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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
51
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
52
			end
53
			for _,t in pairs(CAS.Actions) do
54
				for _,k in pairs(t.Keys) do
55
					if k==io.KeyCode then
56
						t.Function(t.Name,io.UserInputState,io)
57
					end
58
				end
59
			end
60
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
	    end
63
	end)
64
	Event.Parent = NLS([==[
65
	local Player = game:GetService("Players").LocalPlayer
66
	local Event = script:WaitForChild("UserInput_Event")
67
	local Mouse = Player:GetMouse()
68
	local UIS = game:GetService("UserInputService")
69
	local input = function(io,a)
70
		if a then return end
71
		--Since InputObject is a client-side instance, we create and pass table instead
72
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
	end
74
	UIS.InputBegan:Connect(input)
75
	UIS.InputEnded:Connect(input)
76
	local h,t
77
	--Give the server mouse data 30 times every second, but only if the values changed
78
	--If player is not moving their mouse, client won't fire events
79
	while wait(1/30) do
80
		if h~=Mouse.Hit or t~=Mouse.Target then
81
			h,t=Mouse.Hit,Mouse.Target
82
			Event:FireServer({isMouse=true,Target=t,Hit=h})
83
		end
84
	end]==],Player.Character)
85
86
	----Sandboxed game object that allows the usage of client-side methods and services
87
	--Real game object
88
	local _rg = game
89
90
	--Metatable for fake service
91
	local fsmt = {
92
		__index = function(self,k)
93
			local s = rawget(self,"_RealService")
94
			if s then
95
				return typeof(s[k])=="function"
96
				and function(_,...)return s[k](s,...)end or s[k]
97
			end
98
		end,
99
		__newindex = function(self,k,v)
100
			local s = rawget(self,"_RealService")
101
			if s then s[k]=v end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return rawget(self,s) or _rg:GetService(s)
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
		RunService = FakeService({
120
			_btrs = {},
121
			RenderStepped = _rg:GetService("RunService").Heartbeat,
122
			BindToRenderStep = function(self,name,_,fun)
123
				self._btrs[name] = self.Heartbeat:Connect(fun)
124
			end,
125
			UnbindFromRenderStep = function(self,name)
126
				self._btrs[name]:Disconnect()
127
			end,
128
		},"RunService")
129
	}
130
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
131
	g.service = g.GetService
132
	FakeService(g,game)
133
	--Changing owner to fake player object to support owner:GetMouse()
134
	game,owner = g,g.Players.LocalPlayer
135
end
136
script.Parent = workspace.CurrentCamera
137
local plr = game:GetService("Players").LocalPlayer
138
139
local tool = Instance.new("Tool",plr:WaitForChild("Backpack"))
140
tool.Grip = CFrame.new(0,-0.2,-1.6) * CFrame.Angles(math.rad(100),math.rad(180),math.rad(0))
141
tool.Name = "bluE"
142
143
local part = Instance.new("Part",tool)
144
part.Name = "Handle"
145
part.Size = Vector3.new(4,6,4)
146
part.TopSurface = "Smooth"
147
part.BottomSurface = "Smooth"
148
part.CanCollide = false
149
part:BreakJoints()
150
151
local mesh = Instance.new("SpecialMesh",part)
152
mesh.MeshId = "rbxassetid://24342877" --mesh.MeshId = "rbxassetid://132920499"
153
mesh.TextureId = "rbxassetid://139521211" --"http://www.roblox.com/asset/?id=134479421"
154
mesh.Scale = Vector3.new(2,2,2)
155
156
local sound = Instance.new("Sound",part)
157
sound.SoundId = "rbxassetid://148862502"
158
sound.Volume = 10
159
160
local sound2 = Instance.new("Sound",part)
161
sound2.SoundId = "rbxassetid://280667448"
162
sound2.Volume = 5
163
164
local sound3 = Instance.new("Sound",part)
165
sound3.SoundId = "rbxassetid://198973822"
166
sound3.Volume = 10
167
168
local sound4 = Instance.new("Sound",part)
169
sound4.SoundId = "rbxassetid://258057783"
170
sound4.Volume = 10
171
172
local sound5 = Instance.new("Sound",part)
173
sound5.SoundId = "rbxassetid://130932305"
174
sound5.Volume = 10
175
176
local sound6 = Instance.new("Sound",part)
177
sound6.SoundId = "rbxassetid://906084456"
178
sound6.Volume = 10
179
sound6.TimePosition = 2
180
181
function firstHum(target)
182
	for i,v in pairs(target:GetChildren()) do
183
		if v:IsA("Humanoid") then
184
			return v
185
		end
186
	end
187
	return nil
188
end
189
190
local slap = false
191
local cd = false
192
193
plr:GetMouse().Button1Down:connect(function()
194
	if tool.Parent == plr.Character then
195
		if slap == false then
196
			slap = true
197
			sound2:Play()
198
			local str = Instance.new("StringValue")
199
			str.Name = "toolanim"
200
			str.Value = "Slash"
201
			str.Parent = tool
202
			wait(1)
203
			slap = false
204
		end
205
	end
206
end)
207
208
part.Touched:connect(function(hit)
209
	if slap == true then
210
		if cd == false then
211
			if not hit:IsDescendantOf(plr.Character) then
212
				if hit.Parent:IsA("Model") then
213
					local fhum = firstHum(hit.Parent)
214
					if fhum then
215
						cd = true
216
						fhum.PlatformStand = true
217
						sound:Play()
218
						local con1
219
						con1 = game:GetService("RunService").Heartbeat:connect(function()
220
							fhum.PlatformStand = true
221
						end)
222
						wait(0.1)
223
						local vel = Instance.new("BodyVelocity",hit)
224
						vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50
225
                    local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
226
                        local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
227
                        constraint.Attachment0 = attachone
228
                        constraint.Attachment1 = attachtwo
229
                        constraint.LimitsEnabled = true
230
                        constraint.TwistLimitsEnabled = true
231
                        constraint.TwistLowerAngle = lowang
232
                        constraint.TwistUpperAngle = upperang
233
                        constraint.UpperAngle = twist
234
                    end
235
                    local function makehingelimb(attachone, attachtwo, upperang, lowang)
236
                        local constraint = Instance.new("HingeConstraint", humanoid.Parent)
237
                        constraint.Attachment0 = attachone
238
                        constraint.Attachment1 = attachtwo
239
                        constraint.LimitsEnabled = true
240
                        constraint.LowerAngle = lowang
241
                        constraint.UpperAngle = upperang
242
                    end
243
                    for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
244
                        if v.ClassName == "Accessory" then
245
                            local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
246
                            if findhandle then
247
                                local attach = findhandle:findFirstChildOfClass("Attachment")
248
                                for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
249
                                    if w.Name == "UpperTorso" or w.Name == "Head" then
250
                                        attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
251
                                    end
252
                                end
253
                                if attach and attach1 then
254
                                    local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
255
                                    constraint.Attachment0 = attach
256
                                    constraint.Attachment1 = attach1
257
                                    constraint.LimitsEnabled = true
258
                                    constraint.LowerAngle = 0
259
                                    constraint.UpperAngle = 0
260
                                end
261
                            end
262
                        end
263
                    end
264
                    if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
265
                                local attachment = Instance.new("Attachment", humanoid.Parent.Head)
266
                                attachment.Position = Vector3.new(0, -0.5, 0)
267
                                attachment.Name = "lol"
268
                                attachment.Visible = false
269
                                humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
270
                                humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
271
                                local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
272
                                ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
273
                                ball.Attachment1 = attachment
274
                                ball.LimitsEnabled = true
275
                                ball.TwistLimitsEnabled = true
276
                                ball.UpperAngle = 40
277
                                ball.Restitution = 0.5
278
                                ball.TwistUpperAngle = 40
279
                                ball.TwistLowerAngle = -40
280
                                local  collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
281
                                collidepartofleftleg.Name = "Bone"
282
                                collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
283
                                collidepartofleftleg.Transparency = 1
284
                                collidepartofleftleg:BreakJoints()
285
                                local weeld = Instance.new("Weld", collidepartofleftleg)
286
                                weeld.Part0 = collidepartofleftleg
287
                                weeld.Part1 = humanoid.Parent["Head"]
288
                                if humanoid.Parent.Head:findFirstChild("Neck") then
289
                                    humanoid.Parent.Head.Neck:destroy()
290
                                end
291
                                if humanoid.Parent.Head:findFirstChild("face") then
292
                                    humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
293
                                end
294
                    end
295
                    local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
296
                    local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
297
                    --
298
                    local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
299
                    local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
300
                    --
301
                    local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
302
                    local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
303
                    --
304
                    local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
305
                    local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
306
                    --Foot & Hands--
307
                   
308
                    local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
309
                    local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
310
                    --
311
                    local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
312
                    local RightHand = humanoid.Parent:findFirstChild("RightHand")
313
                   
314
                    --END--
315
                    --TORSOS--
316
                   
317
                    local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
318
                    local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
319
                   
320
                    --END--
321
                    if LowerTorso then
322
                        if LeftUpperLeg then
323
                            makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
324
                        end
325
                        if RightUpperLeg then
326
                            makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
327
                        end
328
                        if LeftLowerLeg then
329
                            makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
330
                        end
331
                        if RightLowerLeg then
332
                            makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
333
                        end
334
                        if LeftFoot then
335
                            makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
336
                        end
337
                        if RightFoot then
338
                            makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
339
                        end
340
                        if UpperTorso then
341
                            makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
342
                        end
343
                    end
344
                    if UpperTorso then
345
						local vel = Instance.new("BodyVelocity", UpperTorso)
346
                        vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
347
                        vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
348
                        game.Debris:AddItem(vel, 0.1)
349
                        local hitsound = Instance.new("Sound", UpperTorso)
350
                        hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
351
                        hitsound:Play()
352
                        hitsound.Volume = math.random(5,10)
353
                        local canhit = true
354
                        local hitval = 15
355
                        local uptor = humanoid.Parent.UpperTorso
356
                        if RightUpperArm then
357
                            makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
358
                        end
359
                        if RightLowerArm then
360
                            makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
361
                        end
362
                        if RightHand then
363
                            makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
364
                        end
365
                        if LeftUpperArm then
366
                            makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
367
                        end
368
                        if LeftLowerArm then
369
                            makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
370
                        end
371
                        if LeftHand then
372
                            makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
373
                        end
374
                    end
375
			else
376
				humanoid.Parent.Archivable = true
377
				humanoid.PlatformStand = true
378
				local clone = humanoid.Parent:Clone()
379
				clone.Parent = workspace
380
				game.Debris:AddItem(clone, 60)
381
				for i,v in pairs(clone:GetChildren()) do
382
				    if v.ClassName == "Script" or v.ClassName == "LocalScript" then
383
				        v:Remove()
384
				    end
385
				    for i,p in pairs(v:GetChildren()) do
386
				    if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
387
				        p:Remove()
388
				    end
389
				end
390
				end
391
				for i,t in pairs(humanoid.Parent:GetChildren()) do
392
				    if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
393
				        t:Remove()
394
				    end
395
				end
396
				local vel = Instance.new("BodyVelocity", clone.Torso)
397
                vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
398
                vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
399
                game.Debris:AddItem(vel, 0.1)
400
				local hitsound = Instance.new("Sound", clone.Torso)
401
                hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
402
                hitsound:Play()
403
                hitsound.Volume = math.random(5,10)
404
				vel = Instance.new("BodyVelocity", clone.Torso)
405
				vel.Velocity = clone.Torso.CFrame.lookVector * -5
406
				vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
407
				using = false
408
				hit = Instance.new("Sound", clone.Torso)
409
				hit.SoundId = "rbxassetid://260430060"
410
				hit.Volume = 0
411
				hit1 = Instance.new("Sound", clone.Torso)
412
				hit1.SoundId = "rbxassetid://138087186"
413
				hit1.Volume = 0
414
				hit2 = Instance.new("Sound", clone.Torso)
415
				hit2.SoundId = "rbxassetid://131237241"
416
				hit2.Volume = 0
417
				hit3 = Instance.new("Sound", clone.Torso)
418
				hit3.SoundId = "rbxassetid://278062209"
419
				hit3.Volume = 0
420
				hit3.TimePosition = 0.33
421
				ded = Instance.new("Sound", clone.Torso)
422
				ded.SoundId = "rbxassetid://418892870"
423
				ded.Volume = 0
424
				local leftarm = clone:findFirstChild("Left Arm")
425
				local rightrm = clone:findFirstChild("Right Arm")
426
				local leftleg = clone:findFirstChild("Left Leg")
427
				local rightleg = clone:findFirstChild("Right Leg")
428
				local head = clone:findFirstChild("Head")
429
				for i, g in pairs(humanoid.Parent:GetChildren()) do
430
				    if g.ClassName == "Part" then
431
				        g:destroy()
432
				    end
433
				end
434
				for i, h in pairs(humanoid.Parent:GetChildren()) do
435
				    if h.ClassName == "Accesory" then
436
				        h:destroy()
437
				    end
438
				end
439
				for z,x in pairs(clone:GetChildren()) do
440
                        if x.ClassName == "Accessory" then
441
                            local handle = x:findFirstChild("Handle")
442
                            if handle then
443
                                local attachment = handle:findFirstChildOfClass("Attachment")
444
                                if attachment then
445
                                    for q,w in pairs(clone:GetChildren()) do
446
                                        if w.Name == "Torso" or w.Name == "Head" then
447
                                            local anotherone = w:findFirstChild(attachment.Name)
448
                                            if attachment and anotherone then
449
                                                local constraint = Instance.new("HingeConstraint", clone) --making fake weld
450
                                                constraint.Attachment0 = attachment
451
                                                constraint.Attachment1 = anotherone
452
                                                constraint.LimitsEnabled = true
453
                                                constraint.LowerAngle = 0
454
                                                constraint.UpperAngle = 0
455
                                            end
456
                                        end
457
                                    end
458
                                end
459
                            end
460
                        end
461
                    end
462
				if head and clone.Torso:findFirstChild("NeckAttachment") then
463
				            local attachment = Instance.new("Attachment", clone.Head)
464
				            attachment.Position = Vector3.new(0, -0.5, 0)
465
				            attachment.Name = "lol"
466
				            attachment.Visible = false
467
				            clone.Torso.NeckAttachment.Visible = false
468
				            clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
469
				            local ball = Instance.new("BallSocketConstraint", clone)
470
				            ball.Attachment0 = clone.Torso.NeckAttachment
471
				            ball.Attachment1 = attachment
472
				            ball.LimitsEnabled = true
473
				            ball.TwistLimitsEnabled = true
474
				            ball.UpperAngle = 90
475
				            ball.Restitution = 0.5
476
				            ball.TwistUpperAngle = 90
477
				            ball.TwistLowerAngle = -90
478
				            local  collidepartofleftleg = Instance.new("Part", clone.Torso)
479
				            collidepartofleftleg.Name = "Bone"
480
				            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
481
				            collidepartofleftleg.Transparency = 1
482
				            collidepartofleftleg:BreakJoints()
483
				            local weeld = Instance.new("Weld", collidepartofleftleg)
484
				            weeld.Part0 = collidepartofleftleg
485
				            weeld.Part1 = clone["Head"]
486
				        end
487
				if leftleg ~= nil then
488
				leftleg:BreakJoints()
489
				local glue = Instance.new("Glue", clone.Torso)
490
				glue.Part0 = clone.Torso
491
				glue.Part1 = leftleg
492
				glue.Name = "Left leg"
493
				local collider = Instance.new("Part", leftleg)
494
				collider.Position = Vector3.new(0,999,0)
495
				collider.Size = Vector3.new(1.5, 1, 1)
496
				collider.Shape = "Cylinder"
497
				local weld = Instance.new("Weld", collider)
498
				weld.Part0 = leftleg
499
				weld.Part1 = collider
500
				weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
501
				collider.TopSurface = "Smooth"
502
				collider.BottomSurface = "Smooth"
503
				collider.formFactor = "Symmetric"
504
				glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
505
				glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
506
				collider.Transparency = 1
507
				end
508
				------------
509
				if rightleg ~= nil then
510
				rightleg:BreakJoints()
511
				local glue1 = Instance.new("Glue", clone.Torso)
512
				glue1.Part0 = clone.Torso
513
				glue1.Part1 = rightleg
514
				glue1.Name = "Right leg"
515
				local collider1 = Instance.new("Part", rightleg)
516
				collider1.Position = Vector3.new(0,999,0)
517
				collider1.Size = Vector3.new(1.5, 1, 1)
518
				collider1.Shape = "Cylinder"
519
				local weld1 = Instance.new("Weld", collider1)
520
				weld1.Part0 = rightleg
521
				weld1.Part1 = collider1
522
				weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
523
				collider1.TopSurface = "Smooth"
524
				collider1.BottomSurface = "Smooth"
525
				collider1.formFactor = "Symmetric"
526
				glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
527
				glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
528
				collider1.Transparency = 1
529
				end
530
				------------
531
				if rightrm ~= nil then
532
				rightrm:BreakJoints()
533
				rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
534
				local glue11 = Instance.new("Glue", clone.Torso)
535
				glue11.Part0 = clone.Torso
536
				glue11.Part1 = rightrm
537
				glue11.Name = "Right shoulder"
538
				local collider11 = Instance.new("Part", rightrm)
539
				collider11.Position = Vector3.new(0,9999,0)
540
				collider11.Size = Vector3.new(1.5,1,1)
541
				collider11.Shape = "Cylinder"
542
				local weld11 = Instance.new("Weld", collider11)
543
				weld11.Part0 = rightrm
544
				weld11.Part1 = collider11
545
				weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
546
				collider11.TopSurface = "Smooth"
547
				collider11.BottomSurface = "Smooth"
548
				collider11.formFactor = "Symmetric"
549
				glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
550
				glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
551
				collider11.Transparency = 1
552
				end
553
				------------
554
				if leftarm ~= nil then
555
				leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
556
				leftarm:BreakJoints()
557
				local glue111 = Instance.new("Glue", clone.Torso)
558
				glue111.Part0 = clone.Torso
559
				glue111.Part1 = leftarm
560
				glue111.Name = "Left shoulder"
561
				local collider111 = Instance.new("Part", leftarm)
562
				collider111.Position = Vector3.new(0,9999,0)
563
				collider111.Size = Vector3.new(1.5,1,1)
564
				collider111.Shape = "Cylinder"
565
				local weld111 = Instance.new("Weld", collider111)
566
				weld111.Part0 = leftarm
567
				weld111.Part1 = collider111
568
				weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
569
				collider111.TopSurface = "Smooth"
570
				collider111.BottomSurface = "Smooth"
571
				collider111.formFactor = "Symmetric"
572
				glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
573
				glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
574
				collider111.Transparency = 1
575
				----------------
576
				sensoring = Instance.new("Part", clone.Torso)
577
				sensoring.Size = Vector3.new(1.2,1.1,0.8)
578
				sensoring.CanCollide = false
579
				sensoring.Position = clone.Torso.Position
580
				local welder = Instance.new("Weld", sensoring)
581
				welder.Part0 = clone.Torso
582
				welder.Part1 = sensoring
583
				welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
584
				sensoring.Transparency = 1
585
				-----------------
586
				sensoring1 = Instance.new("Part", clone.Torso)
587
				sensoring1.Size = Vector3.new(1.2,1.1,0.8)
588
				sensoring1.CanCollide = false
589
				sensoring1.Position = clone.Torso.Position
590
				local welder1 = Instance.new("Weld", sensoring)
591
				welder1.Part0 = clone.Torso
592
				welder1.Part1 = sensoring1
593
				welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
594
				sensoring1.Transparency = 1
595
				end
596
				clone.Name = humanoid.Parent.Name.." (PANNED)"
597
				ded:Play()
598
				vel:destroy()
599
				wait(0.5)
600
				local function touch()
601
				    if not using then
602
				        using = true
603
				        local Math = math.random(1,4)
604
				        if Math == 1 then
605
				            hit:Play()
606
				        end
607
				        if Math == 2 then
608
				            hit1:Play()
609
				        end
610
				        if Math == 3 then
611
				            hit2:Play()
612
				        end
613
				        if Math == 4 then
614
				            hit3:Play()
615
				        end
616
				        wait(0.1)
617
				        using = false
618
				    end
619
				end
620
				sensoring.Touched:connect(touch)
621
				sensoring1.Touched:connect(touch)
622
				while true do
623
					if clone:findFirstChild("Head") then
624
						clone.Head.CanCollide = false
625
				    end
626
				    game:GetService("RunService").Stepped:wait()
627
				end
628
			end
629
		end
630
	end
631
end
632
Part0.Touched:connect(hittie)
633
function ragdoll()
634
game.Players.LocalPlayer.Character.Archivable = true
635
clone = game.Players.LocalPlayer.Character:Clone()
636
clone.Parent = workspace
637
for i,v in pairs(clone:GetChildren()) do
638
	if v.ClassName == "Script" or v.ClassName == "LocalScript" then
639
		v:Remove()
640
	end
641
	for i,p in pairs(v:GetChildren()) do
642
	if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
643
		p:Remove()
644
	end
645
end
646
end
647
for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
648
	if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
649
		t:Remove()
650
	end
651
end
652
vel = Instance.new("BodyVelocity", clone.Torso)
653
vel.Velocity = clone.Torso.CFrame.lookVector * -5
654
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
655
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
656
using = false
657
hit = Instance.new("Sound", clone.Torso)
658
hit.SoundId = "rbxassetid://260430060"
659
hit.Volume = 0
660
hit1 = Instance.new("Sound", clone.Torso)
661
hit1.SoundId = "rbxassetid://138087186"
662
hit1.Volume = 0
663
hit2 = Instance.new("Sound", clone.Torso)
664
hit2.SoundId = "rbxassetid://131237241"
665
hit2.Volume = 0
666
hit3 = Instance.new("Sound", clone.Torso)
667
hit3.SoundId = "rbxassetid://278062209"
668
hit3.Volume = 0
669
hit3.TimePosition = 0.33
670
ded = Instance.new("Sound", clone.Torso)
671
ded.SoundId = "rbxassetid://337800380"
672
ded.Volume = 5
673
local leftarm = clone:findFirstChild("Left Arm")
674
local rightrm = clone:findFirstChild("Right Arm")
675
local leftleg = clone:findFirstChild("Left Leg")
676
local rightleg = clone:findFirstChild("Right Leg")
677
local head = clone:findFirstChild("Head")
678
for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
679
	if g.ClassName == "Part" then
680
		g:destroy()
681
	end
682
end
683
for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
684
	if h.ClassName == "Accesory" then
685
		h:destroy()
686
	end
687
end
688
game.Workspace.CurrentCamera.CameraSubject = head
689
if head then
690
            local attachment = Instance.new("Attachment", clone.Head)
691
            attachment.Position = Vector3.new(0, -0.5, 0)
692
            attachment.Name = "lol"
693
            attachment.Visible = false
694
            clone.Torso.NeckAttachment.Visible = false
695
            clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
696
            local ball = Instance.new("BallSocketConstraint", clone)
697
            ball.Attachment0 = clone.Torso.NeckAttachment
698
            ball.Attachment1 = attachment
699
			ball.LimitsEnabled = true
700
			ball.TwistLimitsEnabled = true
701
			ball.UpperAngle = 90
702
			ball.Restitution = 0.5
703
			ball.TwistUpperAngle = 90
704
			ball.TwistLowerAngle = -90
705
            local  collidepartofleftleg = Instance.new("Part", clone.Torso)
706
            collidepartofleftleg.Name = "Bone"
707
            collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
708
            collidepartofleftleg.Transparency = 1
709
            collidepartofleftleg:BreakJoints()
710
            local weeld = Instance.new("Weld", collidepartofleftleg)
711
            weeld.Part0 = collidepartofleftleg
712
            weeld.Part1 = clone["Head"]
713
        end
714
if leftleg ~= nil then
715
local glue = Instance.new("Glue", clone.Torso)
716
glue.Part0 = clone.Torso
717
glue.Part1 = leftleg
718
glue.Name = "Left leg"
719
local collider = Instance.new("Part", leftleg)
720
collider.Position = Vector3.new(0,999,0)
721
collider.Size = Vector3.new(1.5, 1, 1)
722
collider.Shape = "Cylinder"
723
local weld = Instance.new("Weld", collider)
724
weld.Part0 = leftleg
725
weld.Part1 = collider
726
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
727
collider.TopSurface = "Smooth"
728
collider.BottomSurface = "Smooth"
729
collider.formFactor = "Symmetric"
730
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
731
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
732
collider.Transparency = 1
733
end
734
------------
735
if rightleg ~= nil then
736
local glue1 = Instance.new("Glue", clone.Torso)
737
glue1.Part0 = clone.Torso
738
glue1.Part1 = rightleg
739
glue1.Name = "Right leg"
740
local collider1 = Instance.new("Part", rightleg)
741
collider1.Position = Vector3.new(0,999,0)
742
collider1.Size = Vector3.new(1.5, 1, 1)
743
collider1.Shape = "Cylinder"
744
local weld1 = Instance.new("Weld", collider1)
745
weld1.Part0 = rightleg
746
weld1.Part1 = collider1
747
weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
748
collider1.TopSurface = "Smooth"
749
collider1.BottomSurface = "Smooth"
750
collider1.formFactor = "Symmetric"
751
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
752
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
753
collider1.Transparency = 1
754
end
755
------------
756
if rightrm ~= nil then
757
local glue11 = Instance.new("Glue", clone.Torso)
758
glue11.Part0 = clone.Torso
759
glue11.Part1 = rightrm
760
glue11.Name = "Right shoulder"
761
local collider11 = Instance.new("Part", rightrm)
762
collider11.Position = Vector3.new(0,9999,0)
763
collider11.Size = Vector3.new(1.5,1,1)
764
collider11.Shape = "Cylinder"
765
local weld11 = Instance.new("Weld", collider11)
766
weld11.Part0 = rightrm
767
weld11.Part1 = collider11
768
weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
769
collider11.TopSurface = "Smooth"
770
collider11.BottomSurface = "Smooth"
771
collider11.formFactor = "Symmetric"
772
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
773
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
774
collider11.Transparency = 1
775
end
776
------------
777
if leftarm ~= nil then
778
local glue111 = Instance.new("Glue", clone.Torso)
779
glue111.Part0 = clone.Torso
780
glue111.Part1 = leftarm
781
glue111.Name = "Left shoulder"
782
local collider111 = Instance.new("Part", leftarm)
783
collider111.Position = Vector3.new(0,9999,0)
784
collider111.Size = Vector3.new(1.5,1,1)
785
collider111.Shape = "Cylinder"
786
local weld111 = Instance.new("Weld", collider111)
787
weld111.Part0 = leftarm
788
weld111.Part1 = collider111
789
weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
790
collider111.TopSurface = "Smooth"
791
collider111.BottomSurface = "Smooth"
792
collider111.formFactor = "Symmetric"
793
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
794
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
795
collider111.Transparency = 1
796
----------------
797
sensoring = Instance.new("Part", clone.Torso)
798
sensoring.Size = Vector3.new(1.2,1.1,0.8)
799
sensoring.CanCollide = false
800
sensoring.Position = clone.Torso.Position
801
local welder = Instance.new("Weld", sensoring)
802
welder.Part0 = clone.Torso
803
welder.Part1 = sensoring
804
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
805
sensoring.Transparency = 1
806
-----------------
807
sensoring1 = Instance.new("Part", clone.Torso)
808
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
809
sensoring1.CanCollide = false
810
sensoring1.Position = clone.Torso.Position
811
local welder1 = Instance.new("Weld", sensoring)
812
welder1.Part0 = clone.Torso
813
welder1.Part1 = sensoring1
814
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
815
sensoring1.Transparency = 1
816
end
817
clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
818
ded:Play()
819
vel:destroy()
820
wait(0.2)
821
game.Debris:AddItem(clone,60)
822
local function touch()
823
	if not using then
824
		using = true
825
		local Math = math.random(1,4)
826
		if Math == 1 then
827
			hit:Play()
828
		end
829
		if Math == 2 then
830
			hit1:Play()
831
		end
832
		if Math == 3 then
833
			hit2:Play()
834
		end
835
		if Math == 4 then
836
			hit3:Play()
837
		end
838
		wait(0.1)
839
		using = false
840
	end
841
end
842
sensoring.Touched:connect(touch)
843
sensoring1.Touched:connect(touch)
844
while true do
845
	clone.Head.CanCollide = false
846
	game:GetService("RunService").Stepped:wait()
847
end
848
end
849
850
game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
851
852
--di ent
853
while true do
854
	if cananimate then
855
		if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
856
			for i = 0.1,0.3 , 0.008 do
857
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
858
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
859
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
860
					game:GetService("RunService").Stepped:wait()
861
				end
862
			end
863
			for i = 0.1,0.3 , 0.008 do
864
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
865
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
866
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
867
					game:GetService("RunService").Stepped:wait()
868
				end
869
			end
870
		elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
871
			for i = 0,1 , 0.1 do
872
				if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
873
					weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
874
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
875
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
876
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
877
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
878
		            game:GetService("RunService").RenderStepped:wait()
879
				end
880
	        end
881
		end
882
	end
883
	wait()
884
end