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1 | Name: Ellen blacksmith [Ellie] | |
2 | Appearance: only one person allowed to be past 6 feet in height. | |
3 | ||
4 | Background: | |
5 | -homeschool | |
6 | -family military, got thrown into military things | |
7 | -Summer camps were an often thing, knows a lot about camping/the wilderness | |
8 | -[from summer camps] knows how to use a gun, a bow, and a glaive | |
9 | -started to take care of children and pets at 15, learned they really liked pet caring | |
10 | -started animal caretaking as volenteering thing, taking care of dogs, cats, rabbits | |
11 | -actual job at 18 in a zoo | |
12 | - | -While has generalized knowledge, focused mainly in large cats, w |
12 | + | -While has generalized knowledge, focused mainly in large cats |
13 | ||
14 | Equipment: | |
15 | ||
16 | - | ABILITY SCORES: THIS RP HAS THEM. 0 Is average because I'm blatantly ripping off Kane's system! 5 is expert tier; starting past 5, it will cost 2 stat points to level it up by 1. You have 4 points to spend. Don't be disheartened by the small number, you can gain more later. |
16 | + | ABILITY SCORES: |
17 | ||
18 | Strength: 0 | |
19 | Fortitude: 0 | |
20 | - | Dexterity: 0 |
20 | + | Dexterity: 0 |
21 | Agility: 0 | |
22 | Stealth: 0 | |
23 | - | Instincts: 2 +1 |
23 | + | Instincts: 3 |
24 | Willpower: 2 | |
25 | Luck: 0 | |
26 | ||
27 | ||
28 | ||
29 | FILL THIS OUT LATER: | |
30 | ||
31 | ||
32 | - | Weapon Proficiencies: Gun, Bow |
32 | + | Skills: |
33 | ||
34 | - | Mental Ailments: |
34 | + | Steadied hand: +2 Bonus when using guns or bows. |
35 | ||
36 | Handle Animal: Animals are more likely to listen to your commands due to your training. Checks will gain a +2 bonus, HOWEVER this must be handled at your discretion; wrestling a T-rex will most certainly give you a -10 bonus instead. | |
37 | ||
38 | Knowledge on animals: DM Will roll for checks involving certain animals beforehand, though due to the mysterious nature of the isle, don't expect much. | |
39 | ||
40 | Spells: | |
41 | ||
42 | Mental Ailments: | |
43 | ||
44 | ||
45 | Mutations: | |
46 | ||
47 | -Nictitating membranes: You have a second set of translucent eyelids. This allows you to effectively see under water. |