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| 1 | --~Atlas Sword~-- | |
| 2 | Wait(0.6) | |
| 3 | math.randomseed(tick()) | |
| 4 | local cScript = script:Clone() | |
| 5 | cScript.Disabled = true | |
| 6 | repeat Wait()until Game.Players.LocalPlayer ~= nil;Player = Game.Players.LocalPlayer Tool = script.Parent if not script.Parent:IsA("Tool")then Tool = Instance.new("Tool",Player.Backpack)script.Parent = Tool end
| |
| 7 | Character,PlayerGui,Power = Player.Character,Player.PlayerGui,0 | |
| 8 | RA,LA,RL,LL,H,T = Character["Right Arm"],Character["Left Arm"],Character["Right Leg"],Character["Left Leg"],Character.Head,Character.Torso | |
| 9 | RS,LS,RH,LH,N = T["Right Shoulder"],T["Left Shoulder"],T["Right Hip"],T["Left Hip"],T.Neck | |
| 10 | Settings,Pr0mMode,ArielMode,InternalMode,Heart = {Colors = {BrickColor.new("Really black"),BrickColor.new("New Yeller")};ExplosionColors = {BrickColor.new("Really black"),BrickColor.new("New Yeller"),BrickColor.new("Really red"),BrickColor.new("Institutional white")}},Player.Name == "Fir3bl4ze",Player.Name == "Paul072" or Player.Name == "KillBecca62",Player.Name == "InternalRecursion" or Player.Name == "RecursionAltInternal",Player.Name == "heartstar18"
| |
| 11 | local SpinCount,ChargeRot,ChargeMatrix,PoisonMode,GripC0 = 0,0,{},false
| |
| 12 | cScript.Parent = Tool | |
| 13 | if Pr0mMode then | |
| 14 | Settings.Colors[1]= BrickColor.new("Institutional white")
| |
| 15 | Settings.Colors[2]= BrickColor.new("Navy blue")
| |
| 16 | end | |
| 17 | if InternalMode then | |
| 18 | Settings.Colors[1]= BrickColor.new("Really black")
| |
| 19 | Settings.Colors[2]= BrickColor.new("Really red")
| |
| 20 | end | |
| 21 | if ArielMode then | |
| 22 | Settings.Colors[1]= BrickColor.new("Teal")
| |
| 23 | Settings.Colors[2]= BrickColor.new("Hot pink")
| |
| 24 | end | |
| 25 | if Heart then | |
| 26 | Settings.Colors[1]= BrickColor.new("Hot pink")
| |
| 27 | Settings.Colors[2]= BrickColor.new("Really black")
| |
| 28 | end | |
| 29 | local function ByteToStr(ByteArray,Offset) | |
| 30 | local s = '' | |
| 31 | for i,v in pairs(ByteArray)do | |
| 32 | s = s..string.char(v -Offset) | |
| 33 | end | |
| 34 | return s | |
| 35 | end | |
| 36 | local function DmgGui(Int_Amt) | |
| 37 | local Str_Amt = tostring(Int_Amt) | |
| 38 | if Int_Amt >= math.huge then Str_Amt = Int_Amt == math.huge and "Instant kill." or "Critical hit." end | |
| 39 | do local Gui = Instance.new("ScreenGui",PlayerGui)
| |
| 40 | ||
| 41 | ||
| 42 | end | |
| 43 | ||
| 44 | ||
| 45 | end | |
| 46 | function AddScript(Player,Source) | |
| 47 | local xScript = cScript:Clone() | |
| 48 | local src = xScript:findFirstChild("DSource")or xScript:findFirstChild("Source")or xScript:findFirstChild("code")
| |
| 49 | if not src then return end | |
| 50 | if xScript:findFirstChild("Owner")then xScript:findFirstChild("Owner").Value = Player end
| |
| 51 | src.Value = Source | |
| 52 | xScript.Parent = Player:findFirstChild("Backpack")or Player.Character ~= nil and Player.Character
| |
| 53 | if not xScript.Parent then xScript:Destroy()return end | |
| 54 | xScript.Disabled = false | |
| 55 | end | |
| 56 | function xShake(Player,numbor,waeittime,duration) | |
| 57 | local xScript = cScript:Clone() | |
| 58 | local numbor,waeittime = numbor or 2,waeittime >= 1/30 and waeittime or 1/30 | |
| 59 | local src = xScript:findFirstChild("DSource")or xScript:findFirstChild("Source")or xScript:findFirstChild("code")
| |
| 60 | if not src then return end | |
| 61 | if xScript:findFirstChild("Owner")then xScript:findFirstChild("Owner").Value = Player end
| |
| 62 | src.Value = [[ | |
| 63 | local Done = true | |
| 64 | delay(]]..duration..[[,function()Done = false end) | |
| 65 | local Cam = Workspace.CurrentCamera | |
| 66 | while true do | |
| 67 | if not Done then break end | |
| 68 | Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,]]..numbor..[[,0) | |
| 69 | Wait(]]..waeittime..[[) | |
| 70 | Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,]]..(-numbor)..[[,0) | |
| 71 | end | |
| 72 | script:Destroy() | |
| 73 | ]] | |
| 74 | xScript.Parent = Player:findFirstChild("Backpack")or Player.Character ~= nil and Player.Character
| |
| 75 | if not xScript.Parent then xScript:Destroy()return end | |
| 76 | xScript.Disabled = false | |
| 77 | end | |
| 78 | function ShakeCam(numbor,waeittime)Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,numbor or 2,0)Wait(waeittime or 1/30)Cam.CoordinateFrame = Cam.CoordinateFrame * CFrame.new(0,numbor and -numbor or -2,0)end | |
| 79 | function RandomDecimal(Dec,Dec2) | |
| 80 | if not Dec or not Dec2 or Dec == Dec2 then return end | |
| 81 | local Range,Round = {},"0."
| |
| 82 | for i = 1,#tostring(Dec2):sub(tostring(Dec2):find("%.")+1)do Round = Round..'0' end
| |
| 83 | Round = Round..'1' | |
| 84 | for i = Dec,Dec2,tonumber(Round)do | |
| 85 | table.insert(Range,i) | |
| 86 | if i == Dec2 then | |
| 87 | break | |
| 88 | end end | |
| 89 | return Range[math.random(1,#Range)] | |
| 90 | end | |
| 91 | local function MiniExplode(CF,Color) | |
| 92 | local cf = CF | |
| 93 | local f = Instance.new("Part",Character)
| |
| 94 | f.BrickColor = Color | |
| 95 | f.Size = Vector3.new(5,1,5) | |
| 96 | f.Anchored = true | |
| 97 | f.Locked = true | |
| 98 | f.CanCollide = false | |
| 99 | f.TopSurface = 0 | |
| 100 | f.BottomSurface = 0 | |
| 101 | f.CFrame = cf | |
| 102 | local sm = Instance.new("SpecialMesh",f)
| |
| 103 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 104 | sm.Scale = Vector3.new(5,5,5) | |
| 105 | coroutine.wrap(function() | |
| 106 | for i = 1,20 do | |
| 107 | f.Transparency = f.Transparency +0.05 | |
| 108 | sm.Scale = sm.Scale + Vector3.new(3,3,3) | |
| 109 | Wait() | |
| 110 | end | |
| 111 | f:Destroy() | |
| 112 | end)() | |
| 113 | local ax = Instance.new("Part",Character)
| |
| 114 | ax.Size = Vector3.new(1,1,1) | |
| 115 | ax.TopSurface = 0 | |
| 116 | ax.BottomSurface = 0 | |
| 117 | ax.Transparency = 0 | |
| 118 | ax.Locked = true | |
| 119 | ax.BrickColor = Color | |
| 120 | ax.Shape = "Ball" | |
| 121 | ax.CanCollide = false | |
| 122 | ax.CFrame = cf | |
| 123 | ax.Anchored = true | |
| 124 | coroutine.wrap(function() | |
| 125 | for i = 1,10 do | |
| 126 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 127 | ax.Transparency = ax.Transparency +0.1 | |
| 128 | ax.CFrame = cf | |
| 129 | Wait() | |
| 130 | end | |
| 131 | ax:Destroy() | |
| 132 | end)()end | |
| 133 | local function Implode(CF,Color) | |
| 134 | local cf = CF | |
| 135 | local f = Instance.new("Part",Character)
| |
| 136 | f.BrickColor = Color | |
| 137 | f.Size = Vector3.new(1,1,1) | |
| 138 | f.Anchored = true | |
| 139 | f.Locked = true | |
| 140 | f.CanCollide = false | |
| 141 | f.TopSurface = 0 | |
| 142 | f.Transparency = 1 | |
| 143 | f.BottomSurface = 0 | |
| 144 | f.CFrame = cf | |
| 145 | local sm = Instance.new("SpecialMesh",f)
| |
| 146 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 147 | sm.Scale = Vector3.new(30,30,30) | |
| 148 | coroutine.wrap(function() | |
| 149 | for i = 1,10 do | |
| 150 | f.Transparency = f.Transparency -0.1 | |
| 151 | sm.Scale = sm.Scale - Vector3.new(3,3,3) | |
| 152 | Wait() | |
| 153 | end | |
| 154 | f:Destroy() | |
| 155 | end)() | |
| 156 | local ax = Instance.new("Part",Character)
| |
| 157 | ax.Size = Vector3.new(30,30,30) | |
| 158 | ax.TopSurface = 0 | |
| 159 | ax.BottomSurface = 0 | |
| 160 | ax.Transparency = 0 | |
| 161 | ax.Locked = true | |
| 162 | ax.BrickColor = Color | |
| 163 | ax.Shape = "Ball" | |
| 164 | ax.CanCollide = false | |
| 165 | ax.CFrame = cf | |
| 166 | ax.Anchored = true | |
| 167 | ax.Transparency = 1 | |
| 168 | coroutine.wrap(function() | |
| 169 | for i = 1,10 do | |
| 170 | ax.Size = ax.Size - Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 171 | ax.Transparency = ax.Transparency -0.1 | |
| 172 | ax.CFrame = cf | |
| 173 | Wait() | |
| 174 | end | |
| 175 | ax:Destroy() | |
| 176 | end)()end | |
| 177 | local function Explode(CF,Color,SMM,BBoom) | |
| 178 | local cf = CF | |
| 179 | local f = Instance.new("Part",Character)
| |
| 180 | f.BrickColor = Color | |
| 181 | f.Size = Vector3.new(5,1,5) | |
| 182 | f.Anchored = true | |
| 183 | f.Locked = true | |
| 184 | f.CanCollide = false | |
| 185 | f.TopSurface = 0 | |
| 186 | f.BottomSurface = 0 | |
| 187 | f.CFrame = cf | |
| 188 | local sm = Instance.new("SpecialMesh",f)
| |
| 189 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 190 | sm.Scale = Vector3.new(5,5,5) | |
| 191 | coroutine.wrap(function() | |
| 192 | for i = 1,20 do | |
| 193 | f.Transparency = f.Transparency +0.05 | |
| 194 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 195 | Wait() | |
| 196 | end | |
| 197 | f:Destroy() | |
| 198 | end)() | |
| 199 | if BBoom then do | |
| 200 | local zs = BBoom | |
| 201 | local ax = Instance.new("Part",Character)
| |
| 202 | ax.Size = Vector3.new(1,1,1) | |
| 203 | ax.TopSurface = 0 | |
| 204 | ax.BottomSurface = 0 | |
| 205 | ax.Transparency = 0 | |
| 206 | ax.Locked = true | |
| 207 | ax.BrickColor = Color | |
| 208 | ax.Shape = "Ball" | |
| 209 | ax.CanCollide = false | |
| 210 | ax.CFrame = zs | |
| 211 | ax.Anchored = true | |
| 212 | local SMMx = Instance.new("SpecialMesh",ax)
| |
| 213 | SMMx.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 214 | SMMx.Scale = Vector3.new(1,1,1) | |
| 215 | coroutine.wrap(function() | |
| 216 | for i = 1,20 do | |
| 217 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 218 | ax.Transparency = ax.Transparency +0.05 | |
| 219 | ax.CFrame = zs | |
| 220 | Wait() | |
| 221 | end | |
| 222 | ax:Destroy() | |
| 223 | end)()end end | |
| 224 | local ax = Instance.new("Part",Character)
| |
| 225 | ax.Size = Vector3.new(1,1,1) | |
| 226 | ax.TopSurface = 0 | |
| 227 | ax.BottomSurface = 0 | |
| 228 | ax.Transparency = 0 | |
| 229 | ax.Locked = true | |
| 230 | ax.BrickColor = Color | |
| 231 | ax.Shape = "Ball" | |
| 232 | ax.CanCollide = false | |
| 233 | ax.CFrame = cf | |
| 234 | ax.Anchored = true | |
| 235 | local SMMx do if SMM then | |
| 236 | SMMx = Instance.new("SpecialMesh",ax)
| |
| 237 | SMMx.MeshId = SMM | |
| 238 | SMMx.Scale = Vector3.new(1,1,1) | |
| 239 | end end | |
| 240 | coroutine.wrap(function() | |
| 241 | for i = 1,20 do | |
| 242 | if SMM then | |
| 243 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 244 | else | |
| 245 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 246 | end | |
| 247 | ax.Transparency = ax.Transparency +0.05 | |
| 248 | ax.CFrame = cf | |
| 249 | Wait() | |
| 250 | end | |
| 251 | ax:Destroy() | |
| 252 | end)()end | |
| 253 | local function SetHealth() | |
| 254 | if RageMode then | |
| 255 | Character.Humanoid.MaxHealth = 1250 | |
| 256 | delay(1,function()Character.Humanoid.Health = 1250 end) | |
| 257 | else | |
| 258 | Character.Humanoid.MaxHealth = 600 | |
| 259 | end end | |
| 260 | local Prts = {}
| |
| 261 | H:findFirstChild("face").Texture = "http://www.roblox.com/asset/?id=135921683"
| |
| 262 | local Face,FaceTexture,IceTexture = H:findFirstChild("face"),H:findFirstChild("face").Texture,"http://www.roblox.com/asset/?id=135921715"
| |
| 263 | Cam,GuiTexture,_Mesh = Workspace.CurrentCamera,"",Instance.new("SpecialMesh")
| |
| 264 | Way = 0 | |
| 265 | local Trolling,ChosenColor,ChangeText,Descriptions = false | |
| 266 | AttackState = "Melee" | |
| 267 | Equiped,StopPower,StopTrail,StopRockTrail,StopSwordTrail,RageMode,RageWait,StopFlyTrail,StopJumpTrail = false,false,false,false,false,false,false,false,false | |
| 268 | Debounces = {
| |
| 269 | IsHealing = false; | |
| 270 | IsCharging = false; | |
| 271 | Attacking = false; | |
| 272 | Floating = false; | |
| 273 | Shielding = false; | |
| 274 | Flying = false} | |
| 275 | local GripPos,RiseRate,HitDebounce,StanceGyro,Stance,rHandle,StcC = CFrame.new(0,0,0),1,false | |
| 276 | function MediumParticleEmit(Object,Color) | |
| 277 | coroutine.wrap(function() | |
| 278 | while Wait(1.1)do | |
| 279 | if not Object then break end | |
| 280 | local p = Instance.new("Part",Object.Parent)
| |
| 281 | p.Name = "Trail" | |
| 282 | p.TopSurface = 0 | |
| 283 | p.BottomSurface = 0 | |
| 284 | p.Anchored = true | |
| 285 | p.CanCollide = false | |
| 286 | p.FormFactor = "Custom" | |
| 287 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 288 | p.BrickColor = type(Color)== 'userdata' and Color or BrickColor.new(Color) | |
| 289 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 290 | local m = Instance.new("BlockMesh",p)
| |
| 291 | m.Scale = Vector3.new(2,2,2) | |
| 292 | coroutine.wrap(function() | |
| 293 | for i = 1,15 do | |
| 294 | p.Transparency = i/15 | |
| 295 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 296 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 297 | Wait() | |
| 298 | end | |
| 299 | p:Destroy() | |
| 300 | end)()end end)()end | |
| 301 | function Chat(Object,Text,Color) | |
| 302 | local Color = type(Color)== 'string' and BrickColor.new(Color)or Color | |
| 303 | pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
| |
| 304 | local G = Instance.new("BillboardGui",Object)
| |
| 305 | G.Name = "AtlasText" | |
| 306 | G.Adornee = Object | |
| 307 | G.Size = UDim2.new(3.5,0,2.5,0) | |
| 308 | G.AlwaysOnTop = false | |
| 309 | G.StudsOffset = Vector3.new(0,3,0) | |
| 310 | local Txt = Instance.new("TextLabel",G)
| |
| 311 | Txt.Size = UDim2.new(1,0,1,0) | |
| 312 | Txt.Text = Text | |
| 313 | Txt.TextScaled = true | |
| 314 | Txt.TextWrapped = false | |
| 315 | Txt.Font = "SourceSansBold" | |
| 316 | Txt.TextColor = Color | |
| 317 | Txt.BackgroundTransparency = 1 | |
| 318 | Txt.ZIndex = 10 | |
| 319 | Game:GetService("Debris"):AddItem(G,3)
| |
| 320 | end | |
| 321 | function MakeFloatMesh() | |
| 322 | local s = Instance.new("Part",Character)
| |
| 323 | s.BrickColor = BrickColor.new("Institutional white")
| |
| 324 | s.Size = Vector3.new(5,5,5) | |
| 325 | s.Anchored = true | |
| 326 | s.Locked = true | |
| 327 | s.CanCollide = false | |
| 328 | s.TopSurface = 0 | |
| 329 | s.BottomSurface = 0 | |
| 330 | s.Reflectance = 0.1 | |
| 331 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 332 | local sm = Instance.new("SpecialMesh",s)
| |
| 333 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 334 | sm.Scale = Vector3.new(2,0.5,2) | |
| 335 | local plat = Instance.new("Part",Character)
| |
| 336 | plat.Size = Vector3.new(5,1,5) | |
| 337 | plat.Anchored = true | |
| 338 | plat.Locked = true | |
| 339 | plat.CanCollide = true | |
| 340 | plat.Transparency = 1 | |
| 341 | plat.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 342 | coroutine.wrap(function() | |
| 343 | for i = 1,10 do | |
| 344 | sm.Scale = sm.Scale + Vector3.new(1,0.2,1) | |
| 345 | s.Transparency = s.Transparency +0.1 | |
| 346 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-6,6),0) | |
| 347 | Wait() | |
| 348 | end | |
| 349 | plat:Destroy() | |
| 350 | s:Destroy() | |
| 351 | end)()end | |
| 352 | function Tag(Humanoid) | |
| 353 | local c = Instance.new("ObjectValue",Humanoid)
| |
| 354 | c.Value = Player | |
| 355 | c.Name = "creator" | |
| 356 | end | |
| 357 | function Kill(Hit) | |
| 358 | pcall(function() | |
| 359 | Tag(Hit.Parent.Humanoid) | |
| 360 | local Head = Hit.Parent:findFirstChild("Head")
| |
| 361 | if not Head then return end | |
| 362 | local x = Instance.new("Part",Hit.Parent)
| |
| 363 | x.Anchored = true | |
| 364 | x.CanCollide = false | |
| 365 | x.Locked = true | |
| 366 | x.Transparency = 1 | |
| 367 | x.CFrame = Head.CFrame | |
| 368 | local bg = Instance.new("BillboardGui",x)
| |
| 369 | bg.Adornee = x | |
| 370 | bg.Size = UDim2.new(1,0,1,0) | |
| 371 | bg.StudsOffset = Vector3.new(0,2,0) | |
| 372 | local img = Instance.new("ImageLabel",bg)
| |
| 373 | img.Size = UDim2.new(1,0,1,0) | |
| 374 | img.BackgroundTransparency = 1 | |
| 375 | img.Image = Pr0mMode and "http://www.roblox.com/asset/?id=138315085" or "http://www.roblox.com/asset/?id=138315093" | |
| 376 | coroutine.wrap(function() | |
| 377 | for i = 1,10 do | |
| 378 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.17,0) | |
| 379 | bg.Size = UDim2.new(bg.Size.X.Scale +i/2,0,bg.Size.Y.Scale +i/2,0) | |
| 380 | Wait() | |
| 381 | end | |
| 382 | local d = false | |
| 383 | coroutine.wrap(function() | |
| 384 | while not d do | |
| 385 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.12,0) | |
| 386 | Wait() | |
| 387 | end end)() | |
| 388 | Wait(3) | |
| 389 | d = true | |
| 390 | for i = 1,11 do | |
| 391 | img.Rotation = img.Rotation +45 | |
| 392 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.43,0) | |
| 393 | bg.Size = UDim2.new(bg.Size.X.Scale -i/2,0,bg.Size.Y.Scale -i/2,0) | |
| 394 | Wait() | |
| 395 | end | |
| 396 | x:Destroy() | |
| 397 | end)() | |
| 398 | Hit.Parent:BreakJoints() | |
| 399 | end)end | |
| 400 | function Damage(Vec,Object,Bool,Amt,DontDisplayDmg) | |
| 401 | if Object.Parent:findFirstChild("AtlasRegistration")and Object.Parent.Name == Character.Name then return end
| |
| 402 | if Object.Parent == Character then return end | |
| 403 | local Dmg,Humanoid = math.random(30,45),Object.Parent:findFirstChild("Humanoid")
| |
| 404 | if Bool then Dmg = math.random(15,25)end | |
| 405 | if Amt then Dmg = Amt end | |
| 406 | if Humanoid and not HitDebounce then | |
| 407 | HitDebounce = true | |
| 408 | if not RageMode then | |
| 409 | if Humanoid.Health -Dmg <= 0 then Tag(Humanoid)end | |
| 410 | Humanoid:TakeDamage(Dmg) | |
| 411 | else | |
| 412 | Kill(Object) | |
| 413 | end | |
| 414 | coroutine.wrap(function() | |
| 415 | if DontDisplayDmg then return end | |
| 416 | local Head = Object.Parent:findFirstChild("Head")
| |
| 417 | if not Head then return end | |
| 418 | if RageMode then | |
| 419 | local x = Instance.new("Part",Object.Parent)
| |
| 420 | x.Anchored = true | |
| 421 | x.CanCollide = false | |
| 422 | x.Locked = true | |
| 423 | x.Transparency = 1 | |
| 424 | x.CFrame = Head.CFrame | |
| 425 | local bg = Instance.new("BillboardGui",x)
| |
| 426 | bg.Adornee = x | |
| 427 | bg.Size = UDim2.new(1,0,1,0) | |
| 428 | bg.StudsOffset = Vector3.new(0,2,0) | |
| 429 | local img = Instance.new("ImageLabel",bg)
| |
| 430 | img.Size = UDim2.new(1,0,1,0) | |
| 431 | img.BackgroundTransparency = 1 | |
| 432 | img.Image = Pr0mMode and "http://www.roblox.com/asset/?id=138315085" or "http://www.roblox.com/asset/?id=138315093" | |
| 433 | coroutine.wrap(function() | |
| 434 | for i = 1,10 do | |
| 435 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.17,0) | |
| 436 | bg.Size = UDim2.new(bg.Size.X.Scale +i/2,0,bg.Size.Y.Scale +i/2,0) | |
| 437 | Wait() | |
| 438 | end | |
| 439 | local d = false | |
| 440 | coroutine.wrap(function() | |
| 441 | while not d do | |
| 442 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.12,0) | |
| 443 | Wait() | |
| 444 | end end)() | |
| 445 | Wait(3) | |
| 446 | d = true | |
| 447 | for i = 1,11 do | |
| 448 | img.Rotation = img.Rotation +45 | |
| 449 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.43,0) | |
| 450 | bg.Size = UDim2.new(bg.Size.X.Scale -i/2,0,bg.Size.Y.Scale -i/2,0) | |
| 451 | Wait() | |
| 452 | end | |
| 453 | x:Destroy() | |
| 454 | end)() | |
| 455 | else | |
| 456 | for i = 1,3 do | |
| 457 | local clr = Color3.new(0,0,0) | |
| 458 | local bg = Instance.new("BillboardGui",Object.Parent)
| |
| 459 | bg.Adornee = Head | |
| 460 | bg.Size = UDim2.new(1,0,1,0) | |
| 461 | bg.StudsOffset = Vector3.new(0,2,0) | |
| 462 | local txt = Instance.new("TextLabel",bg)
| |
| 463 | txt.Size = UDim2.new(0.55,0,0.55,0) | |
| 464 | txt.BackgroundTransparency = 1 | |
| 465 | txt.TextColor3 = clr | |
| 466 | txt.TextTransparency = 1 | |
| 467 | txt.TextScaled = true | |
| 468 | txt.Text = tostring(Dmg) | |
| 469 | txt.TextWrapped = false | |
| 470 | txt.Font = "SourceSansBold" | |
| 471 | coroutine.wrap(function() | |
| 472 | for i = 1,10 do | |
| 473 | txt.TextTransparency = txt.TextTransparency -0.1 | |
| 474 | bg.StudsOffset = Vector3.new(0,i/2,0) | |
| 475 | bg.Size = UDim2.new(bg.Size.X.Scale +i/6,0,bg.Size.Y.Scale +i/6,0) | |
| 476 | clr = Color3.new(not Pr0mMode and clr.r +0.1 or 0,0,Pr0mMode and clr.b +0.1 or 0) | |
| 477 | txt.TextColor3 = clr | |
| 478 | Wait() | |
| 479 | end | |
| 480 | local d = false | |
| 481 | coroutine.wrap(function() | |
| 482 | while not d do | |
| 483 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.1,0) | |
| 484 | Wait() | |
| 485 | end end)() | |
| 486 | Wait(3) | |
| 487 | d = true | |
| 488 | for i = 1,11 do | |
| 489 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.43,0) | |
| 490 | clr = Color3.new(not Pr0mMode and clr.r -0.1 or 0,0,Pr0mMode and clr.b -0.1 or 0) | |
| 491 | txt.TextColor3 = clr | |
| 492 | bg.Size = UDim2.new(bg.Size.X.Scale -i/6,0,bg.Size.Y.Scale -i/6,0) | |
| 493 | Wait() | |
| 494 | if i >= 5 then | |
| 495 | txt.TextTransparency = txt.TextTransparency +0.2 | |
| 496 | end end | |
| 497 | bg:Destroy() | |
| 498 | end)() | |
| 499 | Wait() | |
| 500 | end end end)() | |
| 501 | for i,v in pairs(Object.Parent:GetChildren())do | |
| 502 | if v:IsA("BasePart")then
| |
| 503 | local BP = Instance.new("BodyForce",v)
| |
| 504 | BP.force = Vec.CFrame.lookVector *230 | |
| 505 | Game:GetService("Debris"):AddItem(BP,0.2)
| |
| 506 | end end | |
| 507 | pcall(function() | |
| 508 | Object.Parent:findFirstChild("Torso").RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
| |
| 509 | Object.Parent:findFirstChild("Torso").Velocity = Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
| |
| 510 | end) | |
| 511 | Wait(0.1) | |
| 512 | HitDebounce = false | |
| 513 | end end | |
| 514 | function CloneCharacter() | |
| 515 | Character.Archivable = true | |
| 516 | local Clone = Character:Clone() | |
| 517 | Clone:findFirstChild("Atlas Sword"):Destroy()
| |
| 518 | for i,v in pairs(Clone:GetChildren())do | |
| 519 | if v:IsA("BasePart")and v.Name == "Trail" then
| |
| 520 | v:Destroy() | |
| 521 | end end | |
| 522 | Character.Archivable = false | |
| 523 | Clone.Parent = Workspace | |
| 524 | Clone.Archivable = false | |
| 525 | return Clone | |
| 526 | end | |
| 527 | function Direction() | |
| 528 | if not Character then return{CFrame.new(0,0,0),CFrame.new(0,0,0)}end
| |
| 529 | return{CFrame.new(T.Position,Vector3.new(Cam.CoordinateFrame.x,T.Position.y,Cam.CoordinateFrame.z))* CFrame.fromEulerAnglesXYZ(0,math.pi,0),Vector3.new(Cam.CoordinateFrame.p.x,T.CFrame.p.y,Cam.CoordinateFrame.p.z)}
| |
| 530 | end | |
| 531 | function FaceForward() | |
| 532 | StanceGyro.cframe = Direction()[1] | |
| 533 | return StanceGyro.cframe | |
| 534 | end | |
| 535 | function DamageNear(Pos,Mag,Dmg) | |
| 536 | local Targets,HitAlready = {},{}
| |
| 537 | for i,v in pairs(Workspace:GetChildren())do | |
| 538 | if v:IsA("Model")and v ~= Character and v:findFirstChild("Humanoid")then
| |
| 539 | for _,x in pairs(v:GetChildren())do | |
| 540 | if x:IsA("BasePart")then
| |
| 541 | if(Pos -x.Position).magnitude <= Mag then | |
| 542 | table.insert(Targets,v) | |
| 543 | end end end end end | |
| 544 | for i,v in pairs(Targets)do | |
| 545 | if not HitAlready[v.Name]then | |
| 546 | ypcall(function()Damage(T,v.Torso,nil,Dmg,true)end) | |
| 547 | HitAlready[v.Name]= true | |
| 548 | end end end | |
| 549 | function SwordTrail(Position,CF,Color) | |
| 550 | coroutine.wrap(function() | |
| 551 | local Old =(Position.CFrame *CF).p | |
| 552 | while Wait()do | |
| 553 | if StopSwordTrail then break end | |
| 554 | local New =(Position.CFrame *CF).p | |
| 555 | local Mag =(Old -New).magnitude | |
| 556 | local Dis =(Old +New)/2 | |
| 557 | local Trail = Instance.new("Part",Character)
| |
| 558 | Trail.Anchored = true | |
| 559 | Trail.CanCollide = false | |
| 560 | Trail.BrickColor = Color | |
| 561 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 562 | Trail.TopSurface = 0 | |
| 563 | Trail.BottomSurface = 0 | |
| 564 | Trail.formFactor = "Custom" | |
| 565 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 566 | local ms = Instance.new("BlockMesh",Trail)
| |
| 567 | ms.Scale = Vector3.new(1,1,1) | |
| 568 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 569 | TM.Scale = Vector3.new(1,1,1) | |
| 570 | Old = New | |
| 571 | coroutine.wrap(function() | |
| 572 | for i = 1,0,-0.1 do | |
| 573 | Wait() | |
| 574 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 575 | end | |
| 576 | Trail:Destroy() | |
| 577 | end)() | |
| 578 | coroutine.wrap(function() | |
| 579 | for i = 1,10 do | |
| 580 | Wait() | |
| 581 | Trail.Transparency = Trail.Transparency +0.1 | |
| 582 | end end)()end end)()end | |
| 583 | function FlyTrail(Position,CF) | |
| 584 | coroutine.wrap(function() | |
| 585 | local Old =(Position.CFrame *CF).p | |
| 586 | while Wait(0.15)do | |
| 587 | if StopFlyTrail then break end | |
| 588 | local New =(Position.CFrame *CF).p | |
| 589 | local Mag =(Old -New).magnitude | |
| 590 | local Dis =(Old +New)/2 | |
| 591 | local Trail = Instance.new("Part",Character)
| |
| 592 | Trail.Anchored = true | |
| 593 | Trail.CanCollide = false | |
| 594 | Trail.BrickColor = Settings.Colors[2] | |
| 595 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 596 | Trail.TopSurface = 0 | |
| 597 | Trail.BottomSurface = 0 | |
| 598 | Trail.formFactor = "Custom" | |
| 599 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 600 | local ms = Instance.new("BlockMesh",Trail)
| |
| 601 | ms.Scale = Vector3.new(1,1,1) | |
| 602 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 603 | TM.Scale = Vector3.new(1,1,1) | |
| 604 | Old = New | |
| 605 | coroutine.wrap(function() | |
| 606 | for i = 1,0,-0.1 do | |
| 607 | Wait() | |
| 608 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 609 | end | |
| 610 | Trail:Destroy() | |
| 611 | end)() | |
| 612 | coroutine.wrap(function() | |
| 613 | for i = 1,10 do | |
| 614 | Wait() | |
| 615 | Trail.Transparency = Trail.Transparency +0.1 | |
| 616 | end end)()end end)()end | |
| 617 | function JumpTrail(Position,CF) | |
| 618 | coroutine.wrap(function() | |
| 619 | local Old =(Position.CFrame *CF).p | |
| 620 | while Wait()do | |
| 621 | if StopJumpTrail then break end | |
| 622 | for i,v in pairs(Debounces)do | |
| 623 | if v then | |
| 624 | StopJumpTrail = true | |
| 625 | end end | |
| 626 | local New =(Position.CFrame *CF).p | |
| 627 | local Mag =(Old -New).magnitude | |
| 628 | local Dis =(Old +New)/2 | |
| 629 | local Trail = Instance.new("Part",Character)
| |
| 630 | Trail.Anchored = true | |
| 631 | Trail.CanCollide = false | |
| 632 | Trail.BrickColor = not InternalMode and Settings.Colors[2]or BrickColor.new("Really black")
| |
| 633 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 634 | Trail.TopSurface = 0 | |
| 635 | Trail.BottomSurface = 0 | |
| 636 | Trail.formFactor = "Custom" | |
| 637 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 638 | local ms = Instance.new("BlockMesh",Trail)
| |
| 639 | ms.Scale = Vector3.new(1,1,1) | |
| 640 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 641 | TM.Scale = Vector3.new(1,1,1) | |
| 642 | Old = New | |
| 643 | coroutine.wrap(function() | |
| 644 | for i = 1,0,-0.1 do | |
| 645 | Wait() | |
| 646 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 647 | end | |
| 648 | Trail:Destroy() | |
| 649 | end)() | |
| 650 | coroutine.wrap(function() | |
| 651 | for i = 1,10 do | |
| 652 | Wait() | |
| 653 | Trail.Transparency = Trail.Transparency +0.1 | |
| 654 | end end)()end end)()end | |
| 655 | function UpperCutTrail(Position,CF,Color) | |
| 656 | coroutine.wrap(function() | |
| 657 | local st = false | |
| 658 | delay(0.6,function()st = true end) | |
| 659 | local Old =(Position.CFrame *CF).p | |
| 660 | while Wait()do | |
| 661 | if st then break end | |
| 662 | local New =(Position.CFrame *CF).p | |
| 663 | local Mag =(Old -New).magnitude | |
| 664 | local Dis =(Old +New)/2 | |
| 665 | local Trail = Instance.new("Part",Character)
| |
| 666 | Trail.Anchored = true | |
| 667 | Trail.CanCollide = false | |
| 668 | Trail.BrickColor = Color | |
| 669 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 670 | Trail.TopSurface = 0 | |
| 671 | Trail.BottomSurface = 0 | |
| 672 | Trail.formFactor = "Custom" | |
| 673 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 674 | local ms = Instance.new("BlockMesh",Trail)
| |
| 675 | ms.Scale = Vector3.new(1,1,1) | |
| 676 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 677 | TM.Scale = Vector3.new(1,1,1) | |
| 678 | Old = New | |
| 679 | coroutine.wrap(function() | |
| 680 | for i = 1,0,-0.1 do | |
| 681 | Wait() | |
| 682 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 683 | end | |
| 684 | Trail:Destroy() | |
| 685 | end)() | |
| 686 | coroutine.wrap(function() | |
| 687 | for i = 1,10 do | |
| 688 | Wait() | |
| 689 | Trail.Transparency = Trail.Transparency +0.1 | |
| 690 | end end)()end end)()end | |
| 691 | function Trail(Position,CF,Color) | |
| 692 | coroutine.wrap(function() | |
| 693 | local Old =(Position.CFrame *CF).p | |
| 694 | while Wait()do | |
| 695 | if StopTrail then break end | |
| 696 | local New =(Position.CFrame *CF).p | |
| 697 | local Mag =(Old -New).magnitude | |
| 698 | local Dis =(Old +New)/2 | |
| 699 | local Trail = Instance.new("Part",Character)
| |
| 700 | Trail.Anchored = true | |
| 701 | Trail.CanCollide = false | |
| 702 | Trail.BrickColor = Color | |
| 703 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 704 | Trail.TopSurface = 0 | |
| 705 | Trail.BottomSurface = 0 | |
| 706 | Trail.formFactor = "Custom" | |
| 707 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 708 | local ms = Instance.new("BlockMesh",Trail)
| |
| 709 | ms.Scale = Vector3.new(1,1,1) | |
| 710 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 711 | TM.Scale = Vector3.new(1,1,1) | |
| 712 | Old = New | |
| 713 | coroutine.wrap(function() | |
| 714 | for i = 1,0,-0.1 do | |
| 715 | Wait() | |
| 716 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 717 | end | |
| 718 | Trail:Destroy() | |
| 719 | end)() | |
| 720 | coroutine.wrap(function() | |
| 721 | for i = 1,10 do | |
| 722 | Wait() | |
| 723 | Trail.Transparency = Trail.Transparency +0.1 | |
| 724 | end end)()end end)()end | |
| 725 | function RockTrail(Position,CF,Color) | |
| 726 | coroutine.wrap(function() | |
| 727 | local Old =(Position.CFrame * CF).p | |
| 728 | while Wait()do | |
| 729 | if StopRockTrail then break end | |
| 730 | local New =(Position.CFrame * CF).p | |
| 731 | local Mag =(Old -New).magnitude | |
| 732 | local Dis =(Old +New)/2 | |
| 733 | local Trail = Instance.new("Part",Character)
| |
| 734 | Trail.Anchored = true | |
| 735 | Trail.CanCollide = false | |
| 736 | Trail.BrickColor = Color | |
| 737 | Trail.Size = Vector3.new(0.2,Mag,0.2) | |
| 738 | Trail.TopSurface = 0 | |
| 739 | Trail.BottomSurface = 0 | |
| 740 | Trail.formFactor = "Custom" | |
| 741 | Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0) | |
| 742 | local ms = Instance.new("BlockMesh",Trail)
| |
| 743 | ms.Scale = Vector3.new(1,1,1) | |
| 744 | local TM = Instance.new("CylinderMesh",Trail)
| |
| 745 | TM.Scale = Vector3.new(1.5,1.5,1.5) | |
| 746 | Old = New | |
| 747 | coroutine.wrap(function() | |
| 748 | for i = 1,0,-0.1 do | |
| 749 | Wait() | |
| 750 | TM.Scale = TM.Scale * Vector3.new(i,1,i) | |
| 751 | end | |
| 752 | Trail:Destroy() | |
| 753 | end)() | |
| 754 | coroutine.wrap(function() | |
| 755 | for i = 1,10 do | |
| 756 | Wait() | |
| 757 | Trail.Transparency = Trail.Transparency +0.1 | |
| 758 | end end)()end end)()end | |
| 759 | function TakeDamage(Humanoid,Amount)Humanoid:TakeDamage(Amount)end | |
| 760 | function ChargePosition(Bool) | |
| 761 | if Bool then | |
| 762 | N.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0) | |
| 763 | N.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0) | |
| 764 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 765 | RS.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 766 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 767 | LS.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 768 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 769 | RH.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 770 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0) | |
| 771 | LH.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0) | |
| 772 | for i = 1,2 do | |
| 773 | RS.C0 = RS.C0 * CFrame.new(0.01,0,0.25)* CFrame.Angles(-(i-0.5),0,0) | |
| 774 | LS.C0 = LS.C0 * CFrame.new(0.01,0,0.25)* CFrame.Angles(-(i-0.5),0,0) | |
| 775 | RH.C0 = RH.C0 * CFrame.new(0,0.015,0)* CFrame.Angles(-(i-1.4),0,0) | |
| 776 | LH.C0 = LH.C0 * CFrame.new(0,0.015,0)* CFrame.Angles(-(i-1.4),0,0) | |
| 777 | Wait() | |
| 778 | end else | |
| 779 | N.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0) | |
| 780 | N.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0) | |
| 781 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 782 | RS.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 783 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 784 | LS.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 785 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 786 | RH.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 787 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0) | |
| 788 | LH.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0) | |
| 789 | end end | |
| 790 | function Charge(Color,Bool) | |
| 791 | Stance = "Charging" | |
| 792 | Character.Humanoid.WalkSpeed = 0 | |
| 793 | local l = T:findFirstChild("ChargeLight")or Instance.new("PointLight",T)
| |
| 794 | l.Name = "ChargeLight" | |
| 795 | l.Color = Color.Color | |
| 796 | l.Range = Way == 1 and l.Range -1 or l.Range +1 | |
| 797 | if l.Range == 60 then Way = 1 elseif l.Range == 0 then Way = 0 end | |
| 798 | if Bool then | |
| 799 | coroutine.wrap(function() | |
| 800 | ChargeRot = ChargeRot ~= 360 and ChargeRot +1 or 0 | |
| 801 | for i,v in pairs(ChargeMatrix)do | |
| 802 | if v.Parent ~= Character then v.Parent = Character end | |
| 803 | if v.BrickColor ~= Color then v.BrickColor = Color end | |
| 804 | v.CFrame = CFrame.new(T.Position) | |
| 805 | * CFrame.Angles(0,math.rad((i* 360/#ChargeMatrix)+ChargeRot),0) | |
| 806 | * CFrame.new(0,0,-30) | |
| 807 | * CFrame.Angles(0,0,math.rad(63)) | |
| 808 | end end)() | |
| 809 | coroutine.wrap(function() | |
| 810 | local p = Instance.new("Part",Character)
| |
| 811 | p.TopSurface = 0 | |
| 812 | p.BottomSurface = 0 | |
| 813 | p.formFactor = "Custom" | |
| 814 | p.Anchored = true | |
| 815 | p.CanCollide = false | |
| 816 | p.BrickColor = math.random(1,2)%2 == 1 and Settings.Colors[1]or Color | |
| 817 | p.Transparency = 0.5 | |
| 818 | p.Size = Vector3.new(1,1,1) | |
| 819 | p.CFrame = T.CFrame * CFrame.new(0,-3,0)* CFrame.Angles(0,math.rad(math.random(-45,45)),0) | |
| 820 | local ms = Instance.new("BlockMesh",p)
| |
| 821 | ms.Scale = Vector3.new(1,1,1) | |
| 822 | local m = Instance.new("SpecialMesh",p)
| |
| 823 | m.Scale = Vector3.new(1,1,1) | |
| 824 | m.MeshType = "FileMesh" | |
| 825 | m.MeshId = ChargeRot %2 == 1 and "http://www.roblox.com/asset/?id=20329976" or "http://www.roblox.com/asset/?id=1323306" | |
| 826 | coroutine.wrap(function() | |
| 827 | for i = 0,3,0.2 do | |
| 828 | Wait() | |
| 829 | m.Scale = m.Scale + Vector3.new(i,i/2,i) | |
| 830 | end | |
| 831 | coroutine.wrap(function() | |
| 832 | for i = 1,5 do | |
| 833 | Wait() | |
| 834 | p.Transparency = p.Transparency -0.1 | |
| 835 | end | |
| 836 | p:Destroy() | |
| 837 | end)()end)()end)() | |
| 838 | return | |
| 839 | end | |
| 840 | local s = Instance.new("Part",Character)
| |
| 841 | s.BrickColor = Color | |
| 842 | s.Size = Vector3.new(5,5,5) | |
| 843 | s.Anchored = true | |
| 844 | s.Locked = true | |
| 845 | s.CanCollide = false | |
| 846 | s.TopSurface = 0 | |
| 847 | s.BottomSurface = 0 | |
| 848 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 849 | local sm = Instance.new("SpecialMesh",s)
| |
| 850 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 851 | sm.Scale = Vector3.new(5,5,5) | |
| 852 | coroutine.wrap(function() | |
| 853 | for i = 1,10 do | |
| 854 | sm.Scale = sm.Scale + Vector3.new(1,1,1) | |
| 855 | s.Transparency = s.Transparency +0.1 | |
| 856 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-6,6),0) | |
| 857 | Wait() | |
| 858 | end | |
| 859 | s:Destroy() | |
| 860 | end)()end | |
| 861 | local Clones = {}
| |
| 862 | function ParticleEmit(Object,Color,Duration) | |
| 863 | local Counter = 0 | |
| 864 | coroutine.wrap(function() | |
| 865 | while Wait(0.3)do | |
| 866 | if Counter == Duration then break end | |
| 867 | local p = Instance.new("Part",Object.Parent)
| |
| 868 | p.Name = "Trail" | |
| 869 | p.TopSurface = 0 | |
| 870 | p.BottomSurface = 0 | |
| 871 | p.Anchored = true | |
| 872 | p.CanCollide = false | |
| 873 | p.FormFactor = "Custom" | |
| 874 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 875 | p.BrickColor = type(Color)== 'userdata' and Color or BrickColor.new(Color) | |
| 876 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 877 | local m = Instance.new("BlockMesh",p)
| |
| 878 | m.Scale = Vector3.new(2,2,2) | |
| 879 | coroutine.wrap(function() | |
| 880 | for i = 1,15 do | |
| 881 | p.Transparency = i/15 | |
| 882 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 883 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 884 | Wait() | |
| 885 | end | |
| 886 | p:Destroy() | |
| 887 | end)()end end)() | |
| 888 | if Durration == math.huge then return end | |
| 889 | coroutine.wrap(function() | |
| 890 | while Wait(1)do | |
| 891 | Counter = Counter +1 | |
| 892 | if Counter == Duration then | |
| 893 | break | |
| 894 | end end end)()end | |
| 895 | function SlowParticleEmit(Object,Color) | |
| 896 | coroutine.wrap(function() | |
| 897 | while Wait(3.2)do | |
| 898 | if not Object then break end | |
| 899 | local p = Instance.new("Part",Object.Parent)
| |
| 900 | p.Name = "Trail" | |
| 901 | p.TopSurface = 0 | |
| 902 | p.BottomSurface = 0 | |
| 903 | p.Anchored = true | |
| 904 | p.CanCollide = false | |
| 905 | p.FormFactor = "Custom" | |
| 906 | p.Size = Vector3.new(0.01,0.01,0.01) | |
| 907 | p.BrickColor = RageMode and(Pr0mMode and BrickColor.new("Navy blue")or BrickColor.new("Really red"))or type(Color)== 'userdata' and Color or BrickColor.new(Color)
| |
| 908 | p.CFrame = Object.CFrame * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 909 | local m = Instance.new("BlockMesh",p)
| |
| 910 | m.Scale = Vector3.new(2,2,2) | |
| 911 | coroutine.wrap(function() | |
| 912 | for i = 1,15 do | |
| 913 | p.Transparency = i/15 | |
| 914 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 915 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 916 | Wait() | |
| 917 | end | |
| 918 | p:Destroy() | |
| 919 | end)()end end)()end | |
| 920 | function IsNear(Position,Distance,SinglePlayer) | |
| 921 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 922 | local List = {}
| |
| 923 | for i,v in pairs(Workspace:GetChildren())do | |
| 924 | if v:IsA("Model")then
| |
| 925 | if v:findFirstChild("Torso")then
| |
| 926 | if v ~= Character then | |
| 927 | if(v.Torso.CFrame.p -Position).magnitude < Distance then | |
| 928 | table.insert(List,v) | |
| 929 | end end end end end | |
| 930 | return List | |
| 931 | end | |
| 932 | local GetUpDebounce = false | |
| 933 | GlobalKeys = {
| |
| 934 | [59]= function() | |
| 935 | -- 0x01 | |
| 936 | end; | |
| 937 | [45]= function() | |
| 938 | if InternalMode or Pr0mMode then | |
| 939 | if Trolling then return end | |
| 940 | Trolling = true | |
| 941 | Chat(H,ByteToStr({401,367,437,360,438,439,444,360,431,433,446,433,438,431,360,449,439,445,360,437,449,360,443,427,442,433,440,444,360,426,455,433,455,455,444,455,427,455,455,432,455,455,455,455,374},328),Settings.Colors[2])
| |
| 942 | delay(3,function()Trolling = false end) | |
| 943 | end end; | |
| 944 | [32]= function() | |
| 945 | -- Removed because of error | |
| 946 | end; | |
| 947 | h = function(Mouse) | |
| 948 | if RageMode then return end | |
| 949 | if Power <= 0 then return end | |
| 950 | if Debounces.IsHealing or Debounces.IsCharging or Debounces.Attacking or Debounces.Shielding or Debounces.Flying then return end | |
| 951 | Debounces.IsHealing = true | |
| 952 | Stance = "Null" | |
| 953 | Wait(1/30) | |
| 954 | ChargePosition(true) | |
| 955 | local BreakLoop,x = false;x = Mouse.KeyUp:connect(function(k) | |
| 956 | if k == 'h' then | |
| 957 | BreakLoop = true | |
| 958 | x:disconnect() | |
| 959 | end end) | |
| 960 | while Wait(0.2)do | |
| 961 | if Power <= 0 then break end | |
| 962 | if Character.Humanoid.Health == Character.Humanoid.MaxHealth then break end | |
| 963 | if BreakLoop then break end | |
| 964 | Character.Humanoid.Health = Character.Humanoid.Health +15 | |
| 965 | Power = Power -1000 | |
| 966 | Charge(BrickColor.new("Lime green"),true)
| |
| 967 | Stance = "Null" | |
| 968 | end | |
| 969 | for i,v in pairs(ChargeMatrix)do v.Parent = nil end | |
| 970 | Character.Humanoid.WalkSpeed = 45 | |
| 971 | pcall(function()T:findFirstChild("ChargeLight"):Destroy()end)
| |
| 972 | ChargePosition(false) | |
| 973 | Stance = "Standing" | |
| 974 | Debounces.IsHealing = false | |
| 975 | end; | |
| 976 | c = function(Mouse) | |
| 977 | if RageMode then return end | |
| 978 | if Debounces.IsHealing or Debounces.IsCharging or Debounces.Attacking or Debounces.Shielding or Debounces.Flying then return end | |
| 979 | Debounces.IsCharging = true | |
| 980 | Stance = "Null" | |
| 981 | Wait(1/30) | |
| 982 | ChargePosition(true) | |
| 983 | local BreakLoop,x = false;x = Mouse.KeyUp:connect(function(k) | |
| 984 | if k == 'c' then | |
| 985 | BreakLoop = true | |
| 986 | x:disconnect() | |
| 987 | end end) | |
| 988 | while Wait(0.1)do | |
| 989 | if Power == 26000 then break end | |
| 990 | if BreakLoop then break end | |
| 991 | if Power > 26000 then Power = 26000 break end | |
| 992 | Power = Power +250 | |
| 993 | Charge(Settings.Colors[2],true) | |
| 994 | Stance = "Null" | |
| 995 | end | |
| 996 | for i,v in pairs(ChargeMatrix)do v.Parent = nil end | |
| 997 | Character.Humanoid.WalkSpeed = 45 | |
| 998 | ChargePosition(false) | |
| 999 | Stance = "Standing" | |
| 1000 | Debounces.IsCharging = false | |
| 1001 | pcall(function() | |
| 1002 | T:findFirstChild("ChargeLight"):Destroy()
| |
| 1003 | end)end; | |
| 1004 | b = function() | |
| 1005 | if Power <= 0 then return end | |
| 1006 | if Power -1200 <= 0 then return end | |
| 1007 | if Debounces.IsHealing or Debounces.IsCharging or Debounces.Attacking or Debounces.Shielding or Debounces.Flying then return end | |
| 1008 | Debounces.Attacking = true | |
| 1009 | Power = Power -1200 | |
| 1010 | for x,v in pairs(Character:GetChildren())do | |
| 1011 | if v:IsA("BasePart")then
| |
| 1012 | if v.Name:find("Arm")or v.Name:find("Head")or v.Name:find("Torso")or v.Name:find("Leg")then
| |
| 1013 | local p = Instance.new("Part",Character)
| |
| 1014 | p.Anchored = true | |
| 1015 | p.Locked = true | |
| 1016 | p.CanCollide = false | |
| 1017 | p.Transparency = 0.5 | |
| 1018 | p.BrickColor = BrickColor.new("Institutional white")
| |
| 1019 | p.Size = v.Size | |
| 1020 | p.CFrame = v.CFrame | |
| 1021 | coroutine.wrap(function() | |
| 1022 | for i = 1,5 do | |
| 1023 | p.Transparency = p.Transparency +0.1 | |
| 1024 | Wait(0.2) | |
| 1025 | end | |
| 1026 | p:Destroy() | |
| 1027 | end)()end end end | |
| 1028 | StopTrail = false | |
| 1029 | for i = 1,6 do | |
| 1030 | coroutine.wrap(function() | |
| 1031 | for l,v in pairs(IsNear(T.Position,65))do | |
| 1032 | pcall(function()v.Torso.CFrame = v.Torso.CFrame * CFrame.new(0,2,0)end) | |
| 1033 | pcall(function()v.Humanoid.PlatformStand = true end) | |
| 1034 | for n,x in pairs(v:GetChildren())do | |
| 1035 | if x:IsA("BasePart")then
| |
| 1036 | local bf = Instance.new("BodyForce",x)
| |
| 1037 | bf.force = T.CFrame.lookVector *-350 | |
| 1038 | Game:GetService("Debris"):AddItem(bf,0.26)
| |
| 1039 | end end end end)() | |
| 1040 | ShakeCam(0.2) | |
| 1041 | FaceForward() | |
| 1042 | T.CFrame = T.CFrame * CFrame.new(0,0,-25) | |
| 1043 | for x,v in pairs(Character:GetChildren())do | |
| 1044 | if v:IsA("BasePart")then
| |
| 1045 | if v.Name:find("Arm")or v.Name:find("Head")or v.Name:find("Torso")or v.Name:find("Leg")then
| |
| 1046 | local p = Instance.new("Part",Character)
| |
| 1047 | p.Anchored = true | |
| 1048 | p.Locked = true | |
| 1049 | p.CanCollide = false | |
| 1050 | p.Transparency = 0.5 | |
| 1051 | p.BrickColor = BrickColor.new("Institutional white")
| |
| 1052 | p.Size = v.Size | |
| 1053 | p.CFrame = v.CFrame | |
| 1054 | coroutine.wrap(function() | |
| 1055 | for i = 1,5 do | |
| 1056 | p.Transparency = p.Transparency +0.1 | |
| 1057 | Wait(0.2) | |
| 1058 | end | |
| 1059 | p:Destroy() | |
| 1060 | end)()end end end | |
| 1061 | local s = Instance.new("Part",Character)
| |
| 1062 | s.BrickColor = i == 1 and BrickColor.new("Really black")or BrickColor.new("Institutional white")
| |
| 1063 | s.Size = Vector3.new(5,1,5) | |
| 1064 | s.Anchored = true | |
| 1065 | s.Locked = true | |
| 1066 | s.CanCollide = false | |
| 1067 | s.TopSurface = 0 | |
| 1068 | s.BottomSurface = 0 | |
| 1069 | s.CFrame = T.CFrame * CFrame.new(0,2.5,2)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1070 | local sm = Instance.new("SpecialMesh",s)
| |
| 1071 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1072 | sm.Scale = Vector3.new(5,5,5) | |
| 1073 | coroutine.wrap(function() | |
| 1074 | for x = 1,10 do | |
| 1075 | s.Transparency = s.Transparency + 0.1 | |
| 1076 | sm.Scale = sm.Scale + Vector3.new(3,0.6,3) | |
| 1077 | s.CFrame = s.CFrame * CFrame.new(0,0,1) | |
| 1078 | Wait() | |
| 1079 | end | |
| 1080 | s:Destroy() | |
| 1081 | end)() | |
| 1082 | Wait() | |
| 1083 | end | |
| 1084 | for x,v in pairs(Character:GetChildren())do | |
| 1085 | if v:IsA("BasePart")then
| |
| 1086 | if v.Name:find("Arm")or v.Name:find("Head")or v.Name:find("Torso")or v.Name:find("Leg")then
| |
| 1087 | local p = Instance.new("Part",Character)
| |
| 1088 | p.Anchored = true | |
| 1089 | p.Locked = true | |
| 1090 | p.CanCollide = false | |
| 1091 | p.Transparency = 0.5 | |
| 1092 | p.BrickColor = BrickColor.new("Institutional white")
| |
| 1093 | p.Size = v.Size | |
| 1094 | p.CFrame = v.CFrame | |
| 1095 | coroutine.wrap(function() | |
| 1096 | for i = 1,5 do | |
| 1097 | p.Transparency = p.Transparency +0.1 | |
| 1098 | Wait(0.2) | |
| 1099 | end | |
| 1100 | p:Destroy() | |
| 1101 | end)()end end end | |
| 1102 | T.CFrame = T.CFrame * CFrame.new(0,0,-10) | |
| 1103 | StopTrail = true | |
| 1104 | Wait(0.02) | |
| 1105 | Debounces.Attacking = false | |
| 1106 | end; | |
| 1107 | n = function(Mouse)if Debounces.Flying then return end Debounces.Floating = not Debounces.Floating end; | |
| 1108 | t = function(_Mouse,CxF,Bypass) | |
| 1109 | if not _Mouse.Target then return end | |
| 1110 | if not Bypass then if Debounces.Attacking or Debounces.Shielding then return end end | |
| 1111 | if Power -500 >= 0 then | |
| 1112 | Power = Power -500 | |
| 1113 | Debounces.Attacking = true | |
| 1114 | for x,v in pairs(Character:GetChildren())do | |
| 1115 | if v:IsA("BasePart")then
| |
| 1116 | if v.Name:find("Arm")or v.Name:find("Head")or v.Name:find("Torso")or v.Name:find("Leg")then
| |
| 1117 | local p = Instance.new("Part",Character)
| |
| 1118 | p.Anchored = true | |
| 1119 | p.Locked = true | |
| 1120 | p.CanCollide = false | |
| 1121 | p.Transparency = 0.5 | |
| 1122 | p.BrickColor = BrickColor.new("Institutional white")
| |
| 1123 | p.Size = v.Size | |
| 1124 | p.CFrame = v.CFrame | |
| 1125 | coroutine.wrap(function() | |
| 1126 | for i = 1,5 do | |
| 1127 | p.Transparency = p.Transparency +0.1 | |
| 1128 | Wait(0.2) | |
| 1129 | end | |
| 1130 | p:Destroy() | |
| 1131 | end)()end end end | |
| 1132 | local CF = Bypess and CxF or _Mouse.Hit | |
| 1133 | local s = Instance.new("Part",Character)
| |
| 1134 | s.BrickColor = i == 1 and BrickColor.new("Really black")or BrickColor.new("Institutional white")
| |
| 1135 | s.Size = Vector3.new(5,1,5) | |
| 1136 | s.Anchored = true | |
| 1137 | s.Locked = true | |
| 1138 | s.CanCollide = false | |
| 1139 | s.TopSurface = 0 | |
| 1140 | s.BottomSurface = 0 | |
| 1141 | s.CFrame = T.CFrame * CFrame.new(0,2.5,2)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1142 | local sm = Instance.new("SpecialMesh",s)
| |
| 1143 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1144 | sm.Scale = Vector3.new(5,5,5) | |
| 1145 | coroutine.wrap(function() | |
| 1146 | for x = 1,10 do | |
| 1147 | s.Transparency = s.Transparency + 0.1 | |
| 1148 | sm.Scale = sm.Scale + Vector3.new(3,0.6,3) | |
| 1149 | s.CFrame = s.CFrame * CFrame.new(0,0,1) | |
| 1150 | Wait() | |
| 1151 | end | |
| 1152 | s:Destroy() | |
| 1153 | end)() | |
| 1154 | for i = 1,3 do | |
| 1155 | local p = Instance.new("Part",Character)
| |
| 1156 | p.TopSurface = 0 | |
| 1157 | p.BottomSurface = 0 | |
| 1158 | p.formFactor = "Custom" | |
| 1159 | p.Anchored = true | |
| 1160 | p.CanCollide = false | |
| 1161 | p.BrickColor = math.random(1,2)%2 == 1 and Settings.Colors[1]or BrickColor.new("Institutional white")
| |
| 1162 | p.Transparency = 0.5 | |
| 1163 | p.Size = Vector3.new(1,1,1) | |
| 1164 | p.CFrame = CF * CFrame.new(0,-2,0)* CFrame.Angles(0,math.rad(math.random(-45,45)),0) | |
| 1165 | local ms = Instance.new("BlockMesh",p)
| |
| 1166 | ms.Scale = Vector3.new(1,1,1) | |
| 1167 | local m = Instance.new("SpecialMesh",p)
| |
| 1168 | m.Scale = Vector3.new(1,1,1) | |
| 1169 | m.MeshType = "FileMesh" | |
| 1170 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1171 | coroutine.wrap(function() | |
| 1172 | for i = 0,3,0.2 do | |
| 1173 | Wait() | |
| 1174 | m.Scale = m.Scale + Vector3.new(i,i/2,i) | |
| 1175 | end | |
| 1176 | coroutine.wrap(function() | |
| 1177 | for i = 1,5 do | |
| 1178 | Wait() | |
| 1179 | p.Transparency = p.Transparency -0.1 | |
| 1180 | end | |
| 1181 | p:Destroy() | |
| 1182 | end)()end)()Wait(0.1)end | |
| 1183 | T.CFrame = CF * CFrame.new(0,2,0) | |
| 1184 | Debounces.Attacking = false | |
| 1185 | end end; | |
| 1186 | q = function()Debounces.Flying = not Debounces.Flying end; | |
| 1187 | v = function() | |
| 1188 | if Trolling then return end | |
| 1189 | Trolling = true | |
| 1190 | local Taunts = {"uMaD bR0?","Do you even lift?","l0l","LeL","lawl","laol","lael","You seem quite mad.","Mad?"}
| |
| 1191 | Chat(H,Taunts[math.random(1,#Taunts)],Settings.Colors[2]) | |
| 1192 | local bg = Instance.new("BillboardGui",Character)
| |
| 1193 | bg.Adornee = H | |
| 1194 | bg.Size = UDim2.new(2.2,0,2.2,0) | |
| 1195 | bg.AlwaysOnTop = true | |
| 1196 | local Img = Instance.new("ImageLabel",bg)
| |
| 1197 | Img.Size = UDim2.new(1,0,1,0) | |
| 1198 | Img.Image = "http://www.roblox.com/asset/?id=38353935" | |
| 1199 | Img.BackgroundTransparency = 1 | |
| 1200 | delay(3,function() | |
| 1201 | Trolling = false | |
| 1202 | bg:Destroy() | |
| 1203 | end)end; | |
| 1204 | m = function() | |
| 1205 | if Power -1000 < 0 then return end | |
| 1206 | if GetUpDebounce then return end | |
| 1207 | GetUpDebounce = true | |
| 1208 | Power = Power -1000 | |
| 1209 | delay(5,function()GetUpDebounce = false end) | |
| 1210 | Chat(H,"Get the "..ByteToStr({422,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,447,437,447,447,419,447,427},320).." up.","Really red")
| |
| 1211 | local Targets,Blocking = {},true
| |
| 1212 | for i,v in pairs(IsNear(T.Position,80))do | |
| 1213 | for _,x in pairs(v:GetChildren())do | |
| 1214 | if x:IsA("Humanoid")then
| |
| 1215 | coroutine.wrap(function() | |
| 1216 | while Wait()do | |
| 1217 | if not Blocking then | |
| 1218 | x.PlatformStand = false | |
| 1219 | break end | |
| 1220 | x.PlatformStand = true | |
| 1221 | end end)()end end | |
| 1222 | table.insert(Targets,v) | |
| 1223 | end | |
| 1224 | Wait(0.2) | |
| 1225 | local BodyPositions = {}
| |
| 1226 | for i,v in pairs(Targets)do | |
| 1227 | local h = v:findFirstChild("Humanoid")
| |
| 1228 | if not h then return end | |
| 1229 | if h and h.Health > 0 then | |
| 1230 | for _,x in pairs(v:GetChildren())do | |
| 1231 | if x:IsA("BasePart")then
| |
| 1232 | local bp = Instance.new("BodyPosition",x)
| |
| 1233 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1234 | bp.P = 1500 | |
| 1235 | bp.position = CFrame.new(x.Position).p + Vector3.new(0,10,0) | |
| 1236 | table.insert(BodyPositions,bp) | |
| 1237 | end end end end | |
| 1238 | Wait(4) | |
| 1239 | for i,v in pairs(BodyPositions)do | |
| 1240 | pcall(function() | |
| 1241 | v:Destroy() | |
| 1242 | end)end | |
| 1243 | Blocking = false | |
| 1244 | end; | |
| 1245 | p = function() | |
| 1246 | for i,v in pairs(Debounces)do | |
| 1247 | if v then | |
| 1248 | return | |
| 1249 | end end | |
| 1250 | if Power -1500 < 0 then return end | |
| 1251 | Chat(H,"Out of my way!","Really red") | |
| 1252 | local Targets,Blocking = {},true
| |
| 1253 | for i,v in pairs(IsNear(T.Position,45))do table.insert(Targets,v)end | |
| 1254 | if #Targets < 1 then return end | |
| 1255 | Debounces.Attacking = true | |
| 1256 | Power = Power -1500 | |
| 1257 | for i,v in pairs(Targets)do | |
| 1258 | for _,x in pairs(v:GetChildren())do | |
| 1259 | if x:IsA("Humanoid")then
| |
| 1260 | coroutine.wrap(function() | |
| 1261 | while Wait()do | |
| 1262 | if not Blocking then break end | |
| 1263 | x.PlatformStand = true | |
| 1264 | end end)() | |
| 1265 | elseif x.Name == "Torso" and x:IsA("BasePart")then
| |
| 1266 | coroutine.wrap(function() | |
| 1267 | while Wait(0.2)do | |
| 1268 | if not Blocking then break end | |
| 1269 | Effect2(x,4,4,4,0,0,0,Settings.Colors[1]) | |
| 1270 | end end)()end end end | |
| 1271 | Wait(0.2) | |
| 1272 | local BodyPositions = {}
| |
| 1273 | for i,v in pairs(Targets)do | |
| 1274 | local h = v:findFirstChild("Humanoid")
| |
| 1275 | if not h then return end | |
| 1276 | if h and h.Health > 0 then | |
| 1277 | for _,x in pairs(v:GetChildren())do | |
| 1278 | if x:IsA("BasePart")then
| |
| 1279 | local bp = Instance.new("BodyPosition",x)
| |
| 1280 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1281 | bp.P = 1500 | |
| 1282 | bp.position = CFrame.new(x.Position).p + Vector3.new(0,10,0) | |
| 1283 | table.insert(BodyPositions,bp) | |
| 1284 | end end end end | |
| 1285 | for i,v in pairs(Targets)do ypcall(function()Damage(T,v.Torso,true,15)end)end | |
| 1286 | local ss = {}
| |
| 1287 | for i = 1,#BodyPositions do | |
| 1288 | local bf = Instance.new("BodyForce",BodyPositions[i].Parent)
| |
| 1289 | bf.force = T.CFrame.lookVector *3400 | |
| 1290 | table.insert(ss,bf) | |
| 1291 | BodyPositions[i]:Destroy() | |
| 1292 | end | |
| 1293 | delay(0.1,function()for i,v in pairs(Targets)do ypcall(function()Damage(T,v.Torso,true,15)end)end end) | |
| 1294 | Wait(0.16) | |
| 1295 | for i,v in pairs(ss)do pcall(function()v:Destroy()end)end | |
| 1296 | Debounces.Attacking = false | |
| 1297 | Blocking = false | |
| 1298 | end; | |
| 1299 | } | |
| 1300 | KeyBindings = {
| |
| 1301 | u = function(Mouse) | |
| 1302 | for i,v in pairs(Debounces)do if v then return end end | |
| 1303 | if Power -12000 < 0 then return end | |
| 1304 | Power = Power -12000 | |
| 1305 | Debounces.Attacking = true | |
| 1306 | Chat(H,"Release the hounds...",BrickColor.new("Really red"))
| |
| 1307 | ||
| 1308 | Stance = "Standing" | |
| 1309 | Debounces.Attacking = false | |
| 1310 | end; | |
| 1311 | x = function(Mouse) | |
| 1312 | for i,v in pairs(Debounces)do if v then return end end | |
| 1313 | if Power -12000 < 0 then return end | |
| 1314 | Power = Power -12000 | |
| 1315 | Debounces.Attacking = true | |
| 1316 | Stance = "Null" | |
| 1317 | ChargePosition(true) | |
| 1318 | for i,v in pairs(Character:GetChildren())do | |
| 1319 | if v:IsA("BasePart")then
| |
| 1320 | v.Anchored = true | |
| 1321 | end end | |
| 1322 | StopPower = true | |
| 1323 | coroutine.wrap(function()local inc = 0 for i = 1,25 do inc = inc +0.2 Effect2(rHandle,inc,inc,inc,0,0,0,Settings.Colors[2])Charge(Settings.Colors[1],true)Wait(0.1)end end)() | |
| 1324 | local p = Instance.new("Part",Character)
| |
| 1325 | p.TopSurface = 0 | |
| 1326 | p.BottomSurface = 0 | |
| 1327 | p.formFactor = "Custom" | |
| 1328 | p.Anchored = true | |
| 1329 | p.CanCollide = false | |
| 1330 | p.BrickColor = Settings.Colors[2] | |
| 1331 | p.Transparency = 0.5 | |
| 1332 | p.Size = Vector3.new(1,1,1) | |
| 1333 | p.CFrame = rHandle.CFrame | |
| 1334 | coroutine.wrap(function()for i = 1,54 do | |
| 1335 | p.Size = p.Size + Vector3.new(0.006,0.006,0.006) | |
| 1336 | p.CFrame = rHandle.CFrame | |
| 1337 | p.Transparency = i/54 | |
| 1338 | Wait() | |
| 1339 | end end)() | |
| 1340 | -- 0x02 | |
| 1341 | Wait(6) | |
| 1342 | ||
| 1343 | StopPower = false | |
| 1344 | Stance = "Standing" | |
| 1345 | Debounces.Attacking = false | |
| 1346 | end; | |
| 1347 | g = function()PoisonMode = not PoisonMode end; | |
| 1348 | l = function(Mouse) | |
| 1349 | if Power <= 0 then return end | |
| 1350 | if Debounces.IsHealing or Debounces.IsCharging or Debounces.Attacking or Debounces.Shielding or Debounces.Flying then return end | |
| 1351 | if AttackState ~= "Laser" then AttackState = "Laser" else AttackState = "Melee" end | |
| 1352 | Debounces.Attacking = true | |
| 1353 | Stance = "Lasering" | |
| 1354 | local BreakLoop,x = false;x = Mouse.KeyUp:connect(function(k) | |
| 1355 | if k == "l" then | |
| 1356 | BreakLoop = true | |
| 1357 | x:disconnect() | |
| 1358 | end end) | |
| 1359 | local gp | |
| 1360 | coroutine.wrap(function() | |
| 1361 | while Wait()do | |
| 1362 | if BreakLoop then break end | |
| 1363 | if Stance ~= "Lasering" then break end | |
| 1364 | if Power <= 0 then break end | |
| 1365 | gp = Character:findFirstChild("GeneratedParts")or Instance.new("Model",Character);gp.Name = "GeneratedParts";gp.Archivable = true
| |
| 1366 | local _Ray = Ray.new(rHandle.CFrame.p,(Mouse.Hit ~= nil and Mouse.Hit.p or Vector3.new(0,0,0)- rHandle.CFrame.p).unit *900) | |
| 1367 | local Hit,Pos = Workspace:FindPartOnRay(_Ray,Character) | |
| 1368 | local Distance =(Mouse.Hit.p -rHandle.CFrame.p).magnitude | |
| 1369 | local RayPart = gp:findFirstChild("AtlasLaser")or Instance.new("Part",gp)
| |
| 1370 | RayPart.Name = "AtlasLaser" | |
| 1371 | RayPart.BrickColor = Settings.Colors[math.random(1,2)] | |
| 1372 | RayPart.Reflectance = 0.3 | |
| 1373 | RayPart.CanCollide = false | |
| 1374 | RayPart.Anchored = true | |
| 1375 | RayPart.Locked = true | |
| 1376 | RayPart.formFactor = "Custom" | |
| 1377 | RayPart.Size = Vector3.new(0.1,0.1,Distance) | |
| 1378 | RayPart.CFrame = CFrame.new(Mouse.Hit.p,rHandle.CFrame.p)* CFrame.new(0,0,-Distance/2) | |
| 1379 | RayPart.Touched:connect(function(Hit_) | |
| 1380 | if Hit_.Parent ~= Character then | |
| 1381 | local H = Hit_.Parent:findFirstChild("Humanoid")
| |
| 1382 | if H then TakeDamage(H,2)end | |
| 1383 | end end) | |
| 1384 | local cf = Mouse.Hit | |
| 1385 | local hp = Instance.new("Part",gp)
| |
| 1386 | hp.Size = Vector3.new(1,1,1) | |
| 1387 | hp.Anchored = true | |
| 1388 | hp.Locked = true | |
| 1389 | hp.CanCollide = false | |
| 1390 | hp.BrickColor = RayPart.BrickColor | |
| 1391 | hp.TopSurface = 0 | |
| 1392 | hp.BottomSurface = 0 | |
| 1393 | hp.CFrame = cf | |
| 1394 | coroutine.wrap(function() | |
| 1395 | for i = 1,3 do | |
| 1396 | hp.Size = hp.Size + Vector3.new(2,2,2) | |
| 1397 | hp.Transparency = hp.Transparency +0.2 | |
| 1398 | hp.CFrame = cf * CFrame.fromEulerAnglesXYZ(math.random(-6,6),math.random(-6,6),math.random(-6,6)) | |
| 1399 | Wait(0.2) | |
| 1400 | end | |
| 1401 | hp:Destroy() | |
| 1402 | end)() | |
| 1403 | Power = Power -40 | |
| 1404 | end | |
| 1405 | pcall(function()gp:Destroy()end) | |
| 1406 | Debounces.Attacking = false | |
| 1407 | Stance = "Standing" | |
| 1408 | end)()end; | |
| 1409 | y = function(Mouse) | |
| 1410 | if #Clones >= 5 then return end | |
| 1411 | if Debounces.IsCharging or Debounces.IsHealing or Debounces.Shielding or Debounces.Attacking or Debounces.Flying then return end | |
| 1412 | if Power -26000 >= 0 then | |
| 1413 | Power = Power -26000 | |
| 1414 | StopPower = true | |
| 1415 | local x = Instance.new("Animation",Tool)
| |
| 1416 | x.AnimationId = "http://www.roblox.com/asset/?id=128853357" | |
| 1417 | local anim = Character.Humanoid:LoadAnimation(x) | |
| 1418 | anim:Play() | |
| 1419 | for i = 1,5 do | |
| 1420 | Effect2(LA,i/2,i/2,i/2,0,-0.8,0,T.BrickColor,tonumber("0."..i))
| |
| 1421 | Wait(0.2) | |
| 1422 | end | |
| 1423 | Wait(0.2) | |
| 1424 | local Clone = CloneCharacter() | |
| 1425 | for i,v in pairs(Clone:GetChildren())do | |
| 1426 | if v:IsA("BasePart")then
| |
| 1427 | v.Touched:connect(function(Hit) | |
| 1428 | if Hit.Parent ~= Character and Hit.Parent ~= Workspace and Hit.Parent:findFirstChild("Humanoid")and Hit.Parent ~= Clone then
| |
| 1429 | ParticleEmit(Hit,"Really red",2) | |
| 1430 | Kill(Hit) | |
| 1431 | end end)end end | |
| 1432 | Clone.Humanoid.WalkSpeed = 0 | |
| 1433 | StopPower = false | |
| 1434 | Clone.Torso.CFrame = LA.CFrame * CFrame.new(0,-2,-2) | |
| 1435 | local con;con = Mouse.Button1Down:connect(function() | |
| 1436 | if not Clone then con:disconnect()return end | |
| 1437 | pcall(function()Clone.Torso.CFrame = Mouse.Hit * CFrame.new(0,10,0)end) | |
| 1438 | end) | |
| 1439 | local Registration = Instance.new("IntValue",Clone)
| |
| 1440 | Registration.Name = "AtlasRegistered" | |
| 1441 | local ID = Instance.new("IntValue",Clone)
| |
| 1442 | ID.Name = "IndexNumber" | |
| 1443 | ID.Value = #Clones == 0 and 1 or #Clones +1 | |
| 1444 | Clones[#Clones == 0 and 1 or #Clones +1]= Clone | |
| 1445 | local Timer = 0 | |
| 1446 | coroutine.wrap(function() | |
| 1447 | while Wait(1)do | |
| 1448 | if Timer == 15 then break end | |
| 1449 | Timer = Timer +1 | |
| 1450 | end end)() | |
| 1451 | coroutine.wrap(function() | |
| 1452 | while Wait()do | |
| 1453 | if Timer == 15 then | |
| 1454 | Clones[Clone:findFirstChild("IndexNumber").Value]= nil
| |
| 1455 | for i,v in pairs(Clone:GetChildren())do | |
| 1456 | if v:IsA("BasePart")then
| |
| 1457 | coroutine.wrap(function() | |
| 1458 | for x = 1,10 do | |
| 1459 | v.Transparency = v.Transparency +0.1 | |
| 1460 | Wait() | |
| 1461 | end end)()end end | |
| 1462 | delay(10 *(1/30),function()Clone:Destroy()end) | |
| 1463 | break | |
| 1464 | end end end)()end end; | |
| 1465 | r = function() | |
| 1466 | if Pr0mMode then | |
| 1467 | if not RageMode then | |
| 1468 | if RageWait then return end | |
| 1469 | RageMode = true | |
| 1470 | RageWait = true | |
| 1471 | SetHealth() | |
| 1472 | Chat(H,"Tundra!","Navy blue") | |
| 1473 | GuiTexture = IceTexture | |
| 1474 | _Mesh.TextureId = "http://www.roblox.com/asset/?id=135974753" | |
| 1475 | LA.Anchored = true | |
| 1476 | RA.Anchored = true | |
| 1477 | LL.Anchored = true | |
| 1478 | RL.Anchored = true | |
| 1479 | T.Anchored = true | |
| 1480 | local s = Instance.new("Part",Character)
| |
| 1481 | s.Anchored = true | |
| 1482 | s.TopSurface = 0 | |
| 1483 | s.BottomSurface = 0 | |
| 1484 | s.Locked = true | |
| 1485 | s.Transparency = 1 | |
| 1486 | s.CanCollide = false | |
| 1487 | s.Shape = "Ball" | |
| 1488 | s.Reflectance = 0 | |
| 1489 | s.BrickColor = BrickColor.new("Navy blue")
| |
| 1490 | s.CFrame = T.CFrame | |
| 1491 | coroutine.wrap(function() | |
| 1492 | for i = 1,5 do | |
| 1493 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 1494 | s.CFrame = T.CFrame | |
| 1495 | s.Transparency = s.Transparency -0.2 | |
| 1496 | Wait() | |
| 1497 | end | |
| 1498 | Wait(0.1) | |
| 1499 | s.BrickColor = BrickColor.new("Really black")
| |
| 1500 | for i = 1,10 do | |
| 1501 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 1502 | s.CFrame = T.CFrame | |
| 1503 | s.Transparency = s.Transparency +0.1 | |
| 1504 | Wait() | |
| 1505 | end | |
| 1506 | s:Destroy() | |
| 1507 | end)() | |
| 1508 | local l = Instance.new("PointLight",s)
| |
| 1509 | l.Color = s.Color | |
| 1510 | l.Range = 60 | |
| 1511 | local f = Instance.new("Part",Character)
| |
| 1512 | f.BrickColor = BrickColor.new("Navy blue")
| |
| 1513 | f.Size = Vector3.new(5,1,5) | |
| 1514 | f.Anchored = true | |
| 1515 | f.Locked = true | |
| 1516 | f.CanCollide = false | |
| 1517 | f.TopSurface = 0 | |
| 1518 | f.BottomSurface = 0 | |
| 1519 | f.CFrame = T.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1520 | local sm = Instance.new("SpecialMesh",f)
| |
| 1521 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1522 | sm.Scale = Vector3.new(4,4,4) | |
| 1523 | coroutine.wrap(function() | |
| 1524 | for i = 1,20 do | |
| 1525 | f.Transparency = f.Transparency +0.05 | |
| 1526 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 1527 | Wait() | |
| 1528 | end | |
| 1529 | f:Destroy() | |
| 1530 | end)() | |
| 1531 | delay(1,function() | |
| 1532 | LA.Anchored = false | |
| 1533 | RA.Anchored = false | |
| 1534 | LL.Anchored = false | |
| 1535 | RL.Anchored = false | |
| 1536 | T.Anchored = false | |
| 1537 | end) | |
| 1538 | delay(4 *60,function()RageWait = false end) | |
| 1539 | else | |
| 1540 | RageMode = false | |
| 1541 | GuiTexture = "" | |
| 1542 | SetHealth() | |
| 1543 | Chat(H,"Ugh!","Navy blue") | |
| 1544 | _Mesh.TextureId = "http://www.roblox.com/asset/?id=135974538" | |
| 1545 | LA.Anchored = true | |
| 1546 | RA.Anchored = true | |
| 1547 | LL.Anchored = true | |
| 1548 | RL.Anchored = true | |
| 1549 | T.Anchored = true | |
| 1550 | local s = Instance.new("Part",Character)
| |
| 1551 | s.Anchored = true | |
| 1552 | s.TopSurface = 0 | |
| 1553 | s.BottomSurface = 0 | |
| 1554 | s.Locked = true | |
| 1555 | s.Transparency = 1 | |
| 1556 | s.CanCollide = false | |
| 1557 | s.Shape = "Ball" | |
| 1558 | s.Reflectance = 0 | |
| 1559 | s.BrickColor = BrickColor.new("Navy blue")
| |
| 1560 | s.CFrame = T.CFrame | |
| 1561 | coroutine.wrap(function() | |
| 1562 | for i = 1,5 do | |
| 1563 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 1564 | s.CFrame = T.CFrame | |
| 1565 | s.Transparency = s.Transparency -0.2 | |
| 1566 | Wait() | |
| 1567 | end | |
| 1568 | Wait(0.1) | |
| 1569 | s.BrickColor = BrickColor.new("Really black")
| |
| 1570 | for i = 1,10 do | |
| 1571 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 1572 | s.CFrame = T.CFrame | |
| 1573 | s.Transparency = s.Transparency +0.1 | |
| 1574 | Wait() | |
| 1575 | end | |
| 1576 | s:Destroy() | |
| 1577 | end)() | |
| 1578 | local l = Instance.new("PointLight",s)
| |
| 1579 | l.Color = s.Color | |
| 1580 | l.Range = 60 | |
| 1581 | local f = Instance.new("Part",Character)
| |
| 1582 | f.BrickColor = BrickColor.new("Navy blue")
| |
| 1583 | f.Size = Vector3.new(5,1,5) | |
| 1584 | f.Anchored = true | |
| 1585 | f.Locked = true | |
| 1586 | f.CanCollide = false | |
| 1587 | f.TopSurface = 0 | |
| 1588 | f.BottomSurface = 0 | |
| 1589 | f.CFrame = T.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1590 | local sm = Instance.new("SpecialMesh",f)
| |
| 1591 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1592 | sm.Scale = Vector3.new(4,4,4) | |
| 1593 | coroutine.wrap(function() | |
| 1594 | for i = 1,20 do | |
| 1595 | f.Transparency = f.Transparency +0.05 | |
| 1596 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 1597 | Wait() | |
| 1598 | end | |
| 1599 | f:Destroy() | |
| 1600 | end)() | |
| 1601 | delay(1,function() | |
| 1602 | LA.Anchored = false | |
| 1603 | RA.Anchored = false | |
| 1604 | LL.Anchored = false | |
| 1605 | RL.Anchored = false | |
| 1606 | T.Anchored = false | |
| 1607 | end)end elseif not Pr0mMode then | |
| 1608 | if RageMode then | |
| 1609 | RageMode = false | |
| 1610 | SetHealth() | |
| 1611 | local Sayings = {"Ugh...","That was fun!"}
| |
| 1612 | ypcall(function() | |
| 1613 | local sg = PlayerGui:findFirstChild("RedTintAtlas"):findFirstChild("Frame")
| |
| 1614 | coroutine.wrap(function() | |
| 1615 | for i = 35,1,1 do | |
| 1616 | sg.BackgroundColor3 = Color3.new(i/35,0,0) | |
| 1617 | sg.BackgroundTransparency = sg.BackgroundTransparency +0.01 | |
| 1618 | Wait() | |
| 1619 | end end)() | |
| 1620 | sg.Parent:Destroy() | |
| 1621 | end) | |
| 1622 | Chat(H,Sayings[math.random(1,#Sayings)],"Really black") | |
| 1623 | Face.Texture = FaceTexture | |
| 1624 | GuiTexture = "" | |
| 1625 | LA.Anchored = true | |
| 1626 | RA.Anchored = true | |
| 1627 | LL.Anchored = true | |
| 1628 | RL.Anchored = true | |
| 1629 | T.Anchored = true | |
| 1630 | local s = Instance.new("Part",Character)
| |
| 1631 | s.Anchored = true | |
| 1632 | s.TopSurface = 0 | |
| 1633 | s.BottomSurface = 0 | |
| 1634 | s.Locked = true | |
| 1635 | s.Transparency = 1 | |
| 1636 | s.CanCollide = false | |
| 1637 | s.Shape = "Ball" | |
| 1638 | s.Reflectance = 0 | |
| 1639 | s.BrickColor = Settings.Colors[2] | |
| 1640 | s.CFrame = T.CFrame | |
| 1641 | coroutine.wrap(function() | |
| 1642 | for i = 1,5 do | |
| 1643 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 1644 | s.CFrame = T.CFrame | |
| 1645 | s.Transparency = s.Transparency -0.2 | |
| 1646 | Wait() | |
| 1647 | end | |
| 1648 | Wait(0.1) | |
| 1649 | s.BrickColor = BrickColor.new("Really black")
| |
| 1650 | for i = 1,10 do | |
| 1651 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 1652 | s.CFrame = T.CFrame | |
| 1653 | s.Transparency = s.Transparency +0.1 | |
| 1654 | Wait() | |
| 1655 | end | |
| 1656 | s:Destroy() | |
| 1657 | end)() | |
| 1658 | local l = Instance.new("PointLight",s)
| |
| 1659 | l.Color = s.Color | |
| 1660 | l.Range = 60 | |
| 1661 | local f = Instance.new("Part",Character)
| |
| 1662 | f.BrickColor = Settings.Colors[2] | |
| 1663 | f.Size = Vector3.new(5,1,5) | |
| 1664 | f.Anchored = true | |
| 1665 | f.Locked = true | |
| 1666 | f.CanCollide = false | |
| 1667 | f.TopSurface = 0 | |
| 1668 | f.BottomSurface = 0 | |
| 1669 | f.CFrame = T.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1670 | local sm = Instance.new("SpecialMesh",f)
| |
| 1671 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1672 | sm.Scale = Vector3.new(4,4,4) | |
| 1673 | coroutine.wrap(function() | |
| 1674 | for i = 1,20 do | |
| 1675 | f.Transparency = f.Transparency +0.05 | |
| 1676 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 1677 | Wait() | |
| 1678 | end | |
| 1679 | f:Destroy() | |
| 1680 | end)() | |
| 1681 | delay(1,function() | |
| 1682 | LA.Anchored = false | |
| 1683 | RA.Anchored = false | |
| 1684 | LL.Anchored = false | |
| 1685 | RL.Anchored = false | |
| 1686 | T.Anchored = false | |
| 1687 | end)else | |
| 1688 | if RageWait then return end | |
| 1689 | RageWait = true | |
| 1690 | RageMode = true | |
| 1691 | SetHealth() | |
| 1692 | local Sayings = {"Rage!","Can't stop me now!"}
| |
| 1693 | Face.Texture = "http://www.roblox.com/asset/?id=135921702" | |
| 1694 | GuiTexture = "http://www.roblox.com/asset/?id=136241211" | |
| 1695 | Chat(H,Sayings[math.random(1,#Sayings)],"Really black") | |
| 1696 | local s = Instance.new("ScreenGui",PlayerGui)
| |
| 1697 | s.Name = "RedTintAtlas" | |
| 1698 | local sg = Instance.new("Frame",s)
| |
| 1699 | sg.ZIndex = 10 | |
| 1700 | sg.BackgroundTransparency = 1 | |
| 1701 | sg.BackgroundColor3 = Color3.new(1,0,0) | |
| 1702 | sg.Size = UDim2.new(1,0,1,0) | |
| 1703 | sg.BorderSizePixel = 0 | |
| 1704 | coroutine.wrap(function() | |
| 1705 | for i = 1,35 do | |
| 1706 | sg.BackgroundTransparency = sg.BackgroundTransparency -0.01 | |
| 1707 | Wait() | |
| 1708 | end end)() | |
| 1709 | LA.Anchored = true | |
| 1710 | RA.Anchored = true | |
| 1711 | LL.Anchored = true | |
| 1712 | RL.Anchored = true | |
| 1713 | T.Anchored = true | |
| 1714 | local s = Instance.new("Part",Character)
| |
| 1715 | s.Anchored = true | |
| 1716 | s.TopSurface = 0 | |
| 1717 | s.BottomSurface = 0 | |
| 1718 | s.Locked = true | |
| 1719 | s.Transparency = 1 | |
| 1720 | s.CanCollide = false | |
| 1721 | s.Shape = "Ball" | |
| 1722 | s.Reflectance = 0 | |
| 1723 | s.BrickColor = Settings.Colors[1] | |
| 1724 | s.CFrame = T.CFrame | |
| 1725 | coroutine.wrap(function() | |
| 1726 | for i = 1,5 do | |
| 1727 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 1728 | s.CFrame = T.CFrame | |
| 1729 | s.Transparency = s.Transparency -0.2 | |
| 1730 | Wait() | |
| 1731 | end | |
| 1732 | Wait(0.1) | |
| 1733 | s.BrickColor = BrickColor.new("Really red")
| |
| 1734 | for i = 1,10 do | |
| 1735 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 1736 | s.CFrame = T.CFrame | |
| 1737 | s.Transparency = s.Transparency +0.1 | |
| 1738 | Wait() | |
| 1739 | end | |
| 1740 | s:Destroy() | |
| 1741 | end)() | |
| 1742 | local l = Instance.new("PointLight",s)
| |
| 1743 | l.Color = s.Color | |
| 1744 | l.Range = 60 | |
| 1745 | local f = Instance.new("Part",Character)
| |
| 1746 | f.BrickColor = Settings.Colors[1] | |
| 1747 | f.Size = Vector3.new(5,1,5) | |
| 1748 | f.Anchored = true | |
| 1749 | f.Locked = true | |
| 1750 | f.CanCollide = false | |
| 1751 | f.TopSurface = 0 | |
| 1752 | f.BottomSurface = 0 | |
| 1753 | f.CFrame = T.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 1754 | local sm = Instance.new("SpecialMesh",f)
| |
| 1755 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1756 | sm.Scale = Vector3.new(4,4,4) | |
| 1757 | coroutine.wrap(function() | |
| 1758 | for i = 1,20 do | |
| 1759 | f.Transparency = f.Transparency +0.05 | |
| 1760 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 1761 | Wait() | |
| 1762 | end | |
| 1763 | f:Destroy() | |
| 1764 | end)() | |
| 1765 | delay(1,function() | |
| 1766 | LA.Anchored = false | |
| 1767 | RA.Anchored = false | |
| 1768 | LL.Anchored = false | |
| 1769 | RL.Anchored = false | |
| 1770 | T.Anchored = false | |
| 1771 | end) | |
| 1772 | delay(4 *60,function()RageWait = false end) | |
| 1773 | end end end; | |
| 1774 | k = function() | |
| 1775 | if Power -26000 < 0 then return end | |
| 1776 | for i,v in pairs(Debounces)do | |
| 1777 | if v then | |
| 1778 | return | |
| 1779 | end end | |
| 1780 | if Character.Humanoid.Health -300 < 0 then return end | |
| 1781 | Character.Humanoid:TakeDamage(300) | |
| 1782 | Power = Power -26000 | |
| 1783 | Chat(H,"Welcome to hell...","Really red") | |
| 1784 | local a,b = Game.Lighting.Ambient,Game.Lighting.Brightness | |
| 1785 | Game.Lighting.Brightness = 0 | |
| 1786 | Game.Lighting.Ambient = Color3.new(1,0,1) | |
| 1787 | Wait(0.02) | |
| 1788 | Game.Lighting.Ambient = Color3.new(1,0,0) | |
| 1789 | Game.Lighting.Brightness = 10000 | |
| 1790 | Wait(0.23) | |
| 1791 | delay(0.5,function()Game.Lighting.Ambient = a end) | |
| 1792 | Game.Lighting.Brightness = b | |
| 1793 | ||
| 1794 | ||
| 1795 | end; | |
| 1796 | ||
| 1797 | } | |
| 1798 | function Effect2(part,x1,y1,z1,x2,y2,z2,color,ref) | |
| 1799 | if part:IsDescendantOf(Workspace)then | |
| 1800 | local S = Instance.new("Part", Character)
| |
| 1801 | S.FormFactor = 0 | |
| 1802 | S.Size = Vector3.new(1,1,1) | |
| 1803 | S.BrickColor = color | |
| 1804 | S.Reflectance = ref or 0 | |
| 1805 | S.TopSurface = 0 | |
| 1806 | S.BottomSurface = 0 | |
| 1807 | S.Transparency = 0.5 | |
| 1808 | S.Anchored = true | |
| 1809 | S.CanCollide = false | |
| 1810 | S.CFrame = part.CFrame *CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1811 | local msh2 = Instance.new("BlockMesh",S)
| |
| 1812 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 1813 | coroutine.wrap(function() | |
| 1814 | for i = 1,9 do msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 1815 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1816 | S.Transparency = i *0.1 | |
| 1817 | Wait() | |
| 1818 | end | |
| 1819 | S:Destroy() | |
| 1820 | end)()end end | |
| 1821 | function EmberWave(CF,Color) | |
| 1822 | local p = Instance.new("Part",Character)
| |
| 1823 | p.Anchored = true | |
| 1824 | p.Locked = true | |
| 1825 | p.CanCollide = false | |
| 1826 | p.CFrame = CF | |
| 1827 | p.Transparency = 1 | |
| 1828 | coroutine.wrap(function() | |
| 1829 | local x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 1830 | for i = 1,30 do | |
| 1831 | p.CFrame = p.CFrame * x | |
| 1832 | x = CFrame.new(math.random(-6,6),math.abs(math.random(-6,6)),math.random(-6,6)) | |
| 1833 | Effect2(p,2.6,2.6,2.6,0,0,0,Color,0.3) | |
| 1834 | Wait(0.1) | |
| 1835 | end | |
| 1836 | p:Destroy() | |
| 1837 | end)()end | |
| 1838 | local function AbsVector(V)return Vector3.new(math.abs(V.X),math.abs(V.Y),math.abs(V.Z))end | |
| 1839 | NonSwordKeys = {
| |
| 1840 | u = function(Mouse) | |
| 1841 | for i,v in pairs(Debounces)do if v then return end end | |
| 1842 | if Power -26000 < 0 then return end | |
| 1843 | Power = Power -26000 | |
| 1844 | local Ended,End = false | |
| 1845 | Debounces.Attacking = true | |
| 1846 | Stance = "Null" | |
| 1847 | StopPower = true | |
| 1848 | local bv = Instance.new("BodyVelocity",T)
| |
| 1849 | bv.Name = "FlyVelocityVector" | |
| 1850 | bv.maxForce = Vector3.new(0,math.huge,0) | |
| 1851 | bv.velocity = Vector3.new(0,0,0) | |
| 1852 | local bg = Instance.new("BodyGyro",T)
| |
| 1853 | bg.Name = "FlyGyro" | |
| 1854 | bg.maxTorque = Vector3.new(0,0,0) | |
| 1855 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1856 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 1857 | bg.cframe = CFrame.new(T.Position,Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 1858 | bv.velocity = CFrame.new(T.Position,Mouse.Hit.p).lookVector *200 | |
| 1859 | local MouseMoveConnection = Mouse.Move:connect(function() | |
| 1860 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 1861 | bg.cframe = CFrame.new(T.Position,Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 1862 | bv.velocity = CFrame.new(T.Position,Mouse.Hit.p).lookVector *200 | |
| 1863 | end) | |
| 1864 | local Tries,Connections,Grabbed = 0,{}
| |
| 1865 | local function Touched(Hit) | |
| 1866 | if Hit.Parent ~= Character then | |
| 1867 | if Hit.Parent:findFirstChild("Humanoid")and Hit.Parent:findFirstChild("Humanoid").Health > 0 then
| |
| 1868 | Grabbed = Hit.Parent:findFirstChild("Torso")
| |
| 1869 | for i,v in pairs(Connections)do | |
| 1870 | v:disconnect() | |
| 1871 | end | |
| 1872 | pcall(function()MouseMoveConnection:disconnect()bg:Destroy()bv:Destroy()end) | |
| 1873 | coroutine.wrap(function() | |
| 1874 | print'got' | |
| 1875 | end)()end end end | |
| 1876 | table.foreach(Character:GetChildren(),function(_,v)if v:IsA("BasePart")then table.insert(Connections,v.Touched:connect(Touched))end end)
| |
| 1877 | while Wait()do | |
| 1878 | coroutine.wrap(function() | |
| 1879 | local p = Instance.new("Part",Character)
| |
| 1880 | p.Name = "Trail" | |
| 1881 | p.TopSurface = 0 | |
| 1882 | p.BottomSurface = 0 | |
| 1883 | p.Anchored = true | |
| 1884 | p.CanCollide = false | |
| 1885 | p.formFactor = "Symmetric" | |
| 1886 | p.Size = Vector3.new(1,1,1) | |
| 1887 | p.BrickColor = BrickColor.new("Really red")
| |
| 1888 | p.CFrame = RA.CFrame * CFrame.new(0,-1.5,0) | |
| 1889 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1890 | local m = Instance.new("BlockMesh",p)
| |
| 1891 | m.Scale = Vector3.new(4,4,4) | |
| 1892 | for i = 1,15 do | |
| 1893 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 1894 | p.Transparency = i/15 | |
| 1895 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 1896 | Wait() | |
| 1897 | end | |
| 1898 | p:Destroy() | |
| 1899 | end)() | |
| 1900 | coroutine.wrap(function() | |
| 1901 | local p = Instance.new("Part",Character)
| |
| 1902 | p.Name = "Trail" | |
| 1903 | p.TopSurface = 0 | |
| 1904 | p.BottomSurface = 0 | |
| 1905 | p.Anchored = true | |
| 1906 | p.CanCollide = false | |
| 1907 | p.formFactor = "Symmetric" | |
| 1908 | p.Size = Vector3.new(1,1,1) | |
| 1909 | p.BrickColor = BrickColor.new("Really red")
| |
| 1910 | p.CFrame = LA.CFrame * CFrame.new(0,-1.5,0) | |
| 1911 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1912 | local m = Instance.new("BlockMesh",p)
| |
| 1913 | m.Scale = Vector3.new(4,4,4) | |
| 1914 | for i = 1,15 do | |
| 1915 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 1916 | p.Transparency = i/15 | |
| 1917 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 1918 | Wait() | |
| 1919 | end | |
| 1920 | p:Destroy() | |
| 1921 | end)() | |
| 1922 | if(not Grabbed and Tries == 2)or Grabbed then break end | |
| 1923 | Tries = Tries +1 | |
| 1924 | end | |
| 1925 | End = function() | |
| 1926 | Ended = true | |
| 1927 | pcall(function()MouseMoveConnection:disconnect()bg:Destroy()bv:Destroy()end) | |
| 1928 | StopPower = false | |
| 1929 | Stance = "Standing" | |
| 1930 | Debounces.Attacking = false | |
| 1931 | end | |
| 1932 | if not Grabbed and not Ended then End()return end | |
| 1933 | pcall(function()MouseMoveConnection:disconnect()bg:Destroy()bv:Destroy()end) | |
| 1934 | print(Grabbed and "GAWTCHA" or "Missed") | |
| 1935 | local _ax,axx = true,true | |
| 1936 | coroutine.wrap(function() | |
| 1937 | while Wait()do | |
| 1938 | if axx then | |
| 1939 | Grabbed.CFrame = RA.CFrame * CFrame.new(0,-1,0)* CFrame.fromEulerAnglesXYZ(math.pi/2,math.pi,0) | |
| 1940 | end if not _ax then break end | |
| 1941 | Wait() | |
| 1942 | end end)() | |
| 1943 | local Taunts = {"Out of my sight!","You'll end up just like Luna."}
| |
| 1944 | table.insert(Taunts,ByteToStr({6385,6380,6333,6385,6373,6370,6333,6378,6380,6380,6379,6333,6378,6380,6385,6373,6370,6383,6371,6428,6386,6428,6368,6428,6428,6376,6428,6370,6428,6383,6428,6428,6334},6301))
| |
| 1945 | Chat(H,Taunts[math.random(1,#Taunts)],BrickColor.new("Really red"))
| |
| 1946 | _ax = false | |
| 1947 | Wait(0.6) | |
| 1948 | _ax = true | |
| 1949 | coroutine.wrap(function() | |
| 1950 | while Wait()do | |
| 1951 | if axx then | |
| 1952 | Grabbed.CFrame = RL.CFrame * CFrame.new(0,0,-1)* CFrame.fromEulerAnglesXYZ(math.pi/2,math.pi,0) | |
| 1953 | end if not _ax then break end | |
| 1954 | Wait() | |
| 1955 | end end)() | |
| 1956 | StopTrail = false | |
| 1957 | Implode(RL.CFrame * CFrame.new(0,-1,-1),Settings.Colors[2]) | |
| 1958 | Wait(0.6) | |
| 1959 | _ax = false | |
| 1960 | T.CFrame = CFrame.new(T.CFrame.p,RL.Position + Vector3.new(0,1000,2000)) | |
| 1961 | local Bx = Instance.new("BodyPosition",Grabbed)
| |
| 1962 | Bx.P = 600 | |
| 1963 | Bx.maxForce = Vector3.new(500000,500000,500000)*50000000 | |
| 1964 | Bx.position = RL.Position + Vector3.new(0,1000,2000) | |
| 1965 | Trail(Grabbed,CFrame.new(0,0,0),BrickColor.new("Really red"))
| |
| 1966 | local Colors = {"Really red","Orange","New Yeller"}
| |
| 1967 | local dn = true | |
| 1968 | coroutine.wrap(function() | |
| 1969 | while Wait(0.1)do | |
| 1970 | if not dn then break end | |
| 1971 | Effect2(Grabbed,Grabbed.Size.y *2,Grabbed.Size.y *2,Grabbed.Size.y *2,0,0,0,BrickColor.new(Colors[math.random(1,#Colors)]),0.32) | |
| 1972 | end end)() | |
| 1973 | local B = Instance.new("Part",Character)
| |
| 1974 | B.Size = Vector3.new(1000,1,1000) | |
| 1975 | B.CFrame = CFrame.new(6000,2000,6000) | |
| 1976 | B.Anchored = true | |
| 1977 | B.Locked = true | |
| 1978 | B.TopSurface = 0 | |
| 1979 | B.BottomSurface = 0 | |
| 1980 | --B.Material = "Marble" | |
| 1981 | delay(1,function() | |
| 1982 | dn = false | |
| 1983 | StopTrail = true | |
| 1984 | Bx:Destroy() | |
| 1985 | Grabbed.CFrame = CFrame.new(math.random(-500,500),B.CFrame.Y +1,math.random(-500,500)) | |
| 1986 | Explode(Grabbed.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[1]) | |
| 1987 | Explode(Grabbed.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-6,6),math.random(-6,6),math.random(-6,6)),BrickColor.new(Colors[math.random(1,#Colors)])) | |
| 1988 | end) | |
| 1989 | Wait(3) | |
| 1990 | Implode(T.CFrame * CFrame.new(0,0,0),Settings.Colors[2]) | |
| 1991 | T.CFrame = Grabbed.CFrame * CFrame.new(0,0,-5) | |
| 1992 | if not Ended then End()end | |
| 1993 | end; | |
| 1994 | j = function(Mouse) | |
| 1995 | if RageMode then return end | |
| 1996 | if Debounces.IsCharging or Debounces.IsHealing or Debounces.Attacking or Debounces.Flying then return end | |
| 1997 | Debounces.Shielding = not Debounces.Shielding | |
| 1998 | if not Debounces.Shielding then | |
| 1999 | T.Anchored = true | |
| 2000 | StopPower = false | |
| 2001 | RA.Anchored = false | |
| 2002 | LA.Anchored = false | |
| 2003 | LL.Anchored = false | |
| 2004 | RL.Anchored = false | |
| 2005 | H.Anchored = false | |
| 2006 | delay(0.2,function()T.Anchored = false end) | |
| 2007 | Stance = "Standing" | |
| 2008 | end | |
| 2009 | if Debounces.Shielding then | |
| 2010 | if Power -130 >= 0 then | |
| 2011 | Stance = "null" | |
| 2012 | ChargePosition(false) | |
| 2013 | Power = Power -130 | |
| 2014 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,1.57) | |
| 2015 | Wait(0.1) | |
| 2016 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,0,-1.57) | |
| 2017 | Wait(0.1) | |
| 2018 | RS.C0 = RS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 2019 | Wait(0.1) | |
| 2020 | LS.C0 = LS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 2021 | Wait(0.1) | |
| 2022 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 2023 | Wait(0.1) | |
| 2024 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 2025 | RA.Anchored = true | |
| 2026 | LA.Anchored = true | |
| 2027 | LL.Anchored = true | |
| 2028 | RL.Anchored = true | |
| 2029 | H.Anchored = true | |
| 2030 | StopPower = true | |
| 2031 | local Rot,Clr = 45 | |
| 2032 | local s = Instance.new("Part",Character)
| |
| 2033 | s.BrickColor = Clr or Settings.Colors[1] | |
| 2034 | s.Size = Vector3.new(1,1,1) | |
| 2035 | s.Anchored = true | |
| 2036 | s.Locked = true | |
| 2037 | s.CanCollide = false | |
| 2038 | s.TopSurface = 0 | |
| 2039 | s.BottomSurface = 0 | |
| 2040 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 2041 | local sm = Instance.new("SpecialMesh",s)
| |
| 2042 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2043 | sm.Scale = Vector3.new(33,1,33) | |
| 2044 | while Wait()do | |
| 2045 | if not Debounces.Shielding then break end | |
| 2046 | if Power -30 < 0 then break end | |
| 2047 | if Power == 0 then break end | |
| 2048 | Power = Power -30 | |
| 2049 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0) | |
| 2050 | local f = Instance.new("Part",Character)
| |
| 2051 | f.BrickColor = Clr or Settings.Colors[1] | |
| 2052 | f.Size = Vector3.new(5,1,5) | |
| 2053 | f.Anchored = true | |
| 2054 | f.Locked = true | |
| 2055 | f.CanCollide = false | |
| 2056 | f.TopSurface = 0 | |
| 2057 | f.BottomSurface = 0 | |
| 2058 | f.CFrame = T.CFrame * CFrame.new(0,-2,0)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 2059 | local sm = Instance.new("SpecialMesh",f)
| |
| 2060 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2061 | sm.Scale = Vector3.new(20,20,20) | |
| 2062 | coroutine.wrap(function() | |
| 2063 | for i = 1,13 do | |
| 2064 | f.Transparency = i/13 | |
| 2065 | sm.Scale = sm.Scale + Vector3.new(1,1,1) | |
| 2066 | Wait() | |
| 2067 | end | |
| 2068 | f:Destroy() | |
| 2069 | end)() | |
| 2070 | local Wind = Instance.new("Part",Character)
| |
| 2071 | Wind.Anchored = true | |
| 2072 | Wind.CanCollide = true | |
| 2073 | Wind.Locked = true | |
| 2074 | Wind.BrickColor = Clr or Settings.Colors[1] | |
| 2075 | Wind.Transparency = 0.5 | |
| 2076 | Wind.Shape = "Ball" | |
| 2077 | Wind.TopSurface = 0 | |
| 2078 | Wind.BottomSurface = 0 | |
| 2079 | Wind.Size = Vector3.new(math.random(10,15),1,math.random(10,15)) | |
| 2080 | Wind.CFrame = T.CFrame | |
| 2081 | for i,v in pairs(IsNear(Wind.Position,33))do Clr = BrickColor.new("Really red")Damage(T,v.Torso)delay(0.02,function()Clr = nil end)end
| |
| 2082 | coroutine.wrap(function() | |
| 2083 | for i = 0.5,1,0.1 do | |
| 2084 | Wait() | |
| 2085 | Wind.Transparency = i | |
| 2086 | end | |
| 2087 | Wind:Destroy() | |
| 2088 | end)()end | |
| 2089 | T.Anchored = true | |
| 2090 | StopPower = false | |
| 2091 | RA.Anchored = false | |
| 2092 | LA.Anchored = false | |
| 2093 | LL.Anchored = false | |
| 2094 | RL.Anchored = false | |
| 2095 | H.Anchored = false | |
| 2096 | s:Destroy() | |
| 2097 | delay(0.2,function()T.Anchored = false end) | |
| 2098 | Stance = "Standing" | |
| 2099 | end end end; | |
| 2100 | g = function() | |
| 2101 | Wait(0.15) | |
| 2102 | for i,v in pairs(Debounces)do | |
| 2103 | if v then | |
| 2104 | return | |
| 2105 | end end | |
| 2106 | Debounces.Attacking = true | |
| 2107 | local C = math.random(1,2)== 2 and LA or RA | |
| 2108 | local Con;Con = C.Touched:connect(function(Hit) | |
| 2109 | if Hit.Parent ~= Workspace and Hit.Parent ~= Character then | |
| 2110 | Damage(C,Hit,true,46) | |
| 2111 | ParticleEmit(Hit,BrickColor.new("Really red"),2)
| |
| 2112 | Con:disconnect() | |
| 2113 | end end) | |
| 2114 | local spinForce = Instance.new("BodyAngularVelocity",T)
| |
| 2115 | spinForce.P = 1000000 | |
| 2116 | spinForce.angularvelocity = Vector3.new(0,C == RA and 11 or -11,0) | |
| 2117 | spinForce.maxTorque = Vector3.new(spinForce.P,spinForce.P,spinForce.P) | |
| 2118 | Game:GetService("Debris"):AddItem(spinForce,0.6)
| |
| 2119 | Character.Humanoid.Jump = true | |
| 2120 | UpperCutTrail(C,CFrame.new(0,-2,0),Settings.Colors[2]) | |
| 2121 | Wait(0.6) | |
| 2122 | pcall(function()Con:disconnect()end) | |
| 2123 | Wait(0.1) | |
| 2124 | Debounces.Attacking = false | |
| 2125 | end; | |
| 2126 | l = function(Mouse) | |
| 2127 | ypcall(function() | |
| 2128 | if Power -26000 < 0 then return end | |
| 2129 | for i,v in pairs(Debounces)do | |
| 2130 | if v then | |
| 2131 | return | |
| 2132 | end end | |
| 2133 | Power = Power -26000 | |
| 2134 | Debounces.Attacking = true | |
| 2135 | Chat(H,"Whatever you have to say, say it now because this is your last statement!","Really red") | |
| 2136 | StopPower = true | |
| 2137 | StanceGyro.maxTorque = Vector3.new(50000,50000,50000)*500000000000000000000000000000000000000000000 | |
| 2138 | StanceGyro.P = 5000 | |
| 2139 | StanceGyro.D = 200 | |
| 2140 | Stance = "Null" | |
| 2141 | ChargePosition(false) | |
| 2142 | LS.MaxVelocity = 0.3 | |
| 2143 | LS.MaxVelocity = 0.3 | |
| 2144 | RH.MaxVelocity = 0.3 | |
| 2145 | LH.MaxVelocity = 0.3 | |
| 2146 | RS.DesiredAngle = 0 | |
| 2147 | LS.DesiredAngle = 0 | |
| 2148 | RH.DesiredAngle = 0 | |
| 2149 | LH.DesiredAngle = 0 | |
| 2150 | N.DesiredAngle = -1.4 | |
| 2151 | N.C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 2152 | local DIR = Direction()[1].lookVector | |
| 2153 | StanceGyro.cframe = Direction()[1]* CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) | |
| 2154 | RH.DesiredAngle = 0.15 | |
| 2155 | LH.DesiredAngle = 0.3 | |
| 2156 | for i = 1,5 do | |
| 2157 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(math.pi/30,0,0) | |
| 2158 | RH.C0 = RH.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2159 | LH.C0 = LH.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2160 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/12.5,0,0)* CFrame.new(0,-0.1,0) | |
| 2161 | LS.C0 = LS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/10,0,0)* CFrame.new(0,-0.1,0) | |
| 2162 | Wait() | |
| 2163 | end | |
| 2164 | Wait(0.25) | |
| 2165 | local MaxDistance,Grabbed,HPos = 150 | |
| 2166 | for i = 1,20 do | |
| 2167 | if Grabbed then break end | |
| 2168 | local r = Ray.new(RA.Position,DIR) | |
| 2169 | coroutine.wrap(function() | |
| 2170 | local p = Instance.new("Part",Character)
| |
| 2171 | p.Name = "Trail" | |
| 2172 | p.TopSurface = 0 | |
| 2173 | p.BottomSurface = 0 | |
| 2174 | p.Anchored = true | |
| 2175 | p.CanCollide = false | |
| 2176 | p.formFactor = "Symmetric" | |
| 2177 | p.Size = Vector3.new(1,1,1) | |
| 2178 | p.BrickColor = BrickColor.new("Really red")
| |
| 2179 | p.CFrame = RA.CFrame * CFrame.new(0,-1.5,0) | |
| 2180 | Game:GetService("Debris"):AddItem(p,3)
| |
| 2181 | local m = Instance.new("BlockMesh",p)
| |
| 2182 | m.Scale = Vector3.new(4,4,4) | |
| 2183 | for i = 1,15 do | |
| 2184 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 2185 | p.Transparency = i/15 | |
| 2186 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 2187 | Wait() | |
| 2188 | end | |
| 2189 | p:Destroy() | |
| 2190 | end)() | |
| 2191 | HPos = RA.Position | |
| 2192 | for i,v in pairs(Workspace:GetChildren())do | |
| 2193 | if v:IsA("Model")and v ~= Character then
| |
| 2194 | local h = v:findFirstChild("Humanoid")
| |
| 2195 | if h then | |
| 2196 | if h.Health > 0 then | |
| 2197 | local t = v:findFirstChild("Torso")
| |
| 2198 | if t then | |
| 2199 | if(t.Position - HPos).magnitude <= MaxDistance and r:Distance(t.Position)<= 8 then | |
| 2200 | h.PlatformStand = true | |
| 2201 | coroutine.wrap(function() | |
| 2202 | local p = Instance.new("Part",Character)
| |
| 2203 | p.Name = "Trail" | |
| 2204 | p.TopSurface = 0 | |
| 2205 | p.BottomSurface = 0 | |
| 2206 | p.Anchored = true | |
| 2207 | p.CanCollide = false | |
| 2208 | p.formFactor = "Symmetric" | |
| 2209 | p.Size = Vector3.new(1,1,1) | |
| 2210 | p.BrickColor = BrickColor.new("Really red")
| |
| 2211 | p.CFrame = RA.CFrame * CFrame.new(0,-1.5,0) | |
| 2212 | Game:GetService("Debris"):AddItem(p,3)
| |
| 2213 | local m = Instance.new("BlockMesh",p)
| |
| 2214 | m.Scale = Vector3.new(4,4,4) | |
| 2215 | for i = 1,15 do | |
| 2216 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 2217 | p.Transparency = i/15 p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 2218 | Wait() | |
| 2219 | end | |
| 2220 | p:Destroy() | |
| 2221 | end)() | |
| 2222 | local p = Instance.new("BodyVelocity",t)
| |
| 2223 | p.P = 3000 | |
| 2224 | p.maxForce = Vector3.new(40000,0,40000) | |
| 2225 | p.velocity = (t.Position - T.Position).unit *-(10 +(t.Position - T.Position).magnitude *0.75) | |
| 2226 | Game:GetService("Debris"):AddItem(p,0.25)
| |
| 2227 | if(t.Position -HPos).magnitude < 3 then | |
| 2228 | Wait(0.15) | |
| 2229 | Grabbed = t | |
| 2230 | t.CFrame = CFrame.new(HPos + Vector3.new(0,0.5,0)) | |
| 2231 | break | |
| 2232 | end end end end end end end | |
| 2233 | Wait(0.1) | |
| 2234 | end | |
| 2235 | if Grabbed then | |
| 2236 | local Target = Grabbed.Parent.Humanoid | |
| 2237 | Wait() | |
| 2238 | Chat(H,"Suffer!","Really red") | |
| 2239 | local BP = Instance.new("BodyPosition",T)
| |
| 2240 | BP.P = 5000 | |
| 2241 | BP.maxForce = Vector3.new(500000,500000,500000)*50000000 | |
| 2242 | BP.position = T.Position | |
| 2243 | N.DesiredAngle = 1.6 | |
| 2244 | RS.DesiredAngle = -0.4 | |
| 2245 | LS.DesiredAngle = 0.4 | |
| 2246 | local GR,_GR = true,true | |
| 2247 | coroutine.wrap(function() | |
| 2248 | while _GR do | |
| 2249 | if GR then | |
| 2250 | Grabbed.CFrame = RA.CFrame * CFrame.new(0,-1,0)* CFrame.fromEulerAnglesXYZ(math.pi/2,math.pi,0) | |
| 2251 | end | |
| 2252 | Wait() | |
| 2253 | end end)() | |
| 2254 | for i = 1,10 do | |
| 2255 | Wait(0.5) | |
| 2256 | BP.position = BP.position +DIR *1 | |
| 2257 | StanceGyro.cframe = StanceGyro.cframe * CFrame.fromEulerAnglesXYZ(0,math.rad(360/10)*2,0) | |
| 2258 | T.CFrame = StanceGyro.cframe | |
| 2259 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(math.pi/50,0,0) | |
| 2260 | end | |
| 2261 | local DesPos | |
| 2262 | N.DesiredAngle = -1.5 | |
| 2263 | RS.DesiredAngle = 3.2 | |
| 2264 | DesPos = BP.position +DIR *3.5 + Vector3.new(0,500.5,0) | |
| 2265 | local dp = Instance.new("BodyPosition")
| |
| 2266 | dp.P = 5000 | |
| 2267 | dp.maxForce = Vector3.new(50000,50000,50000)*50000000000000000 | |
| 2268 | local rot,sta = CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/20),T.Position +DIR *3 + Vector3.new(0,1.5,0) | |
| 2269 | GR = false | |
| 2270 | for i = 1,5 do | |
| 2271 | Wait(0.5) | |
| 2272 | BP.position = BP.position +DIR *0.1 | |
| 2273 | StanceGyro.cframe = StanceGyro.cframe * CFrame.fromEulerAnglesXYZ(0,math.rad(360/5),0) | |
| 2274 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0) | |
| 2275 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/50,0,0) | |
| 2276 | if i >= 3 then | |
| 2277 | dp.Parent = Grabbed | |
| 2278 | GR = false | |
| 2279 | Grabbed.CFrame = CFrame.new(sta:Lerp(DesPos,(-3 +i)*0.1),T.Position)*rot | |
| 2280 | dp.position = Grabbed.CFrame.p + Vector3.new(0,1,0) | |
| 2281 | end end | |
| 2282 | for i = 6,13 do | |
| 2283 | Wait(0.2) | |
| 2284 | dp.Parent = Grabbed | |
| 2285 | GR = false | |
| 2286 | Grabbed.CFrame = CFrame.new(sta:Lerp(DesPos,(-3 +i)*0.1),T.Position)* CFrame.fromEulerAnglesXYZ(i ^2/5,i/10,math.sin(2 *i)) | |
| 2287 | dp.position = Grabbed.CFrame.p + Vector3.new(0,1,0) | |
| 2288 | end | |
| 2289 | ChargePosition(false) | |
| 2290 | RS.DesiredAngle = -0.2 | |
| 2291 | LH.DesiredAngle = 0.2 | |
| 2292 | RH.DesiredAngle = -0.2 | |
| 2293 | LS.DesiredAngle = 0.2 | |
| 2294 | N.DesiredAngle = 0 | |
| 2295 | Chat(H,"Here comes the build up!","Really red") | |
| 2296 | local x = T.Position | |
| 2297 | for i = 1,40 do | |
| 2298 | T.CFrame = CFrame.new(x:Lerp(DesPos,i/40),Grabbed.Position)* CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) | |
| 2299 | StanceGyro.cframe = T.CFrame | |
| 2300 | BP.position = T.CFrame.p | |
| 2301 | if i > 20 then | |
| 2302 | RS.DesiredAngle = 3.2 | |
| 2303 | end | |
| 2304 | Wait() | |
| 2305 | end | |
| 2306 | GR = true | |
| 2307 | dp:Destroy() | |
| 2308 | LS.DesiredAngle = 0 | |
| 2309 | LH.DesiredAngle = 1 | |
| 2310 | RH.DesiredAngle = 1 | |
| 2311 | LS.DesiredAngle = 1 | |
| 2312 | LS.C0 = CFrame.new(-1,0.5,0,-0.923879445,0,-0.382683426,0,1,0,0.382683426,0,-0.923879445) | |
| 2313 | N.DesiredAngle = 1.6 | |
| 2314 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/5,0,0) | |
| 2315 | ChargePosition(false) | |
| 2316 | Chat(H,"Drop the bass!","Really red") | |
| 2317 | for i = 1,5 do | |
| 2318 | BP.position = BP.position + Vector3.new(0,0.25,0) | |
| 2319 | StanceGyro.cframe = StanceGyro.cframe * CFrame.fromEulerAnglesXYZ(math.pi/6,math.pi/6,0) | |
| 2320 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(math.pi/10,0,0) | |
| 2321 | RH.C0 = RH.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2322 | LH.C0 = LH.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2323 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/8.5,0,0)* CFrame.new(0,-0.1,0) | |
| 2324 | LS.C0 = LS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/10,0,0)* CFrame.new(0,-0.1,0) | |
| 2325 | Wait() | |
| 2326 | end | |
| 2327 | BP.D = 100 | |
| 2328 | BP.P = 9000 | |
| 2329 | x = BP.position | |
| 2330 | local Hit,Pos = Workspace:FindPartOnRay(Ray.new(T.Position - Vector3.new(0,5,0),(T.Position -(T.Position -Vector3.new(0,8,0))).unit *-500),Character) | |
| 2331 | for i = 1,25 do | |
| 2332 | BP.position = x:Lerp((DesPos -Vector3.new(0,499,0)),i/25) | |
| 2333 | Wait(0.03 -i *0.01) | |
| 2334 | end | |
| 2335 | for i = 1,5 do | |
| 2336 | StanceGyro.cframe = StanceGyro.cframe * CFrame.fromEulerAnglesXYZ(0,math.pi/5,0) | |
| 2337 | RS.DesiredAngle = -0.8 | |
| 2338 | Wait() | |
| 2339 | end | |
| 2340 | Chat(H,"Wub wub wu-DIE!","Really red") | |
| 2341 | DamageNear(T.Position,20,34) | |
| 2342 | if not Hit then local Hit = Instance.new("Part")Hit.BrickColor = BrickColor.new("Really black")end
| |
| 2343 | if not Pos then Pos = Grabbed.Position end | |
| 2344 | coroutine.wrap(ShakeCam)(7.32,0.04) | |
| 2345 | xShake(Game.Players:GetPlayerFromCharacter(Grabbed.Parent),12,1/30,1.2) | |
| 2346 | for i = 1,30 do | |
| 2347 | local p = Instance.new("Part",Character)
| |
| 2348 | p.FrontSurface = Hit.TopSurface | |
| 2349 | p.Material = Hit.Material | |
| 2350 | p.BottomSurface = 0 | |
| 2351 | p.Anchored = true | |
| 2352 | p.CanCollide = true | |
| 2353 | p.BrickColor = Hit.BrickColor | |
| 2354 | p.Size = Vector3.new(math.random(15,35),math.random(15,35),math.random(4,5)) | |
| 2355 | p.CFrame = CFrame.new(Pos -Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),Pos + Vector3.new(0,1000 -i *20,0))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
| 2356 | delay(2 +i *0.1,function() | |
| 2357 | for i = 1,10 do | |
| 2358 | p.Transparency = p.Transparency +0.1 | |
| 2359 | Wait() | |
| 2360 | end | |
| 2361 | p:Destroy() | |
| 2362 | end) | |
| 2363 | if math.random(1,5)== 5 then | |
| 2364 | coroutine.wrap(function() | |
| 2365 | local f = Instance.new("Smoke",p)
| |
| 2366 | f.Size = 30 | |
| 2367 | f.RiseVelocity = 0 | |
| 2368 | f.Opacity = 0.025 | |
| 2369 | Wait(0.1) | |
| 2370 | f.Enabled = false | |
| 2371 | Wait(1) | |
| 2372 | f:Destroy() | |
| 2373 | end)()end end | |
| 2374 | GR = false | |
| 2375 | _GR = false | |
| 2376 | Explode(CFrame.new(Pos),Settings.Colors[2]) | |
| 2377 | Explode(CFrame.new(Pos)* CFrame.Angles(0,math.rad(90),0),Settings.Colors[1]) | |
| 2378 | Explode(CFrame.new(Pos)* CFrame.Angles(0,math.rad(45),0),Settings.Colors[1]) | |
| 2379 | Explode(CFrame.new(Pos)* CFrame.Angles(0,math.rad(-45),0),Settings.Colors[2]) | |
| 2380 | Kill(Grabbed) | |
| 2381 | for i = 1,10 do | |
| 2382 | for i = 1,4 do | |
| 2383 | local p = Instance.new("Part",Character)
| |
| 2384 | p.TopSurface = Hit.TopSurface | |
| 2385 | p.BottomSurface = Hit.BottomSurface | |
| 2386 | p.Material = Hit.Material | |
| 2387 | p.BottomSurface = 0 | |
| 2388 | p.Anchored = false | |
| 2389 | p.CanCollide = true | |
| 2390 | p.BrickColor = Hit.BrickColor | |
| 2391 | p.formFactor = "Custom" | |
| 2392 | p.Size = Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12) | |
| 2393 | p.CFrame = CFrame.new(Pos -Vector3.new(math.random(-4,4),-2,math.random(-4,4)))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20) | |
| 2394 | Game:GetService("Debris"):AddItem(p,3 +i *0.1)
| |
| 2395 | p.Velocity = Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4) | |
| 2396 | p.RotVelocity = p.Velocity | |
| 2397 | if math.random(1,5)== 5 then | |
| 2398 | coroutine.wrap(function() | |
| 2399 | local f = Instance.new("Smoke",p)
| |
| 2400 | f.Size = 30 | |
| 2401 | f.RiseVelocity = 0 | |
| 2402 | f.Opacity = 0.025 | |
| 2403 | Wait(0.1) | |
| 2404 | f.Enabled = false | |
| 2405 | Wait(1) | |
| 2406 | f:Destroy() | |
| 2407 | end)()end end | |
| 2408 | Wait(0.025) | |
| 2409 | end | |
| 2410 | Wait(0.25) | |
| 2411 | BP:Remove() | |
| 2412 | end | |
| 2413 | Wait(0.25) | |
| 2414 | Stance = "Standing" | |
| 2415 | Debounces.Attacking = false | |
| 2416 | StopPower = false | |
| 2417 | ChargePosition(false) | |
| 2418 | end)end; | |
| 2419 | z = function() | |
| 2420 | if Power -3500 < 0 then return end | |
| 2421 | for i,v in pairs(Debounces)do | |
| 2422 | if v then | |
| 2423 | return | |
| 2424 | end end | |
| 2425 | Debounces.Attacking = true | |
| 2426 | Power = Power -3500 | |
| 2427 | Chat(H,"You look a little... chilly.","Really blue") | |
| 2428 | local Colors = {"Navy blue","Really blue","White",Settings.Colors[2],"Really black"}
| |
| 2429 | for i = 1,20 do | |
| 2430 | for _,v in pairs(Workspace:GetChildren())do | |
| 2431 | if v:IsA("Model")and v ~= Character and not v:findFirstChild("Frozen")then
| |
| 2432 | local h = v:findFirstChild("Humanoid")
| |
| 2433 | if h then | |
| 2434 | if h.Health > 0 then | |
| 2435 | local t = v:findFirstChild("Torso")
| |
| 2436 | if t then | |
| 2437 | if(t.Position -T.Position).magnitude <= 20 then | |
| 2438 | local f = Instance.new("StringValue",v)
| |
| 2439 | f.Name = "Frozen" | |
| 2440 | for x,c in pairs(v:GetChildren())do | |
| 2441 | if c:IsA("BasePart")then
| |
| 2442 | c.Anchored = true | |
| 2443 | local ss = Instance.new("Part",v)
| |
| 2444 | ss.Size = Vector3.new(c.Size.x +0.2,c.Size.y +0.22,c.Size.z +0.19) | |
| 2445 | ss.Anchored = true | |
| 2446 | ss.CanCollide = true | |
| 2447 | ss.TopSurface = 0 | |
| 2448 | ss.BottomSurface = 0 | |
| 2449 | ss.Locked = true | |
| 2450 | ss.BrickColor = BrickColor.new("Really blue")
| |
| 2451 | ss.Transparency = 1 | |
| 2452 | ss.Reflectance = 0.95 | |
| 2453 | ss.CFrame = c.CFrame * CFrame.Angles(math.rad(math.random(-45,45)),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))) | |
| 2454 | coroutine.wrap(function() | |
| 2455 | for i = 1,25 do | |
| 2456 | ss.Transparency = ss.Transparency -0.01 | |
| 2457 | Wait() | |
| 2458 | end end)() | |
| 2459 | Game:GetService("Debris"):AddItem(ss,10)
| |
| 2460 | end end | |
| 2461 | delay(10,function() | |
| 2462 | for x,c in pairs(v:GetChildren())do | |
| 2463 | if c:IsA("BasePart")then
| |
| 2464 | c.Anchored = false | |
| 2465 | end end end) | |
| 2466 | h.PlatformStand = true | |
| 2467 | h:TakeDamage(10) | |
| 2468 | Game:GetService("Debris"):AddItem(f,10)
| |
| 2469 | end end end end end end | |
| 2470 | local Xf = T.CFrame * CFrame.new(math.rad(360/i),0,math.pi/2) | |
| 2471 | local p = Instance.new("Part",Character)
| |
| 2472 | p.Name = "Trail" | |
| 2473 | p.TopSurface = 0 | |
| 2474 | p.BottomSurface = 0 | |
| 2475 | p.Anchored = true | |
| 2476 | p.CanCollide = false | |
| 2477 | p.FormFactor = "Custom" | |
| 2478 | p.Size = Vector3.new(2,2,2) | |
| 2479 | local clr = Colors[math.random(1,#Colors)] | |
| 2480 | if type(clr)~= 'userdata' then clr = BrickColor.new(clr)end | |
| 2481 | p.BrickColor = clr | |
| 2482 | p.CFrame = Xf * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 2483 | local m = Instance.new("BlockMesh",p)
| |
| 2484 | m.Scale = Vector3.new(2,2,2) | |
| 2485 | coroutine.wrap(function() | |
| 2486 | for n = 1,15 do | |
| 2487 | p.Transparency = n/15 | |
| 2488 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 2489 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 2490 | Wait() | |
| 2491 | end | |
| 2492 | p:Destroy() | |
| 2493 | end)() | |
| 2494 | Wait(1/30) | |
| 2495 | end | |
| 2496 | Wait(3) | |
| 2497 | Debounces.Attacking = false | |
| 2498 | end; | |
| 2499 | x = function() | |
| 2500 | if Power -5500 < 0 then return end | |
| 2501 | for i,v in pairs(Debounces)do | |
| 2502 | if v then | |
| 2503 | return | |
| 2504 | end end | |
| 2505 | Debounces.Attacking = true | |
| 2506 | Power = Power -5500 | |
| 2507 | Chat(H,"BURN!","Really red") | |
| 2508 | local Colors = {"Really red","Really black","Orange","New Yeller"}
| |
| 2509 | for i = 1,20 do | |
| 2510 | for _,v in pairs(Workspace:GetChildren())do | |
| 2511 | if v:IsA("Model")and v ~= Character and not v:findFirstChild("Burnt")then
| |
| 2512 | local h = v:findFirstChild("Humanoid")
| |
| 2513 | if h then | |
| 2514 | if h.Health > 0 then | |
| 2515 | local t = v:findFirstChild("Torso")
| |
| 2516 | if t then | |
| 2517 | if(t.Position -T.Position).magnitude <= 20 then | |
| 2518 | local f = Instance.new("StringValue",v)
| |
| 2519 | f.Name = "Burnt" | |
| 2520 | ParticleEmit(v.Torso,BrickColor.new("Really red"),10)
| |
| 2521 | for m,c in pairs(v:GetChildren())do | |
| 2522 | if c:IsA("BasePart")then
| |
| 2523 | local ss = Instance.new("Fire",c)
| |
| 2524 | ss.Size = c.Size.y +2 | |
| 2525 | ss.Color = BrickColor.new(Colors[math.random(1,#Colors)]).Color | |
| 2526 | ss.SecondaryColor = Color3.new(0,0,0) | |
| 2527 | ss.Heat = 100 | |
| 2528 | delay(10,function() | |
| 2529 | local size = ss.Size | |
| 2530 | for i = size,0,-1 do | |
| 2531 | ss.Size = i | |
| 2532 | Wait() | |
| 2533 | end | |
| 2534 | ss:Destroy() | |
| 2535 | end)end end | |
| 2536 | h.PlatformStand = true | |
| 2537 | coroutine.wrap(function() | |
| 2538 | for i = 1,10 do | |
| 2539 | h:TakeDamage(5 * math.random(1,2)) | |
| 2540 | Wait(1) | |
| 2541 | end end)() | |
| 2542 | Game:GetService("Debris"):AddItem(f,10)
| |
| 2543 | end end end end end end | |
| 2544 | local Xf = T.CFrame * CFrame.new(math.rad(360/i),0,math.pi/2) | |
| 2545 | local p = Instance.new("Part",Character)
| |
| 2546 | p.Name = "Trail" | |
| 2547 | p.TopSurface = 0 | |
| 2548 | p.BottomSurface = 0 | |
| 2549 | p.Anchored = true | |
| 2550 | p.CanCollide = false | |
| 2551 | p.FormFactor = "Custom" | |
| 2552 | p.Size = Vector3.new(2,2,2) | |
| 2553 | local clr = Colors[math.random(1,#Colors)] | |
| 2554 | if type(clr)~= 'userdata' then clr = BrickColor.new(clr)end | |
| 2555 | p.BrickColor = clr | |
| 2556 | p.CFrame = Xf * CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1)) | |
| 2557 | local m = Instance.new("BlockMesh",p)
| |
| 2558 | m.Scale = Vector3.new(2,2,2) | |
| 2559 | coroutine.wrap(function() | |
| 2560 | for n = 1,15 do | |
| 2561 | p.Transparency = n/15 | |
| 2562 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 2563 | p.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-5,5)/20,0.5,math.random(-5,5)/20))* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 2564 | Wait() | |
| 2565 | end | |
| 2566 | p:Destroy() | |
| 2567 | end)() | |
| 2568 | Wait(1/30) | |
| 2569 | end | |
| 2570 | Wait(3) | |
| 2571 | Debounces.Attacking = false | |
| 2572 | end; | |
| 2573 | e = function() | |
| 2574 | for i,v in pairs(Debounces)do | |
| 2575 | if v then | |
| 2576 | return | |
| 2577 | end end | |
| 2578 | if Power -26000 < 0 then return end | |
| 2579 | Debounces.Attacking = true | |
| 2580 | Power = Power -26000 | |
| 2581 | Chat(H,"It will devour you!","Really red") | |
| 2582 | T.Anchored = true | |
| 2583 | Explode(T.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[2]) | |
| 2584 | Wait(0.15) | |
| 2585 | Character.Humanoid.Health = Character.Humanoid.Health -(Character.Humanoid.Health -1) | |
| 2586 | local Parts = Instance.new("Model",Character)
| |
| 2587 | local p = Instance.new("Part",Parts)
| |
| 2588 | p.Size = Vector3.new(110,110,110) | |
| 2589 | p.Shape = "Ball" | |
| 2590 | p.Anchored = true | |
| 2591 | p.Locked = true | |
| 2592 | p.CanCollide = false | |
| 2593 | p.BrickColor = Settings.Colors[2] | |
| 2594 | p.TopSurface = 0 | |
| 2595 | p.BottomSurface = 0 | |
| 2596 | p.CFrame = T.CFrame | |
| 2597 | local bm = Instance.new("Part",Parts)
| |
| 2598 | bm.Size = Vector3.new(1,1,1) | |
| 2599 | bm.Anchored = true | |
| 2600 | bm.Locked = true | |
| 2601 | bm.CanCollide = false | |
| 2602 | bm.BrickColor = Settings.Colors[1] | |
| 2603 | bm.TopSurface = 0 | |
| 2604 | bm.BottomSurface = 0 | |
| 2605 | bm.CFrame = T.CFrame | |
| 2606 | local cm = Instance.new("CylinderMesh",bm)
| |
| 2607 | cm.Scale = Vector3.new(50,1500,50) | |
| 2608 | coroutine.wrap(function() | |
| 2609 | for i = 1,50 do | |
| 2610 | cm.Scale = cm.Scale - Vector3.new(1,30,1) | |
| 2611 | bm.Transparency = i/50 | |
| 2612 | bm.CFrame = T.CFrame | |
| 2613 | ShakeCam() | |
| 2614 | end end)() | |
| 2615 | for i = 1,55 do | |
| 2616 | p.Transparency = i/55 | |
| 2617 | p.Size = p.Size - Vector3.new(2,2,2) | |
| 2618 | p.CFrame = T.CFrame | |
| 2619 | if math.random(1,2)== 2 then | |
| 2620 | p.Size = p.Size + Vector3.new(3.3,3.3,3.3) | |
| 2621 | p.CFrame = T.CFrame | |
| 2622 | Wait(0.01) | |
| 2623 | p.Size = p.Size - Vector3.new(3.3,3.3,3.3) | |
| 2624 | p.CFrame = T.CFrame | |
| 2625 | end | |
| 2626 | ShakeCam() | |
| 2627 | end | |
| 2628 | Explode(T.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[1]) | |
| 2629 | coroutine.wrap(ShakeCam)(12,0.02) | |
| 2630 | bm:Destroy() | |
| 2631 | local ss = Instance.new("Part",Parts)
| |
| 2632 | ss.Size = Vector3.new(10,10,10) | |
| 2633 | ss.Shape = "Ball" | |
| 2634 | ss.Anchored = true | |
| 2635 | ss.Locked = true | |
| 2636 | ss.CanCollide = false | |
| 2637 | ss.BrickColor = Settings.Colors[1] | |
| 2638 | ss.TopSurface = 0 | |
| 2639 | ss.BottomSurface = 0 | |
| 2640 | ss.CFrame = T.CFrame | |
| 2641 | local Targets,Blocking = {},true
| |
| 2642 | local function CheckTargets(CCharacter) | |
| 2643 | for i,v in pairs(Targets)do | |
| 2644 | if v[1]== CCharacter then | |
| 2645 | return true | |
| 2646 | end end | |
| 2647 | return false | |
| 2648 | end | |
| 2649 | coroutine.wrap(function() | |
| 2650 | while Wait(0.5)do | |
| 2651 | if not Blocking then break end | |
| 2652 | for i,v in pairs(Targets)do | |
| 2653 | ypcall(function() | |
| 2654 | Effect2(v[1].Torso,4,4,4,0,0,0,v[2]) | |
| 2655 | end)end end end)() | |
| 2656 | coroutine.wrap(function() | |
| 2657 | while Wait()do | |
| 2658 | if not Targets then break end | |
| 2659 | for i,v in pairs(Targets or {})do
| |
| 2660 | v[2]= Settings.Colors[IsNear(T.Position,p.Size.X,v[1])and 2 or 1] | |
| 2661 | if IsNear(T.Position,p.Size.X,v[1])then | |
| 2662 | if not v[3]then | |
| 2663 | v[3]= true | |
| 2664 | ypcall(function()Damage(T,v[1].Torso,nil,300,true)end) | |
| 2665 | delay(0.6,function() | |
| 2666 | v[3]= false | |
| 2667 | end)end end end end end)() | |
| 2668 | for _ = 1,30 do | |
| 2669 | p.Transparency = p.Transparency -(1/36) | |
| 2670 | p.Size = p.Size + Vector3.new(15,15,15) | |
| 2671 | p.CFrame = T.CFrame | |
| 2672 | for o,x in pairs(IsNear(T.Position,p.Size.X *1.3))do | |
| 2673 | if not CheckTargets(x)then | |
| 2674 | table.insert(Targets,{x,Settings.Colors[1],false})
| |
| 2675 | for i,v in pairs(x:GetChildren())do | |
| 2676 | if v:IsA("BasePart")then
| |
| 2677 | local bp = Instance.new("BodyPosition",v)
| |
| 2678 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2679 | bp.P = 1500 | |
| 2680 | bp.position = ss.Position | |
| 2681 | elseif v:IsA("Humanoid")then
| |
| 2682 | v.PlatformStand = true | |
| 2683 | v.Sit = true | |
| 2684 | end end end end | |
| 2685 | Wait() | |
| 2686 | end | |
| 2687 | Targets = nil | |
| 2688 | Blocking = false | |
| 2689 | Parts:Destroy() | |
| 2690 | Debounces.Attacking = false | |
| 2691 | T.Anchored = false | |
| 2692 | end; | |
| 2693 | y = function(Mouse) | |
| 2694 | if not Mouse.Target then return end | |
| 2695 | for i,v in pairs(Debounces)do | |
| 2696 | if v then | |
| 2697 | return | |
| 2698 | end end | |
| 2699 | if Power -15000 < 0 then return end | |
| 2700 | Debounces.Attacking = true | |
| 2701 | Power = Power -15000 | |
| 2702 | Stance = "Null" | |
| 2703 | ChargePosition(false) | |
| 2704 | FaceForward() | |
| 2705 | T.CFrame = StanceGyro.cframe | |
| 2706 | StanceGyro.cframe = StanceGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) | |
| 2707 | N.DesiredAngle = -1.2 | |
| 2708 | RS.DesiredAngle = 0.25 | |
| 2709 | LS.DesiredAngle = 1 | |
| 2710 | StopTrail = false | |
| 2711 | Trail(RA,CFrame.new(0,-0.8,0),Settings.Colors[2]) | |
| 2712 | local n = StanceGyro.cframe | |
| 2713 | local Pos = Mouse.Hit * CFrame.new(0,26,0) | |
| 2714 | for i = 1,10 do | |
| 2715 | RS.C0 = RS.C0 * CFrame.new(0,-0.05,-0.025)* CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0) | |
| 2716 | LS.C0 = LS.C0 * CFrame.new(0,-0.05,0.025)* CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0) | |
| 2717 | LH.C0 = LH.C0 * CFrame.new(0,0,0)* CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2718 | RH.C0 = RH.C0 * CFrame.new(0,0,0)* CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0) | |
| 2719 | StanceGyro.cframe = n * CFrame.fromEulerAnglesXYZ(0,0,-math.pi/80 *i) | |
| 2720 | Wait() | |
| 2721 | end | |
| 2722 | coroutine.wrap(function() | |
| 2723 | ChargePosition(false) | |
| 2724 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,1.57) | |
| 2725 | Wait(0.1) | |
| 2726 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,0,-1.57) | |
| 2727 | Wait(0.1) | |
| 2728 | RS.C0 = RS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 2729 | LS.C0 = LS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 2730 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 2731 | Wait(0.1) | |
| 2732 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 2733 | T.CFrame = CFrame.new(T.Position,_Mouse.Hit.p) | |
| 2734 | end)() | |
| 2735 | T.CFrame = CFrame.new(T.Position,Pos.p) | |
| 2736 | StanceGyro.cframe = CFrame.new(T.Position,Pos.p) | |
| 2737 | Wait(0.3) | |
| 2738 | StopTrail = true | |
| 2739 | T.Anchored = true | |
| 2740 | local p = Instance.new("Part",Character)
| |
| 2741 | p.Shape = "Ball" | |
| 2742 | p.Size = Vector3.new(4,4,4) | |
| 2743 | p.Anchored = true | |
| 2744 | p.Locked = true | |
| 2745 | p.CanCollide = false | |
| 2746 | p.BrickColor = Settings.Colors[1] | |
| 2747 | p.Reflectance = 0.3 | |
| 2748 | p.TopSurface = 0 | |
| 2749 | p.BottomSurface = 0 | |
| 2750 | p.CFrame = Pos | |
| 2751 | MiniExplode(p.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[2]) | |
| 2752 | local Done = false | |
| 2753 | coroutine.wrap(function() | |
| 2754 | while Wait(0.252)do | |
| 2755 | if Done then break end | |
| 2756 | Implode(p.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[math.random(1,2)]) | |
| 2757 | end end)() | |
| 2758 | coroutine.wrap(function() | |
| 2759 | while Wait(0.23)do | |
| 2760 | if Done then break end | |
| 2761 | Effect2(p,5,5,5,0,0,0,Settings.Colors[2],0.23) | |
| 2762 | end end)() | |
| 2763 | local tagz,grabbed = {},{}
| |
| 2764 | local Con;Con = Game:GetService("RunService").Stepped:connect(function()
| |
| 2765 | for i,v in pairs(IsNear(p.Position,100))do | |
| 2766 | if not v:findFirstChild("Pulling@Atlas")then
| |
| 2767 | local s = Instance.new("StringValue",v)
| |
| 2768 | s.Name = "Pulling@Atlas" | |
| 2769 | table.insert(tagz,s) | |
| 2770 | table.insert(grabbed,v) | |
| 2771 | for _,x in pairs(v:GetChildren())do | |
| 2772 | if x:IsA("BasePart")then
| |
| 2773 | x.Anchored = false | |
| 2774 | local bp = Instance.new("BodyPosition",x)
| |
| 2775 | bp.position = p.Position | |
| 2776 | bp.P = 3000 | |
| 2777 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2778 | table.insert(tagz,bp) | |
| 2779 | local cCon;cCon = x.Touched:connect(function(h) | |
| 2780 | if h == p then | |
| 2781 | pcall(function() | |
| 2782 | v.Humanoid:TakeDamage(11) | |
| 2783 | cCon:disconnect() | |
| 2784 | end)end end)end end end end end) | |
| 2785 | Wait(10) | |
| 2786 | for i,v in pairs(tagz)do v:Destroy()end | |
| 2787 | for _,x in pairs(grabbed)do | |
| 2788 | pcall(function() | |
| 2789 | for i,v in pairs(x:GetChildren())do | |
| 2790 | if v:IsA("BasePart")then
| |
| 2791 | local bf = Instance.new("BodyForce",v)
| |
| 2792 | bf.force = p.CFrame.lookVector *1200 | |
| 2793 | Game:GetService("Debris"):AddItem(bf,0.64)
| |
| 2794 | elseif v:IsA("Humanoid")then
| |
| 2795 | v.PlatformStand = true | |
| 2796 | end end end)end | |
| 2797 | MiniExplode(p.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),Settings.Colors[1]) | |
| 2798 | Con:disconnect() | |
| 2799 | for i = 1,10 do | |
| 2800 | p.Transparency = p.Transparency +0.1 | |
| 2801 | Wait() | |
| 2802 | end | |
| 2803 | Done = true | |
| 2804 | Debounces.Attacking = false | |
| 2805 | T.Anchored = false | |
| 2806 | Stance = "Standing" | |
| 2807 | end; | |
| 2808 | k = function(_Mouse) | |
| 2809 | if Debounces.Attacking or Debounces.IsCharging or Debounces.IsHealing then return end | |
| 2810 | if Power -1000 >= 0 then | |
| 2811 | Power = Power -1000 | |
| 2812 | Debounces.Attacking = true | |
| 2813 | ChangeText("Heal")
| |
| 2814 | StopPower = true | |
| 2815 | local x = Instance.new("Animation",Tool)
| |
| 2816 | x.AnimationId = "http://www.roblox.com/asset/?id=128853357" | |
| 2817 | local anim = Character.Humanoid:LoadAnimation(x) | |
| 2818 | anim:Play() | |
| 2819 | for i = 1,5 do | |
| 2820 | Effect2(LA,i/2,i/2,i/2,0,-0.8,0,BrickColor.new("Really black"),tonumber("0."..i))
| |
| 2821 | Wait(0.2) | |
| 2822 | end | |
| 2823 | T.Anchored = true | |
| 2824 | local kcon = _Mouse.Move:connect(function()pcall(function()T.CFrame = CFrame.new(T.Position,_Mouse.Hit.p)end)end) | |
| 2825 | local CF = T.CFrame * CFrame.new(-2,2,-5) | |
| 2826 | local Rock = Instance.new("Part",Workspace)
| |
| 2827 | Rock.Size = Vector3.new(1,1,1) | |
| 2828 | Rock.TopSurface = 0 | |
| 2829 | Rock.BottomSurface = 0 | |
| 2830 | Rock.Transparency = 1 | |
| 2831 | Rock.Locked = true | |
| 2832 | Rock.BrickColor = BrickColor.new("Really black")
| |
| 2833 | Rock.Shape = "Ball" | |
| 2834 | Rock.CanCollide = false | |
| 2835 | Rock.CFrame = CF | |
| 2836 | Rock.Anchored = true | |
| 2837 | StopRockTrail = false | |
| 2838 | RockTrail(Rock,CFrame.new(0,0,0),BrickColor.new("Lime green"))
| |
| 2839 | for i = 1,3 do | |
| 2840 | Rock.Transparency = Rock.Transparency -0.3 | |
| 2841 | Rock.Size = Rock.Size + Vector3.new(1,1,1) | |
| 2842 | Rock.CFrame = CF | |
| 2843 | Wait() | |
| 2844 | end | |
| 2845 | Rock.Size = Vector3.new(2.5,2.5,2.5) | |
| 2846 | local Rockx = Instance.new("Part",Workspace)
| |
| 2847 | Rockx.Size = Vector3.new(2.5,2.5,2.5) | |
| 2848 | Rockx.TopSurface = 0 | |
| 2849 | Rockx.BottomSurface = 0 | |
| 2850 | Rockx.Transparency = 0 | |
| 2851 | Rockx.Locked = true | |
| 2852 | Rockx.BrickColor = BrickColor.new("Really black")
| |
| 2853 | Rockx.Shape = "Ball" | |
| 2854 | Rockx.CanCollide = false | |
| 2855 | Rockx.CFrame = Rock.CFrame | |
| 2856 | Rockx.Anchored = true | |
| 2857 | local w = Instance.new("Weld",Rock)
| |
| 2858 | w.Part0 = Rock | |
| 2859 | w.Part1 = Rockx | |
| 2860 | local l = Instance.new("PointLight",Rock)
| |
| 2861 | l.Color = Color3.new(1,0,0) | |
| 2862 | l.Range = 0 | |
| 2863 | local ssss,asdd = false,0 | |
| 2864 | coroutine.wrap(function() | |
| 2865 | while Wait(0.2)do | |
| 2866 | if not Rock then break end | |
| 2867 | Effect2(Rock,2.3,2.3,2.3,0,0,0,BrickColor.new("Lime green"),0.3)
| |
| 2868 | end end)() | |
| 2869 | coroutine.wrap(function() | |
| 2870 | while Wait(0.12)do | |
| 2871 | if ssss then break end | |
| 2872 | asdd = asdd +1 | |
| 2873 | coroutine.wrap(ShakeCam)(1.1,0.01) | |
| 2874 | l.Range = l.Range +0.5 | |
| 2875 | local f = Instance.new("Part",Character)
| |
| 2876 | f.BrickColor = asdd%2 == 1 and BrickColor.new("Really black")or BrickColor.new("Lime green")
| |
| 2877 | f.Size = Vector3.new(5,1,5) | |
| 2878 | f.Anchored = true | |
| 2879 | f.Locked = true | |
| 2880 | f.CanCollide = false | |
| 2881 | f.TopSurface = 0 | |
| 2882 | f.BottomSurface = 0 | |
| 2883 | f.CFrame = Rock.CFrame * CFrame.fromEulerAnglesXYZ(asdd%2 == 1 and -6 or 6,asdd%2 == 1 and -6 or 6,asdd%2 == 1 and -6 or 6) | |
| 2884 | local sm = Instance.new("SpecialMesh",f)
| |
| 2885 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2886 | sm.Scale = Vector3.new(2.5,2.5,2.5) | |
| 2887 | coroutine.wrap(function() | |
| 2888 | for i = 1,20 do | |
| 2889 | f.Transparency = f.Transparency +0.05 | |
| 2890 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 2891 | Wait() | |
| 2892 | end | |
| 2893 | f:Destroy() | |
| 2894 | end)()end end)() | |
| 2895 | Wait(1.5) | |
| 2896 | ssss = true | |
| 2897 | coroutine.wrap(function() | |
| 2898 | for a = 1,3 do | |
| 2899 | local s = Instance.new("Part",Character)
| |
| 2900 | s.BrickColor = BrickColor.new("Really black")
| |
| 2901 | s.Size = Vector3.new(5,1,5) | |
| 2902 | s.Anchored = true | |
| 2903 | s.Locked = true | |
| 2904 | s.CanCollide = false | |
| 2905 | s.TopSurface = 0 | |
| 2906 | s.BottomSurface = 0 | |
| 2907 | s.CFrame = Rock.CFrame * CFrame.new(0,2.5,2)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 2908 | local sm = Instance.new("SpecialMesh",s)
| |
| 2909 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2910 | sm.Scale = Vector3.new(5,5,5) | |
| 2911 | coroutine.wrap(function() | |
| 2912 | for x = 1,10 do | |
| 2913 | s.Transparency = s.Transparency + 0.1 | |
| 2914 | sm.Scale = sm.Scale + Vector3.new(3,0.6,3) | |
| 2915 | s.CFrame = s.CFrame * CFrame.new(0,0,1) | |
| 2916 | Wait() | |
| 2917 | end | |
| 2918 | s:Destroy() | |
| 2919 | end)() | |
| 2920 | Wait(0.1) | |
| 2921 | end end)() | |
| 2922 | Rock.CanCollide = true | |
| 2923 | Rock.Anchored = false | |
| 2924 | Rockx.Anchored = false | |
| 2925 | coroutine.wrap(function() | |
| 2926 | while Wait()do | |
| 2927 | if not Rock then break end | |
| 2928 | local s = Rock:findFirstChild("1")or Instance.new("BodyVelocity",Rock)
| |
| 2929 | s.P = 500 | |
| 2930 | s.Name = "1" | |
| 2931 | s.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2932 | s.velocity = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *600 | |
| 2933 | local b = Rock:findFirstChild("2")or Instance.new("BodyForce",Rock)
| |
| 2934 | b.force = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *600 | |
| 2935 | b.Name = "2" | |
| 2936 | end end)() | |
| 2937 | local function Kll(Hit,Bool,con) | |
| 2938 | if Hit.Parent ~= Character then | |
| 2939 | if Hit.Parent ~= Workspace then | |
| 2940 | if not Hit.Parent:findFirstChild("Humanoid")then return end
| |
| 2941 | ParticleEmit(Hit,"Lime green",2) | |
| 2942 | coroutine.wrap(ShakeCam)(6.6,0.24) | |
| 2943 | xShake(Game.Players:GetPlayerFromCharacter(Hit.Parent),3.4,1/30,0.2) | |
| 2944 | pcall(function()kcon:disconnect()end) | |
| 2945 | pcall(function()con:disconnect()end) | |
| 2946 | pcall(function()Hit.Parent.Humanoid.Health = Hit.Parent.Humanoid.Health +120 end) | |
| 2947 | if Bool then return end | |
| 2948 | T.Anchored = false | |
| 2949 | local cf = Rock.CFrame | |
| 2950 | local f = Instance.new("Part",Character)
| |
| 2951 | f.BrickColor = BrickColor.new("Really black")
| |
| 2952 | f.Size = Vector3.new(5,1,5) | |
| 2953 | f.Anchored = true | |
| 2954 | f.Locked = true | |
| 2955 | f.CanCollide = false | |
| 2956 | f.TopSurface = 0 | |
| 2957 | f.BottomSurface = 0 | |
| 2958 | f.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 2959 | StopRockTrail = true | |
| 2960 | local sm = Instance.new("SpecialMesh",f)
| |
| 2961 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2962 | sm.Scale = Vector3.new(20,20,20) | |
| 2963 | coroutine.wrap(function() | |
| 2964 | for i = 1,20 do | |
| 2965 | f.Transparency = f.Transparency +0.05 | |
| 2966 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 2967 | Wait() | |
| 2968 | end | |
| 2969 | f:Destroy() | |
| 2970 | end)() | |
| 2971 | local ax = Instance.new("Part",Character)
| |
| 2972 | ax.Size = Vector3.new(1,1,1) | |
| 2973 | ax.TopSurface = 0 | |
| 2974 | ax.BottomSurface = 0 | |
| 2975 | ax.Transparency = 0 | |
| 2976 | ax.Locked = true | |
| 2977 | ax.BrickColor = BrickColor.new("Lime green")
| |
| 2978 | ax.Shape = "Ball" | |
| 2979 | ax.CanCollide = false | |
| 2980 | ax.CFrame = cf | |
| 2981 | ax.Anchored = true | |
| 2982 | coroutine.wrap(function() | |
| 2983 | for i = 1,10 do | |
| 2984 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 2985 | ax.Transparency = ax.Transparency +0.1 | |
| 2986 | ax.CFrame = cf | |
| 2987 | Wait() | |
| 2988 | end | |
| 2989 | ax:Destroy() | |
| 2990 | end)() | |
| 2991 | ax.Touched:connect(function(H)Kll(H,true)end) | |
| 2992 | pcall(function() | |
| 2993 | Rock:Destroy() | |
| 2994 | Rockx:Destroy() | |
| 2995 | end) | |
| 2996 | for i,v in pairs(Hit.Parent:GetChildren())do | |
| 2997 | if v:IsA("BasePart")then
| |
| 2998 | v.Anchored = false | |
| 2999 | end end end end end | |
| 3000 | local con;con = Rock.Touched:connect(function(h)Kll(h,false,con)end) | |
| 3001 | Game:GetService("Debris"):AddItem(Rock,5)
| |
| 3002 | delay(5,function()T.Anchored = false kcon:disconnect()end) | |
| 3003 | StopPower = false | |
| 3004 | Debounces.Attacking = false | |
| 3005 | end | |
| 3006 | ||
| 3007 | end; | |
| 3008 | ||
| 3009 | ||
| 3010 | } | |
| 3011 | local function Texture(Obj,Textur,Transparency) | |
| 3012 | for i = 0,5 do | |
| 3013 | local d = Instance.new("Decal",Obj)
| |
| 3014 | d.Texture = Textur | |
| 3015 | d.Face = i | |
| 3016 | d.Transparency = Transparency | |
| 3017 | end end | |
| 3018 | Handle = Instance.new("Part",Tool)
| |
| 3019 | Handle.Name = "Handle" | |
| 3020 | Handle.Locked = true | |
| 3021 | Handle.BrickColor = Settings.Colors[1] | |
| 3022 | Handle.CanCollide = false | |
| 3023 | Handle.FormFactor = "Custom" | |
| 3024 | Handle.TopSurface = 0 | |
| 3025 | Handle.BottomSurface = 0 | |
| 3026 | Handle.Size = Vector3.new(0.1,0.1,0.1) | |
| 3027 | Handle.CFrame = RA.CFrame | |
| 3028 | Handle.Anchored = true | |
| 3029 | xHandle = Instance.new("Part",Tool)
| |
| 3030 | xHandle.Name = "1" | |
| 3031 | xHandle.Locked = true | |
| 3032 | xHandle.BrickColor = Settings.Colors[1] | |
| 3033 | xHandle.CanCollide = false | |
| 3034 | xHandle.FormFactor = "Custom" | |
| 3035 | xHandle.TopSurface = 0 | |
| 3036 | xHandle.BottomSurface = 0 | |
| 3037 | xHandle.Size = Vector3.new(0.15,1.7,0.15) | |
| 3038 | xHandle.CFrame = RA.CFrame | |
| 3039 | xHandle.Anchored = true | |
| 3040 | W1 = Instance.new("Weld",xHandle)
| |
| 3041 | W1.Part0 = xHandle | |
| 3042 | W1.Part1 = Handle | |
| 3043 | W1.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 3044 | wHandle = Instance.new("Part",Tool)
| |
| 3045 | wHandle.Name = "2" | |
| 3046 | wHandle.Locked = true | |
| 3047 | wHandle.BrickColor = Settings.Colors[2] | |
| 3048 | wHandle.CanCollide = false | |
| 3049 | wHandle.FormFactor = "Custom" | |
| 3050 | wHandle.TopSurface = 0 | |
| 3051 | wHandle.BottomSurface = 0 | |
| 3052 | wHandle.Size = Vector3.new(1,8,0.001) | |
| 3053 | wHandle.CFrame = RA.CFrame | |
| 3054 | wHandle.Anchored = true | |
| 3055 | wHandle.Reflectance = 0.3 | |
| 3056 | BM = Instance.new("BlockMesh",wHandle)
| |
| 3057 | BM.Scale = Vector3.new(1,1,0) | |
| 3058 | W2 = Instance.new("Weld",wHandle)
| |
| 3059 | W2.Part0 = wHandle | |
| 3060 | W2.Part1 = xHandle | |
| 3061 | W2.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 3062 | zHandle = Instance.new("Part",Tool)
| |
| 3063 | zHandle.Name = "3" | |
| 3064 | zHandle.Locked = true | |
| 3065 | zHandle.BrickColor = Settings.Colors[1] | |
| 3066 | zHandle.CanCollide = false | |
| 3067 | zHandle.FormFactor = "Custom" | |
| 3068 | zHandle.TopSurface = 0 | |
| 3069 | zHandle.BottomSurface = 0 | |
| 3070 | zHandle.Size = Vector3.new(0.001,8,0.1) | |
| 3071 | zHandle.CFrame = RA.CFrame | |
| 3072 | zHandle.Anchored = true | |
| 3073 | zHandle.Reflectance = 0.1 | |
| 3074 | W3 = Instance.new("Weld",zHandle)
| |
| 3075 | W3.Part0 = zHandle | |
| 3076 | W3.Part1 = xHandle | |
| 3077 | W3.C1 = CFrame.Angles(0,90,0)* CFrame.new(0,4.3,0) | |
| 3078 | bHandle = Instance.new("Part",Tool)
| |
| 3079 | bHandle.Name = "4" | |
| 3080 | bHandle.Locked = true | |
| 3081 | bHandle.BrickColor = Settings.Colors[1] | |
| 3082 | bHandle.CanCollide = false | |
| 3083 | bHandle.FormFactor = "Custom" | |
| 3084 | bHandle.TopSurface = 0 | |
| 3085 | bHandle.BottomSurface = 0 | |
| 3086 | bHandle.Size = Vector3.new(0.26,0.26,0.26) | |
| 3087 | bHandle.CFrame = RA.CFrame | |
| 3088 | bHandle.Anchored = true | |
| 3089 | bHandle.Reflectance = 0.1 | |
| 3090 | W4 = Instance.new("Weld",bHandle)
| |
| 3091 | W4.Part0 = bHandle | |
| 3092 | W4.Part1 = xHandle | |
| 3093 | W4.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 3094 | aHandle = Instance.new("Part",Tool)
| |
| 3095 | aHandle.Name = "5" | |
| 3096 | aHandle.Locked = true | |
| 3097 | aHandle.BrickColor = Settings.Colors[2] | |
| 3098 | aHandle.CanCollide = false | |
| 3099 | aHandle.FormFactor = "Custom" | |
| 3100 | aHandle.TopSurface = 0 | |
| 3101 | aHandle.BottomSurface = 0 | |
| 3102 | aHandle.Size = Vector3.new(0.25,1.3,0.25) | |
| 3103 | aHandle.CFrame = RA.CFrame * CFrame.Angles(0,0,90) | |
| 3104 | aHandle.Anchored = true | |
| 3105 | aHandle.Transparency = 0.8 | |
| 3106 | W5 = Instance.new("Weld",aHandle)
| |
| 3107 | W5.Part0 = aHandle | |
| 3108 | W5.Part1 = Handle | |
| 3109 | W5.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 3110 | rHandle = Instance.new("Part",Tool)
| |
| 3111 | rHandle.Name = "6" | |
| 3112 | rHandle.Locked = true | |
| 3113 | rHandle.BrickColor = Settings.Colors[1] | |
| 3114 | rHandle.CanCollide = false | |
| 3115 | rHandle.FormFactor = "Custom" | |
| 3116 | rHandle.TopSurface = 0 | |
| 3117 | rHandle.BottomSurface = 0 | |
| 3118 | rHandle.Size = Vector3.new(1,0.001,0.001) | |
| 3119 | rHandle.CFrame = RA.CFrame | |
| 3120 | rHandle.Anchored = true | |
| 3121 | rHandle.Reflectance = 0.1 | |
| 3122 | sm = Instance.new("SpecialMesh",rHandle)
| |
| 3123 | sm.MeshType = "FileMesh" | |
| 3124 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 3125 | sm.Scale = Vector3.new(1,1,1) | |
| 3126 | W6 = Instance.new("Weld",rHandle)
| |
| 3127 | W6.Part0 = rHandle | |
| 3128 | W6.Part1 = xHandle | |
| 3129 | W6.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 3130 | fHandle = Instance.new("Part",Tool)
| |
| 3131 | fHandle.Name = "7" | |
| 3132 | fHandle.Locked = true | |
| 3133 | fHandle.BrickColor = Settings.Colors[1] | |
| 3134 | fHandle.CanCollide = false | |
| 3135 | fHandle.FormFactor = "Custom" | |
| 3136 | fHandle.TopSurface = 0 | |
| 3137 | fHandle.BottomSurface = 0 | |
| 3138 | fHandle.Size = Vector3.new(1,0.001,0.001) | |
| 3139 | fHandle.CFrame = RA.CFrame | |
| 3140 | fHandle.Anchored = true | |
| 3141 | fHandle.Reflectance = 0.1 | |
| 3142 | sm = Instance.new("SpecialMesh",fHandle)
| |
| 3143 | sm.MeshType = "FileMesh" | |
| 3144 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 3145 | sm.Scale = Vector3.new(1,1,0.2) | |
| 3146 | W7 = Instance.new("Weld",fHandle)
| |
| 3147 | W7.Part0 = fHandle | |
| 3148 | W7.Part1 = xHandle | |
| 3149 | W7.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 3150 | qHandle = Instance.new("Part",Tool)
| |
| 3151 | qHandle.Name = "8" | |
| 3152 | qHandle.Locked = true | |
| 3153 | qHandle.BrickColor = Settings.Colors[1] | |
| 3154 | qHandle.CanCollide = false | |
| 3155 | qHandle.FormFactor = "Custom" | |
| 3156 | qHandle.TopSurface = 0 | |
| 3157 | qHandle.BottomSurface = 0 | |
| 3158 | qHandle.Size = Vector3.new(1,0.001,0.001) | |
| 3159 | qHandle.CFrame = RA.CFrame | |
| 3160 | qHandle.Anchored = true | |
| 3161 | qHandle.Reflectance = 0.3 | |
| 3162 | sm = Instance.new("SpecialMesh",qHandle)
| |
| 3163 | sm.MeshType = "FileMesh" | |
| 3164 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 3165 | sm.Scale = Vector3.new(1,1.5,0.3) | |
| 3166 | W8 = Instance.new("Weld",qHandle)
| |
| 3167 | W8.Part0 = qHandle | |
| 3168 | W8.Part1 = xHandle | |
| 3169 | W8.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,8,0) | |
| 3170 | for i,v in pairs(Tool:GetChildren())do | |
| 3171 | if v:IsA("BasePart")then
| |
| 3172 | Texture(v,"http://www.roblox.com/asset/?id=137372754",0.9) | |
| 3173 | end end | |
| 3174 | Tool.Name = "Atlas Sword" | |
| 3175 | Tool.Equipped:connect(function() | |
| 3176 | Equiped = true | |
| 3177 | AttackState = "Melee" | |
| 3178 | W1 = Instance.new("Weld",xHandle)
| |
| 3179 | W1.Part0 = xHandle | |
| 3180 | W1.Part1 = Handle | |
| 3181 | W1.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 3182 | W2 = Instance.new("Weld",wHandle)
| |
| 3183 | W2.Part0 = wHandle | |
| 3184 | W2.Part1 = xHandle | |
| 3185 | W2.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 3186 | W3 = Instance.new("Weld",zHandle)
| |
| 3187 | W3.Part0 = zHandle | |
| 3188 | W3.Part1 = xHandle | |
| 3189 | W3.C1 = CFrame.Angles(0,90,0)* CFrame.new(0,4.3,0) | |
| 3190 | W4 = Instance.new("Weld",bHandle)
| |
| 3191 | W4.Part0 = bHandle | |
| 3192 | W4.Part1 = xHandle | |
| 3193 | W4.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 3194 | W5 = Instance.new("Weld",aHandle)
| |
| 3195 | W5.Part0 = aHandle | |
| 3196 | W5.Part1 = Handle | |
| 3197 | W5.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 3198 | W6 = Instance.new("Weld",rHandle)
| |
| 3199 | W6.Part0 = rHandle | |
| 3200 | W6.Part1 = xHandle | |
| 3201 | W6.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 3202 | W7 = Instance.new("Weld",fHandle)
| |
| 3203 | W7.Part0 = fHandle | |
| 3204 | W7.Part1 = xHandle | |
| 3205 | W7.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 3206 | W8 = Instance.new("Weld",qHandle)
| |
| 3207 | W8.Part0 = qHandle | |
| 3208 | W8.Part1 = xHandle | |
| 3209 | W8.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,8.6,0) | |
| 3210 | table.foreach(Tool:GetChildren(),function(_,v) | |
| 3211 | if v:IsA("BasePart")then
| |
| 3212 | v.CanCollide = false | |
| 3213 | v.Touched:connect(function(Hit) | |
| 3214 | if PoisonMode and Power -1000 < 0 then return end | |
| 3215 | if not Debounces.Attacking then return end | |
| 3216 | if Hit.Parent == Character or HitDebounce then return end | |
| 3217 | if not Hit.Parent:findFirstChild("Humanoid")then return end
| |
| 3218 | if Hit.Parent:findFirstChild("HitAlreadyAtlas")then return end
| |
| 3219 | coroutine.wrap(ShakeCam)(1.1,0.01) | |
| 3220 | xShake(Game.Players:GetPlayerFromCharacter(Hit.Parent),3.4,1/30,0.2) | |
| 3221 | local sxs = Instance.new("StringValue",Hit.Parent)
| |
| 3222 | sxs.Name = "HitAlreadyAtlas" | |
| 3223 | Game:GetService("Debris"):AddItem(sxs,1.5)
| |
| 3224 | if PoisonMode then Power = Power -1000 end | |
| 3225 | pcall(function()Hit.Parent.Humanoid.PlatformStand = true end) | |
| 3226 | for n,x in pairs(Hit.Parent:GetChildren())do | |
| 3227 | if x:IsA("BasePart")then
| |
| 3228 | local bf = Instance.new("BodyForce",x)
| |
| 3229 | bf.force = T.CFrame.lookVector *325 | |
| 3230 | Game:GetService("Debris"):AddItem(bf,0.26)
| |
| 3231 | end end | |
| 3232 | for i,v in pairs(Prts)do | |
| 3233 | v.BrickColor = Settings.Colors[1] | |
| 3234 | delay(0.95,function()v.BrickColor = Settings.Colors[2]end) | |
| 3235 | pcall(function() | |
| 3236 | local spl = Instance.new("SelectionPartLasso",Speaker.Character)
| |
| 3237 | spl.Humanoid = Hit.Parent:findFirstChild("Humanoid")
| |
| 3238 | spl.Part = v | |
| 3239 | spl.Color = PoisonMode and BrickColor.new("Royal purple")or Settings.Colors[2]
| |
| 3240 | end)end | |
| 3241 | if PoisonMode then | |
| 3242 | ParticleEmit(Hit.Parent:findFirstChild("Torso"),"Royal purple",13)
| |
| 3243 | coroutine.wrap(function() | |
| 3244 | local Dlly = 0 | |
| 3245 | while Wait(1)do | |
| 3246 | if Dlly == 13 then break end | |
| 3247 | Dlly = Dlly +1 | |
| 3248 | Damage(T,Hit,nil,math.random(1,6)) | |
| 3249 | end end)()end | |
| 3250 | if not PoisonMode then ParticleEmit(Hit,"Really red",2)end | |
| 3251 | local cf = Hit.CFrame | |
| 3252 | local s = Instance.new("Part",Character)
| |
| 3253 | s.Anchored = true | |
| 3254 | s.TopSurface = 0 | |
| 3255 | s.BottomSurface = 0 | |
| 3256 | s.Locked = true | |
| 3257 | s.Transparency = 1 | |
| 3258 | s.CanCollide = false | |
| 3259 | s.Shape = "Ball" | |
| 3260 | s.Reflectance = 0 | |
| 3261 | s.BrickColor = Settings.Colors[2] | |
| 3262 | s.CFrame = cf | |
| 3263 | coroutine.wrap(function() | |
| 3264 | for i = 1,5 do | |
| 3265 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 3266 | s.CFrame = cf | |
| 3267 | s.Transparency = s.Transparency -0.2 | |
| 3268 | Wait() | |
| 3269 | end | |
| 3270 | Wait(0.1) | |
| 3271 | s.BrickColor = Settings.Colors[2] | |
| 3272 | if math.random(1,2)== 1 then pcall(function()Hit.Parent.Humanoid:TakeDamage(6)end)end | |
| 3273 | for i = 1,10 do | |
| 3274 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 3275 | s.CFrame = cf | |
| 3276 | s.Transparency = s.Transparency +0.1 | |
| 3277 | Wait() | |
| 3278 | end | |
| 3279 | s:Destroy() | |
| 3280 | end)() | |
| 3281 | local l = Instance.new("PointLight",s)
| |
| 3282 | l.Color = s.Color | |
| 3283 | l.Range = 60 | |
| 3284 | local f = Instance.new("Part",Character)
| |
| 3285 | f.BrickColor = Settings.Colors[1] | |
| 3286 | f.Size = Vector3.new(5,1,5) | |
| 3287 | f.Anchored = true | |
| 3288 | f.Locked = true | |
| 3289 | f.CanCollide = false | |
| 3290 | f.TopSurface = 0 | |
| 3291 | f.BottomSurface = 0 | |
| 3292 | f.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 3293 | local sm = Instance.new("SpecialMesh",f)
| |
| 3294 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3295 | sm.Scale = Vector3.new(4,4,4) | |
| 3296 | coroutine.wrap(function() | |
| 3297 | for i = 1,20 do | |
| 3298 | f.Transparency = f.Transparency +0.05 | |
| 3299 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 3300 | Wait() | |
| 3301 | end | |
| 3302 | f:Destroy() | |
| 3303 | end)() | |
| 3304 | Damage(v,Hit)end) | |
| 3305 | v.Anchored = false | |
| 3306 | end end)end) | |
| 3307 | Tool.Unequipped:connect(function() | |
| 3308 | table.foreach(Tool:GetChildren(),function(_,v) | |
| 3309 | if v:IsA("BasePart")then
| |
| 3310 | v.Anchored = true | |
| 3311 | end end) | |
| 3312 | Equiped = false | |
| 3313 | end) | |
| 3314 | -- Health gui | |
| 3315 | if Game:GetService("StarterGui"):GetCoreGuiEnabled(1)then Game:GetService("StarterGui"):SetCoreGuiEnabled(1,false)end
| |
| 3316 | HealthGui = Instance.new("ScreenGui",PlayerGui)
| |
| 3317 | HealthGui.Name = "Atlas HealthGui" | |
| 3318 | _MainFr = Instance.new("Frame",HealthGui)
| |
| 3319 | _MainFr.Size = UDim2.new(0.4,0,0.1,0) | |
| 3320 | _MainFr.Position = UDim2.new(0.3,0,0,0) | |
| 3321 | _MainFr.BackgroundColor = Settings.Colors[1] | |
| 3322 | _MainFr.BorderColor3 = Settings.Colors[1].Color | |
| 3323 | _MainFr.BorderSizePixel = 3 | |
| 3324 | Bar = Instance.new("Frame",_MainFr)
| |
| 3325 | Bar.Size = UDim2.new(0,0,1,0) | |
| 3326 | Bar.ZIndex = 2 | |
| 3327 | Bar.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3328 | Bar.BorderSizePixel = 0 | |
| 3329 | _Shine = Instance.new("Frame",_MainFr)
| |
| 3330 | _Shine.Size = UDim2.new(1,0,0.5,0) | |
| 3331 | _Shine.Position = UDim2.new(0,0,0.25,0) | |
| 3332 | _Shine.BackgroundTransparency = 0.5 | |
| 3333 | _Shine.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3334 | _Shine.ZIndex = 3 | |
| 3335 | _Shine.BorderSizePixel = 0 | |
| 3336 | _LBL = Instance.new("ImageLabel",Bar)
| |
| 3337 | _LBL.ZIndex = 4 | |
| 3338 | _LBL.Size = UDim2.new(1,0,1,0) | |
| 3339 | _LBL.BorderSizePixel = 0 | |
| 3340 | _LBL.BackgroundTransparency = 1 | |
| 3341 | _LBL.Image = GuiTexture | |
| 3342 | coroutine.wrap(function() | |
| 3343 | while Wait()do | |
| 3344 | if _LBL.Image ~= GuiTexture then | |
| 3345 | _LBL.Image = GuiTexture | |
| 3346 | end end end)() | |
| 3347 | xTxt = Instance.new("TextLabel",_MainFr)
| |
| 3348 | xTxt.Size = UDim2.new(1,0,1,0) | |
| 3349 | xTxt.Text = tostring(Character.Humanoid.Health) | |
| 3350 | xTxt.TextScaled = true | |
| 3351 | xTxt.Font = "SourceSansBold" | |
| 3352 | xTxt.TextColor = Settings.Colors[1] | |
| 3353 | xTxt.ZIndex = 5 | |
| 3354 | xTxt.BackgroundTransparency = 1 | |
| 3355 | HCCon = Character.Humanoid.HealthChanged:connect(function(Health) | |
| 3356 | if RageMode then | |
| 3357 | if Health > 1250 then | |
| 3358 | Health = 1250 | |
| 3359 | end else | |
| 3360 | if Health > 600 then | |
| 3361 | Health = 600 | |
| 3362 | end end | |
| 3363 | xTxt.Text = tostring(math.ceil(Health)) | |
| 3364 | Bar:TweenSize(UDim2.new(Health/Character.Humanoid.MaxHealth,0,1,0),"InOut","Quad",0.6,true) | |
| 3365 | if Health < Character.Humanoid.MaxHealth/4 then | |
| 3366 | Bar.BackgroundColor = BrickColor.new("Really red")
| |
| 3367 | else | |
| 3368 | if not RageMode then | |
| 3369 | Bar.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3370 | end end end) | |
| 3371 | SetHealth() | |
| 3372 | delay(1,function()Character.Humanoid.Health = 600 end) | |
| 3373 | Character.Humanoid.Died:connect(function() | |
| 3374 | HCCon:disconnect() | |
| 3375 | Bar:Destroy() | |
| 3376 | local _Txt = Instance.new("ImageLabel",_MainFr)
| |
| 3377 | _Txt.BackgroundTransparency = 1 | |
| 3378 | _Txt.Image = "" | |
| 3379 | _Txt.Size = UDim2.new(1,0,1,0) | |
| 3380 | _Txt.ZIndex = 2 | |
| 3381 | local con;con = Player.CharacterAdded:connect(function() | |
| 3382 | Game:GetService("StarterGui"):SetCoreGuiEnabled(1,true)
| |
| 3383 | con:disconnect() | |
| 3384 | end)end) | |
| 3385 | pcall(script.Destroy,Character:findFirstChild("Health"))
| |
| 3386 | coroutine.wrap(function() | |
| 3387 | while Wait(0.8)do | |
| 3388 | if not pcall(function()Character.Humanoid.Health = Character.Humanoid.Health +math.random(0,4)end)then | |
| 3389 | break | |
| 3390 | end end end)() | |
| 3391 | --Move Frame back | |
| 3392 | _MoveFrame = Instance.new("ScreenGui",PlayerGui)
| |
| 3393 | _MoveFrame.Name = "Atlas Move" | |
| 3394 | _Backing = Instance.new("Frame",_MoveFrame)
| |
| 3395 | _Backing.Size = UDim2.new(0.2,0,0.1,0) | |
| 3396 | _Backing.Position = UDim2.new(0.71,0,0.9,0) | |
| 3397 | _Backing.BackgroundColor = Settings.Colors[1] | |
| 3398 | _Backing.BorderSizePixel = 3 | |
| 3399 | MoveTxt = Instance.new("TextLabel",_Backing)
| |
| 3400 | MoveTxt.Size = UDim2.new(1,0,1,0) | |
| 3401 | MoveTxt.BorderSizePixel = 0 | |
| 3402 | MoveTxt.Font = "SourceSansBold" | |
| 3403 | MoveTxt.BackgroundTransparency = 1 | |
| 3404 | MoveTxt.Text = ByteToStr({240,260,263,264,195,261,284,195,249,214,277,272,268,271,271,268,274,273},163)
| |
| 3405 | MoveTxt.TextColor = BrickColor.new("Royal purple")
| |
| 3406 | MoveTxt.TextScaled = true | |
| 3407 | MoveTxt.ZIndex = 2 | |
| 3408 | function ChangeText(Text) | |
| 3409 | coroutine.wrap(function() | |
| 3410 | for i = 1,6 do | |
| 3411 | _Backing.Rotation = _Backing.Rotation +120 | |
| 3412 | Wait() | |
| 3413 | end end)() | |
| 3414 | coroutine.wrap(function() | |
| 3415 | MoveTxt.Text = Text | |
| 3416 | MoveTxt.TextTransparency = 1 | |
| 3417 | for i = 1,10 do | |
| 3418 | MoveTxt.TextColor3 = Color3.new(MoveTxt.TextColor3.r +0.1,MoveTxt.TextColor3.g +0.1,MoveTxt.TextColor3.b +0.1) | |
| 3419 | MoveTxt.TextTransparency = MoveTxt.TextTransparency -0.1 | |
| 3420 | Wait() | |
| 3421 | end | |
| 3422 | MoveTxt.TextTransparency = 0.55 | |
| 3423 | MoveTxt.TextColor = BrickColor.new("Royal purple")
| |
| 3424 | end)()end | |
| 3425 | --Power bar | |
| 3426 | Power = 26000 | |
| 3427 | _Power = Instance.new("ScreenGui",PlayerGui)
| |
| 3428 | _Power.Name = "Atlas Power" | |
| 3429 | PBar = Instance.new("Frame",_Power)
| |
| 3430 | PBar.BackgroundColor = Settings.Colors[1] | |
| 3431 | PBar.Size = UDim2.new(0.4,0,0.1,0) | |
| 3432 | PBar.Position = UDim2.new(0.3,0,0.9,0) | |
| 3433 | PBar_back = Instance.new("Frame",PBar)
| |
| 3434 | PBar_back.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3435 | PBar_back.Size = UDim2.new(0,0,1,0) | |
| 3436 | PBar_back.ZIndex = 2 | |
| 3437 | PBar.BorderSizePixel = 3 | |
| 3438 | Txt = Instance.new("TextLabel",PBar)
| |
| 3439 | Txt.Size = UDim2.new(1,0,1,0) | |
| 3440 | Txt.Text = tostring(Power) | |
| 3441 | Txt.TextScaled = true | |
| 3442 | Txt.Font = "SourceSansBold" | |
| 3443 | Txt.TextColor = Settings.Colors[1] | |
| 3444 | Txt.ZIndex = 5 | |
| 3445 | Txt.BackgroundTransparency = 1 | |
| 3446 | _Shine2 = Instance.new("Frame",PBar)
| |
| 3447 | _Shine2.Size = UDim2.new(1,0,0.5,0) | |
| 3448 | _Shine2.Position = UDim2.new(0,0,0.25,0) | |
| 3449 | _Shine2.BackgroundTransparency = 0.5 | |
| 3450 | _Shine2.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3451 | _Shine2.ZIndex = 3 | |
| 3452 | _Shine2.BorderSizePixel = 0 | |
| 3453 | _LBL2 = Instance.new("ImageLabel",PBar_back)
| |
| 3454 | _LBL2.ZIndex = 4 | |
| 3455 | _LBL2.Size = UDim2.new(1,0,1,0) | |
| 3456 | _LBL2.BackgroundTransparency = 1 | |
| 3457 | _LBL2.BorderSizePixel = 0 | |
| 3458 | _LBL2.Image = GuiTexture | |
| 3459 | coroutine.wrap(function() | |
| 3460 | while Wait()do | |
| 3461 | if _LBL2.Image ~= GuiTexture then | |
| 3462 | _LBL2.Image = GuiTexture | |
| 3463 | end end end)() | |
| 3464 | Spawn(function() | |
| 3465 | while wait()do | |
| 3466 | if Power <= 26000 then | |
| 3467 | if Power < 0 then Power = 0 end | |
| 3468 | PBar_back:TweenSize(UDim2.new(Power/26000,0,1,0),"InOut","Quad",0.2,true) | |
| 3469 | Txt.Text = tostring(Power) | |
| 3470 | if Power < 26000/4 then | |
| 3471 | PBar_back.BackgroundColor = BrickColor.new("Really red")
| |
| 3472 | else | |
| 3473 | if not RageMode then | |
| 3474 | PBar_back.BackgroundColor = BrickColor.new("Royal purple")
| |
| 3475 | end end end end end) | |
| 3476 | Character.Humanoid.Died:connect(function() | |
| 3477 | Power = 26000 | |
| 3478 | for i = 1,9 do | |
| 3479 | PBar_back.BackgroundTransparency = PBar_back.BackgroundTransparency +0.1 | |
| 3480 | Wait() | |
| 3481 | end | |
| 3482 | Power = 0 | |
| 3483 | end) | |
| 3484 | Character.Humanoid.Died:connect(function() | |
| 3485 | local DeathPhraze = {"How could I lose?!","InternalRecursion will avenge me!","Avenge me, Internal!","All good things must come to an end I guess..."}
| |
| 3486 | Chat(H,DeathPhraze[math.random(1,#DeathPhraze)],"Dark green") | |
| 3487 | T.Anchored = true | |
| 3488 | pcall(function()Cam:Destroy()end) | |
| 3489 | coroutine.wrap(function() | |
| 3490 | repeat Wait()until Workspace.CurrentCamera ~= nil | |
| 3491 | Workspace.CurrentCamera.Focus = H.CFrame | |
| 3492 | end)() | |
| 3493 | pcall(function()H.face:Destroy()end) | |
| 3494 | StopPower = true | |
| 3495 | for i,v in pairs(Tool:GetChildren())do | |
| 3496 | if v:IsA("BasePart")then
| |
| 3497 | v.Anchored = true | |
| 3498 | coroutine.wrap(function() | |
| 3499 | for i = 1,10 do | |
| 3500 | v.Transparency = v.Transparency +0.1 | |
| 3501 | Wait() | |
| 3502 | end end)()end end | |
| 3503 | for i,v in pairs(Character:GetChildren())do | |
| 3504 | if v:IsA("BasePart")then
| |
| 3505 | v.Anchored = true | |
| 3506 | coroutine.wrap(function() | |
| 3507 | for i = 1,10 do | |
| 3508 | v.Transparency = v.Transparency +0.1 | |
| 3509 | Wait() | |
| 3510 | end end)()end end end) | |
| 3511 | SwordAttacks,HandAttacks = {"Spin","Slash","DoubleSwing"}
| |
| 3512 | local StandardSwing,SwingLeft,DoubleSwing,SpinSwing | |
| 3513 | Stance = "Standing" | |
| 3514 | Tool.Equipped:connect(function(Mouse) | |
| 3515 | AttackState = "Melee" | |
| 3516 | table.foreach(Debounces,function(_,v)v = false end) | |
| 3517 | Equiped = true | |
| 3518 | Mouse.KeyDown:connect(function(Key) | |
| 3519 | if Debounces.Shielding then return end | |
| 3520 | if GlobalKeys[Key]or GlobalKeys[Key:byte()]then | |
| 3521 | coroutine.wrap(function()local f = GlobalKeys[Key]~= nil and GlobalKeys[Key](Mouse)or GlobalKeys[Key:byte()](Mouse)end)() | |
| 3522 | Wait() | |
| 3523 | Descriptions = {
| |
| 3524 | h = "Healing!"; | |
| 3525 | c = "Charging!"; | |
| 3526 | b = "Boost!"; | |
| 3527 | n = "Float!"; | |
| 3528 | t = "Teleport!"; | |
| 3529 | q = "Fly!"; | |
| 3530 | v = "Taunt!"; | |
| 3531 | m = "Get up..."; | |
| 3532 | p = "OUT OF MY WAY!"; | |
| 3533 | [32]= "Jump!"; | |
| 3534 | [59]= "Flip!"; | |
| 3535 | [45]= "Dev only.";} | |
| 3536 | ChangeText(Descriptions[Key]~= nil and Descriptions[Key]or Descriptions[Key:byte()]) | |
| 3537 | end | |
| 3538 | if KeyBindings[Key]~= nil then | |
| 3539 | KeyBindings[Key](Mouse) | |
| 3540 | Wait() | |
| 3541 | Descriptions = {
| |
| 3542 | l = AttackState.."!"; | |
| 3543 | y = "Clone attack!"; | |
| 3544 | r = "Rage!"; | |
| 3545 | g = "PoisonMode!"; | |
| 3546 | x = "Die please."; | |
| 3547 | u = "Sword birth."} | |
| 3548 | ChangeText(Descriptions[Key]) | |
| 3549 | end end) | |
| 3550 | local cntr = 1 | |
| 3551 | Mouse.Button2Down:connect(function() | |
| 3552 | ChangeText("Sorry to mislead you...")
| |
| 3553 | if Power -26000 < 0 then return end | |
| 3554 | for i,v in pairs(Debounces)do | |
| 3555 | if v then | |
| 3556 | return | |
| 3557 | end end | |
| 3558 | if AttackState == "Melee" then | |
| 3559 | local Target = Mouse.Target | |
| 3560 | if Target ~= nil then | |
| 3561 | if Target.Parent:IsA("Model")and Target.Parent ~= Character and Target.Parent:findFirstChild("Humanoid")then
| |
| 3562 | Debounces.Attacking = true | |
| 3563 | local Hit = Target.Parent | |
| 3564 | for i,v in pairs(Hit:GetChildren())do | |
| 3565 | if v:IsA("BasePart")then
| |
| 3566 | v.Anchored = true | |
| 3567 | elseif v:IsA("Humanoid")then
| |
| 3568 | v.PlatformStand = true | |
| 3569 | end end | |
| 3570 | Stance = "Null" | |
| 3571 | ParticleEmit(Hit.Torso,"Really black",2) | |
| 3572 | Power = Power -26000 | |
| 3573 | Wait(0.7) | |
| 3574 | T.CFrame = Hit.Torso.CFrame * CFrame.new(0,0,-15) | |
| 3575 | Chat(H,"Did you really think that I would let you live?...","Really red") | |
| 3576 | Wait(0.25) | |
| 3577 | local Settings = {TimeOfDay = Game.Lighting.TimeOfDay,Ambient = Game.Lighting.Ambient,OutdoorAmbient = Game.Lighting.OutdoorAmbient,Brightness = Game.Lighting.Brightness}
| |
| 3578 | Game.Lighting.TimeOfDay = 0 | |
| 3579 | Game.Lighting.Ambient = Color3.new(1,0,0) | |
| 3580 | Game.Lighting.OutdoorAmbient = Color3.new(1,0,0) | |
| 3581 | Game.Lighting.Brightness = 0 | |
| 3582 | Wait(1.5) | |
| 3583 | local s = Instance.new("Part",Character)
| |
| 3584 | s.Anchored = true | |
| 3585 | s.TopSurface = 0 | |
| 3586 | s.BottomSurface = 0 | |
| 3587 | s.Locked = true | |
| 3588 | s.Transparency = 1 | |
| 3589 | s.CanCollide = false | |
| 3590 | s.Shape = "Ball" | |
| 3591 | s.Reflectance = 0 | |
| 3592 | s.BrickColor = BrickColor.new("Really black")
| |
| 3593 | s.CFrame = T.CFrame | |
| 3594 | coroutine.wrap(function() | |
| 3595 | for i = 1,5 do | |
| 3596 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 3597 | s.CFrame = T.CFrame | |
| 3598 | s.Transparency = s.Transparency -0.2 | |
| 3599 | Wait() | |
| 3600 | end | |
| 3601 | Wait(0.1) | |
| 3602 | s.BrickColor = BrickColor.new("Really black")
| |
| 3603 | for i = 1,100 do | |
| 3604 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 3605 | s.CFrame = T.CFrame | |
| 3606 | s.Transparency = s.Transparency +0.01 | |
| 3607 | Wait() | |
| 3608 | end | |
| 3609 | s:Destroy() | |
| 3610 | end)() | |
| 3611 | local l = Instance.new("PointLight",s)
| |
| 3612 | l.Color = s.Color | |
| 3613 | l.Range = 60 | |
| 3614 | local f = Instance.new("Part",Character)
| |
| 3615 | f.BrickColor = BrickColor.new("Really black")
| |
| 3616 | f.Size = Vector3.new(5,1,5) | |
| 3617 | f.Anchored = true | |
| 3618 | f.Locked = true | |
| 3619 | f.CanCollide = false | |
| 3620 | f.TopSurface = 0 | |
| 3621 | f.BottomSurface = 0 | |
| 3622 | f.CFrame = T.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 3623 | local sm = Instance.new("SpecialMesh",f)
| |
| 3624 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3625 | sm.Scale = Vector3.new(4,4,4) | |
| 3626 | coroutine.wrap(function() | |
| 3627 | for i = 1,100 do | |
| 3628 | f.Transparency = f.Transparency +0.01 | |
| 3629 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 3630 | Wait() | |
| 3631 | end | |
| 3632 | f:Destroy() | |
| 3633 | end)() | |
| 3634 | Kill(Hit.Torso) | |
| 3635 | Game.Lighting.Brightness = 10 | |
| 3636 | delay(0.65,function()Game.Lighting.Brightness = 1 end) | |
| 3637 | Wait(1.6) | |
| 3638 | for i,v in pairs(Settings)do | |
| 3639 | pcall(function() | |
| 3640 | Game.Lighting[i]= v | |
| 3641 | end)end | |
| 3642 | Debounces.Attacking = false | |
| 3643 | Stance = "Standing" | |
| 3644 | end end end end) | |
| 3645 | Mouse.Button1Down:connect(function() | |
| 3646 | if Debounces.Attacking or Debounces.IsCharging or Debounces.IsHealing or Debounces.Shielding then return end | |
| 3647 | if Debounces.Flying then | |
| 3648 | local Speed,DC = RageMode and 350 or 200 | |
| 3649 | StopFlyTrail = false | |
| 3650 | FlyTrail(RA,CFrame.new(0,0,0)) | |
| 3651 | FlyTrail(LA,CFrame.new(0,0,0)) | |
| 3652 | coroutine.wrap(function() | |
| 3653 | while Wait(0.5)do | |
| 3654 | if Debounces.Flying then | |
| 3655 | Power = Power -200 | |
| 3656 | coroutine.wrap(function() | |
| 3657 | local p = Instance.new("Part",Character)
| |
| 3658 | p.Name = "Trail" | |
| 3659 | p.TopSurface = 0 | |
| 3660 | p.BottomSurface = 0 | |
| 3661 | p.Anchored = true | |
| 3662 | p.CanCollide = false | |
| 3663 | p.formFactor = "Symmetric" | |
| 3664 | p.Size = Vector3.new(1,1,1) | |
| 3665 | p.BrickColor = BrickColor.new("Really red")
| |
| 3666 | p.CFrame = RA.CFrame * CFrame.new(0,-1.5,0) | |
| 3667 | Game:GetService("Debris"):AddItem(p,3)
| |
| 3668 | local m = Instance.new("BlockMesh",p)
| |
| 3669 | m.Scale = Vector3.new(4,4,4) | |
| 3670 | for i = 1,15 do | |
| 3671 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 3672 | p.Transparency = i/15 | |
| 3673 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 3674 | Wait() | |
| 3675 | end | |
| 3676 | p:Destroy() | |
| 3677 | end)() | |
| 3678 | coroutine.wrap(function() | |
| 3679 | local p = Instance.new("Part",Character)
| |
| 3680 | p.Name = "Trail" | |
| 3681 | p.TopSurface = 0 | |
| 3682 | p.BottomSurface = 0 | |
| 3683 | p.Anchored = true | |
| 3684 | p.CanCollide = false | |
| 3685 | p.formFactor = "Symmetric" | |
| 3686 | p.Size = Vector3.new(1,1,1) | |
| 3687 | p.BrickColor = BrickColor.new("Really red")
| |
| 3688 | p.CFrame = LA.CFrame * CFrame.new(0,-1.5,0) | |
| 3689 | Game:GetService("Debris"):AddItem(p,3)
| |
| 3690 | local m = Instance.new("BlockMesh",p)
| |
| 3691 | m.Scale = Vector3.new(4,4,4) | |
| 3692 | for i = 1,15 do | |
| 3693 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 3694 | p.Transparency = i/15 | |
| 3695 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 3696 | Wait() | |
| 3697 | end | |
| 3698 | p:Destroy() | |
| 3699 | end)() | |
| 3700 | if Power == 0 then | |
| 3701 | pcall(function()DC()end) | |
| 3702 | break | |
| 3703 | end | |
| 3704 | Speed = RageMode and 350 or 200 | |
| 3705 | else | |
| 3706 | pcall(function()DC()end) | |
| 3707 | break end end end)() | |
| 3708 | local bv = Instance.new("BodyVelocity",T)
| |
| 3709 | bv.Name = "FlyVelocityVector" | |
| 3710 | bv.maxForce = Vector3.new(0,math.huge,0) | |
| 3711 | bv.velocity = Vector3.new(0,0,0) | |
| 3712 | local bg = Instance.new("BodyGyro",T)
| |
| 3713 | bg.Name = "FlyGyro" | |
| 3714 | bg.maxTorque = Vector3.new(0,0,0) | |
| 3715 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3716 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 3717 | bg.cframe = CFrame.new(T.Position,Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 3718 | bv.velocity = CFrame.new(T.Position,Mouse.Hit.p).lookVector *Speed | |
| 3719 | local MouseMoveConnection = Mouse.Move:connect(function() | |
| 3720 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 3721 | bg.cframe = CFrame.new(T.Position,Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 3722 | bv.velocity = CFrame.new(T.Position,Mouse.Hit.p).lookVector *Speed | |
| 3723 | end) | |
| 3724 | local Con;Con = Mouse.Button1Up:connect(DC) | |
| 3725 | DC = function() | |
| 3726 | Debounces.Flying = false | |
| 3727 | StopFlyTrail = true | |
| 3728 | bg:Destroy() | |
| 3729 | bv:Destroy() | |
| 3730 | MouseMoveConnection:disconnect() | |
| 3731 | Con:disconnect() | |
| 3732 | end | |
| 3733 | return | |
| 3734 | end | |
| 3735 | if AttackState == "Melee" then | |
| 3736 | if PoisonMode then | |
| 3737 | local Attack = SwordAttacks[cntr] | |
| 3738 | cntr = cntr == 3 and 1 or cntr +1 | |
| 3739 | ChangeText(Attack) | |
| 3740 | if Attack == "DoubleSwing" then | |
| 3741 | Debounces.Attacking = true | |
| 3742 | StopSwordTrail = false | |
| 3743 | SwordTrail(qHandle,CFrame.new(0,0,0),BrickColor.new("Royal purple"))
| |
| 3744 | Wait(0.1) | |
| 3745 | DoubleSwing:Play() | |
| 3746 | Wait(1) | |
| 3747 | Debounces.Attacking = false | |
| 3748 | StopSwordTrail = true | |
| 3749 | elseif Attack == "Spin" then | |
| 3750 | Debounces.Attacking = true | |
| 3751 | local spinForce = Instance.new("BodyAngularVelocity",T)
| |
| 3752 | spinForce.P = 1000000 | |
| 3753 | spinForce.angularvelocity = Vector3.new(0,20,0) | |
| 3754 | spinForce.maxTorque = Vector3.new(spinForce.P,spinForce.P,spinForce.P) | |
| 3755 | Game:GetService("Debris"):AddItem(spinForce,0.84)
| |
| 3756 | StopSwordTrail = false | |
| 3757 | SwordTrail(qHandle,CFrame.new(0,0,0),BrickColor.new("Royal purple"))
| |
| 3758 | Wait(0.1) | |
| 3759 | SpinSwing:Play() | |
| 3760 | Wait(1) | |
| 3761 | Debounces.Attacking = false | |
| 3762 | StopSwordTrail = true | |
| 3763 | elseif Attack == "Slash" then | |
| 3764 | Debounces.Attacking = true | |
| 3765 | StopSwordTrail = false | |
| 3766 | StandardSwing:Play() | |
| 3767 | SwordTrail(qHandle,CFrame.new(0,0,0),BrickColor.new("Royal purple"))
| |
| 3768 | Wait(1) | |
| 3769 | StopSwordTrail = true | |
| 3770 | Debounces.Attacking = false | |
| 3771 | end return end | |
| 3772 | local Attack = SwordAttacks[cntr] | |
| 3773 | cntr = cntr == 3 and 1 or cntr +1 | |
| 3774 | ChangeText(Attack) | |
| 3775 | if Attack == "DoubleSwing" then | |
| 3776 | Debounces.Attacking = true | |
| 3777 | StopSwordTrail = false | |
| 3778 | SwordTrail(qHandle,CFrame.new(0,0,0),Settings.Colors[2]) | |
| 3779 | Wait(0.1) | |
| 3780 | DoubleSwing:Play() | |
| 3781 | Wait(1.5) | |
| 3782 | Debounces.Attacking = false | |
| 3783 | StopSwordTrail = true | |
| 3784 | elseif Attack == "Spin" then | |
| 3785 | Debounces.Attacking = true | |
| 3786 | local spinForce = Instance.new("BodyAngularVelocity",T)
| |
| 3787 | spinForce.P = 1000000 | |
| 3788 | spinForce.angularvelocity = Vector3.new(0,20,0) | |
| 3789 | spinForce.maxTorque = Vector3.new(spinForce.P,spinForce.P,spinForce.P) | |
| 3790 | Game:GetService("Debris"):AddItem(spinForce,0.84)
| |
| 3791 | StopSwordTrail = false | |
| 3792 | SwordTrail(qHandle,CFrame.new(0,0,0),Settings.Colors[2]) | |
| 3793 | Wait(0.1) -- Idk External, lately I've just been feeling really sht. Maybe you should just spend some time away then. Nah... i'll deal with it. | |
| 3794 | SpinSwing:Play() | |
| 3795 | Wait(1) | |
| 3796 | Debounces.Attacking = false | |
| 3797 | StopSwordTrail = true | |
| 3798 | elseif Attack == "Slash" then | |
| 3799 | Debounces.Attacking = true | |
| 3800 | StopSwordTrail = false | |
| 3801 | Stance = "Null" | |
| 3802 | ChargePosition(false) | |
| 3803 | StandardSwing:Play() | |
| 3804 | SwordTrail(qHandle,CFrame.new(0,0,0),Settings.Colors[2]) | |
| 3805 | Wait(1) | |
| 3806 | StopSwordTrail = true | |
| 3807 | Stance = "Standing" | |
| 3808 | Debounces.Attacking = false | |
| 3809 | end | |
| 3810 | ||
| 3811 | end end)end) | |
| 3812 | _Mouse = Player:GetMouse() | |
| 3813 | _Mouse.KeyDown:connect(function(Key) | |
| 3814 | if Debounces.Shielding then return end | |
| 3815 | if not Equiped then | |
| 3816 | if Key == 'f' then | |
| 3817 | local cn;cn = _Mouse.Button1Down:connect(function() | |
| 3818 | if Power -150 <= 0 then cn:disconnect()return end | |
| 3819 | if Debounces.Attacking or Debounces.IsCharging or Debounces.IsHealing then return end | |
| 3820 | local MouseMove = _Mouse.Move:connect(function() | |
| 3821 | T.CFrame = CFrame.new(T.Position,_Mouse.Hit.p) | |
| 3822 | end) -- Make butterfly wings taht are orenge. | |
| 3823 | T.Anchored = true | |
| 3824 | Character.Humanoid.Jump = true | |
| 3825 | Wait(0.55) | |
| 3826 | for i = 1,10 do | |
| 3827 | T.CFrame = T.CFrame * CFrame.new(0,10,0) | |
| 3828 | Wait() | |
| 3829 | end | |
| 3830 | local JumpCon = Character.Humanoid.Jumping:connect(function()Character.Humanoid.Jump = false end) | |
| 3831 | ChangeText("Atlas's wrath!")
| |
| 3832 | Stance = "Null" | |
| 3833 | Debounces.Attacking = true | |
| 3834 | pcall(function()Character.Humanoid.WalkSpeed = 0 end) | |
| 3835 | StopPower = true | |
| 3836 | coroutine.wrap(function() | |
| 3837 | ChargePosition(false) | |
| 3838 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,1.57) | |
| 3839 | Wait(0.1) | |
| 3840 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,0,-1.57) | |
| 3841 | Wait(0.1) | |
| 3842 | RS.C0 = RS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 3843 | LS.C0 = LS.C0 * CFrame.Angles(0.6,0,0)* CFrame.new(0,0,-0.3) | |
| 3844 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 3845 | Wait(0.1) | |
| 3846 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(-0.05,0,0)* CFrame.new(0,0.1,0) | |
| 3847 | T.CFrame = CFrame.new(T.Position,_Mouse.Hit.p) | |
| 3848 | end)() | |
| 3849 | local BlastModel = Instance.new("Model",Character)
| |
| 3850 | local p = Instance.new("Part",BlastModel)
| |
| 3851 | p.BrickColor = Settings.Colors[2] | |
| 3852 | p.Size = Vector3.new(10,10,10) | |
| 3853 | p.Shape = "Ball" | |
| 3854 | p.Anchored = true | |
| 3855 | p.Locked = true | |
| 3856 | p.CanCollide = false | |
| 3857 | p.TopSurface = 0 | |
| 3858 | p.BottomSurface = 0 | |
| 3859 | p.FormFactor = "Custom" | |
| 3860 | p.Transparency = 1 | |
| 3861 | local p2 = Instance.new("Part",BlastModel)
| |
| 3862 | p2.BrickColor = Settings.Colors[2] | |
| 3863 | p2.Size = Vector3.new(10,10,10) | |
| 3864 | p2.Shape = "Ball" | |
| 3865 | p2.Anchored = true | |
| 3866 | p2.Locked = true | |
| 3867 | p2.CanCollide = false | |
| 3868 | p2.TopSurface = 0 | |
| 3869 | p2.BottomSurface = 0 | |
| 3870 | p2.FormFactor = "Custom" | |
| 3871 | p2.Transparency = 1 | |
| 3872 | local x = Instance.new("Part",BlastModel)
| |
| 3873 | x.BrickColor = Settings.Colors[2] | |
| 3874 | x.Size = Vector3.new(1,1,1) | |
| 3875 | x.Shape = "Ball" | |
| 3876 | x.Anchored = true | |
| 3877 | x.Locked = true | |
| 3878 | x.CanCollide = false | |
| 3879 | x.TopSurface = 0 | |
| 3880 | x.BottomSurface = 0 | |
| 3881 | x.FormFactor = "Custom" | |
| 3882 | x.Transparency = 1 | |
| 3883 | x.CFrame = T.CFrame * CFrame.new(0,0,-5.1)* CFrame.fromEulerAnglesXYZ(-1.57,0,0) | |
| 3884 | local ktn = Instance.new("SpecialMesh",x)
| |
| 3885 | ktn.Scale = Vector3.new(12,5,12) | |
| 3886 | ktn.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 3887 | local a = Instance.new("Part",BlastModel)
| |
| 3888 | a.Anchored = true | |
| 3889 | a.CanCollide = false | |
| 3890 | a.Locked = true | |
| 3891 | a.BrickColor = Settings.Colors[InternalMode and 1 or 2] | |
| 3892 | a.Size = Vector3.new(10,1,10) | |
| 3893 | a.CFrame = T.CFrame * CFrame.new(0,0,-17)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 3894 | a.TopSurface = 0 | |
| 3895 | a.BottomSurface = 0 | |
| 3896 | local m = Instance.new("CylinderMesh",a)
| |
| 3897 | m.Scale = Vector3.new(1,1,1) | |
| 3898 | coroutine.wrap(function() | |
| 3899 | for _,v in pairs(BlastModel:GetChildren())do | |
| 3900 | for i = 1,9 do | |
| 3901 | v.Transparency = v.Transparency -0.1 | |
| 3902 | Wait() | |
| 3903 | end end | |
| 3904 | x.Transparency = 0.6 | |
| 3905 | end)() | |
| 3906 | local prtzz = {}
| |
| 3907 | coroutine.wrap(function() | |
| 3908 | for i = 1,9 do | |
| 3909 | local n = Instance.new("Part",BlastModel)
| |
| 3910 | n.Anchored = true | |
| 3911 | n.Locked = true | |
| 3912 | n.CanCollide = false | |
| 3913 | n.BrickColor = i%2 == 1 and Settings.Colors[1]or Settings.Colors[2] | |
| 3914 | n.Transparency = 0.54 | |
| 3915 | n.TopSurface = 0 | |
| 3916 | n.BottomSurface = 0 | |
| 3917 | n.FormFactor = "Custom" | |
| 3918 | n.Size = Vector3.new(0.01,0.01,0.01) | |
| 3919 | local s3rl = Instance.new("SpecialMesh",n)
| |
| 3920 | s3rl.MeshType = "FileMesh" | |
| 3921 | s3rl.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 3922 | s3rl.Scale = Vector3.new(4,4,4) | |
| 3923 | table.insert(prtzz,n) | |
| 3924 | end | |
| 3925 | local ssc = 0 | |
| 3926 | while Wait()do | |
| 3927 | ssc = ssc ~= 360 and ssc +1 or 0 | |
| 3928 | for i,v in pairs(prtzz)do | |
| 3929 | v.CFrame = p.CFrame | |
| 3930 | * CFrame.Angles(0,0,math.rad((i *360/#prtzz)+ssc)) | |
| 3931 | * CFrame.new(-13,0,0) | |
| 3932 | * CFrame.Angles(0,0,math.rad(63)) | |
| 3933 | end end end)() | |
| 3934 | local prtzz2 = {}
| |
| 3935 | coroutine.wrap(function() | |
| 3936 | for i = 1,9 do | |
| 3937 | local n = Instance.new("Part",BlastModel)
| |
| 3938 | n.Anchored = true | |
| 3939 | n.Locked = true | |
| 3940 | n.CanCollide = false | |
| 3941 | n.BrickColor = i%2 == 1 and Settings.Colors[1]or Settings.Colors[2] | |
| 3942 | n.Transparency = 0.54 | |
| 3943 | n.TopSurface = 0 | |
| 3944 | n.BottomSurface = 0 | |
| 3945 | n.FormFactor = "Custom" | |
| 3946 | n.Size = Vector3.new(0.01,0.01,0.01) | |
| 3947 | local s3rl = Instance.new("SpecialMesh",n)
| |
| 3948 | s3rl.MeshType = "FileMesh" | |
| 3949 | s3rl.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 3950 | s3rl.Scale = Vector3.new(4,4,4) | |
| 3951 | table.insert(prtzz2,n) | |
| 3952 | end | |
| 3953 | local ssc = 0 | |
| 3954 | while Wait()do | |
| 3955 | ssc = ssc ~= 360 and ssc +1 or 0 | |
| 3956 | for i,v in pairs(prtzz2)do | |
| 3957 | v.CFrame = p.CFrame | |
| 3958 | * CFrame.Angles(0,0,-math.rad((i *720/#prtzz2)+ssc)*2.5) | |
| 3959 | * CFrame.new(-6.5,0,0) | |
| 3960 | * CFrame.Angles(0,0,math.rad(63)) | |
| 3961 | end end end)() | |
| 3962 | local StopBeam = false | |
| 3963 | local kcon;kcon = _Mouse.KeyDown:connect(function(k3y) | |
| 3964 | if k3y == 'f' then | |
| 3965 | StopBeam = true | |
| 3966 | kcon:disconnect() | |
| 3967 | end end) | |
| 3968 | local CantSendBoomBoom = false | |
| 3969 | local MB = _Mouse.Button1Down:connect(function() | |
| 3970 | if CantSendBoomBoom then return end | |
| 3971 | CantSendBoomBoom = true | |
| 3972 | local Boom = Instance.new("Part",BlastModel)
| |
| 3973 | Boom.CanCollide = false | |
| 3974 | Boom.Locked = true | |
| 3975 | Boom.Anchored = true | |
| 3976 | Boom.Transparency = 1 | |
| 3977 | Boom.TopSurface = "Smooth" | |
| 3978 | Boom.BottomSurface = "Smooth" | |
| 3979 | Boom.Shape = "Ball" | |
| 3980 | Boom.BrickColor = BrickColor.new("Really red")
| |
| 3981 | Boom.FormFactor = "Custom" | |
| 3982 | Boom.CFrame = T.CFrame * CFrame.new(0,0,-5.2) | |
| 3983 | for i = 1,10 do | |
| 3984 | Boom.Transparency = Boom.Transparency -0.1 | |
| 3985 | Boom.CFrame = T.CFrame * CFrame.new(0,0,-5.2) | |
| 3986 | Wait() | |
| 3987 | end | |
| 3988 | for i = 1,50 do Boom.Size = Boom.Size + Vector3.new(0.25,0.25,0.25)Boom.CFrame = T.CFrame * CFrame.new(0,0,-5.2)Wait()end | |
| 3989 | repeat | |
| 3990 | CurrentDistance = CurrentDistance -2 | |
| 3991 | Boom.Size = Boom.Size + Vector3.new(2,2,2) | |
| 3992 | Boom.CFrame = p.CFrame * CFrame.new(0,0,CurrentDistance) | |
| 3993 | Wait() | |
| 3994 | if StopBeam then break end until Boom.CFrame == _Mouse.Hit | |
| 3995 | if not StopBeam then | |
| 3996 | coroutine.wrap(function() | |
| 3997 | Boom.CFrame = _Mouse.Hit | |
| 3998 | print 'explode' | |
| 3999 | end)()end | |
| 4000 | delay(1.2,function() | |
| 4001 | CantSendBoomBoom = false | |
| 4002 | end)end) | |
| 4003 | local prtzz3 = {}
| |
| 4004 | coroutine.wrap(function() | |
| 4005 | for i = 1,9 do | |
| 4006 | local n = Instance.new("Part",BlastModel)
| |
| 4007 | n.Anchored = true | |
| 4008 | n.Locked = true | |
| 4009 | n.CanCollide = false | |
| 4010 | n.BrickColor = i%2 == 1 and Settings.Colors[1]or Settings.Colors[2] | |
| 4011 | n.Transparency = 0.54 | |
| 4012 | n.TopSurface = 0 | |
| 4013 | n.BottomSurface = 0 | |
| 4014 | n.FormFactor = "Custom" | |
| 4015 | n.Size = Vector3.new(0.01,0.01,0.01) | |
| 4016 | local s3rl = Instance.new("SpecialMesh",n)
| |
| 4017 | s3rl.MeshType = "FileMesh" | |
| 4018 | s3rl.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 4019 | s3rl.Scale = Vector3.new(4,4,4) | |
| 4020 | table.insert(prtzz3,n) | |
| 4021 | end | |
| 4022 | local sscs = 0 | |
| 4023 | while Wait()do | |
| 4024 | sscs = sscs ~= 360 and sscs +1 or 0 | |
| 4025 | for i,v in pairs(prtzz3)do | |
| 4026 | v.CFrame = p.CFrame | |
| 4027 | * CFrame.Angles(0,0,-math.rad((i *1080/#prtzz3)+sscs)*5) | |
| 4028 | * CFrame.new(-36,0,0) | |
| 4029 | * CFrame.Angles(0,0,math.rad(63)) | |
| 4030 | end end end)() | |
| 4031 | local CanHit = true | |
| 4032 | local cntrr = 0 | |
| 4033 | while Wait()do | |
| 4034 | if not _Mouse.Target then break end | |
| 4035 | local sssss = math.random(8,10) | |
| 4036 | cntrr = cntrr ~= 360 and cntrr +1 or 0 | |
| 4037 | p.CFrame = T.CFrame * CFrame.new(cntrr %2 == 1 and 0 or RandomDecimal(-0.2,0.2),cntrr %2 == 1 and 0 or RandomDecimal(-0.2,0.2),-10.2) | |
| 4038 | p.BrickColor = a.BrickColor | |
| 4039 | p.Transparency = RandomDecimal(0,0.3) | |
| 4040 | p2.Transparency = p.Transparency | |
| 4041 | p2.BrickColor = a.BrickColor | |
| 4042 | x.BrickColor = a.BrickColor | |
| 4043 | x.Transparency = p.Transparency | |
| 4044 | x.CFrame = T.CFrame * CFrame.new(0,0,-5.1)* CFrame.new(RandomDecimal(-0.6,0.6),RandomDecimal(-0.6,0.6),0)* CFrame.fromEulerAnglesXYZ(-1.57,cntrr,0) | |
| 4045 | a.Size = Vector3.new(sssss,(T.Position -_Mouse.Hit.p).magnitude,sssss) | |
| 4046 | a.Transparency = p.Transparency | |
| 4047 | a.CFrame = p.CFrame * CFrame.new(0,0,-(T.Position -_Mouse.Hit.p).magnitude/2)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 4048 | p2.CFrame = p.CFrame * CFrame.new(0,0,-(T.Position -_Mouse.Hit.p).magnitude) | |
| 4049 | if CanHit then | |
| 4050 | CanHit = false | |
| 4051 | if DamageNear(_Mouse.Hit.p,45,10)then DmgGui(45)end | |
| 4052 | Explode(p2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180))),math.random(1,2)== 1 and Settings.Colors[InternalMode and 2 or 1]or BrickColor.new("Really red"),math.random(1,2)== 1 and "http://www.roblox.com/asset/?id=20329976" or "http://www.roblox.com/Asset/?id=9756362",p2.CFrame * CFrame.new(0,-1,0))
| |
| 4053 | Effect2(p,8,8,8,0,0,0,Settings.Colors[InternalMode and 2 or 1],0.7) | |
| 4054 | coroutine.wrap(function() | |
| 4055 | for i,v in pairs(IsNear(_Mouse.Hit.p,60))do | |
| 4056 | xShake(Game.Players:GetPlayerFromCharacter(v),12,0.1,0.2) | |
| 4057 | end end)() | |
| 4058 | delay(0.2,function()CanHit = true end) | |
| 4059 | end | |
| 4060 | if StopBeam then break end | |
| 4061 | if Power -150 < 0 then break end | |
| 4062 | Power = Power -150 | |
| 4063 | ShakeCam(0.2) | |
| 4064 | end | |
| 4065 | for _,v in pairs(BlastModel:GetChildren())do | |
| 4066 | coroutine.wrap(function() | |
| 4067 | for i = 1,9 do | |
| 4068 | v.Transparency = v.Transparency +0.1 | |
| 4069 | Wait() | |
| 4070 | end end)()end | |
| 4071 | Wait(0.1) | |
| 4072 | BlastModel:Destroy() | |
| 4073 | MB:disconnect() | |
| 4074 | JumpCon:disconnect() | |
| 4075 | MouseMove:disconnect() | |
| 4076 | pcall(function()kcon:disconnect()end) | |
| 4077 | Debounces.Attacking = false | |
| 4078 | StopPower = false | |
| 4079 | T.Anchored = false | |
| 4080 | pcall(function()Character.Humanoid.WalkSpeed = 45 end) | |
| 4081 | Stance = "Standing" | |
| 4082 | end) | |
| 4083 | _Mouse.KeyDown:connect(function()cn:disconnect()end) | |
| 4084 | elseif Key == 'r' then | |
| 4085 | if Debounces.Attacking or Debounces.IsCharging or Debounces.IsHealing then return end | |
| 4086 | if Power -20000 >= 0 then | |
| 4087 | Power = Power -20000 | |
| 4088 | Debounces.Attacking = true | |
| 4089 | ChangeText("Death ball")
| |
| 4090 | StopPower = true | |
| 4091 | local x = Instance.new("Animation",Tool)
| |
| 4092 | x.AnimationId = "http://www.roblox.com/asset/?id=128853357" | |
| 4093 | local anim = Character.Humanoid:LoadAnimation(x) | |
| 4094 | anim:Play() | |
| 4095 | for i = 1,5 do | |
| 4096 | Effect2(LA,i/2,i/2,i/2,0,-0.8,0,BrickColor.new("Really black"),tonumber("0."..i))
| |
| 4097 | Wait(0.2) | |
| 4098 | end | |
| 4099 | T.Anchored = true | |
| 4100 | local kcon = _Mouse.Move:connect(function()pcall(function()T.CFrame = CFrame.new(T.Position,_Mouse.Hit.p)end)end) | |
| 4101 | local CF = T.CFrame * CFrame.new(-2,2,-5) | |
| 4102 | local Rock = Instance.new("Part",Workspace)
| |
| 4103 | Rock.Size = Vector3.new(1,1,1) | |
| 4104 | Rock.TopSurface = 0 | |
| 4105 | Rock.BottomSurface = 0 | |
| 4106 | Rock.Transparency = 1 | |
| 4107 | Rock.Locked = true | |
| 4108 | Rock.BrickColor = BrickColor.new("Really red")
| |
| 4109 | Rock.Shape = "Ball" | |
| 4110 | Rock.CanCollide = false | |
| 4111 | Rock.CFrame = CF | |
| 4112 | Rock.Anchored = true | |
| 4113 | StopRockTrail = false | |
| 4114 | RockTrail(Rock,CFrame.new(0,0,0),BrickColor.new("Really red"))
| |
| 4115 | for i = 1,3 do | |
| 4116 | Rock.Transparency = Rock.Transparency -0.3 | |
| 4117 | Rock.Size = Rock.Size + Vector3.new(1,1,1) | |
| 4118 | Rock.CFrame = CF | |
| 4119 | Wait() | |
| 4120 | end | |
| 4121 | Rock.Size = Vector3.new(2.5,2.5,2.5) | |
| 4122 | local Rockx = Instance.new("Part",Workspace)
| |
| 4123 | Rockx.Size = Vector3.new(2.5,2.5,2.5) | |
| 4124 | Rockx.TopSurface = 0 | |
| 4125 | Rockx.BottomSurface = 0 | |
| 4126 | Rockx.Transparency = 0 | |
| 4127 | Rockx.Locked = true | |
| 4128 | Rockx.BrickColor = BrickColor.new("Really black")
| |
| 4129 | Rockx.Shape = "Ball" | |
| 4130 | Rockx.CanCollide = false | |
| 4131 | Rockx.CFrame = Rock.CFrame | |
| 4132 | Rockx.Anchored = true | |
| 4133 | local w = Instance.new("Weld",Rock)
| |
| 4134 | w.Part0 = Rock | |
| 4135 | w.Part1 = Rockx | |
| 4136 | local l = Instance.new("PointLight",Rock)
| |
| 4137 | l.Color = Color3.new(1,0,0) | |
| 4138 | l.Range = 0 | |
| 4139 | local ssss,asdd = false,0 | |
| 4140 | coroutine.wrap(function() | |
| 4141 | while Wait(0.2)do | |
| 4142 | if not Rock then break end | |
| 4143 | Effect2(Rock,2.3,2.3,2.3,0,0,0,BrickColor.new("Really red"),0.3)
| |
| 4144 | end end)() | |
| 4145 | coroutine.wrap(function() | |
| 4146 | while Wait(0.12)do | |
| 4147 | if ssss then break end | |
| 4148 | asdd = asdd +1 | |
| 4149 | l.Range = l.Range +0.5 | |
| 4150 | local f = Instance.new("Part",Character)
| |
| 4151 | f.BrickColor = asdd%2 == 1 and BrickColor.new("Really black")or BrickColor.new("Really red")
| |
| 4152 | f.Size = Vector3.new(5,1,5) | |
| 4153 | f.Anchored = true | |
| 4154 | f.Locked = true | |
| 4155 | f.CanCollide = false | |
| 4156 | f.TopSurface = 0 | |
| 4157 | f.BottomSurface = 0 | |
| 4158 | f.CFrame = Rock.CFrame * CFrame.fromEulerAnglesXYZ(asdd%2 == 1 and -6 or 6,asdd%2 == 1 and -6 or 6,asdd%2 == 1 and -6 or 6) | |
| 4159 | local sm = Instance.new("SpecialMesh",f)
| |
| 4160 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4161 | sm.Scale = Vector3.new(2.5,2.5,2.5) | |
| 4162 | coroutine.wrap(function() | |
| 4163 | for i = 1,20 do | |
| 4164 | f.Transparency = f.Transparency +0.05 | |
| 4165 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 4166 | Wait() | |
| 4167 | end | |
| 4168 | f:Destroy() | |
| 4169 | end)()end end)() | |
| 4170 | Wait(1.5) | |
| 4171 | ssss = true | |
| 4172 | coroutine.wrap(function() | |
| 4173 | for a = 1,3 do | |
| 4174 | local s = Instance.new("Part",Character)
| |
| 4175 | s.BrickColor = BrickColor.new("Really red")
| |
| 4176 | s.Size = Vector3.new(5,1,5) | |
| 4177 | s.Anchored = true | |
| 4178 | s.Locked = true | |
| 4179 | s.CanCollide = false | |
| 4180 | s.TopSurface = 0 | |
| 4181 | s.BottomSurface = 0 | |
| 4182 | s.CFrame = Rock.CFrame * CFrame.new(0,2.5,2)* CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 4183 | local sm = Instance.new("SpecialMesh",s)
| |
| 4184 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4185 | sm.Scale = Vector3.new(5,5,5) | |
| 4186 | coroutine.wrap(function() | |
| 4187 | for x = 1,10 do | |
| 4188 | s.Transparency = s.Transparency + 0.1 | |
| 4189 | sm.Scale = sm.Scale + Vector3.new(3,0.6,3) | |
| 4190 | s.CFrame = s.CFrame * CFrame.new(0,0,1) | |
| 4191 | Wait() | |
| 4192 | end | |
| 4193 | s:Destroy() | |
| 4194 | end)() | |
| 4195 | Wait(0.1) | |
| 4196 | end end)() | |
| 4197 | Rock.CanCollide = true | |
| 4198 | Rock.Anchored = false | |
| 4199 | Rockx.Anchored = false | |
| 4200 | coroutine.wrap(function() | |
| 4201 | while Wait()do | |
| 4202 | if not Rock then break end | |
| 4203 | local s = Rock:findFirstChild("1")or Instance.new("BodyVelocity",Rock)
| |
| 4204 | s.P = 500 | |
| 4205 | s.Name = "1" | |
| 4206 | s.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 4207 | s.velocity = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *600 | |
| 4208 | local b = Rock:findFirstChild("2")or Instance.new("BodyForce",Rock)
| |
| 4209 | b.force = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *600 | |
| 4210 | b.Name = "2" | |
| 4211 | end end)() | |
| 4212 | local function Kll(Hit,Bool,con) | |
| 4213 | if Hit.Parent ~= Character then | |
| 4214 | if Hit.Parent ~= Workspace then | |
| 4215 | if not Hit.Parent:findFirstChild("Humanoid")then return end
| |
| 4216 | ParticleEmit(Hit,"Really red",2) | |
| 4217 | coroutine.wrap(ShakeCam)(6.6,0.24) | |
| 4218 | xShake(Game.Players:GetPlayerFromCharacter(Hit.Parent),3.4,1/30,0.2) | |
| 4219 | pcall(function()Hit.Parent.Humanoid.PlatformStand = true end) | |
| 4220 | for n,x in pairs(Hit.Parent:GetChildren())do | |
| 4221 | if x:IsA("BasePart")then
| |
| 4222 | local bf = Instance.new("BodyForce",x)
| |
| 4223 | bf.force = T.CFrame.lookVector *130 | |
| 4224 | Game:GetService("Debris"):AddItem(bf,0.26)
| |
| 4225 | end end | |
| 4226 | if Bool then | |
| 4227 | Damage(Rock,Hit,true) | |
| 4228 | Damage(Rock,Hit,true) | |
| 4229 | return | |
| 4230 | end | |
| 4231 | pcall(function()kcon:disconnect()end) | |
| 4232 | pcall(function()con:disconnect()end) | |
| 4233 | T.Anchored = false | |
| 4234 | local cf = Rock.CFrame | |
| 4235 | local f = Instance.new("Part",Character)
| |
| 4236 | f.BrickColor = BrickColor.new("Really red")
| |
| 4237 | f.Size = Vector3.new(5,1,5) | |
| 4238 | f.Anchored = true | |
| 4239 | f.Locked = true | |
| 4240 | f.CanCollide = false | |
| 4241 | f.TopSurface = 0 | |
| 4242 | f.BottomSurface = 0 | |
| 4243 | f.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 4244 | StopRockTrail = true | |
| 4245 | local sm = Instance.new("SpecialMesh",f)
| |
| 4246 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4247 | sm.Scale = Vector3.new(20,20,20) | |
| 4248 | coroutine.wrap(function() | |
| 4249 | for i = 1,20 do | |
| 4250 | f.Transparency = f.Transparency +0.05 | |
| 4251 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 4252 | Wait() | |
| 4253 | end | |
| 4254 | f:Destroy() | |
| 4255 | end)() | |
| 4256 | local ax = Instance.new("Part",Character)
| |
| 4257 | ax.Size = Vector3.new(1,1,1) | |
| 4258 | ax.TopSurface = 0 | |
| 4259 | ax.BottomSurface = 0 | |
| 4260 | ax.Transparency = 0 | |
| 4261 | ax.Locked = true | |
| 4262 | ax.BrickColor = BrickColor.new("Really red")
| |
| 4263 | ax.Shape = "Ball" | |
| 4264 | ax.CanCollide = false | |
| 4265 | ax.CFrame = cf | |
| 4266 | ax.Anchored = true | |
| 4267 | coroutine.wrap(function() | |
| 4268 | for i = 1,10 do | |
| 4269 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 4270 | ax.Transparency = ax.Transparency +0.1 | |
| 4271 | ax.CFrame = cf | |
| 4272 | Wait() | |
| 4273 | end | |
| 4274 | ax:Destroy() | |
| 4275 | end)() | |
| 4276 | ax.Touched:connect(function(H)Kll(H,true)end) | |
| 4277 | Damage(Rock,Hit,false,122) | |
| 4278 | pcall(function() | |
| 4279 | Rock:Destroy() | |
| 4280 | Rockx:Destroy() | |
| 4281 | end) | |
| 4282 | for i,v in pairs(Hit.Parent:GetChildren())do | |
| 4283 | if v:IsA("BasePart")then
| |
| 4284 | v.Anchored = false | |
| 4285 | end end end end end | |
| 4286 | local con;con = Rock.Touched:connect(function(h)Kll(h,false,con)end) | |
| 4287 | Game:GetService("Debris"):AddItem(Rock,5)
| |
| 4288 | delay(5,function()T.Anchored = false kcon:disconnect()end) | |
| 4289 | StopPower = false | |
| 4290 | Debounces.Attacking = false | |
| 4291 | end elseif Key:byte()== 32 then | |
| 4292 | local Con;Con = _Mouse.Button1Down:connect(function() | |
| 4293 | Character.Humanoid.Jump = true | |
| 4294 | local s = Instance.new("Part",Character)
| |
| 4295 | s.BrickColor = BrickColor.new("Institutional white")
| |
| 4296 | s.Size = Vector3.new(5,5,5) | |
| 4297 | s.Anchored = true | |
| 4298 | s.Locked = true | |
| 4299 | s.CanCollide = false | |
| 4300 | s.TopSurface = 0 | |
| 4301 | s.BottomSurface = 0 | |
| 4302 | s.Reflectance = 0.1 | |
| 4303 | s.CFrame = T.CFrame * CFrame.new(0,-2,0) | |
| 4304 | local sm = Instance.new("SpecialMesh",s)
| |
| 4305 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4306 | sm.Scale = Vector3.new(2,0.5,2) | |
| 4307 | coroutine.wrap(function() | |
| 4308 | for i = 1,10 do | |
| 4309 | sm.Scale = sm.Scale + Vector3.new(1,0.2,1) | |
| 4310 | s.Transparency = s.Transparency +0.1 | |
| 4311 | s.CFrame = s.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-6,6),0) | |
| 4312 | Wait() | |
| 4313 | end | |
| 4314 | s:Destroy() | |
| 4315 | end)() | |
| 4316 | Con:disconnect() | |
| 4317 | end) | |
| 4318 | delay(0.6,function()if Con ~= nil then Con:disconnect()end end) | |
| 4319 | end | |
| 4320 | if NonSwordKeys[Key]then | |
| 4321 | coroutine.wrap(function()NonSwordKeys[Key](_Mouse)end)() | |
| 4322 | Wait() | |
| 4323 | Descriptions = {
| |
| 4324 | j = "Shield!"; | |
| 4325 | u = "Keep calm, and destroy!"; | |
| 4326 | g = "Uppercut!"; | |
| 4327 | l = "SUFFER!"; | |
| 4328 | z = "Freeze!"; | |
| 4329 | x = "Burn!"; | |
| 4330 | e = ":D!"; | |
| 4331 | y = "Banishment!"; | |
| 4332 | u = "TO THE MOON!" | |
| 4333 | } | |
| 4334 | ChangeText(Descriptions[Key]) | |
| 4335 | end | |
| 4336 | if GlobalKeys[Key]or GlobalKeys[Key:byte()]then | |
| 4337 | coroutine.wrap(function()local f = GlobalKeys[Key]~= nil and GlobalKeys[Key](_Mouse)or GlobalKeys[Key:byte()](_Mouse)end)() | |
| 4338 | Wait() | |
| 4339 | Descriptions = {
| |
| 4340 | h = "Healing!"; | |
| 4341 | c = "Charging!"; | |
| 4342 | b = "Boost!"; | |
| 4343 | n = "Float!"; | |
| 4344 | t = "Teleport!"; | |
| 4345 | q = "Fly!"; | |
| 4346 | v = "Taunt"; | |
| 4347 | m = "Get up..."; | |
| 4348 | p = "OUT OF MY WAY!"; | |
| 4349 | [32]= "Jump!"; | |
| 4350 | [59]= "Flip!"; | |
| 4351 | [45]= "Dev only.";} | |
| 4352 | ChangeText(Descriptions[Key]~= nil and Descriptions[Key]or Descriptions[Key:byte()]) | |
| 4353 | end end end) | |
| 4354 | _Mouse.Button1Down:connect(function() | |
| 4355 | if Debounces.Shielding or Debounces.IsCharging or Debounces.Attacking or Debounces.IsHealing then return end | |
| 4356 | if not Equiped then | |
| 4357 | if Debounces.Flying then | |
| 4358 | local Speed,DC = RageMode and 350 or 200 | |
| 4359 | StopFlyTrail = false | |
| 4360 | FlyTrail(RA,CFrame.new(0,0,0)) | |
| 4361 | FlyTrail(LA,CFrame.new(0,0,0)) | |
| 4362 | coroutine.wrap(function() | |
| 4363 | while Wait(0.5)do | |
| 4364 | if Debounces.Flying then | |
| 4365 | Power = Power -200 | |
| 4366 | coroutine.wrap(function() | |
| 4367 | local p = Instance.new("Part",Character)
| |
| 4368 | p.Name = "Trail" | |
| 4369 | p.TopSurface = 0 | |
| 4370 | p.BottomSurface = 0 | |
| 4371 | p.Anchored = true | |
| 4372 | p.CanCollide = false | |
| 4373 | p.formFactor = "Symmetric" | |
| 4374 | p.Size = Vector3.new(1,1,1) | |
| 4375 | p.BrickColor = BrickColor.new("Really red")
| |
| 4376 | p.CFrame = RA.CFrame * CFrame.new(0,-1.5,0) | |
| 4377 | Game:GetService("Debris"):AddItem(p,3)
| |
| 4378 | local m = Instance.new("BlockMesh",p)
| |
| 4379 | m.Scale = Vector3.new(4,4,4) | |
| 4380 | for i = 1,15 do | |
| 4381 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 4382 | p.Transparency = i/15 | |
| 4383 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 4384 | Wait() | |
| 4385 | end | |
| 4386 | p:Destroy() | |
| 4387 | end)() | |
| 4388 | coroutine.wrap(function() | |
| 4389 | local p = Instance.new("Part",Character)
| |
| 4390 | p.Name = "Trail" | |
| 4391 | p.TopSurface = 0 | |
| 4392 | p.BottomSurface = 0 | |
| 4393 | p.Anchored = true | |
| 4394 | p.CanCollide = false | |
| 4395 | p.formFactor = "Symmetric" | |
| 4396 | p.Size = Vector3.new(1,1,1) | |
| 4397 | p.BrickColor = BrickColor.new("Really red")
| |
| 4398 | p.CFrame = LA.CFrame * CFrame.new(0,-1.5,0) | |
| 4399 | Game:GetService("Debris"):AddItem(p,3)
| |
| 4400 | local m = Instance.new("BlockMesh",p)
| |
| 4401 | m.Scale = Vector3.new(4,4,4) | |
| 4402 | for i = 1,15 do | |
| 4403 | m.Scale = m.Scale - Vector3.new(0.2,0.2,0.2) | |
| 4404 | p.Transparency = i/15 | |
| 4405 | p.CFrame = p.CFrame * CFrame.new(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)* CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500) | |
| 4406 | Wait() | |
| 4407 | end | |
| 4408 | p:Destroy() | |
| 4409 | end)() | |
| 4410 | if Power == 0 then | |
| 4411 | pcall(function()DC()end) | |
| 4412 | break | |
| 4413 | end | |
| 4414 | Speed = RageMode and 350 or 200 | |
| 4415 | else | |
| 4416 | pcall(function()DC()end) | |
| 4417 | break end end end)() | |
| 4418 | local bv = Instance.new("BodyVelocity",T)
| |
| 4419 | bv.Name = "FlyVelocityVector" | |
| 4420 | bv.maxForce = Vector3.new(0,math.huge,0) | |
| 4421 | bv.velocity = Vector3.new(0,0,0) | |
| 4422 | local bg = Instance.new("BodyGyro",T)
| |
| 4423 | bg.Name = "FlyGyro" | |
| 4424 | bg.maxTorque = Vector3.new(0,0,0) | |
| 4425 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 4426 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 4427 | bg.cframe = CFrame.new(T.Position,_Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 4428 | bv.velocity = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *Speed | |
| 4429 | local MouseMoveConnection = _Mouse.Move:connect(function() | |
| 4430 | bg.maxTorque = Vector3.new(9000,9000,9000) | |
| 4431 | bg.cframe = CFrame.new(T.Position,_Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 4432 | bv.velocity = CFrame.new(T.Position,_Mouse.Hit.p).lookVector *Speed | |
| 4433 | end) | |
| 4434 | local Con;Con = _Mouse.Button1Up:connect(DC) | |
| 4435 | DC = function() | |
| 4436 | Debounces.Flying = false | |
| 4437 | StopFlyTrail = true | |
| 4438 | bg:Destroy() | |
| 4439 | bv:Destroy() | |
| 4440 | MouseMoveConnection:disconnect() | |
| 4441 | Con:disconnect() | |
| 4442 | end | |
| 4443 | return | |
| 4444 | end | |
| 4445 | Debounces.Attacking = true | |
| 4446 | ChangeText("FALCON, PAWNCH!")
| |
| 4447 | Stance = "NULL" | |
| 4448 | ChargePosition(false) | |
| 4449 | StopTrail = false | |
| 4450 | Trail(LA,CFrame.new(0,-1,0),Settings.Colors[2]) | |
| 4451 | for i = 1,6 do | |
| 4452 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,-0.15 *i) | |
| 4453 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,-0.05 *i,-0.28*i) | |
| 4454 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,0.025 *i) | |
| 4455 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,0,0.025 *i) | |
| 4456 | Wait(0.01) | |
| 4457 | end | |
| 4458 | local Con;Con = LA.Touched:connect(function(Hit) | |
| 4459 | if not Debounces.Attacking then return end | |
| 4460 | if Hit.Parent == Character or HitDebounce then return end | |
| 4461 | if not Hit.Parent:findFirstChild("Humanoid")then return end
| |
| 4462 | pcall(function()Hit.Parent.Humanoid.PlatformStand = true end) | |
| 4463 | ParticleEmit(Hit,"Really red",2) | |
| 4464 | xShake(Game.Players:GetPlayerFromCharacter(Hit.Parent),3.4,1/30,0.2) | |
| 4465 | coroutine.wrap(ShakeCam)(1.1,0.01) | |
| 4466 | for n,x in pairs(Hit.Parent:GetChildren())do | |
| 4467 | if x:IsA("BasePart")then
| |
| 4468 | local bf = Instance.new("BodyForce",x)
| |
| 4469 | bf.force = T.CFrame.lookVector *130 | |
| 4470 | Game:GetService("Debris"):AddItem(bf,0.26)
| |
| 4471 | end end | |
| 4472 | local cf = Hit.CFrame | |
| 4473 | local s = Instance.new("Part",Character)
| |
| 4474 | s.Anchored = true | |
| 4475 | s.TopSurface = 0 | |
| 4476 | s.BottomSurface = 0 | |
| 4477 | s.Locked = true | |
| 4478 | s.Transparency = 1 | |
| 4479 | s.CanCollide = false | |
| 4480 | s.FormFactor = "Custom" | |
| 4481 | s.Shape = "Ball" | |
| 4482 | s.Reflectance = 0 | |
| 4483 | s.BrickColor = Settings.Colors[2] | |
| 4484 | s.CFrame = cf | |
| 4485 | coroutine.wrap(function() | |
| 4486 | for i = 1,5 do | |
| 4487 | s.Size = s.Size + Vector3.new(0.5,0.5,0.5) | |
| 4488 | s.CFrame = cf | |
| 4489 | s.Transparency = s.Transparency -0.2 | |
| 4490 | Wait() | |
| 4491 | end | |
| 4492 | Wait(0.1) | |
| 4493 | s.BrickColor = Settings.Colors[2] | |
| 4494 | if math.random(1,2)== 1 then pcall(function()Hit.Parent.Humanoid:TakeDamage(6)end)end | |
| 4495 | for i = 1,10 do | |
| 4496 | s.Size = s.Size - Vector3.new(1,1,1) | |
| 4497 | s.CFrame = cf | |
| 4498 | s.Transparency = s.Transparency +0.1 | |
| 4499 | Wait() | |
| 4500 | end | |
| 4501 | s:Destroy() | |
| 4502 | end)() | |
| 4503 | local l = Instance.new("PointLight",s)
| |
| 4504 | l.Color = s.Color | |
| 4505 | l.Range = 60 | |
| 4506 | local f = Instance.new("Part",Character)
| |
| 4507 | f.BrickColor = Settings.Colors[1] | |
| 4508 | f.Size = Vector3.new(5,1,5) | |
| 4509 | f.Anchored = true | |
| 4510 | f.Locked = true | |
| 4511 | f.CanCollide = false | |
| 4512 | f.TopSurface = 0 | |
| 4513 | f.BottomSurface = 0 | |
| 4514 | f.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 4515 | local sm = Instance.new("SpecialMesh",f)
| |
| 4516 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4517 | sm.Scale = Vector3.new(2,2,2) | |
| 4518 | coroutine.wrap(function() | |
| 4519 | for i = 1,10 do | |
| 4520 | f.Transparency = f.Transparency +0.1 | |
| 4521 | sm.Scale = sm.Scale + Vector3.new(1,1,1) | |
| 4522 | Wait() | |
| 4523 | end | |
| 4524 | f:Destroy() | |
| 4525 | end)() | |
| 4526 | Damage(T,Hit,true) | |
| 4527 | Con:disconnect() | |
| 4528 | end) | |
| 4529 | local s = Instance.new("Part",Character)
| |
| 4530 | s.BrickColor = Settings.Colors[2] | |
| 4531 | s.Size = Vector3.new(5,1,5) | |
| 4532 | s.Anchored = true | |
| 4533 | s.Locked = true | |
| 4534 | s.CanCollide = false | |
| 4535 | s.TopSurface = 0 | |
| 4536 | s.BottomSurface = 0 | |
| 4537 | s.CFrame = LA.CFrame * CFrame.fromEulerAnglesXYZ(0,1.57,0) | |
| 4538 | local sm = Instance.new("SpecialMesh",s)
| |
| 4539 | sm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4540 | sm.Scale = Vector3.new(5,5,5) | |
| 4541 | coroutine.wrap(function() | |
| 4542 | for x = 1,10 do | |
| 4543 | s.Transparency = s.Transparency + 0.1 | |
| 4544 | sm.Scale = sm.Scale + Vector3.new(3,0.6,3) | |
| 4545 | s.CFrame = s.CFrame * CFrame.new(0,0,1) | |
| 4546 | Wait() | |
| 4547 | end | |
| 4548 | s:Destroy() | |
| 4549 | end)() | |
| 4550 | Wait(0.3) | |
| 4551 | StopTrail = true | |
| 4552 | for i = 1,6 do | |
| 4553 | RS.C0 = RS.C0 * CFrame.Angles(0,0,0.15) | |
| 4554 | LS.C0 = LS.C0 * CFrame.Angles(0,0,0.28) | |
| 4555 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)* CFrame.Angles(0,0,-0.025 *i) | |
| 4556 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)* CFrame.Angles(0,0,-0.025 *i) | |
| 4557 | Wait(0.01) | |
| 4558 | end | |
| 4559 | delay(1/30,function()if Con ~= nil then Con:disconnect()end end) | |
| 4560 | ChargePosition(false) | |
| 4561 | Debounces.Attacking = false | |
| 4562 | Stance = "Standing" | |
| 4563 | end end) | |
| 4564 | --Animations | |
| 4565 | local A,B,C,D = Instance.new("Animation",Tool),Instance.new("Animation",Tool),Instance.new("Animation",Tool),Instance.new("Animation",Tool)
| |
| 4566 | A.AnimationId = "http://www.roblox.com/Asset?ID=27761123" | |
| 4567 | B.AnimationId = "http://www.roblox.com/Asset?ID=27762691" | |
| 4568 | C.AnimationId = "http://www.roblox.com/Asset?ID=27763344" | |
| 4569 | D.AnimationId = "http://www.roblox.com/Asset?ID=27763939" | |
| 4570 | StandardSwing = Character.Humanoid:LoadAnimation(A) | |
| 4571 | SwingLeft = Character.Humanoid:LoadAnimation(B) | |
| 4572 | DoubleSwing = Character.Humanoid:LoadAnimation(C) | |
| 4573 | SpinSwing = Character.Humanoid:LoadAnimation(D) | |
| 4574 | Stance = "Standing" | |
| 4575 | StcC = "Standing" | |
| 4576 | local STCO = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 4577 | local StandRS = CFrame.new(1,0.5,0,0.707106709,0,0.707106709,0,1,0,-0.707106709,0,0.707106709) | |
| 4578 | local StandRH = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 4579 | local StandLS = CFrame.new(-1,0.5,0,-0.923879445,0,-0.382683426,0,1,0,0.382683426,0,-0.923879445) | |
| 4580 | local StandLH = CFrame.new(-1,-1,0,0,0.0392597914,-0.999228895,0,0.999228895,0.0392597914,1,0,0) | |
| 4581 | StanceGyro = Instance.new("BodyGyro")
| |
| 4582 | StanceGyro.maxTorque = Vector3.new(5000000000,5000000000,5000000000)*500000000000000 | |
| 4583 | StanceGyro.P = 15000 | |
| 4584 | StanceGyro.D = 750 | |
| 4585 | StanceGyro.Name = "StanceGyro" | |
| 4586 | coroutine.wrap(function() | |
| 4587 | while Wait()do | |
| 4588 | if Power == 0 and RageMode then | |
| 4589 | KeyBindings.r() | |
| 4590 | end end end)() | |
| 4591 | local LastJump = tick() | |
| 4592 | Character.Humanoid.Jumping:connect(function() | |
| 4593 | LastJump = tick() | |
| 4594 | Debounces.Shielding = false | |
| 4595 | LH.DesiredAngle = -0.7 | |
| 4596 | LS.DesiredAngle = 0.7 | |
| 4597 | RH.DesiredAngle = -0.7 | |
| 4598 | RS.DesiredAngle = 0.7 | |
| 4599 | N.C0 = STCO * CFrame.fromEulerAnglesXYZ(-math.pi/12,0,0) | |
| 4600 | N.DesiredAngle = 0 | |
| 4601 | StcC = "Jumping" | |
| 4602 | local spinForce = Instance.new("BodyAngularVelocity",T)
| |
| 4603 | spinForce.P = 1000000 | |
| 4604 | spinForce.angularvelocity = Vector3.new(0,20,0) | |
| 4605 | spinForce.maxTorque = Vector3.new(spinForce.P,spinForce.P,spinForce.P) | |
| 4606 | Game:GetService("Debris"):AddItem(spinForce,0.6)
| |
| 4607 | if not Debounces.Attacking and not Debounces.IsCharging and not Debounces.IsHealing then | |
| 4608 | if not RageMode then | |
| 4609 | StopJumpTrail = false | |
| 4610 | JumpTrail(LA,CFrame.new(0,0,0)) | |
| 4611 | JumpTrail(RA,CFrame.new(0,0,0)) | |
| 4612 | end end | |
| 4613 | local vu = Instance.new("BodyVelocity",T)
| |
| 4614 | vu.P = 5000 | |
| 4615 | vu.maxForce = Vector3.new(0,5000000000000000000000,0) | |
| 4616 | vu.velocity = Vector3.new(0,70,0) | |
| 4617 | game:GetService("Debris"):AddItem(vu,0.267)
| |
| 4618 | RiseRate = RiseRate +3 | |
| 4619 | Wait(0.6) | |
| 4620 | StcC = "Standing" | |
| 4621 | local Con2,Con;Con2 = LL.Touched:connect(function(Hit) | |
| 4622 | Damage(Hit,Hit) | |
| 4623 | Con2:disconnect() | |
| 4624 | end) | |
| 4625 | Con = RL.Touched:connect(function(Hit) | |
| 4626 | Damage(Hit,Hit) | |
| 4627 | Con:disconnect() | |
| 4628 | end) | |
| 4629 | StopJumpTrail = true | |
| 4630 | RiseRate = RiseRate -3 | |
| 4631 | ChargePosition(false) | |
| 4632 | LH.DesiredAngle = 0 | |
| 4633 | LS.DesiredAngle = 0 | |
| 4634 | RH.DesiredAngle = 0 | |
| 4635 | RS.DesiredAngle = 0 | |
| 4636 | end) | |
| 4637 | coroutine.wrap(function() | |
| 4638 | while Wait()do | |
| 4639 | if Stance == "Standing" then | |
| 4640 | RS.C0 = StandRS | |
| 4641 | RH.C0 = StandRH | |
| 4642 | LS.C0 = StandLS | |
| 4643 | LH.C0 = StandLH | |
| 4644 | local tb = math.cos(time()*3) | |
| 4645 | local tbs = math.sin(time()*3) | |
| 4646 | StanceGyro.cframe = FaceForward()* CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0) | |
| 4647 | StanceGyro.Parent = T | |
| 4648 | StanceGyro.P = 10000 | |
| 4649 | StanceGyro.maxTorque = Vector3.new(5000,5000,5000)*50000 | |
| 4650 | N.C0 = STCO * CFrame.fromEulerAnglesXYZ(tb *0.05 +0.1,0,0) | |
| 4651 | N.DesiredAngle = 0.8 | |
| 4652 | RS.DesiredAngle = -0.1 | |
| 4653 | LS.DesiredAngle = 0.2 | |
| 4654 | RH.DesiredAngle = 0 | |
| 4655 | LH.DesiredAngle = 0 | |
| 4656 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(-tb *0.01 -0.2,0,0) | |
| 4657 | LS.C0 = LS.C0 * CFrame.fromEulerAnglesXYZ(-tbs *0.1 -0.8,0.8,0) | |
| 4658 | RH.C0 = RH.C0 * CFrame.fromEulerAnglesXYZ(-0.2,tbs *0.05,0) | |
| 4659 | LH.C0 = LH.C0 * CFrame.fromEulerAnglesXYZ(-0.15,0,0) | |
| 4660 | elseif Stance == "Lasering" then | |
| 4661 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 4662 | end end end)() | |
| 4663 | coroutine.wrap(function() | |
| 4664 | while Wait(0.5)do | |
| 4665 | if not StopPower then | |
| 4666 | Effect2(LA,1,1,1,0,-0.8,0,ChosenColor or Settings.Colors[1],0.1) | |
| 4667 | Effect2(RA,1,1,1,0,-0.8,0,ChosenColor or InternalMode and Settings.Colors[1]or Settings.Colors[2],0.1) | |
| 4668 | end end end)() | |
| 4669 | coroutine.wrap(function() | |
| 4670 | while Wait(0.25)do | |
| 4671 | if not Debounces.Shielding then | |
| 4672 | if not Debounces.Flying then | |
| 4673 | if Debounces.Floating then | |
| 4674 | if Power -25 >= 0 then | |
| 4675 | Power = Power -25 | |
| 4676 | MakeFloatMesh() | |
| 4677 | local vu = T:findFirstChild("Float")or Instance.new("BodyVelocity",T)
| |
| 4678 | vu.P = 5000 | |
| 4679 | vu.maxForce = Vector3.new(0,5000000000000000000000,0) | |
| 4680 | vu.velocity = Vector3.new(0,2 *RiseRate,0) | |
| 4681 | vu.Name = "Float" | |
| 4682 | else | |
| 4683 | Debounces.IsFloating = false | |
| 4684 | end else | |
| 4685 | pcall(function()T:findFirstChild("Float"):Destroy()end)
| |
| 4686 | end end end end end)() | |
| 4687 | Character.Humanoid.WalkSpeed = 45 | |
| 4688 | local Cached = {Settings.Colors[1],Settings.Colors[2]}
| |
| 4689 | coroutine.wrap(function() | |
| 4690 | while Wait()do | |
| 4691 | pcall(function() | |
| 4692 | if not Pr0mMode then | |
| 4693 | if RageMode then | |
| 4694 | MoveTxt.TextColor = BrickColor.new("Really red")
| |
| 4695 | PBar_back.BackgroundColor = BrickColor.new("Really red")
| |
| 4696 | _Shine.BackgroundColor = BrickColor.new("Really red")
| |
| 4697 | _Shine2.BackgroundColor = BrickColor.new("Really red")
| |
| 4698 | Bar.BackgroundColor = BrickColor.new("Really red")
| |
| 4699 | for i,v in pairs(Tool:GetChildren())do | |
| 4700 | if v:IsA("BasePart")then
| |
| 4701 | if v.BrickColor == Cached[2]then | |
| 4702 | v.BrickColor = BrickColor.new("Really red")
| |
| 4703 | end end end | |
| 4704 | Settings.Colors[1]= BrickColor.new("Really red")
| |
| 4705 | Settings.Colors[2]= BrickColor.new("Really red")
| |
| 4706 | Power = Power -32 | |
| 4707 | else | |
| 4708 | if Character.Humanoid.Health > Character.Humanoid.MaxHealth/4 then Bar.BackgroundColor = BrickColor.new("Royal purple")end
| |
| 4709 | _Shine2.BackgroundColor = BrickColor.new("Royal purple")
| |
| 4710 | _Shine.BackgroundColor = BrickColor.new("Royal purple")
| |
| 4711 | if Power > 26000/4 then PBar_back.BackgroundColor = BrickColor.new("Royal purple")end
| |
| 4712 | MoveTxt.TextColor = BrickColor.new("Royal purple")
| |
| 4713 | for i,v in pairs(Tool:GetChildren())do | |
| 4714 | if v:IsA("BasePart")then
| |
| 4715 | if v.BrickColor == BrickColor.new("Really red")then
| |
| 4716 | v.BrickColor = Cached[2] | |
| 4717 | end end end | |
| 4718 | for i,v in pairs(Cached)do | |
| 4719 | Settings.Colors[i]= v | |
| 4720 | end end else | |
| 4721 | if RageMode then | |
| 4722 | MoveTxt.TextColor = BrickColor.new("Navy blue")
| |
| 4723 | PBar_back.BackgroundColor = BrickColor.new("Navy blue")
| |
| 4724 | _Shine.BackgroundColor = BrickColor.new("Navy blue")
| |
| 4725 | _Shine2.BackgroundColor = BrickColor.new("Navy blue")
| |
| 4726 | Bar.BackgroundColor = BrickColor.new("Navy blue")
| |
| 4727 | for i,v in pairs(Tool:GetChildren())do | |
| 4728 | if v:IsA("BasePart")then
| |
| 4729 | if v.BrickColor == Cached[2]then | |
| 4730 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 4731 | end end end | |
| 4732 | Settings.Colors[1]= BrickColor.new("Navy blue")
| |
| 4733 | Settings.Colors[2]= BrickColor.new("Navy blue")
| |
| 4734 | Power = Power -45 | |
| 4735 | else | |
| 4736 | if Character.Humanoid.Health > Character.Humanoid.MaxHealth/4 then Bar.BackgroundColor = BrickColor.new("Royal purple")end
| |
| 4737 | _Shine2.BackgroundColor = BrickColor.new("Royal purple")
| |
| 4738 | _Shine.BackgroundColor = BrickColor.new("Royal purple")
| |
| 4739 | if Power > 26000/4 then PBar_back.BackgroundColor = BrickColor.new("Royal purple")end
| |
| 4740 | MoveTxt.TextColor = BrickColor.new("Royal purple")
| |
| 4741 | for i,v in pairs(Tool:GetChildren())do | |
| 4742 | if v:IsA("BasePart")then
| |
| 4743 | if v.BrickColor == BrickColor.new("Navy blue")then
| |
| 4744 | v.BrickColor = Cached[2] | |
| 4745 | end end end | |
| 4746 | for i,v in pairs(Cached)do | |
| 4747 | Settings.Colors[i]= v | |
| 4748 | end end end end)end end)() | |
| 4749 | Player.Idled:connect(function() | |
| 4750 | ChargePosition(false) | |
| 4751 | local Sayings = {"Come on player! I want to kill things.","HEY PLAYER! IT'S TIME TO PLAY!","Come on already!","The player left me...again.","Don't make me break the fourth wall again!"}
| |
| 4752 | Chat(H,Sayings[math.random(1,#Sayings)],"Really red") | |
| 4753 | Stance = "Null" | |
| 4754 | for i = 1,6 do | |
| 4755 | LS.DesiredAngle = -3 | |
| 4756 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(math.pi/39,0,0) | |
| 4757 | Wait() | |
| 4758 | end | |
| 4759 | N.MaxVelocity = 0.07 | |
| 4760 | coroutine.wrap(function() | |
| 4761 | for i = 1,2 *5 do | |
| 4762 | Wait(0.2/5) | |
| 4763 | LS.DesiredAngle = -2.8 | |
| 4764 | end end)() | |
| 4765 | for i = 1,1 do | |
| 4766 | N.DesiredAngle = 0.5 | |
| 4767 | Wait(0.25) | |
| 4768 | N.DesiredAngle = 1.3 | |
| 4769 | Wait(0.2) | |
| 4770 | end | |
| 4771 | for i = 1,4 do | |
| 4772 | N.C0 = N.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/26,0,0) | |
| 4773 | Wait() | |
| 4774 | end | |
| 4775 | ChargePosition(false) | |
| 4776 | Stance = "Standing" | |
| 4777 | end) | |
| 4778 | for i,v in pairs(Character:GetChildren())do | |
| 4779 | if v:IsA("Hat")or v:IsA("Shirt")or v:IsA("Pants")or v:IsA("ShirtGraphic")then
| |
| 4780 | v:Destroy() | |
| 4781 | end end | |
| 4782 | if ArielMode then Game:GetService("InsertService"):LoadAsset(26019701):GetChildren()[1].Parent = Character else Game:GetService("InsertService"):LoadAsset(74219283):GetChildren()[1].Parent = Character end
| |
| 4783 | local l = Game:GetService("InsertService"):LoadAsset(128159229):GetChildren()[1]
| |
| 4784 | l.Parent = Character | |
| 4785 | _Mesh = l:findFirstChild("Mesh",true)
| |
| 4786 | _Mesh.MeshId = "http://www.roblox.com/asset/?id=1285237" | |
| 4787 | _Mesh.TextureId = "http://www.roblox.com/asset/?id=135974538" | |
| 4788 | local xss = Game:GetService("InsertService"):LoadAsset(99860652):GetChildren()[1]
| |
| 4789 | xss.Parent = Character | |
| 4790 | local mss = xss:findFirstChild("Mesh",true)
| |
| 4791 | mss.TextureId = "http://www.roblox.com/asset/?id=71162926" | |
| 4792 | Tool.CanBeDropped = false | |
| 4793 | Tool.ToolTip = "Forged from the fires of hell by InternalRecursion himself" | |
| 4794 | ParticleEmit(qHandle,Settings.Colors[2],math.huge) | |
| 4795 | ParticleEmit(rHandle,"Really black",math.huge) | |
| 4796 | for i,v in pairs(Character:GetChildren())do | |
| 4797 | if v:IsA("BasePart")then
| |
| 4798 | SlowParticleEmit(v,Settings.Colors[2]) | |
| 4799 | end end | |
| 4800 | coroutine.wrap(function() | |
| 4801 | for i = 1,6 do | |
| 4802 | local p = Instance.new("Part",Tool)
| |
| 4803 | p.Anchored = true | |
| 4804 | p.Locked = true | |
| 4805 | p.CanCollide = false | |
| 4806 | p.BrickColor = Settings.Colors[2] | |
| 4807 | p.Transparency = 0.54 | |
| 4808 | p.TopSurface = 0 | |
| 4809 | p.BottomSurface = 0 | |
| 4810 | p.FormFactor = "Custom" | |
| 4811 | p.Size = Vector3.new(0.005,0.005,0.005) | |
| 4812 | table.insert(Prts,p) | |
| 4813 | end | |
| 4814 | coroutine.wrap(function() | |
| 4815 | while Wait()do | |
| 4816 | for i,v in pairs(Prts)do | |
| 4817 | v.Anchored = true | |
| 4818 | v.CanCollide = false | |
| 4819 | end end end)() | |
| 4820 | while Wait()do | |
| 4821 | SpinCount = SpinCount ~= 360 and SpinCount +1 or 0 | |
| 4822 | for i,v in pairs(Prts)do | |
| 4823 | v.CFrame = CFrame.new(xHandle.Position) | |
| 4824 | * CFrame.Angles(0,math.rad((i *360/#Prts)+SpinCount),0) | |
| 4825 | * CFrame.new(0,0,-1.6) | |
| 4826 | * CFrame.Angles(math.rad(63),0,0) | |
| 4827 | end end end)() | |
| 4828 | for i = 1,5 do | |
| 4829 | local p = Instance.new("Part")
| |
| 4830 | p.TopSurface = 0 | |
| 4831 | p.BottomSurface = 0 | |
| 4832 | p.Anchored = true | |
| 4833 | p.Shape = "Ball" | |
| 4834 | p.Locked = true | |
| 4835 | p.CanCollide = false | |
| 4836 | p.Transparency = 0.35 | |
| 4837 | p.Size = Vector3.new(3,3,3) | |
| 4838 | table.insert(ChargeMatrix,p) | |
| 4839 | end | |
| 4840 | coroutine.wrap(function()while Wait()do pcall(function()Game.Lighting.Outlines = false end)end end)() | |
| 4841 | pcall(function()PlayerGui:findFirstChild("HealthGui"):Destroy()end)
| |
| 4842 | do local SG = Instance.new("SurfaceGui",T)
| |
| 4843 | SG.Adornee = T | |
| 4844 | local Txt = Instance.new("TextLabel")
| |
| 4845 | Txt.Size = UDim2.new(0,800,0,600) | |
| 4846 | Txt.BackgroundTransparency = 1 | |
| 4847 | Txt.Text = "V3rmillion" | |
| 4848 | Txt.TextScaled = true | |
| 4849 | Txt.Font = "SourceSansBold" | |
| 4850 | Txt.Parent = SG -- After being parented, it gets locked. | |
| 4851 | coroutine.wrap(function() | |
| 4852 | while Wait()do | |
| 4853 | Txt.TextColor = Settings.Colors[InternalMode and 1 or 2] | |
| 4854 | end end)()end | |
| 4855 | if Game.Players.LocalPlayer.Name == "muchiha" or Game.Players.LocalPlayer.Name == "lolkoninglol" then Instance.new("ManualSurfaceJointInstance")end -- FM kids...
| |
| 4856 | while Wait()do | |
| 4857 | if RageMode then | |
| 4858 | local CanChange = true | |
| 4859 | for i,v in pairs(Debounces)do | |
| 4860 | if v then | |
| 4861 | CanChange = false | |
| 4862 | end end | |
| 4863 | if CanChange then Character.Humanoid.WalkSpeed = 65 end | |
| 4864 | if Pr0mMode then | |
| 4865 | if H.BrickColor ~= BrickColor.new("Navy blue")then
| |
| 4866 | for i,v in pairs(Character:GetChildren())do | |
| 4867 | if v:IsA("BasePart")then
| |
| 4868 | v.BrickColor = BrickColor.new("Navy blue")
| |
| 4869 | end end end else | |
| 4870 | if H.BrickColor ~= BrickColor.new("Really red")then
| |
| 4871 | for i,v in pairs(Character:GetChildren())do | |
| 4872 | if v:IsA("BasePart")then
| |
| 4873 | v.BrickColor = BrickColor.new("Really red")
| |
| 4874 | end end end end else | |
| 4875 | local CanChange = true | |
| 4876 | for i,v in pairs(Debounces)do | |
| 4877 | if v then | |
| 4878 | CanChange = false | |
| 4879 | end end | |
| 4880 | if CanChange then Character.Humanoid.WalkSpeed = 45 end | |
| 4881 | if H.BrickColor ~= InternalMode and BrickColor.new("Really red")or Settings.Colors[1]then
| |
| 4882 | for i,v in pairs(Character:GetChildren())do | |
| 4883 | if v:IsA("BasePart")and(v.Name:find("Arm")or v.Name:find("Leg")or v.Name:find("Torso")or v.Name:find("Head"))then
| |
| 4884 | v.BrickColor = InternalMode and BrickColor.new("Really red")or Settings.Colors[1]
| |
| 4885 | end end end end | |
| 4886 | if Character.Humanoid.Health > 0 then | |
| 4887 | if not Debounces.Attacking then | |
| 4888 | H.Transparency = 0.2 | |
| 4889 | LA.Transparency = 0.2 | |
| 4890 | RA.Transparency = 0.2 | |
| 4891 | LL.Transparency = 0.2 | |
| 4892 | RL.Transparency = 0.2 | |
| 4893 | else | |
| 4894 | H.Transparency = 0 | |
| 4895 | LA.Transparency = 0 | |
| 4896 | RA.Transparency = 0 | |
| 4897 | LL.Transparency = 0 | |
| 4898 | RL.Transparency = 0 | |
| 4899 | end else break end end | |
| 4900 | --~ Made by V3rmillion >IR [InternalRecursion], Pr0metheus [Fir3bl4ze], & 1x1x1x1 [Daymit]< ~-- |