SHOW:
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- or go back to the newest paste.
| 1 | -- Gaara script Made this with someone else | |
| 2 | -- Gross SB | |
| 3 | -- Skid builder | |
| 4 | -- Leave this | |
| 5 | -- RUN LOCAL | |
| 6 | --Go down to line 9 and put your name where it says "YOUR NAME HERE" Leave the "s | |
| 7 | ||
| 8 | ||
| 9 | - | local Name="DisruptedWings" |
| 9 | + | local Name="deadpoo5666" |
| 10 | local workspace=Workspace | |
| 11 | local player=game.Players[Name] | |
| 12 | local char=player.Character | |
| 13 | local Color=BrickColor.new("Pastel brown")
| |
| 14 | ||
| 15 | if script.Parent.className~="HopperBin" then | |
| 16 | pcall(function() char.Gourd:remove() end) | |
| 17 | Staff=Instance.new("HopperBin")
| |
| 18 | Staff.Name="Sand" | |
| 19 | Staff.Parent=player.Backpack | |
| 20 | m=Instance.new("Model")
| |
| 21 | m.Parent=char | |
| 22 | m.Name="Gourd" | |
| 23 | p=Instance.new("Part")
| |
| 24 | p.Locked=true | |
| 25 | p.BrickColor=BrickColor:Red() | |
| 26 | p.Material="Concrete" | |
| 27 | p.Size=Vector3.new(1,1,1) | |
| 28 | Cent=p | |
| 29 | me=Instance.new("CylinderMesh")
| |
| 30 | me.Scale=Vector3.new(1.2,0.4,1.2) | |
| 31 | me.Parent=p | |
| 32 | p.Parent=m | |
| 33 | w=Instance.new("Weld")
| |
| 34 | w.Part1=char.Torso | |
| 35 | w.Part0=p | |
| 36 | w.Parent=p | |
| 37 | w.C0=CFrame.new(0,0.25,-1)*CFrame.Angles(0,0,math.rad(35)) | |
| 38 | p=Instance.new("Part")
| |
| 39 | p.Locked=true | |
| 40 | p.BrickColor=Color | |
| 41 | p.Material="Concrete" | |
| 42 | p.Size=Vector3.new(2,2,2) | |
| 43 | p.Shape="Ball" | |
| 44 | p.Parent=m | |
| 45 | w=Instance.new("Weld")
| |
| 46 | w.Part1=Cent | |
| 47 | w.Part0=p | |
| 48 | w.Parent=p | |
| 49 | w.C0=CFrame.new(0,1,0) | |
| 50 | p=Instance.new("Part")
| |
| 51 | p.Locked=true | |
| 52 | p.BrickColor=Color | |
| 53 | p.Material="Concrete" | |
| 54 | p.Size=Vector3.new(2,2,2) | |
| 55 | p.Shape="Ball" | |
| 56 | p.Parent=m | |
| 57 | w=Instance.new("Weld")
| |
| 58 | w.Part1=Cent | |
| 59 | w.Part0=p | |
| 60 | w.Parent=p | |
| 61 | w.C0=CFrame.new(0,-1,0) | |
| 62 | Top=p | |
| 63 | p=Instance.new("Part")
| |
| 64 | p.Locked=true | |
| 65 | p.BrickColor=Color | |
| 66 | p.Material="Concrete" | |
| 67 | p.Size=Vector3.new(1,1,1) | |
| 68 | p.Parent=m | |
| 69 | me=Instance.new("CylinderMesh")
| |
| 70 | me.Scale=Vector3.new(0.5,0.15,0.5) | |
| 71 | me.Parent=p | |
| 72 | w=Instance.new("Weld")
| |
| 73 | w.Part1=Top | |
| 74 | w.Part0=p | |
| 75 | w.Parent=p | |
| 76 | w.C0=CFrame.new(0,-1,0) | |
| 77 | p=Instance.new("Part")
| |
| 78 | p.Locked=true | |
| 79 | p.BrickColor=BrickColor.new("Black")
| |
| 80 | p.Material="Concrete" | |
| 81 | p.Size=Vector3.new(1,1,1) | |
| 82 | p.Parent=m | |
| 83 | me=Instance.new("CylinderMesh")
| |
| 84 | me.Scale=Vector3.new(0.4,0.16,0.4) | |
| 85 | me.Parent=p | |
| 86 | w=Instance.new("Weld")
| |
| 87 | w.Part1=Top | |
| 88 | w.Part0=p | |
| 89 | w.Parent=p | |
| 90 | w.C0=CFrame.new(0,-1,0) | |
| 91 | p=Instance.new("Part")
| |
| 92 | p.Locked=true | |
| 93 | p.BrickColor=BrickColor:Red() | |
| 94 | p.Material="Concrete" | |
| 95 | p.Size=Vector3.new(2,1,1) | |
| 96 | p.Parent=m | |
| 97 | me=Instance.new("BlockMesh")
| |
| 98 | me.Scale=Vector3.new(1.1,0.15,1.1) | |
| 99 | me.Parent=p | |
| 100 | w=Instance.new("Weld")
| |
| 101 | w.Part1=char.Torso | |
| 102 | w.Part0=p | |
| 103 | w.Parent=p | |
| 104 | w.C0=CFrame.new(0,.75,0) | |
| 105 | p=Instance.new("Part")
| |
| 106 | p.Locked=true | |
| 107 | p.BrickColor=BrickColor:Red() | |
| 108 | p.Material="Concrete" | |
| 109 | p.Size=Vector3.new(2,1,1) | |
| 110 | p.Parent=m | |
| 111 | me=Instance.new("BlockMesh")
| |
| 112 | me.Scale=Vector3.new(1.29,0.15,1.1) | |
| 113 | me.Parent=p | |
| 114 | w=Instance.new("Weld")
| |
| 115 | w.Part1=char.Torso | |
| 116 | w.Part0=p | |
| 117 | w.Parent=p | |
| 118 | w.C1=CFrame.new(0,0.1,0)*CFrame.Angles(0,0,math.rad(-40)) | |
| 119 | script.Name="Not A QuickScript" | |
| 120 | script.Parent=Staff | |
| 121 | end | |
| 122 | Sword=script.Parent | |
| 123 | function hint(msg,de) | |
| 124 | for _,v in pairs(player:children()) do | |
| 125 | if v:IsA("Message") then
| |
| 126 | v:remove() | |
| 127 | end | |
| 128 | end | |
| 129 | local h=Instance.new("Hint")
| |
| 130 | h.Text=tostring(msg) | |
| 131 | h.Parent=player | |
| 132 | Delay(tonumber(de),function() h:remove() end) | |
| 133 | end | |
| 134 | ta={}
| |
| 135 | for _,v in pairs(player.Backpack:GetChildren()) do | |
| 136 | if v.Name=="Sand" then | |
| 137 | table.insert(ta,v) | |
| 138 | end | |
| 139 | end | |
| 140 | if #ta==2 or #ta>2 then | |
| 141 | ta[1]:remove() | |
| 142 | end | |
| 143 | Hopper=script.Parent | |
| 144 | function Stream(mouse) | |
| 145 | local b=Instance.new("Part")
| |
| 146 | b.BrickColor=Color | |
| 147 | b.Reflectance=0 | |
| 148 | b.Transparency=1 | |
| 149 | b.Size=Vector3.new(2,2,2) | |
| 150 | b.Shape="Ball" | |
| 151 | b.CanCollide=false | |
| 152 | b.TopSurface="Smooth" | |
| 153 | b.Position=char.Head.Position | |
| 154 | b.BottomSurface="Smooth" | |
| 155 | b.Friction=0 | |
| 156 | b.Touched:connect(function(h) Hit(h) end) | |
| 157 | local bo=Instance.new("BodyVelocity")
| |
| 158 | bo.maxForce=Vector3.new(9999,9999,9999) | |
| 159 | bo.velocity=(mouse.Hit.p-char.Head.Position).unit*60 | |
| 160 | bo.Parent=b | |
| 161 | b.Parent=Gourd | |
| 162 | local Bo=b | |
| 163 | while Bo.Parent and Up==false do | |
| 164 | wait() | |
| 165 | if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then | |
| 166 | Hit(mouse.Target) | |
| 167 | else | |
| 168 | Bo.CFrame=b.CFrame --BodyPosition anti-hax | |
| 169 | bo.velocity=(mouse.Hit.p-Bo.Position).unit*150 | |
| 170 | end | |
| 171 | local b=Instance.new("Part")
| |
| 172 | b.BrickColor=Color | |
| 173 | b.Reflectance=0 | |
| 174 | b.Transparency=0.2 | |
| 175 | b.Touched:connect(Hit) | |
| 176 | b.Size=Vector3.new(2,2,2) | |
| 177 | b.CanCollide=false | |
| 178 | b.Anchored=true | |
| 179 | b.TopSurface="Smooth" | |
| 180 | b.Parent=Gourd | |
| 181 | b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
| 182 | b.BottomSurface="Smooth" | |
| 183 | Delay(0,function() | |
| 184 | local p=b | |
| 185 | for i=1,5 do | |
| 186 | wait(0.05) | |
| 187 | p.Transparency=i/5 | |
| 188 | end | |
| 189 | p:remove() | |
| 190 | end) | |
| 191 | end | |
| 192 | pcall(function() Bo:remove() end) | |
| 193 | end | |
| 194 | function Def(mouse) | |
| 195 | local b=Instance.new("Part")
| |
| 196 | b.BrickColor=Color | |
| 197 | b.Reflectance=0 | |
| 198 | b.Transparency=0.6 | |
| 199 | b.Size=Vector3.new(15,15,15) | |
| 200 | b.Anchored=false | |
| 201 | b.Shape="Ball" | |
| 202 | b.CanCollide=false | |
| 203 | p=Instance.new("BodyPosition")
| |
| 204 | p.Parent=b | |
| 205 | p.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 206 | p.position=char.Torso.Position | |
| 207 | b.TopSurface="Smooth" | |
| 208 | b.Position=char.Torso.Position | |
| 209 | b.BottomSurface="Smooth" | |
| 210 | b.Touched:connect(function(h) | |
| 211 | Hit(h) | |
| 212 | end) | |
| 213 | b.Parent=Gourd | |
| 214 | while Up==false and b.Parent do | |
| 215 | b.CFrame=char.Torso.CFrame | |
| 216 | p.position=char.Torso.Position | |
| 217 | local p=Instance.new("Part")
| |
| 218 | p.Size=Vector3.new(1,1,1) | |
| 219 | p.BrickColor=Color | |
| 220 | p.Anchored=true | |
| 221 | p.CanCollide=false | |
| 222 | p.Parent=Gourd | |
| 223 | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 224 | local m=Instance.new("BlockMesh")
| |
| 225 | m.Scale=Vector3.new(0.5,0.5,0.5) | |
| 226 | m.Parent=p | |
| 227 | Delay(0,function() | |
| 228 | local p=p | |
| 229 | for i=1,5 do | |
| 230 | wait(0.05) | |
| 231 | p.Transparency=i/5 | |
| 232 | end | |
| 233 | p:remove() | |
| 234 | end) | |
| 235 | wait() | |
| 236 | end | |
| 237 | pcall(function() b:remove() end) | |
| 238 | end | |
| 239 | function Bur(mouse) | |
| 240 | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then | |
| 241 | local m=mouse.Target.Parent | |
| 242 | m.Torso.Anchored=true | |
| 243 | for i=1,15 do | |
| 244 | local p=Instance.new("Part")
| |
| 245 | p.Size=Vector3.new(i,1,i) | |
| 246 | p.BrickColor=Color | |
| 247 | p.Anchored=true | |
| 248 | p.Transparency=i/14 | |
| 249 | p.CanCollide=false | |
| 250 | p.Parent=m | |
| 251 | local me=Instance.new("CylinderMesh")
| |
| 252 | me.Scale=Vector3.new(1,1.1,1) | |
| 253 | me.Parent=p | |
| 254 | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) | |
| 255 | end | |
| 256 | for i=1,10 do | |
| 257 | for i=1,6 do | |
| 258 | wait() | |
| 259 | local p=Instance.new("Part")
| |
| 260 | p.Size=Vector3.new(1,1,1) | |
| 261 | p.BrickColor=Color | |
| 262 | p.Anchored=true | |
| 263 | p.CanCollide=false | |
| 264 | p.Parent=m | |
| 265 | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 266 | local m=Instance.new("BlockMesh")
| |
| 267 | m.Scale=Vector3.new(0.25,0.25,0.25) | |
| 268 | m.Parent=p | |
| 269 | Delay(0,function() | |
| 270 | local p=p | |
| 271 | for i=1,5 do | |
| 272 | wait(0.05) | |
| 273 | p.Transparency=i/5 | |
| 274 | end | |
| 275 | p:remove() | |
| 276 | end) | |
| 277 | end | |
| 278 | m.Torso.CFrame=CFrame.new(m.Torso.Position)*CFrame.new(0,-0.5,0) | |
| 279 | wait() | |
| 280 | end | |
| 281 | Hit(m.Torso) | |
| 282 | Hit(m.Head) | |
| 283 | end | |
| 284 | end | |
| 285 | function Shift(mouse) | |
| 286 | if mouse.Target then | |
| 287 | local mo=Instance.new("Model",char)
| |
| 288 | local h=mouse.Hit.p | |
| 289 | local m=char | |
| 290 | for i=1,15 do | |
| 291 | local p=Instance.new("Part")
| |
| 292 | p.Size=Vector3.new(i,1,i) | |
| 293 | p.BrickColor=Color | |
| 294 | p.Anchored=true | |
| 295 | p.Transparency=i/14 | |
| 296 | p.CanCollide=false | |
| 297 | p.Parent=mo | |
| 298 | local me=Instance.new("CylinderMesh")
| |
| 299 | me.Scale=Vector3.new(1,1.1,1) | |
| 300 | me.Parent=p | |
| 301 | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) | |
| 302 | end | |
| 303 | for i=1,15 do | |
| 304 | local p=Instance.new("Part")
| |
| 305 | p.Size=Vector3.new(i,1,i) | |
| 306 | p.BrickColor=Color | |
| 307 | p.Anchored=true | |
| 308 | p.Transparency=i/14 | |
| 309 | p.CanCollide=false | |
| 310 | p.Parent=mo | |
| 311 | local me=Instance.new("CylinderMesh")
| |
| 312 | me.Scale=Vector3.new(1,1.1,1) | |
| 313 | me.Parent=p | |
| 314 | p.CFrame=CFrame.new(h)*CFrame.new(0,-0.5,0) | |
| 315 | end | |
| 316 | m.Torso.Anchored=true | |
| 317 | for i=1,15 do | |
| 318 | for i=1,6 do | |
| 319 | wait() | |
| 320 | local p=Instance.new("Part")
| |
| 321 | p.Size=Vector3.new(1,1,1) | |
| 322 | p.BrickColor=Color | |
| 323 | p.Anchored=true | |
| 324 | p.CanCollide=false | |
| 325 | p.Parent=mo | |
| 326 | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 327 | local m=Instance.new("BlockMesh")
| |
| 328 | m.Scale=Vector3.new(0.25,0.25,0.25) | |
| 329 | m.Parent=p | |
| 330 | Delay(0,function() | |
| 331 | local p=p | |
| 332 | for i=1,5 do | |
| 333 | wait(0.05) | |
| 334 | p.Transparency=i/5 | |
| 335 | end | |
| 336 | p:remove() | |
| 337 | end) | |
| 338 | end | |
| 339 | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,-0.6,0) | |
| 340 | wait() | |
| 341 | end | |
| 342 | m.Torso.CFrame=CFrame.new(h)*CFrame.new(0,-1.5,0) | |
| 343 | for i=1,11 do | |
| 344 | for i=1,6 do | |
| 345 | wait() | |
| 346 | local p=Instance.new("Part")
| |
| 347 | p.Size=Vector3.new(1,1,1) | |
| 348 | p.BrickColor=Color | |
| 349 | p.Anchored=true | |
| 350 | p.CanCollide=false | |
| 351 | p.Parent=mo | |
| 352 | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 353 | local m=Instance.new("BlockMesh")
| |
| 354 | m.Scale=Vector3.new(0.25,0.25,0.25) | |
| 355 | m.Parent=p | |
| 356 | Delay(0,function() | |
| 357 | local p=p | |
| 358 | for i=1,5 do | |
| 359 | wait(0.05) | |
| 360 | p.Transparency=i/5 | |
| 361 | end | |
| 362 | p:remove() | |
| 363 | end) | |
| 364 | end | |
| 365 | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,0.5,0) | |
| 366 | wait() | |
| 367 | end | |
| 368 | m.Torso.Anchored=false | |
| 369 | mo:remove() | |
| 370 | end | |
| 371 | end | |
| 372 | ||
| 373 | function Wave(mouse) | |
| 374 | if mouse.Hit.p.x>char.Torso.Position.x then | |
| 375 | Deg=-2 | |
| 376 | Fre=-60 | |
| 377 | else | |
| 378 | Deg=2 | |
| 379 | Fre=60 | |
| 380 | end | |
| 381 | local X=char.Torso.CFrame.x | |
| 382 | for i=0,Fre,Deg do | |
| 383 | wait() | |
| 384 | local p=Instance.new("Part")
| |
| 385 | p.Parent=Gourd | |
| 386 | p.Size=Vector3.new(2,1,workspace.Base.Size.z) | |
| 387 | p.BrickColor=Color | |
| 388 | p.Anchored=true | |
| 389 | p.CFrame=CFrame.new(X,0,workspace.Base.Position.z)*CFrame.new(-i,0,0) | |
| 390 | local m=Instance.new("BlockMesh")
| |
| 391 | m.Parent=p | |
| 392 | m.Scale=Vector3.new(1,1.2,1.005) | |
| 393 | Delay(0,function() | |
| 394 | local p=p | |
| 395 | local m=m | |
| 396 | for i=1,9,0.25 do | |
| 397 | m.Scale=m.Scale+Vector3.new(0,.25,0) | |
| 398 | wait() | |
| 399 | end | |
| 400 | wait() | |
| 401 | for i=1,9,0.25 do | |
| 402 | m.Scale=m.Scale+Vector3.new(0,-.25,0) | |
| 403 | wait() | |
| 404 | end | |
| 405 | p:remove() | |
| 406 | end) | |
| 407 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 408 | if v.Character and v.Character:findFirstChild("Head") then
| |
| 409 | if v.Character.Head.Position.y<(workspace.Base.Position.y+9.5) then | |
| 410 | if v.Character.Torso.Position.x<p.Position.x+p.Size.x/2 and v.Character.Torso.Position.x>p.Position.x-p.Size.x/2 then | |
| 411 | Hit(v.Character.Head) | |
| 412 | end | |
| 413 | end | |
| 414 | end | |
| 415 | end | |
| 416 | end | |
| 417 | end | |
| 418 | function Spike(mouse) | |
| 419 | local Pos=char.Torso.Position | |
| 420 | for ii=8,25,3 do | |
| 421 | wait() | |
| 422 | for i=0,360,360/12 do | |
| 423 | local x = (ii) * math.sin(i) + Pos.x | |
| 424 | local y = Pos.y-4 | |
| 425 | local z = (ii)* math.cos (i) + Pos.z | |
| 426 | local brick = Instance.new("Part")
| |
| 427 | brick.Size=Vector3.new(1,1,1) | |
| 428 | brick.Anchored=true | |
| 429 | brick.BrickColor=Color | |
| 430 | brick.Parent=Gourd | |
| 431 | brick.CFrame = CFrame.new(x,y,z) | |
| 432 | brick.Touched:connect(Hit) | |
| 433 | local mesh=Instance.new("CylinderMesh")
| |
| 434 | mesh.Parent=brick | |
| 435 | Delay(0,function() | |
| 436 | local p=brick | |
| 437 | local m=mesh | |
| 438 | for i=1,8 do | |
| 439 | m.Scale=m.Scale+Vector3.new(0,.25,0) | |
| 440 | p.CFrame=p.CFrame*CFrame.new(0,0.25,0) | |
| 441 | wait() | |
| 442 | end | |
| 443 | for i=1,10 do | |
| 444 | p.Transparency=i/10 | |
| 445 | wait(0.05) | |
| 446 | end | |
| 447 | p:remove() | |
| 448 | end) | |
| 449 | end | |
| 450 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 451 | if v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Pos).magnitude<ii then
| |
| 452 | Hit(v.Character.Torso) | |
| 453 | end | |
| 454 | end | |
| 455 | wait(0.08) | |
| 456 | end | |
| 457 | end | |
| 458 | function Coffin(mouse) | |
| 459 | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then | |
| 460 | me=mouse.Target.Parent | |
| 461 | Delay(0,function() | |
| 462 | while me:findFirstChild("Torso") do
| |
| 463 | wait() | |
| 464 | local p=Instance.new("Part")
| |
| 465 | p.Size=Vector3.new(1,1,1) | |
| 466 | p.BrickColor=Color | |
| 467 | p.Anchored=true | |
| 468 | p.CanCollide=false | |
| 469 | p.Parent=me | |
| 470 | p.CFrame=me.Torso.CFrame*CFrame.new(math.random(-8,8),math.random(-2,5),math.random(-8,8))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 471 | local m=Instance.new("BlockMesh")
| |
| 472 | m.Scale=Vector3.new(0.35,0.35,0.35) | |
| 473 | m.Parent=p | |
| 474 | Delay(0,function() | |
| 475 | local p=p | |
| 476 | for i=1,5 do | |
| 477 | wait(0.05) | |
| 478 | p.Transparency=i/5 | |
| 479 | end | |
| 480 | p:remove() | |
| 481 | end) | |
| 482 | end | |
| 483 | end) | |
| 484 | BP=Instance.new("BodyPosition")
| |
| 485 | BP.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 486 | BP.position=me.Torso.Position+Vector3.new(0,2,0) | |
| 487 | BP.Parent=me.Torso | |
| 488 | b=Instance.new("Part")
| |
| 489 | b.Size=Vector3.new(8,1,8) | |
| 490 | b.BottomSurface="Smooth" | |
| 491 | b.TopSurface="Smooth" | |
| 492 | b.BrickColor=Color | |
| 493 | b.CanCollide=false | |
| 494 | m=Instance.new("BlockMesh")
| |
| 495 | m.Parent=b | |
| 496 | m.Scale=Vector3.new(1,0.5,1) | |
| 497 | b.Parent=me | |
| 498 | b:BreakJoints() | |
| 499 | w=Instance.new("Weld")
| |
| 500 | w.Parent=b | |
| 501 | w.Part0=me.Torso | |
| 502 | w.Part1=b | |
| 503 | w.C0=CFrame.new(0,-3.5,0) | |
| 504 | for i=1,7,0.25 do | |
| 505 | wait(0.075) | |
| 506 | m.Scale=m.Scale+Vector3.new(0,0.25,0) | |
| 507 | w.C0=w.C0*CFrame.new(0,0.25/2,0) | |
| 508 | BP.position=BP.position+Vector3.new(0,.75,0) | |
| 509 | end | |
| 510 | for i=1,2-(0.5/5),0.25/5 do | |
| 511 | m.Scale=m.Scale+Vector3.new(-.25/8,0,-.25/8) | |
| 512 | wait(0.05) | |
| 513 | end | |
| 514 | Hit(me.Head) | |
| 515 | Hit(me.Torso) | |
| 516 | end | |
| 517 | end | |
| 518 | function Cage(mouse) | |
| 519 | if mouse.Target then | |
| 520 | pos=mouse.Hit | |
| 521 | for ii=0,360,360/6 do | |
| 522 | wait() | |
| 523 | for i=0,360/10 do | |
| 524 | local p=Instance.new("Part")
| |
| 525 | p.CFrame=pos*CFrame.new(math.cos(i)*8,math.sin(i)*8*3/i,0)*CFrame.Angles(math.rad(360/ii),math.rad(360/ii),0) | |
| 526 | p.Anchored=true | |
| 527 | p.BrickColor=Color | |
| 528 | p.Parent=Gourd | |
| 529 | p.Size=Vector3.new(1,4,4) | |
| 530 | Delay(5,function() | |
| 531 | p:remove() | |
| 532 | end) | |
| 533 | end | |
| 534 | end | |
| 535 | end | |
| 536 | end | |
| 537 | ||
| 538 | wep={Stream,Def,Bur,Shift,Wave,Spike,Coffin,Cage}
| |
| 539 | name={"Sand Stream","Manual Defence","Sand Burial","Sand Shift","Sand Tsunami","Sand Spikes","Sand Coffin","Sand Cage"}
| |
| 540 | function CheckAdd() | |
| 541 | if (Mode+1)~=(#wep+1) then | |
| 542 | Mode=Mode+1 | |
| 543 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 544 | elseif (Mode+1)==(#wep+1) then | |
| 545 | Mode=1 | |
| 546 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 547 | end | |
| 548 | end | |
| 549 | function CheckSub() | |
| 550 | if (Mode-1)==0 or (Mode-1)<0 then | |
| 551 | Mode=#wep | |
| 552 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 553 | elseif (Mode-1)~=0 then | |
| 554 | Mode=Mode-1 | |
| 555 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 556 | end | |
| 557 | end | |
| 558 | function KeyDown(key) | |
| 559 | if key=="c" then | |
| 560 | CheckAdd() | |
| 561 | elseif key=="x" then | |
| 562 | Mode=1 | |
| 563 | Hopper.Name=name[1].."("..Mode..")"
| |
| 564 | elseif key=="z" then | |
| 565 | CheckSub() | |
| 566 | end | |
| 567 | end | |
| 568 | Mode=0 | |
| 569 | Up=false | |
| 570 | Sand=true | |
| 571 | Hopper.Selected:connect(function(mouse) | |
| 572 | Sand=true | |
| 573 | Gourd=char.Gourd | |
| 574 | mouse.KeyDown:connect(KeyDown) | |
| 575 | mouse.Button1Down:connect(function() | |
| 576 | Up=false | |
| 577 | coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) | |
| 578 | end) | |
| 579 | mouse.Button1Up:connect(function() Up=true end) | |
| 580 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 581 | Kill=char.Humanoid.Died:connect(function() | |
| 582 | wait() | |
| 583 | if char:findFirstChild("Head") then
| |
| 584 | m=char.Head | |
| 585 | elseif char:findFirstChild("Torso") then
| |
| 586 | m=char.Torso | |
| 587 | else | |
| 588 | return | |
| 589 | end | |
| 590 | local p=Instance.new("Part")
| |
| 591 | p.Size=Vector3.new(1,1,1) | |
| 592 | p.BrickColor=Color | |
| 593 | p.Anchored=true | |
| 594 | p.Transparency=1 | |
| 595 | p.CanCollide=false | |
| 596 | p.Parent=char | |
| 597 | local me=Instance.new("CylinderMesh")
| |
| 598 | me.Scale=Vector3.new(1,1.1,1) | |
| 599 | me.Parent=p | |
| 600 | p.CFrame=CFrame.new(m.CFrame.x,workspace.Base.CFrame.y,m.CFrame.z) | |
| 601 | for i=1,100 do | |
| 602 | local me=me | |
| 603 | local p=p | |
| 604 | wait() | |
| 605 | me.Scale=me.Scale+Vector3.new(.5,0,.5) | |
| 606 | p.Transparency=i/200 --100? | |
| 607 | end | |
| 608 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 609 | if v.Character and v.Name~=Name and (v.Character.Torso.Position-p.Position).magnitude<51 then | |
| 610 | pcall(function() Hit(v.Character.Head) end) | |
| 611 | end | |
| 612 | end | |
| 613 | p:remove() | |
| 614 | end) | |
| 615 | while Sand do | |
| 616 | wait(0.05) | |
| 617 | local p=Instance.new("Part")
| |
| 618 | p.Size=Vector3.new(1,1,1) | |
| 619 | p.BrickColor=Color | |
| 620 | p.Anchored=true | |
| 621 | p.CanCollide=false | |
| 622 | p.Parent=char | |
| 623 | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-7,7),math.random(-2,5),math.random(-7,7))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 624 | p.Touched:connect(Hit) | |
| 625 | local m=Instance.new("BlockMesh")
| |
| 626 | m.Scale=Vector3.new(0.15,0.15,0.15) | |
| 627 | m.Parent=p | |
| 628 | Delay(0,function() | |
| 629 | local p=p | |
| 630 | for i=1,5 do | |
| 631 | wait(0.05) | |
| 632 | p.Transparency=i/5 | |
| 633 | end | |
| 634 | p:remove() | |
| 635 | end) | |
| 636 | end | |
| 637 | end) | |
| 638 | Hopper.Deselected:connect(function() | |
| 639 | pcall(function() | |
| 640 | Sand=false | |
| 641 | Kill:disconnect() | |
| 642 | end) | |
| 643 | end) | |
| 644 | function Hit(p) | |
| 645 | if p.Parent.Name~=Name and p.Parent.Parent.Name~=Name and p.Name~="Base" and p.Name~="Sand" and p.Parent then | |
| 646 | Delay(0,function() | |
| 647 | p.Anchored=true | |
| 648 | p.Name="Sand" | |
| 649 | p.BrickColor=Color | |
| 650 | for i=1,5 do | |
| 651 | p.Transparency=i/5 | |
| 652 | wait(0.1) | |
| 653 | end | |
| 654 | p:remove() | |
| 655 | end) | |
| 656 | end | |
| 657 | end |