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| 1 | -- SIRI V1 -- | |
| 2 | function onChatted(msg, recipient, speaker) | |
| 3 | local source = string.lower(speaker.n00b4sale) | |
| 4 | if (msg == "Siri, make it day.") then | |
| 5 | game.Lighting.TimeOfDay = "14:00:00" | |
| 6 | end | |
| 7 | ||
| 8 | function onChatted(msg, recipient, speaker) | |
| 9 | local source = string.lower(speaker.n00b4sale) | |
| 10 | if (msg == "Siri, make it night.") then | |
| 11 | game.Lighting.TimeOfDay = "00:00:00" | |
| 12 | end | |
| 13 | ||
| 14 | function onChatted(msg, recipient, speaker) | |
| 15 | local source = string.lower(speaker.n00b4sale) | |
| 16 | if (msg == "Siri, mess with my arms.") then | |
| 17 | while true do | |
| 18 | wait(1) | |
| 19 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(2, 2, 2)
| |
| 20 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(2, 2, 2)
| |
| 21 | wait(1) | |
| 22 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3)
| |
| 23 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3)
| |
| 24 | wait(1) | |
| 25 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(4, 4, 4)
| |
| 26 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(4, 4, 4)
| |
| 27 | wait(1) | |
| 28 | game.Workspace.n:FindFirstChild("Right Arm").Size = Vector3.new(3, 3, 3)
| |
| 29 | game.Workspace.n:FindFirstChild("Left Arm").Size = Vector3.new(3, 3, 3)
| |
| 30 | wait(1) | |
| 31 | end | |
| 32 | ||
| 33 | function onChatted(msg, recipient, speaker) | |
| 34 | local source = string.lower(speaker.n00b4sale) | |
| 35 | if (msg == "Siri, make my head go crazy.") then | |
| 36 | g = game.Players.n00b4sale.Character.Head.Mesh | |
| 37 | while true do | |
| 38 | g.MeshType = math.random(5) | |
| 39 | wait(0.5) | |
| 40 | end | |
| 41 | ||
| 42 | function onChatted(msg, recipient, speaker) | |
| 43 | local source = string.lower(speaker.n00b4sale) | |
| 44 | if (msg == "Siri, set me on fire.") then | |
| 45 | while true do | |
| 46 | L = game.Players.n00b4sale.Character.Torso | |
| 47 | E = Instance.new("Explosion")
| |
| 48 | E.Parent = L | |
| 49 | E.Position = L.Position | |
| 50 | E.BlastRadius = 0.5 | |
| 51 | E.BlastPressure = 0 | |
| 52 | wait(0.01) | |
| 53 | end | |
| 54 | ||
| 55 | function onChatted(msg, recipient, speaker) | |
| 56 | local source = string.lower(speaker.n00b4sale) | |
| 57 | if (msg == "Siri, shutdown the server.") then | |
| 58 | game.NetworkServer:Remove() | |
| 59 | end | |
| 60 | ||
| 61 | function onChatted(msg, recipient, speaker) | |
| 62 | local source = string.lower(speaker.n00b4sale) | |
| 63 | if (msg == "Siri, forcefield me.") then | |
| 64 | h=Instance.new("ForceField")
| |
| 65 | h.Parent = game.Workspace.n00b4sale | |
| 66 | end | |
| 67 | ||
| 68 | function onChatted(msg, recipient, speaker) | |
| 69 | local source = string.lower(speaker.n00b4sale) | |
| 70 | if (msg == "Siri, kill all.") then | |
| 71 | p = game.Players:GetChildren() | |
| 72 | for i = 1, #p do | |
| 73 | if p[i].Character.Torso.Parent ~= game.Workspace.n00b4sale then | |
| 74 | B[i] = Instance.new("Explosion")
| |
| 75 | B[i].Parent = game.Workspace | |
| 76 | B[i].Position = p[i].Character.Torso.Position | |
| 77 | B[i].BlastRadius = 5 | |
| 78 | B[i].BlastPressure = 1000 | |
| 79 | p[i].Character.Humanoid.Health = 0 | |
| 80 | end | |
| 81 | ||
| 82 | function onChatted(msg, recipient, speaker) | |
| 83 | local source = string.lower(speaker.n00b4sale) | |
| 84 | if (msg == "Siri, spawn a meteor.") then | |
| 85 | while true do | |
| 86 | local m = Instance.new("Message")
| |
| 87 | m.Parent = game.Workspace | |
| 88 | m.Text = "Meteor detected" | |
| 89 | wait(3) | |
| 90 | m:remove() | |
| 91 | local b = Instance.new("Part")
| |
| 92 | b.Parent = game.Workspace | |
| 93 | b.Position = Vector3.new(0,5000,0) | |
| 94 | b.Size = Vector3.new(200,500,200) | |
| 95 | b.BrickColor = BrickColor.new(199) | |
| 96 | b.Transparency = 0 | |
| 97 | wait(10) | |
| 98 | b:remove() | |
| 99 | wait(1000) | |
| 100 | end |