SHOW:
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- or go back to the newest paste.
| 1 | plr = game.Players.LocalPlayer | |
| 2 | ||
| 3 | - | plr.Character.Parent = workspace |
| 3 | + | if key == "e" and plr.Character.Parent == workspace then |
| 4 | - | plr.Character.Archivable = false |
| 4 | + | plr.Character.Parent = workspace.Camera |
| 5 | - | plr.Character:FindFirstChildOfClass("ForceField"):Remove()
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| 5 | + | plr.Character.Archivable = true |
| 6 | Instance.new("ForceField",plr.Character).Visible = false
| |
| 7 | for y,t in pairs(plr.Character:GetChildren()) do | |
| 8 | - | t.Transparency = 0 |
| 8 | + | |
| 9 | t.Transparency = 1 | |
| 10 | - | t.face.Transparency = 0 |
| 10 | + | |
| 11 | t.face.Transparency = 1 | |
| 12 | end | |
| 13 | - | t.Handle.Transparency = 0 |
| 13 | + | |
| 14 | t.Handle.Transparency = 1 | |
| 15 | end | |
| 16 | end |