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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
5
6
-- Objects
7
8
local ScreenGui = Instance.new("ScreenGui")
9
local TextBox = Instance.new("TextBox")
10
11
12
function MoveSpawn(obj1,PLAYER)
13
	local playerpos = nil
14
	if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
15
		playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
16
	end
17
	print(playerpos)
18
	for _,part in pairs (obj1:GetChildren()) do
19
		if part:IsA('BasePart') and playerpos then
20
			print('thefuck')
21
			print(playerpos)
22
			part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
23
		end
24
	end
25
end
26
27
function ToHell(obj1)
28
	for i,v in pairs(obj1:GetChildren()) do
29
		v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
30
	end
31
end
32
33
function MoveBy(obj1,AMNT)
34
	for i,v in pairs(obj1:GetChildren()) do
35
		if v:IsA('BasePart') then
36
			v.CFrame = v.CFrame + AMNT
37
		end
38
	end
39
end
40
41
function MovePartBy(part,AMNT)
42
	part.CFrame = part.CFrame+AMNT
43
end
44
45
-- Properties
46
47
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
48
ScreenGui.ResetOnSpawn = false
49
50
TextBox.Parent = ScreenGui
51
TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
52
TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
53
TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
54
TextBox.BorderSizePixel = 5
55
TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
56
TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
57
TextBox.Font = Enum.Font.SourceSans
58
TextBox.FontSize = Enum.FontSize.Size14
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TextBox.Text = "Enter Target's Name (Can be Shortened)"
60
TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
61
TextBox.TextScaled = true
62
TextBox.TextSize = 14
63
TextBox.TextWrapped = true
64
65
TextBox.FocusLost:connect(function()
66
for i,v in pairs(game.Players:GetChildren()) do
67
if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
68
local coru = coroutine.wrap(function()
69
print('elevatoring '..v.Name)
70
local plr = v
71
-- 1 - Model
72
local obj1 = Instance.new("Model")
73
obj1.Parent = workspace
74
75
-- 2 - Part
76
local obj2 = Instance.new("Part")
77
obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
78
obj2.Material = Enum.Material.Neon
79
obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
80
obj2.Anchored = true
81
obj2.BrickColor = BrickColor.new("Maroon")
82
obj2.Friction = 0.30000001192093
83
obj2.Shape = Enum.PartType.Block
84
obj2.Parent = obj1
85
86
-- 3 - Part
87
local obj3 = Instance.new("Part")
88
obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
89
obj3.Material = Enum.Material.Foil
90
obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
91
obj3.Anchored = true
92
obj3.BrickColor = BrickColor.new("Really black")
93
obj3.Friction = 0.30000001192093
94
obj3.Shape = Enum.PartType.Block
95
obj3.Parent = obj1
96
97
-- 4 - Wedge
98
local obj4 = Instance.new("WedgePart")
99
obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
100
obj4.TopSurface = Enum.SurfaceType.Smooth
101
obj4.Material = Enum.Material.Marble
102
obj4.Size = Vector3.new(0.200000003, 1, 1)
103
obj4.Anchored = true
104
obj4.BrickColor = BrickColor.new("Maroon")
105
obj4.Friction = 0.30000001192093
106
obj4.Name = "Wedge"
107
obj4.Parent = obj1
108
109
-- 5 - Part
110
local obj5 = Instance.new("Part")
111
obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
112
obj5.TopSurface = Enum.SurfaceType.Smooth
113
obj5.BottomSurface = Enum.SurfaceType.Smooth
114
obj5.Material = Enum.Material.Marble
115
obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
116
obj5.Anchored = true
117
obj5.BrickColor = BrickColor.new("Maroon")
118
obj5.Friction = 0.30000001192093
119
obj5.Shape = Enum.PartType.Block
120
obj5.Parent = obj1
121
122
-- 6 - Part
123
local obj6 = Instance.new("Part")
124
obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
125
obj6.Material = Enum.Material.Cobblestone
126
obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
127
obj6.Anchored = true
128
obj6.BrickColor = BrickColor.new("Maroon")
129
obj6.Friction = 0.30000001192093
130
obj6.Shape = Enum.PartType.Block
131
obj6.Parent = obj1
132
133
-- 7 - Part
134
local obj7 = Instance.new("Part")
135
obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
136
obj7.Material = Enum.Material.Foil
137
obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
138
obj7.Anchored = true
139
obj7.BrickColor = BrickColor.new("Really black")
140
obj7.Friction = 0.30000001192093
141
obj7.Shape = Enum.PartType.Block
142
obj7.Parent = obj1
143
144
-- 8 - Part
145
local obj8 = Instance.new("Part")
146
obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
147
obj8.Material = Enum.Material.Cobblestone
148
obj8.Size = Vector3.new(20, 13, 0.200000003)
149
obj8.Anchored = true
150
obj8.BrickColor = BrickColor.new("Maroon")
151
obj8.Friction = 0.30000001192093
152
obj8.Shape = Enum.PartType.Block
153
obj8.Parent = obj1
154
155
-- 9 - Part
156
local obj9 = Instance.new("Part")
157
obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
158
obj9.Material = Enum.Material.Neon
159
obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
160
obj9.Anchored = true
161
obj9.BrickColor = BrickColor.new("Maroon")
162
obj9.Friction = 0.30000001192093
163
obj9.Shape = Enum.PartType.Block
164
obj9.Parent = obj1
165
166
-- 10 - Part
167
local obj10 = Instance.new("Part")
168
obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
169
obj10.TopSurface = Enum.SurfaceType.Smooth
170
obj10.BottomSurface = Enum.SurfaceType.Smooth
171
obj10.Material = Enum.Material.Wood
172
obj10.Size = Vector3.new(20, 0.200000003, 20)
173
obj10.Anchored = true
174
obj10.BrickColor = BrickColor.new("Black")
175
obj10.Friction = 0.30000001192093
176
obj10.Shape = Enum.PartType.Block
177
obj10.Parent = obj1
178
179
-- 11 - Wedge
180
local obj11 = Instance.new("WedgePart")
181
obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
182
obj11.TopSurface = Enum.SurfaceType.Smooth
183
obj11.Material = Enum.Material.Marble
184
obj11.Size = Vector3.new(0.200000003, 1, 1)
185
obj11.BottomSurface = Enum.SurfaceType.Smooth
186
obj11.Anchored = true
187
obj11.BrickColor = BrickColor.new("Maroon")
188
obj11.Friction = 0.30000001192093
189
obj11.Name = "Wedge"
190
obj11.Parent = obj1
191
192
-- 12 - Wedge
193
local obj12 = Instance.new("WedgePart")
194
obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
195
obj12.TopSurface = Enum.SurfaceType.Smooth
196
obj12.Material = Enum.Material.Marble
197
obj12.Size = Vector3.new(0.200000003, 1, 1)
198
obj12.BottomSurface = Enum.SurfaceType.Smooth
199
obj12.Anchored = true
200
obj12.BrickColor = BrickColor.new("Maroon")
201
obj12.Friction = 0.30000001192093
202
obj12.Name = "Wedge"
203
obj12.Parent = obj1
204
205
-- 13 - Part
206
local obj13 = Instance.new("Part")
207
obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
208
obj13.TopSurface = Enum.SurfaceType.Smooth
209
obj13.BottomSurface = Enum.SurfaceType.Smooth
210
obj13.Material = Enum.Material.Marble
211
obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
212
obj13.Anchored = true
213
obj13.BrickColor = BrickColor.new("Maroon")
214
obj13.Friction = 0.30000001192093
215
obj13.Shape = Enum.PartType.Block
216
obj13.Parent = obj1
217
218
-- 14 - Wedge
219
local obj14 = Instance.new("WedgePart")
220
obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
221
obj14.TopSurface = Enum.SurfaceType.Smooth
222
obj14.Material = Enum.Material.Marble
223
obj14.Size = Vector3.new(0.200000003, 1, 1)
224
obj14.Anchored = true
225
obj14.BrickColor = BrickColor.new("Maroon")
226
obj14.Friction = 0.30000001192093
227
obj14.Name = "Wedge"
228
obj14.Parent = obj1
229
230
-- 15 - Part
231
local obj15 = Instance.new("Part")
232
obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
233
obj15.Material = Enum.Material.Cobblestone
234
obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
235
obj15.Anchored = true
236
obj15.BrickColor = BrickColor.new("Maroon")
237
obj15.Friction = 0.30000001192093
238
obj15.Shape = Enum.PartType.Block
239
obj15.Parent = obj1
240
241
-- 16 - Part
242
local obj16 = Instance.new("Part")
243
obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
244
obj16.Material = Enum.Material.Neon
245
obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
246
obj16.Anchored = true
247
obj16.BrickColor = BrickColor.new("Maroon")
248
obj16.Friction = 0.30000001192093
249
obj16.Shape = Enum.PartType.Block
250
obj16.Parent = obj1
251
252
-- 17 - Part
253
local obj17 = Instance.new("Part")
254
obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
255
obj17.Material = Enum.Material.Cobblestone
256
obj17.Size = Vector3.new(20, 13, 0.200000003)
257
obj17.Anchored = true
258
obj17.BrickColor = BrickColor.new("Maroon")
259
obj17.Friction = 0.30000001192093
260
obj17.Shape = Enum.PartType.Block
261
obj17.Parent = obj1
262
263
-- 18 - Part
264
local obj18 = Instance.new("Part")
265
obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
266
obj18.Material = Enum.Material.Cobblestone
267
obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
268
obj18.Anchored = true
269
obj18.BrickColor = BrickColor.new("Maroon")
270
obj18.Friction = 0.30000001192093
271
obj18.Shape = Enum.PartType.Block
272
obj18.Parent = obj1
273
274
-- 19 - Part
275
local obj19 = Instance.new("Part")
276
obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
277
obj19.Material = Enum.Material.Cobblestone
278
obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
279
obj19.Anchored = true
280
obj19.BrickColor = BrickColor.new("Maroon")
281
obj19.Friction = 0.30000001192093
282
obj19.Shape = Enum.PartType.Block
283
obj19.Parent = obj1
284
285
-- 20 - Part
286
local obj20 = Instance.new("Part")
287
obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
288
obj20.Material = Enum.Material.Foil
289
obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
290
obj20.Anchored = true
291
obj20.BrickColor = BrickColor.new("Really black")
292
obj20.Friction = 0.30000001192093
293
obj20.Shape = Enum.PartType.Block
294
obj20.Parent = obj1
295
296
-- 21 - Door1
297
local obj21 = Instance.new("Part")
298
obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
299
obj21.Material = Enum.Material.Granite
300
obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
301
obj21.Anchored = true
302
obj21.BrickColor = BrickColor.new("Really black")
303
obj21.Friction = 0.30000001192093
304
obj21.Shape = Enum.PartType.Block
305
obj21.Name = "Door1"
306
obj21.Parent = obj1
307
308
-- 22 - Part
309
local obj22 = Instance.new("Part")
310
obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
311
obj22.TopSurface = Enum.SurfaceType.Smooth
312
obj22.BottomSurface = Enum.SurfaceType.Smooth
313
obj22.Material = Enum.Material.Wood
314
obj22.Size = Vector3.new(20, 0.200000003, 20)
315
obj22.Anchored = true
316
obj22.BrickColor = BrickColor.new("Black")
317
obj22.Friction = 0.30000001192093
318
obj22.Shape = Enum.PartType.Block
319
obj22.Parent = obj1
320
321
-- 23 - Wedge
322
local obj23 = Instance.new("WedgePart")
323
obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
324
obj23.TopSurface = Enum.SurfaceType.Smooth
325
obj23.Material = Enum.Material.Marble
326
obj23.Size = Vector3.new(0.200000003, 1, 1)
327
obj23.BottomSurface = Enum.SurfaceType.Smooth
328
obj23.Anchored = true
329
obj23.BrickColor = BrickColor.new("Maroon")
330
obj23.Friction = 0.30000001192093
331
obj23.Name = "Wedge"
332
obj23.Parent = obj1
333
334
-- 24 - Wedge
335
local obj24 = Instance.new("WedgePart")
336
obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
337
obj24.TopSurface = Enum.SurfaceType.Smooth
338
obj24.Material = Enum.Material.Marble
339
obj24.Size = Vector3.new(0.200000003, 1, 1)
340
obj24.BottomSurface = Enum.SurfaceType.Smooth
341
obj24.Anchored = true
342
obj24.BrickColor = BrickColor.new("Maroon")
343
obj24.Friction = 0.30000001192093
344
obj24.Name = "Wedge"
345
obj24.Parent = obj1
346
347
-- 25 - Wedge
348
local obj25 = Instance.new("WedgePart")
349
obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
350
obj25.TopSurface = Enum.SurfaceType.Smooth
351
obj25.Material = Enum.Material.Marble
352
obj25.Size = Vector3.new(0.200000003, 1, 1)
353
obj25.Anchored = true
354
obj25.BrickColor = BrickColor.new("Maroon")
355
obj25.Friction = 0.30000001192093
356
obj25.Name = "Wedge"
357
obj25.Parent = obj1
358
359
-- 26 - Part
360
local obj26 = Instance.new("Part")
361
obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
362
obj26.TopSurface = Enum.SurfaceType.Smooth
363
obj26.BottomSurface = Enum.SurfaceType.Smooth
364
obj26.Material = Enum.Material.Marble
365
obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
366
obj26.Anchored = true
367
obj26.BrickColor = BrickColor.new("Maroon")
368
obj26.Friction = 0.30000001192093
369
obj26.Shape = Enum.PartType.Block
370
obj26.Parent = obj1
371
372
-- 27 - Part
373
local obj27 = Instance.new("Part")
374
obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
375
obj27.TopSurface = Enum.SurfaceType.Smooth
376
obj27.BottomSurface = Enum.SurfaceType.Smooth
377
obj27.Material = Enum.Material.Marble
378
obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
379
obj27.Anchored = true
380
obj27.BrickColor = BrickColor.new("Maroon")
381
obj27.Friction = 0.30000001192093
382
obj27.Shape = Enum.PartType.Block
383
obj27.Parent = obj1
384
385
-- 28 - Door2
386
local obj28 = Instance.new("Part")
387
obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
388
obj28.Material = Enum.Material.Granite
389
obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
390
obj28.Anchored = true
391
obj28.BrickColor = BrickColor.new("Really black")
392
obj28.Friction = 0.30000001192093
393
obj28.Shape = Enum.PartType.Block
394
obj28.Name = "Door2"
395
obj28.Parent = obj1
396
397
-- 29 - Wedge
398
local obj29 = Instance.new("WedgePart")
399
obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
400
obj29.TopSurface = Enum.SurfaceType.Smooth
401
obj29.Material = Enum.Material.Marble
402
obj29.Size = Vector3.new(0.200000003, 1, 1)
403
obj29.Anchored = true
404
obj29.BrickColor = BrickColor.new("Maroon")
405
obj29.Friction = 0.30000001192093
406
obj29.Name = "Wedge"
407
obj29.Parent = obj1
408
409
-- 30 - Wedge
410
local obj30 = Instance.new("WedgePart")
411
obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
412
obj30.TopSurface = Enum.SurfaceType.Smooth
413
obj30.Material = Enum.Material.Marble
414
obj30.Size = Vector3.new(0.200000003, 1, 1)
415
obj30.BottomSurface = Enum.SurfaceType.Smooth
416
obj30.Anchored = true
417
obj30.BrickColor = BrickColor.new("Really black")
418
obj30.Friction = 0.30000001192093
419
obj30.Name = "Wedge"
420
obj30.Parent = obj1
421
422
-- 31 - Part
423
local obj31 = Instance.new("Part")
424
obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
425
obj31.TopSurface = Enum.SurfaceType.Smooth
426
obj31.BottomSurface = Enum.SurfaceType.Smooth
427
obj31.Material = Enum.Material.Marble
428
obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
429
obj31.Anchored = true
430
obj31.BrickColor = BrickColor.new("Really black")
431
obj31.Friction = 0.30000001192093
432
obj31.Shape = Enum.PartType.Block
433
obj31.Parent = obj1
434
435
-- 32 - Wedge
436
local obj32 = Instance.new("WedgePart")
437
obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
438
obj32.TopSurface = Enum.SurfaceType.Smooth
439
obj32.Material = Enum.Material.Marble
440
obj32.Size = Vector3.new(0.200000003, 1, 1)
441
obj32.Anchored = true
442
obj32.BrickColor = BrickColor.new("Really black")
443
obj32.Friction = 0.30000001192093
444
obj32.Name = "Wedge"
445
obj32.Parent = obj1
446
447
-- 33 - Part
448
local obj33 = Instance.new("Part")
449
obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
450
obj33.TopSurface = Enum.SurfaceType.Smooth
451
obj33.BottomSurface = Enum.SurfaceType.Smooth
452
obj33.Material = Enum.Material.Concrete
453
obj33.Size = Vector3.new(20, 0.200000003, 20)
454
obj33.Anchored = true
455
obj33.BrickColor = BrickColor.new("Maroon")
456
obj33.Friction = 0.30000001192093
457
obj33.Shape = Enum.PartType.Block
458
obj33.Parent = obj1
459
460
-- 34 - Wedge
461
local obj34 = Instance.new("WedgePart")
462
obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
463
obj34.TopSurface = Enum.SurfaceType.Smooth
464
obj34.Material = Enum.Material.Marble
465
obj34.Size = Vector3.new(0.200000003, 1, 1)
466
obj34.Anchored = true
467
obj34.BrickColor = BrickColor.new("Really black")
468
obj34.Friction = 0.30000001192093
469
obj34.Name = "Wedge"
470
obj34.Parent = obj1
471
472
-- 35 - Part
473
local obj35 = Instance.new("Part")
474
obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
475
obj35.TopSurface = Enum.SurfaceType.Smooth
476
obj35.BottomSurface = Enum.SurfaceType.Smooth
477
obj35.Material = Enum.Material.Marble
478
obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
479
obj35.Anchored = true
480
obj35.BrickColor = BrickColor.new("Really black")
481
obj35.Friction = 0.30000001192093
482
obj35.Shape = Enum.PartType.Block
483
obj35.Parent = obj1
484
485
-- 36 - Wedge
486
local obj36 = Instance.new("WedgePart")
487
obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
488
obj36.TopSurface = Enum.SurfaceType.Smooth
489
obj36.Material = Enum.Material.Marble
490
obj36.Size = Vector3.new(0.200000003, 1, 1)
491
obj36.BottomSurface = Enum.SurfaceType.Smooth
492
obj36.Anchored = true
493
obj36.BrickColor = BrickColor.new("Really black")
494
obj36.Friction = 0.30000001192093
495
obj36.Name = "Wedge"
496
obj36.Parent = obj1
497
498
-- 2 - HANDS
499
local hand = Instance.new("Part")
500
hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
501
hand.FormFactor = Enum.FormFactor.Symmetric
502
hand.TopSurface = Enum.SurfaceType.Weld
503
hand.BottomSurface = Enum.SurfaceType.Weld
504
hand.Material = Enum.Material.Neon
505
hand.Size = Vector3.new(8, 9, 2)
506
hand.Anchored = true
507
hand.BrickColor = BrickColor.new("Really black")
508
hand.Friction = 0.30000001192093
509
hand.Shape = Enum.PartType.Block
510
hand.Name = "HANDS"
511
hand.CanCollide = false
512
hand.Parent = obj1
513
514
-- 3 - Mesh
515
local handmesh = Instance.new("SpecialMesh")
516
handmesh.MeshType = Enum.MeshType.FileMesh
517
handmesh.Scale = Vector3.new(2, 2, 2)
518
handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
519
handmesh.Parent = hand
520
521
-- 4 - Realistic Stone Fist
522
local fist = Instance.new("Part")
523
fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
524
fist.Transparency = 1
525
fist.Material = Enum.Material.Neon
526
fist.Size = Vector3.new(6, 6, 6)
527
fist.Anchored = true
528
fist.CanCollide = false
529
fist.BrickColor = BrickColor.new("Really black")
530
fist.Friction = 0.30000001192093
531
fist.Shape = Enum.PartType.Block
532
fist.Name = "Realistic Stone Fist"
533
fist.Parent = obj1
534
535
-- 5 - Mesh
536
local fistmesh = Instance.new("SpecialMesh")
537
fistmesh.MeshType = Enum.MeshType.FileMesh
538
fistmesh.Scale = Vector3.new(15, 15, 15)
539
fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
540
fistmesh.Parent = fist
541
542
543
if plr.Character then
544
	function thatstuff()
545
	MoveSpawn(obj1,plr.Character)
546
	if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
547
		plr.Character.Torso.Anchored = true
548
	elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
549
		plr.Character.UpperTorso.Anchored = true
550
	end
551
	local thing = Instance.new('Part',workspace)
552
	thing.Size = Vector3.new(0.2,0.2,0.2)
553
	thing.Material = Enum.Material.Neon
554
	thing.BrickColor = BrickColor.new('Really red')
555
	local plrpos = nil
556
	thing.Anchored=true
557
	thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
558
	if plr.Character:FindFirstChildOfClass('Humanoid') then
559
		plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
560
		plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
561
	end
562
	if plrpos then
563
		thing.CFrame = thing.CFrame - plrpos
564
	end
565
	local flame = Instance.new('ParticleEmitter',thing)
566
	flame.Texture = 'rbxassetid://743419909'
567
	flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
568
	flame.LightEmission = 1
569
	flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
570
	flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
571
	flame.Lifetime = NumberRange.new(0.5,1)
572
	flame.Rate = 10000
573
	flame.VelocityInheritance = 1
574
	flame.VelocitySpread = 15
575
	flame.Speed = NumberRange.new(10)
576
	for i=1,120 do
577
		if thing then
578
			thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
579
			thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
580
			if plr.Character:FindFirstChildOfClass('Humanoid') then
581
				plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
582
			end
583
			if plrpos then
584
				thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
585
			end
586
			
587
			wait()
588
		end
589
	end
590
	for i=1,51 do
591
		MoveBy(obj1,Vector3.new(0,0.4,0))
592
		wait()
593
	end
594
	local sound = Instance.new('Sound',obj21)
595
	sound.SoundId = 'rbxassetid://138169063'
596
	sound.Volume = 1
597
	sound:Play()
598
	wait(1)
599
	for i=1,50 do
600
		MovePartBy(obj21,Vector3.new(0,0,0.1))
601
		MovePartBy(obj28,Vector3.new(0,0,-0.1))
602
		wait()
603
	end
604
	wait(0.5)
605
	for i=1,100 do
606
		MovePartBy(hand,Vector3.new(-0.1,0,0))
607
		wait()
608
	end
609
	hand.Transparency = 1
610
	fist.Transparency = 0
611
	wait(0.5)
612
	for i=1,75 do
613
		MovePartBy(fist,Vector3.new(0.2,0,0))
614
		if plr.Character:FindFirstChild('Torso') then
615
			MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
616
		end
617
		wait()
618
	end
619
	local sound = Instance.new('Sound',obj21)
620
	sound.SoundId = 'rbxassetid://178555466'
621
	sound.Volume = 1
622
	sound:Play()
623
	for i=1,50 do
624
		MovePartBy(obj21,Vector3.new(0,0,-0.1))
625
		MovePartBy(obj28,Vector3.new(0,0,0.1))
626
		wait()
627
	end
628
	for i=1,10 do
629
		fist.Transparency = i/10
630
		wait()
631
	end
632
	wait(1)
633
	for i=1,51 do
634
		MoveBy(obj1,Vector3.new(0,-0.4,0))
635
		if plr.Character:FindFirstChild('Torso') then
636
			MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
637
		end
638
		wait()
639
	end
640
	ToHell(obj1)
641
	if plr.Character:FindFirstChild('Torso') then
642
		plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
643
		plr.Character.Torso.Anchored = false
644
	end
645
	local cf = thing.CFrame
646
	for i=1,120 do
647
		if thing then
648
			thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
649
			thing.CFrame = cf
650
			wait()
651
		end
652
	end
653
	if thing then
654
		thing:Destroy()
655
	end
656
	if plr.Character:FindFirstChildOfClass('Humanoid') then
657
		plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
658
	end
659
	for i=1,100 do
660
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
661
		wait()
662
	end
663
	if plr.Character:FindFirstChildOfClass('Humanoid') then
664
		plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
665
	end
666
	for i=1,15 do
667
		MovePartBy(obj33,Vector3.new(0,-0.1,0))
668
		wait()
669
	end
670
	wait(10)
671
	if obj1 then
672
		obj1:Destroy()
673
	end
674
	end
675
	local success, message = pcall(thatstuff)
676
	if success == false then
677
    		print("An error occurred: "..message..". Removing the elevator for this player.")
678
		obj1:Destroy()
679
	end
680
end
681
682
683
end)
684
coru()
685
end--33
686
end
687
TextBox.Text = "Enter Target's Name (Can be Shortened)"
688
end)