local wx, wy, wz = w*xs, w*ys, w*zs 
767-
o1705.BrickColor = BrickColor.new("Really black")
767+
	local xx = x*xs 
768-
o1705.Transparency = 0.80000001192093
768+
	local xy = x*ys 
769-
o1705.Position = Vector3.new(-80902.0703, 26659.4316, -16.9701309)
769+
	local xz = x*zs 
770-
o1705.Rotation = Vector3.new(0, 14.2399998, -90)
770+
	local yy = y*ys 
771-
o1705.Anchored = true
771+
	local yz = y*zs 
772-
o1705.CanCollide = false
772+
	local zz = z*zs 
773-
o1705.Shape = Enum.PartType.Cylinder
773+
	return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
774-
o1705.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
774+
end
775-
o1705.CFrame = CFrame.new(-80902.0703, 26659.4316, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
775+
 
776-
o1705.BottomSurface = Enum.SurfaceType.Unjoinable
776+
function QuaternionSlerp(a, b, t) 
777-
o1705.TopSurface = Enum.SurfaceType.Unjoinable
777+
	local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
778-
o1705.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
778+
	local startInterp, finishInterp; 
779-
o1705.Position = Vector3.new(-80902.0703, 26659.4316, -16.9701309)
779+
	if cosTheta >= 0.0001 then 
780-
o1706.Name = "Cylinder"
780+
		if (1 - cosTheta) > 0.0001 then 
781-
o1706.Parent = o1701
781+
			local theta = math.acos(cosTheta) 
782-
o1706.Material = Enum.Material.SmoothPlastic
782+
			local invSinTheta = 1/math.sin(theta) 
783-
o1706.BrickColor = BrickColor.new("Really black")
783+
			startInterp = math.sin((1-t)*theta)*invSinTheta 
784-
o1706.Transparency = 0.80000001192093
784+
			finishInterp = math.sin(t*theta)*invSinTheta  
785-
o1706.Position = Vector3.new(-80902.0703, 26663.7773, -16.9701309)
785+
		else 
786-
o1706.Rotation = Vector3.new(0, 14.2399998, -90)
786+
			startInterp = 1-t 
787-
o1706.Anchored = true
787+
			finishInterp = t 
788-
o1706.CanCollide = false
788+
		end 
789-
o1706.Shape = Enum.PartType.Cylinder
789+
	else 
790-
o1706.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
790+
		if (1+cosTheta) > 0.0001 then 
791-
o1706.CFrame = CFrame.new(-80902.0703, 26663.7773, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
791+
			local theta = math.acos(-cosTheta) 
792-
o1706.BottomSurface = Enum.SurfaceType.Unjoinable
792+
			local invSinTheta = 1/math.sin(theta) 
793-
o1706.TopSurface = Enum.SurfaceType.Unjoinable
793+
			startInterp = math.sin((t-1)*theta)*invSinTheta 
794-
o1706.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
794+
			finishInterp = math.sin(t*theta)*invSinTheta 
795-
o1706.Position = Vector3.new(-80902.0703, 26663.7773, -16.9701309)
795+
		else 
796-
o1707.Name = "Cylinder"
796+
			startInterp = t-1 
797-
o1707.Parent = o1701
797+
			finishInterp = t 
798-
o1707.Material = Enum.Material.SmoothPlastic
798+
		end 
799-
o1707.BrickColor = BrickColor.new("Really black")
799+
	end 
800-
o1707.Transparency = 0.80000001192093
800+
	return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
801-
o1707.Position = Vector3.new(-80902.0703, 26660.1641, -16.9701309)
801+
end
802-
o1707.Rotation = Vector3.new(0, 14.2399998, -90)
802+
803-
o1707.Anchored = true
803+
function clerp(a, b, t) 
804-
o1707.CanCollide = false
804+
	local qa = {QuaternionFromCFrame(a)}
805-
o1707.Shape = Enum.PartType.Cylinder
805+
	local qb = {QuaternionFromCFrame(b)} 
806-
o1707.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
806+
	local ax, ay, az = a.x, a.y, a.z 
807-
o1707.CFrame = CFrame.new(-80902.0703, 26660.1641, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
807+
	local bx, by, bz = b.x, b.y, b.z
808-
o1707.BottomSurface = Enum.SurfaceType.Unjoinable
808+
	local _t = 1-t
809-
o1707.TopSurface = Enum.SurfaceType.Unjoinable
809+
	return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
810-
o1707.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
810+
end
811-
o1707.Position = Vector3.new(-80902.0703, 26660.1641, -16.9701309)
811+
812-
o1708.Name = "Cylinder"
812+
swait()
813-
o1708.Parent = o1701
813+
LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0)
814-
o1708.Material = Enum.Material.SmoothPlastic
814+
Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
815-
o1708.BrickColor = BrickColor.new("Really black")
815+
RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0)
816-
o1708.Transparency = 0.80000001192093
816+
Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0)
817-
o1708.Position = Vector3.new(-80902.0703, 26667.4531, -16.9701309)
817+
LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0)
818-
o1708.Rotation = Vector3.new(0, 14.2399998, -90)
818+
Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Left_Leg.Weld.C1 = CFrame.new(0, 1, 0.15)
819-
o1708.Anchored = true
819+
RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0)
820-
o1708.CanCollide = false
820+
Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Right_Leg.Weld.C1 = CFrame.new(0, 1, 0.15)
821-
o1708.Shape = Enum.PartType.Cylinder
821+
Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0)
822-
o1708.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
822+
Torso.Weld.C1 = CFrame.new(0, -1, 0)
823-
o1708.CFrame = CFrame.new(-80902.0703, 26667.4531, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
823+
Head_Weld = newWeld(Torso, Head, 0, 1.5, 0)
824-
o1708.BottomSurface = Enum.SurfaceType.Unjoinable
824+
825-
o1708.TopSurface = Enum.SurfaceType.Unjoinable
825+
for i,v in pairs(Character:GetChildren()) do
826-
o1708.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
826+
	if v:IsA('Accoutrement') or v:IsA('Shirt') or v:IsA('Pants') then
827-
o1708.Position = Vector3.new(-80902.0703, 26667.4531, -16.9701309)
827+
		v:Destroy()
828-
o1709.Name = "Cylinder"
828+
	end
829-
o1709.Parent = o1701
829+
end
830-
o1709.Material = Enum.Material.SmoothPlastic
830+
831-
o1709.BrickColor = BrickColor.new("Really black")
831+
Head.face.Texture = "rbxassetid://141728515"
832-
o1709.Transparency = 0.80000001192093
832+
Head.face.Color3 = Color3.new(0,0,0)
833-
o1709.Position = Vector3.new(-80902.0703, 26661.502, -16.9701309)
833+
834-
o1709.Rotation = Vector3.new(0, 14.2399998, -90)
834+
shirt = Instance.new("Shirt",Character)
835-
o1709.Anchored = true
835+
pants = Instance.new("Pants",Character)
836-
o1709.CanCollide = false
836+
wait()
837-
o1709.Shape = Enum.PartType.Cylinder
837+
shirt.ShirtTemplate = "rbxassetid://120471954"
838-
o1709.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
838+
pants.PantsTemplate = "rbxassetid://120471978"
839-
o1709.CFrame = CFrame.new(-80902.0703, 26661.502, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
839+
840-
o1709.BottomSurface = Enum.SurfaceType.Unjoinable
840+
Character['Body Colors'].HeadColor=BrickColor.new('Linen')
841-
o1709.TopSurface = Enum.SurfaceType.Unjoinable
841+
Character['Body Colors'].TorsoColor=BrickColor.new('Linen')
842-
o1709.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
842+
Character['Body Colors'].RightArmColor=BrickColor.new('Linen')
843-
o1709.Position = Vector3.new(-80902.0703, 26661.502, -16.9701309)
843+
Character['Body Colors'].LeftArmColor=BrickColor.new('Linen')
844-
o1710.Name = "Cylinder"
844+
Character['Body Colors'].RightLegColor=BrickColor.new('Linen')
845-
o1710.Parent = o1701
845+
Character['Body Colors'].LeftLegColor=BrickColor.new('Linen')
846-
o1710.Material = Enum.Material.SmoothPlastic
846+
847-
o1710.BrickColor = BrickColor.new("Really black")
847+
Humanoid.DisplayDistanceType='None'
848-
o1710.Transparency = 0.80000001192093
848+
849-
o1710.Position = Vector3.new(-80902.0703, 26666.1152, -16.9701309)
849+
sine = 0
850-
o1710.Rotation = Vector3.new(0, 14.2399998, -90)
850+
change = 1
851-
o1710.Anchored = true
851+
sprint=false
852-
o1710.CanCollide = false
852+
local punches={
853-
o1710.Shape = Enum.PartType.Cylinder
853+
	a=false,
854-
o1710.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
854+
	b=false,
855-
o1710.CFrame = CFrame.new(-80902.0703, 26666.1152, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
855+
	c=false
856-
o1710.BottomSurface = Enum.SurfaceType.Unjoinable
856+
}
857-
o1710.TopSurface = Enum.SurfaceType.Unjoinable
857+
858-
o1710.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
858+
UIService.InputBegan:connect(function(Input,GUIProcessed)
859-
o1710.Position = Vector3.new(-80902.0703, 26666.1152, -16.9701309)
859+
	if not GUIProcessed and Input.UserInputType==Enum.UserInputType.MouseButton1 then
860-
o1711.Name = "Cylinder"
860+
		if punches.a==false then
861-
o1711.Parent = o1701
861+
			punches.a=true wait(.4) punches.a=false
862-
o1711.Material = Enum.Material.SmoothPlastic
862+
		else
863-
o1711.BrickColor = BrickColor.new("Really black")
863+
			punches.a=true
864-
o1711.Transparency = 0.80000001192093
864+
			print('a ',punches.a)
865-
o1711.Position = Vector3.new(-80902.0703, 26663.0859, -16.9701309)
865+
			if punches.b==false then
866-
o1711.Rotation = Vector3.new(0, 14.2399998, -90)
866+
				punches.b=true wait(.4) punches.b=false
867-
o1711.Anchored = true
867+
			else
868-
o1711.CanCollide = false
868+
				punches.b=true
869-
o1711.Shape = Enum.PartType.Cylinder
869+
				print('b ',punches.b)
870-
o1711.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
870+
				if punches.c==false then
871-
o1711.CFrame = CFrame.new(-80902.0703, 26663.0859, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
871+
					punches.c=true wait(.4) punches.c=false
872-
o1711.BottomSurface = Enum.SurfaceType.Unjoinable
872+
				else
873-
o1711.TopSurface = Enum.SurfaceType.Unjoinable
873+
					punches.c=true
874-
o1711.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
874+
					print('c ',punches.c)
875-
o1711.Position = Vector3.new(-80902.0703, 26663.0859, -16.9701309)
875+
					print('a ',punches.a,'b ',punches.b,'c ',punches.c)
876-
o1712.Name = "Cylinder"
876+
				end
877-
o1712.Parent = o1701
877+
			end
878-
o1712.Material = Enum.Material.SmoothPlastic
878+
		end
879-
o1712.BrickColor = BrickColor.new("Really black")
879+
	elseif not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift and transform == true then
880-
o1712.Transparency = 0.80000001192093
880+
		sprint=true
881-
o1712.Position = Vector3.new(-80902.0703, 26657.1348, -16.9701309)
881+
	end
882-
o1712.Rotation = Vector3.new(0, 14.2399998, -90)
882+
end)
883-
o1712.Anchored = true
883+
884-
o1712.CanCollide = false
884+
UIService.InputEnded:connect(function(Input,GUIProcessed)
885-
o1712.Shape = Enum.PartType.Cylinder
885+
	if not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then
886-
o1712.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
886+
		sprint=false
887-
o1712.CFrame = CFrame.new(-80902.0703, 26657.1348, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
887+
	end
888-
o1712.BottomSurface = Enum.SurfaceType.Unjoinable
888+
end)
889-
o1712.TopSurface = Enum.SurfaceType.Unjoinable
889+
890-
o1712.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
890+
Humanoid.Died:connect(function()
891-
o1712.Position = Vector3.new(-80902.0703, 26657.1348, -16.9701309)
891+
q.Enabled = true
892-
o1713.Name = "Cylinder"
892+
S = Instance.new("Sound")
893-
o1713.Parent = o1701
893+
S.Parent = Character.Torso
894-
o1713.Material = Enum.Material.SmoothPlastic
894+
S.SoundId = "rbxassetid://891043624"
895-
o1713.BrickColor = BrickColor.new("Really black")
895+
S.Volume = 10
896-
o1713.Transparency = 0.80000001192093
896+
S.Looped = false
897-
o1713.Position = Vector3.new(-80902.0703, 26658.7402, -16.9701309)
897+
S.Pitch = 1
898-
o1713.Rotation = Vector3.new(0, 14.2399998, -90)
898+
S:Play()
899-
o1713.Anchored = true
899+
S = Instance.new("Sound")
900-
o1713.CanCollide = false
900+
S.Parent = Character.Torso
901-
o1713.Shape = Enum.PartType.Cylinder
901+
S.SoundId = "rbxassetid://429400881"
902-
o1713.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
902+
S.Volume = 5
903-
o1713.CFrame = CFrame.new(-80902.0703, 26658.7402, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
903+
S.Looped = false
904-
o1713.BottomSurface = Enum.SurfaceType.Unjoinable
904+
S.Pitch = 1
905-
o1713.TopSurface = Enum.SurfaceType.Unjoinable
905+
S:Play()
906-
o1713.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
906+
end)
907-
o1713.Position = Vector3.new(-80902.0703, 26658.7402, -16.9701309)
907+
908-
o1714.Name = "Cylinder"
908+
game:GetService("RunService").RenderStepped:connect(function()
909-
o1714.Parent = o1701
909+
	Angle = (Angle % 100) + angleSpeed/10
910-
o1714.Material = Enum.Material.SmoothPlastic
910+
	Axis = (Axis % 100) + axisSpeed/10
911-
o1714.BrickColor = BrickColor.new("Really black")
911+
	walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude
912-
o1714.Transparency = 0.80000001192093
912+
	jumpVel = Torso.Velocity.Y
913-
o1714.Position = Vector3.new(-80902.0703, 26664.6914, -16.9701309)
913+
	sine = change + sine
914-
o1714.Rotation = Vector3.new(0, 14.2399998, -90)
914+
915-
o1714.Anchored = true
915+
	if(Humanoid.Jump) and jumpVel > 1 then
916-
o1714.CanCollide = false
916+
		currentAnim = "Jumping"
917-
o1714.Shape = Enum.PartType.Cylinder
917+
	elseif walkingMagnitude < 2 then
918-
o1714.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
918+
		currentAnim = "Idling"
919-
o1714.CFrame = CFrame.new(-80902.0703, 26664.6914, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
919+
	elseif isSprinting == true then
920-
o1714.BottomSurface = Enum.SurfaceType.Unjoinable
920+
		currentAnim = "Sprinting"
921-
o1714.TopSurface = Enum.SurfaceType.Unjoinable
921+
	elseif walkingMagnitude > 2 then
922-
o1714.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
922+
		currentAnim = "Walking"
923-
o1714.Position = Vector3.new(-80902.0703, 26664.6914, -16.9701309)
923+
	elseif isAttacking == true then
924-
o1715.Name = "Cylinder"
924+
		currentAnim = "Attacking"
925-
o1715.Parent = o1701
925+
	end
926-
o1715.Material = Enum.Material.SmoothPlastic
926+
927-
o1715.BrickColor = BrickColor.new("Really black")
927+
	if currentAnim == "Jumping" and Animations == false then
928-
o1715.Transparency = 0.80000001192093
928+
		angleSpeed = 2
929-
o1715.Position = Vector3.new(-80902.0703, 26666.8086, -16.9701309)
929+
		axisSpeed = 2
930-
o1715.Rotation = Vector3.new(0, 14.2399998, -90)
930+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
931-
o1715.Anchored = true
931+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
932-
o1715.CanCollide = false
932+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
933-
o1715.Shape = Enum.PartType.Cylinder
933+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
934-
o1715.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
934+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
935-
o1715.CFrame = CFrame.new(-80902.0703, 26666.8086, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
935+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)	
936-
o1715.BottomSurface = Enum.SurfaceType.Unjoinable
936+
	elseif currentAnim == "Idling" and Animations == false then
937-
o1715.TopSurface = Enum.SurfaceType.Unjoinable
937+
		if coughing == false and talking == false then
938-
o1715.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
938+
		angleSpeed = 1
939-
o1715.Position = Vector3.new(-80902.0703, 26666.8086, -16.9701309)
939+
		axisSpeed = 1
940-
o1716.Name = "Cylinder"
940+
		change = 0.5
941-
o1716.Parent = o1701
941+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
942-
o1716.Material = Enum.Material.SmoothPlastic
942+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
943-
o1716.BrickColor = BrickColor.new("Really black")
943+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
944-
o1716.Transparency = 0.80000001192093
944+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
945-
o1716.Position = Vector3.new(-80902.0703, 26657.459, -16.9701309)
945+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
946-
o1716.Rotation = Vector3.new(0, 14.2399998, -90)
946+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
947-
o1716.Anchored = true
947+
		elseif coughing == true then
948-
o1716.CanCollide = false
948+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1, 0.5, -0.1) * c_angles(math.rad(150), -math.sin((rootPart.RotVelocity.X/10))/-2, math.rad(-55)), 0.15)
949-
o1716.Shape = Enum.PartType.Cylinder
949+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1, 0.5, -0.1) * c_angles(math.rad(150), math.sin((rootPart.RotVelocity.X/10))/2, math.rad(55)), 0.15)
950-
o1716.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
950+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
951-
o1716.CFrame = CFrame.new(-80902.0703, 26657.459, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
951+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
952-
o1716.BottomSurface = Enum.SurfaceType.Unjoinable
952+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
953-
o1716.TopSurface = Enum.SurfaceType.Unjoinable
953+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.4, 0.5) * c_angles(math.rad(45), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
954-
o1716.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
954+
		elseif talking == true and coughing == false then
955-
o1716.Position = Vector3.new(-80902.0703, 26657.459, -16.9701309)
955+
		RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
956-
o1717.Name = "Cylinder"
956+
		LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
957-
o1717.Parent = o1701
957+
		LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), -math.sin((rootPart.RotVelocity.X/10))/-2, math.sin((-rootPart.RotVelocity.Y/10))/-2), 0.15)
958-
o1717.Material = Enum.Material.SmoothPlastic
958+
		RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.X/10))/2, -math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
959-
o1717.BrickColor = BrickColor.new("Really black")
959+
		Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
960-
o1717.Transparency = 0.80000001192093
960+
		Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
961-
o1717.Position = Vector3.new(-80902.0703, 26661.8281, -16.9701309)
961+
		end
962-
o1717.Rotation = Vector3.new(0, 14.2399998, -90)
962+
	elseif currentAnim == "Walking" and Animations == false then
963-
o1717.Anchored = true
963+
		if sprint==false then
964-
o1717.CanCollide = false
964+
		if coughing == false and talking == false then
965-
o1717.Shape = Enum.PartType.Cylinder
965+
			angleSpeed = 1
966-
o1717.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
966+
			axisSpeed = 1
967-
o1717.CFrame = CFrame.new(-80902.0703, 26661.8281, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
967+
			Humanoid.WalkSpeed = 10
968-
o1717.BottomSurface = Enum.SurfaceType.Unjoinable
968+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(sine/4)/8, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5)), 0.15)
969-
o1717.TopSurface = Enum.SurfaceType.Unjoinable
969+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.sin(sine/4)/8, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5)), 0.15)
970-
o1717.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
970+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.15)
971-
o1717.Position = Vector3.new(-80902.0703, 26661.8281, -16.9701309)
971+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
972-
o1718.Name = "Cylinder"
972+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
973-
o1718.Parent = o1701
973+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)	
974-
o1718.Material = Enum.Material.SmoothPlastic
974+
		elseif coughing == true then
975-
o1718.BrickColor = BrickColor.new("Really black")
975+
			Humanoid.WalkSpeed = 3
976-
o1718.Transparency = 0.80000001192093
976+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.2, 0.6, -0.1) * c_angles(math.rad(90), -math.sin((rootPart.RotVelocity.X/10))/-2, math.rad(-60)), 0.15)
977-
o1718.Position = Vector3.new(-80902.0703, 26665.3828, -16.9701309)
977+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.2, 0.6, -0.1) * c_angles(math.rad(90), math.sin((rootPart.RotVelocity.X/10))/2, math.rad(60)), 0.15)
978-
o1718.Rotation = Vector3.new(0, 14.2399998, -90)
978+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.05)
979-
o1718.Anchored = true
979+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.05)
980-
o1718.CanCollide = false
980+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
981-
o1718.Shape = Enum.PartType.Cylinder
981+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.4, -0.5) * c_angles(math.rad(-45), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)
982-
o1718.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
982+
		elseif coughing == false and talking == true then
983-
o1718.CFrame = CFrame.new(-80902.0703, 26665.3828, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
983+
			Humanoid.WalkSpeed = 10
984-
o1718.BottomSurface = Enum.SurfaceType.Unjoinable
984+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(sine/4)/8, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5)), 0.15)
985-
o1718.TopSurface = Enum.SurfaceType.Unjoinable
985+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.sin(sine/4)/8, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5)), 0.15)
986-
o1718.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
986+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/3, math.sin((rootPart.RotVelocity.Y/10))/2, -math.sin((rootPart.RotVelocity.Y/10))/2), 0.15)
987-
o1718.Position = Vector3.new(-80902.0703, 26665.3828, -16.9701309)
987+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/3, -math.sin((rootPart.RotVelocity.Y/10))/2, math.sin((-rootPart.RotVelocity.Y/10))/2), 0.15)
988-
o1719.Name = "Cylinder"
988+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
989-
o1719.Parent = o1701
989+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(0)), 0.15)	
990-
o1719.Material = Enum.Material.SmoothPlastic
990+
		end
991-
o1719.BrickColor = BrickColor.new("Really black")
991+
		else
992-
o1719.Transparency = 0.80000001192093
992+
		if coughing == false and talking == false then
993-
o1719.Position = Vector3.new(-80902.0703, 26660.4883, -16.9701309)
993+
			angleSpeed = 10
994-
o1719.Rotation = Vector3.new(0, 14.2399998, -90)
994+
			axisSpeed = 10
995-
o1719.Anchored = true
995+
			Humanoid.WalkSpeed = 20
996-
o1719.CanCollide = false
996+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, -0.2) * c_angles(math.rad(90),-math.sin((rootPart.RotVelocity.X/80))/-2, math.sin((rootPart.RotVelocity.Y/2.5))/-2), 0.15)
997-
o1719.Shape = Enum.PartType.Cylinder
997+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15)
998-
o1719.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
998+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.4)
999-
o1719.CFrame = CFrame.new(-80902.0703, 26660.4883, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
999+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.4)
1000-
o1719.BottomSurface = Enum.SurfaceType.Unjoinable
1000+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
1001-
o1719.TopSurface = Enum.SurfaceType.Unjoinable
1001+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, 0) * c_angles(math.rad(0), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
1002-
o1719.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1002+
		elseif coughing == true then
1003-
o1719.Position = Vector3.new(-80902.0703, 26660.4883, -16.9701309)
1003+
			Humanoid.WalkSpeed = 8
1004-
o1720.Name = "Cylinder"
1004+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, 0) * c_angles(math.rad(-10), -math.sin((rootPart.RotVelocity.X/80))/2, math.sin((rootPart.RotVelocity.Y/2.5))/2), 0.15)
1005-
o1720.Parent = o1701
1005+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1, 0.9, -0.1) * c_angles(math.rad(100), math.rad(50), math.rad(50)), 0.15)
1006-
o1720.Material = Enum.Material.SmoothPlastic
1006+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.1)
1007-
o1720.BrickColor = BrickColor.new("Really black")
1007+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.1)
1008-
o1720.Transparency = 0.80000001192093
1008+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
1009-
o1720.Position = Vector3.new(-80902.0703, 26661.1367, -16.9701309)
1009+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, -0.2) * c_angles(math.rad(-30), math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
1010-
o1720.Rotation = Vector3.new(0, 14.2399998, -90)
1010+
		elseif coughing == false and talking == true then
1011-
o1720.Anchored = true
1011+
			Humanoid.WalkSpeed = 20
1012-
o1720.CanCollide = false
1012+
			RA_Weld.C0		= clerp(RA_Weld.C0, c_new(1.5, 0.55, -0.2) * c_angles(math.rad(90),-math.sin((rootPart.RotVelocity.X/80))/-2, math.sin((rootPart.RotVelocity.Y/2.5))/-2), 0.15)
1013-
o1720.Shape = Enum.PartType.Cylinder
1013+
			LA_Weld.C0		= clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15)
1014-
o1720.Size = Vector3.new(3.0327003, 8.92252922, 8.92252922)
1014+
			LL_Weld.C0		= clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine/4)/2, math.sin((rootPart.RotVelocity.Y/10))/1, -math.sin((rootPart.RotVelocity.Y/10))/1), 0.4)
1015-
o1720.CFrame = CFrame.new(-80902.0703, 26661.1367, -16.9701309, 0, 0.969272375, 0.245989844, -1, 0, 0, 0, -0.245989844, 0.969272375)
1015+
			RL_Weld.C0 		= clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine/4)/2, -math.sin((rootPart.RotVelocity.Y/10))/1, math.sin((-rootPart.RotVelocity.Y/10))/1), 0.4)
1016-
o1720.BottomSurface = Enum.SurfaceType.Unjoinable
1016+
			Torso_Weld.C0 	= clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15)
1017-
o1720.TopSurface = Enum.SurfaceType.Unjoinable
1017+
			Head_Weld.C0 	= clerp(Head_Weld.C0, c_new(-0.1, 1.5, 0) * c_angles(-math.sin(sine/1.5)/20, math.sin((rootPart.RotVelocity.Y/2.5))/2, math.rad(10)), 0.15)
1018-
o1720.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1018+
		end
1019-
o1720.Position = Vector3.new(-80902.0703, 26661.1367, -16.9701309)
1019+
		end
1020-
o1721.Name = "Cylinder"
1020+
	end
1021-
o1721.Parent = o1701
1021+
end)