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_this addAction["Magasin de vêtements",life_fnc_clothingMenu,"taxi",0,false,false,"", 'playerSide == civilian && ((group player) getVariable ["entreprise_id",4])];
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_this addAction["Magasin de vêtements",life_fnc_clothingMenu,"taxi",0,false,false,"", 'playerSide == civilian && entreprise_4'];