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| 1 | --Change your name where it says (YOURNAME)-- | |
| 2 | --(Wihout the "()"-s)-- | |
| 3 | ||
| 4 | warn("Made by Meti2000 <3")
| |
| 5 | game.Workspace.IceTea_Bottle.Humanoid.MaxHealth = math.huge | |
| 6 | m = game:service'Players'.LocalPlayer:GetMouse() | |
| 7 | paly = game.Players.LocalPlayer | |
| 8 | char = paly.Character | |
| 9 | ypcall(function() | |
| 10 | shirt = Instance.new("Shirt", char)
| |
| 11 | shirt.Name = "Shirt" | |
| 12 | pants = Instance.new("Pants", char)
| |
| 13 | pants.Name = "Pants" | |
| 14 | char.Shirt.ShirtTemplate = "rbxassetid://654790833" | |
| 15 | char.Pants.PantsTemplate = "rbxassetid://576054998" | |
| 16 | end) | |
| 17 | game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) | |
| 18 | local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
| |
| 19 | txtfag.Adornee = Hello | |
| 20 | txtfag.Name = "Hoi." | |
| 21 | txtfag.Size = UDim2.new(2, 0, 1.2, 0) | |
| 22 | txtfag.StudsOffset = Vector3.new(-5, 3, 0) | |
| 23 | local textfag = Instance.new("TextLabel", txtfag)
| |
| 24 | textfag.Size = UDim2.new(6, 0, 1, 0) | |
| 25 | textfag.FontSize = "Size10" | |
| 26 | textfag.TextScaled = true | |
| 27 | textfag.TextTransparency = 0 | |
| 28 | textfag.BackgroundTransparency = 1 | |
| 29 | textfag.TextTransparency = 0 | |
| 30 | textfag.TextStrokeTransparency = 0 | |
| 31 | textfag.Font = "Cartoon" | |
| 32 | textfag.TextStrokeColor3 = Color3.fromRGB(0,0,0) | |
| 33 | textfag.Text = "y0s" | |
| 34 | - | textfag.Text = paly..." The Doge" |
| 34 | + | |
| 35 | textfag.Text = "Let's chill .o." | |
| 36 | wait(0.9) | |
| 37 | textfag.Text = "(YOURNAME) The Doge" | |
| 38 | ||
| 39 | do | |
| 40 | local filteredMessages = { ['____'] = '___' };
| |
| 41 | local onPropertyChanged = function (obj) | |
| 42 | if (obj:isDescendantOf (workspace)) then | |
| 43 | local objText = obj.Text; | |
| 44 | ||
| 45 | if (objText ~= '___' and objText:find '(%S)') then | |
| 46 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
| 47 | obj.Text = filteredMessages [objText]; | |
| 48 | elseif (not filteredMessages [objText]) then | |
| 49 | obj.Text = '___'; | |
| 50 | ||
| 51 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
| 52 | ||
| 53 | filteredMessages [objText] = filtered; | |
| 54 | filteredMessages [filtered] = filtered; | |
| 55 | ||
| 56 | obj.Text = filtered; | |
| 57 | end; | |
| 58 | end; | |
| 59 | end; | |
| 60 | end; | |
| 61 | ||
| 62 | local newInstance = Instance.new; | |
| 63 | Instance = {
| |
| 64 | new = function (class, parent) | |
| 65 | local obj = newInstance (class, parent); | |
| 66 | ||
| 67 | if (pcall (function()return obj.Text;end)) then | |
| 68 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
| |
| 69 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
| |
| 70 | end; | |
| 71 | ||
| 72 | return obj; | |
| 73 | end; | |
| 74 | }; | |
| 75 | end; | |
| 76 | plr = game.Players.LocalPlayer | |
| 77 | mouse = plr:GetMouse() | |
| 78 | part = nil | |
| 79 | bp = nil | |
| 80 | particles = nil | |
| 81 | base = Instance.new("ScreenGui",plr.PlayerGui)
| |
| 82 | bbg = Instance.new("BillboardGui",plr.Character.Head)
| |
| 83 | bbg.Size = UDim2.new(0,200,0,50) | |
| 84 | bbg.StudsOffset = Vector3.new(0,5,0) | |
| 85 | bbgTl = Instance.new("TextLabel",bbg)
| |
| 86 | bbgTl.BackgroundTransparency = 1 | |
| 87 | bbgTl.Size = UDim2.new(10,0,1,0) | |
| 88 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
| 89 | bbgTl.Font = "Highway" | |
| 90 | bbgTl.Text = " " | |
| 91 | bbgTl.TextSize = 40 | |
| 92 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0) | |
| 93 | bbgTl.TextStrokeTransparency = 0 | |
| 94 | bbgTl.TextWrapped = true | |
| 95 | plr.Chatted:connect(function(msg) | |
| 96 | bbgTl.Text = msg | |
| 97 | wait(5) | |
| 98 | if bbgTl.Text == msg then | |
| 99 | bbgTl.Text = " " | |
| 100 | while true do | |
| 101 | textfag.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 102 | bbgTl.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
| 103 | wait(.1) | |
| 104 | end | |
| 105 | end | |
| 106 | end) | |
| 107 | Player=game:GetService("Players").LocalPlayer
| |
| 108 | Character=Player.Character | |
| 109 | PlayerGui=Player.PlayerGui | |
| 110 | Backpack=Player.Backpack | |
| 111 | Torso=Character.Torso | |
| 112 | Head=Character.Head | |
| 113 | Humanoid=Character.Humanoid | |
| 114 | m=Instance.new('Model',Character)
| |
| 115 | LeftArm=Character["Left Arm"] | |
| 116 | LeftLeg=Character["Left Leg"] | |
| 117 | RightArm=Character["Right Arm"] | |
| 118 | RightLeg=Character["Right Leg"] | |
| 119 | LS=Torso["Left Shoulder"] | |
| 120 | LH=Torso["Left Hip"] | |
| 121 | RS=Torso["Right Shoulder"] | |
| 122 | RH=Torso["Right Hip"] | |
| 123 | Face = Head.face | |
| 124 | Neck=Torso.Neck | |
| 125 | --it=Instance.new | |
| 126 | local hair3 = Instance.new("Part",char)
| |
| 127 | hair3.Material="Neon" | |
| 128 | hair3.CanCollide=false | |
| 129 | hair3.Size=Vector3.new(0.1,0.1,0.1) | |
| 130 | hair3.Transparency=0 | |
| 131 | ||
| 132 | local msh = Instance.new("SpecialMesh",hair3)
| |
| 133 | local text = Instance.new("Texture",hair3)
| |
| 134 | text.Texture="rbxassetid://151778895" | |
| 135 | msh.MeshId="rbxassetid://151778863" | |
| 136 | msh.Scale=Vector3.new(1.01, 1.01, 1.01) | |
| 137 | ||
| 138 | local w = Instance.new("Weld",hair3)
| |
| 139 | w.Part1=hair3 | |
| 140 | w.Part0=Head | |
| 141 | w.C0=CFrame.new(0,0.12,-0.23) | |
| 142 | attacktype=1 | |
| 143 | vt=Vector3.new | |
| 144 | cf=CFrame.new | |
| 145 | euler=CFrame.fromEulerAnglesXYZ | |
| 146 | angles=CFrame.Angles | |
| 147 | cloaked=false | |
| 148 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 149 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 150 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 151 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 152 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 153 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 154 | RootPart=Character.HumanoidRootPart | |
| 155 | RootJoint=RootPart.RootJoint | |
| 156 | RootCF=euler(-1.57,0,3.14) | |
| 157 | attack = false | |
| 158 | attackdebounce = false | |
| 159 | deb=false | |
| 160 | equipped=true | |
| 161 | hand=false | |
| 162 | MMouse=nil | |
| 163 | combo=0 | |
| 164 | mana=0 | |
| 165 | trispeed=.2 | |
| 166 | attackmode='none' | |
| 167 | local idle=0 | |
| 168 | local Anim="Idle" | |
| 169 | local gun=false | |
| 170 | local shoot=false | |
| 171 | player=nil | |
| 172 | mana=0 | |
| 173 | ||
| 174 | local defensevalue = 999999 | |
| 175 | local speedvalue = 1 | |
| 176 | local damagevalue = 1 | |
| 177 | local cf = CFrame.new-- make things ez :3 | |
| 178 | local mr = math.rad | |
| 179 | local angles = CFrame.Angles | |
| 180 | local ud = UDim2.new | |
| 181 | local c3 = Color3.new | |
| 182 | ||
| 183 | local stats=Instance.new('Folder',Character)
| |
| 184 | stats.Name='Stats' | |
| 185 | local block=Instance.new('BoolValue',stats)
| |
| 186 | block.Name='Block' | |
| 187 | block.Value=false | |
| 188 | local stun=Instance.new('BoolValue',stats)
| |
| 189 | stun.Name='Stun' | |
| 190 | stun.Value=false | |
| 191 | local defense=Instance.new('NumberValue',stats)
| |
| 192 | defense.Name='Defence' | |
| 193 | defense.Value=defensevalue | |
| 194 | local speed=Instance.new('NumberValue',stats)
| |
| 195 | speed.Name='Speed' | |
| 196 | speed.Value=speedvalue | |
| 197 | local damagea=Instance.new('NumberValue',stats)
| |
| 198 | damagea.Name='Damage' | |
| 199 | damagea.Value=damagevalue | |
| 200 | ||
| 201 | Humanoid = Character.Humanoid | |
| 202 | if Humanoid:FindFirstChild("Animator")then
| |
| 203 | Humanoid:FindFirstChild("Animator"):Destroy()
| |
| 204 | end | |
| 205 | ||
| 206 | Humanoid.WalkSpeed = 3 | |
| 207 | ||
| 208 | music = Instance.new("Sound", Torso)
| |
| 209 | music.SoundId = "http://www.roblox.com/asset/?id=182408067" | |
| 210 | music.Volume = math.huge | |
| 211 | music.Looped = true | |
| 212 | wait(0.1) | |
| 213 | music:Play() | |
| 214 | ||
| 215 | Colorpart1 = Torso.BrickColor.r | |
| 216 | Colorpart2 = Torso.BrickColor.g | |
| 217 | Colorpart3 = Torso.BrickColor.b | |
| 218 | ||
| 219 | CloakEffectLight2 = Instance.new("PointLight", Torso)
| |
| 220 | CloakEffectLight2.Color = Color3.new(Colorpart1, Colorpart2, Colorpart3) | |
| 221 | CloakEffectLight2.Range = 10 | |
| 222 | CloakEffectLight2.Brightness = 10 | |
| 223 | CloakEffectLight2.Enabled = true | |
| 224 | ||
| 225 | mouse=Player:GetMouse() | |
| 226 | --save shoulders | |
| 227 | RSH, LSH=nil, nil | |
| 228 | --welds | |
| 229 | RW, LW=Instance.new("Motor"), Instance.new("Motor")
| |
| 230 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 231 | LH=Torso["Left Hip"] | |
| 232 | RH=Torso["Right Hip"] | |
| 233 | TorsoColor=Torso.BrickColor | |
| 234 | function NoOutline(Part) | |
| 235 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 236 | end | |
| 237 | player=Player | |
| 238 | ch=Character | |
| 239 | RSH=ch.Torso["Right Shoulder"] | |
| 240 | LSH=ch.Torso["Left Shoulder"] | |
| 241 | -- | |
| 242 | RSH.Parent=nil | |
| 243 | LSH.Parent=nil | |
| 244 | -- | |
| 245 | RW.Name="Right Shoulder" | |
| 246 | RW.Part0=ch.Torso | |
| 247 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 248 | RW.C1=cf(0, 0.5, 0) | |
| 249 | RW.Part1=ch["Right Arm"] | |
| 250 | RW.Parent=ch.Torso | |
| 251 | -- | |
| 252 | LW.Name="Left Shoulder" | |
| 253 | LW.Part0=ch.Torso | |
| 254 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 255 | LW.C1=cf(0, 0.5, 0) | |
| 256 | LW.Part1=ch["Left Arm"] | |
| 257 | LW.Parent=ch.Torso | |
| 258 | ||
| 259 | local function weldBetween(a, b) | |
| 260 | local weldd = Instance.new("ManualWeld")
| |
| 261 | weldd.Part0 = a | |
| 262 | weldd.Part1 = b | |
| 263 | weldd.C0 = CFrame.new() | |
| 264 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 265 | weldd.Parent = a | |
| 266 | return weldd | |
| 267 | end | |
| 268 | ||
| 269 | fat = Instance.new("BindableEvent", script)
| |
| 270 | fat.Name = "Heartbeat" | |
| 271 | ||
| 272 | script:WaitForChild("Heartbeat")
| |
| 273 | ||
| 274 | frame = 1 / 30 | |
| 275 | tf = 0 | |
| 276 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
| 277 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
| 278 | lastframe = tick() | |
| 279 | script.Heartbeat:Fire() --ayy lmao | |
| 280 | ||
| 281 | game:GetService("RunService").Heartbeat:connect(function(s, p) --herp derp
| |
| 282 | tf = tf + s | |
| 283 | if tf >= frame then | |
| 284 | if allowframeloss then | |
| 285 | script.Heartbeat:Fire() | |
| 286 | lastframe = tick() | |
| 287 | else | |
| 288 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
| |
| 289 | for i = 1, math.floor(tf / frame) do | |
| 290 | script.Heartbeat:Fire() | |
| 291 | end | |
| 292 | lastframe = tick() | |
| 293 | end | |
| 294 | if tossremainder then | |
| 295 | tf = 0 | |
| 296 | else | |
| 297 | tf = tf - frame * math.floor(tf / frame) | |
| 298 | end | |
| 299 | end | |
| 300 | end) | |
| 301 | ||
| 302 | --To use: fat.Event:fat.Event:wait() or fat.Event:connect(function() asdcode end) | |
| 303 | ||
| 304 | local function CFrameFromTopBack(at, top, back) | |
| 305 | local right = top:Cross(back) | |
| 306 | return CFrame.new(at.x, at.y, at.z, | |
| 307 | right.x, top.x, back.x, | |
| 308 | right.y, top.y, back.y, | |
| 309 | right.z, top.z, back.z) | |
| 310 | end | |
| 311 | ||
| 312 | function Triangle(a, b, c) | |
| 313 | local edg1 = (c-a):Dot((b-a).unit) | |
| 314 | local edg2 = (a-b):Dot((c-b).unit) | |
| 315 | local edg3 = (b-c):Dot((a-c).unit) | |
| 316 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 317 | a, b, c = a, b, c | |
| 318 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 319 | a, b, c = b, c, a | |
| 320 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 321 | a, b, c = c, a, b | |
| 322 | else | |
| 323 | assert(false, "unreachable") | |
| 324 | end | |
| 325 | ||
| 326 | local len1 = (c-a):Dot((b-a).unit) | |
| 327 | local len2 = (b-a).magnitude - len1 | |
| 328 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 329 | ||
| 330 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 331 | ||
| 332 | local list = {}
| |
| 333 | ||
| 334 | local TrailColor = ("Dark grey")
| |
| 335 | ||
| 336 | if len1 > 0.01 then | |
| 337 | local w1 = Instance.new('WedgePart', m)
| |
| 338 | game:GetService("Debris"):AddItem(w1,5)
| |
| 339 | w1.Material = "SmoothPlastic" | |
| 340 | w1.FormFactor = 'Custom' | |
| 341 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 342 | w1.Transparency = 0 | |
| 343 | w1.Reflectance = 0 | |
| 344 | w1.Material = "SmoothPlastic" | |
| 345 | w1.CanCollide = false | |
| 346 | NoOutline(w1) | |
| 347 | local sz = Vector3.new(0.2, width, len1) | |
| 348 | w1.Size = sz | |
| 349 | local sp = Instance.new("SpecialMesh",w1)
| |
| 350 | sp.MeshType = "Wedge" | |
| 351 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 352 | w1:BreakJoints() | |
| 353 | w1.Anchored = true | |
| 354 | w1.Parent = workspace | |
| 355 | w1.Transparency = 0.7 | |
| 356 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 357 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 358 | table.insert(list,w1) | |
| 359 | end | |
| 360 | ||
| 361 | if len2 > 0.01 then | |
| 362 | local w2 = Instance.new('WedgePart', m)
| |
| 363 | game:GetService("Debris"):AddItem(w2,5)
| |
| 364 | w2.Material = "SmoothPlastic" | |
| 365 | w2.FormFactor = 'Custom' | |
| 366 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 367 | w2.Transparency = 0 | |
| 368 | w2.Reflectance = 0 | |
| 369 | w2.Material = "SmoothPlastic" | |
| 370 | w2.CanCollide = false | |
| 371 | NoOutline(w2) | |
| 372 | local sz = Vector3.new(0.2, width, len2) | |
| 373 | w2.Size = sz | |
| 374 | local sp = Instance.new("SpecialMesh",w2)
| |
| 375 | sp.MeshType = "Wedge" | |
| 376 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 377 | w2:BreakJoints() | |
| 378 | w2.Anchored = true | |
| 379 | w2.Parent = workspace | |
| 380 | w2.Transparency = 0.7 | |
| 381 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 382 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 383 | table.insert(list,w2) | |
| 384 | end | |
| 385 | return unpack(list) | |
| 386 | end | |
| 387 | ||
| 388 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 389 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 390 | end | |
| 391 | ||
| 392 | function clerp(a,b,t) | |
| 393 | local qa = {QuaternionFromCFrame(a)}
| |
| 394 | local qb = {QuaternionFromCFrame(b)}
| |
| 395 | local ax, ay, az = a.x, a.y, a.z | |
| 396 | local bx, by, bz = b.x, b.y, b.z | |
| 397 | local _t = 1-t | |
| 398 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 399 | end | |
| 400 | ||
| 401 | function QuaternionFromCFrame(cf) | |
| 402 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 403 | local trace = m00 + m11 + m22 | |
| 404 | if trace > 0 then | |
| 405 | local s = math.sqrt(1 + trace) | |
| 406 | local recip = 0.5/s | |
| 407 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 408 | else | |
| 409 | local i = 0 | |
| 410 | if m11 > m00 then | |
| 411 | i = 1 | |
| 412 | end | |
| 413 | if m22 > (i == 0 and m00 or m11) then | |
| 414 | i = 2 | |
| 415 | end | |
| 416 | if i == 0 then | |
| 417 | local s = math.sqrt(m00-m11-m22+1) | |
| 418 | local recip = 0.5/s | |
| 419 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 420 | elseif i == 1 then | |
| 421 | local s = math.sqrt(m11-m22-m00+1) | |
| 422 | local recip = 0.5/s | |
| 423 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 424 | elseif i == 2 then | |
| 425 | local s = math.sqrt(m22-m00-m11+1) | |
| 426 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 427 | end | |
| 428 | end | |
| 429 | end | |
| 430 | ||
| 431 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 432 | local xs, ys, zs = x + x, y + y, z + z | |
| 433 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 434 | local xx = x*xs | |
| 435 | local xy = x*ys | |
| 436 | local xz = x*zs | |
| 437 | local yy = y*ys | |
| 438 | local yz = y*zs | |
| 439 | local zz = z*zs | |
| 440 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 441 | end | |
| 442 | ||
| 443 | function QuaternionSlerp(a, b, t) | |
| 444 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 445 | local startInterp, finishInterp; | |
| 446 | if cosTheta >= 0.0001 then | |
| 447 | if (1 - cosTheta) > 0.0001 then | |
| 448 | local theta = math.acos(cosTheta) | |
| 449 | local invSinTheta = 1/math.sin(theta) | |
| 450 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 451 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 452 | else | |
| 453 | startInterp = 1-t | |
| 454 | finishInterp = t | |
| 455 | end | |
| 456 | else | |
| 457 | if (1+cosTheta) > 0.0001 then | |
| 458 | local theta = math.acos(-cosTheta) | |
| 459 | local invSinTheta = 1/math.sin(theta) | |
| 460 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 461 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 462 | else | |
| 463 | startInterp = t-1 | |
| 464 | finishInterp = t | |
| 465 | end | |
| 466 | end | |
| 467 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 468 | end | |
| 469 | ||
| 470 | sitting=false | |
| 471 | resting=false | |
| 472 | meditating=false | |
| 473 | sprint=false | |
| 474 | ||
| 475 | mouse.Button1Down:connect(function() | |
| 476 | end) | |
| 477 | print'Only instinct left is survival.' | |
| 478 | mouse.KeyDown:connect(function(k) | |
| 479 | k=k:lower() | |
| 480 | if k=='z' and attack==false and resting==false and sprint==false and meditating==false then | |
| 481 | attack=true | |
| 482 | if sitting==false then | |
| 483 | sitting=true | |
| 484 | Humanoid.WalkSpeed = 0 | |
| 485 | for i=0,1,0.04 do | |
| 486 | fat.Event:wait() | |
| 487 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 488 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 489 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 490 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 491 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 492 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 493 | end | |
| 494 | elseif sitting==true then | |
| 495 | sitting=false | |
| 496 | for i=0,1,0.04 do | |
| 497 | fat.Event:wait() | |
| 498 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 499 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 500 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 501 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.3,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 502 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 503 | LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 504 | end | |
| 505 | Humanoid.WalkSpeed = 3 | |
| 506 | end | |
| 507 | attack=false | |
| 508 | end | |
| 509 | if k=='x' and attack==false and sitting==false and sprint==false and meditating==false then | |
| 510 | attack=true | |
| 511 | if resting==false then | |
| 512 | resting=true | |
| 513 | Humanoid.WalkSpeed = 0 | |
| 514 | for i=0,1,0.04 do | |
| 515 | fat.Event:wait() | |
| 516 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 517 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 518 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 519 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 520 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 521 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 522 | end | |
| 523 | elseif resting==true then | |
| 524 | resting=false | |
| 525 | for i=0,1,0.04 do | |
| 526 | fat.Event:wait() | |
| 527 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 528 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 529 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 530 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 531 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 532 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 533 | end | |
| 534 | Humanoid.WalkSpeed = 3 | |
| 535 | end | |
| 536 | attack=false | |
| 537 | end | |
| 538 | if k=='c' and attack==false and sitting==false and resting==false and sprint==false then | |
| 539 | attack=true | |
| 540 | if meditating==false then | |
| 541 | meditating=true | |
| 542 | Humanoid.WalkSpeed = 0 | |
| 543 | for i=0,1,0.04 do | |
| 544 | fat.Event:wait() | |
| 545 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 546 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 547 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 548 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 549 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 550 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 551 | end | |
| 552 | elseif meditating==true then | |
| 553 | meditating=false | |
| 554 | for i=0,1,0.04 do | |
| 555 | fat.Event:wait() | |
| 556 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.05)*angles(math.rad(0),math.rad(15),math.rad(0)),0.15) | |
| 557 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(30)),0.15) | |
| 558 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.15) | |
| 559 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.1,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),0.15) | |
| 560 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-40),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 561 | LH.C0=clerp(LH.C0,cf(-0.75,0.05,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15) | |
| 562 | end | |
| 563 | Humanoid.WalkSpeed = 3 | |
| 564 | end | |
| 565 | attack=false | |
| 566 | end | |
| 567 | if k=='e' and attack==false and resting==false and sitting==false and meditating==false and sprint==false then | |
| 568 | sprint=true | |
| 569 | Humanoid.WalkSpeed = 20 | |
| 570 | end | |
| 571 | end) | |
| 572 | ||
| 573 | mouse.KeyUp:connect(function(k) | |
| 574 | if k=='e' and attack==false and resting==false and sitting==false and meditating==false and sprint==true then | |
| 575 | sprint=false | |
| 576 | Humanoid.WalkSpeed = 3 | |
| 577 | end | |
| 578 | end) | |
| 579 | ||
| 580 | local sine = 0 | |
| 581 | local change = 1 | |
| 582 | local val = 0 | |
| 583 | ||
| 584 | fat.Event:connect(function() | |
| 585 | sine = sine + change | |
| 586 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 587 | local velderp=RootPart.Velocity.y | |
| 588 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 589 | if equipped==true or equipped==false then | |
| 590 | if attack==false then | |
| 591 | idle=idle+1 | |
| 592 | else | |
| 593 | idle=0 | |
| 594 | end | |
| 595 | if idle>=500 then | |
| 596 | if attack==false then | |
| 597 | --Sheath() | |
| 598 | end | |
| 599 | end | |
| 600 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 601 | Anim="Jump" | |
| 602 | if attack==false then | |
| 603 | change=1 | |
| 604 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 605 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
| 606 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(20)),0.15) | |
| 607 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-20)),0.15) | |
| 608 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-20),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
| 609 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),0.15) | |
| 610 | end | |
| 611 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 612 | Anim="Fall" | |
| 613 | if attack==false then | |
| 614 | change=1 | |
| 615 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),0.15) | |
| 616 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),0.15) | |
| 617 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(10)),0.15) | |
| 618 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),0.15) | |
| 619 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 620 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-10),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 621 | end | |
| 622 | elseif torvel<1 and hitfloor~=nil then | |
| 623 | Anim="Idle" | |
| 624 | if attack==false and sitting==false and resting==false and meditating==false then | |
| 625 | change=1 | |
| 626 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
| 627 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
| 628 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.55+0.05*math.cos(sine/30)+ -math.sin(sine/30)/40,0)*angles(math.rad(5-2.5*math.cos(sine/30)),math.rad(0),math.rad(10+5*math.cos(sine/30))+ math.sin(sine/30)/20),0.15) | |
| 629 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.55+0.05*math.cos(sine/30)+ -math.sin(sine/30)/40,0)*angles(math.rad(5-2.5*math.cos(sine/30)),math.rad(0),math.rad(-10-5*math.cos(sine/30))+ -math.sin(sine/30)/20),0.15) | |
| 630 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/30),0.025*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 631 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/30),0.025*math.cos(sine/30))*angles(math.rad(-2.5*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 632 | else | |
| 633 | if attack==false and sitting==true and resting==false and meditating==false then | |
| 634 | change=1 | |
| 635 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.9)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
| 636 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(-5*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
| 637 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.45,0)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(10)),0.15) | |
| 638 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.45,0)*angles(math.rad(-45-2.5*math.cos(sine/30)),math.rad(0),math.rad(-10)),0.15) | |
| 639 | RH.C0=clerp(RH.C0,cf(1,-1,0.025*math.cos(sine/30))*angles(math.rad(45-2.5*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 640 | LH.C0=clerp(LH.C0,cf(-1,-1,0.025*math.cos(sine/30))*angles(math.rad(45-2.5*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15) | |
| 641 | else | |
| 642 | if attack==false and sitting==false and resting==true and meditating==false then | |
| 643 | change=1 | |
| 644 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-2.3)*angles(math.rad(-80-1*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
| 645 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(5-1*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
| 646 | RW.C0=clerp(RW.C0,CFrame.new(1,0.75,0.1)*angles(math.rad(215-1*math.cos(sine/30)),math.rad(0),math.rad(-45)),0.15) | |
| 647 | LW.C0=clerp(LW.C0,CFrame.new(-1,0.75,0.1)*angles(math.rad(200-1*math.cos(sine/30)),math.rad(0),math.rad(45)),0.15) | |
| 648 | RH.C0=clerp(RH.C0,cf(1,-1,0.025*math.cos(sine/30))*angles(math.rad(25-1*math.cos(sine/30)),math.rad(90),math.rad(0))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
| 649 | LH.C0=clerp(LH.C0,cf(-1,-1,0.025*math.cos(sine/30))*angles(math.rad(10-1*math.cos(sine/30)),math.rad(-90),math.rad(0))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15) | |
| 650 | else | |
| 651 | if attack==false and sitting==false and resting==false and meditating==true then | |
| 652 | change=1 | |
| 653 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.9)*angles(math.rad(10-1*math.cos(sine/30)),math.rad(0),math.rad(0)),0.15) | |
| 654 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(10-1*math.cos(sine/30))+ -math.sin(sine/30)/15,math.rad(0),math.rad(0)),0.15) | |
| 655 | RW.C0=clerp(RW.C0,CFrame.new(1.25,0.5,-0.5)*angles(math.rad(0),math.rad(165),math.rad(90)),0.15) | |
| 656 | LW.C0=clerp(LW.C0,CFrame.new(-1.25,0.5,-0.5)*angles(math.rad(0),math.rad(-165),math.rad(-90)),0.15) | |
| 657 | RH.C0=clerp(RH.C0,cf(1,-1,0.1)*angles(math.rad(-30),math.rad(75),math.rad(0))*angles(math.rad(80),math.rad(0),math.rad(0)),0.15) | |
| 658 | LH.C0=clerp(LH.C0,cf(-1,-1,0.1)*angles(math.rad(-30),math.rad(-75),math.rad(0))*angles(math.rad(80),math.rad(0),math.rad(0)),0.15) | |
| 659 | end | |
| 660 | end | |
| 661 | end | |
| 662 | end | |
| 663 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 664 | Anim="Walk" | |
| 665 | if attack==false and sprint==false then | |
| 666 | change=0.5 | |
| 667 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
| 668 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0+0.025*math.cos(sine/3.5))*angles(math.rad(0-2.5*math.cos(sine/3.5)),math.rad(1.5*math.cos(sine/7)),math.rad(-7.5*math.cos(sine/7))),0.15) | |
| 669 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(30*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15) | |
| 670 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15) | |
| 671 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
| 672 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
| 673 | elseif attack==false and sprint==true then | |
| 674 | change=1 | |
| 675 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
| 676 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*cf(0,0,0+0.025*math.cos(sine/3.5))*angles(math.rad(0-2.5*math.cos(sine/3.5)),math.rad(1.5*math.cos(sine/7)),math.rad(-7.5*math.cos(sine/7))),0.15) | |
| 677 | RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(45*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15) | |
| 678 | LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-45*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15) | |
| 679 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.25*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-45*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
| 680 | LH.C0=clerp(LH.C0,cf(-1,-0.9+0.25*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+45*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-2.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15) | |
| 681 | end | |
| 682 | elseif torvel<22 and hitfloor~=nil then | |
| 683 | Anim="Run" | |
| 684 | if attack==false then | |
| 685 | end | |
| 686 | end | |
| 687 | end | |
| 688 | end) | |
| 689 | ||
| 690 | --Created with PenguinAnonymous's compiler | |
| 691 | --PenguinAnonymous is not responsible for damages caused to your game | |
| 692 | --This plugin does not remove things | |
| 693 | --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing | |
| 694 | --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments | |
| 695 | --Thank you for using my plugin and enjoy :) | |
| 696 | --It is free to use | |
| 697 | --If you use this plugin to create your own, please give me credit | |
| 698 | --Errors: | |
| 699 | local runDummyScript = function(f,scri) | |
| 700 | local oldenv = getfenv(f) | |
| 701 | local newenv = setmetatable({}, {
| |
| 702 | __index = function(_, k) | |
| 703 | if k:lower() == 'script' then | |
| 704 | return scri | |
| 705 | else | |
| 706 | return oldenv[k] | |
| 707 | end | |
| 708 | end | |
| 709 | }) | |
| 710 | setfenv(f, newenv) | |
| 711 | ypcall(function() f() end) | |
| 712 | end | |
| 713 | cors = {}
| |
| 714 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 715 | mas.Name = "CompiledModel" | |
| 716 | o1 = Instance.new("Tool")
| |
| 717 | o2 = Instance.new("Part")
| |
| 718 | o3 = Instance.new("Sound")
| |
| 719 | o4 = Instance.new("SpecialMesh")
| |
| 720 | o5 = Instance.new("Sound")
| |
| 721 | o6 = Instance.new("Sound")
| |
| 722 | o7 = Instance.new("Fire")
| |
| 723 | o8 = Instance.new("PointLight")
| |
| 724 | o9 = Instance.new("Smoke")
| |
| 725 | o10 = Instance.new("ParticleEmitter")
| |
| 726 | o11 = Instance.new("PointLight")
| |
| 727 | o12 = Instance.new("ParticleEmitter")
| |
| 728 | o13 = Instance.new("LocalScript")
| |
| 729 | o14 = Instance.new("Animation")
| |
| 730 | o15 = Instance.new("Animation")
| |
| 731 | o16 = Instance.new("Animation")
| |
| 732 | o17 = Instance.new("Script")
| |
| 733 | o18 = Instance.new("ParticleEmitter")
| |
| 734 | o19 = Instance.new("PointLight")
| |
| 735 | o20 = Instance.new("ParticleEmitter")
| |
| 736 | o1.Name = "ChargedFireball" | |
| 737 | o1.Parent = mas | |
| 738 | o1.TextureId = "http://www.roblox.com/asset/?id=318924325" | |
| 739 | o1.GripRight = Vector3.new(0, -1, 0) | |
| 740 | o1.GripUp = Vector3.new(1, 0, 0) | |
| 741 | o1.ToolTip = "Fireball" | |
| 742 | o1.CanBeDropped = false | |
| 743 | o2.Name = "Handle" | |
| 744 | o2.Parent = o1 | |
| 745 | o2.BrickColor = BrickColor.new("Bright blue")
| |
| 746 | o2.Transparency = 1 | |
| 747 | o2.Position = Vector3.new(4.70000029, 2086, -3.10000014) | |
| 748 | o2.Rotation = Vector3.new(-90, 0, -90) | |
| 749 | o2.RotVelocity = Vector3.new(1, 1, 1) | |
| 750 | o2.Locked = true | |
| 751 | o2.FormFactor = Enum.FormFactor.Symmetric | |
| 752 | o2.Shape = Enum.PartType.Ball | |
| 753 | o2.Size = Vector3.new(1, 1, 1) | |
| 754 | o2.CFrame = CFrame.new(4.70000029, 2086, -3.10000014, 0, 1, 0, 0, 0, 1, 1, 0, 0) | |
| 755 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
| 756 | o2.TopSurface = Enum.SurfaceType.Smooth | |
| 757 | o2.Color = Color3.new(0.886275, 0.607843, 0.25098) | |
| 758 | o2.Position = Vector3.new(4.70000029, 2086, -3.10000014) | |
| 759 | o2.Orientation = Vector3.new(-90, -90, 0) | |
| 760 | o2.Color = Color3.new(0.886275, 0.607843, 0.25098) | |
| 761 | o3.Name = "ExplodeSound" | |
| 762 | o3.Parent = o2 | |
| 763 | o3.SoundId = "http://www.roblox.com/asset/?id=163277488" | |
| 764 | o3.Volume = math.huge | |
| 765 | o4.Parent = o2 | |
| 766 | o4.MeshType = Enum.MeshType.Sphere | |
| 767 | o5.Name = "ChargeSound" | |
| 768 | o5.Parent = o2 | |
| 769 | o5.SoundId = "http://www.roblox.com/asset/?id=339027743" | |
| 770 | o5.Volume = math.huge | |
| 771 | o6.Name = "FireSound" | |
| 772 | o6.Parent = o2 | |
| 773 | o6.SoundId = "http://www.roblox.com/asset/?id=137304720" | |
| 774 | o6.Volume = 1 | |
| 775 | o7.Parent = o2 | |
| 776 | o7.Size = 3 | |
| 777 | o7.Color = Color3.new(178, 138, 239) | |
| 778 | o7.Enabled = false | |
| 779 | o7.Heat = 0 | |
| 780 | o7.Color = Color3.new(178, 138, 239) | |
| 781 | o8.Parent = o2 | |
| 782 | o8.Color = Color3.new(178, 138, 239) | |
| 783 | o8.Enabled = false | |
| 784 | o8.Shadows = true | |
| 785 | o8.Color = Color3.new(178, 138, 239) | |
| 786 | o9.Parent = o2 | |
| 787 | o9.Size = 0.10000000149012 | |
| 788 | o9.Color = Color3.new(178, 138, 239) | |
| 789 | o9.Enabled = false | |
| 790 | o9.RiseVelocity = 0 | |
| 791 | o9.Color = Color3.new(178, 138, 239) | |
| 792 | o10.Name = "Fire" | |
| 793 | o10.Parent = o2 | |
| 794 | o10.Transparency = NumberSequence.new(1,0.76875001192093,0.59375,0.41874998807907,0.28749996423721,0.28125,0.34999996423721,0.54999995231628,1) | |
| 795 | o10.Rotation = NumberRange.new(-180,180) | |
| 796 | o10.Size = NumberSequence.new(1.25,2) | |
| 797 | o10.Color = ColorSequence.new(Color3.new(178, 138, 239),Color3.new(178, 138, 239)) | |
| 798 | o10.LightEmission = 1 | |
| 799 | o10.Texture = "http://www.roblox.com/asset/?id=1057317572" | |
| 800 | o10.ZOffset = 1 | |
| 801 | o10.Acceleration = Vector3.new(0, 12.5, 0) | |
| 802 | o10.Lifetime = NumberRange.new(0.20000000298023,0.60000002384186) | |
| 803 | o10.Rate = 50 | |
| 804 | o10.RotSpeed = NumberRange.new(-180,180) | |
| 805 | o10.Speed = NumberRange.new(0,0) | |
| 806 | o10.VelocitySpread = 0 | |
| 807 | o10.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 808 | o11.Name = "Light" | |
| 809 | o11.Parent = o2 | |
| 810 | o11.Color = Color3.new(1, 0.654902, 0.235294) | |
| 811 | o11.Shadows = true | |
| 812 | o11.Color = Color3.new(1, 0.654902, 0.235294) | |
| 813 | o12.Name = "Sparks" | |
| 814 | o12.Parent = o2 | |
| 815 | o12.Size = NumberSequence.new(0.625,0) | |
| 816 | o12.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 817 | o12.LightEmission = 1 | |
| 818 | o12.Texture = "http://www.roblox.com/asset/?id=1057317572" | |
| 819 | o12.ZOffset = 1 | |
| 820 | o12.Acceleration = Vector3.new(0, 10, 0) | |
| 821 | o12.Lifetime = NumberRange.new(0.5,0.82499998807907) | |
| 822 | o12.Rate = 50 | |
| 823 | o12.Speed = NumberRange.new(1,3) | |
| 824 | o12.VelocitySpread = 180 | |
| 825 | o12.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 826 | o13.Parent = o1 | |
| 827 | table.insert(cors,coroutine.create(function() | |
| 828 | wait() | |
| 829 | runDummyScript(function() | |
| 830 | --Originally by Stickmasterluke, modified by BombHunter2000 | |
| 831 | ||
| 832 | ||
| 833 | sp=script.Parent | |
| 834 | plr=game.Players.localPlayer | |
| 835 | ||
| 836 | --Bomb-- | |
| 837 | damage={inf,inf}
| |
| 838 | firerate=2 | |
| 839 | bombvelocity=100 | |
| 840 | chargetime=4 | |
| 841 | extrasize=4 | |
| 842 | -------- | |
| 843 | ||
| 844 | rate=1/30 | |
| 845 | debris=game:GetService("Debris")
| |
| 846 | equipped=false | |
| 847 | check=true | |
| 848 | ||
| 849 | function waitfor(a,b) | |
| 850 | while a:FindFirstChild(b)==nil do | |
| 851 | a.ChildAdded:wait() | |
| 852 | end | |
| 853 | return a:FindFirstChild(b) | |
| 854 | end | |
| 855 | ||
| 856 | local anim2=waitfor(sp,"ChargeEnergyBall") | |
| 857 | local anim3=waitfor(sp,"RightSlash") | |
| 858 | ||
| 859 | function onEquipped(mouse) | |
| 860 | sp.Handle.Transparency=1 | |
| 861 | equipped=true | |
| 862 | if chargeanim~=nil then | |
| 863 | chargeanim:Stop() | |
| 864 | end | |
| 865 | if mouse~=nil then | |
| 866 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
| 867 | mouse.Button1Down:connect(function() | |
| 868 | down=true | |
| 869 | local he=sp.Parent:FindFirstChild("Head")
| |
| 870 | local hu=sp.Parent:FindFirstChild("Humanoid")
| |
| 871 | if check and he and hu and hu.Health>0 then | |
| 872 | check=false | |
| 873 | mouse.Icon="rbxasset://textures\\GunWaitCursor.png" | |
| 874 | starttime=tick() | |
| 875 | lv=he.CFrame.lookVector | |
| 876 | local mesh=sp.Handle:FindFirstChild("Mesh")
| |
| 877 | if mesh~=nil then | |
| 878 | mesh.Scale=Vector3.new(1,1,1) | |
| 879 | end | |
| 880 | local fire=sp.Handle:FindFirstChild("Fire")
| |
| 881 | if fire~=nil then | |
| 882 | fire.Size=0 | |
| 883 | fire.Enabled=true | |
| 884 | end | |
| 885 | local light=sp.Handle:FindFirstChild("PointLight")
| |
| 886 | if light~=nil then | |
| 887 | light.Range=0 | |
| 888 | light.Enabled=true | |
| 889 | end | |
| 890 | local smoke=sp.Handle:FindFirstChild("Smoke")
| |
| 891 | if smoke~=nil then | |
| 892 | smoke.Size=0 | |
| 893 | smoke.Enabled=false | |
| 894 | end | |
| 895 | if chargeanim~=nil then | |
| 896 | chargeanim:Stop() | |
| 897 | end | |
| 898 | chargeanim=hu:LoadAnimation(anim2) | |
| 899 | if chargeanim then | |
| 900 | chargeanim:Play() | |
| 901 | end | |
| 902 | local lastchargesound=0 | |
| 903 | while down and equipped and tick()-starttime<chargetime and hu~=nil and hu.Health>0 do | |
| 904 | local percent=(tick()-starttime)/chargetime | |
| 905 | sp.Handle.Transparency=1+(math.random()*.3) | |
| 906 | local mesh=sp.Handle:FindFirstChild("Mesh")
| |
| 907 | if mesh~=nil then | |
| 908 | mesh.Scale=Vector3.new(1,1,1)+(Vector3.new(1,1,1)*extrasize*percent) | |
| 909 | end | |
| 910 | local fire=sp.Handle:FindFirstChild("Fire")
| |
| 911 | if fire~=nil then | |
| 912 | fire.Size=percent*extrasize*2 | |
| 913 | end | |
| 914 | local light=sp.Handle:FindFirstChild("PointLight")
| |
| 915 | if light~=nil then | |
| 916 | light.Range=percent*extrasize*4 | |
| 917 | end | |
| 918 | local smoke=sp.Handle:FindFirstChild("Smoke")
| |
| 919 | if smoke~=nil then | |
| 920 | smoke.Size=percent*extrasize*.2 | |
| 921 | end | |
| 922 | if tick()-lastchargesound>5 then | |
| 923 | lastchargesound=tick() | |
| 924 | local sound=sp.Handle:FindFirstChild("ChargeSound")
| |
| 925 | if sound~=nil then | |
| 926 | sound:Play() | |
| 927 | end | |
| 928 | end | |
| 929 | wait() | |
| 930 | end | |
| 931 | sp.GripPos=Vector3.new(0,0,0) | |
| 932 | sp.Handle.Transparency=1 | |
| 933 | throwanim=hu:LoadAnimation(anim3) | |
| 934 | if throwanim then | |
| 935 | throwanim:Play(0,1,8) | |
| 936 | end | |
| 937 | local sound=sp.Handle:FindFirstChild("ChargeSound")
| |
| 938 | if sound~=nil then | |
| 939 | sound:Stop() | |
| 940 | end | |
| 941 | local sound=sp.Handle:FindFirstChild("FireSound")
| |
| 942 | if sound~=nil then | |
| 943 | sound:Play() | |
| 944 | end | |
| 945 | local fire=sp.Handle:FindFirstChild("Fire")
| |
| 946 | if fire~=nil then | |
| 947 | fire.Enabled=false | |
| 948 | end | |
| 949 | local smoke=sp.Handle:FindFirstChild("Smoke")
| |
| 950 | if smoke~=nil then | |
| 951 | smoke.Enabled=false | |
| 952 | end | |
| 953 | local light=sp.Handle:FindFirstChild("PointLight")
| |
| 954 | if light~=nil then | |
| 955 | light.Enabled=false | |
| 956 | end | |
| 957 | local shot=sp.Handle:clone() | |
| 958 | if chargeanim~=nil then | |
| 959 | chargeanim:Stop() | |
| 960 | end | |
| 961 | local fire=shot:FindFirstChild("Fire")
| |
| 962 | if fire~=nil then | |
| 963 | fire.Enabled=true | |
| 964 | end | |
| 965 | local smoke=shot:FindFirstChild("Smoke")
| |
| 966 | if smoke~=nil then | |
| 967 | smoke.Enabled=true | |
| 968 | end | |
| 969 | local light=shot:FindFirstChild("PointLight")
| |
| 970 | if light~=nil then | |
| 971 | light.Enabled=true | |
| 972 | end | |
| 973 | local percent=math.min(math.max((tick()-starttime)/chargetime,0),1) | |
| 974 | local size=(1+(extrasize*percent)) | |
| 975 | shot.Size=Vector3.new(1,1,1)*size | |
| 976 | shot.Mesh.Scale=Vector3.new(1,1,1)*(size/shot.Size.Y) | |
| 977 | shot.Name="Effect" | |
| 978 | shot.CanCollide=false | |
| 979 | shot.Transparency=1 | |
| 980 | if mouse~=nil then | |
| 981 | shot.Velocity=((mouse.Hit.p-shot.Position).unit)*bombvelocity | |
| 982 | else | |
| 983 | shot.Velocity=lv*bombvelocity | |
| 984 | end | |
| 985 | shot.RotVelocity=Vector3.new(math.random()-.5,math.random()-.5,math.random()-.5)*20 | |
| 986 | local bf=Instance.new("BodyForce")
| |
| 987 | bf.force=Vector3.new(0,shot:GetMass()*196.2,0) | |
| 988 | bf.Parent=shot | |
| 989 | shot.Touched:connect(function(hit) | |
| 990 | if shot~=nil and shot.Transparency~=10 and hit~=nil and string.lower(string.sub(hit.Name,1,6))~="effect" then | |
| 991 | if not hit:IsDescendantOf(sp.Parent) then | |
| 992 | local hum=hit.Parent:FindFirstChild("Humanoid")
| |
| 993 | if hum~=nil then | |
| 994 | for _,v in pairs(hum:GetChildren()) do | |
| 995 | if v~=nil and v.Name=="creator" then | |
| 996 | v:remove() | |
| 997 | end | |
| 998 | end | |
| 999 | local ct=Instance.new("ObjectValue")
| |
| 1000 | ct.Name="creator" | |
| 1001 | ct.Value=game.Players.LocalPlayer | |
| 1002 | ct.Parent=hum | |
| 1003 | hum:TakeDamage(damage[1]+(percent*(damage[2]-damage[1]))) | |
| 1004 | end | |
| 1005 | local explosion = Instance.new('Explosion')
| |
| 1006 | explosion.BlastPressure = percent*extrasize*5 | |
| 1007 | explosion.BlastRadius = percent*extrasize*2 | |
| 1008 | explosion.Position = shot.Position | |
| 1009 | explosion.Parent = game.Workspace | |
| 1010 | local sound=shot:FindFirstChild("ExplodeSound")
| |
| 1011 | if sound~=nil then | |
| 1012 | sound.Volume=.5+(.5*percent) | |
| 1013 | sound:Play() | |
| 1014 | end | |
| 1015 | shot.Transparency=1 | |
| 1016 | shot.Anchored=true | |
| 1017 | local fire=shot:FindFirstChild("Fire")
| |
| 1018 | if fire~=nil then | |
| 1019 | fire.Enabled=false | |
| 1020 | end | |
| 1021 | local smoke=shot:FindFirstChild("Smoke")
| |
| 1022 | if smoke~=nil then | |
| 1023 | smoke.Enabled=false | |
| 1024 | end | |
| 1025 | local light=shot:FindFirstChild("PointLight")
| |
| 1026 | if light~=nil then | |
| 1027 | light.Enabled=false | |
| 1028 | end | |
| 1029 | wait(.1) | |
| 1030 | if shot~=nil then | |
| 1031 | shot:remove() | |
| 1032 | end | |
| 1033 | end | |
| 1034 | end | |
| 1035 | end) | |
| 1036 | debris:AddItem(shot,14) | |
| 1037 | shot.Parent=game.Workspace | |
| 1038 | wait(firerate) | |
| 1039 | mouse.Icon="rbxasset://textures\\GunCursor.png" | |
| 1040 | check=true | |
| 1041 | end | |
| 1042 | end) | |
| 1043 | mouse.Button1Up:connect(function() | |
| 1044 | down=false | |
| 1045 | end) | |
| 1046 | end | |
| 1047 | end | |
| 1048 | ||
| 1049 | function onUnequipped() | |
| 1050 | equipped=false | |
| 1051 | end | |
| 1052 | ||
| 1053 | -- Waits for the child of the specified parent | |
| 1054 | local function WaitForChild(parent, childName) | |
| 1055 | while not parent:FindFirstChild(childName) do parent.ChildAdded:wait() end | |
| 1056 | return parent[childName] | |
| 1057 | end | |
| 1058 | ||
| 1059 | local Tool = script.Parent | |
| 1060 | ||
| 1061 | local Animations = {}
| |
| 1062 | local MyHumanoid | |
| 1063 | local MyCharacter | |
| 1064 | ||
| 1065 | ||
| 1066 | local function PlayAnimation(animationName) | |
| 1067 | if Animations[animationName] then | |
| 1068 | Animations[animationName]:Play() | |
| 1069 | end | |
| 1070 | end | |
| 1071 | ||
| 1072 | local function StopAnimation(animationName) | |
| 1073 | if Animations[animationName] then | |
| 1074 | Animations[animationName]:Stop() | |
| 1075 | end | |
| 1076 | end | |
| 1077 | ||
| 1078 | ||
| 1079 | function OnEquipped(mouse) | |
| 1080 | MyCharacter = Tool.Parent | |
| 1081 | MyHumanoid = WaitForChild(MyCharacter, 'Humanoid') | |
| 1082 | if MyHumanoid then | |
| 1083 | ||
| 1084 | Animations['IdleAnim'] = MyHumanoid:LoadAnimation(WaitForChild(Tool, 'IdleAnim3')) | |
| 1085 | end | |
| 1086 | PlayAnimation('IdleAnim')
| |
| 1087 | end | |
| 1088 | ||
| 1089 | function OnUnequipped() | |
| 1090 | for animName, _ in pairs(Animations) do | |
| 1091 | StopAnimation(animName) | |
| 1092 | end | |
| 1093 | end | |
| 1094 | ||
| 1095 | Tool.Equipped:connect(OnEquipped) | |
| 1096 | Tool.Unequipped:connect(OnUnequipped) | |
| 1097 | ||
| 1098 | sp.Equipped:connect(onEquipped) | |
| 1099 | sp.Unequipped:connect(onUnequipped) | |
| 1100 | ||
| 1101 | ||
| 1102 | ||
| 1103 | ||
| 1104 | ||
| 1105 | ||
| 1106 | end,o13) | |
| 1107 | end)) | |
| 1108 | o14.Name = "ChargeEnergyBall" | |
| 1109 | o14.Parent = o1 | |
| 1110 | o14.AnimationId = "http://www.roblox.com/Asset?ID=30257281" | |
| 1111 | o15.Name = "IdleAnim3" | |
| 1112 | o15.Parent = o1 | |
| 1113 | o15.AnimationId = "http://www.roblox.com/asset/?id=69427262" | |
| 1114 | o16.Name = "RightSlash" | |
| 1115 | o16.Parent = o1 | |
| 1116 | o16.AnimationId = "http://www.roblox.com/asset?id=187564515" | |
| 1117 | o17.Name = "FireTool" | |
| 1118 | o17.Parent = o1 | |
| 1119 | table.insert(cors,coroutine.create(function() | |
| 1120 | wait() | |
| 1121 | runDummyScript(function() | |
| 1122 | -- Scripted by duncan778 | |
| 1123 | ||
| 1124 | local Tool = script.Parent; | |
| 1125 | enabled = true | |
| 1126 | ||
| 1127 | function fire(v) | |
| 1128 | local vCharacter = Tool.Parent | |
| 1129 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 1130 | ||
| 1131 | local missile = Instance.new("Part")
| |
| 1132 | ||
| 1133 | local spawnPos = Tool.Handle.Position | |
| 1134 | spawnPos = spawnPos + (v * 4) | |
| 1135 | ||
| 1136 | missile.Position = spawnPos | |
| 1137 | missile.Size = Vector3.new(1,1,1) | |
| 1138 | missile.Velocity = v * 85 | |
| 1139 | missile.Shape = 0 | |
| 1140 | missile.BottomSurface = 0 | |
| 1141 | missile.TopSurface = 0 | |
| 1142 | missile.Name = "Firebolt" | |
| 1143 | missile.Transparency = 1 | |
| 1144 | missile.CanCollide = false | |
| 1145 | ||
| 1146 | local f = script.Fire:clone() | |
| 1147 | f.Parent = missile | |
| 1148 | f.Enabled = true | |
| 1149 | local s = script.Sparks:clone() | |
| 1150 | s.Parent = missile | |
| 1151 | s.Enabled = true | |
| 1152 | local l = script.Light:clone() | |
| 1153 | l.Parent = missile | |
| 1154 | l.Enabled = true | |
| 1155 | ||
| 1156 | local force = Instance.new("BodyForce")
| |
| 1157 | force.force = Vector3.new(0,100,0) | |
| 1158 | force.Parent = missile | |
| 1159 | ||
| 1160 | local creator_tag = Instance.new("ObjectValue")
| |
| 1161 | creator_tag.Value = vPlayer | |
| 1162 | creator_tag.Name = "creator" | |
| 1163 | creator_tag.Parent = missile | |
| 1164 | ||
| 1165 | local new_script = Tool.BurnScript:clone() | |
| 1166 | new_script.Parent = missile | |
| 1167 | new_script.Disabled = false | |
| 1168 | ||
| 1169 | local CreatorTag = Instance.new("StringValue")
| |
| 1170 | CreatorTag.Name = "CreatorTag" | |
| 1171 | CreatorTag.Value = Tool.Parent.Name | |
| 1172 | CreatorTag.Parent = missile | |
| 1173 | ||
| 1174 | missile.Parent = game.Workspace | |
| 1175 | end | |
| 1176 | ||
| 1177 | function gunUp() | |
| 1178 | Tool.Handle.Fire.Enabled = false | |
| 1179 | Tool.Handle.Sparks.Enabled = false | |
| 1180 | Tool.Handle.Light.Enabled = false | |
| 1181 | end | |
| 1182 | ||
| 1183 | function gunOut() | |
| 1184 | Tool.Handle.Fire.Enabled = true | |
| 1185 | Tool.Handle.Sparks.Enabled = true | |
| 1186 | Tool.Handle.Light.Enabled = true | |
| 1187 | end | |
| 1188 | ||
| 1189 | function onActivated() | |
| 1190 | if not enabled then | |
| 1191 | return | |
| 1192 | end | |
| 1193 | enabled = false | |
| 1194 | local character = Tool.Parent; | |
| 1195 | local humanoid = character.Humanoid | |
| 1196 | if humanoid == nil then | |
| 1197 | print("Humanoid not found")
| |
| 1198 | return | |
| 1199 | end | |
| 1200 | local targetPos = humanoid.TargetPoint | |
| 1201 | local lookAt = (targetPos - character.Head.Position).unit | |
| 1202 | ||
| 1203 | local reload = 5 | |
| 1204 | ||
| 1205 | gunUp() | |
| 1206 | fire(lookAt) | |
| 1207 | wait(reload) | |
| 1208 | gunOut() | |
| 1209 | wait() | |
| 1210 | enabled = true | |
| 1211 | end | |
| 1212 | ||
| 1213 | script.Parent.Activated:connect(onActivated) | |
| 1214 | ||
| 1215 | end,o17) | |
| 1216 | end)) | |
| 1217 | o18.Name = "Sparks" | |
| 1218 | o18.Parent = o17 | |
| 1219 | o18.Size = NumberSequence.new(0.625,0) | |
| 1220 | o18.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 1221 | o18.Enabled = false | |
| 1222 | o18.LightEmission = 1 | |
| 1223 | o18.Texture = "http://www.roblox.com/asset/?id=298984512" | |
| 1224 | o18.ZOffset = 1 | |
| 1225 | o18.Acceleration = Vector3.new(0, -5, 0) | |
| 1226 | o18.Lifetime = NumberRange.new(1,2) | |
| 1227 | o18.Rate = 75 | |
| 1228 | o18.Speed = NumberRange.new(6,8) | |
| 1229 | o18.VelocitySpread = 65 | |
| 1230 | o18.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 1231 | o19.Name = "Light" | |
| 1232 | o19.Parent = o17 | |
| 1233 | o19.Color = Color3.new(1, 0.654902, 0.235294) | |
| 1234 | o19.Brightness = 1.5 | |
| 1235 | o19.Range = 12 | |
| 1236 | o19.Shadows = true | |
| 1237 | o19.Color = Color3.new(1, 0.654902, 0.235294) | |
| 1238 | o20.Name = "Fire" | |
| 1239 | o20.Parent = o17 | |
| 1240 | o20.Transparency = NumberSequence.new(1,0.76875001192093,0.59375,0.41874998807907,0.28749996423721,0.28125,0.34999996423721,0.54999995231628,1) | |
| 1241 | o20.Rotation = NumberRange.new(-180,180) | |
| 1242 | o20.Size = NumberSequence.new(2.5,3.75) | |
| 1243 | o20.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 1244 | o20.Enabled = false | |
| 1245 | o20.LightEmission = 0.625 | |
| 1246 | o20.Texture = "http://www.roblox.com/asset/?id=301811459" | |
| 1247 | o20.ZOffset = 1 | |
| 1248 | o20.Acceleration = Vector3.new(0, 12.5, 0) | |
| 1249 | o20.Lifetime = NumberRange.new(0.40000000596046,0.80000001192093) | |
| 1250 | o20.Rate = 125 | |
| 1251 | o20.RotSpeed = NumberRange.new(-180,180) | |
| 1252 | o20.Speed = NumberRange.new(0,0) | |
| 1253 | o20.VelocitySpread = 180 | |
| 1254 | o20.Color = ColorSequence.new(Color3.new(1, 0.784314, 0.592157),Color3.new(0.976471, 0.52549, 0.129412)) | |
| 1255 | mas.Parent = workspace | |
| 1256 | mas:MakeJoints() | |
| 1257 | local mas1 = mas:GetChildren() | |
| 1258 | for i=1,#mas1 do | |
| 1259 | mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
| |
| 1260 | ypcall(function() mas1[i]:MakeJoints() end) | |
| 1261 | end | |
| 1262 | mas:Destroy() | |
| 1263 | for i=1,#cors do | |
| 1264 | coroutine.resume(cors[i]) | |
| 1265 | end |