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1 | on break of coal ore: | |
2 | name of player's tool contains "&7&lSSuper Stone Pickaxe" | |
3 | cancel event | |
4 | send "&cこれで石炭は掘れません!!" | |
5 | ||
6 | on break of glass: | |
7 | player's gamemode is survival | |
8 | cancel event | |
9 | ||
10 | on rightclick on a crafting table: | |
11 | block under the event-block to lapis block | |
12 | cancel event | |
13 | give 64 breads named "&6パンパンパン!!!!" with Lore "&d食用" to player | |
14 | ||
15 | on rightclick on a enchanting table: | |
16 | block under the event-block to lapis block | |
17 | cancel event | |
18 | make player execute command "/upgrade" | |
19 | ||
20 | command /upgrade: | |
21 | executable by: console | |
22 | trigger: | |
23 | open chest with 6 row named "&dUpgrade Table" | |
24 | set slot 0 of player's current inventory to diamond named "&6You're have Money is %{money.%player%}%" | |
25 | set slot 19 of player's current inventory to redstone ore of Protection 10 named "&6Haste Upgrade" | |
26 | set slot 21 of player's current inventory to lapis ore of Sharpness 10 named "&bSpeed Upgrade" | |
27 | set slot 23 of player's current inventory to gold ore of Fortune 10 named "&eMoney Boost Upgrade" | |
28 | set slot 25 of player's current inventory to diamond ore of Mending 10 named "&aScore Boost Upgrade" | |
29 | ||
30 | on inventory click: | |
31 | if name of player's current inventory contain "&dUpgrade Table": | |
32 | cancel event | |
33 | if name of clicked item is "&6You're have Money is %{money.%player%}%": | |
34 | stop | |
35 | if name of clicked item is "&6Haste Upgrade": | |
36 | close player's inventory | |
37 | wait 2 ticks | |
38 | make player execute command "/hasteup" | |
39 | if name of clicked item is "&bSpeed Upgrade": | |
40 | close player's inventory | |
41 | wait 2 ticks | |
42 | make player execute command "/speedup" | |
43 | if name of clicked item is "&eMoney Upgrade": | |
44 | close player's inventory | |
45 | wait 2 ticks | |
46 | make player execute command "/moneyup" | |
47 | if name of clicked item is "&aScore Upgrade": | |
48 | close player's inventory | |
49 | wait 2 ticks | |
50 | make player execute command "/scoreup" | |
51 | ||
52 | command /hasteup: | |
53 | executable by: console | |
54 | trigger: | |
55 | open chest with 1 row named "&6Haste Upgrade" | |
56 | set slot 0 of player's current inventory to emerald named "&6You're Have money is %{money.player}%" with Lore "&aYou're Haste Skill is %{haste.%player%}%" | |
57 | - | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: %{haste.%player%}*45%" |
57 | + | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 5000" |
58 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
59 | ||
60 | on inventory click: | |
61 | if name of player's current inventory contain "&6Haste Upgrade": | |
62 | cancel event | |
63 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
64 | stop | |
65 | if name of clicked item is "&6&nUpgradeします&r": | |
66 | - | {haste.%player%}*5 <= {money.%player%} |
66 | + | 5000 <= {money.%player%} |
67 | - | remove {haste.%player%}*5 from {money.%player%} |
67 | + | remove 5000 from {money.%player%} |
68 | add 1 to {haste.%player%} | |
69 | send "&6&oUpgradeしました!!" | |
70 | if name of clicked item is "&a戻る": | |
71 | close player's inventory | |
72 | wait 2 ticks | |
73 | make player execute command "/upgrade" | |
74 | ||
75 | command /speedup: | |
76 | executable by: console | |
77 | trigger: | |
78 | open chest with 1 row named "&bSpeed Upgrade" | |
79 | - | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: %{haste.%player%}*45%" |
79 | + | set slot 0 of player's current inventory to emerald named "&6You're Have money is %{money.player}%" with Lore "&aYou're Speed Skill is %{speed.%player%}%" |
80 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 5000" | |
81 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
82 | ||
83 | on inventory click: | |
84 | if name of player's current inventory contain "&bSpeed Upgrade": | |
85 | cancel event | |
86 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
87 | stop | |
88 | - | {haste.%player%}*5 <= {money.%player%} |
88 | + | |
89 | - | add 1 to {haste.%player%} |
89 | + | 5000 <= {money.%player%} |
90 | remove 5000 from {money.%player%} | |
91 | add 1 to {speed.%player%} | |
92 | send "&6&oUpgradeしました!!" | |
93 | if name of clicked item is "&a戻る": | |
94 | close player's inventory | |
95 | wait 2 ticks | |
96 | make player execute command "/upgrade" | |
97 | ||
98 | command /moneyup: | |
99 | executable by: console | |
100 | - | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: %{haste.%player%}*45%" |
100 | + | |
101 | open chest with 1 row named "&eMoneyBoost Upgrade" | |
102 | set slot 0 of player's current inventory to emerald named "&6You're Have money is %{money.player}%" with Lore "&aYou're MoneyB Skill is %{moneyb.%player%}%" | |
103 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 8000" | |
104 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
105 | ||
106 | on inventory click: | |
107 | if name of player's current inventory contain "&eMoneyBoost Upgrade": | |
108 | cancel event | |
109 | - | {haste.%player%}*5 <= {money.%player%} |
109 | + | |
110 | - | add 1 to {haste.%player%} |
110 | + | |
111 | if name of clicked item is "&6&nUpgradeします&r": | |
112 | 8000 <= {money.%player%} | |
113 | remove 8000 from {money.%player%} | |
114 | add 1 to {moneyb.%player%} | |
115 | send "&6&oUpgradeしました!!" | |
116 | if name of clicked item is "&a戻る": | |
117 | close player's inventory | |
118 | wait 2 ticks | |
119 | make player execute command "/upgrade" | |
120 | ||
121 | - | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: %{haste.%player%}*45%" |
121 | + | command /scoreup: |
122 | executable by: console | |
123 | trigger: | |
124 | open chest with 1 row named "&aScoreBoost Upgrade" | |
125 | set slot 0 of player's current inventory to emerald named "&6You're Have money is %{money.player}%" with Lore "&aYou're ScoreB Skill is %{scoreb.%player%}%" | |
126 | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: 7500" | |
127 | set slot 8 of player's current inventory to arrow named "&a戻る" | |
128 | ||
129 | on inventory click: | |
130 | - | {haste.%player%}*5 <= {money.%player%} |
130 | + | if name of player's current inventory contain "&aScoreBoost Upgrade": |
131 | - | add 1 to {haste.%player%} |
131 | + | |
132 | if name of clicked item is "&6You're Have money is %{money.%player%}%": | |
133 | stop | |
134 | if name of clicked item is "&6&nUpgradeします&r": | |
135 | 5000 <= {money.%player%} | |
136 | - | |
136 | + | remove 5000 from {money.%player%} |
137 | add 1 to {scoreb.%player%} | |
138 | send "&6&oUpgradeしました!!" | |
139 | if name of clicked item is "&a戻る": | |
140 | close player's inventory | |
141 | wait 2 ticks | |
142 | - | set slot 4 of player's current inventory to gold ore of Protection 10 named "&6&nUpgradeします&r" with Lore "&6Cost: %{haste.%player%}*45%" |
142 | + |