SHOW:
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- or go back to the newest paste.
| 1 | wait(1/60) | |
| 2 | - | print('Made by Slenercat5')-- yo m8 this is old but i figured why not re upload sense the old link broke
|
| 2 | + | print('Megumin')-- yo m8 this is old but i figured why not re upload sense the old link broke
|
| 3 | print('Megumin')
| |
| 4 | print('F for Hero Mode')
| |
| 5 | print('Click to Use Explosion Magic')
| |
| 6 | ||
| 7 | ||
| 8 | lerp = function(a, b, t) | |
| 9 | ||
| 10 | return a + (b - a) * t | |
| 11 | end | |
| 12 | Lerp = function(c1, c2, al) | |
| 13 | ||
| 14 | local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
| |
| 15 | local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
| |
| 16 | for i,v in pairs(com1) do | |
| 17 | com1[i] = v + (com2[i] - v) * al | |
| 18 | end | |
| 19 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
| 20 | end | |
| 21 | ||
| 22 | sine=0 | |
| 23 | change=0 | |
| 24 | ||
| 25 | -- this is my secound script using character animations based on lerping | |
| 26 | -- if you found this i hope you enjoy :) | |
| 27 | -- attacks | |
| 28 | --click[hold] for punching | |
| 29 | --q for teleport(within 100 studs) | |
| 30 | --f for super jump(Temporarily down) | |
| 31 | wait(1 / 60) | |
| 32 | local jklmaoR=0 | |
| 33 | Effects = { }
| |
| 34 | local Player = game.Players.localPlayer | |
| 35 | local Character = Player.Character | |
| 36 | local Humanoid = Character.Humanoid | |
| 37 | Humanoid.WalkSpeed = 30 | |
| 38 | local Mouse = Player:GetMouse() | |
| 39 | local LeftArm = Character["Left Arm"] | |
| 40 | local RightArm = Character["Right Arm"] | |
| 41 | local LeftLeg = Character["Left Leg"] | |
| 42 | local RightLeg = Character["Right Leg"] | |
| 43 | local Head = Character.Head | |
| 44 | local Torso = Character.Torso | |
| 45 | local Camera = game.Workspace.CurrentCamera | |
| 46 | local RootPart = Character.HumanoidRootPart | |
| 47 | local RootJoint = RootPart.RootJoint | |
| 48 | local attack = false | |
| 49 | local Anim = 'Idle' | |
| 50 | local Create = LoadLibrary("RbxUtility").Create
| |
| 51 | local velocity = RootPart.Velocity.y | |
| 52 | Character.Animate.Disabled=false | |
| 53 | local sine = 0 | |
| 54 | local change = 1 | |
| 55 | local ms=Player:GetMouse() | |
| 56 | local DORARA=false | |
| 57 | local sforce=false | |
| 58 | local fcount=0 | |
| 59 | ||
| 60 | Character.Humanoid.Health=10000000000000000000000000000000000000000000000000000000000000 | |
| 61 | ||
| 62 | torso=Character:findFirstChild('Torso')
| |
| 63 | root=Character:FindFirstChild('HumanoidRootPart')
| |
| 64 | function clerp(a, b, t) | |
| 65 | return a:lerp(b, t) | |
| 66 | end | |
| 67 | ||
| 68 | Humanoid.Animator.Parent = nil | |
| 69 | Character.Animate.Parent = nil | |
| 70 | ||
| 71 | local newMotor = function(part0, part1, c0, c1) | |
| 72 | local w = Create('Motor'){
| |
| 73 | Parent = part0, | |
| 74 | Part0 = part0, | |
| 75 | Part1 = part1, | |
| 76 | C0 = c0, | |
| 77 | C1 = c1, | |
| 78 | } | |
| 79 | return w | |
| 80 | end | |
| 81 | ||
| 82 | ||
| 83 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 84 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 85 | ||
| 86 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 87 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 88 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 89 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 90 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 91 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 92 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 93 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 94 | ||
| 95 | local rarmc1 = RW.C1 | |
| 96 | local larmc1 = LW.C1 | |
| 97 | local rlegc1 = RH.C1 | |
| 98 | local llegc1 = LH.C1 | |
| 99 | ||
| 100 | local resetc1 = false | |
| 101 | ||
| 102 | ||
| 103 | ||
| 104 | ||
| 105 | ||
| 106 | function PlayAnimationFromTable(table, speed, bool) | |
| 107 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 108 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 109 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 110 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 111 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 112 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 113 | if bool == true then | |
| 114 | if resetc1 == false then | |
| 115 | resetc1 = true | |
| 116 | RootJoint.C1 = RootJoint.C1 | |
| 117 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 118 | RW.C1 = rarmc1 | |
| 119 | LW.C1 = larmc1 | |
| 120 | RH.C1 = rlegc1 | |
| 121 | LH.C1 = llegc1 | |
| 122 | end | |
| 123 | end | |
| 124 | end | |
| 125 | ||
| 126 | ||
| 127 | ||
| 128 | ||
| 129 | ||
| 130 | ||
| 131 | ||
| 132 | ||
| 133 | ArtificialHB = Create("BindableEvent", script){
| |
| 134 | Parent = script, | |
| 135 | Name = "Heartbeat", | |
| 136 | } | |
| 137 | ||
| 138 | script:WaitForChild("Heartbeat")
| |
| 139 | ||
| 140 | frame = 1 / 35 | |
| 141 | tf = 0 | |
| 142 | allowframeloss = false | |
| 143 | tossremainder = false | |
| 144 | lastframe = tick() | |
| 145 | script.Heartbeat:Fire() | |
| 146 | ||
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 152 | tf = tf + s | |
| 153 | if tf >= frame then | |
| 154 | if allowframeloss then | |
| 155 | script.Heartbeat:Fire() | |
| 156 | lastframe = tick() | |
| 157 | else | |
| 158 | for i = 1, math.floor(tf / frame) do | |
| 159 | script.Heartbeat:Fire() | |
| 160 | end | |
| 161 | lastframe = tick() | |
| 162 | end | |
| 163 | if tossremainder then | |
| 164 | tf = 0 | |
| 165 | else | |
| 166 | tf = tf - frame * math.floor(tf / frame) | |
| 167 | end | |
| 168 | end | |
| 169 | end) | |
| 170 | ||
| 171 | ||
| 172 | ||
| 173 | ||
| 174 | ||
| 175 | ||
| 176 | function swait(num) | |
| 177 | if num == 0 or num == nil then | |
| 178 | ArtificialHB.Event:wait() | |
| 179 | else | |
| 180 | for i = 0, num do | |
| 181 | ArtificialHB.Event:wait() | |
| 182 | end | |
| 183 | end | |
| 184 | end | |
| 185 | ||
| 186 | ||
| 187 | ||
| 188 | ||
| 189 | ||
| 190 | ||
| 191 | function RemoveOutlines(part) | |
| 192 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 193 | end | |
| 194 | function ShowDamage(Pos, Text, Time, Color) | |
| 195 | local Rate = (1 / 30) | |
| 196 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 197 | local Text = (Text or "") | |
| 198 | local Time = (Time or 2) | |
| 199 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 200 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 201 | EffectPart.Anchored = true | |
| 202 | local BillboardGui = Create("BillboardGui"){
| |
| 203 | Size = UDim2.new(3, 0, 3, 0), | |
| 204 | Adornee = EffectPart, | |
| 205 | Parent = EffectPart, | |
| 206 | } | |
| 207 | local TextLabel = Create("TextLabel"){
| |
| 208 | BackgroundTransparency = 1, | |
| 209 | Size = UDim2.new(1, 0, 1, 0), | |
| 210 | Text = Text, | |
| 211 | Font = "SciFi", | |
| 212 | TextColor3 = Color, | |
| 213 | TextScaled = true, | |
| 214 | Parent = BillboardGui, | |
| 215 | } | |
| 216 | game.Debris:AddItem(EffectPart, (Time)) | |
| 217 | EffectPart.Parent = game:GetService("Workspace")
| |
| 218 | delay(0, function() | |
| 219 | local Frames = (Time / Rate) | |
| 220 | for Frame = 1, Frames do | |
| 221 | wait(Rate) | |
| 222 | local Percent = (Frame / Frames) | |
| 223 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 224 | TextLabel.TextTransparency = Percent | |
| 225 | end | |
| 226 | if EffectPart and EffectPart.Parent then | |
| 227 | EffectPart:Destroy() | |
| 228 | end | |
| 229 | end) | |
| 230 | end | |
| 231 | Sound=false | |
| 232 | function Damage(hit,Dag) | |
| 233 | if hit.Parent==Character or hit.Parent==workspace or hit.Parent.ClassName=='Asseccory' then | |
| 234 | return | |
| 235 | else | |
| 236 | wait(.1) | |
| 237 | local Hum=hit.Parent:FindFirstChild('Humanoid')
| |
| 238 | wait(.1) | |
| 239 | if Hum~=nil then | |
| 240 | -- print(hit.Parent.name..' is getting hurt') | |
| 241 | if Nock==true then | |
| 242 | hit.Parent.Torso.Velocity=Character.HumanoidRootPart.CFrame.lookVector*100 | |
| 243 | end | |
| 244 | ShowDamage(hit.Position,Dag) | |
| 245 | local DORA = CFuncs.Sound.Create("383548205", hit, 1, 1)
| |
| 246 | Sound=true | |
| 247 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-Dag | |
| 248 | wait(.1) | |
| 249 | else | |
| 250 | return | |
| 251 | end | |
| 252 | ||
| 253 | end | |
| 254 | end | |
| 255 | ||
| 256 | CFuncs = {
| |
| 257 | Part = {
| |
| 258 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 259 | local Part = Create("Part"){
| |
| 260 | Parent = Parent, | |
| 261 | Reflectance = Reflectance, | |
| 262 | Transparency = Transparency, | |
| 263 | CanCollide = false, | |
| 264 | Locked = true, | |
| 265 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 266 | Name = Name, | |
| 267 | Size = Size, | |
| 268 | Material = Material, | |
| 269 | } | |
| 270 | RemoveOutlines(Part) | |
| 271 | return Part | |
| 272 | end; | |
| 273 | }; | |
| 274 | ||
| 275 | Mesh = {
| |
| 276 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 277 | local Msh = Create(Mesh){
| |
| 278 | Parent = Part, | |
| 279 | Offset = OffSet, | |
| 280 | Scale = Scale, | |
| 281 | } | |
| 282 | if Mesh == "SpecialMesh" then | |
| 283 | Msh.MeshType = MeshType | |
| 284 | Msh.MeshId = MeshId | |
| 285 | end | |
| 286 | return Msh | |
| 287 | end; | |
| 288 | }; | |
| 289 | ||
| 290 | Weld = {
| |
| 291 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 292 | local Weld = Create("Weld"){
| |
| 293 | Parent = Parent, | |
| 294 | Part0 = Part0, | |
| 295 | Part1 = Part1, | |
| 296 | C0 = C0, | |
| 297 | C1 = C1, | |
| 298 | } | |
| 299 | return Weld | |
| 300 | end; | |
| 301 | }; | |
| 302 | ||
| 303 | Sound = {
| |
| 304 | Create = function(id, par, vol, pit) | |
| 305 | local Sound = Create("Sound"){
| |
| 306 | Volume = vol, | |
| 307 | Pitch = pit or 1, | |
| 308 | SoundId = "rbxassetid://" .. id, | |
| 309 | Parent = par or workspace, | |
| 310 | } | |
| 311 | Sound:play() | |
| 312 | return Sound | |
| 313 | end; | |
| 314 | }; | |
| 315 | ||
| 316 | Decal = {
| |
| 317 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 318 | local Decal = Create("Decal"){
| |
| 319 | Color3 = Color, | |
| 320 | Texture = "rbxassetid://" .. Texture, | |
| 321 | Transparency = Transparency, | |
| 322 | Name = Name, | |
| 323 | Parent = Parent, | |
| 324 | } | |
| 325 | return Decal | |
| 326 | end; | |
| 327 | }; | |
| 328 | ||
| 329 | BillboardGui = {
| |
| 330 | Create = function(Parent, Image, Position, Size) | |
| 331 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 332 | BillPar.CFrame = CFrame.new(Position) | |
| 333 | local Bill = Create("BillboardGui"){
| |
| 334 | Parent = BillPar, | |
| 335 | Adornee = BillPar, | |
| 336 | Size = UDim2.new(1, 0, 1, 0), | |
| 337 | SizeOffset = Vector2.new(Size, Size), | |
| 338 | } | |
| 339 | local d = Create("ImageLabel", Bill){
| |
| 340 | Parent = Bill, | |
| 341 | BackgroundTransparency = 1, | |
| 342 | Size = UDim2.new(1, 0, 1, 0), | |
| 343 | Image = "rbxassetid://" .. Image, | |
| 344 | } | |
| 345 | return BillPar | |
| 346 | end | |
| 347 | }; | |
| 348 | ||
| 349 | ParticleEmitter = {
| |
| 350 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 351 | local Particle = Create("ParticleEmitter"){
| |
| 352 | Parent = Parent, | |
| 353 | Color = ColorSequence.new(Color1, Color2), | |
| 354 | LightEmission = LightEmission, | |
| 355 | Size = Size, | |
| 356 | Texture = Texture, | |
| 357 | Transparency = Transparency, | |
| 358 | ZOffset = ZOffset, | |
| 359 | Acceleration = Accel, | |
| 360 | Drag = Drag, | |
| 361 | LockedToPart = LockedToPart, | |
| 362 | VelocityInheritance = VelocityInheritance, | |
| 363 | EmissionDirection = EmissionDirection, | |
| 364 | Enabled = Enabled, | |
| 365 | Lifetime = LifeTime, | |
| 366 | Rate = Rate, | |
| 367 | Rotation = Rotation, | |
| 368 | RotSpeed = RotSpeed, | |
| 369 | Speed = Speed, | |
| 370 | VelocitySpread = VelocitySpread, | |
| 371 | } | |
| 372 | return Particle | |
| 373 | end; | |
| 374 | ||
| 375 | ||
| 376 | ||
| 377 | ||
| 378 | ||
| 379 | }; | |
| 380 | ||
| 381 | CreateTemplate = {
| |
| 382 | ||
| 383 | }; | |
| 384 | } | |
| 385 | ||
| 386 | lp=Player | |
| 387 | ||
| 388 | ||
| 389 | for _,v in pairs(lp.Character:GetChildren()) do | |
| 390 | if v.className=='Shirt' or v.className=='Pants' or v.className=='Accessory' then | |
| 391 | v:remove() | |
| 392 | end | |
| 393 | if v.className=='Part' then | |
| 394 | v.BrickColor=BrickColor.new('Pastel brown')
| |
| 395 | end | |
| 396 | end | |
| 397 | function AutoWeld(Foop, OOF) | |
| 398 | local W = Instance.new("Weld")
| |
| 399 | W.Part0 = Foop | |
| 400 | W.Part1 = OOF | |
| 401 | local CJ = CFrame.new(Foop.Position) | |
| 402 | local C0 = Foop.CFrame:inverse()*CJ | |
| 403 | local C1 = OOF.CFrame:inverse()*CJ | |
| 404 | W.C0 = C0 | |
| 405 | W.C1 = C1 | |
| 406 | W.Name='o0o' | |
| 407 | W.Parent = Foop | |
| 408 | end | |
| 409 | ||
| 410 | ||
| 411 | Shirt=Instance.new("Shirt",lp.Character)
| |
| 412 | Shirt.ShirtTemplate='rbxassetid://692946861' | |
| 413 | Pants=Instance.new("Pants",lp.Character)
| |
| 414 | Pants.PantsTemplate='rbxassetid://692946962' | |
| 415 | ||
| 416 | lp.Character.Head.face.Texture='http://www.roblox.com/asset/?id=1190881618' | |
| 417 | D2=Instance.new('Decal',lp.Character.Head)
| |
| 418 | D2.Texture='http://www.roblox.com/asset/?id=26926115' | |
| 419 | ||
| 420 | mec=Instance.new('CharacterMesh',lp.Character)
| |
| 421 | mec.BodyPart='Torso' | |
| 422 | mec.MeshId='48112070' | |
| 423 | ||
| 424 | ||
| 425 | ||
| 426 | ||
| 427 | h2=Instance.new('Part',lp.Character)
| |
| 428 | h2.CanCollide=false | |
| 429 | h2.BrickColor=BrickColor.new('Dark stone grey')
| |
| 430 | h2.CFrame=lp.Character.Head.CFrame*CFrame.new(0,-.3,0.1) | |
| 431 | m3=Instance.new('SpecialMesh',h2)
| |
| 432 | m3.MeshId='http://www.roblox.com/asset/?id=283714534' | |
| 433 | m3.TextureId='http://www.roblox.com/asset/?id=398616339' | |
| 434 | ||
| 435 | ||
| 436 | ||
| 437 | hb=Instance.new('Part',lp.Character)
| |
| 438 | hb.CFrame=lp.Character.Head.CFrame*CFrame.new(0,0.3,-0.1) | |
| 439 | hb.CanCollide=false | |
| 440 | mb=Instance.new('SpecialMesh',hb)
| |
| 441 | mb.MeshId='rbxassetid://74969506' | |
| 442 | mb.TextureId='rbxassetid://74226311' | |
| 443 | ||
| 444 | h5=Instance.new('Part',lp.Character)
| |
| 445 | h5.CFrame=lp.Character.Head.CFrame*CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) | |
| 446 | h5.CanCollide=false | |
| 447 | m6=Instance.new('SpecialMesh',h5)
| |
| 448 | m6.Scale=Vector3.new(1.2,1.2,1.2) | |
| 449 | m6.MeshId='rbxassetid://110214262' | |
| 450 | m6.TextureId='http://www.roblox.com/asset/?id=110212521' | |
| 451 | ||
| 452 | ||
| 453 | AutoWeld(hb,lp.Character.Head) | |
| 454 | ||
| 455 | AutoWeld(h2,lp.Character.Head) | |
| 456 | AutoWeld(h5,lp.Character.Head) | |
| 457 | ||
| 458 | base = Instance.new("ScreenGui",Player.PlayerGui)
| |
| 459 | bbg = Instance.new("BillboardGui",Player.Character.Head)
| |
| 460 | bbg.Size = UDim2.new(0,200,0,50) | |
| 461 | bbg.StudsOffset = Vector3.new(0,3,0) | |
| 462 | ||
| 463 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 464 | bbgTl.BackgroundTransparency = 1 | |
| 465 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 466 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 467 | bbgTl.Font = "Code" | |
| 468 | bbgTl.Text = " " | |
| 469 | bbgTl.TextSize = 25 | |
| 470 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
| 471 | bbgTl.TextColor3 = Color3.new(0,0,0) | |
| 472 | bbgTl.TextStrokeTransparency = 0 | |
| 473 | bbgTl.TextWrapped = true | |
| 474 | ||
| 475 | function Chat(msg) | |
| 476 | bbgTl.Text = msg | |
| 477 | wait(1) | |
| 478 | if bbgTl.Text == msg then | |
| 479 | bbgTl.Text = " " | |
| 480 | end | |
| 481 | end | |
| 482 | - | Chat('Megumin by slenercat5')
|
| 482 | + | Chat('The̝̞ e̝̞xplo̼̹͆si̵on girl')
|
| 483 | ||
| 484 | ||
| 485 | KML=CFuncs.Sound.Create(167135038,Character.Head,1,1)-- secret-->1108274211 | |
| 486 | KML.Looped=true | |
| 487 | KML:stop() | |
| 488 | Explosion=CFuncs.Sound.Create(762570073,Character.Head,1,1) | |
| 489 | Explosion:stop() | |
| 490 | reload=false | |
| 491 | scoobis=false | |
| 492 | scoobismesh='rbxassetid://1107996700' | |
| 493 | scoobistexture='rbxassetid://1107996710' | |
| 494 | Nock=true | |
| 495 | ms.KeyDown:connect(function(k) | |
| 496 | k=k:lower() | |
| 497 | if k=='f' then | |
| 498 | if scoobis==false and reload==false and taunt==false and attack==false then | |
| 499 | scoobis=true | |
| 500 | KML:Play() | |
| 501 | hb.Transparency=1 | |
| 502 | for _,v in pairs(Staff) do | |
| 503 | v.Transparency=0 | |
| 504 | end | |
| 505 | reload=true | |
| 506 | wait(1) | |
| 507 | reload=false | |
| 508 | elseif scoobis==true and reload==false then | |
| 509 | KML:stop() | |
| 510 | hb.Transparency=0 | |
| 511 | for _,v in pairs(Staff) do | |
| 512 | v.Transparency=1 | |
| 513 | end | |
| 514 | scoobis=false | |
| 515 | Character.Head.Mesh.MeshType='Head' | |
| 516 | Character.Head.Mesh.Scale=Vector3.new(1.25, 1.25, 1.25) | |
| 517 | ||
| 518 | reload=true | |
| 519 | wait(1) | |
| 520 | reload=false | |
| 521 | ||
| 522 | end | |
| 523 | elseif k=='g' then | |
| 524 | if scoobis==false then | |
| 525 | if attack==false then | |
| 526 | if taunt then | |
| 527 | taunt=false | |
| 528 | TauntS:Stop() | |
| 529 | else | |
| 530 | taunt=true | |
| 531 | TauntS:Play() | |
| 532 | end | |
| 533 | print(taunt) | |
| 534 | end | |
| 535 | end | |
| 536 | end | |
| 537 | ||
| 538 | ||
| 539 | end) | |
| 540 | ||
| 541 | --Particles-- | |
| 542 | ||
| 543 | ||
| 544 | ||
| 545 | ||
| 546 | ---------- | |
| 547 | ||
| 548 | ||
| 549 | ||
| 550 | ||
| 551 | ||
| 552 | TauntS=Instance.new('Sound',Character.Head)
| |
| 553 | TauntS.SoundId='rbxassetid://665015838' | |
| 554 | TauntS.Looped=true | |
| 555 | KML.Volume=.3 | |
| 556 | Lead=CFuncs.Sound.Create(530138502,Character.Head,1,1) | |
| 557 | Lead:Stop() | |
| 558 | function Attack() | |
| 559 | Lead:Play() | |
| 560 | KML:Stop() | |
| 561 | ||
| 562 | Dip=Instance.new('Part',Character)
| |
| 563 | Dip.Transparency=1 | |
| 564 | Dip.Size=Vector3.new(20,1,20) | |
| 565 | Dip.Anchored=true | |
| 566 | deo=Instance.new('Decal',Dip)
| |
| 567 | deo.Texture='http://www.roblox.com/asset/?id=352764483' | |
| 568 | deo.Transparency=0 | |
| 569 | deo.Face='Top' | |
| 570 | Dip.CFrame=Character.HumanoidRootPart.CFrame*CFrame.new(0,-2,0) | |
| 571 | Bp=Instance.new('Part',Dip)
| |
| 572 | Bp.Name='BP' | |
| 573 | Bp.Anchored=true | |
| 574 | Bp.Transparency=1 | |
| 575 | Bp.CFrame=Dip.CFrame*CFrame.new(-10,0,0) | |
| 576 | Bp2=Instance.new('Part',Dip)
| |
| 577 | Bp2.Anchored=true | |
| 578 | Bp2.Name='BP2' | |
| 579 | Bp2.Transparency=1 | |
| 580 | Bp2.CFrame=Dip.CFrame*CFrame.new(10,0,0) | |
| 581 | ac=Instance.new('Attachment',Bp)
| |
| 582 | ac2=Instance.new('Attachment',Bp2)
| |
| 583 | ||
| 584 | local keypoints = {}
| |
| 585 | ||
| 586 | for i = 0,1,0.1 do | |
| 587 | local color = Color3.fromHSV(i,1,1) | |
| 588 | local keypoint = ColorSequenceKeypoint.new(i,color) | |
| 589 | table.insert(keypoints,keypoint) | |
| 590 | end | |
| 591 | ||
| 592 | local particle = Instance.new('Beam',Bp)
| |
| 593 | particle.Color = ColorSequence.new(keypoints) | |
| 594 | particle.Texture='rbxassetid://1135136643' | |
| 595 | particle.Attachment0=ac | |
| 596 | particle.Attachment1=AC | |
| 597 | particle.Width0=6 | |
| 598 | particle.Width1=9 | |
| 599 | particle.CurveSize0=-10 | |
| 600 | particle.CurveSize1=10 | |
| 601 | particle.LightEmission=1 | |
| 602 | ||
| 603 | local particle2 = Instance.new('Beam',Bp2)
| |
| 604 | particle2.Color = ColorSequence.new(keypoints) | |
| 605 | particle2.LightEmission=1 | |
| 606 | particle2.Texture='rbxassetid://1135136643' | |
| 607 | particle2.Attachment0=ac2 | |
| 608 | particle2.Attachment1=AC | |
| 609 | particle2.CurveSize0=10 | |
| 610 | particle2.CurveSize1=10 | |
| 611 | particle2.Width0=6 | |
| 612 | particle2.Width1=9 | |
| 613 | ||
| 614 | particle3=Instance.new('ParticleEmitter',Dip)
| |
| 615 | particle3.Color = ColorSequence.new(keypoints) | |
| 616 | particle3.LightEmission=1 | |
| 617 | particle3.Texture='rbxassetid://187012669' | |
| 618 | particle3.Size=NumberSequence.new(.2) | |
| 619 | particle3.Acceleration=Vector3.new(0,10,0) | |
| 620 | particle3.EmissionDirection='Bottom' | |
| 621 | particle3.SpreadAngle=Vector2.new(90,90) | |
| 622 | HK=Instance.new('Part',Character)
| |
| 623 | HK.CanCollide=false | |
| 624 | HK.Shape='Ball' | |
| 625 | HK.Size=Vector3.new(2,2,2) | |
| 626 | HK.Material='Neon' | |
| 627 | HK.BrickColor=BrickColor.new('Gold')
| |
| 628 | HK.Transparency=.5 | |
| 629 | HK.CFrame=Character['Left Arm'].CFrame*CFrame.new(0,-1,-2) | |
| 630 | AutoWeld(HK,Character['Left Arm']) | |
| 631 | attack = true | |
| 632 | -- RootPart.CFrame = clerp(RootPart.CFrame,stand.HumanoidRootPart.CFrame*CFrame.new(0,0,-5), .1) | |
| 633 | StageTime=0 | |
| 634 | Stage=1 | |
| 635 | chatfunc('I am Megumin,Controller of the finest power Crimson Demons posses,')
| |
| 636 | while Stage==1 do | |
| 637 | for i = 0, 1, 0.7 do | |
| 638 | swait() | |
| 639 | PlayAnimationFromTable({
| |
| 640 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 641 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 642 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 643 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(20, -.5, 0), | |
| 644 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 645 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 646 | },.5,false) | |
| 647 | StageTime=StageTime+.02 | |
| 648 | if StageTime>3.5 then | |
| 649 | Stage=Stage+1 | |
| 650 | end | |
| 651 | end | |
| 652 | end | |
| 653 | Stage=2 | |
| 654 | -- wait(4) | |
| 655 | StageTime=0 | |
| 656 | chatfunc(', and I command explosion magic!')
| |
| 657 | ||
| 658 | ||
| 659 | while Stage==2 do | |
| 660 | for i = 0, 1, 0.7 do | |
| 661 | swait() | |
| 662 | PlayAnimationFromTable({
| |
| 663 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 664 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(-.5, 0.5, 0), | |
| 665 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 666 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, .5, 0) * CFrame.Angles(20.5, -.5, 0), | |
| 667 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 668 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 669 | },.5,false) | |
| 670 | StageTime=StageTime+.02 | |
| 671 | if StageTime>3.5 then | |
| 672 | Stage=Stage+1 | |
| 673 | end | |
| 674 | if StageTime>1 and StageTime<1.1 then | |
| 675 | chatfunc('The Devil King fancies himself superior to us and dares call himself "strongest"!')
| |
| 676 | end | |
| 677 | end | |
| 678 | end | |
| 679 | ||
| 680 | ||
| 681 | chatfunc('I shall obliterate his vile presence with our strongest of magics!')
| |
| 682 | ||
| 683 | StageTime=0 | |
| 684 | Stage=3 | |
| 685 | while Stage==3 do | |
| 686 | for i = 0, 1, 0.7 do | |
| 687 | swait() | |
| 688 | PlayAnimationFromTable({
| |
| 689 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 690 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 691 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 692 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(20, -.5, 0), | |
| 693 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 694 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 695 | },.5,false) | |
| 696 | end | |
| 697 | StageTime=StageTime+.03 | |
| 698 | if StageTime>1.7 then | |
| 699 | Stage=Stage+1 | |
| 700 | end | |
| 701 | end | |
| 702 | ||
| 703 | StageTime=0 | |
| 704 | for i = 0, 1, 0.7 do | |
| 705 | swait() | |
| 706 | PlayAnimationFromTable({
| |
| 707 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 708 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.5, 0), | |
| 709 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 710 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 1, 0) * CFrame.Angles(21, -.5, 0), | |
| 711 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 712 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 713 | },.5,false) | |
| 714 | end | |
| 715 | chatfunc('Explosion!')
| |
| 716 | wait() | |
| 717 | Explosion:Play() | |
| 718 | HK:Remove() | |
| 719 | G=Instance.new('Part',Character)
| |
| 720 | G.Size=Vector3.new(20,20,20) | |
| 721 | G.CanCollide=false | |
| 722 | G.Shape='Ball' | |
| 723 | G.Position=ms.Hit.p | |
| 724 | G.Transparency=.4 | |
| 725 | G.Material='Neon' | |
| 726 | G.Anchored=true | |
| 727 | GEK=Instance.new('Explosion',G)
| |
| 728 | GEK.BlastRadius=20 | |
| 729 | GEK.BlastPressure=2 | |
| 730 | GEK.DestroyJointRadiusPercent=2 | |
| 731 | FF=Instance.new('ForceField',Character)
| |
| 732 | FF.Visible=false | |
| 733 | Beam=Instance.new('Part',Character)
| |
| 734 | Beam.BrickColor=BrickColor.new('Gold')
| |
| 735 | Beam.Transparency=.5 | |
| 736 | Beam.Anchored=true | |
| 737 | Beam.Material='Neon' | |
| 738 | local distance = (G.Position - Dis.Position).magnitude | |
| 739 | Beam.Size = Vector3.new(2, distance, 2) | |
| 740 | Beam.CFrame = CFrame.new(Dis.Position) * CFrame.new(0, -distance/2, 0) | |
| 741 | ||
| 742 | GEK.Hit:connect(function(h) | |
| 743 | if h.Parent~=Character then | |
| 744 | h.Velocity=Vector3.new(math.random(-30,30),20,math.random(-30,30)) | |
| 745 | end | |
| 746 | end) | |
| 747 | GEK.ExplosionType=Enum.ExplosionType.NoCraters | |
| 748 | GEK.Position=G.Position | |
| 749 | CFuncs.Sound.Create(539294959,G,1,1) | |
| 750 | ||
| 751 | G.BrickColor=BrickColor.new('Gold')
| |
| 752 | con1=G.Touched:connect(function(h) | |
| 753 | if h.Parent~=Character then | |
| 754 | h:remove() | |
| 755 | end | |
| 756 | end) | |
| 757 | K=Instance.new('BodyGyro',G)
| |
| 758 | K.P=Vector3.new(0,100,0) | |
| 759 | wait(1) | |
| 760 | FF:remove() | |
| 761 | Dip:Remove() | |
| 762 | wait(1) | |
| 763 | G:remove() | |
| 764 | Beam:remove() | |
| 765 | bbgTl.Text=" " | |
| 766 | attack = false | |
| 767 | collapse=true | |
| 768 | end | |
| 769 | ||
| 770 | reload2=false | |
| 771 | ||
| 772 | collapse=false | |
| 773 | taunt=false | |
| 774 | Mouse.Button1Down:connect(function() | |
| 775 | if scoobis==true and reload2==false and taunt==false then | |
| 776 | reload2=true | |
| 777 | Attack() | |
| 778 | scoobis=false | |
| 779 | KML:stop() | |
| 780 | for _,v in pairs(Staff) do | |
| 781 | v.Transparency=1 | |
| 782 | end | |
| 783 | hb.Transparency=0 | |
| 784 | wait(5) | |
| 785 | collapse=false | |
| 786 | reload2=false | |
| 787 | ||
| 788 | ||
| 789 | end | |
| 790 | end) | |
| 791 | Staff={
| |
| 792 | ||
| 793 | } | |
| 794 | ||
| 795 | Part=Instance.new("Part",Character)
| |
| 796 | Part.Size= Vector3.new( | |
| 797 | 1, 2, 1 | |
| 798 | ) | |
| 799 | Part.Shape= | |
| 800 | Enum.PartType.Block | |
| 801 | Part.Name="Base" | |
| 802 | Part.Transparency=1 | |
| 803 | Part.BrickColor= BrickColor.new("Medium stone grey")
| |
| 804 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 805 | 0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0 | |
| 806 | ) | |
| 807 | AutoWeld(Part,Character["Left Arm"]) | |
| 808 | Part.CanCollide=false | |
| 809 | Part.Material= | |
| 810 | Enum.Material.SmoothPlastic | |
| 811 | ||
| 812 | ------------------------------------------------------------- | |
| 813 | Part=Instance.new("Part",Character)
| |
| 814 | Part.Size= Vector3.new( | |
| 815 | 4.88999748, 0.270000011, 0.38500011 | |
| 816 | ) | |
| 817 | Part.Shape= | |
| 818 | Enum.PartType.Block | |
| 819 | Part.Name="Stick" | |
| 820 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 821 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 822 | 0.0716470033, -1.0380317, 0.778614879, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 823 | ) | |
| 824 | AutoWeld(Part,Character["Left Arm"]) | |
| 825 | Part.CanCollide=false | |
| 826 | Part.Material= | |
| 827 | Enum.Material.SmoothPlastic | |
| 828 | table.insert(Staff,Part) | |
| 829 | ||
| 830 | ------------------------------------------------------------- | |
| 831 | Part=Instance.new("Part",Character)
| |
| 832 | Part.Size= Vector3.new( | |
| 833 | 0.910000563, 0.289999932, 0.38500011 | |
| 834 | ) | |
| 835 | Part.Shape= | |
| 836 | Enum.PartType.Block | |
| 837 | Part.Name="Stick" | |
| 838 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 839 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 840 | -0.188353002, -1.0380317, -1.88138556, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 841 | ) | |
| 842 | AutoWeld(Part,Character["Left Arm"]) | |
| 843 | Part.CanCollide=false | |
| 844 | Part.Material= | |
| 845 | Enum.Material.SmoothPlastic | |
| 846 | table.insert(Staff,Part) | |
| 847 | ||
| 848 | ------------------------------------------------------------- | |
| 849 | Part=Instance.new("Part",Character)
| |
| 850 | Part.Size= Vector3.new( | |
| 851 | 0.910000563, 0.289999902, 0.38500011 | |
| 852 | ) | |
| 853 | Part.Shape= | |
| 854 | Enum.PartType.Block | |
| 855 | Part.Name="Stick" | |
| 856 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 857 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 858 | -0.448352933, -1.0380317, -2.52138495, 0.0150980018, 0, -0.999886096, 0, -1, 0, -0.999886096, 0, -0.0150980027 | |
| 859 | ) | |
| 860 | AutoWeld(Part,Character["Left Arm"]) | |
| 861 | Part.CanCollide=false | |
| 862 | Part.Material= | |
| 863 | Enum.Material.SmoothPlastic | |
| 864 | table.insert(Staff,Part) | |
| 865 | ||
| 866 | ------------------------------------------------------------- | |
| 867 | Part=Instance.new("Part",Character)
| |
| 868 | Part.Size= Vector3.new( | |
| 869 | 0.640000582, 0.269999981, 0.38500011 | |
| 870 | ) | |
| 871 | Part.Shape= | |
| 872 | Enum.PartType.Block | |
| 873 | Part.Name="Stick" | |
| 874 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 875 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 876 | -0.277138978, -1.02803171, -3.09968996, -0.657677054, 0, -0.75330013, 0, 1, 0, 0.75330013, 0, -0.657677054 | |
| 877 | ) | |
| 878 | AutoWeld(Part,Character["Left Arm"]) | |
| 879 | Part.CanCollide=false | |
| 880 | Part.Material= | |
| 881 | Enum.Material.SmoothPlastic | |
| 882 | table.insert(Staff,Part) | |
| 883 | ||
| 884 | ------------------------------------------------------------- | |
| 885 | Part=Instance.new("Part",Character)
| |
| 886 | Part.Size= Vector3.new( | |
| 887 | 0.840000451, 0.229999989, 0.38500011 | |
| 888 | ) | |
| 889 | Part.Shape= | |
| 890 | Enum.PartType.Block | |
| 891 | Part.Name="Stick" | |
| 892 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 893 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 894 | 0.15343301, -1.02803171, -3.08046007, -0.91565901, 0, -0.401955992, 0, -1, 0, -0.401955992, 0, 0.91565901 | |
| 895 | ) | |
| 896 | AutoWeld(Part,Character["Left Arm"]) | |
| 897 | Part.CanCollide=false | |
| 898 | Part.Material= | |
| 899 | Enum.Material.SmoothPlastic | |
| 900 | table.insert(Staff,Part) | |
| 901 | ||
| 902 | ------------------------------------------------------------- | |
| 903 | Part=Instance.new("Part",Character)
| |
| 904 | Part.Size= Vector3.new( | |
| 905 | 0.470000386, 0.209999919, 0.935000181 | |
| 906 | ) | |
| 907 | Part.Shape= | |
| 908 | Enum.PartType.Block | |
| 909 | Part.Name="Stick" | |
| 910 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 911 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 912 | 0.433368087, -1.02803171, -3.25790405, -0.91565901, 0, -0.401955992, 0, -1, 0, -0.401955992, 0, 0.91565901 | |
| 913 | ) | |
| 914 | AutoWeld(Part,Character["Left Arm"]) | |
| 915 | Part.CanCollide=false | |
| 916 | Part.Material= | |
| 917 | Enum.Material.SmoothPlastic | |
| 918 | table.insert(Staff,Part) | |
| 919 | ||
| 920 | ------------------------------------------------------------- | |
| 921 | Part=Instance.new("Part",Character)
| |
| 922 | Part.Size= Vector3.new( | |
| 923 | 0.470000386, 0.189999968, 0.535000205 | |
| 924 | ) | |
| 925 | Part.Shape= | |
| 926 | Enum.PartType.Block | |
| 927 | Part.Name="Stick" | |
| 928 | Part.BrickColor= BrickColor.new("Burnt Sienna")
| |
| 929 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 930 | 0.588867128, -1.02803171, -3.81795764, -0.99974674, 0, -0.0225039944, 0, -1, 0, -0.0225039944, 0, 0.99974674 | |
| 931 | ) | |
| 932 | AutoWeld(Part,Character["Left Arm"]) | |
| 933 | Part.CanCollide=false | |
| 934 | Part.Material= | |
| 935 | Enum.Material.SmoothPlastic | |
| 936 | table.insert(Staff,Part) | |
| 937 | ||
| 938 | ------------------------------------------------------------- | |
| 939 | Part=Instance.new("Part",Character)
| |
| 940 | Part.Size= Vector3.new( | |
| 941 | 0.22999993, 0.578461468, 0.473846316 | |
| 942 | ) | |
| 943 | Part.Shape= | |
| 944 | Enum.PartType.Block | |
| 945 | Part.Name="Ring" | |
| 946 | Part.BrickColor= BrickColor.new("Br. yellowish orange")
| |
| 947 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 948 | -0.298082978, -1.0380317, -2.00398445, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 949 | ) | |
| 950 | AutoWeld(Part,Character["Left Arm"]) | |
| 951 | Part.CanCollide=false | |
| 952 | Part.Material= | |
| 953 | Enum.Material.Glass | |
| 954 | table.insert(Staff,Part) | |
| 955 | ||
| 956 | ------------------------------------------------------------- | |
| 957 | Part=Instance.new("Part",Character)
| |
| 958 | Part.Size= Vector3.new( | |
| 959 | 0.22999993, 0.578461468, 0.473846316 | |
| 960 | ) | |
| 961 | Part.Shape= | |
| 962 | Enum.PartType.Block | |
| 963 | Part.Name="Ring" | |
| 964 | Part.BrickColor= BrickColor.new("Br. yellowish orange")
| |
| 965 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 966 | -0.118083, -1.0380317, -1.77398527, -0.657677054, 0, -0.75330013, 0, -1, 0, -0.75330013, 0, 0.657677054 | |
| 967 | ) | |
| 968 | AutoWeld(Part,Character["Left Arm"]) | |
| 969 | Part.CanCollide=false | |
| 970 | Part.Material= | |
| 971 | Enum.Material.Glass | |
| 972 | table.insert(Staff,Part) | |
| 973 | ||
| 974 | ------------------------------------------------------------- | |
| 975 | Part=Instance.new("Part",Character)
| |
| 976 | Part.Size= Vector3.new( | |
| 977 | 2.91999722, 0.340163469, 0.458857328 | |
| 978 | ) | |
| 979 | Part.Shape= | |
| 980 | Enum.PartType.Block | |
| 981 | Part.Name="Bandage" | |
| 982 | Part.BrickColor= BrickColor.new("Lily white")
| |
| 983 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 984 | 0.0716470033, -1.0380317, 0.543615103, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 985 | ) | |
| 986 | AutoWeld(Part,Character["Left Arm"]) | |
| 987 | Part.CanCollide=false | |
| 988 | Part.Material= | |
| 989 | Enum.Material.SmoothPlastic | |
| 990 | table.insert(Staff,Part) | |
| 991 | ||
| 992 | ------------------------------------------------------------- | |
| 993 | Part=Instance.new("Part",Character)
| |
| 994 | Part.Size= Vector3.new( | |
| 995 | 0.669999778, 0.669999778, 0.669999778 | |
| 996 | ) | |
| 997 | Part.Shape= | |
| 998 | Enum.PartType.Ball | |
| 999 | Part.Name="Ball" | |
| 1000 | Part.BrickColor= BrickColor.new("Really red")
| |
| 1001 | Part.CFrame=Character["Left Arm"].CFrame*CFrame.new( | |
| 1002 | 0.141646966, -1.0380317, -2.46138406, 0, 0, -1, 0, -1, -0, -1, 0, -0 | |
| 1003 | ) | |
| 1004 | AutoWeld(Part,Character["Left Arm"]) | |
| 1005 | Part.CanCollide=false | |
| 1006 | Part.Material= | |
| 1007 | Enum.Material.Glass | |
| 1008 | table.insert(Staff,Part) | |
| 1009 | ------------------------------------------------------------- | |
| 1010 | for _,v in pairs(Staff) do | |
| 1011 | v.Transparency=1 | |
| 1012 | end | |
| 1013 | ||
| 1014 | function rayCast(Position, Direction, Range, Ignore) | |
| 1015 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1016 | end | |
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | ||
| 1023 | sref = CFuncs.Part.Create(Character, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
| |
| 1024 | sref.Anchored = true | |
| 1025 | ||
| 1026 | local m = Create("Model"){
| |
| 1027 | Parent = Character, | |
| 1028 | Name = "WeaponModel", | |
| 1029 | } | |
| 1030 | local shield=false | |
| 1031 | ||
| 1032 | function chatfunc(text) | |
| 1033 | local chat = coroutine.wrap(function() | |
| 1034 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 1035 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 1036 | end | |
| 1037 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 1038 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 1039 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 1040 | naeeym2.Adornee = Character.Head | |
| 1041 | naeeym2.Name = "TalkingBillBoard" | |
| 1042 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 1043 | tecks2.BackgroundTransparency = 1 | |
| 1044 | tecks2.BorderSizePixel = 0 | |
| 1045 | tecks2.Text = "" | |
| 1046 | tecks2.Font = "Fantasy" | |
| 1047 | tecks2.FontSize = "Size32" | |
| 1048 | tecks2.TextStrokeTransparency = 0 | |
| 1049 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
| 1050 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1051 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 1052 | local shk = coroutine.wrap(function() | |
| 1053 | while tecks2 ~= nil do | |
| 1054 | wait(.05) | |
| 1055 | tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3)) | |
| 1056 | end | |
| 1057 | end) | |
| 1058 | shk() | |
| 1059 | for i = 1,string.len(text),1 do | |
| 1060 | tecks2.Text = string.sub(text,1,i) | |
| 1061 | wait(0.01) | |
| 1062 | end | |
| 1063 | wait(1) | |
| 1064 | for i = 1, 5 do | |
| 1065 | wait(.01) | |
| 1066 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
| 1067 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
| 1068 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
| 1069 | end | |
| 1070 | naeeym2:Destroy() | |
| 1071 | end) | |
| 1072 | chat() | |
| 1073 | end | |
| 1074 | ||
| 1075 | Player.Chatted:connect(function(msg) | |
| 1076 | if attack==false then | |
| 1077 | chatfunc(msg) | |
| 1078 | end | |
| 1079 | end) | |
| 1080 | ||
| 1081 | ||
| 1082 | ||
| 1083 | Dis=Instance.new('Part',Character)
| |
| 1084 | Dis.Transparency=1 | |
| 1085 | Dis.Size=Vector3.new(20,1,20) | |
| 1086 | Dis.Anchored=true | |
| 1087 | Dis.CanCollide=false | |
| 1088 | dek=Instance.new('Decal',Dis)
| |
| 1089 | dek.Face='Bottom' | |
| 1090 | dek.Texture='http://www.roblox.com/asset/?id=352764483' | |
| 1091 | dek.Transparency=1 | |
| 1092 | AC=Instance.new('Attachment',Dis)
| |
| 1093 | Dis.Name='Dis' | |
| 1094 | light=Instance.new('SurfaceLight',Character.Torso)
| |
| 1095 | lightp=0 | |
| 1096 | light.Face='Top' | |
| 1097 | while true do | |
| 1098 | light.Color=Color3.new(lightp,lightp,lightp) | |
| 1099 | ||
| 1100 | if taunt==true then | |
| 1101 | lightp=TauntS.PlaybackLoudness/500 | |
| 1102 | light.Enabled=true | |
| 1103 | else | |
| 1104 | lightp=0 | |
| 1105 | light.Enabled=false | |
| 1106 | end | |
| 1107 | if attack==false then | |
| 1108 | dek.Transparency=1 | |
| 1109 | else | |
| 1110 | dek.Transparency=0 | |
| 1111 | end | |
| 1112 | Dis.CFrame=CFrame.new(ms.Hit.p.X,ms.Hit.p.Y,ms.Hit.p.Z)*CFrame.new(0,20,0)*CFrame.Angles(0,sine/2,0) | |
| 1113 | swait() | |
| 1114 | sref.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
| 1115 | Character['Left Arm'].LocalTransparencyModifier=0 | |
| 1116 | Character['Right Arm'].LocalTransparencyModifier=0 | |
| 1117 | Character['Right Leg'].LocalTransparencyModifier=0 | |
| 1118 | Character['Left Leg'].LocalTransparencyModifier=0 | |
| 1119 | Character['Torso'].LocalTransparencyModifier=0 | |
| 1120 | ||
| 1121 | wait() | |
| 1122 | sine=sine+change | |
| 1123 | change=.1 | |
| 1124 | if taunt==true and collapse==false then | |
| 1125 | if attack == false then | |
| 1126 | change = 2 | |
| 1127 | PlayAnimationFromTable({
| |
| 1128 | CFrame.new(-0, -0.331043243, -0.246173918) * CFrame.new(0,0+ math.cos(sine/2)*3, 0) * CFrame.Angles(0, math.rad(15 * math.cos(sine / 4)), 0), | |
| 1129 | CFrame.new(0, 1.4999913, 6.55651093e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(15 * math.cos(sine/4)), 0), | |
| 1130 | CFrame.new(1.5 , 0 + .2 * math.cos(sine / 4 ) / 2, 0 - 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 4)), math.rad(3), math.rad(0)), | |
| 1131 | CFrame.new(-1.5 , 0 - .2 * math.cos(sine / 4) / 2, 0 + 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 4)), math.rad(-3), math.rad(0)), | |
| 1132 | CFrame.new(.5 , -1.64 - 1 * math.cos(sine / 4) / 2, 0 + 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 4)), math.rad(-3), math.rad(0)), | |
| 1133 | CFrame.new(-.5 , -1.64 + 1 * math.cos(sine / 4 ) / 2, 0 - 1 * math.sin(sine / 4) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 4)), math.rad(3), math.rad(0)), | |
| 1134 | ---root.RotVelocity.Y /20 | |
| 1135 | }, .2, false) | |
| 1136 | ||
| 1137 | end | |
| 1138 | end | |
| 1139 | if collapse==false then | |
| 1140 | if taunt==false then | |
| 1141 | Character.Humanoid.WalkSpeed=20 | |
| 1142 | local speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
| 1143 | ||
| 1144 | ||
| 1145 | local TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
| 1146 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1147 | velocity = RootPart.Velocity.y | |
| 1148 | sine = sine + change | |
| 1149 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1150 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1151 | Anim = "Jump" | |
| 1152 | if attack == false then | |
| 1153 | PlayAnimationFromTable({
| |
| 1154 | CFrame.new(0, 0.0486936681, -0.0429394133, 1, 0, -0, 0, 0.996194661, -0.087155968, 0, 0.087155968, 0.996194661) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1155 | CFrame.new(0, 1.48698187, -0.0992434025, 1, 0, 0, 0, 0.98480767, 0.173648626, -0, -0.173648626, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1156 | CFrame.new(1.66118193, 0.583681226, 0.430878729, 0.556951106, -0.772693694, -0.30454877, 0.830109596, 0.506009281, 0.234249175, -0.026898358, -0.383274168, 0.923242927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1157 | CFrame.new(-1.65963519, 0.695907593, 0.339572817, 0.482961893, 0.810776234, 0.330741376, -0.866026103, 0.498096228, 0.0435779653, -0.129409045, -0.307477146, 0.94271481) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1158 | CFrame.new(0.499997795, -1.71809137, -0.102601528, 0.984807849, 3.55863392e-007, -0.173647791, 0.0593907312, 0.939692557, 0.336824298, 0.163175657, -0.342020214, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1159 | CFrame.new(-0.599241376, -1.29528463, -0.396836221, 0.992403984, 0.086823605, 0.0871558413, -0.118890785, 0.858931601, 0.498097867, -0.0316142589, -0.504676282, 0.862729669) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1160 | }, .3, false) | |
| 1161 | end | |
| 1162 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1163 | Anim = "Fall" | |
| 1164 | if attack == false then | |
| 1165 | PlayAnimationFromTable({
| |
| 1166 | CFrame.new(-0, -0.0520263538, -0.0354017057, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1167 | CFrame.new(0, 1.51533091, -0.10684365, 1, 0, 0, 0, 0.965925872, 0.258819342, 0, -0.258819342, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1168 | CFrame.new(1.67554009, 0.885679007, 0.385592818, 0.374123871, -0.696466088, -0.61234498, 0.914592147, 0.386364758, 0.119345918, 0.153468132, -0.604696095, 0.781530797) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1169 | CFrame.new(-1.67474985, 0.999329269, 0.296636045, 0.250219911, 0.753912985, 0.607457995, -0.927206695, 0.367205799, -0.0738086402, -0.278707415, -0.544770718, 0.79091537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1170 | CFrame.new(0.504494727, -1.81757987, -0.0935191363, 0.984807849, -0.0449431092, -0.167730823, 0.059390761, 0.99484998, 0.0821366012, 0.163175508, -0.0908504426, 0.982405365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1171 | CFrame.new(-0.623603821, -1.49203336, -0.421764404, 0.992403865, 0.122534379, 0.0109562073, -0.118891656, 0.978150725, -0.17054674, -0.0316146575, 0.167948633, 0.985288799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1172 | }, .3, false) | |
| 1173 | end | |
| 1174 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1175 | Anim = "Idle" | |
| 1176 | if attack == false then | |
| 1177 | change = 1 | |
| 1178 | PlayAnimationFromTable({
| |
| 1179 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, .5, 0), | |
| 1180 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -.5, 0), | |
| 1181 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1182 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1183 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1184 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1185 | }, .3, false) | |
| 1186 | end | |
| 1187 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1188 | Anim = "Walk" | |
| 1189 | if attack == false then | |
| 1190 | change = 2 | |
| 1191 | PlayAnimationFromTable({
| |
| 1192 | CFrame.new(-0, -0.331043243, -0.246173918) * CFrame.new(0, .1, 0) * CFrame.Angles(-.2, math.rad(-15 * math.cos(sine / 8)), 0+root.RotVelocity.Y/15), | |
| 1193 | CFrame.new(0, 1.4999913, 6.55651093e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(.2, math.rad(15 * math.cos(sine / 8)), 0), | |
| 1194 | CFrame.new(1.5 , 0 + .2 * math.cos(sine / 8 ) / 2, 0 - 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 1195 | CFrame.new(-1.5 , 0 - .2 * math.cos(sine / 8) / 2, 0 + 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 1196 | CFrame.new(.5 , -1.64 - 1 * math.cos(sine / 8) / 2, 0 + 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(-70 * math.sin(sine / 8)), math.rad(-3), math.rad(0)), | |
| 1197 | CFrame.new(-.5 , -1.64 + 1 * math.cos(sine / 8 ) / 2, 0 - 1 * math.sin(sine / 8) ) * CFrame.Angles(math.rad(70 * math.sin(sine / 8)), math.rad(3), math.rad(0)), | |
| 1198 | ---root.RotVelocity.Y /20 | |
| 1199 | }, .2, false) | |
| 1200 | end | |
| 1201 | end | |
| 1202 | end | |
| 1203 | elseif collapse==true then | |
| 1204 | Character.Humanoid.WalkSpeed=0 | |
| 1205 | PlayAnimationFromTable({
| |
| 1206 | CFrame.new(-0.0254490171, -0.100000001, -0.0245252885) * CFrame.new(0, -3, 0) * CFrame.Angles(-1.5, 0, 0), | |
| 1207 | CFrame.new(-5.58793545e-008, 1.49999201, 2.23517418e-007) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1208 | CFrame.new(1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.5), | |
| 1209 | CFrame.new(-1.5, 0, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -.5), | |
| 1210 | CFrame.new(0.5,-1.8, 0) * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, .5), | |
| 1211 | CFrame.new(-0.5,-1.8 ,0) * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, -.5), | |
| 1212 | }, .2, false) | |
| 1213 | elseif attack==true then | |
| 1214 | Character.Humanoid.WalkSpeed=0 | |
| 1215 | ||
| 1216 | end | |
| 1217 | end | |
| 1218 | --https://www.hastebin.com/raw/fahamuqecu |