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| 1 | local tArgs = { ... }
| |
| 2 | if #tArgs ~= 1 then | |
| 3 | print( "Usage: stairs <deepth>" ) | |
| 4 | return | |
| 5 | end | |
| 6 | ||
| 7 | local deepth = tArgs[1]; | |
| 8 | ||
| 9 | -- left: 1 | |
| 10 | -- forward: 2 | |
| 11 | -- right: 3 | |
| 12 | ||
| 13 | local direction = 2; | |
| 14 | local xPos = -1; | |
| 15 | local yPos = 0; | |
| 16 | local zPos = 0; | |
| 17 | ||
| 18 | local function turnLeft() | |
| 19 | if (direction == 1) then | |
| 20 | return false | |
| 21 | end | |
| 22 | - | turtle.left(); |
| 22 | + | turtle.turnLeft(); |
| 23 | direction = direction - 1; | |
| 24 | return true; | |
| 25 | end | |
| 26 | ||
| 27 | local function turnRight() | |
| 28 | if (direction == 3) then | |
| 29 | return false | |
| 30 | end | |
| 31 | - | turtle.right(); |
| 31 | + | turtle.turnRight(); |
| 32 | direction = direction + 1; | |
| 33 | return true; | |
| 34 | end | |
| 35 | ||
| 36 | local function perforate() | |
| 37 | local result = turtle.dig(); | |
| 38 | turtle.drop(); | |
| 39 | os.sleep(0.8); | |
| 40 | return result; | |
| 41 | end | |
| 42 | ||
| 43 | local function perforate() | |
| 44 | local result = turtle.digDown(); | |
| 45 | turtle.drop(); | |
| 46 | os.sleep(0.8); | |
| 47 | return result; | |
| 48 | end | |
| 49 | ||
| 50 | local function advance() | |
| 51 | if (turtle.detect()) then | |
| 52 | if (not perforate()) then | |
| 53 | return false; | |
| 54 | end | |
| 55 | end | |
| 56 | turtle.forward(); | |
| 57 | if (direction == 2) then | |
| 58 | xPos = xPos + 1; | |
| 59 | elseif (direction == 1) then | |
| 60 | yPos = yPos - 1; | |
| 61 | elseif (direction == 3) then | |
| 62 | yPos = yPos + 1; | |
| 63 | end | |
| 64 | return true; | |
| 65 | end | |
| 66 | ||
| 67 | local function advanceUp() | |
| 68 | turtle.up(); | |
| 69 | zPos = zPos + 1; | |
| 70 | return true; | |
| 71 | end | |
| 72 | ||
| 73 | local function advanceDown() | |
| 74 | if (turtle.detectDown()) then | |
| 75 | if (not perforateDown()) then | |
| 76 | return false; | |
| 77 | end | |
| 78 | end | |
| 79 | ||
| 80 | turtle.down(); | |
| 81 | zPos = zPos - 1; | |
| 82 | return true; | |
| 83 | end | |
| 84 | ||
| 85 | local blockEnd = true; | |
| 86 | local done = false; | |
| 87 | ||
| 88 | turnRight(); | |
| 89 | ||
| 90 | ||
| 91 | local movement = {}
| |
| 92 | movement[0] = advance; | |
| 93 | movement[1] = advanceUp; | |
| 94 | movement[2] = advanceDown; | |
| 95 | movement[3] = turnLeft; | |
| 96 | movement[4] = turnRight; | |
| 97 | ||
| 98 | local blockUp = {3,0,2,3,0,0,0,4,4,1,0,0,0,3,3,1,0,0,0,4,4,1,0,0,0};
| |
| 99 | local blockDown = {3,2,0,3,0,0,0,2,4,4,0,0,0,2,3,3,0,0,0,2,4,4,0,0,0};
| |
| 100 | ||
| 101 | while (not done) do | |
| 102 | local block; | |
| 103 | if (isDown) then | |
| 104 | block = blockDown; | |
| 105 | else | |
| 106 | block = blockUp; | |
| 107 | end | |
| 108 | ||
| 109 | for n = 1,#block do | |
| 110 | local mov = block[n]; | |
| 111 | if (not movement[mov]()) then | |
| 112 | done = true; | |
| 113 | break; | |
| 114 | end | |
| 115 | end | |
| 116 | deepth = deepth - 1; | |
| 117 | if (deepth == 0) then | |
| 118 | break; | |
| 119 | end | |
| 120 | end | |
| 121 | ||
| 122 | print("Ended with no errors!"); |