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| 1 | //Aimbot By Logic_Bomb | |
| 2 | //Tracer Hook Originally by BobFM (Editted By Logic_Bomb) | |
| 3 | ||
| 4 | /* To Do List | |
| 5 | ||
| 6 | Aimbot - | |
| 7 | ||
| 8 | • Need fix: Aims behind / in front while target is moving parallel to user | |
| 9 | • Aim @ closest, specific player, more versatile options [Fixed] | |
| 10 | • Crossbow compensation? (Possibility) | |
| 11 | • Safe mode - Admin within FoV disables aimbot (togglable) | |
| 12 | ||
| 13 | + Derma Controls (Requires complete overhaul of code, however) | |
| 14 | + No Recoil (Definitely going to be a team effort) | |
| 15 | + Laser sight | |
| 16 | ||
| 17 | To Do List */ | |
| 18 | ||
| 19 | ||
| 20 | hook.Add("Think", "KeyListener", KeyListener)
| |
| 21 | hook.Add("HUDPaint", "Tracer", Draw)
| |
| 22 | hook.Add("HUDPaint", "AimStats", HUD)
| |
| 23 | hook.Add("Think", "Aimbot", Aim)
| |
| 24 | hook.Add("Think", "Nick_Listener", GetNicks)
| |
| 25 | hook.Add("HUDPaint", "GetDarkRP", GetDRPStats)
| |
| 26 | ||
| 27 | local DebugOn = CreateClientConVar("ae_debug", "0", false, false)
| |
| 28 | ||
| 29 | local FireOn = false | |
| 30 | local Target = false | |
| 31 | local TargetOn = false | |
| 32 | local KeyTimer = tonumber(os.clock()) | |
| 33 | local KeyNow = tonumber(os.clock()) | |
| 34 | ||
| 35 | local DoDraw = false | |
| 36 | local DoRect = true | |
| 37 | local DoText = false | |
| 38 | local DoAim = false | |
| 39 | local DoTrigger = false | |
| 40 | local ShowHUD = true | |
| 41 | ||
| 42 | local DoDarkRP = true | |
| 43 | ||
| 44 | local SelectedNick = nil | |
| 45 | local TempNick = nil | |
| 46 | ||
| 47 | local NickCount = 1 | |
| 48 | local TotalNicks = 1 | |
| 49 | local NickReady = false | |
| 50 | ||
| 51 | - | local SavedNick = 100 |
| 51 | + | local SavedNick = nil |
| 52 | local SelPlayer = nil | |
| 53 | ||
| 54 | local ClosestE = 10000000 | |
| 55 | ||
| 56 | function Draw() //Tracer Hook - Used to draw tracers to players | |
| 57 | for k, v in pairs (player.GetAll()) do | |
| 58 | if (v != LocalPlayer()) and (v:Alive()) then | |
| 59 | local TPlayer = v:GetPos() | |
| 60 | local TEnemy = LocalPlayer():GetPos() | |
| 61 | local TX = 0 | |
| 62 | local TY = 0 | |
| 63 | local TZ = 0 | |
| 64 | local TT = 0 | |
| 65 | TX = TEnemy.x - TPlayer.x | |
| 66 | TY = TEnemy.y - TPlayer.y | |
| 67 | TZ = TEnemy.z - TPlayer.z | |
| 68 | TT = TX + TY + TZ | |
| 69 | TT = math.abs(TT) | |
| 70 | TT = math.Round(TT) | |
| 71 | TT = "Distance: " .. TT | |
| 72 | ||
| 73 | local EntPos = v:EyePos():ToScreen() | |
| 74 | local EntPosWorld = v:EyePos() | |
| 75 | local PlyPos = {x = ScrW()/2,
| |
| 76 | y = ScrH()/2} | |
| 77 | local pos = LocalPlayer():GetShootPos() | |
| 78 | ||
| 79 | if v:Team() != LocalPlayer():Team() then | |
| 80 | surface.SetDrawColor(255, 0, 0) | |
| 81 | surface.SetTextColor(255, 0, 0) | |
| 82 | else | |
| 83 | surface.SetDrawColor(0, 255, 0) | |
| 84 | surface.SetTextColor(0, 255, 0) | |
| 85 | end | |
| 86 | ||
| 87 | if v:IsBot() then | |
| 88 | surface.SetDrawColor(255, 255, 0) | |
| 89 | surface.SetTextColor(255, 255, 0) | |
| 90 | end | |
| 91 | ||
| 92 | if v:IsAdmin() then | |
| 93 | surface.SetDrawColor(255, 0, 255) | |
| 94 | surface.SetTextColor(255, 0, 255) | |
| 95 | end | |
| 96 | ||
| 97 | if v:IsSuperAdmin() then | |
| 98 | surface.SetDrawColor(255, 0, 255) | |
| 99 | surface.SetTextColor(255, 0, 255) | |
| 100 | end | |
| 101 | ||
| 102 | if EntPos.y > 0 and EntPos.y < ScrH() then | |
| 103 | if DoDraw then | |
| 104 | surface.DrawLine(PlyPos.x, PlyPos.y, EntPos.x, EntPos.y) | |
| 105 | end | |
| 106 | if DoRect then | |
| 107 | surface.DrawOutlinedRect(EntPos.x, EntPos.y, 7, 7) | |
| 108 | end | |
| 109 | if DoText then | |
| 110 | surface.SetTextPos(EntPos.x-string.len(v:Nick())*3, EntPos.y+5) | |
| 111 | surface.DrawText(v:Nick()) | |
| 112 | surface.SetTextPos(EntPos.x-string.len(TT)*3, EntPos.y+20) | |
| 113 | surface.DrawText(TT) | |
| 114 | end | |
| 115 | end | |
| 116 | end | |
| 117 | end | |
| 118 | end | |
| 119 | ||
| 120 | function Aim() //Autoaim Hook - Used to automatically aim at the head of the Player. | |
| 121 | if DoAim then | |
| 122 | for k, v in pairs (player.GetAll()) do | |
| 123 | if !(v == LocalPlayer()) then | |
| 124 | local HeadPos = v:EyePos() | |
| 125 | local THead = v:LookupBone("ValveBiped.Bip01_Head1")
| |
| 126 | local HeadPos = v:GetBonePosition(THead) | |
| 127 | local PlyPos = {x = ScrW()/2,
| |
| 128 | y = ScrH()/2} | |
| 129 | local pos = LocalPlayer():GetShootPos() | |
| 130 | if SelectedNick != nil then | |
| 131 | if v:Alive() and v:Nick() == SelectedNick then | |
| 132 | LocalPlayer():SetEyeAngles((HeadPos - pos):Angle()) | |
| 133 | local Target = true | |
| 134 | else | |
| 135 | local Target = false | |
| 136 | end | |
| 137 | end | |
| 138 | end | |
| 139 | end | |
| 140 | end | |
| 141 | end | |
| 142 | ||
| 143 | function GetDRPStats() //Used to find DarkRP items | |
| 144 | if DoDarkRP and LocalPlayer():Alive() then | |
| 145 | for k, v in pairs(ents.GetAll()) do | |
| 146 | local EntitPos = v:GetPos():ToScreen() | |
| 147 | local ECoords = v:GetPos() | |
| 148 | local PCoords = LocalPlayer():GetPos() | |
| 149 | local DistX = 0 | |
| 150 | local DistY = 0 | |
| 151 | local DistZ = 0 | |
| 152 | local DistT = 0 | |
| 153 | DistX = ECoords.x - PCoords.x | |
| 154 | DistY = ECoords.y - PCoords.y | |
| 155 | DistZ = ECoords.z - PCoords.z | |
| 156 | DistT = DistX + DistY + DistZ | |
| 157 | DistT = math.abs(DistT) | |
| 158 | DistT = math.Round(DistT) | |
| 159 | //Debug Method | |
| 160 | if v:GetModel() != nil and DebugOn:GetBool() then | |
| 161 | surface.SetTextColor(255,255,255) | |
| 162 | surface.SetTextPos(EntitPos.x-100, EntitPos.y-30) | |
| 163 | surface.DrawText(v:GetModel()) | |
| 164 | end | |
| 165 | //Money Printers | |
| 166 | if (v:GetModel() == "models/props_c17/consolebox01a.mdl") or (v:GetModel() == "models/props_c17/consolebox03a.mdl") then | |
| 167 | surface.SetDrawColor(0, 0, 255) | |
| 168 | surface.SetTextColor(0, 0, 255) | |
| 169 | surface.SetTextPos(EntitPos.x-15, EntitPos.y-30) | |
| 170 | surface.DrawText("$$$ - " .. DistT)
| |
| 171 | surface.DrawOutlinedRect(EntitPos.x, EntitPos.y-10, 7, 7) | |
| 172 | end | |
| 173 | //Cash | |
| 174 | if (v:GetModel() == "models/props/cs_assault/money.mdl") then | |
| 175 | surface.SetDrawColor(0, 0, 255) | |
| 176 | surface.SetTextColor(0, 0, 255) | |
| 177 | surface.SetTextPos(EntitPos.x-15, EntitPos.y-30) | |
| 178 | surface.DrawText("$$$ - " .. DistT)
| |
| 179 | surface.DrawOutlinedRect(EntitPos.x, EntitPos.y-10, 7, 7) | |
| 180 | end | |
| 181 | //Weapons Spawner | |
| 182 | if (v:GetModel() == "models/props_c17/trappropeller_engine.mdl") then | |
| 183 | surface.SetDrawColor(0, 0, 255) | |
| 184 | surface.SetTextColor(0, 0, 255) | |
| 185 | surface.SetTextPos(EntitPos.x-15, EntitPos.y-30) | |
| 186 | surface.DrawText("SPAWNER")
| |
| 187 | surface.DrawOutlinedRect(EntitPos.x, EntitPos.y-10, 7, 7) | |
| 188 | end | |
| 189 | //Weps | |
| 190 | if (v:GetModel() == "models/weapons/w_pist_deagle.mdl") or | |
| 191 | (v:GetModel() == "models/weapons/w_pist_fiveseven.mdl") or | |
| 192 | (v:GetModel() == "models/weapons/w_pist_glock18.mdl") or | |
| 193 | (v:GetModel() == "models/weapons/w_pist_p228.mdl") or | |
| 194 | (v:GetModel() == "models/weapons/w_pist_usp.mdl") or | |
| 195 | (v:GetModel() == "models/weapons/w_pist_elite_dropped.mdl") then | |
| 196 | surface.SetDrawColor(0, 0, 255) | |
| 197 | surface.SetTextColor(0, 0, 255) | |
| 198 | surface.SetTextPos(EntitPos.x-5, EntitPos.y-30) | |
| 199 | surface.DrawText("GUN")
| |
| 200 | surface.DrawOutlinedRect(EntitPos.x, EntitPos.y-10, 7, 7) | |
| 201 | end | |
| 202 | if v:IsWeapon() then | |
| 203 | surface.SetDrawColor(0, 0, 255) | |
| 204 | surface.SetTextColor(0, 0, 255) | |
| 205 | surface.SetTextPos(EntitPos.x-5, EntitPos.y-30) | |
| 206 | surface.DrawText("GUN")
| |
| 207 | surface.DrawOutlinedRect(EntitPos.x, EntitPos.y-10, 7, 7) | |
| 208 | end | |
| 209 | end | |
| 210 | end | |
| 211 | end | |
| 212 | ||
| 213 | function GetNicks() //Used to keep a DB of nicks | |
| 214 | ||
| 215 | if !Target then | |
| 216 | ClosestE = 10000000 | |
| 217 | for k, v in pairs (player.GetAll()) do | |
| 218 | if v:IsValid() then | |
| 219 | //Math Stuff | |
| 220 | local EnemCo = v:GetPos():ToScreen() | |
| 221 | local MyCo = {x = ScrW()/2,
| |
| 222 | y = ScrH()/2} | |
| 223 | local DT = 0 | |
| 224 | DT = math.sqrt((MyCo.x - EnemCo.x)^2 + (MyCo.y - EnemCo.y)^2) | |
| 225 | DT = math.Round(DT) | |
| 226 | if v:Alive() and v != LocalPlayer() and SavedNick!=nil then | |
| 227 | if DT < ClosestE then | |
| 228 | if !SavedNick:Alive() then | |
| 229 | TempNick = v:Nick() | |
| 230 | end | |
| 231 | ClosestE = DT | |
| 232 | end | |
| 233 | else | |
| 234 | if DT < ClosestE and v:Alive() and v != LocalPlayer() then | |
| 235 | TempNick = v:Nick() | |
| 236 | ClosestE = DT | |
| 237 | - | SavedNick = v |
| 237 | + | SavedNick = v.GetByID |
| 238 | end | |
| 239 | end | |
| 240 | end | |
| 241 | end | |
| 242 | NickReady = false | |
| 243 | SelectedNick = TempNick | |
| 244 | NickReady = true | |
| 245 | end | |
| 246 | end | |
| 247 | ||
| 248 | function KeyListener() //Key Listener Hook | |
| 249 | if input.IsKeyDown(KEY_F6) then | |
| 250 | KeyNow = tonumber(os.clock()) | |
| 251 | if KeyNow > KeyTimer then | |
| 252 | DoDraw = !DoDraw | |
| 253 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 254 | end | |
| 255 | end | |
| 256 | if input.IsKeyDown(KEY_F8) then | |
| 257 | KeyNow = tonumber(os.clock()) | |
| 258 | if KeyNow > KeyTimer then | |
| 259 | DoDarkRP = !DoDarkRP | |
| 260 | if DoDarkRP then | |
| 261 | hook.Add("HUDPaint", "GetDarkRP", GetDRPStats)
| |
| 262 | end | |
| 263 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 264 | end | |
| 265 | end | |
| 266 | if input.IsKeyDown(KEY_F9) then | |
| 267 | KeyNow = tonumber(os.clock()) | |
| 268 | if KeyNow > KeyTimer then | |
| 269 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 270 | end | |
| 271 | end | |
| 272 | if input.IsKeyDown(KEY_F10) then | |
| 273 | KeyNow = tonumber(os.clock()) | |
| 274 | if KeyNow > KeyTimer then | |
| 275 | DoRect = !DoRect | |
| 276 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 277 | end | |
| 278 | end | |
| 279 | if input.IsKeyDown(KEY_F11) then | |
| 280 | KeyNow = tonumber(os.clock()) | |
| 281 | if KeyNow > KeyTimer then | |
| 282 | DoText = !DoText | |
| 283 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 284 | end | |
| 285 | end | |
| 286 | if input.IsMouseDown(MOUSE_MIDDLE) then | |
| 287 | KeyNow = tonumber(os.clock()) | |
| 288 | if KeyNow > KeyTimer then | |
| 289 | DoAim = !DoAim | |
| 290 | KeyTimer = tonumber(os.clock()) + 0.6 | |
| 291 | end | |
| 292 | end | |
| 293 | end | |
| 294 | ||
| 295 | function HUD() //HUD Paint Hook | |
| 296 | if ShowHUD then | |
| 297 | if SelectedNick != nil then | |
| 298 | draw.WordBox( 8, (ScrW()/2)-80, 8, "Aimbot Target: " .. SelectedNick, "Default", Color(50, 50, 75, 100), Color(0, 255, 0, 255) ) | |
| 299 | else | |
| 300 | draw.WordBox( 8, (ScrW()/2)-80, 8, "Aimbot Target: [Off]", "Default", Color(50, 50, 75, 100), Color(0, 255, 0, 255) ) | |
| 301 | end | |
| 302 | //Tracers | |
| 303 | if DoDraw then | |
| 304 | draw.WordBox( 8, 415, ScrH()-27, "[F6] Tracers [On]", "Default", Color(50, 50, 75, 100), Color(50, 205, 50, 255) ) | |
| 305 | else | |
| 306 | draw.WordBox( 8, 415, ScrH()-27, "[F6] Tracers [Off]", "Default", Color(50, 50, 75, 100), Color(190, 190, 190, 255) ) | |
| 307 | end | |
| 308 | //Aimbot | |
| 309 | if !DoAim then | |
| 310 | draw.WordBox( 8, 300, ScrH()-27, "[F7] Aimbot [OFF]", "Default", Color(50, 50, 75, 100), Color(190, 190, 190, 255) ) | |
| 311 | else | |
| 312 | draw.WordBox( 8, 300, ScrH()-27, "[F7] Aimbot [ON] ", "Default", Color(50, 50, 75, 100), Color(50, 205, 50, 255) ) | |
| 313 | end | |
| 314 | //Player Marker | |
| 315 | if !DoRect then | |
| 316 | draw.WordBox( 8, 530, ScrH()-27, "[F10] Player Markers [OFF]", "Default", Color(50, 50, 75, 100), Color(190, 190, 190, 255) ) | |
| 317 | else | |
| 318 | draw.WordBox( 8, 530, ScrH()-27, "[F10] Player Markers [ON] ", "Default", Color(50, 50, 75, 100), Color(50, 205, 50, 255) ) | |
| 319 | end | |
| 320 | //Text | |
| 321 | if !DoText then | |
| 322 | draw.WordBox( 8, 691, ScrH()-27, "[F11] Player Names [OFF]", "Default", Color(50, 50, 75, 100), Color(190, 190, 190, 255) ) | |
| 323 | else | |
| 324 | draw.WordBox( 8, 691, ScrH()-27, "[F10] Player Names [ON] ", "Default", Color(50, 50, 75, 100), Color(50, 205, 50, 255) ) | |
| 325 | end | |
| 326 | //DarkRP | |
| 327 | if !DoDarkRP then | |
| 328 | draw.WordBox( 8, 845, ScrH()-27, "[F8] DarkRP [OFF]", "Default", Color(50, 50, 75, 100), Color(190, 190, 190, 255) ) | |
| 329 | else | |
| 330 | draw.WordBox( 8, 845, ScrH()-27, "[F8] DarkRP [On]", "Default", Color(50, 50, 75, 100), Color(50, 205, 50, 255) ) | |
| 331 | end | |
| 332 | end | |
| 333 | end |