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| 1 | Effects = {} --sound effects, for advanced players.
| |
| 2 | local Player = game.Players.localPlayer | |
| 3 | local Character = Player.Character | |
| 4 | local Humanoid = Character.Humanoid | |
| 5 | z = Instance.new("Sound", Character)
| |
| 6 | z.SoundId = "rbxassetid://360461351"-- | |
| 7 | z.Looped = true --False for a one-time song. | |
| 8 | z.Pitch = 1.0 | |
| 9 | z.Volume = 1.6 | |
| 10 | wait(.1) | |
| 11 | z:Play() | |
| 12 | ------------------------ | |
| 13 | --Zenatic | |
| 14 | --By Chromium | |
| 15 | ||
| 16 | --Credit to: | |
| 17 | ||
| 18 | --Pixelfir3 for the gauntlet build | |
| 19 | ||
| 20 | --Spectroxis for the sword build, i also spiced it up with a translucent coating around it making it seem to be encased in glass | |
| 21 | ||
| 22 | --CONTROLS: | |
| 23 | --Z: Zenatic PUNCH | |
| 24 | --X: Zenatic KICK | |
| 25 | --C: Zenatic Stomp | |
| 26 | --V: Zenatic FLIP KICK | |
| 27 | --Left Click: Slash 3 times and then fourth time click you get a special kick move slightly weaker then the Zenatic Kick | |
| 28 | ||
| 29 | ----------------------- | |
| 30 | ||
| 31 | local hum = game.Players.LocalPlayer.Character.Humanoid | |
| 32 | local plr = game.Players.LocalPlayer | |
| 33 | ||
| 34 | wait(0.1) | |
| 35 | hum.WalkSpeed = 32 | |
| 36 | ||
| 37 | Shirt = Instance.new("Shirt",Character)
| |
| 38 | Shirt.Parent = plr | |
| 39 | Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=249639658" | |
| 40 | ||
| 41 | Pant = Instance.new("Pants",Character)
| |
| 42 | Pant.Parent = plr | |
| 43 | Pant.PantsTemplate = "http://www.roblox.com/asset/?id=249639685" | |
| 44 | ||
| 45 | lite = Instance.new("PointLight")
| |
| 46 | lite.Parent = game.Players.LocalPlayer.Character.Torso | |
| 47 | lite.Brightness = 100 | |
| 48 | lite.Range = 8 | |
| 49 | lite.Color = Color3.new(1,1,1) | |
| 50 | ------------------------ | |
| 51 | ||
| 52 | ||
| 53 | local Plr = game.Players.LocalPlayer --LocalScript | |
| 54 | local Char = Plr.Character | |
| 55 | local Mouse = Plr:GetMouse() | |
| 56 | local ra = Char:FindFirstChild('Right Arm')
| |
| 57 | local ts = Char.Torso | |
| 58 | local la = Char:FindFirstChild('Left Arm')
| |
| 59 | local ll = Char:FindFirstChild('Left Leg')
| |
| 60 | local rl = Char:FindFirstChild('Right Leg')
| |
| 61 | local hd = Char.Head | |
| 62 | local root = Char:FindFirstChild('HumanoidRootPart')
| |
| 63 | ||
| 64 | rarm = ra | |
| 65 | larm = la | |
| 66 | torso = ts | |
| 67 | hed = hd | |
| 68 | root = root | |
| 69 | lleg = ll | |
| 70 | rleg = rl | |
| 71 | local PrimaryColor = 'Really black' | |
| 72 | local SecondaryColor = 'Institutional white' | |
| 73 | ||
| 74 | FloatPart = function() | |
| 75 | local Part = Instance.new('Part',torso)
| |
| 76 | Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 77 | Part.Anchored = true | |
| 78 | Part.Material = 'Neon' | |
| 79 | Part.CanCollide = false | |
| 80 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 81 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 82 | Mesh.Scale = Vector3.new(4,4,.2) | |
| 83 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 84 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 85 | spawn(function() | |
| 86 | for i = 1,30 do | |
| 87 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 88 | Part.Transparency = Part.Transparency + .035 | |
| 89 | game["Run Service"].RenderStepped:wait() | |
| 90 | end | |
| 91 | Part:Destroy() | |
| 92 | end) | |
| 93 | end; | |
| 94 | ||
| 95 | DubPart = function() | |
| 96 | local Part = Instance.new('Part',torso)
| |
| 97 | Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 98 | Part.Anchored = true | |
| 99 | Part.CanCollide = false | |
| 100 | Part.Material = 'Neon' | |
| 101 | Part.BrickColor = BrickColor.new(SecondaryColor) | |
| 102 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 103 | Mesh.Scale = Vector3.new(7,7,.2) | |
| 104 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 105 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 106 | spawn(function() | |
| 107 | for i = 1,30 do | |
| 108 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 109 | Part.Transparency = Part.Transparency + .035 | |
| 110 | game["Run Service"].RenderStepped:wait() | |
| 111 | end | |
| 112 | Part:Destroy() | |
| 113 | end) | |
| 114 | end; | |
| 115 | ||
| 116 | OnTouch = function(Toucher) | |
| 117 | if Toucher.Parent.Name ~= Plr.Name and Toucher.Parent:FindFirstChild('Humanoid') then
| |
| 118 | local Hum = Toucher.Parent:FindFirstChild('Humanoid')
| |
| 119 | Hum.Health = Hum.Health - .7 | |
| 120 | end | |
| 121 | end; | |
| 122 | ||
| 123 | Fade = function(Item,t) | |
| 124 | spawn(function() | |
| 125 | for i = 1,20 do | |
| 126 | Item.Transparency = Item.Transparency + .05 | |
| 127 | if t then | |
| 128 | wait(t) | |
| 129 | else | |
| 130 | wait() | |
| 131 | end | |
| 132 | end | |
| 133 | Item:Destroy() | |
| 134 | end) | |
| 135 | end | |
| 136 | ||
| 137 | TouchKill = function(Toucher) | |
| 138 | if Toucher.Parent then | |
| 139 | if Toucher.Parent:FindFirstChild('Humanoid') then
| |
| 140 | local P = Toucher.Parent:FindFirstChild('Humanoid')
| |
| 141 | if P ~= nil and P.Parent.Name ~= Plr.Name then | |
| 142 | P.Health = P.Health - math.random(4,17) | |
| 143 | end | |
| 144 | end | |
| 145 | end | |
| 146 | end; | |
| 147 | ||
| 148 | Particle = function() | |
| 149 | local Part = Instance.new('Part',torso)
| |
| 150 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 151 | Part.Anchored = true | |
| 152 | Part.Transparency = .3 | |
| 153 | Part.Touched:connect(function(I)OnTouch(I)end) | |
| 154 | Part.CanCollide = false | |
| 155 | Part.CFrame = torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random()) | |
| 156 | local Mesh = Instance.new('BlockMesh',Part)
| |
| 157 | Mesh.Scale = Vector3.new(.05,.1,.1) | |
| 158 | spawn(function() | |
| 159 | for i = 1,40 do | |
| 160 | Part.Transparency = Part.Transparency + .0125 | |
| 161 | Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0) | |
| 162 | game["Run Service"].RenderStepped:wait() | |
| 163 | end | |
| 164 | Part:Destroy() | |
| 165 | end) | |
| 166 | end; | |
| 167 | ||
| 168 | spawn(function() | |
| 169 | while wait() do | |
| 170 | wait(.05) | |
| 171 | FloatPart() | |
| 172 | wait(.08) | |
| 173 | FloatPart() | |
| 174 | wait(.05) | |
| 175 | DubPart() | |
| 176 | wait(.08) | |
| 177 | end | |
| 178 | end) | |
| 179 | ||
| 180 | wait(0.1) | |
| 181 | ||
| 182 | rs = game:GetService'RunService' | |
| 183 | plrs = game:GetService'Players' | |
| 184 | lp = plrs.LocalPlayer | |
| 185 | c = lp.Character | |
| 186 | root = lp.Character.HumanoidRootPart | |
| 187 | human = c.Humanoid | |
| 188 | FPS = 0 | |
| 189 | inf = 0 | |
| 190 | opos1 = Vector3.new() | |
| 191 | opos2 = Vector3.new() | |
| 192 | opos3 = Vector3.new() | |
| 193 | waves = Instance.new("Model", c)
| |
| 194 | res = Instance.new("Model", c)
| |
| 195 | ||
| 196 | local function b() | |
| 197 | local t=tick(); | |
| 198 | local l=t%1*3; | |
| 199 | local t=.5*math.pi*(l%1); | |
| 200 | if l<1 then | |
| 201 | return Color3.new(47,0,32); | |
| 202 | elseif l<2 then | |
| 203 | return Color3.new(47,0,35); | |
| 204 | else | |
| 205 | return Color3.new(0,0,0); | |
| 206 | end; | |
| 207 | end; | |
| 208 | speedParts = function() | |
| 209 | for i = 1, 4 do | |
| 210 | local pos = Vector3.new(math.sin(math.rad(inf + 360 * i)) * 2, math.sin(math.rad(inf + 260 * i) + math.pi / 2) * 2, -c.HumanoidRootPart.Velocity / 5) * (math.sin(tick()) + 2) | |
| 211 | local CFramepos = root.CFrame:toWorldSpace(CFrame.new(pos)).p | |
| 212 | local opos | |
| 213 | if i == 1 then | |
| 214 | opos = opos1 | |
| 215 | elseif i == 2 then | |
| 216 | opos = opos2 | |
| 217 | else | |
| 218 | opos = opos3 | |
| 219 | end | |
| 220 | if human.MoveDirection ~= Vector3.new(0, 0, 0) then | |
| 221 | local e | |
| 222 | if #res:children() <= 3 then | |
| 223 | e = Instance.new("Part")
| |
| 224 | else | |
| 225 | e = res:FindFirstChild("Trail")
| |
| 226 | end | |
| 227 | e.Parent = waves | |
| 228 | e.Anchored = true | |
| 229 | e.CanCollide = false | |
| 230 | e.Transparency = 0 | |
| 231 | e.Material = "Neon" | |
| 232 | e.Name = "Trail" | |
| 233 | e.Color = b(); --Color = a(); | |
| 234 | e.Size = Vector3.new(.2, (CFramepos - opos).magnitude, .2) | |
| 235 | e.CFrame = CFrame.new((CFramepos + opos) / 2, opos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 236 | end | |
| 237 | if i == 1 then | |
| 238 | opos1 = CFramepos | |
| 239 | elseif i == 2 then | |
| 240 | opos2 = CFramepos | |
| 241 | else | |
| 242 | opos3 = CFramepos | |
| 243 | end | |
| 244 | end | |
| 245 | end | |
| 246 | ||
| 247 | rs.RenderStepped:connect(function() | |
| 248 | FPS = 1 / rs.RenderStepped:wait() | |
| 249 | for i, v in pairs (waves:children()) do | |
| 250 | v.Transparency = v.Transparency + .05 / (FPS / 60) | |
| 251 | if v.Transparency >= .98 then | |
| 252 | v.Transparency = 1 | |
| 253 | v.Parent = res | |
| 254 | end | |
| 255 | end | |
| 256 | inf = inf + (8 + root.Velocity.magnitude / 15) / (FPS / 60) | |
| 257 | speedParts() | |
| 258 | end) | |
| 259 | ||
| 260 | wait(1/60) | |
| 261 | Player = game.Players.LocalPlayer | |
| 262 | Character = Player.Character | |
| 263 | PlayerGui = Player.PlayerGui | |
| 264 | Backpack = Player.Backpack | |
| 265 | Torso = Character.Torso | |
| 266 | Head = Character.Head | |
| 267 | Humanoid = Character.Humanoid | |
| 268 | LeftArm = Character["Left Arm"] | |
| 269 | LeftLeg = Character["Left Leg"] | |
| 270 | RightArm = Character["Right Arm"] | |
| 271 | RightLeg = Character["Right Leg"] | |
| 272 | Character = Player.Character | |
| 273 | PlayerGui = Player.PlayerGui | |
| 274 | Backpack = Player.Backpack | |
| 275 | Torso = Character.Torso | |
| 276 | Head = Character.Head | |
| 277 | Humanoid = Character.Humanoid | |
| 278 | LeftArm = Character["Left Arm"] | |
| 279 | LeftLeg = Character["Left Leg"] | |
| 280 | RightArm = Character["Right Arm"] | |
| 281 | RightLeg = Character["Right Leg"] | |
| 282 | LS = Torso["Left Shoulder"] | |
| 283 | LH = Torso["Left Hip"] | |
| 284 | RS = Torso["Right Shoulder"] | |
| 285 | RH = Torso["Right Hip"] | |
| 286 | Neck = Torso.Neck | |
| 287 | attacktype = 1 | |
| 288 | vt = Vector3.new | |
| 289 | cf = CFrame.new | |
| 290 | euler = CFrame.fromEulerAnglesXYZ | |
| 291 | angles = CFrame.Angles | |
| 292 | ||
| 293 | local co1 = 0--how long it will take for skill to cooldown | |
| 294 | local co2 = 0 | |
| 295 | local co3 = 0 | |
| 296 | local co4 = 0 | |
| 297 | ||
| 298 | local cooldown1 = 0 | |
| 299 | local cooldown2 = 0 | |
| 300 | local cooldown3 = 0 | |
| 301 | local cooldown4 = 0 | |
| 302 | ||
| 303 | local maxEnergy = 100 | |
| 304 | local Energy = 100--Energy you start out with | |
| 305 | local skill1stam = 0--how much Energy is needed for a skill | |
| 306 | local skill2stam = 0 | |
| 307 | local skill3stam = 0 | |
| 308 | local skill4stam = 0 | |
| 309 | local recovermana = 100--how much mana per second | |
| 310 | ||
| 311 | local skillcolorscheme = BrickColor.new("Institutional white").Color
| |
| 312 | ||
| 313 | local scrn = Instance.new('ScreenGui', Player.PlayerGui)
| |
| 314 | function makeframe(par, trans, pos, size, color) | |
| 315 | local frame = Instance.new('Frame', par)
| |
| 316 | frame.BackgroundTransparency = trans | |
| 317 | frame.BorderSizePixel = 0 | |
| 318 | frame.Position = pos | |
| 319 | frame.Size = size | |
| 320 | frame.BackgroundColor3 = color | |
| 321 | return frame | |
| 322 | end | |
| 323 | function makelabel(par, text) | |
| 324 | local label = Instance.new('TextLabel', par)
| |
| 325 | label.BackgroundTransparency = 1 | |
| 326 | label.Size = UDim2.new(1, 0, 1, 0) | |
| 327 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 328 | label.TextColor3 = Color3.new(255, 255, 255) | |
| 329 | label.TextStrokeTransparency = 0 | |
| 330 | label.FontSize = Enum.FontSize.Size32 | |
| 331 | label.Font = Enum.Font.SourceSansBold | |
| 332 | label.BorderSizePixel = 0 | |
| 333 | label.TextScaled = true | |
| 334 | label.Text = text | |
| 335 | end | |
| 336 | framesk1 = makeframe(scrn, .5, UDim2.new(.23, 0, .93, 0), UDim2.new(.26, 0, .06, 0), skillcolorscheme) | |
| 337 | framesk2 = makeframe(scrn, .5, UDim2.new(.5, 0, .93, 0), UDim2.new(.26, 0, .06, 0), skillcolorscheme) | |
| 338 | framesk3 = makeframe(scrn, .5, UDim2.new(.5, 0, .86, 0), UDim2.new(.26, 0, .06, 0), skillcolorscheme) | |
| 339 | framesk4 = makeframe(scrn, .5, UDim2.new(.23, 0, .86, 0), UDim2.new(.26, 0, .06, 0), skillcolorscheme) | |
| 340 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 341 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 342 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 343 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 344 | text1 = makelabel(framesk1, '[c] Zenatic Stomp') | |
| 345 | text2 = makelabel(framesk2, '[v] Zenatic Flip Kick') | |
| 346 | text3 = makelabel(framesk3, "[x] Zenatic Kick") | |
| 347 | text4 = makelabel(framesk4, '[z] Zenatic Punch') | |
| 348 | Energybar = makeframe(scrn, .5, UDim2.new(.23, 0, .82, 0), UDim2.new(.26, 0, .03, 0), BrickColor.new("Institutional white").Color)
| |
| 349 | Energycover = makeframe(Energybar, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), BrickColor.new("Very black").Color)
| |
| 350 | Energytext = makelabel(Energybar, 'Energy') | |
| 351 | healthbar = makeframe(scrn, .5, UDim2.new(.5, 0, .82, 0), UDim2.new(.26, 0, .03, 0), BrickColor.new("Institutional white").Color)
| |
| 352 | healthcover = makeframe(healthbar, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), BrickColor.new("Very black").Color)
| |
| 353 | healthtext = makelabel(healthbar, 'Health') | |
| 354 | ||
| 355 | local stats=Instance.new('Folder',Character)
| |
| 356 | stats.Name='Stats' | |
| 357 | local block=Instance.new('BoolValue',stats)
| |
| 358 | block.Name='Block' | |
| 359 | block.Value=false | |
| 360 | local stun=Instance.new('BoolValue',stats)
| |
| 361 | stun.Name='Stun' | |
| 362 | stun.Value=false | |
| 363 | local defense=Instance.new('NumberValue',stats)
| |
| 364 | defense.Name='Defence' | |
| 365 | defense.Value=1 | |
| 366 | local speed=Instance.new('NumberValue',stats)
| |
| 367 | speed.Name='Speed' | |
| 368 | speed.Value=1 | |
| 369 | local damagea=Instance.new('NumberValue',stats)
| |
| 370 | damagea.Name='Damage' | |
| 371 | damagea.Value=1 | |
| 372 | ||
| 373 | function NoOutline(Part) | |
| 374 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 375 | end | |
| 376 | ||
| 377 | function nooutline(part) | |
| 378 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 379 | end | |
| 380 | ||
| 381 | --Dont change these, these work for the rings | |
| 382 | local Plr = game.Players.LocalPlayer --LocalScript | |
| 383 | local Char = Plr.Character | |
| 384 | local Mouse = Plr:GetMouse() | |
| 385 | workspace.CurrentCamera.CameraSubject = Char.Head | |
| 386 | ||
| 387 | local ra = Char:FindFirstChild('Right Arm')
| |
| 388 | local ts = Char.Torso | |
| 389 | local la = Char:FindFirstChild('Left Arm')
| |
| 390 | local ll = Char:FindFirstChild('Left Leg')
| |
| 391 | local rl = Char:FindFirstChild('Right Leg')
| |
| 392 | local hd = Char.Head | |
| 393 | local root = Char:FindFirstChild('HumanoidRootPart')
| |
| 394 | ||
| 395 | rarm = ra | |
| 396 | larm = la | |
| 397 | torso = ts | |
| 398 | hed = hd | |
| 399 | root = root | |
| 400 | lleg = ll | |
| 401 | rleg = rl | |
| 402 | ||
| 403 | ||
| 404 | local PrimaryColor = 'Black' --Main Ring | |
| 405 | local SecondaryColor = 'Institutional White' --Smaller Ring | |
| 406 | ||
| 407 | local Hat = Instance.new('Hat',Char)
| |
| 408 | local Handle = Instance.new('Part',Hat)
| |
| 409 | Handle.CFrame = Char.Head.CFrame * CFrame.new(0,.2,0) | |
| 410 | Handle.Anchored = true | |
| 411 | Handle.CanCollide = false | |
| 412 | Handle.Material = 'Neon' | |
| 413 | local HatMesh = Instance.new('SpecialMesh',Handle)
| |
| 414 | HatMesh.MeshId = 'rbxassetid://30166087' | |
| 415 | HatMesh.TextureId = 'rbxassetid://30166098' | |
| 416 | local Hat2 = Instance.new('Hat',Char)
| |
| 417 | local Handle2 = Instance.new('Part',Hat2)
| |
| 418 | Handle2.CFrame = Char.Head.CFrame * CFrame.new(0,.2,0) | |
| 419 | Handle2.Anchored = true | |
| 420 | Handle2.CanCollide = false | |
| 421 | Handle2.Material = 'Neon' | |
| 422 | local HatMesh2 = Instance.new('SpecialMesh',Handle2)
| |
| 423 | HatMesh2.MeshId = 'rbxassetid://128154773' | |
| 424 | HatMesh2.TextureId = 'rbxassetid://128154785' | |
| 425 | ||
| 426 | local Hat3 = Instance.new('Hat',Char)
| |
| 427 | local Handle3 = Instance.new('Part',Hat3)
| |
| 428 | Handle3.CFrame = Char.Head.CFrame * CFrame.new(0,.2,0) | |
| 429 | Handle3.Anchored = true | |
| 430 | Handle3.CanCollide = false | |
| 431 | Handle3.Material = 'Neon' | |
| 432 | Handle3.BrickColor = BrickColor.new('Really black')
| |
| 433 | local HatMesh3 = Instance.new('SpecialMesh',Handle3)
| |
| 434 | HatMesh3.MeshId = 'rbxassetid://3270017' | |
| 435 | --HatMesh3.TextureId = 'rbxassetid://128154785' | |
| 436 | HatMesh3.Scale = Vector3.new(2,2,1) | |
| 437 | ||
| 438 | game["Run Service"].RenderStepped:connect(function() | |
| 439 | Handle.CFrame = Char.Head.CFrame * CFrame.new(0,.16,-.3) | |
| 440 | Handle2.CFrame = Char.Head.CFrame * CFrame.new(0,.6,0) | |
| 441 | Handle3.CFrame = Char.Head.CFrame * CFrame.new(0,1.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 442 | end) | |
| 443 | ||
| 444 | Char.Torso.Anchored = false | |
| 445 | ||
| 446 | local Face = Instance.new('Decal',Char.Head)
| |
| 447 | Face.Name = 'face' | |
| 448 | if Char.Head:findFirstChild('face') then
| |
| 449 | Char.Head['face']:Destroy() | |
| 450 | end | |
| 451 | Face.Texture = 'rbxassetid://13603673' | |
| 452 | wait(0.1) | |
| 453 | ||
| 454 | s=Instance.new'Sound'; | |
| 455 | s.Parent=game.Players.LocalPlayer.Character.Torso; | |
| 456 | s.SoundId='rbxassetid://211759002'; | |
| 457 | s.Pitch=0.8; | |
| 458 | s.Volume=1; | |
| 459 | s.Looped=true; | |
| 460 | s:play(); | |
| 461 | ||
| 462 | local function b() | |
| 463 | local t=tick(); | |
| 464 | local l=t%1*3; | |
| 465 | local t=.5*math.pi*(l%1); | |
| 466 | if l<1 then | |
| 467 | return Color3.new(255,255,255); | |
| 468 | elseif l<2 then | |
| 469 | return Color3.new(128,128,128); | |
| 470 | else | |
| 471 | return Color3.new(0,0,0); | |
| 472 | end; | |
| 473 | end; | |
| 474 | speedParts = function() | |
| 475 | for i = 1, 4 do | |
| 476 | local pos = Vector3.new(math.sin(math.rad(inf + 360 * i)) * 2, math.sin(math.rad(inf + 260 * i) + math.pi / 2) * 2, -c.HumanoidRootPart.Velocity / 5) * (math.sin(tick()) + 2) | |
| 477 | local CFramepos = root.CFrame:toWorldSpace(CFrame.new(pos)).p | |
| 478 | local opos | |
| 479 | if i == 1 then | |
| 480 | opos = opos1 | |
| 481 | elseif i == 2 then | |
| 482 | opos = opos2 | |
| 483 | else | |
| 484 | opos = opos3 | |
| 485 | end | |
| 486 | if human.MoveDirection ~= Vector3.new(0, 0, 0) then | |
| 487 | local e | |
| 488 | if #res:children() <= 3 then | |
| 489 | e = Instance.new("Part")
| |
| 490 | else | |
| 491 | e = res:FindFirstChild("Trail")
| |
| 492 | end | |
| 493 | e.Parent = waves | |
| 494 | e.Anchored = true | |
| 495 | e.CanCollide = false | |
| 496 | e.Transparency = 0 | |
| 497 | e.Material = "Neon" | |
| 498 | e.Name = "Trail" | |
| 499 | e.Color = b(); --Color = a(); | |
| 500 | e.Size = Vector3.new(.2, (CFramepos - opos).magnitude, .2) | |
| 501 | e.CFrame = CFrame.new((CFramepos + opos) / 2, opos) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 502 | end | |
| 503 | if i == 1 then | |
| 504 | opos1 = CFramepos | |
| 505 | elseif i == 2 then | |
| 506 | opos2 = CFramepos | |
| 507 | else | |
| 508 | opos3 = CFramepos | |
| 509 | end | |
| 510 | end | |
| 511 | end | |
| 512 | ||
| 513 | local verlet = {}
| |
| 514 | verlet.step_time = 1 / 50 | |
| 515 | verlet.gravity = Vector3.new(0, -10, 0) | |
| 516 | ||
| 517 | local char = game.Players.LocalPlayer.Character | |
| 518 | local torso = char:WaitForChild("Torso")
| |
| 519 | local parts = {}
| |
| 520 | local render = game:GetService("RunService").RenderStepped
| |
| 521 | ||
| 522 | wait(2) | |
| 523 | ||
| 524 | local point = {}
| |
| 525 | local link = {}
| |
| 526 | local rope = {}
| |
| 527 | ||
| 528 | local function ccw(A,B,C) | |
| 529 | return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) | |
| 530 | end | |
| 531 | ||
| 532 | local function intersect(A,B,C,D) | |
| 533 | return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) | |
| 534 | end | |
| 535 | ||
| 536 | local function vec2(v) | |
| 537 | return Vector2.new(v.x, v.z) | |
| 538 | end | |
| 539 | ||
| 540 | function point:step() | |
| 541 | if not self.fixed then | |
| 542 | local derivative = (self.position - self.last_position) * 0.95 | |
| 543 | self.last_position = self.position | |
| 544 | self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2) | |
| 545 | --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5) | |
| 546 | local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5) | |
| 547 | local pointE = self.position + torso.CFrame.lookVector * 100 | |
| 548 | local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)) | |
| 549 | if not doIntersect then | |
| 550 | self.postition = self.position - torso.CFrame.lookVector * 10 | |
| 551 | end]] | |
| 552 | end | |
| 553 | end | |
| 554 | ||
| 555 | function link:step() | |
| 556 | for i = 1, 1 do | |
| 557 | local distance = self.point1.position - self.point2.position | |
| 558 | local magnitude = distance.magnitude | |
| 559 | local differance = (self.length - magnitude) / magnitude | |
| 560 | local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance | |
| 561 | if not self.point1.fixed then | |
| 562 | self.point1.position = self.point1.position + translation | |
| 563 | end | |
| 564 | if not self.point2.fixed then | |
| 565 | self.point2.position = self.point2.position - translation | |
| 566 | end | |
| 567 | end | |
| 568 | end | |
| 569 | ||
| 570 | function verlet.new(class, a, b, c) | |
| 571 | if class == "Point" then | |
| 572 | local new = {}
| |
| 573 | setmetatable(new, {__index = point})
| |
| 574 | new.class = class | |
| 575 | new.position = a or Vector3.new() | |
| 576 | new.last_position = new.position | |
| 577 | new.velocity = verlet.gravity | |
| 578 | new.fixed = false | |
| 579 | return new | |
| 580 | elseif class == "Link" then | |
| 581 | local new = {}
| |
| 582 | setmetatable(new, {__index = link})
| |
| 583 | new.class = class | |
| 584 | new.point1 = a | |
| 585 | new.point2 = b | |
| 586 | new.length = c or (a.position - b.position).magnitude | |
| 587 | return new | |
| 588 | elseif class == "Rope" then | |
| 589 | local new = {}
| |
| 590 | setmetatable(new, {__index = link})
| |
| 591 | new.class = class | |
| 592 | new.start_point = a | |
| 593 | new.finish_point = b | |
| 594 | new.points = {}
| |
| 595 | new.links = {}
| |
| 596 | local inc = (b - a) / 10 | |
| 597 | for i = 0, 10 do | |
| 598 | table.insert(new.points, verlet.new("Point", a + (i * inc)))
| |
| 599 | end | |
| 600 | for i = 2, #new.points do | |
| 601 | table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i]))
| |
| 602 | end | |
| 603 | return new | |
| 604 | end | |
| 605 | end | |
| 606 | ||
| 607 | local tris = {}
| |
| 608 | local triParts = {}
| |
| 609 | ||
| 610 | local function GetDiscoColor(hue) | |
| 611 | local section = hue % 1 * 3 | |
| 612 | local secondary = 0.5 * math.pi * (section % 1) | |
| 613 | if section < 1 then | |
| 614 | return Color3.new(0, 0, 0) | |
| 615 | elseif section < 2 then | |
| 616 | return Color3.new(0, 0, 0) | |
| 617 | else | |
| 618 | return Color3.new(0, 0, 0) | |
| 619 | end | |
| 620 | end | |
| 621 | ||
| 622 | local function setupPart(part) | |
| 623 | part.Anchored = true | |
| 624 | part.FormFactor = 3 | |
| 625 | part.CanCollide = false | |
| 626 | part.TopSurface = 10 | |
| 627 | part.BottomSurface = 10 | |
| 628 | part.LeftSurface = 10 | |
| 629 | part.RightSurface = 10 | |
| 630 | part.FrontSurface = 10 | |
| 631 | part.BackSurface = 10 | |
| 632 | part.Material = "Neon" | |
| 633 | local m = Instance.new("SpecialMesh", part)
| |
| 634 | m.MeshType = "Wedge" | |
| 635 | m.Scale = Vector3.new(0.2, 1, 1) | |
| 636 | return part | |
| 637 | end | |
| 638 | ||
| 639 | local function CFrameFromTopBack(at, top, back) | |
| 640 | local right = top:Cross(back) | |
| 641 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 642 | end | |
| 643 | ||
| 644 | local function drawTri(parent, a, b, c) | |
| 645 | local this = {}
| |
| 646 | local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
| |
| 647 | local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part"))
| |
| 648 | function this:Set(a, b, c) | |
| 649 | local ab, bc, ca = b-a, c-b, a-c | |
| 650 | local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude | |
| 651 | local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)) | |
| 652 | local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)) | |
| 653 | local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)) | |
| 654 | if edg1 < edg2 then | |
| 655 | if edg1 >= edg3 then | |
| 656 | a, b, c = c, a, b | |
| 657 | ab, bc, ca = ca, ab, bc | |
| 658 | abm = cam | |
| 659 | end | |
| 660 | else | |
| 661 | if edg2 < edg3 then | |
| 662 | a, b, c = b, c, a | |
| 663 | ab, bc, ca = bc, ca, ab | |
| 664 | abm = bcm | |
| 665 | else | |
| 666 | a, b, c = c, a, b | |
| 667 | ab, bc, ca = ca, ab, bc | |
| 668 | abm = cam | |
| 669 | end | |
| 670 | end | |
| 671 | ||
| 672 | local len1 = -ca:Dot(ab)/abm | |
| 673 | local len2 = abm - len1 | |
| 674 | local width = (ca + ab.unit*len1).magnitude | |
| 675 | ||
| 676 | local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit) | |
| 677 | ||
| 678 | if len1 > 0.2 then | |
| 679 | mPart1.Parent = parent | |
| 680 | mPart1.Size = Vector3.new(0.2, width, len1) | |
| 681 | mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 682 | else | |
| 683 | mPart1.Parent = nil | |
| 684 | end | |
| 685 | ||
| 686 | if len2 > 0.2 then | |
| 687 | mPart2.Parent = parent | |
| 688 | mPart2.Size = Vector3.new(0.2, width, len2) | |
| 689 | mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 690 | else | |
| 691 | mPart2.Parent = nil | |
| 692 | end | |
| 693 | end | |
| 694 | function this:SetProperty(prop, value) | |
| 695 | mPart1[prop] = value | |
| 696 | mPart2[prop] = value | |
| 697 | end | |
| 698 | this:Set(a, b, c) | |
| 699 | function this:Destroy() | |
| 700 | mPart1:Destroy() | |
| 701 | mPart2:Destroy() | |
| 702 | end | |
| 703 | this.p1 = mPart1 | |
| 704 | this.p2 = mPart2 | |
| 705 | this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))) | |
| 706 | this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))) | |
| 707 | return this | |
| 708 | end | |
| 709 | ||
| 710 | function verlet.draw(object, id) | |
| 711 | if object.class == "Point" then | |
| 712 | local part = parts[id] | |
| 713 | part.BrickColor = BrickColor.new(255, 255, 255) | |
| 714 | part.Transparency = 0 | |
| 715 | part.formFactor = 3 | |
| 716 | part.Anchored = true | |
| 717 | part.CanCollide = false | |
| 718 | part.TopSurface = 0 | |
| 719 | part.BottomSurface = 0 | |
| 720 | part.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 721 | part.Material = "Neon" | |
| 722 | part.CFrame = CFrame.new(object.position) | |
| 723 | part.Parent = torso | |
| 724 | return part | |
| 725 | elseif object.class == "Link" then | |
| 726 | local part = parts[id] | |
| 727 | local dist = (object.point1.position - object.point2.position).magnitude | |
| 728 | part.Size = Vector3.new(0.2, 0.2, dist) | |
| 729 | part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5) | |
| 730 | part.Parent = torso | |
| 731 | return part | |
| 732 | end | |
| 733 | end | |
| 734 | ||
| 735 | function verlet.clear() | |
| 736 | for _, v in pairs(workspace:GetChildren()) do | |
| 737 | if v.Name == "Part" then | |
| 738 | v:Destroy() | |
| 739 | end | |
| 740 | end | |
| 741 | end | |
| 742 | ||
| 743 | local points = {}
| |
| 744 | local links = {}
| |
| 745 | ||
| 746 | for x = 0, 2 do | |
| 747 | points[x] = {}
| |
| 748 | for y = 0, 3 do | |
| 749 | points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4))
| |
| 750 | points[x][y].fixed = y == 0 | |
| 751 | end | |
| 752 | end | |
| 753 | ||
| 754 | for x = 1, 2 do | |
| 755 | for y = 0, 3 do | |
| 756 | links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08)
| |
| 757 | end | |
| 758 | end | |
| 759 | ||
| 760 | for x = 0, 2 do | |
| 761 | for y = 1, 3 do | |
| 762 | links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03)
| |
| 763 | end | |
| 764 | end | |
| 765 | ||
| 766 | render:connect(function() | |
| 767 | for x = 0, 2 do | |
| 768 | for y = 0, 3 do | |
| 769 | if y == 0 then | |
| 770 | points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p | |
| 771 | else | |
| 772 | points[x][y]:step() | |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | for i = 1, #links do | |
| 777 | links[i]:step() | |
| 778 | end | |
| 779 | for i = 1, #tris do | |
| 780 | triParts[#triParts + 1] = tris[i].p1 | |
| 781 | triParts[#triParts + 1] = tris[i].p2 | |
| 782 | end | |
| 783 | tris = {}
| |
| 784 | for x = 1, 2 do | |
| 785 | for y = 1, 3 do | |
| 786 | tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position) | |
| 787 | tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position) | |
| 788 | end | |
| 789 | end | |
| 790 | end) | |
| 791 | ||
| 792 | FloatPart = function() | |
| 793 | local Part = Instance.new('Part',torso)
| |
| 794 | Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 795 | Part.Anchored = true | |
| 796 | Part.Material = 'Neon' | |
| 797 | Part.CanCollide = false | |
| 798 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 799 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 800 | Mesh.Scale = Vector3.new(4,4,.2) | |
| 801 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 802 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 803 | spawn(function() | |
| 804 | for i = 1,30 do | |
| 805 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 806 | Part.Transparency = Part.Transparency + .035 | |
| 807 | game["Run Service"].RenderStepped:wait() | |
| 808 | end | |
| 809 | Part:Destroy() | |
| 810 | end) | |
| 811 | end; | |
| 812 | ||
| 813 | DubPart = function() | |
| 814 | local Part = Instance.new('Part',torso)
| |
| 815 | Part.CFrame = CFrame.new(torso.CFrame.X,workspace.Base.CFrame.Y+1,torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87) | |
| 816 | Part.Anchored = true | |
| 817 | Part.CanCollide = false | |
| 818 | Part.Material = 'Neon' | |
| 819 | Part.BrickColor = BrickColor.new(SecondaryColor) | |
| 820 | local Mesh = Instance.new('SpecialMesh',Part)
| |
| 821 | Mesh.Scale = Vector3.new(7,7,.2) | |
| 822 | Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017' | |
| 823 | Mesh.VertexColor = Vector3.new(0,170,255) | |
| 824 | spawn(function() | |
| 825 | for i = 1,30 do | |
| 826 | Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0) | |
| 827 | Part.Transparency = Part.Transparency + .035 | |
| 828 | game["Run Service"].RenderStepped:wait() | |
| 829 | end | |
| 830 | Part:Destroy() | |
| 831 | end) | |
| 832 | end; | |
| 833 | ||
| 834 | OnTouch = function(Toucher) | |
| 835 | if Toucher.Parent.Name ~= Plr.Name and Toucher.Parent:FindFirstChild('Humanoid') then
| |
| 836 | local Hum = Toucher.Parent:FindFirstChild('Humanoid')
| |
| 837 | Hum.Health = Hum.Health - .7 | |
| 838 | end | |
| 839 | end; | |
| 840 | ||
| 841 | Fade = function(Item,t) | |
| 842 | spawn(function() | |
| 843 | for i = 1,20 do | |
| 844 | Item.Transparency = Item.Transparency + .05 | |
| 845 | if t then | |
| 846 | wait(t) | |
| 847 | else | |
| 848 | wait() | |
| 849 | end | |
| 850 | end | |
| 851 | Item:Destroy() | |
| 852 | end) | |
| 853 | end | |
| 854 | ||
| 855 | TouchKill = function(Toucher) | |
| 856 | if Toucher.Parent then | |
| 857 | if Toucher.Parent:FindFirstChild('Humanoid') then
| |
| 858 | local P = Toucher.Parent:FindFirstChild('Humanoid')
| |
| 859 | if P ~= nil and P.Parent.Name ~= Plr.Name then | |
| 860 | P.Health = P.Health - math.random(4,17) | |
| 861 | end | |
| 862 | end | |
| 863 | end | |
| 864 | end; | |
| 865 | ||
| 866 | Particle = function() | |
| 867 | local Part = Instance.new('Part',torso)
| |
| 868 | Part.BrickColor = BrickColor.new(PrimaryColor) | |
| 869 | Part.Anchored = true | |
| 870 | Part.Transparency = .3 | |
| 871 | Part.Touched:connect(function(I)OnTouch(I)end) | |
| 872 | Part.CanCollide = false | |
| 873 | Part.CFrame = torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random()) | |
| 874 | local Mesh = Instance.new('BlockMesh',Part)
| |
| 875 | Mesh.Scale = Vector3.new(.05,.1,.1) | |
| 876 | spawn(function() | |
| 877 | for i = 1,40 do | |
| 878 | Part.Transparency = Part.Transparency + .0125 | |
| 879 | Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0) | |
| 880 | game["Run Service"].RenderStepped:wait() | |
| 881 | end | |
| 882 | Part:Destroy() | |
| 883 | end) | |
| 884 | end; | |
| 885 | ||
| 886 | spawn(function() | |
| 887 | while wait() do | |
| 888 | wait(.05) | |
| 889 | FloatPart() | |
| 890 | wait(.08) | |
| 891 | FloatPart() | |
| 892 | wait(.05) | |
| 893 | DubPart() | |
| 894 | wait(.08) | |
| 895 | end | |
| 896 | end) | |
| 897 | ||
| 898 | wait(.1) | |
| 899 | --gaunt fitting for zenatic | |
| 900 | --wip | |
| 901 | ||
| 902 | m=Instance.new('Model',char)
| |
| 903 | ||
| 904 | ||
| 905 | local function weldBetween(a, b) | |
| 906 | local weldd = Instance.new("ManualWeld")
| |
| 907 | weldd.Part0 = a | |
| 908 | weldd.Part1 = b | |
| 909 | weldd.C0 = CFrame.new() | |
| 910 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 911 | weldd.Parent = a | |
| 912 | return weldd | |
| 913 | end | |
| 914 | ||
| 915 | it=Instance.new | |
| 916 | ||
| 917 | function nooutline(part) | |
| 918 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 919 | end | |
| 920 | ||
| 921 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 922 | local fp=it("Part")
| |
| 923 | fp.formFactor=formfactor | |
| 924 | fp.Parent=parent | |
| 925 | fp.Reflectance=reflectance | |
| 926 | fp.Transparency=transparency | |
| 927 | fp.CanCollide=false | |
| 928 | fp.Locked=true | |
| 929 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 930 | fp.Name=name | |
| 931 | fp.Size=size | |
| 932 | fp.Position=char.Torso.Position | |
| 933 | nooutline(fp) | |
| 934 | fp.Material=material | |
| 935 | fp:BreakJoints() | |
| 936 | return fp | |
| 937 | end | |
| 938 | ||
| 939 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 940 | local mesh=it(Mesh) | |
| 941 | mesh.Parent=part | |
| 942 | if Mesh=="SpecialMesh" then | |
| 943 | mesh.MeshType=meshtype | |
| 944 | mesh.MeshId=meshid | |
| 945 | end | |
| 946 | mesh.Offset=offset | |
| 947 | mesh.Scale=scale | |
| 948 | return mesh | |
| 949 | end | |
| 950 | ||
| 951 | function weld(parent,part0,part1,c0,c1) | |
| 952 | local weld=it("Weld")
| |
| 953 | weld.Parent=parent | |
| 954 | weld.Part0=part0 | |
| 955 | weld.Part1=part1 | |
| 956 | weld.C0=c0 | |
| 957 | weld.C1=c1 | |
| 958 | return weld | |
| 959 | end | |
| 960 | ||
| 961 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Institutional white","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
| 962 | MNweld=weld(m,char["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
| 963 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 964 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 965 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 966 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 967 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
| 968 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 969 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 970 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 971 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 972 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 973 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 974 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 975 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 976 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 977 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 978 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 979 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 980 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 981 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
| 982 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 983 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 984 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 985 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 986 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 987 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 988 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
| 989 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 990 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 991 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 992 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 993 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 994 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 995 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 996 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 997 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 998 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 999 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 1000 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 1001 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 1002 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 1003 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 1004 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 1005 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 1006 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 1007 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 1008 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 1009 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 1010 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 1011 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 1012 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 1013 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 1014 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 1015 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 1016 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 1017 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 1018 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 1019 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 1020 | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
| 1021 | TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594)) | |
| 1022 | mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048))
| |
| 1023 | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 1024 | TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277)) | |
| 1025 | mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
| |
| 1026 | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 1027 | TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
| 1028 | mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
| |
| 1029 | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 1030 | TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
| 1031 | mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994))
| |
| 1032 | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 1033 | TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 1034 | mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 1035 | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 1036 | TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 1037 | mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997))
| |
| 1038 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
| 1039 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
| 1040 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
| |
| 1041 | ||
| 1042 | --[[TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 1043 | TG1weld=weld(m,char["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367)) | |
| 1044 | mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))]]
| |
| 1045 | ||
| 1046 | ||
| 1047 | local edit = function(name,mat,col) | |
| 1048 | name.Material = mat | |
| 1049 | name.BrickColor = BrickColor.new(col) | |
| 1050 | end | |
| 1051 | ||
| 1052 | local dark = function() | |
| 1053 | edit(TR1,"Neon","Institutional white") | |
| 1054 | edit(TR2,"Neon","Institutional white") | |
| 1055 | edit(TR3,"Neon","Institutional white") | |
| 1056 | edit(TR4,"Neon","Institutional white") | |
| 1057 | edit(TR5,"Neon","Institutional white") | |
| 1058 | edit(TR6,"Neon","Institutional white") | |
| 1059 | edit(TR7,"Neon","Institutional white") | |
| 1060 | edit(MN,"Neon","Institutional white") | |
| 1061 | -- | |
| 1062 | ||
| 1063 | ||
| 1064 | end | |
| 1065 | local light = function() | |
| 1066 | edit(TR1,"Neon","Black") | |
| 1067 | edit(TR2,"Neon","Black") | |
| 1068 | edit(TR3,"Neon","Black") | |
| 1069 | edit(TR4,"Neon","Black") | |
| 1070 | edit(TR5,"Neon","Black") | |
| 1071 | edit(TR6,"Neon","Black") | |
| 1072 | edit(TR7,"Neon","Black") | |
| 1073 | edit(MN,"Neon","Black") | |
| 1074 | -- | |
| 1075 | ||
| 1076 | end | |
| 1077 | ||
| 1078 | ||
| 1079 | dark() | |
| 1080 | ||
| 1081 | wait(.1) | |
| 1082 | --sword | |
| 1083 | player = game:GetService("Players").LocalPlayer
| |
| 1084 | char = player.Character | |
| 1085 | mouse = player:GetMouse() | |
| 1086 | idleq = false | |
| 1087 | local skl = false | |
| 1088 | parts = {}
| |
| 1089 | poses = {}
| |
| 1090 | local obj3 | |
| 1091 | local TARG10 | |
| 1092 | local TARG11 | |
| 1093 | stun = Instance.new("BoolValue",char)
| |
| 1094 | stun.Name = "Stunned" | |
| 1095 | stun.Value = false | |
| 1096 | atk = Instance.new("NumberValue",char)
| |
| 1097 | atk.Name = "Attack" | |
| 1098 | atk.Value = 1.2 | |
| 1099 | def = Instance.new("NumberValue",char)
| |
| 1100 | def.Name = "Defense" | |
| 1101 | def.Value = .9 | |
| 1102 | spd = Instance.new("NumberValue",char)
| |
| 1103 | spd.Name = "Speed" | |
| 1104 | spd.Value = 1.1 | |
| 1105 | deft = Instance.new("NumberValue",char)
| |
| 1106 | deft.Name = "DefenseTime" | |
| 1107 | deft.Value = 0 | |
| 1108 | atkt = Instance.new("NumberValue",char)
| |
| 1109 | atkt.Name = "AttackTime" | |
| 1110 | atkt.Value = 0 | |
| 1111 | spdt = Instance.new("NumberValue",char)
| |
| 1112 | spdt.Name = "SpeedTime" | |
| 1113 | spdt.Value = 0 | |
| 1114 | ||
| 1115 | ||
| 1116 | ||
| 1117 | -------------------------------SWORD BUILD | |
| 1118 | local hbox = Instance.new("Part",game.Workspace)
| |
| 1119 | hbox.Size = Vector3.new(3,1,3) | |
| 1120 | hbox.CanCollide = false | |
| 1121 | hbox.CFrame = char.Torso.CFrame | |
| 1122 | hbox.Anchored = false | |
| 1123 | local hs = Instance.new("Weld",char)
| |
| 1124 | hs.Part0 = char.Torso | |
| 1125 | hs.Part1 = hbox | |
| 1126 | ||
| 1127 | local m = Instance.new("Model")
| |
| 1128 | m.Name = "Manskit" | |
| 1129 | p1 = Instance.new("Part", m)
| |
| 1130 | p1.BrickColor = BrickColor.new("Black")
| |
| 1131 | p1.Material = Enum.Material.SmoothPlastic | |
| 1132 | p1.Name = "P18" | |
| 1133 | p1.CFrame = CFrame.new(-19.0608082, 6.06438351, -58.4301262, -0.0441558249, 0.998661101, 0.0269521326, -0.0369726643, -0.0285935216, 0.99890703, 0.99834013, 0.0431110859, 0.0381857231) | |
| 1134 | p1.CanCollide = false | |
| 1135 | p1.FormFactor = Enum.FormFactor.Symmetric | |
| 1136 | p1.Size = Vector3.new(1, 1, 1) | |
| 1137 | p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1138 | p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1139 | p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1140 | p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1141 | p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1142 | p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1143 | b1 = Instance.new("SpecialMesh", p1)
| |
| 1144 | b1.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 1145 | b1.TextureId = "" | |
| 1146 | b1.MeshType = Enum.MeshType.FileMesh | |
| 1147 | b1.Name = "Mesh" | |
| 1148 | b1.Scale = Vector3.new(0.150000006, 0.200000003, 0.150000006) | |
| 1149 | p2 = Instance.new("Part", m)
| |
| 1150 | p2.BrickColor = BrickColor.new("Fossil")
| |
| 1151 | p2.Material = Enum.Material.SmoothPlastic | |
| 1152 | p2.Name = "P1" | |
| 1153 | p2.CFrame = CFrame.new(-19.1150055, 6.06594896, -58.4324646, -0.0441558249, 0.998661101, 0.0269521326, -0.0369726643, -0.0285935216, 0.99890703, 0.99834013, 0.0431110859, 0.0381857231) | |
| 1154 | p2.CanCollide = false | |
| 1155 | p2.FormFactor = Enum.FormFactor.Symmetric | |
| 1156 | p2.Size = Vector3.new(1, 1, 1) | |
| 1157 | p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1158 | p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1159 | p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1160 | p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1161 | p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1162 | p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1163 | b2 = Instance.new("SpecialMesh", p2)
| |
| 1164 | b2.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 1165 | b2.TextureId = "" | |
| 1166 | b2.MeshType = Enum.MeshType.FileMesh | |
| 1167 | b2.Name = "Mesh" | |
| 1168 | b2.Scale = Vector3.new(0.180000007, 0.300000012, 0.180000007) | |
| 1169 | p3 = Instance.new("Part", m)
| |
| 1170 | p3.BrickColor = BrickColor.new("Institutional White")
| |
| 1171 | p3.Material = Enum.Material.SmoothPlastic | |
| 1172 | p3.Name = "P10" | |
| 1173 | p3.CFrame = CFrame.new(-20.9184875, 6.11529112, -58.5095253, 0.0434036367, -0.998727262, 0.0256902371, 0.0369505733, 0.0273016505, 0.998944044, -0.998373985, -0.0424085408, 0.0380885266) | |
| 1174 | p3.CanCollide = false | |
| 1175 | p3.FormFactor = Enum.FormFactor.Symmetric | |
| 1176 | p3.Elasticity = 0 | |
| 1177 | p3.Size = Vector3.new(1, 1, 1) | |
| 1178 | p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1179 | p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1180 | p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1181 | p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1182 | p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1183 | p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1184 | b3 = Instance.new("SpecialMesh", p3)
| |
| 1185 | b3.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1186 | b3.TextureId = "" | |
| 1187 | b3.MeshType = Enum.MeshType.FileMesh | |
| 1188 | b3.Name = "Mesh" | |
| 1189 | b3.Scale = Vector3.new(0.100000001, 0.100000001, 1) | |
| 1190 | p4 = Instance.new("Part", m)
| |
| 1191 | p4.BrickColor = BrickColor.new("Black")
| |
| 1192 | p4.Material = Enum.Material.SmoothPlastic | |
| 1193 | p4.Name = "P11" | |
| 1194 | p4.CFrame = CFrame.new(-20.9184875, 6.11529112, -58.5095253, 0.0434036367, -0.998727262, 0.0256902371, 0.0369505733, 0.0273016505, 0.998944044, -0.998373985, -0.0424085408, 0.0380885266) | |
| 1195 | p4.CanCollide = false | |
| 1196 | p4.FormFactor = Enum.FormFactor.Symmetric | |
| 1197 | p4.Elasticity = 0 | |
| 1198 | p4.Size = Vector3.new(1, 1, 1) | |
| 1199 | p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1200 | p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1201 | p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1202 | p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1203 | p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1204 | p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1205 | b4 = Instance.new("SpecialMesh", p4)
| |
| 1206 | b4.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1207 | b4.TextureId = "" | |
| 1208 | b4.MeshType = Enum.MeshType.FileMesh | |
| 1209 | b4.Name = "Mesh" | |
| 1210 | b4.Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012) | |
| 1211 | p5 = Instance.new("Part", m)
| |
| 1212 | p5.BrickColor = BrickColor.new("Black")
| |
| 1213 | p5.Material = Enum.Material.SmoothPlastic | |
| 1214 | p5.Name = "P12" | |
| 1215 | p5.CFrame = CFrame.new(-20.9184875, 6.11525202, -58.5095634, -0.0259258598, -0.998731315, 0.0431692414, -0.998917758, 0.0275505185, 0.0374749303, -0.0386167206, -0.0421509482, -0.998364568) | |
| 1216 | p5.CanCollide = false | |
| 1217 | p5.FormFactor = Enum.FormFactor.Symmetric | |
| 1218 | p5.Elasticity = 0 | |
| 1219 | p5.Size = Vector3.new(1, 1, 1) | |
| 1220 | p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1221 | p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1222 | p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1223 | p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1224 | p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1225 | p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1226 | b5 = Instance.new("SpecialMesh", p5)
| |
| 1227 | b5.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1228 | b5.TextureId = "" | |
| 1229 | b5.MeshType = Enum.MeshType.FileMesh | |
| 1230 | b5.Name = "Mesh" | |
| 1231 | b5.Scale = Vector3.new(0.200000003, 0.200000003, 0.800000012) | |
| 1232 | p6 = Instance.new("Part", m)
| |
| 1233 | p6.BrickColor = BrickColor.new("Fossil")
| |
| 1234 | p6.Material = Enum.Material.SmoothPlastic | |
| 1235 | p6.Name = "P2" | |
| 1236 | p6.CFrame = CFrame.new(-20.7343903, 6.11021328, -58.5007553, 0.0434036367, -0.998727262, 0.0256902371, 0.0369505733, 0.0273016505, 0.998944044, -0.998373985, -0.0424085408, 0.0380885266) | |
| 1237 | p6.CanCollide = false | |
| 1238 | p6.FormFactor = Enum.FormFactor.Symmetric | |
| 1239 | p6.Size = Vector3.new(1, 1, 1) | |
| 1240 | p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1241 | p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1242 | p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1243 | p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1244 | p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1245 | p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1246 | b6 = Instance.new("SpecialMesh", p6)
| |
| 1247 | b6.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 1248 | b6.TextureId = "" | |
| 1249 | b6.MeshType = Enum.MeshType.FileMesh | |
| 1250 | b6.Name = "Mesh" | |
| 1251 | b6.Scale = Vector3.new(0.180000007, 0.300000012, 0.180000007) | |
| 1252 | p7 = Instance.new("Part", m)
| |
| 1253 | p7.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1254 | p7.Material = Enum.Material.SmoothPlastic | |
| 1255 | p7.Name = "P4" | |
| 1256 | p7.CFrame = CFrame.new(-23.7096386, 6.19430733, -58.6327591, 0.027054267, -0.998674333, -0.0437894873, 0.998916209, 0.0286685694, -0.0366667844, 0.0378735624, -0.0427500382, 0.998367667) | |
| 1257 | p7.CanCollide = false | |
| 1258 | p7.FormFactor = Enum.FormFactor.Symmetric | |
| 1259 | p7.Size = Vector3.new(0.200000003, 5.56999969, 0.200000003) | |
| 1260 | p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1261 | p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1262 | p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1263 | p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1264 | p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1265 | p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1266 | b7 = Instance.new("BlockMesh", p7)
| |
| 1267 | b7.Name = "Mesh" | |
| 1268 | b7.Scale = Vector3.new(0.800000012, 1, 0.800000012) | |
| 1269 | p8 = Instance.new("Part", m)
| |
| 1270 | p8.BrickColor = BrickColor.new("Institutional White")
| |
| 1271 | p8.Transparency = 0.5 | |
| 1272 | p8.Name = "Ray" | |
| 1273 | p8.CFrame = CFrame.new(-24.5139446, 6.36882734, -58.6568184, 0.0444062017, 0.0252407547, 0.998694599, 0.0364838243, 0.998972893, -0.0268700141, -0.998347104, 0.0376293883, 0.0434397161) | |
| 1274 | p8.CanCollide = false | |
| 1275 | p8.FormFactor = Enum.FormFactor.Symmetric | |
| 1276 | p8.Size = Vector3.new(0.200000003, 0.230000019, 4.42000008) | |
| 1277 | p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1278 | p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1279 | p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1280 | p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1281 | p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1282 | p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1283 | b8 = Instance.new("SpecialMesh", p8)
| |
| 1284 | b8.MeshType = Enum.MeshType.Wedge | |
| 1285 | b8.Name = "Mesh" | |
| 1286 | b8.Scale = Vector3.new(0.200000003, 1, 1) | |
| 1287 | p9 = Instance.new("Part", m)
| |
| 1288 | p9.BrickColor = BrickColor.new("Institutional White")
| |
| 1289 | p9.Transparency = 0.5 | |
| 1290 | p9.Name = "P15" | |
| 1291 | p9.CFrame = CFrame.new(-21.6231384, 6.30459452, -58.5343704, -0.0439244956, 0.0265293717, -0.998682559, -0.0371506512, 0.998912513, 0.0281694625, 0.998343766, 0.0383390337, -0.0428911597) | |
| 1292 | p9.CanCollide = false | |
| 1293 | p9.FormFactor = Enum.FormFactor.Symmetric | |
| 1294 | p9.Size = Vector3.new(0.200000003, 0.200000003, 1.39999998) | |
| 1295 | p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1296 | p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1297 | p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1298 | p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1299 | p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1300 | p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1301 | b9 = Instance.new("SpecialMesh", p9)
| |
| 1302 | b9.MeshType = Enum.MeshType.Wedge | |
| 1303 | b9.Name = "Mesh" | |
| 1304 | b9.Scale = Vector3.new(0.200000003, 1, 1) | |
| 1305 | p10 = Instance.new("Part", m)
| |
| 1306 | p10.BrickColor = BrickColor.new("Institutional White")
| |
| 1307 | p10.Material = Enum.Material.SmoothPlastic | |
| 1308 | p10.Name = "P9" | |
| 1309 | p10.CFrame = CFrame.new(-20.9184875, 6.11525869, -58.5095634, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1310 | p10.CanCollide = false | |
| 1311 | p10.FormFactor = Enum.FormFactor.Symmetric | |
| 1312 | p10.Elasticity = 0 | |
| 1313 | p10.Size = Vector3.new(1, 1, 1) | |
| 1314 | p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1315 | p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1316 | p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1317 | p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1318 | p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1319 | p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1320 | b10 = Instance.new("SpecialMesh", p10)
| |
| 1321 | b10.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1322 | b10.TextureId = "" | |
| 1323 | b10.MeshType = Enum.MeshType.FileMesh | |
| 1324 | b10.Name = "Mesh" | |
| 1325 | b10.Scale = Vector3.new(0.100000001, 0.100000001, 1) | |
| 1326 | p11 = Instance.new("Part", m)
| |
| 1327 | p11.BrickColor = BrickColor.new("Black")
| |
| 1328 | p11.Material = Enum.Material.SmoothPlastic | |
| 1329 | p11.Name = "P8" | |
| 1330 | p11.CFrame = CFrame.new(-21.6173401, 6.1368413, -58.5444908, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1331 | p11.CanCollide = false | |
| 1332 | p11.FormFactor = Enum.FormFactor.Symmetric | |
| 1333 | p11.Size = Vector3.new(0.200000003, 1.33999968, 0.200000003) | |
| 1334 | p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1335 | p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1336 | p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1337 | p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1338 | p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1339 | p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1340 | b11 = Instance.new("BlockMesh", p11)
| |
| 1341 | b11.Name = "Mesh" | |
| 1342 | b11.Scale = Vector3.new(0.819999993, 1, 0.819999993) | |
| 1343 | p12 = Instance.new("Part", m)
| |
| 1344 | p12.BrickColor = BrickColor.new("Institutional White")
| |
| 1345 | p12.Material = Enum.Material.SmoothPlastic | |
| 1346 | p12.Name = "P7" | |
| 1347 | p12.CFrame = CFrame.new(-22.2863464, 6.1551919, -58.5725784, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1348 | p12.CanCollide = false | |
| 1349 | p12.FormFactor = Enum.FormFactor.Symmetric | |
| 1350 | p12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1351 | p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1352 | p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1353 | p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1354 | p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1355 | p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1356 | p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1357 | b12 = Instance.new("BlockMesh", p12)
| |
| 1358 | b12.Name = "Mesh" | |
| 1359 | b12.Scale = Vector3.new(0.899999976, 0.5, 0.899999976) | |
| 1360 | p13 = Instance.new("Part", m)
| |
| 1361 | p13.BrickColor = BrickColor.new("Black")
| |
| 1362 | p13.Material = Enum.Material.SmoothPlastic | |
| 1363 | p13.Name = "P14" | |
| 1364 | p13.CFrame = CFrame.new(-18.950943, 6.06136179, -58.426609, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1365 | p13.CanCollide = false | |
| 1366 | p13.FormFactor = Enum.FormFactor.Symmetric | |
| 1367 | p13.Elasticity = 0 | |
| 1368 | p13.Size = Vector3.new(1, 1, 1) | |
| 1369 | p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1370 | p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1371 | p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1372 | p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1373 | p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1374 | p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1375 | b13 = Instance.new("SpecialMesh", p13)
| |
| 1376 | b13.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1377 | b13.TextureId = "" | |
| 1378 | b13.MeshType = Enum.MeshType.FileMesh | |
| 1379 | b13.Name = "Mesh" | |
| 1380 | b13.Scale = Vector3.new(0.200000003, 0.5, 0.200000003) | |
| 1381 | p14 = Instance.new("Part", m)
| |
| 1382 | p14.BrickColor = BrickColor.new("Black")
| |
| 1383 | p14.Material = Enum.Material.SmoothPlastic | |
| 1384 | p14.Name = "P3" | |
| 1385 | p14.CFrame = CFrame.new(-20.9184875, 6.11529779, -58.5095253, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1386 | p14.CanCollide = false | |
| 1387 | p14.FormFactor = Enum.FormFactor.Symmetric | |
| 1388 | p14.Elasticity = 0 | |
| 1389 | p14.Size = Vector3.new(1, 1, 1) | |
| 1390 | p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1391 | p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1392 | p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1393 | p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1394 | p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1395 | p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1396 | b14 = Instance.new("SpecialMesh", p14)
| |
| 1397 | b14.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1398 | b14.TextureId = "" | |
| 1399 | b14.MeshType = Enum.MeshType.FileMesh | |
| 1400 | b14.Name = "Mesh" | |
| 1401 | b14.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
| 1402 | p15 = Instance.new("Part", m)
| |
| 1403 | p15.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1404 | p15.Material = Enum.Material.SmoothPlastic | |
| 1405 | p15.Name = "P13" | |
| 1406 | p15.CFrame = CFrame.new(-26.4914284, 6.26805973, -58.7446289, 0.0126622282, 0.0483997129, 0.998743474, -0.680453718, 0.732297003, -0.026863426, -0.732675731, -0.679261506, 0.0422076061) | |
| 1407 | p15.CanCollide = false | |
| 1408 | p15.FormFactor = Enum.FormFactor.Symmetric | |
| 1409 | p15.Elasticity = 0 | |
| 1410 | p15.Size = Vector3.new(1, 1, 1) | |
| 1411 | p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1412 | p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1413 | p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1414 | p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1415 | p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1416 | p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1417 | b15 = Instance.new("SpecialMesh", p15)
| |
| 1418 | b15.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1419 | b15.TextureId = "" | |
| 1420 | b15.MeshType = Enum.MeshType.FileMesh | |
| 1421 | b15.Name = "Mesh" | |
| 1422 | b15.Scale = Vector3.new(0.159999996, 0.159999996, 0.800000012) | |
| 1423 | p16 = Instance.new("Part", m)
| |
| 1424 | p16.BrickColor = BrickColor.new("Black")
| |
| 1425 | p16.Material = Enum.Material.SmoothPlastic | |
| 1426 | p16.Name = "P19" | |
| 1427 | p16.CFrame = CFrame.new(-20.7886677, 6.11172485, -58.503067, 0.0434036367, -0.998727262, 0.0256902371, 0.0369505733, 0.0273016505, 0.998944044, -0.998373985, -0.0424085408, 0.0380885266) | |
| 1428 | p16.CanCollide = false | |
| 1429 | p16.FormFactor = Enum.FormFactor.Symmetric | |
| 1430 | p16.Size = Vector3.new(1, 1, 1) | |
| 1431 | p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1432 | p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1433 | p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1434 | p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1435 | p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1436 | p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1437 | b16 = Instance.new("SpecialMesh", p16)
| |
| 1438 | b16.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 1439 | b16.TextureId = "" | |
| 1440 | b16.MeshType = Enum.MeshType.FileMesh | |
| 1441 | b16.Name = "Mesh" | |
| 1442 | b16.Scale = Vector3.new(0.150000006, 0.200000003, 0.150000006) | |
| 1443 | p17 = Instance.new("Part", m)
| |
| 1444 | p17.BrickColor = BrickColor.new("Fossil")
| |
| 1445 | p17.Material = Enum.Material.SmoothPlastic | |
| 1446 | p17.Name = "Main" | |
| 1447 | p17.CFrame = CFrame.new(-19.924942, 6.0879364, -58.4625053, -0.0430675782, -0.998712659, -0.0267992485, -0.0381202362, 0.0284472853, -0.998868108, 0.9983446, -0.0419972464, -0.0392963141) | |
| 1448 | p17.Size = Vector3.new(0.470000029, 0.990000129, 0.200000003) | |
| 1449 | p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1450 | p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1451 | p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1452 | p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1453 | p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1454 | p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1455 | b17 = Instance.new("SpecialMesh", p17)
| |
| 1456 | b17.MeshType = Enum.MeshType.Head | |
| 1457 | b17.Name = "Mesh" | |
| 1458 | b17.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 1459 | p18 = Instance.new("Part", m)
| |
| 1460 | p18.BrickColor = BrickColor.new("Institutional White")
| |
| 1461 | p18.Transparency = 0.5 | |
| 1462 | p18.Name = "P16" | |
| 1463 | p18.CFrame = CFrame.new(-21.6278362, 5.96487045, -58.5472298, 0.043134477, -0.025677599, -0.998739421, 0.0372657068, -0.9989326, 0.027292043, -0.998373926, -0.038395945, -0.0421315581) | |
| 1464 | p18.CanCollide = false | |
| 1465 | p18.FormFactor = Enum.FormFactor.Symmetric | |
| 1466 | p18.Size = Vector3.new(0.200000003, 0.200000003, 1.39999998) | |
| 1467 | p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1468 | p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1469 | p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1470 | p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1471 | p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1472 | p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1473 | b18 = Instance.new("SpecialMesh", p18)
| |
| 1474 | b18.MeshType = Enum.MeshType.Wedge | |
| 1475 | b18.Name = "Mesh" | |
| 1476 | b18.Scale = Vector3.new(0.200000003, 1, 1) | |
| 1477 | p19 = Instance.new("Part", m)
| |
| 1478 | p19.BrickColor = BrickColor.new("Institutional White")
| |
| 1479 | p19.Material = Enum.Material.SmoothPlastic | |
| 1480 | p19.Name = "P5" | |
| 1481 | p19.CFrame = CFrame.new(-22.625948, 6.16448641, -58.5868835, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1482 | p19.CanCollide = false | |
| 1483 | p19.FormFactor = Enum.FormFactor.Symmetric | |
| 1484 | p19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1485 | p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1486 | p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1487 | p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1488 | p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1489 | p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1490 | p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1491 | b19 = Instance.new("BlockMesh", p19)
| |
| 1492 | b19.Name = "Mesh" | |
| 1493 | b19.Scale = Vector3.new(0.899999976, 0.5, 0.899999976) | |
| 1494 | p20 = Instance.new("Part", m)
| |
| 1495 | p20.BrickColor = BrickColor.new("Institutional White")
| |
| 1496 | p20.Transparency = 0.5 | |
| 1497 | p20.Name = "P17" | |
| 1498 | p20.CFrame = CFrame.new(-24.5177937, 6.05902338, -58.6685181, -0.0433318615, -0.0252162833, 0.998742461, -0.036540892, -0.998972476, -0.026807474, 0.998392165, -0.0376565494, 0.0423659272) | |
| 1499 | p20.CanCollide = false | |
| 1500 | p20.FormFactor = Enum.FormFactor.Symmetric | |
| 1501 | p20.Size = Vector3.new(0.200000003, 0.230000019, 4.42000008) | |
| 1502 | p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1503 | p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1504 | p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1505 | p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1506 | p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1507 | p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1508 | b20 = Instance.new("SpecialMesh", p20)
| |
| 1509 | b20.MeshType = Enum.MeshType.Wedge | |
| 1510 | b20.Name = "Mesh" | |
| 1511 | b20.Scale = Vector3.new(0.200000003, 1, 1) | |
| 1512 | p21 = Instance.new("Part", m)
| |
| 1513 | p21.BrickColor = BrickColor.new("Institutional White")
| |
| 1514 | p21.Material = Enum.Material.SmoothPlastic | |
| 1515 | p21.Name = "P6" | |
| 1516 | p21.CFrame = CFrame.new(-22.4562702, 6.15998411, -58.5800438, 0.027054267, -0.998674452, -0.0437894836, 0.998916149, 0.0286685713, -0.0366667882, 0.037873555, -0.0427500494, 0.998367608) | |
| 1517 | p21.CanCollide = false | |
| 1518 | p21.FormFactor = Enum.FormFactor.Symmetric | |
| 1519 | p21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 1520 | p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1521 | p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1522 | p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1523 | p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1524 | p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1525 | p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1526 | b21 = Instance.new("BlockMesh", p21)
| |
| 1527 | b21.Name = "Mesh" | |
| 1528 | b21.Scale = Vector3.new(0.899999976, 0.5, 0.899999976) | |
| 1529 | w1 = Instance.new("Weld", p1)
| |
| 1530 | w2 = Instance.new("Weld", p6)
| |
| 1531 | w3 = Instance.new("Weld", p16)
| |
| 1532 | w4 = Instance.new("Weld", p17)
| |
| 1533 | w4.Name = "P18" | |
| 1534 | w4.Part0 = p17 | |
| 1535 | w4.C0 = CFrame.new(-0.00399398804, -0.86505127, -0.000904321671, 0.999998689, 0.00111979246, -0.00111681968, 0.00111967698, -0.999999464, -0.000104936655, -0.00111693516, 0.000103683094, -0.999999344) | |
| 1536 | w4.Part1 = p1 | |
| 1537 | w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1538 | w5 = Instance.new("Weld", p17)
| |
| 1539 | w5.Name = "P1" | |
| 1540 | w5.Part0 = p17 | |
| 1541 | w5.C0 = CFrame.new(-0.0040512085, -0.810781479, -0.000923871994, 0.999998689, 0.00111979246, -0.00111681968, 0.00111967698, -0.999999464, -0.000104936655, -0.00111693516, 0.000103683094, -0.999999344) | |
| 1542 | w5.Part1 = p2 | |
| 1543 | w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1544 | w6 = Instance.new("Weld", p17)
| |
| 1545 | w6.Name = "P10" | |
| 1546 | w6.Part0 = p17 | |
| 1547 | w6.C0 = CFrame.new(-0.00519561768, 0.995019913, 0.00115013123, -0.999999225, -0.00036631152, -0.00116091967, -0.000367663801, 0.999999285, 0.00116046739, 0.00116048753, 0.00116089161, -0.999998689) | |
| 1548 | w6.Part1 = p3 | |
| 1549 | w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1550 | w7 = Instance.new("Weld", p17)
| |
| 1551 | w7.Name = "P11" | |
| 1552 | w7.Part0 = p17 | |
| 1553 | w7.C0 = CFrame.new(-0.00519561768, 0.995019913, 0.00115013123, -0.999999225, -0.00036631152, -0.00116091967, -0.000367663801, 0.999999285, 0.00116046739, 0.00116048753, 0.00116089161, -0.999998689) | |
| 1554 | w7.Part1 = p4 | |
| 1555 | w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1556 | w8 = Instance.new("Weld", p17)
| |
| 1557 | w8.Name = "P12" | |
| 1558 | w8.Part0 = p17 | |
| 1559 | w8.C0 = CFrame.new(-0.00523376465, 0.995019913, 0.00119066238, 0.000642742962, -0.000118460506, -0.999999702, -0.000902216649, 0.999999583, -0.000119049102, 0.999999464, 0.000902292435, 0.000642634928) | |
| 1560 | w8.Part1 = p5 | |
| 1561 | w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1562 | w9 = Instance.new("Weld", p17)
| |
| 1563 | w9.Name = "P2" | |
| 1564 | w9.Part0 = p17 | |
| 1565 | w9.C0 = CFrame.new(-0.00417327881, 0.810646057, 0.000943899155, -0.999999225, -0.00036631152, -0.00116091967, -0.000367663801, 0.999999285, 0.00116046739, 0.00116048753, 0.00116089161, -0.999998689) | |
| 1566 | w9.Part1 = p6 | |
| 1567 | w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1568 | w10 = Instance.new("Weld", p17)
| |
| 1569 | w10.Name = "P4" | |
| 1570 | w10.Part0 = p17 | |
| 1571 | w10.C0 = CFrame.new(-0.0110282898, 3.79000092, 0.00186681747, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1572 | w10.Part1 = p7 | |
| 1573 | w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1574 | w11 = Instance.new("Weld", p17)
| |
| 1575 | w11.Name = "Ray" | |
| 1576 | w11.Part0 = p17 | |
| 1577 | w11.C0 = CFrame.new(-0.00706100464, 4.59924698, -0.149955511, -0.999997795, -0.00160103664, 0.00138073415, -0.00138334185, 0.00162947422, -0.999997675, 0.00159878284, -0.999997377, -0.00163168588) | |
| 1578 | w11.Part1 = p8 | |
| 1579 | w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1580 | w12 = Instance.new("Weld", p17)
| |
| 1581 | w12.Name = "P15" | |
| 1582 | w12.Part0 = p17 | |
| 1583 | w12.C0 = CFrame.new(-0.00686645508, 1.70519066, -0.168078423, 0.999999106, -0.000945765525, -0.00088313967, 0.000883430243, 0.000310996315, 0.999999583, -0.000945489854, -0.999999523, 0.000311830663) | |
| 1584 | w12.Part1 = p9 | |
| 1585 | w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1586 | w13 = Instance.new("Weld", p17)
| |
| 1587 | w13.Name = "P9" | |
| 1588 | w13.Part0 = p17 | |
| 1589 | w13.C0 = CFrame.new(-0.00523376465, 0.995019913, 0.00118398666, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1590 | w13.Part1 = p10 | |
| 1591 | w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1592 | w14 = Instance.new("Weld", p17)
| |
| 1593 | w14.Name = "P8" | |
| 1594 | w14.Part0 = p17 | |
| 1595 | w14.C0 = CFrame.new(-0.0108261108, 1.6950531, -0.000272989273, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1596 | w14.Part1 = p11 | |
| 1597 | w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1598 | w15 = Instance.new("Weld", p17)
| |
| 1599 | w15.Name = "P7" | |
| 1600 | w15.Part0 = p17 | |
| 1601 | w15.C0 = CFrame.new(-0.0107536316, 2.36490059, 0.000429868698, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1602 | w15.Part1 = p12 | |
| 1603 | w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1604 | w16 = Instance.new("Weld", p17)
| |
| 1605 | w16.Name = "P14" | |
| 1606 | w16.Part0 = p17 | |
| 1607 | w16.C0 = CFrame.new(-0.00509643555, -0.975008011, -0.000968694687, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1608 | w16.Part1 = p13 | |
| 1609 | w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1610 | w17 = Instance.new("Weld", p17)
| |
| 1611 | w17.Name = "P3" | |
| 1612 | w17.Part0 = p17 | |
| 1613 | w17.C0 = CFrame.new(-0.00519561768, 0.995019913, 0.00114345551, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1614 | w17.Part1 = p14 | |
| 1615 | w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1616 | w18 = Instance.new("Weld", p17)
| |
| 1617 | w18.Name = "P13" | |
| 1618 | w18.Part0 = p17 | |
| 1619 | w18.C0 = CFrame.new(-0.0057220459, 6.57500458, 0.0071439743, -0.706069231, -0.708136916, 0.000148307532, -0.00123262778, 0.00102156401, -0.999994576, 0.708135664, -0.706072748, -0.00159115868) | |
| 1620 | w18.Part1 = p15 | |
| 1621 | w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1622 | w19 = Instance.new("Weld", p17)
| |
| 1623 | w19.Name = "P19" | |
| 1624 | w19.Part0 = p17 | |
| 1625 | w19.C0 = CFrame.new(-0.00420379639, 0.864994049, 0.000979423523, -0.999999225, -0.00036631152, -0.00116091967, -0.000367663801, 0.999999285, 0.00116046739, 0.00116048753, 0.00116089161, -0.999998689) | |
| 1626 | w19.Part1 = p16 | |
| 1627 | w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1628 | w20 = Instance.new("Weld", p17)
| |
| 1629 | w20.Name = "P16" | |
| 1630 | w20.Part0 = p17 | |
| 1631 | w20.C0 = CFrame.new(-0.0065536499, 1.70075989, 0.171892405, -0.999999583, 0.000853028148, -8.89003277e-05, -8.98912549e-05, -0.00115985179, 0.999999464, 0.00085292384, 0.999998987, 0.00115992757) | |
| 1632 | w20.Part1 = p18 | |
| 1633 | w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1634 | w21 = Instance.new("Weld", p17)
| |
| 1635 | w21.Name = "P5" | |
| 1636 | w21.Part0 = p17 | |
| 1637 | w21.C0 = CFrame.new(-0.0107650757, 2.70492935, 0.000809192657, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1638 | w21.Part1 = p19 | |
| 1639 | w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1640 | w22 = Instance.new("Weld", p17)
| |
| 1641 | w22.Name = "P17" | |
| 1642 | w22.Part0 = p17 | |
| 1643 | w22.C0 = CFrame.new(-0.00676727295, 4.59476852, 0.160060644, 0.999998629, 0.00157285109, 0.000304274261, 0.000306874514, -0.00165276031, -0.999998629, -0.00157234445, 0.999997377, -0.00165324274) | |
| 1644 | w22.Part1 = p20 | |
| 1645 | w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1646 | w23 = Instance.new("Weld", p17)
| |
| 1647 | w23.Name = "P6" | |
| 1648 | w23.Part0 = p17 | |
| 1649 | w23.C0 = CFrame.new(-0.0110740662, 2.53505516, 0.000490188599, -0.00143321976, -0.000761635602, 0.999998629, -0.000193569693, 0.999999762, 0.000761356205, -0.999998927, -0.000192478881, -0.00143336132) | |
| 1650 | w23.Part1 = p21 | |
| 1651 | w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1652 | m.Parent = char | |
| 1653 | m:MakeJoints() | |
| 1654 | ||
| 1655 | ||
| 1656 | -------------------------------------------- | |
| 1657 | bl = Instance.new("BoolValue",char)
| |
| 1658 | bl.Name = "Blocking" | |
| 1659 | bl.Value = false | |
| 1660 | ||
| 1661 | bll = Instance.new("BoolValue",char)
| |
| 1662 | bll.Name = "BlockingLabel" | |
| 1663 | bll.Value = false | |
| 1664 | ||
| 1665 | blt = Instance.new("NumberValue",char)
| |
| 1666 | blt.Name = "BlockingLeft" | |
| 1667 | blt.Value = 50 | |
| 1668 | ||
| 1669 | ||
| 1670 | pb = Instance.new("BoolValue",char)
| |
| 1671 | pb.Name = "PauseBlock" | |
| 1672 | pb.Value = false | |
| 1673 | blm = 100 | |
| 1674 | ||
| 1675 | gd = Instance.new("BoolValue",char)
| |
| 1676 | gd.Name = "Ground" | |
| 1677 | ||
| 1678 | local TARG7 | |
| 1679 | local obj | |
| 1680 | local TARG8 | |
| 1681 | local obj2 | |
| 1682 | for i,v in pairs (char:GetChildren())do | |
| 1683 | if v.ClassName == "Weld" then | |
| 1684 | v:destroy() | |
| 1685 | end | |
| 1686 | end | |
| 1687 | ----OPEN | |
| 1688 | local tr = char:WaitForChild("Torso")
| |
| 1689 | local lr = char:WaitForChild("Left Arm")
| |
| 1690 | local ra = char:WaitForChild("Right Arm")
| |
| 1691 | ||
| 1692 | local s1 = Instance.new("Sound",char.Head)
| |
| 1693 | s1.Volume = 1 | |
| 1694 | s1.SoundId = "rbxassetid://154965962" | |
| 1695 | s1.Pitch = 1.0 | |
| 1696 | local s2 = Instance.new("Sound",char.Head)
| |
| 1697 | s2.Volume = 1 | |
| 1698 | s2.SoundId = "rbxassetid://344936315" | |
| 1699 | local s3 = Instance.new("Sound",char.Head)
| |
| 1700 | s3.Volume = 1 | |
| 1701 | s3.SoundId = "rbxassetid://344936310" | |
| 1702 | local s4 = Instance.new("Sound",char.Head)
| |
| 1703 | s4.Volume = 1 | |
| 1704 | s4.SoundId = "rbxassetid://320557518" | |
| 1705 | local s5 = Instance.new("Sound",char.Head)
| |
| 1706 | s5.Volume = 1 | |
| 1707 | s5.SoundId = "rbxassetid://320557537" | |
| 1708 | --WELDS -- | |
| 1709 | local w3 = Instance.new("Weld",char)
| |
| 1710 | run = game:GetService("RunService")
| |
| 1711 | w3.Part0 = lr | |
| 1712 | w3.Part1 = tr | |
| 1713 | w3.C0 = CFrame.new(1.5,0,0) | |
| 1714 | ||
| 1715 | local w4= Instance.new("Weld",char)
| |
| 1716 | w4.Part0 = ra | |
| 1717 | w4.Part1 = tr | |
| 1718 | w4.C0 = CFrame.new(-1.5,0,0) | |
| 1719 | ||
| 1720 | local nc = Instance.new("Weld",char)
| |
| 1721 | nc.Part0 = char.Torso | |
| 1722 | nc.Part1 = char.Head | |
| 1723 | nc.C0 = CFrame.new(0,1.5,0) | |
| 1724 | ||
| 1725 | local ll = Instance.new("Weld",char)
| |
| 1726 | ll.Part0 = char.Torso | |
| 1727 | ll.Part1 = char["Left Leg"] | |
| 1728 | ll.C0 = CFrame.new(-.5,-2,0) | |
| 1729 | ||
| 1730 | local rl = Instance.new("Weld",char)
| |
| 1731 | rl.Part0 = char.Torso | |
| 1732 | rl.Part1 = char["Right Leg"] | |
| 1733 | rl.C0 = CFrame.new(.5,-2,0) | |
| 1734 | ||
| 1735 | local ts = Instance.new("Weld",char)
| |
| 1736 | ts.Part0 = char.HumanoidRootPart | |
| 1737 | ts.Part1 = char.Torso | |
| 1738 | ts.C0 = CFrame.new(0,0,0)* CFrame.Angles(0,0,0) | |
| 1739 | --MAKE AND UNDO WELDS | |
| 1740 | ||
| 1741 | turnonwelds = function() | |
| 1742 | w3.Part1 = tr | |
| 1743 | w4.Part1 = tr | |
| 1744 | nc.Part1 = char.Head | |
| 1745 | ll.Part1 = char["Left Leg"] | |
| 1746 | rl.Part1 = char["Right Leg"] | |
| 1747 | end | |
| 1748 | turnoffwelds = function() | |
| 1749 | w3.Part1 = nil | |
| 1750 | w4.Part1 = nil | |
| 1751 | nc.Part1 = nil | |
| 1752 | ll.Part1 = nil | |
| 1753 | rl.Part1 = nil | |
| 1754 | end | |
| 1755 | ||
| 1756 | turnoffwelds() | |
| 1757 | ----LERP POSES | |
| 1758 | ------- CFRAMES FOR LERP | |
| 1759 | ||
| 1760 | local walk = {
| |
| 1761 | --Left | |
| 1762 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), -- LEFT LEG | |
| 1763 | rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)), -- RIGHT LEG | |
| 1764 | --Right | |
| 1765 | ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-40),math.rad(20),math.rad(-10)), -- LEFT LEG | |
| 1766 | rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)), -- RIGHT LEG | |
| 1767 | ----------------------------------------------------------------------------------------------- | |
| 1768 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-20),math.rad(-35),0) , -- Torso Tilt | |
| 1769 | nc.C0 * CFrame.Angles(math.rad(10),math.rad(35),0), -- HEAD TILT UP | |
| 1770 | w4.C0 * CFrame.new(.7,1,-.3) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(-30)), -- ARM MOVEMENT | |
| 1771 | w3.C0 * CFrame.new(-.5,.3,.65) * CFrame.Angles(math.rad(-120),math.rad(90),math.rad(0)) -- ARM MOVEMENT CFrame.new(-.5,0,1) * CFrame.Angles(math.rad(-120),math.rad(90),math.rad(0)) -- ARM MOVEMENT | |
| 1772 | ||
| 1773 | } | |
| 1774 | local equip = {
| |
| 1775 | nc.C0 * CFrame.Angles(math.rad(-10),math.rad(0),0), -- HEAD BOB EQUIP | |
| 1776 | w3.C0 * CFrame.new(-1.1,-.1,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(90)), -- LEFT ARM FOLD | |
| 1777 | w4.C0 * CFrame.new(1.1,-.2,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(-90)) -- RIGHT ARM FOLD | |
| 1778 | } | |
| 1779 | local idle = {
| |
| 1780 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(-30),0), -- TORSO TILT | |
| 1781 | nc.C0 * CFrame.Angles(0,math.rad(30),0), -- HEAD BOB EQUIP | |
| 1782 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-5),math.rad(30),math.rad(-10)), -- LEFT LEG idle | |
| 1783 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(5),math.rad(-30),math.rad(10)), -- RIGHT LEG Idle | |
| 1784 | w3.C0 * CFrame.new(0,.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), -- LEFT ARM Idle | |
| 1785 | w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(-30)), -- RIGHT ARM Idle w4.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(-30),math.rad(-30)) | |
| 1786 | CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 1787 | } | |
| 1788 | local PA1 = {
| |
| 1789 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(15),math.rad(0)), -- TORSO TILT | |
| 1790 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), -- LEFT LEG PUNCH1 | |
| 1791 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), -- RIGHT LEG PUNCH | |
| 1792 | nc.C0 * CFrame.Angles(math.rad(-5),math.rad(-15),0), -- HEAD BOB PUNCH | |
| 1793 | w3.C0 * CFrame.new(0,1,0) * CFrame.Angles(math.rad(30),0,math.rad(40)), -- LEFT ARM Idle | |
| 1794 | w4.C0 * CFrame.new(3,.4,.4) * CFrame.Angles(math.rad(-30),math.rad(30),math.rad(130)), -- RIGHT ARM | |
| 1795 | } | |
| 1796 | local PA12 = {
| |
| 1797 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-15),math.rad(0)), -- TORSO TILT | |
| 1798 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), -- LEFT LEG PUNCH1 | |
| 1799 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(12)), -- RIGHT LEG PUNCH | |
| 1800 | nc.C0 * CFrame.Angles(math.rad(-10),math.rad(15),0), -- HEAD BOB PUNCH | |
| 1801 | w3.C0 * CFrame.new(-1,2,-.5) * CFrame.Angles(math.rad(0),math.rad(40),math.rad(90)), -- LEFT ARM Idle | |
| 1802 | w4.C0 * CFrame.new(1,1.3,.8) * CFrame.Angles(math.rad(30),math.rad(40),math.rad(-80)), -- RIGHT ARM | |
| 1803 | } | |
| 1804 | local PA2 = {
| |
| 1805 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(90),0), -- TORSO TILT | |
| 1806 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(-5)), -- LEFT LEG idle | |
| 1807 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-10),math.rad(5)), -- RIGHT LEG Idle | |
| 1808 | nc.C0 * CFrame.Angles(math.rad(0),math.rad(-90),0), -- HEAD BOB PUNCH | |
| 1809 | w4.C0 * CFrame.new(1,2,0) * CFrame.Angles(math.rad(0),0,math.rad(-90)), -- LEFT ARM Idle | |
| 1810 | w3.C0 * CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),0,math.rad(40)), -- RIGHT ARM Idle | |
| 1811 | ||
| 1812 | } | |
| 1813 | local PA3 = {
| |
| 1814 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-10),math.rad(0),0), -- TORSO TILT | |
| 1815 | nc.C0 * CFrame.Angles(math.rad(5),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 1816 | w4.C0 * CFrame.new(.4,1.5,.4) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(-80)), -- LEFT ARM PUNCH 3 | |
| 1817 | w3.C0 * CFrame.new(-1,0,1) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-90)), -- RIGHT ARM PUNCH 3 | |
| 1818 | ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), -- LEFT LEG | |
| 1819 | rl.C0 * CFrame.new(0,1,-1) * CFrame.Angles(math.rad(120),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1820 | } | |
| 1821 | ||
| 1822 | local jump = {
| |
| 1823 | nc.C0 * CFrame.Angles(math.rad(20),0,0), -- HEAD BOB EQUIP | |
| 1824 | w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)), -- LEFT ARM Idle | |
| 1825 | w3.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(30)), -- RIGHT ARM Idle | |
| 1826 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 1827 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 1828 | } | |
| 1829 | local stunned = {
| |
| 1830 | nc.C0 * CFrame.Angles(0,math.rad(90),0), -- HEAD BOB EQUIP | |
| 1831 | w4.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(-50)), -- LEFT ARM Idle | |
| 1832 | w3.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(50)), -- RIGHT ARM Idle | |
| 1833 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 1834 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 1835 | ts.C0 * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0), -- TORSO TILT | |
| 1836 | } | |
| 1837 | local PA1C = {
| |
| 1838 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(-40),math.rad(-30)), -- TORSO TILT | |
| 1839 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(20),math.rad(30),math.rad(-10)), -- LEFT LEG PUNCH1 | |
| 1840 | rl.C0 * CFrame.new(0,-.05,-.5) * CFrame.Angles(math.rad(20),math.rad(-30),math.rad(10)), -- RIGHT LEG PUNCH | |
| 1841 | nc.C0 * CFrame.Angles(math.rad(-7),math.rad(-20),0), -- HEAD BOB PUNCH | |
| 1842 | w3.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(40),math.rad(30)), -- RIGHT ARM | |
| 1843 | w4.C0 * CFrame.new(0,.6,0) * CFrame.Angles(math.rad(30),0,math.rad(-20)), -- LEFT ARM Idle | |
| 1844 | } | |
| 1845 | local Stomp = {
| |
| 1846 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
| 1847 | nc.C0 * CFrame.Angles(math.rad(-13),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 1848 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 1849 | rl.C0 * CFrame.new(0,.6,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1850 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(30)), -- LEFT ARM Idle | |
| 1851 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-30)), -- RIGHT ARM Idle | |
| 1852 | } | |
| 1853 | local Stomp2 = {
| |
| 1854 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
| 1855 | nc.C0 * CFrame.Angles(math.rad(-25),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 1856 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 1857 | rl.C0 * CFrame.new(0,0,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1858 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(35)), -- LEFT ARM Idle | |
| 1859 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-35)), -- RIGHT ARM Idle | |
| 1860 | } | |
| 1861 | local dropkick = {
| |
| 1862 | ts.C0 * CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(45),0), -- TORSO TILT ~ NONE REQUIRED | |
| 1863 | nc.C0 * CFrame.new(0,0,-.2) * CFrame.Angles(math.rad(-30),math.rad(-20),0), -- HEAD BOB EQUIP | |
| 1864 | ll.C0 * CFrame.new(-.2,0,-.3) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), -- LEFT LEG | |
| 1865 | rl.C0 * CFrame.new(-.05,0,0) * CFrame.Angles(math.rad(00),math.rad(20),math.rad(0)), -- RIGHT LEG Idle | |
| 1866 | w3.C0 * CFrame.new(-2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(170)), -- LEFT ARM Idle | |
| 1867 | w4.C0 * CFrame.new(2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(-160)), -- RIGHT ARM Idle | |
| 1868 | } | |
| 1869 | local block = {
| |
| 1870 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 1871 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-9),math.rad(-0),0), -- HEAD BOB EQUIP | |
| 1872 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- LEFT LEG idle | |
| 1873 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- RIGHT LEG Idle | |
| 1874 | w3.C0 * CFrame.new(-.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 1875 | w4.C0 * CFrame.new(.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 1876 | } | |
| 1877 | local sjump = {
| |
| 1878 | ts.C0 * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-10),0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 1879 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-15),math.rad(-0),0), -- HEAD BOB EQUIP | |
| 1880 | ll.C0 * CFrame.new(0,.4,.8) * CFrame.Angles(math.rad(-70),0,0), -- LEFT LEG idle | |
| 1881 | rl.C0 * CFrame.new(0,.8,-.5) * CFrame.Angles(math.rad(-10),0,0), -- RIGHT LEG Idle | |
| 1882 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 1883 | w4.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 1884 | } | |
| 1885 | local UpSideDownPunch = {
| |
| 1886 | ts.C0 * CFrame.new(0,-.5,0) * CFrame.Angles(math.rad(180),0,0), -- TORSO TILT ~ NONE REQUIRED | |
| 1887 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- HEAD BOB EQUIP | |
| 1888 | ll.C0 * CFrame.new(-.4,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
| 1889 | rl.C0 * CFrame.new(.4,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
| 1890 | w3.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
| 1891 | w4.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
| 1892 | } | |
| 1893 | local BackBreaker = {
| |
| 1894 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(10),math.rad(15),0), -- TORSO TILT | |
| 1895 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 1896 | w4.C0 * CFrame.new(0,.1,.3) * CFrame.Angles(math.rad(-90),math.rad(-00),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 1897 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-90),math.rad(20),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 1898 | ll.C0 * CFrame.new(-.3,0,.3) * CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-10)), -- LEFT LEG | |
| 1899 | rl.C0 * CFrame.new(-.2,1,-.5) * CFrame.Angles(math.rad(-40),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1900 | } | |
| 1901 | local FrontFlipKick1 = {
| |
| 1902 | ts.C0 * CFrame.new(0,2,0) * CFrame.Angles(math.rad(-8),math.rad(0),0), -- TORSO TILT | |
| 1903 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
| 1904 | w4.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 1905 | w3.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
| 1906 | ll.C0 * CFrame.new(0,1,1) * CFrame.Angles(math.rad(-110),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1907 | rl.C0 * CFrame.new(0,1,-1) * CFrame.Angles(math.rad(110),0,math.rad(0)), -- RIGHT LEG Idle | |
| 1908 | } | |
| 1909 | --[[for i = 0,1,wait() do | |
| 1910 | wait() | |
| 1911 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
| 1912 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
| 1913 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
| 1914 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
| 1915 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
| 1916 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
| 1917 | end--]] | |
| 1918 | ||
| 1919 | --[[ | |
| 1920 | --END | |
| 1921 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
| 1922 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
| 1923 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
| 1924 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
| 1925 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
| 1926 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
| 1927 | --START | |
| 1928 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
| 1929 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
| 1930 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
| 1931 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
| 1932 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
| 1933 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
| 1934 | --]] | |
| 1935 | -- CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
| 1936 | ------------------------------------CLASS UI ------------------------------------ | |
| 1937 | ||
| 1938 | ||
| 1939 | ||
| 1940 | f = Instance.new("ScreenGui",player.Backpack)
| |
| 1941 | f.Name = "UI" | |
| 1942 | ||
| 1943 | f1 = Instance.new("Frame",f)
| |
| 1944 | f1.BorderSizePixel = 0 | |
| 1945 | f1.BackgroundColor3 = Color3.new(0,0,0) | |
| 1946 | f1.Size = UDim2.new(0.3,0,0.05,0) | |
| 1947 | f1.Position = UDim2.new(0.2,0,0.84,0) | |
| 1948 | ||
| 1949 | f1f = Instance.new("Frame",f1)
| |
| 1950 | f1f.BorderSizePixel = 0 | |
| 1951 | f1f.BackgroundColor3 = Color3.new(255,255,255) | |
| 1952 | f1f.Size = UDim2.new(1,0,1,0) | |
| 1953 | ||
| 1954 | f1l = Instance.new("TextLabel",f1)
| |
| 1955 | f1l.TextScaled = true | |
| 1956 | f1l.TextStrokeTransparency = 0 | |
| 1957 | f1l.BackgroundTransparency = 1 | |
| 1958 | f1l.TextColor3 = Color3.new(255,255,255) | |
| 1959 | f1l.BorderSizePixel = 0 | |
| 1960 | f1l.Size = UDim2.new(1,0,1,0) | |
| 1961 | f1l.Text = "[Z] Zenatic Punch" | |
| 1962 | ||
| 1963 | ||
| 1964 | f2 = Instance.new("Frame",f)
| |
| 1965 | f2.BorderSizePixel = 0 | |
| 1966 | f2.BackgroundColor3 = Color3.new(0,0,0) | |
| 1967 | f2.Size = UDim2.new(0.3,0,0.05,0) | |
| 1968 | f2.Position = UDim2.new(0.52, 0,0.84, 0) | |
| 1969 | ||
| 1970 | f2f = Instance.new("Frame",f2)
| |
| 1971 | f2f.BorderSizePixel = 0 | |
| 1972 | f2f.BackgroundColor3 = Color3.new(255,255,255) | |
| 1973 | f2f.Size = UDim2.new(1,0,1,0) | |
| 1974 | ||
| 1975 | f2l = Instance.new("TextLabel",f2)
| |
| 1976 | f2l.TextScaled = true | |
| 1977 | f2l.TextStrokeTransparency = 0 | |
| 1978 | f2l.BackgroundTransparency = 1 | |
| 1979 | f2l.TextColor3 = Color3.new(255,255,255) | |
| 1980 | f2l.BorderSizePixel = 0 | |
| 1981 | f2l.Size = UDim2.new(1,0,1,0) | |
| 1982 | f2l.Text = "[X] Zenatic Stomp" | |
| 1983 | ||
| 1984 | ||
| 1985 | f3 = Instance.new("Frame",f)
| |
| 1986 | f3.BorderSizePixel = 0 | |
| 1987 | f3.BackgroundColor3 = Color3.new(0,0,0) | |
| 1988 | f3.Size = UDim2.new(0.3,0,0.05,0) | |
| 1989 | f3.Position = UDim2.new(0.2,0,0.9,0) | |
| 1990 | ||
| 1991 | f3f = Instance.new("Frame",f3)
| |
| 1992 | f3f.BorderSizePixel = 0 | |
| 1993 | f3f.BackgroundColor3 = Color3.new(255,255,255) | |
| 1994 | f3f.Size = UDim2.new(1,0,1,0) | |
| 1995 | ||
| 1996 | f3l = Instance.new("TextLabel",f3)
| |
| 1997 | f3l.TextScaled = true | |
| 1998 | f3l.TextStrokeTransparency = 0 | |
| 1999 | f3l.BackgroundTransparency = 1 | |
| 2000 | f3l.TextColor3 = Color3.new(255,255,255) | |
| 2001 | f3l.BorderSizePixel = 0 | |
| 2002 | f3l.Size = UDim2.new(1,0,1,0) | |
| 2003 | f3l.Text = "[C] Zenatic Kick" | |
| 2004 | ||
| 2005 | ||
| 2006 | f4 = Instance.new("Frame",f)
| |
| 2007 | f4.BorderSizePixel = 0 | |
| 2008 | f4.BackgroundColor3 = Color3.new(0,0,0) | |
| 2009 | f4.Size = UDim2.new(0.3,0,0.05,0) | |
| 2010 | f4.Position = UDim2.new(.52,0,.9,0) | |
| 2011 | ||
| 2012 | f4f = Instance.new("Frame",f4)
| |
| 2013 | f4f.BorderSizePixel = 0 | |
| 2014 | f4f.BackgroundColor3 = Color3.new(255,255,255) | |
| 2015 | f4f.Size = UDim2.new(1,0,1,0) | |
| 2016 | ||
| 2017 | f4l = Instance.new("TextLabel",f4)
| |
| 2018 | f4l.TextScaled = true | |
| 2019 | f4l.TextStrokeTransparency = 0 | |
| 2020 | f4l.BackgroundTransparency = 1 | |
| 2021 | f4l.TextColor3 = Color3.new(255,255,255) | |
| 2022 | f4l.BorderSizePixel = 0 | |
| 2023 | f4l.Size = UDim2.new(1,0,1,0) | |
| 2024 | f4l.Text = "[V] Zenatic Flip Kick " | |
| 2025 | ||
| 2026 | ||
| 2027 | ---HEALTH BAR | |
| 2028 | ||
| 2029 | f5 = Instance.new("Frame",f)
| |
| 2030 | f5.BorderSizePixel = 0 | |
| 2031 | f5.BackgroundColor3 = Color3.new(255,255,255) | |
| 2032 | f5.Size = UDim2.new(0.3,0,0.03,0) | |
| 2033 | f5.Position = UDim2.new(.52,0,.8,0) | |
| 2034 | ||
| 2035 | f5f = Instance.new("Frame",f5)
| |
| 2036 | f5f.BorderSizePixel = 0 | |
| 2037 | f5f.BackgroundColor3 = Color3.new(0,255,0) | |
| 2038 | f5f.Size = UDim2.new(1,0,1,0) | |
| 2039 | ||
| 2040 | f5l = Instance.new("TextLabel",f5)
| |
| 2041 | f5l.TextScaled = true | |
| 2042 | f5l.TextStrokeTransparency = 0 | |
| 2043 | f5l.BackgroundTransparency = 1 | |
| 2044 | f5l.TextColor3 = Color3.new(255,255,255) | |
| 2045 | f5l.BorderSizePixel = 0 | |
| 2046 | f5l.Size = UDim2.new(1,0,1,0) | |
| 2047 | f5l.Text = "Health" | |
| 2048 | ||
| 2049 | ||
| 2050 | ---ENERGY BAR | |
| 2051 | ||
| 2052 | f6 = Instance.new("Frame",f)
| |
| 2053 | f6.BorderSizePixel = 0 | |
| 2054 | f6.BackgroundColor3 = Color3.new(255,255,255) | |
| 2055 | f6.Size = UDim2.new(0.3,0,0.03,0) | |
| 2056 | f6.Position = UDim2.new(.2,0,.8,0) | |
| 2057 | ||
| 2058 | f6f = Instance.new("Frame",f6)
| |
| 2059 | f6f.BorderSizePixel = 0 | |
| 2060 | f6f.BackgroundColor3 = BrickColor.new("Institutional White").Color
| |
| 2061 | f6f.Size = UDim2.new(1,0,1,0) | |
| 2062 | ||
| 2063 | f6l = Instance.new("TextLabel",f6)
| |
| 2064 | f6l.TextScaled = true | |
| 2065 | f6l.TextStrokeTransparency = 0 | |
| 2066 | f6l.BackgroundTransparency = 1 | |
| 2067 | f6l.TextColor3 = Color3.new(215,197,154) | |
| 2068 | f6l.BorderSizePixel = 0 | |
| 2069 | f6l.Size = UDim2.new(1,0,1,0) | |
| 2070 | f6l.Text = "Zenatic Power" | |
| 2071 | ||
| 2072 | ------------ATK | |
| 2073 | fa = Instance.new("TextLabel",f)
| |
| 2074 | fa.TextScaled = true | |
| 2075 | fa.TextStrokeTransparency = 0 | |
| 2076 | fa.BackgroundTransparency = .5 | |
| 2077 | fa.BackgroundColor3 = Color3.new(0,0,0) | |
| 2078 | fa.TextColor3 = Color3.new(255,0,0) | |
| 2079 | fa.BorderSizePixel = 0 | |
| 2080 | fa.Size = UDim2.new(.2,0,0.05,0) | |
| 2081 | fa.Position = UDim2.new(0.2,0,0.74,0) | |
| 2082 | fa.Text = "Personality: Brave" | |
| 2083 | ------------SPD | |
| 2084 | fa2 = Instance.new("TextLabel",f)
| |
| 2085 | fa2.TextScaled = true | |
| 2086 | fa2.TextStrokeTransparency = 0 | |
| 2087 | fa2.BackgroundTransparency = .5 | |
| 2088 | fa2.BackgroundColor3 = Color3.new(0,0,0) | |
| 2089 | fa2.TextColor3 = Color3.new(0,255,0) | |
| 2090 | fa2.BorderSizePixel = 0 | |
| 2091 | fa2.Size = UDim2.new(.2,0,0.05,0) | |
| 2092 | fa2.Position = UDim2.new(0.41,0,0.74,0) | |
| 2093 | fa2.Text = "Agility : 1" | |
| 2094 | ------------DEF | |
| 2095 | fa3 = Instance.new("TextLabel",f)
| |
| 2096 | fa3.TextScaled = true | |
| 2097 | fa3.TextStrokeTransparency = 0 | |
| 2098 | fa3.BackgroundTransparency = .5 | |
| 2099 | fa3.BackgroundColor3 = Color3.new(0,0,0) | |
| 2100 | fa3.TextColor3 = Color3.new(0,0,255) | |
| 2101 | fa3.BorderSizePixel = 0 | |
| 2102 | fa3.Size = UDim2.new(.2,0,0.05,0) | |
| 2103 | fa3.Position = UDim2.new(0.62,0,0.74,0) | |
| 2104 | fa3.Text = "Zenatic : 1" | |
| 2105 | -------------------CLASS VARS-------------------------- | |
| 2106 | S1 = true | |
| 2107 | S1T = 0 | |
| 2108 | S1TF = 0 | |
| 2109 | S2 = true | |
| 2110 | S2T = 0 | |
| 2111 | S2TF = 0 | |
| 2112 | S3 = true | |
| 2113 | S3T = 0 | |
| 2114 | S3TF = 0 | |
| 2115 | S4 = true | |
| 2116 | S4T = 0 | |
| 2117 | S4TF = 0 | |
| 2118 | energy = 0 | |
| 2119 | ------------------------------------EXTRA WELDS AREA ------------------------------------ | |
| 2120 | ||
| 2121 | ||
| 2122 | ||
| 2123 | ||
| 2124 | ||
| 2125 | ----EQUIP FUNCTION | |
| 2126 | local Close1 = CFrame.new(1.5,0,0) | |
| 2127 | local Close2 = CFrame.new(-1.5,0,0) | |
| 2128 | local Speed = 0.3 | |
| 2129 | local Open4 = w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)) | |
| 2130 | local h1 = nc.C0 * CFrame.Angles(math.rad(20),math.rad(-30),0) | |
| 2131 | local h2 = CFrame.new(0,1.5,0) | |
| 2132 | local h3 = nc.C0 * CFrame.Angles(math.rad(-20),math.rad(30),0) | |
| 2133 | --leg anims | |
| 2134 | local opend = false | |
| 2135 | local current = true | |
| 2136 | ||
| 2137 | ||
| 2138 | ||
| 2139 | ||
| 2140 | sweld = Instance.new("Weld",char)
| |
| 2141 | sweld.Part0 = char["Right Arm"] | |
| 2142 | sweld.Part1 = p17 | |
| 2143 | sweld.C0 = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 2144 | ||
| 2145 | local STARG = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 2146 | --------------------------------------------------------------------------------------- | |
| 2147 | ----DAMAGE UI N DMG | |
| 2148 | local DGU = function(p,txt) | |
| 2149 | s2:Play() | |
| 2150 | local par = Instance.new("Part",game.Workspace)
| |
| 2151 | par.Transparency = 1 | |
| 2152 | par.Anchored = true | |
| 2153 | par.CFrame = p.CFrame | |
| 2154 | par.CanCollide = false | |
| 2155 | game.Debris:AddItem(par,10) | |
| 2156 | local f = Instance.new("BillboardGui",par)
| |
| 2157 | f.Size = UDim2.new(1.2,0,1.2,0) | |
| 2158 | f.AlwaysOnTop = true | |
| 2159 | f.StudsOffset = Vector3.new(0,2,0) | |
| 2160 | local fr = Instance.new("Frame",f)
| |
| 2161 | fr.BackgroundTransparency = 1 | |
| 2162 | fr.Size = UDim2.new(1,0,1,0) | |
| 2163 | fr.ClipsDescendants = true | |
| 2164 | local fe = Instance.new("TextLabel",fr)
| |
| 2165 | fe.Size = UDim2.new(1,0,1,0) | |
| 2166 | fe.BackgroundTransparency = 1 | |
| 2167 | fe.TextColor3 = BrickColor.new("Bright yellow").Color
| |
| 2168 | fe.TextStrokeTransparency = 0 | |
| 2169 | fe.Text = txt | |
| 2170 | fe.TextScaled = true | |
| 2171 | fe.Font = "Legacy" | |
| 2172 | fe.Position = UDim2.new(0,0,1,0) | |
| 2173 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
| 2174 | wait(2) | |
| 2175 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
| 2176 | for i = 0,10 do | |
| 2177 | wait() | |
| 2178 | fe.TextTransparency = fe.TextTransparency + .1 | |
| 2179 | end | |
| 2180 | end | |
| 2181 | ||
| 2182 | ||
| 2183 | ||
| 2184 | makeui = function(color,txt) | |
| 2185 | local par = Instance.new("Part",game.Workspace)
| |
| 2186 | par.Transparency = 1 | |
| 2187 | par.Anchored = true | |
| 2188 | par.CFrame = char.Head.CFrame | |
| 2189 | par.CanCollide = false | |
| 2190 | game.Debris:AddItem(par,10) | |
| 2191 | local f = Instance.new("BillboardGui",par)
| |
| 2192 | f.Size = UDim2.new(1.2,0,1.2,0) | |
| 2193 | f.AlwaysOnTop = true | |
| 2194 | f.StudsOffset = Vector3.new(0,4,0) | |
| 2195 | local fr = Instance.new("Frame",f)
| |
| 2196 | fr.BackgroundTransparency = 1 | |
| 2197 | fr.Size = UDim2.new(2,0,2,0) | |
| 2198 | fr.ClipsDescendants = true | |
| 2199 | local fe = Instance.new("TextLabel",fr)
| |
| 2200 | fe.Size = UDim2.new(1,0,1,0) | |
| 2201 | fe.BackgroundTransparency = 1 | |
| 2202 | fe.TextColor3 = Color3.new(255,255,255) | |
| 2203 | fe.TextStrokeTransparency = 0 | |
| 2204 | fe.Text = txt | |
| 2205 | fe.TextScaled = true | |
| 2206 | fe.Font = "SourceSansBold" | |
| 2207 | game.Debris:AddItem(f,4) | |
| 2208 | fe.Position = UDim2.new(0,0,1,0) | |
| 2209 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
| 2210 | wait(2) | |
| 2211 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
| 2212 | for i = 0,10 do | |
| 2213 | wait() | |
| 2214 | fe.TextTransparency = fe.TextTransparency + .1 | |
| 2215 | end | |
| 2216 | end | |
| 2217 | ----TARG | |
| 2218 | local TARG1 | |
| 2219 | local TARG2 | |
| 2220 | local TARG3 | |
| 2221 | local TARG4 | |
| 2222 | local TARG5 | |
| 2223 | local TARG6 | |
| 2224 | local IdleAndWalk = false | |
| 2225 | ||
| 2226 | ||
| 2227 | turnonwelds() | |
| 2228 | opend = true | |
| 2229 | ||
| 2230 | --------------SKILL/KEY EVENTS | |
| 2231 | --------------MOUSE EVENTS , ATTACKS | |
| 2232 | local wpb = true | |
| 2233 | local num = 1 | |
| 2234 | ||
| 2235 | ||
| 2236 | ||
| 2237 | mouse.Button1Down:connect(function() | |
| 2238 | if current == true and stun.Value == false and opend == true and wpb == true then | |
| 2239 | local fs | |
| 2240 | ||
| 2241 | if num == 1 then | |
| 2242 | wpb = false | |
| 2243 | current = false | |
| 2244 | fr = true | |
| 2245 | p8.Touched:connect(function(hit) | |
| 2246 | if not fr then return end | |
| 2247 | if hit.Parent:FindFirstChild("Defense")then
| |
| 2248 | fs = math.floor(math.random(4,9) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2249 | else | |
| 2250 | fs = math.floor(math.random(4,9) * atk.Value) | |
| 2251 | end | |
| 2252 | ||
| 2253 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2254 | fr = false | |
| 2255 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2256 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2257 | hit.Parent.PauseBlock.Value = true wait() wait() hit.Parent.BlockingLeft.Value = 5 wait() wait() hit.Parent.PauseBlock.Value = false | |
| 2258 | hit.Parent.BlockingLabel.Value = true | |
| 2259 | stun.Value = true | |
| 2260 | else | |
| 2261 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2262 | DGU(hit,fs) | |
| 2263 | fr = false | |
| 2264 | end | |
| 2265 | else | |
| 2266 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2267 | DGU(hit,fs) | |
| 2268 | fr = false | |
| 2269 | end | |
| 2270 | -- | |
| 2271 | end | |
| 2272 | end) | |
| 2273 | TARG1 = PA1[5] | |
| 2274 | TARG2 = PA1[6] | |
| 2275 | TARG3 = PA1[4] | |
| 2276 | TARG4 = PA1[3] | |
| 2277 | TARG5 = PA1[2] | |
| 2278 | TARG6 = PA1[1] | |
| 2279 | STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2280 | wait(.05) | |
| 2281 | TARG1 = PA1[5] | |
| 2282 | TARG2 = PA1[6] | |
| 2283 | TARG3 = PA1[4] | |
| 2284 | TARG4 = PA1[3] | |
| 2285 | TARG5 = PA1[2] | |
| 2286 | TARG6 = PA1[1] | |
| 2287 | STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2288 | wait(.05) | |
| 2289 | TARG1 = PA1[5] | |
| 2290 | TARG2 = PA1[6] | |
| 2291 | TARG3 = PA1[4] | |
| 2292 | TARG4 = PA1[3] | |
| 2293 | TARG5 = PA1[2] | |
| 2294 | TARG6 = PA1[1] | |
| 2295 | STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2296 | wait(.05) | |
| 2297 | s5:Play() | |
| 2298 | wait(.05) | |
| 2299 | TARG1 = PA12[5] | |
| 2300 | TARG2 = PA12[6] | |
| 2301 | TARG3 = PA12[4] | |
| 2302 | TARG4 = PA12[3] | |
| 2303 | TARG5 = PA12[2] | |
| 2304 | TARG6 = PA12[1] | |
| 2305 | --STARG = CFrame.new(0,-.9,0) * CFrame.Angles(math.rad(130),0,0) | |
| 2306 | wait(.05) | |
| 2307 | TARG1 = PA12[5] | |
| 2308 | TARG2 = PA12[6] | |
| 2309 | TARG3 = PA12[4] | |
| 2310 | TARG4 = PA12[3] | |
| 2311 | TARG5 = PA12[2] | |
| 2312 | TARG6 = PA12[1] | |
| 2313 | --STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2314 | wait(.05) | |
| 2315 | TARG1 = PA12[5] | |
| 2316 | TARG2 = PA12[6] | |
| 2317 | TARG3 = PA12[4] | |
| 2318 | TARG4 = PA12[3] | |
| 2319 | TARG5 = PA12[2] | |
| 2320 | TARG6 = PA12[1] | |
| 2321 | --STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2322 | wait(.05) | |
| 2323 | TARG1 = PA12[5] | |
| 2324 | TARG2 = PA12[6] | |
| 2325 | TARG3 = PA12[4] | |
| 2326 | TARG4 = PA12[3] | |
| 2327 | TARG5 = PA12[2] | |
| 2328 | TARG6 = PA12[1] | |
| 2329 | --STARG = CFrame.new(0,-.9,0)* CFrame.Angles(math.rad(130),0,0) | |
| 2330 | wait(.2) | |
| 2331 | current = true | |
| 2332 | fr = false | |
| 2333 | wait(.1) | |
| 2334 | wpb = true | |
| 2335 | num=num+1 | |
| 2336 | return | |
| 2337 | end | |
| 2338 | if num == 2 then | |
| 2339 | wpb = false | |
| 2340 | current = false | |
| 2341 | fr = true | |
| 2342 | p8.Touched:connect(function(hit) | |
| 2343 | if not fr then return end | |
| 2344 | if hit.Parent:FindFirstChild("Defense")then
| |
| 2345 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2346 | else | |
| 2347 | fs = math.floor(math.random(5,11) * atk.Value) | |
| 2348 | end | |
| 2349 | ||
| 2350 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2351 | fr = false | |
| 2352 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2353 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2354 | hit.Parent.PauseBlock.Value = true wait() wait() hit.Parent.BlockingLeft.Value = 5 wait() wait() hit.Parent.PauseBlock.Value = false | |
| 2355 | hit.Parent.BlockingLabel.Value = true | |
| 2356 | stun.Value = true | |
| 2357 | else | |
| 2358 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2359 | DGU(hit,fs) | |
| 2360 | fr = false | |
| 2361 | end | |
| 2362 | else | |
| 2363 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2364 | DGU(hit,fs) | |
| 2365 | fr = false | |
| 2366 | end | |
| 2367 | -- | |
| 2368 | end | |
| 2369 | end) | |
| 2370 | s4:Play() | |
| 2371 | wait(.1) | |
| 2372 | TARG1 = PA2[6] | |
| 2373 | TARG2 = PA2[5] | |
| 2374 | TARG3 = PA2[4] | |
| 2375 | TARG4 = PA2[3] | |
| 2376 | TARG5 = PA2[2] | |
| 2377 | TARG6 = PA2[1] | |
| 2378 | STARG = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(180),0,0) | |
| 2379 | wait(.1) | |
| 2380 | TARG1 = PA2[6] | |
| 2381 | TARG2 = PA2[5] | |
| 2382 | TARG3 = PA2[4] | |
| 2383 | TARG4 = PA2[3] | |
| 2384 | TARG5 = PA2[2] | |
| 2385 | TARG6 = PA2[1] | |
| 2386 | STARG = CFrame.new(0,-1,0)* CFrame.Angles(math.rad(180),0,0) | |
| 2387 | wait(.1) | |
| 2388 | TARG1 = PA2[6] | |
| 2389 | TARG2 = PA2[5] | |
| 2390 | TARG3 = PA2[4] | |
| 2391 | TARG4 = PA2[3] | |
| 2392 | TARG5 = PA2[2] | |
| 2393 | TARG6 = PA2[1] | |
| 2394 | STARG = CFrame.new(0,-1,0)* CFrame.Angles(math.rad(180),0,0) | |
| 2395 | wait(.1) | |
| 2396 | TARG1 = PA2[6] | |
| 2397 | TARG2 = PA2[5] | |
| 2398 | TARG3 = PA2[4] | |
| 2399 | TARG4 = PA2[3] | |
| 2400 | TARG5 = PA2[2] | |
| 2401 | TARG6 = PA2[1] | |
| 2402 | STARG = CFrame.new(0,-1,0)* CFrame.Angles(math.rad(180),0,0) | |
| 2403 | wait(.2) | |
| 2404 | current = true | |
| 2405 | fr = false | |
| 2406 | wait(.1) | |
| 2407 | wpb = true | |
| 2408 | num=num+1 | |
| 2409 | return | |
| 2410 | end | |
| 2411 | if num == 3 then | |
| 2412 | wpb = false | |
| 2413 | current = false | |
| 2414 | fr = true | |
| 2415 | char["Right Leg"].Touched:connect(function(hit) | |
| 2416 | if not fr then return end | |
| 2417 | if hit.Parent:FindFirstChild("Defense")then
| |
| 2418 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2419 | else | |
| 2420 | fs = math.floor(math.random(5,11) * atk.Value) | |
| 2421 | end | |
| 2422 | ||
| 2423 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2424 | fr = false | |
| 2425 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2426 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2427 | hit.Parent.PauseBlock.Value = true wait() wait() hit.Parent.BlockingLeft.Value = 5 wait() wait() hit.Parent.PauseBlock.Value = false | |
| 2428 | hit.Parent.BlockingLabel.Value = true | |
| 2429 | stun.Value = true | |
| 2430 | else | |
| 2431 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2432 | DGU(hit,fs) | |
| 2433 | fr = false | |
| 2434 | end | |
| 2435 | else | |
| 2436 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2437 | DGU(hit,fs) | |
| 2438 | fr = false | |
| 2439 | end | |
| 2440 | -- | |
| 2441 | end | |
| 2442 | end) | |
| 2443 | s1.Pitch = 1 | |
| 2444 | s1:Play() | |
| 2445 | wait(.1) | |
| 2446 | TARG1 = PA3[4] | |
| 2447 | TARG2 = PA3[3] | |
| 2448 | TARG3 = PA3[2] | |
| 2449 | TARG4 = PA3[6] | |
| 2450 | TARG5 = PA3[5] | |
| 2451 | TARG6 = PA3[1] | |
| 2452 | TARG1 = PA3[4] | |
| 2453 | TARG2 = PA3[3] | |
| 2454 | TARG3 = PA3[2] | |
| 2455 | TARG4 = PA3[6] | |
| 2456 | TARG5 = PA3[5] | |
| 2457 | TARG6 = PA3[1] | |
| 2458 | wait(.1) | |
| 2459 | TARG1 = PA3[4] | |
| 2460 | TARG2 = PA3[3] | |
| 2461 | TARG3 = PA3[2] | |
| 2462 | TARG4 = PA3[6] | |
| 2463 | TARG5 = PA3[5] | |
| 2464 | TARG6 = PA3[1] | |
| 2465 | wait(.1) | |
| 2466 | TARG1 = PA3[4] | |
| 2467 | TARG2 = PA3[3] | |
| 2468 | TARG3 = PA3[2] | |
| 2469 | TARG4 = PA3[6] | |
| 2470 | TARG5 = PA3[5] | |
| 2471 | TARG6 = PA3[1] | |
| 2472 | wait(.2) | |
| 2473 | current = true | |
| 2474 | fr = false | |
| 2475 | wait(.1) | |
| 2476 | wpb = true | |
| 2477 | num=1 | |
| 2478 | return | |
| 2479 | end | |
| 2480 | ||
| 2481 | end | |
| 2482 | end) | |
| 2483 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 2484 | if key == "z" then | |
| 2485 | if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true then | |
| 2486 | energy = energy - 20 | |
| 2487 | S1T = 0 | |
| 2488 | current = false | |
| 2489 | local num = 0 | |
| 2490 | repeat | |
| 2491 | fr = true | |
| 2492 | local fs | |
| 2493 | s1.Pitch = 1.2 | |
| 2494 | s1:Play() | |
| 2495 | char["Right Arm"].Touched:connect(function(hit) | |
| 2496 | if not fr then return end | |
| 2497 | if hit.Parent.Name == player.Name then return end | |
| 2498 | if hit.Parent:FindFirstChild("Defense") and hit.Parent.Name ~= player.Name then
| |
| 2499 | ||
| 2500 | ||
| 2501 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02
| |
| 2502 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2503 | ||
| 2504 | ||
| 2505 | else | |
| 2506 | fs = math.floor(4 * atk.Value) | |
| 2507 | end | |
| 2508 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2509 | fr = false | |
| 2510 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2511 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2512 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2513 | hit.Parent.BlockingLabel.Value = true | |
| 2514 | stun.Value = true | |
| 2515 | else | |
| 2516 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2517 | DGU(hit,fs) | |
| 2518 | fr = false | |
| 2519 | end | |
| 2520 | else | |
| 2521 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2522 | DGU(hit,fs) | |
| 2523 | fr = false | |
| 2524 | end | |
| 2525 | -- | |
| 2526 | end | |
| 2527 | end) | |
| 2528 | TARG1 = PA1[5] | |
| 2529 | TARG2 = PA1[6] | |
| 2530 | TARG3 = PA1[4] | |
| 2531 | TARG4 = PA1[3] | |
| 2532 | TARG5 = PA1[2] | |
| 2533 | TARG6 = PA1[1] | |
| 2534 | wait(.11) | |
| 2535 | fr = false | |
| 2536 | wait(.11) | |
| 2537 | fr = true | |
| 2538 | local fs | |
| 2539 | s1.Pitch = 1.2 | |
| 2540 | s1:Play() | |
| 2541 | char["Left Arm"].Touched:connect(function(hit) | |
| 2542 | if not fr then return end | |
| 2543 | if hit.Parent.Name == player.Name then return end | |
| 2544 | if hit.Parent:FindFirstChild("Defense")and hit.Parent.Name ~= player.Name then
| |
| 2545 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02
| |
| 2546 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2547 | else | |
| 2548 | fs = math.floor(4 * atk.Value) | |
| 2549 | end | |
| 2550 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2551 | fr = false | |
| 2552 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2553 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2554 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2555 | hit.Parent.BlockingLabel.Value = true | |
| 2556 | stun.Value = true | |
| 2557 | else | |
| 2558 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2559 | DGU(hit,fs) | |
| 2560 | fr = false | |
| 2561 | end | |
| 2562 | else | |
| 2563 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
| |
| 2564 | DGU(hit,fs) | |
| 2565 | fr = false | |
| 2566 | end | |
| 2567 | -- | |
| 2568 | end | |
| 2569 | end) | |
| 2570 | TARG1 = PA1C[5] | |
| 2571 | TARG2 = PA1C[6] | |
| 2572 | TARG3 = PA1C[4] | |
| 2573 | TARG4 = PA1C[3] | |
| 2574 | TARG5 = PA1C[2] | |
| 2575 | TARG6 = PA1C[1] | |
| 2576 | wait(.11) | |
| 2577 | fr = false | |
| 2578 | wait(.11) | |
| 2579 | num = num + 2 | |
| 2580 | until num == 10 | |
| 2581 | current = true | |
| 2582 | wait(3) | |
| 2583 | end | |
| 2584 | end | |
| 2585 | end) | |
| 2586 | --- KEYDOWN 2 | |
| 2587 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 2588 | if key == "x" then | |
| 2589 | if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true then | |
| 2590 | energy = energy - 25 | |
| 2591 | S2T = 0 | |
| 2592 | skl = true | |
| 2593 | char.Humanoid.WalkSpeed = 0 | |
| 2594 | f = Instance.new("Part",game.Workspace)
| |
| 2595 | f.Position = char.Torso.Position + Vector3.new(0, -2, -12) | |
| 2596 | f.CanCollide = false | |
| 2597 | f.Transparency = 1 | |
| 2598 | local asdf | |
| 2599 | local cf | |
| 2600 | f.Touched:connect(function(hit) | |
| 2601 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 2602 | else | |
| 2603 | cf = f.CFrame | |
| 2604 | asdf = hit.BrickColor | |
| 2605 | end | |
| 2606 | end) | |
| 2607 | current = false | |
| 2608 | TARG1 = Stomp[5] | |
| 2609 | TARG2 = Stomp[6] | |
| 2610 | TARG3 = Stomp[2] | |
| 2611 | TARG4 = Stomp[4] | |
| 2612 | TARG5 = Stomp[3] | |
| 2613 | TARG6 = Stomp[1] | |
| 2614 | wait(.05) | |
| 2615 | TARG1 = Stomp[5] | |
| 2616 | TARG2 = Stomp[6] | |
| 2617 | TARG3 = Stomp[2] | |
| 2618 | TARG4 = Stomp[4] | |
| 2619 | TARG5 = Stomp[3] | |
| 2620 | TARG6 = Stomp[1] | |
| 2621 | wait(.05) | |
| 2622 | TARG1 = Stomp[5] | |
| 2623 | TARG2 = Stomp[6] | |
| 2624 | TARG3 = Stomp[2] | |
| 2625 | TARG4 = Stomp[4] | |
| 2626 | TARG5 = Stomp[3] | |
| 2627 | TARG6 = Stomp[1] | |
| 2628 | wait(.05) | |
| 2629 | TARG1 = Stomp[5] | |
| 2630 | TARG2 = Stomp[6] | |
| 2631 | TARG3 = Stomp[2] | |
| 2632 | TARG4 = Stomp[4] | |
| 2633 | TARG5 = Stomp[3] | |
| 2634 | TARG6 = Stomp[1] | |
| 2635 | wait(.05) | |
| 2636 | TARG1 = Stomp[5] | |
| 2637 | TARG2 = Stomp[6] | |
| 2638 | TARG3 = Stomp[2] | |
| 2639 | TARG4 = Stomp[4] | |
| 2640 | TARG5 = Stomp[3] | |
| 2641 | TARG6 = Stomp[1] | |
| 2642 | wait(.05) | |
| 2643 | TARG1 = Stomp2[5] | |
| 2644 | TARG2 = Stomp2[6] | |
| 2645 | TARG3 = Stomp2[2] | |
| 2646 | TARG4 = Stomp2[4] | |
| 2647 | TARG5 = Stomp2[3] | |
| 2648 | TARG6 = Stomp2[1] | |
| 2649 | wait(.05) | |
| 2650 | TARG1 = Stomp2[5] | |
| 2651 | TARG2 = Stomp2[6] | |
| 2652 | TARG3 = Stomp2[2] | |
| 2653 | TARG4 = Stomp2[4] | |
| 2654 | TARG5 = Stomp2[3] | |
| 2655 | TARG6 = Stomp2[1] | |
| 2656 | wait(.05) | |
| 2657 | TARG1 = Stomp2[5] | |
| 2658 | TARG2 = Stomp2[6] | |
| 2659 | TARG3 = Stomp2[2] | |
| 2660 | TARG4 = Stomp2[4] | |
| 2661 | TARG5 = Stomp2[3] | |
| 2662 | TARG6 = Stomp2[1] | |
| 2663 | wait(.05) | |
| 2664 | TARG1 = Stomp2[5] | |
| 2665 | TARG2 = Stomp2[6] | |
| 2666 | TARG3 = Stomp2[2] | |
| 2667 | TARG4 = Stomp2[4] | |
| 2668 | TARG5 = Stomp2[3] | |
| 2669 | TARG6 = Stomp2[1] | |
| 2670 | wait(.05) | |
| 2671 | local fs = Instance.new("Part",char)
| |
| 2672 | fs.BrickColor = asdf | |
| 2673 | fs.Size = Vector3.new(1,1,1) | |
| 2674 | fs.CanCollide = false | |
| 2675 | fs.Anchored = true | |
| 2676 | fs.Transparency = 1 | |
| 2677 | fs.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 2678 | local fr = Instance.new("Part",char)
| |
| 2679 | fr.BrickColor = asdf | |
| 2680 | fr.Size = Vector3.new(1,1,1) | |
| 2681 | fr.CanCollide = false | |
| 2682 | fr.Anchored = true | |
| 2683 | fr.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0) | |
| 2684 | local fms = Instance.new("SpecialMesh",fr)
| |
| 2685 | fms.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2686 | fms.Scale = Vector3.new(1,1,6) | |
| 2687 | TARG7 = Vector3.new(40,40,10) | |
| 2688 | obj = fms | |
| 2689 | obj2 = fs | |
| 2690 | TARG8 = Vector3.new(50,5,50) | |
| 2691 | local dmg = true | |
| 2692 | fs.Touched:connect(function(hit) | |
| 2693 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") then
| |
| 2694 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 2695 | if hit.Parent:FindFirstChild("Speed")then
| |
| 2696 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1
| |
| 2697 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1
| |
| 2698 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 2699 | local fx = math.floor(22 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2700 | dmg = false | |
| 2701 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2702 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2703 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2704 | hit.Parent.BlockingLabel.Value = true | |
| 2705 | stun.Value = true | |
| 2706 | else | |
| 2707 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2708 | DGU(hit,fx) | |
| 2709 | fr = false | |
| 2710 | end | |
| 2711 | else | |
| 2712 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2713 | DGU(hit,fx) | |
| 2714 | fr = false | |
| 2715 | end | |
| 2716 | else | |
| 2717 | local fx = math.floor(22 * atk.Value) | |
| 2718 | dmg = false | |
| 2719 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2720 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2721 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2722 | hit.Parent.BlockingLabel.Value = true | |
| 2723 | stun.Value = true | |
| 2724 | else | |
| 2725 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2726 | DGU(hit,fx) | |
| 2727 | fr = false | |
| 2728 | end | |
| 2729 | else | |
| 2730 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2731 | DGU(hit,fx) | |
| 2732 | fr = false | |
| 2733 | end | |
| 2734 | end | |
| 2735 | end | |
| 2736 | end | |
| 2737 | end)--]] | |
| 2738 | wait(.3) | |
| 2739 | game.Debris:AddItem(fr,8) | |
| 2740 | game.Debris:AddItem(fs,8) | |
| 2741 | skl = false | |
| 2742 | current = true | |
| 2743 | for i = 1,10 do | |
| 2744 | wait() | |
| 2745 | fr.Transparency = fr.Transparency + .1 | |
| 2746 | end | |
| 2747 | wait(.4) | |
| 2748 | dmg = false | |
| 2749 | wait(3) | |
| 2750 | end | |
| 2751 | end | |
| 2752 | end) | |
| 2753 | ||
| 2754 | ||
| 2755 | ||
| 2756 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 2757 | if key == "c" then | |
| 2758 | if current == true and opend == true and stun.Value == false and energy > 34 and S3 == true then | |
| 2759 | energy = energy - 35 | |
| 2760 | S3T = 0 | |
| 2761 | current = false | |
| 2762 | TARG1 = dropkick[5] | |
| 2763 | TARG2 = dropkick[6] | |
| 2764 | TARG3 = dropkick[2] | |
| 2765 | TARG4 = dropkick[4] | |
| 2766 | TARG5 = dropkick[3] | |
| 2767 | TARG6 = dropkick[1] | |
| 2768 | wait(.05) | |
| 2769 | TARG1 = dropkick[5] | |
| 2770 | TARG2 = dropkick[6] | |
| 2771 | TARG3 = dropkick[2] | |
| 2772 | TARG4 = dropkick[4] | |
| 2773 | TARG5 = dropkick[3] | |
| 2774 | TARG6 = dropkick[1] | |
| 2775 | wait(.05) | |
| 2776 | TARG1 = dropkick[5] | |
| 2777 | TARG2 = dropkick[6] | |
| 2778 | TARG3 = dropkick[2] | |
| 2779 | TARG4 = dropkick[4] | |
| 2780 | TARG5 = dropkick[3] | |
| 2781 | TARG6 = dropkick[1] | |
| 2782 | wait(.05) | |
| 2783 | TARG1 = dropkick[5] | |
| 2784 | TARG2 = dropkick[6] | |
| 2785 | TARG3 = dropkick[2] | |
| 2786 | TARG4 = dropkick[4] | |
| 2787 | TARG5 = dropkick[3] | |
| 2788 | TARG6 = dropkick[1] | |
| 2789 | wait(.05) | |
| 2790 | local dmg = true | |
| 2791 | char["Right Leg"].Touched:connect(function(hit) | |
| 2792 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then
| |
| 2793 | local fn = Instance.new("Part",char)
| |
| 2794 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2795 | fn.Size = Vector3.new(1,1,1) | |
| 2796 | fn.CanCollide = false | |
| 2797 | fn.Anchored = true | |
| 2798 | s2.Pitch = .9 | |
| 2799 | s2:Play() | |
| 2800 | game.Debris:AddItem(fn,8) | |
| 2801 | fn.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 2802 | local fms = Instance.new("SpecialMesh",fn)
| |
| 2803 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2804 | fms.Scale = Vector3.new(1,1,6) | |
| 2805 | TARG7 = Vector3.new(10,5,10) | |
| 2806 | obj = fms | |
| 2807 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 2808 | if hit.Parent:FindFirstChild("Stunned")then
| |
| 2809 | hit.Parent:FindFirstChild("Stunned").Value = true
| |
| 2810 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 2811 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2812 | dmg = false | |
| 2813 | --[[ | |
| 2814 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2815 | fr = false | |
| 2816 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2817 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2818 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2819 | hit.Parent.BlockingLabel.Value = true | |
| 2820 | else | |
| 2821 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2822 | DGU(hit,fx) | |
| 2823 | fr = false | |
| 2824 | end | |
| 2825 | else | |
| 2826 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2827 | DGU(hit,fx) | |
| 2828 | fr = false | |
| 2829 | end | |
| 2830 | -- | |
| 2831 | end | |
| 2832 | --]] | |
| 2833 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2834 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2835 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2836 | hit.Parent.BlockingLabel.Value = true | |
| 2837 | stun.Value = true | |
| 2838 | else | |
| 2839 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2840 | DGU(hit,fx) | |
| 2841 | fr = false | |
| 2842 | end | |
| 2843 | else | |
| 2844 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2845 | DGU(hit,fx) | |
| 2846 | fr = false | |
| 2847 | end | |
| 2848 | else | |
| 2849 | local fx = math.floor(13 * atk.Value) | |
| 2850 | dmg = false | |
| 2851 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2852 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2853 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2854 | hit.Parent.BlockingLabel.Value = true | |
| 2855 | stun.Value = true | |
| 2856 | else | |
| 2857 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2858 | DGU(hit,fx) | |
| 2859 | fr = false | |
| 2860 | end | |
| 2861 | else | |
| 2862 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2863 | DGU(hit,fx) | |
| 2864 | fr = false | |
| 2865 | end | |
| 2866 | end | |
| 2867 | end | |
| 2868 | ||
| 2869 | for i = 1,10 do | |
| 2870 | wait() | |
| 2871 | fn.Transparency = fn.Transparency + .1 | |
| 2872 | end | |
| 2873 | end | |
| 2874 | end)--]] | |
| 2875 | wait(.1) | |
| 2876 | skl = false | |
| 2877 | current = true | |
| 2878 | wait(.2) | |
| 2879 | dmg = false | |
| 2880 | wait(3) | |
| 2881 | end | |
| 2882 | end | |
| 2883 | end) | |
| 2884 | ||
| 2885 | ||
| 2886 | ||
| 2887 | ||
| 2888 | mouse.KeyDown:connect(function(key)key = key:lower() | |
| 2889 | if key == "v" then | |
| 2890 | if current == true and opend == true and stun.Value == false and energy > 49 and S4 == true then | |
| 2891 | current = false | |
| 2892 | wait(0.05) | |
| 2893 | S4T = 0 | |
| 2894 | energy = energy - 59 | |
| 2895 | wait() | |
| 2896 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 2897 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 2898 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 2899 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 2900 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 2901 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 2902 | wait(0.05) | |
| 2903 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 2904 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 2905 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 2906 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 2907 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 2908 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 2909 | wait(0.05) | |
| 2910 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 2911 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 2912 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 2913 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 2914 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 2915 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 2916 | wait(0.05) | |
| 2917 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 2918 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 2919 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 2920 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 2921 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 2922 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 2923 | wait(0.05) | |
| 2924 | local dmg = true | |
| 2925 | char["Right Leg"].Touched:connect(function(hit) | |
| 2926 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then
| |
| 2927 | dmg = false | |
| 2928 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
| 2929 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
| 2930 | TARG3 = FrontFlipKick1[2] -- NECK | |
| 2931 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
| 2932 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
| 2933 | TARG6 = FrontFlipKick1[1] -- TORSO | |
| 2934 | local fn = Instance.new("Part",char)
| |
| 2935 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2936 | fn.Size = Vector3.new(1,1,1) | |
| 2937 | fn.CanCollide = false | |
| 2938 | fn.Anchored = true | |
| 2939 | local fn = Instance.new("Part",char)
| |
| 2940 | fn.BrickColor = BrickColor.new("Medium stone grey")
| |
| 2941 | fn.Size = Vector3.new(1,1,1) | |
| 2942 | fn.CanCollide = false | |
| 2943 | fn.Anchored = true | |
| 2944 | s2.Pitch = .9 | |
| 2945 | s2:Play() | |
| 2946 | game.Debris:AddItem(fn,8) | |
| 2947 | fn.CFrame = char["Right Leg"].CFrame | |
| 2948 | local fms = Instance.new("SpecialMesh",fn)
| |
| 2949 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2950 | fms.Scale = Vector3.new(1,1,6) | |
| 2951 | TARG7 = Vector3.new(5,1,5) | |
| 2952 | obj = fms | |
| 2953 | ||
| 2954 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then
| |
| 2955 | if hit.Parent:FindFirstChild("Stunned")then
| |
| 2956 | hit.Parent:FindFirstChild("Stunned").Value = true
| |
| 2957 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
| 2958 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
| |
| 2959 | dmg = false | |
| 2960 | --[[ | |
| 2961 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
| |
| 2962 | fr = false | |
| 2963 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2964 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2965 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2966 | hit.Parent.BlockingLabel.Value = true | |
| 2967 | else | |
| 2968 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2969 | DGU(hit,fx) | |
| 2970 | fr = false | |
| 2971 | end | |
| 2972 | else | |
| 2973 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2974 | DGU(hit,fx) | |
| 2975 | fr = false | |
| 2976 | end | |
| 2977 | -- | |
| 2978 | end | |
| 2979 | --]] | |
| 2980 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2981 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 2982 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 2983 | hit.Parent.BlockingLabel.Value = true | |
| 2984 | stun.Value = true | |
| 2985 | else | |
| 2986 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2987 | DGU(hit,fx) | |
| 2988 | fr = false | |
| 2989 | end | |
| 2990 | else | |
| 2991 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 2992 | DGU(hit,fx) | |
| 2993 | fr = false | |
| 2994 | end | |
| 2995 | else | |
| 2996 | local fx = math.floor(13 * atk.Value) | |
| 2997 | dmg = false | |
| 2998 | if hit.Parent:FindFirstChild("Blocking")then
| |
| 2999 | if hit.Parent:FindFirstChild("Blocking").Value == true then
| |
| 3000 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
| 3001 | hit.Parent.BlockingLabel.Value = true | |
| 3002 | stun.Value = true | |
| 3003 | else | |
| 3004 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 3005 | DGU(hit,fx) | |
| 3006 | fr = false | |
| 3007 | end | |
| 3008 | else | |
| 3009 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx
| |
| 3010 | DGU(hit,fx) | |
| 3011 | fr = false | |
| 3012 | end | |
| 3013 | end | |
| 3014 | end | |
| 3015 | ||
| 3016 | for i = 0,10 do | |
| 3017 | wait() | |
| 3018 | fn.Transparency = fn.Transparency + .1 | |
| 3019 | end | |
| 3020 | end | |
| 3021 | end) | |
| 3022 | --[[ | |
| 3023 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
| 3024 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
| 3025 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
| 3026 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
| 3027 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
| 3028 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
| 3029 | --]] | |
| 3030 | ||
| 3031 | ||
| 3032 | wait(.1) | |
| 3033 | dmg = false | |
| 3034 | current = true | |
| 3035 | end | |
| 3036 | end | |
| 3037 | end) | |
| 3038 | --[[ | |
| 3039 | --END | |
| 3040 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
| 3041 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
| 3042 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
| 3043 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
| 3044 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
| 3045 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
| 3046 | --START | |
| 3047 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
| 3048 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
| 3049 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
| 3050 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
| 3051 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
| 3052 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
| 3053 | --OTHER | |
| 3054 | TARG1 = walk[8] -- LEFT ARM | |
| 3055 | TARG2 = walk[7]-- RIGHT ARM | |
| 3056 | TARG3 = walk[6] -- NECK | |
| 3057 | TARG4 = walk[] -- RIGHT LEG | |
| 3058 | TARG5 = walk[] -- LEFT LEG | |
| 3059 | TARG6 = walk[5] -- TORSO | |
| 3060 | --]] | |
| 3061 | local Speed = .4 | |
| 3062 | local lspeed = .2 | |
| 3063 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3064 | if Vector3.new(char.Torso.Velocity.X,0,char.Torso.Velocity.Z).magnitude > 2 then | |
| 3065 | IdleAndWalk = true | |
| 3066 | else | |
| 3067 | IdleAndWalk = false | |
| 3068 | end | |
| 3069 | if TARG4 ~= nil then | |
| 3070 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
| 3071 | end | |
| 3072 | if TARG5 ~= nil then | |
| 3073 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
| 3074 | end | |
| 3075 | if TARG3 ~= nil then | |
| 3076 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
| 3077 | end | |
| 3078 | if STARG ~= nil then | |
| 3079 | sweld.C0 = sweld.C0:lerp(STARG,Speed) | |
| 3080 | end | |
| 3081 | if TARG1 ~= nil then | |
| 3082 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
| 3083 | end | |
| 3084 | if TARG2 ~= nil then | |
| 3085 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
| 3086 | end | |
| 3087 | if TARG6 ~= nil then | |
| 3088 | ts.C0 = ts.C0:lerp(TARG6,Speed) | |
| 3089 | end | |
| 3090 | if TARG7 ~= nil and obj ~= nil then | |
| 3091 | obj.Scale = obj.Scale:lerp(TARG7,.05) | |
| 3092 | end | |
| 3093 | if TARG8 ~= nil and obj2 ~= nil then | |
| 3094 | obj2.Size = obj2.Size:lerp(TARG8,.05) | |
| 3095 | obj2.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
| 3096 | end | |
| 3097 | if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then | |
| 3098 | obj3.Size = obj3.Size:lerp(TARG10,.05) | |
| 3099 | obj3.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * TARG11 | |
| 3100 | end | |
| 3101 | if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then | |
| 3102 | obj2.Transparency = obj2.Transparency + .05 | |
| 3103 | obj3.Transparency = obj3.Transparency + .05 | |
| 3104 | wait(.1) | |
| 3105 | end | |
| 3106 | if char.Humanoid.Jump == true then | |
| 3107 | gd.Value = true | |
| 3108 | else | |
| 3109 | gd.Value = false | |
| 3110 | end | |
| 3111 | if energy < 100 and current == true then | |
| 3112 | energy = energy + .05 | |
| 3113 | end | |
| 3114 | for i=1,#parts do | |
| 3115 | local Part = parts[i] | |
| 3116 | Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7),.05) | |
| 3117 | for x=1,#poses do | |
| 3118 | Part.CFrame = poses[i] | |
| 3119 | end | |
| 3120 | end | |
| 3121 | if blt.Value < 99 and bl.Value == false and stun.Value == false then | |
| 3122 | blt.Value = blt.Value + 0.03 | |
| 3123 | end | |
| 3124 | if bl.Value == true and blt.Value < 5 then | |
| 3125 | bl.Value = false | |
| 3126 | current = true | |
| 3127 | skl = false | |
| 3128 | end | |
| 3129 | if bl.Value == true then | |
| 3130 | blt.Value = blt.Value - .5 | |
| 3131 | end | |
| 3132 | if atkt.Value > 0 then | |
| 3133 | atkt.Value = atkt.Value - .02 | |
| 3134 | else | |
| 3135 | atk.Value = 1.2 | |
| 3136 | end | |
| 3137 | if deft.Value > 0 then | |
| 3138 | deft.Value = deft.Value - .02 | |
| 3139 | else | |
| 3140 | def.Value = .9 | |
| 3141 | end | |
| 3142 | if spdt.Value > 0 then | |
| 3143 | spdt.Value = spdt.Value - .02 | |
| 3144 | else | |
| 3145 | wait() | |
| 3146 | if spdt.Value < 1 then | |
| 3147 | spd.Value = 1.1 | |
| 3148 | end | |
| 3149 | end | |
| 3150 | ||
| 3151 | --Skill 1 | |
| 3152 | local DV2 = S1T / S1TF | |
| 3153 | local initX6 = f1.Size.X.Scale | |
| 3154 | f1f:TweenSize( UDim2.new( initX6*DV2* 1.665, 0, 1, 0),"In","Linear",1 ) | |
| 3155 | ||
| 3156 | ||
| 3157 | ||
| 3158 | if S1T < 14 then | |
| 3159 | S1T = S1T + .02 | |
| 3160 | S1 = false | |
| 3161 | else | |
| 3162 | S1 = true | |
| 3163 | end | |
| 3164 | if S1T == 14 then | |
| 3165 | S1 = true | |
| 3166 | end | |
| 3167 | ||
| 3168 | ||
| 3169 | --Skill 2 | |
| 3170 | local DV2 = S2T / S2TF | |
| 3171 | local initX6 = f2.Size.X.Scale | |
| 3172 | f2f:TweenSize( UDim2.new( initX6*DV2* 3.566, 0, 1, 0),"In","Linear",1 ) | |
| 3173 | ||
| 3174 | ||
| 3175 | ||
| 3176 | if S2T < 14 then | |
| 3177 | S2T = S2T + .01 | |
| 3178 | S2 = false | |
| 3179 | else | |
| 3180 | S2 = true | |
| 3181 | end | |
| 3182 | if S2T == 15 then | |
| 3183 | S2 = true | |
| 3184 | end | |
| 3185 | ||
| 3186 | ||
| 3187 | --Skill 3 | |
| 3188 | local DV2 = S3T / S3TF | |
| 3189 | local initX6 = f3.Size.X.Scale | |
| 3190 | f3f:TweenSize( UDim2.new( initX6*DV2* 2.855, 0, 1, 0),"In","Linear",1 ) | |
| 3191 | ||
| 3192 | ||
| 3193 | ||
| 3194 | if S3T < 14 then | |
| 3195 | S3T = S3T + .01 | |
| 3196 | S3 = false | |
| 3197 | else | |
| 3198 | S3 = true | |
| 3199 | end | |
| 3200 | if S3T == 15 then | |
| 3201 | S3 = true | |
| 3202 | end | |
| 3203 | ||
| 3204 | --Skill 4 | |
| 3205 | local DV2 = S4T / S4TF | |
| 3206 | local initX6 = f4.Size.X.Scale | |
| 3207 | f4f:TweenSize( UDim2.new( initX6*DV2*3.45, 0, 1, 0),"In","Linear",1 ) | |
| 3208 | ||
| 3209 | ||
| 3210 | if S4T < 29 then | |
| 3211 | S4T = S4T + .01 | |
| 3212 | S4 = false | |
| 3213 | else | |
| 3214 | S4= true | |
| 3215 | end | |
| 3216 | if S4T == 30 then | |
| 3217 | S4 = true | |
| 3218 | end | |
| 3219 | ||
| 3220 | end) | |
| 3221 | --SEC HANDLER | |
| 3222 | --[[ | |
| 3223 | S1 = true | |
| 3224 | S1T = 7 | |
| 3225 | S1TF = 7 | |
| 3226 | S2 = true | |
| 3227 | S2T = 15 | |
| 3228 | S2TF = 15 | |
| 3229 | S3 = true | |
| 3230 | S3T = 12 | |
| 3231 | S3TF = 12 | |
| 3232 | S4 = true | |
| 3233 | S4T = 30 | |
| 3234 | S4TF = 30 | |
| 3235 | energy = 0 | |
| 3236 | --]] | |
| 3237 | ||
| 3238 | ||
| 3239 | ||
| 3240 | ||
| 3241 | --makeui(Color3.new(0,255,0),"+Speed") | |
| 3242 | --makeui(Color3.new(255,0,0),"+Damage") | |
| 3243 | --makeui(Color3.new(0,0,255),"+Defense") | |
| 3244 | ---VALUE CHANGERS | |
| 3245 | satk = atk.Value | |
| 3246 | sdef = def.Value | |
| 3247 | sspd = spd.Value | |
| 3248 | atk.Changed:connect(function() | |
| 3249 | if satk > atk.Value then | |
| 3250 | atkt.Value = atkt.Value + 4 | |
| 3251 | makeui(Color3.new(255,0,0),"-Damage") | |
| 3252 | satk = atk.Value | |
| 3253 | else | |
| 3254 | atkt.Value = atkt.Value + 4 | |
| 3255 | makeui(Color3.new(255,0,0),"+Damage") | |
| 3256 | satk = atk.Value | |
| 3257 | end | |
| 3258 | end) | |
| 3259 | def.Changed:connect(function() | |
| 3260 | if sdef > def.Value then | |
| 3261 | deft.Value = deft.Value + 4 | |
| 3262 | makeui(Color3.new(0,0,255),"-Defense") | |
| 3263 | sdef = def.Value | |
| 3264 | else | |
| 3265 | deft.Value = deft.Value + 4 | |
| 3266 | makeui(Color3.new(0,0,255),"+Defense") | |
| 3267 | sdef = def.Value | |
| 3268 | end | |
| 3269 | end) | |
| 3270 | spd.Changed:connect(function() | |
| 3271 | if sspd > spd.Value then | |
| 3272 | spdt.Value = spdt.Value + 4 | |
| 3273 | makeui(Color3.new(0,255,0),"-Speed") | |
| 3274 | sspd = spd.Value | |
| 3275 | else | |
| 3276 | spdt.Value = spdt.Value + 4 | |
| 3277 | makeui(Color3.new(0,255,0),"+Speed") | |
| 3278 | sspd = spd.Value | |
| 3279 | end | |
| 3280 | end) | |
| 3281 | bll.Changed:connect(function() | |
| 3282 | if bll.Value == true then | |
| 3283 | ||
| 3284 | local c = Instance.new("Part",game.Workspace)
| |
| 3285 | c.Anchored = true | |
| 3286 | c.CanCollide = false | |
| 3287 | c.BrickColor = BrickColor.new("Medium stone grey")
| |
| 3288 | c.Shape = "Ball" | |
| 3289 | c.Size = Vector3.new(1,1,1) | |
| 3290 | c.CFrame = char.Torso.CFrame | |
| 3291 | c.TopSurface = "Smooth" | |
| 3292 | c.BottomSurface = "Smooth" | |
| 3293 | c.Transparency = .1 | |
| 3294 | local v = Instance.new("Part",game.Workspace)
| |
| 3295 | v.Anchored = true | |
| 3296 | v.CanCollide = false | |
| 3297 | v.BrickColor = BrickColor.new("Medium stone grey")
| |
| 3298 | v.Size = Vector3.new(1,1,1) | |
| 3299 | v.CFrame = char.Torso.CFrame | |
| 3300 | v.TopSurface = "Smooth" | |
| 3301 | v.BottomSurface = "Smooth" | |
| 3302 | v.Transparency = .1 | |
| 3303 | obj2 = c | |
| 3304 | TARG8 = Vector3.new(30,30,30) | |
| 3305 | obj3 = v | |
| 3306 | TARG10 = Vector3.new(15,21,15) | |
| 3307 | TARG11 = CFrame.new(0,0,0) | |
| 3308 | makeui(BrickColor.new("Bright bluish green").Color,"Blocked!")
| |
| 3309 | bll.Value = false | |
| 3310 | end | |
| 3311 | end) | |
| 3312 | stun.Changed:connect(function() | |
| 3313 | if stun.Value == true then | |
| 3314 | makeui(Color3.new(255,255,0),"+Stunned") | |
| 3315 | wait(4) | |
| 3316 | if opend == true then | |
| 3317 | stun.Value = false | |
| 3318 | end | |
| 3319 | end | |
| 3320 | if stun.Value == false then | |
| 3321 | makeui(Color3.new(255,255,0),"-Stunned") | |
| 3322 | end | |
| 3323 | end) | |
| 3324 | ------------------- | |
| 3325 | while wait() do | |
| 3326 | wait() | |
| 3327 | fa.Text = "Attack : "..atk.Value | |
| 3328 | fa2.Text = "Speed : "..spd.Value | |
| 3329 | fa3.Text = "Defense : "..def.Value | |
| 3330 | ----HP | |
| 3331 | local initX5 = f5.Size.X.Scale | |
| 3332 | local maxhp = char.Humanoid.MaxHealth | |
| 3333 | local hp = char.Humanoid.Health | |
| 3334 | local Pie = (hp / maxhp) | |
| 3335 | f5f:TweenSize( UDim2.new( initX5*Pie*3.33, 0, 1, 0),"In","Linear",1 ) | |
| 3336 | ---Energy | |
| 3337 | local DV1 = energy / 100 | |
| 3338 | local initX6 = f6.Size.X.Scale | |
| 3339 | f6f:TweenSize( UDim2.new( initX6*DV1*3.33, 0, 1, 0),"In","Linear",1 ) | |
| 3340 | if opend == true and current == true and idleq == false then | |
| 3341 | if stun.Value == true then | |
| 3342 | TARG1 = stunned[3] -- LEFT ARM | |
| 3343 | TARG2 = stunned[2]-- RIGHT ARM | |
| 3344 | TARG3 = stunned[1] -- NECK | |
| 3345 | TARG4 = stunned[5] -- RIGHT LEG | |
| 3346 | TARG5 = stunned[4] -- LEFT LEG | |
| 3347 | TARG6 = stunned[6] -- TORSO TILT | |
| 3348 | char.Humanoid.WalkSpeed = 0 | |
| 3349 | end | |
| 3350 | if stun.Value == false and skl == false then | |
| 3351 | char.Humanoid.WalkSpeed = 16 * spd.Value | |
| 3352 | end | |
| 3353 | if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then | |
| 3354 | TARG1 = jump[3] -- LEFT ARM | |
| 3355 | TARG2 = jump[2]-- RIGHT ARM | |
| 3356 | TARG3 = jump[1] -- NECK | |
| 3357 | TARG4 = jump[5] -- RIGHT LEG | |
| 3358 | TARG5 = jump[4] -- LEFT LEG | |
| 3359 | TARG6 = CFrame.new(0,0,0) | |
| 3360 | end | |
| 3361 | --ts.C0 = ts.C0:lerp(stunned[6],.4) | |
| 3362 | --nc.C0 = nc.C0:lerp(stunned[1],.4) | |
| 3363 | --ll.C0 = ll.C0:lerp(stunned[4],.4) | |
| 3364 | --rl.C0 = rl.C0:lerp(stunned[5],.4) | |
| 3365 | --w3.C0 = w3.C0:lerp(stunned[3],.4) | |
| 3366 | --w4.C0 = w4.C0:lerp(stunned[2],.4) | |
| 3367 | local lilwl = ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
| 3368 | local lirwl = rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
| 3369 | ||
| 3370 | --RIGHT | |
| 3371 | local lilwr = ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
| 3372 | local lirwr = rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
| 3373 | ||
| 3374 | ||
| 3375 | -- | |
| 3376 | if bl.Value == false then | |
| 3377 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false then | |
| 3378 | TARG1 = walk[8] -- LEFT ARM | |
| 3379 | TARG2 = walk[7]-- RIGHT ARM | |
| 3380 | TARG3 = walk[6] -- NECK | |
| 3381 | TARG4 = walk[4] -- RIGHT LEG | |
| 3382 | TARG5 = walk[3] -- LEFT LEG | |
| 3383 | TARG6 = walk[5] -- TORSO | |
| 3384 | STARG = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 3385 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3386 | wait(.05) | |
| 3387 | end | |
| 3388 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3389 | wait(.05) | |
| 3390 | end | |
| 3391 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3392 | wait(.05) | |
| 3393 | end | |
| 3394 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3395 | wait(.05) | |
| 3396 | end | |
| 3397 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3398 | TARG1 = walk[8] -- LEFT ARM | |
| 3399 | TARG2 = walk[7]-- RIGHT ARM | |
| 3400 | TARG3 = walk[6] -- NECK | |
| 3401 | TARG4 = walk[2] -- RIGHT LEG | |
| 3402 | TARG5 = walk[1] -- LEFT LEG | |
| 3403 | TARG6 = walk[5] -- TORSO | |
| 3404 | STARG = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 3405 | end | |
| 3406 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3407 | wait(.05) | |
| 3408 | end | |
| 3409 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3410 | wait(.05) | |
| 3411 | end | |
| 3412 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3413 | wait(.05) | |
| 3414 | end | |
| 3415 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3416 | wait(.05) | |
| 3417 | end | |
| 3418 | else | |
| 3419 | if IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
| 3420 | TARG1 = idle[5] | |
| 3421 | TARG2 = idle[6] | |
| 3422 | TARG3 = idle[2] | |
| 3423 | TARG4 = idle[4] | |
| 3424 | TARG5 = idle[3] | |
| 3425 | TARG6 = idle[1] | |
| 3426 | STARG = CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(-120)) | |
| 3427 | end | |
| 3428 | end | |
| 3429 | end | |
| 3430 | -- | |
| 3431 | end | |
| 3432 | end | |
| 3433 | ||
| 3434 | --[[ | |
| 3435 | ||
| 3436 | ||
| 3437 | ||
| 3438 | ||
| 3439 | ts.C0 = ts.C0:lerp(idle[1],.4) | |
| 3440 | nc.C0 = nc.C0:lerp(idle[2],.4) | |
| 3441 | ll.C0 = ll.C0:lerp(idle[3],.4) | |
| 3442 | rl.C0 = rl.C0:lerp(idle[4],.4) | |
| 3443 | w3.C0 = w3.C0:lerp(idle[5],.4) | |
| 3444 | w4.C0 = w4.C0:lerp(idle[6],.4) | |
| 3445 | ||
| 3446 | TARG1 = idle[5] | |
| 3447 | TARG2 = idle[6] | |
| 3448 | TARG3 = idle[2] | |
| 3449 | TARG4 = idle[5] | |
| 3450 | TARG5 = idle[3] | |
| 3451 | TARG6 = idle[2] | |
| 3452 | if TARG4 ~= nil then | |
| 3453 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
| 3454 | end | |
| 3455 | if TARG5 ~= nil then | |
| 3456 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
| 3457 | end | |
| 3458 | if TARG3 ~= nil then | |
| 3459 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
| 3460 | end | |
| 3461 | if TARG1 ~= nil then | |
| 3462 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
| 3463 | end | |
| 3464 | if TARG2 ~= nil then | |
| 3465 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
| 3466 | end | |
| 3467 | ||
| 3468 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
| 3469 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
| 3470 | ---OTHER ANIMS | |
| 3471 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
| 3472 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
| 3473 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
| 3474 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
| 3475 | ||
| 3476 | TARG1 = walk[8] -- LEFT ARM | |
| 3477 | TARG2 = walk[7]-- RIGHT ARM | |
| 3478 | TARG3 = walk[6] -- NECK | |
| 3479 | TARG4 = walk[] -- RIGHT LEG | |
| 3480 | TARG5 = walk[] -- LEFT LEG | |
| 3481 | TARG6 = walk[5] -- TORSO | |
| 3482 | ||
| 3483 | for i = 0,1,wait() do | |
| 3484 | wait() | |
| 3485 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
| 3486 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
| 3487 | ---OTHER ANIMS | |
| 3488 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
| 3489 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
| 3490 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
| 3491 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
| 3492 | end--]] |