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| 1 | - | Name: |
| 1 | + | "Heart is the strongest muscle!" - A wise man, somewhere down Murn's family tree. |
| 2 | ||
| 3 | - | Appearance: |
| 3 | + | Name: Murn Gallaham |
| 4 | ||
| 5 | - | Equipment: |
| 5 | + | Race: Nephilim |
| 6 | ||
| 7 | - | Background: |
| 7 | + | Appearance: A towering man, standing at 10'9", with bulging muscles. His skin is a perfectly white, a color that seems unnatural on someone's body, with blue markings swirling around his half-uncovered body. His head is bare of any hair except for the bright, bushy, rainbow-colored moustache that stretches across his face, moving with every flex of his mouth, making his wide grins twice as believable. His upper-body remains entirely uncovered, while the bottom half of his body is covered by brown, fur-lined pants, and fur-lined boots. There's a twinkle in his brown eyes, one that is an invitation to all who see him to engage him in conversation. Above his brown eyes is a pair of brown eyebrows that are exceptionally bushy. |
| 8 | ||
| 9 | - | Weapons: |
| 9 | + | Equipment: N/A |
| 10 | ||
| 11 | - | Magic(If any): |
| 11 | + | Background: Murv went his whole life a happy man, until the point at which he suffered the loss of his own child, a beautiful daughter named Maria. Ever since then, he's been a recluse, being left by his wife. However, once his wife left him, he realized something: He needed more out of his life. If his purpose isn't that, then surely he must be meant for something more, something that means he can't be tied down with a child! With that in mind, Murv set out upon the land. His door comes from tearing it out of place to safe a woman from a burning building! |
| 12 | ||
| 13 | - | Vessel: This is an item with great sentamental value to your character, that your Quinth will house itself in |
| 13 | + | Weapons: N/A |
| 14 | ||
| 15 | Magic(If any): Healing magic. | |
| 16 | ||
| 17 | Racial Magic: | |
| 18 | ||
| 19 | - | You get 20 points to spend in the various abilities, with a cap of 10 in each skill. |
| 19 | + | Guardian Angel: The ability to mark one person with a "Holy" Symbol of your choosing, and be able to teleport short distances and be placed in front of that person. |
| 20 | ||
| 21 | - | Strength: 3 How hard you hit, as well as what you can move |
| 21 | + | Vessel: A large door, made of metal, quite thick with a horned ram on the front. It is only a few inches shorter than Murn himself. |
| 22 | - | Agility: 3 How fast you are on your feet |
| 22 | + | |
| 23 | - | Luck: 3 How much loot you may or may not get |
| 23 | + | |
| 24 | - | Resistance: 1 How many times you can cast your Quinth abilities, only applicable after you capture a dungeon |
| 24 | + | |
| 25 | - | Wisdom: 3 How effective your critical attacks and Quinth spells are |
| 25 | + | |
| 26 | - | Dexterity: 3 How well you can use acrobatics/hold on to your weapons |
| 26 | + | |
| 27 | - | Endurance: 3 How effectively you resist spells and damage |
| 27 | + | Strength: 10 How hard you hit, as well as what you can move |
| 28 | Agility: 3 | |
| 29 | Luck: 3 | |
| 30 | Resistance: 10 | |
| 31 | Wisdom: 3 | |
| 32 | Dexterity: 3 | |
| 33 | Endurance: 7 How effectively you resist spells and damage |