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| 1 | function isAtop(blockName) | |
| 2 | local _, b = turtle.inspectDown() | |
| 3 | return b and b.name == blockName | |
| 4 | end | |
| 5 | ||
| 6 | while true do | |
| 7 | if turtle.detectDown() and not isAtop("chisel:cloud") then
| |
| 8 | local turn = turtle.turnRight | |
| 9 | if isAtop("quark:midori_pillar") then
| |
| 10 | turn = turtle.turnLeft | |
| 11 | end | |
| 12 | ||
| 13 | turn() | |
| 14 | turtle.forward() | |
| 15 | turn() | |
| 16 | turtle.forward() | |
| 17 | end | |
| 18 | ||
| 19 | turtle.placeDown() | |
| 20 | turtle.forward() | |
| 21 | ||
| 22 | if turtle.getItemCount() < 1 then | |
| 23 | for i = 1, 16 do | |
| 24 | if turtle.getItemCount(i) > 0 then | |
| 25 | turtle.select(i) | |
| 26 | end | |
| 27 | end | |
| 28 | if turtle.getItemCount() < 1 then | |
| 29 | return | |
| 30 | end | |
| 31 | end | |
| 32 | end |