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shell.run("config.lua")
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shell.run("mainmenu.lua")
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shell.run("staff.lua")
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shell.run("staff.lua")
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shell.run("rules.lua")
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function clearscreen()
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	monitor.clear()
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	monitor.setCursorPos(1,1)
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	monitor.setBackgroundColour((colours.lime))
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end
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function getMouse()
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	mouseWidth = 0
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	mouseHeight = 0
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end
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function getSize()
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	w,h=monitor.getSize()
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end
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function printSize()
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	print(w)
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	print(h)
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end
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32-
function mainMenu()
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function mainMenu2()
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	clearscreen()
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	mainManu()
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end
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38-
function staff()
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function staff2()
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	clearscreen()
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	staff()
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end
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44-
function banneditems()
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function banneditems2()
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	clearscreen()
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	banneditems()
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end
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50-
function rules()
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function rules2()
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	clearscreen()
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	rules()
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end
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function checkClickPosition()
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  if mouseWidth > 15 and mouseWidth < 25 and mouseHeight == 5 then
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    rules()
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  elseif mouseWidth > 15 and mouseWidth < 25 and mouseHeight == 10 then
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    staff()
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    elseif mouseWidth > 15 and mouseWidth < 25 and mouseHeight == 15 then
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    Bitems()
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  end
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end
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function mouseCheck()
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	repeat
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  event,p1,p2,p3 = os.pullEvent()
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   if event=="monitor_touch" then
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     mouseWidth = p2 -- sets mouseWidth
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     mouseHeight = p3 -- and mouseHeight
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     checkClickPosition() -- this runs our function
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   end
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until event=="char" and p1==("x")
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end
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config()
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clearscreen()
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getMouse()
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getSize()
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printSize()
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clearscreen()
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mainmenu2()
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mouseCheck()