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1 | CV="White" | |
2 | ||
3 | p = game.Players.LocalPlayer | |
4 | char = p.Character | |
5 | local txt = Instance.new("BillboardGui", char) | |
6 | txt.Adornee = char .Head | |
7 | txt.Name = "_status" | |
8 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
9 | txt.StudsOffset = Vector3.new(-9, 6, 0) | |
10 | local text = Instance.new("TextLabel", txt) | |
11 | text.Size = UDim2.new(10, 0, 7, 0) | |
12 | text.FontSize = "Size24" | |
13 | text.TextScaled = true | |
14 | text.TextTransparency = 0 | |
15 | text.BackgroundTransparency = 1 | |
16 | text.TextTransparency = 0 | |
17 | text.TextStrokeTransparency = 1 | |
18 | text.Font = "Code" | |
19 | text.TextStrokeColor3 = Color3.new(40,0,0) | |
20 | ||
21 | v=Instance.new("Part") | |
22 | v.Name = "ColorBrick" | |
23 | v.Parent=p.Character | |
24 | v.FormFactor="Symmetric" | |
25 | v.Anchored=true | |
26 | v.CanCollide=false | |
27 | v.BottomSurface="Smooth" | |
28 | v.TopSurface="Smooth" | |
29 | v.Size=Vector3.new(10,5,3) | |
30 | v.Transparency=1 | |
31 | v.CFrame=char.Torso.CFrame | |
32 | v.BrickColor=BrickColor.new(CV) | |
33 | v.Transparency=1 | |
34 | text.TextColor3 = Color3.fromRGB(255,140,0) | |
35 | v.Shape="Block" | |
36 | text.Text = "NTF UNIT" | |
37 | coroutine.wrap(function() | |
38 | while wait() do | |
39 | wait(3) | |
40 | text.Text = "Kill" | |
41 | wait() | |
42 | text.Text = "NTF UNIT"; | |
43 | wait(2) | |
44 | local str = "" | |
45 | for i = 1, math.random(3,25) do | |
46 | str = str..string.char(math.random(65,122)) | |
47 | end | |
48 | text.Text = str | |
49 | wait() | |
50 | str = "" | |
51 | for i = 1, math.random(12,25) do | |
52 | str = str..string.char(math.random(48,122)) | |
53 | end | |
54 | wait() | |
55 | text.Text = str | |
56 | wait() | |
57 | text.Text = "NTF UNIT"; | |
58 | wait(1) | |
59 | text.Text = "FBI, WHERE ARE YOU." | |
60 | wait() | |
61 | text.Text = "SCP-106 SPOTTED." | |
62 | wait() | |
63 | text.Text = "NTF UNIT"; | |
64 | wait(2) | |
65 | text.Text = "CLASS-D TERMINATED."; | |
66 | wait() | |
67 | text.Text = "SCP-096 SPOTTED."; | |
68 | wait() | |
69 | for i = 1, math.random(12,25) do | |
70 | str = str..string.char(math.random(48,57)) | |
71 | end | |
72 | text.Text = str | |
73 | wait() | |
74 | text.Text = "NTF UNIT"; | |
75 | wait(2) | |
76 | end | |
77 | end)() | |
78 | -------- | |
79 | local s = Instance.new("Sound",Character) | |
80 | s.Name = "BGMusic" | |
81 | s.SoundId = "rbxassetid://714974960" | |
82 | s.Pitch = 1 | |
83 | s.Volume = 0.25 | |
84 | s.Looped = true | |
85 | s.archivable = false | |
86 | wait(0.1) | |
87 | s:play() | |
88 | -------- | |
89 | Character = game.Players.LocalPlayer.Character | |
90 | Player = game.Players.LocalPlayer | |
91 | char = Character | |
92 | hum = Character.Humanoid | |
93 | Torso = Character.Torso | |
94 | Head = Character.Head | |
95 | ||
96 | char.Shirt.ShirtTemplate = "rbxassetid://994469018" | |
97 | char.Pants.PantsTemplate = "rbxassetid://977437883" | |
98 | ||
99 | ||
100 | local BC = char["Body Colors"] | |
101 | BC.HeadColor = BrickColor.new("Really black") | |
102 | BC.LeftArmColor = BrickColor.new("Really black") | |
103 | BC.LeftLegColor = BrickColor.new("Really black") | |
104 | BC.RightArmColor = BrickColor.new("Really black") | |
105 | BC.RightLegColor = BrickColor.new("Really black") | |
106 | BC.TorsoColor = BrickColor.new("Really black") | |
107 | ||
108 | char.Head.face.Texture = "rbxassetid://701379058" | |
109 | ||
110 | hum.MaxHealth = math.huge | |
111 | ||
112 | ||
113 | ||
114 | ||
115 | for i,v in pairs(char:children()) do | |
116 | if v:IsA("Hat") then | |
117 | v:Destroy() | |
118 | end | |
119 | end | |
120 | for i,v in pairs(char:children()) do | |
121 | if v:IsA("Accessory") then | |
122 | v:Destroy() | |
123 | end | |
124 | end | |
125 | for i,v in pairs(char:children()) do | |
126 | if v:IsA("Hair") then | |
127 | v:Destroy() | |
128 | end | |
129 | end | |
130 | --141378828 | |
131 | Reaper = Instance.new("Model") | |
132 | Reaper.Parent = Player.Character | |
133 | Reaper.Name = "Reaper" | |
134 | rh = Instance.new("Part") | |
135 | rh.Parent = Reaper | |
136 | rh.BrickColor = BrickColor.new("Really red") | |
137 | rh.Locked = true | |
138 | rh.CanCollide = false | |
139 | mesh = Instance.new("SpecialMesh") | |
140 | rh.formFactor = "Symmetric" | |
141 | mesh.MeshType = "FileMesh" | |
142 | mesh.MeshId = "http://www.roblox.com/asset/?id=112643970" | |
143 | mesh.TextureId = "http://www.roblox.com/asset/?id=1018233493" | |
144 | mesh.Parent = rh | |
145 | mesh.Scale = Vector3.new(1.1,1.1,1.1) | |
146 | local weld = Instance.new("Weld") | |
147 | weld.Parent = rh | |
148 | rh.Transparency = 0 | |
149 | weld.Part0 = rh | |
150 | weld.Part1 = Player.Character.Head | |
151 | weld.C0 = CFrame.new(-0, -0.05, -0)*CFrame.Angles(0, 0, 0) | |
152 | ---------------- | |
153 | local player = game.Players.LocalPlayer | |
154 | local char = player.Character | |
155 | local tor = char.Torso | |
156 | local camera = game.Workspace.CurrentCamera | |
157 | local ra = char['Right Arm'] | |
158 | local la = char['Left Arm'] | |
159 | local ammo = 500 | |
160 | local maxammo = 500 | |
161 | local neck=tor:findFirstChild'Neck' | |
162 | local nco=neck.C0 | |
163 | local UserInputService = game:GetService("UserInputService") | |
164 | local firing = false | |
165 | local shellsenabled = false | |
166 | ||
167 | function weld(p0,p1,c0) | |
168 | local w=Instance.new("Weld",p0) | |
169 | w.Part0=p0 | |
170 | w.Part1=p1 | |
171 | w.C0=c0 | |
172 | return w | |
173 | end | |
174 | ||
175 | bin=Instance.new('HopperBin',player.Backpack) | |
176 | bin.Name='PPSH-41' | |
177 | ||
178 | bin.Selected:connect(function(mouse) | |
179 | pcall(function() | |
180 | if char:FindFirstChild("PPSHClone") then char.PPSHClone:Destroy() end | |
181 | local reloading = false | |
182 | local canfire = true | |
183 | local canmovemouse = true | |
184 | local mouselook = 0 | |
185 | local aimed = false | |
186 | local tool = Instance.new("Tool",char) | |
187 | ||
188 | local ppsh = Instance.new("Model", tool) | |
189 | ppsh.Name = "ppsh" | |
190 | ||
191 | handle = Instance.new("Part", ppsh) | |
192 | handle.FormFactor = Enum.FormFactor.Symmetric | |
193 | handle.CanCollide = false | |
194 | handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
195 | handle.Transparency = 1 | |
196 | handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
197 | handle.Reflectance = 0.1 | |
198 | handle.Anchored = false | |
199 | handle.Material = Enum.Material.Metal | |
200 | handle.Size = Vector3.new(0.856, 0.856, 0.856) | |
201 | handle.Name = "Handle" | |
202 | handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
203 | handle.CFrame = CFrame.new(134.255, 3.832, 84.391)* CFrame.Angles(-1.5207579906473e-007, 1.80538290806e-006, -0.0003191729192622) | |
204 | handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
205 | handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
206 | handle.BrickColor = BrickColor.new("Dark stone grey") | |
207 | handle.Friction = 0.3 | |
208 | handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
209 | ||
210 | part = Instance.new("Part", ppsh) | |
211 | part.FormFactor = Enum.FormFactor.Plate | |
212 | part.CanCollide = false | |
213 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
214 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
215 | part.Anchored = false | |
216 | part.Material = Enum.Material.Wood | |
217 | part.Size = Vector3.new(1, 0.4, 1) | |
218 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
219 | part.CFrame = CFrame.new(134.179, 3.777, 85.684)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
220 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
221 | part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
222 | part.BrickColor = BrickColor.new("Reddish brown") | |
223 | part.Friction = 0.3 | |
224 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
225 | ||
226 | mesh = Instance.new("SpecialMesh", part) | |
227 | mesh.Scale = Vector3.new(0.25, 0.25, 0.167) | |
228 | mesh.MeshType = Enum.MeshType.Wedge | |
229 | ||
230 | part_2 = Instance.new("Part", ppsh) | |
231 | part_2.FormFactor = Enum.FormFactor.Plate | |
232 | part_2.CanCollide = false | |
233 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
234 | part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
235 | part_2.Anchored = false | |
236 | part_2.Material = Enum.Material.Wood | |
237 | part_2.Size = Vector3.new(1, 0.4, 1) | |
238 | part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
239 | part_2.CFrame = CFrame.new(134.175, 3.327, 86.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
240 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
241 | part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
242 | part_2.BrickColor = BrickColor.new("Reddish brown") | |
243 | part_2.Friction = 0.3 | |
244 | part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
245 | ||
246 | mesh_2 = Instance.new("SpecialMesh", part_2) | |
247 | mesh_2.Scale = Vector3.new(0.25, 0.167, 0.667) | |
248 | mesh_2.MeshType = Enum.MeshType.Wedge | |
249 | ||
250 | part_3 = Instance.new("Part", ppsh) | |
251 | part_3.FormFactor = Enum.FormFactor.Plate | |
252 | part_3.CanCollide = false | |
253 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
254 | part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
255 | part_3.Anchored = false | |
256 | part_3.Material = Enum.Material.Wood | |
257 | part_3.Size = Vector3.new(1, 0.4, 1) | |
258 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
259 | part_3.CFrame = CFrame.new(134.175, 3.594, 86.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
260 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
261 | part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
262 | part_3.BrickColor = BrickColor.new("Reddish brown") | |
263 | part_3.Friction = 0.3 | |
264 | part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
265 | ||
266 | mesh_3 = Instance.new("SpecialMesh", part_3) | |
267 | mesh_3.Scale = Vector3.new(0.25, 1.167, 0.667) | |
268 | mesh_3.MeshType = Enum.MeshType.Brick | |
269 | ||
270 | stock = Instance.new("Part", ppsh) | |
271 | stock.FormFactor = Enum.FormFactor.Plate | |
272 | stock.CanCollide = false | |
273 | stock.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
274 | stock.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
275 | stock.Anchored = false | |
276 | stock.Material = Enum.Material.Wood | |
277 | stock.Size = Vector3.new(1, 0.4, 1) | |
278 | stock.Name = "Stock" | |
279 | stock.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
280 | stock.CFrame = CFrame.new(134.172, 3.561, 86.517)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
281 | stock.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
282 | stock.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
283 | stock.BrickColor = BrickColor.new("Reddish brown") | |
284 | stock.Friction = 0.3 | |
285 | stock.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
286 | ||
287 | mesh_4 = Instance.new("SpecialMesh", stock) | |
288 | mesh_4.Scale = Vector3.new(0.25, 1.333, 0.167) | |
289 | mesh_4.MeshType = Enum.MeshType.Brick | |
290 | ||
291 | part_4 = Instance.new("Part", ppsh) | |
292 | part_4.FormFactor = Enum.FormFactor.Custom | |
293 | part_4.CanCollide = false | |
294 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
295 | part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
296 | part_4.Anchored = false | |
297 | part_4.Material = Enum.Material.Metal | |
298 | part_4.Size = Vector3.new(0.242, 0.242, 0.242) | |
299 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
300 | part_4.CFrame = CFrame.new(134.178, 4.026, 81.881)* CFrame.Angles(-1.5717061758041, 8.5014959040564e-005, -0.0080821355804801) | |
301 | part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
302 | part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
303 | part_4.BrickColor = BrickColor.new("Really black") | |
304 | part_4.Friction = 0.3 | |
305 | part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
306 | ||
307 | mesh_5 = Instance.new("CylinderMesh", part_4) | |
308 | mesh_5.Scale = Vector3.new(0.6, 0.038, 0.6) | |
309 | ||
310 | muzzleflash = Instance.new("Part", ppsh) | |
311 | muzzleflash.CanCollide = false | |
312 | muzzleflash.Transparency = 1 | |
313 | muzzleflash.TopSurface = Enum.SurfaceType.Smooth | |
314 | muzzleflash.Anchored = false | |
315 | muzzleflash.Material = Enum.Material.Neon | |
316 | muzzleflash.Size = Vector3.new(1.001, 2.003, 2.003) | |
317 | muzzleflash.Name = "MuzzleFlash" | |
318 | muzzleflash.CFrame = CFrame.new(134.206, 4.029, 80.998)* CFrame.Angles(0.010700599290431, 1.5627064704895, -1.5815346240997) | |
319 | muzzleflash.BrickColor = BrickColor.new("New Yeller") | |
320 | muzzleflash.Friction = 0.3 | |
321 | muzzleflash.BottomSurface = Enum.SurfaceType.Smooth | |
322 | ||
323 | mesh_6 = Instance.new("SpecialMesh", muzzleflash) | |
324 | mesh_6.Scale = Vector3.new(0.5, 1, 0.5) | |
325 | mesh_6.MeshType = Enum.MeshType.Sphere | |
326 | ||
327 | pointlight = Instance.new("PointLight", muzzleflash) | |
328 | pointlight.Enabled = false | |
329 | pointlight.Color = Color3.new(1, 1, 0) | |
330 | pointlight.Brightness = 5 | |
331 | pointlight.Range = 5 | |
332 | ||
333 | newp = Instance.new("Part", ppsh) | |
334 | newp.CanCollide = false | |
335 | newp.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
336 | newp.Transparency = 1 | |
337 | newp.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
338 | newp.Anchored = false | |
339 | newp.Material = Enum.Material.Metal | |
340 | newp.Size = Vector3.new(0.242, 0.242, 0.242) | |
341 | newp.Name = "newp" | |
342 | newp.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
343 | newp.CFrame = CFrame.new(134.182, 4.035, 81.738)* CFrame.Angles(1.2531131687865e-006, -0.00099066097754985, -3.862278390443e-005) | |
344 | newp.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
345 | newp.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
346 | newp.BrickColor = BrickColor.new("Really black") | |
347 | newp.Friction = 0.3 | |
348 | newp.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
349 | ||
350 | mesh_7 = Instance.new("BlockMesh", newp) | |
351 | mesh_7.Scale = Vector3.new(0.828, 0.828, 0.828) | |
352 | ||
353 | mag = Instance.new("Part", ppsh) | |
354 | mag.FormFactor = Enum.FormFactor.Symmetric | |
355 | mag.CanCollide = false | |
356 | mag.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
357 | mag.Elasticity = 0 | |
358 | mag.TopSurface = Enum.SurfaceType.Smooth | |
359 | mag.Anchored = false | |
360 | mag.Material = Enum.Material.Metal | |
361 | mag.Size = Vector3.new(1, 1, 1) | |
362 | mag.Name = "mag" | |
363 | mag.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
364 | mag.CFrame = CFrame.new(134.18, 3.537, 83.84)* CFrame.Angles(-1.5707964897156, -1.5707963705063, 0) | |
365 | mag.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
366 | mag.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
367 | mag.BrickColor = BrickColor.new("Dark stone grey") | |
368 | mag.Friction = 0.3 | |
369 | mag.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
370 | ||
371 | mesh_8 = Instance.new("CylinderMesh", mag) | |
372 | mesh_8.Scale = Vector3.new(0.9, 0.41, 0.9) | |
373 | ||
374 | part_5 = Instance.new("Part", ppsh) | |
375 | part_5.FormFactor = Enum.FormFactor.Plate | |
376 | part_5.CanCollide = false | |
377 | part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
378 | part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
379 | part_5.Anchored = false | |
380 | part_5.Material = Enum.Material.Metal | |
381 | part_5.Size = Vector3.new(1, 2.4, 1) | |
382 | part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
383 | part_5.CFrame = CFrame.new(134.182, 4.024, 83.319)* CFrame.Angles(-1.5707964897156, 4.6109793316873e-008, -4.6110906759544e-010) | |
384 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
385 | part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
386 | part_5.BrickColor = BrickColor.new("Dark stone grey") | |
387 | part_5.Friction = 0.3 | |
388 | part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
389 | ||
390 | mesh_9 = Instance.new("CylinderMesh", part_5) | |
391 | mesh_9.Scale = Vector3.new(1, 1.2, 0.19) | |
392 | ||
393 | part_6 = Instance.new("Part", ppsh) | |
394 | part_6.FormFactor = Enum.FormFactor.Plate | |
395 | part_6.CanCollide = false | |
396 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
397 | part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
398 | part_6.Anchored = false | |
399 | part_6.Material = Enum.Material.Metal | |
400 | part_6.Size = Vector3.new(1, 0.4, 1) | |
401 | part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
402 | part_6.CFrame = CFrame.new(134.183, 4.158, 82.302)* CFrame.Angles(0.0042714844457805, 1.5627138614655, -0.0051786983385682) | |
403 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
404 | part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
405 | part_6.BrickColor = BrickColor.new("Dark stone grey") | |
406 | part_6.Friction = 0.3 | |
407 | part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
408 | ||
409 | mesh_10 = Instance.new("SpecialMesh", part_6) | |
410 | mesh_10.Scale = Vector3.new(0.083, 0.333, 0.083) | |
411 | mesh_10.MeshType = Enum.MeshType.Brick | |
412 | ||
413 | part_7 = Instance.new("Part", ppsh) | |
414 | part_7.FormFactor = Enum.FormFactor.Plate | |
415 | part_7.CanCollide = false | |
416 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
417 | part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
418 | part_7.Anchored = false | |
419 | part_7.Material = Enum.Material.Metal | |
420 | part_7.Size = Vector3.new(1, 0.4, 1) | |
421 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
422 | part_7.CFrame = CFrame.new(134.194, 3.942, 83.767)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
423 | part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
424 | part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
425 | part_7.BrickColor = BrickColor.new("Dark stone grey") | |
426 | part_7.Friction = 0.3 | |
427 | part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
428 | ||
429 | mesh_11 = Instance.new("SpecialMesh", part_7) | |
430 | mesh_11.Scale = Vector3.new(0.25, 0.083, 0.167) | |
431 | mesh_11.MeshType = Enum.MeshType.Brick | |
432 | ||
433 | part_8 = Instance.new("Part", ppsh) | |
434 | part_8.FormFactor = Enum.FormFactor.Plate | |
435 | part_8.CanCollide = false | |
436 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
437 | part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
438 | part_8.Anchored = false | |
439 | part_8.Material = Enum.Material.Metal | |
440 | part_8.Size = Vector3.new(1, 0.4, 1) | |
441 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
442 | part_8.CFrame = CFrame.new(134.193, 3.809, 83.934)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
443 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
444 | part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
445 | part_8.BrickColor = BrickColor.new("Dark stone grey") | |
446 | part_8.Friction = 0.3 | |
447 | part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
448 | ||
449 | mesh_12 = Instance.new("SpecialMesh", part_8) | |
450 | mesh_12.Scale = Vector3.new(0.25, 0.75, 0.167) | |
451 | mesh_12.MeshType = Enum.MeshType.Brick | |
452 | ||
453 | part_9 = Instance.new("Part", ppsh) | |
454 | part_9.FormFactor = Enum.FormFactor.Plate | |
455 | part_9.CanCollide = false | |
456 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
457 | part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
458 | part_9.Anchored = false | |
459 | part_9.Material = Enum.Material.Metal | |
460 | part_9.Size = Vector3.new(1, 0.4, 1) | |
461 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
462 | part_9.CFrame = CFrame.new(134.184, 4.158, 82.219)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
463 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
464 | part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
465 | part_9.BrickColor = BrickColor.new("Dark stone grey") | |
466 | part_9.Friction = 0.3 | |
467 | part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
468 | ||
469 | mesh_13 = Instance.new("SpecialMesh", part_9) | |
470 | mesh_13.Scale = Vector3.new(0.083, 0.333, 0.083) | |
471 | mesh_13.MeshType = Enum.MeshType.Wedge | |
472 | ||
473 | part_10 = Instance.new("Part", ppsh) | |
474 | part_10.FormFactor = Enum.FormFactor.Plate | |
475 | part_10.CanCollide = false | |
476 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
477 | part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
478 | part_10.Anchored = false | |
479 | part_10.Material = Enum.Material.Metal | |
480 | part_10.Size = Vector3.new(1, 0.4, 1) | |
481 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
482 | part_10.CFrame = CFrame.new(134.183, 4.158, 82.385)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
483 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
484 | part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
485 | part_10.BrickColor = BrickColor.new("Dark stone grey") | |
486 | part_10.Friction = 0.3 | |
487 | part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
488 | ||
489 | mesh_14 = Instance.new("SpecialMesh", part_10) | |
490 | mesh_14.Scale = Vector3.new(0.083, 0.333, 0.083) | |
491 | mesh_14.MeshType = Enum.MeshType.Wedge | |
492 | ||
493 | part_11 = Instance.new("Part", ppsh) | |
494 | part_11.FormFactor = Enum.FormFactor.Plate | |
495 | part_11.CanCollide = false | |
496 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
497 | part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
498 | part_11.Anchored = false | |
499 | part_11.Material = Enum.Material.Metal | |
500 | part_11.Size = Vector3.new(1, 0.4, 1) | |
501 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
502 | part_11.CFrame = CFrame.new(134.196, 3.825, 83.601)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
503 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
504 | part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
505 | part_11.BrickColor = BrickColor.new("Dark stone grey") | |
506 | part_11.Friction = 0.3 | |
507 | part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
508 | ||
509 | mesh_15 = Instance.new("SpecialMesh", part_11) | |
510 | mesh_15.Scale = Vector3.new(0.25, 0.667, 0.167) | |
511 | mesh_15.MeshType = Enum.MeshType.Brick | |
512 | ||
513 | part_12 = Instance.new("Part", ppsh) | |
514 | part_12.FormFactor = Enum.FormFactor.Plate | |
515 | part_12.CanCollide = false | |
516 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
517 | part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
518 | part_12.Anchored = false | |
519 | part_12.Material = Enum.Material.Metal | |
520 | part_12.Size = Vector3.new(1, 0.4, 1) | |
521 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
522 | part_12.CFrame = CFrame.new(134.196, 3.65, 83.601)* CFrame.Angles(-1.5717036724091, 4.335065750638e-005, -0.0080923531204462) | |
523 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
524 | part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
525 | part_12.BrickColor = BrickColor.new("Dark stone grey") | |
526 | part_12.Friction = 0.3 | |
527 | part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
528 | ||
529 | mesh_16 = Instance.new("SpecialMesh", part_12) | |
530 | mesh_16.Scale = Vector3.new(0.25, 0.417, 0.083) | |
531 | mesh_16.MeshType = Enum.MeshType.Wedge | |
532 | ||
533 | part_13 = Instance.new("Part", ppsh) | |
534 | part_13.FormFactor = Enum.FormFactor.Plate | |
535 | part_13.CanCollide = false | |
536 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
537 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
538 | part_13.Anchored = false | |
539 | part_13.Material = Enum.Material.Metal | |
540 | part_13.Size = Vector3.new(1, 0.4, 1) | |
541 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
542 | part_13.CFrame = CFrame.new(134.19, 3.459, 84.309)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
543 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
544 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
545 | part_13.BrickColor = BrickColor.new("Dark stone grey") | |
546 | part_13.Friction = 0.3 | |
547 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
548 | ||
549 | mesh_17 = Instance.new("SpecialMesh", part_13) | |
550 | mesh_17.Scale = Vector3.new(0.083, 0.167, 0.083) | |
551 | mesh_17.MeshType = Enum.MeshType.Wedge | |
552 | ||
553 | part_14 = Instance.new("Part", ppsh) | |
554 | part_14.FormFactor = Enum.FormFactor.Plate | |
555 | part_14.CanCollide = false | |
556 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
557 | part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
558 | part_14.Anchored = false | |
559 | part_14.Material = Enum.Material.Metal | |
560 | part_14.Size = Vector3.new(1, 0.4, 1) | |
561 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
562 | part_14.CFrame = CFrame.new(134.197, 3.875, 83.467)* CFrame.Angles(-1.5717036724091, 4.335065750638e-005, -0.0080923531204462) | |
563 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
564 | part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
565 | part_14.BrickColor = BrickColor.new("Dark stone grey") | |
566 | part_14.Friction = 0.3 | |
567 | part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
568 | ||
569 | mesh_18 = Instance.new("SpecialMesh", part_14) | |
570 | mesh_18.Scale = Vector3.new(0.25, 0.25, 0.167) | |
571 | mesh_18.MeshType = Enum.MeshType.Wedge | |
572 | ||
573 | part_15 = Instance.new("Part", ppsh) | |
574 | part_15.FormFactor = Enum.FormFactor.Plate | |
575 | part_15.CanCollide = false | |
576 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
577 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
578 | part_15.Anchored = false | |
579 | part_15.Material = Enum.Material.Metal | |
580 | part_15.Size = Vector3.new(1, 0.4, 1) | |
581 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
582 | part_15.CFrame = CFrame.new(134.187, 3.576, 84.642)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
583 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
584 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
585 | part_15.BrickColor = BrickColor.new("Dark stone grey") | |
586 | part_15.Friction = 0.3 | |
587 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
588 | ||
589 | mesh_19 = Instance.new("SpecialMesh", part_15) | |
590 | mesh_19.Scale = Vector3.new(0.083, 0.417, 0.083) | |
591 | mesh_19.MeshType = Enum.MeshType.Brick | |
592 | ||
593 | part_16 = Instance.new("Part", ppsh) | |
594 | part_16.FormFactor = Enum.FormFactor.Plate | |
595 | part_16.CanCollide = false | |
596 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
597 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
598 | part_16.Anchored = false | |
599 | part_16.Material = Enum.Material.Metal | |
600 | part_16.Size = Vector3.new(1, 0.4, 1) | |
601 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
602 | part_16.CFrame = CFrame.new(134.188, 3.459, 84.476)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
603 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
604 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
605 | part_16.BrickColor = BrickColor.new("Dark stone grey") | |
606 | part_16.Friction = 0.3 | |
607 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
608 | ||
609 | mesh_20 = Instance.new("SpecialMesh", part_16) | |
610 | mesh_20.Scale = Vector3.new(0.083, 0.167, 0.25) | |
611 | mesh_20.MeshType = Enum.MeshType.Brick | |
612 | ||
613 | part_17 = Instance.new("Part", ppsh) | |
614 | part_17.FormFactor = Enum.FormFactor.Plate | |
615 | part_17.CanCollide = false | |
616 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
617 | part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
618 | part_17.Anchored = false | |
619 | part_17.Material = Enum.Material.Wood | |
620 | part_17.Size = Vector3.new(1, 0.4, 1) | |
621 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
622 | part_17.CFrame = CFrame.new(134.182, 3.41, 85.226)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
623 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
624 | part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
625 | part_17.BrickColor = BrickColor.new("Reddish brown") | |
626 | part_17.Friction = 0.3 | |
627 | part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
628 | ||
629 | mesh_21 = Instance.new("SpecialMesh", part_17) | |
630 | mesh_21.Scale = Vector3.new(0.25, 0.083, 0.083) | |
631 | mesh_21.MeshType = Enum.MeshType.Wedge | |
632 | ||
633 | part_18 = Instance.new("Part", ppsh) | |
634 | part_18.FormFactor = Enum.FormFactor.Plate | |
635 | part_18.CanCollide = false | |
636 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
637 | part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
638 | part_18.Anchored = false | |
639 | part_18.Material = Enum.Material.Wood | |
640 | part_18.Size = Vector3.new(1, 0.4, 1) | |
641 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
642 | part_18.CFrame = CFrame.new(134.183, 3.627, 85.184)* CFrame.Angles(-0.00091102049918845, -0.0080923540517688, -4.3163738155272e-005) | |
643 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
644 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
645 | part_18.BrickColor = BrickColor.new("Reddish brown") | |
646 | part_18.Friction = 0.3 | |
647 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
648 | ||
649 | mesh_22 = Instance.new("SpecialMesh", part_18) | |
650 | mesh_22.Scale = Vector3.new(0.25, 0.5, 0.333) | |
651 | mesh_22.MeshType = Enum.MeshType.Brick | |
652 | ||
653 | part_19 = Instance.new("Part", ppsh) | |
654 | part_19.FormFactor = Enum.FormFactor.Plate | |
655 | part_19.CanCollide = false | |
656 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
657 | part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
658 | part_19.Anchored = false | |
659 | part_19.Material = Enum.Material.Metal | |
660 | part_19.Size = Vector3.new(1, 0.4, 1) | |
661 | part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
662 | part_19.CFrame = CFrame.new(134.187, 3.459, 84.642)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
663 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
664 | part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
665 | part_19.BrickColor = BrickColor.new("Dark stone grey") | |
666 | part_19.Friction = 0.3 | |
667 | part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
668 | ||
669 | mesh_23 = Instance.new("SpecialMesh", part_19) | |
670 | mesh_23.Scale = Vector3.new(0.083, 0.167, 0.083) | |
671 | mesh_23.MeshType = Enum.MeshType.Wedge | |
672 | ||
673 | part_20 = Instance.new("Part", ppsh) | |
674 | part_20.FormFactor = Enum.FormFactor.Plate | |
675 | part_20.CanCollide = false | |
676 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
677 | part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
678 | part_20.Anchored = false | |
679 | part_20.Material = Enum.Material.Wood | |
680 | part_20.Size = Vector3.new(1, 0.4, 1) | |
681 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
682 | part_20.CFrame = CFrame.new(134.181, 3.777, 85.392)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
683 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
684 | part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
685 | part_20.BrickColor = BrickColor.new("Reddish brown") | |
686 | part_20.Friction = 0.3 | |
687 | part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
688 | ||
689 | mesh_24 = Instance.new("SpecialMesh", part_20) | |
690 | mesh_24.Scale = Vector3.new(0.25, 0.25, 0.417) | |
691 | mesh_24.MeshType = Enum.MeshType.Wedge | |
692 | ||
693 | part_21 = Instance.new("Part", ppsh) | |
694 | part_21.FormFactor = Enum.FormFactor.Plate | |
695 | part_21.CanCollide = false | |
696 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
697 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
698 | part_21.Anchored = false | |
699 | part_21.Material = Enum.Material.Wood | |
700 | part_21.Size = Vector3.new(1, 0.4, 1) | |
701 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
702 | part_21.CFrame = CFrame.new(134.183, 3.777, 85.101)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
703 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
704 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
705 | part_21.BrickColor = BrickColor.new("Reddish brown") | |
706 | part_21.Friction = 0.3 | |
707 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
708 | ||
709 | mesh_25 = Instance.new("SpecialMesh", part_21) | |
710 | mesh_25.Scale = Vector3.new(0.25, 0.25, 0.167) | |
711 | mesh_25.MeshType = Enum.MeshType.Brick | |
712 | ||
713 | part_22 = Instance.new("Part", ppsh) | |
714 | part_22.FormFactor = Enum.FormFactor.Plate | |
715 | part_22.CanCollide = false | |
716 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
717 | part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
718 | part_22.Anchored = false | |
719 | part_22.Material = Enum.Material.Metal | |
720 | part_22.Size = Vector3.new(1, 0.4, 1) | |
721 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
722 | part_22.CFrame = CFrame.new(134.182, 4.024, 84.769)* CFrame.Angles(-1.5707964897156, 4.6109793316873e-008, -4.6110906759544e-010) | |
723 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
724 | part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
725 | part_22.BrickColor = BrickColor.new("Dark stone grey") | |
726 | part_22.Friction = 0.3 | |
727 | part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
728 | ||
729 | mesh_26 = Instance.new("CylinderMesh", part_22) | |
730 | mesh_26.Scale = Vector3.new(1, 1.2, 0.2) | |
731 | ||
732 | part_23 = Instance.new("Part", ppsh) | |
733 | part_23.FormFactor = Enum.FormFactor.Plate | |
734 | part_23.CanCollide = false | |
735 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
736 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
737 | part_23.Anchored = false | |
738 | part_23.Material = Enum.Material.Wood | |
739 | part_23.Size = Vector3.new(1, 0.4, 1) | |
740 | part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
741 | part_23.CFrame = CFrame.new(134.188, 3.809, 84.517)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
742 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
743 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
744 | part_23.BrickColor = BrickColor.new("Reddish brown") | |
745 | part_23.Friction = 0.3 | |
746 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
747 | ||
748 | mesh_27 = Instance.new("SpecialMesh", part_23) | |
749 | mesh_27.Scale = Vector3.new(0.25, 0.75, 1) | |
750 | mesh_27.MeshType = Enum.MeshType.Brick | |
751 | ||
752 | part_24 = Instance.new("Part", ppsh) | |
753 | part_24.FormFactor = Enum.FormFactor.Plate | |
754 | part_24.CanCollide = false | |
755 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
756 | part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
757 | part_24.Anchored = false | |
758 | part_24.Material = Enum.Material.Metal | |
759 | part_24.Size = Vector3.new(1, 0.4, 1) | |
760 | part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
761 | part_24.CFrame = CFrame.new(134.19, 3.576, 84.309)* CFrame.Angles(-0.00091091770445928, -0.0080922329798341, -4.3334443034837e-005) | |
762 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
763 | part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
764 | part_24.BrickColor = BrickColor.new("Dark stone grey") | |
765 | part_24.Friction = 0.3 | |
766 | part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
767 | ||
768 | mesh_28 = Instance.new("SpecialMesh", part_24) | |
769 | mesh_28.Scale = Vector3.new(0.083, 0.417, 0.083) | |
770 | mesh_28.MeshType = Enum.MeshType.Brick | |
771 | ||
772 | part_25 = Instance.new("Part", ppsh) | |
773 | part_25.FormFactor = Enum.FormFactor.Plate | |
774 | part_25.CanCollide = false | |
775 | part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
776 | part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
777 | part_25.Anchored = false | |
778 | part_25.Material = Enum.Material.Wood | |
779 | part_25.Size = Vector3.new(1, 0.4, 1) | |
780 | part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
781 | part_25.CFrame = CFrame.new(134.183, 3.41, 85.143)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
782 | part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
783 | part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
784 | part_25.BrickColor = BrickColor.new("Reddish brown") | |
785 | part_25.Friction = 0.3 | |
786 | part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
787 | ||
788 | mesh_29 = Instance.new("SpecialMesh", part_25) | |
789 | mesh_29.Scale = Vector3.new(0.25, 0.083, 0.083) | |
790 | mesh_29.MeshType = Enum.MeshType.Wedge | |
791 | ||
792 | part_26 = Instance.new("Part", ppsh) | |
793 | part_26.FormFactor = Enum.FormFactor.Plate | |
794 | part_26.CanCollide = false | |
795 | part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
796 | part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
797 | part_26.Anchored = false | |
798 | part_26.Material = Enum.Material.Wood | |
799 | part_26.Size = Vector3.new(1, 0.4, 1) | |
800 | part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
801 | part_26.CFrame = CFrame.new(134.185, 3.593, 84.851)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
802 | part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
803 | part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
804 | part_26.BrickColor = BrickColor.new("Reddish brown") | |
805 | part_26.Friction = 0.3 | |
806 | part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
807 | ||
808 | mesh_30 = Instance.new("SpecialMesh", part_26) | |
809 | mesh_30.Scale = Vector3.new(0.25, 0.333, 0.333) | |
810 | mesh_30.MeshType = Enum.MeshType.Wedge | |
811 | ||
812 | chamber = Instance.new("Part", ppsh) | |
813 | chamber.FormFactor = Enum.FormFactor.Plate | |
814 | chamber.CanCollide = false | |
815 | chamber.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
816 | chamber.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
817 | chamber.Anchored = false | |
818 | chamber.Material = Enum.Material.Metal | |
819 | chamber.Size = Vector3.new(1, 0.4, 1) | |
820 | chamber.Name = "Chamber" | |
821 | chamber.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
822 | chamber.CFrame = CFrame.new(134.188, 4.126, 84.475)* CFrame.Angles(0.0042714844457805, 1.5627138614655, -0.0051786983385682) | |
823 | chamber.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
824 | chamber.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
825 | chamber.BrickColor = BrickColor.new("Dark stone grey") | |
826 | chamber.Friction = 0.3 | |
827 | chamber.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
828 | ||
829 | mesh_31 = Instance.new("SpecialMesh", chamber) | |
830 | mesh_31.Scale = Vector3.new(0.25, 0.167, 0.083) | |
831 | mesh_31.MeshType = Enum.MeshType.Brick | |
832 | ||
833 | part_27 = Instance.new("Part", ppsh) | |
834 | part_27.FormFactor = Enum.FormFactor.Plate | |
835 | part_27.CanCollide = false | |
836 | part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
837 | part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
838 | part_27.Anchored = false | |
839 | part_27.Material = Enum.Material.Wood | |
840 | part_27.Size = Vector3.new(1, 0.4, 1) | |
841 | part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
842 | part_27.CFrame = CFrame.new(134.18, 3.627, 85.559)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
843 | part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
844 | part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
845 | part_27.BrickColor = BrickColor.new("Reddish brown") | |
846 | part_27.Friction = 0.3 | |
847 | part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
848 | ||
849 | mesh_32 = Instance.new("SpecialMesh", part_27) | |
850 | mesh_32.Scale = Vector3.new(0.25, 0.5, 0.417) | |
851 | mesh_32.MeshType = Enum.MeshType.Brick | |
852 | ||
853 | part_28 = Instance.new("Part", ppsh) | |
854 | part_28.FormFactor = Enum.FormFactor.Plate | |
855 | part_28.CanCollide = false | |
856 | part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
857 | part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
858 | part_28.Anchored = false | |
859 | part_28.Material = Enum.Material.Wood | |
860 | part_28.Size = Vector3.new(1, 0.4, 1) | |
861 | part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
862 | part_28.CFrame = CFrame.new(134.183, 3.893, 85.1)* CFrame.Angles(3.1406810283661, 0.0080923540517688, -3.1415493488312) | |
863 | part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
864 | part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
865 | part_28.BrickColor = BrickColor.new("Reddish brown") | |
866 | part_28.Friction = 0.3 | |
867 | part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
868 | ||
869 | mesh_33 = Instance.new("SpecialMesh", part_28) | |
870 | mesh_33.Scale = Vector3.new(0.25, 0.333, 0.167) | |
871 | mesh_33.MeshType = Enum.MeshType.Wedge | |
872 | ||
873 | part_29 = Instance.new("Part", ppsh) | |
874 | part_29.FormFactor = Enum.FormFactor.Plate | |
875 | part_29.CanCollide = false | |
876 | part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
877 | part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
878 | part_29.Anchored = false | |
879 | part_29.Material = Enum.Material.Wood | |
880 | part_29.Size = Vector3.new(1, 0.4, 1) | |
881 | part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
882 | part_29.CFrame = CFrame.new(134.182, 3.477, 85.309)* CFrame.Angles(3.1406810283661, 0.0080923540517688, 4.3383752199588e-005) | |
883 | part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
884 | part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
885 | part_29.BrickColor = BrickColor.new("Reddish brown") | |
886 | part_29.Friction = 0.3 | |
887 | part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
888 | ||
889 | mesh_34 = Instance.new("SpecialMesh", part_29) | |
890 | mesh_34.Scale = Vector3.new(0.25, 0.25, 0.083) | |
891 | mesh_34.MeshType = Enum.MeshType.Wedge | |
892 | ||
893 | part_30 = Instance.new("Part", ppsh) | |
894 | part_30.FormFactor = Enum.FormFactor.Plate | |
895 | part_30.CanCollide = false | |
896 | part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
897 | part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
898 | part_30.Anchored = false | |
899 | part_30.Material = Enum.Material.Wood | |
900 | part_30.Size = Vector3.new(1, 0.4, 1) | |
901 | part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
902 | part_30.CFrame = CFrame.new(134.184, 3.476, 85.059)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
903 | part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
904 | part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
905 | part_30.BrickColor = BrickColor.new("Reddish brown") | |
906 | part_30.Friction = 0.3 | |
907 | part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
908 | ||
909 | mesh_35 = Instance.new("SpecialMesh", part_30) | |
910 | mesh_35.Scale = Vector3.new(0.25, 0.25, 0.083) | |
911 | mesh_35.MeshType = Enum.MeshType.Wedge | |
912 | ||
913 | part_31 = Instance.new("Part", ppsh) | |
914 | part_31.FormFactor = Enum.FormFactor.Plate | |
915 | part_31.CanCollide = false | |
916 | part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
917 | part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
918 | part_31.Anchored = false | |
919 | part_31.Material = Enum.Material.Wood | |
920 | part_31.Size = Vector3.new(1, 0.4, 1) | |
921 | part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
922 | part_31.CFrame = CFrame.new(134.18, 3.444, 85.559)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, 3.1415493488312) | |
923 | part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
924 | part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
925 | part_31.BrickColor = BrickColor.new("Reddish brown") | |
926 | part_31.Friction = 0.3 | |
927 | part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
928 | ||
929 | mesh_36 = Instance.new("SpecialMesh", part_31) | |
930 | mesh_36.Scale = Vector3.new(0.25, 0.417, 0.417) | |
931 | mesh_36.MeshType = Enum.MeshType.Wedge | |
932 | ||
933 | part_32 = Instance.new("Part", ppsh) | |
934 | part_32.FormFactor = Enum.FormFactor.Plate | |
935 | part_32.CanCollide = false | |
936 | part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
937 | part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
938 | part_32.Anchored = false | |
939 | part_32.Material = Enum.Material.Wood | |
940 | part_32.Size = Vector3.new(1, 0.4, 1) | |
941 | part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
942 | part_32.CFrame = CFrame.new(134.183, 3.477, 85.184)* CFrame.Angles(-0.00091165496269241, -0.0080923540517688, -4.3383752199588e-005) | |
943 | part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
944 | part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
945 | part_32.BrickColor = BrickColor.new("Reddish brown") | |
946 | part_32.Friction = 0.3 | |
947 | part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
948 | ||
949 | mesh_37 = Instance.new("SpecialMesh", part_32) | |
950 | mesh_37.Scale = Vector3.new(0.25, 0.25, 0.167) | |
951 | mesh_37.MeshType = Enum.MeshType.Brick | |
952 | ||
953 | local gungui = Instance.new("GuiMain", player.PlayerGui) | |
954 | gungui.Name = "GunGUI" | |
955 | ||
956 | main = Instance.new("Frame", gungui) | |
957 | main.ZIndex = 2 | |
958 | main.Size = UDim2.new(0, 120, 0, 75) | |
959 | main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
960 | main.Name = "Main" | |
961 | main.Position = UDim2.new(1, -250, 1, -100) | |
962 | main.BorderSizePixel = 0 | |
963 | main.BackgroundTransparency = 1 | |
964 | main.BackgroundColor3 = Color3.new(1, 1, 1) | |
965 | ||
966 | local amount = Instance.new("TextLabel", main) | |
967 | amount.TextStrokeTransparency = 0.8 | |
968 | amount.BackgroundColor3 = Color3.new(1, 1, 1) | |
969 | amount.BackgroundTransparency = 1 | |
970 | amount.Size = UDim2.new(0.5, 0, 0.5, 0) | |
971 | amount.TextColor3 = Color3.new(1, 1, 1) | |
972 | amount.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
973 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
974 | amount.Position = UDim2.new(0.25, 0, 0, 20) | |
975 | amount.Font = Enum.Font.SourceSansBold | |
976 | amount.Name = "Amount" | |
977 | amount.FontSize = Enum.FontSize.Size36 | |
978 | ||
979 | borders = Instance.new("Frame", main) | |
980 | borders.ZIndex = 2 | |
981 | borders.Size = UDim2.new(1, 0, 1, 0) | |
982 | borders.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
983 | borders.Name = "Borders" | |
984 | borders.BackgroundTransparency = 1 | |
985 | borders.BackgroundColor3 = Color3.new(1, 1, 1) | |
986 | ||
987 | gname = Instance.new("TextLabel", main) | |
988 | gname.TextStrokeTransparency = 0.8 | |
989 | gname.BackgroundColor3 = Color3.new(1, 1, 1) | |
990 | gname.BackgroundTransparency = 1 | |
991 | gname.Size = UDim2.new(0.5, 0, 0.5, 0) | |
992 | gname.TextColor3 = Color3.new(1, 1, 1) | |
993 | gname.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
994 | gname.Text = "PPSH-41" | |
995 | gname.Position = UDim2.new(0.25, 0, 0, -20) | |
996 | gname.Font = Enum.Font.SourceSansBold | |
997 | gname.Name = "gname" | |
998 | gname.FontSize = Enum.FontSize.Size36 | |
999 | ||
1000 | desc = Instance.new("TextLabel", main) | |
1001 | desc.TextStrokeTransparency = 0.8 | |
1002 | desc.BackgroundColor3 = Color3.new(1, 1, 1) | |
1003 | desc.BackgroundTransparency = 1 | |
1004 | desc.Size = UDim2.new(0.5, 0, 0.5, 0) | |
1005 | desc.TextColor3 = Color3.new(1, 1, 1) | |
1006 | desc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
1007 | desc.Text = "7.62x25mm Tokarev" | |
1008 | desc.Position = UDim2.new(0.25, 0, 0, 50) | |
1009 | desc.Font = Enum.Font.SourceSansBold | |
1010 | desc.Name = "desc" | |
1011 | desc.FontSize = Enum.FontSize.Size18 | |
1012 | ||
1013 | local hitm = Instance.new("ImageLabel", gungui) | |
1014 | hitm.Visible = false | |
1015 | hitm.BorderSizePixel = 0 | |
1016 | hitm.Image = "http://www.roblox.com/asset/?id=131358529" | |
1017 | hitm.Name = "Hit" | |
1018 | hitm.Position = UDim2.new(0, 938, 0, 198) | |
1019 | hitm.BorderColor3 = Color3.new(0, 0, 0) | |
1020 | hitm.BackgroundTransparency = 1 | |
1021 | hitm.Size = UDim2.new(0, 45, 0, 45) | |
1022 | hitm.BackgroundColor3 = Color3.new(0, 0, 0) | |
1023 | ||
1024 | ppsh.Parent = tool | |
1025 | ppsh:BreakJoints() | |
1026 | ppsh:MakeJoints() | |
1027 | ||
1028 | local prev | |
1029 | local parts = ppsh:GetChildren() | |
1030 | ||
1031 | for i = 1,#parts do | |
1032 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
1033 | if (prev ~= nil)then | |
1034 | if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end | |
1035 | local weld = Instance.new("Weld") | |
1036 | weld.Part0 = prev | |
1037 | weld.Part1 = parts[i] | |
1038 | weld.C0 = prev.CFrame:inverse() | |
1039 | weld.C1 = parts[i].CFrame:inverse() | |
1040 | weld.Parent = prev | |
1041 | parts[i].Anchored = false | |
1042 | end | |
1043 | prev = parts[i] | |
1044 | end | |
1045 | end | |
1046 | ppsh:MakeJoints() | |
1047 | ||
1048 | tor["Right Shoulder"].Part1 = nil | |
1049 | tor["Left Shoulder"].Part1 = nil | |
1050 | ||
1051 | weld(tor, ra, CFrame.new(.6,.1,0)*CFrame.Angles(math.rad(0),0,0)) | |
1052 | weld(la, ra, CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4)) | |
1053 | ppsh.Handle.Weld.Name = "Weld2" | |
1054 | weld(ppsh.Handle, ra, CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,0)) | |
1055 | local weld1 = tor.Weld | |
1056 | local offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0) | |
1057 | local barrel = newp | |
1058 | ||
1059 | local newl = char["Left Arm"]:Clone() | |
1060 | newl.Size = Vector3.new(.9,1.9,.9) | |
1061 | local newr = char["Right Arm"]:Clone() | |
1062 | newr.Size = Vector3.new(.9,1.9,.9) | |
1063 | newl.Weld:Destroy() | |
1064 | newl.Parent = camera | |
1065 | newr.Parent = camera | |
1066 | weld(newl, la, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)) | |
1067 | weld(newr, ra, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)) | |
1068 | ||
1069 | mouse.KeyDown:connect(function(key) | |
1070 | if key == "f" then | |
1071 | mouselook = mouselook + 1 | |
1072 | if mouselook == 1 then | |
1073 | ||
1074 | end | |
1075 | if mouselook == 2 then | |
1076 | mouselook = 0 | |
1077 | end | |
1078 | end | |
1079 | end) | |
1080 | ||
1081 | mouse.TargetFilter = workspace | |
1082 | mouse.Move:connect(function(key) | |
1083 | if mouselook == 0 then | |
1084 | --mouse.Icon = "http://www.roblox.com/asset/?id=316279304" | |
1085 | hitm.Position = UDim2.new(0, mouse.X-22.5, 0, mouse.Y-22.5) | |
1086 | if canmovemouse == true then | |
1087 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1088 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1089 | end | |
1090 | end | |
1091 | end) | |
1092 | ||
1093 | local particleemitter = Instance.new("ParticleEmitter") | |
1094 | particleemitter.VelocitySpread = 360 | |
1095 | particleemitter.Lifetime = NumberRange.new(1, 2) | |
1096 | particleemitter.Speed = NumberRange.new(10) | |
1097 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)}) | |
1098 | particleemitter.Acceleration = Vector3.new(0, -30, 0) | |
1099 | particleemitter.RotSpeed = NumberRange.new(260) | |
1100 | particleemitter.Texture = "http://www.roblox.com/asset/?id=274551257" | |
1101 | ||
1102 | local gf1 = Instance.new("Sound") | |
1103 | gf1.SoundId="rbxassetid://224837148" | |
1104 | gf1.PlayOnRemove=false | |
1105 | gf1.Volume=0.7 | |
1106 | gf1.Looped=false | |
1107 | gf1.Pitch = 1 | |
1108 | gf1.Parent=barrel | |
1109 | local gf2 = Instance.new("Sound") | |
1110 | gf2.SoundId="rbxassetid://240785604" | |
1111 | gf2.PlayOnRemove=false | |
1112 | gf2.Volume=0.7 | |
1113 | gf2.Looped=false | |
1114 | gf2.Pitch = 1 | |
1115 | gf2.Parent=barrel | |
1116 | ||
1117 | local magin = Instance.new("Sound") | |
1118 | magin.SoundId="http://www.roblox.com/asset/?id=131045429" | |
1119 | magin.PlayOnRemove=false | |
1120 | magin.Volume=0.7 | |
1121 | magin.Looped=false | |
1122 | magin.Pitch = 1 | |
1123 | magin.Parent=ppsh.mag | |
1124 | local magout = Instance.new("Sound") | |
1125 | magout.SoundId="http://www.roblox.com/asset/?id=131045401" | |
1126 | magout.PlayOnRemove=false | |
1127 | magout.Volume=0.7 | |
1128 | magout.Looped=false | |
1129 | magout.Pitch = 1 | |
1130 | magout.Parent=ppsh.mag | |
1131 | ||
1132 | function reload() | |
1133 | coroutine.resume(coroutine.create(function() | |
1134 | maxammo = 0 | |
1135 | ammo = 0 | |
1136 | canfire = false | |
1137 | la.Weld.C0 = CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1138 | wait(.05) | |
1139 | la.Weld.C0 = CFrame.new(.9,.7,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1140 | wait(.05) | |
1141 | la.Weld.C0 = CFrame.new(.9,.6,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1142 | wait(.05) | |
1143 | la.Weld.C0 = CFrame.new(.9,.5,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1144 | wait(.05) | |
1145 | la.Weld.C0 = CFrame.new(.9,.4,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1146 | wait(.05) | |
1147 | la.Weld.C0 = CFrame.new(.9,.3,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1148 | wait(.05) | |
1149 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1150 | ||
1151 | wait(.5) | |
1152 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(5),0,-.4) | |
1153 | wait(.05) | |
1154 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(10),0,-.4) | |
1155 | wait(.05) | |
1156 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(15),0,-.4) | |
1157 | magout:Play() | |
1158 | local magc = ppsh.mag:Clone() | |
1159 | ppsh.mag.Transparency = 1 | |
1160 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1161 | magc.Weld:Destroy() | |
1162 | magc.Parent = char | |
1163 | weld(magc, la, CFrame.new(-1,-.15,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90))) | |
1164 | wait(.05) | |
1165 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(20),0,-.4) | |
1166 | wait(.05) | |
1167 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(25),0,-.4) | |
1168 | wait(.1) | |
1169 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(30),0,-.4) | |
1170 | magc.Weld:Destroy() | |
1171 | magc.Parent = workspace | |
1172 | magc.CanCollide = true | |
1173 | game.Debris:AddItem(magc,3) | |
1174 | wait(1) | |
1175 | local magc = ppsh.mag:Clone() | |
1176 | magc.Weld:Destroy() | |
1177 | magc.Transparency = 0 | |
1178 | magc.Parent = char | |
1179 | weld(magc, la, CFrame.new(0,-1,-.1)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(0))) | |
1180 | wait(.05) | |
1181 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(25),0,-.4) | |
1182 | wait(.05) | |
1183 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(20),0,-.4) | |
1184 | wait(.05) | |
1185 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(15),0,-.4) | |
1186 | wait(.05) | |
1187 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(10),0,-.4) | |
1188 | wait(.05) | |
1189 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(5),0,-.4) | |
1190 | wait(.05) | |
1191 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1192 | wait(.05) | |
1193 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-10),0,-.4) | |
1194 | wait(.05) | |
1195 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-15),0,-.4) | |
1196 | wait(.05) | |
1197 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-20),0,-.4) | |
1198 | magin:Play() | |
1199 | magc:Destroy() | |
1200 | ppsh.mag.Transparency = 0 | |
1201 | wait(.05) | |
1202 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-25),0,-.4) | |
1203 | wait(.05) | |
1204 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-20),0,-.4) | |
1205 | wait(.05) | |
1206 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-15),0,-.4) | |
1207 | wait(.05) | |
1208 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-10),0,-.4) | |
1209 | wait(.05) | |
1210 | la.Weld.C0 = CFrame.new(.9,.2,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1211 | wait(.05) | |
1212 | la.Weld.C0 = CFrame.new(.9,.3,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1213 | wait(.05) | |
1214 | la.Weld.C0 = CFrame.new(.9,.4,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1215 | wait(.05) | |
1216 | la.Weld.C0 = CFrame.new(.9,.5,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1217 | wait(.05) | |
1218 | la.Weld.C0 = CFrame.new(.9,.6,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1219 | wait(.05) | |
1220 | la.Weld.C0 = CFrame.new(.9,.7,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1221 | ||
1222 | ||
1223 | wait(.05) | |
1224 | la.Weld.C0 = CFrame.new(.9,.8,-.1)*CFrame.Angles(math.rad(-5),0,-.4) | |
1225 | canfire = true | |
1226 | maxammo = 71 | |
1227 | ammo = 71 | |
1228 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1229 | end)) | |
1230 | end | |
1231 | ||
1232 | function anim() | |
1233 | coroutine.resume(coroutine.create(function() | |
1234 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1235 | offset = CFrame.new(0,-.1,-0.6)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(2),0,0) | |
1236 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1237 | wait() | |
1238 | offset = CFrame.new(0,-.1,-0.4)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(4),0,0) | |
1239 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1240 | wait() | |
1241 | offset = CFrame.new(0,-.1,-0.2)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(6),0,0) | |
1242 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1243 | wait() | |
1244 | offset = CFrame.new(0,-.1,-0.4)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(4),0,0) | |
1245 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1246 | wait() | |
1247 | offset = CFrame.new(0,-.1,-0.6)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(2),0,0) | |
1248 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1249 | wait() | |
1250 | offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0)*CFrame.Angles(math.rad(0),0,0) | |
1251 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1252 | end)) | |
1253 | end | |
1254 | ||
1255 | local newp = ppsh.newp | |
1256 | ||
1257 | function fire() | |
1258 | if ammo >=1 and canfire == true then | |
1259 | firing = true | |
1260 | --gf1.Pitch = math.random(1,1.5) | |
1261 | gf1:Play() | |
1262 | if aimed == false then | |
1263 | anim() | |
1264 | local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p | |
1265 | local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude | |
1266 | local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/100, math.random(-10,10)/1000, 0) | |
1267 | camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) | |
1268 | end | |
1269 | ||
1270 | ||
1271 | local missile = Instance.new("Part") | |
1272 | missile.CFrame = barrel.CFrame*CFrame.new(0,0,2) | |
1273 | missile.Material = Enum.Material.Metal | |
1274 | missile.Size = Vector3.new(0.2, 0.2, 0.2) | |
1275 | missile.CanCollide = false | |
1276 | ||
1277 | local bvelocity = Instance.new("BodyVelocity",missile) | |
1278 | bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1279 | bvelocity.velocity = mouse.Hit.lookVector*600 | |
1280 | --missile.Velocity = mouse.Hit.lookVector*1000 | |
1281 | ||
1282 | missile.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1283 | missile.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1284 | missile.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1285 | missile.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1286 | missile.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1287 | missile.BrickColor = BrickColor.new("Bright yellow") | |
1288 | missile.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1289 | missile.Name = "Bullet" | |
1290 | missile.Parent = workspace | |
1291 | game.Debris:AddItem(missile,4.2) | |
1292 | local bodyForce = Instance.new('BodyForce', missile) | |
1293 | bodyForce.Name = 'Antigravity' | |
1294 | bodyForce.force = Vector3.new(0, missile:GetMass() * 196.2, 0) | |
1295 | ammo = ammo - 1 | |
1296 | amount.Text = "["..ammo.."/"..maxammo.."]" | |
1297 | coroutine.resume(coroutine.create(function() | |
1298 | wait() | |
1299 | ppsh.MuzzleFlash.Transparency = 0.3 | |
1300 | ppsh.MuzzleFlash.PointLight.Enabled = true | |
1301 | wait() | |
1302 | ppsh.MuzzleFlash.Transparency = 1 | |
1303 | ppsh.MuzzleFlash.PointLight.Enabled = false | |
1304 | end)) | |
1305 | ||
1306 | if shellsenabled == true then | |
1307 | local shell = Instance.new("Part") | |
1308 | shell.CFrame = ppsh.Chamber.CFrame * CFrame.fromEulerAnglesXYZ(1.5,0,0) | |
1309 | shell.Size = Vector3.new(1,1,1) | |
1310 | shell.BrickColor = BrickColor.new(24) | |
1311 | shell.BottomSurface = 0 | |
1312 | shell.TopSurface = 0 | |
1313 | shell.Name = "Shell" | |
1314 | shell.Velocity = ppsh.Chamber.CFrame.lookVector * 20 + Vector3.new(math.random(-10,10),20,math.random(-10,10)) | |
1315 | shell.RotVelocity = Vector3.new(0,200,0) | |
1316 | shell.CanCollide = false | |
1317 | shell.Parent = workspace | |
1318 | coroutine.resume(coroutine.create(function() | |
1319 | wait(.1) | |
1320 | shell.CanCollide = true | |
1321 | while (shell) do wait() | |
1322 | shell.Transparency=shell.Transparency+.01 | |
1323 | end | |
1324 | end)) | |
1325 | game.Debris:AddItem(shell,3) | |
1326 | local shellmesh = Instance.new("SpecialMesh") | |
1327 | shellmesh.Scale = Vector3.new(.1,.25,.1) | |
1328 | shellmesh.Parent = shell | |
1329 | end | |
1330 | ||
1331 | if math.random(1,4)==1 then | |
1332 | local air = Instance.new("Sound") | |
1333 | air.SoundId="rbxassetid://341519743" | |
1334 | air.PlayOnRemove=false | |
1335 | air.Volume=0.7 | |
1336 | air.Looped=false | |
1337 | air.Pitch = 1 | |
1338 | air.Parent=missile | |
1339 | air:Play() | |
1340 | end | |
1341 | firing = false | |
1342 | missile.Touched:connect(function(h) | |
1343 | if (not h:isDescendantOf(ppsh)) and (not h:isDescendantOf(char)) then | |
1344 | missile:Destroy() | |
1345 | if not h.Name:lower():find("base") and h.Anchored == false then | |
1346 | h.Velocity = h.CFrame.lookVector*-10 | |
1347 | end | |
1348 | if h.Parent:FindFirstChild("Humanoid") then | |
1349 | coroutine.resume(coroutine.create(function() | |
1350 | hitm.Rotation = math.random(1, 360) | |
1351 | hitm.Visible = true | |
1352 | wait(.1) | |
1353 | hitm.Visible = false | |
1354 | end)) | |
1355 | local pclone = particleemitter:Clone() | |
1356 | pclone.Parent = h | |
1357 | game.Debris:AddItem(pclone,.5) | |
1358 | --missile:Destroy() | |
1359 | if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end | |
1360 | if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end | |
1361 | missile:destroy() | |
1362 | local dmg = (math.random(4,12)) | |
1363 | if aimed == true then | |
1364 | dmg = (math.random(12,24)) | |
1365 | end | |
1366 | ||
1367 | local hitms = Instance.new("Sound") | |
1368 | hitms.SoundId="rbxassetid://131864673" | |
1369 | hitms.PlayOnRemove=false | |
1370 | hitms.Volume=0.7 | |
1371 | hitms.Looped=false | |
1372 | hitms.Pitch = 1 | |
1373 | hitms.Parent=player.PlayerGui | |
1374 | hitms:Play() | |
1375 | game.Debris:AddItem(hitms,1) | |
1376 | ||
1377 | if math.random(1,5)==1 then | |
1378 | local hitsound = Instance.new("Sound") | |
1379 | hitsound.SoundId="rbxassetid://144884872" | |
1380 | hitsound.PlayOnRemove=false | |
1381 | hitsound.Volume=0.7 | |
1382 | hitsound.Looped=false | |
1383 | hitsound.Pitch = 1 | |
1384 | hitsound.Parent=h | |
1385 | hitsound:Play() | |
1386 | game.Debris:AddItem(hitsound,1) | |
1387 | end | |
1388 | ||
1389 | --Ragdoll-- | |
1390 | local victim = h.Parent | |
1391 | if victim.Humanoid.Health <=0 then | |
1392 | print("died") | |
1393 | if victim.Head:FindFirstChild("ParticleEmitter") then victim.Head.ParticleEmitter:Destroy() end | |
1394 | victim.Archivable = true | |
1395 | local rg = victim:Clone() | |
1396 | rg.HumanoidRootPart:Destroy() | |
1397 | rg.Name = "" | |
1398 | rg.Humanoid.MaxHealth = 0 | |
1399 | for i, v in pairs(rg.Torso:GetChildren()) do | |
1400 | if v:IsA("Motor6D") then | |
1401 | v:Destroy() | |
1402 | end | |
1403 | end | |
1404 | ||
1405 | local n = Instance.new("Glue", rg.Torso) | |
1406 | n.Name = "Neck" | |
1407 | n.Part0 = rg.Torso | |
1408 | n.Part1 = rg.Head | |
1409 | n.C0 = CFrame.new(0, 1, 0) | |
1410 | n.C1 = CFrame.new(0, -0.5, 0) | |
1411 | ||
1412 | local rs = Instance.new("Glue", rg.Torso) | |
1413 | rs.Name = "Right Shoulder" | |
1414 | rs.Part0 = rg.Torso | |
1415 | rs.Part1 = rg["Right Arm"] | |
1416 | rs.C0 = CFrame.new(1.5, 0.5, 0) | |
1417 | rs.C1 = CFrame.new(0, 0.5, 0) | |
1418 | local ls = Instance.new("Glue", rg.Torso) | |
1419 | ls.Name = "Left Shoulder" | |
1420 | ls.Part0 = rg.Torso | |
1421 | ls.Part1 = rg["Left Arm"] | |
1422 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
1423 | ls.C1 = CFrame.new(0, 0.5, 0) | |
1424 | ||
1425 | local rh = Instance.new("Glue", rg.Torso) | |
1426 | rh.Name = "Right Hip" | |
1427 | rh.Part0 = rg.Torso | |
1428 | rh.Part1 = rg["Right Leg"] | |
1429 | rh.C0 = CFrame.new(0.5, -1, 0) | |
1430 | rh.C1 = CFrame.new(0, 1, 0) | |
1431 | local lh = Instance.new("Glue", rg.Torso) | |
1432 | lh.Name = "Left Hip" | |
1433 | lh.Part0 = rg.Torso | |
1434 | lh.Part1 = rg["Left Leg"] | |
1435 | lh.C0 = CFrame.new(-0.5, -1, 0) | |
1436 | lh.C1 = CFrame.new(0, 1, 0) | |
1437 | victim.Torso:Destroy() | |
1438 | victim.Head:Destroy() | |
1439 | victim["Left Leg"]:Destroy() | |
1440 | victim["Left Arm"]:Destroy() | |
1441 | victim["Right Leg"]:Destroy() | |
1442 | victim["Right Arm"]:Destroy() | |
1443 | rg.Parent = game.Workspace | |
1444 | rg.Head.BrickColor = BrickColor.new("Maroon") | |
1445 | end | |
1446 | --Ragdoll End-- | |
1447 | ||
1448 | local textt = dmg | |
1449 | h.Parent.Humanoid:TakeDamage(dmg) | |
1450 | if h.Name == "Head" then h.Parent.Humanoid:TakeDamage(dmg) end | |
1451 | local guiMain = Instance.new("BillboardGui",h.Parent.Head) | |
1452 | guiMain.AlwaysOnTop = true | |
1453 | guiMain.Size = UDim2.new(5,5,5) | |
1454 | guiMain.Name = "guiMain" | |
1455 | local bar3 = Instance.new("TextLabel") | |
1456 | bar3.Position = UDim2.new(0, 50, 0, 0) | |
1457 | bar3.Size = UDim2.new(0, 100, 0, 100) | |
1458 | bar3.Parent = guiMain; | |
1459 | bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255) | |
1460 | bar3.BorderColor3 = Color3.new(27/255,42/255,53/255) | |
1461 | bar3.BackgroundTransparency = 1 | |
1462 | bar3.BorderSizePixel = 1 | |
1463 | bar3.Text = textt | |
1464 | bar3.TextColor3 = Color3.new(255/255,0/255,0/255) | |
1465 | bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
1466 | bar3.TextStrokeTransparency = 1 | |
1467 | bar3.Font = "SourceSans" | |
1468 | bar3.FontSize = Enum.FontSize.Size24 | |
1469 | coroutine.resume(coroutine.create(function() | |
1470 | wait(.2) guiMain:Destroy() | |
1471 | end)) | |
1472 | end | |
1473 | end | |
1474 | end) | |
1475 | end | |
1476 | if ammo <=0 and canfire == true then | |
1477 | gf2:Play() | |
1478 | end | |
1479 | end | |
1480 | ||
1481 | local mousedown = false | |
1482 | mouse.Button1Down:connect(function() | |
1483 | mousedown = true | |
1484 | while mousedown == true do wait(.1) | |
1485 | fire() | |
1486 | end | |
1487 | end) | |
1488 | mouse.Button1Up:connect(function() | |
1489 | mousedown = false | |
1490 | end) | |
1491 | ||
1492 | ||
1493 | mouse.KeyDown:connect(function(key) | |
1494 | if key == "r" then | |
1495 | if canfire == true then | |
1496 | reload() | |
1497 | end | |
1498 | end | |
1499 | end) | |
1500 | ||
1501 | local swingsound = Instance.new("Sound") | |
1502 | swingsound.SoundId="rbxassetid://181894961" | |
1503 | swingsound.PlayOnRemove=false | |
1504 | swingsound.Volume=0.7 | |
1505 | swingsound.Looped=false | |
1506 | swingsound.Pitch = 1 | |
1507 | swingsound.Parent=ppsh.Stock | |
1508 | --game.Debris:AddItem(swingsound,1) | |
1509 | ||
1510 | local handleweld = ppsh.Handle.Weld | |
1511 | local swinging = false | |
1512 | function melee() | |
1513 | canmovemouse = false | |
1514 | ppsh.Stock.CanCollide = true | |
1515 | swinging = true | |
1516 | swingsound:Play() | |
1517 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1518 | wait() | |
1519 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(20))) | |
1520 | weld1.C1 = CFrame.new(-.6,1,0)*CFrame.Angles(math.rad(-90),(math.rad(-10)),0) | |
1521 | wait() | |
1522 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(40))) | |
1523 | weld1.C1 = CFrame.new(-.6,1.2,0)*CFrame.Angles(math.rad(-90),(math.rad(-20)),0) | |
1524 | wait() | |
1525 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(60))) | |
1526 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-30)),0) | |
1527 | wait() | |
1528 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(80))) | |
1529 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-40)),0) | |
1530 | wait() | |
1531 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1532 | wait() | |
1533 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1534 | --Return-- | |
1535 | wait() | |
1536 | ppsh.Stock.CanCollide = false | |
1537 | swinging = false | |
1538 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(100))) | |
1539 | wait() | |
1540 | handleweld.C0 = CFrame.new(-1,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(80))) | |
1541 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-40)),0) | |
1542 | wait() | |
1543 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(60))) | |
1544 | weld1.C1 = CFrame.new(-.6,1.4,0)*CFrame.Angles(math.rad(-90),(math.rad(-30)),0) | |
1545 | wait() | |
1546 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(40))) | |
1547 | weld1.C1 = CFrame.new(-.6,1.2,0)*CFrame.Angles(math.rad(-90),(math.rad(-20)),0) | |
1548 | wait() | |
1549 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,(math.rad(20))) | |
1550 | weld1.C1 = CFrame.new(-.6,1,0)*CFrame.Angles(math.rad(-90),(math.rad(-10)),0) | |
1551 | wait() | |
1552 | handleweld.C0 = CFrame.new(0,-.5,.9)*CFrame.Angles(math.rad(90),0,0) | |
1553 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1554 | wait() | |
1555 | canmovemouse = true | |
1556 | end | |
1557 | ||
1558 | local debounce = false | |
1559 | ppsh.Stock.Touched:connect(function(h) | |
1560 | if swinging == true then | |
1561 | if h.Parent:FindFirstChild("Humanoid") then | |
1562 | if debounce == false then | |
1563 | debounce = true | |
1564 | local pclone = particleemitter:Clone() | |
1565 | pclone.Parent = h | |
1566 | game.Debris:AddItem(pclone,.5) | |
1567 | if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end | |
1568 | if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end | |
1569 | local dmg = (math.random(10,25)) | |
1570 | local textt = dmg | |
1571 | h.Parent.Humanoid:TakeDamage(dmg) | |
1572 | ||
1573 | local hitsound = Instance.new("Sound") | |
1574 | hitsound.SoundId="rbxassetid://545219984" | |
1575 | hitsound.PlayOnRemove=false | |
1576 | hitsound.Volume=0.7 | |
1577 | hitsound.Looped=false | |
1578 | hitsound.Pitch = 1 | |
1579 | hitsound.Parent=h | |
1580 | hitsound:Play() | |
1581 | game.Debris:AddItem(hitsound,1) | |
1582 | ||
1583 | if h.Parent:FindFirstChild("Torso") then h.Parent.Torso.Velocity = char.Head.CFrame.lookVector*15 end | |
1584 | ||
1585 | --Ragdoll-- | |
1586 | local victim = h.Parent | |
1587 | if victim.Humanoid.Health <=0 then | |
1588 | print("died") | |
1589 | if victim.Head:FindFirstChild("ParticleEmitter") then victim.Head.ParticleEmitter:Destroy() end | |
1590 | victim.Archivable = true | |
1591 | local rg = victim:Clone() | |
1592 | rg.HumanoidRootPart:Destroy() | |
1593 | rg.Name = "" | |
1594 | rg.Humanoid.MaxHealth = 0 | |
1595 | for i, v in pairs(rg.Torso:GetChildren()) do | |
1596 | if v:IsA("Motor6D") then | |
1597 | v:Destroy() | |
1598 | end | |
1599 | end | |
1600 | ||
1601 | local n = Instance.new("Glue", rg.Torso) | |
1602 | n.Name = "Neck" | |
1603 | n.Part0 = rg.Torso | |
1604 | n.Part1 = rg.Head | |
1605 | n.C0 = CFrame.new(0, 1, 0) | |
1606 | n.C1 = CFrame.new(0, -0.5, 0) | |
1607 | ||
1608 | local rs = Instance.new("Glue", rg.Torso) | |
1609 | rs.Name = "Right Shoulder" | |
1610 | rs.Part0 = rg.Torso | |
1611 | rs.Part1 = rg["Right Arm"] | |
1612 | rs.C0 = CFrame.new(1.5, 0.5, 0) | |
1613 | rs.C1 = CFrame.new(0, 0.5, 0) | |
1614 | local ls = Instance.new("Glue", rg.Torso) | |
1615 | ls.Name = "Left Shoulder" | |
1616 | ls.Part0 = rg.Torso | |
1617 | ls.Part1 = rg["Left Arm"] | |
1618 | ls.C0 = CFrame.new(-1.5, 0.5, 0) | |
1619 | ls.C1 = CFrame.new(0, 0.5, 0) | |
1620 | ||
1621 | local rh = Instance.new("Glue", rg.Torso) | |
1622 | rh.Name = "Right Hip" | |
1623 | rh.Part0 = rg.Torso | |
1624 | rh.Part1 = rg["Right Leg"] | |
1625 | rh.C0 = CFrame.new(0.5, -1, 0) | |
1626 | rh.C1 = CFrame.new(0, 1, 0) | |
1627 | local lh = Instance.new("Glue", rg.Torso) | |
1628 | lh.Name = "Left Hip" | |
1629 | lh.Part0 = rg.Torso | |
1630 | lh.Part1 = rg["Left Leg"] | |
1631 | lh.C0 = CFrame.new(-0.5, -1, 0) | |
1632 | lh.C1 = CFrame.new(0, 1, 0) | |
1633 | victim.Torso:Destroy() | |
1634 | victim.Head:Destroy() | |
1635 | victim["Left Leg"]:Destroy() | |
1636 | victim["Left Arm"]:Destroy() | |
1637 | victim["Right Leg"]:Destroy() | |
1638 | victim["Right Arm"]:Destroy() | |
1639 | rg.Parent = game.Workspace | |
1640 | rg.Head.BrickColor = BrickColor.new("Maroon") | |
1641 | end | |
1642 | --Ragdoll End-- | |
1643 | ||
1644 | local guiMain = Instance.new("BillboardGui",h.Parent.Head) | |
1645 | guiMain.AlwaysOnTop = true | |
1646 | guiMain.Size = UDim2.new(5,5,5) | |
1647 | guiMain.Name = "guiMain" | |
1648 | local bar3 = Instance.new("TextLabel") | |
1649 | bar3.Position = UDim2.new(0, 50, 0, 0) | |
1650 | bar3.Size = UDim2.new(0, 100, 0, 100) | |
1651 | bar3.Parent = guiMain; | |
1652 | bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255) | |
1653 | bar3.BorderColor3 = Color3.new(27/255,42/255,53/255) | |
1654 | bar3.BackgroundTransparency = 1 | |
1655 | bar3.BorderSizePixel = 1 | |
1656 | bar3.Text = textt | |
1657 | bar3.TextColor3 = Color3.new(255/255,0/255,0/255) | |
1658 | bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255) | |
1659 | bar3.TextStrokeTransparency = 1 | |
1660 | bar3.Font = "SourceSans" | |
1661 | bar3.FontSize = Enum.FontSize.Size24 | |
1662 | coroutine.resume(coroutine.create(function() | |
1663 | wait(.2) guiMain:Destroy() | |
1664 | end)) | |
1665 | end | |
1666 | wait(.1) debounce = false | |
1667 | end | |
1668 | end | |
1669 | end) | |
1670 | ||
1671 | local eased = 1 | |
1672 | function easeanim() | |
1673 | canmovemouse = false | |
1674 | canfire = false | |
1675 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1676 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1677 | wait(.1) | |
1678 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-80),0,0) | |
1679 | wait(.1) | |
1680 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-70),0,0) | |
1681 | wait(.1) | |
1682 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),0,0) | |
1683 | wait(.2) | |
1684 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-20)),0) | |
1685 | wait(.1) | |
1686 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-40)),0) | |
1687 | char.Humanoid.WalkSpeed = 16 | |
1688 | mouse.Icon = "" | |
1689 | end | |
1690 | function uneaseanim() | |
1691 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-20)),0) | |
1692 | wait(.1) | |
1693 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),0,0) | |
1694 | wait(.1) | |
1695 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-70),0,0) | |
1696 | wait(.1) | |
1697 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-80),0,0) | |
1698 | wait(.1) | |
1699 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1700 | wait(.1) | |
1701 | weld1.C1 = CFrame.new(.6,.1,0)*CFrame.Angles(math.rad(0),0,0) | |
1702 | ||
1703 | canfire = true | |
1704 | canmovemouse = true | |
1705 | local p0c0 = tor:GetRenderCFrame()*weld1.C0 | |
1706 | offset = CFrame.new(0,-.1,-0.8)*CFrame.Angles(math.pi/2,0,0) | |
1707 | weld1.C1 = (CFrame.new(p0c0.p, mouse.Hit.p)*offset):inverse()*p0c0 | |
1708 | char.Humanoid.WalkSpeed = 16 | |
1709 | mouse.Icon = "http://www.roblox.com/asset/?id=316279304" | |
1710 | end | |
1711 | mouse.KeyDown:connect(function(key) | |
1712 | if key == "e" then | |
1713 | eased = eased + 1 | |
1714 | if eased == 1 then | |
1715 | easeanim() | |
1716 | end | |
1717 | if eased == 2 then | |
1718 | eased = 0 | |
1719 | uneaseanim() | |
1720 | end | |
1721 | end | |
1722 | end) | |
1723 | ||
1724 | mouse.KeyDown:connect(function(key) | |
1725 | if key == "q" and swinging == false and eased == 0 and aimed == false and firing == false then | |
1726 | melee() | |
1727 | end | |
1728 | end) | |
1729 | ||
1730 | mouse.KeyDown:connect(function(key) | |
1731 | if key == "p" then | |
1732 | ||
1733 | local ppshc = ppsh:Clone() | |
1734 | ppshc.Handle:Destroy() | |
1735 | ppshc.Parent = workspace | |
1736 | ppshc.Name = "PPSHClone" | |
1737 | ppshc.Part.CFrame = char.Head.CFrame*CFrame.new(0,0,-4) | |
1738 | ||
1739 | local prev | |
1740 | local parts = ppshc:GetChildren() | |
1741 | ||
1742 | for i = 1,#parts do | |
1743 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
1744 | if (prev ~= nil)then | |
1745 | parts[i].CanCollide = true | |
1746 | end | |
1747 | prev = parts[i] | |
1748 | end | |
1749 | end | |
1750 | ||
1751 | ppshc.Part.Touched:connect(function(h) | |
1752 | if h.Parent:FindFirstChild("Humanoid") then | |
1753 | ppshc:Destroy() | |
1754 | local scriptclone = script:Clone() | |
1755 | scriptclone.Parent = h.Parent | |
1756 | ||
1757 | end | |
1758 | end) | |
1759 | ||
1760 | end | |
1761 | end) | |
1762 | ||
1763 | mouse.KeyDown:connect(function(k) | |
1764 | if k:byte() == 48 and eased == 1 then | |
1765 | char.Humanoid.WalkSpeed = 30 | |
1766 | for i = 1,5 do | |
1767 | game.Workspace.CurrentCamera.FieldOfView = (70+(i*2)) | |
1768 | wait() | |
1769 | end | |
1770 | end | |
1771 | end) | |
1772 | mouse.KeyUp:connect(function(k) | |
1773 | if k:byte() == 48 and char.Humanoid.WalkSpeed == 30 then | |
1774 | char.Humanoid.WalkSpeed = 16 | |
1775 | for i = 1,5 do | |
1776 | game.Workspace.CurrentCamera.FieldOfView = (80-(i*2)) | |
1777 | wait() | |
1778 | end | |
1779 | end | |
1780 | end) | |
1781 | ||
1782 | local UserInputService = game:GetService("UserInputService") | |
1783 | local camera = game.Workspace.CurrentCamera | |
1784 | weld(char.Head, tor, CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,0)) | |
1785 | local headweld = char.Head.Weld | |
1786 | local aiming = false | |
1787 | function aim() | |
1788 | coroutine.resume(coroutine.create(function() | |
1789 | aiming = true | |
1790 | aimed = true | |
1791 | canmovemouse = false | |
1792 | camera.FieldOfView = 50 | |
1793 | UserInputService.MouseIconEnabled = false | |
1794 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1795 | wait(.1) | |
1796 | weld1.C1 = CFrame.new(-.4,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1797 | wait(.1) | |
1798 | weld1.C1 = CFrame.new(0,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1799 | wait(.1) | |
1800 | weld1.C1 = CFrame.new(.2,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1801 | wait(.1) | |
1802 | weld1.C1 = CFrame.new(.2,.8,.1)*CFrame.Angles(math.rad(-90),0,0) | |
1803 | wait(.1) | |
1804 | weld1.C1 = CFrame.new(.2,.8,.2)*CFrame.Angles(math.rad(-90),0,0) | |
1805 | wait(.1) | |
1806 | weld1.C1 = CFrame.new(.2,.8,.3)*CFrame.Angles(math.rad(-90),0,0) | |
1807 | wait(.1) | |
1808 | weld1.C1 = CFrame.new(.2,.8,.4)*CFrame.Angles(math.rad(-90),0,0) | |
1809 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.05) | |
1810 | wait(.1) | |
1811 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.10) | |
1812 | wait(.1) | |
1813 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.15) | |
1814 | char.Humanoid.WalkSpeed = 0 | |
1815 | aiming = false | |
1816 | end)) | |
1817 | end | |
1818 | function unaim() | |
1819 | coroutine.resume(coroutine.create(function() | |
1820 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.10) | |
1821 | wait(.1) | |
1822 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,.05) | |
1823 | wait(.1) | |
1824 | headweld.C0 = CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(0),0,0) | |
1825 | wait(.1) | |
1826 | weld1.C1 = CFrame.new(.2,.8,.3)*CFrame.Angles(math.rad(-90),0,0) | |
1827 | wait(.1) | |
1828 | weld1.C1 = CFrame.new(.2,.8,.2)*CFrame.Angles(math.rad(-90),0,0) | |
1829 | wait(.1) | |
1830 | weld1.C1 = CFrame.new(.2,.8,.1)*CFrame.Angles(math.rad(-90),0,0) | |
1831 | wait(.1) | |
1832 | weld1.C1 = CFrame.new(.2,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1833 | wait(.1) | |
1834 | weld1.C1 = CFrame.new(0,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1835 | wait(.1) | |
1836 | weld1.C1 = CFrame.new(-.4,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1837 | wait(.1) | |
1838 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-90),0,0) | |
1839 | aimed = false | |
1840 | canmovemouse = true | |
1841 | camera.FieldOfView = 70 | |
1842 | UserInputService.MouseIconEnabled = true | |
1843 | char.Humanoid.WalkSpeed = 16 | |
1844 | end)) | |
1845 | end | |
1846 | mouse.Button2Down:connect(function() | |
1847 | if eased == 0 and aimed == false and aiming == false and swinging == false then | |
1848 | aim() | |
1849 | end | |
1850 | end) | |
1851 | mouse.Button2Up:connect(function() | |
1852 | if aimed == true and aiming == false then | |
1853 | unaim() | |
1854 | end | |
1855 | end) | |
1856 | ||
1857 | ||
1858 | local crouched = 0 | |
1859 | local proned = 0 | |
1860 | ||
1861 | function crouch() | |
1862 | local newl = char["Left Leg"]:Clone() | |
1863 | newl.Parent = char | |
1864 | weld(newl, char.Torso, CFrame.new(-0.5, 0.75, 1)) | |
1865 | newl.CanCollide = false | |
1866 | local newr = char["Right Leg"]:Clone() | |
1867 | newr.Parent = char | |
1868 | weld(newr, char.Torso, CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)) | |
1869 | newr.CanCollide = false | |
1870 | local collider = Instance.new("Part",char) | |
1871 | collider.Transparency = 1 | |
1872 | collider.CanCollide = true | |
1873 | collider.Size = Vector3.new(2, 0.2, 3) | |
1874 | collider.Name = "Collider" | |
1875 | collider:BreakJoints() | |
1876 | weld(collider, newl, CFrame.new(0,.968,0)) | |
1877 | char["Left Leg"].Transparency = 1 | |
1878 | char["Right Leg"].Transparency = 1 | |
1879 | char.Torso["Left Hip"].Parent = char.Head | |
1880 | char.Torso["Right Hip"].Parent = char.Head | |
1881 | char["Left Leg"].Parent = char.Head | |
1882 | char["Right Leg"].Parent = char.Head | |
1883 | end | |
1884 | function uncrouch() | |
1885 | char.Collider:Destroy() | |
1886 | char["Left Leg"]:Destroy() | |
1887 | char["Right Leg"]:Destroy() | |
1888 | char.Head["Left Hip"].Parent = char.Torso | |
1889 | char.Head["Right Hip"].Parent = char.Torso | |
1890 | char.Head["Left Leg"].Parent = char | |
1891 | char.Head["Right Leg"].Parent = char | |
1892 | char["Left Leg"].Transparency = 0 | |
1893 | char["Right Leg"].Transparency = 0 | |
1894 | end | |
1895 | ||
1896 | function prone() | |
1897 | local newl = char["Left Leg"]:Clone() | |
1898 | newl.Parent = char | |
1899 | weld(newl, char.Torso, CFrame.new(0.4, 1.25, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),0.25,0)) | |
1900 | newl.CanCollide = false | |
1901 | local newr = char["Right Leg"]:Clone() | |
1902 | newr.Parent = char | |
1903 | weld(newr, char.Torso, CFrame.new(-0.4, 1.25, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(90),-0.25,0)) | |
1904 | newr.CanCollide = false | |
1905 | char["Left Leg"].Transparency = 1 | |
1906 | char["Right Leg"].Transparency = 1 | |
1907 | char.Torso["Left Hip"].Parent = char.Head | |
1908 | char.Torso["Right Hip"].Parent = char.Head | |
1909 | char["Left Leg"].Parent = char.Head | |
1910 | char["Right Leg"].Parent = char.Head | |
1911 | end | |
1912 | function unprone() | |
1913 | char["Left Leg"]:Destroy() | |
1914 | char["Right Leg"]:Destroy() | |
1915 | char.Head["Left Hip"].Parent = char.Torso | |
1916 | char.Head["Right Hip"].Parent = char.Torso | |
1917 | char.Head["Left Leg"].Parent = char | |
1918 | char.Head["Right Leg"].Parent = char | |
1919 | char["Left Leg"].Transparency = 0 | |
1920 | char["Right Leg"].Transparency = 0 | |
1921 | end | |
1922 | ||
1923 | mouse.KeyDown:connect(function(key) | |
1924 | if key == "c" and proned == 0 then | |
1925 | crouched = crouched + 1 | |
1926 | if crouched == 1 then | |
1927 | crouch() | |
1928 | end | |
1929 | if crouched == 2 then | |
1930 | uncrouch() | |
1931 | crouched = 0 | |
1932 | end | |
1933 | end | |
1934 | end) | |
1935 | mouse.KeyDown:connect(function(key) | |
1936 | if key == "x" and crouched == 0 then | |
1937 | proned = proned + 1 | |
1938 | if proned == 1 then | |
1939 | prone() | |
1940 | end | |
1941 | if proned == 2 then | |
1942 | unprone() | |
1943 | proned = 0 | |
1944 | end | |
1945 | end | |
1946 | end) | |
1947 | ||
1948 | --Equipped Stance-- | |
1949 | canmovemouse = false | |
1950 | canfire = false | |
1951 | weld1.C1 = CFrame.new(-.6,.8,0)*CFrame.Angles(math.rad(-60),(math.rad(-40)),0) | |
1952 | --Equipped Stance End-- | |
1953 | ||
1954 | bin.Deselected:connect(function() | |
1955 | local ppshc = ppsh:Clone() | |
1956 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.Weld:Destroy() end | |
1957 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.Weld2:Destroy() end | |
1958 | if ppshc:FindFirstChild("Handle") then ppshc.Handle.CanCollide = true end | |
1959 | ppshc.Parent = char | |
1960 | ppshc.Name = "PPSHClone" | |
1961 | ||
1962 | local prev | |
1963 | local parts = ppshc:GetChildren() | |
1964 | ||
1965 | for i = 1,#parts do | |
1966 | if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then | |
1967 | if (prev ~= nil)then | |
1968 | if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end | |
1969 | local weld = Instance.new("Weld") | |
1970 | weld.Part0 = prev | |
1971 | weld.Part1 = parts[i] | |
1972 | weld.C0 = prev.CFrame:inverse() | |
1973 | weld.C1 = parts[i].CFrame:inverse() | |
1974 | weld.Parent = prev | |
1975 | parts[i].CanCollide = false | |
1976 | end | |
1977 | prev = parts[i] | |
1978 | end | |
1979 | end | |
1980 | ||
1981 | weld(ppshc.Handle, tor, CFrame.new(.5,0,0)*CFrame.Angles(math.rad(-120),(math.rad(-90)),0)) | |
1982 | ||
1983 | ppsh:Destroy() | |
1984 | tool:Destroy() | |
1985 | newl:Destroy() | |
1986 | newr:Destroy() | |
1987 | local reloading = false | |
1988 | local canfire = false | |
1989 | local canmovemouse = false | |
1990 | gungui:Destroy() | |
1991 | if la:FindFirstChild("Weld") then la.Weld:Destroy() end | |
1992 | tor["Left Shoulder"].Part1 = la | |
1993 | if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end | |
1994 | tor["Right Shoulder"].Part1 = ra | |
1995 | if char.Torso:FindFirstChild("Weld") then char.Torso.Weld:Destroy() end | |
1996 | end) | |
1997 | end) | |
1998 | end) |